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import os
import torch
import time
import threading
import json
import gc
from flask import Flask, request, jsonify, send_file, Response, stream_with_context
from werkzeug.utils import secure_filename
from PIL import Image
import io
import zipfile
import uuid
import traceback
from huggingface_hub import snapshot_download
from flask_cors import CORS
import numpy as np
import trimesh
import cv2
import pymeshlab
from hy3dgen.shapegen import Hunyuan3DDiTFlowMatchingPipeline
# Force CPU usage
os.environ["CUDA_VISIBLE_DEVICES"] = "" # Disable GPU detection
torch.set_default_device("cpu") # Set CPU as default device
app = Flask(__name__)
CORS(app) # Enable CORS for all routes
# Configure directories
UPLOAD_FOLDER = '/tmp/uploads'
RESULTS_FOLDER = '/tmp/results'
CACHE_DIR = '/tmp/huggingface'
ALLOWED_EXTENSIONS = {'png', 'jpg', 'jpeg'}
# Create necessary directories
os.makedirs(UPLOAD_FOLDER, exist_ok=True)
os.makedirs(RESULTS_FOLDER, exist_ok=True)
os.makedirs(CACHE_DIR, exist_ok=True)
# Set Hugging Face cache environment variables
os.environ['HF_HOME'] = CACHE_DIR
os.environ['TRANSFORMERS_CACHE'] = os.path.join(CACHE_DIR, 'transformers')
os.environ['HF_DATASETS_CACHE'] = os.path.join(CACHE_DIR, 'datasets')
app.config['UPLOAD_FOLDER'] = UPLOAD_FOLDER
app.config['MAX_CONTENT_LENGTH'] = 16 * 1024 * 1024 # 16MB max
# Job tracking dictionary
processing_jobs = {}
# Global model variables
hunyuan_pipeline = None
model_loaded = False
model_loading = False
# Configuration for processing
TIMEOUT_SECONDS = 600 # 10 minutes max for Hunyuan3D-2mini on CPU
MAX_DIMENSION = 256 # Reduced for CPU memory constraints
# TimeoutError for handling timeouts
class TimeoutError(Exception):
pass
# Thread-safe timeout implementation
def process_with_timeout(function, args, timeout):
result = [None]
error = [None]
completed = [False]
def target():
try:
result[0] = function(*args)
completed[0] = True
except Exception as e:
error[0] = e
thread = threading.Thread(target=target)
thread.daemon = True
thread.start()
thread.join(timeout)
if not completed[0]:
if thread.is_alive():
return None, TimeoutError(f"Processing timed out after {timeout} seconds")
elif error[0]:
return None, error[0]
if error[0]:
return None, error[0]
return result[0], None
def allowed_file(filename):
return '.' in filename and filename.rsplit('.', 1)[1].lower() in ALLOWED_EXTENSIONS
# Simplified image preprocessing for Hunyuan3D-2mini
def preprocess_image(image_path):
with Image.open(image_path) as img:
img = img.convert("RGB")
# Resize to smaller dimensions for CPU
if img.width > MAX_DIMENSION or img.height > MAX_DIMENSION:
if img.width > img.height:
new_width = MAX_DIMENSION
new_height = int(img.height * (MAX_DIMENSION / img.width))
else:
new_height = MAX_DIMENSION
new_width = int(img.width * (MAX_DIMENSION / img.height))
img = img.resize((new_width, new_height), Image.LANCZOS)
return img
def load_model():
global hunyuan_pipeline, model_loaded, model_loading
if model_loaded:
return hunyuan_pipeline
if model_loading:
while model_loading and not model_loaded:
time.sleep(0.5)
return hunyuan_pipeline
try:
model_loading = True
print("Starting model loading...")
model_name = "tencent/Hunyuan3D-2mini"
# Download model with retry mechanism
max_retries = 3
retry_delay = 5
for attempt in range(max_retries):
try:
snapshot_download(
repo_id=model_name,
cache_dir=CACHE_DIR,
resume_download=True,
)
break
except Exception as e:
if attempt < max_retries - 1:
print(f"Download attempt {attempt+1} failed: {str(e)}. Retrying in {retry_delay} seconds...")
