className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
---|---|---|---|---|---|
ITypedUMGListView::GetObjectRowFromItem
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
Gets theSObjectTableRowunderlying the UMG EntryWidget that represents the given item (if one exists)
|
UMG
|
template<template< typename > class ObjectRowT> [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< ObjectRowT< ItemType > > GetObjectRowFromItem ( const ItemType & Item ) const
|
[] |
ITypedUMGListView::GetOwningUserIndex
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
uint32 GetOwningUserIndex() const
|
[] |
|
ITypedUMGListView::GetSelectedItem
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
Public API to match that ofSListView.
|
UMG
|
[NullableItemType](API\Runtime\UMG\Components\ITypedUMGListView\NullableItemType) GetSelectedItem() const
|
[] |
ITypedUMGListView::GetSelectedItems
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
int32 GetSelectedItems ( [TArray](API\Runtime\Core\Containers\TArray)< ItemType > & OutSelectedItems ) const
|
[] |
|
ITypedUMGListView::IsDesignerPreview
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
bool IsDesignerPreview() const
|
[] |
|
ITypedUMGListView::IsItemSelected
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
bool IsItemSelected ( const ItemType & Item ) const
|
[] |
|
ITypedUMGListView::IsItemVisible
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
bool IsItemVisible ( const ItemType & Item ) const
|
[] |
|
ITypedUMGListView::GetEntryWidgetFromItem
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
template<typename RowWidgetT> RowWidgetT * GetEntryWidgetFromItem ( const ItemType & Item ) const
|
[] |
|
ITypedUMGListView::ItemFromEntryWidget
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
const ItemType * ItemFromEntryWidget ( const [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) & EntryWidget ) const
|
[] |
|
NullableItemType
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
typedef typename [SListView](API\Editor\UnrealEd\Editor\SListView)< ItemType >::[NullableItemType](API\Runtime\UMG\Components\ITypedUMGListView\NullableItemType) NullableItemType
|
[] |
|
ITypedUMGListView::OnFinishedScrolling
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FOnFinishedScrolling](API\Runtime\UMG\Components\ITypedUMGListView\FOnFinishedScrolling) & OnFinishedScrolling() const
|
[] |
|
ITypedUMGListView::OnGenerateEntryWidgetInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
Generates the actual entry widget that represents the given item. Expected to be used in concert withUListViewBase::GenerateTypedEntry().
|
UMG
|
[UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) & OnGenerateEntryWidgetInternal ( ItemType Item, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) > DesiredEntryClass, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & OwnerTable )
|
[] |
ITypedUMGListView::OnGetChildrenInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
TreeViews only. Gets the items to consider children of the given item when generating child entries.
|
UMG
|
virtual void OnGetChildrenInternal ( ItemType Item, [TArray](API\Runtime\Core\Containers\TArray)< ItemType > & OutChildren ) const
|
[] |
ITypedUMGListView::OnGetEntryClassForItem
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FOnGetEntryClassForItem](API\Runtime\UMG\Components\ITypedUMGListView\FOnGetEntryClassForItem) & OnGetEntryClassForItem() const
|
[] |
|
ITypedUMGListView::OnIsItemSelectableOrNavigable
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FOnIsItemSelectableOrNavigable](API\Runtime\UMG\Components\ITypedUMGListView\FOnIsItemSelectableOrNavigable) & OnIsItemSelectableOrNavigable() const
|
[] |
|
ITypedUMGListView::OnIsSelectableOrNavigableInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
virtual bool OnIsSelectableOrNavigableInternal ( ItemType FirstSelectedItem )
|
[] |
|
ITypedUMGListView::OnItemClicked
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FSimpleListItemEvent](API\Runtime\UMG\Components\ITypedUMGListView\FSimpleListItemEvent) & OnItemClicked() const
|
[] |
|
ITypedUMGListView::OnItemClickedInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
ListView events - implement these instead of binding handlers directly to a list
|
UMG
|
virtual void OnItemClickedInternal ( ItemType Item )
|
[] |
ITypedUMGListView::OnItemDoubleClicked
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FSimpleListItemEvent](API\Runtime\UMG\Components\ITypedUMGListView\FSimpleListItemEvent) & OnItemDoubleClicked() const
|
[] |
|
ITypedUMGListView::OnItemDoubleClickedInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
virtual void OnItemDoubleClickedInternal ( ItemType Item )
|
[] |
|
ITypedUMGListView::OnItemExpansionChanged
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FOnItemExpansionChanged](API\Runtime\UMG\Components\ITypedUMGListView\FOnItemExpansionChanged) & OnItemExpansionChanged() const
|
[] |
|
ITypedUMGListView::OnItemExpansionChangedInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
virtual void OnItemExpansionChangedInternal ( ItemType Item, bool bIsExpanded )
|
[] |
|
ITypedUMGListView::OnItemIsHoveredChanged
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FOnItemIsHoveredChanged](API\Runtime\UMG\Components\ITypedUMGListView\FOnItemIsHoveredChanged) & OnItemIsHoveredChanged() const
|
[] |
|
ITypedUMGListView::OnItemScrolledIntoView
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FOnItemScrolledIntoView](API\Runtime\UMG\Components\ITypedUMGListView\FOnItemScrolledIntoView) & OnItemScrolledIntoView() const
|
[] |
|
ITypedUMGListView::OnItemScrolledIntoViewInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
virtual void OnItemScrolledIntoViewInternal ( ItemType Item, [UUserWidget](API\Runtime\UMG\Blueprint\UUserWidget) & EntryWidget )
|
[] |
|
ITypedUMGListView::OnListViewScrolled
