className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
---|---|---|---|---|---|
UEditableText::HandleOnTextCommitted
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void HandleOnTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & Text, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) CommitMethod )
|
[] |
|
UEditableText::GetTextOverflowPolicy
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
the text overflow policy for this text block.
|
UMG
|
ETextOverflowPolicy GetTextOverflowPolicy() const
|
[] |
UEditableText::K2_Gate_HintText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
[FText](API\Runtime\Core\Internationalization\FText) K2_Gate_HintText()
|
[] |
|
UEditableText::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
UEditableText::K2_Gate_Text
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
[FText](API\Runtime\Core\Internationalization\FText) K2_Gate_Text()
|
[] |
|
UEditableText::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UEditableText::SetClearKeyboardFocusOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Set to true to clear keyboard focus when pressing enter to commit changes
|
UMG
|
void SetClearKeyboardFocusOnCommit ( bool bInClearKeyboardFocusOnCommit )
|
[] |
UEditableText::SetFont
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetFont ( [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) InFontInfo )
|
[] |
|
UEditableText::SetFontMaterial
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetFontMaterial ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial )
|
[] |
|
UEditableText::SetHintText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetHintText ( [FText](API\Runtime\Core\Internationalization\FText) InHintText )
|
[] |
|
UEditableText::SetIsCaretMovedWhenGainFocus
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
When set to true the caret is moved when gaining focus
|
UMG
|
void SetIsCaretMovedWhenGainFocus ( bool bIsCaretMovedWhenGainFocus )
|
[] |
UEditableText::SetIsPassword
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetIsPassword ( bool InbIsPassword )
|
[] |
|
UEditableText::SetIsReadOnly
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetIsReadOnly ( bool InbIsReadyOnly )
|
[] |
|
UEditableText::SetJustification
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetJustification ( [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) InJustification )
|
[] |
|
UEditableText::SetKeyboardType
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetKeyboardType ( [EVirtualKeyboardType::Type](API\Runtime\UMG\Components\EVirtualKeyboardType__Type) Type )
|
[] |
|
UEditableText::SetMinimumDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Set the minimum desired width for this text box
|
UMG
|
void SetMinimumDesiredWidth ( float InMinDesiredWidth )
|
[] |
UEditableText::SetFontOutlineMaterial
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetFontOutlineMaterial ( [UMaterialInterface](API\Runtime\Engine\Materials\UMaterialInterface) * InMaterial )
|
[] |
|
UEditableText::SetRevertTextOnEscape
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Set to true to allow the user to back out of changes when they press the escape key
|
UMG
|
void SetRevertTextOnEscape ( bool bRevertTextOnEscape )
|
[] |
UEditableText::SetSelectAllTextOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Set to true to select all text when pressing enter to commit changes
|
UMG
|
void SetSelectAllTextOnCommit ( bool bSelectAllTextOnCommit )
|
[] |
UEditableText::SetSelectAllTextWhenFocused
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Set to true to select all text when the user clicks to give focus on the widget
|
UMG
|
void SetSelectAllTextWhenFocused ( bool bSelectAllTextWhenFocused )
|
[] |
UEditableText::SetText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Directly sets the widget text. Warning: This will wipe any binding created for the Text property!
