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| repo_name
stringclasses 515
values | path
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| language
stringclasses 447
values | license
stringclasses 7
values | size
int64 0
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|
---|---|---|---|---|---|
:: Assign Widgets [widget nobr]
/%
Call as <<assignJob slaveObject $returnTo | _currentRule.facilityRemove | "serve in the master suite"
$args[0] slave object. *MUST be present*
$args[1] Job to assign slave to. Will accept the $returnTo vars and the _currentRule.assignFacility vars and the actual job assignments "serve in the master suite" etc.
This is basically a Widget version of assign but will work anywhere, and saves to the slaves[..] array, and changes your $args[0] var sent.
%/
<<widget assignJob>>
<<if ($args[1] != "Pit") && ($args[1] != "Coursing Association")>>
<<removeJob $args[0] $args[0].assignment>> /* sets _wID and _wi */
/% use .toLowerCase() to get rid of a few dupe conditions. %/
<<switch $args[1].toLowerCase()>>
<<case "be confined in the arcade" "arcade">>
<<set $args[0].assignment = "be confined in the arcade", $args[0].assignmentVisible = 0, $arcadeSlaves++, $ArcadeiIDs.push(_wID)>>
<<set $args[0].clothing = "none", $args[0].shoes = "none", $args[0].collar = "none", $args[0].livingRules = "spare">>
<<case "work in the brothel" "brothel">>
<<set $args[0].assignment = "work in the brothel", $args[0].assignmentVisible = 0, $brothelSlaves++, $BrothiIDs.push(_wID)>>
<<switch $brothelDecoration>>
<<case "Degradationist" "standard">>
<<set $args[0].livingRules = "spare">>
<<default>>
<<set $args[0].livingRules = "normal">>
<</switch>>
<<case "be confined in the cellblock" "cellblock">>
<<set $args[0].assignment = "be confined in the cellblock", $args[0].assignmentVisible = 0, $cellblockSlaves++, $CellBiIDs.push(_wID)>>
<<switch $cellblockDecoration>>
<<case "Paternalist">>
<<set $args[0].livingRules = "normal">>
<<default>>
<<set $args[0].livingRules = "spare">>
<</switch>>
<<case "get treatment in the clinic" "clinic">>
<<set $args[0].assignment = "get treatment in the clinic", $args[0].assignmentVisible = 0, $clinicSlaves++, $CliniciIDs.push(_wID)>>
<<switch $clinicDecoration>>
<<case "Repopulation Focus" "Eugenics" "Gender Radicalist" "Gender Fundamentalist" "Paternalist" "Maturity Preferentialist" "Youth Preferentialist" "Slimness Enthusiast" "Hedonistic">>
<<set $args[0].livingRules = "luxurious">>
<<case "Roman Revivalist" "Aztec Revivalist" "Egyptian Revivalist" "Arabian Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist">>
<<set $args[0].livingRules = "normal">>
<<default>>
<<set $args[0].livingRules = "spare">>
<</switch>>
<<case "serve in the club" "club">>
<<set $args[0].assignment = "serve in the club", $args[0].assignmentVisible = 0, $clubSlaves++, $ClubiIDs.push(_wID)>>
<<set $args[0].livingRules = "normal">>
<<case "work in the dairy" "dairy">>
<<set $args[0].assignment = "work in the dairy", $args[0].assignmentVisible = 0, $dairySlaves++, $DairyiIDs.push(_wID)>>
<<switch $dairyDecoration>>
<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist" "Arabian Revivalist" "Egyptian Revivalist" "Supremacist" "Subjugationist" "Degradationist">>
<<set $args[0].livingRules = "spare">>
<<default>>
<<set $args[0].livingRules = "normal">>
<</switch>>
<<case "live with your head girl" "head girl suite" "hgsuite">>
<<set $args[0].assignment = "live with your Head Girl", $args[0].assignmentVisible = 0, $HGSuiteSlaves++, $HGSuiteiIDs.push(_wID)>>
<<set $args[0].livingRules = "luxurious">>
<<case "serve in the master suite" "master suite" "mastersuite">>
<<set $args[0].assignment = "serve in the master suite", $args[0].assignmentVisible = 0, $masterSuiteSlaves++, $MastSiIDs.push(_wID)>>
<<case "learn in the schoolroom" "schoolroom">>
<<set $args[0].assignment = "learn in the schoolroom", $args[0].assignmentVisible = 0, $schoolroomSlaves++, $SchlRiIDs.push(_wID)>>
<<set $args[0].livingRules = "normal">>
<<case "work as a servant" "servants' quarters" "servantsquarters">>
<<set $args[0].assignment = "work as a servant", $args[0].assignmentVisible = 0, $servantsQuartersSlaves++, $ServQiIDs.push(_wID)>>
<<switch $servantsQuartersDecoration>>
<<case "Roman Revivalist" "Aztec Revivalist" "Chinese Revivalist" "Chattel Religionist" "Edo Revivalist" "Supremacist" "Subjugationist" "Degradationist" "Arabian Revivalist" "Egyptian Revivalist">>
<<set $args[0].livingRules = "spare">>
<<default>>
<<set $args[0].livingRules = "normal">>
<</switch>>
<<case "rest in the spa" "spa">>
<<set $args[0].assignment = "rest in the spa", $args[0].assignmentVisible = 0, $spaSlaves++, $SpaiIDs.push(_wID)>>
<<switch $spaDecoration>>
<<case "Chattel Religionist" "Chinese Revivalist">>
<<set $args[0].livingRules = "normal">>
<<case "Degradationist">>
<<set $args[0].livingRules = "spare">>
<<default>>
<<set $args[0].livingRules = "luxurious">>
<</switch>>
<<case "be the attendant" "be your concubine" "be the dj" "be the madam" "be the milkmaid" "be the nurse" "be the schoolteacher" "be the stewardess" "be the wardeness">>
<<set $args[0].assignment = $args[1], $args[0].assignmentVisible = 0>> /* non-visible leadership roles */
<<set $args[0].livingRules = "luxurious">>
<<case "be your head girl">>
<<set $args[0].assignment = $args[1]>>
<<if $HGSuite == 1>>
<<set $args[0].livingRules = "luxurious">>
<</if>>
<<case "guard you">>
<<set $args[0].assignment = $args[1]>>
<<if $dojo > 1>>
<<set $args[0].livingRules = "luxurious">>
<</if>>
<<case "be your agent" "live with your agent">>
<<set $args[0].assignment = $args[1], $args[0].assignmentVisible = 0, $args[0].useRulesAssistant = 0>> /* non-visible roles exempt from Rules Assistant */
<<if $args[1] == "be your agent">>
<<set $leaders.push($args[0])>>
<</if>>
<<case "choose her own job">>
<<set $args[0].assignment = $args[1], $args[0].choosesOwnAssignment = 1>> /* removeJob already set assignmentVisible = 1 */
<<default>>
<<set $args[0].assignment = $args[1]>> /* removeJob already set assignmentVisible = 1 and choosesOwnAssignment = 0 */
<</switch>>
<<if $args[0].assignmentVisible == 0 && Array.isArray($personalAttention)>>
<<set _awi = $personalAttention.findIndex(function(s) { return s.ID == _wID; })>>
<<if _awi != -1>>
<<set $personalAttention.deleteAt(_awi)>>
<<if $personalAttention.length == 0>>
<<if $PC.career == "escort">>
<<set $personalAttention = "whoring">>
<<elseif $PC.career == "servant">>
<<set $personalAttention = "upkeep">>
<<else>>
<<set $personalAttention = "business">>
<</if>>
$args[0].slaveName no longer has your personal attention; you plan to focus on $personalAttention.
<<else>>
$args[0].slaveName no longer has your personal attention.
<</if>>
<</if>>
<</if>>
<<if _wi >= 0>>
<<set $slaves[_wi] = $args[0]>> /* save changes to slave array */
<</if>>
<</if>> /* not Pit or Coursing Association */
<</widget>>
/%
Call as <<removeJob slaveObject $returnTo | _currentRule.facilityRemove | "serve in the master suite">>
$args[0] slave object. *MUST be present*
$args[1] Job to remove slave from. Will accept the $returnTo vars and the _currentRule.assignFacility vars and the actual job assignments "serve in the master suite" etc.
This is basically a Widget version of Retrieve but will work anywhere. It changes the assignment and saves to the slaves[..] array, and changes your $args[0] var sent.
Retrieve overrides the 'rest' in most cases.
%/
<<widget removeJob>>
<<set _wID = $args[0].ID>>
<<set _wi = $slaves.findIndex(function(s) { return s.ID === _wID; })>>
<<if ($args[1] == "Pit")>>
<<set $fighterIDs.delete(_wID)>>
<<elseif ($args[1] == "Coursing Association")>>
<<set $Lurcher = 0>>
<<else>>
<<if $HeadGirl != 0 && _wID == $HeadGirl.ID>><<set $HeadGirl = 0>><</if>>
<<if $Recruiter != 0 && _wID == $Recruiter.ID>><<set $Recruiter = 0>><</if>>
<<if $Bodyguard != 0 && _wID == $Bodyguard.ID>><<set $Bodyguard = 0>><</if>>
<<if $Madam != 0 && _wID == $Madam.ID>><<set $Madam = 0>><</if>>
<<if $DJ != 0 && _wID == $DJ.ID>><<set $DJ = 0>><</if>>
<<if $Milkmaid != 0 && _wID == $Milkmaid.ID>><<set $Milkmaid = 0>><</if>>
<<if $Schoolteacher != 0 && _wID == $Schoolteacher.ID>><<set $Schoolteacher = 0>><</if>>
<<if $Attendant != 0 && _wID == $Attendant.ID>><<set $Attendant = 0>><</if>>
<<if $Nurse != 0 && _wID == $Nurse.ID>><<set $Nurse = 0>><</if>>
<<if $Stewardess != 0 && _wID == $Stewardess.ID>><<set $Stewardess = 0>><</if>>
<<if $Wardeness != 0 && _wID == $Wardeness.ID>><<set $Wardeness = 0>><</if>>
<<if $Concubine != 0 && _wID == $Concubine.ID>><<set $Concubine = 0>><</if>>
<<if $Collectrix != 0 && _wID == $Collectrix.ID>><<set $Collectrix = 0>><</if>>
/% use .toLowerCase() to get rid of a few dupe conditions. %/
<<switch $args[1].toLowerCase()>>
<<case "be confined in the arcade" "arcade">>
<<set $args[0].assignment = "work a glory hole">>
<<set $ArcadeiIDs.delete(_wID), $arcadeSlaves-->>
<<case "work in the brothel" "brothel">>
<<set $args[0].assignment = "whore">>
<<set $BrothiIDs.delete(_wID), $brothelSlaves-->>
<<case "be confined in the cellblock" "cellblock">>
<<set $args[0].assignment = "rest">>
<<if ($slaves[_wi].inflation > 0)>>
<<set $args[0].inflation = 0, $args[0].inflationType = "none", $args[0].inflationMethod = 0>>
<<SetBellySize $slaves[$i]>>
<</if>>
<<set $CellBiIDs.delete(_wID), $cellblockSlaves-->>
<<case "get treatment in the clinic" "clinic">>
<<set $args[0].assignment = "rest">>
<<set $CliniciIDs.delete(_wID), $clinicSlaves-->>
<<case "serve in the club" "club">>
<<set $args[0].assignment = "serve the public">>
<<set $ClubiIDs.delete(_wID), $clubSlaves-->>
<<case "work in the dairy" "dairy">>
<<set $args[0].assignment = "get milked">>
<<set $DairyiIDs.delete(_wID), $dairySlaves-->>
<<case "learn in the schoolroom" "schoolroom">>
<<set $args[0].assignment = "rest">>
<<set $SchlRiIDs.delete(_wID), $schoolroomSlaves-->>
<<case "rest in the spa" "spa">>
<<set $args[0].assignment = "rest">>
<<set $SpaiIDs.delete(_wID), $spaSlaves-->>
<<case "work as a servant" "servants' quarters" "servantsquarters">>
<<set $args[0].assignment = "be a servant">>
<<set $ServQiIDs.delete(_wID), $servantsQuartersSlaves-->>
<<case "serve in the master suite" "master suite" "mastersuite">>
<<set $args[0].assignment = "please you">>
<<set $MastSiIDs.delete(_wID), $masterSuiteSlaves-->>
<<case "live with your head girl" "head girl suite" "hgsuite">>
<<set $args[0].assignment = "rest">>
<<set $HGSuiteiIDs.delete(_wID), $HGSuiteSlaves-->>
<<case "be your head girl">>
<<set $args[0].assignment = "rest">>
<<if $HGSuiteEquality == 0 && $personalAttention == "HG">>
<<if $PC.career == "escort">>
<<set $personalAttention = "whoring">>
<<elseif $PC.career == "servant">>
<<set $personalAttention = "upkeep">>
<<else>>
<<set $personalAttention = "business">>
<</if>>
You no longer have a slave assigned to be your Head Girl, so you turn your personal attention to focus on $personalAttention.
<</if>>
<<case "be your agent" "live with your agent">>
<<set $args[0].assignment = "rest">>
<<set _leaderIndex = $leaders.findIndex(function(x) { return x.ID == $args[0].ID })>>
<<if _leaderIndex != -1>>
<<set $leaders.deleteAt(_leaderIndex)>>
<</if>>
<<if $args[0].relationshipTarget > 0>> /* following code assumes there can be at most one companion */
<<set _lover = $slaves.findIndex(function(s) { return s.relationshipTarget == $args[0].ID && s.assignment == "live with your agent"; })>>
<<if _lover != -1>>
<<set $slaves[_lover].assignment = "rest", $slaves[_lover].assignmentVisible = 1>>
<</if>>
<</if>>
<<default>>
<<set $args[0].assignment = "rest">>
<</switch>>
<<set $args[0].assignmentVisible = 1, $args[0].choosesOwnAssignment = 0, $args[0].sentence = 0>>
<<if $args[0].livingRules == "luxurious">>
<<set $args[0].livingRules = "normal">>
<</if>>
<<if _wi >= 0>>
<<set $slaves[_wi] = $args[0]>> /* save changes to slave array */
<</if>>
<</if>> /* not Pit or Coursing Association */
<</widget>>
|
AshVaris/fc
|
src/utility/assignWidgets.tw
|
tw
|
mit
| 12,487 |
:: description widgets [widget nobr]
<<widget "MainLinks">>
<center>
<<if $PCWounded == 1>>
The injuries received in the recent battle prevent you from undertaking tiring efforts.
<<else>>
<<switch $personalAttention>>
<<case "business">>You plan to focus on business this week.
<<case "whoring">>You plan to focus on earning extra money this week.
<<case "upkeep">>You plan to focus on cleaning the penthouse this week.
<<case "smuggling">>You plan to make some easy (but dirty) money this week.
<<case "HG">>You plan to support your Head Girl this week, so $pronoun can give more slaves $possessive attention.
<<case "sex">>You plan to have as much sex with your slaves as possible this week.
<<case "trading">>This week you will learn trading.
<<case "warfare">>This week you will learn modern combat tactics.
<<case "slaving">>This week you will learn slaving.
<<case "engineering">>This week you will learn engineering.
<<case "medicine">>This week you will learn medicine.
<<case "hacking">>This week you will learn hacking.
<<case "proclamation">>This week you plan to issue a proclamation about $proclamationType.
<<default>>
<<if _PA.length > 0>>
You plan to train
<<for _dwi = 0; _dwi < _PA.length; _dwi++>>
<<if _dwi > 0 && _dwi == _PA.length - 1>>and<</if>>
''__@@.pink;<<SlaveFullName _PA[_dwi]>>@@__'' to $personalAttention[_dwi].trainingRegimen<<if _dwi > 0 && _dwi < _PA.length - 2>>,<</if>>
<</for>>
this week.
<</if>>
<</switch>>
<</if>> /* closes wound check */
<<if $PCWounded != 1>><span id="managePA"><strong><<link "Change plans">><<goto "Personal Attention Select">><</link>></strong></span> @@.cyan;[A]@@<</if>>
<<if $useSlaveSummaryOverviewTab != 1>> /* Hide this block if it will be shown on the overview tab */
<br>
<<if _HG > -1>>
''__@@.pink;<<SlaveFullName $HeadGirl>>@@__'' is <<if ndef $headGirlFocus>>serving as your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>.<<else>>your head girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort,<</if>> and is focusing on your slaves' $headGirlFocus.<</if>>
<span id="manageHG"><strong><<link "Manage Head Girl">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
<<elseif (_HG == -1) && ($slaves.length > 1)>>
You have not selected a Head Girl<<if $arcologies[0].FSEgyptianRevivalistLaw == 1>> and Consort<</if>>. <span id="manageHG"><strong><<link "Select one">><<goto "HG Select">><</link>></strong></span> @@.cyan;[H]@@
<<elseif (_HG == -1)>>
//You do not have enough slaves to keep a Head Girl//
<</if>>
<br>
<<if _RC > -1>>
''__@@.pink;<<SlaveFullName $Recruiter>>@@__'' is working to recruit girls.
<span id="manageRecruiter"><strong><<link "Manage Recruiter">><<goto "Recruiter Select">><</link>></strong></span> @@.cyan;[U]@@
<<else>>
You have not selected a Recruiter.
<span id="manageRecruiter"><strong><<link "Select one">><<goto "Recruiter Select">><</link>></strong></span> @@.cyan;[U]@@
<</if>>
<<if ($dojo != 0)>>
<br>
<<if _BG > -1>>
''__@@.pink;<<SlaveFullName $Bodyguard>>@@__'' is serving as your bodyguard. <span id="manageBG"><strong><<link "Manage Bodyguard">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
<<else>>
You have not selected a Bodyguard. <span id="manageBG"><strong><<link "Select one">><<goto "BG Select">><</link>></strong></span> @@.cyan;[B]@@
<</if>>
<</if>>
<</if>>
/* cycle through slaves, for each slave cycle through completed organs and track how many are of the interrogated slave (and if organs have a slaves to be implanted on) */
<<if $completedOrgans.length > 0>>
<<set _validOrgans = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<capture _dwi>>
<<set $dumped = 0>>
<<set _slaveOrgans = 0>>
<<for _dwj = 0; _dwj < $completedOrgans.length; _dwj++>>
<<if ($completedOrgans[_dwj] != 0) && ($completedOrgans[_dwj].ID == $slaves[_dwi].ID)>>
<<set _slaveOrgans++>>
<<set _validOrgans++>>
<</if>>
<</for>>
/* if the interrogated slave has one or more organs ready: */
<<if _slaveOrgans > 0>>
<br>@@.yellow;The fabricator has completed <<if _slaveOrgans > 1>><<print _slaveOrgans>> organs<<else>>an organ<</if>> for@@
<<link "<<print $slaves[_dwi].slaveName>>">>
<<set $activeSlave = $slaves[_dwi]>>
<<goto "Slave Interact">>
<</link>>
, @@.yellow; which <<if _slaveOrgans > 1>>are<<else>>is<</if>> ready to be implanted.@@
<</if>>
<</capture>>
<</for>>
/* if the check returns true it means there are organs without slaves associated to. I think this was the purpouse of the _validHost check in the original code */
<<if _validOrgans < $completedOrgans.length>>
<<for _dwj = 0; _dwj < $completedOrgans.length; _dwj++>>
<<set _isValid = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<if ($completedOrgans[_dwj] != 0) && ($completedOrgans[_dwj].ID == $slaves[_dwi].ID)>>
<<set _isValid = 1>>
<</if>>
<</for>>
/* if there is no associated slave delete the organ, should there be a notification for the player, here? */
<<if _isValid == 0>>
<<set $completedOrgans.deleteAt(_dwj)>>
<</if>>
<</for>>
<</if>>
<</if>>
<<if $limbsCompleted > 0>>
<<for _dwj = 0; _dwj < $limbs.length; _dwj++>>
<<set _validHost = 0>>
<<set $dumped = 0>>
<<for _dwi = 0; _dwi < $slaves.length; _dwi++>>
<<set _Slave = $slaves[_dwi]>>
<<if ($limbs[_dwj] != 0) && ($limbs[_dwj].ID == _Slave.ID)>>
<<set _validHost = 1>>
<<if ($limbs[_dwj].weeksToCompletion <= 0)>>
<br>@@.yellow;The facility has completed a set of limbs for@@ <span id="name"><<print "[[_Slave.slaveName|Slave Interact][$activeSlave = $slaves[" + _dwi + "]]]">></span>, @@.yellow; which is ready to be attached.@@
<</if>>
<</if>>
<</for>>
<<if _validHost == 0>>
<<set $dump = $limbs.deleteAt(_dwj), _dwj-->>
<</if>>
<</for>>
<</if>>
<<if ($completedOrgans.length > 0) && ($limbsCompleted > 0)>>
<br>[[Implant and Attach|Multiple Organ Implant]] @@.yellow;all organs and limbs that are ready.@@
<<elseif ($completedOrgans.length > 0)>>
<br>[[Implant|Multiple Organ Implant]] @@.yellow;all organs that are ready for implantation.@@
<<elseif ($limbsCompleted > 0)>>
<br>[[Attach|Multiple Organ Implant]] @@.yellow;all sets of limbs that are ready to be attached.@@
<</if>>
<br>
<<if ($slaveCostFactor > 1.05)>>
@@.yellow;There is a bull market for slaves; the price of slaves is very high.@@
<<elseif ($slaveCostFactor > 1)>>
@@.yellow;The slave market is bullish; the price of slaves is high.@@
<<elseif ($slaveCostFactor < 0.95)>>
@@.yellow;There is a bear market for slaves; the price of slaves is very low.@@
<<elseif ($slaveCostFactor < 1)>>
@@.yellow;The slave market is bearish; the price of slaves is low.@@
<<else>>
The slave market is stable; the price of slaves is average.
<</if>>
<span id="buySlaves"><strong><<link "Buy Slaves">><<goto "Buy Slaves">><</link>></strong></span> @@.cyan;[S]@@
<<if $TSS.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Slavegirl School][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $GRI.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[Growth Research Institute][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $SCP.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[St. Claver Preparatory][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TCR.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Cattle Ranch][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $HA.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Hippolyta Academy][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if ($seeDicks != 0)>>
<<if $LDE.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[L'école des Enculées][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TGA.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Gymnasium-Academy][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<<if $TFS.schoolSale != 0>>
<br>@@.yellow;For your first purchase, @@<strong>[[The Futanari Sisters][$slavesSeen += 1]]</strong>@@.yellow; will sell at half price this week.@@
<</if>>
<</if>>
</center>
<</widget>>
<<widget "FlowerDesc">>
<<if $activeSlave.dick > 0 && $activeSlave.balls == 0>>
a white orchid, its black stamen stiffly erect.
<<elseif $activeSlave.dick > 0>>
a morning glory, light around its edges with a puckered pink center.
<<elseif $activeSlave.addict > 5>>
a large poppy, its pod glistening with black opiate juice.
<<elseif $activeSlave.vagina == 0>>
a white lily, pure and unspoiled.
<<elseif $activeSlave.pregType > 3 && $activeSlave.pregKnown == 1>>
a pink lotus, beautiful and fertile.
<<elseif $activeSlave.energy > 95>>
a flamboyant tiger lily.
<<elseif $activeSlave.actualAge > 40>>
an elegant, mature orchid.
<<elseif $activeSlave.actualAge < 20>>
an innocent little peony.
<<elseif $activeSlave.boobs > 2000>>
a huge round sunflower.
<<else>>
a nice red rose.
<</if>>
<</widget>>
<<widget "ImageDesc">>
<<if $activeSlave.dick > 0 && $activeSlave.balls == 0>>
sodomy.
<<elseif $activeSlave.dick > 0>>
stiff pricks.
<<elseif $activeSlave.oralSkill >= 100>>
oral sex.
<<elseif $activeSlave.boobs > 1000>>
boobs.
<<elseif $activeSlave.vagina == -1>>
sodomy.
<<else>>
pussies.
<</if>>
<</widget>>
<<widget "InscripDesc">>
"I <3
<<if ($activeSlave.fetishKnown == 1)>>
<<switch $activeSlave.fetish>>
<<case "buttslut">>
Buttsex!"
<<case "cumslut">>
Cum!"
<<case "masochist" "sadist">>
Rape!"
<<case "dom">>
Topping!"
<<case "submissive">>
Subbing!"
<<case "boobs">>
Tits!"
<<case "pregnancy">>
Sperm!"
<<default>>
<<if ($activeSlave.energy > 95)>>
Cock!"
<<elseif ($PC.title == 0)>>
Mistress!"
<<else>>
Master!"
<</if>>
<</switch>>
<<elseif ($PC.title == 0)>>
Mistress!"
<<else>>
Master!"
<</if>>
<</widget>>
<<widget "SlavePronouns">>
<<if $args[0].fuckdoll > 0>>
<<set $pronoun = "it", $pronounCap = "It", $possessive = "its", $possessiveCap = "Its", $object = "it">>
<<elseif $args[0].dick < 0 && $args[0].vagina == -1>> /*impossible condition to keep it from running but saving it for future use*/
<<set $pronoun = "he", $pronounCap = "He", $possessive = "his", $possessiveCap = "His", $object = "him">>
<<else>>
<<set $pronoun = "she", $pronounCap = "She", $possessive = "her", $possessiveCap = "Her", $object = "her">>
<</if>>
<</widget>>
<<widget "brandDescription">>
<<if ($activeSlave.brand != 0)>>
<<set $bellyAccessory = $activeSlave.bellyAccessory>>
<<if setup.fakeBellies.includes($bellyAccessory) && ($activeSlave.brandLocation == "belly")>>
$possessiveCap fake belly has $activeSlave.brand branded on it.
<<else>>
$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation.
<</if>>
<</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/descriptionWidgets.tw
|
tw
|
mit
| 11,196 |
:: flesh description widgets [widget nobr]
<<widget "BoobsDescription">>
<<SlavePronouns $activeSlave>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$activeSlave.slaveName's breasts are gently moving with the powerful pumping of the milkers attached to $possessive nipples.
<<else>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's Fuckdoll suit
<<if $activeSlave.boobs > 24000>>
fits each of its awe-inspiring masses of breastflesh perfectly.
<<elseif $activeSlave.boobs > 12000>>
fits each of its enormous masses of breastflesh perfectly.
<<elseif $activeSlave.boobs > 2000>>
fits each of its huge breasts individually.
<<elseif $activeSlave.boobs > 800>>
fits each of its heavy breasts individually.
<<elseif $activeSlave.boobs > 300>>
fits each of its breasts individually.
<<else>>
is flat across its chest.
<</if>>
<<case "conservative clothing">>
<<if $activeSlave.boobs > 24000>>
$activeSlave.slaveName is wearing a tentlike sweater tailored to cover her $possessive tits.
<<elseif $activeSlave.boobs > 12000>>
$activeSlave.slaveName is wearing a massively oversized custom sweater since nothing else comes close to modestly covering $possessive tits. Even so, it's stretched taut struggling to contain their immense mass.
<<elseif $activeSlave.boobs > 8000>>
$activeSlave.slaveName is wearing an oversized sweater, since that's the only top that will come close to covering $possessive tits. Even so, it's stretched taut just struggling to cover $possessive nipples.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName is wearing an oversized sweater, since that's the only top that will cover $possessive tits. Even so, it's stretched taut over them.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's blouse is professional, but can't conceal the gigantic dimensions of $possessive tits.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's blouse is professional, but can't conceal how big $possessive tits are.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's blouse is professional and includes a pleated front over $possessive flat chest.
<<else>>
$activeSlave.slaveName's blouse is professional and includes a pleated front over $possessive breasts.
<</if>>
<<case "chains">>
$activeSlave.slaveName has a length of chain painfully
<<if $activeSlave.boobs > 800>>
tightened around the base of each breast, forcing them out.
<<elseif $activeSlave.boobs < 300>>
<<switch $activeSlave.nipples>>
<<case "huge">>
wrapped around each of $possessive huge nipples, since they are the only things protruding from $possessive chest.
<<case "inverted">>
wrapped tightly across $possessive flat chest, through the cleft of $possessive inverted nipples.
<<default>>
wrapped tightly across $possessive flat chest, directly $possessive $activeSlave.nipples nipples.
<</switch>>
<<else>>
looped under $possessive chest, forcing $possessive breasts up.
<</if>>
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt
<<if $activeSlave.boobs > 2000>>
can't begin to contain $possessive tits, so $pronoun's just tied it under them for support.
<<elseif $activeSlave.boobs > 800>>
can't close over $possessive tits, so $pronoun's just buttoned it up to where they start and let them fill it out above that.
<<elseif $activeSlave.boobs < 300>>
tightly hugs $possessive flat chest.
<<else>>
rests comfortably over $possessive breasts.
<</if>>
<<case "body oil">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's flat chest is covered in a sexy sheen of body oil.
<<else>>
$activeSlave.slaveName's breasts are covered in a sexy sheen of body oil.
<</if>>
<<case "a toga">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's breasts are too big to cover with $possessive toga, so $pronoun leaves them hanging free.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is wearing $possessive toga so as to leave one $activeSlave.nipples nipple bare.
<<else>>
$activeSlave.slaveName is wearing $possessive toga so as to leave one breast bare.
<</if>>
<<case "a huipil">>
<<if $activeSlave.boobs > 2000>>
$activeSlave.slaveName's breasts are so big that they pull up $possessive huipil uncomfortably high, so $pronoun needs to fold it between them.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's huipil rests on $possessive flat chest.
<<else>>
$activeSlave.slaveName is wearing $possessive huipil which accentuates her breasts.
<</if>>
<<case "a slutty qipao">>
$activeSlave.slaveName's qipao
<<if $activeSlave.boobs > 12000>>
can't contain the immense size of $possessive breasts, so $pronoun wears a modified variant that lets $possessive tits hang free.
<<elseif $activeSlave.boobs > 4000>>
barely covers $possessive breasts, it strains to contain their absurd size. Breast flesh spills from any gap it can find.
<<elseif $activeSlave.boobs > 2000>>
demurely covers $possessive breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
demurely hugs $possessive flat chest.
<<else>>
demurely covers $possessive breasts.
<</if>>
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave
<<if $activeSlave.boobs > 12000>>
outfit includes a network of straps to support her breasts, radiating outwards from the steel rings around $possessive nipples.
<<elseif $activeSlave.boobs > 2000>>
outfit has special straps for $possessive massive boobs: one strap down the front of each with steel rings to let $possessive nipples through, and a strap around the base of each, painfully squeezing $possessive breasts out to make them seem even bigger.
<<elseif $activeSlave.boobs > 800>>
outfit's straining straps restrain the flesh of $possessive tits like a string bikini, with steel rings to let $possessive nipples through.
<<elseif $activeSlave.boobs < 300>>
outfit's straps pass over $possessive flat chest like a string bikini, with steel rings to let $possessive $activeSlave.nipples nipples through.
<<else>>
outfit's straps pass over $possessive breasts like a string bikini, with steel rings to let $possessive nipples through.
<</if>>
<<case "shibari ropes">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
breasts are restrained by yards and yards of rope.
<<elseif $activeSlave.boobs > 2000>>
boobs are tightly bound with rope, soft flesh pushing out from between them.
<<elseif $activeSlave.boobs < 300>>
flat chest is tightly bound with rope, drawing attention to $possessive flat chest.
<<else>>
chest is tightly bound with rope.
<</if>>
<<case "restrictive latex">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 2000>>
breasts protrude through holes in $possessive latex suit, which are too small for them, painfully constricting $possessive and making them seem even bigger.
<<elseif $activeSlave.boobs > 800>>
breasts protrude through holes in $possessive latex suit.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.nipples nipples poke through holes in $possessive latex suit, since $pronoun has nothing else protruding from her chest.
<<else>>
latex suit leaves $possessive chest bare.
<</if>>
<<case "attractive lingerie">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
lace bra cannot cover the whole breast; its cups are half-moon shaped, and designed to offer what support they can to the bottom of them. They have disappeared completely under the immense quantity of breast flesh.
<<elseif $activeSlave.boobs > 4000>>
lace bra cannot cover the whole breast; its cups are half-moon shaped, and designed to offer what support they can to the bottom of them.
<<elseif $activeSlave.boobs > 800>>
sturdy lace bra supports $possessive huge breasts.
<<elseif $activeSlave.boobs < 300>>
pretty lace bra hugs $possessive flat chest.
<<else>>
pretty lace bra accentuates $possessive breasts.
<</if>>
<<case "a succubus outfit">>
$activeSlave.slaveName's corset ends just below $possessive <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts, leaving them bare.
<<if $activeSlave.boobs > 2000>>
It hugs $possessive tightly and comes up to right under where they start, forcing them to spill over and hide its upper half.
<<elseif $activeSlave.boobs > 400>>
It hugs $possessive tightly and comes up to right under where they start, presenting them like a push-up bra.
<</if>>
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress stops below $possessive <<if $activeSlave.boobs < 300>>non-existent <</if>>breasts, but the outfit includes a thin white blouse
<<if $activeSlave.boobs > 4000>>
that fails to even come close to covering $possessive immense breasts.
<<elseif $activeSlave.boobs > 2000>>
that covers them to just over $possessive nipples when $pronoun pulls it up over them. It's pulled down by $possessive huge chest whenever $pronoun moves.
<<elseif $activeSlave.boobs > 800>>
that covers them to just over $possessive nipples, leaving a large area of deliciously unsupported and jiggling cleavage.
<<elseif $activeSlave.boobs < 300>>
that hugs $possessive flat chest and lets $possessive $activeSlave.nipples nipples protrude through the fabric.
<<else>>
to cover them.
<</if>>
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress front is almost conservative, covering $possessive
<<if $activeSlave.boobs > 12000>>
immense breasts with a tentlike billow of white fabric.
<<elseif $activeSlave.boobs > 6000>>
immense breasts as best it can; it barely succeeds at its task, straining at the seams and allowing breast flesh to spill out of every available gap.
<<elseif $activeSlave.boobs > 2000>>
breasts, though it cannot conceal their enormous mass.
<<elseif $activeSlave.boobs < 300>>
flat chest, though it does nothing to hide how flat $pronoun is.
<<else>>
breasts.
<</if>>
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit includes a
<<if $activeSlave.boobs > 20000>>
half-corset, but it's completely invisible, being hidden under $possessive inhuman tits.
<<elseif $activeSlave.boobs > 4000>>
half-corset, but only the bottom edge is visible: the rest is swallowed up under $possessive gigantic tits.
<<elseif $activeSlave.boobs > 800>>
half-corset to force $possessive big boobs up and forward, forming a lot of cleavage even though they're bare.
<<elseif $activeSlave.boobs < 300>>
half-corset that tightly hugs $possessive flat chest.
<<else>>
half-corset to force $possessive boobs up and forward.
<</if>>
<<case "a chattel habit">>
$activeSlave.slaveName's chattel habit's scapular covers $possessive shoulders and arms, but is open in front, leaving $possessive
<<if $activeSlave.boobs > 4000>>
boobs completely bare. It tucks into a golden belt, though this is buried under $possessive breasts.
<<elseif $activeSlave.boobs > 300>>
boobs completely bare. It tucks into a golden belt, which is cinched up right under $possessive breasts.
<<else>>
flat chest completely bare. It tucks into a golden belt cinched around $possessive middle torso.
<</if>>
<<case "a penitent nuns habit">>
If $pronoun fails to hold $possessive torso totally still, the coarse cloth of $possessive top agonizingly scrapes across $possessive nipples, bare under $possessive habit.
<<case "a string bikini">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's breasts are so large that the little scraps of cloth intended for $possessive nipples can't really stay centered over them.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts constantly pull $possessive nipples out from under the tiny scrap of cloth that $possessive string bikini affords them.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big breasts threaten to break out of $possessive straining string bikini top.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's string bikini top barely covers anything, affording only a tiny scrap of cloth for each nipple; not that there is much else to cover on $possessive flat chest.
<<else>>
$activeSlave.slaveName's string bikini top barely covers anything, affording only a tiny scrap of cloth for each nipple.
<</if>>
<<case "a scalemail bikini">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's breasts are so large that it's a testament to $possessive scalemail top that it hasn't broken yet.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts constantly strain $possessive scalemail top.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's scalemail top contains $possessive big breasts well.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's scalemail bikini top easily covers everything, as there is not much to cover on $possessive flat chest.
<<else>>
$activeSlave.slaveName's scalemail bikini top covers everything, while still flaunting it.
<</if>>
<<case "clubslut netting">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
immense boobs hang out the holes they tore in $possessive clubslut netting.
<<elseif $activeSlave.boobs > 4000>>
clubslut netting is stretched to the breaking point by $possessive massive boobs.
<<elseif $activeSlave.boobs > 800>>
clubslut netting is stretched by $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
clubslut netting hugs $possessive flat chest.
<<else>>
clubslut netting hugs $possessive chest tightly.
<</if>>
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top
<<if $activeSlave.boobs > 12000>>
can't support $possessive giant bust and is lost beneath $possessive immense breasts.
<<elseif $activeSlave.boobs > 4000>>
is strongly engineered, but it can barely support $possessive enormous bust.
<<elseif $activeSlave.boobs > 800>>
gives $possessive an acre of cleavage.
<<elseif $activeSlave.boobs < 300>>
tightly clings to $possessive flat chest, prominently displaying $possessive $activeSlave.nipples nipples.
<<else>>
does its best to make $possessive boobs look bigger than they are.
<</if>>
<<case "cutoffs and a t-shirt">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so huge that $possessive t-shirt rests pathetically atop their mass.
<<elseif $activeSlave.boobs > 4000>>
tits are so big that $possessive t-shirt barely comes down over $possessive nipples, leaving a lot of underboob hanging out.
<<elseif $activeSlave.boobs > 1200>>
t-shirt is held out and away from $possessive midriff by $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
t-shirt is tied across $possessive flat chest to bare $possessive midriff.
<<else>>
t-shirt is tied up to bare $possessive midriff.
<</if>>
<<case "spats and a tank top">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 20000>>
tank top lies atop her massive rack.
<<elseif $activeSlave.boobs > 12000>>
tank top just barely covers $possessive nipples despite its fairly large size.
<<elseif $activeSlave.boobs > 4000>>
tank top can never completely cover $possessive tits, giving varying amounts of underboob as $pronoun moves about.
<<elseif $activeSlave.boobs > 1200>>
midriff is open to see as $possessive chest makes $possessive tank top ride up.
<<else>>
tank top is tight against $possessive <<if $activeSlave.boobs < 300>> flat <</if>> chest.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName
<<if $activeSlave.boobs > 12000>>
has given up trying to contain $possessive immense bust and is now choosing outfits that allow $possessive breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
has to be careful choosing slutty outfits that can restrain $possessive massive breasts.
<<elseif $activeSlave.boobs > 800>>
has to be careful choosing slutty outfits that can handle $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
chooses slutty outfits that go well on a girl with no tits.
<<else>>
chooses slutty outfits that accentuate $possessive breasts.
<</if>>
<<case "a slave gown">>
$activeSlave.slaveName's slave gown
<<if $activeSlave.boobs > 12000>>
is no longer able to cover $possessive immense breasts. Instead, it has been redesigned to draw the eye to them.
<<elseif $activeSlave.boobs > 4000>>
is carefully engineered and is somehow able to cover the enormous mass of $possessive breasts.
<<elseif $activeSlave.boobs > 800>>
is carefully tailored, tastefully covering yet enhancing $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
is carefully tailored to closely hug $possessive flat chest.
<<else>>
subtly accentuates $possessive breasts.
<</if>>
<<case "a halter top dress">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's immense breasts are far too big for $possessive dress to contain; instead it has been redesigned to allow them to hang freely.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's enormous breasts are spill out from every available space in $possessive beautiful halter top dress.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's enormous breasts are bulging inside a beautiful halter top dress.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's is draped inside a beautiful halter top dress, making $possessive big breasts the center of attention.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is wearing a beautiful silky halter top dress, almost as if it was sculpted to hug $possessive flat chest.
<<else>>
$activeSlave.slaveName is wearing a beautiful silky halter top dress, almost as if it was sculpted to match $possessive frame.
<</if>>
<<case "a ball gown">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName fabulous silken ball gown is designed to allow $possessive oversized breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName somehow managed to cram the immense mass of $possessive breasts inside a fabulous silken ball gown. They spill out of every available gap.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName somehow managed to fit the enormous mass of $possessive breasts inside a fabulous silken ball gown.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's fabulous silken ball gown is carefully tailored, beautifully covering yet enhancing $possessive big breasts.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's fabulous silken ball gown is carefully tailored, beautifully carressing $possessive flat chest.
<<else>>
$activeSlave.slaveName's draped inside a fabulous silken ball gown.
<</if>>
<<case "slutty business attire">>
$activeSlave.slaveName's suit jacket
<<if $activeSlave.boobs > 12000>>
and blouse are both open in front, leaving $possessive boobs bare, since there's no way $pronoun could button $possessive clothes over $possessive tits.
<<elseif $activeSlave.boobs > 2000>>
is open in front, and $possessive straining blouse barely restrains $possessive tits.
<<elseif $activeSlave.boobs < 300>>
is open in front, tightly hugging $possessive flat chest and prominently diplaying $possessive $activeSlave.nipples nipples.
<<else>>
is open in front, and $possessive blouse barely covers $possessive breasts.
<</if>>
<<case "nice business attire">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so immense that $possessive specially tailored blouse and jacket are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
tits are so huge that they prevent $possessive jacket from closing. Every motion $pronoun makes threatens to turn $possessive blouse buttons into ballistics.
<<elseif $activeSlave.boobs > 2000>>
tits are so big that they strain even $possessive specially tailored blouse and jacket.
<<elseif $activeSlave.boobs > 800>>
big tits strain against $possessive tailored blouse and jacket.
<<elseif $activeSlave.boobs < 300>>
suit jacket is fitted tightly to $possessive flat chest.
<<else>>
suit jacket conceals a flattering bra that lifts and presents $possessive bosom.
<</if>>
<<case "a comfortable bodysuit">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's bodysuit is so tightly form-fitting that it clings to $possessive flat chest and prominently displays $possessive $activeSlave.nipples nipples.
<<else>>
$activeSlave.slaveName's bodysuit is so tightly form-fitting that $possessive breasts are individually hugged and supported by the material.
<</if>>
<<case "a latex catsuit">>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's latex catsuit fits $possessive like a second skin, showing off every detail of $possessive $activeSlave.nipples nipples and distinct lack of breasts.
<<else>>
$activeSlave.slaveName's latex catsuit fits $possessive like a second skin, showing off every detail of $possessive nipples and breasts.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's tits are so immense that $possessive specially tailored shirt and tunic are incapable of being buttoned up.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName's tits are so huge that they prevent $possessive tunic from closing. Every motion threatens to turn $possessive shirt buttons into shrapnel.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's tits are so big that they strain even $possessive specially tailored shirt and tunic.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's big tits strain against $possessive tailored shirt and tunic.
<<else>>
$activeSlave.slaveName cuts a dashing figure in $possessive tunic.<<if $activeSlave.boobs < 300>> $possessiveCap <<print either("androgynous", "flat")>> breasts are barely there.<</if>>
<</if>>
<<case "a nice nurse outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
immense tits are too big for $possessive scrub top, it rests uselessly atop $possessive bust.
<<elseif $activeSlave.boobs > 4000>>
massive tits strain against $possessive scrub top, it only manages to cover $possessive nipples.
<<elseif $activeSlave.boobs > 2000>>
massive tits strain against $possessive scrub top, filling it out completely despite its utilitarian cut.
<<elseif $activeSlave.boobs > 800>>
sizable tits nicely fill out $possessive scrub top, despite its utilitarian cut.
<<elseif $activeSlave.boobs < 300>>
scrub top tightly hugs $possessive flat chest.
<<else>>
tits are hidden beneath $possessive scrub top.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
mini dress is pulled down to allow $possessive immense breasts to hang free.
<<elseif $activeSlave.boobs > 4000>>
massive breasts stretch $possessive custom tailored dress to its absolute limit.
<<elseif $activeSlave.boobs > 800>>
big breasts stretch taut against $possessive dress, leaving nothing to the imagination.
<<elseif $activeSlave.boobs < 300>>
dress tighly hugs $possessive flat chest, prominently displaying $possessive $activeSlave.nipples nipples though the fabric.
<<else>>
chest stretches taut against $possessive dress, leaving little to the imagination.
<</if>>
<<case "a leotard">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so big that even $possessive specially tailored leotard cannot really support them.
<<elseif $activeSlave.boobs > 2000>>
big tits stretch the spandex of $possessive leotard taut across their width.
<<elseif $activeSlave.boobs < 300>>
leotard tighly hugs $possessive flat chest, prominently displaying $possessive $activeSlave.nipples nipples though the spandex.
<<else>>
chest is flattered by $possessive leotard.
<</if>>
<<case "a bunny outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
tits are so immense that $possessive teddy can't contain them; it's pulled down to allow them to hang free.
<<elseif $activeSlave.boobs > 6000>>
tits are so huge that $possessive teddy conceals special stays to keep them from popping out at the slightest movement. Breast flesh massively overflows $possessive top.
<<elseif $activeSlave.boobs > 2000>>
tits are so big that $possessive teddy conceals special stays to keep them from popping out at the slightest movement.
<<elseif $activeSlave.boobs > 800>>
big tits are perpetually on the verge of spilling out of $possessive top.
<<elseif $activeSlave.boobs < 300>>
teddy tightly clings to her flat chest somehow making her look even flatter.
<<else>>
teddy conceals cunning stays designed to make $possessive bosom look considerably bigger than it actually is.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
top has been retailored to fit $possessive enormous bust. The ample breast flesh almost completely consumes $possessive silken lingerie. $possessiveCap silken vest is barely visible behind $possessive massive tits.
<<elseif $activeSlave.boobs > 4000>>
gigantic tits dwarf $possessive tiny top. It barely manages to cover $possessive nipples. $possessiveCap silken vest is parted to either side of $possessive breasts.
<<elseif $activeSlave.boobs > 800>>
large breasts spill out from above and below $possessive tight top.
<<elseif $activeSlave.boobs < 300>>
top tightly clings to $possessive flat chest.
<<else>>
top tightly clings to $possessive chest.
<</if>>
<<case "a maternity dress">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 12000>>
low cut dress can't contain $possessive enormous breasts, so $pronoun keeps it pulled up just below $possessive bust.
<<elseif $activeSlave.boobs > 4000>>
low cut dress can barely conceal $possessive giant breasts. They bulge over the top and create a deep valley of cleavage.
<<elseif $activeSlave.boobs > 1000>>
dress is low cut and reveals a large amount of cleavage.
<<elseif $activeSlave.boobs < 300>>
dress is low cut, tightly hugs $possessive flat chest and ends just above $possessive nipples.
<<else>>
dress is low cut and ends just above $possessive nipples.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.boobs > 20000>>
$activeSlave.slaveName is wearing a massively oversized custom crop-top designed to handle $possessive monumental tits. Even so, it's stretched taut just struggling to cover $possessive nipples, causing acres of breast flesh to spill out from under and above it.
<<elseif $activeSlave.boobs > 10000>>
$activeSlave.slaveName's oversized crop-top struggles to contain even half of $possessive immense breasts leaving plenty of underboob visible alongside with $possessive cleavage. Every motion risks a nipple popping free.
<<elseif $activeSlave.boobs > 8000>>
$activeSlave.slaveName's oversized crop-top struggles to contain $possessive enormous breasts leaving plenty of underboob visible alongside with $possessive cleavage.
<<elseif $activeSlave.boobs > 4000>>
$activeSlave.slaveName has swapped up to the largest crop-top available. Even so, it barely covers them and creates plenty of cleavage.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's crop-top struggles to contain $possessive huge breasts leaving plenty of underboob visible alongside with $possessive cleavage.
<<elseif $activeSlave.boobs > 800>>
$activeSlave.slaveName's crop-top tightly hugs $possessive big breasts creating plenty of cleavage.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName's crop-top tightly clings to $possessive flat chest.
<<else>>
$activeSlave.slaveName's crop-top tightly hugs $possessive breasts.
<</if>>
<<switch $activeSlave.sexualFlaw>>
<<case "neglectful">>
"All For You"
<<case "cum addict">>
"Cum'ere Sexy"
<<case "anal addict">>
"Reach Around Back"
<<case "attention whore">>
"Will Flash For Attention"
<<case "breast growth">>
"Could Be Bigger"
<<case "abusive">>
"Fondlers May Be Slapped"
<<case "malicious">>
"Carefull, I Bite"
<<case "self hating">>
"Rough'em Up"
<<case "breeder">>
"Drink Deep"
<<default>>
<<if $activeSlave.fetishKnown == 1>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
"Take Me"
<<case "cumslut">>
"Splash Zone"
<<case "humiliation">>
"Flasher"
<<case "buttslut">>
"Reach Around"
<<case "boobs">>
"Your Hands Here"
<<case "sadist">>
"Taste the Pain"
<<case "masochist">>
"Be Rough"
<<case "dom">>
"Queen Bitch"
<<case "pregnancy">>
"Milk Me"
<<case "mindbroken">>
"Free Slut"
<<default>>
<<InscripDesc>>
<</switch>>
<<else>>
<<InscripDesc>>
<</if>>
<</switch>>
is written across $possessive chest in large, vibrant letters.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit
<<if $activeSlave.boobs > 12000>>
lets $possessive inhuman breasts rest beneath
<<elseif $activeSlave.boobs > 800>>
lets $possessive breasts swing free beneath
<<elseif $activeSlave.boobs < 300>>
gently covers $possessive flat chest with
<<else>>
only covers $possessive breasts with
<</if>>
a thin film of gauze.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket
<<if $activeSlave.boobs > 4000>>
closes beneath $possessive tits, leaving almost everything visible.
<<elseif $activeSlave.boobs > 800>>
pushes $possessive tits together to form some great cleavage.
<<elseif $activeSlave.boobs < 300>>
tightly hugs $possessive flat chest, since it has no breasts to form cleavage with.
<<else>>
pushes $possessive tits together to form as much cleavage as possible.
<</if>>
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's
<<if $activeSlave.boobs > 4000>>
breasts are too big for $possessive blouse, so $pronoun's tied it under them; they're so huge that it's buried under them.
<<elseif $activeSlave.boobs > 800>>
breasts are too big for $possessive blouse, so $pronoun's tied it under them and left them totally bare.
<<elseif $activeSlave.boobs < 300>>
blouse tightly hugs $possessive flat chest.
<<else>>
blouse only barely covers $possessive breasts.
<</if>>
<<case "a kimono">>
$activeSlave.slaveName's kimono
<<if $activeSlave.boobs > 12000>>
can't cover $possessive breasts, so $pronoun leaves it hanging loose; allowing them to hang freely.
<<elseif $activeSlave.boobs > 4000>>
barely covers $possessive breasts. It reveals most of $possessive chest, just covering the outer edges of $possessive breasts and their nipples.
<<elseif $activeSlave.boobs > 2000>>
demurely covers $possessive breasts, though it cannot conceal their absurd size.
<<elseif $activeSlave.boobs < 300>>
demurely rests over $possessive flat chest.
<<else>>
demurely covers $possessive breasts.
<</if>>
<<case "battledress">>
<<if $activeSlave.boobs > 12000>>
$activeSlave.slaveName's immense breasts are barely supported by a specially engineered, space-age sports bra.
<<elseif $activeSlave.boobs > 2000>>
$activeSlave.slaveName's huge breasts are supported by a specially engineered, space-age sports bra under $possessive tank top.
<<elseif $activeSlave.boobs < 300>>
$activeSlave.slaveName is flat as an ironing board; $pronoun wears $possessive tanktop without a bra underneath.
<<else>>
$activeSlave.slaveName's breasts are supported by a sports bra under $possessive tank top.
<</if>>
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a
<<if $activeSlave.boobs > 2000>>
thin chain that runs under $possessive breasts, disappearing entirely.
<<elseif $activeSlave.boobs > 800>>
thin chain that runs under $possessive breasts, appearing and disappearing enticingly when $pronoun moves.
<<elseif $activeSlave.boobs < 300>>
thin chain that runs across $possessive flat chest.
<<else>>
light chain that loops under $possessive breasts.
<</if>>
<<default>>
<</switch>>
<</if>>
<<else>>
<<if $activeSlave.boobs < 300>>
$activeSlave.slaveName's flat chest is bare and begging for surgery.
<<else>>
$activeSlave.slaveName's breasts are bare and ready for surgery.
<</if>>
<</if>>
<</if>>
$possessiveCap
<<if $activeSlave.boobs < 300>>breasts are practically non-existent.
<<elseif $activeSlave.boobs < 400>><<print either("pointy", "tiny")>> breasts<<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would only fill A cups.
<<elseif $activeSlave.boobs < 500>><<print either("perky", "small")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill B cups.
<<elseif $activeSlave.boobs < 650>><<print either("healthy", "curved")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill C cups.
<<elseif $activeSlave.boobs < 800>><<print either("big", "sizable")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill D cups.
<<elseif $activeSlave.boobs < 1000>><<print either("large", "big")>> <<print either("tits", "breasts", "boobs", "bosoms")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill DD cups.
<<elseif $activeSlave.boobs < 1200>><<print either("proud", "hefty")>> <<print either("tits", "breasts", "mammaries", "udders", "boobs")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill F cups.
<<elseif $activeSlave.boobs < 1400>><<print either("hefty", "huge")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill G cups.
<<elseif $activeSlave.boobs < 1600>><<print either("massive", "huge")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill H cups.
<<elseif $activeSlave.boobs < 1800>><<print either("enormous", "massive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill I cups.
<<elseif $activeSlave.boobs < 2050>><<print either("titanic", "enormous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill J cups.
<<elseif $activeSlave.boobs < 2300>><<print either("stupendous", "titanic")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill K cups.
<<elseif $activeSlave.boobs < 2600>><<print either("magnificent", "stupendous")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill L cups.
<<elseif $activeSlave.boobs < 2900>><<print either("impressive", "magnificent")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill M cups.
<<elseif $activeSlave.boobs < 3250>><<print either("awe-inspiring", "impressive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill N cups.
<<elseif $activeSlave.boobs < 3600>><<print either("absurd", "awe-inspiring")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill O cups.
<<elseif $activeSlave.boobs < 3950>><<print either("disproportionate", "attention-grabbing")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill P cups.
<<elseif $activeSlave.boobs < 4300>><<print either("shocking", "massive")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill Q cups.
<<elseif $activeSlave.boobs < 4700>><<print either("striking", "jaw-dropping")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill R cups.
<<elseif $activeSlave.boobs < 5000+($activeSlave.muscles*10) && $activeSlave.physicalAge <= 3>>
<<if ($activeSlave.amp == 1)>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups and are so large that $pronoun might not be able to walk, if $pronoun still had legs.
<<elseif ($activeSlave.muscles > 5)>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups and are so large that $possessive <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $pronoun may not be able to walk.
<<else>>
<<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups and are so large that $pronoun can barely stand. If they grow any larger, $pronoun may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 5100>><<print either("tremendous", "astounding")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill S cups.
<<elseif $activeSlave.boobs < 5500>><<print either("frightening", "unmissable")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill T cups.
<<elseif $activeSlave.boobs < 6000>><<print either("unmissable", "attention-grabbing")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill U cups.
<<elseif $activeSlave.boobs < 6500>><<print either("attention-grabbing", "spectacular")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill V cups.
<<elseif $activeSlave.boobs < 7000>><<print either("spectacular", "obviously engineered")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill W cups.
<<elseif $activeSlave.boobs < 7500>><<print either("obviously engineered", "disporportionate")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill X cups.
<<elseif $activeSlave.boobs < 8000>><<print either("disporportionate", "nearly inhuman")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill Y cups.
<<elseif $activeSlave.boobs < 8500>><<print either("nearly inhuman", "nearly alien")>> <<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> would fill Z cups.
<<elseif $activeSlave.boobs < 10000+($activeSlave.muscles*20) and $activeSlave.physicalAge <= 12>>
<<if ($activeSlave.amp == 1)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $pronoun might not be able to walk, if $pronoun still had legs.
<<elseif ($activeSlave.muscles >= 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $possessive <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $pronoun may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $pronoun can barely stand. If they grow any larger, $pronoun may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 20000+($activeSlave.muscles*50) and $activeSlave.physicalAge < 18>>
<<if ($activeSlave.amp == 1)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $pronoun might not be able to walk, if $pronoun still had legs.
<<elseif ($activeSlave.muscles >= 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $possessive <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $pronoun may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.<<if $showBoobCCs == 1>> At <<print $activeSlave.boobs>> CCs each, they<<else>> They<</if>> are so large that $pronoun can barely stand. If they grow any larger, $pronoun may not be able to walk.
<</if>>
<<elseif $activeSlave.boobs < 20000>><<print either("tits", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> have <<if $activeSlave.boobsImplant>>been altered<<else>>grown<</if>> past any pretense of porportion.
<<elseif $activeSlave.boobs < 30000+($activeSlave.muscles*100) && $activeSlave.physicalAge >= 18>>
<<if $activeSlave.amp == 1>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that $pronoun might not be able to walk, if $pronoun still had legs.
<<elseif ($activeSlave.muscles > 5)>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that $possessive <<if $activeSlave.muscles > 95>>shredded<<elseif $activeSlave.muscles > 30>>rippling<<else>>toned<</if>> back muscles get a workout just from supporting them. If they grow any larger, $pronoun may not be able to walk.
<<else>>
<<print either("boobs", "breasts", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so large that $pronoun can barely stand. If they grow any larger, $pronoun may not be able to walk.
<</if>>
<<else>>
<<if $activeSlave.amp == 1>>
<<print either("tits", "boobs", "mammaries")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so immense it is safer to leave $object resting atop them. $possessiveCap udders each weigh more than twice the rest of $possessive body, since $possessive body consists of nothing but $possessive head, torso, and breasts.
<<else>>
<<print either("tits", "boobs", "mammaries", "udders")>><<if $showBoobCCs == 1>>, <<print $activeSlave.boobs>> CCs each,<</if>> are so gargantuan that they effectively immobilize $object. $pronounCap's most comfortable lying down.
<</if>>
<</if>>
<</widget>>
<<widget "boobsExtraDescription">>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.boobs > 12000>>
They're so large that the fashionable feminine ideal is a bad joke here.
<<elseif $activeSlave.boobs > 1600 && $arcologies[0].FSAssetExpansionist != "unset">>
They're too big for the fashionable feminine ideal.
<<elseif $activeSlave.boobs > 800 && $arcologies[0].FSAssetExpansionist != "unset">>
They're bigger than expected for the fashionable feminine ideal, but given the average bust size in your arcolgy, it's not a surprise.
<<elseif $activeSlave.boobs > 800>>
They're too big for the fashionable feminine ideal.
<<elseif $activeSlave.boobs < 500>>
They're too small for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1>>
<<if ($activeSlave.boobs >= 300)>>
They're way too existent for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1>>
<<if ($activeSlave.boobs < 2000)>>
They're too small for the fashionable feminine ideal.
<</if>>
<</if>>
<<if $activeSlave.physicalAge >= 18>>
<<if $activeSlave.boobs > 20000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap breasts are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms crossed under $possessive tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and uses a stand to support them when $pronoun must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 12000)>>
The straps that secure $object to the milking machine have become less necessary since $possessive breasts grew to the point where they pin $object to it.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and uses a wheeled stand to support $possessive boobs when $pronoun must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
They each are easily as big as $object, making $object mostly boob.
<<else>>
Together they are nearly the same size as $possessive torso, making $object about half boob.
<</if>>
<<if ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a bosom
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 3>>
<<if $activeSlave.boobs > 4000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap breasts are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms crossed under $possessive tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and uses a stand to support them when $pronoun must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 5100+($activeSlave.muscles*100))>>
The straps that secure $object to the milking machine have become less necessary since $possessive breasts grew to the point where they pin her to it.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and uses a wheeled stand to support $possessive boobs when $pronoun must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
They each dwarf $object, making $object mostly boob.
<<else>>
Together they are nearly the same size as her torso, making her about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a bosom
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.boobs > 8000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap breasts are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms crossed under $possessive tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and uses a stand to support them when $pronoun must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 7000+($activeSlave.muscles*200))>>
The straps that secure $object to the milking machine have become less necessary since $possessive breasts grew to the point where they pin her to it.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and uses a wheeled stand to support $possessive boobs when $pronoun must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 20000>>
Together they are nearly the same size as her torso, making her about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a bosom
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge < 18>>
<<if $activeSlave.boobs > 15000>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having gigantic breasts are much reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap breasts are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms crossed under $possessive tits to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and uses a stand to support them when $pronoun must remain upright for more than a short time.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1) && ($activeSlave.boobs > 9000+($activeSlave.muscles*500))>>
The straps that secure $object to the milking machine have become less necessary since $possessive breasts grew to the point where they pin her to it.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and uses a wheeled stand to support $possessive boobs when $pronoun must walk or remain upright.
<</if>>
<<elseif $activeSlave.boobs >= 40000>>
Together they are nearly the same size as her torso, making her about half boob.
<</if>>
<<if $activeSlave.boobs > 20000 && ($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<if $boobAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a bosom
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with chests
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.markings == "heavily freckled">>
<<if $activeSlave.boobs > 2000>>
They're covered in freckles, though $possessive tits are so big that the freckles are spaced widely across the breadth of each boob.
<<elseif $activeSlave.boobs > 250>>
They're covered in freckles, which are particularly dense in the cleft between them.
<<else>>
$possessiveCap chest is covered in dense freckles.
<</if>>
<<elseif $activeSlave.markings == "freckles">>
<<if $activeSlave.boobs > 250>>
The tops of $possessive breasts and $possessive cleavage are lightly freckled.
<<else>>
$possessiveCap chest is covered in a light spray of freckles.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "boobBrandDescription">>
<<if $showBodyMods == 1>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.brand != 0) && (($activeSlave.brandLocation == "left breast") || ($activeSlave.brandLocation == "right breast") || ($activeSlave.brandLocation == "breasts"))>>
<<brandDescription>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "nipplesDescription">>
<<set _nipColor = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.lactation > 0>>
Its $activeSlave.nipples, _nipColor, milky nipples protrude through holes in the suit, to allow drinking.
<<else>>
Its nipples are completely obscured.
<</if>>
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$possessiveCap
<<switch $activeSlave.nipples>>
<<case "tiny">>
tiny _nipColor nipples are too small for the milkers, and the suction is drawing a lot of boob in with them.
<<case "puffy">>
puffy _nipColor nipples form a good seal against the milkers' suction.
<<case "partially inverted">>
_nipColor, partially inverted nipples are causing $object some discomfort as the milkers haul against them.
<<case "inverted">>
_nipColor, inverted nipples are being kept painfully protruded by the milkers' powerful suction.
<<case "huge">>
huge _nipColor nipples fill the milkers completely.
<<default>>
_nipColor nipples are being tugged at by the milkers' powerful suction.
<</switch>>
<<else>>
$possessiveCap _nipColor nipples are
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.energy > 95) || $activeSlave.inflationType == "aphrodisiac">>
<<switch $activeSlave.nipples>>
<<case "tiny">>
stiff little nubs.
<<case "puffy">>
puffy and erect, the stiff flesh around each swelling outward to a pointy promontory.
<<case "partially inverted" "inverted">>
stiffly erect. They'd be inverted if $pronoun weren't so aroused, but $pronoun's so horny they stay popped out.
<<case "huge">>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 7500)>>
in proportion with $possessive breasts: they're stiffly erect and
<<if ($activeSlave.dick > 0) && ($activeSlave.dick < 3)>>
bigger than $possessive girlcock.
<<elseif ($activeSlave.height < 160) && ($activeSlave.amp != 1)>>
almost as large as $possessive little fists.
<<else>>
large enough to be jerked off.
<</if>>
<<else>>
enormously erect.
<</if>>
<<default>>
stiffly erect.
<</switch>>
<<else>>
<<switch $activeSlave.nipples>>
<<case "tiny">>
tiny little nubs.
<<case "puffy">>
puffy, the soft flesh around each swelling outward to a promontory.
<<case "partially inverted">>
<<if $activeSlave.nipplesPiercing != 0>>
partially inverted, or would be if they weren't pierced. The metal is holding them protruded, causing some discomfort.
<<else>>
partially inverted: when soft, they rest flush with the front of the breast.
<</if>>
<<case "inverted">>
<<if $activeSlave.nipplesPiercing != 0>>
inverted, or would be if they weren't pierced. The metal is holding them protruded, to the slave's considerable discomfort.
<<else>>
inverted: they are completely swallowed by the surrounding breastflesh.
<</if>>
<<case "huge">>
<<if ($activeSlave.boobs-$activeSlave.boobsImplant > 7500)>>
in proportion with $possessive breasts: they've grown
<<if ($activeSlave.dick > 0) && ($activeSlave.dick < 3)>>
bigger than $possessive little girlcock.
<<elseif ($activeSlave.height < 160) && ($activeSlave.amp != 1)>>
almost as large as $possessive little fists.
<<else>>
large enough to be jerked off.
<</if>>
<<else>>
the size of the last joint of $possessive thumbs when erect.
<</if>>
<<default>>
pretty normal.
<</switch>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $activeSlave.nipples != "tiny">>
<<if $activeSlave.nipples != "inverted">>
<<if $activeSlave.nipples != "partially inverted">>
<<if ($activeSlave.clothes == "cutoffs and a t-shirt")>>
Since $pronoun isn't wearing a bra, they tent the front of $possessive t-shirt.
<<elseif ($activeSlave.clothes == "clubslut netting")>>
They tent the front of $possessive netting.
<<elseif ($activeSlave.clothes == "stretch pants and a crop-top")>>
Since $pronoun isn't wearing a bra, they tent the front of $possessive crop-top.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.lactation > 0>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
The transparent lines coming off the cups attached to each of $possessive nipples are white with a constant stream of milk.
<<elseif $activeSlave.lactation == 1>>
$possessiveCap motherly breasts are full of milk.
<<elseif $activeSlave.fuckdoll > 0>>
Its overworked, overfull breasts press its nipples through the holes mercilessly.
<<else>>
<<if $activeSlave.nipples == "inverted">>
$possessiveCap inverted nipples prevent $possessive from releasing milk spontaneously. The lactation drugs are so powerful that if $pronoun hasn't been milked in the past hour or so, the built-up pressure leaves $possessive <<if canTalk($activeSlave) == false>>weeping<<else>>whining<</if>> piteously.
<<elseif $activeSlave.energy > 95>>
The powerful lactation drugs keep $possessive breasts so full of milk that when $pronoun orgasms <<if $activeSlave.balls > 0>>$pronoun releases three jets of white fluid: a stream of milk from each nipple and a squirt of cum from $possessive dickhead<<else>>$pronoun cums milk out of $possessive nipples<</if>>.
<<else>>
The lactation drugs are so powerful that if $pronoun hasn't been milked in the past hour or so, $pronoun leaves a mess wherever $pronoun goes.
<</if>>
<</if>>
<<if $activeSlave.lactationAdaptation > 10>>
<<if $activeSlave.lactationAdaptation > 50>>
$pronounCap's given so much milk that $possessive body is now well-adapted to copious production.
<<else>>
$possessiveCap body has become used to milk production.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "areolaeDescription">>
<<set _nipColor = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<if $activeSlave.areolaePiercing == 0>>
<<switch $activeSlave.areolae>>
<<case 1>>
$possessiveCap areolae form large, lovely circles of _nipColor skin around each nipple.
<<case 2>>
$possessiveCap areolae are unusually wide, eye-catching circles of _nipColor skin around each nipple.
<<case 3>>
$possessiveCap _nipColor areolae are unnaturally broad, covering much of the <<if $activeSlave.boobShape == "saggy">>bottom<<else>>front<</if>> of each breast.
<<case 4>>
<<if $activeSlave.boobShape == "saggy">>$possessiveCap motherly boobs point downward, though, leaving only the curved top of each heart visible.<</if>>
$possessiveCap huge _nipColor areolae are heart-shaped, an obvious surgical alteration.
<<case 5>>
$possessiveCap huge _nipColor areolae are star-shaped, an obvious surgical alteration.
<<default>>
$possessiveCap $activeSlave.nipples nipples are surrounded by a minimal _nipColor areolae.
<</switch>>
<<else>>
<<areolaePiercingDescription>>
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $activeSlave.areolae > 1>>
<<switch $activeSlave.clothes>>
<<case "a string bikini">>
$possessiveCap string bikini covers only $possessive nipples, with the rest of $possessive areolae lewdly visible around them.
<<case "slutty business attire">>
The upper half of each of them is visible above the top of $possessive blouse.
<<case "a cheerleader outfit" "a bunny outfit">>
The upper half of each of them is visible.
<<case "a leotard">>
The material of $possessive leotard is so thin and tight that not only are $possessive nipples obvious, the outline of $possessive areolae can be made out, too.
<</switch>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "ButtDescription">>
<<SlavePronouns $activeSlave>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
The suit
<<if $activeSlave.butt > 10>>
hugs each of its massive buttocks individually, permitting
<<elseif $activeSlave.butt > 6>>
hugs each of its enormous buttocks individually, permitting
<<elseif $activeSlave.butt > 3>>
cups each of its big buttocks, permitting
<<else>>
fits its little buttocks closely, offering
<</if>>
easy access to the rear hole.
<<case "conservative clothing">>
$possessiveCap slacks are pressed and
<<if $activeSlave.butt > 10>>
well-tailored, but strain at the seams trying to hold back $possessive massive ass.
<<elseif $activeSlave.butt > 6>>
well-tailored, but can't hide the huge size of $possessive ass.
<<elseif $activeSlave.butt > 3>>
well-tailored, but can't hide the huge size of $possessive ass.
<<else>>
well-tailored.
<</if>>
<<case "a nice nurse outfit">>
$possessiveCap trousers are
<<if $activeSlave.butt > 10>>
well-tailored, but strain at the seams trying to hold back $possessive massive ass.
<<elseif $activeSlave.butt > 6>>
well-tailored, but can't hide the huge size of $possessive ass.
<<elseif $activeSlave.butt > 3>>
well-tailored, but can't hide the huge size of $possessive ass.
<<else>>
well-tailored.
<</if>>
<<case "chains">>
Each buttock has a length of chain
<<if $activeSlave.butt > 3>>
disappearing
<<else>>
running tightly
<</if>>
under it.
<<case "Western clothing">>
$possessiveCap chaps are assless, and $possessive
<<if $activeSlave.butt > 10>>
butt is so massive it seems to explode out of the hole left for it.
<<elseif $activeSlave.butt > 6>>
butt is so big it seems to explode out of the hole left for it.
<<elseif $activeSlave.butt > 3>>
big butt is bare.
<<else>>
butt is bare.
<</if>>
<<case "body oil">>
$possessiveCap buttocks are shiny with oil.
<<case "a toga">>
$possessiveCap toga
<<if $activeSlave.butt > 10>>
barely covers $possessive ass, it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
covers $possessive ass, though it cannot conceal its absurd size.
<<else>>
covers $possessive ass.
<</if>>
<<case "a huipil">>
$possessiveCap huipil
<<if $activeSlave.butt > 10>>
disappears between her monstrous asscheeks.
<<elseif $activeSlave.butt > 6>>
covers $possessive butt, though it cannot stop it from spilling from the sides.
<<else>>
covers $possessive butt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$possessiveCap pretty silken panties
<<if $activeSlave.butt > 10>>
disappear between $possessive inhuman buttocks.
<<elseif $activeSlave.butt > 6>>
disappear between $possessive huge buttocks.
<<elseif $activeSlave.butt > 3>>
peek out from between $possessive big buttocks.
<<else>>
makes $possessive buttocks especially delectable.
<</if>>
<<case "a maternity dress">>
$possessiveCap
<<if $activeSlave.butt > 10>>
massive buttocks strains the seams of $possessive dress considerably.
<<elseif $activeSlave.butt > 6>>
huge buttocks stretches the fabric of $possessive dress considerably.
<<elseif $activeSlave.butt > 3>>
big ass fills out $possessive dress nicely.
<<else>>
dress completely hides $possessive butt.
<</if>>
<<case "stretch pants and a crop-top">>
$possessiveCap
<<if $activeSlave.butt > 10>>
massive buttocks strains the seams of $possessive stretch pants considerably; $pronoun can only manage to pull them halfway over it creating plenty of jiggly ass cleavage to spill out over the elastic waist.
<<elseif $activeSlave.butt > 6>>
huge buttocks stretch the fabric of $possessive stretch pants considerably, $pronoun can barely manage to pull them over it.
<<elseif $activeSlave.butt > 3>>
big ass fills out $possessive stretch pants nicely.
<<else>>
stretch pants tighly hug $possessive trim legs and rear.
<</if>>
<<switch $activeSlave.sexualFlaw>>
<<case "neglectful">>
"For Your Pleasure"
<<case "cum addict">>
"Cum Deep Inside"
<<case "anal addict">>
"Stick It In"
<<case "attention whore">>
"Have a Look"
<<case "breast growth">>
"Action Around Front"
<<case "abusive">>
"No Escape"
<<case "malicious">>
"Ball Breaker"
<<case "self hating">>
"Ride Me Dry"
<<case "breeder">>
"Wrong Hole"
<<default>>
<<if $activeSlave.fetishKnown == 1>>
<<switch $activeSlave.fetish>>
<<case "submissive">>
"Bend Me Over"
<<case "cumslut">>
"Cum Hither"
<<case "humiliation">>
"Pants Me"
<<case "buttslut">>
"Your Hands Here"
<<case "boobs">>
"Grope My Tits"
<<case "sadist">>
"Crush Warning"
<<case "masochist">>
"I've Been Bad"
<<case "dom">>
"Always On Top"
<<case "pregnancy">>
"Knock Me Up"
<<case "mindbroken">>
"No Objections"
<<default>>
"Fuck My Ass"
<</switch>>
<<else>>
<<InscripDesc>>
<</if>>
<</switch>>
is written across the seat of $possessive pants in large, vibrant letters.
<<case "a kimono">>
$possessiveCap kimono demurely covers $possessive
<<if $activeSlave.butt > 10>>
ass, it does nothing to conceal its absurd size.
<<elseif $activeSlave.butt > 6>>
butt, though it cannot conceal its absurd size.
<<elseif $activeSlave.butt > 3>>
big butt.
<<else>>
butt.
<</if>>
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side,
<<if $activeSlave.butt > 10>>
and $possessive ass is so massive that the rear part of the qipao rests meekly atop it.
<<elseif $activeSlave.butt > 6>>
and $possessive ass is so big that the rear part of the qipao only covers its top half.
<<else>>
baring quite a bit of the side of each buttock.
<</if>>
<<case "uncomfortable straps">>
$possessiveCap slave outfit's
<<if $activeSlave.butt > 10>>
straining straps frame $possessive colossal rear, with a strap disappearing under each inhuman buttock.
<<elseif $activeSlave.butt > 6>>
straining straps frame $possessive enormous rear, with a strap disappearing under each massive buttock.
<<elseif $activeSlave.butt > 3>>
straining straps frame $possessive enormous buttocks, with a strap passing uncomfortably under each one.
<<else>>
straps frame $possessive buttocks, with a strap passing uncomfortably between them.
<</if>>
<<case "shibari ropes">>
$possessiveCap
<<if $activeSlave.butt > 10>>
inhuman ass strains the tight ropes that frame it. Ass flesh bulges from between the ropes.
<<elseif $activeSlave.butt > 6>>
massive ass almost explodes out of the tight ropes that frame it.
<<elseif $activeSlave.butt > 3>>
big buttocks are deliciously framed by tight ropes.
<<else>>
cute buttocks are each lifted by a rope that passes under them.
<</if>>
<<case "restrictive latex">>
<<if $activeSlave.butt > 10>>
The latex creaks ominously as it is strained by $possessive inhuman ass.
<<elseif $activeSlave.butt > 6>>
The latex creaks ominously as it is strained by $possessive massive ass.
<<elseif $activeSlave.butt > 3>>
$possessiveCap big buttocks strain the latex.
<<else>>
The latex makes $possessive ass look even shapelier.
<</if>>
<<case "attractive lingerie">>
$possessiveCap pretty lace g-string
<<if $activeSlave.butt > 10>>
disappears between $possessive inhuman buttocks.
<<elseif $activeSlave.butt > 6>>
disappears between $possessive huge buttocks.
<<elseif $activeSlave.butt > 3>>
peeks out from between $possessive big buttocks.
<<else>>
makes $possessive buttocks especially delectable.
<</if>>
<<case "a succubus outfit">>
A tail sprouts from under $possessive little leather skirt, curving upward to end in a spade tip. It holds the skirt up in back, leaving $possessive ass totally bare.
<<case "a slutty maid outfit">>
$possessiveCap maid dress
<<if $activeSlave.butt > 10>>
fails to cover any of $possessive inhuman
<<elseif $activeSlave.butt > 6>>
only covers the top quarter of $possessive massive
<<elseif $activeSlave.butt > 3>>
ends halfway down $possessive big
<<else>>
ends three-quarters of the way down $possessive
<</if>>
buttocks.
<<case "a nice maid outfit">>
<<if $activeSlave.butt > 10>>
$possessiveCap maid dress strains at the seams holding back $possessive massive buttocks.
<</if>>
<<case "a string bikini">>
$possessiveCap
<<if $activeSlave.butt > 10>>
slutty string bikini bottom disappears between $possessive inhuman
<<elseif $activeSlave.butt > 6>>
slutty string bikini bottom disappears between $possessive huge
<<elseif $activeSlave.butt > 3>>
slutty string bikini bottom peeks out from between $possessive big
<<else>>
string bikini bottom runs enticingly down between $possessive
<</if>>
buttocks.
<<case "a scalemail bikini">>
$possessiveCap
<<if $activeSlave.butt > 10>>
barbaric scalemail bikini bottom barely covers $possessive inhuman
<<elseif $activeSlave.butt > 6>>
barbaric scalemail bikini bottom only somewhat covers $possessive huge
<<elseif $activeSlave.butt > 3>>
barbaric scalemail bikini bottom enticingly covers $possessive big
<<else>>
scalemail bikini bottom completely covers $possessive
<</if>>
buttocks.
<<case "spats and a tank top">>
$possessiveCap
<<if $activeSlave.butt > 10>>
huge rear threatens to tear apart $possessive spats upon any movement.
<<elseif $activeSlave.butt > 6>>
large ass is constrained by $possessive tightly-worn spats.
<<elseif $activeSlave.butt > 3>>
spats snugly fit around her big butt.
<<else>>
spats snugly fit her butt.
<</if>>
<<case "a cheerleader outfit">>
$possessiveCap pleated cheerleader skirt rests
<<if $activeSlave.butt > 10>>
atop $possessive massive ass.
<<elseif $activeSlave.butt > 6>>
atop $possessive huge ass.
<<elseif $activeSlave.butt > 3>>
over $possessive plump butt.
<<else>>
over $possessive cute butt.
<</if>>
<<case "clubslut netting">>
$possessiveCap netting
<<if $activeSlave.butt > 6>>
strains to support $possessive massive behind.
<<elseif $activeSlave.butt > 3>>
strains to restrain $possessive big behind.
<<else>>
technically covers $possessive cute butt, but it's all visible.
<</if>>
<<case "cutoffs and a t-shirt">>
$possessiveCap cutoffs
<<if $activeSlave.butt > 10>>
fail to cover $possessive massive buttocks, with the jean material disappearing between them.
<<elseif $activeSlave.butt > 6>>
fail to cover $possessive huge buttocks, with the jean material almost disappearing between them.
<<elseif $activeSlave.butt > 3>>
bare the bottom of each of $possessive big buttocks.
<<else>>
bare a little buttock in back.
<</if>>
<<case "a slutty outfit">>
<<if $activeSlave.butt > 5>>
Many of $possessive choices of slutty outfit leave all or part of $possessive huge buttocks bare.
<<else>>
Some of $possessive choices of slutty outfit reveal part of $possessive buttocks.
<</if>>
<<case "a slutty nurse outfit">>
$possessiveCap
<<if $activeSlave.butt > 10>>
massive buttocks are easily visible below the hem of $possessive tight skirt.
<<elseif $activeSlave.butt > 6>>
huge buttocks are easily visible below the hem of $possessive tight skirt.
<<elseif $activeSlave.butt > 3>>
big butt is just visible past the hem of $possessive tight skirt.
<<else>>
tight skirt comes down to just below the bottom of $possessive buttocks.
<</if>>
<<case "a schoolgirl outfit">>
$possessiveCap skirt
<<if $activeSlave.butt > 10>>
can't begin to cover $possessive massive butt, and just rests on top of $possessive buttocks, leaving virtually $possessive entire behind
<<elseif $activeSlave.butt > 6>>
can't begin to cover $possessive huge butt, and just rests on top of $possessive buttocks, leaving virtually $possessive entire behind
<<elseif $activeSlave.butt > 3>>
only covers the top of $possessive big butt, leaving most of $possessive bottom
<<else>>
only covers the top half of $possessive butt, leaving the bottom half of $possessive behind
<</if>>
bare.
<<case "a fallen nuns habit">>
$possessiveCap latex habit parts to leave $possessive
<<if $activeSlave.butt > 10>>
inhuman
<<elseif $activeSlave.butt > 6>>
massive
<<elseif $activeSlave.butt > 3>>
big
<</if>>
buttocks bare.
<<case "a chattel habit">>
The belt around $possessive ribs has two long strips of white fabric hanging from it, down $possessive front and back, leaving $possessive sides bare from $possessive flanks down to $possessive hips. $possessiveCap
<<if $activeSlave.butt > 10>>
massive buttocks have a way of trapping the strip of fabric in back between them.
<<elseif $activeSlave.butt > 6>>
huge buttocks have a way of trapping the strip of fabric in back between them.
<<elseif $activeSlave.butt > 3>>
big buttocks force the strip of fabric in back to swoop out over them.
<<else>>
cute buttocks are just curved enough to push the strip in back out a bit.
<</if>>
<<case "a slave gown">>
$possessiveCap slave gown
<<if $activeSlave.butt > 10>>
is tailored as tastefully as possible for $possessive inhuman
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible for $possessive massive
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $possessive big
<<else>>
tastefully clings to $possessive
<</if>>
buttocks.
<<case "a halter top dress">>
$possessiveCap beautiful halter top dress is
<<if $activeSlave.butt > 10>>
tailored, but still strains at the seams to hold $possessive inhuman
<<elseif $activeSlave.butt > 6>>
tailored as possible for $possessive massive
<<elseif $activeSlave.butt > 3>>
tailored to flatter $possessive big
<<else>>
almost sculpted over $possessive
<</if>>
buttocks.
<<case "a ball gown">>
$possessiveCap fabulous silken ball gown is draped
<<if $activeSlave.butt > 10>>
as tastefully as possible for $possessive inhuman
<<elseif $activeSlave.butt > 6>>
as tastefully as possible for $possessive massive
<<elseif $activeSlave.butt > 3>>
around $possessive big
<<else>>
around $possessive
<</if>>
buttocks.
<<case "nice business attire">>
$possessiveCap suit skirt
<<if $activeSlave.butt > 10>>
is tailored but still strains to restrain $possessive massive buttocks.
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible to restrain $possessive huge buttocks.
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $possessive big buttocks.
<<else>>
tastefully hugs $possessive derriere.
<</if>>
<<case "slutty business attire">>
$possessiveCap skirt is so short that
<<if $activeSlave.butt > 10>>
quite a lot of inhumanly large
<<elseif $activeSlave.butt > 6>>
quite a lot of massive
<<elseif $activeSlave.butt > 3>>
more than a hint of
<<else>>
a hint of
<</if>>
buttock is visible in back.
<<case "a comfortable bodysuit">>
$possessiveCap bodysuit comfortably hugs $possessive
<<if $activeSlave.butt > 10>>
massive
<</if>>
butt.
<<case "a latex catsuit">>
<<if $activeSlave.butt > 10>>
The latex creaks ominously as it is strained by $possessive inhuman ass.
<<elseif $activeSlave.butt > 6>>
The latex creaks ominously as it is strained by $possessive massive ass.
<<elseif $activeSlave.butt > 3>>
$possessiveCap latex covered big buttocks are shapely and smooth.
<<else>>
$possessiveCap latex covered buttocks are shapely and smooth.
<</if>>
<<case "a military uniform">>
$possessiveCap uniform skirt
<<if $activeSlave.butt > 10>>
is tailored as tastefully as possible to restrain $possessive enormous buttocks, though its massive size strains the seams.
<<elseif $activeSlave.butt > 6>>
is tailored as tastefully as possible to restrain $possessive huge buttocks.
<<elseif $activeSlave.butt > 3>>
is tailored to flatter $possessive big buttocks.
<<else>>
tastefully hugs $possessive derriere.
<</if>>
<<case "a mini dress">>
$possessiveCap scandalously short dress
<<if $activeSlave.butt > 10>>
is impossible to pull over $possessive enormous buttocks, leaving $possessive behind entirely exposed.
<<elseif $activeSlave.butt > 6>>
is at constant risk of sliding above $possessive huge butt and leaving $possessive behind entirely exposed.
<<elseif $activeSlave.butt > 3>>
barely covers half of $possessive ample buttocks.
<<else>>
barely manages to cover $possessive buttocks.
<</if>>
<<case "a leotard">>
$possessiveCap high-sided leotard leaves $possessive hips totally bare, and
<<if $activeSlave.butt > 10>>
disappears completely between $possessive enormous buttocks.
<<elseif $activeSlave.butt > 6>>
disappears completely between $possessive buttocks.
<<elseif $activeSlave.butt > 3>>
almost disappears between $possessive buttocks.
<<else>>
leaves $possessive buttocks bare.
<</if>>
<<case "a bunny outfit">>
$possessiveCap teddy is actually quite modest in back, covering $possessive buttocks in tight satin with a fluffy white cottontail positioned over $possessive tailbone.
<<case "harem gauze">>
$possessiveCap harem gauze filmily covers
<<if $activeSlave.butt > 10>>
the acres of assflesh.
<<elseif $activeSlave.butt > 6>>
the expanse of $possessive assflesh.
<<elseif $activeSlave.butt > 3>>
$possessive big buttocks.
<<else>>
$possessive buttocks.
<</if>>
<<case "slutty jewelry">>
$possessiveCap bangles include a loose chain about $possessive waist that
<<if $activeSlave.butt > 10>>
$pronoun constantly has to fish out of the cleft between $possessive inhuman
<<elseif $activeSlave.butt > 6>>
$pronoun constantly has to fish out of the cleft between $possessive massive
<<elseif $activeSlave.butt > 3>>
dips seductively down toward the cleft between $possessive big
<<else>>
dips seductively down toward the cleft between $possessive
<</if>>
buttocks.
<<default>>
<</switch>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<stampTatDescription>>
<</if>>
$pronounCap's got a
<<if $activeSlave.butt <= 1>>
flat and
<<if $arcologies[0].FSSlimnessEnthusiast > 20 && $arcologies[0].FSHedonisticDecadence == "unset">>
<<print either("fashionable", "attractive", "enticing")>>
<<else>>
<<print either("skinny", "slim", "taut")>>
<</if>>
ass.
<<elseif $activeSlave.butt <= 2>>
<<if $arcologies[0].FSSlimnessEnthusiast > 20 && $arcologies[0].FSHedonisticDecadence == "unset">>
<<print either("fashionable", "small and enticing", "sleek and attractive")>>
<<else>>
<<print either("small, sleek", "small but rounded", "rounded, small")>>
<</if>>
rear end.
<<elseif $activeSlave.butt <= 3>><<print either("big and healthy", "curved and plump", "healthy and plump")>> derriere.
<<elseif $activeSlave.butt <= 4>><<print either("juicy and large", "big bubble", "curvy and enticing")>> butt.
<<elseif $activeSlave.butt <= 5>><<print either("juicy and huge", "huge", "massive and undeniable")>> rear end.
<<elseif $activeSlave.butt <= 6>><<print either("truly massive", "enormous")>> posterior.
<<elseif $activeSlave.butt <= 7>><<print either("gigantic", "titanic")>> ass.
<<elseif $activeSlave.butt <= 10>><<print either("gigantic", "titanic")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so big it jiggles as the machine rapes $possessive asshole.
<<elseif !canWalk($activeSlave)>> It's so big it would jiggle as $pronoun walked - if $pronoun could walk.
<<else>> It's so big it jiggles as $pronoun walks.
<</if>>
<<elseif $activeSlave.butt <= 14>><<print either("cushion-like", "hall-crowding")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so big it massively jiggles as the machine rapes $possessive asshole.
<<elseif !canWalk($activeSlave)>> It's so big it would jiggle nonstop as $pronoun walked - if $pronoun could walk.
<<else>> It's so big it jiggles nonstop as $pronoun walks.
<</if>>
<<else>><<print either("bean bag sized", "room-crowding")>> ass.
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1)>> It's so massive it jiggles endlessly as the machine rapes $possessive asshole.
<<elseif !canWalk($activeSlave)>> It's so massive it would jiggle endlessly as $pronoun walked - if $pronoun could walk.
<<else>> It's so massive it jiggles endlessly as $pronoun walks.
<</if>>
<</if>>
<<hipsDescription>>
<<if $showImplantEffects == 1>>
<<if $activeSlave.fuckdoll > 0>>
The tight suit forces its ass into the most attractive shape possible and keeps it there regardless of position.
<<else>>
<<if $activeSlave.buttImplant == 1>>
$possessiveCap butt implants make $possessive ass look especially pert no matter how $pronoun moves.
<<elseif $activeSlave.buttImplant == 2>>
$possessiveCap big butt implants make $possessive ass jut out curvaceously whatever pose $pronoun's in.
<<elseif $activeSlave.buttImplant > 2>>
$pronounCap has <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it shows. Whatever $possessive position, $possessive ass looks just as artificially enticing.
<<elseif $activeSlave.buttImplant > 7>>
$pronounCap has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $possessive position, $possessive ass looks like someone shoved a pair of overinflated beachballs in $possessive buttcheeks.
<<elseif $activeSlave.buttImplant > 12>>
$pronounCap has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $possessive position, $possessive ass looks like someone shoved a pair of ready to burst weather balloons in $possessive buttcheeks.
<<elseif $activeSlave.buttImplant > 17>>
$pronounCap has oversized <<if $activeSlave.buttImplantType == 1>>engorged string<<else>>fillable butt<</if>> implants, and it is completely obvious. Whatever $possessive position, $possessive immense ass dominates $possessive surroundings with its unyeilding mass.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.buttImplant > 0>>
Her rear is about <<print Math.floor(($activeSlave.buttImplant/$activeSlave.butt)*100)>>% implant.
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 20>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
<<if $activeSlave.butt >= 3>>
<<if $activeSlave.buttImplant/$activeSlave.butt < .25>>
$possessiveCap ass is @@.red;disgustingly natural@@ for its size.
<<else>>
$possessiveCap asscheeks are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.butt >= 6>>
<<if $activeSlave.buttImplant/$activeSlave.butt < .5>>
$possessiveCap ass is @@.red;disgustingly natural@@ for its size.
<<else>>
$possessiveCap asscheeks are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalistLawBeauty + $arcologies[0].FSGenderRadicalistLawBeauty > 0>>
<<if $activeSlave.butt > 6 && $arcologies[0].FSAssetExpansionist != "unset">>
It's too big for the fashionable feminine ideal.
<<elseif $activeSlave.butt > 4 && $arcologies[0].FSAssetExpansionist != "unset">>
It's bigger than expected for the fashionable feminine ideal, but your arcolgy loves huge butts, so it's not a surprise.
<<elseif $activeSlave.butt > 4>>
It's too big for the fashionable feminine ideal.
<<elseif $activeSlave.butt < 3>>
It's too small for the fashionable feminine ideal.
<</if>>
<<elseif $arcologies[0].FSSlimnessEnthusiastLaw == 1 && ($activeSlave.butt > 1)>>
It's way too big for the fashionable feminine ideal.
<<elseif $arcologies[0].FSHedonisticDecadenceLaw2 == 1 && ($activeSlave.butt < 5)>>
It's too small for the fashionable feminine ideal.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.butt >= 8>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap butt is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive hands sunk into $possessive buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge cheeks on whatever nearby surfaces $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated on $possessive enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $possessive torso, making $object about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a rear
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.butt >= 12>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap butt is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive hands sunk into $possessive buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge cheeks on whatever nearby surfaces $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated on $possessive enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $possessive torso, making $object about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a rear
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.butt > 17>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic ass is greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap butt is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive hands sunk into $possessive buttcheeks to help take their weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge cheeks on whatever nearby surfaces $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated on $possessive enormous rear rather than stand.
<</if>>
<<else>>
Together it is nearly the same size as $possessive torso, making $object about half butt.
<</if>>
<<if $activeSlave.butt > 15>>
<<if $buttAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a rear
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with buttcheeks
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.markings == "heavily freckled">>
$possessiveCap freckles are particularly dense across $possessive lower back.
<<elseif $activeSlave.markings == "freckles">>
$possessiveCap lower back is covered in a light speckling of freckles.
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<buttTatDescription>>
<</if>>
<</widget>>
<<widget "AnusDescription">>
<<SlavePronouns $activeSlave>>
<<buttplugDescription>>
<<if ($activeSlave.skin == "tanned") || ($activeSlave.skin == "fair") || ($activeSlave.skin == "pale") || ($activeSlave.race == "white")>>
<<set $skinDesc = "pink">>
<<elseif ($activeSlave.anusTat == "bleached")>>
<<set $skinDesc = $activeSlave.skin>>
<<elseif ($activeSlave.skin == "brown") || ($activeSlave.race == "black")>>
<<set $skinDesc = "dark">>
<<else>>
<<set $skinDesc = "darker">>
<</if>>
<<set $analSkinDesc = either("crinkled", "puckered", "puffy")>>
<<if $activeSlave.anus == 0>>
$pronounCap is an @@.lime;anal virgin;@@ $possessive asshole is fresh and tight.
<<elseif $activeSlave.anus == 1>>
<<set $seed = either("anal opening", "anus", "butthole", "asshole")>>
$possessiveCap $seed is <<set $seed = either("very", "nice and")>>$seed tight,
<<if $activeSlave.analArea-$activeSlave.anus > 3>>
but it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $possessive tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 2>>
but it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $possessive entire <<set $seed = either("asscrack", "buttcrack")>>$seed.
<<elseif $activeSlave.analArea-$activeSlave.anus > 1>>
but it's surrounded by a big ring of $analSkinDesc $skinDesc skin.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a cute <<set $seed = either("rosebud", "pucker", "ring")>>$seed of $skinDesc skin.
<<else>>
and the $skinDesc skin around it is stretched smooth, since it's been deflowered only recently.
<</if>>
<<elseif $activeSlave.anus == 2>>
<<set $seed = either("anal opening", "anus", "butthole", "asshole", "asspussy")>>
$possessiveCap $seed is <<if $activeSlave.analArea-$activeSlave.anus > 1>>only <</if>><<set $seed = either("relaxed", "loose", "accommodating")>>$seed,
<<if $activeSlave.analArea-$activeSlave.anus > 2>>
but it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $possessive tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 1>>
but it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $possessive entire <<set $seed = either("asscrack", "buttcrack")>>$seed.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a big ring of $analSkinDesc $skinDesc skin.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting it's getting used to being this way.
<</if>>
<<elseif $activeSlave.anus == 3>>
<<set $seed = either("anal opening", "anus", "butthole", "asshole", "asspussy")>>
$possessiveCap $seed is a <<set $seed = either("relaxed", "loose", "welcoming", "lewd")>>$seed slit,
<<if $activeSlave.analArea-$activeSlave.anus > 1>>
and it's surrounded by a massive oval of $analSkinDesc $skinDesc skin that runs from $possessive tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive cock<</if>>.
<<elseif $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by an oval of $analSkinDesc $skinDesc skin that occupies $possessive entire <<set $seed = either("asscrack", "buttcrack")>>$seed.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting $pronoun's getting used to having such a cock-hungry rear fuckhole.
<</if>>
<<else>>
<<set $seed = either("anal opening", "anus", "butthole", "asshole", "asspussy", "anal slit")>>
$possessiveCap $seed is a <<set $seed = either("relaxed", "loose", "permanent", "open")>>$seed gape,
<<if $activeSlave.analArea-$activeSlave.anus > 0>>
and it's surrounded by a massive oval of $skinDesc skin that runs from $possessive tailbone all the way down to the <<if $activeSlave.vagina > -1>>bottom of $possessive pussy<<else>>base of $possessive cock<</if>>.
<<else>>
and the $skinDesc skin around it is stretched smooth, suggesting $pronoun's only recently had $possessive ass ruined.
<</if>>
<</if>>
<<if ($activeSlave.pubicHStyle == "bushy" || $activeSlave.pubicHStyle == "very bushy")>>
<<if ($activeSlave.physicalAge >= 13)>>
Since $pronoun has been left natural $pronoun has some light $activeSlave.pubicHColor pubic hair around $possessive ass.
<</if>>
<</if>>
<<if $activeSlave.minorInjury == "sore ass">>
$possessiveCap asshole has seen hard use lately and looks a little sore.
<</if>>
<<if $saleDescription == 1 && $gingering == "ginger">>
$possessiveCap asshole looks unusually puffy and sore. $pronounCap's either been cruelly assraped lately, or $pronoun's had an irritant placed in $possessive anus.
<</if>>
<<if $showBodyMods == 1>>
<<anusPiercingDescription>>
<<anusTatDescription>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
As a Fuckdoll,
<<if $activeSlave.fuckdoll <= 45>>
$pronoun is only fit to be locked in place so its rear hole can be raped.
<<else>>
$pronoun can be instructed to rhythmically squeeze <<if $PC.dick == 1>>cocks<<else>>anything<</if>> inserted into its rear hole.
<<if $activeSlave.fuckdoll <= 85>>
It can also be ordered to bounce atop objects in its anus.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.analSkill >= 100>>
$pronounCap is a @@.aquamarine;masterful anal slut@@.
<<elseif $activeSlave.analSkill > 60>>
$pronounCap is an @@.aquamarine;expert anal slut@@.
<<elseif $activeSlave.analSkill > 30>>
$pronounCap is a @@.aquamarine;skilled anal slut@@.
<<elseif $activeSlave.analSkill > 10>>
$pronounCap has @@.aquamarine;basic knowledge about anal@@.
<<else>>
$pronounCap is unskilled at taking anal.
<</if>>
<</if>>
<</widget>>
<<widget "crotchDescription">>
<<SlavePronouns $activeSlave>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyPregSetting > 1) && ($activeSlave.ovaries == 1)>>
$activeSlave.slaveName's pussy is occupied by a massive dildo, servicing $possessive womb with its ejaculate.
<<elseif ($activeSlave.balls > 0)>>
<<if $activeSlave.dick > 0>>
$activeSlave.slaveName's dick is buried in $possessive milking machine's cum receptacle.
<<else>>
The milking machine keeps a cup against $activeSlave.slaveName's tiny cumhole, since $pronoun has balls, but lacks a penis. This limits the machine to anal stimulation to milk $possessive balls, and it's raping her ass forcefully.
<</if>>
<<elseif ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's pussy is being serviced by a drug-ejaculating dildo.
<</if>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 0>>
<<if $activeSlave.dick > 6>>absurd<<elseif $activeSlave.dick > 4>>big<<elseif $activeSlave.dick > 2>>modest<<else>>pathetic<</if>>
<<if canAchieveErection($activeSlave)>>
cock is kept painfully erect by the Fuckdoll suit's systems. It's tightly wrapped in a condom-shaped extension of the suit's protective material, preventing it from feeling any real pleasure.
<<if $activeSlave.scrotum > 0>>
$possessiveCap ballsack have its own uncomfortably tight pouch in the suit.
<</if>>
<<else>>
soft cock<<if $activeSlave.scrotum > 0>> and balls are<<else>>is<</if>> trapped up against its abdomen, under the Fuckdoll suit's protective material.
<</if>>
<</if>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.dick > 0>>
$possessiveCap front hole, meanwhile, is left completely bare.
<<else>>
front hole is left completely bare by the Fuckdoll suit's protective material.
<</if>>
<<elseif $activeSlave.dick == 0>>
groin is covered by featureless Fuckdoll material; there's nothing of interest there.
<</if>>
<<case "conservative clothing">>
<<if $activeSlave.dick > 6>>
There is an absurd bulge at the crotch of $activeSlave.slaveName's pants.
<<elseif $activeSlave.dick > 3>>
There is a distinct bulge at the crotch of $activeSlave.slaveName's pants.
<<elseif $activeSlave.dick > 1>>
There is a modest bulge at the crotch of $activeSlave.slaveName's pants.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.dick > 7>>
There is an absurdly large, tightly hugged bulge running down the leg of $activeSlave.slaveName's spats.<<if $activeSlave.dick > 8>> $possessiveCap spats are too short to keep $possessive dick<<if $activeSlave.dick == 9>>head<</if>> from popping out of $possessive pantleg.<</if>>
<<elseif $activeSlave.dick > 6>>
There is an absurdly large, tightly hugged bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 3>>
There is a tightly hugged bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 1>>
There is a slight, tightly hugged, bulge at the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's spats are tight enough to highlight $possessive embarrassingly small cock.
<<elseif $activeSlave.clit > 3>>
There is a tightly hugged bulge at the crotch of $activeSlave.slaveName's spats that seems to be really distracting when $pronoun moves.
<<elseif $activeSlave.balls > 0 && $activeSlave.scrotum > 0>>
There is a pair of tightly hugged bulges in the crotch of $activeSlave.slaveName's spats.
<<elseif $activeSlave.vagina > -1>>
$possessiveCap tight spats hug $possessive crotch so closely that $possessive <<if $activeSlave.vagina == 0>>virgin <</if>>pussy is clearly discernable.
<<else>>
$possessiveCap tight spats hug $possessive perfectly smooth crotch.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.dick > 8>>
There is an absurd bulge at the crotch and down the leg of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 4>>
There is a distinct bulge at the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 2>>
There is a modest bulge at the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.dick > 0>>
There is a pathetic bump in the crotch of $activeSlave.slaveName's stretch pants.
<<elseif $activeSlave.vagina > -1>>
$possessiveCap stretch pants are so tight you can see $pronoun isn't wearing underwear right through the fabric.
<<else>>
$possessiveCap stretch pants are so tight you can see $pronoun isn't wearing underwear right through the fabric, not that $pronoun has much to hide.
<</if>>
<<case "chains">>
<<if $activeSlave.dick > 0>>
$activeSlave.slaveName has chain dangling from around $possessive waist to end next to $possessive cock, so that when $pronoun moves, it occasionally strikes $possessive in the dick.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's chains leave her featureless groin bare; there's nothing there to restrain.
<<else>>
$activeSlave.slaveName's pussy has a chain running tightly between $possessive pussylips.