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FOnListViewScrolled](API\Runtime\UMG\Components\ITypedUMGListView\FOnListViewScrolled) & OnListViewScrolled() const
|
[] |
|
ITypedUMGListView::OnListViewScrolledInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
virtual void OnListViewScrolledInternal ( float ItemOffset, float DistanceRemaining )
|
[] |
|
ITypedUMGListView::RequestNavigateToItem
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
void RequestNavigateToItem ( const ItemType & Item )
|
[] |
|
ITypedUMGListView::OnSelectionChangedInternal
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
virtual void OnSelectionChangedInternal ( [NullableItemType](API\Runtime\UMG\Components\ITypedUMGListView\NullableItemType) FirstSelectedItem )
|
[] |
|
ITypedUMGListView::RequestScrollItemIntoView
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
void RequestScrollItemIntoView ( const ItemType & Item )
|
[] |
|
ITypedUMGListView::SetItemSelection
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
void SetItemSelection ( const ItemType & Item, bool bIsSelected, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo )
|
[] |
|
ITypedUMGListView::SetSelectedItem
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
void SetSelectedItem ( const ItemType & SoleSelectedItem, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo )
|
[] |
|
ITypedUMGListView
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UListViewfor an implementation example.
|
UMG
|
template<typename ItemType> class ITypedUMGListView
|
[] |
UBackgroundBlur::GetBlurRadius
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
int32 GetBlurRadius() const
|
[] |
|
UBackgroundBlur::GetApplyAlphaToBlur
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
bool GetApplyAlphaToBlur() const
|
[] |
|
UBackgroundBlur::GetBlurStrength
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
float GetBlurStrength() const
|
[] |
|
ITypedUMGListView::OnItemSelectionChanged
|
/Engine/Source/Runtime/UMG/Public/Components/ListViewBase.h
|
UMG
|
[FOnItemSelectionChanged](API\Runtime\UMG\Components\ITypedUMGListView\FOnItemSelectionChanged) & OnItemSelectionChanged() const
|
[] |
|
UBackgroundBlur::GetCornerRadius
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
FVector4 GetCornerRadius() const
|
[] |
|
UBackgroundBlur::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UBackgroundBlur::GetLowQualityFallbackBrush
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
[FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) GetLowQualityFallbackBrush() const
|
[] |
|
UBackgroundBlur::GetOverrideAutoRadiusCalculation
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
bool GetOverrideAutoRadiusCalculation() const
|
[] |
|
UBackgroundBlur::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
UBackgroundBlur::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
UBackgroundBlur::GetSlotClass
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UWidgetinterface
|
UMG
|
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSlotClass() const
|
[] |
UBackgroundBlur::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
UBackgroundBlur::OnSlotAdded
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UPanelWidgetinterface
|
UMG
|
virtual void OnSlotAdded ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
UBackgroundBlur::OnSlotRemoved
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
virtual void OnSlotRemoved ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UBackgroundBlur::PostEditChangeProperty
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
Called when a property on this object has been modified externally
|
UMG
|
virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )
|
[] |
UBackgroundBlur::PostLoad
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
BeginUObject.
|
UMG
|
virtual void PostLoad()
|
[] |
UBackgroundBlur::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
UBackgroundBlur::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UBackgroundBlur::Serialize
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UObjectinterface
|
UMG
|
virtual void Serialize ( [FArchive](API\Runtime\Core\Serialization\FArchive) & Ar )
|
[] |
UBackgroundBlur::SetApplyAlphaToBlur
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
void SetApplyAlphaToBlur ( bool bInApplyAlphaToBlur )
|
[] |
|
UBackgroundBlur::SetBlurRadius
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
void SetBlurRadius ( int32 InBlurRadius )
|
[] |
|
UBackgroundBlur::SetBlurStrength
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
virtual void SetBlurStrength ( float InStrength )
|
[] |
|
UBackgroundBlur::SetCornerRadius
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
virtual void SetCornerRadius ( FVector4 InCornerRadius )
|
[] |
|
UBackgroundBlur::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UBackgroundBlur::SetLowQualityFallbackBrush
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
void SetLowQualityFallbackBrush ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & InBrush )
|
[] |
|
UBackgroundBlur::SetOverrideAutoRadiusCalculation
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
void SetOverrideAutoRadiusCalculation ( bool InOverrideAutoRadiusCalculation )
|
[] |
|
UBackgroundBlur::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
UBackgroundBlur::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
UBackgroundBlur::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UBackgroundBlur::UBackgroundBlur
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
UMG
|
UBackgroundBlur ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UBackgroundBlur
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlur.h
|
A background blur is a container widget that can contain one child widget, providing an opportunity to surround it with adjustable padding and apply a post-process Gaussian blur to all content beneath the widget.