|
UMG
|
void SetText ( [FText](API\Runtime\Core\Internationalization\FText) InText )
|
[] |
UEditableText::SetTextOverflowPolicy
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
void SetTextOverflowPolicy ( ETextOverflowPolicy InOverflowPolicy )
|
[] |
|
UEditableText::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UEditableText::SetWidgetStyle
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Set the style and ensure the visual will be updated accordingly
|
UMG
|
void SetWidgetStyle ( const [FEditableTextStyle](API\Runtime\SlateCore\Styling\FEditableTextStyle) & InEditableTextStyle )
|
[] |
UEditableText::UEditableText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
UMG
|
UEditableText ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UEditableText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableText.h
|
Editable text box widget
|
UMG
|
class UEditableText : public [UWidget](API\Runtime\UMG\Components\UWidget)
|
[
{
"type": "bool",
"name": "AllowContextMenu",
"description": "Whether the context menu can be opened"
},
{
"type": "FGetText",
"name": "HintTextDelegate",
"description": "A bindable delegate to allow logic to drive the hint text of the widget"
},
{
"type": "FText",
"name": "K2_Cache_HintText",
"description": ""
},
{
"type": "FText",
"name": "K2_Cache_Text",
"description": ""
},
{
"type": "TEnumAsByte<EV...",
"name": "KeyboardType",
"description": "If we're on a platform that requires a virtual keyboard, what kind of keyboard should this widget use?"
},
{
"type": "TSharedPtr<SEd...",
"name": "MyEditableText",
"description": ""
},
{
"type": "FOnEditableText...",
"name": "OnTextChanged",
"description": "Called whenever the text is changed programmatically or interactively by the user"
},
{
"type": "FOnEditableText...",
"name": "OnTextCommitted",
"description": "Called whenever the text is committed."
},
{
"type": "FShapedTextOpti...",
"name": "ShapedTextOptions",
"description": "Controls how the text within this widget should be shaped."
},
{
"type": "FGetText",
"name": "TextDelegate",
"description": "A bindable delegate to allow logic to drive the text of the widget"
},
{
"type": "EVirtualKeyboar...",
"name": "VirtualKeyboardDismissAction",
"description": "What action should be taken when the virtual keyboard is dismissed?"
},
{
"type": "FVirtualKeyboar...",
"name": "VirtualKeyboardOptions",
"description": "Additional options for the virtual keyboard"
},
{
"type": "EVirtualKeyboar...",
"name": "VirtualKeyboardTrigger",
"description": ""
},
{
"type": "FEditableTextSt...",
"name": "WidgetStyle",
"description": "The style"
}
] |
UEditableTextBox::ClearError
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
void ClearError()
|
[] |
|
FOnEditableTextBoxCommittedEvent
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
class FOnEditableTextBoxCommittedEvent
|
[] |
|
FOnEditableTextBoxChangedEvent
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
class FOnEditableTextBoxChangedEvent
|
[] |
|
UEditableTextBox::GetAccessibleWidget
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Gets the widget that accessibility properties should synchronize to.
|
UMG
|
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetAccessibleWidget() const
|
[] |
UEditableTextBox::GetClearKeyboardFocusOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Whether to clear keyboard focus when pressing enter to commit changes
|
UMG
|
bool GetClearKeyboardFocusOnCommit() const
|
[] |
UEditableTextBox::GetHintText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Gets the Hint text that appears when there is no text in the text box
|
UMG
|
[FText](API\Runtime\Core\Internationalization\FText) GetHintText() const
|
[] |
UEditableTextBox::GetIsCaretMovedWhenGainFocus
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Return true when the caret is moved when gaining focus
|
UMG
|
bool GetIsCaretMovedWhenGainFocus() const
|
[] |
UEditableTextBox::GetIsPassword
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
bool GetIsPassword() const
|
[] |
|
UEditableTextBox::GetIsReadOnly
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Return true when this text cannot be modified interactively by the user
|
UMG
|
bool GetIsReadOnly() const
|
[] |
UEditableTextBox::GetMinimumDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
the minimum desired width for this text box
|
UMG
|
float GetMinimumDesiredWidth() const
|
[] |
UEditableTextBox::GetJustification
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
[ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) GetJustification() const
|
[] |
|
UEditableTextBox::GetRevertTextOnEscape
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Whether to allow the user to back out of changes when they press the escape key
|
UMG
|
bool GetRevertTextOnEscape() const
|
[] |
UEditableTextBox::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
UEditableTextBox::GetSelectAllTextOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Whether to select all text when pressing enter to commit changes
|
UMG
|
bool GetSelectAllTextOnCommit() const
|
[] |
UEditableTextBox::GetSelectAllTextWhenFocused
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Whether to select all text when the user clicks to give focus on the widget
|
UMG
|
bool GetSelectAllTextWhenFocused() const
|
[] |
UEditableTextBox::GetText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Provide a alternative mechanism for error reporting. Gets the widget text
The widget text
|
UMG
|
[FText](API\Runtime\Core\Internationalization\FText) GetText() const
|
[] |
UEditableTextBox::GetTextOverflowPolicy
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
the text overflow policy for this text block.