<</if>>
<<case "Western clothing">>
$activeSlave.slaveName's chaps have no crotch, so $possessive
<<if $activeSlave.dick > 2>>
dick dangles
<<elseif $activeSlave.vagina == -1>>
featureless groin is
<<elseif $activeSlave.dick > 0>>
little dick is
<<else>>
pussy is
<</if>>
bare.
<<case "body oil">>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
Every surface of $activeSlave.slaveName's hermaphroditic genitalia have been carefully
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's dick has been lovingly
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName featureless groin has been lovingly
<<else>>
$activeSlave.slaveName's pussy has been lovingly
<</if>>
oiled.
<<case "a toga">>
<<if $activeSlave.dick > 3>>
Something is tenting the front of $activeSlave.slaveName's toga.
<</if>>
<<case "a huipil">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dick is long enough that its head dangles down below the front of $possessive short huipil.
<<elseif $activeSlave.dick > 0>>
huipil occasionally tents in front when $pronoun moves.
<<elseif $activeSlave.vagina == -1>>
huipil barely comes down far enough to cover $possessive featureless groin.
<<else>>
huipil barely comes down far enough to cover $possessive pussy.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.bellyPreg >= 5000)>>
$activeSlave.slaveName's huge erection is agonizingly pressed down by $possessive <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's erection is so big that $pronoun's restrained it by trapping its head under $possessive bra.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's silken panties cannot cover $possessive hermaphroditic genitalia due to the size of her cock. $pronounCap's simply pulled it to one side, leaving $possessive pussy bare as well.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's silken panties demurely cover $possessive hermaphroditic genitalia as long as $pronoun doesn't move too much, but $possessive dick has a way of slipping out and uncovering $possessive pussy.
<<elseif $activeSlave.dick > 3>>
$activeSlave.slaveName's silken panties cannot cover $possessive cock. $pronounCap's simply pulled it to one side.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's silken panties demurely cover $possessive dick as long as $pronoun doesn't move too much, but it has a way of slipping out.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's silken panties demurely cover $possessive featureless groin.
<<else>>
$activeSlave.slaveName's silken panties demurely cover $possessive pussy.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.dick > 5>>
Something massive can be seen bulging under $possessive dress.
<<elseif $activeSlave.dick > 2>>
When $pronoun moves, something occasionally tents the front of $possessive dress.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's dress demurely conceals $possessive featureless groin.
<<else>>
$activeSlave.slaveName's dress demurely conceals $possessive pussy.
<</if>>
<<case "a slutty qipao">>
$activeSlave.slaveName's
<<if $activeSlave.bellyPreg >= 5000 || $activeSlave.weight > 95 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly") || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
qipao doesn't even come close to reaching $possessive crotch.
<<elseif $activeSlave.dick > 3>>
dick is long enough that its head dangles down below the front of $possessive short qipao.
<<elseif $activeSlave.dick > 0>>
qipao occasionally tents in front when $pronoun moves.
<<elseif $activeSlave.vagina == -1>>
qipao barely comes down far enough to cover $possessive featureless groin.
<<else>>
qipao barely comes down far enough to cover $possessive pussy.
<</if>>
<<case "uncomfortable straps">>
$activeSlave.slaveName's strap between $possessive legs has a steel ring
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
around the base of $possessive dick, letting it pass through, and a ring over $possessive pussy.
<<elseif $activeSlave.dick > 0>>
the base of $possessive dick, letting it pass through.
<<elseif $activeSlave.vagina == -1>>
over the little hole in $possessive featureless groin.
<<else>>
over $possessive pussy.
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.dick > 4) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
$activeSlave.slaveName's ropes bind $possessive huge cock to the bottom of $possessive <<if $activeSlave.bellyPreg > 2000>>pregnant<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly.
<<elseif ($activeSlave.dick > 4) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
$activeSlave.slaveName's ropes bind $possessive huge cock straight up $possessive abdomen.<<if $activeSlave.boobs > 400>> It's so long that its head rests between $possessive breasts.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's ropes are woven in a complex pattern to bind all parts of $possessive complicated genitalia.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's ropes include a tight loop around the base of $possessive dick.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName has a couple of ropes framing her featureless groin, to draw attention to it.
<<else>>
$activeSlave.slaveName has a rope passing tightly between $possessive pussylips.
<</if>>
<<case "restrictive latex">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are visible through a special hole in the latex.
<<elseif $activeSlave.dick > 0>>
latex has a hole to leave $possessive dick bare and vulnerable.
<<elseif $activeSlave.vagina == -1>>
latex has no hole over $possessive featureless groin.
<<else>>
latex has a hole to leave $possessive pussy bare and vulnerable.
<</if>>
<<case "attractive lingerie">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $possessive <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $pronoun's restrained it by trapping its head under $possessive bra.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif ($activeSlave.dick > 3) && ($activeSlave.vagina > -1)>>
lace g-string cannot cover hermaphroditic genitalia due to the size of $possessive cock. $pronounCap's simply pulled it to one side, leaving $possessive pussy bare as well.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
lace g-string demurely covers $possessive hermaphroditic genitalia as long as $pronoun doesn't move too much, but $possessive dick has a way of slipping out and uncovering $possessive pussy.
<<elseif $activeSlave.dick > 3>>
lace g-string cannot cover $possessive cock. $pronounCap's simply pulled it to one side.
<<elseif $activeSlave.dick > 0>>
lace g-string demurely covers $possessive dick as long as $pronoun doesn't move too much, but it has a way of slipping out.
<<elseif $activeSlave.vagina == -1>>
lace g-string demurely covers $possessive featureless groin.
<<else>>
lace g-string demurely covers $possessive pussy.
<</if>>
<<case "a succubus outfit">>
$activeSlave.slaveName's leather skirt is cut to conceal precisely nothing in front, coming down to just above
<<if $activeSlave.dick > 0>>
the base of $possessive cock.
<<elseif $activeSlave.vagina == -1>>
$possessive featureless groin.
<<else>>
$possessive clit.
<</if>>
<<case "a string bikini">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $possessive <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $pronoun's got it restrained behind $possessive string bikini top.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
just given up and pushed $possessive bikini bottom to one side, since the bikini bottom that fits a hermaphrodite has not yet been designed.
<<elseif $activeSlave.dick > 0>>
string bikini bottom is more of a banana hammock, in front.
<<elseif $activeSlave.vagina == -1>>
string bikini conceals the featurelessness of $possessive groin.
<<else>>
string bikini runs lewdly between $possessive pussylips.
<</if>>
<<case "a scalemail bikini">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection is agonizingly pressed down by $possessive <<if $activeSlave.bellyPreg > 2000>>pregnancy<<elseif $activeSlave.bellyImplant > 2000>>rounded belly<<else>>swollen belly<</if>>.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $pronoun's got it restrained behind $possessive scalemail bikini top.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
just given up and pushed $possessive scalemail bottom to one side, since the bikini bottom that fits a hermaphrodite has not yet been designed.
<<elseif $activeSlave.dick > 0>>
scalemail bikini bottom is more of a banana hammock, in front.
<<else>>
scalemail bikini conceals $possessive groin.
<</if>>
<<case "clubslut netting">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia require a huge hole in $possessive netting to keep everything aired out and accessible.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.scrotum > 1)>>
cock has its own hole in $possessive netting, but $possessive balls are restrained inside it.
<<elseif ($activeSlave.dick > 0)>>
cock has its own hole in $possessive netting.
<<elseif $activeSlave.vagina == -1>>
clubslut netting covers her featureless groin, making it less obvious that there's nothing there.
<<else>>
pussy is left bare by a hole in $possessive netting.
<</if>>
<<case "a cheerleader outfit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
huge erection pins $possessive skirt against $possessive <<if $activeSlave.bellyPreg > 2000>>pregnant<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly, revealing $possessive bare pussy.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that $pronoun's trapped it upwards against $possessive stomach and under $possessive top.<<if $activeSlave.boobs > 800>> Its head peeks out from $possessive cleavage.<</if>>
<<elseif $activeSlave.dick > 5>>
cheerleader skirt is not designed for someone with a cock as big as hers; its lower half sticks out beneath its edge.
<<elseif $activeSlave.dick > 3>>
cheerleader skirt is not designed for someone with a cock as big as hers; its head is easily visible beneath its edge.
<<elseif $activeSlave.dick > 0>>
cheerleader skirt hides $possessive dick reasonably well as long as $pronoun stands still.
<<elseif $activeSlave.vagina == -1>>
cheerleader skirt hides $possessive the featurelessness of her groin.
<<else>>
cheerleader skirt often flips up to reveal $possessive bare pussy.
<</if>>
<<case "cutoffs and a t-shirt">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection is so big that closing $possessive jean cutoffs is hopeless. $pronounCap's got $possessive fly unbuttoned and $possessive dick sticking out proudly.
<<elseif $activeSlave.dick > 5>>
jean cutoffs are pretty brief, and $possessive huge cock sticks out, trapped against one leg.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
jean cutoffs are pretty brief, but decently cover $possessive cock and pussy.
<<elseif $activeSlave.dick > 0>>
jean cutoffs are pretty brief, but decently cover $possessive cock.
<<elseif $activeSlave.vagina == -1>>
jean cutoffs are pretty brief, but decently cover $possessive featureless groin.
<<else>>
jean cutoffs are pretty brief, but still cover $possessive pussy decently in front.
<</if>>
<<case "a slave gown">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 6>>
lovely gown cannot hide the fact that something massive is lurking between $possessive legs.
<<elseif $activeSlave.dick > 3>>
cock tents the front of $possessive lovely gown.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $possessive lovely gown.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $possessive lovely gown.
<<elseif $activeSlave.vagina == -1>>
featureless groin is concealed by $possessive lovely gown.
<<else>>
pussy is concealed by $possessive lovely gown.
<</if>>
<<case "a halter top dress">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cock tents the front of $possessive beautiful halter top dress.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $possessive beautiful halter top dress.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $possessive beautiful halter top dress.
<<elseif $activeSlave.vagina == -1>>
featureless groin is concealed by $possessive halter top dress.
<<else>>
pussy is concealed by $possessive beautiful halter top dress.
<</if>>
<<case "a ball gown">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cock tents the front of $possessive fabulous silken ball gown.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are hidden by $possessive fabulous silken ball gown.
<<elseif $activeSlave.dick > 0>>
cock is hidden by $possessive fabulous silken ball gown.
<<elseif $activeSlave.vagina == -1>>
featureless groin is hidden by $possessive fabulous silken ball gown.
<<else>>
pussy is concealed by $possessive fabulous silken ball gown.
<</if>>
<<case "slutty business attire">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
dickhead dangles down beneath the hem of $possessive short skirt.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are barely hidden by $possessive skirt.
<<elseif $activeSlave.dick > 0>>
cock is barely hidden by $possessive skirt.
<<elseif $activeSlave.vagina == -1>>
featureless groin is barely hidden by $possessive skirt.
<<else>>
pussy is barely concealed by $possessive skirt.
<</if>>
<<case "nice business attire">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
conservative skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are decently hidden by $possessive skirt.
<<elseif $activeSlave.dick > 0>>
conservative skirt gives no hint of the cock behind it.
<<elseif $activeSlave.vagina == -1>>
conservative skirt gives no hint of the perverse featurelessness behind it.
<<else>>
conservative skirt gives no hint of the pussy behind it.
<</if>>
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are a bit crowded by $possessive tight bodysuit.
<<elseif $activeSlave.dick > 0>>
cock is quite visible under the tight material of $possessive bodysuit.
<<elseif $activeSlave.vagina == -1>>
comfortable bodysuit fits $possessive groin well enough to make it clear there's nothing there.
<<else>>
bodysuit forms a perfect cameltoe against $possessive pussy.
<</if>>
<<case "a latex catsuit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
latex encased cock and pussy are just waiting to be exposed through $possessive crotch zipper.
<<elseif $activeSlave.dick > 0>>
latex encased cock is just waiting to be exposed through $possessive crotch zipper.
<<elseif $activeSlave.vagina == -1>>
latex covered groin can be exposed with $possessive crotch zipper, though there's little point.
<<else>>
latex encased pussy is just waiting to be exposed through $possessive crotch zipper.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's uniform skirt bulges forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $possessive skirt.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's uniform skirt gives no hint of the pussy behind it.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's uniform skirt gives no hint of the featureless groin behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's uniform skirt gives no hint of the cock behind it.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
massive erection is agonizingly pinned to the front of $possessive <<if $activeSlave.bellyPreg > 2000>>gravid<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> belly, entirely visible against the straining fabric of $possessive dress.
<<elseif ($activeSlave.dick > 5) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
massive erection ascends up $possessive chest, entirely visible against the straining fabric of $possessive dress.
<<elseif ($activeSlave.dick > 3) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20) && ($activeSlave.belly >= 5000)>>
erection lies flush against the bottom of $possessive <<if $activeSlave.bellyPreg > 2000>>gravid<<elseif $activeSlave.bellyImplant > 2000>>rounded<<else>>swollen<</if>> stomach, visible under the tight fabric of $possessive dress.
<<elseif ($activeSlave.dick > 3) && canAchieveErection($activeSlave) && ($activeSlave.devotion > 20)>>
erection lies flush against $possessive stomach, visible under the tight fabric of $possessive dress.
<<elseif $activeSlave.dick > 5>>
short dress can't possibly conceal $possessive huge cock; its lower half sticks out below the hemline.
<<elseif $activeSlave.dick > 3>>
short dress can't possibly conceal $possessive big cock; its head peeks out below the hemline.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
short dress scarcely covers the bulge of $possessive cock, while leaving a hint of $possessive bare pussy visible below the hemline.
<<elseif $activeSlave.dick > 0>>
short dress scarcely covers the bulge of $possessive cock.
<<elseif $activeSlave.vaginalAccessory == "chastity belt">>
short dress leaves a hint of $possessive polished chastity belt below the hemline.
<<elseif $activeSlave.vaginalAccessory == "anal chastity">>
short dress leaves a hint of $possessive polished anal chastity belt below the hemline.
<<elseif $activeSlave.vaginalAccessory == "combined chastity">>
short dress leaves a hint of $possessive polished chastity belt below the hemline.
<<elseif $activeSlave.vagina == -1>>
short dress leaves a hint of $possessive featureless groin below its hemline.
<<else>>
short dress leaves a hint of $possessive bare pussy below the hemline.
<</if>>
<<case "a leotard">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
tight leotard affords no extra room for $possessive penis, so when $pronoun gets hard, every vein is clearly visible through the material.
<<elseif $activeSlave.dick > 0>>
soft cock is clearly outlined by the tight material of $possessive leotard.
<<elseif $activeSlave.clit > 1>>
leotard hugs $possessive pussy, so closely that $possessive impressive clit is clearly visible.
<<elseif $activeSlave.vagina == -1>>
leotard hugs $possessive groin, making it obvious that there's nothing there.
<<else>>
leotard hugs $possessive pussy, forming an inviting cameltoe.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.dick > 4>>
The crotch of $activeSlave.slaveName's teddy has a significant bulge to it.
<<elseif $activeSlave.dick > 0>>
The crotch of $activeSlave.slaveName's teddy bulges slightly.
<<elseif $activeSlave.vagina == -1>>
The crotch of $activeSlave.slaveName's teddy is perfectly, and suspiciously, featureless.
<<else>>
$activeSlave.slaveName's teddy is tight enough to form a distinct cameltoe.
<</if>>
<<case "a slutty maid outfit">>
$activeSlave.slaveName's
<<if $activeSlave.dick > 3>>
cockhead dangles down beneath the hem of $possessive short apron.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are poorly concealed by $possessive short apron.
<<elseif $activeSlave.dick > 0>>
cock is barely concealed by $possessive short apron.
<<elseif $activeSlave.vagina == -1>>
featureless groin is barely covered by $possessive short apron.
<<else>>
pussy is barely covered by $possessive short apron.
<</if>>
<<case "a nice maid outfit">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are protected by $possessive functional apron.
<<elseif $activeSlave.dick > 0>>
dick is protected by $possessive functional apron.
<<elseif $activeSlave.vagina == -1>>
featureless groin is protected by $possessive functional apron.
<<else>>
pussy is protected by $possessive functional apron.
<</if>>
<<case "a nice nurse outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's trousers bulge forward in front.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's hermaphroditic genitalia are decently hidden by $possessive trousers.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's trousers give no hint of the cock behind it.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's trousers give no hint of the pussy behind it.
<</if>>
<<case "a slutty nurse outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's skirt is tight enough to reveal the massive outline of $possessive dick behind it.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's skirt is tight enough to reveal the outline of the hermaphroditic genitalia behind it.
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's skirt is tight enough to reveal the outline of $possessive dick behind it.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's skirt is barely long enough to cover $possessive pussy.
<</if>>
<<case "a schoolgirl outfit">>
<<if $activeSlave.dick > 3>>
$activeSlave.slaveName's dickhead is visible, swinging below the hem of $possessive skirt.
<<elseif $activeSlave.dick > 0>>
Something is pushing against the front of $activeSlave.slaveName's plaid skirt.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's plaid skirt lifts to show off $possessive featureless groin.
<<else>>
$activeSlave.slaveName's plaid skirt lifts to show off $possessive pussy with the slightest provocation.
<</if>>
<<case "a kimono">>
<<if $activeSlave.dick > 2>>
Despite the quality tailoring of $activeSlave.slaveName's kimono, it is clear that $pronoun has something between $possessive legs.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's kimono demurely conceals $possessive pussy.
<</if>>
<<case "a hijab and abaya">>
<<if $activeSlave.dick > 2>>
When $pronoun moves, something occasionally tents the front of $possessive abaya.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's abaya properly conceals $possessive pussy.
<</if>>
<<case "battledress">>
<<if $activeSlave.dick > 2>>
$activeSlave.slaveName's fatigue pants bulge in front.
<<elseif $activeSlave.vagina > -1>>
$activeSlave.slaveName's fatigue pants protect $possessive pussy.
<</if>>
<<case "a fallen nuns habit">>
The ludicrously short skirt of $activeSlave.slaveName's habit parts below $possessive navel, leaving $possessive
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia
<<elseif $activeSlave.dick > 0>>
cock
<<elseif $activeSlave.vagina == -1>>
featureless groin
<<else>>
pussy
<</if>>
bare.
<<case "a chattel habit">>
The strip of cloth running down $possessive front
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
splits well above the base of $possessive dick, allowing $possessive erection to stand out proudly.
<<elseif ($activeSlave.vagina < 0) || ($activeSlave.vaginalAccessory == "chastity belt")>>
has the new religion's symbol for anal sex embossed on it in gold, implying that this holy sex slave should be approached from the rear.
<<elseif ($activeSlave.vaginalAccessory == "combined chastity")>>
has the new religion's symbol for chastity embossed on it in gold, implying that this holy sex slave should only be used for oral.
<<elseif ($activeSlave.vaginalAccessory == "anal chastity") && canDoVaginal($activeSlave)>>
has the new religion's symbol for anal chastity embossed on it in gold, implying that this holy sex slave should be used for vaginal sex or oral sex only.
<<elseif $activeSlave.vagina == -1>>
has the new religion's stylized for anal sex embossed on it in gold, since this slave's front is quite featureless.
<<else>>
has the new religion's stylized symbol depicting the vagina embossed on it in gold, and can be tucked up to bare $possessive womanhood.
<</if>>
<<case "a penitent nuns habit">>
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $possessive poor hermaphrodite's genitalia, keeping $possessive aware that $pronoun is an abomination.
<<elseif $activeSlave.dick > 0>>
$pronounCap's wearing a painful metal cilice around the base of $possessive cock, making $possessive shift constantly in search of comfort that will not come.
<<elseif $activeSlave.vagina == -1>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $possessive poor, featureless groin.
<<else>>
$activeSlave.slaveName's sackcloth undergarments chafe and torture $possessive poor womanhood.
<</if>>
<<case "harem gauze">>
$activeSlave.slaveName's
<<if ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
hermaphroditic genitalia are partially obscured by a covering of sheer gauze. $possessiveCap pussy is barely discernible.
<<elseif $activeSlave.dick > 0>>
cock is partially obscured by a covering of sheer gauze.
<<elseif $activeSlave.vagina == -1>>
featureless groin is partially obscured by a covering of sheer gauze.
<<else>>
pussy is partially obscured by a covering of sheer gauze.
<</if>>
<<default>>
<<if $activeSlave.vagina > -1>>
$activeSlave.slaveName's <<if $activeSlave.dick > 0>>hermaphroditic genitalia are<<else>>pussy is<</if>> bare and available.
<<elseif ($activeSlave.dickAccessory == "chastity") || ($activeSlave.dickAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity")>>
<<elseif $activeSlave.dick > 0>>
$activeSlave.slaveName's
<<switch $activeSlave.dick>>
<<case 10>>
inhuman cock hangs naked.
<<case 9>>
absurd cock hangs naked.
<<case 8>>
titanic<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 7>>
gigantic<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 6>>
huge<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock hangs naked.
<<case 5>>
imposing<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock swings naked.
<<case 4>>
big<<if canAchieveErection($activeSlave)>><<else>>, flaccid<</if>> cock dangles naked.
<<case 3>>
<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> cock dangles bare.
<<case 2>>
little<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> dick is bare.
<<case 1>>
tiny<<if canAchieveErection($activeSlave)>><<else>> flaccid<</if>> dick is bare.
<<default>>
hypertrophied cock hangs naked.
<</switch>>
<<else>>
$activeSlave.slaveName's <<if $activeSlave.balls > 0>>lonely balls are<<else>>featureless groin is<</if>> bare and vulnerable.
<</if>>
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "dickDescription">>
<<SlavePronouns $activeSlave>>
<<if $activeSlave.dick > 0>>
<<switch $activeSlave.dick>>
<<case 10>>
<<if $showDickCMs == 1>>
$possessiveCap awe-inspiring<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 60cm long,
<<else>>
$pronounCap has an awe-inspiring<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a true masterpiece of modern growth hormone treatment,
<<case 9>>
<<if $showDickCMs == 1>>
$possessiveCap monstrous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 50cm long,
<<else>>
$pronounCap has a monstrous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a work of modern pharmacological art,
<<case 8>>
<<if $showDickCMs == 1>>
$possessiveCap truly imposing<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 40cm long when as hard as it can get,
<<else>>
$pronounCap has a truly imposing<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> an obvious product of modern growth hormones,
<<case 7>>
<<if $showDickCMs == 1>>
$possessiveCap massive<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around 35cm long when as hard as it can get,
<<else>>
$pronounCap has a massive<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> larger than a dick can grow naturally,
<<case 6>>
<<if $showDickCMs == 1>>$possessiveCap enormous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 30cm long when<<else>>would be around 30cm long if it could become<</if>> erect<<else>>$pronounCap has an enormous<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, a rival to the world's largest natural dicks,
<<case 5>>
<<if $showDickCMs == 1>>$possessiveCap huge<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is more than 25cm long when<<else>>would be around 25cm long if it could become<</if>> erect<<else>>$pronounCap has a huge<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, large enough to be sexually inconvenient,
<<case 4>>
<<if $showDickCMs == 1>>$possessiveCap large<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 20cm long when<<else>>would be around 20cm long if it could become<</if>> erect<<else>>$pronounCap has a large<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, big enough to be a source of pride on a male,
<<case 3>>
<<if $showDickCMs == 1>>$possessiveCap average-sized<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 15cm long when<<else>>would be around 15cm long if it could become<</if>> erect<<else>>$pronounCap has an average-sized<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>,
<<case 2>>
<<if $showDickCMs == 1>>$possessiveCap small<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis <<if canAchieveErection($activeSlave)>>is around 10cm long when<<else>>would be around 10cm long if it could become<</if>> erect<<else>>$pronounCap has a small<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> penis<</if>>, little enough to be a source of embarrassment on a male,
<<case 1>>
<<if $showDickCMs == 1>>$possessiveCap<<if $seeCircumcision == 1>> <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>> micropenis <<if canAchieveErection($activeSlave)>>is less than 5cm long when<<else>>would be less than 5cm long if it could become<</if>> erect<<else>>$pronounCap has <<if $seeCircumcision == 1>><<if $activeSlave.foreskin > 0>>an uncut<<else>>a circumcised<</if>><<else>>a<</if>> micropenis<</if>>,
<<default>>
<<if $showDickCMs == 1>>
$possessiveCap mind-shattering<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis is around <<print (6*$activeSlave.dick)>>cm long,
<<else>>
$pronounCap has a mind-shattering<<if $seeCircumcision == 1>>, <<if $activeSlave.foreskin > 0>>uncut<<else>>circumcised<</if>><</if>>
penis,
<</if>> a true masterpiece of modern growth hormone treatment,
<</switch>>
<<if $activeSlave.scrotum == 0>>
<<if $activeSlave.vagina > -1>>
and is right above $possessive vagina.
<<else>>
and rests above nothing but smooth, sensitive skin until
<<switch $activeSlave.anus>>
<<case 0>>
the tiny crinkle of $possessive virgin asshole.
<<case 1>>
$possessive tight little rosebud.
<<case 2>>
the bottom of the vertical slit formed by $possessive rear pussy.
<<case 3>>
the bottom of the soft slit formed by $possessive lewd rear pussy.
<<default>>
the edge of $possessive open anal gape.
<</switch>>
<</if>>
<<else>>
<<switch $activeSlave.balls>>
<<case 10>>
and $pronoun has an inhuman pair of testicles<<if $showDickCMs == 1>>, nearly 20cm long<</if>>.
<<case 9>>
and $pronoun has a titanic pair of testicles<<if $showDickCMs == 1>>, about 16cm long<</if>>.
<<case 8>>
and $pronoun has a gigantic pair of testicles<<if $showDickCMs == 1>>, about 14cm long<</if>>.
<<case 7>>
and $pronoun has a monstrous pair of testicles<<if $showDickCMs == 1>>, about 12cm long<</if>>.
<<case 6>>
and $pronoun has an enormous pair of testicles<<if $showDickCMs == 1>>, about 10cm long<</if>>.
<<case 5>>
and $pronoun has a huge pair of testicles<<if $showDickCMs == 1>>, about 8cm long<</if>>.
<<case 4>>
and $pronoun has a big pair of testicles<<if $showDickCMs == 1>>, about 6cm long<</if>>.
<<case 3>>
and $pronoun has an average pair of testicles<<if $showDickCMs == 1>>, about 4cm long<</if>>.
<<case 2>>
and $pronoun has a small pair of testicles<<if $showDickCMs == 1>>, about 2cm long<</if>>.
<<case 1>>
and $possessive testicles are so small they have retreated up into $possessive abdomen.
<<case 0>>
<<if ($activeSlave.dick == 2)>>
and $pronoun lacks testicles.
<<elseif ($activeSlave.dick == 1)>>
and $pronoun lacks testicles: $possessive vestigial dick is functionally a large, soft clit.
<<else>>
but $pronoun lacks testicles.
<</if>>
<<default>>
and $pronoun has a hypertrophied, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<print ($activeSlave.balls*2)>>cm long<</if>>, a true masterpiece of modern growth hormone treatment.
<</switch>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.scrotum > 0>>
<<set $seed = $activeSlave.scrotum - $activeSlave.balls>>
<<if $activeSlave.balls > 6>>
<<if $seed < -1>>
$possessiveCap poor scrotum is so overfilled, every little vein is visible. $pronounCap must be in agony.
<<elseif $seed == -1>>
They're held against $possessive base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
$possessiveCap comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $possessive legs<<else>>from $possessive limbless torso<</if>>.
<<else>>
Their weight has stretched $possessive scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>halfway to $possessive knees<<else>>some distance from $possessive limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 3>>
<<if $seed < -1>>
They're too big for $possessive tiny scrotum, which is stretched tight over each ball.
<<elseif $seed == -1>>
They're held against $possessive base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
$possessiveCap soft scrotum allows them to rest comfortably <<if $activeSlave.amp != 1>>between $possessive legs<<else>>beneath $possessive limbless torso<</if>>.
<<else>>
$pronounCap has a loose, dangling scrotum that allows them to swing <<if $activeSlave.amp != 1>>between $possessive legs<<else>>from $possessive limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 1>>
<<if $seed == -1>>
They're held tightly by a very minimal scrotum that turns them into a soft little bump at $possessive base.
<<elseif $seed == 0>>
$possessiveCap comfortable little scrotum allows them to rest softly at $possessive base.
<<else>>
They're almost lost in $possessive big soft scrotum, wrinkled for lack of anything to fill it properly.
<</if>>
<<else>>
<<if $seed == 0>>
$pronounCap has a soft little trace of scrotum at $possessive base.
<<else>>
They've left $possessive scrotum soft and empty.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.mpreg == 1 && canAchieveErection($activeSlave) && $activeSlave.belly >= 10000 && $activeSlave.prostate > 0>>
$possessiveCap huge pregnancy puts pressure on $possessive prostate at all times, leaving $object fully erect and trailing cum.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyStimulatorsSetting > 1) && canAchieveErection($activeSlave)>>
<<if ($activeSlave.dick > 8)>>
$pronounCap's soft despite the drugs ejaculated by the dildo up $possessive asshole, since $possessive cock is too huge to ever become hard. The soft monstrosity simply exists to gush cum into a catchbasin.
<<elseif ($activeSlave.dick > 6)>>
$pronounCap's only half hard despite the drugs ejaculated by the dildo up $possessive asshole, and $pronoun must feel very faint, since even that requires much of $possessive blood volume.
<<else>>
The drugs ejaculated by the dildo up $possessive asshole keep $possessive almost permanently hard, only letting $possessive go soft right after ejaculation.
<</if>>
As you watch, the machine detects that $possessive balls are ready for emptying. It reams $possessive ass until semen whitens the transparent tubing coming off the head of the receptacle covering $possessive dick.
<<elseif ($activeSlave.dickAccessory == "chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
<<dickAccessoryDescription>>
<<elseif ($activeSlave.dick > 8)>>
$pronounCap's too huge for $possessive cardiovascular system to create even the beginnings of an erection. $possessiveCap cock is a soft, sensitive monolith<<if ($activeSlave.dick*6) > $activeSlave.height>> bigger than $possessive body<<elseif ($activeSlave.dick*6) > ($activeSlave.height/2)>> the size of one of $possessive legs<<else>> the size of one of $possessive arms<</if>>,
<<if $activeSlave.amp == 1 && (($activeSlave.dick*6) > $activeSlave.height)>>
or would be if $pronoun had any of those.
<<else>>
hanging with its head <<if ($activeSlave.dick > 9)>>below<<else>>between<</if>> $possessive knees.
<</if>>
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($saleDescription == 1 && $gingering == "vasodilator")>>
$pronounCap's painfully erect.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.balls == 0)>>
Since $pronoun has been gelded, $possessive cock is soft.
<<if ($activeSlave.energy > 95)>>
$pronounCap's such a nympho that despite this, $possessive limp member is tipped by a drop of precum.
<</if>>
<<elseif ($activeSlave.dick > 1) && ($activeSlave.hormoneBalance >= 100)>>
Since $possessive body is flooded with female hormones, $possessive cock is soft.
<<if ($activeSlave.devotion > 75)>>
Despite this, $pronoun's so devoted to you that being near you has $possessive horny. $possessiveCap limp member is tipped by a drop of precum.
<<elseif ($activeSlave.drugs == "testicle enhancement") || ($activeSlave.drugs == "hyper testicle enhancement")>>
Unfortunately for the poor slave, $pronoun's also on drugs that cause overproduction of cum. Since $possessive soft dick makes it difficult for $object to ejaculate properly, $pronoun's almost frantic with discomfort, and $possessive dickhead is dribbling excessive precum.
<</if>>
<<set $seed = 0>>
<<elseif ($activeSlave.dick > 6)>>
$possessiveCap cock is flirting with the limit of what the human cardiovascular system can bring erect: the best $pronoun can manage is a half-hardness that's too soft to meaningfully fuck anything. If $pronoun could somehow get fully erect, there are few holes $pronoun could safely penetrate, anyway.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.dick > 1)>>
<<if ($activeSlave.aphrodisiacs > 0) || $activeSlave.inflationType == "aphrodisiac">>
The aphrodisiacs have $possessive <<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation >= 2)>>painfully <</if>>hard<<if !canAchieveErection($activeSlave)>>, despite $possessive usual inability to achieve erection<</if>>.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $pronoun's almost constantly hard.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about submission.
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about pain.
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
<<if canGetPregnant($activeSlave)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about sporting a huge pregnant belly.
<<else>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about getting someone pregnant.
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how hard $pronoun is<<if $activeSlave.prostate > 1>> and the constant flow of precum leaking from the tip of $possessive dick<<elseif $activeSlave.prostate > 0>> and the little bead of precum forming at the tip of $possessive dick<</if>>, $pronoun's probably fantasizing about boobs.
<<elseif ($activeSlave.devotion > 50)>>
As a devoted sex slave, $pronoun has no trouble keeping herself hard for $possessive <<WrittenMaster $activeSlave>>.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.devotion > 20)>>
As an obedient sex slave, $pronoun does $possessive best to keep <<print $possessive>>self hard for $possessive <<WrittenMaster $activeSlave>>.
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<elseif ($activeSlave.dick > 1)>>
Judging by the softness of $possessive dick, $pronoun doesn't find $possessive situation arousing.
<</if>>
<</if>>
<<if $activeSlave.balls > 0 && $activeSlave.vasectomy == 1>>
$pronounCap shoots blanks thanks to $possessive vasectomy.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.dick >= 15>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap penis so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely move $possessive penis, and usually walks carrying $possessive it in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to move $possessive penis, and tries to rest it on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous penis doesn't weigh $object down as much.
<</if>>
<<else>>
$possessiveCap penis is nearly the same size as $possessive torso, making $object about half cock.
<</if>>
<<if $activeSlave.dick >= 20>>
<<if $dickAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a cock
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.dick >= 30>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap penis so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely to move $possessive penis, and usually walks carrying it in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to move $possessive penis, and tries to rest it on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous penis doesn't weigh $object down as much.
<</if>>
<<else>>
$possessiveCap penis is nearly the same size as $possessive torso, making $object about half cock.
<</if>>
<<if $activeSlave.dick >= 30>>
<<if $dickAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a cock
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.dick >= 30>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic dick are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap penis so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely to move $possessive penis, and usually walks carrying it in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to move $possessive penis, and tries to rest it on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous penis doesn't weigh $object down as much.
<</if>>
<<else>>
$possessiveCap penis is nearly the same size as $possessive torso, making $object about half cock.
<</if>>
<<if $activeSlave.dick >= 30>>
<<if $dickAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with a cock
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with dicks
<</if>>
bigger than they are.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.balls >= 50>>
$possessiveCap testicles are so big and sensitive that $pronoun can barely move without stopping to let shivers run down $possessive body. It takes a great deal of control to not release their contents in huge spurts in every direction.
<<elseif $activeSlave.balls >= 37>>
$possessiveCap perpetual stream of semen-laced precum leaves a mess on the floor wherever $pronoun goes<<if canAchieveErection($activeSlave)>>, along with her shaft and legs whenever $pronoun is erect<</if>>.
<<elseif $activeSlave.balls >= 25>>
Parts of the constant dribble coming out of the tip of $possessive dick are now white, a testament to just how much cum $possessive massive balls produce and how desperate they are for release.
<<elseif $activeSlave.balls >= 10>>
$pronounCap produces so much cum that $possessive dick uncontrollably dribbles precum wherever $pronoun goes, leaving a trail of drops behind $object.
<</if>>
<<if $activeSlave.prostate > 2>>
$possessiveCap ejaculate has a distinct clearness to it from the sheer amount of prostate fluid produced by $possessive overstimulated prostate.
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.balls >= 25>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$possessiveCap testicles each dwarf $object, making $object almost entirely testicle.
<<else>>
$possessiveCap testicles each dwarf $possessive torso, making $object almost entirely testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.balls >= 50>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$possessiveCap testicles are each nearly the same size as $object, making $object about mostly testicle.
<<else>>
$possessiveCap testicles are each nearly the same size as $possessive torso, making $object about mostly testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.balls > 70>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
Together, $possessive testicles are nearly the same size as $object, making $object about half testicle.
<<else>>
Together, $possessive testicles are nearly the same size as $possessive torso, making $object about half testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.foreskin > 0)>>
<<if ($activeSlave.foreskin - $activeSlave.dick < -1)>>
$possessiveCap cockhead is much too large for $possessive foreskin, probably as a result of recent penis growth it hasn't had time to stretch to accommodate yet.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
The bit of erect dickhead visible at the tip of the uncomfortably stretched skin is an angry color from being squeezed so hard.
<<elseif canAchieveErection($activeSlave)>>
$pronounCap isn't erect right now, but getting a hardon will probably be very uncomfortable for $object.
<<else>>
Fortunately for $object, $pronoun can't get hard, making this merely uncomfortable for $object.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick < 0)>>
$possessiveCap foreskin is stretched by $possessive dickhead, probably as a result of recent penis growth it hasn't had time to get used to yet.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$possessiveCap erection has stretched the skin there taut.
<<elseif canAchieveErection($activeSlave)>>
$pronounCap isn't erect right now, but getting a hardon will probably be a bit uncomfortable for $object.
<<else>>
Fortunately for $object, $pronoun can't get hard, making this state merely odd-looking.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick > 0)>>
$possessiveCap foreskin seems too large for $possessive dick, probably as a result of recent penis shrinkage.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$possessiveCap erection cannot fully retract it, though it's loose enough that this doesn't look uncomfortable.
<<elseif canAchieveErection($activeSlave)>>
$pronounCap isn't erect right now, making the tip of $possessive dick look shriveled.
<<else>>
$pronounCap can't get hard, making the tip of $possessive dick look shriveled.
<</if>>
<<elseif ($activeSlave.foreskin - $activeSlave.dick > 1)>>
$possessiveCap foreskin is far too large for $possessive dick, probably as a result of recent penis shrinkage.
<<if canAchieveErection($activeSlave) && (($activeSlave.devotion > 20) || ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac"))>>
$possessiveCap erection cannot retract it at all, though it's loose enough that this doesn't look uncomfortable. Orgasming, though, will likely produce a dribbling mess.
<<elseif canAchieveErection($activeSlave)>>
$pronounCap isn't erect right now, so the excess skin droops lamely off $possessive cockhead.
<<else>>
$pronounCap can't get hard, so the excess skin droops lamely off $possessive cockhead.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick < 3)>>
<<if ($activeSlave.balls > 5)>>
$possessiveCap cock is small enough that it does not hang past the bottom of $possessive gigantic ballsack when soft.
<</if>>
<<elseif ($activeSlave.dick < 2)>>
<<if ($activeSlave.balls > 4)>>
$possessiveCap cock is so small that it does not hang past the bottom of $possessive huge ballsack when soft.
<</if>>
<<elseif ($activeSlave.dick < 1)>>
<<if ($activeSlave.balls > 3)>>
$possessiveCap cock is so small that it barely protrudes from $possessive ample ballsack.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.vagina == -1>> /* NULL */
<<if $activeSlave.scrotum == 0>>
$pronounCap has <<if $seeDicks > 0>>no penis and <</if>>no vagina, nothing but a tiny hole in the smooth $activeSlave.skin skin <<if $activeSlave.amp != 1>>between $possessive legs<<else>>at the base of $possessive hips<</if>>.
<<else>>
$pronounCap has no penis and no vagina, just a tiny hole above
<<switch $activeSlave.balls>>
<<case 6>>
a gigantic, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about 10cm long<</if>>.
<<case 5>>
a huge pair of testicles<<if $showDickCMs == 1>>, about 8cm long<</if>>.
<<case 4>>
a big pair of testicles<<if $showDickCMs == 1>>, about 6cm long<</if>>.
<<case 3>>
an average pair of testicles<<if $showDickCMs == 1>>, about 4cm long<</if>>.
<<case 2>>
a small pair of testicles<<if $showDickCMs == 1>>, about 2cm long<</if>>.
<<case 1>>
a soft little trace of scrotum, since $possessive testicles are so small they have retreated up into $possessive abdomen.
<<case 0>>
smooth $activeSlave.skin.
<<default>>
a hypertrophied, clearly unnatural pair of testicles<<if $showDickCMs == 1>>, about <<print ($activeSlave.balls*2)>>cm long<</if>>, a true masterpiece of modern growth hormone treatment.
<</switch>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.balls > 0>>
<<if $activeSlave.scrotum > 0>>
<<set $seed = $activeSlave.scrotum - $activeSlave.balls>>
<<if $activeSlave.balls > 5>>
<<if $seed < -1>>
$possessiveCap poor scrotum is so overfilled, every little vein is visible. $pronounCap must be in agony.
<<elseif $seed == -1>>
They're held against $possessive base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
$possessiveCap comfortable scrotum allows them to hang massively <<if $activeSlave.amp != 1>>between $possessive legs<<else>>from $possessive limbless torso<</if>>.
<<else>>
Their weight has stretched $possessive scrotum downward, so that they dangle <<if $activeSlave.amp != 1>>halfway to $possessive knees<<else>>some distance from $possessive limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 3>>
<<if $seed < -1>>
They're too big for $possessive tiny scrotum, which is stretched tight over each ball.
<<elseif $seed == -1>>
They're held against $possessive base by a tight scrotum that permits them little movement.
<<elseif $seed == 0>>
$possessiveCap soft scrotum allows them to rest comfortably <<if $activeSlave.amp != 1>>between $possessive legs<<else>>beneath $possessive limbless torso<</if>>.
<<else>>
$pronounCap has a loose, dangling scrotum that allows them to swing <<if $activeSlave.amp != 1>>between $possessive legs<<else>>from $possessive limbless torso<</if>>.
<</if>>
<<elseif $activeSlave.balls > 1>>
<<if $seed == -1>>
They're held tightly by a very minimal scrotum that turns them into a soft little bump.
<<elseif $seed == 0>>
$possessiveCap comfortable little scrotum allows them to rest softly.
<<else>>
They're almost lost in $possessive big soft scrotum, wrinkled for lack of anything to fill it properly.
<</if>>
<<else>>
<<if $seed == 0>>
$pronounCap has a soft little trace of scrotum.
<<else>>
They've left $possessive scrotum soft and empty.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.physicalAge <= 3>>
<<if $activeSlave.balls >= 25>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$possessiveCap testicles each dwarf $object, making $object almost entirely testicle.
<<else>>
$possessiveCap testicles each dwarf $possessive torso, making $object almost entirely testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
<<if $activeSlave.balls >= 50>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
$possessiveCap testicles are each nearly the same size as $object, making $object about mostly testicle.
<<else>>
$possessiveCap testicles are each nearly the same size as $possessive torso, making $object about mostly testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge > 12>>
<<if $activeSlave.balls > 70>>
<<if $activeSlave.fuckdoll > 0>>
The difficulties of having a gigantic pair of testicles are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<<else>>
<<if canWalk($activeSlave)>>
$possessiveCap balls are so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support them.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks carrying $possessive testicles in any way $pronoun can.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tries to rest $possessive huge balls on the ground whenever $pronoun can.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and prefers to remain seated so $possessive enormous balls don't weigh $object down as much.
<</if>>
<<elseif $activeSlave.balls >= 100>>
Together, $possessive testicles are nearly the same size as $object, making $object about half testicle.
<<else>>
Together, $possessive testicles are nearly the same size as $possessive torso, making $object about half testicle.
<</if>>
<<if $activeSlave.balls > 90>>
<<if $ballsAccessibility == 1>>
Fortunately for $object, the penthouse is adapted for daily life with balls
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with testicles
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.prostate > 2)>>
The area above $possessive crotch has a slight swell to it from $possessive prostate implant. A constant dribble of precum drips from the tip of $possessive cock; $possessive artificially hyperactive prostate keeps $object that way.
<<elseif ($activeSlave.prostate > 1)>>
$possessiveCap's got a string of precum dangling from the hole; $possessive artificially hyperactive prostate keeps $object that way.
<</if>>
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
The aphrodisiacs have $possessive so horny that there's a <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little precum beading at<</if>> the hole.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $pronoun's almost always got a <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole.
<<elseif $activeSlave.fetishKnown == 0>>
<<elseif $activeSlave.fetishStrength <= 60>>
<<elseif ($activeSlave.fetish == "buttslut")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about being buttfucked.
<<elseif ($activeSlave.fetish == "cumslut")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about being facefucked.
<<elseif ($activeSlave.fetish == "humiliation")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about being humiliated.
<<elseif ($activeSlave.fetish == "submissive")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about submission.
<<elseif ($activeSlave.fetish == "dom")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about dominating someone.
<<elseif ($activeSlave.fetish == "masochist")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about pain.
<<elseif ($activeSlave.fetish == "sadist")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about hurting someone.
<<elseif ($activeSlave.fetish == "pregnancy")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about getting someone pregnant.
<<elseif ($activeSlave.fetish == "boobs")>>
Judging by the <<if $activeSlave.prostate > 1>>constant flow of precum leaking from<<else>>little bead of precum forming at<</if>> the hole, $pronoun's probably fantasizing about boobs.
<</if>>
<<if $activeSlave.prostate > 2>>
This hole is normally almost invisible, making it absolutely shocking when $pronoun orgasms and shoots a massive cumshot out of it.
<<elseif $activeSlave.balls != 0>>
This hole is normally almost invisible, making it quite surprising when $pronoun orgasms and shoots cum out of it.
<<elseif $activeSlave.prostate != 0>>
This hole is normally almost invisible, though it does leak some watery ejaculate when $pronoun orgasms.
<</if>>
<<if $activeSlave.balls >= 50>>
$possessiveCap testicles are so big and sensitive that $pronoun can barely move without stopping to let shivers run down $possessive body. It takes a great deal of control to not release their contents in huge spurts down her balls.
<<elseif $activeSlave.balls >= 37>>
$possessiveCap perpetual stream of semen-laced precum running down $possessive balls leaves a mess on the floor wherever $pronoun goes.
<<elseif $activeSlave.balls >= 25>>
Parts of the constant dribble coming out of the hole are now white, a testament to just how much cum $possessive massive balls produce and how desperate they are for release.
<<elseif $activeSlave.balls >= 10>>
$pronounCap produces so much cum that $possessive dick uncontrollably dribbles precum wherever $pronoun goes, leaving a trail of drops behind $object.
<</if>>
<<if $activeSlave.prostate > 2>>
$possessiveCap ejaculate has a distinct clearness to it from the sheer amount of prostate fluid produced by $possessive overstimulated prostate.
<</if>>
<</if>>
<</if>> /* CLOSES DETAILED DICK DESCRIPTION */
<<if $activeSlave.prostate == 0>>
<<if ($activeSlave.dick > 0) || ($activeSlave.balls > 0)>>
<<if ($activeSlave.genes == "XY")>>
Though it's not externally apparent, $possessive prostate has been removed,
<<else>>
$pronounCap is lacking a prostate,
<</if>>
giving $possessive ejaculations less body<<if $activeSlave.anus != 0>> and reducing the stimulation $pronoun feels during anal sex<</if>>.
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<dickTatDescription>>
<<dickPiercingDescription>>
<</if>>
<</if>>
<</widget>>
<<widget "vaginaDescription">>
<<SlavePronouns $activeSlave>>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
$possessiveCap
<<if $activeSlave.genes == "XX">>
beautifully natural
<<else>>
artificial
<</if>>
vagina is located beneath the base of $possessive penis,
<<if $activeSlave.fuckdoll > 0>>
just after the suit's material stops to bare her front hole.
<<elseif ($activeSlave.scrotum > 3) && ($activeSlave.balls <= $activeSlave.scrotum)>>
though it is almost completely hidden by $possessive hanging ballsack.
<<elseif ($activeSlave.scrotum > 1) && ($activeSlave.balls > 0)>>
its upper part concealed by $possessive balls.
<<elseif canAchieveErection($activeSlave)>>
and merges seamlessly into $possessive shaft.
<<else>>
<<if ($activeSlave.dick > 3)>>
though it is almost completely hidden by $possessive soft cockmeat.
<<else>>
which acts as a soft little dickclit for it.
<</if>>
<</if>>
<<if $activeSlave.clit == 0>>
The base of $possessive cock is located where the clitoris would be on a normal woman.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if $activeSlave.vagina == 0>>
$pronounCap is a @@.lime;virgin.@@ $possessiveCap pussy is fresh,
<<elseif $activeSlave.vagina == 1>>
$possessiveCap pussy is tight and appealing,
<<elseif $activeSlave.vagina == 2>>
$possessiveCap pussy is reasonably tight,
<<elseif $activeSlave.vagina == 3>>
$possessiveCap pussy is loose,
<<elseif $activeSlave.vagina == 10>>
$possessiveCap pussy is completely ruined from hundreds of births. One could fit their arm into it with minimal effort and $pronoun can barely get off from vaginal sex now. $possessiveCap pussy is abyssal,
<<elseif $activeSlave.vagina > 3>>
$possessiveCap pussy is utterly cavernous,
<</if>>
<<if $activeSlave.labia == 0>>
with minimal
<<elseif $activeSlave.labia == 1>>
with big puffy
<<elseif $activeSlave.labia == 2>>
with huge
<<else>>
with huge dangling
<</if>>
<<if ($seeRace == 1)>>
<<if $activeSlave.race == "white">>
pink pussylips.
<<elseif $activeSlave.race == "asian">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "middle eastern">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "latina">>
dark $activeSlave.race pussylips.
<<elseif $activeSlave.race == "black">>
dark $activeSlave.race pussylips.
<<else>>
$activeSlave.skin pussylips.
<</if>>
<<else>>
$activeSlave.skin pussylips.
<</if>>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.vaginaLube == 0)>>
<<if ($activeSlave.vagina > 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
$pronounCap produces very little natural wetness, so $pronoun is <<if $activeSlave.fuckdoll == 0>>required to keep <<print $object>>self<<else>>is kept<</if>> artificially lubricated for anyone who wishes to use $possessive cunt.
<<else>>
$pronounCap produces very little natural wetness.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
In stark contrast, however, $pronoun's been given a functional prostate gland. It's attached to $possessive urethra, of course, so despite $possessive dryness, $pronoun squirts <<if $activeSlave.balls > 0>>semen<<else>>fluid<</if>> when $pronoun orgasms.
<<if $activeSlave.prostate > 2>>
With the implant imbedded in it, that squirt is more like a blast; $pronoun will soak <<print $object>>self and anyone near $object.
<</if>>
<</if>>
<</if>>
<<elseif ($activeSlave.vaginaLube < 2)>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyPregSetting > 1)>>
The dildo's ejaculate includes a drug that causes copious, constant vaginal lubrication, allowing it to fuck $possessive despite its giant size. The excess female fluid drips off $possessive and into a catchbasin.
<<elseif ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
The aphrodisiacs have them <<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation >= 2)>>sopping <</if>>wet.
<<elseif ($activeSlave.energy > 95)>>
As a nympho, $pronoun's almost constantly wet.
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Judging by how wet $pronoun is, $pronoun's probably fantasizing about
<<switch $activeSlave.fetish>>
<<case "buttslut">>
being buttfucked.
<<case "cumslut">>
being facefucked.
<<case "humiliation">>
being humiliated.
<<case "submissive">>
submission.
<<case "dom">>
dominating someone.
<<case "sadist">>
hurting someone.
<<case "masochist">>
pain.
<<case "pregnancy">>
getting pregnant.
<<case "boobs">>
boobs.
<<default>>
getting fucked.
<</switch>>
<<elseif ($activeSlave.devotion > 50)>>
As a devoted sex slave, $pronoun has no trouble keeping herself wet for $possessive <<WrittenMaster $activeSlave>>.
<<elseif ($activeSlave.devotion > 20)>>
As an obedient sex slave, $pronoun does $possessive best to keep herself wet for $possessive <<WrittenMaster $activeSlave>>.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
Bizarrely, $pronoun's been given a functional prostate gland. It's attached to $possessive urethra, of course, <<if $activeSlave.balls > 0>>which in combination with $possessive testicles make $possessive squirt copious amounts of fluids and semen with each orgasm<<else>>so $pronoun squirts copiously when $pronoun orgasms<</if>>.
<<if $activeSlave.prostate > 2>>
With the implant imbedded in it; that gush is more like a flood. Changes of clothes are a must with $object, as $pronoun can and will soak both you, <<print $object>>self and what $pronoun is getting fucked over.
<</if>>
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyPregSetting > 1)>>
The dildo's ejaculate includes a drug that encourages vaginal lubrication, which is having a drastic effect on $possessive, since $pronoun's already very gifted in that regard. The dildo makes a wet noise every time it thrusts into $possessive, and femcum streams into a catchbasin beneath $object. The smell of pussy is overwhelming.
<<elseif ($activeSlave.aphrodisiacs > 0) || ($saleDescription == 1 && $gingering == "vasodilator") || ($activeSlave.inflationType == "aphrodisiac")>>
The combination of the aphrodisiacs and $possessive natural tendency to produce a lot of female lubricant is having a drastic effect. $possessiveCap cunt is absolutely beribboned with femcum, and $pronoun smells strongly of wet, clean pussy.
<<elseif ($activeSlave.energy > 95)>>
$pronounCap has a naturally wet cunt, and in combination with $possessive nymphomania, it's soaking. $pronounCap smells of good clean female arousal.
<<elseif ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
$possessiveCap naturally wet cunt is almost dripping female lubricant, and $pronoun smells of good clean female arousal. $pronounCap's probably fantasizing about
<<switch $activeSlave.fetish>>
<<case "buttslut">>
being buttfucked.
<<case "cumslut">>
being facefucked.
<<case "humiliation">>
being humiliated.
<<case "submissive">>
submission.
<<case "dom">>
dominating someone.
<<case "sadist">>
hurting someone.
<<case "masochist">>
pain.
<<case "pregnancy">>
<<if $activeSlave.pregKnown == 1>>
growing rounder.
<<else>>
getting pregnant.
<</if>>
<<case "boobs">>
boobs.
<<default>>
getting fucked.
<</switch>>
<<elseif ($activeSlave.devotion > 50)>>
$possessiveCap cunt is almost always soaking wet, but being near you has $possessive almost dripping.
<<elseif ($activeSlave.devotion > 20)>>
$possessiveCap cunt is almost always soaking wet, and being near you isn't affecting that.
<<else>>
$possessiveCap cunt is almost always soaking wet, regardless of $possessive feelings.
<</if>>
<<if $activeSlave.prostate != 0>>
<<if $activeSlave.dick == 0>>
Bizarrely, $pronoun's been given a functional prostate gland. It's attached to $possessive urethra, of course, <<if $activeSlave.balls > 0>>which in combination with $possessive testicles make $possessive squirt unreasonable volume of fluids and semen with each orgasm<<else>>meaning that when $pronoun orgasms, $pronoun squirts an unreasonable volume of fluid<</if>>.
<<if $activeSlave.prostate > 2>>
With the implant imbedded in it; that gush is insane. Everything around $object is at risk of being splashed. Changes of clothes are a must with $object, as are supplies to mop up afterwards.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<vaginalAccessoryDescription>>
<</if>>
<<if $activeSlave.dick == 0 && $activeSlave.balls == 0 && $activeSlave.vagina < 0 && $arcologies[0].FSRestart > 60>>
Society looks fondly on $possessive complete inability to reproduce.
<</if>>
<<if ($activeSlave.physicalAge < 11)>>
$pronounCap is too young to have pubic hair.
<<elseif ($activeSlave.pubicHStyle == "hairless")>>
$pronounCap's naturally smooth and hairless.
<<elseif ($activeSlave.pubicHStyle == "bald")>>
$pronounCap is no longer able to grow pubic hair leaving $object hairless and smooth.
<<elseif ($activeSlave.pubicHStyle == "waxed")>>
<<if $activeSlave.fuckdoll > 0>>
$possessiveCap pubic hair has been removed to prevent chafing.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$possessiveCap pubic hair has been removed to prevent chafing.
<<else>>
$pronounCap's waxed and smooth.
<</if>>
<<elseif ($activeSlave.physicalAge < 12)>>
$pronounCap has a few wisps of pubic hair.
<<elseif ($activeSlave.physicalAge < 13)>>
Because of $possessive young age $pronoun has barely any pubic hair.
<<elseif ($activeSlave.pubicHStyle == "in a strip")>>
$possessiveCap $activeSlave.pubicHColor pubic hair is waxed into a narrow strip above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "neat")>>
$possessiveCap $activeSlave.pubicHColor pubic hair is waxed into a neat patch above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "bushy in the front and neat in the rear")>>
$possessiveCap $activeSlave.pubicHColor pubic hair forms a natural bush above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "bushy")>>
$possessiveCap $activeSlave.pubicHColor pubic hair forms a natural bush above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>>.
<<elseif ($activeSlave.pubicHStyle == "very bushy")>>
$possessiveCap $activeSlave.pubicHColor pubic hair forms a dense bush above $possessive <<if $activeSlave.dick > 0>>cock<<elseif $activeSlave.vagina == -1>>smoothness<<else>>pussy<</if>> that trails up to her navel.
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $showBodyMods == 1>>
<<if ($activeSlave.brand != 0)>>
<<if ($activeSlave.brandLocation == "pubic mound")>>
<<brandDescription>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.dick == 0)>>
<<if ($activeSlave.clit > 0)>>
<<if ($activeSlave.foreskin == 0)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
$possessiveCap lack of hood makes it even more prominent.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
Lack of hood combined with its size means $pronoun can't wear any clothes without being constantly stimulated.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
<</if>>
<<elseif ($activeSlave.foreskin == 1)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
$possessiveCap clitoral hood is stretched thin trying to cover it.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
$possessiveCap small hood is no longer able to cover it completely and large part of $possessive clitoris is always exposed.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<</if>>
<<elseif ($activeSlave.foreskin == 2)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
It is completely covered by its hood.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
Its hood is stretched thin trying to cover it.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
It's large enough that the hood can cover only half of it.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<</if>>
<<elseif ($activeSlave.foreskin == 3)>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
The hood covering it is quite large making stimulation difficult.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
$possessiveCap large hood completely covers it.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
$possessiveCap large hood covers all but the tip of $possessive clit even when aroused.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
Even $possessive large hood can't cover it, leaving over half of the clit exposed.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect since lack of erectile tissues means it can never become fully erect.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
$possessiveCap hood can no longer contain it and has slid back causing $possessive clitoris to be always exposed.
<</if>>
<<else>>
<<if ($activeSlave.clit == 1)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is quite large and visibly hard.
<<else>>
$possessiveCap clit is quite large.
<</if>>
$possessiveCap large thick hood covering it makes any stimulation difficult.
<<elseif ($activeSlave.clit == 2)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is huge and visibly erect.
<<else>>
$possessiveCap clit is huge.
<</if>>
$possessiveCap large thick hood covering it makes any stimulation difficult.
<<elseif ($activeSlave.clit == 3)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is enormous, and since it's erect with arousal, it juts out proudly.
<<else>>
$possessiveCap clit is enormous, almost a pseudophallus.
<</if>>
Matching its size is the thick hood covering it.
<<elseif ($activeSlave.clit == 4)>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit has reached the size of an average penis, it stands at attention but due to lack of erectile tissues it can't reach the same hardness a penis would.
<<else>>
$possessiveCap clit has reached the size of an average penis.
<</if>>
$possessiveCap large hood covering over half of it adds to its penis-like appearance.
<<else>>
<<if ($activeSlave.devotion > 50)>>
$possessiveCap clit is massive, having reached the size of a large penis. It is semi-erect, since lack of erectile tissues means it can never reach full erection.
<<else>>
$possessiveCap clit is massive, having reached the size of a large penis.
<</if>>
Not even its large hood can contain it, leaving over half of it exposed.
<</if>>
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<vaginaPiercingDescription>>
<<clitPiercingDescription>>
<<if $activeSlave.fuckdoll == 0>>
<<vaginaTatDescription>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.releaseRules == "permissive") || $activeSlave.releaseRules == "masturbation">>
<<if ($activeSlave.aphrodisiacs > 0) || ($activeSlave.inflationType == "aphrodisiac")>>
<<if ($activeSlave.aphrodisiacs > 1) || ($activeSlave.inflationType == "aphrodisiac" && $activeSlave.inflation > 1)>>
<<if ($activeSlave.dick != 0) && ($activeSlave.hormoneBalance >= 100) && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the hormones that keep $object flaccid have $object in a state of extreme sexual frustration; $pronoun's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously humping $possessive ass against whatever's next to $object for anal stimulation and<</if>>humping $possessive dick against whatever $pronoun can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0) && ($activeSlave.amp == 1)>>
The extreme dose of aphrodisiacs combined with the lack of balls that keeps $object flaccid have $object in a state of extreme sexual frustration; $pronoun's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously humping $possessive ass against whatever's next to $object for anal stimulation and <</if>>humping $possessive limp dick against whatever $pronoun can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.hormoneBalance >= 100)>>
The extreme dose of aphrodisiacs combined with the hormones that keep $object flaccid have $object in a state of extreme sexual frustration; $pronoun's rubbing $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $possessive ass against whatever's next to $object for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0)>>
The extreme dose of aphrodisiacs combined with the lack of balls that keeps $object flaccid have $object in a state of extreme sexual frustration; $pronoun's rubbing $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $possessive ass against whatever's next to $object for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && !canAchieveErection($activeSlave)>>
The extreme dose of aphrodisiacs combined with $possessive inability to become erect have $object in a state of extreme sexual frustration; $pronoun's rubbing $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously humping $possessive ass against whatever's next to $object for anal stimulation<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0)>>
The extreme dose of aphrodisiacs has $possessive cock painfully erect and precum drips from its head.
<</if>>
<<else>>
<<if ($activeSlave.dick != 0) && ($activeSlave.hormoneBalance >= 100) && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the hormones that keep $object flaccid have $object sexually frustrated; $pronoun's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously rubbing $possessive ass against whatever's next to $object, and <</if>>humping $possessive dick against whatever $pronoun can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0) && ($activeSlave.amp == 1)>>
The aphrodisiacs combined with the lack of balls that keeps $object flaccid have $object sexually frustrated; $pronoun's <<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>>unconsciously rubbing $possessive ass against whatever's next to $object, and <</if>>humping $possessive dick against whatever $pronoun can manage to mount without limbs.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.hormoneBalance >= 100)>>
The aphrodisiacs combined with the hormones that keep $object flaccid have $object sexually frustrated; $pronoun's touching $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously rubbing $possessive ass against whatever's next to $object<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<<elseif ($activeSlave.dick != 0) && ($activeSlave.balls == 0)>>
The aphrodisiacs combined with the lack of balls that keeps $object flaccid have $object sexually frustrated; $pronoun's touching $possessive limp dick distractedly<<if (($activeSlave.fetish == "buttslut") || (($activeSlave.sexualFlaw != "hates anal") && ($activeSlave.analCount > 9)))>> and unconsciously rubbing $possessive ass against whatever's next to $object<</if>>.<<if $activeSlave.inflationType == "aphrodisiac">> $possessiveCap efforts force $possessive distended middle to jiggle around, stirring up the aphrodisiacs contained in $possessive gut and strengthening their effects even more.<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.vagina > 0>>
$possessiveCap front hole
<<if $activeSlave.fuckdoll <= 45>>
is mostly useful when it's restrained for rape.
<<else>>
will massage <<if $PC.dick == 1>>cocks<<else>>anything<</if>> placed inside it on command.
<<if $activeSlave.fuckdoll <= 85>>
$pronounCap is even capable of riding <<if $PC.dick == 1>>dick<<else>>a strap-on<</if>>.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.vagina == -1>>
<<if $seeDicks >= 100>><<elseif $activeSlave.anus == 0>><<else>>Since $pronoun lacks a vagina, $pronoun takes it up <<if $seeRace == 1>>$possessive $activeSlave.race<<else>>the<</if>> ass instead.<</if>>
<<elseif $activeSlave.vaginalSkill >= 100>>$pronounCap is a @@.aquamarine;vanilla sex master@@.
<<elseif $activeSlave.vaginalSkill > 60>>$pronounCap is a @@.aquamarine;vanilla sex expert@@.
<<elseif $activeSlave.vaginalSkill > 30>>$pronounCap is @@.aquamarine;skilled at vanilla sex@@.
<<elseif $activeSlave.vaginalSkill > 10>>$pronounCap has @@.aquamarine;basic knowledge about vanilla sex@@.
<<else>>$pronounCap is unskilled at vaginal sex.
<</if>>
<</if>>
<</widget>>
<<widget "eyeDescription">>
<<if $activeSlave.eyes == -2>>
<<if $activeSlave.eyeColor != "empty">>
Her eyes are dull and unfocused,
<<else>>
Her gaze is empty,
<</if>>
<<if ($activeSlave.intelligence >= 3)>>
but her facial expressions reveal she is incisive, quick, cunning;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is so @@.deepskyblue;brilliant@@ that her lack of education is unimportant.
<<else>>
she is both @@.deepskyblue;brilliant@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her face is alive with intelligence; she is so @@.deepskyblue;highly intelligent@@ that her lack of education is unimportant.
<<else>>
but her face is alive with intelligence; she is both @@.deepskyblue;highly intelligent@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her facial expressions reveal her cleverness; she is of @@.deepskyblue;above average intelligence@@ despite being undereducated.
<<else>>
but her facial expressions reveal her cleverness; she is of @@.deepskyblue;above average intelligence@@ due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 0)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her facial expressions reveal her alertness; she is of average intelligence and is undereducated.
<<else>>
but her facial expressions reveal her alertness; she is of average intelligence due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her facial expressions reveal she is rather dim; she is of @@.orangered;below average intelligence@@ and is poorly educated.
<<else>>
but her facial expressions reveal she is rather dim; she is of @@.orangered;below average intelligence@@ despite having been educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
but her facial expressions reveal she is as dull as her eyes; she is @@.orangered;quite stupid@@ and ignorant.
<<else>>
but her facial expressions reveal she is as dull as her eyes; she is @@.orangered;quite stupid@@ despite having some education.
<</if>>
<<else>>
though you doubt it would be much different if she could see;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is @@.orangered;a moron@@, and ignorant to boot.
<<else>>
she is @@.orangered;a moron@@, yet somehow still remembers the basics of an education.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.intelligence >= 3)>>
Her $activeSlave.eyeColor-eyed gaze is incisive, quick, cunning;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is so @@.deepskyblue;brilliant@@ that her lack of education is unimportant.
<<else>>
she is both @@.deepskyblue;brilliant@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are alive with intelligence; she is so @@.deepskyblue;highly intelligent@@ that her lack of education is unimportant.
<<else>>
Her $activeSlave.eyeColor eyes are alive with intelligence; she is both @@.deepskyblue;highly intelligent@@ and well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are clever; she is of @@.deepskyblue;above average intelligence@@ despite being undereducated.
<<else>>
Her $activeSlave.eyeColor eyes are clever; she is of @@.deepskyblue;above average intelligence@@ due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= 0)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are alert; she is of average intelligence and is undereducated.
<<else>>
Her $activeSlave.eyeColor eyes are alert; she is of average intelligence due to being well educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -1)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are dim; she is of @@.orangered;below average intelligence@@ and is poorly educated.
<<else>>
Her $activeSlave.eyeColor eyes are dim; she is of @@.orangered;below average intelligence@@ despite having been educated.
<</if>>
<<elseif ($activeSlave.intelligence >= -2)>>
<<if ($activeSlave.intelligenceImplant != 1)>>
Her $activeSlave.eyeColor eyes are dull; she is @@.orangered;quite stupid@@ and ignorant.
<<else>>
Her $activeSlave.eyeColor eyes are dull; she is @@.orangered;quite stupid@@ despite having some education.
<</if>>
<<else>>
Her $activeSlave.eyeColor-eyed gaze betrays near-total insensibility;
<<if ($activeSlave.intelligenceImplant != 1)>>
she is @@.orangered;a moron@@, and ignorant to boot.
<<else>>
she is @@.orangered;a moron@@, yet somehow still remembers the basics of an education.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "faceDescription">>
<<SlavePronouns $activeSlave>>
$possessiveCap
@@.pink;face is
<<switch $activeSlave.faceShape>>
<<case "masculine">>
<<if $activeSlave.face < -95>>
so ugly and masculine that $possessive designation as a slave girl is a mockery.
<<elseif $activeSlave.face < -40>>
ugly and masculine, making $possessive a poor slave girl by appearance.
<<elseif $activeSlave.face < -10>>
unattractively masculine.
<<elseif ($activeSlave.face <= 10)>>
masculine, but not entirely unappealing.
<<elseif ($activeSlave.face <= 40)>>
attractively masculine.
<<elseif ($activeSlave.face <= 95)>>
quite handsome in a masculine way.
<<else>>
the height of masculine handsomeness.
<</if>>
<<case "androgynous">>
<<if $activeSlave.face < -95>>
disturbingly androgynous and terribly ugly.
<<elseif $activeSlave.face < -40>>
ugly and androgynous; $pronoun has neither masculine or feminine appeal.
<<elseif $activeSlave.face < -10>>
strangely androgynous, and rather unattractive.
<<elseif ($activeSlave.face <= 10)>>
strangely androgynous.
<<elseif ($activeSlave.face <= 40)>>
androgynous, and attractive enough that this ambiguity is interesting.
<<elseif ($activeSlave.face <= 95)>>
gorgeously androgynous in a complex way that captures the eye.
<<else>>
so gorgeously androgynous that $pronoun tends to induce sexual confusion.
<</if>>
<<case "cute">>
<<if $activeSlave.face < -95>>
very ugly, yet somehow cute; $pronoun's so unattractive that $pronoun inspires pity.
<<elseif $activeSlave.face < -40>>
ugly, but cute, with a pitiable appeal.
<<elseif $activeSlave.face < -10>>
not attractive, but is appealingly cute.
<<elseif ($activeSlave.face <= 10)>>
merely average, but is appealingly cute.
<<elseif ($activeSlave.face <= 40)>>
both attractive and appealingly cute.
<<elseif ($activeSlave.face <= 95)>>
beautiful, yet somehow also approachably cute.
<<else>>
an impossibly perfect combination of beauty and girl-next-door cuteness.
<</if>>
<<case "sensual">>
<<if $activeSlave.face < -95>>
very ugly, yet naturally slutty, promising a decent fuck despite its appearance.
<<elseif $activeSlave.face < -40>>
ugly, but also slutty, promising a good fuck despite its appearance.
<<elseif $activeSlave.face < -10>>
not attractive, but it has a certain sensual appeal.
<<elseif ($activeSlave.face <= 10)>>
merely average, but undeniably sensual.
<<elseif ($activeSlave.face <= 40)>>
both attractive and naturally sultry.
<<elseif ($activeSlave.face <= 95)>>
both beautiful and sultry, bringing sex to mind naturally.
<<else>>
very beautiful in a consummately sexual way.
<</if>>
<<case "exotic">>
<<if $activeSlave.face < -95>>
very ugly and unusual, a real tragedy in flesh.
<<elseif $activeSlave.face < -40>>
ugly and unusual, a real misfortune.
<<elseif $activeSlave.face < -10>>
unattractive, and distinctive in its unattractiveness.
<<elseif ($activeSlave.face <= 10)>>
quite average, but not uninteresting.
<<elseif ($activeSlave.face <= 40)>>
attractive in an exotic and interesting way.
<<elseif ($activeSlave.face <= 95)>>
exotic and beautiful, capable of catching the eye and keeping its gaze.
<<else>>
very beautiful and exotic, almost to the point of alien fascination.
<</if>>
<<default>>
<<if $activeSlave.face < -95>>
very ugly.
<<elseif $activeSlave.face < -40>>
quite ugly.
<<elseif $activeSlave.face < -10>>
unattractive.
<<elseif ($activeSlave.face <= 10)>>
average and conventionally feminine.
<<elseif ($activeSlave.face <= 40)>>
conventionally attractive.
<<elseif ($activeSlave.face <= 95)>>
conventionally beautiful.
<<else>>
the height of conventional feminine beauty.
<</if>>
<</switch>>@@
<<if $activeSlave.weight > 190>>
$possessiveCap face is quite fat with ample excess chins.
<<elseif $activeSlave.weight > 160>>
$possessiveCap face is round and plump with a trio of extra chins.
<<elseif $activeSlave.weight > 130>>
$possessiveCap face is chubby with an obvious second chin.
<<elseif $activeSlave.weight > 97>>
$possessiveCap face is soft with barely a second chin.
<</if>>
<<if $activeSlave.fuckdoll > 0>>
However,
<<if $activeSlave.face < -1>>
it's hard to see this past the suit, since its face is padded to make $object seem less ugly.
<<elseif $activeSlave.face < 1>>
it's hard to see this past the suit, since its face is shaped to make $object seem prettier.
<<else>>
the suit obscures all but the shape of $object pretty face.
<</if>>
<<else>>
<<if $activeSlave.markings is "beauty mark">>
<<if $activeSlave.face < -95>>
It bears a severely disfiguring, discolored mark.
<<elseif $activeSlave.face < -40>>
It bears a couple of unsightly moles.
<<elseif $activeSlave.face < -10>>
It bears an ugly mole.
<<elseif ($activeSlave.face <= 10)>>
$pronounCap has a distinctive beauty mark.
<<elseif ($activeSlave.face <= 40)>>
$pronounCap has a nice beauty mark.
<<elseif ($activeSlave.face <= 95)>>
$pronounCap has a beauty mark that adds to $possessive distinctiveness.
<<else>>
$pronounCap has a beauty mark that makes $possessive really memorable.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.faceImplant > 5>>
$pronounCap's
<<if $activeSlave.faceImplant > 95>>
had so much cosmetic surgery that her face is located at the bottom of the uncanny valley<<if $activeSlave.face < -10>>in addition to its ugliness<<elseif $activeSlave.face <= 10>>the only thing really distinctive about it<<else>>its attractiveness notwithstanding<</if>>.
<<elseif $activeSlave.faceImplant > 60>>
obviously gotten a lot of facial cosmetic surgery.
<<elseif $activeSlave.faceImplant > 30>>
noticeably received facial cosmetic surgery.
<<else>>
had some facial cosmetic surgery, though it's subtle.
<<if $PC.medicine >= 100>>Someone without your knowledge might miss it entirely.<</if>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<if $activeSlave.faceImplant > 30>>
This is considered extremely tragic by a society that values bodily purity.
<<else>>
Since society values bodily purity, even this subtlety affects her attractiveness when it's noticed.
<</if>>
<<elseif $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.faceImplant > 30>>
Your transformationist society doesn't think this <<if $activeSlave.face >= -10>>reduces her attractiveness<<else>>makes her uglier<</if>>.
<</if>>
<<else>>
<<if $activeSlave.faceImplant > 30>>
The effect is enough to reduce her attractiveness.
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<if $activeSlave.fuckdoll == 0>>
<<makeupDescription>>
<<lipsTatDescription>>
<</if>>
<</if>>
<</widget>>
<<widget "mouthDescription">>
$pronounCap has
<<if $activeSlave.lips <= 10>>
thin, unattractive lips.
<<elseif $activeSlave.lips <= 20>>
normal lips.
<<elseif $activeSlave.lips <= 40>>
full, attractive lips.
<<elseif $activeSlave.lips <= 70>>
plump, beestung lips.
<<elseif $activeSlave.lips <= 95>>
huge, obviously augmented lips.
<<else>>
a facepussy: $possessive lips are so huge that they're always a bit parted in the middle, forming a moist, inviting hole<<if $PC.dick ==1>> for cock<</if>>.
<</if>>
<<if $showImplantEffects == 1>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.lipsImplant > 0>>
They are about <<print Math.floor(($activeSlave.lipsImplant/$activeSlave.lips)*100)>>% implant.
<</if>>
<<if ($arcologies[0].FSTransformationFetishist > 20)>>
<<if $activeSlave.lips > 70>>
<<if ($activeSlave.lipsImplant/$activeSlave.lips < .50)>>
$possessiveCap lips are huge and @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap lips are huge and @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
$possessiveCap mouth is held open by the suit's oral insert.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
<<if ($dairyFeedersSetting > 1)>>
$possessiveCap milking machine has a phallus a long way down $possessive throat to rehydrate $object.
<<else>>
$pronounCap's got $possessive mouth wrapped around a phallus provided by $possessive milking machine, and is sucking it off for hydration.
<</if>>
<<else>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.lips > 70>>
$pronounCap can barely enunciate past $possessive dick-sucking lips; '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>' comes out as '<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>.'
<</if>>
<</if>>
<<if $activeSlave.teeth != "normal">>
<<if $activeSlave.teeth == "crooked">>
$possessiveCap teeth are @@.yellow;crooked@@, detracting from $possessive beauty whenever $pronoun opens $possessive mouth.
<<elseif $activeSlave.teeth == "straightening braces">>
$pronounCap has braces,
<<if $activeSlave.visualAge > 35>>
an amusing sight on such a mature woman.
<<elseif $activeSlave.visualAge > 14>>
a cute look on such a young girl.
<<else>>
and occasionally looks preoccupied with discomfort as they straighten $possessive teeth.
<</if>>
<<elseif $activeSlave.teeth == "cosmetic braces">>
$pronounCap's wearing braces despite $possessive straight teeth,
<<if $activeSlave.visualAge > 35>>
an amusing sight on such a mature woman.
<<elseif $activeSlave.visualAge > 14>>
a cute look on such a young girl.
<<else>>
just for appearances.
<</if>>
<<elseif $activeSlave.teeth == "removable">>
$possessiveCap teeth have been removed and replaced with high-quality dentures. It's difficult to tell anything's unusual until you take them out for gummy oral sex.
<<elseif $activeSlave.teeth == "pointy">>
$possessiveCap teeth have been replaced with realistic implants that mimic the dentition of a carnivore. $possessiveCap smiles are frightening, and $pronoun can bare them to become truly terrifying.
<</if>>
<</if>>
<</if>>
<<if $showBodyMods == 1>>
<<lipsPiercingDescription>>
<<tonguePiercingDescription>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $PC.dick == 1>>Sticking a dick<<else>>Sliding a dildo<</if>> into $possessive <<if $activeSlave.lips > 95>>facepussy<<else>>mouth insert<</if>>
<<if $activeSlave.fuckdoll <= 45>>
mostly results in gagging.
<<else>>
offers its user a selection of delightful face hole massage options.
<</if>>
<<else>>
$pronounCap is
<<if $activeSlave.oralSkill >= 100>>an @@.aquamarine;oral sex master.@@
<<elseif $activeSlave.oralSkill > 60>>an @@.aquamarine;expert at oral.@@
<<elseif $activeSlave.oralSkill > 30>>@@.aquamarine;orally skilled.@@
<<elseif $activeSlave.oralSkill > 10>>@@.aquamarine;capable of basic oral sex.@@
<<else>>unskilled at oral sex.
<</if>>
<</if>>
<</widget>>
<<widget "BellyDescription">>
<<SlavePronouns $activeSlave>>
<<set $bellyAccessory = $activeSlave.bellyAccessory>>
<<if $activeSlave.belly >= 30000>>
<<if ($activeSlave.belly >= 400000+($activeSlave.muscles*2000) && $activeSlave.physicalAge >= 18)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 300000+($activeSlave.muscles*1000) && $activeSlave.physicalAge >= 13)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 100000+($activeSlave.muscles*500) && $activeSlave.physicalAge <= 3)>>
<<set _heavyBelly = 1>>
<<elseif ($activeSlave.belly >= 200000+($activeSlave.muscles*800) && $activeSlave.physicalAge <= 12)>>
<<set _heavyBelly = 1>>
<</if>>
<</if>>
<<if $activeSlave.belly >= 1000000>>
//Wip//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is close to bursting,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is lost under the squirming mass of infants that threaten to rupture $possessive body. $pronounCap has been reduced to nothing more than a womb stretched to its limit.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is nothing more than a breaking womb with a loli attached. $pronounCap struggles to not be lost under the squirming mass of infants that threaten to rupture $possessive body.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame can keep $possessive straining belly off the ground; but only for a moment. $pronoun opts to not try this often as $possessive womb is already at its limit and could do without being slammed against the floor.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $pronoun is nothing more than a breaking womb with a girl attached. $pronounCap struggles to remain seen under the squirming mass of infants that threaten to rupture $possessive body.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $possessive muscular body barely manages to contain $possessive monolithic belly, though $pronoun still can't move with it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<else>>
and $pronoun is nothing more than a breaking womb with a girl attached. $pronounCap is physically unable to keep $possessive straining belly off the ground.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat and $possessive softness, firm. Despite being so taut, you can clearly see the grotesque figures of the infants forced against $possessive uterine walls by their siblings. $possessive womb is so cramped, they can barely squirm at all under the pressure and it is a wonder $pronoun has managed to grow this large.
<<else>>
Despite being stretched taut, you can clearly see the grotesque figures of the infants forced against $possessive uterine walls by their siblings. $possessive womb is so cramped, they can barely squirm at all under the pressure and it is a wonder $pronoun has managed to grow this large; even the slightest provocation could cause $possessive to burst.
<</if>>
<<if $activeSlave.preg < 30>>
Worse still, $pronoun isn't even close to full term. It will be a miracle if $object manages to complete $possessive pregnancy intact.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap is at $possessive limit,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is lost under the straining mass of the ready-to-rupture implant that threatens to burst out of $possessive body. $pronounCap has been reduced to nothing more than a balloon stretched to its limit.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is nothing more than a ready-to-rupture implant with a loli attached. $pronounCap struggles to not be lost under the straining mass that threatens to burst out of $possessive body.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame can keep $possessive straining belly off the ground; but only for a moment. $pronoun opts to not try this often as $possessive implant is already at its limit and could do without being slammed against the floor.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $pronoun is nothing more than a ready-to-rupture implant with a girl attached. $pronounCap struggles to remain seen under the straining mass that threatens to burst out of $possessive body.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $possessive muscular body barely manages to contain $possessive monolithic belly, though $pronoun still can't move with it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<else>>
and $pronoun is nothing more than a ready-to-rupture implant with a girl attached. $pronounCap is physically unable to keep $possessive straining belly off the ground.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat and $possessive softness, firm. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so full, not one motion can be seen in its contents nor can one push their hand into it. It's a wonder that both $object and $possesive implant have managed to hold together this long.
<<else>>
$pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so full, not one motion can be seen in its contents nor can one push their hand into it. It's a wonder that both $object and $possesive implant have managed to hold together this long.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is dangerously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is lost against the squirming mass of infants that make up the bulk of $possessive body. $pronounCap has been reduced to nothing more than a straining womb.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is nothing more than a womb with a loli attached. $pronounCap has to be careful not to get crushed under $possessive own quivering mass.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely keeps $possessive titanic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $pronoun is nothing more than a womb with a girl attached. $pronounCap has to be careful not to get crushed under $possessive own quivering mass.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $possessive muscular body barely allows $object to manage $possessive titanic belly.
<<else>>
and $pronoun is nothing more than a womb with a girl attached. While $pronoun can barely heft $possessive titanic belly off the floor, it takes a considerable amount of effort to do so and quickly comes to rest back where it started.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat and $possessive softness, firm. Despite being so taut, $possessive belly visibly bulges and squirms from all the babies writhing within $object. $possessiveCap womb is so full you can see the babies forced up against $possessive uterus, $pronoun is at risk of rupturing should $pronoun grow larger.
<<else>>
Despite being stretched taut, $possessive belly visibly bulges and squirms from all the babies writhing within $object. $possessiveCap womb is so full you can see the babies forced up against $possessive uterus, $pronoun is at risk of rupturing should $pronoun grow larger.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks ready to pop,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is lost against the greatly overfilled implant that makes up the bulk of $possessive body. $pronounCap has been reduced to nothing more than a straining balloon.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is nothing more than a greatly overfilled implant with a loli attached. $pronounCap has to be careful not to get crushed under $possessive own taut mass.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely keeps $possessive titanic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $pronoun is nothing more than a greatly overfilled implant with a girl attached. $pronounCap has to be careful not to get crushed under $possessive own taut mass.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 90>>
and $possessive muscular body barely allows $object to manage $possessive titanic belly.
<<else>>
and $pronoun is nothing more than a greatly overfilled implant with a girl attached. While $pronoun can barely heft $possessive titanic belly off the floor, it takes a considerable amount of effort to do so and quickly comes to rest back where it started.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat and $possessive softness, firm. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so full, not one motion can be seen in its contents. Both $object and $possesive implant are at risk of rupturing should either be filled any more.
<<else>>
$pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so full, not one motion can be seen in its contents. Both $object and $possesive implant are at risk of rupturing should either be filled any more.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is immensely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is nothing more than a womb with a loli attached. $pronounCap has to be careful not to get crushed under $possessive own mass.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive youthful figure is grotesquely bloated by $possessive pregnancy. $pronounCap can't keep $possessive gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely keeps $possessive gigantic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $possessive small figure is utterly dwarfed by $possessive pregnancy. $pronounCap can't keep $possessive gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body barely allows $object to manage $possessive gigantic belly.
<<else>>
and $pronoun is dwarfed by $possessive pregnancy. While $pronoun can keep barely $possessive gigantic belly off the floor, it takes a considerable amount of effort to do so.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat. $possessiveCap pregnancy is covered in an ever thinning layer of fat, save for the bulging upper portion where $possessive fat is thinnest. In that, rather large, area, you can just make out the many babies bulging $possessive stomach.
<<else>>
$pronounCap is so pregnant you can just make out the many babies bulging $possessive stomach.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks immensely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is nothing more than an overfilled implant with a loli attached. $pronounCap has to be careful not to get crushed under $possessive own mass.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive youthful figure is grotesquely bloated by $possessive overfilled implant. $pronounCap can't keep $possessive gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely keeps $possessive gigantic belly off the ground; with considerable effort, of course.<<if $activeSlave.amp == 0>> $pronounCap requires multiple slaves to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height < 150>>
and $possessive small figure is utterly dwarfed by $possessive overfilled implant. $pronounCap can't keep $possessive gigantic belly off the floor and fights a losing battle to not be pinned by it.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body barely allows $object to manage $possessive gigantic belly.
<<else>>
and $pronoun is dwarfed by $possessive overfilled implant. While $pronoun can keep barely $possessive gigantic belly off the floor, it takes a considerable amount of effort to do so.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched to the limit, so much so $possessive folds are pulled flat. $possessiveCap middle is covered in an ever thinning layer of fat, save for the bulging upper portion where $possessive fat is thinnest. In that, rather large, area, you can just make out the implant bulging $possessive stomach.
<<else>>
$pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is massively pregnant, dwarfing any normal pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is nearly spherical. $possessiveCap toddlerish form is utterly dwarfed by $possessive pregnancy, all $pronoun can do is lean against it.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is more belly than girl. $pronounCap can barely keep $possessive massive belly from touching the floor.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame keeps $possessive massive belly off the ground.
<<elseif $activeSlave.height < 150>>
and $pronoun is more belly than girl. $pronounCap can barely keep $possessive massive belly from touching the floor.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body allows $object to carry $possessive oversized belly normally with effort.
<<else>>
and $pronoun is more belly than girl. While $pronoun can keep $possessive massive belly from touching the floor, it takes a lot of effort to do so.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched considerably, so much so $possessive folds are pulled flat. $possessiveCap pregnancy is covered in a thick layer of fat, save for the bulging upper portion where $possessive fat is thinnest.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks so massively pregnant that $object dwarfs any normal pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is nearly spherical. $possessiveCap toddlerish form is utterly dwarfed by $possessive implant, all $pronoun can do is lean against it.<<if $saleDescription == 0>> $pronounCap requires multiple slaves to move $possessive bulk when $pronoun must go somewhere.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is more belly than girl. $pronounCap can barely keep $possessive massive belly from touching the floor.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame keeps $possessive massive belly off the ground.
<<elseif $activeSlave.height < 150>>
and $pronoun is more belly than girl. $pronounCap can barely keep $possessive massive belly from touching the floor.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body allows $object to carry $possessive oversized belly normally with effort.
<<else>>
and $pronoun is more belly than girl. While $pronoun can keep $possessive massive belly from touching the floor, it takes a lot of effort to do so.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched considerably, so much so $possessive folds are pulled flat. $possessiveCap middle is covered in a thick layer of fat, save for the bulging upper portion where $possessive fat is thinnest.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is massively pregnant, beyond any typical pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive pregnancy, and try as $pronoun might $pronoun can not even drag the oversized thing.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun can barely function with $possessive oversized belly.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely bears $possessive oversized, drum-taut belly.
<<elseif $activeSlave.height < 150>>
and $pronoun can barely function with $possessive oversized belly.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body allows $object to carry $possessive oversized belly without too much trouble.
<<else>>
and $pronoun can barely function with $possessive oversized belly.
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched considerably; $possessive folds are nearly pulled flat from the strain. $possessiveCap pregnancy is covered in a thick layer of fat, save for the bulging upper portion where $possessive fat is thinnest.
<</if>>
<<if $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<<elseif $activeSlave.preg > 42>>
<<if $activeSlave.pregType == 1>>
$possessiveCap womb contains one single, massive unborn child. It has grown so large that $pronoun will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$possessiveCap womb contains a pair of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$possessiveCap womb contains a trio of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 4>>
$possessiveCap womb contains a quartet of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 5>>
$possessiveCap womb contains a quintet of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 6>>
$possessiveCap womb contains a sextet of oversized babies. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 7>>
$possessiveCap womb contains a septet of oversized babies. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 8>>
$possessiveCap womb contains an octet of oversized babies. There is little chance of $object giving birth to them.
<</if>>
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks massively pregnant, beyond any typical pregnancy,
<<if $activeSlave.physicalAge <= 3>>
and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive implant, and try as $pronoun might $pronoun can not even drag the oversized thing.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun can barely function with $possessive oversized belly.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely bears $possessive oversized, drum-taut belly.
<<elseif $activeSlave.height < 150>>
and $pronoun can barely function with $possessive oversized belly.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body allows $object to carry $possessive oversized belly without too much trouble.
<<else>>
and $pronoun can barely function with $possessive oversized belly.
<</if>>
<<if $activeSlave.weight > 190>>
$possessiveCap massively fat belly is stretched considerably; $possessive folds are nearly pulled flat from the strain. $possessiveCap middle is covered in a thick layer of fat, save for the bulging upper portion where $possessive fat is thinnest.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is massively pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive giant belly is as big as $pronoun is.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive giant belly is nearly as big as $pronoun is.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive pregnancy when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.weight > 190>>
and $possessive big fat belly is absolutely enormous when coupled with $possessive filled womb.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive overfull belly well.
<<elseif $activeSlave.height < 150>>
and $possessive giant belly looks absolutely huge on $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
but $possessive strong frame bears $possessive hefty belly well.
<<else>>
and $possessive hugely distended belly juts far out from $possessive front and widely from $possessive sides.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $pronoun is, $pronoun is clearly having an obscene number of children.
<<elseif $activeSlave.preg < 42>>
$pronounCap is clearly full-term with octuplets.
<<elseif $activeSlave.pregType == 1>>
$possessiveCap womb contains one single, massive unborn child. It has grown so large that $pronoun will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$possessiveCap womb contains a pair of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$possessiveCap womb contains a trio of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 4>>
$possessiveCap womb contains a quartet of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 5>>
$possessiveCap womb contains a quintet of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 6>>
$possessiveCap womb contains a sextet of oversized babies. There is little chance of $object giving birth to them.
<<elseif $activeSlave.pregType == 7>>
$possessiveCap womb contains a septet of oversized babies. There is little to no chance of $object giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks full term with octuplets,
<<if $activeSlave.physicalAge <= 3>>
and $possessive giant belly is as big as $pronoun is.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive giant belly is nearly as big as $pronoun is.<<if $activeSlave.amp == 0>> $pronounCap requires assistance to get to $possessive feet<<if $saleDescription == 0>>, and uses a wheeled stand to support $possessive middle when $pronoun must walk anywhere<</if>>.<</if>>
<<elseif $activeSlave.weight > 190>>
and $possessive big fat belly is absolutely enormous when coupled with $possessive filled implant.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive overfull belly well.
<<elseif $activeSlave.height < 150>>
and $possessive giant belly looks absolutely huge on $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
but $possessive strong frame bears $possessive hefty belly well.
<<else>>
and $possessive hugely distended belly juts far out from $possessive front and widely from $possessive sides.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 105000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $pronoun is, $pronoun is clearly having more than seven.
<<elseif $activeSlave.preg < 42>>
$pronounCap is clearly full-term with septuplets.
<<elseif $activeSlave.pregType == 1>>
$possessiveCap womb contains one single, massive unborn child. It has grown so large that $pronoun will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$possessiveCap womb contains a pair of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$possessiveCap womb contains a trio of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 4>>
$possessiveCap womb contains a quartet of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 5>>
$possessiveCap womb contains a quintet of massive unborn children. There is little chance of $object giving birth to them.
<<elseif $activeSlave.pregType == 6>>
$possessiveCap womb contains a sextet of oversized babies. There is little to no chance of $object giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks full term with septuplets,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at $possessive belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 90000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $pronoun is, $pronoun is clearly having more than six.
<<elseif $activeSlave.preg < 42>>
$pronounCap is clearly full-term with sextuplets.
<<elseif $activeSlave.pregType == 1>>
$possessiveCap womb contains one single, massive unborn child. It has grown so large that $pronoun will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$possessiveCap womb contains a pair of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$possessiveCap womb contains a trio of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 4>>
$possessiveCap womb contains a quartet of massive unborn children. There is little chance of $object giving birth to them.
<<elseif $activeSlave.pregType == 5>>
$possessiveCap womb contains a quintet of oversized babies. There is little to no chance of $object giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks full term with sextuplets,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at $possessive belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 75000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 40>>
Given how far along $pronoun is, $pronoun is clearly having more than five.
<<elseif $activeSlave.preg < 42>>
$pronounCap is clearly full-term with quintuplets.
<<elseif $activeSlave.pregType == 1>>
$possessiveCap womb contains one single, massive unborn child. It has grown so large that $pronoun will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$possessiveCap womb contains a pair of massive unborn children. They have grown so large that $pronoun will never be able to birth them.
<<elseif $activeSlave.pregType == 3>>
$possessiveCap womb contains a trio of massive unborn children. There is little chance of $object giving birth to them.
<<elseif $activeSlave.pregType == 4>>
$possessiveCap womb contains a quartet of oversized babies. There is little to no chance of $object giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks full term with quintuplets,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at $possessive belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 36>>
Given how far along $pronoun is, $pronoun is clearly having more than four.
<<elseif $activeSlave.preg < 42>>
$pronounCap is clearly full-term with quadruplets.
<<elseif $activeSlave.pregType == 1>>
$possessiveCap womb contains one single, massive unborn child. It has grown so large that $pronoun will never be able to birth it.
<<elseif $activeSlave.pregType == 2>>
$possessiveCap womb contains a pair of massive unborn children. There is little to no chance of $object giving birth to them.
<<elseif $activeSlave.pregType == 3>>
$possessiveCap womb contains a trio of oversized babies. There is little chance of $object giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks full term with quadruplets,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at $possessive belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 35>>
Given how far along $pronoun is, $pronoun is clearly having more than three.
<<elseif $activeSlave.preg < 42>>
$pronounCap is clearly full-term with triplets.
<<elseif $activeSlave.pregType == 1>>
$possessiveCap womb contains one single, massive unborn child. There is little to no chance of $object giving birth to it.
<<elseif $activeSlave.pregType == 2>>
$possessiveCap womb contains a pair of oversized babies. There is little chance of $object giving birth to them.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks full term with triplets,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at $possessive belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not too obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 33>>
Given how far along $pronoun is, $pronoun is clearly having more than two.
<<elseif $activeSlave.preg < 42>>
$pronounCap is clearly full-term with twins.
<<elseif $activeSlave.pregType == 1>>
$possessiveCap womb contains one single, massive child. There is little chance of $object giving birth to it.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks full term with twins,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at $possessive belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 15000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is enormously pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive womb. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 33>>
Given how far along $pronoun is, $pronoun is clearly having mulitples.
<<else>>
$pronounCap is clearly full-term.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks hugely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 190>>
but $pronoun's so massively fat that it's not obvious. Only the firmness at $possessive belly's top and the weight in its sway give any hint that something's bulging it outwards.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive huge, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive huge, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive huge, drum-taut belly well.
<<else>>
and $possessive huge, drum-taut belly dominates $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$possessiveCap middle is enormously distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive bloated innards. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 130>>
but $pronoun's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive massive, drum-taut belly well.
<<else>>
and $possessive massive, drum-taut belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is heavily pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive gravid belly is nearly as big as $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive gravid belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 130>>
but $pronoun's so fat that it's not obvious. Only the firmness at its top gives away $possessive pregnancy.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive gravid belly well.
<<elseif $activeSlave.height < 150>>
and $possessive gravid belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive gravid belly well.
<<else>>
and $possessive gravid belly dominates $possessive frame.
<</if>>
<<if $activeSlave.preg < 20>>
Given how massive $pronoun is without being halfway through $possessive pregnancy; $pronoun is clearly having way too many children.
<<elseif $activeSlave.preg < 30>>
Given how far along $pronoun is, $pronoun is clearly having multiples.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks heavily pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive distended belly is nearly as big as $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive distended belly lewdly dominates $possessive poor little frame.
<<elseif $activeSlave.weight > 130>>
but $pronoun's so fat that it's not obvious. Only the firmness at $possessive belly's top and the weight in its sway give any hint that something's amiss.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive distended belly well.
<<elseif $activeSlave.height < 150>>
and $possessive distended belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive distended belly well.
<<else>>
and $possessive distended belly dominates $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 5000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$pronounCap is greatly distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly is nearly as big as $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly is eye-catching on $possessive little frame.
<<elseif $activeSlave.weight > 130>>
but $pronoun's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive swollen belly well.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly is eye-catching on $possessive little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive swollen belly well.
<<else>>
and $possessive swollen belly is eye-catching on $possessive little frame.
<</if>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is clearly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive rounded belly takes up much of $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive rounded belly is eye-catching on $possessive little frame.
<<elseif $activeSlave.weight > 130>>
but $pronoun's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive rounded middle well.
<<elseif $activeSlave.height < 150>>
and $possessive rounded belly is eye-catching on $possessive little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive rounded belly well.
<<else>>
and $possessive rounded belly is eye-catching on $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<<else>>
$pronounCap looks pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly dominates $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly is eye-catching on $possessive little frame.
<<elseif $activeSlave.weight > 130>>
but $pronoun's so fat that it's not obvious.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive swollen belly well.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly is eye-catching on $possessive little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive swollen belly well.
<<else>>
and $possessive swollen belly is eye-catching on $possessive frame.
<</if>>
<<if $activeSlave.bellyFluid >= 1500>>
<<if $activeSlave.inflationMethod == 2>>
There is a distinct curve to $possessive upper belly; the result of a stomach filled with $activeSlave.inflationType.
<<else>>
$possessiveCap stomach bulges a little larger thanks to all the $activeSlave.inflationType in $possessive bowels.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 1500>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$pronounCap is visibly swollen with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive sloshing belly looks obscene on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and $possessive sloshing belly looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $possessive sloshing belly looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight <= -10>>
$possessive thin form making $possessive sloshing belly very obvious.
<<else>>
giving $possessive stomach a distinct curvature.
<</if>>
<<if $activeSlave.bellySag > 0>>
$possessiveCap swollen belly fills out $possessive overstretched middle slightly.
<</if>>
<<elseif $activeSlave.bellyPreg > 0>>
$pronounCap is visibly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swelling belly looks obscene on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and $possessive swelling belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $possessive swelling belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
$possessive thin form making $possessive swelling belly very obvious.
<<else>>
the life growing within $possessive beginning to swell $possessive belly.
<</if>>
<<if $activeSlave.bellySag > 0>>
$possessiveCap new pregnancy reduces the amount of sag to $possessive overstretched middle.
<</if>>
<<else>>
$pronounCap looks bloated,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly looks obscene on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
$possessive thin form making $possessive swollen belly very obvious.
<<else>>
the implant just beginning to visibly bulge $possessive belly.
<</if>>
<<if $activeSlave.bellySag > 0>>
$possessiveCap swollen belly fills out $possessive overstretched middle slightly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 100>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$possessiveCap belly is slightly bloated
<<if $activeSlave.physicalAge <= 3>>
and painfully obvious on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and abundantly clear on $possessive youthful frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not noticeable in passing.
<<elseif $activeSlave.height < 150>>
and abundantly clear on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
and $possessive thin form makes it very obvious.
<<else>>
but not very obvious.
<</if>>
<<elseif $activeSlave.bellyPreg > 0>>
$possessiveCap belly is slightly bloated
<<if $activeSlave.physicalAge <= 3>>
and painfully obvious on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and abundantly clear on $possessive youthful frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not noticeable in passing.
<<elseif $activeSlave.height < 150>>
and abundantly clear on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
and $possessive thin form makes it very obvious.
<<else>>
but not very obvious.
<</if>>
<<if $activeSlave.bellySag > 0>>
$possessiveCap belly seems to sag a little less as $possessive middle bulges.
<</if>>
<<else>>
$possessiveCap belly is slightly bloated
<<if $activeSlave.physicalAge <= 3>>
and painfully obvious on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and abundantly clear on $possessive youthful frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not noticeable in passing.
<<elseif $activeSlave.height < 150>>
and abundantly clear on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
and $possessive thin form makes it very obvious.
<<else>>
but not very obvious.
<</if>>
<<if $activeSlave.bellySag > 0>>
$possessiveCap belly seems to sag a little less as $possessive middle bulges.
<</if>>
<</if>>
<<elseif $activeSlave.bellySagPreg > 20>>
$possessiveCap stretchmark streaked stomach sags massively after being distended for so long by so many children.
<<elseif $activeSlave.bellySag > 20>>
$possessiveCap stretchmark streaked stomach sags massively after being distended for so long.
<<elseif ($activeSlave.assignment == "work in the dairy") && ($dairyFeedersSetting + $dairyStimulatorsSetting > 2)>>
$possessiveCap stomach is painfully distended from the nutrition and hydration being pumped down $possessive throat and up $possessive butt.
<<elseif $activeSlave.weight > 190>>
<<if $activeSlave.muscles > 95>>
$possessiveCap massive abs are lost beneath $possessive overwhelming flab. In fact, $pronoun's so massively fat that $possessive navel is also lost deep in a fold of $possessive belly. Multiple thick, huge rolls run along its sides around to $possessive flabby back.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap abs are lost beneath $possessive overwhelming flab; $pronoun's so hugely fat that $possessive navel is also lost deep in a fold of $possessive belly. Multiple thick rolls run along its sides around to $possessive flabby back.
<<else>>
$pronounCap carries a tremendous amount of $possessive weight on $possessive stomach; $pronoun's so massively fat that $possessive navel is lost deep in a fold of $possessive belly. Multiple thick rolls run along its sides around to $possessive flabby back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap immensely fat belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>, though it's hard to tell since it always sagged under its crushing weight and massive size.