time.sleep(retry_delay)
retry_delay *= 2
else:
raise
# Load Hunyuan3D-2mini pipeline
hunyuan_pipeline = Hunyuan3DDiTFlowMatchingPipeline.from_pretrained(
model_name,
subfolder="hunyuan3d-dit-v2-mini",
use_safetensors=True,
torch_dtype=torch.float16,
cache_dir=CACHE_DIR,
device_map="cpu" # Explicitly set to CPU
)
model_loaded = True
print("Model loaded successfully on CPU")
return hunyuan_pipeline
except Exception as e:
print(f"Error loading model: {str(e)}")
print(traceback.format_exc())
raise
finally:
model_loading = False
# Optimize mesh for Unity
def optimize_mesh(mesh_path, target_faces=10000):
ms = pymeshlab.MeshSet()
ms.load_new_mesh(mesh_path)
ms.meshing_decimation_quadric_edge_collapse(targetfacenum=target_faces)
optimized_path = mesh_path.replace(".glb", "_optimized.glb")
ms.save_current_mesh(optimized_path)
return optimized_path
@app.route('/health', methods=['GET'])
def health_check():
return jsonify({
"status": "healthy",
"model": "Hunyuan3D-2mini 3D Generator",
"device": "cpu"
}), 200
@app.route('/progress/<job_id>', methods=['GET'])
def progress(job_id):
def generate():
if job_id not in processing_jobs:
yield f"data: {json.dumps({'error': 'Job not found'})}\n\n"
return
job = processing_jobs[job_id]
yield f"data: {json.dumps({'status': 'processing', 'progress': job['progress']})}\n\n"
last_progress = job['progress']
check_count = 0
while job['status'] == 'processing':
if job['progress'] != last_progress:
yield f"data: {json.dumps({'status': 'processing', 'progress': job['progress']})}\n\n"
last_progress = job['progress']
time.sleep(0.5)
check_count += 1
if check_count > 60:
if 'thread_alive' in job and not job['thread_alive']():
job['status'] = 'error'
job['error'] = 'Processing thread died unexpectedly'
break
check_count = 0
if job['status'] == 'completed':
yield f"data: {json.dumps({'status': 'completed', 'progress': 100, 'result_url': job['result_url'], 'preview_url': job['preview_url']})}\n\n"
else:
yield f"data: {json.dumps({'status': 'error', 'error': job['error']})}\n\n"
return Response(stream_with_context(generate()), mimetype='text/event-stream')
@app.route('/convert', methods=['POST'])
def convert_image_to_3d():
if 'image' not in request.files:
return jsonify({"error": "No image provided"}), 400
file = request.files['image']
if file.filename == '':
return jsonify({"error": "No image selected"}), 400
if not allowed_file(file.filename):
return jsonify({"error": f"File type not allowed. Supported types: {', '.join(ALLOWED_EXTENSIONS)}"}), 400
try:
output_format = request.form.get('output_format', 'glb').lower()
detail_level = request.form.get('detail_level', 'medium').lower()
except ValueError:
return jsonify({"error": "Invalid parameter values"}), 400
if output_format not in ['glb']:
return jsonify({"error": "Only GLB format is supported with Hunyuan3D-2mini"}), 400
job_id = str(uuid.uuid4())
output_dir = os.path.join(RESULTS_FOLDER, job_id)
os.makedirs(output_dir, exist_ok=True)
filename = secure_filename(file.filename)
filepath = os.path.join(app.config['UPLOAD_FOLDER'], f"{job_id}_{filename}")
file.save(filepath)
processing_jobs[job_id] = {
'status': 'processing',
'progress': 0,
'result_url': None,
'preview_url': None,
'error': None,
'output_format': output_format,
'created_at': time.time()
}
def process_image():
thread = threading.current_thread()
processing_jobs[job_id]['thread_alive'] = lambda: thread.is_alive()
try:
processing_jobs[job_id]['progress'] = 5
image = preprocess_image(filepath)
processing_jobs[job_id]['progress'] = 10
try:
model = load_model()
processing_jobs[job_id]['progress'] = 30
except Exception as e:
processing_jobs[job_id]['status'] = 'error'
processing_jobs[job_id]['error'] = f"Error loading model: {str(e)}"
return
try:
def generate_3d():
# Adjust settings based on detail level
steps = {'low': 20, 'medium': 30, 'high': 40}
resolution = {'low': 200, 'medium': 256, 'high': 300}
mesh = model(
image=image,
num_inference_steps=steps[detail_level],
octree_resolution=resolution[detail_level],
num_chunks=10000,
generator=torch.manual_seed(12345),
output_type="trimesh"
)[0]
return mesh
mesh, error = process_with_timeout(generate_3d, [], TIMEOUT_SECONDS)
if error:
if isinstance(error, TimeoutError):
processing_jobs[job_id]['status'] = 'error'
processing_jobs[job_id]['error'] = f"Processing timed out after {TIMEOUT_SECONDS} seconds"