|
UMG
|
ETextOverflowPolicy GetTextOverflowPolicy() const
|
[] |
UEditableTextBox::HasError
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
bool HasError() const
|
[] |
|
UEditableTextBox::HandleOnTextCommitted
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
virtual void HandleOnTextCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & Text, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) CommitMethod )
|
[] |
|
UEditableTextBox::K2_Gate_HintText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
[FText](API\Runtime\Core\Internationalization\FText) K2_Gate_HintText()
|
[] |
|
UEditableTextBox::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UEditableTextBox::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
UEditableTextBox::K2_Gate_Text
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
[FText](API\Runtime\Core\Internationalization\FText) K2_Gate_Text()
|
[] |
|
UEditableTextBox::Serialize
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Handles reading, writing, and reference collecting usingFArchive. This implementation handles allFPropertyserialization, but can be overridden for native variables.
|
UMG
|
virtual void Serialize ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar )
|
[] |
UEditableTextBox::SetError
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
void SetError ( [FText](API\Runtime\Core\Internationalization\FText) InError )
|
[] |
|
UEditableTextBox::HandleOnTextChanged
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
virtual void HandleOnTextChanged ( const [FText](API\Runtime\Core\Internationalization\FText) & Text )
|
[] |
|
UEditableTextBox::SetClearKeyboardFocusOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Set to true to clear keyboard focus when pressing enter to commit changes
|
UMG
|
void SetClearKeyboardFocusOnCommit ( bool bClearKeyboardFocusOnCommit )
|
[] |
UEditableTextBox::SetForegroundColor
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
void SetForegroundColor ( [FLinearColor](API\Runtime\Core\Math\FLinearColor) color )
|
[] |
|
UEditableTextBox::SetHintText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Sets the Hint text that appears when there is no text in the text box
|
UMG
|
void SetHintText ( [FText](API\Runtime\Core\Internationalization\FText) InText )
|
[] |
UEditableTextBox::SetIsCaretMovedWhenGainFocus
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
When set to true the caret is moved when gaining focus
|
UMG
|
void SetIsCaretMovedWhenGainFocus ( bool bIsCaretMovedWhenGainFocus )
|
[] |
UEditableTextBox::SetIsPassword
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
void SetIsPassword ( bool bIsPassword )
|
[] |
|
UEditableTextBox::SetIsReadOnly
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Sets the Text as Readonly to prevent it from being modified interactively by the user
|
UMG
|
void SetIsReadOnly ( bool bReadOnly )
|
[] |
UEditableTextBox::SetMinDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Set the minimum desired width for this text box
|
UMG
|
void SetMinDesiredWidth ( float InMinDesiredWidth )
|
[] |
UEditableTextBox::SetJustification
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
void SetJustification ( [ETextJustify::Type](API\Runtime\Slate\Framework\Text\ETextJustify__Type) InJustification )
|
[] |
|
UEditableTextBox::SetRevertTextOnEscape
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Set to true to allow the user to back out of changes when they press the escape key
|
UMG
|
void SetRevertTextOnEscape ( bool bRevertTextOnEscape )
|
[] |
UEditableTextBox::SetSelectAllTextOnCommit
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Set to true to select all text when pressing enter to commit changes
|
UMG
|
void SetSelectAllTextOnCommit ( bool bSelectAllTextOnCommit )
|
[] |
UEditableTextBox::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UEditableTextBox::SetSelectAllTextWhenFocused
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Set to true to select all text when the user clicks to give focus on the widget
|
UMG
|
void SetSelectAllTextWhenFocused ( bool bSelectAllTextWhenFocused )
|
[] |
UEditableTextBox::SetTextOverflowPolicy
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Set the text overflow policy for this text box.