<<elseif $activeSlave.physicalAge > 35>>
$possessiveCap immensely fat belly is starting to show its age, and sags a lot more than usual; though it's hard to tell since it always sagged under its crushing weight and massive size.
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if $activeSlave.muscles > 95>>
$possessiveCap massive abs are shrouded by an extra thick layer of fat. In fact, $pronoun's so hugely fat that $possessive navel is buried deep in a fold of $possessive belly. Several thick rolls run along its sides around to $possessive flabby back.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap abs are hidden behind a massive soft stomach; $pronoun's so hugely fat that $possessive navel is buried deep in a fold of $possessive belly. Several thick rolls run along its sides around to $possessive flabby back.
<<else>>
$pronounCap carries a huge amount of $possessive weight on $possessive stomach; $pronoun's so hugely fat that $possessive navel is buried deep in a fold of $possessive belly. Several thick rolls run along its sides around to $possessive flabby back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap huge fat belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>, though it already hangs due to its size and weight.
<<elseif $activeSlave.physicalAge > 35>>
$possessiveCap huge fat belly is starting to show its age, and sags a lot.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if $activeSlave.muscles > 95>>
$possessiveCap massive abs are shrouded by a thick layer of fat. In fact, $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly. Said fold runs from $possessive navel around to $possessive back.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap abs are hidden behind a huge soft stomach; $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly. Said fold runs from $possessive navel around to $possessive back.
<<else>>
$pronounCap carries a lot of $possessive weight on $possessive stomach; $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly. Said fold runs from $possessive navel around to $possessive back.
<</if>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap big fat belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<elseif $activeSlave.physicalAge > 35>>
$possessiveCap big fat belly is starting to show its age, and sags a little.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if $activeSlave.muscles > 95>>
$possessiveCap massive abs are shrouded by a thick layer of fat. In fact, $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap abs are hidden behind a big soft stomach; $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly.
<<else>>
$pronounCap carries a lot of $possessive weight on $possessive stomach; $pronoun's so fat that $possessive navel is buried in a fold of $possessive belly.
<</if>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap fat belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<elseif $activeSlave.physicalAge > 35>>
$possessiveCap fat belly is starting to show its age, and sags a little.
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if $activeSlave.muscles > 95>>
$possessiveCap abs are big enough that they're visible behind $possessive well-padded belly.
<<elseif $activeSlave.muscles > 5>>
$pronounCap's fit enough to carry $possessive extra weight well, leaving $possessive chubby belly appealingly soft.
<<else>>
$possessiveCap chubby belly is nice and soft, hiding the curve of $possessive waist a little.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight > 10>>
<<if $activeSlave.muscles > 30>>
$possessiveCap ripped abs are only slightly blurred by feminine belly fat.
<<elseif $activeSlave.muscles > 5>>
$pronounCap's fit yet soft, with $possessive toned abs complementing $possessive feminine belly.
<<else>>
$possessiveCap belly is pleasantly soft.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight >= -10>>
<<if $activeSlave.muscles > 30>>
$possessiveCap abs ripple as $pronoun moves, each one well-defined under the skin of $possessive midsection.
<<elseif $activeSlave.muscles > 5>>
$pronounCap has a nicely toned midsection, promising good stamina.
<<else>>
$pronounCap has a feminine belly with just a hint of softness.
<</if>>
<<if $activeSlave.bellySag > 1>>
However, it sags considerably from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<</if>>
<<elseif $activeSlave.weight >= -30>>
<<if $activeSlave.muscles > 30>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap once ridiculous abs sag <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being stretched so long and so full by $possessive many children.
<<else>>
$possessiveCap ridiculous abs ripple as $pronoun moves, every single striation and vein clearly visible under the skin of $possessive midsection.
<</if>>
<<elseif $activeSlave.muscles > 5>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap once toned belly sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$possessiveCap thin midsection highlights $possessive abs, showing off a hint of a six-pack.
<</if>>
<<else>>
<<if $activeSlave.bellySag > 1>>
$pronounCap once had a model's midsection, however, it now sags <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$pronounCap has a model's midsection, without any hint of belly or musculature.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.muscles > 5>>
<<if $activeSlave.bellySag > 1>>
$pronounCap has abs, but they sag <<if $activeSlave.bellySag >= 10>>considerably <</if>>from being <<if $activeSlave.bellySagPreg > 1>>stretched so long and so full by $possessive excessive pregnancy<<else>>distended for so long<</if>>.
<<else>>
$possessiveCap abs are clearly visible, stretched over $possessive emaciated frame as they are.
<</if>>
<<else>>
<<if $activeSlave.bellySag > 1>>
$possessiveCap emaciated belly is <<if $activeSlave.bellySag >= 10>>extremely <</if>>stretched; the product of being too <<if $activeSlave.bellySagPreg > 1>>pregnant<<else>>distended<</if>> for too long.
<<else>>
$possessiveCap emaciated belly is perfectly flat.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.belly < 1500>>
<<if $activeSlave.bellySagPreg > 1 || $activeSlave.bellySagPreg == -1>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
While most societies would find $possessive sagging, pregnancy ruined stomach unattractive, your repopulation focused one merely sees $object as a breeder between pregnancies.
<<else>>
Society finds $possessive pregnancy ruined stomach very unattractive.
<</if>>
<<elseif $activeSlave.bellySag > 1>>
Society finds $possessive ruined stomach very unattractive.
<</if>>
<</if>>
<<if $activeSlave.mpreg == 1 && $activeSlave.belly < 100>>
$pronounCap has a slight curve to $possessive abdomen, unusual for a male slave.
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<switch $activeSlave.bellyAccessory>>
<<case "an extreme corset">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly makes a mockery of $possessive tearing $possessive corset; the poor thing is on its last fibers.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is on the brink of rupturing under the remaining pressure of $possessive corset, despite it barely holding together; one or the other has to win out. $possessiveCap brood squirms as much as they possbily can under the pressure.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly makes a mockery of $possessive corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's titanic pregnant belly makes a mockery of $possessive corset, despite still being painfully constricted; one or the other will eventually win out. $possessiveCap brood squirms angrily over the pressure in their already tight confines.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly agonizingly strains $possessive corset, threatening to burst it; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is agonizingly compressed as it threatens to burst from $possessive corset; one or the other has to win out.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly painfully strains $possessive corset, threatening to burst it; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's massive pregnant belly is agonizingly compressed as it strains $possessive corset; one or the other has to win out.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly strains $possessive corset, threatening to burst it; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's giant pregnant belly painfully strains $possessive corset, threatening to either burst it or sacrifice the life within; one or the other has to win out.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is painfully compressed by $possessive corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's giant pregnant belly is painfully compressed by $possessive corset causing $object extreme duress; one or the other has to win out.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is painfully compressed by $possessive corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's huge pregnant belly is painfully compressed by $possessive corset causing $object duress; one or the other has to win out.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massive gut is barely compressed by $possessive corset, $possessive fat billows out of every gap between the straining material.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is painfully compressed by $possessive corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's huge pregnant belly is painfully compressed by $possessive corset; one or the other will eventually win out.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is tightly compressed by $possessive corset causing it to bulge above and below; one or the other will eventually win out.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's big pregnant belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's giant gut is tightly compressed by $possessive corset, $possessive fat billows out of every gap between the straining material.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's huge gut is tightly compressed by $possessive corset, $possessive fat billows out of every gap between the straining material.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly compressed by $possessive corset causing it to bulge out above and below; one or the other will eventually win out.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<<else>>
$activeSlave.slaveName's pregnant belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's large gut is tightly compressed by $possessive corset, $possessive fat billows out of any gap it can find.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly compressed by $possessive corset causing $object distress.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly is tightly compressed by $possessive corset causing $object distress.
<<else>>
$activeSlave.slaveName's growing belly is tightly compressed by $possessive corset causing $object distress.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby stomach is tightly compressed by $possessive corset, $possessive pudge bulges out of any gap it can find.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's stomach is tightly compressed by $possessive corset causing $object some distress.
<</if>>
<<case "a corset">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset can barely function with $possessive titanic implant-filled belly disrupting it. It aggravatingly digs into $possessive already strained stomach.
<<else>>
$activeSlave.slaveName's corset can barely function with $possessive titanic belly disrupting it. It aggravatingly digs into $possessive already strained stomach, causing $possessive brood to squirm incessantly.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset looks ridiculous trying to bind $possessive middle while allowing $possessive titanic implant-filled belly to hang out.
<<else>>
$activeSlave.slaveName's corset looks ridiculous trying to bind $possessive middle while allowing $possessive titanic belly to hang out and squirm freely.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset struggles to bind $possessive middle while being dominated by $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's corset struggles to bind $possessive middle while being dominated by $possessive gigantic belly.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset struggles to bind $possessive middle while allowing $possessive massive implant-filled belly the room it demands.
<<else>>
$activeSlave.slaveName's corset struggles to bind $possessive middle while allowing $possessive massive belly the room it demands.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's corset strains around $possessive giant implant-filled belly.
<<else>>
$activeSlave.slaveName's corset strains around $possessive giant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly stretches out $possessive corset
<<else>>
$activeSlave.slaveName's giant pregnant belly stretches out $possessive corset.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's corset strains around $possessive massive gut.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly comfortably bulges out of $possessive corset.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly comfortably bulges out of $possessive corset.
<<else>>
$activeSlave.slaveName's huge pregnant belly comfortably bulges out of $possessive corset.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly comfortably bulges out of $possessive corset.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly comfortably bulges out of $possessive corset.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly comfortably bulges out of $possessive corset.
<<else>>
$activeSlave.slaveName's big pregnant belly comfortably bulges out of $possessive corset.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's giant gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's huge gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly comfortably bulges out of $possessive corset.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly comfortably hangs out of $possessive corset.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly comfortably bulges out of $possessive corset.
<<else>>
$activeSlave.slaveName's pregnant belly comfortably bulges out of $possessive corset.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's large gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly comfortably rounds out $possessive corset.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is lightly compressed by $possessive corset making $possessive uncomfortable.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly comfortably rounds out $possessive corset.
<<else>>
$activeSlave.slaveName's growing belly comfortably rounds out $possessive corset.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby stomach is compressed by $possessive corset, $possessive pudge bulges out above and below it.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName feels minor discomfort over the light pressure on $possessive sensitive stomach.
<</if>>
<<case "a medium empathy belly">>
<<if $activeSlave.weight > 160>>
$activeSlave.slaveName's empathy belly is barely noticeable over $possessive giant gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's empathy belly is barely noticeable over $possessive huge gut.
<</if>>
<<case "a small empathy belly">>
<<if $activeSlave.weight > 160>>
$activeSlave.slaveName's empathy belly is barely noticeable over $possessive giant gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's empathy belly is barely noticeable over $possessive huge gut.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $possessive large gut.
<</if>>
<</switch>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's suit has no stomach to it as it's the only way to give $possessive monolithic implant-filled belly the space it demands.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle and reinforce $possessive monolithic pregnancy creating an imposing, lumpy dome capped by $possessive popped navel. It visibly shifts and pulses as $possessive brood competes for space.
<<else>>
$activeSlave.slaveName's suit has no stomach to it as it's the only way to give $possessive monolithic pregnancy the space it requires to shift and bulge ominously.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is allowed to bulge out of an enormous hole in the suit.
<<else>>
$activeSlave.slaveName's titanic pregnant belly is allowed to bulge out of an enormous hole in the suit giving $possessive squirming occupents room to grow.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle and reinforce $possessive gigantic pregnancy creating an imposing dome capped by $possessive popped navel. Slight undulations can be felt running through it.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $possessive massive pregnancy creating an imposing dome capped by $possessive popped navel.
<<else>>
$activeSlave.slaveName's massive pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $possessive giant pregnancy creating a towering dome capped by $possessive popped navel.
<<else>>
$activeSlave.slaveName's giant pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $possessive giant pregnancy creating a firm dome capped by $possessive popped navel.
<<else>>
$activeSlave.slaveName's giant pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $possessive huge pregnant belly creating a firm dome capped by $possessive popped navel.
<<else>>
$activeSlave.slaveName's huge pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is brutally squeezed by the suit forming a firm latex globe with the slightest bit of give to it.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly is allowed to bulge out of a huge hole in the suit.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
<<if $activeSlave.preg > 34>>
$activeSlave.slaveName's suit is designed to carefully cradle $possessive huge pregnant belly creating a firm dome capped by $possessive popped navel.
<<else>>
$activeSlave.slaveName's huge pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly is allowed to bulge out of a huge hole in the suit.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is allowed to bulge out of a huge hole in the suit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<else>>
$activeSlave.slaveName's big pregnant belly is allowed to bulge out of a huge hole in the suit.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is cruelly squeezed by the suit. The tight latex accentuates her fat folds.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is cruelly squeezed by the suit.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly is allowed to bulge out of a hole in the suit.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is allowed to bulge out of a hole in the suit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is allowed to bulge out of a hole in the suit.
<<else>>
$activeSlave.slaveName's pregnant belly is allowed to bulge out of a hole in the suit.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is cruelly squeezed by the suit.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnancy is tighly squeezed by the suit creating a noticeable bulge.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly squeezed by the suit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly nearly requires $object to be switched into a suit with a hole for it to hang out from.
<<else>>
$activeSlave.slaveName's growing pregnancy will soon require $object to be switched into a suit with a hole to let her belly out.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is tightly squeezed by the suit.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
There is a clear curve to the tight material beneath $activeSlave.slaveName's navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's suit tightly hugs $possessive stomach to showcase $possessive ripped abs.
<</if>>
<<case "conservative clothing">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive monolithic implant-filled belly but do little to hide its imposing mass as it lewdly destends between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly adds even more strain to $possessive struggling oversized sweater as it lewdly destends between $possessive tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's monolithic implant-filled belly lewdly parts $possessive poorly covered breasts allowing the bulging mass it demands.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive monolithic implant-filled belly allowing the bulging mass the room it demands.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive monolithic implant-filled belly allowing the bulging mass the room it demands.
<</if>>
$pronounCap's left $possessive pants unfastened as there is no chance of $object managing to reach them.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive monolithic pregnant belly but do little to hide its imposing mass as it lewdly destends between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly adds even more strain to $possessive struggling oversized sweater as it lewdly destends between $possessive tits. Every motion $possessive brood makes threaten to displaces $possessive breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's monolithic pregnant belly lewdly parts $possessive poorly covered breasts allowing the bulging mass the room it desperately seeks.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive monolithic pregnant belly allowing the bulging mass the room it desperately seeks.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive monolithic pregnant belly allowing the bulging mass the room it desperately seeks.
<</if>>
$pronounCap's left $possessive pants unfastened as $possessive womb can't handle the strain nor do $possessive children give $object the chance to try.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive titanic implant-filled belly but do little to hide its size as it forces its way between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly adds even more strain to $possessive struggling oversized sweater as it forces its way between $possessive tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $possessive poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive titanic implant-filled belly.
<</if>>
$pronounCap's left $possessive pants unfastened as there is no chance of $object managing to close them.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive titanic pregnant belly but do little to hide its size and shape as it forces its way between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly adds even more strain to $possessive struggling oversized sweater as it forces its way between $possessive tits. Every motion $possessive brood makes threaten to displaces $possessive breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's titanic pregnant belly parts $possessive poorly covered breasts allowing the squirming mass to bulge freely.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive titanic pregnant belly allowing the squirming mass to bulge freely.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive titanic pregnant belly allowing the squirming mass to bulge freely.
<</if>>
$pronounCap's left $possessive pants unfastened as $possessive stuffed womb desperatly needs the added space.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive gigantic implant-filled belly but do little to hide its size as it forces its way between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly adds even more strain to $possessive struggling oversized sweater as it forces its way between $possessive tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive gigantic implant-filled belly.
<</if>>
$pronounCap's left $possessive pants unfastened to give the staggering orb more room.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive gigantic pregnant belly but do little to hide its size as it forces its way between them.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly adds even more strain to $possessive struggling oversized sweater as it forces its way between $possessive tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's gigantic pregnant belly parts $possessive poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive gigantic pregnant belly.
<</if>>
$pronounCap's left $possessive pants unfastened to give $possessive overfilled womb more room.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive massive implant-filled belly but do little to hide its size.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly adds even more strain to $possessive struggling oversized sweater as it forces its way between $possessive tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's massive implant-filled belly parts $possessive poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive massive implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive massive implant-filled belly.
<</if>>
$pronounCap's left $possessive pants unfastened to give the hefty globe more room.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive massive pregnant belly but do little to hide its size.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly adds even more strain to $possessive struggling oversized sweater as it forces its way between $possessive tits.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's massive pregnant belly parts $possessive poorly covered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive massive pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive massive pregnant belly.
<</if>>
$pronounCap's left $possessive pants unfastened to give the heavy dome more room.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive giant pregnant belly allowing the firm dome to part $possessive tits.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $possessive massive tits and adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive giant pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive giant pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive giant pregnant belly.
<</if>>
$pronounCap's left $possessive pants unfastened to give the overstetched dome more room.
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive giant pregnant belly allowing the firm dome to part $possessive tits.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $possessive massive tits and adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive giant pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive giant pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive giant pregnant belly.
<</if>>
$pronounCap's left $possessive pants unfastened to give the taut dome more room.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive giant implant-filled belly allowing the rounded dome to part $possessive tits.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly parts $possessive massive tits and adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive giant implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive giant implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive giant implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive giant pregnant belly allowing the firm dome to part $possessive tits.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $possessive massive tits and adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive giant pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive giant pregnant belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive giant pregnant belly.
<</if>>
$pronounCap's left $possessive pants unfastened to give the firm dome more room.
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive huge implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive huge implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater can no longer contain $possessive implant-filled pregnant belly and merely rests atop it.
<<else>>
$activeSlave.slaveName's blouse can no longer contain $possessive implant-filled pregnant belly and merely rests atop it.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive huge pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive huge pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater can no longer contain $possessive huge pregnant belly and merely rests atop it.
<<else>>
$activeSlave.slaveName's blouse can no longer contain $possessive huge pregnant belly and merely rests atop it.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive massively fat belly; even then, they can barely conceal it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive massively fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over the top half of $possessive massively fat belly. The bottom half is allowed to jiggle freely.
<<else>>
$activeSlave.slaveName's blouse is pulled taut just trying to cover the top of $possessive massively fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive huge pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive huge pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive huge pregnant belly; it barely reaches $possessive popped navel.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive huge pregnant belly; it barely reaches $possessive popped navel.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive huge implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive huge implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive huge implant-filled belly; it barely reaches $possessive popped navel.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive huge implant-filled belly; it barely reaches $possessive popped navel.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive huge pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive huge pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive huge pregnant belly; it barely reaches $possessive popped navel.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive huge pregnant belly; it barely reaches $possessive popped navel.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive big pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive big pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive big pregnant belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive big pregnant belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive hugely swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive hugely swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive hugely swollen belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive hugely swollen belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive big implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big implant-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive big implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive big implant-filled belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive big implant-filled belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive big pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive big pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive big pregnant belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive big pregnant belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive hugely fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is barely hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive hugely fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive hugely fat belly. The bottom of which hangs out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over the top half of $possessive hugely fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive big fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive big fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive big fat belly. The bottom of which hangs out and jiggles freely from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over most of $possessive big fat belly; the rest is allowed to jiggle freely.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive pregnant belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive pregnant belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive implant-filled belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive implant-filled belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive pregnant belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive pregnant belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive small pregnant belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive small pregnant belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive small pregnant belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive small pregnant belly.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive <<print $activeSlave.inflationType>>-swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive implant-rounded belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive implant-rounded belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive implant-rounded belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive growing belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive growing belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive growing belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive growing belly.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive chubby belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive chubby belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive chubby belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive chubby belly.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's pants are fastened beneath the slight swell of $possessive lower belly.
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive ripped abs, though they do an unfortunate job of hiding them themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs are hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater busy showing off $possessive ripped abs.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater completely hides $possessive ripped abs.
<<else>>
$activeSlave.slaveName's ripped abs can almost be made out through $possessive blouse.
<</if>>
<</if>>
<<case "chains">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly is wrapped with tight chains. They can barely sink into the firm globe, only agitaing $possessive flesh more.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is wrapped with tight chains. It bulges agonizingly as they run between the forms of $possessive unborn children; every motion inside $object is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is wrapped with tight chains. It bulges agonizingly little as they can barely dig into the overfilled globe.
<<else>>
$activeSlave.slaveName's titanic pregnant belly is wrapped with tight chains. It bulges agonizingly as they run between the forms of $possessive unborn children; every motion inside $object is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is wrapped with tight chains. It bulges agonizingly as they dig deep as they can into the taut flesh.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is wrapped with tight chains. It bulges agonizingly as they run between the forms of $possessive unborn children; every motion inside $object is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is wrapped with tight chains. It bulges agonizingly as they dig deep into the taut flesh.
<<else>>
$activeSlave.slaveName's massive pregnant belly is wrapped with tight chains. It bulges agonizingly as they dig deep into the taut flesh and every motion inside $object causes more suffering.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is wrapped with tight chains. It bulges agonizingly as they dig deep into the taut flesh.
<<else>>
$activeSlave.slaveName's giant pregnant belly is wrapped with tight chains. It bulges agonizingly as they dig deep into the taut flesh and every motion inside $object causes more suffering.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is wrapped with tight chains. It bulges angrily as they dig deep into the taut flesh.
<<else>>
$activeSlave.slaveName's giant pregnant belly is wrapped with tight chains. It bulges painfully as they dig deep into the taut flesh.
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is wrapped with agonizingly tight chains. It bulges angrily as they dig deep into $possessive sore skin.
<<else>>
$activeSlave.slaveName's huge pregnant belly is wrapped with agonizingly tight chains. It bulges angrily as they dig deep into $possessive sore skin and causes $object duress.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's chains are practically buried in $possessive massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is tightly wrapped with chains, causing it to bulge angrily as well as making $object squirm in discomfort.
<<else>>
$activeSlave.slaveName's huge pregnant belly is tightly wrapped with chains, causing it to bulge angrily as well as making $object squirm in discomfort.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is tightly wrapped with chains, causing it to bulge angrily.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<else>>
$activeSlave.slaveName's big pregnant belly is tightly wrapped with chains, causing it to bulge angrily.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's chains sink deep into $possessive hugely fat belly. They can barely be seen from the front; $possessive sides completely envolope them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's chains sink deep into $possessive big fat belly; most end up swallowed by $possessive folds.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<else>>
$activeSlave.slaveName's pregnant belly is tightly wrapped with chains, causing it to bulge angrily.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's chains sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly wrapped with chains.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly is tightly wrapped with chains.
<<else>>
$activeSlave.slaveName's growing belly is tightly wrapped with chains.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chains sink into $possessive chubby belly, making noticeable folds in $possessive sides.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's tight chains make the small bulge to $possessive lower belly obvious.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's tight chains highlight $possessive ripped abs.
<</if>>
<<case "Western clothing">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $possessive monolithic implant-filled belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. $pronounCap has become so wide the remaining buttons strain to hold together. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $possessive monolithic pregnant belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. $pronounCap has become so wide the remaining buttons strain to hold together. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $possessive titanic implant-filled belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. The remaining buttons struggle to contain $possessive increasing girth. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $possessive titanic pregnant belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. The remaining buttons struggle to contain $possessive increasing girth. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled womb more space.
<</if>>
<<elseif $activeSlave.bellyPreg >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $possessive gigantic implant-filled belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. The remaining buttons struggle to contain $possessive increasing girth. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $possessive gigantic pregnant belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. The remaining buttons struggle to contain $possessive increasing girth. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled womb more space.
<</if>>
<<elseif $activeSlave.bellyPreg >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $possessive massive implant-filled belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. The remaining buttons struggle to contain $possessive increasing girth. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $possessive massive pregnant belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. The remaining buttons struggle to contain $possessive increasing girth. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $possessive giant implant-filled belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled middle more space.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $possessive giant pregnant belly, so $pronoun has left the bottom buttons open giving $possessive stomach room to massively jut out from $possessive body. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled womb more space.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $possessive giant implant-filled belly, so $pronoun has left the bottom buttons open leaving $possessive stomach hanging out.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $possessive giant pregnant belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out. In addition, $pronoun's left $possessive chaps unfastened to give $possessive overfilled womb more room.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's flannel shirt can't close over $possessive massively fat belly, so $pronoun has left the bottom buttons open leaving it to hang, and jiggle, freely.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's flannel shirt can't close over $possessive huge pregnant belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $possessive huge implant-filled belly, so $pronoun has left the bottom buttons open leaving $possessive stomach hanging out.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $possessive huge pregnant belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's flannel shirt can't close over $possessive big pregnant belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's flannel shirt can't close over $possessive hugely swollen belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt can't close over $possessive big implant-filled belly, so $pronoun has left the bottom buttons open leaving $possessive stomach hanging out.
<<else>>
$activeSlave.slaveName's flannel shirt can't close over $possessive big pregnant belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's flannel shirt can't close over $possessive hugey fat belly, so $pronoun has left the bottom buttons open leaving it to wobble freely.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's flannel shirt can't close over $possessive big fat belly, so $pronoun has left the bottom buttons open leaving it to hang free.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's flannel shirt's buttons strain over $possessive pregnant belly. A patch of $possessive underbelly peeks from beneath the taut fabric and the exhausted garmit frequently rides up in defeat.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's flannel shirt's buttons strain over $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. The struggling garmit frequently rides up in defeat.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt's buttons strain over $possessive implant-filled belly. A patch of $possessive underbelly peeks from beneath the taut fabric and the exhausted garmit frequently rides up in defeat.
<<else>>
$activeSlave.slaveName's flannel shirt's buttons strain over $possessive pregnant belly. A patch of $possessive underbelly peeks from beneath the taut fabric and the exhausted garmit frequently rides up in defeat.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's flannel shirt strains to stay shut over $possessive fat belly, fat bulges between $possessive buttons and quite a bit of $possessive lower belly hangs out beneath $possessive shirt.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's flannel shirt bulges with $possessive small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's flannel shirt bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's flannel shirt bulges with $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's flannel shirt bulges with $possessive growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's flannel shirt bulges with $possessive chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's chaps are fastened beneath the slight swell of $possessive lower belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs occasionally peek out from beneath $possessive flannel shirt.
<</if>>
<<case "body oil">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's titanic pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's massive pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's giant pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's huge pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's big pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is covered in a sheen of special oil meant to prevent stretch marks.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<else>>
$activeSlave.slaveName's pregnant belly is covered in a sheen of special oil meant to prevent stretch marks.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly is covered in a sheen of oil.
<<else>>
$activeSlave.slaveName's growing belly is covered in a sheen of oil.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is covered in a sheen of oil.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
The way the light reflects off the sheen of oil on $activeSlave.slaveName's lower belly clearly highlights the swell to it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's ripped abs are covered in a lovely sheen of oil.
<</if>>
<<case "a toga">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive monolithic implant-filled belly the room it demands.
<<else>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive monolithic pregnant belly the room it desperately needs. $possessiveCap children appreciate the freedom.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive titanic implant-filled belly to hang heavily.
<<else>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive titanic pregnant belly room. $possessiveCap children appreciate the space and squirm happily.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive gigantic implant-filled belly to hang heavily.
<<else>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive gigantic pregnant belly room. $possessiveCap children appreciate the space.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive massive implant-filled belly to bulge freely.
<<else>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive massive pregnant belly room.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive giant implant-filled belly to jut far from $possessive body.
<<else>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive giant pregnant belly to jut far from $possessive body.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga strains around $possessive giant implant-filled belly.
<<else>>
$activeSlave.slaveName's toga strains around $possessive giant pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's toga bares $possessive middle to allow $possessive massively fat belly to hang free.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's toga tightly hugs $possessive huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga tightly hugs $possessive huge implant-filled belly.
<<else>>
$activeSlave.slaveName's toga tightly hugs $possessive huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's toga bulges greatly with $possessive big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's toga bulges greatly with $possessive hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's toga bulges greatly with $possessive big implant-filled belly.
<<else>>
$activeSlave.slaveName's toga bulges greatly with $possessive big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's toga is stuffed to its capacity with $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's toga bulges greatly with $possessive big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly rounds out the front of $possessive toga.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly rounds out the front of $possessive toga.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly rounds out the front of $possessive toga.
<<else>>
$activeSlave.slaveName's pregnant belly rounds out the front of $possessive toga.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's toga bulges with $possessive fat belly.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly gently bulges $possessive toga.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly gently bulges $possessive toga.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly gently bulges $possessive toga.
<<else>>
$activeSlave.slaveName's growing belly gently bulges $possessive toga.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's toga conceals $possessive chubby belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's toga conceals $possessive ripped abs.
<</if>>
<<case "a huipil">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $possessive monolithic implant-filled belly, its role completely usurped by the heavy mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $possessive monolithic pregnant belly, its role completely usurped by the gravid mass.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $possessive titanic implant-filled belly, its role completely usurped by the heavy mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $possessive titanic pregnant belly, its role completely usurped by the gravid mass.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $possessive gigantic implant-filled belly, its role completely usurped by the heavy mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $possessive gigantic pregnant belly, its role completely usurped by the gravid mass.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huipil meekly rests atop $possessive massive implant-filled belly, its role completely usurped by the heavy mass.
<<else>>
$activeSlave.slaveName's huipil meekly rests atop $possessive massive pregnant belly, its role completely usurped by the gravid mass.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly lifts $possessive huipil, though it itself hangs low enough to hide $possessive crotch.
<<else>>
$activeSlave.slaveName's giant pregnant belly lifts $possessive huipil, though it itself hangs low enough to hide $possessive crotch.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly lifts $possessive huipil, though it itself is just large enough to hide $possessive shame.
<<else>>
$activeSlave.slaveName's giant pregnant belly lifts $possessive huipil, though it itself is just large enough to hide $possessive shame.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's huipil meekly rests atop $possessive massively fat belly, though it itself is big enough to act in its stead.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly lifts $possessive huipil, exposing $possessive crotch for all to see.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly lifts $possessive huipil, exposing $possessive crotch for all to see.
<<else>>
$activeSlave.slaveName's huge pregnant belly lifts $possessive huipil, exposing $possessive crotch for all to see.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly lifts $possessive huipil, exposing $possessive crotch for all to see.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly lifts $possessive huipil, exposing $possessive crotch for all to see.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly lifts $possessive huipil, exposing $possessive crotch for all to see.
<<else>>
$activeSlave.slaveName's big pregnant belly lifts $possessive huipil, exposing $possessive crotch for all to see.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly lifts $possessive huipil and hangs just low enough to hide $possessive crotch.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly lifts $possessive huipil, yet isn't big enough to hide $possessive shame.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly lifts $possessive huipil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly lifts $possessive huipil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly lifts $possessive huipil.
<<else>>
$activeSlave.slaveName's pregnant belly lifts $possessive huipil.
<</if>>
It just barely hangs low enough to hide $possessive crotch.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's huipil gets lifted by $possessive fat belly, so it's useless for covering $possessive body.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly slightly bulges under $possessive huipil.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly slightly bulges under $possessive huipil.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly slightly bulges under $possessive huipil.
<<else>>
$activeSlave.slaveName's growing belly slightly bulges under $possessive huipil.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's huipil conceals $possessive chubby little belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's huipil hides the small bulge in $possessive lower belly.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's huipil conceals $possessive ripped abs.
<</if>>
<<case "a slutty qipao">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive monolithic implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive monolithic pregnant belly. $possessiveCap body needs the room to grow.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive titanic implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive titanic pregnant belly. $possessiveCap body needs the room to grow.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive gigantic implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive gigantic pregnant belly. $possessiveCap body appreciates the room to grow.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive massive implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive massive pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive giant implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive giant pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive huge implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it only covers the top quarter of $possessive huge implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it only covers top quarter of $possessive huge pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 190>>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive massively fat belly.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$possessiveCap qipao is slit up the side. However, it only covers half of $possessive huge pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it only covers half of $possessive huge implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it only covers half of $possessive huge pregnant belly.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$possessiveCap qipao is slit up the side. However, it barely covers $possessive big pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$possessiveCap qipao is slit up the side. However, it barely covers $possessive hugely swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it barely covers $possessive big implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it barely covers $possessive big pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 160>>
$possessiveCap qipao is slit up the side. However, it only covers half of $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$possessiveCap qipao is slit up the side. However, it barely covers $possessive big fat belly.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$possessiveCap qipao is slit up the side. However, it only covers $possessive pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$possessiveCap qipao is slit up the side. However, it only covers $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. However, it only covers $possessive implant-filled belly.
<<else>>
$possessiveCap qipao is slit up the side. However, it only covers $possessive pregnant belly.
<</if>>
<<elseif $activeSlave.weight > 95>>
$possessiveCap qipao is slit up the side. However, it only covers $possessive fat belly, allowing it to hang free.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive implant-rounded belly.
<<else>>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive chubby belly.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$possessiveCap qipao is slit up the side giving the occasional peek of the small swell to $possessive lower belly.
<<elseif $activeSlave.muscles > 30>>
$possessiveCap qipao is slit up the side giving a tantalizing peek of $possessive ripped abs.
<</if>>
<<case "uncomfortable straps">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps run along the surface of $possessive monolithic implant-filled belly. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's tight straps press into $possessive monolithic pregnant belly, forcing flesh and child to painfully bulge between the gaps. The straps connect to a steel ring encircling $possessive popped navel. Every motion inside $object is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps barely press into $possessive titanic implant-filled belly. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's tight straps press into $possessive titanic pregnant belly, forcing flesh and child to painfully bulge between the gaps. The straps connect to a steel ring encircling $possessive popped navel. Every motion inside $object is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps barely press into $possessive gigantic implant-filled belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's tight straps press into $possessive gigantic pregnant belly, forcing flesh and child to painfully bulge between the gaps. The straps connect to a steel ring encircling $possessive popped navel. Every motion inside $object is excruciating.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps press into $possessive massive implant-filled belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps press into $possessive massive pregnant belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $possessive popped navel. Every motion inside $object causes $object more suffering.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps press into $possessive giant implant-filled belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps press into $possessive giant pregnant belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $possessive popped navel. Every motion inside $object causes $object more suffering.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps press into $possessive giant implant-filled belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps press into $possessive giant pregnant belly, forcing flesh to painfully bulge out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps press into $possessive huge implant-filled belly, forcing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's agonizingy tight straps press into $possessive huge pregnant belly, forcing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's slave outfit's straps are practically buried in $possessive massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them. The straps connect to a steel ring around $possessive navel; though the only evidence of its existence is an unusually deep fold across $possessive middle.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive huge pregnant belly. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive huge implant-filled belly, causing flesh to spill out of the gaps and $object squirm with discomfort. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive huge pregnant belly, causing flesh to spill out of the gaps and $object squirm with discomfort. The straps connect to a steel ring encircling $possessive popped navel.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive big pregnant belly. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive hugely swollen belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive big implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive big pregnant belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive hugely fat belly. They can barely be seen from the front; $possessive sides completely envolope them. The straps connect to a steel ring that struggles to part the folds concealing $possessive navel, allowing it to see the light for once.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive big fat belly; most end up swallowed by $possessive folds. The straps connect to a steel ring that parts the fold concealing $possessive navel, allowing it to be seen once again.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive pregnant belly. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<else>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive pregnant belly. The straps connect to a steel ring encircling $possessive popped navel.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive fat belly, several even disappearing beneath $possessive folds. The straps connect to a steel ring that parts the fold concealing $possessive navel, allowing it to be seen once again.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive small pregnant belly.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive growing belly.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's slave outfit's straps sink into $possessive chubby belly, making noticeable folds in $possessive sides. The straps connect to a steel ring pulled into the flesh around $possessive navel.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's slave outfit's straps run above and below the small bulge to $possessive lower belly clearly highlighting it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's slave outfit's straps cross between $possessive ripped abs.
<</if>>
<<case "shibari ropes">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly is tightly bound with ropes; they stand no chance at sinking into the bloated orb.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly is tightly bound with ropes. It bulges angrily as they run between the forms of $possessive unborn children.
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly is tightly bound with ropes; they barely sink into the bloated orb.
<<else>>
$activeSlave.slaveName's titanic pregnant belly is tightly bound with ropes; flesh and child bulge angrily from between them. $possessiveCap children shift constantly under the tight bindings.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly is tightly bound with ropes; they barely sink into the bloated orb.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly is tightly bound with ropes; flesh and child bulge angrily from between them.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's massive pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's giant pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's binding ropes are practically buried in $possessive massively fat belly. The only hint of their presence are the deep ravines of flesh formed around them.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly is tightly bound with rope.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's huge pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly is tightly bound with rope.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly is tightly bound with ropes. It bulges lewdly through the gaps.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's big pregnant belly is tightly bound with ropes; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's binding ropes sink deep into $possessive hugely fat belly. They can barely be seen from the front; $possessive sides completely envolope them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's binding ropes sink deep into $possessive big fat belly; most end up swallowed by $possessive folds.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly is tightly bound with rope.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly bound with rope. It bulges lewdly through the gaps.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly is tightly bound with rope; flesh bulges angrily from between them.
<<else>>
$activeSlave.slaveName's pregnant belly is tightly bound with rope; flesh bulges angrily from between them.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's binding ropes sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly is tightly bound with rope.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly bound with rope forcing it to bulge out the gaps.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly is tightly bound with rope; flesh bulges from between them.
<<else>>
$activeSlave.slaveName's growing belly is tightly bound with rope; flesh bulges from between them.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's binding ropes sink into $possessive chubby belly, making noticeable folds in $possessive sides.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
$activeSlave.slaveName's binding ropes run above and below the small bulge to $possessive lower belly clearly highlighting it.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's binding ropes run between $possessive ripped abs.
<</if>>
<<case "restrictive latex" "a latex catsuit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's monolithic implant-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated weather balloon on the brink of popping. Only $possessive popped navel sticking out the front of $possessive belly disrupts the endless smoothness.
<<else>>
$activeSlave.slaveName's monolithic pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated, bump coated weather balloon on the brink of popping. $possessiveCap popped navel and clearly defined occupants disrupt the smoothness
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's titanic implant-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated weather balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's titanic pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated, bump coated weather balloon. $possessiveCap popped navel and bulging occupants disrupt the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's gigantic implant-filled belly greatly distends $possessive latex suit, leaving $object looking like a weather balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's gigantic pregnant belly greatly distends $possessive latex suit, leaving $object looking like a weather balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's massive implant-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated beachball ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's massive pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated beachball ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated beachball. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's giant pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated beachball. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's giant implant-filled belly greatly distends $possessive latex suit, leaving $object looking like a big beachball. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's giant pregnant belly greatly distends $possessive latex suit, leaving $object looking like a big beachball. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 60000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's huge pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly greatly distends and $possessive latex suit. $pronounCap looks like an over-inflated balloon ready to pop.
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
$activeSlave.slaveName's huge pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's huge implant-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's huge pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
$activeSlave.slaveName's big pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon nearing its limit. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's hugely swollen belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's big implant-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon nearing its limit. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon nearing its limit. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly greatly distends and $possessive latex suit. $pronounCap looks like an over-inflated balloon.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly greatly distends $possessive latex suit. $pronounCap looks like an over-inflated balloon.
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
$activeSlave.slaveName's pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-filled belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<else>>
$activeSlave.slaveName's pregnant belly greatly distends $possessive latex suit, leaving $object looking like an over-inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<</if>>
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is compressed by $possessive latex suit, leaving it looking round and smooth.
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
$activeSlave.slaveName's small pregnant belly greatly bulges under $possessive latex suit.
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly greatly bulges under $possessive latex suit.
<<elseif $activeSlave.bellyImplant > 0>>
$activeSlave.slaveName's implant-rounded belly greatly bulges under $possessive latex suit.
<<else>>
$activeSlave.slaveName's growing belly greatly bulges under $possessive latex suit.
<</if>>
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly in quite noticeable under $possessive latex suit, though any folds $pronoun might have are smoothed out by it.
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
There is a clear curve to the tight latex of the suit beneath $activeSlave.slaveName's navel.
<<elseif $activeSlave.muscles > 30>>
$activeSlave.slaveName's latex suit tightly hugs $possessive stomach to showcase $possessive ripped abs.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly bulges tremendously out of $possessive open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive monolithic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive monolithic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly bulges tremendously out of $possessive open tunic and undershirt, giving $possessive new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $possessive new recruits taking as much space as they can get.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive monolithic pregnant belly. It takes full advantage of the freedom to bulge in every direction; $possessive new recruits taking as much space as they can get.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs heavily out of $possessive open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive titanic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly hangs heavily out of $possessive open tunic and undershirt, giving $possessive new recruits the room they need.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $possessive new recruits squirming happily.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive titanic pregnant belly. It takes full advantage of the freedom to hang heavily, $possessive new recruits squirming happily.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs heavily out of $possessive open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive gigantic implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly hangs heavily out of $possessive open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive gigantic pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive gigantic pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly hangs out $possessive open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive massive implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive massive implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly hangs out $possessive open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive massive pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive massive pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly hangs out $possessive open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive giant implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive giant implant-filled belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly hangs out $possessive open tunic and undershirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since there is no chance of closing the buttons over $possessive giant pregnant belly.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since there is no chance of closing the buttons over $possessive giant pregnant belly.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly parts $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $possessive giant implant-filled belly has triumphed over its buttons and has joined $possessive breasts in dominating $possessive tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $possessive giant implant-filled belly has triumphed over $possessive buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly parts $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $possessive giant pregnant belly has triumphed over its buttons and has joined $possessive breasts in dominating $possessive tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $possessive giant pregnant belly has triumphed over $possessive buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 45000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $possessive huge implant-filled belly has triumphed over its buttons and has joined $possessive breasts in dominating $possessive tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $possessive huge implant-filled belly has triumphed over $possessive buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $possessive huge pregnant belly has triumphed over its buttons and has joined $possessive breasts in dominating $possessive tunic.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $possessive huge pregnant belly has triumphed over $possessive buttons.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 30000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $possessive huge implant-filled belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $possessive huge implant-filled belly has triumphed over $possessive uniform's buttons.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely closes as it struggles to contain $possessive huge pregnant belly.
<<else>>
$activeSlave.slaveName's tunic lies half open, since $possessive huge pregnant belly has triumphed over $possessive uniform's buttons.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly is barely obscured by $possessive massive tits and, in turn, obscures $possessive skirt.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt lies half open, since $possessive massively fat belly has triumphed over $possessive buttons. It hangs free, obscuring $possessive skirt.
<<else>>
$activeSlave.slaveName's tunic and undershirt lie half open, since $possessive massively fat belly has triumphed over $possessive buttons. It hangs free, obscuring $possessive skirt.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $possessive uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is barely obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly threatens to pop the buttons off $possessive uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly is barely obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive huge pregnant belly.
<<else>>
$activeSlave.slaveName's huge pregnant belly threatens to pop the buttons off $possessive uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $possessive uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $possessive uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive big implant-filled belly.
<<else>>
$activeSlave.slaveName's big implant-filled belly greatly stretches $possessive uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive big pregnant belly.
<<else>>
$activeSlave.slaveName's big pregnant belly greatly stretches $possessive uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive hugely fat belly, forcing fat to bulge between the overworked buttons. The bottom of it peeks out from under $possessive poor top, obscuring the waist of $possessive skirt.
<<else>>
$activeSlave.slaveName's hugely fat belly distends $possessive uniform's jacket. The bottom of which hangs out from under it, obscuring the waist of $possessive skirt.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive big fat belly. The bottom of which peeks out from under it and hangs over the waist of $possessive skirt.
<<else>>
$activeSlave.slaveName's big fat belly is notably distends $possessive uniform's jacket. The bottom of which just barely peeks out from under it, hanging over the waist of $possessive skirt.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $possessive uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $possessive uniform's jacket.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $possessive uniform's jacket.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt strains to contain $possessive pregnant belly.
<<else>>
$activeSlave.slaveName's pregnant belly notably distends $possessive uniform's jacket.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt struggles to cover $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $possessive uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive small pregnant belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive small pregnant belly.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive implant-rounded belly.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive growing belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive growing belly.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive chubby belly. The bottom of which just barely peeks out from under it.
<<else>>
$activeSlave.slaveName's uniform covers $possessive chubby belly. The bottom of which just barely peeks out from under it.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's slightly swollen belly can be glimpsed beneath $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt tighly hugs the slight swell to $possessive lower belly.
<<else>>
$activeSlave.slaveName's tunic looks a little tight around the middle.
<</if>>
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs can be glimpsed beneath $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt barely conceals $possessive ripped abs.
<<else>>
$activeSlave.slaveName's ripped abs are completely hidden under $possessive uniform.
<</if>>
<</if>>
<<case "a nice nurse outfit">>
<<if $activeSlave.belly >= 1000000>>
//WIP//
<<elseif $activeSlave.belly >= 750000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic implant-filled belly parts $possessive uncovered breasts. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more room to hang tremendously.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive monolithic implant-filled belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more room to hang tremendously.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive monolithic implant-filled belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more space to hang tremendously.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's monolithic pregnant belly parts $possessive uncovered breasts. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb the room it desperately needs.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive monolithic pregnant belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb the room it desperately needs.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive monolithic pregnant belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb the room it desperately needs.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 600000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $possessive uncovered breasts. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more room to hang heavily.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive titanic implant-filled belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more room to hang heavily.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive titanic implant-filled belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more space to hang heavily.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic pregnant belly parts $possessive uncovered breasts. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb the room it needs to bulge.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive titanic pregnant belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb the room it needs to bulge.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive titanic pregnant belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb the room it needs to bulge.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 450000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive uncovered breasts. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more room.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive gigantic implant-filled belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more room.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive gigantic implant-filled belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more space.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's gigantic pregnant belly parts $possessive uncovered breasts. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb more room to grow.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive gigantic pregnant belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb the room is needs.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive gigantic pregnant belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb more space to expand.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 300000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive implant-filled belly parts $possessive uncovered breasts. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more room.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive massive implant-filled belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more room.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive massive implant-filled belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled implant more space.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massive pregnant belly parts $possessive uncovered breasts. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb more room.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive massive pregnant belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb more room.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive massive pregnant belly. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb more room.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 120000>>
<<if $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant implant-filled belly peaks out from between $possessive massive tits. $pronounCap finds it impossible to fasten $possessive trousers with $possessive stomach in the way.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive giant implant-filled belly hangs out from under them, bulging hugely from $possessive unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive giant implant-filled belly hangs out from under $possessive top and forces $object to leave $possessive trousers unfastened.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's giant pregnant belly peaks out from between $possessive massive tits. In addition, $pronoun's left $possessive trousers unfastened to give $possessive overfilled womb more room.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive giant pregnant belly hangs out from under them, bulging from $possessive unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive giant pregnant belly hangs out from under $possessive top and forces $object to leave $possessive trousers unfastened.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 190>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's massively fat belly is partially obscured by $possessive massive tits; in turn, it obscures $possessive trousers.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive massively fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive massively fat belly.
<</if>>
<<elseif $activeSlave.belly >= 15000 || ($activeSlave.bellyAccessory == "a huge empathy belly")>>
<<if $activeSlave.bellyAccessory == "a huge empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly slightly parts $possessive massive tits. $pronounCap finds it impossible to fasten $possessive trousers with $possessive stomach in the way.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive huge pregnant belly hangs out from under them, bulging from $possessive unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive huge pregnant belly hangs out from under $possessive top and forces $object to leave $possessive trousers unfastened.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly slightly parts $possessive massive tits. $pronounCap finds it impossible to fasten $possessive trousers with $possessive stomach in the way.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive huge implant-filled belly hangs out from under them, bulging from $possessive unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive huge implant-filled belly hangs out from under $possessive top and forces $object to leave $possessive trousers unfastened.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge pregnant belly slightly parts $possessive massive tits. $pronounCap finds it impossible to fasten $possessive trousers with $possessive stomach in the way.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive huge pregnant belly hangs out from under them, bulging from $possessive unfastened trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive huge pregnant belly hangs out from under $possessive top and forces $object to leave $possessive trousers unfastened.
<</if>>
<</if>>
<<elseif $activeSlave.belly >= 10000 || ($activeSlave.bellyAccessory == "a large empathy belly")>>
<<if $activeSlave.bellyAccessory == "a large empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive big pregnant belly hangs out from under them, straining the buttons on $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive big pregnant belly hangs out from under $possessive top, straining the buttons on $possessive trousers.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive hugely swollen belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive hugely swollen belly hangs out from under $possessive top, obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive huge implant-filled belly hangs out from under them, straining the buttons on $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive huge implant-filled belly hangs out from under $possessive top, straining the buttons on $possessive trousers.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive big pregnant belly hangs out from under them, straining the buttons on $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive big pregnant belly hangs out from under $possessive top, straining the buttons on $possessive trousers.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 160>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's hugely fat belly is mostly obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive hugely fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive hugely fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.weight > 130>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's big fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive big fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive big fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.belly >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
<<if $activeSlave.bellyAccessory == "a medium empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive pregnant belly hangs out from under them, slightly obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive pregnancy hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive jiggling <<print $activeSlave.inflationType>>-filled belly hangs out from under them, slightly obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive jiggling <<print $activeSlave.inflationType>>-filled hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive implant-filled belly hangs out from under them, slightly obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive implant-filled belly hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive pregnant belly hangs out from under them, slightly obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive pregnancy hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<elseif $activeSlave.belly >= 1500 || $activeSlave.bellyAccessory == "a small empathy belly">>
<<if $activeSlave.bellyAccessory == "a small empathy belly">>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's small pregnant belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive small pregnant belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive small pregnant belly completely.
<</if>>
<<elseif $activeSlave.bellyFluid >= $activeSlave.bellyPreg && $activeSlave.bellyFluid >= $activeSlave.bellyImplant>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive <<print $activeSlave.inflationType>>-swollen belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive <<print $activeSlave.inflationType>>-swollen belly completely.
<</if>>
<<elseif $activeSlave.bellyImplant > 0>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive implant-rounded belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive implant-rounded belly completely.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's growing belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive growing belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive growing belly completely.
<</if>>
<</if>>
<<elseif $activeSlave.weight > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's chubby belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive chubby belly is completely exposed and allowed to hang over the waist of $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive chubby belly completely; though it does hide the top of $possessive trousers.
<</if>>
<<elseif $activeSlave.bellyPreg >= 100 || $activeSlave.bellyImplant >= 100>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's slightly swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive slightly swollen belly can be clearly seen poking over $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive trousers are fastened a little lower and $possessive scrub top tightly clings to the slight swell of $possessive lower belly.
<</if>>
<<elseif $activeSlave.muscles > 30>>
<<if ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's ripped abs are mostly obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive ripped abs are completely exposed for all to see.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though you can nearly make out $possessive ripped abs beneath $possessive scrub top.
<</if>>
<</if>>
<<case "a mini dress">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's mini dress has burst trying to contain $possessive titanic bulging pregnant belly leaving it hanging out the hole it made.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's mini dress has burst trying to contain $possessive massive pregnant belly leaving it hanging out the hole it made.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's mini dress strains to contain $possessive massively fat belly, clearly showing all $possessive folds and rolls. Flab forces its way through every growing tear in $possessive seams.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's mini dress barely clings to $possessive big pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's mini dress barely clings to $possessive hugely fat belly, clearly showing all $possessive folds and rolls.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's mini dress tightly clings to $possessive big fat belly, clearly showing all $possessive folds and rolls.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's mini dress tightly clings to $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's mini dress tightly clings to $possessive fat belly, clearly showing every fold and roll.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's mini dress tightly clings to $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's mini dress tightly clings to $possessive chubby belly, clearly showing every fold and roll.
<</if>>
<<case "attractive lingerie">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly completely hides $possessive lacy g-string.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly completely hides $possessive lacy g-string.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly completely hides $possessive lacy g-string.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly completely hides $possessive lacy g-string.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides $possessive lacy g-string.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides $possessive lacy g-string.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly hides $possessive lacy g-string.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly hides $possessive lacy g-string.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly rests above $possessive lacy g-string.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $possessive lacy g-string, concealing the top of it.
<</if>>
<<case "a succubus outfit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic pregnant belly sticks out of $possessive corset, which is laced above it as best $pronoun can manage.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage. The laces are straining to hold together.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out of $possessive corset, which is laced above it as best $pronoun can manage.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hangs out of $possessive corset, which is laced above and below it as best $pronoun can manage.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hangs out of $possessive corset, which is laced above and below it allowing it to hang free.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly sticks out of $possessive corset, which is laced above and below it.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly sticks out of $possessive corset, which is laced above and below it allowing it to hang free.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's pregnant belly peeks out of $possessive corset, which is laced above and below it.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly peeks out of $possessive corset, which is laced above and below it to allow it to hang free.
<</if>>
<<case "a slutty maid outfit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's maid dress fails to cover $possessive titanic bulging pregnant belly, but the outfit includes a thin white blouse that rests meekly atop $possessive squirming stomach.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's maid dress fails to cover $possessive massive pregnant belly, but the outfit includes a thin white blouse that rests meekly atop $possessive stomach.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's maid dress fails to cover $possessive massively fat belly, but the outfit includes a thin white blouse that, when stretched, barely manages to conceal the upper part of $possessive gut, leaving the rest to jiggle freely and frequently escape the confines of its cloth prison.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's maid dress fails to cover $possessive big pregnant belly, but the outfit includes a thin white blouse that conceals only the upper part of $possessive stomach.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's maid dress fails to cover $possessive hugely fat belly, but the outfit includes a thin white blouse that, when stretched, barely manages to wrangle the top of $possessive gut, leaving the rest to jiggle freely.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's maid dress fails to cover $possessive big fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $possessive gut, leaving the rest to jiggle freely.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's maid dress fails to cover $possessive pregnant belly, but the outfit includes a thin white blouse that conceals only the top half of $possessive stomach.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's maid dress fails to cover $possessive fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $possessive gut.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's maid dress is slightly distended by $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's maid dress is slightly distended by $possessive chubby belly.
<</if>>
<<case "a nice maid outfit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's maid dress was almost conservative, but it has burst open trying to contain $possessive titanic bulging pregnant belly $possessiveCap squirming belly hangs out the hole it made, its sides peeking out from behind $possessive apron.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's maid dress is almost conservative, it barely contains $possessive massive pregnant belly. Its seams strain to hold back $possessive overfilled womb.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's maid dress is almost conservative, it barely contains $possessive massively fat belly. Its seams strain against $possessive wobbling mass.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive big pregnant belly completely, though it can not hide $possessive popped navel, poking through the front.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive hugely fat belly completely, but does nothing to hide how big and jiggly it is.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive big fat belly completely, but does nothing to hide how big and jiggly it is.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive pregnant belly completely. Though it can not hide $possessive popped navel poking through the front.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive fat belly completely, but does nothing to hide how big it is.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive growing belly completely.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive chubby belly completely.
<</if>>
<<case "a fallen nuns habit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive titanic bulging pregnant belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $possessive massively fat belly to hang free.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive big pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $possessive hugely fat belly to hang free.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's latex habit's corset is left hanging open allowing $possessive big fat belly to hang free.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's latex habit's corset is barely holding together over $possessive fat belly, causing flab to spill out from every opening.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's latex habit's corset struggles to hold $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's latex habit's corset compresses $possessive chubby belly forcing pudge to spill out from under it.
<</if>>
<<case "a penitent nuns habit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly stretches $possessive habit. The coarse cloth aggravates $possessive sensitive stretched skin, doubly so, as $possessive distress causes $possessive babies to begin squirming.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly completely fills $possessive habit. The coarse cloth aggravates $possessive sensitive stretched skin.
<<elseif $activeSlave.weight > 190>>
$possessiveCap msasively fat belly completely fills $possessive habit. Between the extra skin and $possessive excessive jiggling, the coarse cloth is extra aggravating and entirely relentless.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$pronounCap looks absolutely blasphemous in a habit with such a big pregnant belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<elseif $activeSlave.weight > 160>>
$possessiveCap hugely fat belly fills $possessive habit. Between the extra skin and $possessive excessive jiggling, the coarse cloth is extra aggravating.
<<elseif $activeSlave.weight > 130>>
$possessiveCap big fat belly fills out $possessive habit. Between the extra skin and $possessive excessive jiggling, the coarse cloth is extra aggravating.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$pronounCap looks absolutely blasphemous in a habit with a pregnant belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<elseif $activeSlave.weight > 95>>
$possessiveCap fat belly fills out $possessive habit. The coarse cloth has plenty of extra skin to aggravate.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's habit gently bulges from $possessive growing belly. The coarse cloth aggravates $possessive sensitive skin.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's habit gently bulges from $possessive chubby belly. The coarse cloth takes advantage of the extra surface area.
<</if>>
<<case "a string bikini">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly hides most of $possessive string bikini.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly parts $possessive string bikini to either side.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hides most $possessive string bikini. What can be seen of it risks being swallowed up by $possessive folds.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly parts $possessive string bikini to either side.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly parts $possessive string bikini to either side and threatens to hide her bikini bottem.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly parts $possessive string bikini to either side.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly parts $possessive string bikini to either side.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly parts $possessive string bikini to either side.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly juts out between the strings of $possessive bikini.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly hangs between the strings of $possessive bikini.
<</if>>
<<case "a scalemail bikini">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly hides much of $possessive scalemail bikini.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly scrapes against $possessive scalemail bikini.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hides a bit of $possessive scalemail bikini. What can't be seen of it risks being swallowed up by $possessive folds.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly rubs on $possessive scalemail bikini.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly rubs against $possessive scalemail bikini to either side and threatens to hide her bikini bottem.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly rubs against a tiny bit of $possessive scalemail bikini top.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly barely scrapes against $possessive scalemail bikini.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly barely scrapes $possessive scalemail bikini.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly juts out underneath $possessive bikini.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly hangs underneath $possessive bikini.
<</if>>
<<case "clubslut netting">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly has burst through $possessive clubslut netting.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly has burst through $possessive clubslut netting.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's clubslut netting has torn in multiple places thanks to $possessive massively fat belly's desire for more room. Flab pokes through the remaining mesh and entire folds hang from the gaps they've made.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $possessive big pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $possessive hugely fat belly, forcing flab to poke through the mesh in a desperate search for more room.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's clubslut netting is greatly stretched out by $possessive big fat belly, forcing flab to poke through the mesh.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive fat belly, forcing flab to poke through the mesh.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's clubslut netting clings to $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's clubslut netting clings to $possessive chubby belly, gently forcing pudge through the mesh.
<</if>>
<<case "a cheerleader outfit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's cheerleader top rests atop $possessive titanic bulging pregnant belly clearly displaying that this cheerleader has fucked the entire school.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's cheerleader top rests atop $possessive massive pregnant belly clearly displaying that this cheerleader is a massive slut.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's cheerleader top rests atop $possessive massively fat belly, completely incapable of handling the jiggly, soft mass and clearly displaying that this cheerleader has let <<print $object>>self go.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's cheerleader top rides up $possessive big pregnant belly, covering only the top of it while leaving the rest on display to show how slutty this cheerleader is.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's cheerleader top covers barely covers any of $possessive hugely fat belly. The rest is free to hang and jiggle with every motion, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's cheerleader top covers the top half of $possessive big fat belly. However, the bottom half is free to hang and jiggle with every motion, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's cheerleader top covers most of $possessive pregnant belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's cheerleader top covers most of $possessive fat belly. However, the bottom of it peeks out, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's cheerleader top gently bulges from $possessive growing belly displaying how slutty this cheerleader is.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's cheerleader top frequently rides up $possessive chubby belly, letting it hang loose and hide the waist of $possessive skirt.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's exposed midriff fully exposes $possessive titanic bulging pregnant belly
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's exposed midriff fully exposes $possessive massive pregnant belly
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is left to jiggle freely and hang over $possessive jeans.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's exposed midriff fully exposes $possessive big pregnant belly
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is left to jiggle freely and hang over $possessive jeans.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is left to jiggle freely and cover $possessive jeans.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's exposed midriff fully displays $possessive pregnancy.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is left to hang free and cover $possessive jeans.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's exposed midriff bulges with $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is left free to hang over the waist of $possessive jeans.
<</if>>
<<case "a slutty outfit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly really shows how big of a slut $pronoun is.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly really shows how big of a slut $pronoun is.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName lets $possessive massively fat belly hang free to jiggle with every subtle motion, leaving $object looking like a massive slut.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly really shows what a slut $pronoun is.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName lets $possessive hugely fat belly hang free to jiggle as she moves, leaving $object looking like a massive slut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName lets $possessive big fat belly hang free to jiggle as she moves, leaving $object looking particularly slutty.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly really shows how big of a slut $pronoun is.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName lets $possessive fat belly hang free, leaving $object looking particularly slutty.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly shows how big of a slut $pronoun is.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is allowed to openly jiggle, making $object look particularly slutty.
<</if>>
<<case "a slave gown">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive titanic bulging pregnant belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $possessive massively fat belly. Every motion in $possessive impressive gut is elegantly embraced by $possessive gown.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive big pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve and fold of $possessive big fat belly.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $possessive a sensual motherly look as it carefully caresses $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $possessive fat belly.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual look as it carefully caresses $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $possessive chubby belly.
<</if>>
<<case "slutty business attire">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant stomach hangs out the front of $possessive suit jacket and blouse as there is no way $pronoun could ever come close to closing them.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant stomach hangs out the front of $possessive suit jacket and blouse as there is no way $pronoun could ever come close to closing them.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could ever come close to closing them.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant stomach hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could close them.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could close them.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly strains the buttons of $possessive suit jacket and blouse as it struggle to contain even the uppoer half of it. The rest hangs free over $possessive skirt.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant stomach strains the buttons of $possessive suit jacket and blouse.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly strains the buttons of $possessive suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly bulges $possessive suit jacket and blouse. It peeks out from under their bottom slightly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly fills out $possessive suit jacket and blouse. It peeks out from under their bottom slightly.
<</if>>
<<case "nice business attire">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for $object to close them.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for her to close them.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for her to close them.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly strains $possessive specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly strains $possessive specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tailored blouse and jacket fit $possessive big fat belly surprisingly well, though they do nothing to hide how huge $possessive gut is.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly looks good in $possessive specially tailored blouse and jacket.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tailored blouse and jacket fit $possessive fat belly well, though they do nothing to hide how big $possessive gut is.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly bulges under $possessive tailored blouse and jacket.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly fills out $possessive tailored blouse and jacket.
<</if>>
<<case "harem gauze">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive titanic bulging pregnancy.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive massive pregnancy.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive massively fat belly and makes every jiggle of $possessive expansive flesh surprisingly alluring.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive huge pregnancy.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive hugely fat belly and makes every jiggle of $possessive extra flesh surprisingly alluring.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive big fat belly and makes every jiggle of $possessive flesh surprisingly alluring.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive pregnancy.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive fat belly.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive chubby belly.
<</if>>
<<case "a comfortable bodysuit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive titanic bulging pregnant belly, displaying $possessive popped navel and all the movement $possessive squirming babies make.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive massive pregnant belly, displaying $possessive popped navel and any movement $possessive babies make.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive massively fat belly, displaying every fold, roll and motion in it.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive big pregnant belly, displaying $possessive popped navel<<if !["a huge empathy belly", "a large empathy belly"].includes($activeSlave.bellyAccessory)>> and any movement $possessive babies make<</if>>.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive hugely fat belly, displaying every fold, roll and motion in it.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive big fat belly, displaying every fold and roll in it.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive pregnant belly, displaying $possessive popped navel<<if ![""a medium empathy belly""].includes($activeSlave.bellyAccessory)>> and any movement $possessive babies make<</if>>.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive fat belly, displaying every fold and roll in it.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive growing belly, displaying $possessive ripening body.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's bodysuit tightly clings to $possessive chubby belly, displaying every fold and roll in it.
<</if>>
<<case "a slutty nurse outfit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive titanic bulging pregnant belly leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive massive pregnant belly leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive massively fat belly, leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive big pregnant belly, leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive hugely fat belly, leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive big fat belly, leaving $object with only the button below $possessive breasts done.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's jacket barely closes over $possessive pregnant belly leaving its' buttons threatening to pop.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's jacket barely closes over $possessive fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's jacket bulges with $possessive growing belly, which can be seen peeking out from underneath.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's jacket bulges with $possessive chubby belly, which can be seen peeking out from underneath as it hangs over $possessive waist of $possessive pants.
<</if>>
<<case "a schoolgirl outfit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's blouse rests atop $possessive titanic bulging pregnant belly, showing off the result of $possessive promiscuity.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's blouse rests atop $possessive massive pregnant belly, leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's blouse rests atop $possessive massively fat belly, allowing it to hang loose over $possessive skirt.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's blouse rides up $possessive big pregnant belly, leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's blouse rides up $possessive hugely fat belly, leaving it hanging loose and covering $possessive skirt.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's blouse rides up $possessive big fat belly, leaving it hanging loose and covering $possessive skirt.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's blouse rides up $possessive pregnant belly, leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's blouse rides up $possessive fat belly, leaving it hanging loose and covering $possessive skirt.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's blouse bulges with $possessive growing belly. It peeks out from the bottom leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's blouse bulges with $possessive chubby belly. It peeks out from the bottom as it hangs over the waist of $possessive skirt.
<</if>>
<<case "a kimono">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly parts the front of $possessive kimono leaving it gracefully hanging to its sides.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly parts the front of $possessive kimono leaving it gracefully covering its sides.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly is barely covered by $possessive kimono; $possessive obi sinks into $possessive soft middle as it stuggles to keep $possessive kimono closed.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly parts the front of $possessive kimono, leaving it gracefully covering its sides.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly is demurely covered by $possessive kimono, though it can't hide how big it is.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly is demurely covered by $possessive kimono, though it can't hide how big it is.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly is demurely covered by $possessive kimono.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is demurely covered by $possessive kimono.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is demurely covered by $possessive kimono.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is demurely covered by $possessive kimono.
<</if>>
<<case "a hijab and abaya">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's abaya has split down the sides trying to contain $possessive titanic bulging pregnant belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's abaya is straining to contain $possessive massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's abaya is straining to contain $possessive massively fat belly.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's abaya is filled by $possessive big pregnant belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's abaya is filled out by $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's abaya is filled out by $possessive big fat belly.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's abaya is filled out by $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's abaya is filled out by $possessive fat belly.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's abaya bulges with $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's abaya bulges from $possessive chubby belly.
<</if>>
<<case "battledress">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's tank top rests atop $possessive titanic bulging pregnant belly leaving $object looking like someone who fucked half the country.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's tank top rests atop $possessive massive pregnant belly leaving $possessive looking like someone who fucked all the locals.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's tank top rests atop $possessive massively fat belly, leaving it to hang over $possessive fatigues. There is no way $pronoun didn't slut $possessive way through basic.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's tank top barely even covers the top of $possessive big pregnant belly, leaving $possessive looking like someone who had too much fun on shore leave.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tank top rests atop $possessive hugely fat belly, leading everyone to believe $pronoun sucked $possessive way through basic.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tank top rests atop $possessive big fat belly, casting doubt on how this recruit passed basic.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's tank top rides up $possessive pregnant belly leaving $possessive looking like someone who had too much fun on shore-leave.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tank top rests atop $possessive fat belly, leaving everyone wondering how this recruit passed basic.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's tank top covers the top of $possessive growing belly leaving $possessive looking like someone who had too much fun on shore-leave.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's tank top covers the top of $possessive chubby belly leaving $possessive looking like someone who had has been lazy lately.
<</if>>
<<case "a halter top dress">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's beautiful halter top dress has been torn open by $possessive titanic bulging pregnant belly. $possessiveCap squirming belly hangs out the hole it made.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's beautiful halter top dress is strained by $possessive massive pregnant belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress as its seams strain to hold together.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's beautiful halter top dress is strained by $possessive massively fat belly. Every crease, fold, roll and motion is clearly visible within it. Its seams strain to hold back the tide of flesh pushing against them.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive big pregnant belly. $possessiveCap popped navel prominently pokes through its front.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive hugely fat belly. Every crease, fold, roll and motion is clearly visible within it.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive big fat belly. Every crease, fold and roll is clearly visible within it.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive pregnant belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive fat belly. Every crease, fold and roll is clearly visible within it.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's beautiful halter top dress bulges with $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive chubby belly. Every crease, fold and roll is clearly visible within it.
<</if>>
<<case "a ball gown">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's fabulous silken ball gown has been retailored to expose $possessive titanic bulging pregnant belly while still maintaining its' beauty.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $possessive massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $possessive massively fat belly, but still draws attention to it and all its subtle curves and motions.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive big pregnant belly, but draw attention to it.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive hugely fat belly but draw attention to it and all its subtle curves and motions.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive big fat belly but draw attention to it and all its subtle curves.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive pregnant belly but draw attention to it.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive fat belly but draw attention to it.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $possessive growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $possessive chubby belly.
<</if>>
<<case "slutty jewelry">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's bangles include a long thin chain that constantly gets shifted around by $possessive squirming babies.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's bangles include multiple long, thin chains running through $possessive deep fat folds to her navel. They struggle to avoid being swallowed up by $possessive massively fat belly.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's bangles include multiple long, thin chains running through $possessive deep fat folds to her navel.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's bangles include long, thin chains running through $possessive fat folds.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's bangles include long, thin chains running along $possessive fat folds.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's bangles include a long thin chain that rests across $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's bangles include a long thin chain that rests across $possessive chubby belly, just over $possessive forming rolls.
<</if>>
<<case "a leotard">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive titanic bulging pregnant belly. $possessiveCap squirming belly protrudes from the various rips and tears that have begun appearing in the fabric.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive massive pregnant belly. The material tightly clings to $possessive popped navel and strains to hold together.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's tight leotard shows off every wiggle and jiggle within $possessive massively fat belly. The material tightly clings to $possessive deep folds and rolls and strains to hold together under the immensenly soft mass.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's tight leotard shows off <<if !["a huge empathy belly", "a large empathy belly"].includes($activeSlave.bellyAccessory)>>every kick and movement within<<else>>the curvature of<</if>> $possessive big pregnant belly. The material tightly clings to $possessive popped navel.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tight leotard tightly clings to $possessive hugely fat belly, clearly displaying every fold, roll and motion in its mass.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's tight leotard tightly clings to $possessive big fat belly, clearly displaying every fold and roll.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's tight leotard shows off <<if !["a medium empathy belly"].includes($activeSlave.bellyAccessory)>>every kick and movement within<<else>>the curvature of<</if>> $possessive pregnant belly. The material tightly clings to $possessive popped navel.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's tight leotard tightly clings to $possessive fat belly, clearly displaying every fold and roll.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's tight leotard shows off $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's tight leotard clings to $possessive chubby belly, clearly displaying every fold and roll.
<</if>>
<<case "a chattel habit">>
<<if $activeSlave.bellyPreg >= 600000>>
The strip of cloth running down $possessive front is forced to one side by $possessive titanic bulging pregnant belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
The strip of cloth running down $possessive front is parted to one side by $possessive massive pregnant belly.
<<elseif $activeSlave.weight > 190>>
The strip of cloth running down $possessive front has sunken so deeply into $possessive massively fat belly that is has been swallowed completely. The only hint of its presence is the deep trench of flab spilling around it.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
The strip of cloth running down $possessive front is parted to one side by $possessive big pregnant belly.
<<elseif $activeSlave.weight > 160>>
The strip of cloth running down $possessive front sinks deeply into $possessive hugely fat belly.
<<elseif $activeSlave.weight > 130>>
The strip of cloth running down $possessive front is forced to the side by $possessive big fat belly.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
The strip of cloth running down $possessive front is parted to one side by $possessive pregnant belly.
<<elseif $activeSlave.weight > 95>>
The strip of cloth running down $possessive front gently sinks into $possessive fat belly.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
The strip of cloth running down $possessive front is pushed out by $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
The strip of cloth running down $possessive front is pushed out by $possessive chubby belly.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's teddy has burst trying to contain $possessive titanic bulging pregnant belly leaving it hanging out the hole it made.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's teddy has burst trying to contain $possessive massive pregnant belly leaving it hanging out the hole it made.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tailored teddy is strained to capacity by $possessive massively fat belly. $possessiveCap flab juts out around its edges while drawing it focuses on drawing attention to $possessive folds, rolls and assorted jiggling.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's teddy is stretched to tearing by $possessive big pregnant belly. $possessiveCap popped navel prominently pokes through the material.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's tailored teddy is stretched out by $possessive hugely fat belly. It barely contains the mass while drawing attention to $possessive folds, rolls and subtle motions.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName has recently begun wearing a teddy that can accommodate $possessive big fat belly. It completely contains the mass while drawing attention to $possessive folds and rolls.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's teddy is stretched out by $possessive pregnant belly. $possessiveCap popped navel prominently pokes through the material.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's teddy is stretched out by $possessive fat belly. $possessiveCap flab juts out around its edges and it does nothing to hide $possessive folds and rolls.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's teddy bulges with $possessive growing belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's teddy is stretched by $possessive chubby belly. It does nothing to hide $possessive folds and rolls.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive overfilled squirming belly.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive overfilled belly.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly completely hides $possessive silken panties. $possessiveCap silken vest struggles to sensually frame $possessive immense, jiggly gut while dwarfed by it.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy belly.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy, constantly jiggling gut.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive hefty, jiggling gut.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy belly.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly is large enough to hide $possessive panties. $possessiveCap silken vest sensually frames $possessive heavy, jiggly gut.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly rests above $possessive silken panties. $possessiveCap silken vest sensually frames $possessive swelling belly.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly rests above $possessive silken panties, barely hanging over the top of them. $possessiveCap silken vest sensually frames $possessive soft stomach.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly strains $possessive dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive abnormal pregnancy.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly fills $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive full pregnancy.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly stretches $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on massive, jiggly guts all the same.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive full pregnancy.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on giant, jiggly guts all the same.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on large, jiggly guts all the same.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive growing pregnancy.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly is noticeable under $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive growing pregnancy.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly is noticeable under $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive pudgy belly.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's titanic bulging pregnant belly takes full advantage of $possessive exposed midriff to hang freely.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's massive pregnant belly takes full advantage of $possessive exposed midriff to hang freely.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's massively fat belly takes full advantage of $possessive exposed midriff to hang and jiggle freely while obscuring $possessive stretch pants.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's big pregnant belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's hugely fat belly takes full advantage of $possessive exposed midriff to hang and jiggle freely while obscuring $possessive stretch pants.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's big fat belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's pregnant belly takes full advantage of $possessive exposed midriff to bulge freely and slightly obscure $possessive stretch pants.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's fat belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's growing belly takes full advantage of $possessive exposed midriff to bulge freely.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's chubby belly takes full advantage of $possessive exposed midriff to hang freely and obscure the top of $possessive stretch pants.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.boobs > 1200>>
$activeSlave.slaveName's top is currently prevented from trying to cover $possessive
<<if $activeSlave.bellyPreg >= 600000>>
titanic, bulging pregnancy
<<elseif $activeSlave.bellyPreg >= 300000>>
massive pregnancy
<<elseif $activeSlave.weight > 190>>
massively fat belly
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
huge pregnancy
<<elseif $activeSlave.weight > 160>>
hugely fat belly
<<elseif $activeSlave.weight > 130>>
big fat belly
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
pregnant belly
<<elseif $activeSlave.weight > 95>>
fat belly
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
growing pregnancy
<<elseif $activeSlave.weight > 30>>
chubby belly
<</if>>
by $possessive big tits, leaving it completely exposed to view.
<<else>>
<<if $activeSlave.bellyPreg >= 600000>>
$activeSlave.slaveName's top cannot even attempt to cover $possessive titanic, bulging pregnancy, and can only rest atop it.
<<elseif $activeSlave.bellyPreg >= 300000>>
$activeSlave.slaveName's top cannot even attempt to cover $possessive massive pregnancy, only resting atop it.
<<elseif $activeSlave.weight > 190>>
$activeSlave.slaveName's top is incapable of covering $possessive massively fat belly, so it merely rests atop it.
<<elseif $activeSlave.bellyPreg >= 10000 || ($activeSlave.bellyAccessory == "a huge empathy belly") || ($activeSlave.bellyAccessory == "a large empathy belly")>>
$activeSlave.slaveName's top is currently making a laughable attempt at covering $possessive lewd, bulging pregnancy, barely covering half its bulk.
<<elseif $activeSlave.weight > 160>>
$activeSlave.slaveName's top fails to contain $possessive hugely fat belly, leaving it hanging loose and covering $possessive spats from view.
<<elseif $activeSlave.weight > 130>>
$activeSlave.slaveName's top fails to contain $possessive big fat belly, leaving it hanging loose and covering $possessive spats from view.
<<elseif $activeSlave.bellyPreg >= 5000 || ($activeSlave.bellyAccessory == "a medium empathy belly")>>
$activeSlave.slaveName's top can't entirely cover $possessive big pregnancy, leaving $possessive looking particularly slutty.
<<elseif $activeSlave.weight > 95>>
$activeSlave.slaveName's top can't entirely contain $possessive fat belly, leaving a bit of it hanging loose and covering $possessive spats from view.
<<elseif (($activeSlave.bellyPreg >= 1500) || ($activeSlave.bellyAccessory == "a small empathy belly"))>>
$activeSlave.slaveName's top bulges with $possessive growing pregnancy, leaving some of it exposed to view at the bottom.
<<elseif $activeSlave.weight > 30>>
$activeSlave.slaveName's top bulges with $possessive chubby belly, leaving some of it exposed to view.
<</if>>
<</if>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<if $activeSlave.weight > 190>>
Your sleek, slim society is absolutely appalled by $possessive horrendously bloated body.
<<elseif $activeSlave.weight > 160>>
Your sleek, slim society finds $possessive disgustingly bloated body repulsive.
<<elseif $activeSlave.weight > 130>>
Your sleek, slim society finds $possessive hugely bloated body disgusting.
<<elseif $activeSlave.weight > 95>>
Your sleek, slim society finds $possessive bloated body disgusting.
<<elseif $activeSlave.weight > 30>>
Your sleek, slim society finds $possessive flabby body unsightly.
<</if>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<if $activeSlave.bellyPreg >= 600000>>
Your breeding focused society finds $possessive titanic bulging pregnant belly the epitome of fashion.
<<elseif $activeSlave.bellyPreg >= 300000>>
Your breeding focused society finds $possessive massive pregnant belly extremely fashionable.
<<elseif $activeSlave.bellyPreg >= 15000>>
Your breeding focused society finds $possessive huge pregnant belly very fashionable.
<<elseif $activeSlave.bellyPreg >= 10000>>
Your breeding focused society finds $possessive big pregnant belly very fashionable.
<<elseif $activeSlave.bellyPreg >= 5000>>
Your breeding focused society finds $possessive pregnant belly fashionable.
<<elseif $activeSlave.bellyPreg >= 1500>>
Your breeding focused society finds a developing pregnancy very fashionable.
<</if>>
<<elseif $arcologies[0].FSRestart != "unset">>
<<if $activeSlave.bellyPreg >= 600000>>
Your eugenics obsessed society sees $possessive titanic bulging pregnant belly as the epitome of degeneracy.
<<elseif $activeSlave.bellyPreg >= 300000>>
Your eugenics obsessed society views $possessive massive pregnant belly as complete degeneracy.
<<elseif $activeSlave.bellyPreg >= 15000>>
<<if $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $pronoun is ripe with your child.
<<else>>
Your eugenics obsessed society finds $possessive huge pregnant belly absolutely disgusting.
<</if>>
<<elseif $activeSlave.bellyPreg >= 10000>>
<<if $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $pronoun is heavy with your child.
<<else>>
Your eugenics obsessed society finds $possessive big pregnant belly absolutely disgusting.
<</if>>
<<elseif $activeSlave.bellyPreg >= 5000>>
<<if $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $pronoun is swollen with your child.
<<else>>
Your eugenics obsessed society finds $possessive pregnant belly disgusting.
<</if>>
<<elseif $activeSlave.bellyPreg >= 1500>>
<<if $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
Your eugenics obsessed society is pleased that $pronoun is swelling with your child.
<<else>>
Your eugenics obsessed society finds $possessive developing pregnancy insulting.
<</if>>
<</if>>
<</if>>
<<else>>
$activeSlave.slaveName's belly is bare and ready for surgery.
<</if>> /* closes surgery description */
<</if>> /* closes show clothing */
<<if $activeSlave.fuckdoll == 0>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
<<switch $activeSlave.bellyAccessory>>
<<case "a huge empathy belly">>
$pronounCap is wearing a carefully sculpted silicone belly modeled after a full-term pregnant woman carrying twins.
<<case "a large empathy belly">>
$pronounCap is wearing a carefully sculpted silicone belly modeled after a full-term pregnant woman.
<<case "a medium empathy belly">>
$pronounCap is wearing a carefully sculpted silicone belly modeled after a pregnant woman in $possessive second trimester.
<<case "a small empathy belly">>
$pronounCap is wearing a carefully sculpted silicone belly modeled after a pregnant woman in $possessive first trimester.
<</switch>>
<<if $showBodyMods == 1>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap fake navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap fake navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$possessiveCap fake belly has $activeSlave.brand branded on it.
<</if>>
<</if>>
<<else>>
<<if $showBodyMods == 1>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap navel bears a simple stud<<if $activeSlave.weight > 130>>, though it has since vanished into $possessive soft folds<</if>>.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap navel is pierced with a big ring<<if $activeSlave.weight > 130>> that just managed to extend out of the fat roll covering $possessive navel<</if>>.
<<if ($activeSlave.belly >= 10000)>>
It has a heavy bell dangling from it.
<<if $activeSlave.bellyPreg >= 10000>>
It sounds whenever $possessive bab<<if $activeSlave.pregType > 1>>ies kick<<if $activeSlave.pregType > 10>>, which is often<</if>><<else>>y kicks<</if>>.
<</if>>
<<elseif ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$pronounCap has an unsightly c-section scar under $possessive navel.
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.belly >= 300000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<</if>>
<<elseif $activeSlave.belly >= 150000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $possessive popped navel, though it is rather stretched by $possessive enormous <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $possessive popped navel, though it is rather stretched by $possessive enormous <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $possessive popped navel, though it is rather stretched by $possessive enormous <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>>.
<</if>>
<<elseif $activeSlave.weight > 190 && $activeSlave.belly < 150000>>
$pronounCap has a tattoo around $possessive navel, but it is impossible to tell of what due to $possessive expansive fat rolls.
<<elseif $activeSlave.belly >= 10000>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $possessive popped navel, only to be truly seen when $pronoun has a huge belly or is full-term.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $possessive popped navel, only to be truly seen when $pronoun has a huge belly or is full-term.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $possessive popped navel, only to be truly seen when $pronoun has a huge belly or is full-term.
<</if>>
<<elseif $activeSlave.belly >= 5000 || $activeSlave.weight <= 190>>
$pronounCap has a barely recognizable tattoo around $possessive navel, it should reveal itself fully once $pronoun is a little bigger.
<<elseif $activeSlave.belly >= 1500>>
$pronounCap has an unrecognizable tattoo around $possessive navel, it has stretched slightly along with $possessive rounded middle.
<<else>>
$pronounCap has an unrecognizable tattoo scrunched around $possessive navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation.
<</if>>
<</if>>
<<if ($activeSlave.breedingMark == 1)>>
The Societal Elites' mark designating $possessive as a breeder is prominently displayed across $possessive lower belly, beneath $possessive navel.
<</if>>
<<if _heavyBelly == 1>>
<<if canWalk($activeSlave)>>
$possessiveCap <<if $activeSlave.bellyPreg >= 3000>>pregnancy<<else>>stomach<</if>> is so massive that it is difficult for $possessive to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms under $possessive belly to help take its' weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tends to lean on things to help relieve the weight.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and tries to stay seated as much as $pronoun can.
<</if>>
<<else>>
It is easily as large as $possessive torso, making $object at least half belly.
<</if>>
<<if ($activeSlave.assignment != "labor in the production line") && ($activeSlave.assignment != "be confined in the arcade") && (($activeSlave.assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)) && $activeSlave.belly >= 300000>>
<<if $pregAccessibility == 1>>
Fortunately for $possessive, the penthouse is adapted for daily life with a <<if $activeSlave.bellyPreg >= 3000>>pregnant<</if>> belly
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with <<if $activeSlave.bellyPreg >= 3000>>pregnancie<<else>>bellies<</if>>
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0 && $showBodyMods == 1>>
<<if $activeSlave.belly >= 10000>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap popped navel is pierced with a big ring.
<</if>>
It's eyecatching, since most of her piercings are hidden by the suit.
<<else>>
$possessiveCap navel piercing runs through the suit's material.
<</if>>
<</if>>
<<if _heavyBelly == 1>>
The difficulties of being enormously <<if $activeSlave.bellyPreg >= 3000>>pregnant<<else>>swollen<</if>> are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<</if>>
<</widget>>
<<widget "pregnancyDescription">>
<<if $activeSlave.pregSource > 0>>
<<set _lsd = $slaves.findIndex(function(s) { return s.ID == $activeSlave.pregSource; })>>
<<if _lsd != -1>>
<<switch $slaves[_lsd].nationality>>
<<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">>
<<if $slaves[_lsd].slaveSurname>><<set _daddy = $slaves[_lsd].slaveSurname>><<set _daddy += " " + $slaves[_lsd].slaveName>><<else>><<set _daddy = $slaves[_lsd].slaveName>><</if>>
<<default>>
<<set _daddy = $slaves[_lsd].slaveName>>
<<if $slaves[_lsd].slaveSurname>><<set _daddy += " " + $slaves[_lsd].slaveSurname>><</if>>
<</switch>>
<<else>>
<<set _daddy = "partner">>
<</if>>
<</if>>
<<if ($activeSlave.preg == -2) && ($activeSlave.vagina < 0) && ($activeSlave.mpreg == 0)>>
<<elseif ($activeSlave.preg <= -2) && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
$pronounCap is sterile.
<<elseif ($activeSlave.pregWeek < 0) && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
$pronounCap is recovering from $possessive recent pregnancy.
<<elseif $activeSlave.preg == 0 && $activeSlave.vagina > -1>>
<<if $activeSlave.readyOva > 30>>
$possessiveCap lower belly is noticeably bloated, $possessive breasts bigger and more sensitive, and $possessive pussy swollen and leaking fluids. $pronoun desperately needs a dick in $object and reminds you of a bitch in heat.
<<elseif $activeSlave.readyOva > 20>>
$possessiveCap lower belly is noticeably bloated and $possessive pussy swollen and leaking fluids. $pronounCap is very ready to be seeded.
<<elseif $activeSlave.readyOva > 2>>
$possessiveCap lower belly is slightly bloated and $possessive pussy swollen and leaking fluids. $pronounCap is ready to be seeded.
<</if>>
<<elseif $activeSlave.bellyPreg >= 1000000>>
//WIP//
<<elseif $activeSlave.bellyPreg >= 750000>>
$pronounCap is @@.red;on the brink of bursting!@@ $possessiveCap belly is painfully stretched and $possessive womb packed to capacity; the slightest provocation could cause $object to rupture.
<<if $activeSlave.preg >= 55>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<</if>>
<<elseif $activeSlave.bellyImplant >= 750000>>
$pronounCap looks @@.red;ready to pop!@@ $pronounCap stomach is painfully stretched by $possessive straining <<print $activeSlave.bellyImplant>>cc belly implant. It is well past it's recommended capacity and at risk of rupturing.
<<elseif $activeSlave.bellyPreg >= 600000>>
$pronounCap is @@.pink;dangerously pregnant,@@ $possessive overburdened womb is filled with
<<if $activeSlave.preg >= 55>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<else>>
$activeSlave.pregType babies.
<</if>>
<<elseif $activeSlave.bellyImplant >= 600000>>
$pronounCap looks @@.pink;dangerously pregnant.@@ $pronounCap stomach is massively stretched by $possessive absurdly overfilled <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 450000>>
$pronounCap is @@.pink;grotesquely pregnant,@@ $possessive womb is packed with
<<if $activeSlave.preg >= 55>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<else>>
$activeSlave.pregType babies.
<</if>>
<<elseif $activeSlave.bellyImplant >= 450000>>
$pronounCap looks @@.pink;absurdly pregnant.@@ $pronounCap stomach is massively stretched by $possessive overfilled <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 300000>>
$pronounCap is @@.pink;absurdly pregnant@@ with
<<if $activeSlave.preg >= 55>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<else>>
$activeSlave.pregType children.
<</if>>
<<elseif $activeSlave.bellyImplant >= 300000>>
$pronounCap looks @@.pink;absurdly pregnant.@@ $pronounCap overburdened middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 120000>>
$pronounCap is
<<if $activeSlave.preg >= 55>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 9>>
@@.pink;obscenely pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<else>>
$activeSlave.pregType children.
<</if>>
<<else>>
@@.pink;obscenely pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 9>>
almost ready to give birth to nonuplets.
<<else>>
ready to give birth to octuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyImplant >= 120000>>
$pronounCap looks @@.pink;obscenely pregnant with octuplets.@@ $pronounCap overburdened middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 15000>>
$pronounCap is
<<if $activeSlave.bellyPreg >= 105000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 8>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 8>>
almost ready to give birth to octuplets.
<<else>>
ready to give birth to septuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 90000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 7>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<else>>
octuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 7>>
almost ready to give birth to septuplets.
<<else>>
ready to give birth to sextuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 75000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 6>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<else>>
septuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 6>>
almost ready to give birth to sextuplets.
<<else>>
ready to give birth to quintuplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 60000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 5>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<else>>
sextuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 5>>
almost ready to give birth to quintuplets.
<<else>>
ready to give birth to quadruplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 45000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 4>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<else>>
quintuplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 4>>
almost ready to give birth to quadruplets.
<<else>>
ready to give birth to triplets.
<</if>>
<</if>>
<<elseif $activeSlave.bellyPreg >= 30000>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 3>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<else>>
quadruplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 3>>
almost ready to give birth to triplets.
<<else>>
ready to give birth to twins.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.preg >= 55>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is horrifically overdue; $pronoun should have given birth a staggering <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 50>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is extremely overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.preg >= 43>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType == 1>>
a single overgrown baby.
<<else>>
$activeSlave.pregType overgrown babies.
<</if>>
$pronounCap is very overdue; $pronoun should have given birth <<print ($activeSlave.preg-40)>> weeks ago.
<<elseif $activeSlave.pregType > 2>>
@@.pink;massively pregnant@@ with
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;massively pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 2>>
almost ready to give birth to twins.
<<else>>
ready to give birth.
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.bellyImplant >= 105000>>
$pronounCap looks @@.pink;massively pregnant with septuplets.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 90000>>
$pronounCap looks @@.pink;massively pregnant with sextuplets.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 75000>>
$pronounCap looks @@.pink;massively pregnant with quintuplets.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 60000>>
$pronounCap looks @@.pink;massively pregnant with quadruplets.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 45000>>
$pronounCap looks @@.pink;massively pregnant with triplets.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 30000>>
$pronounCap looks @@.pink;massively pregnant with twins.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyImplant >= 15000>>
$pronounCap looks @@.pink;massively pregnant.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 10000>>
$pronounCap is
<<if $activeSlave.pregType > 2>>
@@.pink;hugely pregnant,@@ despite how early in $possessive pregnancy $pronoun is: $pronoun's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;hugely pregnant:@@ $pronoun's
<<if $activeSlave.pregType == 2>>
carrying twins.
<<else>>
almost ready to give birth.
<</if>>
<</if>>
<<elseif $activeSlave.bellyImplant >= 10000>>
$pronounCap looks @@.pink;hugely pregnant.@@ $pronounCap greatly rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 5000>>
$pronounCap is
<<if $activeSlave.pregType > 2>>
@@.pink;very pregnant,@@ despite how early in $possessive pregnancy $pronoun is: $pronoun's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<else>>
triplets.
<</if>>
<<else>>
@@.pink;very pregnant:@@
<<if $activeSlave.pregType == 2>>
$pronoun's carrying twins.
<<else>>
the baby inside $object is growing rapidly.
<</if>>
<</if>>
<<elseif $activeSlave.bellyImplant >= 5000>>
$pronounCap looks @@.pink;very pregnant.@@ $pronounCap rounded middle is filled by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 1500>>
$pronounCap is
<<if $activeSlave.pregType > 2>>
@@.pink;visibly pregnant,@@ despite how early in $possessive pregnancy $pronoun is: $pronoun's carrying
<<if $activeSlave.pregType >= 50>>
an absurd number of children.
<<elseif $activeSlave.pregType >= 30>>
far too many children.
<<elseif $activeSlave.pregType >= 10>>
$activeSlave.pregType children.
<<elseif $activeSlave.pregType == 9>>
nonuplets.
<<elseif $activeSlave.pregType == 8>>
octuplets.
<<elseif $activeSlave.pregType == 7>>
septuplets.
<<elseif $activeSlave.pregType == 6>>
sextuplets.
<<elseif $activeSlave.pregType == 5>>
quintuplets.
<<elseif $activeSlave.pregType == 4>>
quadruplets.
<<elseif $activeSlave.pregType == 3>>
triplets.
<<else>>
twins.
<</if>>
<<else>>
@@.pink;visibly pregnant.@@
<</if>>
<<elseif $activeSlave.bellyImplant >= 1500>>
$pronounCap looks @@.pink;visibly pregnant.@@ $pronounCap rounded middle is caused by $possessive <<print $activeSlave.bellyImplant>>cc belly implant.
<<elseif $activeSlave.bellyPreg >= 100>>
$pronounCap is @@.pink;pregnant@@ and just beginning to show, though it is hard to tell at a glance.
<<elseif $activeSlave.bellyImplant > 0>>
$pronounCap has an abdominal implant, though it doesn't round out $possessive belly to much yet at a tiny <<print $activeSlave.bellyImplant>>ccs.
<<elseif $activeSlave.bellyImplant == 0>>
$pronounCap has an abdominal implant, but it is completely empty.
<<elseif $activeSlave.pregKnown == 1>>
$pronounCap is @@.pink;pregnant@@, though it isn't visible yet.
<<elseif $activeSlave.preg > 0 && $activeSlave.pregKnown == 0>>
$possessiveCap period is late.
<</if>>
<<if $activeSlave.preg+5 <= $activeSlave.pregWeek && $activeSlave.preg <= 42 && $activeSlave.bellyPreg >= 100>>
Despite being pregnant for $activeSlave.pregWeek weeks,
<<if $activeSlave.preg > 35 && $activeSlave.preg+10 <= $activeSlave.pregWeek>>
$possessive pregnancy is finally nearing its end.
<<elseif $activeSlave.preg+40 <= $activeSlave.pregWeek>>
<<if $activeSlave.preg == $activeSlave.pregWeek/2>>
$pronoun could shockingly pass for a girl half as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek/4>>
$pronoun could shockingly pass for a girl only a quarter as far along.
<<else>>
$pronoun shockingly only looks like a girl on her $activeSlave.preg week of pregnancy.
<</if>>
<<elseif $activeSlave.preg+20 <= $activeSlave.pregWeek>>
<<if $activeSlave.preg == $activeSlave.pregWeek/2>>
$pronoun could surprisingly pass for a girl half as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek/4>>
$pronoun could surprisingly pass for a girl only a quarter as far along.
<<else>>
$pronoun surprisingly only looks like a girl on her $activeSlave.preg week of pregnancy.
<</if>>
<<elseif $activeSlave.preg+10 <= $activeSlave.pregWeek>>
<<if $activeSlave.preg == $activeSlave.pregWeek/2>>
$pronoun could pass for a girl half as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek/4>>
$pronoun could pass for a girl only a quarter as far along.
<<else>>
$pronoun only looks like a woman on her $activeSlave.preg week of pregnancy.
<</if>>
<<else>>
$possessive pregnancy is smaller than anticipated.
<</if>>
<<elseif $activeSlave.preg > $activeSlave.pregWeek && $activeSlave.preg <= 42 && $activeSlave.bellyPreg >= 100>>
<<if $activeSlave.preg > 35 && $activeSlave.preg >= $activeSlave.pregWeek+10>>
Even though $pronoun is a mere $activeSlave.pregWeek weeks along, $possessive pregnancy is at its end.
<<elseif $activeSlave.preg >= $activeSlave.pregWeek+15>>
Despite being pregnant for only $activeSlave.pregWeek weeks,
<<if $activeSlave.preg == $activeSlave.pregWeek*2>>
$pronoun could shockingly pass for a girl twice as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek*4>>
$pronoun could shockingly pass for a girl nearly four times as far along.
<<else>>
$pronoun shockingly looks like a girl on her $activeSlave.preg week of pregnancy.
<</if>>
<<elseif $activeSlave.preg >= $activeSlave.pregWeek+10>>
Despite being pregnant for only $activeSlave.pregWeek weeks,
<<if $activeSlave.preg == $activeSlave.pregWeek*2>>
$pronoun could surprisingly pass for a girl twice as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek*4>>
$pronoun could surprisingly pass for a girl nearly four times as far along.
<<else>>
$pronoun surprisingly looks like a girl on her $activeSlave.preg week of pregnancy.
<</if>>
<<elseif $activeSlave.preg >= $activeSlave.pregWeek+5>>
Despite being pregnant for only $activeSlave.pregWeek weeks,
<<if $activeSlave.preg == $activeSlave.pregWeek*2>>
$pronoun could pass for a girl twice as far along.
<<elseif $activeSlave.preg == $activeSlave.pregWeek*4>>
$pronoun could pass for a girl nearly four times as far along.
<<else>>
$pronoun looks like a woman on her $activeSlave.preg week of pregnancy.
<</if>>
<<else>>
Despite being pregnant for only $activeSlave.pregWeek weeks, $possessive pregnancy is larger than anticipated.
<</if>>
<</if>>
<<if $activeSlave.pregKnown == 1 && $saleDescription == 0>>
<<if $activeSlave.preg > 5>>
<<if $activeSlave.pregSource == -1>>
Tests show $possessive womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many of <</if>>your growing children<<else>>your growing child<</if>>.
<<elseif $activeSlave.pregSource == -2>>
Tests show $possessive womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many <</if>>children <<else>>a child <</if>>fathered by one of your citizens.
<<elseif $activeSlave.pregSource == 0>>
Tests are inconclusive on who fathered the <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many <</if>>children <<else>>child <</if>>growing in $possessive womb.
<<elseif $activeSlave.pregSource == $activeSlave.ID>>
Tests show $object did this to <<print $object>>self.
<<else>>
Tests show $possessive womb contains <<if $activeSlave.pregType > 1>><<if $activeSlave.pregType > 10>>many of <</if>><<print _daddy>>'s growing children<<else>><<print _daddy>>'s growing child<</if>>.
<</if>>
<<else>>
It is too early to tell who exactly fathered the child growing in $possessive womb.
<</if>>
<</if>>
<<if $activeSlave.belly >= 10000>>
Her stomach is @@.coral;large enough to be in the way,@@ both in daily affairs and during sex.
<</if>>
<</widget>>
<<widget "waistDescription">>
<<if $activeSlave.belly >= 1500>>
<<set _belly = bellyAdjective($activeSlave)>>
<</if>>
$pronounCap has
<<if $activeSlave.waist > 95>>
a badly @@.red;masculine waist@@ that ruins her figure<<if $activeSlave.weight > 30>> and greatly exaggerates how fat $pronoun is<<elseif $activeSlave.weight < -30>> despite how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive thick waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 300000>>
$possessiveCap _belly belly is hidden by $possessive thick waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can be seen around $possessive thick waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive thick waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive thick waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist > 40>>
a broad, @@.red;ugly waist@@ that makes her look mannish<<if $activeSlave.weight > 30>> and exaggerates how fat $pronoun is<<elseif $activeSlave.weight < -30>> despite how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive chunky waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 150000>>
$possessiveCap _belly belly is hidden by $possessive chunky waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can be seen around $possessive chunky waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive chunky waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive chunky waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist > 10>>
an @@.red;unattractive waist@@ that conceals $possessive <<if $activeSlave.visualAge > 25>>girlish<<else>>womanly<</if>> figure<<if $activeSlave.weight > 30>> and accentuates how fat $pronoun is<<elseif $activeSlave.weight < -30>> despite how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 10000>>
$possessiveCap _belly belly is hidden by $possessive waist.
<<elseif $activeSlave.belly < 200000>>
$possessiveCap _belly belly is barely hidden by $possessive waist.
<<elseif $activeSlave.belly < 300000>>
$possessiveCap _belly belly can be seen around $possessive waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -10>>
an average waist for a <<if $activeSlave.visualAge > 25>>girl<<else>>woman<</if>><<if $activeSlave.weight > 30>>, though it looks broader since $pronoun's fat<<elseif $activeSlave.weight < -30>>, though it looks narrower since $pronoun's thin<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 10000>>
$possessiveCap _belly belly is hidden by $possessive waist.
<<elseif $activeSlave.belly < 200000>>
$possessiveCap _belly belly is barely hidden by $possessive waist.
<<elseif $activeSlave.belly < 300000>>
$possessiveCap _belly belly can be seen around $possessive waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -40>>
a nice @@.pink;feminine waist@@ that gives $object a <<if $activeSlave.visualAge > 25>>girlish<<else>>womanly<</if>> figure<<if $activeSlave.weight > 30>> despite $possessive extra weight<<elseif $activeSlave.weight < -30>> and accentuates how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 10000>>
$possessiveCap _belly belly is hidden by $possessive waist.
<<elseif $activeSlave.belly < 100000>>
$possessiveCap _belly belly is barely hidden by $possessive waist.