return
else:
raise error
processing_jobs[job_id]['progress'] = 80
# Export and optimize
glb_path = os.path.join(output_dir, "model.glb")
mesh.export(glb_path, file_type='glb')
# Optimize for Unity
optimized_path = optimize_mesh(glb_path)
processing_jobs[job_id]['result_url'] = f"/download/{job_id}"
processing_jobs[job_id]['preview_url'] = f"/preview/{job_id}"
processing_jobs[job_id]['status'] = 'completed'
processing_jobs[job_id]['progress'] = 100
print(f"Job {job_id} completed successfully")
except Exception as e:
error_details = traceback.format_exc()
processing_jobs[job_id]['status'] = 'error'
processing_jobs[job_id]['error'] = f"Error during processing: {str(e)}"
print(f"Error processing job {job_id}: {str(e)}")
print(error_details)
return
if os.path.exists(filepath):
os.remove(filepath)
gc.collect()
except Exception as e:
error_details = traceback.format_exc()
processing_jobs[job_id]['status'] = 'error'
processing_jobs[job_id]['error'] = f"{str(e)}\n{error_details}"
print(f"Error processing job {job_id}: {str(e)}")
print(error_details)
if os.path.exists(filepath):
os.remove(filepath)
processing_thread = threading.Thread(target=process_image)
processing_thread.daemon = True
processing_thread.start()
return jsonify({"job_id": job_id}), 202
@app.route('/download/<job_id>', methods=['GET'])
def download_model(job_id):
if job_id not in processing_jobs or processing_jobs[job_id]['status'] != 'completed':
return jsonify({"error": "Model not found or processing not complete"}), 404
output_dir = os.path.join(RESULTS_FOLDER, job_id)
glb_path = os.path.join(output_dir, "model_optimized.glb")
if os.path.exists(glb_path):
return send_file(glb_path, as_attachment=True, download_name="model.glb")
return jsonify({"error": "File not found"}), 404
@app.route('/preview/<job_id>', methods=['GET'])
def preview_model(job_id):
if job_id not in processing_jobs or processing_jobs[job_id]['status'] != 'completed':
return jsonify({"error": "Model not found or processing not complete"}), 404
output_dir = os.path.join(RESULTS_FOLDER, job_id)
glb_path = os.path.join(output_dir, "model_optimized.glb")
if os.path.exists(glb_path):
return send_file(glb_path, mimetype='model/gltf-binary')
return jsonify({"error": "Model file not found"}), 404
def cleanup_old_jobs():
current_time = time.time()
job_ids_to_remove = []
for job_id, job_data in processing_jobs.items():
if job_data['status'] == 'completed' and (current_time - job_data.get('created_at', 0)) > 3600:
job_ids_to_remove.append(job_id)
elif job_data['status'] == 'error' and (current_time - job_data.get('created_at', 0)) > 1800:
job_ids_to_remove.append(job_id)
for job_id in job_ids_to_remove:
output_dir = os.path.join(RESULTS_FOLDER, job_id)
try:
import shutil
if os.path.exists(output_dir):
shutil.rmtree(output_dir)
except Exception as e:
print(f"Error cleaning up job {job_id}: {str(e)}")
if job_id in processing_jobs:
del processing_jobs[job_id]
threading.Timer(300, cleanup_old_jobs).start()
@app.route('/model-info/<job_id>', methods=['GET'])
def model_info(job_id):
if job_id not in processing_jobs:
return jsonify({"error": "Model not found"}), 404
job = processing_jobs[job_id]
if job['status'] != 'completed':
return jsonify({
"status": job['status'],
"progress": job['progress'],
"error": job.get('error')
}), 200
output_dir = os.path.join(RESULTS_FOLDER, job_id)
model_stats = {}
glb_path = os.path.join(output_dir, "model_optimized.glb")
if os.path.exists(glb_path):
model_stats['model_size'] = os.path.getsize(glb_path)
return jsonify({
"status": job['status'],
"model_format": job['output_format'],
"download_url": job['result_url'],
"preview_url": job['preview_url'],
"model_stats": model_stats,
"created_at": job.get('created_at'),
"completed_at": job.get('completed_at')
}), 200
@app.route('/', methods=['GET'])
def index():
return jsonify({
"message": "Image to 3D API (Hunyuan3D-2mini)",
"endpoints": [
"/convert",
"/progress/<job_id>",
"/download/<job_id>",
"/preview/<job_id>",
"/model-info/<job_id>"
],
"parameters": {
"output_format": "glb",
"detail_level": "low, medium, or high - controls mesh detail"
},
"description": "This API creates full 3D models from 2D images using Hunyuan3D-2mini"
}), 200
if __name__ == '__main__':
cleanup_old_jobs()
port = int(os.environ.get('PORT', 7860))
app.run(host='0.0.0.0', port=port)