|
UMG
|
void SetTextOverflowPolicy ( ETextOverflowPolicy InOverflowPolicy )
|
[] |
UEditableTextBox::SetText
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Directly sets the widget text. Warning: This will wipe any binding created for the Text property!
|
UMG
|
void SetText ( [FText](API\Runtime\Core\Internationalization\FText) InText )
|
[] |
UEditableTextBox::UEditableTextBox
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
UMG
|
UEditableTextBox ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UEditableTextBox
|
/Engine/Source/Runtime/UMG/Public/Components/EditableTextBox.h
|
Allows the user to type in custom text. Only permits a single line of text to be entered.
|
UMG
|
class UEditableTextBox : public [UWidget](API\Runtime\UMG\Components\UWidget)
|
[
{
"type": "bool",
"name": "AllowContextMenu",
"description": "Whether the context menu can be opened"
},
{
"type": "FGetText",
"name": "HintTextDelegate",
"description": "A bindable delegate to allow logic to drive the hint text of the widget"
},
{
"type": "FText",
"name": "K2_Cache_HintText",
"description": ""
},
{
"type": "FText",
"name": "K2_Cache_Text",
"description": ""
},
{
"type": "TEnumAsByte<EV...",
"name": "KeyboardType",
"description": "If we're on a platform that requires a virtual keyboard, what kind of keyboard should this widget use?"
},
{
"type": "TSharedPtr<SEd...",
"name": "MyEditableTextBlock",
"description": ""
},
{
"type": "FOnEditableText...",
"name": "OnTextChanged",
"description": "Called whenever the text is changed programmatically or interactively by the user"
},
{
"type": "FOnEditableText...",
"name": "OnTextCommitted",
"description": "Called whenever the text is committed."
},
{
"type": "FShapedTextOpti...",
"name": "ShapedTextOptions",
"description": "Controls how the text within this widget should be shaped."
},
{
"type": "FGetText",
"name": "TextDelegate",
"description": "A bindable delegate to allow logic to drive the text of the widget"
},
{
"type": "EVirtualKeyboar...",
"name": "VirtualKeyboardDismissAction",
"description": "What action should be taken when the virtual keyboard is dismissed?"
},
{
"type": "FVirtualKeyboar...",
"name": "VirtualKeyboardOptions",
"description": "Additional options to use for the virtual keyboard summoned by this widget"
},
{
"type": "EVirtualKeyboar...",
"name": "VirtualKeyboardTrigger",
"description": "The type of event that will trigger the display of the virtual keyboard"
},
{
"type": "FEditableTextBo...",
"name": "WidgetStyle",
"description": "The style"
}
] |
UExpandableArea::GetBorderColor
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
const [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & GetBorderColor() const
|
[] |
|
UExpandableArea::GetAreaPadding
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetAreaPadding() const
|
[] |
|
UExpandableArea::GetContentForSlot
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
Gets the widget for a given slot by name, will return nullptr if no widget is in the slot.
|
UMG
|
virtual [UWidget](API\Runtime\UMG\Components\UWidget) * GetContentForSlot ( [FName](API\Runtime\Core\UObject\FName) SlotName ) const
|
[] |
UExpandableArea::GetHeaderPadding
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetHeaderPadding() const
|
[] |
|
UExpandableArea::GetBorderBrush
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & GetBorderBrush() const
|
[] |
|
UExpandableArea::GetIsExpanded
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
bool GetIsExpanded() const
|
[] |
|
UExpandableArea::GetMaxHeight
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
float GetMaxHeight() const
|
[] |
|
UExpandableArea::GetSlotNames
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
Gets the names for slots that we can store widgets into.