<<elseif $activeSlave.belly < 300000>>
$possessiveCap _belly belly can be seen around $possessive waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly can clearly be seen around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges around $possessive waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.waist >= -95>>
a hot @@.pink;wasp waist@@ that gives $possessive an hourglass figure<<if $activeSlave.weight > 30>> despite $possessive extra weight<<elseif $activeSlave.weight < -30>> further accentuated by how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive narrow waist and continues over half a meter farther to either side.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 5000>>
$possessiveCap _belly belly is hidden by $possessive narrow waist.
<<elseif $activeSlave.belly < 80000>>
$possessiveCap _belly belly is barely hidden by $possessive narrow waist.
<<elseif $activeSlave.belly < 100000>>
$possessiveCap _belly belly can be seen around $possessive narrow waist.
<<elseif $activeSlave.belly < 450000>>
$possessiveCap _belly belly lewdly extends past her $possessive narrow waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly lewdly distends far to either side of $possessive narrow waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges to either side of $possessive narrow waist and continues for nearly half a meter in both directions.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline barely visible from behind.<</if>>
<</if>>
<</if>>
<<else>>
an @@.pink;absurdly narrow waist@@ that gives $possessive a cartoonishly hourglass figure<<if $activeSlave.weight > 30>> made even more ludicrous by $possessive extra weight<<elseif $activeSlave.weight < -30>> made even more ludicrous by how thin $pronoun is<</if>>.
<<if $activeSlave.belly >= 1500>>
<<if $activeSlave.belly >= 750000>>
$possessiveCap _belly belly grotesguely bulges around $possessive narrow waist and continues over half a meter farther to either side.<<if $activeSlave.preg > 3>> $possessiveCap waist is horribly distended by $possessive bursting womb in a last ditch effort to find more room for $possessive children, leaving $possessive original waistline barely visible from behind.<</if>>
<<elseif $activeSlave.belly < 2000>>
$possessiveCap _belly belly is hidden by $possessive narrow waist.
<<elseif $activeSlave.belly < 5000>>
$possessiveCap _belly belly is barely hidden by $possessive narrow waist.
<<elseif $activeSlave.belly < 8000>>
$possessiveCap _belly belly can be seen around $possessive narrow waist.
<<elseif $activeSlave.belly < 15000>>
$possessiveCap _belly belly lewdly extends past her $possessive narrow waist.
<<elseif $activeSlave.belly < 45000>>
$possessiveCap _belly belly lewdly distends far to either side of $possessive narrow waist.
<<elseif $activeSlave.belly < 600000>>
$possessiveCap _belly belly lewdly distends far to either side of $possessive narrow waist.<<if $activeSlave.preg > 3>> $possessiveCap waist is swollen wider than usual by $possessive crowded womb in its search for more room, leaving $possessive original waistline only visible from behind.<</if>>
<<elseif $activeSlave.belly < 750000>>
$possessiveCap _belly belly lewdly bulges to either side of $possessive narrow waist and continues for nearly half a meter in both directions.<<if $activeSlave.preg > 3>> $possessiveCap waist is greatly distended by $possessive overfilled womb in its desperate search for more room, leaving $possessive original waistline barely visible from behind.<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "heelDescription">>
<<if ($activeSlave.heels == 1)>>
$possessiveCap @@.pink;legs have been altered@@ so that $pronoun must wear heels in order to walk.
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.shoes != "none") && ($activeSlave.shoes != "flats")>>
$pronounCap is, so $pronoun can walk reasonably well.
<<else>>
Since $pronoun is without them, $pronoun's crawling on all fours.
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "skinDescription">>
<<if $activeSlave.fuckdoll > 0>>
The small areas of visible skin are <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<elseif ($seeNationality == 1)>>
<<if $activeSlave.nationality == 0>>
Ethnically, she's
<<elseif $activeSlave.nationality == "slave">>
She's been chattel long enough that slavery is effectively her nationality; ethnically, she's
<<elseif $activeSlave.nationality == "Stateless">>
She has spent so much time in the Free Cities that their statelessness is effectively her nationality; ethnically, she's
<<elseif $activeSlave.nationality == "Zimbabwean" && $activeSlave.race == "white">>
She's originally @@.tan;Rhodesian@@; ethnically, she's
<<else>>
She's originally @@.tan;<<print $activeSlave.nationality>>@@; ethnically, she's
<</if>>
@@.tan;<<print $activeSlave.race>>@@, and her skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<elseif ($seeRace == 1)>>
Ethnically, she's @@.tan;<<print $activeSlave.race>>@@, and her skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<<else>>
Her skin is <<print $activeSlave.skin>><<if $activeSlave.markings == "freckles">> and lightly freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><<elseif $activeSlave.markings == "heavily freckled">> and heavily freckled<<if (($activeSlave.skin == "pale") || ($activeSlave.skin == "fair")) && ($activeSlave.hColor != "red")>>, an attractive combination<</if>><</if>>.
<</if>>
<</widget>>
<<widget "ageAndHealthDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.health < -90>>
She is nearly unresponsive. She's obviously @@.red;dangerously sick,@@
<<elseif $activeSlave.health < -50>>
She seems @@.red;very sick,@@
<<elseif $activeSlave.health < -20>>
She seems @@.red;ill,@@
<<elseif $activeSlave.health <= 20>>
She seems reasonably @@.yellow;healthy,@@
<<elseif $activeSlave.health <= 50>>
She shines with @@.green;good health,@@
<<else>>
She almost gleams; she's in the absolute @@.green;best of health,@@
<</if>>
and
<<set $seed = $activeSlave.actualAge + 1>>
she's
<<if $activeSlave.birthWeek >= 52 && $seeAge == 1>>
going to turn $seed this week,
<<elseif $activeSlave.actualAge < 3>>
an infant,
<<if $showAgeDetail == 1>>
<<if $activeSlave.actualAge == 0>>
<<print 0+$week-$activeSlave.weekAcquired>> weeks
<<else>>
$activeSlave.actualAge years
<</if>>
old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only
<<if $activeSlave.actualAge == 0>>
<<print 0+$week-$activeSlave.weekAcquired>> weeks
<<else>>
$activeSlave.actualAge years
<</if>>
old.
<</if>>
<<elseif $activeSlave.actualAge < 5>>
a toddler,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only $activeSlave.actualAge years old.
<</if>>
<<elseif $activeSlave.actualAge < 13>>
a little girl,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
only $activeSlave.actualAge years old.
<</if>>
<<elseif $activeSlave.actualAge < 16>>
almost a child,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
less than 17 years old.
<</if>>
<<elseif $activeSlave.actualAge < 17>>
young and fresh at $activeSlave.actualAge<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 18>>
young, fresh, and nearly 18<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<if $seeAge == 1>> and people are already beginning to eye her<</if>><<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 19>>
<<if $activeSlave.birthWeek == 0 && $seeAge == 1>>
just turned $activeSlave.actualAge this week, which many citizens find especially appealing.
<<elseif $activeSlave.birthWeek < 4 && $seeAge == 1>>
only turned $activeSlave.actualAge this month.
<<else>>
$activeSlave.actualAge years old<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<</if>>
<<elseif $activeSlave.actualAge < 20>>
in her final year as a teenager at age 19<<if $showAgeDetail == 1 && ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<elseif $activeSlave.actualAge < 26>>
a young woman,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her early twenties.
<</if>>
<<elseif $activeSlave.actualAge < 30>>
a younger woman,
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her late twenties.
<</if>>
<<elseif $activeSlave.actualAge < 36>>
<<if $showAgeDetail == 1>>
$activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her early thirties.
<</if>>
<<elseif $activeSlave.actualAge < 40>>
middle-aged for a slave,
<<if $showAgeDetail == 1>>
at $activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
in her late thirties.
<</if>>
<<else>>
old for a slave,
<<if $showAgeDetail == 1>>
at $activeSlave.actualAge years old<<if ($seeAge != 0)>>; <<if $activeSlave.birthWeek == 51>>her birthday is next week<<else>>her birthday is in <<print 52-$activeSlave.birthWeek>> weeks<</if>><</if>>.
<<else>>
<<if $activeSlave.actualAge < 50>>in her forties.<<elseif $activeSlave.actualAge < 60>>in her fifties. <<elseif $activeSlave.actualAge < 70>>extremely old for a slave, in her 60s.<<elseif $activeSlave.actualAge < 80>>extremely old for a slave, in her 70s. <<elseif $activeSlave.actualAge < 90>>extremely old for a slave, in her 80s.<<elseif $activeSlave.actualAge < 100>>extremely old for a slave, in her 90s.<<elseif $activeSlave.actualAge >= 100>>ancient by any measure, over a century old.<</if>>
<</if>>
<</if>>
<<if $activeSlave.actualAge != $activeSlave.physicalAge>>
However, she has the body of a <<print $activeSlave.physicalAge>>-year old;
<<if $activeSlave.physicalAge < 18 && $activeSlave.actualAge >= 18>>
a stark contrast given her maturity.
<<elseif $activeSlave.physicalAge < 18 && $activeSlave.actualAge < 18>>
a noticeable difference thanks to her immaturity.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-20 || $activeSlave.physicalAge >= $activeSlave.actualAge+20>>
a shocking difference from her actual age.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-10 || $activeSlave.physicalAge >= $activeSlave.actualAge+10>>
a noticeable difference from her actual age.
<<elseif $activeSlave.physicalAge <= $activeSlave.actualAge-5 || $activeSlave.physicalAge >= $activeSlave.actualAge+5>>
a barely noticeable difference from her actual age.
<<else>>
though it is hard to tell the difference from her actual age.
<</if>>
<</if>>
<<if $activeSlave.physicalAge != $activeSlave.visualAge>>
<<if $activeSlave.visualAge <= $activeSlave.physicalAge-20 || $activeSlave.visualAge >= $activeSlave.physicalAge+20>>
She has undergone radical age therapy that makes her look
<<elseif $activeSlave.visualAge <= $activeSlave.physicalAge-10 || $activeSlave.visualAge >= $activeSlave.physicalAge+10>>
She has undergone drastic age therapy that makes her look
<<elseif $activeSlave.visualAge <= $activeSlave.physicalAge-5 || $activeSlave.visualAge >= $activeSlave.physicalAge+5>>
She has undergone noticeable age therapy that makes her look
<<else>>
For various reasons, she looks
<</if>>
<<if $activeSlave.physicalAge > $activeSlave.visualAge>>
<<if $activeSlave.physicalAge < $activeSlave.visualAge+5>>
a slightly younger <<print $activeSlave.visualAge>>.
<<elseif $activeSlave.visualAge < 20>>
like she's barely an adult.
<<elseif $activeSlave.visualAge < 25>>
barely into her early twenties.
<<elseif $activeSlave.visualAge < 30>>
like she's still in her twenties.
<<elseif $activeSlave.visualAge < 35>>
barely thirty.
<<elseif $activeSlave.visualAge < 40>>
still in her thirties.
<<elseif $activeSlave.visualAge < 45>>
barely forty.
<<elseif $activeSlave.visualAge < 50>>
still in her forties.
<<elseif $activeSlave.visualAge < 55>>
barely fifty.
<<elseif $activeSlave.visualAge < 60>>
still in her fifties.
<<elseif $activeSlave.visualAge < 65>>
barely sixty.
<<elseif $activeSlave.visualAge < 70>>
still in her sixties.
<<else>>
a younger <<print $activeSlave.visualAge>>.
<</if>>
<<else>>
<<if $activeSlave.physicalAge > $activeSlave.visualAge-5>>
a slightly older <<print $activeSlave.visualAge>>.
<<elseif $activeSlave.visualAge < 20>>
like a fresh adult.
<<elseif $activeSlave.visualAge < 25>>
just over twenty.
<<elseif $activeSlave.visualAge < 30>>
nearly thirty.
<<elseif $activeSlave.visualAge < 35>>
just over thirty.
<<elseif $activeSlave.visualAge < 40>>
nearly forty.
<<elseif $activeSlave.visualAge < 45>>
just over forty.
<<elseif $activeSlave.visualAge < 50>>
nearly fifty.
<<elseif $activeSlave.visualAge < 55>>
just over fifty.
<<elseif $activeSlave.visualAge < 60>>
nearly sixty.
<<elseif $activeSlave.visualAge < 65>>
just over sixty.
<<elseif $activeSlave.visualAge < 70>>
nearly seventy.
<<else>>
an ancient <<print $activeSlave.visualAge>>.
<</if>>
<</if>>
<</if>>
<<else>>
The fuckdoll gives no external indication of its health or age, but upon query its systems reports that it is
<<if $activeSlave.health < -90>>
@@.red;dangerously sick@@
<<elseif $activeSlave.health < -50>>
@@.red;very sick@@
<<elseif $activeSlave.health < -20>>
@@.red;ill@@
<<elseif $activeSlave.health <= 20>>
@@.yellow;healthy@@
<<elseif $activeSlave.health <= 50>>
@@.green;very health@@
<<else>>
@@.green;extremely healthy@@
<</if>>
and $activeSlave.physicalAge years old.
<</if>>
<</widget>>
<<widget "accentDescription">>
<<if $activeSlave.accent != 0>>
<<if $activeSlave.accent == 1>>
<<set $seed = either("lovely", "distinctive", "rich", "beautiful")>>
She speaks $language in a $seed $activeSlave.nationality accent<<if $activeSlave.speechRules == "accent elimination">>, which the rules encourage her to suppress<</if>>.
<<elseif $activeSlave.accent == 2>>
She speaks $language in a thick $activeSlave.nationality accent that can be hard to understand<<if $activeSlave.speechRules == "accent elimination">>, and the rules encourage her to make an effort to suppress it<</if>>.
<<else>>
She speaks little $language, but understands enough to be given orders.
<</if>>
<</if>>
<</widget>>
<<widget "shouldersDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.shoulders < -1>>
$possessiveCap shoulders and chest are very narrow and
<<if $activeSlave.boobs > 2000>>
feminine, forcing $possessive pressed-together tits to spread far beyond $possessive sides.
<<else>>
feminine.
<</if>>
<<elseif $activeSlave.shoulders < 0>>
$possessiveCap shoulders and chest are quite
<<if $activeSlave.boobs > 1200>>
feminine, causing a lot of cleavage and pressing $possessive boobs outward beyond $possessive sides.
<<else>>
feminine.
<</if>>
<<elseif $activeSlave.shoulders > 1>>
$possessiveCap shoulders and chest are very
<<if $activeSlave.boobs > 600>>
broad, making $possessive boobs look a lot smaller than they actually are.
<<else>>
broad.
<</if>>
<<elseif $activeSlave.shoulders > 0>>
$possessiveCap shoulders and chest are fairly
<<if $activeSlave.boobs > 600>>
broad, making $possessive tits look smaller than they actually are.
<<else>>
broad.
<</if>>
<<else>>
$possessiveCap shoulders and chest are
<<if $activeSlave.boobs > 800>>
feminine, flattering $possessive breasts.
<<else>>
feminine.
<</if>>
<</if>>
<<if $activeSlave.shoulders > $activeSlave.hips>>
They're wider than $possessive hips,
<<if $activeSlave.boobs > 2000*($activeSlave.shoulders- $activeSlave.hips)>>
but $possessive massive breasts make it hard to discern.
<<elseif $arcologies[0].FSGenderRadicalist != "unset">>
giving $object a somewhat mannish appearance.
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
giving $object an @@.red;ugly, mannish appearance.@@
<<else>>
giving $object an @@.red;unattractive, somewhat mannish, appearance.@@
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "hipsDescription">>
<<if $activeSlave.hips < -1>>
<<if $activeSlave.butt > 2>>
$possessiveCap butt is @@.red;disproportionately large@@ for $possessive narrow hips<<if $arcologies[0].FSHedonisticDecadence != "unset">>, but your hedonistic arcology finds this attractive.<<elseif $arcologies[0].FSTransformationFetishist != "unset">>, but your transformation fetishist arcology considers this attractive.<<else>>.<</if>>
<<else>>
$possessiveCap hips are very narrow.
<</if>>
<<elseif $activeSlave.hips < 0>>
<<if $activeSlave.butt > 4>>
$possessiveCap butt is @@.red;disproportionately large@@ for $possessive trim hips<<if $arcologies[0].FSHedonisticDecadence != "unset">>, but your hedonistic arcology finds this attractive.<<elseif $arcologies[0].FSTransformationFetishist != "unset">>, but your transformation fetishist arcology considers this attractive.<<else>>.<</if>>
<<else>>
$possessiveCap butt is complemented by $possessive trim hips.
<</if>>
<<elseif $activeSlave.hips > 2>>
<<if $activeSlave.butt <= 8>>
$possessiveCap butt is @@.red;disproportionately small@@ for $possessive monstrous hips.
<<else>>
$possessiveCap butt is fitting for $possessive monstrous hips.
<</if>>
<<elseif $activeSlave.hips > 1>>
<<if $activeSlave.butt <= 3 && ($arcologies[0].FSSlimnessEnthusiast == "unset" || ($activeSlave.boobs >= 500))>>
$possessiveCap butt is @@.red;disproportionately small@@ for $possessive very wide hips<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>, which your arcology finds unattractive on busty slaves.<<else>>.<</if>>
<<else>>
$possessiveCap butt is flattered by $possessive very wide hips.
<</if>>
<<elseif $activeSlave.hips > 0>>
<<if $activeSlave.butt > 8>>
$possessiveCap butt is @@.red;disproportionately large@@ for $possessive broad hips<<if $arcologies[0].FSHedonisticDecadence != "unset">>, but your hedonistic arcology finds this attractive.<<elseif $arcologies[0].FSTransformationFetishist != "unset">>, but your transformation fetishist arcology considers this attractive.<<else>>.<</if>>
<<elseif $activeSlave.butt <= 2 && ($arcologies[0].FSSlimnessEnthusiast == "unset" || ($activeSlave.boobs >= 500))>>
$possessiveCap butt is @@.red;disproportionately small@@ for $possessive broad hips<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>, which your arcology finds unattractive on busty slaves.<<else>>.<</if>>
<<else>>
$possessiveCap butt is complemented by $possessive broad hips.
<</if>>
<<else>>
<<if $activeSlave.butt > 6>>
$possessiveCap butt is @@.red;disproportionately large@@ for $possessive womanly hips<<if $arcologies[0].FSHedonisticDecadence != "unset">>, but your hedonistic arcology finds this attractive.<<elseif $arcologies[0].FSTransformationFetishist != "unset">>, but your transformation fetishist arcology considers this attractive.<<else>>.<</if>>
<<elseif $activeSlave.butt <= 1 && ($arcologies[0].FSSlimnessEnthusiast == "unset" || ($activeSlave.boobs >= 500))>>
$possessiveCap butt is @@.red;disproportionately small@@ for $possessive ample hips<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>, which your arcology finds unattractive on busty slaves.<<else>>.<</if>>
<<else>>
$possessiveCap butt is complemented by $possessive ample hips.
<</if>>
<</if>>
<</widget>>
<<widget "heightImplantDescription">>
<<if $activeSlave.heightImplant > 0>>
The proportions of $possessive arms and legs are odd, as though they have been artificially lengthened.
<<elseif $activeSlave.heightImplant < 0>>
The proportions of $possessive arms and legs are odd, as though they have been surgically shortened.
<</if>>
<</widget>>
<<widget "amputeeDescription">>
<<if $activeSlave.amp != 0>>
<<if $activeSlave.amp == -1>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with a set of modern prosthetic limbs that allow her a fairly normal life.
<<elseif $activeSlave.amp == -2>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with P-Limbs customized for sex. Her fingertips vibrate, her finger joints are masked to prevent pinching, and her hands can dispense lube.
<<elseif $activeSlave.amp == -3>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with P-Limbs customized to look natural. Their covering looks like living $activeSlave.skin skin, and their servos are noise damped.
<<elseif $activeSlave.amp == -4>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with P-Limbs customized for combat. They're hardened, strengthened, and more responsive, and they conceal taser knuckles and extensible forearm blades.
<<elseif $activeSlave.amp == -5>>
$activeSlave.slaveName is a @@.pink;quadruple amputee@@, but she's equipped with advanced cybernetic P-Limbs. The ultimate fusion of combat effectiveness and instruments of pleasure, they're capable of performing multiple functions. They can enhance sex through her vibrating hands and increase her combat skills with hardened, yet flexible artificial muscles. They have an advanced artificial skin that can send electrical impulses that can cause stimulation or extreme pain.
<<elseif $activeSlave.fuckdoll > 0>>
$activeSlave.slaveName is a @@.pink;quadruple amputee,@@ making her a convenient torso-only sex toy.
<<else>>
The most obvious thing about $activeSlave.slaveName is that she is a @@.pink;quadruple amputee@@: she has neither arms nor legs.
<</if>>
<</if>>
<</widget>>
<<widget "boobsShapeDescription">>
<<if $showImplantEffects == 1>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.boobs > 250>>
The natural shape of its breasts is completely irrelevant, since the suit forces each of them
<<if $activeSlave.boobs > 5000>>
into a monstrous orb shape.
<<elseif $activeSlave.boobs > 1000>>
into an orb shape.
<<else>>
up and out like a severe pushup bra.
<</if>>
<</if>>
<<elseif ($activeSlave.boobsImplant == 0)>>
<<switch $activeSlave.boobShape>>
<<case "perky">>
<<if $activeSlave.boobs > 12000>>
When $pronoun's on $possessive back, some of their natural perkiness can still be seen in the way they tend to obscure $possessive head and shoulders.
<<elseif $activeSlave.boobs > 5000>>
Their natural perkiness has helped them resist their enormous size, making them look like a normal pair of merely gigantic tits that have grown to be bigger than $possessive head without changing shape.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $possessive chest and each other. They remain naturally perky, defying gravity.
<<elseif $activeSlave.boobs > 1000>>
They're somewhat perky despite their large size, with $possessive nipples pointing slightly upward.
<<elseif $activeSlave.boobs > 500>>
They're full and perky, and $possessive nipples point upward.
<<elseif $activeSlave.boobs > 250>>
They're perky, and $possessive nipples point upward.
<<else>>
They're very minimal.
<</if>>
<<case "downward-facing">>
<<if $activeSlave.boobs > 12000>>
Their naturally downward-facing shape makes them a convenient cushion when $pronoun's face-down, naturally placing $possessive in a kneeling position.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh, distorted by gravity and where they rest against $possessive stomach and each other. Naturally downward-facing, they are so big that $possessive nipples point directly down.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $possessive stomach and each other. Since they are naturally downward-facing, most of their mass rests low.
<<elseif $activeSlave.boobs > 1000>>
They're not attractively shaped, with $possessive nipples pointing downward more strongly than they should for $possessive breast size.
<<elseif $activeSlave.boobs > 500>>
They're not attractively shaped, with $possessive nipples pointing down.
<<elseif $activeSlave.boobs > 250>>
They're not attractively shaped, with $possessive nipples pointing down despite $possessive small breasts.
<<else>>
They're very minimal.
<</if>>
<<case "torpedo-shaped">>
<<if $activeSlave.boobs > 12000>>
They are naturally torpedo-shaped, which can be seen in the way they stick out more than a meter in front of $possessive when $pronoun sits up.
<<elseif $activeSlave.boobs > 5000>>
They're huge promontories of soft flesh. Their natural torpedo shape remains to a certain extent, $possessive swaying breasts reaching an incredibly long way out from $possessive chest.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $possessive chest and each other. Their natural torpedo shape is distorted by their weight.
<<elseif $activeSlave.boobs > 1000>>
They're strongly torpedo-shaped despite their large size, projecting a long way from $possessive chest and swaying lewdly when $pronoun's naked.
<<elseif $activeSlave.boobs > 500>>
They're strongly torpedo-shaped, projecting a long way from $possessive chest and swaying cutely when $pronoun's naked.
<<elseif $activeSlave.boobs > 250>>
They're strongly torpedo-shaped despite their small size, projecting some way from $possessive chest.
<<else>>
They're very minimal.
<</if>>
<<case "wide-set">>
<<if $activeSlave.boobs > 12000>>
They are naturally wide-set, which can be seen in the way they stick out more than a meter to either side of $possessive when $pronoun's face-down.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh whose natural wide-set shape somehow keeps them from touching despite their mass.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh whose natural wide-set shape obscures $possessive upper arms. They rest without natural cleavage despite their size.
<<elseif $activeSlave.boobs > 1000>>
They're wide-set, with their weight pointing each nipple away from $possessive sternum.
<<elseif $activeSlave.boobs > 500>>
They're wide-set, with each nipple pointing away from $possessive sternum.
<<elseif $activeSlave.boobs > 250>>
They're wide-set, with each nipple pointing somewhat sideways.
<<else>>
They're very minimal.
<</if>>
<<case "saggy">>
<<if $activeSlave.boobs > 12000>>
Their naturally saggy shape makes them a convenient cushion when $pronoun's face-down, naturally placing $possessive in a kneeling position.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh that sag past $possessive navel. $possessiveCap nipples are placed on their bottoms, pointed at the ground by the heavy mass of breastflesh above them.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh that sag almost to $possessive navel. $possessiveCap nipples are placed on their bottoms, pointed at the ground by the weight of breast above them.
<<elseif $activeSlave.boobs > 1000>>
They're heavy and saggy, pointing $possessive nipples at the ground.
<<elseif $activeSlave.boobs > 500>>
They're not attractively shaped, with $possessive nipples pointing down.
<<elseif $activeSlave.boobs > 250>>
They're not attractively shaped, with $possessive nipples pointing down despite $possessive small breasts.
<<else>>
They're very minimal.
<</if>>
<<default>>
<<if $activeSlave.boobs > 12000>>
They anchor $possessive when $pronoun's face-down, and pin $possessive when $pronoun's on $possessive back.
<<elseif $activeSlave.boobs > 5000>>
They're huge pillows of soft flesh, distorted by gravity and where they rest against $possessive stomach and each other.
<<elseif $activeSlave.boobs > 2500>>
They're orbs of soft flesh, resting heavily against $possessive chest and each other.
<<elseif $activeSlave.boobs > 1000>>
They're soft and round, resting heavily against $possessive chest and each other.
<<elseif $activeSlave.boobs > 500>>
They're nice and soft and rest naturally against $possessive chest.
<<elseif $activeSlave.boobs > 250>>
They're nicely rounded and rest naturally.
<<else>>
They're very minimal.
<</if>>
<</switch>>
<<elseif ($activeSlave.boobsImplant <= 400)>>
<<if ($activeSlave.boobs > 800)>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap tits look fairly natural, but defy gravity more than could be expected given their size.
<<elseif ($activeSlave.boobs > 300)>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap tits look fairly natural, but are perkier than could be expected given their size.
<<else>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap tits look fairly natural, mostly because they're so small.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<<elseif ($activeSlave.boobsImplant <= 600)>>
<<if ($activeSlave.boobs > 800)>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap implants are well done, but $possessive breasts are so perfect and gravity-defying that they are clearly artificial.
<<else>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc breast implants. $possessiveCap implants are well done, but $possessive breasts are so rounded and high that they are clearly artificial.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<<else>>
<<if ($activeSlave.boobs > 2000)>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants, which is obvious from the unnatural size of $possessive boobs.
<<elseif $activeSlave.boobs - $activeSlave.boobsImplant > 800>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants, which is obvious from the roundness of $possessive fake tits.
<<else>>
$pronounCap has <<print $activeSlave.boobsImplant>>cc <<if $activeSlave.boobsImplantType == 1>>engorged string<<else>>fillable breast<</if>> implants. They are extremely obvious; with little natural breast tissue to support them, they look like a pair of balloons attached to $possessive chest.
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<if $activeSlave.boobsImplant > 0>>
They are about <<print Math.floor(($activeSlave.boobsImplant/$activeSlave.boobs)*100)>>% implant.
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist > 20>>
<<if ($arcologies[0].FSSlimnessEnthusiast != "unset")>>
<<if $activeSlave.boobs >= 400>>
<<if $activeSlave.boobs >= 10000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .75>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 2000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .50>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 1000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .25>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<else>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .10>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.boobs >= 600>>
<<if $activeSlave.boobs >= 10000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .75>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 2000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .50>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<elseif $activeSlave.boobs >= 1000>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .25>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<<else>>
<<if $activeSlave.boobsImplant/$activeSlave.boobs < .10>>
$possessiveCap breasts are @@.red;disgustingly natural@@ for their size.
<<else>>
$possessiveCap breasts are @@.green;obviously implants,@@ as they should be.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "BellyImplantDescription">>
<<if $activeSlave.bellyImplant >= 32000>>
$pronounCap looks inhumanly pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $pronoun is nearly spherical. $possessiveCap toddlerish form is utterly dwarfed by her implant, all $pronoun can do is lay on top of it. $pronounCap is so overfilled you can clearly make out the implant within her body through her skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun is more belly than girl. $possessiveCap absolutely gigantic, overfilled implant keeps $possessive pinned to the ground. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely keeps $possessive grotesque belly off the ground. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.height < 150>>
and $pronoun is more belly than girl. $possessiveCap absolutely gigantic, overfilled implant keeps $possessive pinned to the ground. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<<elseif $activeSlave.muscles > 1>>
and $pronoun can barely hold $possessive overfilled belly upright. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<<else>>
and $pronoun is more belly than girl. $possessiveCap gigantic, overfilled implant keeps $possessive pinned to the ground. $pronounCap is so overfilled you can clearly make out the implant within $possessive body through $possessive skin. It is so taut, not one motion can be seen in its contents.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
$pronounCap looks unbelievably pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive belly pins $possessive to the ground. $possessiveCap toddlerish form is dwarfed by $possessive implant; try as $pronoun might, $pronoun can not even drag the massive thing. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<elseif $activeSlave.physicalAge <= 12>>
and $pronoun can barely function with $possessive enormous belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame barely bears $possessive obscene, drum-taut belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<elseif $activeSlave.height < 150>>
and $pronoun can barely function with $possessive enormous belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body allows $object to carry $possessive obscene belly without too much trouble. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<<else>>
and $pronoun can barely function with $possessive enormous belly. $pronounCap is so full you can nearly make out the implant within $possessive body through $possessive skin.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
$pronounCap looks hugely pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive implant. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive massive, drum-taut belly well.
<<else>>
and $possessive massive, drum-taut belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
$pronounCap looks pregnant,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly is nearly as big as $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly dominates $possessive poor little frame.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive swollen belly well.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive swollen belly well.
<<else>>
and $possessive swollen belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.bellyImplant >= 2000>>
$pronounCap looks bloated,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly looks obscene on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight > 95>>
but $pronoun's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly already looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight < -10>>
$possessive thin form making $possessive swollen belly very obvious.
<<else>>
the implant just beginning to visibly bulge $possessive belly.
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if $activeSlave.bellyImplant >= 32000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's titanic implant-filled belly makes a mockery of $possessive corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's corset looks ridiculous trying to bind $possessive middle while allowing $possessive monstrous belly to hang out.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's titanic implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive titanic implant-filled belly.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's titanic implant-filled belly adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive titanic implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive titanic implant-filled belly.
<</if>>
<<case "chains">>
$activeSlave.slaveName's titanic implant-filled belly is tightly wrapped with chains; they can barely sink into the overfilled implant.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive titanic implant-filled belly so $pronoun has left the bottom buttons open leaving $possessive stomach hanging out.
<<case "body oil">>
$activeSlave.slaveName's titanic implant-filled is covered in a sheen of stretch-mark defeating oil.
<<case "a succubus outfit">>
$activeSlave.slaveName's titanic implant-filled sticks out of $possessive corset, which is laced above it as best $pronoun can manage.
<<case "a toga">>
$activeSlave.slaveName's titanic implant-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's huipil meekly rests atop $possessive titanic implant-filled belly.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive titanic implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps barely press into $possessive titanic implant-filled belly. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's titanic bulging implant-filled is tightly bound with rope; they can barely sink into the overfilled implant
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's titanic bulging implant-filled greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly hangs out $possessive open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $possessive titanic implant-filled belly has triumphed over $possessive buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $possessive titanic implant-filled belly has triumphed over $possessive buttons.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive titanic implant-filled belly.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress has burst trying to contain $possessive titanic implant-filled belly leaving it hanging out the hole it made.
<<case "attractive lingerie">>
$activeSlave.slaveName's titanic implant-filled belly completely hides $possessive lacy g-string.
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's titanic implant-filled belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive overfilled middle.
<<case "a maternity dress">>
$activeSlave.slaveName's titanic implant-filled belly strains $possessive dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive abnormal midriff.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's titanic implant-filled belly takes full advantage of $possessive exposed midriff to hang freely.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive titanic implant-filled belly, but the outfit includes a thin white blouse that rests meekly atop $possessive immense stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress was almost conservative, but it has burst open trying to contain $possessive titanic implant-filled belly. $possessiveCap immense stomach hangs out the hole it made, its sides peeking out from behind $possessive apron.
<<case "a fallen nun's habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive titanic implant-filled belly.
<<case "a penitent nun's habit">>
$activeSlave.slaveName's titanic implant-filled belly stretches $possessive habit. The coarse cloth aggravates $possessive sensitive stretched skin, even more so, given the amount of skin it has to torment.
<<case "a string bikini">>
$activeSlave.slaveName's titanic implant-filled belly hides most of $possessive string bikini.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $possessive titanic implant-filled belly.
<<case "clubslut netting">>
$activeSlave.slaveName's titanic implant-filled belly has burst through $possessive clubslut netting.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rests atop $possessive implant-filled pregnant belly making it look like that this cheerleader has fucked the entire school.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's titanic implant-filled belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive titanic implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive titanic implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's titanic implant-filled belly is allowed ot hang free, demonstrating just how slutty $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive titanic implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's titanic implant-filled stomach hangs out the front of $possessive suit jacket and blouse as there is no way $pronoun could close them.
<<case "nice business attire">>
$activeSlave.slaveName's titanic implant-filled belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for her to close them.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive titanic implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive titanic implant-filled belly and prominently displaying $possessive popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive titanic implant-filled belly leaving $object with only the button below $possessive breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rests atop $possessive titanic implant-filled belly, making $object look like the super promiscuous school slut.
<<case "a kimono">>
$activeSlave.slaveName's titanic implant-filled belly parts the front of $possessive kimono leaving it gracefully hanging to its' sides.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya has split down the sides trying to contain $possessive titanic implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $possessive titanic implant-filled belly leaving $object looking like someone who fucked half the country.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress has been torn open by $possessive titanic implant-filled belly. $possessiveCap immense stomach hangs out the whole it made.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown has been retailored to expose $possessive titanic implant-filled belly while still maintaining its' beauty.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that looks ready to snap as in encircles $possessive titanic implant-filled belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every inch of $possessive titanic implant-filled belly. $possessiveCap immense stomach slightly protrudes from the various rips and tears that have begun appearing in the fabric.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is forced to one side by $possessive titanic implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy has burst trying to contain $possessive titanic implant-filled belly leaving it hanging out the hole it made.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive titanic implant-filled belly by her breasts.
<<else>>
$activeSlave.slaveName's top fails to cover $possessive titanic implant-filled belly at all.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's gigantic implant-filled belly is strains $possessive corset, threatening to burst it; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's corset strains around $possessive monstrous belly.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's gigantic implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater far from $possessive gigantic implant-filled belly.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's gigantic implant-filled belly adds even more strain to $possessive struggling oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive poorly covered breasts.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive gigantic implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater rests atop $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's blouse rests atop $possessive gigantic implant-filled belly.
<</if>>
<<case "chains">>
$activeSlave.slaveName's gigantic implant-filled belly is tightly wrapped with chains causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive gigantic implant-filled belly so $pronoun has left the bottom buttons open leaving $possessive stomach hanging out.
<<case "a succubus outfit">>
$activeSlave.slaveName's gigantic implant-filled belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage. The laces are straining to hold together.
<<case "body oil">>
$activeSlave.slaveName's gigantic implant-filled belly is covered in a sheen of stretch-mark defeating oil.
<<case "a toga">>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's huipil meekly rests atop $possessive gigantic implant-filled belly.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive gigantic implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive gigantic implant-filled belly causing flesh to spill out the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's gigantic implant-filled belly is tightly bound with rope, flesh angrily bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's gigantic implant-filled belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly hangs out $possessive open tunic and shirt
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt lies half open, since $possessive gigantic implant-filled belly has triumphed over $possessive buttons.
<<else>>
$activeSlave.slaveName's tunic and shirt lie half open, since $possessive gigantic implant-filled belly has triumphed over $possessive buttons.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's oversized breasts keep $possessive scrub top far from $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's scrub top rests meekly atop $possessive gigantic implant-filled belly.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress has burst trying to contain $possessive gigantic implant-filled belly leaving it hanging out the hole it made.
<<case "attractive lingerie">>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $possessive lacy g-string.
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's gigantic implant-filled belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive overfilled belly.
<<case "a maternity dress">>
$activeSlave.slaveName's gigantic implant-filled belly fills $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive giant middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's gigantic implant-filled belly takes full advantage of $possessive exposed midriff to hang freely.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive gigantic implant-filled belly, but the outfit includes a thin white blouse that rests meekly atop $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it barely contains $possessive gigantic implant-filled belly. Its seams strain to hold back $possessive overfilled middle.
<<case "a fallen nun's habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive gigantic implant-filled belly.
<<case "a penitent nun's habit">>
$activeSlave.slaveName's gigantic implant-filled belly completely fills $possessive habit. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $possessive gigantic implant-filled belly.
<<case "clubslut netting">>
$activeSlave.slaveName's gigantic implant-filled belly has burst through $possessive clubslut netting.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rests atop $possessive gigantic implant-filled belly displaying that this cheerleader is a massive slut.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's gigantic implant-filled belly parts $possessive uncovered breasts.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive gigantic implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive gigantic implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's gigantic implant-filled belly really shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive gigantic implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's gigantic implant-filled stomach hangs out the front of $possessive suit jacket and blouse as there is no way $pronoun could close them.
<<case "nice business attire">>
$activeSlave.slaveName's gigantic implant-filled belly hangs out the front of $possessive specially tailored blouse and jacket as there is no way for her to close them.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive gigantic implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive gigantic implant-filled belly, prominently displaying $possessive popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive gigantic implant-filled belly leaving $object with only the button below $possessive breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rests atop $possessive gigantic implant-filled belly, leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's gigantic implant-filled belly parts the front of $possessive kimono leaving it gracefully covering it's sides.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is straining to contain $possessive gigantic implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $possessive gigantic implant-filled belly leaving $object looking like someone who fucked all the locals.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is strained by $possessive gigantic implant-filled belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress as its' seams strain to hold together.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown, while tailored, strains to contain $possessive gigantic implant-filled belly.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive gigantic implant-filled belly. The material tightly clings to $possessive popped navel and strains to hold together.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive gigantic implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy has burst trying to contain $possessive gigantic implant-filled belly leaving it hanging out the hole it made.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive gigantic implant-filled belly by her breasts.
<<else>>
$activeSlave.slaveName's top merely rests on $possessive gigantic implant-filled belly.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge implant-filled belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge implant-filled belly comfortably bulges out of $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's huge implant-filled belly is allowed to bulge out of a huge hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 24000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive huge implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 12000)>>
$activeSlave.slaveName's huge implant-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive huge implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive huge implant-filled belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive huge implant-filled belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's huge implant-filled belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy stomach.
<<case "a maternity dress">>
$activeSlave.slaveName's huge implant-filled belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive expanded middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName'shuge implant-filled belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's huge implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive huge implant-filled belly so $pronoun has left the bottom buttons open, leaving $possessive stomach hanging out.
<<case "body oil">>
$activeSlave.slaveName's huge implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<case "a toga">>
$activeSlave.slaveName's huge implant-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's huge implant-filled belly lifts $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive huge implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive huge implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's huge implant-filled belly is tightly bound with ropes; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's huge implant-filled belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive huge implant-filled belly.
<<else>>
$activeSlave.slaveName's huge implant-filled belly greatly stretches $possessive uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive huge implant-filled belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive huge implant-filled belly hangs out from under $possessive top, obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress barely clings to $possessive huge implant-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's huge implant-filled belly completely hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's huge implant-filled belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive huge implant-filled belly, but the outfit includes a thin white blouse that conceals only the upper part of $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive huge implant-filled belly completely, though it can not hide $possessive popped navel, poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive huge implant-filled belly.
<<case "a penitent nuns habit">>
$pronounCap looks absolutely blasphemous in a habit with such a huge implant-filled belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's huge implant-filled belly parts $possessive string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $possessive huge implant-filled belly.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $possessive huge implant-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rides up $possessive huge implant-filled belly, covering only the top of it while leaving the rest on display to show how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive huge implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive huge implant-filled belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's huge implant-filled belly really shows what a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive huge implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's huge implant-filled belly hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could close them.
<<case "nice business attire">>
$activeSlave.slaveName's huge implant-filled belly strains $possessive specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive huge implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive huge implant-filled belly, prominently displaying $possessive popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive huge implant-filled belly, leaving $object with only the button below $possessive breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive huge implant-filled belly, leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's huge implant-filled belly parts the front of $possessive kimono, leaving it gracefully covering its sides.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled by $possessive huge implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top barely even covers the top of $possessive huge implant-filled belly, leaving $object looking like someone who had too much fun on shore leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive huge implant-filled belly. $possessiveCap popped navel prominently pokes through its front.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive huge implant-filled belly, but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive huge implant-filled belly. The material tightly clings to $possessive popped navel.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive huge implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched to tearing by $possessive huge implant-filled belly. $possessiveCap popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's huge implant-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive huge implant-filled belly by her breasts.
<<else>>
$activeSlave.slaveName's top merely rests on $possessive huge implant-filled belly.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's implant-filled belly is tightly compressed by $possessive corset; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's implant-filled belly comfortably bulges out of $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's implant-filled belly is allowed to bulge out of a hole in the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive implant-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's implant-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive implant-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive implant-filled belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive implant-filled belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's implant-filled belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy stomach.
<<case "a maternity dress">>
$activeSlave.slaveName's implant-filled belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive rounded middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's implant-filled belly takes full advantage of $possessive exposed midriff to bulge freely and slightly obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's implant-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive implant-filled belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's implant-filled belly is covered in a sheen of special oil meant to prevent stretch marks.
<<case "a toga">>
$activeSlave.slaveName's implant-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's implant-filled belly lifts $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive implant-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive implant-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's implant-filled belly is tightly bound with rope; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's implant-filled belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive implant-filled belly.
<<else>>
$activeSlave.slaveName's implant-filled belly notably distends $possessive uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive implant-filled belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive implant-filled hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive implant-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's implant-filled belly hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's implant-filled belly sticks out of $possessive corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive implant-filled belly, but the outfit includes a thin white blouse that conceals only the top half of $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive implant-filled belly completely. Though it can not hide $possessive popped navel poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive implant-filled belly.
<<case "a penitent nuns habit">>
$pronounCap looks absolutely blasphemous in a habit with an implant-filled belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's implant-filled belly parts $possessive string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $possessive implant-filled belly.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive implant-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $possessive implant-filled belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive implant-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive implant-filled belly.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's implant-filled belly really shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses her implant-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's implant-filled belly strains the buttons of $possessive suit jacket and blouse.
<<case "nice business attire">>
$activeSlave.slaveName's implant-filled belly looks good in $possessive specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive implant-filled belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive implant-filled belly, prominently displaying $possessive popped navel.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $possessive implant-filled belly leaving its' buttons threatening to pop.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive implant-filled belly, leaving $possessive looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's implant-filled belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled out by $possessive implant-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rides up $possessive implant-filled belly leaving $object looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive implant-filled belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive implant-filled belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every kick and movement within $possessive implant-filled belly. The material tightly clings to $possessive popped navel.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive implant-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $possessive implant-filled belly. $possessiveCap popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive implant-filled belly by her breasts, allowing it to slightly obscur $possessive spats from view.
<<else>>
$activeSlave.slaveName's top can't entirely cover $possessive implant-filled belly, allowing it to slightly obscur $possessive spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge gut is tightly compressed by $possessive corset, $possessive fat billows out of any gap it can find.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif ($activeSlave.bellyAccessory == "a small empathy belly")>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $possessive huge gut.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's fat belly is cruelly squeezed by the suit.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's fat belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's fat belly is large enough to hide $possessive panties. $possessiveCap silken vest sensually frames $possessive heavy, jiggly gut.
<<case "a maternity dress">>
$activeSlave.slaveName's fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's fat belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's chains sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt strains to stay shut over $possessive fat belly, fat bulges between $possessive buttons and quite a bit of $possessive lower belly hangs out beneath $possessive shirt.
<<case "body oil">>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's toga can barely be pulled shut over $possessive fat belly.
<<case "a huipil">>
$activeSlave.slaveName's huipil gets lifted by $possessive fat belly, so it's useless for covering $possessive body.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive fat belly, allowing it to hang free.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive fat belly, several even disappearing beneath $possessive folds. The straps connect to a steel ring that parts the fold concealing $possessive navel, allowing it to be seen once again.
<<case "shibari ropes">>
$activeSlave.slaveName's binding ropes sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's fat belly is compressed by $possessive latex suit, leaving it looking round and smooth.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $possessive uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive fat belly, clearly showing every fold and roll.
<<case "attractive lingerie">>
$activeSlave.slaveName's fat belly hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's fat belly sticks out of $possessive corset, which is laced above and below it allowing it to hang free.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $possessive gut.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive fat belly completely, but does nothing to hide how big it is.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is barely holding together over her fat belly, causing flab to spill out from every opening.
<<case "a penitent nuns habit">>
$possessiveCap fat belly fills out $possessive habit. The coarse cloth has plenty of extra skin to aggravate.
<<case "a string bikini">>
$activeSlave.slaveName's fat belly parts $possessive string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's scalemail bikini exposes $possessive fat belly.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive fat belly, forcing flab to poke through the mesh.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $possessive fat belly. However, the bottom of it peeks out, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt busy, allowing $possessive fat belly to hang free.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive fat belly, allowing it to hang mostly free and cover $possessive jeans.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName lets $possessive fat belly hang free, leaving $object looking particularly slutty.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $possessive fat belly.
<<case "slutty business attire">>
$activeSlave.slaveName's fat belly strains the buttons of $possessive suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<case "nice business attire">>
$activeSlave.slaveName's tailored blouse and jacket fit $possessive fat belly well, though they do nothing to hide how big $possessive gut is.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive fat belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive fat belly, displaying every fold and roll in it.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $possessive fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive fat belly, leaving it hanging loose and covering $possessive skirt.
<<case "a kimono">>
$activeSlave.slaveName's fat belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled out by $possessive fat belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $possessive fat belly, leaving everyone wondering how this recruit passed basic.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive fat belly. Every crease, fold and roll is clearly visible within it.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive fat belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include long, thin chains running along $possessive fat folds.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard tightly clings to $possessive fat belly, clearly displaying every fold and roll.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is gently sinks into $possessive fat belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $possessive fat belly. $possessiveCap flab juts out around its edges and it does nothing to hide $possessive folds and rolls.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive fat belly by her breasts, allowing it to hang loose and obscur $possessive spats from view.
<<else>>
$activeSlave.slaveName's top can't entirely cover $possessive fat belly, allowing it to hang loose and slightly obscur $possessive spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
Your sleek, slim society finds $possessive bloated body unsightly.
<</if>>
<<elseif $activeSlave.bellyImplant >= 2000>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's implant-rounded belly is tightly compressed by $possessive corset causing $possessive distress.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's implant-rounded belly comfortably rounds out $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
$activeSlave.slaveName's implant-rounded belly nearly requires $object to be switched into a suit with a hole for it to hang out from.
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive implant-rounded belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's implant-rounded belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive implant-rounded belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive implant-rounded belly.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's implant-rounded belly rests above $possessive silken panties. $possessiveCap silken vest sensually frames $possessive swollen belly.
<<case "a maternity dress">>
$activeSlave.slaveName's implant-rounded belly is noticeable under $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive swollen middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's implant-rounded belly takes full advantage of $possessive exposed midriff to bulge freely.
<<case "chains">>
$activeSlave.slaveName's implant-rounded belly is tightly wrapped with chains.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt bulges with $possessive implant-rounded belly.
<<case "body oil">>
$activeSlave.slaveName's implant-rounded belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's implant-rounded belly gently bulges under $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's implant-rounded belly slightly bulges under $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive implant-rounded belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive implant-rounded belly.
<<case "shibari ropes">>
$activeSlave.slaveName's implant-rounded belly is tightly bound with rope, flesh bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's implant-rounded belly greatly bulges under $possessive latex suit.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive implant-rounded belly.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive implant-rounded belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive implant-rounded belly completely.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive implant-rounded belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's implant-rounded belly rests above $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's implant-rounded belly peeks out of $possessive corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress is slightly distended by $possessive implant-rounded belly.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive implant-rounded belly completely.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset struggles to hold $possessive implant-rounded belly.
<<case "a penitent nuns habit">>
$activeSlave.slaveName's habit gently bulges from $possessive implant-rounded belly. The coarse cloth aggravates $possessive sensitive skin.
<<case "a string bikini">>
$activeSlave.slaveName's implant-rounded belly juts out between the strings of $possessive bikini.
<<case "a scalemail bikini">>
$activeSlave.slaveName's implant-rounded belly juts out underneath $possessive bikini.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting clings to $possessive implant-rounded belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top gently bulges from $possessive implant-rounded belly displaying how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's implant-rounded belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive implant-rounded belly.
<<else>>
$activeSlave.slaveName's t-shirt bulges with $possessive implant-rounded belly. The bottom of which is beginning to peek from under $possessive T-shirt.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's implant-rounded belly shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual look as it carefully caresses $possessive implant-rounded belly.
<<case "slutty business attire">>
$activeSlave.slaveName's implant-rounded belly bulges $possessive suit jacket and blouse. It peeks out from under their bottom slightly.
<<case "nice business attire">>
$activeSlave.slaveName's implant-rounded belly bulges under $possessive tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive implant-rounded middle.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive implant-rounded belly, displaying $possessive swollen body.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket bulges with $possessive implant-rounded belly, which can be seen peeking out from underneath.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse bulges with $possessive implant-rounded belly. It peeks out from the bottom leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's implant-rounded belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya bulges with $possessive implant-rounded belly.
<<case "battledress">>
$activeSlave.slaveName's tank top covers the top of $possessive implant-rounded belly leaving $object looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress bulges with $possessive implant-rounded belly.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $possessive rounded middle.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests across $possessive implant-rounded belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off $possessive implant-rounded belly.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is pushed out by $possessive implant-rounded belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy bulges with $possessive implant-rounded belly.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive implant-rounded belly by her breasts.
<<else>>
$activeSlave.slaveName's top bulges with $possessive implant-rounded belly, which peeks out from the bottom.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
Your transformation fetishizing society is fascinated by $possessive unusual implant.
<</if>>
<</if>>
<<else>>
$activeSlave.slaveName's belly is bare and ready for surgery.
<</if>>
<</if>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap navel is pierced with a big ring.
<<if $activeSlave.bellyImplant >= 16000>>
It has a heavy bell dangling from it.
<<elseif ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$pronounCap has an unsightly c-section scar under $possessive navel.
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.bellyImplant >= 32000>>
<<if $activeSlave.bellyTat is "a heart">>
A heart is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic implant-filled middle.
<<elseif $activeSlave.bellyTat is "a star">>
A star is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic implant-filled pregnancy middle.
<<elseif $activeSlave.bellyTat is "a butterfly">>
A butterfly is tattooed around $possessive popped navel, though it is barely recognizable so stretched by $possessive titanic implant-filled pregnancy middle.
<</if>>
<<elseif $activeSlave.bellyImplant >= 16000>>
<<if $activeSlave.bellyTat is "a heart">>
A heart is tattooed around $possessive popped navel, though it is rather stretched by her enormous implant-filled middle.
<<elseif $activeSlave.bellyTat is "a star">>
A star is tattooed around $possessive popped navel, though it is rather stretched by her enormous implant-filled middle.
<<elseif $activeSlave.bellyTat is "a butterfly">>
A butterfly is tattooed around $possessive popped navel, though it is rather stretched by her enormous implant-filled middle.
<</if>>
<<elseif $activeSlave.bellyImplant >= 8000>>
<<if $activeSlave.bellyTat is "a heart">>
A heart is tattooed around $possessive popped navel, only to be truly seen when $pronoun appears full-term.
<<elseif $activeSlave.bellyTat is "a star">>
A star is tattooed around $possessive popped navel, only to be truly seen when $pronoun appears full-term.
<<elseif $activeSlave.bellyTat is "a butterfly">>
A butterfly is tattooed around $possessive popped navel, only to be truly seen when $pronoun appears full-term.
<</if>>
<<elseif $activeSlave.bellyImplant >= 4000>>
$pronounCap has a barely recognizable tattoo around $possessive navel, it should reveal itself fully once $pronoun is a little bigger.
<<elseif $activeSlave.bellyImplant >= 2000>>
$pronounCap has an unrecognizable tattoo around $possessive navel, it has stretched slightly along with $possessive rounded middle.
<<else>>
$pronounCap has an unrecognizable tattoo scrunched around $possessive navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation.
<</if>>
<<if ($activeSlave.breedingMark == 1)>>
The Societal Elites' mark designating $possessive as a breeder is prominently displayed across $possessive lower belly, beneath $possessive navel.
<</if>>
<<if $activeSlave.physicalAge >= 13>>
<<if $activeSlave.bellyImplant >= 31000>>
<<if canWalk($activeSlave)>>
$possessiveCap middle is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms under $possessive belly to help take its' weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tends to lean on things to help relieve the weight.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and tries to stay seated as much as $pronoun can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It is easily as large as $possessive torso, making $object at least half belly.
<<else>>
It is easily as large as $possessive torso, making $object at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $possessive, the penthouse is adapted for daily life with a belly
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge >= 4>>
<<if $activeSlave.bellyImplant >= 14000>>
<<if canWalk($activeSlave)>>
$possessiveCap middle is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms under $possessive belly to help take its' weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tends to lean on things to help relieve the weight.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and tries to stay seated as much as $pronoun can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It is easily bigger than $pronoun is, making $object mostly belly.
<<else>>
It is easily as large as $possessive torso, making $object at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $possessive, the penthouse is adapted for daily life with a belly
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<<elseif $activeSlave.physicalAge < 4>>
<<if $activeSlave.bellyImplant >= 10000>>
<<if canWalk($activeSlave)>>
$possessiveCap middle is so massive that it is difficult for $object to move.
<<if $activeSlave.muscles > 95>>
However, $pronoun is so powerfully built that $pronoun can manage it with effort, using $possessive arms to support it.
<<elseif $activeSlave.muscles > 30>>
$pronounCap can barely manage to get to $possessive feet unaided, and usually walks with $possessive arms under $possessive belly to help take its' weight.
<<elseif $activeSlave.muscles > 5>>
$pronounCap requires assistance to get to $possessive feet, and tends to lean on things to help relieve the weight.
<<else>>
$pronounCap cannot get to $possessive feet unaided, and tries to stay seated as much as $pronoun can.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
It easily dwarfs $object, making $object almost entirely belly.
<<else>>
It is easily as large as $possessive torso, making $possessive at least half belly.
<</if>>
<<if $activeSlave.bellyImplant >= 16000>>
<<if $pregAccessibility == 1>>
Fortunately for $possessive, the penthouse is adapted for daily life with a belly
<<else>>
$pronounCap has trouble living in your penthouse, which is not designed for girls with bellies
<</if>>
wider than a standard doorway.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0>>
<<if $activeSlave.bellyImplant >= 4000>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap popped navel is pierced with a big ring.
<</if>>
It's eyecatching, since most of her piercings are hidden by the suit.
<</if>>
<<else>>
$possessiveCap navel piercing runs through the suit's material.
<</if>>
<<if $activeSlave.physicalAge >= 13>>
<<if $activeSlave.bellyImplant >= 31000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<<elseif $activeSlave.physicalAge >= 4>>
<<if $activeSlave.bellyImplant >= 14000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<<elseif $activeSlave.physicalAge < 4>>
<<if $activeSlave.bellyImplant >= 10000>>
The difficulties of carrying such an enormous implant are greatly reduced for a Fuckdoll, since it's almost always restrained, stationary, or both.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "BellyInflationDescription">>
<<if $activeSlave.inflation == 3>>
$possessiveCap middle is enormously distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive toddlerish body is absolutely filled by $possessive bloated innards. $pronounCap can barely move herself and resembles an over inflated blow-up doll.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive massive, drum-taut belly well.
<<elseif $activeSlave.height < 150>>
and $possessive massive, drum-taut belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive massive, drum-taut belly well.
<<else>>
and $possessive massive, drum-taut belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.inflation == 2>>
$pronounCap is greatly distended with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive swollen belly is nearly as big as $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 12>>
and $possessive swollen belly dominates $possessive poor little frame.
<<elseif $activeSlave.height >= 185>>
but $possessive tall frame bears $possessive swollen belly well.
<<elseif $activeSlave.height < 150>>
and $possessive swollen belly dominates $possessive poor little frame.
<<elseif $activeSlave.muscles > 30>>
and $possessive fit body bears $possessive swollen belly well.
<<else>>
and $possessive swollen belly dominates $possessive frame.
<</if>>
<<elseif $activeSlave.inflation == 1>>
$pronounCap is visibly swollen with <<print $activeSlave.inflationType>>,
<<if $activeSlave.physicalAge <= 3>>
and $possessive sloshing belly looks obscene on $possessive toddlerish body.
<<elseif $activeSlave.physicalAge <= 10>>
and $possessive sloshing belly looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight > 10>>
but $pronoun's sufficiently overweight that it's not obvious.
<<elseif $activeSlave.height < 150>>
and $possessive sloshing belly looks huge on $possessive tiny frame.
<<elseif $activeSlave.weight <= -10>>
$possessive thin form making $possessive sloshing belly very obvious.
<<else>>
giving $possessive stomach a distinct curvature.
<</if>>
<</if>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<if $surgeryDescription == 0>>
<<if $activeSlave.inflation == 3>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's hugely swollen belly is tightly compressed by $possessive corset causing it to bulge above and below; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's hugely swollen belly comfortably bulges out of $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive hugely swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's hugely swollen belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive hugely swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive hugely swollen belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in the material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive hugely swollen belly, the bottom of which can be seen peeking out from underneath. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's hugely swollen belly completely hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy belly.
<<case "a maternity dress">>
$activeSlave.slaveName's hugely swollen belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive rounded stomach.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's hugely swollen belly takes full advantage of $possessive exposed midriff to bulge freely and obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's hugely swollen belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive hugely swollen belly so $pronoun has left the bottom buttons open, leaving $possessive belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's hugely swollen is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's hugely swollen belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's hugely swollen belly lifts $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it merely rests atop $possessive hugely swollen belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive hugely swollen belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's hugely swollen belly is tightly bound with ropes; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's hugely swollen belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon ready to pop. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive hugely swollen belly.
<<else>>
$activeSlave.slaveName's hugely swollen belly greatly stretches $possessive uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive hugely swollen belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive hugely swollen belly hangs out from under $possessive top, obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress barely clings to $possessive hugely swollen belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's hugely swollen belly completely hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's hugely swollen belly sticks out of $possessive corset, which is laced above and below it as best $pronoun can manage.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive hugely swollen belly, but the outfit includes a thin white blouse that conceals only the upper part of $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative. It covers $possessive hugely swollen belly completely, though it can not hide $possessive popped navel, poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive hugely swollen belly.
<<case "a penitent nuns habit">>
$pronounCap looks absolutely blasphemous in a habit with such a hugely swollen belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's hugely swollen belly parts $possessive string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's hugely swollen belly juts out underneath $possessive scalemail bikini.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched to the breaking point by $possessive hugely swollen belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top rides up $possessive hugely swollen belly, covering only the top of it while leaving the rest on display to bring wonder to how many loads $pronoun took last night.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's hugely swollen belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive hugely swollen belly.
<<else>>
$activeSlave.slaveName's t-shirt fails to cover $possessive hugely swollen belly at all.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's hugely swollen belly really shows what a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses $possessive hugely swollen belly.
<<case "slutty business attire">>
$activeSlave.slaveName's hugely swollen stomach hangs out the front of $possessive suit jacket and blouse, as there is no way $pronoun could close them.
<<case "nice business attire">>
$activeSlave.slaveName's hugely swollen belly strains $possessive specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive hugely swollen stomach.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive hugely swollen belly, displaying $possessive popped navel and every jiggle of $possessive bloated stomach.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket fails to even come close to closing over $possessive hugely swollen belly, leaving $object with only the button below $possessive breasts done.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive hugely swollen belly, leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's hugely swollen belly parts the front of $possessive kimono, leaving it gracefully covering its sides.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled by $possessive hugely swollen belly.
<<case "battledress">>
$activeSlave.slaveName's tank top barely even covers the top of $possessive hugely swollen belly, leaving $object looking like someone who had too much fun on shore leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive hugely swollen belly. $possessiveCap popped navel prominently pokes through its front.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive hugely swollen belly, but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every slosh and jiggle within $possessive hugely swollen belly. The material tightly clings to $possessive popped navel.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive hugely swollen belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched to tearing by $possessive hugely swollen belly. $possessiveCap popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's hugely swolen belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive hugely swollen belly by her breasts.
<<else>>
$activeSlave.slaveName's top cannot even attempt to cover $possessive hugely swollen belly.
<</if>>
<<default>>
<</switch>>
<<elseif $activeSlave.inflation == 2>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly compressed by $possessive corset causing it to bulge out above and below; one or the other will eventually win out.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly comfortably hangs out of $possessive corset.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled taut by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel forms a small tent in material.
<<else>>
$activeSlave.slaveName's blouse is pulled taut by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel forms a small tent in $possessive shirt.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hides $possessive silken panties. $possessiveCap silken vest sensually frames $possessive heavy belly.
<<case "a maternity dress">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive swollen middle.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly takes full advantage of $possessive exposed midriff to bulge freely and slightly obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly wrapped with chains, causing it to bulge angrily.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt can't close over $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, so $pronoun has left the bottom buttons open leaving $possessive belly hanging out.
<<case "body oil">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly parts $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly lifts $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, causing flesh to spill out of the gaps. The straps connect to a steel ring encircling $possessive popped navel.
<<case "shibari ropes">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is tightly bound with rope; flesh bulges angrily from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly greatly distends $possessive latex suit. $pronounCap looks like an over inflated balloon. Only $possessive popped navel sticking out the front of $possessive belly disrupts the smoothness.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt strains to contain $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly notably distends $possessive uniform's jacket.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive jiggling <<print $activeSlave.inflationType>>-filled belly hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive jiggling <<print $activeSlave.inflationType>>-filled hangs out from under $possessive top, slightly obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly sticks out of $possessive corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, but the outfit includes a thin white blouse that conceals only the top half of $possessive stomach.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive jiggling <<print $activeSlave.inflationType>>-filled belly completely. Though it can not hide $possessive popped navel poking through the front.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is left hanging open fully revealing $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a penitent nuns habit">>
$pronounCap looks absolutely blasphemous in a habit with a jiggling <<print $activeSlave.inflationType>>-filled belly. The coarse cloth aggravates $possessive sensitive stretched skin.
<<case "a string bikini">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly parts $possessive string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly hangs underneath $possessive scalemail bikini.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, the bottom of which peeks out showing how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly really shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual motherly look as it carefully caresses her jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "slutty business attire">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled stomach strains the buttons of $possessive suit jacket and blouse.
<<case "nice business attire">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly looks good in $possessive specially tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive jiggling <<print $activeSlave.inflationType>>-filled.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, displaying $possessive popped navel and every motion $possessive contents make.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $possessive jiggling <<print $activeSlave.inflationType>>-filled belly leaving its' buttons threatening to pop.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive jiggling <<print $activeSlave.inflationType>>-filled belly, leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled out by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rides up $possessive jiggling <<print $activeSlave.inflationType>>-filled belly leaving $object looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel prominently pokes through the front of $possessive dress.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive jiggling <<print $activeSlave.inflationType>>-filled belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests above $possessive popped navel.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off every movement within $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. The material tightly clings to $possessive popped navel.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is parted to one side by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $possessive jiggling <<print $activeSlave.inflationType>>-filled belly. $possessiveCap popped navel prominently pokes through the material.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's jiggling <<print $activeSlave.inflationType>>-filled belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive jiggling <<print $activeSlave.inflationType>>-filled belly by her breasts.
<<else>>
$activeSlave.slaveName's top only slightly covers $possessive jiggling <<print $activeSlave.inflationType>>-filled belly.
<</if>>
<<default>>
<</switch>>
<<elseif $activeSlave.weight > 95>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's huge gut is tightly compressed by $possessive corset, $possessive fat billows out of any gap it can find.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's huge gut hangs out the hole in $possessive corset designed to accommodate a pregnant belly.
<<elseif ($activeSlave.bellyAccessory == "a small empathy belly")>>
$activeSlave.slaveName's small empathy belly is barely noticeable over $possessive huge gut.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive fat belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's fat belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts let $possessive fat belly hang free.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's blouse is pulled tight over $possessive fat belly. The bottom of which peeks out from under it.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's fat belly is large enough to hide $possessive panties. $possessiveCap silken vest sensually frames $possessive heavy, jiggly gut.
<<case "a maternity dress">>
$activeSlave.slaveName's fat belly fills out $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to a growing pregnancy, though it works on big, jiggly guts all the same.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's fat belly takes full advantage of $possessive exposed midriff to hang freely and obscure $possessive stretch pants.
<<case "chains">>
$activeSlave.slaveName's chains sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt strains to stay shut over $possessive fat belly, fat bulges between $possessive buttons and quite a bit of $possessive lower belly hangs out beneath $possessive shirt.
<<case "body oil">>
$activeSlave.slaveName's fat belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's toga can barely be pulled shut over $possessive fat belly.
<<case "a huipil">>
$activeSlave.slaveName's huipil gets lifted by $possessive fat belly, so it's useless for covering $possessive body.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. However, it only covers the top of $possessive fat belly, allowing it to hang free.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straps sink deep into $possessive fat belly, several even disappearing beneath $possessive folds. The straps connect to a steel ring that parts the fold concealing $possessive navel, allowing it to be seen once again.
<<case "shibari ropes">>
$activeSlave.slaveName's binding ropes sink deep into $possessive fat belly, several even disappearing beneath $possessive folds.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's fat belly is compressed by $possessive latex suit, leaving it looking round and smooth.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's shirt struggles to cover $possessive fat belly. The bottom of which peeks out from under it.
<<else>>
$activeSlave.slaveName's fat belly is covered by $possessive uniform's jacket. The bottom of which just barely peeks out from under it.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive fat belly freely hangs out from under them, obscuring $possessive trousers.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, though $possessive fat belly freely hangs from under $possessive top, obscuring $possessive trousers.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive fat belly, clearly showing every fold and roll.
<<case "attractive lingerie">>
$activeSlave.slaveName's fat belly hides $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's fat belly sticks out of $possessive corset, which is laced above and below it allowing it to hang free.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress fails to cover $possessive fat belly, but the outfit includes a thin white blouse that, when stretched, only manages to wrangle the top of $possessive gut.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive fat belly completely, but does nothing to hide how big it is.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset is barely holding together over her fat belly, causing flab to spill out from every opening.
<<case "a penitent nuns habit">>
$possessiveCap fat belly fills out $possessive habit. The coarse cloth has plenty of extra skin to aggravate.
<<case "a string bikini">>
$activeSlave.slaveName's fat belly parts $possessive string bikini to either side.
<<case "a scalemail bikini">>
$activeSlave.slaveName's fat belly juts out underneath $possessive scalemail bikini.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting is stretched out by $possessive fat belly, forcing flab to poke through the mesh.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top covers most of $possessive fat belly. However, the bottom of it peeks out, obscuring $possessive skirt and a letting everyone know how badly this cheerleader needs to diet.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt busy, allowing $possessive fat belly to hang free.
<<else>>
$activeSlave.slaveName's t-shirt covers only the top of $possessive fat belly, allowing it to hang mostly free and cover $possessive jeans.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName lets $possessive fat belly hang free, leaving $possessive looking particularly slutty.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, accentuating and hugging every curve of $possessive fat belly.
<<case "slutty business attire">>
$activeSlave.slaveName's fat belly strains the buttons of $possessive suit jacket and blouse. The bottom of which just barely peeks out from under them.
<<case "nice business attire">>
$activeSlave.slaveName's tailored blouse and jacket fit $possessive fat belly well, though they do nothing to hide how big $possessive gut is.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive fat belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive fat belly, displaying every fold and roll in it.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket barely closes over $possessive fat belly forcing plenty of flab out from under its bottom and between the straining buttons.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse rides up $possessive fat belly, leaving it hanging loose and covering $possessive skirt.
<<case "a kimono">>
$activeSlave.slaveName's fat belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is filled out by $possessive fat belly.
<<case "battledress">>
$activeSlave.slaveName's tank top rests atop $possessive fat belly, leaving everyone wondering how this recruit passed basic.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress is filled by $possessive fat belly. Every crease, fold and roll is clearly visible within it.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to not only fit $possessive fat belly but draw attention to it.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include long, thin chains running along $possessive fat folds.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard tightly clings to $possessive fat belly, clearly displaying every fold and roll.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is gently sinks into $possessive fat belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy is stretched out by $possessive fat belly. $possessiveCap flab juts out around its edges and it does nothing to hide $possessive folds and rolls.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's fat belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive fat belly by her breasts.
<<else>>
$activeSlave.slaveName's top can't entirely cover $possessive fat belly, allowing it to hang loose and slightly obscur $possessive spats from view.
<</if>>
<<default>>
<</switch>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
Your sleek, slim society finds $possessive bloated body unsightly.
<</if>>
<<elseif $activeSlave.inflation == 1>>
<<if ($activeSlave.bellyAccessory == "an extreme corset")>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly compressed by $possessive corset causing $possessive distress.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is lightly compressed by $possessive corset making $possessive uncomfortable.
<</if>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.boobs > 20000)>>
$activeSlave.slaveName's immense breasts keep $possessive oversized sweater from covering $possessive <<print $activeSlave.inflationType>>-swollen belly, though they do a fine job of hiding it themselves.
<<elseif ($activeSlave.boobs > 10000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is hidden by $possessive massive tits and oversized sweater.
<<elseif ($activeSlave.boobs > 8000)>>
$activeSlave.slaveName's oversized breasts keep $possessive sweater far from $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's sweater bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's blouse bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $possessive silken panties. $possessiveCap silken vest sensually frames $possessive swelling belly.
<<case "a maternity dress">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is noticeable under $possessive loose dress. $possessiveCap dress is specially tailored to be modest yet draw attention to $possessive distended stomach.
<<case "stretch pants and a crop-top">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly takes full advantage of $possessive exposed midriff to bulge freely.
<<case "chains">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly wrapped with chains.
<<case "Western clothing">>
$activeSlave.slaveName's flannel shirt bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "body oil">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is covered in a sheen of oil.
<<case "a toga">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly gently bulges under $possessive toga.
<<case "a huipil">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly slightly bulges under $possessive huipil.
<<case "a slutty qipao">>
$possessiveCap qipao is slit up the side. The front is pushed out by $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "uncomfortable straps">>
$activeSlave.slaveName's slave outfit's straining straps press into $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "shibari ropes">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is tightly bound with rope, flesh bulges from between them.
<<case "restrictive latex" "a latex catsuit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly greatly bulges under $possessive latex suit.
<<case "a military uniform">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's undershirt covers $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's uniform covers $possessive <<print $activeSlave.inflationType>>-swollen belly.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.boobs > 6000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive massive tits.
<<elseif ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's nurse outfit could be called conservative, if it could cover more than half of $possessive breasts; $possessive <<print $activeSlave.inflationType>>-swollen belly is completely exposed.
<<else>>
$activeSlave.slaveName's nurse outfit is almost conservative, it covers $possessive <<print $activeSlave.inflationType>>-swollen belly completely.
<</if>>
<<case "a mini dress">>
$activeSlave.slaveName's mini dress tightly clings to $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "attractive lingerie">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly rests above $possessive lacy g-string.
<<case "a succubus outfit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly peeks out of $possessive corset, which is laced above and below it.
<<case "a slutty maid outfit">>
$activeSlave.slaveName's maid dress is slightly distended by $possessive growing belly.
<<case "a nice maid outfit">>
$activeSlave.slaveName's maid dress is almost conservative, it covers $possessive <<print $activeSlave.inflationType>>-swollen belly completely.
<<case "a fallen nuns habit">>
$activeSlave.slaveName's latex habit's corset struggles to hold $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a penitent nuns habit">>
$activeSlave.slaveName's habit gently bulges from $possessive <<print $activeSlave.inflationType>>-swollen belly. The coarse cloth aggravates $possessive sensitive skin.
<<case "a string bikini">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly juts out between the strings of $possessive bikini.
<<case "a scalemail bikini">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly juts out underneath $possessive bikini.
<<case "clubslut netting">>
$activeSlave.slaveName's clubslut netting clings to $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a cheerleader outfit">>
$activeSlave.slaveName's cheerleader top gently bulges from $possessive <<print $activeSlave.inflationType>>-swollen belly displaying how slutty this cheerleader is.
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 2000)>>
$activeSlave.slaveName's tits keep $possessive t-shirt far from $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<else>>
$activeSlave.slaveName's t-shirt bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly. The bottom of which is beginning to peek from under $possessive T-shirt.
<</if>>
<<case "a slutty outfit">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly shows how big of a slut $pronoun is.
<<case "a slave gown">>
$activeSlave.slaveName's slave gown is carefully tailored, giving $object a sensual look as it carefully caresses $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "slutty business attire">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly bulges $possessive suit jacket and blouse. It peeks out from under their bottom slightly.
<<case "nice business attire">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly bulges under $possessive tailored blouse and jacket.
<<case "harem gauze">>
$activeSlave.slaveName's harem girl outfit sensually accentuates $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a comfortable bodysuit">>
$activeSlave.slaveName's bodysuit tightly clings to $possessive <<print $activeSlave.inflationType>>-swollen belly, displaying $possessive bloated body.
<<case "a slutty nurse outfit">>
$activeSlave.slaveName's jacket bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly, which can be seen peeking out from underneath.
<<case "a schoolgirl outfit">>
$activeSlave.slaveName's blouse bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly. It peeks out from the bottom leaving $object looking particularly slutty.
<<case "a kimono">>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is demurely covered by $possessive kimono.
<<case "a hijab and abaya">>
$activeSlave.slaveName's abaya is bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "battledress">>
$activeSlave.slaveName's tank top covers the top of $possessive <<print $activeSlave.inflationType>>-swollen belly leaving $object looking like someone who had too much fun on shore-leave.
<<case "a halter top dress">>
$activeSlave.slaveName's beautiful halter top dress bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a ball gown">>
$activeSlave.slaveName's fabulous silken ball gown is tailored to draw attention to $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "slutty jewelry">>
$activeSlave.slaveName's bangles include a long thin chain that rests across $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a leotard">>
$activeSlave.slaveName's tight leotard shows off $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a chattel habit">>
The strip of cloth running down $possessive front is pushed out by $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "a bunny outfit">>
$activeSlave.slaveName's teddy bulges with $possessive <<print $activeSlave.inflationType>>-swollen belly.
<<case "spats and a tank top">>
<<if ($activeSlave.boobs > 4000)>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is obscured by $possessive huge tits.
<<elseif ($activeSlave.boobs > 1200)>>
$activeSlave.slaveName's top is prevented from trying to cover $possessive <<print $activeSlave.inflationType>>-swollen belly by her breasts.
<<else>>
$activeSlave.slaveName's top can't entirely cover $possessive <<print $activeSlave.inflationType>>-swollen belly, allowing it to hang loose and slightly obscur $possessive spats from view.
<</if>>
<<default>>
<</switch>>
<</if>>
<<else>>
$activeSlave.slaveName's <<print $activeSlave.inflationType>>-swollen belly is bare and ready for surgery.
<</if>>
<</if>>
<<if $activeSlave.cSec == 1>>
$pronounCap has an unsightly c-section scar under $possessive navel.
<</if>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<if $activeSlave.bellyTat != 0>>
<<if $activeSlave.inflation == 3>>
<<if $activeSlave.bellyTat == "a heart">>
A heart is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<<elseif $activeSlave.bellyTat == "a star">>
A star is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<<elseif $activeSlave.bellyTat == "a butterfly">>
A butterfly is tattooed around $possessive popped navel, only to be truly seen when $pronoun is full-term or absolutely filled with <<print $activeSlave.inflationType>>.
<</if>>
<<elseif $activeSlave.inflation == 2>>
$pronounCap has a barely recognizable tattoo around $possessive navel, it should reveal itself fully once $pronoun is bloated a little more.
<<elseif $activeSlave.inflation == 1>>
$pronounCap has an unrecognizable tattoo around $possessive navel, it has stretched slightly along with $possessive distended middle.
<<else>>
$pronounCap has an unrecognizable tattoo scrunched around $possessive navel.
<</if>>
<</if>>
<<if ($activeSlave.brand != 0) && ($activeSlave.brandLocation == "belly")>>
$pronounCap has $activeSlave.brand branded into the flesh of $possessive $activeSlave.brandLocation.
<</if>>
<<if ($activeSlave.breedingMark == 1)>>
The Societal Elites' mark designating $possessive as a breeder is prominently displayed across $possessive lower belly, beneath $possessive navel.
<</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/descriptionWidgetsFlesh.tw
|
tw
|
mit
| 771,225 |
:: piercing description widgets [widget nobr]
<<widget "earPiercingDescription">>
<<if $activeSlave.earPiercing > 0>>
<<if $activeSlave.earPiercing == 1>>
Her earlobes are conventionally pierced.
<<else>>
Her ears are heavily pierced, with multiple lobe piercings and a row of helix piercings.
<</if>>
<<if ($activeSlave.assignment == "get milked") || ($activeSlave.assignment == "work in the dairy")>>
She has a plastic livestock tag in one ear to help identify her for milking.
<<else>>
<<switch $activeSlave.clothes>>
<<case "attractive lingerie" "attractive lingerie for a pregnant woman">>
She's wearing pretty, womanly earrings.
<<case "a succubus outfit">>
She's wearing pentagram earrings.
<<case "a fallen nuns habit">>
Her earrings mimic tiny crowns of thorns.
<<case "a chattel habit">>
She's wearing golden earrings in the shape of saintly nudes.
<<case "a penitent nuns habit">>
Her earrings mimic tiny crowns of thorns.
<<case "a string bikini" "cutoffs and a t-shirt">>
She's wearing girly earrings.
<<case "a schoolgirl outfit">>
She's wearing girlish earrings.
<<case "a kimono">>
She's wearing gorgeous enamelled earrings made to look like tiny koi.
<<case "a slave gown" "a halter top dress" "a ball gown" "a maternity dress">>
She's wearing lovely diamond earrings; the stones are cut in an alluring, feminine style.
<<case "slutty business attire">>
She's wearing lovely diamond earrings; the stones are cut in a gaudy, nouveau riche style.
<<case "nice business attire">>
She's wearing lovely diamond earrings; the stones are cut in an assertive, unsubtle style.
<<case "a slutty maid outfit">>
She's wearing big hoop earrings inappropriate for a real maid.
<<case "a nice maid outfit">>
She's wearing conservative earrings like those a free maid could afford.
<<case "harem gauze">>
She's wearing broad gold earrings in faux-Arabian style.
<<case "a bunny outfit">>
She's wearing earrings in the shape of a stylized rabbit's head.
<<case "slutty jewelry">>
She's wearing gold earrings in the shape of a pair of
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
limp dicks.
<<elseif ($activeSlave.dick > 0)>>
erect cocks.
<<elseif ($activeSlave.oralSkill >= 100)>>
tongues.
<<elseif ($activeSlave.boobs > 1000)>>
heavy breasts.
<<else>>
female bottoms.
<</if>>
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "nosePiercingDescription">>
<<if $activeSlave.nosePiercing == 1>>
$pronounCap has simple studs in her nose.
<<elseif $activeSlave.nosePiercing == 2>>
$pronounCap has nasal studs and a large septum ring.
<<if ($activeSlave.clothes is "slutty jewelry") && ($activeSlave.earPiercing > 0)>>
Her bangles include a light chain from her nose ring to her ear piercings on one side.
<</if>>
<</if>>
<</widget>>
<<widget "eyebrowPiercingDescription">>
<<if $activeSlave.eyebrowPiercing == 1>>
She has a simple stud in one eyebrow.
<<elseif $activeSlave.eyebrowPiercing == 2>>
She has multiple eyebrow rings.
<</if>>
<</widget>>
<<widget "lipsPiercingDescription">>
<<if $activeSlave.lipsPiercing == 1>>
$pronounCap has a simple lip piercing.
<<elseif $activeSlave.lipsPiercing == 2>>
$possessiveCap lips are heavily pierced.
<</if>>
<</widget>>
<<widget "tonguePiercingDescription">>
<<if $activeSlave.tonguePiercing == 1>>
$possessiveCap tongue bears a single stud, so oral sex with $possessive is a bit more fun.
<<elseif $activeSlave.tonguePiercing == 2>>
$possessiveCap tongue bears a row of studs, offering thorough stimulation to anyone $pronoun blows.
<</if>>
<<if canTalk($activeSlave)>>
<<if $activeSlave.lips <= 70>>
<<if $activeSlave.lipsPiercing == 2>>
$pronounCap can barely enunciate past $possessive piercings; '<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>' comes out as '<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>.'
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "nipplesPiercingDescription">>
<<set $seed = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.nipplesPiercing > 0>>
Its nipple piercings help secure the suit material to its breasts.
<</if>>
<<else>>
<<if $activeSlave.nipplesPiercing == 1>>
$possessiveCap $seed nipples have a simple piercing, which keeps them a little harder than they would normally be.
<<elseif $activeSlave.nipplesPiercing == 2>>
$possessiveCap $seed nipples are heavily pierced with several rings and studs, and there is a chain between them.
<<if ($activeSlave.boobShape == "saggy") && ($activeSlave.boobs > 2500)>>
It's been shortened to take advantage of the way $possessive tits sag, and holds $possessive $seed nipples almost together, producing cleavage that runs from $possessive $seed nipples all the way up to $possessive sternum.
<<else>>
The constant tugging keeps $possessive $seed nipples erect.
<</if>>
<</if>>
<<if $activeSlave.nipplesPiercing > 0>>
<<switch $activeSlave.clothes>>
<<case "attractive lingerie">>
The piercings are a girly color, to complement $possessive lingerie.
<<case "a succubus outfit">>
The piercings are severe steel, as befits a sex demon.
<<case "uncomfortable straps">>
Each nipple bears a horizontal bar that is held forward of the steel ring that's part of $possessive outfit, constantly tugging them outward.
<<case "restrictive latex">>
The piercings are tantalizingly visible under the latex.
<<case "a fallen nuns habit">>
A tiny ebon cross on a short chain dangles from each piercing.
<<case "a chattel habit">>
A tiny golden cock and balls dangles from each piercing.
<<case "a string bikini">>
The piercings are a pastel color, to complement $possessive bikini.
<<case "a scalemail bikini">>
The piercings are severe steel, as befits a hardened warrior.
<<case "a schoolgirl outfit">>
<<if ($activeSlave.boobs <= 2000)>>
The piercings are tantalizingly visible under the thin material.
<</if>>
<<case "battledress">>
The piercings are tantalizingly visible under $possessive tank top.
<<case "nice business attire">>
One side of each piercing peeks over the edge of $possessive blouse.
<<case "a comfortable bodysuit">>
The piercings are tantalizingly visible under the tight bodysuit.
<<case "a latex catsuit">>
The piercings are tantalizingly visible under the tight latex catsuit.
<<case "a mini dress">>
The piercings are tantalizingly visible under the tight mini dress.
<<case "a slutty maid outfit">>
One side of each piercing peeks over the edge of $possessive lacy top.
<<case "harem gauze">>
The piercings are tantalizingly visible under the gauze.
<<case "attractive lingerie for a pregnant woman">>
The piercings are tantalizingly visible under the thin silk.
<<case "a maternity dress">>
The piercings are tantalizingly visible under the dress's tight top.
<<case "stretch pants and a crop-top">>
The piercings are tantalizingly visible under $possessive crop-top.
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "areolaePiercingDescription">>
<<set $seed = nippleColor($activeSlave)>>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.areolaePiercing > 0>>
<<switch $activeSlave.areolae>>
<<case 1>>
$possessiveCap areolae form large, lovely circles of $seed skin around each nipple.
$pronounCap has stud piercings around their borders, enhancing the contrast.
<<case 2>>
$possessiveCap areolae are unusually wide, eye-catching circles of $seed skin around each nipple.
$pronounCap has stud piercings around their borders, enhancing the contrast.
<<case 3>>
$possessiveCap $seed areolae are unnaturally broad, covering much of the <<if $activeSlave.boobShape == "saggy">>bottom<<else>>front<</if>> of each breast.
$pronounCap has many stud piercings around their edges, forming a metal border between $seed nipple and breast.
<<case 4>>
$possessiveCap huge $seed areolae are heart-shaped, an obvious surgical alteration.
<<if $activeSlave.boobShape == "saggy">>$possessiveCap motherly boobs point downward, though, leaving only the curved top of each heart visible.<</if>>
Their borders are defined by stud piercings with pink stones.
<<case 5>>
$possessiveCap huge $seed areolae are star-shaped, an obvious surgical alteration.
<<if $activeSlave.boobShape == "saggy">>$possessiveCap motherly boobs point downward, though, leaving only the pointed top of each star visible.<</if>>
Their borders are defined by shiny stud piercings.
<<default>>
$pronounCap has stud piercings in circles around the edges of $possessive minimal $seed areolae.
$possessiveCap $activeSlave.nipples nipples are surrounded by a minimal $seed areolae.
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "navelPiercingDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if setup.fakeBellies.includes($bellyAccessory)>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap fake navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap fake navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap navel is pierced with a big ring.
<<if ($activeSlave.clothes == "slutty jewelry")>>
It has a length of gilded chain dangling from it.
<<else>>
It has a short length of chain dangling from it.
<</if>>
<</if>>
<</if>>
<<else>>
<<if $activeSlave.navelPiercing > 0>>
<<if $activeSlave.belly >= 10000>>
<<if $activeSlave.navelPiercing == 1>>
$possessiveCap popped navel bears a simple stud.
<<elseif $activeSlave.navelPiercing == 2>>
$possessiveCap popped navel is pierced with a big ring.
<</if>>
It's eye-catching, since most of her piercings are hidden by the suit.
<<else>>
$possessiveCap navel piercing runs through the suit's material.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "clitPiercingDescription">>
<<if ($activeSlave.clitPiercing == 1) && ($activeSlave.vagina != -1)>>
$pronounCap has a simple clitoral stud.
<<elseif ($activeSlave.clitPiercing == 2) && ($activeSlave.vagina != -1)>>
$pronounCap has a big ring in $possessive clit.
<<if ($activeSlave.clothes == "slutty jewelry")>>
Since $pronoun's wearing slutty bangles $pronoun has a short length of light chain dangling from $possessive clit ring; it constantly stimulates $possessive pussylips.
<</if>>
<<elseif ($activeSlave.clitPiercing > 2) && ($activeSlave.vagina != -1) && ($activeSlave.dick == 0)>>
$pronounCap has a smart piercing in $possessive clit.
<<elseif ($activeSlave.clitPiercing == 1)>>
$pronounCap has a simple dickhead stud.
<<elseif ($activeSlave.clitPiercing == 2)>>
$pronounCap has a big ring in $possessive dickhead.
<<if ($activeSlave.clothes == "slutty jewelry")>>
Since $pronoun's wearing slutty bangles $pronoun has a short length of light chain dangling from $possessive dickhead piercing; as $pronoun moves it tugs lightly at $possessive cock.
<</if>>
<<elseif ($activeSlave.clitPiercing > 2)>>
$pronounCap has a smart frenulum piercing.
<</if>>
<<if $activeSlave.fuckdoll > 0>>It anchors the suit's material.<</if>>
<</widget>>
<<widget "vaginaPiercingDescription">>
<<if ($activeSlave.vagina != -1)>>
<<if $activeSlave.vaginaPiercing > 0>>
$pronounCap has a
<<if ($activeSlave.vaginaPiercing == 1)>>
simple row of studs
<<else>>
row of big rings
<</if>>
down $possessive labia<<if $activeSlave.fuckdoll > 0>>, which are looped into the edge of the suit's material as it stops around her vulva<</if>>.
<</if>>
<</if>>
<</widget>>
<<widget "dickPiercingDescription">>
<<if ($activeSlave.dick != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
$pronounCap has a row of studs down $possessive shaft.
<<elseif ($activeSlave.dickPiercing == 2)>>
$pronounCap has a row of heavy rings down $possessive shaft.
<</if>>
<<if ($activeSlave.scrotum != 0)>>
<<if ($activeSlave.dickPiercing == 1)>>
$pronounCap has a couple of studs in $possessive ballsack.
<<elseif ($activeSlave.dickPiercing == 2)>>
$pronounCap has a row of rings down the center of $possessive ballsack, all the way from the base of $possessive shaft to $possessive perineum.
<</if>>
<<else>>
<<if ($activeSlave.dickPiercing == 1)>>
$pronounCap has a couple of studs beneath the base of $possessive dick.
<<elseif ($activeSlave.dickPiercing == 2)>>
$pronounCap has a row of rings all the way from the base of $possessive shaft to $possessive perineum.
<</if>>
<</if>>
<</if>>
<<if $activeSlave.fuckdoll > 0>>
<<if $activeSlave.dickPiercing > 0>>
Every one of them runs through the suit's material, securing it to the Fuckdoll's member.
<</if>>
<</if>>
<</widget>>
<<widget "anusPiercingDescription">>
<<if ($activeSlave.vagina > -1)>>
<<if ($activeSlave.anusPiercing == 1)>>
$pronounCap has a simple piercing between $possessive pussy and $possessive asshole<<if $activeSlave.fuckdoll > 0>> which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place<</if>>.
<<elseif ($activeSlave.anusPiercing == 2)>>
$pronounCap has a big ring between $possessive pussy and $possessive asshole<<if $activeSlave.fuckdoll > 0>>, which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place,<</if>> and studs in all around $possessive anus.
<</if>>
<<else>>
<<if ($activeSlave.anusPiercing == 1)>>
$pronounCap has a simple perianal piercing between the base of $possessive dick and $possessive girly butthole<<if $activeSlave.fuckdoll > 0>> which helps keep the strip of material <<if $activeSlave.vagina > -1>>between its holes<<else>>below its rear hole<</if>> in place<</if>>.
<<elseif ($activeSlave.anusPiercing == 2)>>
$pronounCap has a big ring between the base of $possessive dick and $possessive girly butthole, which has studs all around it.
<</if>>
<</if>>
<</widget>>
<<widget "CorsetPiercingDescription">>
<<if $activeSlave.corsetPiercing > 0>>
<<if $activeSlave.fuckdoll == 0>>
$pronounCap has a corset piercing, a ladder of steel rings running up each side of $possessive back:
<<if ($activeSlave.bellyAccessory == "a corset") || ($activeSlave.bellyAccessory == "an extreme corset")>>
these are looped through special lugs in the back of $possessive actual corset, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing" "slutty business attire" "nice business attire" "a schoolgirl outfit">>
$possessive blouse hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "chains">>
they're laced together with steel cable, tightly enough that they're tugging at $possessive skin.
<<case "Western clothing">>
$possessive shirt hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a toga">>
$possessive toga hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a huipil">>
$possessive huipil hides them partially, so the leather straps that pull on $possessive's skin are clearly evident.
<<case "a slutty qipao">>
$possessive qipao hides them completely, but they're laced tightly with silk cord, so $pronoun's aware they're there.
<<case "uncomfortable straps">>
they're laced together with a leather cord, tightly enough that they're tugging at $possessive skin.
<<case "shibari ropes">>
they're laced together as part of $possessive bindings.
<<case "restrictive latex" "a latex catsuit">>
these are clipped into the latex covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a military uniform">>
$possessive tunic hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a nice nurse outfit">>
$possessive scrubs hide them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a mini dress">>
these are clipped into the mini dress covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "attractive lingerie" "attractive lingerie for a pregnant woman">>
they're laced together with a lacy ribbon finished off with a bow.
<<case "a succubus outfit">>
they're laced into $possessive succubus corset, making it a part of $object.
<<case "a fallen nuns habit">>
they're laced together with cord, tightly enough that $pronoun is forced to arch $possessive back or suffer. $pronounCap spends most of $possessive time involuntarily presenting $possessive bottom to relieve the tugging.
<<case "a chattel habit">>
$possessive white habit hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a penitent nuns habit">>
$possessive habit hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a string bikini">>
the back of $possessive string top loops into them and runs down through them to become $possessive bottom, such as it is.
<<case "a scalemail bikini">>
they're laced together with a steel chain.
<<case "a cheerleader outfit">>
they're laced together with a simple ribbon, but the effect makes it clear that this is one kinky cheerleader.
<<case "clubslut netting">>
these are clipped into the netting covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "cutoffs and a t-shirt">>
they're laced together with a simple ribbon, but the effect makes it clear that this is one kinky girl.
<<case "a slutty outfit">>
they're laced together with a simple ribbon, tightly enough that $pronoun's aware they're there.
<<case "a slave gown">>
they're revealed by the swooping back of $possessive gown and laced up with matching silk ribbon.
<<case "a comfortable bodysuit">>
these are clipped into the bodysuit covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a leotard">>
these are clipped into the leotard covering them, making it almost a part of $possessive body.
<<if $activeSlave.devotion > 50>>
$pronounCap couldn't remove it, even if $pronoun wanted to.
<<elseif $activeSlave.devotion >= -20>>
$pronounCap couldn't remove it, even if $pronoun were inclined to try.
<<else>>
Any attempt to remove it will cause intense pain.
<</if>>
<<case "a bunny outfit">>
$possessive teddy hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a slutty maid outfit">>
$possessive dress has an open back to reveal them and the black ribbon that laces them tightly together.
<<case "a nice maid outfit">>
$possessive dress hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a slutty nurse outfit">>
$possessive jacket hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a kimono">>
$possessive kimono hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "a hijab and abaya">>
$possessive abaya hides them completely, but they're laced tightly, so $pronoun's aware they're there.
<<case "battledress">>
they're laced together with paracord.
<<case "harem gauze">>
they're laced up with a light golden chain that glints through $possessive filmy clothing.
<<case "slutty jewelry">>
they're laced up with a light golden chain that begins and ends in other parts of $possessive glinting bonds.
<<default>>
they're laced up with a ribbon, tightly enough to keep $possessive aware they're there.
<</switch>>
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "chastityPiercingDescription">>
<<if ($activeSlave.clitPiercing > 0)>>
<<if ($activeSlave.nipplesPiercing > 0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
<<if ($activeSlave.dick > 4)>>
<<if ($activeSlave.boobs > 1000)>>
<<if canAchieveErection($activeSlave.balls > 0)>>
<<if ($activeSlave.devotion > 20)>>
<<if ($activeSlave.energy > 90)>>
$possessiveCap very special body allows $object to wear an incredibly lewd piece of jewelry: a thin golden chain that runs from nipple to nipple, through $possessive pierced cockhead. The chain is short, and any motion at all tugs at $possessive nipples and penis.
<<if $activeSlave.amp != 1>>
The stimulation is almost unbearable, and the mere act of walking sometimes causes $object to cum.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/descriptionWidgetsPiercings.tw
|
tw
|
mit
| 22,425 |
:: clothing description widgets [widget nobr]
<<widget "ClothingDescription">>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
$activeSlave.slaveName is
<<if ($activeSlave.clothes == "choosing her own clothes")>>
allowed to choose $possessive own clothes, but hasn't made a selection yet,
<<else>>
wearing $activeSlave.clothes,
<</if>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
an advanced slave garment designed for permanent wear. The suit's inhabitant is protected, cooled, dosed, and subject to total control. It also eliminates all sensory stimulation other than orders passed by the suit's systems and objects inserted into the Fuckdoll's <<if $activeSlave.vagina > -1>>face, front, and rear holes<<else>>face and lower holes<</if>>.
<<case "conservative clothing">>
including
<<if ($activeSlave.amp == 1)>>
a pretty silk blouse.
<<else>>
nice slacks, a pretty silk blouse, and
<<footwearDescription>>
<</if>>
<<case "chains">>
looped tightly around $possessive body wherever they can make $possessive most uncomfortable.
<<if ($activeSlave.amp == 1)>>
/* no descrption */
<<else>>
On $possessive feet, $pronoun's wearing
<<footwearDescription>>
<</if>>
<<case "Western clothing">>
including a flannel
<<if ($activeSlave.amp == 1)>>
shirt and a cowboy hat.
<<else>>
shirt, chaps, a cowboy hat, and
<<footwearDescription>>
<</if>>
<<case "body oil">>
rubbed into every inch of exposed skin to show off $possessive body.
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
$pronounCap's wearing
<<footwearDescription>>
<</if>>
<<case "a toga">>
made of sturdy white linen, appropriate for a female sex
<<if ($activeSlave.amp == 1)>>
worker.
<<else>>
worker, and
<<footwearDescription>>
<</if>>
<<case "a huipil">>
made of beautiful
<<if ($activeSlave.amp == 1)>>
silk.
<<else>>
silk, and
<<footwearDescription>>
<</if>>
<<case "a slutty qipao">>
made of beautiful
<<if ($activeSlave.amp == 1)>>
silk.
<<else>>
silk, and
<<footwearDescription>>
<</if>>
<<case "spats and a tank top">>
including
<<if ($activeSlave.amp == 1)>>
a comfortable top.
<<else>>
a comfortable top along with form fitting shorts and
<<footwearDescription>>
<</if>>
<<case "uncomfortable straps">>
which are in the shape of sturdy lingerie, except that wherever the straps cross a nipple or a hole, there is a steel ring to permit access.
<<if ($activeSlave.amp == 1)>>
/* No description yet */
<<else>>
She is bound by
<<footwearDescription>>
<</if>>
<<case "shibari ropes">>
bound tightly around $possessive body.
<<if ($activeSlave.amp == 1)>>
/* No description yet */
<<else>>
She is bound by
<<footwearDescription>>
<</if>>
<<case "restrictive latex">>
which covers everything except $possessive mouth, breasts, and genitals.
<<if ($activeSlave.amp == 1)>>
/* No description yet */
<<else>>
Even lower down, she is squeezed by
<<footwearDescription>>
<</if>>
<<case "a latex catsuit">>
shiny and supple latex hugging every inch of $possessive body below the neck.
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
$possessiveCap latex enclosed feet fit snugly into
<<footwearDescription>>
<</if>>
<<case "attractive lingerie">>
including a lovely bra with holes to let $possessive nipples poke through, a pretty g-string,
<<if ($activeSlave.amp == 1)>>
and a garter belt.
<<if ($activeSlave.vagina == 0)>>
$possessiveCap lingerie is virgin white.
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.anus == 0)>>
$possessiveCap lingerie is white, since $pronoun has a virgin asspussy.
<<elseif ($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")>>
$pronounCap's gone with black lingerie to look a bit more intimidating.
<<elseif ($activeSlave.hormoneBalance < 0)>>
$pronounCap's gone with blue lingerie for some reason.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
The lingerie is girly pink.
<<else>>
The lingerie is $activeSlave.hColor to match $possessive hair.
<</if>>
<<else>>
long sheer stockings, and a garter belt.
<<if ($activeSlave.vagina == 0)>>
$possessiveCap lingerie is virgin white,
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.anus == 0)>>
$possessiveCap lingerie is white, since $pronoun has a virgin asspussy,
<<elseif ($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")>>
$pronounCap's gone with black lingerie to look a bit more intimidating,
<<elseif ($activeSlave.hormoneBlance < 0)>>
$pronounCap's gone with blue lingerie for some reason,
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
The lingerie is girly pink,
<<else>>
The lingerie is $activeSlave.hColor to match $possessive hair,
<</if>>
and
<<footwearDescription>>
<</if>>
<<case "attractive lingerie for a pregnant woman">>
including a lovely bra that becomes transparent when wet, a pretty pair of panties designed to easily break if their wearer decides to give birth in them, and a light silken vest that exposes $possessive stomach.
<<if ($activeSlave.amp != 1)>>
<<if ($activeSlave.vagina == 0)>>
$possessiveCap lingerie is the purest white, since $pronoun is a pregnant virgin,
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.anus == 0)>>
$possessiveCap lingerie is white, since $pronoun has a virgin asspussy,
<<elseif ($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")>>
$pronounCap's gone with black lingerie to look a bit more intimidating,
<<elseif ($activeSlave.hormoneBlance < 0)>>
$pronounCap's gone with blue lingerie for some reason,
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
The lingerie is girly pink,
<<else>>
The lingerie is $activeSlave.hColor to match $possessive hair,
<</if>>
and
<<footwearDescription>>
<<else>>
<<if ($activeSlave.vagina == 0)>>
$possessiveCap lingerie is the purest white, since $pronoun is a pregnant virgin.
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.anus == 0)>>
$possessiveCap lingerie is white, since $pronoun has a virgin asspussy.
<<elseif ($activeSlave.fetish == "dom") || ($activeSlave.fetish == "sadist")>>
$pronounCap's gone with black lingerie to look a bit more intimidating.
<<elseif ($activeSlave.hormoneBalance < 0)>>
$pronounCap's gone with blue lingerie for some reason.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
The lingerie is girly pink.
<<else>>
The lingerie is $activeSlave.hColor to match $possessive hair.
<</if>>
<</if>>
<<case "a maternity dress">>
including a long loose dress made to stretch with a low cut neck designed for easy breast
<<if ($activeSlave.amp == 1)>>
exposure.
<<else>>
exposure, and
<<footwearDescription>>
<</if>>
<<case "stretch pants and a crop-top">>
including
<<if ($activeSlave.amp == 1)>>
a tight, low-cut, midriff exposing crop-top and a legless pair of stretch pants to slip over her limbless bottom.
<<else>>
a tight, low-cut, midriff exposing crop-top, a pair of stretch pants, and
<<footwearDescription>>
<</if>>
<<case "a succubus outfit">>
<<if ($activeSlave.amp == 1)>>
including a lovely bra with holes to let $possessive nipples poke through, a pretty g-string, and a garter belt.