|
UMG
|
class UBackgroundBlur : public [UContentWidget](API\Runtime\UMG\Components\UContentWidget)
|
[
{
"type": "TSharedPtr< cla...",
"name": "MyBackgroundBlur",
"description": ""
}
] |
UBackgroundBlurSlot::BuildSlot
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
Builds the underlying slot for the slate BackgroundBlur.
|
UMG
|
void BuildSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SBackgroundBlur](API\Runtime\Slate\Widgets\Layout\SBackgroundBlur) > InBackgroundBlur )
|
[] |
UBackgroundBlurSlot::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UBackgroundBlurSlot::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
UBackgroundBlurSlot::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
UBackgroundBlurSlot::PostEditChangeProperty
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
Called when a property on this object has been modified externally
|
UMG
|
virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )
|
[] |
UBackgroundBlurSlot::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UBackgroundBlurSlot::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UBackgroundBlurSlot::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
UBackgroundBlurSlot::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
UBackgroundBlurSlot::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
Applies all properties to the live slot if possible.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UBackgroundBlurSlot::UBackgroundBlurSlot
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
UMG
|
UBackgroundBlurSlot ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UBackgroundBlurSlot
|
/Engine/Source/Runtime/UMG/Public/Components/BackgroundBlurSlot.h
|
The Slot for theUBackgroundBlurSlot, contains the widget displayed in a BackgroundBlur's single slot
|
UMG
|
class UBackgroundBlurSlot : public [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot)
|
[] |
UBorder::ConvertImage
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
Translates the bound brush data and assigns it to the cached brush used by this widget.
|
UMG
|
const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) * ConvertImage ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) > InImageAsset ) const
|
[] |
UBorder::GetBrushColor
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetBrushColor() const
|
[] |
|
UBorder::GetContentColorAndOpacity
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetContentColorAndOpacity() const
|
[] |
|
UBorder::GetDesiredSizeScale
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
Gets the DesiredSizeScale of this border.
|
UMG
|
FVector2D GetDesiredSizeScale() const
|
[] |
UBorder::GetDynamicMaterial
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[UMaterialInstanceDynamic](API\Runtime\Engine\Materials\UMaterialInstanceDynamic) * GetDynamicMaterial()
|
[] |
|
UBorder::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UBorder::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
UBorder::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
UBorder::GetShowEffectWhenDisabled
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
bool GetShowEffectWhenDisabled() const
|
[] |
|
UBorder::GetSlotClass
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UPanelWidget.
|
UMG
|
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSlotClass() const
|
[] |
UBorder::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
UBorder::HandleMouseButtonDown
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & Geometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
|
UBorder::HandleMouseButtonUp
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseButtonUp ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & Geometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
|
UBorder::HandleMouseDoubleClick
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseDoubleClick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & Geometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
|
UBorder::HandleMouseMove
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[FReply](API\Runtime\SlateCore\Input\FReply) HandleMouseMove ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & Geometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
|
[] |
|
UBorder::K2_Gate_ContentColorAndOpacity
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
[FLinearColor](API\Runtime\Core\Math\FLinearColor) K2_Gate_ContentColorAndOpacity()
|
[] |
|
UBorder::OnSlotAdded
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
virtual void OnSlotAdded ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UBorder::PostEditChangeProperty
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
Called when a property on this object has been modified externally
|
UMG
|
virtual void PostEditChangeProperty ( struct [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent )
|
[] |
UBorder::OnSlotRemoved
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
virtual void OnSlotRemoved ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
UBorder::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
UBorder::PostLoad
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
BeginUObject.
|
UMG
|
virtual void PostLoad()
|
[] |
UBorder::SetBrush
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
void SetBrush ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & InBrush )
|
[] |
|
UBorder::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UBorder::SetBrushFromAsset
|
/Engine/Source/Runtime/UMG/Public/Components/Border.h
|
UMG
|
void SetBrushFromAsset ( [USlateBrushAsset](API\Runtime\Engine\Slate\USlateBrushAsset) * Asset )
|
[] |
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