|
UMG
|
virtual void GetSlotNames ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & SlotNames ) const
|
[] |
UExpandableArea::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
UExpandableArea::GetStyle
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
const [FExpandableAreaStyle](API\Runtime\SlateCore\Styling\FExpandableAreaStyle) & GetStyle() const
|
[] |
|
UExpandableArea::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
UExpandableArea::OnDescendantSelectedByDesigner
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
virtual void OnDescendantSelectedByDesigner ( [UWidget](API\Runtime\UMG\Components\UWidget) * DescendantWidget )
|
[] |
|
UExpandableArea::OnDescendantDeselectedByDesigner
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
virtual void OnDescendantDeselectedByDesigner ( [UWidget](API\Runtime\UMG\Components\UWidget) * DescendantWidget )
|
[] |
|
UExpandableArea::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UExpandableArea::SetAreaPadding
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SetAreaPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InAreaPadding )
|
[] |
|
UExpandableArea::SetBorderBrush
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SetBorderBrush ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & InBorderBrush )
|
[] |
|
UExpandableArea::SetBorderColor
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SetBorderColor ( const [FSlateColor](API\Runtime\SlateCore\Styling\FSlateColor) & InBorderColor )
|
[] |
|
UExpandableArea::SetContentForSlot
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
Sets the widget for a given slot by name.
|
UMG
|
virtual void SetContentForSlot ( [FName](API\Runtime\Core\UObject\FName) SlotName, [UWidget](API\Runtime\UMG\Components\UWidget) * Content )
|
[] |
UExpandableArea::SetHeaderPadding
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SetHeaderPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InHeaderPadding )
|
[] |
|
UExpandableArea::SetIsExpanded
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SetIsExpanded ( bool IsExpanded )
|
[] |
|
UExpandableArea::SetIsExpanded_Animated
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SetIsExpanded_Animated ( bool IsExpanded )
|
[] |
|
UExpandableArea::SetMaxHeight
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SetMaxHeight ( float InMaxHeight )
|
[] |
|
UExpandableArea::SetStyle
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SetStyle ( const [FExpandableAreaStyle](API\Runtime\SlateCore\Styling\FExpandableAreaStyle) & InStyle )
|
[] |
|
UExpandableArea::SlateExpansionChanged
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
void SlateExpansionChanged ( bool NewState )
|
[] |
|
UExpandableArea::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UExpandableArea::UExpandableArea
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
UExpandableArea ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UExpandableArea
|
/Engine/Source/Runtime/UMG/Public/Components/ExpandableArea.h
|
UMG
|
class UExpandableArea : public [UWidget](API\Runtime\UMG\Components\UWidget), public [INamedSlotInterface](API\Runtime\UMG\Components\INamedSlotInterface)
|
[
{
"type": "TObjectPtr<UWi...",
"name": "BodyContent",
"description": ""
},
{
"type": "TObjectPtr<UWi...",
"name": "HeaderContent",
"description": ""
},
{
"type": "TSharedPtr<SEx...",
"name": "MyExpandableArea",
"description": ""
},
{
"type": "FOnExpandableAr...",
"name": "OnExpansionChanged",
"description": "A bindable delegate for the IsChecked."
}
] |
|
UGridPanel::AddChildToGrid
|
/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h
|
UMG
|
[UGridSlot](API\Runtime\UMG\Components\UGridSlot) * AddChildToGrid ( [UWidget](API\Runtime\UMG\Components\UWidget) * Content, int32 InRow, int32 InColumn )
|
[] |
|
UGridPanel::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
UGridPanel::GetSlotClass
|
/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h
|
UPanelWidget.
|
UMG
|
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSlotClass() const
|
[] |
UGridPanel::OnSlotAdded
|
/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h
|
UMG
|
virtual void OnSlotAdded ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UGridPanel::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/GridPanel.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
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