<<else>>
consisting of a short red leather corset, an even shorter skirt of the same material, and
<<footwearDescription>>
<</if>>
<<case "a fallen nuns habit">>
a kinky latex affair that manages to look enough like traditional religious garb to be thoroughly sacrilegious.
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
$pronounCap is wearing
<<footwearDescription>>
<</if>>
<<case "a chattel habit">>
the revealing white and gold vestments of an ordained sex slave.
<<if ($activeSlave.amp == 1)>>
/* No description yet */
<<else>>
They include
<<footwearDescription>>
<</if>>
<<case "a penitent nuns habit">>
made of roughspun sackcloth designed to chafe the
<<if ($activeSlave.amp == 1)>>
wearer.
<<else>>
wearer, and
<<footwearDescription>>
<</if>>
<<case "a string bikini">>
which passes around $possessive nipples and <<if $activeSlave.dick == 1>>dick<<elseif $activeSlave.vagina == -1>>smooth groin<<else>>pussy<</if>> rather than covering
<<if ($activeSlave.amp == 1)>>
them.
<<else>>
them, and
<<footwearDescription>>
<</if>>
<<case "a scalemail bikini">>
with leather insides for comfort, and
<<footwearDescription>>
<<case "a cheerleader outfit">>
<<if ($activeSlave.amp == 1)>>
its top without arm holes.
<<else>>
and
<<footwearDescription>>
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.amp == 1)>>
without arm or leg holes, so $possessive limbless torso is in a net.
<<else>>
<<if (($activeSlave.nails == 2) || ($activeSlave.nails == 7) || ($activeSlave.nails == 9)) && (($activeSlave.makeup == 3) || ($activeSlave.makeup == 6) || ($activeSlave.nails == 8))>>
$activeSlave.hColor to match $possessive monocolor style,
<<elseif ($activeSlave.skin == "dark") || ($activeSlave.skin == "black")>>
in white to create a striking contrast with $possessive $activeSlave.skin skin,
<<elseif ($activeSlave.addict > 5)>>
in the electric blue color of aphrodisiacs to signal $pronoun's down to fuck high,
<<elseif ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
in blue to signal that $pronoun can get hard,
<<else>>
in classic bubblegum pink,
<</if>>
and
<<footwearDescription>>
<</if>>
<<case "cutoffs and a t-shirt">>
which has
<<if ($activeSlave.fetish == "buttslut") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"BUTTSLUT" across the front in capital letters.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"CUMSLUT" across the front in capital letters.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"SUB" on the front in capital letters.
<<elseif ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"AWFUL BITCH" on the front in capital letters.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"PAINSLUT" on the front in capital letters.
<<elseif ($activeSlave.fetish == "dom") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"TOP" on the front in capital letters.
<<elseif ($activeSlave.fetish == "humiliation") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"SEX SLAVE" on the front in capital letters.
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"BREEDER" on the front in capital letters.
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 95) && ($activeSlave.fetishKnown == 1)>>
"I <3 BOOBS" on the front in capital letters.
<<elseif ($activeSlave.energy > 95)>>
"Fuck me!" across the front in huge letters.
<<elseif ($activeSlave.dick == 0) && ($activeSlave.vagina == -1)>>
"NULL ASSWHORE" on the front in capital letters.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.vagina > -1)>>
"HERMAPHRODITE" on the front in capital letters.
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
"Sissy Slave" across the front in large letters.
<<elseif ($activeSlave.dick > 0)>>
"Orchi Bitch" across the front in large letters.
<<elseif ($activeSlave.vagina == 0)>>
"Virgin!" across the front in large letters.
<<elseif ($activeSlave.anus == 0)>>
"Anal Virgin!" across the front in large letters.
<<elseif ($activeSlave.pregKnown == 1)>>
"I'm Pregnant!" across the front in large letters.
<<else>>
"Property of <<PlayerName>>" across the front.
<</if>>
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
The look is completed by wearing
<<footwearDescription>>
<</if>>
<<case "a slave gown">>
a gorgeous affair
<<if ($activeSlave.amp == 1)>>
tailored to favor $possessive lack of arms and legs.
<<else>>
with cuts that offer tantalizing glimpses of delicate flesh.
$pronounCap completes the look with
<<footwearDescription>>
<</if>>
<<case "slutty business attire">>
a suit jacket cut to show a great deal of
<<if ($activeSlave.amp == 1)>>
cleavage and a short skirt.
<<else>>
cleavage and a short skirt with
<<footwearDescription>>
<</if>>
<<case "nice business attire">>
a suit jacket and a nice
<<if ($activeSlave.amp == 1)>>
skirt.
<<else>>
skirt with
<<footwearDescription>>
<</if>>
<<case "a ball gown">>
a majestically grand silken dress for formal
<<if ($activeSlave.amp == 1)>>
occasions.
<<else>>
occasions, stockings, and
<<footwearDescription>>
<</if>>
<<case "a halter top dress">>
an extravagant garment showing off $possessive bare
<<if ($activeSlave.amp == 1)>>
back.
<<else>>
back,
<<footwearDescription>>
<</if>>
<<case "a mini dress">>
a body hugging strapless number that shows as much skin as it
<<if ($activeSlave.amp == 1)>>
covers.
<<else>>
covers, paired with
<<footwearDescription>>
<</if>>
<<case "a comfortable bodysuit">>
a snug bodysuit that covers $object to the neck while displaying the shape of
<<if ($activeSlave.amp == 1)>>
everything.
<<else>>
everything, which seamlessly transitions down into
<<footwearDescription>>
<</if>>
<<case "a leotard">>
a sporty garment that hugs $possessive
<<if ($activeSlave.amp == 1)>>
limbless body closely and comfortably.
<<else>>
body closely and comfortably, and
<<footwearDescription>>
<</if>>
<<case "a bunny outfit">>
a strapless satin teddy with a beribboned rosette over $possessive left hip, printed with $possessive name.
<<if ($activeSlave.amp != 1)>>
The ensemble includes sheer black hose she wears with
<<footwearDescription>>
<</if>>
<<case "a slutty maid outfit">>
which includes a very short, dark dress, a white blouse,
<<if ($activeSlave.amp == 1)>>
and an apron.
<<else>>
an apron, and
<<footwearDescription>>
<</if>>
<<case "a nice maid outfit">>
which includes a dark dress, a white blouse,
<<if ($activeSlave.amp == 1)>>
and an apron.
<<else>>
an apron, and
<<footwearDescription>>
<</if>>
<<case "a slutty nurse outfit">>
which includes an immodest low cut white
<<if ($activeSlave.amp == 1)>>
jacket and a tight white miniskirt.
<<else>>
jacket, a tight white miniskirt, and
<<footwearDescription>>
<</if>>
<<case "a nice nurse outfit">>
which includes a plain white scrub
<<if ($activeSlave.amp == 1)>>
top and trousers.
<<else>>
top, trousers, a stethoscope, and
<<footwearDescription>>
<</if>>
<<case "a schoolgirl outfit">>
which includes a tight white
<<if ($activeSlave.amp == 1)>>
blouse and a short plaid skirt.
<<else>>
blouse, a short plaid skirt, and
<<footwearDescription>>
<</if>>
<<case "a kimono">>
of the furisode
<<if ($activeSlave.amp == 1)>>
pattern.
<<else>>
pattern, and
<<footwearDescription>>
<</if>>
<<case "a hijab and abaya">>
which modestly covers $possessive entire
<<if ($activeSlave.amp == 1)>>
body.
<<else>>
body, down to $possessive feet.
<<footwearDescription>>
<</if>>
<<case "a military uniform">>
consisting of a shirt and tie, military
<<if ($activeSlave.amp == 1)>>
tunic, and matching skirt.
<<else>>
tunic, matching skirt, and
<<footwearDescription>>
<</if>>
$possessiveCap uniform is pinned with the
<<if ($activeSlave.ID == $Bodyguard.ID) || ($activeSlave.ID == $HeadGirl.ID) || ($activeSlave.ID == $Recruiter.ID) || ($activeSlave.ID == $Concubine.ID)>>
golden whip and manacles insignia of a senior slave officer,
<<elseif ($activeSlave.ID == $Madam.ID) || ($activeSlave.ID == $Nurse.ID) || ($activeSlave.ID == $Attendant.ID) || ($activeSlave.ID == $DJ.ID) || ($activeSlave.ID == $Milkmaid.ID) || ($activeSlave.ID == $Stewardess.ID) || ($activeSlave.ID == $Schoolteacher.ID) || ($activeSlave.ID == $Wardeness.ID) || ($activeSlave.ID == $Collectrix.ID)>>
golden manacles insignia of a junior slave officer,
<<elseif ($activeSlave.combatSkill > 0) && ($activeSlave.amp == -4)>>
silver spear and manacles insignia of an augmented slave soldier,
<<elseif ($activeSlave.combatSkill > 0) && ($activeSlave.amp != 1)>>
silver manacles insignia of a slave soldier,
<<else>>
black iron manacles insignia of a slave,
<</if>>
along with various ribbons denoting sexual aptitude and prized traits.
<<case "battledress">>
including comfortable fatigue
<<if ($activeSlave.amp == 1)>>
pants (pinned over $possessive stumps) and a sturdy tank top.
<<else>>
pants, a sturdy tank top and
<<footwearDescription>>
<</if>>
<<case "harem gauze">>
<<if ($activeSlave.amp == 1)>>
/* no description yet */
<<else>>
$pronoun is wearing
<<footwearDescription>>
<</if>>
$pronounCap's covered and even veiled, but you can see everything straight through the filmy cloth.
<<case "slutty jewelry">>
<<if ($activeSlave.amp == 1)>>
including a belt of thin chain with a lewd ornament (a little
<<if ($activeSlave.dick > 0) && ($activeSlave.balls == 0)>>
curved golden cock without balls)
<<elseif ($activeSlave.dick > 0)>>
golden cock and balls)
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 95)>>
pair of golden lips)
<<elseif ($activeSlave.boobs > 1000)>>
pair of golden breasts)
<<elseif ($activeSlave.vagina == -1)>>
crinkled anus)
<<else>>
golden pussy)
<</if>>
over $possessive stomach.
<<else>>
$pronounCap is wearing
<<footwearDescription>>
<</if>>
<<chastityPiercingDescription>>
<<default>>
so $possessive nude body is on display.
<<if ($activeSlave.amp == 1)>>
In fact, she's devoid even of limbs.
<<else>>
$pronounCap is wearing
<<footwearDescription>>
<</if>>
<</switch>>
<</if>>
<</widget>>
<<widget "HairDescription">>
<<SlavePronouns $activeSlave>>
$possessiveCap
<<if $activeSlave.fuckdoll == 0>>
<<switch $activeSlave.hStyle>>
<<case "bald">>
hair no longer grows. If it did, it would be $activeSlave.origHColor.
<<case "shaved bald">>
hair has been shaved. If $possessive hair were visible, it would be $activeSlave.hColor.
<<case "buzzcut">>
$activeSlave.hColor hair is a short buzzcut.
<<case "trimmed">>
$activeSlave.hColor hair is trimmed short.
<<case "afro">>
$activeSlave.hColor hair is in a
<<if $activeSlave.hLength > 100>>
gigantic puffed-up afro and looks ridiculous.
<<elseif $activeSlave.hLength > 30>>
puffy afro.
<<else>>
short afro.
<</if>>
<<case "cornrows">>
$activeSlave.hColor hair is formed tightly into cornrows in a decorative pattern on $possessive head, dangling
<<if $activeSlave.hLength >= 150>>
down calf-length,
<<elseif $activeSlave.hLength >= 100>>
down ass-length,
<<elseif $activeSlave.hLength >= 30>>
down long,
<<elseif $activeSlave.hLength >= 10>>
down shoulder-length,
<<else>>
down,
<</if>>
with colorful beads interspersed in them.
<<case "bun">>
$activeSlave.hColor hair is
<<if $activeSlave.hLength >= 100>>
packed tightly into a huge puffy
<<elseif $activeSlave.hLength >= 30>>
packed into a large
<<elseif $activeSlave.hLength >= 10>>
tied into a small
<<else>>
tied into a
<</if>>
bun.
<<case "neat" "strip" "tails" "up" "ponytail" "braided" "dreadlocks" "permed" "curled" "luxurious">>
<<set $seed = $activeSlave.hLength/$activeSlave.height>>
<<if $seed > 0.9>>
floor-length,
<<elseif $seed > 0.8>>
calf-length,
<<elseif $seed > 0.7>>
knee-length,
<<elseif $seed >= 0.6>>
thigh-length,
<<elseif $seed >= 0.4>>
ass-length,
<<elseif $seed >= 0.2>>
long,
<<elseif $seed >= 15>>
shoulder-length,
<<else>>
short,
<</if>>
$activeSlave.hColor hair
<<HairClothingDescription>>
<<default>>
$activeSlave.hColor hair is $activeSlave.hStyle.
<</switch>>
<<else>>
<<if $activeSlave.hLength > 20>>
hair sticks out of the suit in two <<if $activeSlave.hLength > 100>>extremely long<<elseif $activeSlave.hLength > 40>>long<<else>>short<</if>> tails, which can be used as handles when using the Fuckdoll's <<if $activeSlave.vagina > -1>>lower holes<<else>>rear hole<</if>>.
<<elseif $activeSlave.hLength > 5>>
short hair is tightly covered by the suit.
<<else>>
scalp is tightly covered by the suit.
<</if>>
<</if>>
<</widget>>
<<widget "HairClothingDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.hStyle == "neat">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is caught painfully in $possessive chains here and there.
<<case "body oil">>
rampages down $possessive back in the glorious feathering of an 80's perm.
<<case "a slutty qipao">>
cascades down $possessive back, ornamented with little silver talismans here and there.
<<case "a huipil">>
flows down $possessive back, rustling freely in the wind.
<<case "restrictive latex" "a latex catsuit">>
is allowed a gap at the back of $possessive head so it can escape to cascade down $possessive back.
<<case "harem gauze">>
cascades down $possessive back, covered by a flimsy hairnet.
<<case "a halter top dress" "a ball gown" "a slave gown">>
cascades gorgeously down $possessive bare back.
<<case "a kimono">>
cascades elegantly down $possessive back, kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is long and loose, but is decorated with little black bows here and there.
<<case "conservative clothing" "nice business attire">>
is kept out of $possessive face by a couple of simple barrettes.
<<case "slutty business attire">>
is kept out of $possessive face by a couple of gaudy golden barrettes.
<<case "battledress" "a military uniform">>
is kept out of $possessive face by a couple of sturdy hairpins.
<<case "a schoolgirl outfit">>
is kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
cascades out from under a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
flows back in a mane, with a flower tucked behind one ear:
<<FlowerDesc>>
<<case "a scalemail bikini">>
is topped by a gold headband, and flows back in a mane.
<<default>>
cascades almost to the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "body oil">>
is in a big, classic 80's perm.
<<case "a slutty qipao">>
is brushed back over $possessive shoulders, ornamented with little silver talismans here and there.
<<case "a huipil">>
flows down $possessive shoulders, giving $possessive a very innocent look.
<<case "restrictive latex" "a latex catsuit">>
is allowed a gap at the back of $possessive head so it can escape down $possessive back.
<<case "harem gauze">>
flows down $possessive back, covered by a flimsy hairnet.
<<case "a slave gown" "a ball gown" "a halter top dress">>
flows fashionably down $possessive bare back.
<<case "a kimono">>
flows elegantly down $possessive back, kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is decorated with a little black bow in back.
<<case "conservative clothing" "nice business attire">>
is kept out of $possessive face by a couple of simple barrettes.
<<case "slutty business attire">>
is kept out of $possessive face by a couple of gaudy golden barrettes.
<<case "battledress" "a military uniform">>
is kept out of $possessive face by a couple of sturdy hairpins.
<<case "a schoolgirl outfit">>
is kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
flows out from under a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is tucked back by a flower, tucked behind one ear:
<<FlowerDesc>>
<<case "a scalemail bikini">>
is topped by a gold headband.
<<default>>
is brushed back over $possessive shoulders.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "body oil">>
is in a classic 80's perm.
<<case "a slutty qipao">>
is brushed back and ornamented with a little jade talisman.
<<case "a huipil">>
is short and neat, giving $possessive an innocent look.
<<case "restrictive latex" "a latex catsuit">>
is crammed under $possessive latex hood.
<<case "harem gauze">>
is covered by a flimsy hairnet.
<<case "a slave gown" "a halter top dress" "a ball gown">>
follows the latest fashion.
<<case "a kimono">>
is kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is decorated with a little black bow in back.
<<case "conservative clothing" "nice business attire">>
is kept out of $possessive face by simple barrette.
<<case "slutty business attire">>
is kept out of $possessive face by a gaudy golden barrette.
<<case "battledress" "a military uniform">>
is kept out of $possessive face by a sturdy hairpin.
<<case "a schoolgirl outfit">>
is kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is topped by a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
bears a flower tucked behind one ear:
<<FlowerDesc>>
<<case "a scalemail bikini">>
is topped by a gold headband.
<<default>>
is brushed back.
<</switch>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "body oil">>
is in a classic 80's perm.
<<case "restrictive latex" "a latex catsuit">>
fits under $possessive latex hood.
<<case "harem gauze">>
is covered by a flimsy hairnet.
<<case "a slave gown">>
is gelled into a fashionable wave.
<<case "a halter top dress">>
is gelled into a fashionable wave.
<<case "a ball gown">>
is gelled into a fashionable wave.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "conservative clothing" "nice business attire">>
is parted on the side.
<<case "slutty business attire">>
is parted in the middle.
<<case "battledress" "a military uniform">>
is in a utilitarian cut.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is hidden by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is hidden by a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is short, and $pronoun has a flower tucked behind one ear:
<<FlowerDesc>>
<<case "a scalemail bikini">>
is short, and topped by a gold headband.
<<default>>
is neatly brushed.
<</switch>>
<</if>>
<<elseif $activeSlave.hStyle == "up">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is pulled painfully back into a long tail, which is secured to $possessive chains at $possessive torso and $possessive ass.
<<case "body oil">>
is in an 80's perm and back in a scrunchy, from which it explodes backwards with 80's violence.
<<case "a slutty qipao">>
is in a perfect bun, secured with a jade comb; $possessive bun is so large it forms an artful arrangement down to the nape of $possessive neck.
<<case "a huipil">>
is twisted into two horns that rest on top of $possessive head, the rest is bulked on the back of her neck.
<<case "a kimono">>
is in a perfect bun, secured with an ivory comb; $possessive bun is so large it forms an artful arrangement down to the nape of $possessive neck.
<<case "restrictive latex" "a latex catsuit">>
sticks out of the latex hood in a huge bun.
<<case "harem gauze">>
is piled up on $possessive head in a huge beehive, itself veiled.
<<case "a slave gown" "a halter top dress" "a ball gown">>
is piled up on $possessive head in a perfect 60's beehive.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering, though it's obvious $pronoun has a huge mass of hair restrained under there.
<<case "a slutty maid outfit" "a nice maid outfit">>
is back in a huge bun, and topped with a little maid's cap.
<<case "conservative clothing" "nice business attire">>
is back in a huge bun, so severe it pulls at $possessive temples a little.
<<case "slutty business attire">>
is pinned back in a hasty bun.
<<case "battledress" "a military uniform">>
is pulled hard back into a big bun held in place with paracord.
<<case "a schoolgirl outfit">>
is in a huge bun secured by a pastel scrunchy.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is back in a huge bun and topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is back in a bun so huge it pushes $possessive cowboy hat forward at a rakish angle.
<<default>>
is back in an enormous bun.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is pulled painfully back into a long tail, which is secured to $possessive chains at $possessive torso.
<<case "body oil">>
is in an 80's perm and back in a scrunchy, from which it bursts backwards with 80's violence.
<<case "a slutty qipao">>
is in a perfect bun, secured with a jade comb.
<<case "spats and a tank top">>
is in a neat bun, held back with a scrunchy.
<<case "a huipil">>
is twisted into two horns that rest on top of $possessive head, the rest sits tightly on the back of her neck.
<<case "a kimono">>
is in a perfect bun, secured with an ivory comb.
<<case "restrictive latex" "a latex catsuit">>
sticks out of the latex hood in a big bun.
<<case "harem gauze">>
is piled up on $possessive head in a beehive, pulling $possessive veil up a little.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is piled up on $possessive head in a perfect 60's beehive.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is back in a severe bun, and topped with a little maid's cap.
<<case "conservative clothing" "nice business attire">>
is back in a bun, so severe it pulls at $possessive temples a little.
<<case "slutty business attire">>
is pinned back in a hasty bun.
<<case "battledress" "a military uniform">>
is pulled hard back into a bun held in place with paracord.
<<case "a schoolgirl outfit">>
is in a bun secured by a pastel scrunchy.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is back in a bun and topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is back in a high bun that pushes $possessive cowboy hat forward at a rakish angle.
<<default>>
is back in a big bun.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is pulled painfully back into a bun, which is secured to $possessive collar.
<<case "body oil">>
is in an 80's perm and back in a scrunchy, from which it shoots backwards with 80's violence.
<<case "a slutty qipao">>
is in a tight little bun, secured with a jade comb.
<<case "spats and a tank top">>
is in a neat little bun, held back with a scrunchy.
<<case "a huipil">>
is twisted into two horns that rest on top of $possessive head.
<<case "a kimono">>
is in a tight little bun, secured with an ivory comb.
<<case "restrictive latex" "a latex catsuit">>
fits back under $possessive latex hood.
<<case "harem gauze">>
is piled on $possessive head, pulling $possessive veil up a little.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is piled up on $possessive head in a perfect 60's 'do.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is back in a little bun, and topped with a little maid's cap.
<<case "conservative clothing" "nice business attire">>
is back in a tight little bun, so severe it pulls at $possessive temples a little.
<<case "slutty business attire">>
is pinned back in a hasty bun.
<<case "battledress" "a military uniform">>
is pulled hard back into a bun held in place with paracord.
<<case "a schoolgirl outfit">>
is in a tight little bun secured by a pastel scrunchy.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is back in a tight little bun and topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is back in a tight little bun that pushes $possessive cowboy hat forward at a rakish angle.
<<default>>
is back in a tight little bun.
<</switch>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "restrictive latex" "a latex catsuit">>
fits back under $possessive latex hood.
<<default>>
is combed back.
<</switch>>
<</if>>
<<elseif $activeSlave.hStyle == "tails">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into tails.
<<case "chains">>
is back in tails secured by steel rings.
<<case "a latex catsuit">>
is bound by latex hair cuffs into long matching pigtails.
<<case "Western clothing">>
is back in huge tails that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in big poofy tails secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in huge tails secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is pulled back with a pair of scrunchies into long tails that almost reach the ground.
<<case "a huipil">>
is twisted into two huge tails that rest on top of $possessive shoulders.
<<case "a kimono">>
is in huge tails secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in huge tails secured by leather ties.
<<case "shibari rope">>
is back in huge tails tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of two holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in huge tails secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is in twin tails that almost reach the ground, and topped by a gold headband.
<<case "battledress">>
is back in floor-length tails secured by paracord.
<<case "harem gauze">>
is gathered into two tight tails wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in tails that nearly reach the ground.
<<case "a chattel habit">>
is in a couple of tails that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long tails, but they're hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into beautiful long tails, one of which comes around to run down $possessive chest.
<<case "slutty business attire">>
is gathered into floor-length tails by gaudy gold clasps.
<<case "nice business attire">>
is gathered into secure tails and doubled up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into floor-length tails by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in long tails, but they're hidden by $possessive modest garb.
<<default>>
is in twin tails that almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into tails.
<<case "chains">>
is back in tails secured by steel rings.
<<case "a latex catsuit">>
is bound by latex hair cuffs into matching pigtails.
<<case "Western clothing">>
is back in long tails that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in big poofy tails secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in big tails secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is pulled back with a pair of scrunchies into long tails.
<<case "a huipil">>
is twisted into two tails that rest on top of $possessive shoulders.
<<case "a kimono">>
is in big tails secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in big tails secured by leather ties.
<<case "shibari rope">>
is back in big tails tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of two holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in big tails secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is in long twin braids, and topped by a gold headband.
<<case "battledress">>
is back in long braids secured by paracord.
<<case "harem gauze">>
is gathered into two long tails wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long loose tails.
<<case "a chattel habit">>
is in a couple of long tails that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long tails, but they're hidden by $possessive surplice.
<<case "a slave gown" "a halter top dress" "a ball gown">>
is combed into beautiful tails, one of which comes around to fall between $possessive breasts.
<<case "slutty business attire">>
is gathered into long tails by gaudy gold clasps.
<<case "nice business attire">>
is gathered into secure tails so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into long tails by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in tails, but they're hidden by $possessive modest garb.
<<default>>
is in long twin braids.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into short tails.
<<case "chains">>
is back in short tails secured by steel rings.
<<case "a latex catsuit">>
is bound by latex hair cuffs into short matching pigtails.
<<case "Western clothing">>
is back in short braids that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in poofy tails secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in short tails secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is pulled back with a pair of scrunchies into little tails.
<<case "a huipil">>
is twisted into two short tails that give $possessive the look of a little girl.
<<case "a kimono">>
is in short tails secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in short tails secured by leather ties.
<<case "shibari rope">>
is back in short tails secured with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of two holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in short tails secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is in short braids, and topped by a gold headband.
<<case "battledress">>
is in short braids secured by paracord.
<<case "harem gauze">>
is gathered into two short tails wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice short, slutty tails.
<<case "a chattel habit">>
is in a couple of short tails that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is in short tails hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into short tails set low at the nape of $possessive neck.
<<case "slutty business attire">>
is gathered into short tails by gaudy gold clasps.
<<case "nice business attire">>
is gathered into short tails so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into short tails by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in tails, but they're hidden by $possessive modest garb.
<<default>>
is in short braids.
<</switch>>
<<else>>
is too short to be kept in proper tails, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle == "ponytail">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is tied back with a simple hairtie into a long ponytail.
<<case "chains">>
is tied back into a ponytail secured by steel rings.
<<case "a latex catsuit">>
is threaded through a thick latex sleeve into a peaked ponytail resembling a long flogger.
<<case "Western clothing">>
is back in a huge ponytail emerging from the back of $possessive cowboy hat.
<<case "body oil">>
is back in a big, long ponytail, tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is tied back in a huge ponytail secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is tied back with a scrunchy into a long ponytail that falls down her legs.
<<case "a huipil">>
is tied into a huge ponytail, that leaves $possessive long hair to wave in the wind.
<<case "a kimono">>
is in a huge ponytail secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in a huge ponytail secured by leather ties.
<<case "shibari rope">>
is back in a huge ponytail tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of a hole in the back of in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in a huge ponytail secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is back in a huge ponytail secured by steel, and topped by a gold headband.
<<case "battledress">>
is back in a floor-length ponytail secured by paracord.
<<case "harem gauze">>
is gathered into a tight ponytail wrapped in golden thread that almost reaches the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in a ponytail that nearly reaches the ground.
<<case "a chattel habit">>
is in a long ponytail that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in a long ponytail, but it's hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into a beautiful long ponytail, which swooshes as $pronoun moves.
<<case "slutty business attire">>
is gathered into a floor-length ponytail by a gaudy gold clasp.
<<case "nice business attire">>
is gathered into a ponytail and doubled up so $pronoun can do business without it getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into a floor-length ponytail by a white cloth tie emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in a long ponytail, but it's hidden by $possessive modest garb.
<<default>>
is in a ponytail that almost reaches the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a simple hairtie into a ponytail.
<<case "chains">>
is tied back in a ponytail secured by steel rings.
<<case "a latex catsuit">>
is threaded through a thick latex sleeve into a peaked ponytail resembling a flogger.
<<case "Western clothing">>
is tied back in a long ponytail that emerges from the back of $possessive cowboy hat.
<<case "body oil">>
is permed, and back in a big, long ponytail tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in a big ponytail secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is tied back with a scrunchy into a long ponytail.
<<case "a huipil">>
is tied into a modest ponytail, that leaves $possessive hair to wave in the wind.
<<case "a kimono">>
is in a big ponytail secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in a big ponytail secured by leather ties.
<<case "shibari rope">>
is back in a big ponytail tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of a hole in the back of $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in a big ponytail secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is back in a big ponytail secured by steel, and topped by a gold headband.
<<case "battledress">>
is back in a long braid secured by paracord.
<<case "harem gauze">>
is gathered into a long ponytail wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in a long loose ponytail.
<<case "a chattel habit">>
is in a long ponytail that flows out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in a long ponytail, but it's hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into a beautiful ponytail, which swooshes as $pronoun moves.
<<case "slutty business attire">>
is gathered into a long ponytail by gaudy gold clasps.
<<case "nice business attire">>
is gathered into a secure ponytail so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into a long ponytail by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in a long ponytail, but it's hidden by $possessive modest garb.
<<default>>
is in a long braid.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a simple hairtie into short ponytail.
<<case "chains">>
is back in a short ponytail secured by steel rings.
<<case "a latex catsuit">>
is bound by a latex hair cuff into a short and severe ponytail.
<<case "Western clothing">>
is back in a short braid that emerges from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in a big, long ponytail tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in short ponytail secured by jade rings etched with images of
<<ImageDesc>>
<<case "spats and a tank top">>
is tied back with a scrunchy into a short, cute ponytail.
<<case "a huipil">>
is tied into a small ponytail, that leaves $possessive short hair to wave in the wind.
<<case "a kimono">>
is in short ponytail secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in short ponytail secured by leather ties.
<<case "shibari rope">>
is back in short ponytail secured with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of a hole in the back of $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in a short ponytail secured by a hair tie with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is back in a short ponytail secured by steel, and topped by a gold headband.
<<case "battledress">>
is in a short braid secured by paracord.
<<case "harem gauze">>
is gathered into a short ponytail wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in a short, slutty ponytail.
<<case "a chattel habit">>
is in a short ponytail that is hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is in a short ponytail hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into a short ponytail set low at the nape of $possessive neck.
<<case "slutty business attire">>
is gathered into a short ponytail by gaudy gold clasps.
<<case "nice business attire">>
is gathered into a short ponytail so $pronoun can do business without it getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into a short ponytail by a white cloth tie emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in a ponytail, but it's hidden by $possessive modest garb.
<<default>>
is in a short ponytail.
<</switch>>
<<else>>
is too short to be kept in a proper ponytail, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle == "braided">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into braids.
<<case "chains">>
is back in braids secured by steel rings.
<<case "Western clothing">>
is back in huge braids that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in big poofy braids secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in huge braids secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is twisted into huge braids, that rest on $possessive shoulders.
<<case "a kimono">>
is in huge braids secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in huge braids secured by leather ties.
<<case "shibari rope">>
is back in huge braids tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
sticks out of two holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in huge braids secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is back in huge braids secured by steel, and topped by a gold headband.
<<case "battledress">>
is back in floor-length braids secured by paracord.
<<case "harem gauze">>
is gathered into two tight braids wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in braids that nearly reach the ground.
<<case "a chattel habit">>
is in a couple of braids that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long braids, but they're hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into beautiful long braids, one of which comes around to run down $possessive chest.
<<case "slutty business attire">>
is gathered into floor-length braids by gaudy gold clasps.
<<case "nice business attire">>
is gathered into secure braids and doubled up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into floor-length braids by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in long braids, but they're hidden by $possessive modest garb.
<<default>>
is in braids that almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with simple hairties into braids.
<<case "chains">>
is back in braids secured by steel rings.
<<case "Western clothing">>
is back in long braids that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in big, long braids secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in big braids secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is twisted into braids, that rest on $possessive shoulders.
<<case "a kimono">>
is in long braids secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in long braids secured by leather ties.
<<case "shibari rope">>
is back in long braids tied back with rope.
<<case "restrictive latex">>
is braided and sticks out of holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in long braids secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is back in long braids secured by steel, and topped by a gold headband.
<<case "battledress">>
is back in long braids secured by paracord.
<<case "harem gauze">>
is tied into long braids wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long braids.
<<case "a chattel habit">>
is in long braids that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long braids, but they're hidden by $possessive surplice.
<<case "a halter top dress" "a ball gown" "a slave gown">>
is in beautiful braids, one of which comes around to fall between $possessive breasts.
<<case "slutty business attire">>
is tied into long braids and secured by gaudy gold clasps.
<<case "nice business attire">>
is tied into long braids and secured so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit">>
is tied into long braids and secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in braids, but they're hidden by $possessive modest garb.
<<default>>
is in long braids.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is pulled back with a pair of simple hairties into short braids.
<<case "chains">>
is back in short braids secured by steel rings.
<<case "Western clothing">>
is back in short braids that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed, and back in short braids secured by scrunchies in noxious 80's pastel colors.
<<case "a slutty qipao">>
is back in short braids secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is twisted into short braids, that rest on $possessive shoulders.
<<case "a kimono">>
is in short braids secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is back in short braids secured by leather ties.
<<case "shibari rope">>
is back in short braids secured with rope.
<<case "restrictive latex" "a latex catsuit">>
is braided and sticks out of holes in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is back in short braids secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is back in short braids secured by steel, and topped by a gold headband.
<<case "battledress">>
is in short braids secured by paracord.
<<case "harem gauze">>
is gathered into short braids wrapped in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice short, slutty tails.
<<case "a chattel habit">>
is in short braids that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is in short braids hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is combed into short braids set low at the nape of $possessive neck.
<<case "slutty business attire">>
is gathered into short braids by gaudy gold clasps.
<<case "nice business attire">>
is gathered into short braids so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is gathered into short braids by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in short braids, but they're hidden by $possessive modest garb.
<<default>>
is in short braids.
<</switch>>
<<else>>
is too short to be kept in proper braids, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle == "dreadlocks">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is in dreadlocks, reaching down almost to the ground.
<<case "chains">>
is in long dreadlocks, connected to $possessive chains at the ends by steel rings.
<<case "Western clothing">>
is long dreadlocks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is in dreadlocks, some tied with bands of colored string.
<<case "a slutty qipao">>
is in long dreadlocks, some with jade ornaments etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in long dreadlocks, with a couple of small ornaments important to $possessive.
<<case "a kimono">>
is in long dreadlocks, some in ivory rings carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is in long dreadlocks some in simple leather ties.
<<case "shibari rope">>
is in long dreadlocks, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is in dreadlocks, poking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is in dreadlocks, some in ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is in dreadlocks bunched up by leather, and topped with a gold headband.
<<case "battledress">>
is in floor-length dreadlocks, some secured by paracord.
<<case "harem gauze">>
is in dreadlocks wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in dreadlocks that nearly reach the ground.
<<case "a chattel habit">>
is in long dreadlocks that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in long dreadlocks, barely hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in dreadlocks, spreading out in many directions and almost reaching the ground.
<<case "slutty business attire">>
is in floor-length dreadlocks, some in gaudy gold clasps.
<<case "nice business attire">>
is in dreadlocks and tied up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in floor-length dreadlocks, some in white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in long dreadlocks, barely hidden by $possessive modest garb.
<<default>>
is in dreadlocks that almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is in dreadlocks, reaching past $possessive shoulders.
<<case "chains">>
is in dreadlocks, attached to $possessive chains at the ends by steel rings.
<<case "Western clothing">>
is back in dreadlocks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is in dreadlocks, some tied with bands of colored string.
<<case "a slutty qipao">>
is in dreadlocks, some with jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in dreadlocks, with a couple of small ornaments important to $possessive.
<<case "a kimono">>
is in dreadlocks, some in ivory rings carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is in dreadlocks, some tied with simple leather ties.
<<case "shibari rope">>
is in dreadlocks, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is in dreadlocks, sticking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is in dreadlocks, some in hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is in dreadlocks bunched up by leather, and topped with a gold headband.
<<case "battledress">>
is in dreadlocks, some tied with paracord.
<<case "harem gauze">>
is in dreadlocks, some tied with golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in dreadlocks.
<<case "a chattel habit">>
is in dreadlocks that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is in dreadlocks, but they're hidden by $possessive surplice.
<<case "a slave gown">>
is in dreadlocks, spreading out in many directions.
<<case "a halter top dress">>
is in dreadlocks, spreading out in many directions.
<<case "a ball gown">>
is in dreadlocks, spreading out in many directions.
<<case "slutty business attire">>
is in dreadlocks, some in gaudy gold clasps.
<<case "nice business attire">>
is in dreadlocks and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in dreadlocks, some with white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in dreadlocks, but they're hidden by $possessive modest garb.
<<default>>
is in dreadlocks.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is in short dreadlocks, some in simple hairties.
<<case "chains">>
is in short dreadlocks, some with steel rings.
<<case "Western clothing">>
is in short dreadlocks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is in short dreadlocks, some tied with colored string.
<<case "a slutty qipao">>
is in short dreadlocks, some in jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in short dreadlocks, with a couple of small ornaments important to $possessive.
<<case "a kimono">>
is in short dreadlocks, some with ivory rings carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is in short dreadlocks, some with simple leather ties.
<<case "shibari rope">>
is in dreadlocks, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is in short dreadlocks, sticking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is in short dreadlocks, some in hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is in short dreadlocks bunched up by leather, and topped with a gold headband.
<<case "battledress">>
is in short dreadlocks, some tied with paracord.
<<case "harem gauze">>
is in short dreadlocks, some in golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in short, dreadlocks.
<<case "a chattel habit">>
is in short dreadlocks that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is in short dreadlocks hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in short dreadlocks, spreading around $possessive head.
<<case "slutty business attire">>
is in short dreadlocks, some with gaudy gold clasps.
<<case "nice business attire">>
is in short dreadlocks and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in short dreadlocks, some in white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is in short dreadlocks, but they're hidden by $possessive modest garb.
<<default>>
is in short dreadlocks.
<</switch>>
<<else>>
is too short to be kept in proper dreadlocks, so it's simply combed back.
<</if>>
<<elseif $activeSlave.hStyle == "curled">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is curled into long flowing locks, reaching down almost to the ground.
<<case "chains">>
is curled into long flowing locks secured by steel rings.
<<case "Western clothing">>
is curled into long flowing locks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is curled into long flowing locks, tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is curled into long flowing locks secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in long curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is curled into long flowing locks secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is curled into long flowing locks secured by leather ties.
<<case "shibari rope">>
is in long dreadlocks, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is curled into long flowing locks poking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is curled into long flowing locks secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini"
is curled into long flowing locks, and topped by a gold headband.
<<case "battledress">>
is curled into floor-length locks secured by paracord.
<<case "harem gauze">>
is curled into long flowing locks wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long curly locks that nearly reach the ground.
<<case "a chattel habit">>
is curled into long flowing locks that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is curled into long flowing locks barely hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is curled into long flowing locks, almost reaching the ground.
<<case "slutty business attire">>
is curled into long flowing locks, secured by gaudy gold clasps.
<<case "nice business attire">>
is curled into long flowing locks and tied up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is curled into long flowing locks, secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is curled into long flowing locks, barely hidden by $possessive modest garb.
<<default>>
is curled into long flowing locks that almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is curled into long locks, reaching past $possessive shoulders.
<<case "chains">>
is curled into long locks, secured by steel rings.
<<case "Western clothing">>
is curled into long locks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is curled into long locks, tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is curled into long locks, secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is curled into long locks, secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is curled into long locks, secured by leather ties.
<<case "shibari rope">>
is curled into long locks, tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
is curled into long locks, sticking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is curled into long locks secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini"
is curled into long flowing locks, and topped by a gold headband.
<<case "battledress">>
is curled into long locks, secured by paracord.
<<case "harem gauze">>
is curled into long locks, secured by golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long curled locks.
<<case "a chattel habit">>
is curled into long locks that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is curled into long locks, but they're hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is curled into long locks, reaching past $possessive shoulders.
<<case "slutty business attire">>
is curled into long locks secured by gaudy gold clasps.
<<case "nice business attire">>
is curled into long locks and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is curled into long locks, secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is curled into long locks, but they're hidden by $possessive modest garb.
<<default>>
is curled into long locks.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is curled into short locks secured by simple hairties.
<<case "chains">>
is curled into short locks secured by steel rings.
<<case "Western clothing">>
is curled into short locks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is curled into short locks tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is curled into short locks secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is in short curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is curled into short locks secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is curled into short locks secured by leather ties.
<<case "shibari rope">>
is curled into short locks tied with rope.
<<case "restrictive latex" "a latex catsuit">>
is curled into short locks, but they are covered by $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is curled into short locks secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini"
is curled into short flowing locks, and topped by a gold headband.
<<case "battledress">>
is curled into short locks secured by paracord.
<<case "harem gauze">>
is curled into short locks secured by golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in short, curled locks.
<<case "a chattel habit">>
is curled into short locks that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is curled into short locks hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is curled into short locks.
<<case "slutty business attire">>
is curled into short locks secured by gaudy gold clasps.
<<case "nice business attire">>
is curled into short locks and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is curled into short locks secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is curled into short locks, but they're hidden by $possessive modest garb.
<<default>>
is curled into short locks.
<</switch>>
<<else>>
is in short curls.
<</if>>
<<elseif $activeSlave.hStyle == "permed">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is permed into long flowing curls, reaching down almost to the ground.
<<case "chains">>
is permed into long flowing curls secured by steel rings.
<<case "Western clothing">>
is permed into long flowing curls that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed into long flowing curls, tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is permed into long flowing curls secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is permed into long curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is permed into long flowing curls secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is permed into long flowing curls secured by leather ties.
<<case "shibari rope">>
is in long dreadcurls, some simply tied with string.
<<case "restrictive latex" "a latex catsuit">>
is permed into long flowing curls poking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is permed into long flowing curls secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is permed into long flowing curls and topped by a gold headband.
<<case "battledress">>
is permed into floor-length curls secured by paracord.
<<case "harem gauze">>
is permed into long flowing curls wrapped in golden thread that almost reach the ground.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long curly curls that nearly reach the ground.
<<case "a chattel habit">>
is permed into long flowing curls that flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is permed into long flowing curls barely hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is permed into long flowing curls, almost reaching the ground.
<<case "slutty business attire">>
is permed into long flowing curls, secured by gaudy gold clasps.
<<case "nice business attire">>
is permed into long flowing curls and tied up so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is permed into long flowing curls, secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is permed, barely hidden by $possessive modest garb.
<<default>>
is permed, $possessive curls almost reach the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is permed, $possessive curls reaching past $possessive shoulders.
<<case "chains">>
is permed into long locks, secured by steel rings.
<<case "Western clothing">>
is permed into long locks that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed and tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is permed into long locks, secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is permed into curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is permed and secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is permed and secured by leather ties.
<<case "shibari rope">>
is permed and tied back with rope.
<<case "restrictive latex" "a latex catsuit">>
is permed, sticking out of a hole in $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is permed and secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a string bikini">>
is permed and topped by a gold headband.
<<case "battledress">>
is permed and secured by paracord.
<<case "harem gauze">>
is permed and secured by golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in long permed curls.
<<case "a chattel habit">>
is permed, $possessive curls flow out from under $possessive cowl.
<<case "a penitent nuns habit">>
is permed, but they're hidden by $possessive surplice.
<<case "a slave gown" "a halter top dress" "a ball gown">>
is permed, reaching past $possessive shoulders.
<<case "slutty business attire">>
is permed and secured by gaudy gold clasps.
<<case "nice business attire">>
is permed and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is permed, secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is permed, $possessive long curls are hidden by $possessive modest garb.
<<default>>
is permed.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
is permed into short waves secured by simple hairties.
<<case "chains">>
is permed into short waves secured by steel rings.
<<case "Western clothing">>
is permed into short waves that emerge from under $possessive cowboy hat.
<<case "body oil">>
is permed into short waves tied with a scrunchy in noxious 80's pastel colors.
<<case "a slutty qipao">>
is permed into short waves secured by jade rings etched with images of
<<ImageDesc>>
<<case "a huipil">>
is permed into short curls, and the locks flow down $possessive shoulders.
<<case "a kimono">>
is permed into short waves secured by ivory combs carved with images of
<<ImageDesc>>
<<case "uncomfortable straps">>
is permed into short waves secured by leather ties.
<<case "shibari rope">>
is permed into short waves tied with rope.
<<case "restrictive latex" "a latex catsuit">>
is permed into short waves, but they are covered by $possessive latex hood.
<<case "a string bikini" "cutoffs and a t-shirt" "a schoolgirl outfit" "a slutty maid outfit">>
is permed into short waves secured by hair ties with plastic buttons, bearing the garish inscription
<<InscripDesc>>
<<case "a scalemail bikini">>
is permed into short waves and topped by a gold headband.
<<case "battledress">>
is permed into short waves secured by paracord.
<<case "harem gauze">>
is permed into short waves secured by golden thread.
<<case "a fallen nuns habit">>
sticks sacrilegiously out of $possessive surplice in short, permed waves.
<<case "a chattel habit">>
is permed into short waves that are hidden by $possessive cowl.
<<case "a penitent nuns habit">>
is permed into short waves hidden by $possessive surplice.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is permed into short waves.
<<case "slutty business attire">>
is permed into short waves secured by gaudy gold clasps.
<<case "nice business attire">>
is permed into short waves and tied so $pronoun can do business without them getting in the way.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is permed into short waves secured by white cloth ties emblazoned with little red crosses.
<<case "a hijab and abaya">>
is permed into short waves, but they're hidden by $possessive modest garb.
<<default>>
is permed into short waves.
<</switch>>
<<else>>
is permed into short curls.
<</if>>
<<elseif $activeSlave.hStyle == "luxurious">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "chains">>
is in luxurious layered locks, caught painfully in $possessive chains here and there.
<<case "body oil" "a huipil">>
is in luxurious layered locks flowing gorgeously down $possessive back.
<<case "a slutty qipao">>
is in luxurious layered locks flowing gorgeously down $possessive back, ornamented with little silver talismans here and there.
<<case "restrictive latex" "a latex catsuit">>
is allowed a gap at the back of $possessive head so $possessive luxurious layered locks can escape to cascade down $possessive back.
<<case "harem gauze">>
is in luxurious layered locks flowing gorgeously down $possessive back, covered by a flimsy hairnet.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in luxurious layered locks flowing gorgeously down $possessive bare back.
<<case "a kimono">>
is in luxurious layered locks flowing elegantly down $possessive back, kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is in luxurious layered locks but not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is in luxurious layered locks flowing gorgeously down $possessive back, decorated with little black bows here and there.
<<case "conservative clothing" "nice business attire">>
is in luxurious layered locks kept out of $possessive face by a couple of simple barrettes.
<<case "slutty business attire">>
is in luxurious layered locks kept out of $possessive face by a couple of gaudy golden barrettes.
<<case "battledress" "a military uniform">>
is in luxurious layered locks kept out of $possessive face by a couple of sturdy hairpins.
<<case "a schoolgirl outfit">>
is in luxurious layered locks kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in luxurious layered locks topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
cascades out from under a cowboy hat in luxurious layered locks.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is in luxurious layered locks, with a flower tucked behind one ear:
<<FlowerDesc>>
<<case "a scalemail bikini">>
is in luxurious locks topped by a gold headband.
<<default>>
is in luxurious layered locks, cascading almost to the ground.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "body oil" "a huipil">>
is in luxurious layered locks.
<<case "a slutty qipao">>
is in luxurious layered locks flowing over $possessive shoulders, ornamented with little silver talismans here and there.
<<case "restrictive latex" "a latex catsuit">>
is allowed a gap at the back of $possessive head so $possessive luxurious layered locks can escape down $possessive back.
<<case "harem gauze">>
is in luxurious layered locks flowing down $possessive back, covered by a flimsy hairnet.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in luxurious layered locks flowing gorgeously down $possessive bare back.
<<case "a kimono">>
is in luxurious layered locks flowing elegantly down $possessive back, kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is in luxurious layered locks flowing gorgeously but not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is in luxurious layered locks, decorated with a little black bow in back.
<<case "conservative clothing" "nice business attire">>
is in luxurious layered locks kept out of $possessive face by a couple of simple barrettes.
<<case "slutty business attire">>
is in luxurious layered locks kept out of $possessive face by a couple of gaudy golden barrettes.
<<case "battledress" "a military uniform">>
is in luxurious layered locks kept out of $possessive face by a couple of sturdy hairpins.
<<case "a schoolgirl outfit">>
is in luxurious layered locks kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in luxurious layered locks topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is in luxurious layered locks flowing out from under a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is in luxurious layered locks tucked back by a flower, tucked behind one ear:
<<FlowerDesc>>
<<case "a scalemail bikini">>
is in luxurious locks topped by a gold headband.
<<default>>
is brushed back over $possessive shoulders.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "body oil" "a huipil">>
is in luxuriously styled short locks.
<<case "a slutty qipao">>
is in luxuriously styled short locks, brushed back and ornamented with a little jade talisman.
<<case "restrictive latex" "a latex catsuit">>
is in luxuriously styled short locks, crammed under $possessive latex hood.
<<case "harem gauze">>
is in luxuriously styled short locks, covered by a flimsy hairnet.
<<case "a slave gown" "a ball gown" "a halter top dress">>
is in luxuriously styled short locks.
<<case "a kimono">>
is in luxuriously styled short locks kept sensibly in place by a set of ivory hairpins.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is in luxuriously styled short locks but not visible under $possessive modest head covering.
<<case "a slutty maid outfit" "a nice maid outfit">>
is in luxuriously styled short locks decorated with a little black bow in back.
<<case "conservative clothing" "nice business attire">>
is in luxuriously styled short locks kept out of $possessive face by simple barrette.
<<case "slutty business attire">>
is in luxuriously styled short locks kept out of $possessive face by a gaudy golden barrette.
<<case "battledress" "a military uniform">>
is in luxuriously styled short locks kept out of $possessive face by a sturdy hairpin.
<<case "a schoolgirl outfit">>
is in luxuriously styled short locks kept out of $possessive face by a pastel-colored headband.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in luxuriously styled short locks topped by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is in luxuriously styled short locks topped by a cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is in luxuriously styled short locks, bearing a flower tucked behind one ear:
<<FlowerDesc>>
<<case "a scalemail bikini">>
is in short, luxurious locks topped by a gold headband.
<<default>>
is brushed back.
<</switch>>
<<else>>
<<switch $activeSlave.clothes>>
<<case "body oil" "a huipil" "a military uniform" "a slave gown" "a halter top dress" "a ball gown" "conservative clothing" "nice business attire" "slutty business attire" "battledress">>
is in luxuriously styled short locks.
<<case "restrictive latex" "a latex catsuit">>
fits under $possessive latex hood.
<<case "harem gauze">>
is in luxuriously styled short locks covered by a flimsy hairnet.
<<case "a hijab and abaya" "a penitent nuns habit" "a fallen nuns habit" "a chattel habit">>
is in luxuriously styled short locks but not visible under $possessive modest head covering.
<<case "a slutty nurse outfit" "a nice nurse outfit">>
is in luxuriously styled short locks secured by a traditional white nurse's headband, complete with red cross.
<<case "Western clothing">>
is in luxuriously styled short locks under $possessive cowboy hat.
<<case "a string bikini" "attractive lingerie" "attractive lingerie for a pregnant woman">>
is in luxuriously styled short locks, and $pronoun has a flower tucked behind one ear:
<<FlowerDesc>>
<<case "a scalemail bikini">>
is in short, luxurious locks topped by a gold headband.
<<default>>
is luxuriously styled and layered.
<</switch>>
<</if>>
<<elseif $activeSlave.hStyle == "strip">>
<<if $activeSlave.hLength > 100>>
<<switch $activeSlave.clothes>>
<<case "chains" "uncomfortable straps" "restrictive latex" "shibari ropes" "a latex catsuit">>
is shaved into a strip that runs down $possessive back and ends attached to a steel ring.
<<case "Western clothing">>
is shaved into a strip under $possessive cowboy hat, and cascades magnificently down $possessive back.
<<case "body oil" "a huipil">>
is shaved into a permed strip which cascades magnificently down $possessive back.
<<case "a kimono">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of little ivory talismans woven into it.
<<case "a slutty qipao">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of traditional Chinese coins woven into it.
<<case "battledress">>
is shaved into a strip that cascades down $possessive back, and has been stiffened so it won't get in $possessive way.
<<case "harem gauze">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of little golden bells woven into it.
<<case "a fallen nuns habit">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of little silver crosses hanging from it.
<<case "a chattel habit">>
is shaved into a strip that cascades out from under $possessive cowl, and has scores of little golden ornaments in lewd shapes woven into it.
<<case "a penitent nuns habit">>
is shaved into a strip that falls down $possessive back, decently covered by an extra-long surplice.
<<case "a schoolgirl outfit">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of tiny pastel bows woven into it.
<<case "a slutty maid outfit" "a nice maid outfit">>
is shaved into a strip that cascades magnificently down $possessive back, with scores of tiny black bows woven into it.
<<case "a hijab and abaya">>
is shaved into a strip that's hidden by $possessive head covering.
<<default>>
is shaved into a strip atop $possessive head that cascades magnificently down $possessive back.
<</switch>>
<<elseif $activeSlave.hLength > 30>>
<<switch $activeSlave.clothes>>
<<case "chains" "uncomfortable straps" "restrictive latex" "shibari ropes" "a latex catsuit">>
is shaved into a long braided strip that ends attached to a steel ring.
<<case "Western clothing">>
is shaved into a strip under $possessive cowboy hat, but is visible as a party in the back.
<<case "body oil" "a huipil">>
is shaved into a permed strip which falls down $possessive back.
<<case "a kimono">>
is shaved into a long braided strip with little ivory talismans woven into it.
<<case "a slutty qipao">>
is shaved into a long braided strip with traditional Chinese coins woven into it.
<<case "battledress" "a military uniform">>
is shaved into a long braided strip.
<<case "harem gauze">>
is shaved into a long braided strip with little golden bells woven into it.
<<case "a fallen nuns habit">>
is shaved into a long braided strip with little silver crosses hanging from it.
<<case "a chattel habit">>
is shaved into a long strip that sticks out from under $possessive cowl, and has little golden ornaments in lewd shapes woven into it.
<<case "a penitent nuns habit">>
is shaved into a long braided strip, decently covered by a roomy surplice.
<<case "a schoolgirl outfit">>
is shaved into a long braided strip with tiny pastel bows woven into it.
<<case "a slutty maid outfit" "a nice maid outfit">>
is shaved into a long braided strip with tiny black bows woven into it.
<<case "a hijab and abaya">>
is shaved into a long braided strip, hidden by $possessive head covering.
<<default>>
is shaved into a long braided strip.
<</switch>>
<<elseif $activeSlave.hLength > 10>>
<<switch $activeSlave.clothes>>
<<case "chains" "uncomfortable straps" "restrictive latex" "shibari ropes" "a latex catsuit">>
is shaved into a strip down the middle of $possessive head that ends attached to a steel ring.
<<case "Western clothing">>
is shaved into a strip under $possessive cowboy hat, with nothing but a little rat tail visible in back.
<<case "body oil" "a huipil">>
is shaved into a permed strip.
<<case "a kimono">>
is shaved into a strip down the middle of $possessive head with little ivory talismans woven into it.
<<case "a slutty qipao">>
is shaved into a strip down the middle of $possessive head with traditional Chinese coins woven into it.
<<case "battledress" "a military uniform">>
is shaved into a strip down the middle of $possessive head.
<<case "harem gauze">>
is shaved into a strip down the middle of $possessive head with little golden bells woven into it.
<<case "a fallen nuns habit">>
is shaved into a strip down the middle of $possessive head with little silver crosses hanging from it.
<<case "a chattel habit">>
is shaved into a strip with little golden ornaments in lewd shapes woven into it.
<<case "a penitent nuns habit">>
is shaved into a strip down the middle of $possessive head, decently covered by $possessive surplice.
<<case "a schoolgirl outfit">>
is shaved into a strip down the middle of $possessive head with tiny pastel bows woven into it.
<<case "a slutty maid outfit" "a nice maid outfit">>
is shaved into a strip down the middle of $possessive head with tiny black bows woven into it.
<<case "a hijab and abaya">>
is shaved into a strip down the middle of $possessive head, hidden by $possessive head covering.
<<default>>
is shaved into a strip.
<</switch>>
<<elseif $activeSlave.hStyle == "bald">>
is completely bald.
<<else>>
is shaved into a mohawk.
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "nailsDescription">>
<<if $activeSlave.amp == 1>>
$pronounCap has no hands, and thus, no nails.
<<elseif $activeSlave.nails == 1>>
$possessiveCap nails are long and elegant.
<<elseif $activeSlave.nails == 2>>
$possessiveCap nails are color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.nails == 3>>
$possessiveCap nails are sharp and claw-like.
<<elseif $activeSlave.nails == 4>>
$possessiveCap nails are bright and glittery.
<<elseif $activeSlave.nails == 5>>
$possessiveCap nails are long and garish, streetwalker-style.
<<elseif $activeSlave.nails == 6>>
$possessiveCap nails are vivid and eye-catching.
<<elseif $activeSlave.nails == 7>>
$possessiveCap nails are vivid, eye-catching and color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.nails == 8>>
$possessiveCap nails are shiny and metallic.
<<elseif $activeSlave.nails == 9>>
$possessiveCap nails are shiny, metallic and color-coordinated with $possessive $activeSlave.hColor hair.
<<else>>
$possessiveCap nails are neatly clipped.
<</if>>
<</widget>>
<<widget "makeupDescription">>
<<if $activeSlave.makeup == 1>>
$pronounCap's wearing minimal makeup.
<<elseif $activeSlave.makeup == 2>>
$pronounCap's wearing expensive, luxurious makeup.
<<elseif $activeSlave.makeup == 3>>
$possessiveCap makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.makeup == 4>>
$pronounCap's wearing stereotypical, garish streetwalker makeup.
<<elseif $activeSlave.makeup == 5>>
$pronounCap's wearing eye-catching neon makeup.
<<elseif $activeSlave.makeup == 6>>
$possessiveCap neon makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.makeup == 7>>
$pronounCap's wearing expensive, metallic makeup.
<<elseif $activeSlave.makeup == 8>>
$possessiveCap metallic makeup is color-coordinated with $possessive $activeSlave.hColor hair.
<<elseif $activeSlave.lipsTat == "permanent makeup">>
<<else>>
$possessiveCap face is makeup-free.
<</if>>
<</widget>>
<<widget "upperFaceDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<switch $activeSlave.clothes>>
<<case "restrictive latex">>
The upper half of her face is covered by the hood of her latex suit: though she can see through eye-holes, these can easily be closed to blind her.
<<case "harem gauze">>
Her harem outfit includes the traditional veil for her face.
<<case "a hijab and abaya">>
Above the shoulders of her abaya, her hijab leaves only her face bare.
<<case "a chattel habit">>
A golden circlet crowns her white cowl, securing her habit to her head.
<<case "a succubus outfit">>
She has a pair of false horns sprouting from just behind her hairline and sweeping backward, which are anchored to a wire headband hidden by her hair.
<<case "a bunny outfit">>
A pair of bunny ears sprout from a headband atop her head.
<</switch>>
<<if $activeSlave.origEye == "implant">>
$pronounCap has artificial eyes.
<</if>>
<<if ($activeSlave.eyewear == "corrective glasses") || ($activeSlave.eyewear == "blurring glasses") || ($activeSlave.eyewear == "glasses")>>
She's wearing a pair of
<<switch $activeSlave.clothes>>
<<case "chains" "shibari ropes" "uncomfortable straps" "a chattel habit" "Western clothing" "a chattel habit">>
sturdy glasses,
<<case "restrictive latex">>
glasses over the hood,
<<case "a ball gown" "a slave gown" "conservative clothing" "cutoffs and a t-shirt" "a halter top dress" "a maternity dress">>
nice frameless glasses,
<<case "body oil">>
big retro glasses,
<<case "slutty business attire">>
horn-rimmed glasses to accent her business attire,
<<case "a schoolgirl outfit">>
horn-rimmed glasses to improve her schoolgirl look,
<<case "nice business attire">>
wire-frame glasses to accent her business attire,
<<case "attractive lingerie" "attractive lingerie for a pregnant woman">>
feminine glasses,
<<case "a succubus outfit">>
severe steel-frame glasses,
<<case "harem gauze" "slutty jewelry">>
glasses with golden wire frames,
<<case "a hijab and abaya" "a penitent nuns habit">>
cheap glasses,
<<case "a bunny outfit">>
girly retro glasses,
<<case "a slutty qipao" "a kimono" "a revealing huipil" "a slutty maid outfit" "a nice maid outfit">>
an old fashioned pair of horn rimmed glasses,
<<case "a fallen nuns habit" "a cheerleader outfit" "a slutty nurse outfit">>
a daring pair of horn rimmed glasses,
<<case "clubslut netting" "a string bikini">>
a pair of girly pastel glasses,
<<case "a scalemail bikini">>
a pair of ancient-looking glasses,
<<default>>
simple wire-frame glasses,
<</switch>>
<<if $activeSlave.eyes > -1>>
<<if $activeSlave.eyewear == "blurring glasses">>
which are designed to blur her vision, making her clumsy.
<<else>>
which are just for show.
<</if>>
<<elseif $activeSlave.eyes == -1>>
<<if $activeSlave.eyewear == "corrective glasses">>
which correct her vision.
<<else>>
which do nothing to help her @@.yellow;nearsightedness@@ and consequent clumsiness.
<</if>>
<<elseif $activeSlave.eyes < -1>>
which, since she is @@.red;blind@@, are just for show. She moves carefully as to not bump into things.
<</if>>
<<else>>
<<if $activeSlave.eyes > -1>>
<<if $activeSlave.eyewear == "blurring contacts">>
She's wearing contacts designed to blur her vision, making her clumsy.
<</if>>
<<elseif $activeSlave.eyes == -1>>
<<if $activeSlave.eyewear == "corrective contacts">>
She's wearing contact lenses to correct her @@.yellow;nearsightedness@@.
<<else>>
She's @@.yellow;nearsighted@@, and a bit clumsy as a result.
<</if>>
<<elseif $activeSlave.eyes < -1>>
She is @@.red;blind@@, and moves very carefully as a result.
<</if>>
<</if>> /* CLOSES EYEWEAR */
<<else>>
Its face is featurelessly obscured by the Fuckdoll suit from the top of its head down to its face hole.
<</if>>
<</widget>>
<<widget "collarDescription">>
<<switch $activeSlave.collar>>
<<case "uncomfortable leather">>
$pronounCap is wearing an uncomfortable leather collar with a useful steel ring in front.
<<case "dildo gag">>
$pronounCap is wearing a sturdy leather collar that continues up to restrict $possessive jaw as well. It holds a ring gag in $possessive mouth, into which slots a formidable inward-facing dildo that reaches down $possessive throat. It can be removed to facefuck $object.
<<case "massive dildo gag">>
$pronounCap is wearing a sturdy leather collar that continues up to restrict $possessive jaw as well. It acts as an anchor for an enormous inward-facing dildo that reaches deep down $possessive throat. The sheer size of the phallus forces $possessive mouth as wide as it will go and considerably bulges $possessive throat. Fortunatly for $object, it is designed to allow $object to be able to breath through $possessive nose; though when removed, the poor girl finds <<print $object>>self incapable of closing $possessive mouth for some time.
<<case "preg biometrics">>
<<if $activeSlave.pregSource > 0>>
<<set _daddy = $slaves.find(function(s) { return s.ID == $activeSlave.pregSource; }), _daddy = _daddy.slaveName>>
<</if>>
<<set _pregCollar = either(1, 2, 3)>>
$pronounCap is wearing a heavy metal collar with a digital display; it currently reads:
<<if $activeSlave.preg > 0 && $activeSlave.pregKnown == 0>>
"I might be preggers! Rub my belly for luck!"
<<else>>
<<if _pregCollar == 1>>
<<if $activeSlave.pregWeek < 0>>
"I'm a mommy now!"
<<elseif $activeSlave.pregKnown == 0>>
"Knock me up!"
<<elseif $activeSlave.pregKnown == 1>>
"<<if $activeSlave.pregType == 0>>1<<else>>$activeSlave.pregType<</if>> bab<<if $activeSlave.pregType > 1>>ies<<else>>y<</if>> on board!"
<<else>>
"I'm infertile!"
<</if>>
<<elseif _pregCollar == 2>>
<<if $activeSlave.pregWeek < 0>>
"<<print $activeSlave.pregWeek*-1>> week<<if $activeSlave.pregWeek != -1>>s<</if>> until I can get preggers again!"
<<elseif $activeSlave.pregKnown == 1>>
<<if $activeSlave.broodmother == 2>>
<<if $activeSlave.preg > 37>>
"I'm crowning as you read this!"
<<else>>
"<<print 38-$activeSlave.preg>> weeks till I pop!"
<</if>>
<<elseif $activeSlave.broodmother == 1>>
"<<print 38-$activeSlave.preg>> weeks till I pop!"
<<else>>
"<<print 40-$activeSlave.preg>> weeks till I pop!"
<</if>>
<<else>>
"My womb needs filling!"
<</if>>
<<else>>
<<if $activeSlave.pregWeek < 0>>
"I can't wait for my belly to swell with life again!"
<<elseif $activeSlave.pregKnown == 0>>
"Put a baby in me today!"
<<elseif $activeSlave.pregSource == -1>>
"Womb claimed by my <<WrittenMaster>>!"
<<elseif ($activeSlave.pregSource == -2 || $activeSlave.pregSource == 0)>>
"Baby made by slutting around!"
<<elseif $activeSlave.pregSource > 0>>
"Womb claimed by _daddy!"
<<else>>
"Put a baby in me today!"
<</if>>
<</if>>
<</if>>
<<case "silk ribbon">>
$pronounCap is wearing a tight silk ribbon fitted to $possessive neck, it is oddly elegant.
<<case "tight steel">>
$pronounCap is wearing a tight steel collar whose restricting metal touch $pronoun cannot escape.
<<case "shock punishment">>
$pronounCap is wearing a utilitarian collar with a punishment device at $possessive throat to administer agonizing shocks.
<<case "neck corset">>
$pronounCap is wearing a fitted leather neck corset that constricts $possessive breathing and holds $possessive head rigidly upright.
<<case "stylish leather">>
$pronounCap is wearing a stylish leather collar buckled in the front, a classic accessory for the well behaved slave.
<<case "satin choker">>
$pronounCap is wearing a steel reinforced black satin choker that is at once elegant and functional.
<<case "heavy gold">>
$pronounCap is wearing a heavy gold collar, an outstanding bit of ostentation.
<<case "pretty jewelry">>
$pronounCap is wearing a pretty slave collar that can almost be mistaken for jewelry.
<<case "leather with cowbell">>
$pronounCap is wearing a comfortable leather collar with a small steel cowbell at $possessive throat.
<<case "bowtie">>
$pronounCap is wearing the collar from a white formal shirt, and a black bowtie, though these conceal an actual collar that works perfectly well for restraint.
<<case "ancient Egyptian">>
$pronounCap is wearing a beautiful golden wesekh, a collar that spreads from $possessive neck out onto both shoulders and down $possessive front.
<<case "ball gag">>
$pronounCap is wearing a mouth filling, <<if $activeSlave.makeup == 3 || $activeSlave.makeup == 6 || $activeSlave.makeup == 8>>$activeSlave.hColor<<else>>red<</if>> ball-shaped gag that prevents her from uttering a word while keeping her uncomfortably aware of her status.
<<case "bit gag">>
$pronounCap is wearing a jaw spreading, bar-shaped gag that prevents her from speaking while keeping her uncomfortably aware of her status.
<<case "cruel retirement counter" "nice retirement counter">>
$pronounCap is wearing a <<if $activeSlave.collar == "cruel retirement counter">>heavy metal collar<<else>>nice collar, almost a necklace,<</if>> with a small numerical display reading
<<if $activeSlave.indenture > -1>>
$activeSlave.indenture, the number of weeks left in $possessive indenture.
<<elseif $SexMilestoneRetirement == 1>>
<<print $retirementSex - ($activeSlave.oralCount + $activeSlave.analCount + $activeSlave.vaginalCount + $activeSlave.penetrativeCount + $activeSlave.mammaryCount)>>, for the number of cocks between $possessive and $possessive freedom.
<<elseif $MilkMilestoneRetirement == 1>>
<<print $retirementMilk - $activeSlave.milk>>, for the amount of milk $pronoun has yet to give.
<<elseif $BirthsMilestoneRetirement == 1>>
<<print $retirementBirths - $activeSlave.births>>, for the number of pregnancies still between $possessive and freedom.
<<elseif $KillsMilestoneRetirement == 1>>
<<print $retirementKills - $activeSlave.pitKills>>, for the number of lives still between $possessive and freedom.
<<elseif $PhysicalRetirementAgePolicy != 1>>
<<print (365*($retirementAge-$activeSlave.actualAge))+(7*(52-$activeSlave.birthWeek))>>, the number of days of sexual slavery ahead of $possessive.
<<else>>
<<print (365*($retirementAge-$activeSlave.physicalAge))+(7*(52-$activeSlave.birthWeek))>>, the number of days of sexual slavery ahead of $object.
<</if>>
<</switch>>
<</widget>>
<<widget "footwearDescription">>
<<if ($activeSlave.amp != 1)>>
<<switch $activeSlave.clothes>>
<<case "conservative clothing">>
<<if ($activeSlave.shoes == "flats")>>
a pair of comfortable sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of nice leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of comfortable heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of daringly high heels.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "chains">>
<<if ($activeSlave.shoes == "flats")>>
buckled sandals that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes == "boots")>>
utility boots with a shackle at each ankle.
<<elseif ($activeSlave.shoes == "heels")>>
sturdy heels, secured by metal buckles, with shackles at each ankle.
<<elseif ($activeSlave.shoes == "extreme heels")>>
painfully high metal heels, secured by buckles, with shackles at each ankle.
<<else>>
nothing.
<</if>>
<<case "Western clothing">>
<<if ($activeSlave.shoes == "flats")>>
soft leather moccasins.
<<elseif ($activeSlave.shoes == "boots")>>
tooled leather cowboy boots.
<<elseif ($activeSlave.shoes == "heels")>>
high-heeled cowboy boots.
<<elseif ($activeSlave.shoes == "extreme heels")>>
thigh-high tooled leather cowboy boots with dangerously high heels.
<<else>>
bare cowpoke feet.
<</if>>
<<case "body oil">>
<<if ($activeSlave.shoes == "flats")>>
a pair of trainers to be ready for a workout.
<<elseif ($activeSlave.shoes == "boots")>>
thigh-high stripper boots, since they're $possessive only way to dress up.
<<elseif ($activeSlave.shoes == "heels")>>
heeled trainers, to look athletic and sexy at the same time.
<<elseif ($activeSlave.shoes == "extreme heels")>>
ankle-supporting high heels to force $possessive as high as possible without damage.
<<else>>
nothing but a fine layer of oil on the tops of $possessive bare feet.
<</if>>
<<case "a toga">>
<<if ($activeSlave.shoes == "flats")>>
a pair of leather sandals with a mirror image of the words "FUCK ME" embossed into the soles, so that if $pronoun walks on sand the message will be visible in $possessive footprints.
<<elseif ($activeSlave.shoes == "boots")>>
high leather boot sandals that remain comfortable after walking 25 miles in one day.
<<elseif ($activeSlave.shoes == "heels")>>
heeled sandals with a mirror image of the words "FUCK ME" embossed into the soles, so that if $pronoun walks on sand the message will be visible in $possessive footprints.
<<elseif ($activeSlave.shoes == "extreme heels")>>
platform heels with a mirror image of the words "FUCK ME" embossed into the soles, so that if $pronoun walks on sand the message will be visible in $possessive footprints.
<<else>>
bare feet.
<</if>>
<<case "a huipil">>
<<if ($activeSlave.shoes == "flats")>>
little leather sandals.
<<elseif ($activeSlave.shoes == "boots")>>
high leather boots with thin rope laces and wooden heels.
<<elseif ($activeSlave.shoes == "heels")>>
beautiful wood and leather stilletos with an ornamented heel.
<<elseif ($activeSlave.shoes == "extreme heels")>>
high wooden heels with leather straps.
<<else>>
bare feet with a small ankle chain.
<</if>>
<<case "a slutty qipao">>
<<if ($activeSlave.shoes == "flats")>>
little silk slippers.
<<elseif ($activeSlave.shoes == "boots")>>
elegant leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
bright red heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
small platform heels that mimic bound feet.
<<else>>
bare stockinged feet.
<</if>>
<<case "uncomfortable straps">>
straps that
<<if ($activeSlave.shoes == "flats")>>
run down $possessive legs to end in sandals that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes == "boots")>>
run down $possessive legs to end in utility boots that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes == "heels")>>
run down $possessive legs to end high leather heels that incorporate shackles at each ankle.
<<elseif ($activeSlave.shoes == "extreme heels")>>
end in high leather heels that force $object to stand almost on tiptoe.
<<else>>
end in shackles at each heel, leaving $possessive feet bare.
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.shoes == "flats")>>
a pair of rope sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of canvas boots attached to the rest of her ropes.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of rope sandal heels attached to the rest of her ropes.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of rope sandal heels that force $object to stand almost on tiptoe. They are attached to the rest of her ropes.
<<else>>
end at each ankle, leaving $possessive feet bare.
<</if>>
<<case "restrictive latex">>
latex which
<<if ($activeSlave.shoes == "flats")>>
covers $possessive feet as well.
<<elseif ($activeSlave.shoes == "boots")>>
ends in a pair of boots made from the same material.
<<elseif ($activeSlave.shoes == "heels")>>
ends in a pair of high heels made from the same material.
<<elseif ($activeSlave.shoes == "extreme heels")>>
ends in a pair of painfully high heels made from the same material, so tall $pronoun must walk nearly on tiptoe, and shaped so that $pronoun must stick $possessive ass out to stand.
<<else>>
ends at the ankles, leaving $possessive feet bare.
<</if>>
<<case "a latex catsuit">>
<<if ($activeSlave.shoes == "flats")>>
patent leather flats.
<<elseif ($activeSlave.shoes == "boots")>>
laced thigh-high boots.
<<elseif ($activeSlave.shoes == "heels")>>
patent leather pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
laced ballet boots that limit $object to small, dainty steps.
<<else>>
nothing at the moment, leaving her free to show off $possessive smooth legs.
<</if>>
<<case "attractive lingerie">>
<<if ($activeSlave.shoes == "flats")>>
a pair of cute flats.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of cute little ankle boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of sexy heels in the same color.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of high stripper heels in the same color.
<<else>>
nothing on her stockinged feet.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.shoes == "flats")>>
$pronoun's wearing a pair of cute slippers.
<<elseif ($activeSlave.shoes == "boots")>>
$pronoun's wearing a pair of cute little ankle boots.
<<elseif ($activeSlave.shoes == "heels")>>
$pronoun's wearing a pair of sexy heels in the same color.
<<elseif ($activeSlave.shoes == "extreme heels")>>
$pronoun's wearing a pair of high stripper heels in the same color.
<<else>>
$possessive feet are bare.
<</if>>
<<case "a maternity dress">>
<<if ($activeSlave.shoes == "flats")>>
a pair of comfortable sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of nice leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of comfortable heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of daringly high heels.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "stretch pants and a crop-top">>
<<if ($activeSlave.shoes == "flats")>>
a pair of comfortable sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of slip on comfortable boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of comfortable heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of daringly high heels.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a succubus outfit">>
<<if ($activeSlave.shoes == "flats")>>
grecian sandals.
<<elseif ($activeSlave.shoes == "boots")>>
red leather boots that come most of the way up $possessive thighs.
<<elseif ($activeSlave.shoes == "heels")>>
red stiletto heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
tall boots that make $possessive feet look like hooves.
<<else>>
nothing on her bare feet.
<</if>>
<<case "a fallen nuns habit">>
latex which
<<if ($activeSlave.shoes == "flats")>>
covers $possessive feet as well.
<<elseif ($activeSlave.shoes == "boots")>>
ends in a pair of boots made from the same material.
<<elseif ($activeSlave.shoes == "heels")>>
ends in a pair of high heels made from the same material.
<<elseif ($activeSlave.shoes == "extreme heels")>>
ends in a pair of painfully high heels made from the same material, so tall $pronoun must walk nearly on tiptoe, and shaped so that $pronoun must stick $possessive ass out to stand.
<<else>>
ends at the ankles, leaving $possessive feet bare.
<</if>>
<<case "a chattel habit">>
<<if ($activeSlave.shoes == "flats")>>
a pair of gold sandals with thin straps that run up $possessive calves.
<<elseif ($activeSlave.shoes == "boots")>>
white leather boots that run most of the way up $possessive thighs.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of gold heels secured by thin straps that run up $possessive calves.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of white leather stripper heels secured by thin golden straps that run up $possessive calves.
<<else>>
nothing for her feet.
<</if>>
<<case "a penitent nuns habit">>
<<if ($activeSlave.shoes == "flats")>>
a pair of scratchy rope sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of ill-fitting old boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of utilitarian heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of heels designed as religious torment.
<<else>>
feet left bare on the cold ground.
<</if>>
<<case "a string bikini">>
<<if ($activeSlave.shoes == "flats")>>
a pair of thong sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of stripper boots with turned-down tops.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of cheap stripper heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of stripper heels so tall $pronoun has to walk with $possessive ass sticking out.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a scalemail bikini">>
<<if ($activeSlave.shoes == "flats")>>
a pair of leather sandals.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of steel-plated leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of steel-plated leather heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of leather heels so tall $pronoun has to walk with $possessive ass sticking out.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a cheerleader outfit">>
<<if ($activeSlave.shoes == "flats")>>
a pair of flat trainers.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of high-top trainers.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of heeled trainers.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of heeled trainers so tall $pronoun has to walk rather bouncily.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.shoes == "flats")>>
a pair of surprisingly sturdy flats for dancing in a crowd.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of tall, comfortable leather boots to dance in.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of comfortable heels to dance in.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of stripper heels so tall $pronoun has to walk rather bouncily.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if ($activeSlave.shoes == "flats")>>
girly sneakers.
<<elseif ($activeSlave.shoes == "boots")>>
girly tasseled boots.
<<elseif ($activeSlave.shoes == "heels")>>
high heeled sneakers.
<<elseif ($activeSlave.shoes == "extreme heels")>>
high heeled sneakers so high $possessive butthole is at perfect dick height.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "spats and a tank top">>
<<if ($activeSlave.shoes == "flats")>>
a pair of flat sneakers.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of high-top trainers.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of heeled trainers.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of heeled trainers so tall $pronoun has a lot of trouble running.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.shoes == "flats")>>
a pair of fashionable slingback sandals.
<<elseif ($activeSlave.shoes == "boots")>>
elegant worked leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
kitten heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
daring spike heels so high $possessive butt is at dick height.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "slutty business attire">>
<<if ($activeSlave.shoes == "flats")>>
a pair of kitten heeled flats.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of shiny leather heeled boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of slim fuck-me heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of spike slingback heels so extreme $pronoun has to walk with extreme care.
<<else>>
comically bare feet.
<</if>>
<<case "nice business attire">>
<<if ($activeSlave.shoes == "flats")>>
a pair of kitten heeled flats.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of heeled boots, polished to a mirror shine.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of spike boardroom heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of spike boardroom heels so extreme $pronoun has to concentrate just to stand.
<<else>>
ridiculously bare stockinged feet.
<</if>>
<<case "a ball gown">>
<<if ($activeSlave.shoes == "flats")>>
a delicate pair of dancing slippers.
<<elseif ($activeSlave.shoes == "boots")>>
a dainty pair of heeled booties.
<<elseif ($activeSlave.shoes == "heels")>>
an ornate pair of stiletto heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
an ornate pair of stiletto heels so extreme $pronoun has to concentrate just to stand.
<<else>>
ridiculously bare stockinged feet.
<</if>>
<<case "a halter top dress">>
<<if ($activeSlave.shoes == "flats")>>
tights and a pair of flat shoes with decorative bows.
<<elseif ($activeSlave.shoes == "boots")>>
tights and a flashy pair of evening boots.
<<elseif ($activeSlave.shoes == "heels")>>
tights and an elegant pair of stiletto heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
tights and a pair of stiletto heels so extreme $pronoun has to concentrate just to stand.
<<else>>
with $possessive ridiculously bare feet in tights.
<</if>>
<<case "a mini dress">>
<<if ($activeSlave.shoes == "flats")>>
suede flats.
<<elseif ($activeSlave.shoes == "boots")>>
suede thigh-high boots.
<<elseif ($activeSlave.shoes == "heels")>>
suede ankle strap heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
suede ankle strap heels so tall, $pronoun has to walk with $possessive ass sticking out.
<<else>>
bare feet.
<</if>>
<<case "a comfortable bodysuit">>
<<if ($activeSlave.shoes == "flats")>>
a pair of comfortable shoes.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of heeled boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of heels so extreme $pronoun's practically on tiptoe.
<<else>>
nothing on her feet, each individual toe of which is perfectly wrapped by the bodysuit.
<</if>>
<<case "a leotard">>
<<if ($activeSlave.shoes == "flats")>>
a pair of athletic shoes.
<<elseif ($activeSlave.shoes == "boots")>>
a pair high-topped athletic boots.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of high-heeled athletic shoes.
<<elseif ($activeSlave.shoes == "extreme heels")>>
ballet shoes made to force $object to walk en pointe.
<<else>>
nothing on her feet, which are covered by the leotard.
<</if>>
<<case "a bunny outfit">>
<<if ($activeSlave.shoes == "flats")>>
kitten-heeled strap sandals.
<<elseif ($activeSlave.shoes == "boots")>>
high-heeled boots that match $possessive teddy.
<<elseif ($activeSlave.shoes == "heels")>>
high heels that match $possessive teddy.
<<elseif ($activeSlave.shoes == "extreme heels")>>
painfully high heels that match $possessive teddy.
<<else>>
$possessive bare feet.
<</if>>
<<case "a slutty maid outfit">>
<<if ($activeSlave.shoes == "flats")>>
little black shoes.
<<elseif ($activeSlave.shoes == "boots")>>
rubber work boots for mopping the floor.
<<elseif ($activeSlave.shoes == "heels")>>
little black pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
black pump heels that raise $possessive practically bare butt to dick height.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a nice maid outfit">>
<<if ($activeSlave.shoes == "flats")>>
little black shoes.
<<elseif ($activeSlave.shoes == "boots")>>
rubber work boots for mopping the floor.
<<elseif ($activeSlave.shoes == "heels")>>
little black pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
black pump heels of inconvenient height.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "a slutty nurse outfit">>
<<if ($activeSlave.shoes == "flats")>>
white low heeled pumps.
<<elseif ($activeSlave.shoes == "boots")>>
white leather boots that come up $possessive thighs to an inch below the hem of $possessive skirt.
<<elseif ($activeSlave.shoes == "heels")>>
white fuck-me pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
white pump heels so tall $pronoun can barely totter along.
<<else>>
bare feet.
<</if>>
<<case "a nice nurse outfit">>
<<if ($activeSlave.shoes == "flats")>>
practical white nursing clogs.
<<elseif ($activeSlave.shoes == "boots")>>
white leather boots underneath $possessive pant legs.
<<elseif ($activeSlave.shoes == "heels")>>
modest white pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
impractically high heeled white pumps.
<<else>>
disposable foot covers over socks.
<</if>>
<<case "a schoolgirl outfit">>
<<if ($activeSlave.shoes == "flats")>>
girly tennis shoes with bright white laces.
<<elseif ($activeSlave.shoes == "boots")>>
brown leather riding boots with buckled tops.
<<elseif ($activeSlave.shoes == "heels")>>
black pumps with little plaid bows.
<<elseif ($activeSlave.shoes == "extreme heels")>>
tall black pump heels with little plaid bows.
<<else>>
bare feet.
<</if>>
<<case "a kimono">>
<<if ($activeSlave.shoes == "flats")>>
getae over tabi socks.
<<elseif ($activeSlave.shoes == "boots")>>
black kevlar combat boots.
<<elseif ($activeSlave.shoes == "heels")>>
tall getae over tabi socks.
<<elseif ($activeSlave.shoes == "extreme heels")>>
extremely tall platform heels carved from hardwood.
<<else>>
bare feet.
<</if>>
<<case "a hijab and abaya">>
/* hidden by hijab */
<<case "a military uniform">>
<<if ($activeSlave.shoes == "flats")>>
polished Oxford shoes.
<<elseif ($activeSlave.shoes == "boots")>>
tall black leather boots.
<<elseif ($activeSlave.shoes == "heels")>>
modest black service pumps.
<<elseif ($activeSlave.shoes == "extreme heels")>>
extremely high heeled ceremonial dress boots that force $object to constantly stand at attention.
<<else>>
a complete lack of regulation footwear.
<</if>>
<<case "battledress">>
<<if ($activeSlave.shoes == "flats")>>
low topped patrol shoes.
<<elseif ($activeSlave.shoes == "boots")>>
practical combat boots.
<<elseif ($activeSlave.shoes == "heels")>>
high-heeled combat boots.
<<elseif ($activeSlave.shoes == "extreme heels")>>
combat boots with heels so tall as to almost immobilize $object.
<<else>>
bare feet, VC style.
<</if>>
<<case "harem gauze">>
<<if ($activeSlave.shoes == "flats")>>
jeweled thong sandals.
<<elseif ($activeSlave.shoes == "boots")>>
long leather boots worked with beautiful golden filigree.
<<elseif ($activeSlave.shoes == "heels")>>
high heels decorated with golden filigree.
<<elseif ($activeSlave.shoes == "extreme heels")>>
platform heels with beautiful eastern patterns worked into the sides in lapis lazuli.
<<else>>
nothing on $possessive bare feet.
<</if>>
<<case "slutty jewelry">>
bangles which
<<if ($activeSlave.shoes == "flats")>>
connect to the thin straps of a pair of sandals of the same golden chain.
<<elseif ($activeSlave.shoes == "boots")>>
crisscross $possessive thighs and calves down to a pair of soles to form boots of golden chains.
<<elseif ($activeSlave.shoes == "heels")>>
crisscross $possessive thighs and calves down to a pair of golden heels.
<<elseif ($activeSlave.shoes == "extreme heels")>>
crisscross $possessive thighs and calves down to a pair of excruciatingly high golden heels.
<<else>>
end at mid-calf, leaving $possessive feet bare except for a set of jeweled toe-rings.
<</if>>
<<chastityPiercingDescription>>
<<default>>
<<if ($activeSlave.shoes == "flats")>>
a pair of simple sandals which just call attention to her otherwise nude state.
<<elseif ($activeSlave.shoes == "boots")>>
a pair of sexy leather boots which just call attention to her otherwise nude state.
<<elseif ($activeSlave.shoes == "heels")>>
a pair of sexy heels which just call attention to her otherwise nude state.
<<elseif ($activeSlave.shoes == "extreme heels")>>
a pair of daringly high heels which just call attention to her otherwise nude state.
<<else>>
nothing on $possessive bare feet either, naturally.
<</if>>
<</switch>>
<</if>> /* end amp check */
<</widget>>
<<widget "clothingCorsetDescription">>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
an advanced slave garment designed for permanent wear. The suit's inhabitant is protected, cooled, dosed, and subject to total control. It also eliminates all sensory stimulation other than orders passed by the suit's systems and objects inserted into the Fuckdoll's <<if $activeSlave.vagina > -1>>face, front, and rear holes<<else>>face and lower holes<</if>>.
<<case "conservative clothing">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by $possessive blouse.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by $possessive blouse.
<</if>>
<<case "spats and a tank top">>
<<if $activeSlave.boobs > 1200>>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is open to view due to $possessive large chest hiking up her top.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is open to view due to $possessive large chest hiking up her top.
<</if>>
<<else>>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by $possessive top.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by $possessive top.
<</if>>
<</if>>
<<case "chains">>
<<if $activeSlave.bellyAccessory == "a corset">>
Leather cased lengths of chain form a corset around $possessive waist.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$pronounCap's encased in a very tight corset made of leather cased iron straps, with eyelets to attach to the chains.
<</if>>
<<case "Western clothing">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by $possessive flannel.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by $possessive flannel.
<</if>>
<<case "body oil">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is $possessive only real item of clothing.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is $possessive only real item of clothing.
<</if>>
<<case "a toga">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by the toga.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by the toga.
<</if>>
<<case "a huipil">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is visible through the sides.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is visible through the sides.
<</if>>
<<case "a slutty qipao">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by the silk.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by the silk.
<</if>>
<<case "uncomfortable straps">>
<<if $activeSlave.bellyAccessory == "a corset">>
$pronounCap's wearing a leather corset, hooked into the straps.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$pronounCap's wearing an extreme leather corset, hooked into the straps.
<</if>>
<<case "shibari ropes">>
<<if $activeSlave.bellyAccessory == "a corset">>
A dense web of thick ropes around $possessive waist form an effective corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap ropes bind into an extreme corset woven from hemp.
<</if>>
<<case "restrictive latex">>
<<if $activeSlave.bellyAccessory == "a corset">>
The latex features an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The latex features a punishingly extreme integral corset.
<</if>>
<<case "a latex catsuit">>
<<if $activeSlave.bellyAccessory == "a corset">>
An underbust corset cinches $possessive waist and ensures proper posture.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
An underbust corset in punishing tightlace cinches $possessive waist and ensures proper posture.
<</if>>
<<case "attractive lingerie">>
<<if $activeSlave.bellyAccessory == "a corset">>
$pronounCap's wearing a pretty lace corset to match.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$pronounCap's wearing a strict whalebone corset to match.
<</if>>
<<case "a succubus outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset includes steel stays to give it real effect.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap corset includes punishingly tight steel stays to give it real effect.
<</if>>
<<case "a fallen nuns habit">>
<<if $activeSlave.bellyAccessory == "a corset">>
The latex features an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The latex features a punishingly extreme integral corset.
<</if>>
<<case "a chattel habit">>
<<if $activeSlave.bellyAccessory == "a corset">>
The habit includes a prominent white corset with gold stays.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The habit includes an extremely tight white corset with gold stays.
<</if>>
<<case "a penitent nuns habit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is hidden, but very uncomfortable.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap corset is hidden, but crushingly uncomfortable.
<</if>>
<<case "a string bikini">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is a fun color, but still clashes with $possessive bikini pretty badly.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corset is a fun color, but still clashes with $possessive bikini pretty badly.
<</if>>
<<case "a scalemail bikini">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is a dull color, and clashes with $possessive bikini pretty badly.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corset is a dull color, and clashes with $possessive bikini pretty badly.
<</if>>
<<case "a cheerleader outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap top incorporates a subtle corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap top incorporates severe corsetage.
<</if>>
<<case "clubslut netting">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is a fun color, but still clashes with $possessive netting pretty badly.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corset is a fun color, but still clashes with $possessive netting pretty badly.
<</if>>
<<case "cutoffs and a t-shirt">>
<<if $activeSlave.bellyAccessory == "a corset">>
The t-shirt conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The t-shirt conceals $possessive severe corset.
<</if>>
<<case "a slave gown">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap gown has an elegant integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap gown has extreme corsetage built into it.
<</if>>
<<case "slutty business attire">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap jacket totally conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap jacket totally conceals $possessive absurd corsetage.
<</if>>
<<case "nice business attire">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap jacket totally conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap jacket totally conceals $possessive absurd corsetage.
<</if>>
<<case "a ball gown">>
<<if $activeSlave.bellyAccessory == "a corset">>
The dress has an elegant integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The dress has extreme corsetage built into it.
<</if>>
<<case "a halter top dress">>
<<if $activeSlave.bellyAccessory == "a corset">>
The dress has an elegant integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The dress has extreme corsetage built into it.
<</if>>
<<case "a mini dress">>
<<if $activeSlave.bellyAccessory == "a corset">>
The dress also cleverly doubles as an overbust corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The dress also cleverly doubles as an extreme overbust corset.
<</if>>
<<case "a comfortable bodysuit">>
<<if $activeSlave.bellyAccessory == "a corset">>
Its middle is reinforced to act as a corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
Its middle is strongly reinforced to act as a merciless corset.
<</if>>
<<case "a leotard">>
<<if $activeSlave.bellyAccessory == "a corset">>
The leotard's middle is reinforced to act as a corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The leotard's middle is strongly reinforced to act as a merciless corset.
<</if>>
<<case "a bunny outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap bunny outfit has an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap bunny outfit has extreme corsetage built into it.
<</if>>
<<case "a slutty maid outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap maid uniform has an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap maid uniform has extreme corsetage built into it.
<</if>>
<<case "a nice maid outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap maid uniform has an integral corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap uniform has extreme corsetage built into it.
<</if>>
<<case "a slutty nurse outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap jacket totally conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap jacket totally conceals $possessive absurd corsetage.
<</if>>
<<case "a nice nurse outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap scrubs totally conceal $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap scrubs totally conceal $possessive absurd corsetage.
<</if>>
<<case "a schoolgirl outfit">>
<<if $activeSlave.bellyAccessory == "a corset">>
The outline of $possessive corset can be seen through $possessive blouse.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The outline of $possessive absurd corsetage can be seen through $possessive blouse.
<</if>>
<<case "a kimono">>
<<if $activeSlave.bellyAccessory == "a corset">>
The handsome silk completely conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
The handsome silk completely conceals $possessive absurd corsetage.
<</if>>
<<case "a hijab and abaya">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is hidden along with everything else.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corsetage is hidden along with everything else.
<</if>>
<<case "a military uniform">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap tunic conceals $possessive corset.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap tunic conceals $possessive extreme corsetage.
<</if>>
<<case "battledress">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is strapped on top of $possessive shirt.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap ridiculous corset is strapped on top of $possessive shirt.
<</if>>
<<case "harem gauze">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset, though functional, is covered with little bells and charms that glint through the gauze.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap absurd corset, though cruelly functional, is covered with little bells and charms that glint through the gauze.
<</if>>
<<case "slutty jewelry">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is $possessive only real piece of clothing.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corset is $possessive only real piece of clothing.
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if $activeSlave.bellyAccessory == "a corset">>
$pronounCap's wearing a pretty lace corset to match.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$pronounCap's wearing a strict whalebone corset to match.
<</if>>
<<case "a maternity dress">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is hidden by $possessive blouse.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is hidden by $possessive blouse.
<</if>>
<<case "stretch pants and a crop-top">>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap sturdy corset is completely exposed between $possessive top and bottom.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corsetage is completely exposed between $possessive top and bottom.
<</if>>
<<default>>
<<if $activeSlave.bellyAccessory == "a corset">>
$possessiveCap corset is $possessive only real piece of clothing.
<<elseif $activeSlave.bellyAccessory == "an extreme corset">>
$possessiveCap extreme corset is $possessive only real piece of clothing.
<</if>>
<</switch>>
<</widget>>
<<widget "buttplugDescription">>
<<if ($activeSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting > 1)>>
$activeSlave.slaveName's anus is
<<if ($dairyStimulatorsSetting > 1)>>
filled by an enormous dildo <<if ($activeSlave.balls > 0)>>which is sodomizing $object vigorously to force ejaculation<<else>>which is filling $possessive rectum with curative fluids<</if>>.
<<else>>
being penetrated by $possessive milking machine for curative delivery.
<</if>>
<<else>>
<<if ($showClothing == 1) && ($saleDescription == 0)>>
<<switch $activeSlave.clothes>>
<<case "a Fuckdoll suit">>
The suit has a wide opening for its rear hole, leaving the anus bare and unprotected.
<<case "chains">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is completely visible and a chain runs down around it.
<<else>>
Another chain runs down $possessive
<<if $activeSlave.anus > 2>>
asscrack; $possessive asshole is so huge that it occasionally threatens to swallow one of the links.
<<else>>
asscrack.
<</if>>
<</if>>
<<case "Western clothing">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is completely visible from the rear.
<<else>>
With $possessive ass bare,
<<if $activeSlave.anus > 2>>
$possessive huge asshole is very visible from the rear.
<<elseif $activeSlave.anus > 1>>
$possessive roomy asshole is very visible from the rear.
<<else>>
there is an occasional glimpse of $possessive asshole.
<</if>>
<</if>>
<<case "body oil">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is visible from the rear.
<<else>>
With $possessive butt bare,
<<if $activeSlave.anus > 2>>
$possessive huge, well-oiled asshole is very visible from the rear.
<<elseif $activeSlave.anus > 1>>
$possessive roomy, well-oiled asshole is very visible from the rear.
<<else>>
there is an occasional glimpse of $possessive well-oiled asshole.
<</if>>
<</if>>
<<case "attractive lingerie for a pregnant woman">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is quite visible under $possessive silken panties.
<<else>>
$possessiveCap
<<if $activeSlave.anus > 3>>
gaping asshole can easily be discerned though $possessive panties.
<<else>>
$possessiveCap panties completely hide $possessive asshole.
<</if>>
<</if>>
<<case "a maternity dress">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap maternity dress hides $possessive anal chastity accessory underneath.
<<else>>
Though $possessive dress covers $possessive rear, $possessive asshole is bare beneath it.
<</if>>
<<case "stretch pants and a crop-top">>
<<if ($activeSlave.vaginalAccessory == "chastity belt") || ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap tight, form-fitting pants highlight the chastity device hidden beneath them.
<<else>>
$possessiveCap tight, form-fitting pants conceal $possessive asshole, but even a cursory fondle reveals $pronoun isn't wearing any underwear.
<</if>>
<<case "spats and a tank top">>
<<if ($activeSlave.vaginalAccessory == "chastity belt") || ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap tight, form-fitting shorts make $possessive chastity device obvious.
<<else>>
$possessiveCap tight, form-fitting shorts hug $possessive asshole so closely that $possessive anus is distinctly visible through the material.
<</if>>
<<case "a slutty qipao">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is barely covered from the rear.
<<else>>
<<if ($activeSlave.butt > 6)>>
The rear hem of $possessive qipao is so inadequate to cover $possessive butt that
<<if $activeSlave.anus > 2>>
$possessive huge asshole is very visible from the rear.
<<elseif $activeSlave.anus > 1>>
$possessive roomy asshole is very visible from the rear.
<<else>>
there is an occasional glimpse of $possessive asshole.
<</if>>
<</if>>
<</if>>
<<case "uncomfortable straps">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is completely visible. $possessiveCap straps come down around it between $possessive buttocks.
<<else>>
The strap between $possessive buttocks has a steel ring over $possessive
<<if $activeSlave.anus > 2>>
butthole to admit cock. Amusingly, the ring is probably more restrictive than $possessive loose ass.
<<else>>
asshole to admit cock.
<</if>>
<</if>>
<<case "shibari ropes">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is completely visible. $possessiveCap rope passes around it between $possessive buttocks.
<<else>>
The rope between $possessive buttocks passes
<<if $activeSlave.anus > 2>>
over $possessive asshole, but $possessive lewd anus is so big that it's visible to either side of it.
<<else>>
tightly over $possessive asshole.
<</if>>
<</if>>
<<case "restrictive latex">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt can be barely made out through the latex.
<<else>>
$possessiveCap
<<if $activeSlave.anus > 1>>
well-fucked
<<else>>
tight
<</if>>
asshole is visible through a hole in the latex, left expressly to admit cock.
<</if>>
<<case "attractive lingerie">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is on display.
<<else>>
$possessiveCap g-string
<<if $activeSlave.anus > 1>>
cannot conceal $possessive well-fucked
<<else>>
shows only a hint of $possessive tight
<</if>>
asshole.
<</if>>
<<case "a string bikini">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is integrated into $possessive bikini.
<<else>>
$possessiveCap
<<if $activeSlave.anus > 1>>
well-fucked asshole makes a mockery of $possessive string bikini, which cannot begin to conceal it.
<<else>>
string bikini shows more than a hint of $possessive tight asshole.
<</if>>
<</if>>
<<case "a scalemail bikini">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is integrated into $possessive bikini.
<<else>>
$possessiveCap
<<if $activeSlave.anus > 1>>
well-fucked asshole makes is concealed by $possessive scalemail bikini.
<<else>>
scalemail bikini conceals $possessive tight asshole.
<</if>>
<</if>>
<<case "clubslut netting">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap anal chastity belt is fully visible through the netting.
<<else>>
There's a hole in $possessive netting right over $possessive
<<if $activeSlave.anus > 1>>
big
<<else>>
tight
<</if>>
butthole.
<</if>>
<<case "a cheerleader outfit">>
If $pronoun bends over even slightly, the hem of $possessive skirt rides up to reveal $possessive
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
anal chastity belt.
<<else>>
<<if $activeSlave.anus > 1>>
$possessive lewd butthole.
<<else>>
a hint of $possessive tight anus.
<</if>>
<</if>>
<<case "harem gauze">>
$possessiveCap
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
anal chastity belt is clearly
<<else>>
<<if $activeSlave.anus > 1>>
well-fucked asshole is clearly
<<else>>
tight ass is tantalizingly
<</if>>
<</if>>
visible through $possessive gauze.
<<case "a fallen nuns habit">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap uncovered butt shows off $possessive anal chastity belt clearly when $pronoun bends over.
<<else>>
With $possessive butt uncovered, committing the sin of sodomy with this nun is as easy as bending $possessive over.
<</if>>
<<case "a chattel habit">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
Underneath $possessive chattel habit, $possessive anal chastity belt prevents anal.
<<else>>
The strip of cloth over $possessive rear hole can be flipped up for anal, or tucked up under the belt for prolonged sodomy.
<</if>>
<<case "a penitent nuns habit">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
Underneath $possessive habit, $possessive anal chastity belt prevents anal.
<<else>>
$possessiveCap poor sinful asshole is terribly chafed by $possessive habit.
<</if>>
<<case "a slutty outfit">>
$possessiveCap slutty outfits
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
betray $possessive anal chastity belt.
<<else>>
are designed for easy access to $possessive asshole.
<</if>>
<<case "a slave gown">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap pretty gown hides $possessive anal chastity accessory underneath.
<<else>>
Though $possessive gown is very pretty, $possessive asshole is bare beneath it.
<</if>>
<<case "a halter top dress">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap beautiful halter top dress hides $possessive anal chastity accessory underneath.
<<else>>
Though $possessive halter top dress is very beautiful, $possessive asshole is bare beneath it.
<</if>>
<<case "a ball gown">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap fabulous silken ball gown hides $possessive anal chastity accessory underneath.
<<else>>
Though $possessive silken ball gown is fabulous, $possessive asshole is bare beneath it.
<</if>>
<<case "a comfortable bodysuit">>
$possessiveCap bodysuit is so form-fitting that the shape of $possessive
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
anal chastity accessory is clearly
<<else>>
anus is distinctly
<</if>>
visible.
<<case "a latex catsuit">>
$possessiveCap crotch zipper
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
does nothing as $possessive anal chastity accessory is underneath it.
<<else>>
gives ready access to $possessive asshole.
<</if>>
<<case "a leotard">>
The thin strip of leotard running between
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
legs is so thin that $possessive anal chastity accessory is clearly visible underneath.
<<else>>
$possessive buttocks is so thin and snug that the outline of $possessive anus is clearly visible<<if ($activeSlave.butt > 3)>> if $pronoun's spread<</if>>.
<</if>>
<<case "a mini dress">>
If $pronoun bends over even slightly, the hem of $possessive short dress rides up to reveal $possessive
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
anal chastity accessory underneath.
<<else>>
<<if $activeSlave.anus > 1>>
lewd butthole.
<<else>>
tight anus.
<</if>>
<</if>>
<<case "a slutty nurse outfit">>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
The very tight skirt covers $possessive anal chastity accessory.
<<else>>
The skirt is tight enough that lifting it to fuck $possessive butt is an amusing wrestling match.
<</if>>
<<case "a schoolgirl outfit">>
The skirt is so short that it
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
reveals $possessive anal chastity accessory.
<<else>>
doesn't even have to be lifted to fuck $possessive schoolgirl ass.
<</if>>
<<case "a hijab and abaya">>
The abaya may be modest, but it's also loose and easy to lift.
<<case "a slutty maid outfit">>
The short skirt of $possessive maid dress
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
covers $possessive anal chastity accessory.
<<else>>
is made to be easily liftable for access to $possessive anus.
<</if>>
<<case "conservative clothing" "a toga" "huipil" "cutoffs and a t-shirt" "battledress" "slutty business attire" "nice business attire" "a military uniform" "a bunny outfit" "a nice nurse outfit" "a kimono" >>
/* We could use chastity belt descriptions! */
<<default>>
<<if ($activeSlave.anus > 2)>>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap bare buttocks and $possessive anal chastity accessory are very visible from the rear.
<<else>>
With $possessive ass bare, $possessive huge asshole is very visible from the rear.
<</if>>
<<elseif ($activeSlave.anus > 1)>>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap bare buttocks and $possessive anal chastity accessory are very visible from the rear.
<<else>>
With $possessive ass bare, $possessive loose asshole is visible from the rear.
<</if>>
<<else>>
<<if ($activeSlave.vaginalAccessory == "anal chastity") || ($activeSlave.vaginalAccessory == "combined chastity") || ($activeSlave.dickAccessory == "anal chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap bare buttocks and $possessive anal chastity accessory are visible.
<<else>>
With $possessive ass bare, there is an occasional glimpse of $possessive asshole.
<</if>>
<</if>>
<</switch>>
<</if>>
<</if>>
<<switch $activeSlave.buttplug>>
<<case "plug">>
It's filled by a standard
<<if $activeSlave.anus > 2>>
buttplug, which is on the verge of falling out.
<<else>>
buttplug.
<</if>>
<<if $activeSlave.buttplugAttachment == "tail">>
A tail protrudes from the back of the plug and dangles from $possessive rear.
<</if>>
<<case "long plug">>
It's filled by a standard sized, overly long
<<if $activeSlave.anus > 2>>
buttplug, which is on the verge of sliding out $possessive rear.
<<else>>
buttplug.
<</if>>
It causes a noticeable bulge in $possessive belly.
<<if $activeSlave.buttplugAttachment == "tail">>
A tail protrudes from the back of the plug and dangles from $possessive rear.
<</if>>
<<case "large plug">>
It's
<<if $activeSlave.anus < 2>>
agonizingly stretched
<<elseif $activeSlave.anus < 3>>
uncomfortably stretched
<<else>>
comfortably stretched
<</if>>
by a large buttplug.
<<if $activeSlave.buttplugAttachment == "tail">>
$pronounCap swings the tail from side to side with every shift of $possessive rear.
<</if>>
<<case "long, large plug">>
It's
<<if $activeSlave.anus < 2>>
agonizingly stretched
<<elseif $activeSlave.anus < 3>>
uncomfortably stretched
<<else>>
comfortably stretched
<</if>>
by a large and long buttplug. It causes a noticeable bulge in $possessive belly.
<<if $activeSlave.buttplugAttachment == "tail">>
$pronounCap swings the tail from side to side with every shift of $possessive rear.
<</if>>
<<case "huge plug">>
<<if $activeSlave.anus < 4>>
It's agonizingly stretched by a plug so huge $possessive anus is probably being stretched into a permanent gape.
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
$pronounCap's frequently in tears from the pain, which is so sharp it often tips $possessive over into spontaneous orgasm.
<<else>>
$pronounCap spends much of $possessive time sobbing with anal pain and fear at having $possessive hole ruined.
<</if>>
<</if>>
<<else>>
Its ridiculous gape is comfortably filled by a huge buttplug.
<</if>>
<<if $activeSlave.buttplugAttachment == "tail">>
$pronounCap sways the tail back and forth with every ginger movement of $possessive rear.
<</if>>
<<case "long, huge plug">>
<<if $activeSlave.anus < 4>>
It's agonizingly stretched by a plug so huge it causes $possessive belly to bulge and is likely stretching $possessive anus into a permanent gape.
<<if $activeSlave.fuckdoll == 0>>
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
$pronounCap's frequently in tears from the pain, which is so sharp it often tips $possessive over into spontaneous orgasm.
<<else>>
$pronounCap spends much of $possessive time sobbing with anal pain and fear at having $possessive hole ruined.
<</if>>
<</if>>
<<else>>
Its ridiculous gape is comfortably filled by a wide and long buttplug. It causes a noticeable bulge in $possessive belly.
<</if>>
<<if $activeSlave.buttplugAttachment == "tail">>
$pronounCap sways the tail back and forth with every ginger movement of $possessive rear.
<</if>>
<</switch>>
<</widget>>
<<widget "vaginalAccessoryDescription">>
<<switch $activeSlave.vaginalAccessory>>
<<case "chastity belt" "combined chastity">>
$possessiveCap pussy is protected by a chastity belt<<if $activeSlave.clothes != "no clothing">> worn under $possessive clothing<</if>>.
<<if $arcologies[0].FSRestart != "unset">>
This pleases the Societal Elite.
<</if>>
<<case "dildo">>
$possessiveCap pussy is filled by a dildo held in place by a strap, which $pronoun can remove for vaginal intercourse.
<<case "long dildo">>
$possessiveCap pussy is filled by a very long dildo held in place by a strap, which $pronoun can remove for vaginal intercourse. It noticeably bulges $possessive stomach.
<<case "large dildo">>
$possessiveCap pussy is <<if $activeSlave.vagina < 2>>painfully stretched<<elseif $activeSlave.vagina < 3>>uncomfortably filled<<else>>comfortably filled<</if>> by a large dildo held in place by a strap, which $pronoun can remove for vaginal intercourse.
<<case "long, large dildo">>
$possessiveCap pussy is <<if $activeSlave.vagina < 2>>painfully stretched<<elseif $activeSlave.vagina < 3>>uncomfortably filled<<else>>comfortably filled<</if>> by a very long and large dildo held in place by a strap, which $pronoun can remove for vaginal intercourse. It noticeably bulges $possessive stomach.
<<case "huge dildo">>
<<if $activeSlave.vagina < 4>>
$possessiveCap pussy is filled to the breaking point by an enormous dildo.
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
$pronounCap can barely move with the discomfort, but $pronoun frequently climaxes with agony.
<<else>>
$pronounCap can barely move with the discomfort, and $pronoun sometimes breaks down in tears at having $possessive cunt permanently stretched.
<</if>>
<<else>>
$possessiveCap cavernous pussy is comfortably filled by a huge dildo.
<</if>>
<<case "long, huge dildo">>
<<if $activeSlave.vagina < 4>>
$possessiveCap pussy is filled to the breaking point by an enormously wide and long dildo. It noticeably bulges $possessive stomach.
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
$pronounCap can barely move with the discomfort, but $pronoun frequently climaxes with agony.
<<else>>
$pronounCap can barely move with the discomfort, and $pronoun sometimes breaks down in tears at having $possessive cunt permanently stretched.
<</if>>
<<else>>
$possessiveCap cavernous pussy is comfortably filled by an enormously wide and long dildo. It noticeably bulges $possessive stomach.
<</if>>
<</switch>>
<</widget>>
<<widget "dickAccessoryDescription">>
<<if ($activeSlave.dickAccessory == "chastity") || ($activeSlave.dickAccessory == "combined chastity")>>
$possessiveCap cock is encased in a tight chastity cage, which is designed to be comfortable as long as $pronoun remains soft.
<<if ($activeSlave.energy > 95)>>
The poor nympho looks painfully frustrated by this, and a long string of precum is dangling from the hole in the bottom of the cage.
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
This pleases the Societal Elite.
<</if>>
<</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/descriptionWidgetsStyle.tw
|
tw
|
mit
| 170,747 |
:: tattoo description widgets [widget nobr]
/* Tattoo Descriptions */
<<widget "shouldersTatDescription">>
<<if $activeSlave.shouldersTat != 0>>
<<switch $activeSlave.shouldersTat>>
<<case "tribal patterns">>
Tribal tattoos encircle both her shoulders in swirling patterns.
<<case "flowers">>
A gorgeous flower tattoo covers each shoulder.
<<case "advertisements">>
<<if $activeSlave.vagina < 0>>
'Two Hole Whore' is tattooed on each of her shoulders.
<<else>>
'Three Hole Whore' is tattooed on each of her shoulders.
<</if>>
<<case "rude words">>
'Dickholster' is tattooed on her left shoulder, and 'Fuckmeat' is tattooed on her right.
<<case "scenes">>
<<if $activeSlave.vagina < 0>>
A stylized rendition of a dick plunging into an open mouth is tattooed on her left shoulder, and a similar image of a dick entering an anus on her right.
<<else>>
A stylized rendition of a dick going into a pussy is tattooed on her left shoulder, and a similar image of a dick entering an anus on her right.
<</if>>
<<case "Asian art">>
Beautiful, colorful tattoos cover her upper body: a line of wind-whipped waves lashing against mountains runs across her collarbone and around both shoulders.
<<case "degradation">>
'Hurt Me' is tattooed on her left shoulder, and 'Rape Me' on her right.
<<case "counting">>
A '¤' tattoo counting her earnings and acquirements cover her shoulders.
<<case "bovine patterns">>
Her shoulders are flecked with tattoos of bovine blotches.
<<case "possessive">>
A rendition of your face inside a heart is tattooed onto her left shoulder, and the words 'I love my <<if $PC.title == 1>>Master<<else>>Mistress<</if>>' inside an identical heart are tattooed on her right.
<<case "sacrament">>
Tattoos depicting saintly nude figures adorn her shoulders.
<<case "sacrilege">>
Tattoos depicting demonic nude figures adorn her shoulders.
<<case "paternalist">>
'Love Me' is tattooed on her left shoulder, and 'Teach Me' on her right.
<<default>>
$activeSlave.shouldersTat
<</switch>>
<</if>>
<</widget>>
<<widget "lipsTatDescription">>
<<if $activeSlave.lipsTat != 0>>
<<switch $activeSlave.lipsTat>>
<<case "tribal patterns">>
$possessiveCap face is tattooed with tribal patterns that make $possessive seem mysterious and exotic.
<<case "flowers">>
$possessiveCap minimal facial tattoos are limited to a cute flower on each cheek.
<<case "Asian art">>
$pronounCap has a blossoming cherry tree tattooed on one temple; its pink petals are dappled across $possessive cheeks.
<<case "advertisements">>
$possessiveCap facial tattoos include 'Facefuck Me' across $possessive forehead, 'Cock' to the left of $possessive mouth, and 'Sucker' to the right of it.
<<case "rude words">>
$possessiveCap facial tattoos include 'Sex Slave' across $possessive forehead, 'Face' to the left of $possessive mouth, and 'Pussy' to the right of it.
<<case "permanent makeup">>
<<if $activeSlave.makeup == 0>>
$possessiveCap face appears to bear very heavy, slutty makeup, but on closer inspection, the makeup is actually tattooed on.
<<else>>
Her normal makeup is difficult to distinguish from the underlying very heavy slutty makeup that is tattooed on.
<</if>>
<<case "degradation">>
'$desc' is tattooed across $possessive forehead.
<<case "counting">>
<<if $activeSlave.oralCount == 0>>
There is a horizontal line tattooed across the $possessive cheeks for symbols counting $possessive oral totals to be inscribed under, once $pronoun has some.
<<elseif $activeSlave.oralCount < 500>>
Tiny dick, pussy, and anus symbols are tattooed all over $possessive cheeks, one for every thing $pronoun's sucked.
<<else>>
Tiny dick, pussy, and anus symbols are tattooed all over $possessive face, forehead, and neck, one for every thing $pronoun's sucked.
<</if>>
<<case "bovine patterns">>
$possessiveCap face is subtly tattooed to give $possessive a somewhat bovine appearance.
<<case "possessive">>
'Property of <<PlayerName>>' is tattooed across $possessive forehead.
<<case "sacrament">>
$possessiveCap face is subtly tattooed to give $possessive a decidedly angelic appearance.
<<case "sacrilege">>
$possessiveCap face is subtly tattooed to give $possessive a decidedly demonic appearance.
<<case "paternalist">>
'Beloved $desc' is tattooed across one of $possessive cheeks.
<<default>>
$activeSlave.lipsTat
<</switch>>
<</if>>
<</widget>>
<<widget "boobsTatDescription">>
<<if $activeSlave.boobsTat != 0>>
<<switch $activeSlave.boobsTat>>
<<case "tribal patterns">>
$possessiveCap chest and breasts are tattooed with tribal patterns that focus attention on $possessive nipples.
<<case "flowers">>
$possessiveCap chest is tattooed with a pattern of flowering vines that delicately outlines $possessive breasts.
<<case "advertisements">>
'Fuck Me!' is tattooed across $possessive chest in such large letters that the word is visible a long way off.
<<case "rude words">>
'Fuckslave' is tattooed across $possessive chest in such large letters that the word is visible a long way off.
<<case "scenes">>
$possessiveCap chest is tattooed with lewd scenes; each of $possessive breasts shows a phallus receiving a titfuck while each of $possessive collarbones shows a woman deepthroating a large phallus.
<<case "degradation">>
'<<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed across the top of $possessive right breast; 'Bitch' is tattooed across the top of $possessive left.
<<case "counting">>
<<if $activeSlave.mammaryCount == 0>>
There is a horizontal line tattooed across $possessive middle chest for symbols counting $possessive mammary encounters to be inscribed under, once $pronoun has some.
<<elseif $activeSlave.mammaryCount < 500>>
Tiny dick, lips, breast, and even pussy symbols are tattooed all over $possessive cleavage, one for each of $possessive mammary encounters.
<<else>>
Tiny dick, lips, breast, and even pussy symbols cover $possessive breasts, cleavage, and sides, one for each of $possessive mammary encounters.
<</if>>
<<case "bovine patterns">>
$possessiveCap chest is tattooed to look like a Holstein cow's, with $possessive udders left bare to draw attention to them.
<<case "Asian art">>
An octopus is tattooed on $possessive upper chest; its tentacles reach down to envelop $possessive breasts, their tips reaching for but not quite reaching each nipple.
<<case "possessive">>
Your personal symbol is tattooed above $possessive left breast, '<<PlayerName>>' above $possessive right, leaving the rest of $possessive chest and breasts bare.
<<case "sacrament">>
Each of $possessive breasts is tattooed with a depiction of a crucifix, with $possessive nipples forming the center.
<<case "sacrilege">>
Each of $possessive breasts is tattooed with a depiction of a pentagram, with $possessive nipples forming the center.
<<case "paternalist">>
'<<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed across the top of $possessive right breast; 'Darling' is tattooed across the top of $possessive left.
<<default>>
$activeSlave.boobsTat
<</switch>>
<</if>>
<</widget>>
<<widget "armsTatDescription">>
<<if $activeSlave.amp != 1>>
<<if $activeSlave.armsTat != 0>>
<<switch $activeSlave.armsTat>>
<<case "tribal patterns">>
Her tribal tattoos run down her arms.
<<case "flowers">>
Her floral tattoos run down her arms to end in a pretty bloom on the back of each hand.
<<case "advertisements">>
Her right arm is tattooed with a price list for use if she's whoring, and her left with a simple tourist guide for use if she's serving the public.
<<case "rude words">>
Her arms have helpful instructions on how to restrain her for rape, including indications of the best anchor points at her wrists.
<<case "scenes">>
Her lewd tattoos cover her arms; they include lots of little vignettes of sex, with dates to show when she was first fucked like that.
<<case "Asian art">>
Tattoos of fierce dragons wind around both her arms.
<<case "possessive">>
Her arm tattoos depict notable moments during her enslavement by you, culminating in a stylized rendition of your first initial on her left hand and your second on the right.
<<case "sacrament">>
Tattoos of swirling thorns run down her arms, culminating in a stylized depiction of a bloody nail on the back of each hand.
<<case "sacrilege">>
Tattoos of swirling flames run down her arms.
<<case "paternalist">>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Boobs Pussy Cock Asshole' is tattooed on her left arm, and 'Caress Pleasure Stroke Stretch' is tattooed on her right.
<<else>>
'Half Pussy & Half Cock' is tattooed on her left arm, and 'All Loved' is tattooed on her right.
<</if>>
<<elseif $activeSlave.boobs > 600>>
'I didn't used to have boobs' is tattooed on her left arm, and 'And now I do!' is tattooed on her right.
<<else>>
'I promise to cum buckets' is tattooed on her left arm, and 'If you treat me right' is tattooed on her right.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Please drink' is tattooed on her left arm, and 'All my milk' is tattooed on her right.
<<elseif ($activeSlave.visualAge > 35)>>
'Please let Mommy worship your cock' is tattooed on her left arm, and 'Please pleasure Mommy's pussy' is tattooed on her right.
<<elseif ($activeSlave.visualAge < 25)>>
'Please teach me how to suck cock' is tattooed on her left arm, and 'Please teach me how to fuck' is tattooed on her right.
<<else>>
'There are many sex slaves like me' is tattooed on her left arm, and 'But <<if $PC.title == 1>>Master<<else>>Mistress<</if>> loves me' is tattooed on her right.
<</if>>
<</if>>
<<case "degradation">>
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Boobs Pussy Cock Asshole' is tattooed on her left arm, and 'Suck Fuck Hurt Rape' is tattooed on her right.
<<else>>
'Half Pussy & Half Cock' is tattooed on her left arm, and 'All Whore' is tattooed on her right.
<</if>>
<<elseif $activeSlave.boobs > 600>>
'I didn't used to have boobs' is tattooed on her left arm, and 'I didn't always take it up the ass' is tattooed on her right.
<<else>>
'I promise to cum buckets' is tattooed on her left arm, and 'If you fuck my butt' is tattooed on her right.
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Grade AAA Milker' is tattooed on her left arm, and 'Grade AAA Breeder' is tattooed on her right.
<<elseif ($activeSlave.visualAge > 35)>>
'Please let Mommy suck your cock' is tattooed on her left arm, and 'Please rape Mommy's cunt' is tattooed on her right.
<<elseif ($activeSlave.visualAge < 25)>>
'Teach me how to suck cock' is tattooed on her left arm, and 'Teach me how to take dick' is tattooed on her right.
<<else>>
'There are many sex slaves like me' is tattooed on her left arm, and 'But this one is <<if $PC.title == 1>>Master<<else>>Mistress<</if>>'s' is tattooed on her right.
<</if>>
<</if>>
<<case "counting">>
<<if $activeSlave.oralCount == 0>>
There are horizontal lines tattooed around her forearms, creating a blank space to permanently tally future sexual exploits.
<<elseif $activeSlave.oralCount < 500>>
Tiny dick, pussy, and anus symbols are tattooed on her forearms, one for each organ she's manually pleasured.
<<else>>
Tiny dick, pussy, and anus symbols are tattooed all over both her arms, one for each organ she's manually pleasured.
<</if>>
<<case "bovine patterns">>
Tattoos of cow-like spots cover her arms, but stop short of each of her elbows.
<<default>>
$activeSlave.armsTat
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "backTatDescription">>
<<if $activeSlave.backTat != 0>>
<<switch $activeSlave.backTat>>
<<case "tribal patterns">>
She has a totem of her spirit animal tattooed across her back.
<<case "flowers">>
Her back is covered in hundreds of beautiful flower tattoos; one could spend half an hour examining them all.
<<case "advertisements">>
She has an ad for the arcology itself tattooed across her back.
<<case "rude words">>
'Sex Slave' is tattooed across her back; the tattoo uses the broad space to make each letter six inches tall, so that her identity can be read from hundreds of meters off.
<<case "scenes">>
<<if $activeSlave.vagina == -1>>
A line-art rendition of $activeSlave.slaveName herself cumming copiously while riding a dick is tattooed across her entire back.
<<elseif $activeSlave.lactation > 0>>
A line-art rendition of $activeSlave.slaveName herself nursing a pair of her fellow slaves is tattooed across her entire back.
<<elseif $activeSlave.vaginalSkill >= 100>>
A line-art rendition of $activeSlave.slaveName herself performing reverse cowgirl and spreading her pussy is tattooed across her entire back.
<<elseif $PC.vagina == 1>>
A line-art rendition of $activeSlave.slaveName herself eating pussy is tattooed across her entire back.
<<else>>
A line-art rendition of $activeSlave.slaveName herself deepthroating a cock is tattooed across her entire back.
<</if>>
<<case "Asian art">>
An Asian dragon is tattooed in a circle across her back; the dragon has subtle features that, according to traditional meanings, relate it to her personality.
<<case "possessive">>
An abridged and stylized version of her slave contract is tattooed across her entire back.
<<case "sacrament">>
She has a pair of pure white wings tattooed across her entire back.
<<case "sacrilege">>
She has a pair of blackened wings tattooed across her entire back.
<<case "paternalist">>
She has your name and the location of your penthouse tattooed on her upper back, so kind citizens can return her to you if she wanders off.
<<case "degradation">>
She has
<<if $activeSlave.dick > 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.boobs > 600>>
'Futa<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<<else>>
'<<if $activeSlave.visualAge > 35>>MILF <</if>>Hermaphrodite'
<</if>>
<<elseif $activeSlave.boobs > 600>>
'Shemale<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<<else>>
'Dickgirl<<if $activeSlave.visualAge > 35>> MILF<</if>> Slave'
<</if>>
<<else>>
<<if ($activeSlave.boobs > 800) && ($activeSlave.lactation > 0)>>
'Slave Cow'
<<elseif ($activeSlave.visualAge > 35)>>
'MILF Slave'
<<elseif ($activeSlave.visualAge < 25)>>
'Slave Girl'
<<else>>
'Sex Slave'
<</if>>
<</if>>
tattooed across her back in gothic script.
<<case "counting">>
Her back is tattooed with tick marks to count the days of her sexual slavery
<<set $seed = (($week-$activeSlave.weekAcquired)*7)+random(-3,3)>>
<<if $seed < 10>>
here. There are only a few.
<<else>>
here: $seed of them.
<</if>>
<<case "bovine patterns">>
$possessiveCap back is tattooed to resemble the dappled flank of a cow.
<<default>>
$activeSlave.backTat
<</switch>>
<</if>>
<</widget>>
<<widget "stampTatDescription">>
<<if $activeSlave.fuckdoll == 0>>
<<if $activeSlave.stampTat != 0>>
<<switch $activeSlave.stampTat>>
<<case "tribal patterns">>
$pronounCap has a tribal-patterned tramp stamp.
<<case "flowers">>
$pronounCap has a floral-patterned tramp stamp.
<<case "advertisements">>
$pronounCap has a tramp stamp which reads 'Fuck my ass!'
<<case "rude words">>
$pronounCap has a tramp stamp which reads 'Rear Entrance,' with an arrow pointing downward.
<<case "sacrilege">>
$pronounCap has a tramp stamp which reads 'Fuck my ass and be damned.'
<<case "scenes">>
$pronounCap has a tramp stamp which shows a cock entering an anus, recognizably hers.
<<case "Asian art">>
A traditional Asian household scene is tattooed on $possessive lower back, showing a rendition of $activeSlave.slaveName, dressed in rich silks, having sex with a <<if $PC.title == 1>>gentleman<<else>>lady<</if>>. The slave and the <<if $PC.title == 1>>gentleman<<else>>lady<</if>> are kissing passionately as <<if $PC.title == 1>>he<<else>>she<</if>>
<<if $activeSlave.vagina < 0>>
penetrates the slave's anus.
<<elseif $activeSlave.bellyPreg >= 1500 || $activeSlave.bellyImplant >= 1500>>
embraces the slave's <<if $activeSlave.pregKnown == 1>>pregnant<<else>>rounded<</if>> belly.
<<else>>
penetrates the slave's vagina.
<</if>>
<<case "degradation">>
$pronounCap has a tramp stamp formed from gothic lettering that reads 'Anal Whore.'
<<case "counting">>
<<if $activeSlave.anus == 0>>
$pronounCap has the dashed outline of a cock tattooed across $possessive lower back.
<<else>>
$pronounCap has the silhouette of the largest cock $pronoun's ever had up $possessive anus tattooed across $possessive lower back.
<</if>>
<<case "possessive">>
$pronounCap has a tramp stamp which reads '$PC.name's $desc.'
<<case "sacrament">>
$pronounCap has a tramp stamp which reads 'Fuck my ass and be blessed.'
<<case "paternalist">>
$pronounCap has a tramp stamp which reads 'Fuck me slowly' with an arrow pointing downward.
<<case "bovine patterns">>
$pronounCap has an identifying barcode tattooed across $possessive lower back.
<<default>>
$activeSlave.stampTat
<</switch>>
<</if>>
<</if>>
<</widget>>
<<widget "buttTatDescription">>
<<if $activeSlave.buttTat != 0>>
<<switch $activeSlave.buttTat>>
<<case "tribal patterns">>
$possessiveCap buttocks and hips are tattooed with tribal patterns that emphasize $possessive womanly curves.
<<case "flowers">>
$possessiveCap hips are tattooed with a cute floral design.
<<case "advertisements">>
'Shove' is tattooed across $possessive left buttock; 'It In' is tattooed across $possessive right.
<<case "rude words">>
<<if $activeSlave.vagina > 0>>
'No. 2'
<<else>>
'No. 1'
<</if>>
is tattooed across $possessive left buttock; 'Fuckhole' is tattooed across $possessive right.
<<case "sacrilege">>
'It's not a sin' is tattooed across $possessive left buttock;
<<if $activeSlave.vagina > -1>>
'If I don't enjoy it'
<<else>>
'I'm a girl'
<</if>> is tattooed across $possessive right.
<<case "scenes">>
<<if ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
$possessiveCap buttocks are tattooed with lewd scenes; each of $possessive buttocks shows a smiling shemale offering $possessive anus, while each of $possessive thighs shows a rear view of a shemale simultaneously being sodomized and sodomizing.
<<elseif ($activeSlave.dick > 0)>>
$possessiveCap buttocks are tattooed with lewd scenes; each of $possessive buttocks shows a gelding, legs together to conceal $possessive cock and display $possessive anus, while each of $possessive thighs shows a gelding being double penetrated in $possessive gaping anus.
<<else>>
$possessiveCap buttocks are tattooed with lewd scenes; each of $possessive buttocks shows a woman being sodomized while each of $possessive thighs shows a woman being gangbanged in all $possessive holes.
<</if>>
<<case "degradation">>
'Treat it' is tattooed across $possessive left buttock; 'Like a Pussy' is tattooed across $possessive right.
<<case "counting">>
<<if $activeSlave.analCount == 0>>
There is a horizontal line tattooed across the tops of $possessive buttocks for symbols counting $possessive anal exploits to be inscribed under, once $pronoun has some.
<<elseif $activeSlave.analCount < 500>>
Tiny dick symbols are tattooed all over $possessive the tops of $possessive buttocks, one for every time $pronoun's been assfucked.
<<else>>
Tiny dick symbols are tattooed all over $possessive entire buttocks, attesting to long anal slavery.
<</if>>
<<case "bovine patterns">>
$possessiveCap buttocks are tattooed with large black splotches like those of a Holstein cow.
<<case "Asian art">>
Each of $possessive buttocks bears a tattoo of a coiled dragon, advancing meaningfully towards $possessive anus.
<<case "possessive">>
'$PC.name made me their' is tattooed across $possessive left buttock; with '$desc' tattooed across $possessive right.
<<case "sacrament">>
'This is my penance' is tattooed across $possessive left buttock;
<<if $activeSlave.vagina > -1>>
'Make me suffer.'
<<else>>
'As a slave.'
<</if>> is tattooed across $possessive right.
<<case "paternalist">>
'Treat it' is tattooed across $possessive left buttock; 'Gently' is tattooed across $possessive right.
<<default>>
$activeSlave.buttTat
<</switch>>
<</if>>
<<if ($activeSlave.brand != 0) && (($activeSlave.brandLocation == "left buttock") || ($activeSlave.brandLocation == "right buttock") || ($activeSlave.brandLocation == "buttocks") || ($activeSlave.brandLocation == "left thigh") || ($activeSlave.brandLocation == "right thigh") || ($activeSlave.brandLocation == "thighs"))>>
<<brandDescription>>
<</if>>
<</widget>>
<<widget "vaginaTatDescription">>
<<if ($activeSlave.vaginaTat != 0)>>
<<switch $activeSlave.vaginaTat>>
<<case "tribal patterns">>
$possessiveCap abdomen is tattooed with tribal patterns that draw the eye down toward $possessive <<if $activeSlave.dick != 0>>cock<<elseif $activeSlave.vagina == -1>>featureless crotch<<else>>vagina<</if>>.
<<case "flowers">>
$possessiveCap abdomen bears a tasteful tattoo of a <<if $activeSlave.dick != 0>>lily with a large stamen<<else>>blooming flower<</if>>.
<<case "advertisements">>
$possessiveCap abdomen reads <<if $activeSlave.vagina < 0>>'Rear Entrance Other Side.'<<else>>'Insert Cock' with an arrow pointing downward.<</if>>
<<case "rude words">>
$possessiveCap abdomen reads <<if $activeSlave.vagina < 0>>'Useless, Rape Ass Instead' with an arrow pointing downward<<else>>'Fucktoy'<</if>>.
<<case "degradation">>
$possessiveCap abdomen is tattooed with <<if $activeSlave.dick != 0>>a downward-pointing arrow which reads 'Bounces When Buttfucked.'<<else>>gothic script that reads '<<if $PC.dick == 1>><<if $PC.vagina == 1>>Futa<<else>>Cock<</if>><<else>>Cunt<</if>> Pleaser.'<</if>>
<<case "scenes">>
$possessiveCap abdomen is tattooed with a lewd scenes. It entices with a depiction of <<if $activeSlave.dick != 0>><<if $activeSlave.balls != 0>>sodomy of a shemale<<else>>sodomy of a gelding<</if>><<elseif $activeSlave.vagina == -1>>sodomy of a null<<else>>loving intercourse<</if>>.
<<case "counting">>
<<if $activeSlave.vaginalCount == 0>>
$possessiveCap abdomen reads 'count begins other side, sorry.'
<<elseif $activeSlave.vaginalCount < 500>>
Tiny dick symbols are tattooed all over $possessive abdomen, one for every time $pronoun's been fucked.
<<else>>
Tiny dick symbols are tattooed all over $possessive abdomen, one for every time $pronoun's been fucked. There are so many that they spread up to $possessive breasts and around $possessive sides.
<</if>>
<<case "bovine patterns">>
$possessiveCap abdomen is tattooed in a Holstein cow pattern.
<<case "Asian art">>
$pronounCap has formal Asian characters tattooed across $possessive abdomen. To those who do not know the language, they look elegant, but roughly translated, they read
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
'dick girl slut.'
<<elseif $activeSlave.dick > 0>>
'limp dick slut.'
<<elseif $activeSlave.pregKnown == 1 && $activeSlave.bellyPreg >= 100>>
'pregnant cow.'
<<elseif $activeSlave.physicalAge > 35>>
'horny old bitch.'
<<else>>
'sex slave.'
<</if>>
<<case "possessive">>
$possessiveCap abdomen is tattooed with
<<if ($activeSlave.dick > 0) && canAchieveErection($activeSlave)>>
'Dick girl slave
<<elseif $activeSlave.dick > 0>>
'Limp dick slave
<<elseif $activeSlave.births > 5>>
'Breeder slave
<<elseif $activeSlave.actualAge > 35>>
'MILF slave
<<else>>
'Sex slave
<</if>>
of <<if $PC.title == 1>>Master<<else>>Mistress<</if>> $PC.name.'
<<case "sacrament">>
$possessiveCap abdomen is tattooed with a variety of religious symbols.
<<case "sacrilege">>
$possessiveCap abdomen is tattooed with a variety of heretical symbols.
<<case "paternalist">>
$possessiveCap abdomen is tattooed with a downward-pointing arrow which reads 'Let's come together.'
<<default>>
$activeSlave.vaginaTat
<</switch>>
<</if>>
<</widget>>
<<widget "dickTatDescription">>
<<if ($activeSlave.dick != 0) && ($activeSlave.dickTat != 0)>>
<<switch $activeSlave.dickTat>>
<<case "tribal patterns">>
$possessiveCap cock is tattooed with tribal patterns.
<<case "flowers">>
$possessiveCap cock is tattooed with a vine that wraps around its shaft.
<<case "advertisements">>
$possessiveCap cock reads 'Sissy Slut.'
<<case "Asian art">>
$possessiveCap cock has an Asian dragon rushing down each side to the tip.
<<case "rude words">>
$possessiveCap cock reads 'Bitchstick.'
<<case "degradation">>
<<if $activeSlave.anus == 0>>
$possessiveCap cock reads '100% Virgin Anus.'
<<else>>
$possessiveCap cock reads 'Comes When Assraped.'
<</if>>
<<case "counting">>
<<if $activeSlave.penetrativeCount == 0>>
There is a horizontal line tattooed around the base of $possessive dick for symbols counting $possessive penetrative exploits to be inscribed under, once $pronoun has some.
<<elseif $activeSlave.penetrativeCount < 500>>
Tiny anus, pussy and mouth symbols are tattooed all over $possessive dick, recounting $possessive penetrative exploits.
<<else>>
Tiny anus, pussy and mouth symbols are tattooed all over $possessive dick, recounting $possessive penetrative exploits. $pronounCap has so many that they radiate out across $possessive crotch, too.
<</if>>
<<case "bovine patterns">>
$possessiveCap cock is tattooed to make it look a little like a bulls'.
<<case "possessive">>
$possessiveCap cock has an identification barcode tattooed on its side.
<<case "sacrament">>
$possessiveCap cock is covered in tiny words, each derived from a sacred scripture.
<<case "sacrilege">>
$possessiveCap cock is covered in tiny words, each derived from a sacrilegious text.
<<case "paternalist">>
<<if $activeSlave.anus == 0>>
$possessiveCap cock reads 'Still an Ass Virgin.'
<<else>>
$possessiveCap cock reads 'Comes When Stroked.'
<</if>>
<<default>>
$activeSlave.dickTat
<</switch>>
<</if>>
<</widget>>
<<widget "anusTatDescription">>
<<if $activeSlave.anusTat != 0>>
<<switch $activeSlave.anusTat>>
<<case "bleached">>
$possessiveCap anus is bleached.
<<case "flowers">>
$pronounCap has a huge blooming flower tattooed right over $possessive anus.
<<case "advertisements">>
<<if ($activeSlave.vagina > -1)>>
$pronounCap has a ring of text tattooed around $possessive anus which reads 'Second Pussy.'
<<else>>
$pronounCap has a ring of text tattooed around $possessive anus which reads 'Spit First.'
<</if>>
<<case "rude words">>
<<if ($activeSlave.vagina > -1)>>
$pronounCap has a ring of text tattooed around $possessive anus which reads 'Fucktoy's Favorite Fuckhole.'
<<else>>
$pronounCap has a ring of text tattooed around $possessive anus which reads 'Sissy Slut's Sodomy Slit.'
<</if>>
<<case "sacrilege">>
$pronounCap has a ring of Aramaic text tattooed around $possessive anus, which translates to horrible blasphemy.
<<case "tribal patterns">>
$possessiveCap anus is bleached. It is tattooed with a tribal pattern that changes interestingly when $pronoun relaxes or tightens $possessive sphincter.
<<case "degradation">>
$possessiveCap anus is bleached. It is tattooed with gothic script in a ring around $possessive hole, reading '<<if $PC.title == 1>>Master<<else>>Mistress<</if>> Made Me An Anal Slut.'
<<case "counting">>
<<if $activeSlave.analCount == 0>>
$pronounCap has a dashed line tattooed around $possessive anus as a guideline for where her anal count will be inscribed.
<<elseif $activeSlave.analCount < 1000>>
$pronounCap has fine rings tattooed around $possessive anus, one for each hundred cocks.
<<else>>
$pronounCap has thick and fine rings tattooed around $possessive anus, for each thousand and hundred cocks.
<</if>>
<<case "bovine patterns">>
$possessiveCap anus is tattooed to mimic the puffy, dark appearance of a cow's.
<<case "possessive">>
$pronounCap has a ring of numbers around $possessive anus, detailing the date she was enslaved by you.
<<case "sacrament">>
$pronounCap has a ring of Aramaic text tattooed around $possessive anus, which translates to a comforting blessing.
<<case "paternalist">>
$possessiveCap anus is bleached. It is tattooed with text in a ring around $possessive hole, reading '<<if $PC.title == 1>>Master<<else>>Mistress<</if>> Helped Me Love Anal.'
<<case "Asian art">>
<<default>>
$activeSlave.anusTat
<</switch>>
<</if>>
<</widget>>
<<widget "legsTatDescription">>
<<if $activeSlave.legsTat != 0>>
<<switch $activeSlave.legsTat>>
<<case "tribal patterns">>
$possessiveCap tribal tattoos run down $possessive legs.
<<case "flowers">>
$possessiveCap floral tattoos run down $possessive legs, with an especially beautiful bouquet of blooms sprayed across each thigh.
<<case "advertisements">>
$possessiveCap thighs are used as simple ad space, promoting $arcologies[0].name and your business pursuits.
<<case "rude words">>
$possessiveCap left thigh reads '$desc' and the right 'slut.'
<<case "scenes">>
$pronounCap has symmetrical tattoos on each thigh depicting $possessive being spitroasted.
<<case "degradation">>
<<if ($activeSlave.vagina < 0)>>
$possessiveCap left thigh reads 'I Used To Fuck,' and the right 'But Now I Get Fucked.'
<<else>>
$possessiveCap left thigh reads 'My Life Is Sex,' and the right 'All I'm Good For.'
<</if>>
<<case "counting">>
$possessiveCap thighs are used as space for tattoos that count the number of times $pronoun's done various degrading but nonsexual things.
<<case "possessive">>
$possessiveCap left thigh is tattooed with a stylized representation of your initials, and the right with a depiction of your personal symbol.
<<case "sacrament">>
$possessiveCap legs are covered in tattoos of swirling thorns.
<<case "sacrilege">>
$possessiveCap legs are covered in tattoos of swirling flames.
<<case "paternalist">>
$possessiveCap left thigh reads 'I Love My Life,' and the right 'It's All I'm Good For.'
<<case "bovine patterns">>
$possessiveCap legs are covered in tattoos of spots, giving $possessive a noticeably bovine appearance.
<<case "Asian art">>
<<default>>
$activeSlave.legsTat
<</switch>>
<</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/descriptionWidgetsTattoos.tw
|
tw
|
mit
| 30,764 |
:: extended family widgets [nobr widget]
<<widget "Family">>
/*testtest PC parent passage - determines if the current slave is your mother or father*/
<<if $activeSlave.ID == $PC.mother && $activeSlave.ID == $PC.father>>
She @@.lightgreen;is both your mother and father, $pronoun impregnated <<print $object>>self with you.@@
<<elseif $activeSlave.ID == $PC.mother>>
$pronounCap @@.lightgreen;is your mother.@@
<<elseif $activeSlave.ID == $PC.father>>
$pronounCap @@.lightgreen;is your father.@@
<</if>>
<<if $activeSlave.father == -1 && $activeSlave.mother == -1>>
$pronounCap's @@.lightgreen;your child;@@ you knocked yourself up and gave birth to $object.
<</if>>
<<if $activeSlave.father == -1 && $activeSlave.mother != -1>>
$pronounCap's @@.lightgreen;your child;@@ you knocked $possessive mother up.
<<elseif $activeSlave.father > 0>>
<<set _efw = $slaves.findIndex(function(s) { return s.ID == $activeSlave.father; })>>
$pronounCap was @@.lightgreen;fathered by $slaves[_efw].slaveName's@@ virile dick.
<</if>>
<<if $activeSlave.father != -1 && $activeSlave.mother == -1>>
$pronounCap's @@.lightgreen;your child;@@ you gave birth to $object.
<<elseif $activeSlave.mother > 0>>
<<set _efw = $slaves.findIndex(function(s) { return s.ID == $activeSlave.mother; })>>
$pronounCap was @@.lightgreen;born from $slaves[_efw].slaveName's@@ fertile womb.
<</if>>
<<set _children = $slaves.filter(function(s) { return $activeSlave.ID == s.father; })>>
<<if _children.length > 2>>
$pronounCap @@.lightgreen;fathered
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName.@@
<</if>>
<</for>>
<<elseif _children.length > 1>>
$pronounCap @@.lightgreen;fathered a pair of your slaves: _children[0].slaveName, and _children[1].slaveName.@@
<<elseif _children.length > 0>>
$pronounCap @@.lightgreen;fathered a single slave of yours: _children[0].slaveName.@@
<</if>>
<<set _children = $slaves.filter(function(s) { return $activeSlave.ID == s.mother; })>>
<<if _children.length > 2>>
$pronounCap @@.lightgreen;gave birth to
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName.@@
<</if>>
<</for>>
<<elseif _children.length > 1>>
$pronounCap @@.lightgreen;gave birth to a pair of your slaves: _children[0].slaveName, and _children[1].slaveName.@@
<<elseif _children.length > 0>>
$pronounCap @@.lightgreen;gave birth to a single one of your slaves: _children[0].slaveName.@@
<</if>>
/*testtest maternal grandma passage - determines if the current slave has a maternal grandmother*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $slaves[$i].ID == $activeSlave.mother>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $activeSlave.ID && $slaves[$j].ID != $slaves[$i].ID && $slaves[$j].ID == $slaves[$i].mother>>
$possessiveCap maternal @@.lightgreen;grandmother is $slaves[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $PC.ID == $activeSlave.mother && $slaves[$i].ID == $PC.mother>>
$possessiveCap maternal @@.lightgreen;grandmother is $slaves[$i].slaveName.@@
<</if>>
<</for>>
/*testtest maternal grandpa passage - determines if the current slave has a maternal grandfather*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $slaves[$i].ID == $activeSlave.mother>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $activeSlave.ID && $slaves[$j].ID != $slaves[$i].ID && $slaves[$j].ID == $slaves[$i].father>>
$possessiveCap maternal @@.lightgreen;grandfather is $slaves[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $PC.ID == $activeSlave.mother && $slaves[$i].ID == $PC.father>>
$possessiveCap maternal @@.lightgreen;grandfather is $slaves[$i].slaveName.@@
<</if>>
<</for>>
/*testtest paternal grandma passage - determines if the current slave has a paternal grandmother*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $activeSlave.ID && $slaves[$j].ID != $slaves[$i].ID && $slaves[$j].ID == $slaves[$i].mother>>
$possessiveCap paternal @@.lightgreen;grandmother is $slaves[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $PC.ID == $activeSlave.father && $slaves[$i].ID == $PC.mother>>
$possessiveCap paternal @@.lightgreen;grandmother is $slaves[$i].slaveName.@@
<</if>>
<</for>>
/*testtest paternal grandpa passage - determines if the current slave has a paternal grandfather*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].ID != $activeSlave.ID && $slaves[$j].ID != $slaves[$i].ID && $slaves[$j].ID == $slaves[$i].father>>
$possessiveCap paternal @@.lightgreen;grandfather is $slaves[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $PC.ID == $activeSlave.father && $slaves[$i].ID == $PC.father>>
$possessiveCap paternal @@.lightgreen;grandfather is $slaves[$i].slaveName.@@
<</if>>
<</for>>
/*testtest PC grandparents passage - determines if the current slave is your grandparent*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $activeSlave.ID == $slaves[$i].mother && $slaves[$i].ID == $PC.mother && $activeSlave.ID == $slaves[$i].father && $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your grandparent.@@ $pronounCap impregnated <<print $object>>self with your mother/father who in turn impregnated themselves with you.
<<elseif $activeSlave.ID == $slaves[$i].mother>>
<<if $slaves[$i].ID == $PC.mother>>
$pronounCap is @@.lightgreen;your maternal grandmother.@@
<<elseif $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your paternal grandmother.@@
<</if>>
<<elseif $activeSlave.ID == $slaves[$i].father>>
<<if $slaves[$i].ID == $PC.mother>>
$pronounCap is @@.lightgreen;your maternal grandfather.@@
<<elseif $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your paternal grandfather.@@
<</if>>
<</if>>
<</if>>
<</for>>
/*testtest grandchild passage - determines how many grandchildren the current slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $activeSlave.ID == $slaves[$i].mother or $activeSlave.ID == $slaves[$i].father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID>>
<<if $slaves[$i].ID == $slaves[$j].mother or $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many grandchildren,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName amongst your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two grandchildren, $children[0].slaveName, and $children[1].slaveName as your slaves.@@
<<elseif $children.length > 0>>
has a @@.lightgreen;grandchild, $children[0].slaveName as your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC aunt passage - determines how many aunts you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID>>
<<if $slaves[$j].genes == "XX">>
<<if areSisters($slaves[$j], $activeSlave) == 1 || areSisters($slaves[$j], $activeSlave) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XX" && $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
is @@.lightgreen;your aunt along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your aunt along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XX">>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your aunt.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC uncle passage - determines how many uncles you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].dick > 0 && $slaves[$j].genes == "XY">>
<<if areSisters($slaves[$j], $activeSlave) == 1 || areSisters($slaves[$j], $activeSlave) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XY" && $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
is @@.lightgreen;your uncle along with
<<for $j to 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your uncle along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XY">>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<if $slaves[$i].ID == $PC.mother || $slaves[$i].ID == $PC.father>>
$pronounCap is @@.lightgreen;your uncle.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/*testtest aunt passage - determines how many aunts a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].genes == "XX">>
<<if areSisters($slaves[$j], $slaves[$i]) == 1 || areSisters($slaves[$j], $slaves[$i]) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many aunts,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two aunts, $children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
has @@.lightgreen;an aunt, $children[0].slaveName.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest uncle passage - determines how many uncles a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].genes == "XY">>
<<if areSisters($slaves[$j], $slaves[$i]) == 1 || areSisters($slaves[$j], $slaves[$i]) == 2>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many aunts,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two aunts, $children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
has @@.lightgreen;an aunt, $children[0].slaveName.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC niece passage - determines how many nieces you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XX">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XX" && $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
is @@.lightgreen;your niece along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your niece along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XX">>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
is @@.lightgreen;your niece.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/* testtest niece passage - determines how many nieces a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XX">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many nieces,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName, who are your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two nieces, $children[0].slaveName, and $children[1].slaveName, who are your slaves.@@
<<elseif $children.length > 0>>
has @@.lightgreen;a niece, $children[0].slaveName, who is your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC nephew passage - determines how many nephews you have*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$i].genes == "XY">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $activeSlave.genes == "XY" && $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
is @@.lightgreen;your nephew along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
is @@.lightgreen;your nephew along with $children[0].slaveName.@@
<<elseif $children.length > 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID && $activeSlave.genes == "XY">>
<<if areSisters($slaves[$i], $PC) == 1 || areSisters($slaves[$i], $PC) == 2>>
<<if $slaves[$i].ID == $activeSlave.mother || $slaves[$i].ID == $activeSlave.father>>
is @@.lightgreen;your nephew.@@
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<set $children = []>>
/* testtest nephew passage - determines how many nephews a slave has*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if areSisters($slaves[$i], $activeSlave) == 1 || areSisters($slaves[$i], $activeSlave) == 2>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].ID != $slaves[$j].ID && $slaves[$j].ID != $activeSlave.ID && $slaves[$j].genes == "XY">>
<<if $slaves[$i].ID == $slaves[$j].mother || $slaves[$i].ID == $slaves[$j].father>>
<<set $children.push($slaves[$j])>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 0>>
$pronounCap
<<if $children.length > 2>>
has @@.lightgreen;many nephews,
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName, who are your slaves.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
has @@.lightgreen;two nephews, $children[0].slaveName, and $children[1].slaveName, who are your slaves.@@
<<elseif $children.length > 0>>
has @@.lightgreen;a nephew, $children[0].slaveName, who is your slave.@@
<</if>>
<</if>>
<<set $children = []>>
/*testtest PC sibling passages - determines how many siblings you have
<<set $children = []>>
<<set _rel_num = areSisters($activeSlave, $PC)>>
<<if(_rel_num > 0)>>
<<if ($activeSlave.genes == "XX")>>
<<set _rel_type = "sister">>
<<else>>
<<set _rel_type = "brother">>
<</if>>
<<if (_rel_num == 1)>>
<<set _rel_desc = "your twin">>
<<elseif _rel_num == 2>>
<<set _rel_desc = "your ">>
<<elseif _rel_num == 3>>
<<set _rel_desc = "your half-">>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $activeSlave.ID>>
<<if _rel_num == areSisters($activeSlave, $slaves[$i]) && ($activeSlave.vagina > -1) == ($slaves[$i].vagina > -1)>>
<<set console.log('sisters', $slaves[$i].birthName)>>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</for>>
$pronounCap
<<if $children.length > 1>>
@@.lightgreen;is _rel_desc _rel_type along with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 0>>
is @@.lightgreen;_rel_desc _rel_type with $children[0].slaveName.@@
<<else>>
is @@.lightgreen;_rel_desc _rel_type.@@
<</if>>
<</if>>
<<set $children = []>>
*/
<<set _twins = [], _sisters = [], _brothers = [], _halfsisters = [], _halfbrothers = []>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<set _sisterCheck = areSisters($slaves[_efw], $activeSlave)>>
<<if _sisterCheck == 1>>
<<run _twins.push($slaves[_efw])>>
<</if>>
<<if _sisterCheck == 2>>
<<run ($slaves[_efw].genes == 'XX' ? _sisters : _brothers).push($slaves[_efw])>>
<</if>>
<<if _sisterCheck == 3>>
<<run ($slaves[_efw].genes == 'XX' ? _halfsisters : _halfbrothers).push($slaves[_efw])>>
<</if>>
<</for>>
/*testtest PC twin passages - determines how many twins you have but not implemented yet*/
<<if areSisters($activeSlave, $PC) == 1>>
$pronounCap
<<if _twins.length > 1>>
@@.lightgreen;shared a cramped womb with you, <<print _twins.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _twins.length > 0>>
is @@.lightgreen;your twin along with _twins[0].slaveName.@@
<<else>>
is @@.lightgreen;your twin <<if $activeSlave.genes == "XX">>sister<<else>>brother<</if>>.@@
<</if>>
<</if>>
/*testtest PC sister passages - determines how many sisters you have*/
<<if areSisters($activeSlave, $PC) < 3 && areSisters($activeSlave, $PC) > 0 && $activeSlave.genes == "XX">>
$pronounCap
<<if _sisters.length > 1>>
@@.lightgreen;is your sister along with <<print _sisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _sisters.length > 0>>
is @@.lightgreen;your sister along with _sisters[0].slaveName.@@
<<else>>
is @@.lightgreen;your sister.@@
<</if>>
<</if>>
/*testtest PC brother passages - determines how many brothers you have*/
<<if areSisters($activeSlave, $PC) < 3 && areSisters($activeSlave, $PC) > 0 && $activeSlave.genes == "XY">>
$pronounCap
<<if _brothers.length > 1>>
@@.lightgreen;is your brother along with <<print _brothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _brothers.length > 0>>
is @@.lightgreen;your brother along with _brothers[0].slaveName.@@
<<else>>
is @@.lightgreen;your brother.@@
<</if>>
<</if>>
/*testtest PC half-sister passages - determines how many half-sisters you have*/
<<if areSisters($activeSlave, $PC) == 3 && $activeSlave.genes == "XX">>
$pronounCap
<<if _halfsisters.length > 1>>
@@.lightgreen;is your half-sister along with <<print _halfsisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _halfsisters.length > 0>>
is @@.lightgreen;your half-sister along with _halfsisters[0].slaveName.@@
<<else>>
is @@.lightgreen;your half-sister.@@
<</if>>
<</if>>
/*testtest PC half-brother passages - determines how many half-brothers you have*/
<<if areSisters($activeSlave, $PC) == 3 && $activeSlave.genes == "XY">>
$pronounCap
<<if _halfbrothers.length > 1>>
@@.lightgreen;is your half-brother along with <<print _halfbrothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _halfbrothers.length > 0>>
is @@.lightgreen;your half-brother along with _halfbrothers[0].slaveName.@@
<<else>>
is @@.lightgreen;your half-brother.@@
<</if>>
<</if>>
/*testtest twins? - determines how many twins a slave has*/
<<if _twins.length > 0>>
$pronounCap
<<if _twins.length > 2>>
@@.lightgreen;shared a cramped womb with <<print _twins.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>>.@@
<<elseif _twins.length > 1>>
is a @@.lightgreen;one of a set of triplets; _twins[0].slaveName and _twins[1].slaveName@@ complete the trio.
<<else>>
is @@.lightgreen;twins with _twins[0].slaveName.@@
<</if>>
<</if>>
/*testtest sister - determines how many sisters a slave has*/
<<if _sisters.length > 0>>
<<if _sisters.length > 1>>
@@.lightgreen;<<print _sisters.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>> are $possessive sisters.@@
<<else>>
@@.lightgreen; _sisters[0].slaveName is $possessive sister.@@
<</if>>
<</if>>
/*testtest brother - determines how many brothers a slave has*/
<<if _brothers.length > 0>>
<<if _brothers.length > 1>>
@@.lightgreen;<<print _brothers.reduce(function(res, ch, i, arr) { return (res.slaveName || res) + (i == arr.length - 1 ? ' and ' : ', ') + ch.slaveName; })>> are $possessive brothers.@@
<<else>>
@@.lightgreen;_brothers[0].slaveName is $possessive brother.@@
<</if>>
<</if>>
/*testtest half-sister - determines how many half-sisters a slave has*/
<<set _children = $slaves.filter(function(s) { return s.ID != $activeSlave.ID && areSisters($activeSlave, s) == 3 && s.genes == "XX"; })>>
<<if _children.length > 2>>
@@.lightgreen;
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName
<</if>>
<</for>>
are half-sisters to $object.@@
<<elseif _children.length > 1>>
@@.lightgreen;_children[0].slaveName and _children[1].slaveName are half-sisters to $object.@@
<<elseif _children.length > 0>>
@@.lightgreen;_children[0].slaveName is a half-sister to $object.@@
<</if>>
/*testtest half-brother - determines how many half-brothers a slave has*/
<<set _children = $slaves.filter(function(s) { return s.ID != $activeSlave.ID && areSisters($activeSlave, s) == 3 && s.genes == "XY"; })>>
<<if _children.length > 2>>
@@.lightgreen;
<<for _efw = 0; _efw < _children.length; _efw++>>
<<if _efw < _children.length-1>>
_children[_efw].slaveName,
<<else>>
and _children[_efw].slaveName
<</if>>
<</for>>
are half-brothers to $object.@@
<<elseif _children.length > 1>>
@@.lightgreen;_children[0].slaveName and _children[1].slaveName are half-brothers to $object.@@
<<elseif _children.length > 0>>
@@.lightgreen;_children[0].slaveName is a half-brother to $object.@@
<</if>>
<<if $cheatMode == 1>>
$activeSlave.sisters sisters, $activeSlave.daughters daughters.
<</if>>
<</widget>>
<<widget PlayerFamily>>
<br><br>Your present family includes:
/*Player parents, lists both your parents, or just one.*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID == $PC.father || $slaves[$i].ID == $PC.mother>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 1>>
<br>Your parents are @@.lightgreen;$children[0].slaveName and $children[1].slaveName@@.
<<elseif $children.length > 0>>
<br>You know one of your parents, @@.lightgreen;$children[0].slaveName@@.
<</if>>
<<set $children = []>>
/*Twins Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 1 && areSisters($slaves[$i], $slaves[$i]) == 1>>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are @@.lightgreen;twins with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are twins with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>Your twin is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Sister Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($PC, $slaves[$i]) === 2 && areSisters($slaves[$i], $PC) === 2>>
<<if $slaves[$i].genes == "XX">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are @@.lightgreen;sisters with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are sisters with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>Your sister is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Brother Test with aresisters*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($PC, $slaves[$i]) === 2 && areSisters($slaves[$i], $PC) === 2>>
<<if $slaves[$i].genes == "XY">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are @@.lightgreen;brothers with
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are brothers with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>Your brother is @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Half-Sister Test with aresisters */
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 3 && areSisters($PC, $slaves[$i]) == 3>>
<<if $slaves[$i].genes == "XX">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are half-sisters with @@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName@@.
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are half-sisters with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You have one half-sister, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Half-Brother Test with aresisters */
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].ID != $PC.ID>>
<<if areSisters($slaves[$i], $PC) == 3 && areSisters($PC, $slaves[$i]) == 3>>
<<if $slaves[$i].genes == "XY">>
<<set $children.push($slaves[$i])>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are half-brothers with @@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are half-brothers with @@.lightgreen;$children[0].slaveName and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You have one half-brother, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Player is Father, lists children you fathered*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $PC.ID == $slaves[$i].father>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are the father of @@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are the father of two of your slaves, @@.lightgreen;$children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You are the father of one of your slaves, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
/*Player is Mother, lists birthed children*/
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $PC.ID == $slaves[$i].mother>>
<<set $children.push($slaves[$i])>>
<</if>>
<</for>>
<<if $children.length > 2>>
<br>You are the mother of@@.lightgreen;
<<for $j = 0; $j < $children.length; $j++>>
<<if $j < $children.length-1>>
$children[$j].slaveName,
<<else>>
and $children[$j].slaveName.@@
<</if>>
<</for>>
<<elseif $children.length > 1>>
<br>You are the mother of two of your slaves, @@.lightgreen;$children[0].slaveName, and $children[1].slaveName.@@
<<elseif $children.length > 0>>
<br>You are the mother of one of your slaves, @@.lightgreen;$children[0].slaveName.@@
<</if>>
<<set $children = []>>
<<if $cheatMode == 1>>
$PC.sisters sisters, $PC.daughters daughters.
<</if>>
<</widget>>
<<widget "parentName">>
<<if $activeSlave[$args[0]] == $PC.ID>>You<</if>><<for _j = 0; _j < $slaves.length; _j++>><<if $slaves[_j].ID == $activeSlave[$args[0]]>><<print $slaves[_j].slaveName>><</if>><</for>>
<</widget>>
<<widget "listOfSlavesWithSameParent">>
<<if $activeSlave[$args[0]] != 0>>
<<set _printSeperator = false>>
<<if $activeSlave[$args[0]] == $PC[$args[0]]>>You<<set _printSeperator = true>><</if>><<for _j = 0; _j < $slaves.length; _j++>><<if $slaves[_j][$args[0]] == $activeSlave[$args[0]]>><<if _printSeperator>> | <</if>><<set _printSeperator to true>><<print $slaves[_j].slaveName>><</if>><</for>>
<</if>>
<</widget>>
<<widget "redisplayFamily">>
<<replace '#fatheredNames'>><<listOfSlavesWithParent "father" $activeSlave.ID>><</replace>>
<<replace '#motheredNames'>><<listOfSlavesWithParent "mother" $activeSlave.ID>><</replace>>
<<replace '#familySummary'>><<Family>><</replace>>
<<replace '#motherName'>><<parentName "mother">><</replace>>
<<replace '#fatherName'>><<parentName "father">><</replace>>
<<replace '#sameMotherNames'>><<listOfSlavesWithSameParent 'mother'>><</replace>>
<<replace '#sameFatherNames'>><<listOfSlavesWithSameParent 'father'>><</replace>>
/* <<run updateFamilyTree($activeSlave, $slaves, $PC)>> */
<<set _tSlaveList = [$activeSlave]>>
<<set _tSlaveList.push.apply(_tSlaveList, $slaves)>>
<<run renderFamilyTree(_tSlaveList, $activeSlave.ID)>>
<</widget>>
/* First parameter is e.g. "father" or "mother" and second parameter is the ID to match */
<<widget "listOfSlavesWithParent">>
<<if $args[1] != 0>>
<<set _printSeperator = false>>
<<if $args[1] == $PC[$args[0]]>>You<<set _printSeperator = true>><</if>><<for _j = 0; _j < $slaves.length; _j++>><<if $slaves[_j][$args[0]] == $args[1]>><<if _printSeperator>> | <</if>><<set _printSeperator to true>><<print $slaves[_j].slaveName>><</if>><</for>>
<</if>>
<</widget>>
<<widget "editFamily">>
<div id="editFamily"><div id="familyTable">
<br>''Mother:'' <span id="motherName"><<parentName "mother">></span>.
<<link "Reset">>
<<set $activeSlave.mother = 0>>
<<redisplayFamily>>
<</link>>
<<if $PC.vagina == 1 && (($PC.actualAge - $activeSlave.actualAge) >= $fertilityAge)>> | <<link "You">><<set $activeSlave.mother = $PC.ID>><<redisplayFamily>><</link>><</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].vagina > 0 && (($slaves[_efw].actualAge - $activeSlave.actualAge) >= $fertilityAge)>>
|
<<set _id = $slaves[_efw].ID>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set $activeSlave.mother = " + _id + ">>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<br>''Father:'' <span id="fatherName"><<parentName "father">></span>.
<<link "Reset">>
<<set $activeSlave.father = 0>>
<<redisplayFamily>>
<</link>>
<<if ($PC.dick == 1) && (($PC.actualAge - $activeSlave.actualAge) >= $potencyAge) >> | <<link "You">><<set $activeSlave.father = $PC.ID>><<redisplayFamily>><</link>><</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if ($slaves[_efw].dick > 0) && ((($slaves[_efw].actualAge - $activeSlave.actualAge) >= $potencyAge))>>
|
<<set _id = $slaves[_efw].ID>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set $activeSlave.father = " + _id + ">>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<br>''Same mother as:'' <span id="sameMotherNames"><<listOfSlavesWithSameParent 'mother'>></span>.
<<link "Reset">>
<<set $activeSlave.mother = 0>>
<<redisplayFamily>>
<</link>>
| <<link "You">>
<<if $PC.mother != 0>>
<<set $activeSlave.mother = $PC.mother>>
<<elseif $activeSlave.mother != 0>>
<<set $PC.mother = $activeSlave.mother>>
<<else>>
<<set $activeSlave.mother = -5 - 2*$activeSlave.ID>>
<<set $PC.mother = $activeSlave.mother>>
<</if>>
<<redisplayFamily>>
<</link>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
|
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<if _slave.mother != 0>>
<<set $activeSlave.mother = _slave.mother>>
<<elseif $activeSlave.mother != 0>>
<<set _slave.mother = $activeSlave.mother>>
<<else>>
<<set $activeSlave.mother = -5 - 2*$activeSlave.ID>>
<<set _slave.mother = $activeSlave.mother>>
<</if>>
<<redisplayFamily>>
<</link>>
">>
<</for>>
<br>''Same father as:'' <span id="sameFatherNames"><<listOfSlavesWithSameParent 'father'>></span>.
<<link "Reset">>
<<set $activeSlave.father = 0>>
<<replace '#fatherName'>><</replace>>
<<replace '#sameFatherNames'>><</replace>>
<<redisplayFamily>>
<</link>>
| <<link "You">>
<<if $PC.father != 0>>
<<set $activeSlave.father = $PC.father>>
<<elseif $activeSlave.father != 0>>
<<set $PC.father = $activeSlave.father>>
<<else>>
<<set $activeSlave.father = -5 - 2*$activeSlave.ID -1>>
<<set $PC.father = $activeSlave.father>>
<</if>>
<<redisplayFamily>>
<</link>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
|
<<set _slaveName = $slaves[_efw].slaveName>>
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<if _slave.father != 0>>
<<set $activeSlave.father = _slave.father>>
<<elseif $activeSlave.father != 0>>
<<set _slave.father = $activeSlave.father>>
<<else>>
<<set $activeSlave.father = -5 - 2*$activeSlave.ID -1>>
<<set _slave.father = $activeSlave.father>>
<</if>>
<<redisplayFamily>>
<</link>>
">>
<</for>>
<br>''Mother of the children:'' <span id="motheredNames"><<listOfSlavesWithParent "mother" $activeSlave.ID>></span>.
<<link "Reset">>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].mother == $activeSlave.ID>><<set $slaves[_efw].mother = 0>><</if>>
<</for>>
<<if $PC.mother == $activeSlave.ID>><<set $PC.mother = 0>><</if>>
<<redisplayFamily>>
<</link>>
<<if $activeSlave.vagina >= 0>>
<<if ($activeSlave.actualAge - $PC.actualAge) >= $fertilityAge>>
| <<link "You">>
<<set $PC.mother = $activeSlave.ID>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina = 1>><</if>>
<<redisplayFamily>>
<</link>>
<</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<set _slave = $slaves[_efw]>>
<<if ($activeSlave.actualAge - _slave.actualAge) >= $fertilityAge>>
|
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<set _slave.mother = $activeSlave.ID>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina = 1>><</if>>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<</if>>
<br>''Father of the children:'' <span id="fatheredNames"><<listOfSlavesWithParent "father" $activeSlave.ID>></span>.
<<link "Reset">>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<if $slaves[_efw].father == $activeSlave.ID>><<set $slaves[_efw].father = 0>><</if>>
<</for>>
<<if $PC.father == $activeSlave.ID>><<set $PC.father = 0>><</if>>
<<redisplayFamily>>
<</link>>
<<if $activeSlave.dick > 0>>
<<if ($activeSlave.actualAge - $PC.actualAge) >= $fertilityAge>>
| <<link "You">>
<<set $PC.father = $activeSlave.ID>>
<<redisplayFamily>>
<</link>>
<</if>>
<<for _efw = 0; _efw < $slaves.length; _efw++>>
<<set _slaveName = $slaves[_efw].slaveName>>
<<set _slave = $slaves[_efw]>>
<<if ($activeSlave.actualAge - _slave.actualAge) >= $fertilityAge>>
|
<<print "
<<link _slaveName>>
<<set _slave = $slaves[" + _efw + "]>>
<<set _slave.father = $activeSlave.ID>>
<<redisplayFamily>>
<</link>>
">>
<</if>>
<</for>>
<</if>>
<br>
<span id="familySummary"><<Family>></span>
<br>
</div>
/*<div id="graph"></div>
<<run updateFamilyTree($activeSlave, $slaves, $PC)>>
<script>updateFamilyTree()</script>*/
<div id="familyTree"></div>
<<set _tSlaveList = [$activeSlave]>>
<<set _tSlaveList.push.apply(_tSlaveList, $slaves)>>
<<run renderFamilyTree(_tSlaveList, $activeSlave.ID)>>
</div>
<</widget>>
|
AshVaris/fc
|
src/utility/extendedFamilyWidgets.tw
|
tw
|
mit
| 39,141 |
:: misc widgets [nobr widget]
/* TODO: Modularize. */
/%
Call as <<UpdateNextButton>>
Allows for dynamic updating of the next button in the storyCaption (left side-bar) for events that disable the button until user makes a selection
%/
<<widget "UpdateNextButton">>
<<replace "#nextButton">>
<strong><<link "$nextButton">> /* must use link so spacebar shortcut will work */
<<if $nextButton != " ">> /* but no effect if nextButton is set to a blank space */
<<set $ui = "main">>
<<goto $nextLink>>
<</if>>
<</link>></strong>
<<if $nextButton != " ">>@@.cyan;[Space]@@<</if>>
<</replace>>
<</widget>>
/%
Call as <<AssayedSlaveAvailable>>
Checks $assayedSlave for availability, e.g. not strapped to a machine or distant.
%/
<<widget "AssayedSlaveAvailable">>
<<if $assayedSlave.assignment == "be your agent">>
<<set $assayedSlaveAvailable = 0>>
<<elseif $assayedSlave.assignment == "live with your agent">>
<<set $assayedSlaveAvailable = 0>>
<<elseif ($assayedSlave.assignment == "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
<<set $assayedSlaveAvailable = 0>>
<<else>>
<<set $assayedSlaveAvailable = 1>>
<</if>>
<</widget>>
/%
Call as <<AnalVCheck 10>> or <<AnalVCheck>>
$arg[0] is how many times to increment the Anal counts.
if $arg[0] is left undefined it will assume it to be 1.
%/
<<widget "AnalVCheck">>
<<if canDoAnal($activeSlave) && ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
Since it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole.
<<if $activeSlave.tankBaby == 2>>
She thinks of losing her anal virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity.@@ She expects her asshole to be seeing a lot more attention now.
<<else>>
She thinks of losing her anal virginity to you as a @@.hotpink;connection@@ with her beloved <<WrittenMaster $activeSlave>>.
<<if ($activeSlave.fetishKnown && $activeSlave.fetish == "buttslut") || ($activeSlave.energy > 95) || (($activeSlave.attrXY >= 85) && ($PC.dick != 0)) || (($activeSlave.attrXX >= 85) && ($PC.dick == 0))>>
She can't wait to be fucked in the ass by you again.
<<else>>
She looks forward to having her asshole fucked by you again.
<</if>>
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
Since it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Her moans become louder and louder as you continue working away at her butthole. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus = 1>>
<</if>>
<<if canDoAnal($activeSlave)>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 1 -1 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<VaginalVCheck 10>> or <<VaginalVCheck>>
$arg[0] is how many times to increment the Vaginal counts.
if $arg[0] is left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "VaginalVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
You ease yourself into her pussy, since it's her first time, then gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly.
<<if $activeSlave.tankBaby == 2>>
She thinks of losing her virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity to be happy.@@ She expects her pussy to be seeing a lot more attention in the future.
<<else>>
@@.hotpink;She enjoys losing her cherry to you.@@
<<if ($activeSlave.fetishKnown && $activeSlave.fetish == "pregnancy") || ($activeSlave.energy > 95) || (($activeSlave.attrXY >= 85) && ($PC.dick != 0)) || (($activeSlave.attrXX >= 85) && ($PC.dick == 0))>>
She can't wait to have her pussy fucked by you again.
<<else>>
She looks forward to having her pussy fucked by you again.
<</if>>
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif $activeSlave.devotion > 20>>
You ease yourself into her pussy, since it's her first time, then gradually speed up your thrusts while she slowly learns to move her hips along with you. She accepts losing her virginity to her owner and she looks forward to having her pussy fucked by you again.
<<elseif $activeSlave.devotion >= -20>>
You force yourself into her pussy. She sobs and cries with disgust while you continue thrusting into her fuck hole. She @@.mediumorchid;hates@@ losing her virginity this way and @@.gold;fears@@ the next time you'll conquer her. She dreads getting violated by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She tries to struggle, but you only pound harder. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for robbing her of her virginity. She dreads getting fucked by you again.
<<set $activeSlave.trust -= 10, $activeSlave.devotion -= 15>>
<</if>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<if $args[0]>>
<<set $vaginalTotal += $args[0],
$activeSlave.vaginalCount += $args[0]>>
<<else>>
<<set $vaginalTotal++,
$activeSlave.vaginalCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 0 -1 1>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<BothVCheck 10 5>> or <<BothVCheck>>
$arg[0] is how many times to increment the Anal counts, if there is no Vagina available.
$arg[1] is how many times to increment both holes counts (usually it is half of Anal).
In both cases if left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "BothVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina == 0)>>
<<if canDoAnal($activeSlave) && ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin holes.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she moans.
<<if $activeSlave.tankBaby == 2>>
She believes you taking her virgin holes @@.hotpink;will keep her from suffering.@@ She expects you to require her holes as tribute again soon.
<<else>>
@@.hotpink;She's so devoted she enjoys being fucked in both holes for the first time.@@ She looks forward to having her holes fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion <= 20)>>
You force yourself into her pussy before working your way into her ass. She sobs and cries with disgust while you alternate between the two holes. She @@.mediumorchid;hates@@ losing her virginity and anal virginity in one @@.gold;brutal@@ incident. She dreads having her holes violated by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she moans. She accepts being fucked in both holes for the first time. She looks forward to having her holes fucked by you again.
<</if>>
<<set $activeSlave.anus = 1>>
<<elseif canDoAnal($activeSlave)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<set $activeSlave.vagina++>>
<<if ($activeSlave.devotion > 20) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly.
<<if $activeSlave.tankBaby == 2>>
She thinks of losing her virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity to be happy.@@ She expects her pussy to be seeing a lot more attention in the future.
<<else>>
@@.hotpink;She enjoys losing her cherry to you.@@ She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion < -20)>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for taking her virginity. She dreads having her pussy violated by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy before gradually increasing the intensity of your thrusts while she softly moans. She accepts losing her virginity to her owner and she looks forward to having her pussy fucked by you again.
<</if>>
<</if>>
<<set $activeSlave.vagina = 1>>
<<elseif canDoAnal($activeSlave) && ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her butthole and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly.
<<if $activeSlave.tankBaby == 2>>
She thinks of losing her anal virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity.@@ She expects her asshole to be seeing a lot more attention now.
<<else>>
She thinks of losing her anal virginity to you as a @@.hotpink;connection@@ with her beloved <<WrittenMaster $activeSlave>>. She looks forward to having her asshole fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you ease yourself into her butthole and gradually increase the intensity of your thrusts. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus = 1>>
<</if>>
<<if canDoAnal($activeSlave)>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $analTotal += $args[1], $activeSlave.vaginalCount += $args[1], $activeSlave.analCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $analTotal++, $activeSlave.vaginalCount++, $activeSlave.analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 1 -1 1>>
<</if>>
<<else>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $activeSlave.vaginalCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $activeSlave.vaginalCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 0 -1 1>>
<</if>>
<</if>>
<<elseif canDoAnal($activeSlave)>>
<<if ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her butthole and gradually speed up your thrusts while she slowly learns to move her hips along with you. She moans loudly.
<<if $activeSlave.tankBaby == 2>>
She thinks of losing her anal virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity.@@ She expects her asshole to be seeing a lot more attention now.
<<else>>
She thinks of losing her anal virginity to you as a @@.hotpink;connection@@ with her beloved <<WrittenMaster $activeSlave>>. She looks forward to having her asshole fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you ease yourself into her butthole and gradually increase the intensity of your thrusts. She accepts the pain and humiliation of anal sex as part of her sexual servitude, though she hopes that her next time will be less painful.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass violated by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus = 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 1 -1 1>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SimpleVCheck 5>> or <<SimpleVCheck>>
$arg[0] is how many times to increment either the Vaginal or the Anal counts, if there is no Vagina available.
If left undefined it will assume it to be 1.
%/
<<widget "SimpleVCheck">>
<<if canDoVaginal($activeSlave)>>
<<if ($activeSlave.vagina == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin pussy.@@
<<if ($activeSlave.devotion > 20) || $activeSlave.career == "a slave since birth">>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. Her moans become louder and louder.
<<if $activeSlave.tankBaby == 2>>
She thinks of losing her virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity to be happy.@@ She expects her pussy to be seeing a lot more attention in the future.
<<else>>
@@.hotpink;She enjoys losing her cherry to you.@@ She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion < -20)>>
You force yourself into her pussy. She sobs and cries with disgust while you continue working her fuck hole. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for taking her virginity.She dreads having her pussy fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<<else>>
As it's her first time, you ease yourself into her pussy and gradually speed up your thrusts while she slowly learns to move her hips along with you. She accepts losing her virginity to her owner. She looks forward to having her pussy fucked by you again.
<</if>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<if $args[0]>>
<<set $vaginalTotal += $args[0],
$activeSlave.vaginalCount += $args[0]>>
<<else>>
<<set $vaginalTotal++,
$activeSlave.vaginalCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 0 -1 1>>
<</if>>
<<elseif canDoAnal($activeSlave)>>
<<if ($activeSlave.anus == 0)>>
@@.lime;This breaks in $activeSlave.slaveName's virgin ass.@@
<<if ($activeSlave.devotion > 50) || $activeSlave.career == "a slave since birth">>
As it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole.
<<if $activeSlave.tankBaby == 2>>
She thinks of losing her anal virginity to her <<WrittenMaster $activeSlave>> a @@.hotpink;necessity.@@ She expects her asshole to be seeing a lot more attention now.
<<else>>
She thinks of losing her anal virginity to you as a @@.hotpink;connection@@ with her beloved <<WrittenMaster $activeSlave>>. She looks forward to having her asshole fucked by you again.
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20)>>
As it's her first time, you gently ease yourself into her butthole and gradually increase the intensity of your thrusts. Before long she's moaning loudly as you continue working away at her butthole. She accepts the pain and humiliation of anal sex as part of her sexual servitude. She looks forward to having her asshole fucked by you again.
<<elseif ($activeSlave.devotion >= -20)>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.gold;fears@@ her next anal sex, remembering the pain of losing her anal virginity. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. She @@.mediumorchid;hates@@ and @@.gold;fears@@ you for violating her virgin butt. She dreads having her ass fucked by you again.
<<set $activeSlave.trust -= 5, $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus = 1>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$activeSlave.analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$activeSlave.analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($activeSlave) && ($activeSlave.eggType == "human")>>
<<KnockMeUp $activeSlave 10 1 -1 1>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SimpleSexAct slave 5>> or <<SimpleSexAct slave>>
$arg[1] is how many times to increment either the Vaginal, Anal, or Oral counts, depending on availability on $arg[0].
If left undefined it will assume it to be 1.
Intended to be a simple "I want to fuck x and not have to code a bunch of logic for it".
%/
<<widget "SimpleSexAct">>
<<if $args[1]>>
<<for _miscW = 0; _miscW < $args[1]; _miscW++>>
<<set _fuckTarget = random(1,100)>>
<<if canDoVaginal($args[0]) && $args[0].vagina > 0 && _fuckTarget > 33>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<<if $PC.dick == 1 && canGetPregnant($args[0]) && ($args[0].eggType == "human")>>
<<KnockMeUp $args[0] 10 0 -1 1>>
<</if>>
<<elseif canDoAnal($args[0]) && $args[0].anus > 0 && _fuckTarget > 10>>
<<set $analTotal++, $args[0].analCount++>>
<<if $PC.dick == 1 && canGetPregnant($args[0]) && ($args[0].eggType == "human")>>
<<KnockMeUp $args[0] 10 1 -1 1>>
<</if>>
<<else>>
<<set $oralTotal++, $args[0].oralCount++>>
<</if>>
<</for>>
<<else>>
<<set _fuckTarget = random(1,100)>>
<<if canDoVaginal($args[0]) && $args[0].vagina > 0 && _fuckTarget > 33>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<<if $PC.dick == 1 && canGetPregnant($args[0]) && ($args[0].eggType == "human")>>
<<KnockMeUp $args[0] 10 0 -1 1>>
<</if>>
<<elseif canDoAnal($args[0]) && $args[0].anus > 0 && _fuckTarget > 10>>
<<set $analTotal++, $args[0].analCount++>>
<<if $PC.dick == 1 && canGetPregnant($args[0]) && ($args[0].eggType == "human")>>
<<KnockMeUp $args[0] 10 1 -1 1>>
<</if>>
<<else>>
<<set $oralTotal++, $args[0].oralCount++>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SimpleSlaveFucking slave 5>> or <<SimpleSlaveFucking slave>>
$arg[1] is how many times to increment either the Vaginal, Anal, or Oral counts, depending on availability on $arg[0].
If left undefined it will assume it to be 1.
Intended to be a simple "x got fucked y times and I don't want to keep coding it".
Pregnancy chance is handled in saLongTermEffects.tw.
%/
<<widget "SimpleSlaveFucking">>
<<if $args[1]>>
<<for _miscW = 0; _miscW < $args[1]; _miscW++>>
<<set _fuckTarget = random(1,100)>>
<<if canDoVaginal($args[0]) && $args[0].vagina > 0 && _fuckTarget > 33>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<<elseif canDoAnal($args[0]) && $args[0].anus > 0 && _fuckTarget > 10>>
<<set $analTotal++, $args[0].analCount++>>
<<else>>
<<set $oralTotal++, $args[0].oralCount++>>
<</if>>
<</for>>
<<else>>
<<set _fuckTarget = random(1,100)>>
<<if canDoVaginal($args[0]) && $args[0].vagina > 0 && _fuckTarget > 33>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<<elseif canDoAnal($args[0]) && $args[0].anus > 0 && _fuckTarget > 10>>
<<set $analTotal++, $args[0].analCount++>>
<<else>>
<<set $oralTotal++, $args[0].oralCount++>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SimpleSlaveSlaveFucking subslave domslave 5>> or <<SimpleSlaveSlaveFucking subslave domslave>>
$arg[2] is how many times to increment either the Vaginal, Anal, or Oral counts, depending on availability on $arg[0].
If left undefined it will assume it to be 1.
Intended to be a simple "x got fucked y times by z and I don't want to keep coding it".
%/
<<widget "SimpleSlaveSlaveFucking">>
<<if $args[2]>>
<<for _miscW = 0; _miscW < $args[2]; _miscW++>>
<<set _fuckTarget = random(1,100)>>
<<if canDoVaginal($args[0]) && $args[0].vagina > 0 && canPenetrate($args[1]) && _fuckTarget > 33>>
<<if passage() == "SA serve your other slaves">>
<<if $args[0].ID == $slaves[$i].ID>>
<<set _vaginalUse++>>
<<set $penetrativeTotal++, $args[1].penetrativeCount++>>
<<else>>
<<set _penetrativeUse++>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<</if>>
<<else>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<<set $penetrativeTotal++, $args[1].penetrativeCount++>>
<</if>>
<<if canImpreg($args[0], $args[1])>>
<<KnockMeUp $args[0] 3 0 $args[1].ID 1>>
<</if>>
<<elseif canDoAnal($args[0]) && $args[0].anus > 0 && canPenetrate($args[1]) && _fuckTarget > 10>>
<<if canImpreg($args[0], $args[1])>>
<<KnockMeUp $args[0] 3 1 $args[1].ID 1>>
<</if>>
<<if passage() == "SA serve your other slaves">>
<<if $args[0].ID == $slaves[$i].ID>>
<<set _analUse++>>
<<set $penetrativeTotal++, $args[1].penetrativeCount++>>
<<else>>
<<set _penetrativeUse++>>
<<set $analTotal++, $args[0].analCount++>>
<</if>>
<<else>>
<<set $analTotal++, $args[0].analCount++>>
<<set $penetrativeTotal++, $args[1].penetrativeCount++>>
<</if>>
<<else>>
<<set $oralTotal++, $args[0].oralCount++>>
<</if>>
<</for>>
<<else>>
<<set _fuckTarget = random(1,100)>>
<<if canDoVaginal($args[0]) && $args[0].vagina > 0 && canPenetrate($args[1]) && _fuckTarget > 33>>
<<if passage() == "SA serve your other slaves">>
<<if $args[0].ID == $slaves[$i].ID>>
<<set _vaginalUse++>>
<<set $penetrativeTotal++, $args[1].penetrativeCount++>>
<<else>>
<<set _penetrativeUse++>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<</if>>
<<else>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<<set $penetrativeTotal++, $args[1].penetrativeCount++>>
<</if>>
<<if canImpreg($args[0], $args[1])>>
<<KnockMeUp $args[0] 3 0 $args[1].ID 1>>
<</if>>
<<elseif canDoAnal($args[0]) && $args[0].anus > 0 && canPenetrate($args[1]) && _fuckTarget > 10>>
<<if passage() == "SA serve your other slaves">>
<<if $args[0].ID == $slaves[$i].ID>>
<<set _analUse++>>
<<set $penetrativeTotal++, $args[1].penetrativeCount++>>
<<else>>
<<set _penetrativeUse++>>
<<set $analTotal++, $args[0].analCount++>>
<</if>>
<<else>>
<<set $analTotal++, $args[0].analCount++>>
<<set $penetrativeTotal++, $args[1].penetrativeCount++>>
<</if>>
<<if canImpreg($args[0], $args[1])>>
<<KnockMeUp $args[0] 3 1 $args[1].ID 1>>
<</if>>
<<else>>
<<set $oralTotal++, $args[0].oralCount++>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SimpleVaginaFuck slave 5>> or <<SimpleVaginaFuck slave>>
$arg[1] is how many times to increment either the Vaginal count.
If left undefined it will assume it to be 1.
Intended to be a simple "x got fucked vaginally y times and I don't want to keep coding it".
%/
<<widget "SimpleVaginaFuck">>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $args[0].vaginalCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $args[0].vaginalCount++>>
<</if>>
<</widget>>
/%
Call as <<SimpleAssFuck slave 5>> or <<SimpleAssFuck slave>>
$arg[1] is how many times to increment either the Vaginal count.
If left undefined it will assume it to be 1.
Intended to be a simple "x got fucked vaginally y times and I don't want to keep coding it".
%/
<<widget "SimpleAssFuck">>
<<if $args[1]>>
<<set $analTotal += $args[1], $args[0].analCount += $args[1]>>
<<else>>
<<set $analTotal++, $args[0].analCount++>>
<</if>>
<</widget>>
/%
Call as <<PartnerVCheck 10 5>> or <<PartnerVCheck>>
Before calling this widget, set $partner to the index of the partner in the $slaves array
$arg[0] is how many times to increment the Anal counts, if there is no Vagina available.
$arg[1] is how many times to increment both holes counts (usually it is half of Anal).
In both cases if left undefined it will assume it to be 1.
This also checks for a valid Vagina/Accessory, though most code I've seen does this already, you
never know when someone might use the routine and forget to do such.
%/
<<widget "PartnerVCheck">>
<<if $partner < 0 || $partner >= $slaves.length>>
@@.red;PartnerVCheck called with invalid partner '$partner' from passage <<print passage()>>@@
<<elseif canDoVaginal($slaves[$partner])>>
<<if ($slaves[$partner].vagina == 0)>>
<<if canDoAnal($slaves[$partner]) && ($slaves[$partner].anus == 0)>>
Since it's $slaves[$partner].slaveName's first time, you take your time and gently ease yourself into her pussy before gradually working your way into her butthole, alternating between her holes. @@.lime;This breaks in $slaves[$partner].slaveName's virgin holes.
<<set $slaves[$partner].vagina++, $slaves[$partner].anus++>>
<<else>>
Since it's $slaves[$partner].slaveName's first time, you take your time and gently ease yourself into her pussy before gradually increasing the intensity of your thrusts. @@.lime;This breaks in $slaves[$partner].slaveName's virgin pussy.
<<set $slaves[$partner].vagina++>>
<</if>>
<<elseif canDoAnal($slaves[$partner]) && ($slaves[$partner].anus == 0)>>
Since it's $slaves[$partner].slaveName's first time, you take your time and gently ease yourself into her butthole before gradually increasing the intensity of your thrusts into her ass. @@.lime;This breaks in $slaves[$partner].slaveName's virgin ass.
<<set $slaves[$partner].anus++>>
<</if>>
<<if canDoAnal($slaves[$partner])>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $analTotal += $args[1], $slaves[$partner].vaginalCount += $args[1], $slaves[$partner].analCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $analTotal++, $slaves[$partner].vaginalCount++, $slaves[$partner].analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($slaves[$partner]) && ($slaves[$partner].eggType == "human")>>
<<KnockMeUp $slaves[$partner] 10 2 -1>>
<</if>>
<<else>>
<<if $args[1]>>
<<set $vaginalTotal += $args[1], $slaves[$partner].vaginalCount += $args[1]>>
<<else>>
<<set $vaginalTotal++, $slaves[$partner].vaginalCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($slaves[$partner]) && ($slaves[$partner].eggType == "human")>>
<<KnockMeUp $slaves[$partner] 10 0 -1>>
<</if>>
<</if>>
<<elseif canDoAnal($slaves[$partner])>>
<<if ($slaves[$partner].anus == 0)>>
Since it's $slaves[$partner].slaveName's first time, you take your time and gently ease yourself into her butthole before gradually increasing the intensity of your thrusts into her ass. This breaks in $slaves[$partner].slaveName's virgin ass.
<<set $slaves[$partner].anus++>>
<</if>>
<<if $args[0]>>
<<set $analTotal += $args[0],
$slaves[$partner].analCount += $args[0]>>
<<else>>
<<set $analTotal++,
$slaves[$partner].analCount++>>
<</if>>
<<if $PC.dick == 1 && canGetPregnant($slaves[$partner]) && ($slaves[$partner].eggType == "human")>>
<<KnockMeUp $slaves[$partner] 10 1 -1>>
<</if>>
<</if>>
@@
<</widget>>
/%
Call as <<SlaveInteractImpreg>>
%/
<<widget "SlaveInteractImpreg">>
<<replace #impreg>>
<<if (canGetPregnant($activeSlave)) && ($activeSlave.clothes != "a Fuckdoll suit") && $seePreg != 0>>
<<if ($PC.dick != 0 && $activeSlave.eggType == "human")>>
| <<link "Impregnate her yourself">><<replace "#miniscene">><<include "FPCImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if canImpreg($activeSlave, $activeSlave)>>
| <<link "Use her own seed to impregnate her">><<replace "#miniscene">><<include "FSlaveSelfImpreg">><br> <</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
| [[Use another slave to impregnate her|FSlaveImpreg]]
<</if>>
<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade" && $activeSlave.assignment != "be confined in the cellblock">>
<<if $enema == 1>>
<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
<<if $activeSlave.inflationType == "water" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with water">><<set $activeSlave.inflationType = "water">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $medicalEnema == 1>>
<<if $activeSlave.inflationType == "aphrodisiac" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with aphrodisiacs">><<set $activeSlave.inflationType = "aphrodisiac">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "curative" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with curatives">><<set $activeSlave.inflationType = "curative">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<<if $activeSlave.inflationType == "tightener" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with rectal tighteners">><<set $activeSlave.inflationType = "tightener">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>> /* inflation < 3 */
<</if>> /* enema == 1 */
<<if $dairyPiping == 1>>
<<if ($milkPipeline > 88 && $milkPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
<<if $activeSlave.inflationType == "milk" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed her milk">><<set $activeSlave.inflationType = "milk">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough milk to pump through the pipes//
<</if>>
<<if ($cumPipeline > 88 && $cumPipeline != 0) || $arcologies[0].FSPastoralistLaw == 1>>
<<if ($activeSlave.inflation < 3 && $activeSlave.pregKnown == 0 && $activeSlave.bellyImplant < 1500) || ($activeSlave.inflation < 1)>>
<<if $activeSlave.inflationType == "cum" || $activeSlave.inflationType == "none">>
| <<link "Fill her ass with cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 2>><<replace "#miniscene">><<include "FillUpButt">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force feed her cum">><<set $activeSlave.inflationType = "cum">><<set $activeSlave.inflationMethod = 1>><<replace "#miniscene">><<include "FillUpFace">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<<else>>
| //$dairyNameCaps is not producing enough cum to pump through the pipes//
<</if>>
<</if>> /* dairyPiping == 1 */
<</if>> /* assigned to dairy or arcade */
<<if $activeSlave.inflation == 0 && $activeSlave.bellyImplant < 1500>>
<<if $activeSlave.assignment != "work in the dairy" && $activeSlave.assignment != "be confined in the arcade" && $activeSlave.assignment != "be confined in the cellblock">>
| [[Use another slave to forcefeed her|SlaveOnSlaveFeedingWorkAround]]
<<if $buckets == 1>>
| <<link "Make her consume two liters of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 1>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<if $activeSlave.pregKnown == 0>>
| <<link "Force her to consume a gallon of slave food">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 2>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
| <<link "Force two gallons of slave food into her">><<set $activeSlave.inflationType = "food">><<set $activeSlave.inflationMethod = 1>><<set $activeSlave.inflation = 3>><<replace "#miniscene">><<include "forceFeeding">><br><</replace>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<</replace>>
<<replace #bloating>>
<<if $activeSlave.inflation > 0>>
<br>
__Required Bloating__: <strong><span id="inflate"><<if $activeSlave.inflation is 3>><<print "She is required to keep 2 gallons of $activeSlave.inflationType in her at all times">><<elseif $activeSlave.inflation is 2>><<print "She is required to keep 4 liters of $activeSlave.inflationType in her at all times">><<elseif $activeSlave.inflation is 1>><<print "She is required to keep 2 liters of $activeSlave.inflationType in her at all times">><</if>></span></strong>.
<<if $activeSlave.inflationMethod == 3>>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0,$activeSlave.cumSource = 0,$activeSlave.milkSource = 0>><<SetBellySize $activeSlave>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.inflationType == "milk">>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SetBellySize $activeSlave>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.inflationType == "cum">>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SetBellySize $activeSlave>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<else>>
<<link "Let her deflate">><<set $activeSlave.inflation = 0,$activeSlave.inflationType = "none",$activeSlave.inflationMethod = 0>><<SetBellySize $activeSlave>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractFertility>>
%/
<<widget "SlaveInteractFertility">>
<<replace #fertilityblock>>
<<if $activeSlave.fuckdoll == 0 && ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
<<if ($activeSlave.preg < -1)>>
//She is sterile//
<<elseif ($activeSlave.pubertyXX == 0) && $activeSlave.preg < 1>>
//She is not yet fertile//
<<elseif $activeSlave.ovaryAge >= 47 && $activeSlave.preg < 1>>
//She is too old to become pregnant//
<<if $activeSlave.preg == -1>>
<<set $activeSlave.preg = 0>>
<<SetBellySize $activeSlave>>
<</if>>
<<elseif $activeSlave.broodmotherOnHold == 1>>
//Her pregnancy implant is turned off<<if $activeSlave.broodmotherCountDown > 0>>; she is expected to be completely emptied of her remaining brood in $activeSlave.broodmotherCountDown week<<if $activeSlave.broodmotherCountDown > 1>>s<</if>><<else>>.<</if>>//
[[Turn on implant|Slave Interact][$activeSlave.broodmotherOnHold = 0, $activeSlave.broodmotherCountDown = 0]]
<<elseif ($activeSlave.preg >= -1)>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.pregWeek < 0>><<print "postpartum">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif ($activeSlave.preg == -1)>>
<<link "Let her get pregnant">><<set $activeSlave.preg = 0>><<SlaveInteractImpreg>><<SlaveInteractFertility>><</link>>
<<elseif $activeSlave.induce == 1>>
//Hormones are being slipped into her food, she will give birth suddenly and rapidly this week//
<<elseif ($activeSlave.preg > 38) && ($activeSlave.broodmother == 0) && ($activeSlave.labor == 0)>>
[[Induce labor|Slave Interact][$activeSlave.labor = 1,$activeSlave.induce = 1,$birthee = 1]]
| [[Give her a cesarean section|csec]]
<<elseif ($activeSlave.broodmother > 0)>>
<<if $activeSlave.broodmotherOnHold != 1>>
[[Turn off implant|Slave Interact][$activeSlave.broodmotherOnHold = 1, $activeSlave.broodmotherCountDown = 38-WombMinPreg($activeSlave)]]
<</if>>
<<if ($activeSlave.preg > 37)>>
| [[Induce mass childbirth|BirthStorm]]
<</if>>
<<elseif ($activeSlave.preg > 35)>>
[[Give her a cesarean section|csec]]
<<elseif ($activeSlave.preg > 0) && $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
//You are forbidden from aborting an elite child//
<<elseif ($activeSlave.preg > 0)>>
[[Abort her pregnancy|Abort]]
<</if>>
<</if>>
<<elseif ($activeSlave.ovaries == 1 || $activeSlave.mpreg == 1)>>
<<if ($activeSlave.preg < -1)>>
//It is sterile//
<<elseif ($activeSlave.pubertyXX == 0)>>
//It is not yet fertile//
<<elseif $activeSlave.ovaryAge >= 47 && $activeSlave.preg < 1>>
//It is too old to become pregnant//
<<if $activeSlave.preg == -1>>
<<set $activeSlave.preg = 0>>
<<SetBellySize $activeSlave>>
<</if>>
<<elseif $activeSlave.broodmotherOnHold == 1>>
//Its pregnancy implant is turned off; it expected to be completely emptied of its remaining brood in $activeSlave.broodmotherCountDown week $activeSlave.broodmotherCountDown week<<if $activeSlave.broodmotherCountDown > 1>>s<</if>>//
[[Turn on implant|Slave Interact][$activeSlave.broodmotherOnHold = 0, $activeSlave.broodmotherCountDown = 0]]
<<elseif ($activeSlave.preg >= -1)>>
__Contraception__: <span id="fertility"><strong><<if $activeSlave.preg == -1>><<print "using contraceptives">><<elseif $activeSlave.pregWeek < 0>><<print "postpartum">><<elseif $activeSlave.preg == 0>><<print "fertile">><<elseif $activeSlave.preg < 4>><<print "may be pregnant">><<else>><<print $activeSlave.preg>><<print " weeks pregnant">><</if>></strong></span>.
<<if ($activeSlave.preg == 0)>>
<<link "Use contraceptives">><<set $activeSlave.preg = -1>>
<<SlaveInteractFertility>>
<</link>>
<<elseif ($activeSlave.preg == -1)>>
<<link "Let it get pregnant">><<set $activeSlave.preg = 0>>
<<SlaveInteractFertility>>
<</link>>
<<elseif $activeSlave.induce == 1>>
//Hormones are being slipped into its food, it will give birth suddenly and rapidly this week//
<<elseif ($activeSlave.preg > 38) && ($activeSlave.broodmother == 0) && ($activeSlave.labor == 0)>>
[[Induce labor|Slave Interact][$activeSlave.labor = 1,$activeSlave.induce = 1,$birthee = 1]]
| [[Give it a cesarean section|csec]]
<<elseif ($activeSlave.broodmother > 0)>>
<<if $activeSlave.broodmotherOnHold != 1>>
[[Turn off implant|Slave Interact][$activeSlave.broodmotherOnHold = 1, $activeSlave.broodmotherCountDown = 38-WombMinPreg($activeSlave)]]
<</if>>
<<if ($activeSlave.preg > 37)>>
| [[Induce mass childbirth|BirthStorm]]
<</if>>
<<elseif ($activeSlave.preg > 35)>>
[[Give it a cesarean section|csec]]
<<elseif ($activeSlave.preg > 0) && $activeSlave.breedingMark == 1 && $activeSlave.pregSource == -1>>
//You are forbidden from aborting an elite child//
<<elseif ($activeSlave.preg > 0)>>
[[Abort its pregnancy|Abort]]
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.pregKnown == 1) && ($pregSpeedControl == 1) && ($activeSlave.breedingMark != 1) && ($activeSlave.indentureRestrictions < 1) && ($activeSlave.broodmother == 0)>>
<br>
__Pregnancy control__: <span id="pregControl"><<if $activeSlave.pregControl == "labor supressors">>Labor is suppressed<<elseif $activeSlave.pregControl == "slow gestation">>Slowed gestation<<elseif $activeSlave.pregControl == "speed up">>Faster gestation<<else>>Normal gestation<</if>></span>
<<if ($activeSlave.preg >= 38)>>
<br>
<<if $activeSlave.pregControl == "labor supressors">>
<<link "Normal Birth">><<set $activeSlave.pregControl = "none">><<replace "#pregControl">>natural birth<</replace>><</link>>
<<else>>
<<link "Supress Labor">><<set $activeSlave.pregControl = "labor supressors">><<replace "#pregControl">>labor will be suppressed<</replace>><</link>>
<</if>>
<<elseif ($activeSlave.preg < 40)>>
<br>
<<if $activeSlave.pregControl != "none">>
<<link "Normal Gestation">><<set $activeSlave.pregControl = "none">><<replace "#pregControl">>normal gestation speed<</replace>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "slow Gestation">>
<<link "Slow Gestation">><<set $activeSlave.pregControl = "slow gestation">><<replace "#pregControl">>slowed gestation speed<</replace>><</link>> |
<</if>>
<<if $activeSlave.pregControl != "speed up">>
<<link "Fast Gestation">><<set $activeSlave.pregControl = "speed up">><<replace "#pregControl">>fast gestation speed, staffed clinic recommended<</replace>><</link>>
<</if>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractSexOption>>
%/
<<widget "SlaveInteractSexOption">>
<<replace #sexoption>>
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
<<link "Fuck her">><<replace "#miniscene">><<include "FVagina">><br><</replace>><<SlaveInteractFertility>><</link>>
<<if canDoAnal($activeSlave)>>
| <<link "Use her holes">><<replace "#miniscene">><<include "FButt">><br> <</replace>><<SlaveInteractFertility>><</link>>
<</if>>
<<else>>
//Remove her chastity belt if you wish to fuck her//
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractAnalSexOption>>
%/
<<widget "SlaveInteractAnalSexOption">>
<<replace #analsexoption>>
<<if canDoAnal($activeSlave)>>
| <<link "Fuck her ass">><<replace "#miniscene">><<include "FAnus">><br> <</replace>><</link>>
<<else>>
| //Remove her chastity belt if you wish to fuck her ass//
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractAnalGropeOption>>
%/
<<widget "SlaveInteractAnalGropeOption">>
<<replace #analgropeoption>>
<<if canDoAnal($activeSlave)>>
| <<link "Grope her butt">><<replace "#miniscene">><<include "FondleButt">><br> <</replace>><</link>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractGropeOption>>
%/
<<widget "SlaveInteractGropeOption">>
<<replace #gropeoption>>
<<if ($activeSlave.vagina > -1)>>
<<if canDoVaginal($activeSlave)>>
| <<link "Grope her pussy">><<replace "#miniscene">><<include "FondleVagina">><br> <</replace>><</link>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<SlaveInteractDickGropeOption>>
%/
<<widget "SlaveInteractDickGropeOption">>
<<replace #dickgropeoption>>
<<if ($activeSlave.dick >0)>>
<<if ($activeSlave.dickAccessory != "chastity") && ($activeSlave.dickAccessory != "combined chastity")>>
| <<link "Grope her dick">><<replace "#miniscene">><<include "FondleDick">><br> <</replace>><</link>>
<<if canPenetrate($activeSlave) && $sexualOpeness == 1>>
| <<link "Ride her dick">><<replace "#miniscene">><<include "FDick">><br> <</replace>><</link>>
<</if>>
<<else>>
| //Remove her dick chastity belt if you wish to play with her cock//
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<agentLeadership>>
Must be within $arcologies[$i] for loop
%/
<<widget "agentLeadership">>
<<set $agentBonus = 0>>
<<for _j = 0; _j < $leaders.length; _j++>>
<<if $arcologies[$i].leaderID == $leaders[_j].ID>>
<<set $agentBonus = $leaders[_j].intelligence>>
<<set $agentBonus += $leaders[_j].intelligenceImplant>>
<<if $leaders[_j].actualAge > 35>>
<<set $agentBonus += 1>>
<</if>>
<<if $leaders[_j].career == "an arcology owner">>
<<set $agentBonus += 1>>
<<elseif setup.HGCareers.includes($leaders[_j].career)>>
<<set $agentBonus += 1>>
<</if>>
<<if $leaders[_j].fetishStrength > 95>>
<<if ($leaders[_j].fetish == "dom") || ($leaders[_j].fetish == "sadist")>>
<<set $agentBonus += 1>>
<<elseif ($leaders[_j].fetish == "submissive") || ($leaders[_j].fetish == "masochist")>>
<<set $agentBonus -= 1>>
<</if>>
<</if>>
<<if $leaders[_j].energy > 95>>
<<set $agentBonus += 1>>
<</if>>
<<break>>
<</if>>
<</for>>
<<if $agentBonus > random(0,5)>>
<<set $agentBonus = 1>>
<<else>>
<<set $agentBonus = 0>>
<</if>>
<</widget>>
/%
Call as <<PCTitle>>
%/
<<widget "PCTitle">>
<<switch $PC.nationality>>
<<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">>
<<if $PC.surname>><<set $PCTitle = $PC.surname>><<set $PCTitle += " " + $PC.name>><<else>><<set $PCTitle = $PC.name>><</if>>
<<default>>
<<set $PCTitle = $PC.name>>
<<if $PC.surname>><<set $PCTitle += " " + $PC.surname>><</if>>
<</switch>>
<<set $titles = []>>
<<if $cheater == 1>>
<<set $PCTitle = ($PCTitle + " the Cheater")>>
<<elseif $arcologies[0].FSRestart > 10>>
<<set $PCTitle = ($PCTitle + " of the Societal Elite")>>
<<elseif $rep > 18000>>
<<set $PCTitle = ($PCTitle + " the Great")>>
<<elseif $rep > 17000>>
<<set $PCTitle = ("the exalted " + $PCTitle)>>
<<elseif $rep > 16000>>
<<set $PCTitle = ("the illustrious " + $PCTitle)>>
<<elseif $rep > 15000>>
<<set $PCTitle = ("the prestigious " + $PCTitle)>>
<<elseif $rep > 14000>>
<<set $PCTitle = ("the renowned " + $PCTitle)>>
<<elseif $rep > 13000>>
<<set $PCTitle = ("the famed " + $PCTitle)>>
<<elseif $rep > 12000>>
<<set $PCTitle = ("the celebrated " + $PCTitle)>>
<<elseif $rep > 11000>>
<<set $PCTitle = ("the honored " + $PCTitle)>>
<<elseif $rep > 10000>>
<<set $PCTitle = ("the acclaimed " + $PCTitle)>>
<<elseif $rep > 9000>>
<<set $PCTitle = ("the eminent " + $PCTitle)>>
<<elseif $rep > 8250>>
<<set $PCTitle = ("the prominent " + $PCTitle)>>
<<elseif $rep > 7500>>
<<set $PCTitle = ("the distinguished " + $PCTitle)>>
<<elseif $rep > 6750>>
<<set $PCTitle = ("the admired " + $PCTitle)>>
<<elseif $rep > 6000>>
<<set $PCTitle = ("the esteemed " + $PCTitle)>>
<<elseif $rep > 5250>>
<<set $PCTitle = ("the respected " + $PCTitle)>>
<<elseif $rep > 4500>>
<<set $PCTitle = ("the known " + $PCTitle)>>
<<elseif $rep > 3750>>
<<set $PCTitle = ("the recognized " + $PCTitle)>>
<<elseif $rep > 3000>>
<<set $PCTitle = ("the rumored " + $PCTitle)>>
<</if>>
<<set $PCTitle = ($PCTitle + ", ")>>
<<if $PC.name == "FC Dev">>
<<set $titles.push("the Creator")>>
<</if>>
<<if $plot == 1>>
<<if $invasionVictory == 3>>
<<if $PC.title == 1>>
<<set $titles.push("Hero of the City")>>
<<else>>
<<set $titles.push("Heroine of the City")>>
<</if>>
<<elseif $invasionVictory == 2>>
<<set $titles.push("Defender of the City")>>
<</if>>
<<if $daughtersVictory == 3>>
<<set $titles.push("Destroyer of the Daughters")>>
<<elseif $daughtersVictory == 2>>
<<if $PC.title == 1>>
<<set $titles.push("Victor over the Daughters")>>
<<else>>
<<set $titles.push("Victrix over the Daughters")>>
<</if>>
<</if>>
<</if>>
<<if $mercenaries >= 5>>
<<if $mercenariesTitle == "Evocati">>
<<set $seed = $mercenariesTitle>>
<<set $seed = ("Princeps of the " + $seed)>>
<<set $titles.push($seed)>>
<<elseif $mercenariesTitle == "Knights">>
<<set $seed = $mercenariesTitle>>
<<if $PC.title == 1>>
<<set $seed = ("Lord Commander of the " + $seed)>>
<<else>>
<<set $seed = ("Lady Commander of the " + $seed)>>
<</if>>
<<set $titles.push($seed)>>
<<elseif $mercenariesTitle == "Immortals">>
<<set $seed = $mercenariesTitle>>
<<set $seed = ("Tyrant of the " + $seed)>>
<<set $titles.push($seed)>>
<<else>>
<<set $seed = $mercenariesTitle>>
<<set $seed = ("Commander of the " + $seed)>>
<<set $titles.push($seed)>>
<</if>>
<<elseif $mercenaries >= 1>>
<<set $titles.push("Commander of the Mercenaries")>>
<</if>>
<<if $dispensary == 1>>
<<if $PC.title == 1>>
<<set $titles.push("Pharmacologos")>>
<<else>>
<<set $titles.push("Pharmacologes")>>
<</if>>
<</if>>
<<if $arcologies[0].FSSupremacist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Champion of the Blood")>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.6>>
<<set $titles.push("Champion of the Blood")>>
<<elseif $arcologies[0].FSSupremacist >= $FSLockinLevel*0.3>>
<<set $titles.push("Defender of the Blood")>>
<</if>>
<<if $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Overseer of the Inferior Race")>>
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.6>>
<<set $titles.push("Overseer of the Inferior Race")>>
<<elseif $arcologies[0].FSSubjugationist >= $FSLockinLevel*0.3>>
<<set $titles.push("Subduer of the Inferior Race")>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.9>>
<<set $titles.push("Buttfucker of All Slaves")>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Sodomizer of the Traps")>>
<<elseif $arcologies[0].FSGenderRadicalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Penetrator of the Sissies")>>
<<else>>
<<set $titles.push("Penetratrix of the Sissies")>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Father to the City")>>
<<else>>
<<set $titles.push("Mother to the City")>>
<</if>>
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Defender of Women")>>
<<elseif $arcologies[0].FSGenderFundamentalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Restorer of Morals")>>
<</if>>
<<if $arcologies[0].FSPaternalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Protector to All Slaves")>>
<<else>>
<<set $titles.push("Protectrix to All Slaves")>>
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Benefactor of Slaves")>>
<<else>>
<<set $titles.push("Benefactrix of Slaves")>>
<</if>>
<<elseif $arcologies[0].FSPaternalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Pursuer of Justice")>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.9>>
<<set $titles.push("the Savior of the Future")>>
<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.6>>
<<set $titles.push("the Holder of the Future")>>
<<elseif $arcologies[0].FSRepopulationFocus >= $FSLockinLevel*0.3>>
<<set $titles.push("the Repopulist")>>
<</if>>
<<if $arcologies[0].FSDegradationist >= $FSLockinLevel*0.9>>
<<set $titles.push("Holder of the Rod and the Lash")>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.6>>
<<set $titles.push("Subduer of Slaves")>>
<<elseif $arcologies[0].FSDegradationist >= $FSLockinLevel*0.3>>
<<set $titles.push("Pursuer of Justice")>>
<</if>>
<<if $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.9>>
<<set $titles.push("the Purifier of the Breasts")>>
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Discerning")>>
<<elseif $arcologies[0].FSBodyPurist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Tasteful")>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.9>>
<<set $titles.push("the Expander of the Breasts")>>
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Expander")>>
<<elseif $arcologies[0].FSAssetExpansionist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("the Implantor")>>
<<else>>
<<set $titles.push("the Implantrix")>>
<</if>>
<</if>>
<<if $arcologies[0].FSPastoralist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("the Master of Stock")>>
<<else>>
<<set $titles.push("the Mistress of Stock")>>
<</if>>
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.6>>
<<set $titles.push("the Rancher")>>
<<elseif $arcologies[0].FSPastoralist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Farmer")>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.9>>
<<set $titles.push("beloved of Brodin")>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("he of the godlike Body")>>
<<else>>
<<set $titles.push("she of the godlike Body")>>
<</if>>
<<elseif $arcologies[0].FSPhysicalIdealist >= $FSLockinLevel*0.3>>
<<set $titles.push("advancer of Gains")>>
<</if>>
<<if $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Master of Softness")>>
<<else>>
<<set $titles.push("Lady of Softness")>>
<</if>>
<<elseif $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.6>>
<<set $titles.push("Thickness Eunthusiast")>>
<<elseif $arcologies[0].FSHedonisticDecadence >= $FSLockinLevel*0.3>>
<<set $titles.push("the Feeder")>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.9>>
<<set $titles.push("Grand Preserver of MILFS")>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.6>>
<<set $titles.push("Fucker of MILFS")>>
<<elseif $arcologies[0].FSMaturityPreferentialist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("he of the notorious MILF preference")>>
<<else>>
<<set $titles.push("she of the notorious MILF preference")>>
<</if>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.9>>
<<set $titles.push("Keeper of the Magnificent Young Harem")>>
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.6>>
<<set $titles.push("Keeper of Virgins")>>
<<elseif $arcologies[0].FSYouthPreferentialist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Virginbreaker")>>
<</if>>
<<if $arcologies[0].FSChattelReligionistLaw == 1>>
<<set $titles.push("the Prophet")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.9>>
<<set $titles.push("Keeper of the Blade and Chalice")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.6>>
<<set $titles.push("Champion of the Faith")>>
<<elseif $arcologies[0].FSChattelReligionist >= $FSLockinLevel*0.3>>
<<set $titles.push("the Holy")>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.9>>
<<set $titles.push("First Consul")>>
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Aedile")>>
<<elseif $arcologies[0].FSRomanRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Quaestor")>>
<</if>>
<<if $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.9>>
<<set $titles.push("Tlatcani")>>
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Cihuacoatl")>>
<<elseif $arcologies[0].FSAztecRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Tlatoani")>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("the Living God")>>
<<else>>
<<set $titles.push("the Living Goddess")>>
<</if>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Pharaoh")>>
<<elseif $arcologies[0].FSEgyptianRevivalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Prince of the Nile")>>
<<else>>
<<set $titles.push("Princess of the Nile")>>
<</if>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Descendant of Amaterasu")>>
<<else>>
<<set $titles.push("Amaterasu Reborn")>>
<</if>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.6>>
<<set $titles.push("Shogun")>>
<<elseif $arcologies[0].FSEdoRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Daimyo")>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Caliph")>>
<<else>>
<<set $titles.push("Handmaiden of Allah")>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Sultan")>>
<<else>>
<<set $titles.push("Sultana")>>
<</if>>
<<elseif $arcologies[0].FSArabianRevivalist >= $FSLockinLevel*0.3>>
<<set $titles.push("Beloved of Allah")>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.9>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor and Holder of the Mandate of Heaven")>>
<<else>>
<<set $titles.push("Empress and Holder of the Mandate of Heaven")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.6>>
<<if $PC.title == 1>>
<<set $titles.push("Emperor")>>
<<else>>
<<set $titles.push("Empress")>>
<</if>>
<<elseif $arcologies[0].FSChineseRevivalist >= $FSLockinLevel*0.3>>
<<if $PC.title == 1>>
<<set $titles.push("Governor of the Province")>>
<<else>>
<<set $titles.push("Governess of the Province")>>
<</if>>
<</if>>
<<if $brothelSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Procurator of the Brothel")>>
<<else>>
<<set $titles.push("Procuratrix of the Brothel")>>
<</if>>
<</if>>
<<if $clubSlaves >= 15>>
<<set $titles.push("First on the Club")>>
<</if>>
<<if $dairySlaves >= 15>>
<<set $titles.push("Keeper of the Cattle")>>
<</if>>
<<if $cumSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Extractor of the Ejaculate")>>
<<else>>
<<set $titles.push("Extractrix of the Ejaculate")>>
<</if>>
<</if>>
<<if $servantsQuartersSlaves >= 15>>
<<if $PC.title == 1>>
<<set $titles.push("Director of the Servants")>>
<<else>>
<<set $titles.push("Directrix of the Servants")>>
<</if>>
<</if>>
<<if $schoolroomSlaves >= 10>>
<<if $PC.title == 1>>
<<set $titles.push("Educator of the Slaves")>>
<<else>>
<<set $titles.push("Educatrix of the Slaves")>>
<</if>>
<</if>>
<<if $spaSlaves >= 10>>
<<set $titles.push("Order of the Bath")>>
<</if>>
<<if $arcadeSlaves >= 15>>
<<set $titles.push("Comptroller of the Arcade")>>
<</if>>
<<set $schoolsPresent = []>>
<<set $schoolsPerfected = []>>
<<if $TSS.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Slave School")>>
<<elseif $TSS.schoolPresent == 1>>
<<set $schoolsPresent.push("The Slave School")>>
<</if>>
<<if $GRI.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Growth Research Institute")>>
<<elseif $GRI.schoolPresent == 1>>
<<set $schoolsPresent.push("The Growth Research Institute")>>
<</if>>
<<if $SCP.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("St. Claver Preparatory")>>
<<elseif $SCP.schoolPresent == 1>>
<<set $schoolsPresent.push("St. Claver Preparatory")>>
<</if>>
<<if $LDE.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("L'Ecole des Enculees")>>
<<elseif $LDE.schoolPresent == 1>>
<<set $schoolsPresent.push("L'Ecole des Enculees")>>
<</if>>
<<if $TGA.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Gymnasium-Academy")>>
<<elseif $TGA.schoolPresent == 1>>
<<set $schoolsPresent.push("The Gymnasium-Academy")>>
<</if>>
<<if $HA.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Hippolyta Academy")>>
<<elseif $HA.schoolPresent == 1>>
<<set $schoolsPresent.push("The Hippolyta Academy")>>
<</if>>
<<if $TCR.schoolProsperity >= 10>>
<<set $schoolsPerfected.push("The Cattle Ranch")>>
<<elseif $TCR.schoolPresent == 1>>
<<set $schoolsPresent.push("The Cattle Ranch")>>
<</if>>
<<if $schoolsPerfected.length > 0>>
<<if $PC.title == 1>>
<<set $schoolTitle = "Benefactor of ">>
<<else>>
<<set $schoolTitle = "Benefactrix of ">>
<</if>>
<<for _mwi = 0; _mwi < $schoolsPerfected.length; _mwi++>>
<<set $seed = $schoolsPerfected[_mwi]>>
<<set $schoolTitle = ($schoolTitle + $seed)>>
<<if _mwi < $schoolsPerfected.length-2>>
<<set $schoolTitle = ($schoolTitle + ", ")>>
<<elseif _mwi == $schoolsPerfected.length-2>>
<<if $schoolsPerfected.length > 2>>
<<set $schoolTitle = ($schoolTitle + ", and ")>>
<<else>>
<<set $schoolTitle = ($schoolTitle + " and ")>>
<</if>>
<</if>>
<</for>>
<<set $titles.push($schoolTitle)>>
<</if>>
<<if $schoolsPresent.length > 0>>
<<set $schoolTitle = "Supporter of ">>
<<for _mwi = 0; _mwi < $schoolsPresent.length; _mwi++>>
<<set $seed = $schoolsPresent[_mwi]>>
<<set $schoolTitle = ($schoolTitle + $seed)>>
<<if _mwi < $schoolsPresent.length-2>>
<<set $schoolTitle = ($schoolTitle + ", ")>>
<<elseif _mwi == $schoolsPresent.length-2>>
<<if $schoolsPresent.length > 2>>
<<set $schoolTitle = ($schoolTitle + ", and ")>>
<<else>>
<<set $schoolTitle = ($schoolTitle + " and ")>>
<</if>>
<</if>>
<</for>>
<<set $titles.push($schoolTitle)>>
<</if>>
<<if $TFS.schoolProsperity >= 10>>
<<set $titles.push("Honorary Sibling of the Futanari Sisters")>>
<<elseif $TFS.schoolPresent == 1>>
<<if $PC.title == 1>>
<<set $titles.push("Protector of the Futanari Sisters")>>
<<else>>
<<set $titles.push("Protectrix of the Futanari Sisters")>>
<</if>>
<</if>>
<<if $slaves.length > 50>>
<<if $PC.title == 1>>
<<set $titles.push("Master of Slaves")>>
<<else>>
<<set $titles.push("Mistress of Slaves")>>
<</if>>
<<elseif $slaves.length > 40>>
<<set $titles.push("Holder of Slaves")>>
<<elseif $slaves.length > 30>>
<<set $titles.push("Keeper of Slaves")>>
<<elseif $slaves.length > 20>>
<<set $titles.push("Manager of Slaves")>>
<<elseif $slaves.length > 10>>
<<set $titles.push("owner of slaves")>>
<</if>>
<<if $corpValue > 500000>>
<<set $titles.push("Corporate Titan")>>
<<elseif $corpValue > 250000>>
<<set $titles.push("corporate innovator")>>
<<elseif $corpValue > 100000>>
<<set $titles.push("corporate founder")>>
<<elseif $corpValue > 0>>
<<if $PC.title == 1>>
<<set $titles.push("noted corporate businessman")>>
<<else>>
<<set $titles.push("noted corporate businesswoman")>>
<</if>>
<</if>>
<<if $titles.length > 0>>
<<set $titles.push("and ")>>
<</if>>
<<if $rep > 18000>>
<<if $PC.title == 1>>
<<set $titles.push("unquestioned Master of the Arcology")>>
<<else>>
<<set $titles.push("unquestioned Mistress of the Arcology")>>
<</if>>
<<elseif $rep > 15000>>
<<if $PC.title == 1>>
<<set $titles.push("Lord of the Arcology")>>
<<else>>
<<set $titles.push("Lady of the Arcology")>>
<</if>>
<<elseif $rep > 12000>>
<<set $titles.push("Ruler of the Arcology")>>
<<elseif $rep > 9000>>
<<set $titles.push("chief officer of the arcology")>>
<<else>>
<<set $titles.push("owner of the arcology")>>
<</if>>
<<for _mwi = 0; _mwi < $titles.length; _mwi++>>
<<set $seed = $titles[_mwi]>>
<<set $PCTitle = ($PCTitle + $seed)>>
<<if _mwi < $titles.length-2>>
<<set $PCTitle = ($PCTitle + ", ")>>
<</if>>
<</for>>
<</widget>>
/%
Call as <<MenialPopCap>>
Applies the menial popcap without asking.
%/
<<widget "MenialPopCap">>
<<set $PopCap = 500>>
<<for _mwi = 20; _mwi < $sectors.length; _mwi++>>
<<if $sectors[_mwi].type == "Pens">>
<<set $PopCap += 500>>
<</if>>
<</for>>
<<set _OverMenialCap = ($helots+$fuckdolls+$menialBioreactors)-$PopCap>>
<<if _OverMenialCap > 0>>
<<set _Price = menialSlaveCost()>>
<<if $helots > 0>>
<<if $helots > _OverMenialCap>>
<<set $cash += _OverMenialCap*_Price, $menialDemandFactor -= _OverMenialCap,
$helots -= _OverMenialCap, _OverMenialCap = 0>>
You don't have enough room for all your menials and are obliged to sell some.
<<else>>
<<set $cash += $helots*_Price, $menialDemandFactor -= $helots,
_OverMenialCap -= $helots, $helots = 0>>
You don't have enough room for your menials and are obliged to sell them.
<</if>>
<</if>>
<<if (_OverMenialCap > 0) && ($fuckdolls > 0)>>
<<if $fuckdolls > _OverMenialCap>>
<<set $cash += _OverMenialCap*(_Price*2), $menialDemandFactor -= _OverMenialCap,
$fuckdolls -= _OverMenialCap, _OverMenialCap = 0>>
You don't have enough room for all your fuckdolls and are obliged to sell some.
<<else>>
<<set $cash += $fuckdolls*(_Price*2), $menialDemandFactor -= $fuckdolls,
_OverMenialCap -= $fuckdolls, $fuckdolls = 0>>
You don't have enough room for your fuckdolls and are obliged to sell them.
<</if>>
<</if>>
<<if (_OverMenialCap > 0) && ($menialBioreactors > 0)>>
<<set $cash += _OverMenialCap*(_Price-100), $menialDemandFactor -= _OverMenialCap,
$menialBioreactors -= _OverMenialCap>>
You don't have enough room for all your menial bioreactors and are obliged to sell some.
<</if>>
<</if>>
<</widget>>
/%
Call as <<OralSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "OralSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].oralSkill <= 10>>
<<if $args[0].oralSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about oral sex,@@ and can at least suck a dick without constant gagging.
<</if>>
<<elseif $args[0].oralSkill <= 30>>
<<if $args[0].oralSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some oral skills,@@ and can reliably bring dicks and pussies to climax with her mouth.
<</if>>
<<elseif $args[0].oralSkill <= 60>>
<<if $args[0].oralSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now an oral expert,@@ and has a delightfully experienced tongue.
<</if>>
<<elseif $args[0].oralSkill < 100>>
<<if $args[0].oralSkill+$skillIncrease >= 100>>
@@.green;$pronounCap has mastered oral sex,@@ and can learn nothing more about sucking dick or eating pussy.
<</if>>
<</if>>
<<set $args[0].oralSkill += $skillIncrease>>
<</widget>>
/%
Call as <<VaginalSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "VaginalSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].vaginalSkill <= 10>>
<<if $args[0].vaginalSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about vaginal sex,@@ and can avoid some of the common pitfalls and turnoffs.
<</if>>
<<elseif $args[0].vaginalSkill <= 30>>
<<if $args[0].vaginalSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some vaginal sex skills,@@ and can do more than just lie there and take it.
<</if>>
<<elseif $args[0].vaginalSkill <= 60>>
<<if $args[0].vaginalSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now a vaginal sex expert,@@ and has the muscular control to massage anything that's inside her.
<</if>>
<<elseif $args[0].vaginalSkill < 100>>
<<if $args[0].vaginalSkill+$skillIncrease >= 100>>
@@.green;$pronounCap has mastered vaginal sex,@@ and can learn nothing more about tribbing or taking dick.
<</if>>
<</if>>
<<set $args[0].vaginalSkill += $skillIncrease>>
<</widget>>
/%
Call as <<AnalSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "AnalSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].analSkill <= 10>>
<<if $args[0].analSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about anal sex,@@ and can accept penetration of her anus without danger.
<</if>>
<<elseif $args[0].analSkill <= 30>>
<<if $args[0].analSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some anal sex skills,@@ and needs less preparation before taking rough penetration.
<</if>>
<<elseif $args[0].analSkill <= 60>>
<<if $args[0].analSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now an anal sex expert,@@ and knows how to use her sphincter to please.
<</if>>
<<elseif $args[0].analSkill < 100>>
<<if $args[0].analSkill+$skillIncrease >= 100>>
@@.green;$pronounCap has mastered anal sex,@@ and can learn nothing more about taking it up the ass.
<</if>>
<</if>>
<<set $args[0].analSkill += $skillIncrease>>
<</widget>>
/%
Call as <<WhoreSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "WhoreSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].whoreSkill <= 10>>
<<if $args[0].whoreSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about how to whore,@@ and can avoid some potentially dangerous situations.
<</if>>
<<elseif $args[0].whoreSkill <= 30>>
<<if $args[0].whoreSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some skill as a whore,@@ and knows how to sell her body at a good price.
<</if>>
<<elseif $args[0].whoreSkill <= 60>>
<<if $args[0].whoreSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now an expert whore,@@ and can often make clients forget that $pronoun's a prostitute they're paying for.
<</if>>
<<elseif $args[0].whoreSkill < 100>>
<<if $args[0].whoreSkill+$skillIncrease >= 100>>
@@.green;$pronounCap is now a masterful whore,@@ and can learn nothing more about prostitution.
<</if>>
<</if>>
<<set $args[0].whoreSkill += $skillIncrease>>
<</widget>>
/%
Call as <<EntertainSkillIncrease>>
$args[0]: Slave.
$skillIncrease: Amount of increase.
%/
<<widget "EntertainSkillIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].entertainSkill <= 10>>
<<if $args[0].entertainSkill+$skillIncrease > 10>>
@@.green;$pronounCap now has basic knowledge about how to be entertaining,@@ and can usually avoid serious faux pas.
<</if>>
<<elseif $args[0].entertainSkill <= 30>>
<<if $args[0].entertainSkill+$skillIncrease > 30>>
@@.green;$pronounCap now has some skill as an entertainer,@@ and can flirt, dance, and strip acceptably.
<</if>>
<<elseif $args[0].entertainSkill <= 60>>
<<if $args[0].entertainSkill+$skillIncrease > 60>>
@@.green;$pronounCap is now an expert entertainer,@@ and can flirt engagingly, dance alluringly, and strip arousingly.
<</if>>
<<elseif $args[0].entertainSkill < 100>>
<<if $args[0].entertainSkill+$skillIncrease >= 100>>
@@.green;$pronounCap is now a masterful entertainer,@@ and can learn nothing more about flirting, dancing, or stripping.
<</if>>
<</if>>
<<set $args[0].entertainSkill += $skillIncrease>>
<</widget>>
/%
Call as <<FaceIncrease>>
$args[0]: Slave.
$args[1]: Amount of increase.
%/
<<widget "FaceIncrease">>
<<SlavePronouns $args[0]>>
<<if $args[0].face <= -95>>
@@.green;$possessiveCap face is no longer horrifying,@@ and is now merely ugly.
<<elseif $args[0].face <= -40>>
<<if $args[0].face+$args[1] > -40>>
@@.green;$possessiveCap face is no longer ugly,@@ and is now merely unattractive.
<</if>>
<<elseif $args[0].face <= -10>>
<<if $args[0].face+$args[1] > -10>>
@@.green;$possessiveCap face is no longer unattractive,@@ and is now somewhat tolerable.
<</if>>
<<elseif $args[0].face <= 10>>
<<if $args[0].face+$args[1] > 10>>
@@.green;$possessiveCap face is now decently attractive,@@ rather than merely tolerable.
<</if>>
<<elseif $args[0].face <= 40>>
<<if $args[0].face+$args[1] > 40>>
@@.green;$possessiveCap face is now quite beautiful,@@ rather than merely pretty.
<</if>>
<<elseif $args[0].face <= 95>>
<<if $args[0].face+$args[1] > 95>>
@@.green;$possessiveCap face is now perfect.@@ It's difficult to imagine how it could be any more beautiful.
<</if>>
<</if>>
<<set $args[0].face = Math.clamp($args[0].face+$args[1],-100,100)>>
<<if $args[0].face > 95>><<set $args[0].face = 100>><</if>>
<</widget>>
/%
Call as <<AddSlave>>
$args[0]: Slave.
%/
<<widget "AddSlave">>
<<switch $args[0].eyeColor>>
<<case "blind blue">><<set $args[0].origEye = "deep blue">>
<<case "milky white" "implant">><<set $args[0].origEye = either("blue", "green", "brown", "hazel", "light blue", "light green", "dark green", "dark blue")>>
<<default>><<set $args[0].origEye = $args[0].eyeColor>>
<</switch>>
<<set $args[0].origHColor = $args[0].hColor>>
<<set $args[0].underArmHColor = $args[0].hColor>>
<<set $args[0].pubicHColor = $args[0].hColor>>
<<set $args[0].origSkin = $args[0].skin>>
<<if $surnamesForbidden == 1>>
<<set $args[0].slaveSurname = 0>>
<</if>>
<<if $args[0].preg > 0>>
<<set $args[0].pregWeek = $args[0].preg>>
<<else>>
<<set $args[0].pregWeek = 0>>
<</if>>
<<if $familyTesting == 1>>
<<set $args[0].sisters = 0>>
<<set $args[0].daughters = 0>>
<<if $args[0].mother == -1 || $args[0].father == -1>>
<<set $PC.daughters += 1>>
<</if>>
<<if areSisters($PC, $args[0]) > 0>>
<<set $PC.sisters += 1>>
<</if>>
<<for _k = 0; _k < $slaves.length; _k++>>
<<if $slaves[_k].mother == $args[0].ID || $slaves[_k].father == $args[0].ID>>
<<set $args[0].daughters += 1>>
<</if>>
<<if $args[0].mother == $slaves[_k].ID || $args[0].father == $slaves[_k].ID>>
<<set $slaves[_k].daughters += 1>>
<</if>>
<<if areSisters($slaves[_k], $args[0]) > 0>>
<<set $args[0].sisters += 1>>
<<set $slaves[_k].sisters += 1>>
<</if>>
<</for>>
<</if>>
<<if $args[0].dick > 0>>
<<if $args[0].balls > 0>>
<<if $args[0].devotion <= 50>>
<<if ($args[0].fetish != "buttslut") || ($args[0].fetishKnown != 1)>>
<<if $args[0].sexualFlaw != "hates women">>
<<set $REFeminizationCheckinIDs.push($args[0].ID)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $args[0].actualAge > 35>>
<<if $args[0].face < 40>>
<<if $args[0].analSkill <= 30>>
<<set $REMILFCheckinIDs.push($args[0].ID)>>
<</if>>
<</if>>
<</if>>
<<if $args[0].attrXY <= 60>>
<<if $args[0].attrXX > 60>>
<<set $REOrientationCheckinIDs.push($args[0].ID)>>
<</if>>
<</if>>
<<if $args[0].face < -10>>
<<set $REUglyCheckinIDs.push($args[0].ID)>>
<</if>>
<<if $args[0].anus < 2>>
<<set $REButtholeCheckinIDs.push($args[0].ID)>>
<</if>>
<<if $args[0].boobs < 800>>
<<set $REReductionCheckinIDs.push($args[0].ID)>>
<</if>>
<<set $slaves.push($args[0])>>
<<if $args[0].origin != "She was your slave, but you freed her, which she repaid by participating in a coup attempt against you. It failed, and she is again your chattel.">>
<<set $genePool.push($args[0])>>
<<else>>
<<set _t = $genePool.findIndex(function(s) { return s.ID == $args[0].ID; })>>
<<if _t == -1>> /* traitor somehow not found */
<<set $genePool.push($args[0])>>
<</if>>
<</if>>
/* add to facilities array if needed */
<<if $args[0].assignment != "rest">>
<<assignJob $args[0] $args[0].assignment>>
<</if>>
/** do not run the Rules Assistant before adding the new slave to the slaves list! **/
<<if $ui != "start">>
<<if $universalRulesNewSlavesRA == 1>>
<<if $rulesAssistantAuto != 0>>
<<silently>>
<<CheckAutoRulesActivate $args[0]>>
<<DefaultRules $args[0]>>
<</silently>>
<</if>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<Enunciate>>
$args[0]: Slave.
%/
<<widget "Enunciate">>
<<if SlaveStatsChecker.checkForLisp($args[0])>>
<<if def $PC.customTitleLisp>><<set $titleEnunciate = $PC.customTitleLisp>><<elseif $PC.title != 0>><<set $titleEnunciate = "Mathter">><<else>><<set $titleEnunciate = "Mithtreth">><</if>>
<<if $allowFamilyTitles == 1>>
<<if $args[0].father == -1>>
<<if $args[0].actualAge < 4 && $args[0].physicalAge < 4>>
<<set $titleEnunciate = "Dadda">>
<<elseif $args[0].actualAge < 9>>
<<set $titleEnunciate = "Daddy">>
<<else>>
<<set $titleEnunciate = "Dad">>
<</if>>
<<elseif $args[0].mother == -1>>
<<if $args[0].actualAge < 4 && $args[0].physicalAge < 4>>
<<set $titleEnunciate = "Mama">>
<<elseif $args[0].actualAge < 9>>
<<set $titleEnunciate = "Mommy">>
<<else>>
<<set $titleEnunciate = "Mom">>
<</if>>
<<elseif $PC.mother == $args[0].ID || $PC.father == $args[0].ID>>
<<if $PC.title == 1>>
<<set $titleEnunciate = "Thon">>
<<elseif $PC.title == 0>>
<<set $titleEnunciate = "Daughter">>
<</if>>
<<elseif areSisters($args[0], $PC) > 0>>
<<if $PC.title == 1>>
<<if $args[0].actualAge < 18>>
<<set $titleEnunciate = "Bro">>
<<else>>
<<set $titleEnunciate = "Brother">>
<</if>>
<<elseif $PC.title == 0>>
<<if $args[0].actualAge < 18>>
<<set $titleEnunciate = "Thith">>
<<else>>
<<set $titleEnunciate = "Thithter">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if def $args[0].customTitleLisp && $args[0].customTitleLisp != "">>
<<set $titleEnunciate = $args[0].customTitleLisp>>
<</if>>
<<set $sayEnunciate = "lisp">>
<<set $sEnunciate = "th">>
<<set $SEnunciate = "Th">>
<<set $ssEnunciate = "th">>
<<set $cEnunciate = "th">>
<<set $ccEnunciate = "th">>
<<set $zEnunciate = "th">>
<<set $shEnunciate = "th">>
<<set $ShEnunciate = "Th">>
<<set $xEnunciate = "kth">>
<<else>>
<<if def $PC.customTitle>><<set $titleEnunciate = $PC.customTitle>><<elseif $PC.title != 0>><<set $titleEnunciate = "Master">><<else>><<set $titleEnunciate = "Mistress">><</if>>
<<if $allowFamilyTitles == 1>>
<<if $args[0].father == -1>>
<<if $args[0].actualAge < 4 && $args[0].physicalAge < 4>>
<<set $titleEnunciate = "Dadda">>
<<elseif $args[0].actualAge < 9>>
<<set $titleEnunciate = "Daddy">>
<<else>>
<<set $titleEnunciate = "Dad">>
<</if>>
<<elseif $args[0].mother == -1>>
<<if $args[0].actualAge < 4 && $args[0].physicalAge < 4>>
<<set $titleEnunciate = "Mama">>
<<elseif $args[0].actualAge < 9>>
<<set $titleEnunciate = "Mommy">>
<<else>>
<<set $titleEnunciate = "Mom">>
<</if>>
<<elseif $PC.mother == $args[0].ID || $PC.father == $args[0].ID>>
<<if $PC.title == 1>>
<<set $titleEnunciate = "Son">>
<<elseif $PC.title == 0>>
<<set $titleEnunciate = "Daughter">>
<</if>>
<<elseif areSisters($args[0], $PC) > 0>>
<<if $PC.title == 1>>
<<if $args[0].actualAge < 18>>
<<set $titleEnunciate = "Bro">>
<<else>>
<<set $titleEnunciate = "Brother">>
<</if>>
<<elseif $PC.title == 0>>
<<if $args[0].actualAge < 18>>
<<set $titleEnunciate = "Sis">>
<<else>>
<<set $titleEnunciate = "Sister">>
<</if>>
<</if>>
<</if>>
<</if>>
<<if def $args[0].customTitle && $args[0].customTitle != "">>
<<set $titleEnunciate = $args[0].customTitle>>
<</if>>
<<if def $PC.customTitle>><<set $writtenTitle = $PC.customTitle>><<elseif $PC.title != 0>><<set $writtenTitle = "Master">><<else>><<set $writtenTitle = "Mistress">><</if>>
<<if def $args[0].customTitle && $args[0].customTitle != "" && $args[0].rudeTitle == 0>>
<<set $writtenTitle = $args[0].customTitle>>
<</if>>
<<set $sayEnunciate = "say">>
<<set $sEnunciate = "s">>
<<set $SEnunciate = "S">>
<<set $ssEnunciate = "ss">>
<<set $cEnunciate = "c">>
<<set $ccEnunciate = "cc">>
<<set $zEnunciate = "z">>
<<set $shEnunciate = "sh">>
<<set $ShEnunciate = "Sh">>
<<set $xEnunciate = "x">>
<</if>>
<</widget>>
<<widget "Master">><<if def $args[0]>><<Enunciate $args[0]>><<elseif ndef $titleEnunciate>><<Enunciate $activeSlave>><</if>>$titleEnunciate<</widget>>
<<widget "WrittenMaster">><<if def $args[0]>><<Enunciate $args[0]>><<elseif ndef $titleEnunciate>><<Enunciate $activeSlave>><</if>>$writtenTitle<</widget>>
<<widget "say">><<if def $args[0] && $sayEnunciate != "lisp">>$args[0]<<else>>$sayEnunciate<</if>><</widget>>
<<widget "s">>$sEnunciate<</widget>>
<<widget "S">>$SEnunciate<</widget>>
<<widget "ss">>$ssEnunciate<</widget>>
<<widget "c">>$cEnunciate<</widget>>
<<widget "cc">>$ccEnunciate<</widget>>
<<widget "z">>$zEnunciate<</widget>>
<<widget "sh">>$shEnunciate<</widget>>
<<widget "Sh">>$ShEnunciate<</widget>>
<<widget "x">>$xEnunciate<</widget>>
/%
Call as <<SoftenBehavioralFlaw>>
$args[0]: Slave.
%/
<<widget "SoftenBehavioralFlaw">>
<<switch $args[0].behavioralFlaw>>
<<case "arrogant">>
<<set $args[0].behavioralQuirk = "confident">>
<<case "bitchy">>
<<set $args[0].behavioralQuirk = "cutting">>
<<case "odd">>
<<set $args[0].behavioralQuirk = "funny">>
<<case "hates men">>
<<set $args[0].behavioralQuirk = "adores women">>
<<case "hates women">>
<<set $args[0].behavioralQuirk = "adores men">>
<<case "gluttonous">>
<<set $args[0].behavioralQuirk = "fitness">>
<<case "anorexic">>
<<set $args[0].behavioralQuirk = "insecure">>
<<case "devout">>
<<set $args[0].behavioralQuirk = "sinful">>
<<case "liberated">>
<<set $args[0].behavioralQuirk = "advocate">>
<</switch>>
<<set $args[0].behavioralFlaw = "none">>
<</widget>>
/%
Call as <<SoftenSexualFlaw>>
$args[0]: Slave.
%/
<<widget "SoftenSexualFlaw">>
<<switch $args[0].sexualFlaw>>
<<case "hates oral">>
<<set $args[0].sexualQuirk = "gagfuck queen">>
<<case "hates anal">>
<<set $args[0].sexualQuirk = "painal queen">>
<<case "hates penetration">>
<<set $args[0].sexualQuirk = "strugglefuck queen">>
<<case "shamefast">>
<<set $args[0].sexualQuirk = "tease">>
<<case "idealistic">>
<<set $args[0].sexualQuirk = "romantic">>
<<case "repressed">>
<<set $args[0].sexualQuirk = "perverted">>
<<case "apathetic">>
<<set $args[0].sexualQuirk = "caring">>
<<case "crude">>
<<set $args[0].sexualQuirk = "unflinching">>
<<case "judgemental">>
<<set $args[0].sexualQuirk = "size queen">>
<</switch>>
<<set $args[0].sexualFlaw = "none">>
<</widget>>
/%
Call as <<EventFetish>>
$args[0]: Slave.
$args[1]: Fetish.
%/
<<widget "EventFetish">>
<<if $args[0].fetish == $args[1]>>
This experience
<<if $args[0].fetishKnown == 1>>
<<if $args[0].fetishStrength > 95>>
@@.lightsalmon;<<switch $args[0].fetish>>
<<case "submissive">>deepens her sexual need to submit.
<<case "cumslut">>increases her appetite for oral sex.
<<case "humiliation">>makes her even more eager to be humiliated.
<<case "buttslut">>encourages her to focus on anal sex.
<<case "boobs">>focuses her sexuality on her breasts and nipples.
<<case "sadist">>titillates the sadistic part of her.
<<case "masochist">>helps conflate pain and sexual pleasure for her.
<<case "dom">>strengthens her desire to top other slaves.
<<case "pregnancy">>further confuses lust and pregnancy in her mind.
<<default>>ERROR: bad fetish
<</switch>>@@
<<set $args[0].fetishStrength += 10>>
<<else>>
is @@.hotpink;especially enjoyable for her,@@ since
<<switch $args[0].fetish>>
<<case "submissive">>she's an utterly submissive little slut.
<<case "cumslut">>her <<if $args[0].vagina > -1>>clit<<else>>frenulum<</if>> might as well be located in her throat.
<<case "humiliation">>she has a hopeless need to be humiliated and degraded.
<<case "buttslut">>she's completely in love with having her ass fucked.
<<case "boobs">>she loves breast play more than any other kind of sex.
<<case "sadist">>nothing is as titillating to her as another slave's pain can be.
<<case "masochist">>she loves pain more than she likes pleasure.
<<case "dom">>she lives for the times she's allowed to fuck someone.
<<case "pregnancy">>all her deepest sexual desires involve <<if $args[0].vagina > -1 || $args[0].mpreg == 1>>pregnancy<<else>>impregnation<</if>>.
<<default>>ERROR: bad fetish
<</switch>>
<<set $args[0].devotion += 3>>
<</if>>
<<else>>
was surprisingly appealing for her, revealing that she's a
@@.lightsalmon;<<switch $args[0].fetish>>
<<case "submissive">>sexual submissive!
<<case "humiliation">>humiliation slut!
<<case "boobs">>slut for breast play!
<<case "pregnancy">>pregslut!
<<default>>$args[0]!
<</switch>>@@
<<set $args[0].fetishKnown = 1>>
<</if>>
<</if>>
<</widget>>
/%
Call as <<SlaveSort [$slaves]>>
$args[0]: array to sort
%/
<<widget "SlaveSort">>
<<if passage() == "Main">>
<<switch $sortSlavesBy>>
<<case "name">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){if(a.slaveName < b.slaveName) return -1; if(a.slaveName > b.slaveName) return 1; return 0;})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){if(a.slaveName > b.slaveName) return -1; if(a.slaveName < b.slaveName) return 1; return 0;})>>
<</if>>
<<case "assignment">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){if(a.assignment < b.assignment) return -1; if(a.assignment > b.assignment) return 1; return 0;})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){if(a.assignment > b.assignment) return -1; if(a.assignment < b.assignment) return 1; return 0;})>>
<</if>>
<<case "seniority">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){return b.weekAcquired-a.weekAcquired})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return a.weekAcquired-b.weekAcquired})>>
<</if>>
<<case "actualAge">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){return a.actualAge-b.actualAge})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return b.actualAge-a.actualAge})>>
<</if>>
<<case "visualAge">>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){return a.visualAge-b.visualAge})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return b.visualAge-a.visualAge})>>
<</if>>
<<case "physicalAge">>
<<if ($sortSlavesOrder == "physicalAge")>>
<<set $args[0] = $args[0].sort(function(a, b){return a.physicalAge-b.physicalAge})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return b.physicalAge-a.physicalAge})>>
<</if>>
<<default>>
<<if ($sortSlavesOrder == "ascending")>>
<<set $args[0] = $args[0].sort(function(a, b){return a.devotion-b.devotion})>>
<<else>>
<<set $args[0] = $args[0].sort(function(a, b){return b.devotion-a.devotion})>>
<</if>>
<</switch>>
<<else>>
<<set $slaveIndices = {}>>
<<set $slaves.forEach(function(s, i) { $slaveIndices[s.ID] = i; })>>
<<set filterInPlace($args[0], function(s) { return $slaveIndices[s] !== undefined; })>>
<<set $args[0].sort(function(a, b) { return $slaveIndices[a] - $slaveIndices[b]; })>>
<</if>>
<</widget>>
/%
Call as <<FSChange>>
$args[0]: FS.
$args[1]: Magnitude.
$args[2]: Bonus multiplier. (Optional)
%/
<<widget "FSChange">>
<<switch $args[0]>>
<<case "Supremacist">>
<<if Number.isFinite($arcologies[0].FSSupremacist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSupremacist/$FSLockinLevel)>>
<<set $arcologies[0].FSSupremacist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "Subjugationist">>
<<if Number.isFinite($arcologies[0].FSSubjugationist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSubjugationist/$FSLockinLevel)>>
<<set $arcologies[0].FSSubjugationist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "GenderRadicalist">>
<<if Number.isFinite($arcologies[0].FSGenderRadicalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "GenderFundamentalist">>
<<if Number.isFinite($arcologies[0].FSGenderFundamentalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "Paternalist">>
<<if Number.isFinite($arcologies[0].FSPaternalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPaternalist/$FSLockinLevel)>>
<<set $arcologies[0].FSPaternalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "Degradationist">>
<<if Number.isFinite($arcologies[0].FSDegradationist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSDegradationist/$FSLockinLevel)>>
<<set $arcologies[0].FSDegradationist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "AssetExpansionist">>
<<if Number.isFinite($arcologies[0].FSAssetExpansionist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSAssetExpansionist/$FSLockinLevel)>>
<<set $arcologies[0].FSAssetExpansionist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "SlimnessEnthusiast">>
<<if Number.isFinite($arcologies[0].FSSlimnessEnthusiast)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSSlimnessEnthusiast/$FSLockinLevel)>>
<<set $arcologies[0].FSSlimnessEnthusiast += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "TransformationFetishist">>
<<if Number.isFinite($arcologies[0].FSTransformationFetishist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSTransformationFetishist/$FSLockinLevel)>>
<<set $arcologies[0].FSTransformationFetishist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "BodyPurist">>
<<if Number.isFinite($arcologies[0].FSBodyPurist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSBodyPurist/$FSLockinLevel)>>
<<set $arcologies[0].FSBodyPurist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "MaturityPreferentialist">>
<<if Number.isFinite($arcologies[0].FSMaturityPreferentialist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSMaturityPreferentialist/$FSLockinLevel)>>
<<set $arcologies[0].FSMaturityPreferentialist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "YouthPreferentialist">>
<<if Number.isFinite($arcologies[0].FSYouthPreferentialist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSYouthPreferentialist/$FSLockinLevel)>>
<<set $arcologies[0].FSYouthPreferentialist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "Pastoralist">>
<<if Number.isFinite($arcologies[0].FSPastoralist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPastoralist/$FSLockinLevel)>>
<<set $arcologies[0].FSPastoralist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "PhysicalIdealist">>
<<if Number.isFinite($arcologies[0].FSPhysicalIdealist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSPhysicalIdealist/$FSLockinLevel)>>
<<set $arcologies[0].FSPhysicalIdealist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "ChattelReligionist">>
<<if Number.isFinite($arcologies[0].FSChattelReligionist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSChattelReligionist/$FSLockinLevel)>>
<<set $arcologies[0].FSChattelReligionist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "RomanRevivalist">>
<<if Number.isFinite($arcologies[0].FSRomanRevivalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRomanRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSRomanRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "AztecRevivalist">>
<<if Number.isFinite($activeArcology.FSAztecRevivalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSAztecRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSAztecRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "EgyptianRevivalist">>
<<if Number.isFinite($arcologies[0].FSEgyptianRevivalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSEgyptianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEgyptianRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "EdoRevivalist">>
<<if Number.isFinite($arcologies[0].FSEdoRevivalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSEdoRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSEdoRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "ArabianRevivalist">>
<<if Number.isFinite($arcologies[0].FSArabianRevivalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSArabianRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSArabianRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "ChineseRevivalist">>
<<if Number.isFinite($arcologies[0].FSChineseRevivalist)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSChineseRevivalist/$FSLockinLevel)>>
<<set $arcologies[0].FSChineseRevivalist += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "Repopulationist">>
<<if Number.isFinite($arcologies[0].FSRepopulationFocus)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRepopulationFocus/$FSLockinLevel)>>
<<set $arcologies[0].FSRepopulationFocus += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "Eugenics">>
<<if Number.isFinite($arcologies[0].FSRestart)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSRestart/$FSLockinLevel)>>
<<set $arcologies[0].FSRestart += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<case "Hedonism">>
<<if Number.isFinite($arcologies[0].FSHedonisticDecadence)>>
<<set $rep += $args[1]*$FSSingleSlaveRep*($arcologies[0].FSHedonisticDecadence/$FSLockinLevel)>>
<<set $arcologies[0].FSHedonisticDecadence += 0.05*$args[1]*$FSSingleSlaveRep*($args[2] || 1)>>
<</if>>
<<default>>
@@.red;ERROR: bad FS reference $args[0]@@
<</switch>>
<</widget>>
/%
Call as <<FSChangePorn>>
$args[0]: FS.
$args[1]: Magnitude.
%/
<<widget "FSChangePorn">>
<<FSChange $args[0] $args[1] $pornFameBonus>>
<</widget>>
<<widget "ValidateFacilityDecoration">>
/* Used by following widget, called with <<ValidateFacilityDecoration "var">> where var is for example "spaDecoration" -- quotes are needed to pass var as reference - DO NOT INCLUDE $ PREFIX! */
<<switch State.variables[$args[0]]>> /* get value of var name that was provided */
<<case "standard">>
/* nothing to do */
<<case "Supremacist">>
<<if !Number.isFinite($arcologies[0].FSSupremacist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Subjugationist">>
<<if !Number.isFinite($arcologies[0].FSSubjugationist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Gender Radicalist">>
<<if !Number.isFinite($arcologies[0].FSGenderRadicalist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Gender Fundamentalist">>
<<if !Number.isFinite($arcologies[0].FSGenderFundamentalist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Paternalist">>
<<if !Number.isFinite($arcologies[0].FSPaternalist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Body Purist">>
<<if !Number.isFinite($arcologies[0].FSBodyPurist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Transformation Fetishist">>
<<if !Number.isFinite($arcologies[0].FSTransformationFetishist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Youth Preferentialist">>
<<if !Number.isFinite($arcologies[0].FSYouthPreferentialist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Maturity Preferentialist">>
<<if !Number.isFinite($arcologies[0].FSMaturityPreferentialist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Slimness Enthusiast">>
<<if !Number.isFinite($arcologies[0].FSSlimnessEnthusiast)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Asset Expansionist">>
<<if !Number.isFinite($arcologies[0].FSAssetExpansionist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Pastoralist">>
<<if !Number.isFinite($arcologies[0].FSPastoralist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Physical Idealist">>
<<if !Number.isFinite($arcologies[0].FSPhysicalIdealist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Chattel Religionist">>
<<if !Number.isFinite($arcologies[0].FSChattelReligionist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Degradationist">>
<<if !Number.isFinite($arcologies[0].FSDegradationist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Roman Revivalist">>
<<if !Number.isFinite($arcologies[0].FSRomanRevivalist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Egyptian Revivalist">>
<<if !Number.isFinite($arcologies[0].FSEgyptianRevivalist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Edo Revivalist">>
<<if !Number.isFinite($arcologies[0].FSEdoRevivalist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Arabian Revivalist">>
<<if !Number.isFinite($arcologies[0].FSArabianRevivalist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Chinese Revivalist">>
<<if !Number.isFinite($arcologies[0].FSChineseRevivalist)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Repopulation Focus">>
<<if !Number.isFinite($arcologies[0].FSRepopulationFocus)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Eugenics">>
<<if !Number.isFinite($arcologies[0].FSRestart)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<<case "Hedonistic">>
<<if !Number.isFinite($arcologies[0].FSHedonisticDecadence)>>
<<set State.variables[$args[0]] = "standard">>
<</if>>
<</switch>>
<</widget>>
<<widget "ClearFacilityDecorations">>
/* Called when a FS is abandoned or failed out of. */
<<if $brothel > 0>><<ValidateFacilityDecoration "brothelDecoration">><</if>>
<<if $club > 0>><<ValidateFacilityDecoration "clubDecoration">><</if>>
<<if $dairy > 0>><<ValidateFacilityDecoration "dairyDecoration">><</if>>
<<if $spa > 0>><<ValidateFacilityDecoration "spaDecoration">><</if>>
<<if $clinic > 0>><<ValidateFacilityDecoration "clinicDecoration">><</if>>
<<if $schoolroom > 0>><<ValidateFacilityDecoration "schoolroomDecoration">><</if>>
<<if $cellblock > 0>><<ValidateFacilityDecoration "cellblockDecoration">><</if>>
<<if $servantsQuarters > 0>><<ValidateFacilityDecoration "servantsQuartersDecoration">><</if>>
<<if $arcade > 0>><<ValidateFacilityDecoration "arcadeDecoration">><</if>>
<<if $masterSuite > 0>><<ValidateFacilityDecoration "masterSuiteDecoration">><</if>>
<</widget>>
/%
Call as <<SlaveInteractFucktoy>>
%/
<<widget "SlaveInteractFucktoy">>
<<replace #fucktoypref>>
<<if ($activeSlave.assignment == "please you") || ($activeSlave.assignment == "serve in the master suite") || ($activeSlave.assignment == "be your Concubine")>>
__Fucktoy use preference__: <strong><span id="hole">$activeSlave.toyHole</span></strong>.
<<link "Mouth">><<set $activeSlave.toyHole = "mouth">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
| <<link "Tits">><<set $activeSlave.toyHole = "boobs">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<if ($activeSlave.vagina > 0) && canDoVaginal($activeSlave)>>
| <<link "Pussy">><<set $activeSlave.toyHole = "pussy">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<elseif ($activeSlave.vagina == 0)>>
| //Take her virginity before giving her pussy special attention//
<</if>>
<<if ($activeSlave.anus > 0) && canDoAnal($activeSlave)>>
| <<link "Ass">><<set $activeSlave.toyHole = "ass">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<<else>>
| //Take her anal virginity before giving her ass special attention//
<</if>>
/*check*/
<<if ($activeSlave.dick > 0) && canPenetrate($activeSlave)>>
| <<link "Dick">><<set $activeSlave.toyHole = "dick">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<</if>>
| <<link "No Preference">><<set $activeSlave.toyHole = "all her holes">><<replace "#hole">>$activeSlave.toyHole<</replace>><</link>>
<br>
<</if>>
<</replace>>
<</widget>>
/*
OBSOLETE: Use setPregType()instead!
Call as <<SetPregType>>
$args[0]: Slave.
*/
<<widget "SetPregType">> /* IMHO rework is posssible. Can be more interesting to play, if this code will take in account more body conditions - age, fat, food, hormone levels, etc. */
<<if $args[0].broodmother < 1>> /* Broodmothers should be not processed here. Necessary now.*/
<<if (def $args[0].readyOva) && $args[0].readyOva > 0 >>
<<set $args[0].pregType = $args[0].readyOva, $args[0].readyOva = 0>> /* just single override; for delayed impregnation cases */
<</if>>
<<if $args[0].ID == -1>>
<<if $PC.birthMaster > 0>> /* Predisposed to twins */
<<if $PC.fertDrugs == 1>>
<<set $args[0].pregType = either(2, 2, 3, 3, 3, 3, 4, 4)>>
<<else>>
<<set $args[0].pregType = either(1, 1, 1, 2, 2, 2, 2, 2, 2, 3)>>
<</if>>
<<if $PC.forcedFertDrugs > 0>>
<<set $args[0].pregType += either(1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4)>>
<</if>>
<<else>>
<<if $PC.fertDrugs == 1>>
<<set $args[0].pregType = either(1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4)>>
<<else>>
<<set $args[0].pregType = either(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<if $PC.forcedFertDrugs > 0>>
<<set $args[0].pregType += either(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 4)>>
<</if>>
<</if>>
<<else>>
<<if $args[0].pregType == 0>>
<<if ($args[0].drugs == "super fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($args[0].assignment == "serve in the master suite") || ($args[0].assignment == "be your Concubine")))>>
<<if ($args[0].hormones == 2)>>
<<set $args[0].pregType = random(20,29)>>
<<else>>
<<set $args[0].pregType = random(10,29)>>
<</if>>
<<else>>
<<if ($args[0].hormones == 2)>>
<<set $args[0].pregType = random(10,29)>>
<<else>>
<<set $args[0].pregType = either(3, 4, 4, 4, 5, 5, 6, 10, 11, 20)>>
<</if>>
<</if>>
<<elseif ($args[0].drugs == "fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($args[0].assignment == "serve in the master suite") || ($args[0].assignment == "be your Concubine")))>>
<<if ($args[0].hormones == 2)>>
<<set $args[0].pregType = random(4,5)>>
<<else>>
<<set $args[0].pregType = either(2, 2, 3, 3, 3, 3, 4, 4, 5, 5)>>
<</if>>
<<else>>
<<if ($args[0].hormones == 2)>>
<<set $args[0].pregType = random(2,5)>>
<<else>>
<<set $args[0].pregType = either(1, 1, 2, 2, 3, 3, 4, 4, 5, 5)>>
<</if>>
<</if>>
<<else>>
<<set $args[0].pregType = either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
/*
Penetrative ability, ability to become pregnant, and canBreed() must be checked outside of this. Designed to assume .eggType == "human".
$args[0] is the target to get pregnant.
$args[1] is the % chance to concieve.
$args[2] control's the hole involved (0 - vagina, 1 - ass, 2 - both). .mpreg did this.
$args[3] is the ID of her sire or 0 if undefined.
$args[4] is an override if defined - $args[3] must be defined in this case.
*/
<<widget "KnockMeUp">>
<<if $seePreg != 0>>
<<if random(0,99) < ($args[1]+($reproductionFormula*(($args[0].pregSource <= 0) ? (($args[0].ID == -1) ? 0 : 10) : 20)))>>
<<if $args[0].mpreg === $args[2]>>
<<set $args[0].preg = 1>>
<<set $args[0].pregSource = $args[3] || 0>>
<<if $args[0].ID != -1>>
<<set $args[0].pregWeek = 1>>
<</if>>
<<set $args[0].pregType = setPregType($args[0])>>
<<set WombImpregnate($args[0], $args[0].pregType, $args[0].pregSource, 1)>>
<<if $menstruation == 1>>
<<elseif ndef $args[4]>>
<<set $args[0].pregKnown = 1>>
<<if $args[0].ID == -1>>
/*@@.lime;You have gotten pregnant.@@*/
<<elseif $args[0].fuckdoll == 0>>
@@.lime;She has become pregnant.@@
<<else>>
@@.lime;It has become pregnant.@@
<</if>>
<<else>>
<<set $args[0].pregKnown = 1>>
<</if>>
<<elseif $args[2] == 2>>
<<set $args[0].preg = 1>>
<<set $args[0].pregSource = $args[3] || 0>>
<<if $args[0].ID != -1>>
<<set $args[0].pregWeek = 1>>
<</if>>
<<set $args[0].pregType = setPregType($args[0])>>
<<set WombImpregnate($args[0], $args[0].pregType, $args[0].pregSource, 1)>>
<<if $menstruation == 1>>
<<elseif ndef $args[4]>>
<<set $args[0].pregKnown = 1>>
<<if $args[0].ID == -1>>
/*@@.lime;You have gotten pregnant.@@*/
<<elseif $args[0].fuckdoll == 0>>
@@.lime;She has become pregnant.@@
<<else>>
@@.lime;It has become pregnant.@@
<</if>>
<<else>>
<<set $args[0].pregKnown = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</widget>>
/*
Call as <<SetBellySize>>
$args[0]: Slave.
*/
<<widget "SetBellySize">>
/*
<<if $args[0].broodmother == 1>>
<<if $args[0].broodmotherCountDown > 0>>
<<set $args[0].bellyPreg = setup.broodSizeOneShutDown[$args[0].broodmotherCountDown]>>
<<set $args[0].pregType = $args[0].broodmotherCountDown>>
<<else>>
<<set $args[0].bellyPreg = setup.broodSizeOne[$args[0].preg]>>
<<set $args[0].pregType = $args[0].preg>>
<</if>>
<<elseif $args[0].preg > 5>>
<<set $args[0].bellyPreg = getPregBellySize($args[0])>>
<<else>>
<<set $args[0].bellyPreg = 0>>
<</if>>
This block now relpaced with universal code
*/
<<set WombNormalizePreg($args[0])>> /*now with support for legacy code that advance pregnancy by setting .preg++ */
<<if $args[0].bellyImplant > 0>>
<<set _implantSize = $args[0].bellyImplant>>
<<else>>
<<set _implantSize = 0>>
<</if>>
<<if $args[0].inflation == 3>>
<<set $args[0].bellyFluid = 10000>>
<<elseif $args[0].inflation == 2>>
<<set $args[0].bellyFluid = 5000>>
<<elseif $args[0].inflation == 1>>
<<set $args[0].bellyFluid = 2000>>
<<else>>
<<set $args[0].bellyFluid = 0>>
<</if>>
<<set $args[0].belly = $args[0].bellyPreg+$args[0].bellyFluid+_implantSize>>
<</widget>>
/* see how they are on a single line? This permits "."s and other things to be appended directly onto the widget result */
<<widget "PlayerName">><<switch $PC.nationality>><<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">><<if $PC.surname>>$PC.surname <</if>>$PC.name<<default>>$PC.name<<if $PC.surname>> $PC.surname<</if>><</switch>><</widget>>
<<widget "SlaveFullName">><<switch $args[0].nationality>><<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">><<if $args[0].slaveSurname>>$args[0].slaveSurname <</if>>$args[0].slaveName<<default>>$args[0].slaveName<<if $args[0].slaveSurname>> $args[0].slaveSurname<</if>><</switch>><</widget>>
<<widget "PoliteRudeTitle">><<switch $args[0].nationality>><<case "Japanese">><<if $args[0].trust > 0>>$PC.name<<if $PC.title > 0>>kun<<else>>chan<</if>><<else>><<if $PC.surname>><<print $PC.surname>><<else>><<print $PC.name>><<s>>an<</if>><</if>><<default>><<if $args[0].intelligence < -2>><<Master>><<elseif $args[0].intelligence > 1>><<if $PC.title > 0>>Ma<<s>>ther<<else>>Mi<<s>>tre<<ss>><</if>><<elseif $args[0].trust > 0>>$PC.name<<else>><<if $PC.surname>>$PC.surname<<else>>$PC.name<</if>><</if>><</switch>><</widget>>
/*
Call as <<EventNameLink>>
$args[0]: Slave.
*/
<<widget "EventNameLink">><<switch $args[0].nationality>><<case "Chinese" "Japanese" "Korean" "Cambodian" "Vietnamese" "Hungarian" "Mongolian">><<if $args[0].slaveSurname>><<set _name = $args[0].slaveSurname>><<set _name += " " + $args[0].slaveName>><<else>><<set _name = $args[0].slaveName>><</if>><<default>><<set _name = $args[0].slaveName>><<if $args[0].slaveSurname>><<set _name += " " + $args[0].slaveSurname>><</if>><</switch>><span id="name"><<print "[[_name|Long Slave Description][$nextLink = passage(), $eventDescription = 1]]">></span><</widget>>
/*
Call as <<EventNameDelink>>
$args[0]: Slave.
*/
<<widget "EventNameDelink">><<replace "#name">><<SlaveFullName $args[0]>><</replace>><</widget>>
/*
Call as <<DegradingName $slave>> where $slave is any slave object
$args[0]: Slave
*/
<<widget "DegradingName">>
<<if $args[0].fuckdoll > 0>>
<<set $args[0].slaveName = "Fuckdoll No. " + random(1000,9999), $args[0].slaveSurname = 0>>
<<elseif ($args[0].assignment == "work in the dairy") && ($dairyRestraintsSetting >= 2)>>
<<set $args[0].slaveName = "Bioreactor No. " + random(1000,9999), $args[0].slaveSurname = 0>>
<<else>>
<<set _names = []>>
<<if ($seeRace == 1)>>
<<switch $args[0].race>>
<<case "white">>
<<set _names.push("White", "Pale")>>
<<case "asian">>
<<set _names.push("Asian", "Yellow")>>
<<case "latina">>
<<set _names.push("Latina", "Brown")>>
<<case "black">>
<<set _names.push("Black", "Dark")>>
<<case "pacific islander">>
<<set _names.push("Islander", "Sea")>>
<<case "malay">>
<<set _names.push("Spice", "Cinnamon", "Pinoy")>>
<<case "southern european">>
<<set _names.push("Mediterranean", "Olive")>>
<<case "amerindian">>
<<set _names.push("Indian", "Reservation")>>
<<case "semitic">>
<<set _names.push("Semitic")>>
<<case "middle eastern">>
<<set _names.push("Arab", "Sand")>>
<<case "indo-aryan">>
<<set _names.push("Indian", "Brown")>>
<<case "mixed race">>
<<set _names.push("Mulatto", "Mutt")>>
<</switch>>
<</if>>
<<set _names.push($args[0].hColor)>>
<<if ($args[0].eyes == -2)>>
<<set _names.push("Blind", "Sightless", "Eyeless")>>
<</if>>
<<if ($args[0].boobs < 500) && ($args[0].butt < 3)>>
<<set _names.push("Girly", "Thin", "Slim")>>
<</if>>
<<if ($args[0].boobs < 300)>>
<<set _names.push("Flat")>>
<</if>>
<<if ($args[0].anus > 2) || ($args[0].vagina > 2)>>
<<set _names.push("Gaping", "Slit", "Wideopen", "Hallway")>>
<</if>>
<<if ($args[0].weight > 160)>>
<<set _names.push("Fat", "Whale", "Cow",)>>
<<elseif ($args[0].weight > 30)>>
<<set _names.push("Fat", "Chubby", "Whale")>>
<<elseif ($args[0].weight <= -30)>>
<<set _names.push("Skinny", "Bony", "Rail")>>
<</if>>
<<if ($args[0].muscles > 30)>>
<<set _names.push("Ripped", "Strong", "Huge", "Muscles")>>
<</if>>
<<if ($args[0].fetish == "buttslut") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Anal", "Sodomy")>>
<</if>>
<<if ($args[0].fetish == "cumslut") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Cum", "Dicksuck", "Sucker")>>
<</if>>
<<if ($args[0].fetish == "humiliation") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Rape")>>
<</if>>
<<if ($args[0].fetish == "masochist") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Pain", "Rape", "Struggle")>>
<</if>>
<<if ($args[0].fetish == "pregnancy") && ($args[0].fetishKnown == 1)>>
<<set _names.push("Fertile")>>
<</if>>
<<if (($args[0].boobs*$args[0].lactation) > 1000)>>
<<set _names.push("Creamy", "Milky")>>
<</if>>
<<if ($args[0].oralSkill <= 30) && ($args[0].analSkill <= 30)>>
<<set _names.push("Cheap", "Gutter", "Fail")>>
<</if>>
<<if ($args[0].nipples != "tiny") && ($args[0].nipples != "cute")>>
<<set _names.push("Pointy", "Titclit")>>
<</if>>
<<if ($args[0].visualAge > 35)>>
<<set _names.push("Mature")>>
<</if>>
<<if ($args[0].visualAge < 25)>>
<<set _names.push("Young", "Girly", "Thin")>>
<</if>>
<<if ($args[0].amp == 1)>>
<<set _names.push("Stumpy")>>
<</if>>
<<if ($args[0].boobsImplant > 1000) || ($args[0].buttImplant > 3)>>
<<set _names.push("Fake", "Plastic", "Silicone")>>
<</if>>
<<if ($args[0].dick > 5) && ($args[0].balls > 5)>>
<<set $prefixes.push("Potent")>>
<</if>>
<<if ($args[0].broodmother == 2) && ($args[0].preg > 30)>>
<<set $prefixes.push("Seeded", "Bursting")>>
<</if>>
<<if ($args[0].broodmother == 1) && ($args[0].preg > 30)>>
<<set $prefixes.push("Stuffed", "Bloated")>>
<</if>>
<<if $args[0].bellyPreg >= 450000>>
<<set $prefixes.push("Squirming", "Bulging")>>
<</if>>
<<if ($args[0].bellyPreg >= 5000)>>
<<set _names.push("Preg")>>
<</if>>
<<if ($args[0].dick > 4)>>
<<set _names.push("Hung", "Dangle")>>
<</if>>
<<if ($args[0].dick > 0) && ($args[0].balls == 0)>>
<<set _names.push("Soft", "Gelded", "Cut")>>
<</if>>
<<if ($args[0].dick > 0) && ($args[0].balls > 0)>>
<<set _names.push("Hard", "Stiff", "Erect")>>
<</if>>
<<if ($args[0].dick == 1)>>
<<set _names.push("Tiny", "Micro")>>
<</if>>
<<if ($args[0].height >= 185)>>
<<set _names.push("Top", "Tall")>>
<</if>>
<<if ($args[0].height < 150)>>
<<set _names.push("Tiny", "Stumpy")>>
<</if>>
<<if ($args[0].whoreSkill > 95)>>
<<set _names.push("Street", "Money")>>
<</if>>
<<if ($args[0].entertainSkill > 95)>>
<<set _names.push("Easy", "Club")>>
<</if>>
<<if ($args[0].oralSkill > 95)>>
<<set _names.push("Suck")>>
<</if>>
<<if ($args[0].intelligence > 1)>>
<<set _names.push("Smart", "Bright", "Clever")>>
<<if ($args[0].intelligenceImplant == 1)>>
<<set _names.push("Nerdy", "College", "Graduate")>>
<</if>>
<<elseif ($args[0].intelligence < -1)>>
<<set _names.push("Dumb", "Stupid", "Retarded", "Cretin")>>
<</if>>
<<if ($args[0].vagina == 1) && ($args[0].vaginalSkill <= 10)>>
<<set _names.push("Tight", "New", "Fresh")>>
<</if>>
<<if ($args[0].devotion < -75)>>
<<set _names.push("Angry", "Caged", "Biter")>>
<<elseif ($args[0].devotion < -50)>>
<<set _names.push("Cell", "Cuffs")>>
<<elseif ($args[0].devotion < -20)>>
<<set _names.push("Bag", "Box")>>
<<elseif ($args[0].devotion <= 20)>>
<<set _names.push("Whiner", "Sad")>>
<</if>>
<<if ($args[0].trust < -50)>>
<<set _names.push("Screaming")>>
<<elseif ($args[0].trust < -20)>>
<<set _names.push("Crying")>>
<<elseif ($args[0].trust < 20)>>
<<set _names.push("Begging")>>
<</if>>
<<set _suffixes = []>>
<<if $args[0].dick == 0>>
<<if $args[0].vagina == -1>> /* NULLS */
<<set _suffixes.push("Null")>>
<<else>> /* FEMALES */
<<if $args[0].visualAge < 25>>
<<set _suffixes.push("Girl")>>
<</if>>
<</if>>
<<else>>
<<if $args[0].vagina != -1>>
<<set _suffixes.push("Futa")>>
<<else>>
<<if $args[0].balls > 0>>
<<if ($args[0].boobs > 300) && ($args[0].butt > 2)>> /* SHEMALES: cock & balls, T&A above minimum */
<<set _suffixes.push("Shemale")>>
<<else>>
<<if ($args[0].shoulders < 1) && ($args[0].muscles <= 30)>>
<<if ($args[0].faceShape == "masculine") || ($args[0].faceShape == "androgynous")>> /* SISSIES: feminine shoulders or muscles, masculine faces */
<<set _suffixes.push("Sissy")>>
<<else>> /* TRAPS: feminine shoulders or muscles, feminine faces */
<<set _suffixes.push("Trap")>>
<</if>>
<<else>> /* BITCHES: masculine shoulders or muscles */
<<set _suffixes.push("Bitch")>>
<</if>>
<</if>>
<<else>>
<<if $args[0].visualAge > 35>>
<<set _suffixes.push("DickMILF")>>
<<elseif $args[0].visualAge >= 25>>
<<set _suffixes.push("Dickslave")>>
<<else>>
<<set _suffixes.push("Dickgirl")>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].anus > 0)>>
<<set _suffixes.push("Butt", "Anus", "Backdoor", "Butthole", "Asshole")>>
<</if>>
<<if ($args[0].vagina > 0)>>
<<set _suffixes.push("Cunt", "Pussy", "Vagina")>>
<</if>>
<<if ($args[0].boobs < 500) && ($args[0].butt < 3) && ($args[0].dick > 0)>>
<<set _suffixes.push("Trap", "Sissy", "Bottom", "Bitch")>>
<</if>>
<<if ($args[0].energy > 95)>>
<<set _suffixes.push("Fuck", "Nympho", "Fuckaddict", "Sexaddict")>>
<</if>>
<<if ($args[0].weight > 160)>>
<<set _names.push("Blimp", "Fatass")>>
<</if>>
<<if ($args[0].fetish == "humiliation") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Rapebait", "Showgirl")>>
<</if>>
<<if ($args[0].fetish == "submissive") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Bottom", "Rapebait", "Fuckee")>>
<</if>>
<<if ($args[0].fetish == "dom") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Top", "Dom", "Fucker")>>
<</if>>
<<if ($args[0].fetish == "pregnancy") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Breeder", "Mommy")>>
<</if>>
<<if ($args[0].fetish == "boobs") && ($args[0].fetishKnown == 1)>>
<<set _suffixes.push("Titty", "Boob", "Boobie", "Tit")>>
<</if>>
<<if (($args[0].boobs*$args[0].lactation) > 1000)>>
<<set _suffixes.push("Cow")>>
<</if>>
<<if $args[0].births >= 5>>
<<set _suffixes.push("Broodmother")>>
<</if>>
<<if $args[0].births >= 2>>
<<set _suffixes.push("Breeder")>>
<</if>>
<<if ($args[0].nipples != "tiny") && ($args[0].nipples != "cute")>>
<<set _suffixes.push("Nipples")>>
<</if>>
<<if ($args[0].areolae > 2)>>
<<set _suffixes.push("Headlights", "Areolas")>>
<</if>>
<<if ($args[0].lips > 40)>>
<<set _suffixes.push("Lips", "Pillows")>>
<</if>>
<<if ($args[0].labia > 1)>>
<<set _suffixes.push("Flower", "Lips", "Curtains")>>
<</if>>
<<if ($args[0].visualAge > 35)>>
<<set _suffixes.push("Cougar", "MILF")>>
<</if>>
<<if ($args[0].amp == 1)>>
<<set _suffixes.push("Stumpy")>>
<</if>>
<<if ($args[0].bellyPreg > 5000)>>
<<set _suffixes.push("Belly", "Mommy")>>
<</if>>
<<if $args[0].belly >= 1500>>
<<set _suffixes.push("Belly")>>
<</if>>
<<if ($args[0].dick > 5) && ($args[0].balls > 5)>>
<<set _suffixes.push("Daddy", "Cannon")>>
<</if>>
<<if $args[0].breedingMark == 1>>
<<set _suffixes.push("Breeder", "Oven", "Womb")>>
<</if>>
<<if ($args[0].broodmother == 2) && ($args[0].preg > 30)>>
<<set _suffixes.push("Nursery", "Factory")>>
<</if>>
<<if ($args[0].broodmother == 1) && ($args[0].preg > 30)>>
<<set _suffixes.push("Breeder", "Factory")>>
<</if>>
<<if $args[0].belly > 150000>>
<<set _suffixes.push("Balloon")>>
<</if>>
<<if ($args[0].dick > 4)>>
<<set _suffixes.push("Cock", "Dick")>>
<</if>>
<<if ($args[0].dick == 1)>>
<<set _suffixes.push("Bitch")>>
<</if>>
<<if ($args[0].boobs >= 800)>>
<<set _suffixes.push("Boob", "Boobs", "Titty")>>
<</if>>
<<if ($args[0].butt > 5)>>
<<set _suffixes.push("Ass", "Butt", "Bottom")>>
<</if>>
<<if ($args[0].vagina == 0)>>
<<set _suffixes.push("Virgin")>>
<</if>>
<<if ($args[0].height >= 185)>>
<<set _suffixes.push("Tower")>>
<</if>>
<<if ($args[0].height < 150)>>
<<set _suffixes.push("Shortstack", "Stumpy")>>
<</if>>
<<if ($args[0].whoreSkill > 95)>>
<<set _suffixes.push("Whore")>>
<</if>>
<<if ($args[0].entertainSkill > 95)>>
<<set _suffixes.push("Slut")>>
<</if>>
<<if ($args[0].oralSkill > 95)>>
<<set _suffixes.push("Throat")>>
<</if>>
<<if ($args[0].vaginalSkill > 95)>>
<<set _suffixes.push("Pussy", "Kegel", "Channel")>>
<</if>>
<<if ($args[0].analSkill > 95)>>
<<set _suffixes.push("Asspussy", "Sphincter")>>
<</if>>
<<if ($args[0].anus == 1)>>
<<set _suffixes.push("Tightbutt", "Tightass")>>
<</if>>
<<if $args[0].devotion > 50>>
<<set _names.push("Prize")>>
<<if ($args[0].visualAge > 35)>>
<<set _suffixes.push("Queen")>>
<<elseif ($args[0].visualAge < 25)>>
<<set _names.push("Princess")>>
<</if>>
<</if>>
<<if ($args[0].trust < -50)>>
<<set _suffixes.push("Sobber")>>
<<elseif ($args[0].trust < -20)>>
<<set _suffixes.push("Weeper", "Tears", "Meat", "Thing")>>
<</if>>
<<if ($args[0].assignment == "guard you")>>
<<set $args[0].slaveName = either("Guard", "Battle")>>
<<elseif ($args[0].assignment == "recruit girls")>>
<<set $args[0].slaveName = either("Cam", "Recruiter")>>
<<elseif ($args[0].assignment == "be the Madam")>>
<<set $args[0].slaveName = either("Pimp", "Madam")>>
<<elseif ($args[0].assignment == "be the DJ")>>
<<set $args[0].slaveName = either("Bass", "Booth")>>
<<elseif ($args[0].assignment == "be the Milkmaid") && $cumSlaves > 3>>
<<set $args[0].slaveName = either("Milker", "Fucker")>>
<<elseif ($args[0].assignment == "be the Milkmaid")>>
<<set $args[0].slaveName = either("Farm", "Dairy")>>
<<elseif ($args[0].assignment == "be your Head Girl")>>
<<set $args[0].slaveName = either("Chief", "Head")>>
<<elseif ($args[0].assignment == "be the Schoolteacher")>>
<<set $args[0].slaveName = either("Teacher", "Classroom")>>
<<elseif ($args[0].assignment == "be the Attendant")>>
<<set $args[0].slaveName = either("Spa", "Bath")>>
<<elseif ($args[0].assignment == "be the Wardeness")>>
<<set $args[0].slaveName = either("Jail", "Prison")>>
<<elseif ($args[0].assignment == "be your concubine")>>
<<set $args[0].slaveName = either("Bed", "Master")>>
<<else>>
<<set $args[0].slaveName = _names.random()>>
<</if>>
<<set _surname = _suffixes.random()>>
<<if _surname == $args[0].slaveName.toLowerCase()>>
<<DegradingName $args[0]>>
<</if>>
<<set $args[0].slaveSurname = _surname>>
<</if>>
<</widget>>
<<widget "CreateSimpleTabs">>
<head>
<style>
div.tab {
overflow: hidden;
border: 1px solid #ccc;
background-color: transparent;
}
div.tab button {
background-color: inherit;
float: left;
border: none;
outline: none;
cursor: pointer;
padding: 14px 16px;
transition: 0.3s;
font-size: 19px;
}
div.tab button:hover {
background-color: #444;
}
div.tab button.active {
background-color: #777;
}
.tabcontent {
display: none;
padding: 6px 12px;
-webkit-animation: fadeEffect 1s;
animation: fadeEffect 1s;
}
@-webkit-keyframes fadeEffect {
from {opacity: 0;}
to {opacity: 1;}
}
@keyframes fadeEffect {
from {opacity: 0;}
to {opacity: 1;}
}
</style>
</head>
<</widget>>
|
AshVaris/fc
|
src/utility/miscWidgets.tw
|
tw
|
mit
| 122,995 |
:: Option Widgets [widget nobr]
/%
Call as <<OptionLineSeparations>>
Should be placed in a <span> with id = "OptionLineSeparations"
%/
<<widget "OptionLineSeparations">>
Line separations are
<<if $lineSeparations == 0>>
@@.red;HIDDEN.@@
//<<link 'Show'>>
<<set $lineSeparations = 1>>
<<replace '#OptionLineSeparations'>>
<<OptionLineSeparations>>
<</replace>>
<</link>>//
<<else>>
@@.cyan;SHOWN.@@
//<<link 'Hide'>>
<<set $lineSeparations = 0>>
<<replace '#OptionLineSeparations'>>
<<OptionLineSeparations>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionSortBy>>
Should be placed in a <span> with id = "OptionSortBy"
%/
<<widget "OptionSortBy">>
<<if $sortSlavesBy == "name">>
Slaves are sorted on the main menu by @@.yellow;NAME.@@
<<elseif $sortSlavesBy == "seniority">>
Slaves are sorted on the main menu by @@.yellow;SENIORITY.@@
<<elseif $sortSlavesBy == "actualAge">>
Slaves are sorted on the main menu by @@.yellow;TRUE AGE.@@
<<elseif $sortSlavesBy == "visualAge">>
Slaves are sorted on the main menu by @@.yellow;APPARENT AGE.@@
<<elseif $sortSlavesBy == "physicalAge">>
Slaves are sorted on the main menu by @@.yellow;BODILY AGE.@@
<<elseif $sortSlavesBy == "assignment">>
Slaves are sorted on the main menu by @@.yellow;ASSIGNMENT.@@
<<else>>
Slaves are sorted on the main menu by @@.yellow;DEVOTION.@@
<</if>>
//
<<link 'Devotion'>>
<<set $sortSlavesBy = "devotion">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Name'>>
<<set $sortSlavesBy = "name">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Assignment'>>
<<set $sortSlavesBy = "assignment">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Date purchased'>>
<<set $sortSlavesBy = "seniority">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Age'>>
<<set $sortSlavesBy = "actualAge">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'How old they look'>>
<<set $sortSlavesBy = "visualAge">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
|
<<link 'Age of their body'>>
<<set $sortSlavesBy = "physicalAge">>
<<replace '#OptionSortBy'>>
<<OptionSortBy>>
<</replace>>
<</link>>
//
<</widget>>
/%
Call as <<OptionSortOrder>>
Should be placed in a <span> with id = "OptionSortOrder"
%/
<<widget "OptionSortOrder">>
<<if $sortSlavesOrder == "ascending">>
Slaves are sorted in @@.cyan;ASCENDING@@ order.
//<<link 'Sort descending'>>
<<set $sortSlavesOrder = "descending">>
<<replace '#OptionSortOrder'>>
<<OptionSortOrder>>
<</replace>>
<</link>>//
<<else>>
Slaves are sorted in @@.red;DESCENDING@@ order.
//<<link 'Sort ascending'>>
<<set $sortSlavesOrder = "ascending">>
<<replace '#OptionSortOrder'>>
<<OptionSortOrder>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionSortMain>>
Should be placed in a <span> with id = "OptionSortMain"
%/
<<widget "OptionSortMain">>
<<if $sortSlavesMain == 0>>
Sort options are @@.red;HIDDEN@@ on the main menu.
//<<link 'Show'>>
<<set $sortSlavesMain = 1>>
<<replace '#OptionSortMain'>>
<<OptionSortMain>>
<</replace>>
<</link>>//
<<else>>
Sort options are @@.cyan;SHOWN@@ on the main menu.
//<<link 'Hide'>>
<<set $sortSlavesMain = 0>>
<<replace '#OptionSortMain'>>
<<OptionSortMain>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
<<widget "OptionsSortAsAppearsOnMain">>
<<if $sortSlavesMain != 0>>
<br>
Sort by:
<<if $sortSlavesBy != "devotion">>[[Devotion|Main][$sortSlavesBy = "devotion"]]<<else>>Devotion<</if>> |
<<if $sortSlavesBy != "name">>[[Name|Main][$sortSlavesBy = "name"]]<<else>>Name<</if>> |
<<if $sortSlavesBy != "assignment">>[[Assignment|Main][$sortSlavesBy = "assignment"]]<<else>>Assignment<</if>> |
<<if $sortSlavesBy != "seniority">>[[Seniority purchased|Main][$sortSlavesBy = "seniority"]]<<else>>Seniority<</if>> |
<<if $sortSlavesBy != "actualAge">>[[Age|Main][$sortSlavesBy = "actualAge"]]<<else>>Age<</if>> |
<<if $sortSlavesBy != "visualAge">>[[Apparent Age|Main][$sortSlavesBy = "visualAge"]]<<else>>Apparent Age<</if>> |
<<if $sortSlavesBy != "physicalAge">>[[Bodily Age|Main][$sortSlavesBy = "physicalAge"]]<<else>>Bodily Age<</if>>
Sort: <<if $sortSlavesOrder != "descending">>[[Descending|Main][$sortSlavesOrder = "descending"]]<<else>>Descending<</if>> |
<<if $sortSlavesOrder != "ascending">>[[Ascending|Main][$sortSlavesOrder = "ascending"]]<<else>>Ascending<</if>>
<</if>>
<</widget>>
/%
Call as <<OptionRulesAssistantMain>>
Should be placed in a <span> with id = "OptionRulesAssistantMain"
%/
<<widget "OptionRulesAssistantMain">>
<<if $rulesAssistantMain == 0>>
The rules assistant is @@.red;HIDDEN.@@
//<<link 'Show'>>
<<set $rulesAssistantMain = 1>>
<<replace '#OptionRulesAssistantMain'>>
<<OptionRulesAssistantMain>>
<</replace>>
<</link>>//
<<else>>
The rules assistant is @@.cyan;SHOWN.@@
//<<link 'Hide'>>
<<set $rulesAssistantMain = 0>>
<<replace '#OptionRulesAssistantMain'>>
<<OptionRulesAssistantMain>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionDisplayAssignments>>
Should be placed in a <span> with id = "OptionDisplayAssignments"
%/
<<widget "OptionDisplayAssignments">>
Main menu assignment shortcuts are
<<if $displayAssignments == 1>>
@@.cyan;SHOWN.@@
//<<link 'Hide'>>
<<set $displayAssignments = 0>>
<<replace '#OptionDisplayAssignments'>>
<<OptionDisplayAssignments>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Show'>>
<<set $displayAssignments = 1>>
<<replace '#OptionDisplayAssignments'>>
<<OptionDisplayAssignments>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionSummaryStats>>
Should be placed in a <span> with id = "OptionSummaryStats"
%/
<<widget "OptionSummaryStats">>
Granular slave stat numbers are
<<if $summaryStats == 1>>
@@.cyan;DISPLAYED.@@
//<<link 'Hide'>>
<<set $summaryStats = 0>>
<<replace '#OptionSummaryStats'>>
<<OptionSummaryStats>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Display'>>
<<set $summaryStats = 1>>
<<replace '#OptionSummaryStats'>>
<<OptionSummaryStats>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateDevotion>>
Should be placed in a <span> with id = "OptionAbbreviateDevotion"
%/
<<widget "OptionAbbreviateDevotion">>
Mental stats are
<<if $abbreviateDevotion == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateDevotion == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateDevotion != 0>>
//<<link 'Hide'>>
<<set $abbreviateDevotion = 0>>
<<replace '#OptionAbbreviateDevotion'>>
<<OptionAbbreviateDevotion>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateDevotion != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateDevotion = 1>>
<<replace '#OptionAbbreviateDevotion'>>
<<OptionAbbreviateDevotion>>
<</replace>>
<</link>>//
<<if $abbreviateDevotion != 2>>|<</if>>
<</if>>
<<if $abbreviateDevotion != 2>>
//<<link 'Summarize'>>
<<set $abbreviateDevotion = 2>>
<<replace '#OptionAbbreviateDevotion'>>
<<OptionAbbreviateDevotion>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateRules>>
Should be placed in a <span> with id = "OptionAbbreviateRules"
%/
<<widget "OptionAbbreviateRules">>
Rules are
<<if $abbreviateRules == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateRules == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateRules != 0>>
//<<link 'Hide'>>
<<set $abbreviateRules = 0>>
<<replace '#OptionAbbreviateRules'>>
<<OptionAbbreviateRules>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateRules != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateRules = 1>>
<<replace '#OptionAbbreviateRules'>>
<<OptionAbbreviateRules>>
<</replace>>
<</link>>//
<<if $abbreviateRules != 2>>|<</if>>
<</if>>
<<if $abbreviateRules != 2>>
//<<link 'Summarize'>>
<<set $abbreviateRules = 2>>
<<replace '#OptionAbbreviateRules'>>
<<OptionAbbreviateRules>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateHealth>>
Should be placed in a <span> with id = "OptionAbbreviateHealth"
%/
<<widget "OptionAbbreviateHealth">>
Health is
<<if $abbreviateHealth == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateHealth == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateHealth != 0>>
//<<link 'Hide'>>
<<set $abbreviateHealth = 0>>
<<replace '#OptionAbbreviateHealth'>>
<<OptionAbbreviateHealth>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateHealth != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateHealth = 1>>
<<replace '#OptionAbbreviateHealth'>>
<<OptionAbbreviateHealth>>
<</replace>>
<</link>>//
<<if $abbreviateHealth != 2>>|<</if>>
<</if>>
<<if $abbreviateHealth != 2>>
//<<link 'Summarize'>>
<<set $abbreviateHealth = 2>>
<<replace '#OptionAbbreviateHealth'>>
<<OptionAbbreviateHealth>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateDiet>>
Should be placed in a <span> with id = "OptionAbbreviateDiet"
%/
<<widget "OptionAbbreviateDiet">>
Diet and weight are
<<if $abbreviateDiet == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateDiet == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateDiet != 0>>
//<<link 'Hide'>>
<<set $abbreviateDiet = 0>>
<<replace '#OptionAbbreviateDiet'>>
<<OptionAbbreviateDiet>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateDiet != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateDiet = 1>>
<<replace '#OptionAbbreviateDiet'>>
<<OptionAbbreviateDiet>>
<</replace>>
<</link>>//
<<if $abbreviateDiet != 2>>|<</if>>
<</if>>
<<if $abbreviateDiet != 2>>
//<<link 'Summarize'>>
<<set $abbreviateDiet = 2>>
<<replace '#OptionAbbreviateDiet'>>
<<OptionAbbreviateDiet>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateDrugs>>
Should be placed in a <span> with id = "OptionAbbreviateDrugs"
%/
<<widget "OptionAbbreviateDrugs">>
Drugs and addiction are
<<if $abbreviateDrugs == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateDrugs == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateDrugs != 0>>
//<<link 'Hide'>>
<<set $abbreviateDrugs = 0>>
<<replace '#OptionAbbreviateDrugs'>>
<<OptionAbbreviateDrugs>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateDrugs != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateDrugs = 1>>
<<replace '#OptionAbbreviateDrugs'>>
<<OptionAbbreviateDrugs>>
<</replace>>
<</link>>//
<<if $abbreviateDrugs != 2>>|<</if>>
<</if>>
<<if $abbreviateDrugs != 2>>
//<<link 'Summarize'>>
<<set $abbreviateDrugs = 2>>
<<replace '#OptionAbbreviateDrugs'>>
<<OptionAbbreviateDrugs>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateGenitalia>>
Should be placed in a <span> with id = "OptionAbbreviateGenitalia"
%/
<<widget "OptionAbbreviateGenitalia">>
Genitalia are
<<if $abbreviateGenitalia == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateGenitalia == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateGenitalia != 0>>
//<<link 'Hide'>>
<<set $abbreviateGenitalia = 0>>
<<replace '#OptionAbbreviateGenitalia'>>
<<OptionAbbreviateGenitalia>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateGenitalia != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateGenitalia = 1>>
<<replace '#OptionAbbreviateGenitalia'>>
<<OptionAbbreviateGenitalia>>
<</replace>>
<</link>>//
<<if $abbreviateGenitalia != 2>>|<</if>>
<</if>>
<<if $abbreviateGenitalia != 2>>
//<<link 'Summarize'>>
<<set $abbreviateGenitalia = 2>>
<<replace '#OptionAbbreviateGenitalia'>>
<<OptionAbbreviateGenitalia>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviatePhysicals>>
Should be placed in a <span> with id = "OptionAbbreviatePhysicals"
%/
<<widget "OptionAbbreviatePhysicals">>
Physical traits are
<<if $abbreviatePhysicals == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviatePhysicals == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviatePhysicals != 0>>
//<<link 'Hide'>>
<<set $abbreviatePhysicals = 0>>
<<replace '#OptionAbbreviatePhysicals'>>
<<OptionAbbreviatePhysicals>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviatePhysicals != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviatePhysicals = 1>>
<<replace '#OptionAbbreviatePhysicals'>>
<<OptionAbbreviatePhysicals>>
<</replace>>
<</link>>//
<<if $abbreviatePhysicals != 2>>|<</if>>
<</if>>
<<if $abbreviatePhysicals != 2>>
//<<link 'Summarize'>>
<<set $abbreviatePhysicals = 2>>
<<replace '#OptionAbbreviatePhysicals'>>
<<OptionAbbreviatePhysicals>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateSkills>>
Should be placed in a <span> with id = "OptionAbbreviateSkills"
%/
<<widget "OptionAbbreviateSkills">>
Skills are
<<if $abbreviateSkills == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateSkills == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateSkills != 0>>
//<<link 'Hide'>>
<<set $abbreviateSkills = 0>>
<<replace '#OptionAbbreviateSkills'>>
<<OptionAbbreviateSkills>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateSkills != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateSkills = 1>>
<<replace '#OptionAbbreviateSkills'>>
<<OptionAbbreviateSkills>>
<</replace>>
<</link>>//
<<if $abbreviateSkills != 2>>|<</if>>
<</if>>
<<if $abbreviateSkills != 2>>
//<<link 'Summarize'>>
<<set $abbreviateSkills = 2>>
<<replace '#OptionAbbreviateSkills'>>
<<OptionAbbreviateSkills>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateMental>>
Should be placed in a <span> with id = "OptionAbbreviateMental"
%/
<<widget "OptionAbbreviateMental">>
Mental attributes are
<<if $abbreviateMental == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateMental == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateMental != 0>>
//<<link 'Hide'>>
<<set $abbreviateMental = 0>>
<<replace '#OptionAbbreviateMental'>>
<<OptionAbbreviateMental>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateMental != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateMental = 1>>
<<replace '#OptionAbbreviateMental'>>
<<OptionAbbreviateMental>>
<</replace>>
<</link>>//
<<if $abbreviateMental != 2>>|<</if>>
<</if>>
<<if $abbreviateMental != 2>>
//<<link 'Summarize'>>
<<set $abbreviateMental = 2>>
<<replace '#OptionAbbreviateMental'>>
<<OptionAbbreviateMental>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateNationality>>
Should be placed in a <span> with id = "OptionAbbreviateNationality"
%/
<<widget "OptionAbbreviateNationality">>
Nationality is
<<if $abbreviateNationality == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateNationality == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateNationality != 0>>
//<<link 'Hide'>>
<<set $abbreviateNationality = 0>>
<<replace '#OptionAbbreviateNationality'>>
<<OptionAbbreviateNationality>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateNationality != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateNationality = 1>>
<<replace '#OptionAbbreviateNationality'>>
<<OptionAbbreviateNationality>>
<</replace>>
<</link>>//
<<if $abbreviateNationality != 2>>|<</if>>
<</if>>
<<if $abbreviateNationality != 2>>
//<<link 'Summarize'>>
<<set $abbreviateNationality = 2>>
<<replace '#OptionAbbreviateNationality'>>
<<OptionAbbreviateNationality>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateRace>>
Should be placed in a <span> with id = "OptionAbbreviateRace"
%/
<<widget "OptionAbbreviateRace">>
Race is
<<if $abbreviateRace == 2>>
@@.cyan;SUMMARIZED.@@
<<elseif $abbreviateRace == 1>>
@@.yellow;ABBREVIATED.@@
<<else>>
@@.red;HIDDEN.@@
<</if>>
<<if $abbreviateRace != 0>>
//<<link 'Hide'>>
<<set $abbreviateRace = 0>>
<<replace '#OptionAbbreviateRace'>>
<<OptionAbbreviateRace>>
<</replace>>
<</link>>// |
<</if>>
<<if $abbreviateRace != 1>>
//<<link 'Abbreviate'>>
<<set $abbreviateRace = 1>>
<<replace '#OptionAbbreviateRace'>>
<<OptionAbbreviateRace>>
<</replace>>
<</link>>//
<<if $abbreviateRace != 2>>|<</if>>
<</if>>
<<if $abbreviateRace != 2>>
//<<link 'Summarize'>>
<<set $abbreviateRace = 2>>
<<replace '#OptionAbbreviateRace'>>
<<OptionAbbreviateRace>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateClothes>>
Should be placed in a <span> with id = "OptionAbbreviateClothes"
%/
<<widget "OptionAbbreviateClothes">>
Clothes are
<<if $abbreviateClothes == 2>>
@@.cyan;SUMMARIZED.@@
//<<link 'Hide'>>
<<set $abbreviateClothes = 0>>
<<replace '#OptionAbbreviateClothes'>>
<<OptionAbbreviateClothes>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Summarize'>>
<<set $abbreviateClothes = 2>>
<<replace '#OptionAbbreviateClothes'>>
<<OptionAbbreviateClothes>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateOrigins>>
Should be placed in a <span> with id = "OptionAbbreviateOrigins"
%/
<<widget "OptionAbbreviateOrigins">>
Origins are
<<if $abbreviateOrigins == 2>>
@@.cyan;SUMMARIZED.@@
//<<link 'Hide'>>
<<set $abbreviateOrigins = 0>>
<<replace '#OptionAbbreviateOrigins'>>
<<OptionAbbreviateOrigins>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Summarize'>>
<<set $abbreviateOrigins = 2>>
<<replace '#OptionAbbreviateOrigins'>>
<<OptionAbbreviateOrigins>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateRulesets>>
Should be placed in a <span> with id = "OptionAbbreviateRulesets"
%/
<<widget "OptionAbbreviateRulesets">>
Rules Assistant rulesets are
<<if $abbreviateRulesets == 2>>
@@.cyan;SUMMARIZED.@@
//<<link 'Hide'>>
<<set $abbreviateRulesets = 0>>
<<replace '#OptionAbbreviateRulesets'>>
<<OptionAbbreviateRulesets>>
<</replace>>
<</link>>//
<<else>>
@@.red;HIDDEN.@@
//<<link 'Summarize'>>
<<set $abbreviateRulesets = 2>>
<<replace '#OptionAbbreviateRulesets'>>
<<OptionAbbreviateRulesets>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
/%
Call as <<OptionAbbreviateSidebar>>
Should be placed in a <span> with id = "OptionAbbreviateSidebar"
%/
<<widget "OptionAbbreviateSidebar">>
Facilities in the sidebar are
<<if $abbreviateSidebar == 2>>
@@.cyan;SUMMARIZED.@@
//<<link 'Abbreviate'>>
<<set $abbreviateSidebar = 1>>
<<replace '#OptionAbbreviateSidebar'>>
<<OptionAbbreviateSidebar>>
<</replace>>
<</link>>//
<<else>>
@@.yellow;ABBREVIATED.@@
//<<link 'Summarize'>>
<<set $abbreviateSidebar = 2>>
<<replace '#OptionAbbreviateSidebar'>>
<<OptionAbbreviateSidebar>>
<</replace>>
<</link>>//
<</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/optionsWidgets.tw
|
tw
|
mit
| 19,164 |
:: PT widgets [widget nobr]
<<widget "InduceFlawAbuseEffects">>
<<if $activeSlave.devotion > 20>>
She's @@.mediumorchid;desperately confused@@ by this treatment, since the effect would be ruined if you explained it to her, and her @@.gold;trust in you is reduced.@@
<<elseif $activeSlave.devotion >= -20>>
She's @@.mediumorchid;confused, depressed@@ and @@.gold;frightened@@ by this treatment, since the effect would be ruined if you explained it to her.
<<else>>
She's @@.mediumorchid;angry@@ and @@.gold;afraid@@ that you would treat her like this.
<</if>>
<<if $activeSlave.energy > 10>>
Her @@.red;appetite for sex is also reduced.@@
<<set $activeSlave.energy -= 2>>
<</if>>
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<</widget>>
<<widget "InduceFlawLenityEffects">>
<<if $activeSlave.devotion <= 20>>
She doesn't understand what you intend by this strange treatment, but it does make her @@.mediumaquamarine;inappropriately trusting.@@
<<set $activeSlave.trust += 5>>
<</if>>
<</widget>>
<<widget "BasicTrainingDefaulter">>
<br>
<<set _pti = $personalAttention.findIndex(function(s) { return s.ID == $activeSlave.ID; })>>
<<if ($activeSlave.devotion > 20) && ($activeSlave.behavioralFlaw != "none") && ($activeSlave.behavioralQuirk == "none") && ($activeSlave.behavioralQuirk != "cum addict") && ($activeSlave.behavioralQuirk != "anal addict") && ($activeSlave.behavioralQuirk != "attention whore") && ($activeSlave.behavioralQuirk != "breast growth") && ($activeSlave.behavioralQuirk != "abusive") && ($activeSlave.behavioralQuirk != "malicious") && ($activeSlave.behavioralQuirk != "self hating") && ($activeSlave.behavioralQuirk != "neglectful") && ($activeSlave.behavioralQuirk != "breeder")>>
Since she's obedient, @@.yellow;her training assignment has defaulted to softening her behavioral flaw.@@
<<set $personalAttention[_pti].trainingRegimen = "soften her behavioral flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.sexualFlaw != "none") && ($activeSlave.sexualQuirk == "none")>>
Since she's obedient, @@.yellow;her training assignment has defaulted to softening her sexual flaw.@@
<<set $personalAttention[_pti].trainingRegimen = "soften her sexual flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.behavioralFlaw != "none") && ($activeSlave.behavioralQuirk != "cum addict") && ($activeSlave.behavioralQuirk != "anal addict") && ($activeSlave.behavioralQuirk != "attention whore") && ($activeSlave.behavioralQuirk != "breast growth") && ($activeSlave.behavioralQuirk != "abusive") && ($activeSlave.behavioralQuirk != "malicious") && ($activeSlave.behavioralQuirk != "self hating") && ($activeSlave.behavioralQuirk != "neglectful") && ($activeSlave.behavioralQuirk != "breeder")>>
Since she's obedient and already has a behavioral quirk, @@.yellow;her training assignment has defaulted to removing her behavioral flaw.@@
<<set $personalAttention[_pti].trainingRegimen = "fix her behavioral flaw">>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.sexualFlaw != "none")>>
Since she's obedient and already has a sexual quirk, @@.yellow;her training assignment has defaulted to removing her sexual flaw.@@
<<set $personalAttention[_pti].trainingRegimen = "fix her sexual flaw">>
<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.trust > -20)>>
@@.yellow;Her training assignment has defaulted to breaking her will.@@
<<set $personalAttention[_pti].trainingRegimen = "break her will">>
<<else>>
She is now fully broken; @@.yellow;her training assignment has defaulted to fostering devotion.@@
<<set $personalAttention[_pti].trainingRegimen = "build her devotion">>
<</if>>
<<set _ptw = $slaves.findIndex(function(s) { return s.ID == $activeSlave.ID; })>>
<<set $activeSlave.training = 0, $slaves[_ptw].training = 0>>
<</widget>>
|
AshVaris/fc
|
src/utility/ptWidgets.tw
|
tw
|
mit
| 3,870 |
:: RA widgets [widget nobr]
/%
% Call as <<RAChangeActivation>>
%/
<<widget "RAChangeActivation">>
<<replace #activation>>
<<if ($currentRule.condition.id === "true")>>
(always): <br> ''always.''
<<elseif ($currentRule.condition.id === "false")>>
(never): <br> ''never''
<<else>>
<<set _activation = getVariable($currentRule.condition)>>
(_activation): <br>
<<switch $currentRule.condition.id>>
<<case "<">>
When ''_activation'' is ''less than''
<<textbox "$currentRule.condition.second.value" $currentRule.condition.second.value>>
<<case "<=">>
When ''_activation'' is
<<textbox "$currentRule.condition.second.value" $currentRule.condition.second.value>> ''or less''
<<case ">" ">=">>
(no upper limit)
<<case "&&" "||">>
<<if $currentRule.condition.first.id == "<">>
When ''_activation'' is ''less than''
<<textbox "$currentRule.condition.first.second.value" $currentRule.condition.first.second.value>>
<<else>>
When ''_activation'' is
<<textbox "$currentRule.condition.first.second.value" $currentRule.condition.first.second.value>> ''or less''
<</if>>
<</switch>>
<<link "<">>
<<set $currentRule.condition = changeComparison($currentRule.condition, "<")>>
<<RAChangeActivation>>
<</link>>
|
<<link "≤">>
<<set $currentRule.condition = changeComparison($currentRule.condition, "<=")>>
<<RAChangeActivation>>
<</link>>
|
<<link "no upper limit">>
<<set $currentRule.condition = removeComparison($currentRule.condition, "upper")>>
<<RAChangeActivation>>
<</link>>
<br>
<<switch $currentRule.condition.id>>
<<case "<" "<=" ">" ">=">>
and
<<case "&&">>
''and''
|
<<link "or">>
<<set $currentRule.condition = changeConnective($currentRule.condition, "||")>>
<<RAChangeActivation>>
<</link>>
<<case "||">>
<<link "and">>
<<set $currentRule.condition = changeConnective($currentRule.condition, "&&")>>
<<RAChangeActivation>>
<</link>>
|
''or''
<</switch>>
<br>
<<switch $currentRule.condition.id>>
<<case "<" "<=">>
(no lower limit)
<<case ">">>
When ''_activation'' is ''more than''
<<textbox "$currentRule.condition.second.value" $currentRule.condition.second.value>>
<<case ">=">>
When ''_activation'' is
<<textbox "$currentRule.condition.second.value" $currentRule.condition.second.value>> ''or more''
<<case "&&" "||">>
<<if ($currentRule.condition.second.id == ">")>>
When ''_activation'' is ''more than''
<<textbox "$currentRule.condition.second.second.value" $currentRule.condition.second.second.value>>
<<else>>
When ''_activation'' is
<<textbox "$currentRule.condition.second.second.value" $currentRule.condition.second.second.value>> ''or more''
<</if>>
<</switch>>
<<link ">">>
<<set $currentRule.condition = changeComparison($currentRule.condition, ">")>>
<<RAChangeActivation>>
<</link>>
|
<<link "≥">>
<<set $currentRule.condition = changeComparison($currentRule.condition, ">=")>>
<<RAChangeActivation>>
<</link>>
|
<<link "no lower limit">>
<<set $currentRule.condition = removeComparison($currentRule.condition, "lower")>>
<<RAChangeActivation>>
<</link>>
<<switch _activation>>
<<case "devotion">>
<br>@@.darkviolet;Very hateful@@: under -95, @@.darkviolet;Hateful@@: -95 to under -50, @@.mediumorchid;Resistant@@: -50 to under -20, @@.yellow;Ambivalent@@: -20 to 20, @@.hotpink;Accepting@@: over 20 to 50, @@.deeppink;Devoted@@: over 50 to 95, @@.magenta;Worshipful@@: over 95
<<case "trust">>
<br>@@.goldenrod;Extremely terrified@@: under -95, @@.goldenrod;Terrified@@: -95 to under -50, @@.gold;Frightened@@: -50 to under -20,
<br>@@.yellow;Fearful@@: -20 to 20, @@.mediumaquamarine;Careful@@: over 40 to 50, @@.mediumseagreen;Trusting@@: 50 to 95, @@.seagreen;Total trust@@: over 95
<<case "health">>
<br>@@.red;Death@@: under -100, @@.red;Near death@@: -100 to less than -90, @@.red;Extremely unhealthy@@: -90 to less than -50, @@.red;Unhealthy@@: -50 to less than -20
<br>@@.green;Healthy@@: -20 to 20, @@.green;Very healthy@@: 20 to 50, @@.green;Extremely healthy@@: over 50 to 90, @@.green;Unnaturally healthy@@: over 90
<<case "sex drive">>
<br>@@.red;Frigid@@: 20 or under, @@.red;Poor@@: 21 to 40, @@.yellow;Average@@: 41 to 60, @@.green;Powerful@@: 61 to 80, @@.green;Sex addict@@: 81 to 99, @@.green;Nympho@@: 100
<<case "weight">>
<br>@@.red;Emaciated@@: under -95, @@.red;Skinny@@: -95 to less than -30,
<br>Thin: -30 to less than -10, Average weight: -10 to 10, Plush: over 10 to 30,
<br>@@.red;Fat@@: over 30 to 95, @@.red;Overweight@@: over 95
<<case "lactation">>
<br>// 0 - none, 1 - natural, 2 - lactation implant. //
<<case "preg">>
<br>// >1 - pregnancy week(s), 0 - not pregnant, -1 - on contraceptives, -2 - barren. //
<<case "pregType">>
<br>// Fetus count, rule can be applied only after week 10 of pregnancy. //
<<case "bellyImplant">>
<br>// Volume of belly implant in ccs. -1 - none. //
<<case "belly">>
<br>// Volume of belly in ccs. Any source. //
<<case "custom">>
<br>// Enter custom condition. //
<</switch>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RACommonAssignmentVariables>>
%/
<<widget "RACommonAssignmentVariables">>
<<set _penthouseAssignments = [
"rest",
"whore",
"please you",
"get milked",
"be a servant",
"take classes",
"stay confined",
"serve the public",
"work a glory hore",
"be a subordinate slave"
]>>
<<set _facilityAssignments = [
"rest in the spa",
"serve in the club",
"work as a servant",
"work in the dairy",
"work in the brothel",
"learn in the schoolroom",
"live with your Head Girl",
"be confined in the arcade",
"serve in the master suite",
"get treatment in the clinic",
"be confined in the cellblock"
]>>
<</widget>>
/%
% Call as <<RANormalizeAssignments>>
%/
<<widget "RANormalizeAssignments">>
<<RACommonAssignmentVariables>>
<<switch $args[0]>>
<<case "assignment">>
<<if $currentRule.assignment.length > 0>>
<<set $currentRule.excludeAssignment = []>>
<<set $currentRule.facilityRemove = false>>
<<RAChangeAssignFacility>>
<</if>>
/% RAChangeExcludeAssignment is also responsible for the case that both
% assignment and excludeAssignment are empty (it sets some colors and
% stuff) so we always need to call it.
%/
<<RAChangeExcludeAssignment>>
<<RAChangeApplyAssignment>>
<<RARuleModified>>
<<case "excludeAssignment">>
<<if $currentRule.excludeAssignment.length > 0>>
<<set $currentRule.assignment = []>>
<<RAChangeApplyAssignment>>
<</if>>
<<RAChangeExcludeAssignment>>
<<RARuleModified>>
<<case "facility">>
<<if $currentRule.facility.length > 0>>
<<set $currentRule.excludeFacility = []>>
<<if !$currentRule.facility.includes($currentRule.setAssignment)>>
<<set $currentRule.facilityRemove = false>>
<<RAChangeAssignFacility>>
<</if>>
<</if>>
/% same as above with RAChangeExcludeAssignment %/
<<RAChangeExcludeFacility>>
<<RAChangeApplyFacility>>
<<RARuleModified>>
<<case "excludeFacility">>
<<if $currentRule.excludeFacility.length > 0>>
<<set $currentRule.facility = []>>
<<if $currentRule.excludeFacility.includes($currentRule.setAssignment)>>
<<set $currentRule.facilityRemove = false>>
<<RAChangeAssignFacility>>
<</if>>
<<RAChangeApplyFacility>>
<</if>>
<<RAChangeExcludeFacility>>
<<RARuleModified>>
<<case "setAssignment">>
<<if _facilityAssignments.includes($currentRule.setAssignment) && $currentRule.facilityRemove>>
/% If a rule sends a slave to a facility that it does not
% manage (due to exclusion or inclusion settings) and
% facilityRemove is turned on, then the slave would be sent to
% the facility, the rule would not apply anymore and so she
% would be removed from the facility. So we try to prevent
% that.
%/
<<if $currentRule.excludeFacility.includes($currentRule.setAssignment)>>
<<set $currentRule.excludeFacility.delete($currentRule.setAssignment)>>
<<RAChangeExcludeFacility>>
<</if>>
<<if $currentRule.facility.length > 0 && !$currentRule.facility.includes($currentRule.setAssignment)>>
<<set $currentRule.facility.push($currentRule.setAssignment)>>
<<RAChangeApplyFacility>>
<</if>>
<<else>>
/% facilityRemove would have no effect when the assignment is not in a
% facility, but we reset anyway to prevent potential surprises to the
% user later
%/
<<set $currentRule.facilityRemove = false>>
<</if>>
<<RAChangeSetAssignment>>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<<case "facilityRemove">>
<<if $currentRule.facilityRemove>>
/% If facilityRemove is true that means that it was just set
% which means that setAssignment is a facility (because otherwise
% the UI that enables facilityRemove wouldn't be visible)
%/
<<set $currentRule.assignment = []>>
<<set $currentRule.excludeFacility.delete($currentRule.setAssignment)>>
<<if $currentRule.facility.length > 0>>
<<set $currentRule.facility.push($currentRule.setAssignment)>>
<<RAChangeApplyFacility>>
<</if>>
/% again the thing with the RAChangeExcludeAssignment %/
<<RAChangeExcludeAssignment>>
<<RAChangeApplyAssignment>>
<<RAChangeExcludeFacility>>
<<else>>
/% nothing to do here really... %/
<</if>>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</switch>>
<</widget>>
/%
% Call as <<RAChangeApplyAssignment>>
%/
<<widget "RAChangeApplyAssignment">>
<<if (ndef $currentRule.assignment)>><<set $currentRule.assignment = []>><</if>>
<<if (ndef $currentRule.excludeAssignment)>><<set $currentRule.excludeAssignment = []>><</if>>
<<set _rest = _whore = _fucktoy = _milked = _servant = _classes = _confined = _public = _gloryhole = _subordinate = false>>
<<for _a = 0; _a < $currentRule.assignment.length; _a++>>
<<switch $currentRule.assignment[_a]>>
<<case "rest">> <<set _rest = true>>
<<case "whore">> <<set _whore = true>>
<<case "please you">> <<set _fucktoy = true>>
<<case "get milked">> <<set _milked = true>>
<<case "be a servant">> <<set _servant = true>>
<<case "take classes">> <<set _classes = true>>
<<case "stay confined">> <<set _confined = true>>
<<case "serve the public">> <<set _public = true>>
<<case "work a glory hole">> <<set _gloryhole = true>>
<<case "be a subordinate slave">> <<set _subordinate = true>>
<</switch>>
<</for>>
<<replace #applyassignment>>
<<if _rest || _fucktoy || _servant || _confined || _whore || _public || _milked || _subordinate || _gloryhole || _classes>>
Apply to assignments:
<<link "All">>
<<set $currentRule.assignment = []>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
@@.gray;Apply to assignments:@@ ''All''
<</if>>
|
<<if !_rest>>
<<link "Rest">>
<<set $currentRule.assignment.push("rest")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Rest''
<<link Stop>>
<<set $currentRule.assignment.delete("rest")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_fucktoy>>
<<link "Fucktoy">>
<<set $currentRule.assignment.push("please you")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Fucktoy''
<<link Stop>>
<<set $currentRule.assignment.delete("please you")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_subordinate>>
<<link "Subordinate Slave">>
<<set $currentRule.assignment.push("be a subordinate slave")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Subordinate Slave''
<<link Stop>>
<<set $currentRule.assignment.delete("be a subordinate slave")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_servant>>
<<link "House Servant">>
<<set $currentRule.assignment.push("be a servant")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''House Servant''
<<link Stop>>
<<set $currentRule.assignment.delete("be a servant")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_confined>>
<<link "Confined">>
<<set $currentRule.assignment.push("stay confined")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Confined''
<<link Stop>>
<<set $currentRule.assignment.delete("stay confined")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_whore>>
<<link "Whore">>
<<set $currentRule.assignment.push("whore")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Whore''
<<link Stop>>
<<set $currentRule.assignment.delete("whore")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_public>>
<<link "Public Servant">>
<<set $currentRule.assignment.push("serve the public")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Public Servant''
<<link Stop>>
<<set $currentRule.assignment.delete("serve the public")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_classes>>
<<link "Classes">>
<<set $currentRule.assignment.push("take classes")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Classes''
<<link Stop>>
<<set $currentRule.assignment.delete("take classes")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_milked>>
<<link "Milked">>
<<set $currentRule.assignment.push("get milked")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Milking''
<<link Stop>>
<<set $currentRule.assignment.delete("get milked")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
|
<<if !_gloryhole>>
<<link "Gloryhole">>
<<set $currentRule.assignment.push("work a glory hole")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<<else>>
''Gloryhole''
<<link Stop>>
<<set $currentRule.assignment.delete("work a glory hole")>>
<<RANormalizeAssignments "assignment">>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeExcludeAssignment>>
%/
<<widget "RAChangeExcludeAssignment">>
<<if (ndef $currentRule.assignment)>><<set $currentRule.assignment = []>><</if>>
<<if (ndef $currentRule.excludeAssignment)>><<set $currentRule.excludeAssignment = []>><</if>>
<<set _rest = _whore = _fucktoy = _milked = _servant = _classes = _confined = _public = _gloryhole = _subordinate = false>>
<<for _a = 0; _a < $currentRule.excludeAssignment.length; _a++>>
<<switch $currentRule.excludeAssignment[_a]>>
<<case "rest">> <<set _rest = true>>
<<case "whore">> <<set _whore = true>>
<<case "please you">> <<set _fucktoy = true>>
<<case "get milked">> <<set _milked = true>>
<<case "be a servant">> <<set _servant = true>>
<<case "take classes">> <<set _classes = true>>
<<case "stay confined">> <<set _confined = true>>
<<case "serve the public">> <<set _public = true>>
<<case "work a glory hole">> <<set _gloryhole = true>>
<<case "be a subordinate slave">> <<set _subordinate = true>>
<</switch>>
<</for>>
<<replace #excludeassignment>>
<<if _rest || _fucktoy || _servant || _confined || _whore || _public || _milked || _subordinate || _gloryhole || _classes>>
Include all assignments except:
<<link "None">>
<<set $currentRule.excludeAssignment = []>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<elseif ($currentRule.assignment.length > 0)>>
@@.gray;Exclude assignments:@@ ''None''
<<else>>
Excluded assignments: ''None''
<</if>>
|
<<if !_rest>>
<<link "Rest">>
<<set $currentRule.excludeAssignment.push("rest")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Rest''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("rest")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_fucktoy>>
<<link "Fucktoy">>
<<set $currentRule.excludeAssignment.push("please you")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Fucktoy''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("please you")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_subordinate>>
<<link "Subordinate Slave">>
<<set $currentRule.excludeAssignment.push("be a subordinate slave")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Subordinate Slave''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("be a subordinate slave")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_servant>>
<<link "House Servant">>
<<set $currentRule.excludeAssignment.push("be a servant")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''House Servant''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("be a servant")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_confined>>
<<link "Confined">>
<<set $currentRule.excludeAssignment.push("stay confined")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Confined''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("stay confined")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_whore>>
<<link "Whore">>
<<set $currentRule.excludeAssignment.push("whore")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Whore''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("whore")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_public>>
<<link "Public Servant">>
<<set $currentRule.excludeAssignment.push("serve the public")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Public Servant''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("serve the public")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_classes>>
<<link "Classes">>
<<set $currentRule.excludeAssignment.push("take classes")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Classes''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("take classes")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_milked>>
<<link "Milked">>
<<set $currentRule.excludeAssignment.push("get milked")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Milking''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("get milked")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<if !_gloryhole>>
<<link "Gloryhole">>
<<set $currentRule.excludeAssignment.push("work a glory hole")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<<else>>
''Gloryhole''
<<link Stop>>
<<set $currentRule.excludeAssignment.delete("work a glory hole")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</if>>
|
<<link "Exclude all">>
<<set $currentRule.excludeAssignment.push("work a glory hole")>>
<<set $currentRule.excludeAssignment.push("get milked")>>
<<set $currentRule.excludeAssignment.push("take classes")>>
<<set $currentRule.excludeAssignment.push("serve the public")>>
<<set $currentRule.excludeAssignment.push("whore")>>
<<set $currentRule.excludeAssignment.push("stay confined")>>
<<set $currentRule.excludeAssignment.push("be a servant")>>
<<set $currentRule.excludeAssignment.push("be a subordinate slave")>>
<<set $currentRule.excludeAssignment.push("please you")>>
<<set $currentRule.excludeAssignment.push("rest")>>
<<RANormalizeAssignments "excludeAssignment">>
<</link>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeApplyFacility>>
%/
<<widget "RAChangeApplyFacility">>
<<if (ndef $currentRule.facility)>><<set $currentRule.facility = []>><</if>>
<<if (ndef $currentRule.excludeFacility)>><<set $currentRule.excludeFacility = []>><</if>>
<<replace #applyfacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br><br>
<<if ($currentRule.facility.length > 0)>>
Apply to facilities:
<<link "All">>
<<set $currentRule.facility = []>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
@@.gray;Apply to facilities:@@ ''All''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if !$currentRule.facility.includes("live with your Head Girl")>>
<<link $HGSuiteNameCaps>>
<<set $currentRule.facility.push("live with your Head Girl")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$HGSuiteNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("live with your Head Girl")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if !$currentRule.facility.includes("work in the brothel")>>
<<link $brothelNameCaps>>
<<set $currentRule.facility.push("work in the brothel")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$brothelNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("work in the brothel")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if !$currentRule.facility.includes("serve in the club")>>
<<link $clubNameCaps>>
<<set $currentRule.facility.push("serve in the club")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$clubNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("serve in the club")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if !$currentRule.facility.includes("be confined in the arcade")>>
<<link $arcadeNameCaps>>
<<set $currentRule.facility.push("be confined in the arcade")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$arcadeNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("be confined in the arcade")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if !$currentRule.facility.includes("work in the dairy")>>
<<link $dairyNameCaps>>
<<set $currentRule.facility.push("work in the dairy")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$dairyNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("work in the dairy")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if !$currentRule.facility.includes("work as a servant")>>
<<link $servantsQuartersNameCaps>>
<<set $currentRule.facility.push("work as a servant")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$servantsQuartersNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("work as a servant")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if !$currentRule.facility.includes("serve in the master suite")>>
<<link $masterSuiteNameCaps>>
<<set $currentRule.facility.push("serve in the master suite")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$masterSuiteNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("serve in the master suite")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if !$currentRule.facility.includes("learn in the schoolroom")>>
<<link $schoolroomNameCaps>>
<<set $currentRule.facility.push("learn in the schoolroom")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$schoolroomNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("learn in the schoolroom")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if !$currentRule.facility.includes("rest in the spa")>>
<<link $spaNameCaps>>
<<set $currentRule.facility.push("rest in the spa")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$spaNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("rest in the spa")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if !$currentRule.facility.includes("get treatment in the clinic")>>
<<link $clinicNameCaps>>
<<set $currentRule.facility.push("get treatment in the clinic")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$clinicNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("get treatment in the clinic")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if !$currentRule.facility.includes("be confined in the cellblock")>>
<<link $cellblockNameCaps>>
<<set $currentRule.facility.push("be confined in the cellblock")>>
<<RANormalizeAssignments "facility">>
<</link>>
<<else>>
''$cellblockNameCaps''
<<link Stop>>
<<set $currentRule.facility.delete("be confined in the cellblock")>>
<<RANormalizeAssignments "facility">>
<</link>>
<</if>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeExcludeFacility>>
%/
<<widget "RAChangeExcludeFacility">>
<<if (ndef $currentRule.facility)>><<set $currentRule.facility = []>><</if>>
<<if (ndef $currentRule.excludeFacility)>><<set $currentRule.excludeFacility = []>><</if>>
<<replace #excludefacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br>
<<if ($currentRule.excludeFacility.length > 0)>>
Applying to all facilities except:
<<link "None">>
<<set $currentRule.excludeFacility = []>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<elseif ($currentRule.facility.length > 0)>>
@@.gray;Exclude facilities:@@ ''None''
<<else>>
Excluded facilities: ''None''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if !$currentRule.excludeFacility.includes("live with your Head Girl")>>
<<link $HGSuiteNameCaps>>
<<set $currentRule.excludeFacility.push("live with your Head Girl")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$HGSuiteNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("live with your Head Girl")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if !$currentRule.excludeFacility.includes("work in the brothel")>>
<<link $brothelNameCaps>>
<<set $currentRule.excludeFacility.push("work in the brothel")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$brothelNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("work in the brothel")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if !$currentRule.excludeFacility.includes("serve in the club")>>
<<link $clubNameCaps>>
<<set $currentRule.excludeFacility.push("serve in the club")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$clubNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("serve in the club")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if !$currentRule.excludeFacility.includes("be confined in the arcade")>>
<<link $arcadeNameCaps>>
<<set $currentRule.excludeFacility.push("be confined in the arcade")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$arcadeNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("be confined in the arcade")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if !$currentRule.excludeFacility.includes("work in the dairy")>>
<<link $dairyNameCaps>>
<<set $currentRule.excludeFacility.push("work in the dairy")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$dairyNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("work in the dairy")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if !$currentRule.excludeFacility.includes("work as a servant")>>
<<link $servantsQuartersNameCaps>>
<<set $currentRule.excludeFacility.push("work as a servant")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$servantsQuartersNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("work as a servant")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if !$currentRule.excludeFacility.includes("serve in the master suite")>>
<<link $masterSuiteNameCaps>>
<<set $currentRule.excludeFacility.push("serve in the master suite")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$masterSuiteNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("serve in the master suite")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if !$currentRule.excludeFacility.includes("learn in the schoolroom")>>
<<link $schoolroomNameCaps>>
<<set $currentRule.excludeFacility.push("learn in the schoolroom")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$schoolroomNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("learn in the schoolroom")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if !$currentRule.excludeFacility.includes("rest in the spa")>>
<<link $spaNameCaps>>
<<set $currentRule.excludeFacility.push("rest in the spa")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$spaNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("rest in the spa")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if !$currentRule.excludeFacility.includes("get treatment in the clinic")>>
<<link $clinicNameCaps>>
<<set $currentRule.excludeFacility.push("get treatment in the clinic")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$clinicNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("get treatment in the clinic")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if !$currentRule.excludeFacility.includes("be confined in the cellblock")>>
<<link $cellblockNameCaps>>
<<set $currentRule.excludeFacility.push("be confined in the cellblock")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<<else>>
''$cellblockNameCaps''
<<link Stop>>
<<set $currentRule.excludeFacility.delete("be confined in the cellblock")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</if>>
|
<<link "Exclude all">>
<<set $currentRule.excludeFacility.push("be confined in the cellblock")>>
<<set $currentRule.excludeFacility.push("get treatment in the clinic")>>
<<set $currentRule.excludeFacility.push("rest in the spa")>>
<<set $currentRule.excludeFacility.push("learn in the schoolroom")>>
<<set $currentRule.excludeFacility.push("serve in the master suite")>>
<<set $currentRule.excludeFacility.push("work as a servant")>>
<<set $currentRule.excludeFacility.push("work in the dairy")>>
<<set $currentRule.excludeFacility.push("be confined in the arcade")>>
<<set $currentRule.excludeFacility.push("serve in the club")>>
<<set $currentRule.excludeFacility.push("work in the brothel")>>
<<set $currentRule.excludeFacility.push("live with your Head Girl")>>
<<RANormalizeAssignments "excludeFacility">>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeSetAssignment>>
%/
<<widget "RAChangeSetAssignment">>
<<RACommonAssignmentVariables>>
<<if (ndef $currentRule.assignment)>><<set $currentRule.assignment = []>><</if>>
<<if (ndef $currentRule.excludeAssignment)>><<set $currentRule.excludeAssignment = []>><</if>>
<<replace #setassignment>>
<br><br>
<<if _penthouseAssignments.includes($currentRule.setAssignment)>>
Automatically set assignment:
<<link "None">>
<<set $currentRule.setAssignment = "no default setting">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
@@.gray;Automatically set assignment:@@ ''None''
<</if>>
|
<<if ($currentRule.setAssignment != "rest")>>
<<link "Rest">>
<<set $currentRule.setAssignment = "rest">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Rest''
<</if>>
|
<<if ($currentRule.setAssignment != "please you")>>
<<link "Fucktoy">>
<<set $currentRule.setAssignment = "please you">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Fucktoy''
<</if>>
|
<<if ($currentRule.setAssignment != "be a servant")>>
<<link "House Servant">>
<<set $currentRule.setAssignment = "be a servant">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''House Servant''
<</if>>
|
<<if ($currentRule.setAssignment != "stay confined")>>
<<link "Confined">>
<<set $currentRule.setAssignment = "stay confined">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Confined''
<</if>>
|
<<if ($currentRule.setAssignment != "whore")>>
<<link "Whore">>
<<set $currentRule.setAssignment = "whore">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Whore''
<</if>>
|
<<if ($currentRule.setAssignment != "serve the public")>>
<<link "Public Servant">>
<<set $currentRule.setAssignment = "serve the public">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Public Servant''
<</if>>
|
<<if ($currentRule.setAssignment != "take classes")>>
<<link "Classes">>
<<set $currentRule.setAssignment = "take classes">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Classes''
<</if>>
|
<<if ($currentRule.setAssignment != "get milked")>>
<<link "Milking">>
<<set $currentRule.setAssignment = "get milked">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Milking''
<</if>>
|
<<if ($currentRule.setAssignment != "work a glory hole")>>
<<link "Gloryhole">>
<<set $currentRule.setAssignment = "work a glory hole">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Gloryhole''
<</if>>
|
<<if ($currentRule.setAssignment != "choose her own job")>>
<<link "Let her choose">>
<<set $currentRule.setAssignment = "choose her own job">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''Let her choose''
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeAssignFacility>>
%/
<<widget "RAChangeAssignFacility">>
<<RACommonAssignmentVariables>>
<<if (ndef $currentRule.facility)>><<set $currentRule.facility = []>><</if>>
<<if (ndef $currentRule.excludeFacility)>><<set $currentRule.excludeFacility = []>><</if>>
<<replace #assignfacility>>
<<if ($HGSuite > 0) || ($brothel > 0) || ($club > 0) || ($arcade > 0) || ($dairy > 0) || ($servantsQuarters > 0) || ($masterSuite > 0) || ($schoolroom > 0) || ($spa > 0) || ($clinic > 0) || ($cellblock > 0)>>
<br>
<<if _facilityAssignments.includes($currentRule.setAssignment)>>
Automatically assigning slaves to facility (when possible):
<<link "None">>
<<set $currentRule.setAssignment = "no default setting">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
@@.gray;Automatically assign slaves to facility:@@ ''None''
<</if>>
<<if ($HGSuite > 0)>>
|
<<if ($currentRule.setAssignment != "live with your Head Girl")>>
<<link $HGSuiteNameCaps>>
<<set $currentRule.setAssignment = "live with your Head Girl">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$HGSuiteNameCaps''<<if $HGSuiteSlaves >= $HGSuite>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($brothel > 0)>>
|
<<if ($currentRule.setAssignment != "work in the brothel")>>
<<link $brothelNameCaps>>
<<set $currentRule.setAssignment = "work in the brothel">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$brothelNameCaps''<<if $brothelSlaves >= $brothel>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($club > 0)>>
|
<<if ($currentRule.setAssignment != "serve in the club")>>
<<link $clubNameCaps>>
<<set $currentRule.setAssignment = "serve in the club">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$clubNameCaps''<<if $clubSlaves >= $club>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($arcade > 0)>>
|
<<if ($currentRule.setAssignment != "be confined in the arcade")>>
<<link $arcadeNameCaps>>
<<set $currentRule.setAssignment = "be confined in the arcade">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$arcadeNameCaps''<<if $arcadeSlaves >= $arcade>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($dairy > 0)>>
|
<<if ($currentRule.setAssignment != "work in the dairy")>>
<<link $dairyNameCaps>>
<<set $currentRule.setAssignment = "work in the dairy">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$dairyNameCaps''<<if $dairySlaves >= $dairy>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($servantsQuarters > 0)>>
|
<<if ($currentRule.setAssignment != "work as a servant")>>
<<link $servantsQuartersNameCaps>>
<<set $currentRule.setAssignment = "work as a servant">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$servantsQuartersNameCaps''<<if $servantsQuartersSlaves >= $servantsQuarters>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($masterSuite > 0)>>
|
<<if ($currentRule.setAssignment != "serve in the master suite")>>
<<link $masterSuiteNameCaps>>
<<set $currentRule.setAssignment = "serve in the master suite">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$masterSuiteNameCaps''<<if $masterSuiteSlaves >= $masterSuite>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($schoolroom > 0)>>
|
<<if ($currentRule.setAssignment != "learn in the schoolroom")>>
<<link $schoolroomNameCaps>>
<<set $currentRule.setAssignment = "learn in the schoolroom">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$schoolroomNameCaps''<<if $schoolroomSlaves >= $schoolroom>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($spa > 0)>>
|
<<if ($currentRule.setAssignment != "rest in the spa")>>
<<link $spaNameCaps>>
<<set $currentRule.setAssignment = "rest in the spa">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$spaNameCaps''<<if $spaSlaves >= $spa>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($clinic > 0)>>
|
<<if ($currentRule.setAssignment != "get treatment in the clinic")>>
<<link $clinicNameCaps>>
<<set $currentRule.setAssignment = "get treatment in the clinic">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$clinicNameCaps''<<if $clinicSlaves >= $clinic>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if ($cellblock > 0)>>
|
<<if ($currentRule.setAssignment != "be confined in the cellblock")>>
<<link $cellblockNameCaps>>
<<set $currentRule.setAssignment = "be confined in the cellblock">>
<<RANormalizeAssignments "setAssignment">>
<</link>>
<<else>>
''$cellblockNameCaps''<<if $cellblockSlaves >= $cellblock>> @@.red;(full)@@<</if>>
<</if>>
<</if>>
<<if _facilityAssignments.includes($currentRule.setAssignment)>>
<br>
Automatically remove from facility when rule stops applying:
<<if $currentRule.facilityRemove>>
''True'' |
<<link False>>
<<set $currentRule.facilityRemove = false>>
<<RANormalizeAssignments "facilityRemove">>
<</link>>
<<else>>
''False'' |
<<link True>>
<<set $currentRule.facilityRemove = true>>
<<RANormalizeAssignments "facilityRemove">>
<</link>>
<</if>>
<br>
Assignment on removal: ''$currentRule.removalAssignment''
<<if ($currentRule.removalAssignment != "rest")>>
| <<link "Rest">>
<<set $currentRule.removalAssignment = "rest">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "please you")>>
| <<link "Fucktoy">>
<<set $currentRule.removalAssignment = "please you">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "be a servant")>>
| <<link "House Servant">>
<<set $currentRule.removalAssignment = "be a servant">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "stay confined")>>
| <<link "Confined">>
<<set $currentRule.removalAssignment = "stay confined">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "whore")>>
| <<link "Whore">>
<<set $currentRule.removalAssignment = "whore">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "serve the public")>>
| <<link "Public Servant">>
<<set $currentRule.removalAssignment = "serve the public">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<<if ($currentRule.removalAssignment != "work a glory hole")>>
| <<link "Gloryhole">>
<<set $currentRule.removalAssignment = "work a glory hole">>
<<RAChangeAssignFacility>>
<<RARuleModified>>
<</link>>
<</if>>
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASpecialSlaves>>
%/
<<widget "RASpecialSlaves">>
<<replace #specialslaves>>
<<if $currentRule.excludeSpecialSlaves>>
Excluding special slaves:
''True'' |
<<link False>>
<<set $currentRule.excludeSpecialSlaves = false>>
<<RASpecialSlaves>>
<<RARuleModified>>
<</link>>
<<else>>
@@.gray;Exclude special slaves:@@
''False'' |
<<link True>>
<<set $currentRule.excludeSpecialSlaves = true>>
<<RASpecialSlaves>>
<<RARuleModified>>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeClothes>>
%/
<<widget "RAChangeClothes">>
<<replace #clothes>>
<<if ($currentRule.clothes == "choosing her own clothes")>>
''slave's choice.''
<<else>>
''$currentRule.clothes.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeCollar>>
%/
<<widget "RAChangeCollar">>
<<replace #collar>>
''$currentRule.collar.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeShoes>>
%/
<<widget "RAChangeShoes">>
<<replace #shoes>>
''$currentRule.shoes.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeBelly>>
%/
<<widget "RAChangeBelly">>
<<replace #baccessory>>
''$currentRule.bellyAccessory.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeVAccessory>>
$arg[0] - 0: virgin, 1: anal virgin, else non-virgin.
%/
<<widget "RAChangeVAccessory">>
<<if $args[0] == 0>>
<<replace #vaccessory>>
''$currentRule.virginAccessory.''
<</replace>>
<<elseif $args[0] == 1>>
<<replace #avaccessory>>
''$currentRule.aVirginAccessory.''
<</replace>>
<<else>>
<<replace #voaccessory>>
''$currentRule.vaginalAccessory.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeDAccessory>>
$arg[0] - 0: anal virgin, else non-virgin.
%/
<<widget "RAChangeDAccessory">>
<<if $args[0] == 0>>
<<replace #avdaccessory>>
''$currentRule.aVirginDickAccessory.''
<</replace>>
<<else>>
<<replace #daccessory>>
''$currentRule.dickAccessory.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeBAccessory>>
$arg[0] - 0: anal virgin, else non-virgin.
%/
<<widget "RAChangeBAccessory">>
<<if $args[0] == 0>>
<<replace #avbuaccessory>>
''$currentRule.aVirginButtplug.''
<</replace>>
<<else>>
<<replace #buaccessory>>
''$currentRule.buttplug.''
<</replace>>
<</if>>
<</widget>>
/%
Call as <<RAChangeCuratives>>
%/
<<widget "RAChangeCuratives">>
<<replace #curatives>>
<<if $currentRule.curatives == "no default setting">>
''no default setting.''
<<elseif $currentRule.curatives > 0>>
<<if $currentRule.curatives > 1>>
''curatives.''
<<else>>
''preventatives.''
<</if>>
<<else>>
''none.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAphrodisiacs>>
%/
<<widget "RAChangeAphrodisiacs">>
<<replace #aphrodisiacs>>
<<if $currentRule.aphrodisiacs == "no default setting">>
''no default setting.''
<<elseif $currentRule.aphrodisiacs > 0>>
<<if $currentRule.aphrodisiacs > 1>>
''extreme.''
<<else>>
''standard.''
<</if>>
<<elseif $currentRule.aphrodisiacs === -1>>
''anaphrodisiacs.''
<<else>>
''none.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangePreg>>
%/
<<widget "RAChangePreg">>
<<replace #preg>>
<<if $currentRule.preg == 0>>
''fertile.''
<<elseif $currentRule.preg == 1>>
''very fertile.''
<<elseif $currentRule.preg == 2>>
''extremely fertile.''
<<elseif $currentRule.preg == 3>>
''hyper fertile.''
<<elseif $currentRule.preg == 4>>
''just knock my shit up.''
<<elseif $currentRule.preg == -1>>
''contraceptives.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeXXHormones>>
%/
<<widget "RAChangeXXHormones">>
<<replace #xxhormones>>
<<if $currentRule.XX == 0>>
''no hormones.''
<<elseif $currentRule.XX == 1>>
''female.''
<<elseif $currentRule.XX == 2>>
''intensive female.''
<<elseif $currentRule.XX == -1>>
''male.''
<<elseif $currentRule.XX == -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeXYHormones>>
%/
<<widget "RAChangeXYHormones">>
<<replace #xyhormones>>
<<if $currentRule.XY == 0>>
''no hormones.''
<<elseif $currentRule.XY == 1>>
''female.''
<<elseif $currentRule.XY == 2>>
''intensive female.''
<<elseif $currentRule.XY == -1>>
''male.''
<<elseif $currentRule.XY == -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeGeldHormones>>
%/
<<widget "RAChangeGeldHormones">>
<<replace #geldhormones>>
<<if $currentRule.gelding == 0>>
''no hormones.''
<<elseif $currentRule.gelding == 1>>
''female.''
<<elseif $currentRule.gelding == 2>>
''intensive female.''
<<elseif $currentRule.gelding == -1>>
''male.''
<<elseif $currentRule.gelding == -2>>
''intensive male.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeDrugs>>
%/
<<widget "RAChangeDrugs">>
<<if $currentRule.drug == "none">>
<<set $currentRule.drug = "no drugs">>
<</if>>
<<replace #otherdrugs>>
Other drugs: // Will be overriden by hormones and other drugs where applicable.// ''$currentRule.drug.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeDiet>>
%/
<<widget "RAChangeDiet">>
<<replace #diet>>
<<if $currentRule.diet == 30>>
''designed to keep slaves plush.''
<<elseif $currentRule.diet == 0>>
''designed for average weight.''
<<elseif $currentRule.diet == -30>>
''designed to keep slaves thin.''
<<elseif $currentRule.diet == "attractive">>
''fat slaves will slim down to plush; skinny slaves will fill out to thin.''
<<elseif $currentRule.diet == "XY">>
''designed to promote male development.''
<<elseif $currentRule.diet == "XX">>
''designed to promote female development.''
<<elseif $currentRule.diet == "XXY">>
''designed to promote hermaphrodite development.''
<<elseif $currentRule.diet == "cleansing">>
''designed to promote health.''
<<elseif $currentRule.diet == "fertility">>
''designed to promote ovulation''
<<elseif $currentRule.diet == "cum production">>
''designed to promote cum production''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<<replace #dietsupport>>
<<if $currentRule.diet !== "no default setting">>
<br>
Diet support for growth drugs:
<<if $currentRule.dietGrowthSupport == 1>>
''on.''
<<else>>
''off.''
<</if>>
<<link "On">>
<<set $currentRule.dietGrowthSupport = 1>>
<<RAChangeDiet>>
<</link>>
|
<<link "Off">>
<<set $currentRule.dietGrowthSupport = 0>>
<<RAChangeDiet>>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeDietBase>>
%/
<<widget "RAChangeDietBase">>
<<replace #dietBase>>
<<if $currentRule.dietCum == 2>>
''Cum-Based.''
<<elseif (($currentRule.dietCum == 1) && ($currentRule.dietMilk == 0))>>
''Cum Added.''
<<elseif (($currentRule.dietCum == 0) && ($currentRule.dietMilk == 1))>>
''Milk Added.''
<<elseif (($currentRule.dietCum == 1) && ($currentRule.dietMilk == 1))>>
''Cum & Milk Added.''
<<elseif ($currentRule.dietMilk == 2)>>
''Milk Based.''
<<elseif (($currentRule.dietCum == 0) && ($currentRule.dietMilk == 0))>>
''Normal Diet.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeMuscles>>
%/
<<widget "RAChangeMuscles">>
<<replace #muscles>>
<<if $currentRule.muscles > 95>>
''massive.''
<<elseif $currentRule.muscles > 30>>
''ripped.''
<<elseif $currentRule.muscles > 5>>
''toned.''
<<elseif $currentRule.muscles == 0>>
''none.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBraces>>
%/
<<widget "RAChangeBraces">>
<<replace #braces>>
<<if $currentRule.teeth == "straighten">>
''straighten'' teeth, then remove.
<<elseif $currentRule.teeth == "universal">>
''universally'' applied.
<<elseif $currentRule.teeth == "none">>
''none.''
<<else>>
''no default setting.''
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAssistantImplants>>
%/
<<widget "RAChangeAssistantImplants">>
<<replace #assistantimplants>>
<<if $currentRule.autoSurgery == 1>>
''ACTIVE, STAND CLEAR.''
<<link "Off">>
<<set $currentRule.autoSurgery = 0>>
<<RAChangeAssistantImplants>>
<<RARuleModified>>
<</link>>
<<else>>
''off.''
<<link "Activate">>
<<set $currentRule.autoSurgery = 1>>
<<RAChangeAssistantImplants>>
<<RARuleModified>>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeLiving>>
%/
<<widget "RAChangeLiving">>
<<replace #living>>
''$currentRule.livingRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePunish>>
%/
<<widget "RAChangePunish">>
<<replace #punish>>
''$currentRule.standardPunishment.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeReward>>
%/
<<widget "RAChangeReward">>
<<replace #reward>>
''$currentRule.standardReward.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeMast>>
%/
<<widget "RAChangeMast">>
<<replace #mast>>
''$currentRule.releaseRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeSPF>>
%/
<<widget "RAChangeSPF">>
<<replace #spf>>
''$currentRule.clitSetting.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeSPXY>>
%/
<<widget "RAChangeSPXY">>
<<replace #spxy>>
<<RAInitSPXY>>
<</replace>>
<</widget>>
<<widget "RAInitSPXY">>
<<if $currentRule.clitSettingXY == "no default setting">>
''no default setting.''
<<elseif $currentRule.clitSettingXY > 95>>
''passionate.''
<<elseif $currentRule.clitSettingXY > 70>>
''attracted.''
<<elseif $currentRule.clitSettingXY > 30>>
''indifferent.''
<<else>>
''none.''
<</if>>
<</widget>>
/%
Call as <<RAChangeSPXX>>
%/
<<widget "RAChangeSPXX">>
<<replace #spxx>>
<<RAInitSPXX>>
<</replace>>
<</widget>>
<<widget "RAInitSPXX">>
<<if $currentRule.clitSettingXX == "no default setting">>
''no default setting.''
<<elseif $currentRule.clitSettingXX > 95>>
''passionate.''
<<elseif $currentRule.clitSettingXX > 70>>
''attracted.''
<<elseif $currentRule.clitSettingXX > 30>>
''indifferent.''
<<else>>
''none.''
<</if>>
<</widget>>
/%
Call as <<RAChangeSPE>>
%/
<<widget "RAChangeSPE">>
<<replace #spe>>
<<RAInitSPE>>
<</replace>>
<</widget>>
<<widget "RAInitSPE">>
<<if $currentRule.clitSettingEnergy == "no default setting">>
''no default setting.''
<<elseif $currentRule.clitSettingEnergy > 95>>
''nympho.''
<<elseif $currentRule.clitSettingEnergy > 80>>
''sex addict.''
<<elseif $currentRule.clitSettingEnergy > 60>>
''powerful.''
<<elseif $currentRule.clitSettingEnergy > 40>>
''healthy.''
<<elseif $currentRule.clitSettingEnergy > 20>>
''weak.''
<<else>>
''frigid.''
<</if>>
<</widget>>
/%
Call as <<RAChangeSpeech>>
%/
<<widget "RAChangeSpeech">>
<<replace #speech>>
''$currentRule.speechRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeRelationship>>
%/
<<widget "RAChangeRelationship">>
<<replace #relation>>
''$currentRule.relationshipRules.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeFameSpending>>
%/
<<widget "RAChangeFameSpending">>
<<replace #pornfame>>
<<if $currentRule.pornFameSpending == -1>>
Release of feeds showing excellent slaves' sex lives: ''off.''
<<else>>
Weekly porn publicity subsidy: ''<<print cashFormat($currentRule.pornFameSpending)>>.''
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RASaveRule>>
%/
<<widget "RASaveRule">>
<<replace .saveresult>>
<<for _t = 0; _t < $defaultRules.length; _t++>>
<<if ($currentRule.ID != $defaultRules[_t].ID)>>
<<continue>>
<</if>>
<<if (def _customCondition)>>
<<set _parsedCondition = parseCondition(_customCondition)>>
<<if (_parsedCondition.error)>>
//There seems to be something wrong with the condition that you have given me sir,
<br> <<print printError(_customCondition, _parsedCondition.error)>>
<br> _parsedCondition.error.message//
<br>
<<break>>
<</if>>
<<set $currentRule.condition = optimizeExpr(_parsedCondition.expr)>>
<</if>>
<<set $defaultRules[_t] = $currentRule>>
//Rule '$currentRule.name' saved//
<<break>>
<</for>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeSave>>
%/
<<widget "RAChangeSave">>
<<replace .saveresult>>
<<link "Save Rule '$currentRule.name'">>
<<RASaveRule>>
<</link>>
<</replace>>
<</widget>>
/%
% Call as <<RAChangeApply>>
%/
<<widget "RAChangeApply">>
<<replace #applied>>
/% empty %/
<</replace>>
<<replace #applyresult>>
<<link "Apply rules">>
<<RASaveRule>>
<<replace "#applied">>
<<for _rai = 0; _rai < $slaves.length; _rai++>>
<<if ($slaves[_rai].useRulesAssistant)>>
<<ClearSummaryCache $slaves[_rai]>>
<<CheckAutoRulesActivate $slaves[_rai]>> /* does not use or modify $currentRule */
<<DefaultRules $slaves[_rai]>> /* does not use or modify $currentRule */
<</if>>
<</for>>
<</replace>>
<<replace "#applyresult">>
//Rules applied.//<br>
<</replace>>
<</link>>
<</replace>>
<</widget>>
/%
% <<RARuleModified>>
%/
<<widget "RARuleModified">>
<<RAChangeSave>>
<<RAChangeApply>>
<</widget>>
/%
Call as <<RAChangeEyewear>>
%/
<<widget "RAChangeEyewear">>
<<replace #eyewear>>
Eyewear: ''$currentRule.eyewear.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeEyecolor>>
%/
<<widget "RAChangeEyecolor">>
<<replace #eyecolor>>
Eye coloring: ''$currentRule.eyeColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeMakeup>>
%/
<<widget "RAChangeMakeup">>
<<replace #makeup>>
''
<<if $currentRule.makeup == 0>>
makeup-free.
<<elseif $currentRule.makeup == 1>>
minimal makeup.
<<elseif $currentRule.makeup == 2>>
luxurious, expensive makeup.
<<elseif $currentRule.makeup == 3>>
color-coordinated.
<<elseif $currentRule.makeup == 4>>
garish.
<<else>>
no default setting.
<</if>>
''
<</replace>>
<</widget>>
/%
Call as <<RAChangeNails>>
%/
<<widget "RAChangeNails">>
<<replace #nails>>
''
<<if $currentRule.nails == 0>>
clipped.
<<elseif $currentRule.nails == 1>>
long and elegant.
<<elseif $currentRule.nails == 2>>
color-coordinated.
<<elseif $currentRule.nails == 3>>
sharp and claw-like.
<<elseif $currentRule.nails == 4>>
bright and glittery.
<<elseif $currentRule.nails == 5>>
garish.
<<else>>
no default setting.
<</if>>
''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHColor>>
%/
<<widget "RAChangeHColor">>
<<replace #hcolor>>
Hair color: ''$currentRule.hColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHStyle>>
%/
<<widget "RAChangeHStyle">>
<<replace #hstyle>>
Hair style: ''$currentRule.hStyle.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeHLength>>
%/
<<widget "RAChangeHLength">>
<<replace #hlength>>
Hair length: ''$currentRule.hLength.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePHColor>>
%/
<<widget "RAChangePHColor">>
<<replace #phcolor>>
Pubic hair color, when present: ''$currentRule.pubicHColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangePHStyle>>
%/
<<widget "RAChangePHStyle">>
<<replace #phstyle>>
Pubic hair style: ''$currentRule.pubicHStyle.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeAHColor>>
%/
<<widget "RAChangeAHColor">>
<<replace #ahcolor>>
Underarm hair color, when present: ''$currentRule.underArmHColor.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeAHStyle>>
%/
<<widget "RAChangeAHStyle">>
<<replace #ahstyle>>
Underarm hair style: ''$currentRule.underArmHStyle.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeEarPiercings>>
%/
<<widget "RAChangeEarPiercings">>
<<replace #earpiercing>>
<<if $currentRule.earPiercing == "no default setting">>No default setting.<<elseif $currentRule.earPiercing == 0>>None.<<elseif $currentRule.earPiercing == 1>>Light.
<<elseif $currentRule.earPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNosePiercings>>
%/
<<widget "RAChangeNosePiercings">>
<<replace #nosepiercing>>
<<if $currentRule.nosePiercing == "no default setting">>No default setting.<<elseif $currentRule.nosePiercing == 0>>None.<<elseif $currentRule.nosePiercing == 1>>Light.
<<elseif $currentRule.nosePiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeEybrowPiercings>>
%/
<<widget "RAChangeEyebrowPiercings">>
<<replace #eyebrowpiercing>>
<<if $currentRule.eyebrowPiercing == "no default setting">>No default setting.<<elseif $currentRule.eyebrowPiercing == 0>>None.<<elseif $currentRule.eyebrowPiercing == 1>>Light.
<<elseif $currentRule.eyebrowPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNavelPiercings>>
%/
<<widget "RAChangeNavelPiercings">>
<<replace #navelpiercing>>
<<if $currentRule.navelPiercing == "no default setting">>No default setting.<<elseif $currentRule.navelPiercing == 0>>None.<<elseif $currentRule.navelPiercing == 1>>Light.
<<elseif $currentRule.navelPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeNipplePiercings>>
%/
<<widget "RAChangeNipplePiercings">>
<<replace #nipplepiercing>>
<<if $currentRule.nipplesPiercing == "no default setting">>No default setting.<<elseif $currentRule.nipplesPiercing == 0>>None.<<elseif $currentRule.nipplesPiercing == 1>>Light.
<<elseif $currentRule.nipplesPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAreolaPiercings>>
%/
<<widget "RAChangeAreolaPiercings">>
<<replace #areolapiercing>>
<<if $currentRule.areolaePiercing == "no default setting">>No default setting.<<elseif $currentRule.areolaePiercing == 0>>None.<<elseif $currentRule.areolaePiercing == 1>>Studded.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeLipPiercings>>
%/
<<widget "RAChangeLipPiercings">>
<<replace #lippiercing>>
<<if $currentRule.lipsPiercing == "no default setting">>No default setting.<<elseif $currentRule.lipsPiercing == 0>>None.<<elseif $currentRule.lipsPiercing == 1>>Light.
<<elseif $currentRule.lipsPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeTonguePiercings>>
%/
<<widget "RAChangeTonguePiercings">>
<<replace #tonguepiercing>>
<<if $currentRule.tonguePiercing == "no default setting">>No default setting.<<elseif $currentRule.tonguePiercing == 0>>None.<<elseif $currentRule.tonguePiercing == 1>>Light.
<<elseif $currentRule.tonguePiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeClitPiercings>>
%/
<<widget "RAChangeClitPiercings">>
<<replace #clitpiercing>>
<<if $currentRule.clitPiercing == "no default setting">>No default setting.<<elseif $currentRule.clitPiercing == 0>>None.<<elseif $currentRule.clitPiercing == 1>>Light.
<<elseif $currentRule.clitPiercing == 2>>Heavy.
<<elseif $currentRule.clitPiercing == 3>>Smart.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeVaginaPiercings>>
%/
<<widget "RAChangeVaginaPiercings">>
<<replace #vaginapiercing>>
<<if $currentRule.vaginaPiercing == "no default setting">>No default setting.<<elseif $currentRule.vaginaPiercing == 0>>None.<<elseif $currentRule.vaginaPiercing == 1>>Light.
<<elseif $currentRule.vaginaPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeDickPiercings>>
%/
<<widget "RAChangeDickPiercings">>
<<replace #dickpiercing>>
<<if $currentRule.dickPiercing == "no default setting">>No default setting.<<elseif $currentRule.dickPiercing == 0>>None.<<elseif $currentRule.dickPiercing == 1>>Light.
<<elseif $currentRule.dickPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeAnusPiercings>>
%/
<<widget "RAChangeAnusPiercings">>
<<replace #anuspiercing>>
<<if $currentRule.anusPiercing == "no default setting">>No default setting.<<elseif $currentRule.anusPiercing == 0>>None.<<elseif $currentRule.anusPiercing == 1>>Light.
<<elseif $currentRule.anusPiercing == 2>>Heavy.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeCorsetPiercings>>
%/
<<widget "RAChangeCorsetPiercings">>
<<replace #corsetpiercing>>
<<if $currentRule.corsetPiercing == "no default setting">>No default setting.<<elseif $currentRule.corsetPiercing == 0>>None.<<elseif $currentRule.corsetPiercing == 1>>Applied.<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBranding>>
%/
<<widget "RAChangeBranding">>
<<replace #branding>>
<<if $currentRule.autoBrand == 1>>
''on.''
<<link "Deactivate">>
<<set $currentRule.autoBrand = 0>>
<<RAChangeBranding>>
<</link>>
<<else>>
''off.''
<<link "Activate">>
<<set $currentRule.autoBrand = 1>>
<<RAChangeBranding>>
<</link>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RAChangeBrandTarget>>
%/
<<widget "RAChangeBrandTarget">>
<<replace #brandtarget>>
Your preferred location for brands is the ''$brandTarget.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeBrandDesign>>
%/
<<widget "RAChangeBrandDesign">>
<<replace #branddesign>>
Your brand design is ''$brandDesign.''
<</replace>>
<</widget>>
/%
Call as <<RAChangeChestTattoos>>
%/
<<widget "RAChangeChestTattoos">>
<<replace #chesttattoo>>
<<if $currentRule.boobsTat == 0>>none<<else>>$currentRule.boobsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeButtTattoos>>
%/
<<widget "RAChangeButtTattoos">>
<<replace #butttattoo>>
<<if $currentRule.buttTat == 0>>none<<else>>$currentRule.buttTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeFaceTattoos>>
%/
<<widget "RAChangeFaceTattoos">>
<<replace #facetattoo>>
<<if $currentRule.lipsTat == 0>>none<<else>>$currentRule.lipsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeShoulderTattoos>>
%/
<<widget "RAChangeShoulderTattoos">>
<<replace #shouldertattoo>>
<<if $currentRule.shouldersTat == 0>>none<<else>>$currentRule.shouldersTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeArmTattoos>>
%/
<<widget "RAChangeArmTattoos">>
<<replace #armtattoo>>
<<if $currentRule.armsTat == 0>>none<<else>>$currentRule.armsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeLegTattoos>>
%/
<<widget "RAChangeLegTattoos">>
<<replace #legtattoo>>
<<if $currentRule.legsTat == 0>>none<<else>>$currentRule.legsTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeBackTattoos>>
%/
<<widget "RAChangeBackTattoos">>
<<replace #backtattoo>>
<<if $currentRule.backTat == 0>>none<<else>>$currentRule.backTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeStampTattoos>>
%/
<<widget "RAChangeStampTattoos">>
<<replace #stamptattoo>>
<<if $currentRule.stampTat == 0>>none<<else>>$currentRule.stampTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeVaginaTattoos>>
%/
<<widget "RAChangeVaginaTattoos">>
<<replace #vaginatattoo>>
<<if $currentRule.vaginaTat == 0>>none<<else>>$currentRule.vaginaTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeDickTattoos>>
%/
<<widget "RAChangeDickTattoos">>
<<replace #dicktattoo>>
<<if $currentRule.dickTat == 0>>none<<else>>$currentRule.dickTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RAChangeAnusTattoos>>
%/
<<widget "RAChangeAnusTattoos">>
<<replace #anustattoo>>
<<if $currentRule.anusTat == 0>>none<<else>>$currentRule.anusTat<</if>>.
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeEyes>>
%/
<<widget "RASurgeryChangeEyes">>
<<replace #eyes>>
<<if ($currentRule.surgery.eyes == -1)>>
''blurred.''
<<elseif ($currentRule.surgery.eyes == 1)>>
''fixed.''
<<else>>
''no default setting.''
<</if>>
<br>
<<if ($currentRule.surgery.eyes !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.eyes = "no default setting">>
<<RASurgeryChangeEyes>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.eyes !== 1)>>
<<link "Corrected">>
<<set $currentRule.surgery.eyes = 1>>
<<RASurgeryChangeEyes>>
<</link>> |
<<else>>
Corrected |
<</if>>
<<if ($currentRule.surgery.eyes !== -1)>>
<<link "Blurred">>
<<set $currentRule.surgery.eyes = -1>>
<<RASurgeryChangeEyes>>
<</link>>
<<else>>
Blurred
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeLactation>>
%/
<<widget "RASurgeryChangeLactation">>
<<replace #lactation>>
<<if ($currentRule.surgery.lactation == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.lactation == 1)>>
''implanted.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.lactation !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.lactation = "no default setting">>
<<RASurgeryChangeLactation>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.lactation !== 0)>>
<<link "Removed">>
<<set $currentRule.surgery.lactation = 0>>
<<RASurgeryChangeLactation>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.lactation !== 1)>>
<<link "Implanted">>
<<set $currentRule.surgery.lactation = 1>>
<<RASurgeryChangeLactation>>
<</link>>
<<else>>
Implanted
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeProstate>>
%/
<<widget "RASurgeryChangeProstate">>
<<replace #prostate>>
<<if ($currentRule.surgery.prostate == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.prostate == 1)>>
''implanted.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.prostate !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.prostate = "no default setting">>
<<RASurgeryChangeProstate>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.prostate !== 0)>>
<<link "Removed">>
<<set $currentRule.surgery.prostate = 0>>
<<RASurgeryChangeProstate>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.prostate !== 1)>>
<<link "Implanted">>
<<set $currentRule.surgery.prostate = 1>>
<<RASurgeryChangeProstate>>
<</link>>
<<else>>
Implanted
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeCosmetic>>
%/
<<widget "RASurgeryChangeCosmetic">>
<<replace #cosmetic>>
<<if ($currentRule.surgery.cosmetic == 2)>>
''invasive.''
<<elseif ($currentRule.surgery.cosmetic == 1)>>
''subtle.''
<<elseif $currentRule.surgery.cosmetic == 0>>
''none.''
<<else>>
''off.''
<</if>>
<br>
<<if ($currentRule.surgery.cosmetic !== "nds")>>
<<link "No default setting">>
<<set $currentRule.surgery.cosmetic = "nds">>
<<RASurgeryChangeCosmetic>>
<</link>> |
<<else>>
Off |
<</if>>
<<if ($currentRule.surgery.cosmetic !== 0)>>
<<link "None">>
<<set $currentRule.surgery.cosmetic = 0>>
<<RASurgeryChangeCosmetic>>
<</link>> |
<<else>>
None |
<</if>>
<<if ($currentRule.surgery.cosmetic !== 1)>>
<<link "Subtle">>
<<set $currentRule.surgery.cosmetic = 1>>
<<RASurgeryChangeCosmetic>>
<</link>> |
<<else>>
Subtle |
<</if>>
<<if ($currentRule.surgery.cosmetic !== 2)>>
<<link "Invasive">>
<<set $currentRule.surgery.cosmetic = 2>>
<<RASurgeryChangeCosmetic>>
<</link>>
<<else>>
Invasive
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeLips>>
%/
<<widget "RASurgeryChangeLips">>
<<replace #lips>>
<<if ($currentRule.surgery.lips == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.lips == 95)>>
implanted until a ''facepussy.''
<<elseif ($currentRule.surgery.lips == 70)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.lips == 40)>>
implanted until ''big.''
<<elseif ($currentRule.surgery.lips == 20)>>
implanted until ''plush.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.lips !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.lips = "no default setting">>
<<RASurgeryChangeLips>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.lips != 0)>>
<<link "Removed">>
<<set $currentRule.surgery.lips = 0>>
<<RASurgeryChangeLips>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.lips != 20)>>
<<link "Plush">>
<<set $currentRule.surgery.lips = 20>>
<<RASurgeryChangeLips>>
<</link>> |
<<else>>
Plush |
<</if>>
<<if ($currentRule.surgery.lips != 40)>>
<<link "Big">>
<<set $currentRule.surgery.lips = 40>>
<<RASurgeryChangeLips>>
<</link>> |
<<else>>
Big |
<</if>>
<<if ($currentRule.surgery.lips != 70)>>
<<link "Huge">>
<<set $currentRule.surgery.lips = 70>>
<<RASurgeryChangeLips>>
<</link>>
<<else>>
Huge
<</if>>
<<if ($seeExtreme != 0)>>
<<if ($currentRule.surgery.lips != 95)>>
| <<link "Facepussy">>
<<set $currentRule.surgery.lips = 95>>
<<RASurgeryChangeLips>>
<</link>>
<<else>>
| Facepussy
<</if>>
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeButt>>
%/
<<widget "RASurgeryChangeButt">>
<<replace #butt>>
<<if ($currentRule.surgery.butt == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.butt == 9)>>
implanted until ''maximized.''
<<elseif ($currentRule.surgery.butt == 6)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.butt == 4)>>
implanted until ''stacked.''
<<elseif ($currentRule.surgery.butt == 2)>>
implanted until ''slim.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.butt !== "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.butt = "no default setting">>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.butt != 0)>>
<<link "Removed">>
<<set $currentRule.surgery.butt = 0>>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.butt != 2)>>
<<link "Slim">>
<<set $currentRule.surgery.butt = 2>>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
Slim |
<</if>>
<<if ($currentRule.surgery.butt != 4)>>
<<link "Stacked">>
<<set $currentRule.surgery.butt = 4>>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
Stacked |
<</if>>
<<if ($currentRule.surgery.butt != 6)>>
<<link "Huge">>
<<set $currentRule.surgery.butt = 6>>
<<RASurgeryChangeButt>>
<</link>> |
<<else>>
Huge |
<</if>>
<<if ($currentRule.surgery.butt != 9)>>
<<link "Maximize">>
<<set $currentRule.surgery.butt = 9>>
<<RASurgeryChangeButt>>
<</link>>
<<else>>
Maximize
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeBoobs>>
%/
<<widget "RASurgeryChangeBoobs">>
<<replace #boobs>>
<<if ($currentRule.surgery.boobs == "no default setting")>>
''no default setting.''
<<elseif ($currentRule.surgery.boobs == 48000)>>
implanted until ''maximized.''
<<elseif ($currentRule.surgery.boobs == 9000)>>
implanted to maximally ''functional,'' where more would immobilize the slave.
<<elseif ($currentRule.surgery.boobs == 2000)>>
implanted until ''huge.''
<<elseif ($currentRule.surgery.boobs == 1000)>>
implanted until ''stacked.''
<<elseif ($currentRule.surgery.boobs == 400)>>
implanted until ''slim.''
<<else>>
''implants will be removed.''
<</if>>
<br>
<<if ($currentRule.surgery.boobs != "no default setting")>>
<<link "No default setting">>
<<set $currentRule.surgery.boobs = "no default setting">>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.boobs != 0)>>
<<link "Removed">>
<<set $currentRule.surgery.boobs = 0>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Removed |
<</if>>
<<if ($currentRule.surgery.boobs != 400)>>
<<link "Slim">>
<<set $currentRule.surgery.boobs = 400>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Slim |
<</if>>
<<if ($currentRule.surgery.boobs != 1000)>>
<<link "Stacked">>
<<set $currentRule.surgery.boobs = 1000>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Stacked |
<</if>>
<<if ($currentRule.surgery.boobs != 2000)>>
<<link "Huge">>
<<set $currentRule.surgery.boobs = 2000>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Huge |
<</if>>
<<if ($currentRule.surgery.boobs != 9000)>>
<<link "Functional">>
<<set $currentRule.surgery.boobs = 9000>>
<<RASurgeryChangeBoobs>>
<</link>> |
<<else>>
Functional |
<</if>>
<<if ($currentRule.surgery.boobs != 48000)>>
<<link "Maximize">>
<<set $currentRule.surgery.boobs = 48000>>
<<RASurgeryChangeBoobs>>
<</link>>
<<else>>
Maximize
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryChangeHoles>>
%/
<<widget "RASurgeryChangeHoles">>
<<replace #holes>>
<<if ($currentRule.surgery.holes == 2)>>
''virginity restoration'' will be applied where possible.
<<elseif ($currentRule.surgery.holes == 1)>>
''hole tightening'' will be applied.
<<else>>
''No default setting.''
<</if>>
<br>
<<if ($currentRule.surgery.holes != "nds")>>
<<link "No default setting">>
<<set $currentRule.surgery.holes = "nds">>
<<RASurgeryChangeHoles>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.holes != 1)>>
<<link "Tightening">>
<<set $currentRule.surgery.holes = 1>>
<<RASurgeryChangeHoles>>
<</link>> |
<<else>>
Tightening |
<</if>>
<<if ($currentRule.surgery.holes != 2)>>
<<link "Virginity">>
<<set $currentRule.surgery.holes = 2>>
<<RASurgeryChangeHoles>>
<</link>>
<<else>>
Virginity
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryBodyHair>>
%/
<<widget "RASurgeryBodyHair">>
<<replace #bodyhair>>
<<if ($currentRule.surgery.bodyhair == 2)>>
''Removal''
<<elseif ($currentRule.surgery.bodyhair == 1)>>
''Keep''
<<else>>
''No default setting.''
<</if>>
<br>
<<if ($currentRule.surgery.bodyhair != "nds")>>
<<link "No default setting">>
<<set $currentRule.surgery.bodyhair = "nds">>
<<RASurgeryBodyHair>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.bodyhair != 1)>>
<<link "Keep">>
<<set $currentRule.surgery.bodyhair = 1>>
<<RASurgeryBodyHair>>
<</link>> |
<<else>>
Keep |
<</if>>
<<if ($currentRule.surgery.bodyhair != 2)>>
<<link "Removal">>
<<set $currentRule.surgery.bodyhair = 2>>
<<RASurgeryBodyHair>>
<</link>>
<<else>>
Removal
<</if>>
<</replace>>
<</widget>>
/%
Call as <<RASurgeryHair>>
%/
<<widget "RASurgeryHair">>
<<replace #hair>>
<<if ($currentRule.surgery.hair == 2)>>
''Removal''
<<elseif ($currentRule.surgery.hair == 1)>>
''Keep''
<<else>>
''No default setting.''
<</if>>
<br>
<<if ($currentRule.surgery.hair != "nds")>>
<<link "No default setting">>
<<set $currentRule.surgery.hair = "nds">>
<<RASurgeryHair>>
<</link>> |
<<else>>
No default setting |
<</if>>
<<if ($currentRule.surgery.hair != 1)>>
<<link "Keep">>
<<set $currentRule.surgery.hair = 1>>
<<RASurgeryHair>>
<</link>> |
<<else>>
Keep |
<</if>>
<<if ($currentRule.surgery.hair != 2)>>
<<link "Removal">>
<<set $currentRule.surgery.hair = 2>>
<<RASurgeryHair>>
<</link>>
<<else>>
Removal
<</if>>
<</replace>>
<</widget>>
/%
% Call as <<RAFacilityRemove SlaveObject RuleObject>>
%/
<<widget "RAFacilityRemove">>
<<if $args[1].facilityRemove>>
<<switch $args[1].setAssignment>>
<<case "be confined in the arcade">>
<<if $args[0].assignment == "be confined in the arcade">>
<br>$args[0].slaveName has been removed from $arcadeName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "work in the brothel">>
<<if $args[0].assignment == "work in the brothel">>
<br>$args[0].slaveName has been removed from $brothelName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "serve in the club">>
<<if $args[0].assignment == "serve in the club">>
<br>$args[0].slaveName has been removed from $clubName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "work in the dairy">>
<<if $args[0].assignment == "work in the dairy">>
<br>$args[0].slaveName has been removed from $dairyName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "rest in the spa">>
<<if $args[0].assignment == "rest in the spa">>
<br>$args[0].slaveName has been removed from $spaName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "get treatment in the clinic">>
<<if $args[0].assignment == "get treatment in the clinic">>
<br>$args[0].slaveName has been removed from $clinicName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "serve in the master suite">>
<<if $args[0].assignment == "serve in the master suite">>
<br>$args[0].slaveName has been removed from $masterSuiteName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "live with your Head Girl">>
<<if $args[0].assignment == "live with your Head Girl">>
<br>$args[0].slaveName has been removed from $HGSuiteName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "work as a servant">>
<<if $args[0].assignment == "work as a servant">>
<br>$args[0].slaveName has been removed from $servantsQuartersName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "learn in the schoolroom">>
<<if $args[0].assignment == "learn in the schoolroom">>
<br>$args[0].slaveName has been removed from $schoolroomName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<<case "be confined in the cellblock">>
<<if $args[0].assignment == "be confined in the cellblock">>
<br>$args[0].slaveName has been removed from $cellblockName and has been assigned to $args[1].removalAssignment.
<<assignJob $args[0] $args[1].removalAssignment>>
<</if>>
<</switch>>
<</if>>
<</widget>>
/%
% Call as <<RARemoveRule SlaveObject RuleObject>>
%/
<<widget "RARemoveRule">>
<<for _s = 0; _s < $args[0].currentRules.length; _s++>>
<<if $args[1].ID == $args[0].currentRules[_s]>>
<<set $args[0].currentRules.deleteAt(_s)>>
<br>//@@.tan;Rule _rule ($args[1].name) no longer applies to $args[0].slaveName, who is assigned to $args[0].assignment.@@//
<<RAFacilityRemove $args[0] $args[1]>>
<<break>>
<</if>>
<</for>>
<</widget>>
/%
% Call as <<DefaultRules SlaveObject>>
% Does not use or modify $currentRule
%/
<<widget "DefaultRules">>
<<set _combinedRule = {}>>
<<for _r = 0; _r < $defaultRules.length; _r++>>
<<set _currentRule = clone($defaultRules[_r])>>
/% skip inapplicable rules %/
<<if !ruleApplied($args[0], _currentRule.ID)>>
<<continue>>
<</if>>
/% Before merging rules, we process assignments for each rule separately so we can remove slaves from facilities when they no longer qualify, even if the final "winning" rule assigns them elsewhere %/
/% We also ignore inapplicable assignments for the current slave, so we only merge assignments that are valid %/
<<switch _currentRule.setAssignment>>
<<case "no default setting">>
<<run delete _currentRule.setAssignment>>
<<case "rest" "please you">>
/% slaves always qualify for this assignment %/
<<case "live with your Head Girl">>
<<if ($HGSuiteSlaves < 1 && $args[0].indentureRestrictions <= 0)>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "be confined in the arcade">>
<<if ($arcadeSlaves < $arcade && $args[0].indentureRestrictions <= 0 && $args[0].breedingMark != 1)>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "serve in the master suite">>
<<if ($masterSuiteSlaves < $masterSuite && ($args[0].devotion > 20 || $args[0].trust < -50 || ($args[0].devotion >= -50 && $args[0].trust < -20)))>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "get treatment in the clinic">>
<<if ($clinicSlaves < $clinic && ($args[0].health < 20 || ($args[0].chem > 15 && $Nurse != 0 && $clinicUpgradeFilters == 1)) || (($args[0].bellyImplant > -1) && ($bellyImplants == 1)) || $args[0].preg > 1)>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "rest in the spa">>
<<if ($spaSlaves < $spa) && ($args[0].health < 20) || ($args[0].trust < 60) || ($args[0].devotion <= 60) || ($args[0].fetish == "mindbroken") && ($args[0].devotion >= -20)>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "work in the brothel">>
<<if ($brothelSlaves < $brothel && ($args[0].devotion > 50 || $args[0].trust > 50 || $args[0].trust < -50 || ($args[0].devotion >= -50 && $args[0].trust < -20)) && $args[0].breedingMark != 1)>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "serve in the club">>
<<if ($clubSlaves < $club && ($args[0].devotion > 50 || $args[0].trust > 50 || $args[0].trust < -50 || ($args[0].devotion >= -50 && $args[0].trust < -20)) && $args[0].breedingMark != 1)>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "work in the dairy">>
<<if ($dairy > $dairySlaves+$bioreactorsXY+$bioreactorsXX+$bioreactorsHerm+$bioreactorsBarren)>>
<<if ($args[0].indentureRestrictions > 0) && ($dairyRestraintsSetting > 1)>>
<<elseif (($args[0].indentureRestrictions > 1) && ($dairyRestraintsSetting > 0)) || ($args[0].breedingMark == 1 && $dairyRestriantsSettings > 0) || (($dairyPregSetting > 0) && (($args[0].bellyImplant != -1) || ($args[0].broodmother != 0)))>>
<<else>>
<<if ($args[0].lactation > 0 || (($dairySlimMaintainUpgrade == 0 || $dairySlimMaintain == 0) && ($args[0].boobs > 300 || $args[0].dick == 0 || $dairyImplantsSetting == 1) && $dairyImplantsSetting != 2)) || ($args[0].balls > 0)>>
<<if ($args[0].devotion > 20) || (($args[0].devotion >= -50) && ($args[0].trust < -20)) || ($args[0].trust < -50) || ($args[0].amp == 1) || ($dairyRestraintsUpgrade == 1)>>
<<if ($dairyStimulatorsSetting < 2) || ($args[0].anus > 2) || ($dairyPrepUpgrade == 1)>>
<<if ($dairyPregSetting < 2) || ($args[0].vagina > 2) || ($args[0].ovaries == 0) || ($dairyPrepUpgrade == 1)>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<</if>>
<</if>>
<<case "work as a servant">>
<<if ($servantsQuartersSlaves < $servantsQuarters && canSee($args[0]) && canWalk($args[0]) && ($args[0].devotion >= -20 || $args[0].trust < -20 || ($args[0].devotion >= -50 && $args[0].trust <= 20)))>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "learn in the schoolroom">>
<<if ($schoolroomSlaves < $schoolroom && $args[0].fetish != "mindbroken" && ($args[0].devotion >= -20 || $args[0].trust < -50 || ($args[0].devotion >= -50 && $args[0].trust < -20)))>>
<<if ($args[0].intelligenceImplant < 1) || ($args[0].voice != 0 && $args[0].accent+$schoolroomUpgradeLanguage > 2) || ($args[0].oralSkill <= 10+$schoolroomUpgradeSkills*20) || ($args[0].whoreSkill <= 10+$schoolroomUpgradeSkills*20) || ($args[0].entertainSkill <= 10+$schoolroomUpgradeSkills*20) || ($args[0].analSkill < 10+$schoolroomUpgradeSkills*20) || (($args[0].vagina >= 0) && ($args[0].vaginalSkill < 10+$schoolroomUpgradeSkills*20))>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "be confined in the cellblock">>
<<if ($cellblockSlaves < $cellblock && (($args[0].devotion < -20 && $args[0].trust >= -20) || ($args[0].devotion < -50 && $args[0].trust >= -50)))>>
<<else>>
<<RAFacilityRemove $args[0] _currentRule>> /% before deleting _currentRule.setAssignment %/
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "take classes">>
<<if (!$args[0].intelligenceImplant && $args[0].fetish != "mindbroken" && ($args[0].devotion >= -20 || $args[0].trust < -50 || ($args[0].trust < -20 && $args[0].devotion >= -50)))>>
<<else>>
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "choose her own job">>
<<if ($args[0].fetish != "mindbroken")>>
<<else>>
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "get milked">>
<<if ($args[0].lactation > 0 || $args[0].balls > 0)>>
<<else>>
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "be a servant">>
<<if (canWalk($args[0]) && canSee($args[0]) && ($args[0].devotion >= -20 || $args[0].trust < -50 || ($args[0].trust < -20 && $args[0].devotion >= -50)))>>
<<else>>
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "work a glory hole">>
<<if $args[0].indentureRestrictions <= 0 && $args[0].breedingMark != 1>>
<<else>>
<<run delete _currentRule.setAssignment>>
<</if>>
<<case "whore" "serve the public" "stay confined">>
<<if ($args[0].fuckdoll == 0) && $args[0].breedingMark != 1>>
<<else>>
<<run delete _currentRule.setAssignment>>
<</if>>
<<default>>
@@.red;raWidgets missing case for assignment '<<print _currentRule.setAssignment>>'@@.
<</switch>>
/% merge the current rule (possibly modified by the code above) into the combined rule %/
/* <br>+++ currentRule <<print JSON.stringify(_currentRule)>><br> */
<<set _combinedRule = mergeRules([_combinedRule, _currentRule])>>
<</for>> /* done merging rules; from here onwards, we should only use _combinedRule */
/% If a slave has no rules applying to them, _combinedRule would (should) be an
% empty object, and that would wreak havoc on the rest of the code. So we
% check if a rule property, any one, is defined and otherwise skip everything.
%/
<<if (def _combinedRule.clothes)>>
<<if (def _combinedRule.setAssignment && _combinedRule.setAssignment != "no default setting")>>
<<if ((_combinedRule.setAssignment == "choose her own job" && !$args[0].choosesOwnAssignment) || _combinedRule.setAssignment != $args[0].assignment)>>
<<switch _combinedRule.setAssignment>>
<<case "live with your Head Girl">>
<br>$args[0].slaveName has been automatically assigned to live in your Head Girl's private suite.
<<case "be confined in the arcade">>
<br>$args[0].slaveName has been automatically assigned to be confined in $arcadeName.
<<case "serve in the master suite">>
<br>$args[0].slaveName has been automatically assigned to $masterSuiteName.
<<case "get treatment in the clinic">>
<br>$args[0].slaveName has been automatically assigned to get treatment in $clinicName.
<<case "rest in the spa">>
<br>$args[0].slaveName has been automatically assigned to rest in $spaName.
<<case "work in the brothel">>
<br>$args[0].slaveName has been automatically assigned to work in $brothelName.
<<case "serve in the club">>
<br>$args[0].slaveName has been automatically assigned to serve in $clubName.
<<case "work in the dairy">>
<br>$args[0].slaveName has been automatically assigned to be milked in $dairyName.
<<case "work as a servant">>
<br>$args[0].slaveName has been automatically assigned to work in $servantsQuartersName.
<<case "work as a servant">>
<br>$args[0].slaveName has been automatically assigned to work in $servantsQuartersName.
<<case "learn in the schoolroom">>
<br>$args[0].slaveName has been automatically assigned to study in $schoolroomName.
<<case "be confined in the cellblock">>
<br>$args[0].slaveName has been automatically assigned to be confined in $cellblockName.
<<case "choose her own job">>
<br>$args[0].slaveName is now allowed to select her own assignments.
<<default>>
<br>$args[0].slaveName has been automatically assigned to _combinedRule.setAssignment.
<</switch>>
<<assignJob $args[0] _combinedRule.setAssignment>>
<</if>>
<</if>>
<<if $args[0].fuckdoll == 0>>
<<if (def _combinedRule.clothes) && (_combinedRule.clothes !== "no default setting")>>
<<if (_combinedRule.clothes == "choosing her own clothes")>>
<<if ($args[0].choosesOwnClothes == 0)>>
<<set $args[0].clothes = "choosing her own clothes">>
<<set $args[0].choosesOwnClothes = 1>>
<br>$args[0].slaveName is now allowed to choose her own clothes.
<</if>>
<<elseif ($args[0].clothes !== _combinedRule.clothes)>>
<<set $args[0].clothes = _combinedRule.clothes>>
<<set $args[0].choosesOwnClothes = 0>>
<br>$args[0].slaveName is now wearing $args[0].clothes.
<</if>>
<</if>>
<<if (def _combinedRule.collar) && (_combinedRule.collar != "no default setting")>>
<<if ($args[0].collar !== _combinedRule.collar)>>
<br>
<<if (_combinedRule.collar == "preg biometrics" && $args[0].preg <= -1)>>
<<set $args[0].collar = "none">>
$args[0].slaveName can not utilize preg biometrics.
<<elseif (_combinedRule.collar == "massive dildo gag" && $args[0].oralSkill <= 50)>>
<<set $args[0].collar = "none">>
$args[0].slaveName lacks the oral skill to successfully keep the massive dildo gag in her throat.
<<else>>
<<set $args[0].collar = _combinedRule.collar>>
<</if>>
<<if ($args[0].collar == "none")>>
$args[0].slaveName has been given no collar.
<<else>>
$args[0].slaveName has been given a $args[0].collar collar.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.eyewear) && (_combinedRule.eyewear !== "no default setting")>>
<<switch _combinedRule.eyewear>>
<<case "correct with glasses">>
<<if $args[0].eyes == -1>>
<<if $args[0].eyewear != "corrective glasses">>
<<set $args[0].eyewear = "corrective glasses">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given corrective glasses.
<</if>>
<<else>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>$args[0].slaveName's eyewear has been removed.
<</if>>
<</if>>
<<case "correct with contacts">>
<<if $args[0].eyes == -1>>
<<if $args[0].eyewear != "corrective contacts">>
<<set $args[0].eyewear = "corrective contacts">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given corrective contacts.
<</if>>
<<else>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>$args[0].slaveName's eyewear has been removed.
<</if>>
<</if>>
<<case "blur with glasses">>
<<if $args[0].eyes > -1>>
<<if $args[0].eyewear != "blurring glasses">>
<<set $args[0].eyewear = "blurring glasses">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given blurring glasses.
<</if>>
<<else>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>$args[0].slaveName's eyewear has been removed.
<</if>>
<</if>>
<<case "blur with contacts">>
<<if $args[0].eyes > -1>>
<<if $args[0].eyewear != "blurring contacts">>
<<set $args[0].eyewear = "blurring contacts">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given blurring contacts.
<</if>>
<<else>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>Since $args[0].slaveName's eyewear has been removed.
<</if>>
<</if>>
<<case "universal glasses">>
<<if $args[0].eyes == -1>>
<<if $args[0].eyewear != "corrective glasses">>
<<set $args[0].eyewear = "corrective glasses">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given corrective glasses.
<</if>>
<<else>>
<<if $args[0].eyewear != "glasses">>
<<set $args[0].eyewear = "glasses">>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given decorative glasses.
<</if>>
<</if>>
<<default>>
<<if $args[0].eyewear != "none">>
<<set $args[0].eyewear = "none">>
<br>$args[0].slaveName's eyewear has been removed.
<</if>>
<</switch>>
<</if>>
<<if $args[0].vagina == 0>>
<<if (def _combinedRule.virginAccessory) && (_combinedRule.virginAccessory !== "no default setting")>>
<<if $args[0].vaginalAccessory !== _combinedRule.virginAccessory>>
<<set $args[0].vaginalAccessory = _combinedRule.virginAccessory>>
<<switch $args[0].vaginalAccessory>>
<<case "huge dildo">>
<br>$args[0].slaveName is a virgin and has been given a
<<if $args[0].vagina >= 2>>
massive dildo to permanently gape her cunt.
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length dildo for her pussy.
<<set $args[0].vaginalAccessory = "dildo">>
<</if>>
<<case "long, large dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length large dildo for her pussy.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long, huge dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length huge dildo for her pussy.
<<set $args[0].vaginalAccessory = "huge dildo">>
<<else>>
<br>$args[0].slaveName is a virgin and has been given a
<<if $args[0].vagina >= 2>>
massive and oversized dildo to permanently gape her cunt.
<<else>>
long, large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "long, large dildo">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName is a virgin and has been instructed not to use a vaginal accessory.
<<default>>
<br>$args[0].slaveName is a virgin and has been given a $args[0].vaginalAccessory for her pussy.
<</switch>>
<</if>>
<</if>>
<<elseif ($args[0].vagina > 0) && ($args[0].anus == 0)>>
<<if (def _combinedRule.aVirginAccessory) && (_combinedRule.aVirginAccessory !== "no default setting")>>
<<if $args[0].vaginalAccessory !== _combinedRule.aVirginAccessory>>
<<set $args[0].vaginalAccessory = _combinedRule.aVirginAccessory>>
<<switch $args[0].vaginalAccessory>>
<<case "huge dildo">>
<br>$args[0].slaveName is a virgin and has been given a
<<if $args[0].vagina >= 2>>
massive dildo to permanently gape her cunt.
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length dildo for her pussy.
<<set $args[0].vaginalAccessory = "dildo">>
<</if>>
<<case "long, large dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length large dildo for her pussy.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long, huge dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so the virgin $args[0].slaveName has been given a standard length huge dildo for her pussy.
<<set $args[0].vaginalAccessory = "huge dildo">>
<<else>>
<br>$args[0].slaveName is a virgin and has been given a
<<if $args[0].vagina >= 2>>
massive and oversized dildo to permanently gape her cunt.
<<else>>
long, large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "long, large dildo">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName is a virgin and has been instructed not to use a vaginal accessory.
<<default>>
<br>$args[0].slaveName is a virgin and has been given a $args[0].vaginalAccessory for her pussy.
<</switch>>
<</if>>
<</if>>
<<elseif $args[0].vagina > 0>>
<<if (def _combinedRule.vaginalAccessory) && (_combinedRule.vaginalAccessory !== "no default setting")>>
<<if $args[0].vaginalAccessory !== _combinedRule.vaginalAccessory>>
<<set $args[0].vaginalAccessory = _combinedRule.vaginalAccessory>>
<<switch $args[0].vaginalAccessory>>
<<case "huge dildo">>
<br>$args[0].slaveName has been given a
<<if $args[0].vagina >= 2>>
massive dildo to permanently gape her cunt.
<<else>>
large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so $args[0].slaveName has been given a standard length dildo for her pussy.
<<set $args[0].vaginalAccessory = "dildo">>
<</if>>
<<case "long, large dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so $args[0].slaveName has been given a standard length large dildo for her pussy.
<<set $args[0].vaginalAccessory = "large dildo">>
<</if>>
<<case "long, huge dildo">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of cervix penetrating dildos on marked slaves, so $args[0].slaveName has been given a standard length huge dildo for her pussy.
<<set $args[0].vaginalAccessory = "huge dildo">>
<<else>>
<br>$args[0].slaveName has been given a
<<if $args[0].vagina >= 2>>
massive and oversized dildo to permanently gape her cunt.
<<else>>
long, large dildo for her pussy, since it must be stretched before it can accommodate a huge one.
<<set $args[0].vaginalAccessory = "long, large dildo">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName has been instructed not to use a vaginal accessory.
<<default>>
<br>$args[0].slaveName has been given a $args[0].vaginalAccessory for her pussy.
<</switch>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].dick > 0)>>
<<if $args[0].anus == 0>>
<<if (def _combinedRule.aVirginDickAccessory) && (_combinedRule.aVirginDickAccessory !== "no default setting")>>
<<if ($args[0].dickAccessory !== _combinedRule.aVirginDickAccessory)>>
<<set $args[0].dickAccessory = _combinedRule.aVirginDickAccessory>>
<<if $args[0].dickAccessory == "none">>
<br>$args[0].slaveName is a virgin and has been instructed not to wear a dick accessory.
<<else>>
<br>$args[0].slaveName is a virgin and has been given a $args[0].dickAccessory accessory for her cock.
<</if>>
<</if>>
<</if>>
<<else>>
<<if (def _combinedRule.dickAccessory) && (_combinedRule.dickAccessory !== "no default setting")>>
<<if ($args[0].dickAccessory !== _combinedRule.dickAccessory)>>
<<set $args[0].dickAccessory = _combinedRule.dickAccessory>>
<<if $args[0].dickAccessory == "none">>
<br>$args[0].slaveName has been instructed not to wear a dick accessory.
<<else>>
<br>$args[0].slaveName has been given a $args[0].dickAccessory accessory for her cock.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].vaginalAccessory !== "anal chastity") && ($args[0].vaginalAccessory !== "combined chastity") && ($args[0].dickAccessory !== "anal chastity") && ($args[0].dickAccessory !== "combined chastity")>>
<<if $args[0].anus == 0>>
<<if (def _combinedRule.aVirginButtplug) && (_combinedRule.aVirginButtplug !== "no default setting")>>
<<if ($args[0].buttplug !== _combinedRule.aVirginButtplug)>>
<<set $args[0].buttplug = _combinedRule.aVirginButtplug>>
<<switch $args[0].buttplug>>
<<case "huge plug">>
<br>$args[0].slaveName is an anal virgin and has been given a
<<if ($args[0].anus >= 2)>>
massive plug to permanently gape her asshole.
<<else>>
<<set $args[0].buttplug = "large plug">>
large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<</if>>
<<case "long plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so the anal virgin $args[0].slaveName has been given a standard length plug for her anus.
<<set $args[0].buttplug = "plug">>
<</if>>
<<case "long, large plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so the anal virgin $args[0].slaveName has been given a standard length large plug for her anus.
<<set $args[0].buttplug = "large plug">>
<</if>>
<<case "long, huge plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so the anal virgin $args[0].slaveName has been given a standard length huge plug for her anus.
<<set $args[0].buttplug = "huge plug">>
<<else>>
<br>$args[0].slaveName is an anal virgin and has been given a
<<if $args[0].anus >= 2>>
massive and oversized plug to permanently gape her asshole.
<<else>>
long, large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<<set $args[0].buttplug = "long, large plug">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName is an anal virgin and has been instructed not to use an anal accessory.
<<default>>
<br>$args[0].slaveName is an anal virgin and has been given a $args[0].buttplug for her asshole.
<</switch>>
<</if>>
<</if>>
<<else>>
<<if (def _combinedRule.buttplug) && (_combinedRule.buttplug !== "no default setting")>>
<<if ($args[0].buttplug !== _combinedRule.buttplug)>>
<<set $args[0].buttplug = _combinedRule.buttplug>>
<<switch $args[0].buttplug>>
<<case "huge plug">>
<br>$args[0].slaveName has been given a
<<if ($args[0].anus >= 2)>>
massive plug to permanently gape her asshole.
<<else>>
<<set $args[0].buttplug = "large plug">>
large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<</if>>
<<case "long plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so $args[0].slaveName has been given a standard length plug for her anus.
<<set $args[0].buttplug = "plug">>
<</if>>
<<case "long, large plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so $args[0].slaveName has been given a standard length large plug for her anus.
<<set $args[0].buttplug = "large plug">>
<</if>>
<<case "long, huge plug">>
<<if $activeSlave.breedingMark == 1>>
<br>Breeding regulations forbid the use of anal plugs that can damage a growing fetus on marked slaves, so $args[0].slaveName has been given a standard length huge plug for her anus.
<<set $args[0].buttplug = "huge plug">>
<<else>>
<br>$args[0].slaveName has been given a
<<if $args[0].anus >= 2>>
massive and oversized plug to permanently gape her asshole.
<<else>>
long, large buttplug for her asshole, since it must be stretched before it can accommodate a huge one.
<<set $args[0].buttplug = "long, large plug">>
<</if>>
<</if>>
<<case "none">>
<br>$args[0].slaveName has been instructed not to use an anal accessory.
<<default>>
<br>$args[0].slaveName has been given a $args[0].buttplug for her asshole.
<</switch>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.shoes) && (_combinedRule.shoes !== "no default setting")>>
<<if ($args[0].shoes !== _combinedRule.shoes)>>
<<if ($args[0].amp != 1)>>
<<set $args[0].shoes = _combinedRule.shoes>>
<br>$args[0].slaveName's shoes have been set to $args[0].shoes.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.bellyAccessory) && (_combinedRule.bellyAccessory !== "no default setting")>>
<<if ($args[0].bellyAccessory !== _combinedRule.bellyAccessory)>>
<<if ($args[0].belly >= 1500 || $args[0].weight >= 130) && setup.fakeBellies.includes(_combinedRule.bellyAccessory)>>
<br>$args[0].slaveName's natural belly is too big to properly wear an empathy belly.
<<set $args[0].bellyAccessory = "none">>
<<else>>
<<set $args[0].bellyAccessory = _combinedRule.bellyAccessory>>
<<if $args[0].bellyAccessory == "none">>
<br>$args[0].slaveName has been instructed not to wear a torso accessory.
<<else>>
<br>$args[0].slaveName has been given $args[0].bellyAccessory to wear.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
/* Here is belly implant size control, it's used in Surgery Degradation passage to setup devotion and trust changes. */
<<if (def _combinedRule.bellyImplantVol) && $args[0].bellyImplant >= 0 && _combinedRule.bellyImplantVol >= 0>>
<<set _tmpNextL = $nextLink, _tmpNextB = $nextButton, _as = $activeSlave, $activeSlave = $args[0]>> /* this is hack to use Surgery Degradation without breaking normal End Week routine */
<br>
<<if $args[0].health > -10 >>
<<set _bdiff = _combinedRule.bellyImplantVol - $args[0].bellyImplant>>
<<if _bdiff >= 5000 && $activeSlave.bellyPain == 0 && $args[0].health > 50>>
$args[0].slaveName's belly is way too small, so she has been directed to have intensive belly implant filling procedures throughout this week.
<<set $surgeryType = "bellyUp", $activeSlave.bellyImplant += 1000, $activeSlave.bellyPain += 2>>
<<silently>>
<<include "Surgery Degradation">>
<</silently>>
<<elseif _bdiff >= 500 && $activeSlave.bellyPain < 2 >>
$args[0].slaveName's belly has not reached the desired size, so she has been directed to have belly implant filling procedures throughout this week.
<<set $surgeryType = "bellyUp", $activeSlave.bellyImplant += 500, $activeSlave.bellyPain += 1>>
<<silently>>
<<include "Surgery Degradation">>
<</silently>>
<<elseif _bdiff <= -5000 >>
$args[0].slaveName's belly is way too big, so she has been directed to have intensive belly implant draining procedures throughout this week.
<<set $surgeryType = "bellyDown", $activeSlave.bellyImplant -= 1000>>
<<silently>>
<<include "Surgery Degradation">>
<</silently>>
<<elseif _bdiff <= -500 >>
$args[0].slaveName's belly is too big, so she has been directed to have belly implant draining procedures throughout this week.
<<set $surgeryType = "bellyDown", $activeSlave.bellyImplant -= 500>>
<<silently>>
<<include "Surgery Degradation">>
<</silently>>
<</if>>
<<else>>
$args[0].slaveName is not healthy enough to safely adjust her belly implant.
<</if>>
<<set $nextLink = _tmpNextL, $nextButton = _tmpNextB, $activeSlave = _as>>
<</if>>
/* < -------------------------------------------------------------------------Drug Assignment -------------------------------------------------------------------------------------------> */
/* Fertility */
<<if isFertile($args[0])>>
<<if (def _combinedRule.preg) && (_combinedRule.preg !== "no default setting")>>
<<if (_combinedRule.preg == -1)>>
<<if $args[0].preg !== -1>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate contraceptive regime.
<<set $args[0].preg = -1>>
<</if>>
<<if $args[0].drugs == "fertility drugs" || $args[0].drugs == "super fertility drugs">>
<<set $args[0].drugs = "no drugs">>
<</if>>
<<elseif (_combinedRule.preg == 0)>>
<<if $args[0].preg !== 0>>
<br>$args[0].slaveName is fertile, so she has been taken off contraceptives.
<<set $args[0].preg = 0>>
<</if>>
<<if $args[0].drugs == "fertility drugs" || $args[0].drugs == "super fertility drugs">>
<<set $args[0].drugs = "no drugs">>
<</if>>
<<elseif (_combinedRule.preg == 1)>>
<<if $args[0].preg !== 0 || $args[0].drugs !== "fertility drugs" || $args[0].hormones !== 0>>
<<set $args[0].preg = 0>>
<<set $args[0].drugs = "fertility drugs">>
<<set $args[0].hormones = 0>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate fertility regime.
<</if>>
<<elseif (_combinedRule.preg == 2)>>
<<if $args[0].preg !== 0 || $args[0].drugs !== "fertility drugs" || $args[0].hormones !== 2>>
<<set $args[0].preg = 0>>
<<set $args[0].drugs = "fertility drugs">>
<<set $args[0].hormones = 2>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate fertility regime.
<</if>>
<<elseif (_combinedRule.preg == 3) and $args[0].indentureRestrictions < 1>>
<<if $args[0].preg !== 0 || $args[0].drugs !== "super fertility drugs" || $args[0].hormones !== 0>>
<<set $args[0].preg = 0>>
<<set $args[0].drugs = "super fertility drugs">>
<<set $args[0].hormones = 0>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate fertility regime.
<</if>>
<<elseif (_combinedRule.preg == 4) and $args[0].indentureRestrictions < 1>>
<<if $args[0].preg !== 0 || $args[0].drugs !== "super fertility drugs" || $args[0].hormones !== 2>>
<<set $args[0].preg = 0>>
<<set $args[0].drugs = "super fertility drugs">>
<<set $args[0].hormones = 2>>
<br>$args[0].slaveName is fertile, so she has been put on the appropriate fertility regime.
<</if>>
<</if>>
<</if>>
<</if>>
/* Asset Growth */
<<set _tempAssetGrowthDrugs = ["breast injections", "intensive breast injections", "breast redistributors", "butt injections", "intensive butt injections", "butt redistributors", "lip injections", "lip atrophiers", "penis enhancement", "intensive penis enhancement", "penis atrophiers", "testicle enhancement", "intensive testicle enhancement", "testicle atrophiers", "hyper breast injections", "hyper butt injections", "hyper penis enhancement", "hyper testicle enhancement"]>>
<<for _g = 0; _g < 1; _g++>> /* Growth drugs. Single loop broken when we find a drug to apply, or that a currently active drug is working on an unsatisfied growth target. Please advise if cleaner or more efficient code is possible. */
<<if ($args[0].drugs == "super fertility drugs" || $args[0].drugs == "fertility drugs") && isFertile($args[0])>>
<br>$args[0].slaveName is on $args[0].drugs and will not be considered for drug enhancement until that regime is complete.
<<break>>
<<elseif (_combinedRule.growth.boobs == "no default setting" && _combinedRule.growth.butt == "no default setting" && _combinedRule.growth.lips == "no default setting" && _combinedRule.growth.dick == "no default setting" && _combinedRule.growth.dick == "no default setting" && _combinedRule.growth.balls == "no default setting")>>
<<break>>
<</if>>
<<if $args[0].assignmentVisible>> /* More resource intensive version with prioritizing. Possible to give this a toggle rather than basing it on visibility. */
<<set _priorities = []>>
<<if _combinedRule.growth.boobs != "no default setting">>
<<if $args[0].boobs < _combinedRule.growth.boobs>>
<<set _priority = {drug: "breast injections", weight: (_combinedRule.growth.boobs-$args[0].boobs)/_combinedRule.growth.boobs}, _priorities.push(_priority)>>
<<elseif ($args[0].boobs > _combinedRule.growth.boobs+200) && $args[0].weight < 100 && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "breast redistributors", weight: (1+(($args[0].boobs-$args[0].boobsImplant-_combinedRule.growth.boobs)/_combinedRule.growth.boobs))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<<if _combinedRule.growth.butt != "no default setting">>
<<if $args[0].butt < _combinedRule.growth.butt>>
<<set _priority = {drug: "butt injections", weight: (_combinedRule.growth.butt-$args[0].butt)/_combinedRule.growth.butt}, _priorities.push(_priority)>>
<<elseif (Math.trunc($args[0].butt) > _combinedRule.growth.butt) && $args[0].weight < 100 && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "butt redistributors", weight: (1+(($args[0].butt-$args[0].buttImplant-_combinedRule.growth.butt)/_combinedRule.growth.butt))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<<if _combinedRule.growth.lips != "no default setting">>
<<if $args[0].lips < _combinedRule.growth.lips>>
<<set _priority = {drug: "lip injections", weight: (_combinedRule.growth.lips-$args[0].lips)/_combinedRule.growth.lips}, _priorities.push(_priority)>>
<<elseif ($args[0].lips > _combinedRule.growth.lips) && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "lip atrophiers", weight: (1+(($args[0].lips-$args[0].lipsImplant-_combinedRule.growth.lips)/_combinedRule.growth.lips))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<<if _combinedRule.growth.dick != "no default setting">>
<<if $args[0].dick>>
<<if $args[0].dick < _combinedRule.growth.dick>>
<<set _priority = {drug: "penis enhancement", weight: (_combinedRule.growth.dick-$args[0].dick)/_combinedRule.growth.dick}, _priorities.push(_priority)>>
<<elseif ($args[0].dick > _combinedRule.growth.dick) && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "penis atrophiers", weight: (1+(($args[0].dick-_combinedRule.growth.dick)/_combinedRule.growth.dick))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<</if>>
<<if _combinedRule.growth.balls != "no default setting">>
<<if $args[0].balls>>
<<if $args[0].balls < _combinedRule.growth.balls>>
<<set _priority = {drug: "testicle enhancement", weight: (_combinedRule.growth.balls-$args[0].balls)/_combinedRule.growth.balls}, _priorities.push(_priority)>>
<<elseif ($args[0].balls > _combinedRule.growth.balls) && ($arcologies[0].FSSlimnessEnthusiastResearch == 1)>>
<<set _priority = {drug: "testicle atrophiers", weight: (1+(($args[0].balls-_combinedRule.growth.balls)/_combinedRule.growth.balls))}, _priorities.push(_priority)>>
<</if>>
<</if>>
<</if>>
<<if _priorities.length > 1>>
<<set _priorities = _priorities.sort(function(a, b){if(a.weight > b.weight) return -1; if(a.weight < b.weight) return 1; return 0;})>>
<<if $args[0].drugs != _priorities[0].drug>>
<<set $args[0].drugs = _priorities[0].drug>>
<br>$args[0].slaveName has been put on
<<if _combinedRule.growth.intensity && $args[0].drugs != "lip injections" && $args[0].health > 0>>
<<set $args[0].drugs = "intensive " + $args[0].drugs>>
$args[0].drugs, since she's healthy enough to take them, and
<<else>>
$args[0].drugs, since
<</if>>
that part of her body is <<print Math.trunc(_priorities[0].weight*100)>>%
<<if _priorities[0].weight < 1>>below
<<else>>above
<</if>>
the targeted size.
<</if>>
<<break>>
<<elseif _priorities.length > 0>>
<<if $args[0].drugs != _priorities[0].drug>>
<<set $args[0].drugs = _priorities[0].drug>>
<br>$args[0].slaveName has been put on
<<if _combinedRule.growth.intensity && $args[0].drugs != "lip injections" && $args[0].health > 0>>
<<set $args[0].drugs = "intensive " + $args[0].drugs>>
$args[0].drugs, since she's healthy enough to take them, and
<<else>>
$args[0].drugs, since
<</if>>
that is the only part of her body that does not meet the targeted size.
<</if>>
<<break>>
<<elseif _tempAssetGrowthDrugs.includes($args[0].drugs)>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName's body has met all relevant growth targets, so her pharmaceutical regime has been ended.
<<break>>
<</if>>
<<else>>
<<if $arcologies[0].FSAssetExpansionistResearch == 1>>
<<set _hyper = "hyper ">>
<<else>>
<<set _hyper = "">>
<</if>>
<<if _combinedRule.growth.boobs != "no default setting">>
<<if $args[0].boobs < _combinedRule.growth.boobs>>
<<if $args[0].drugs != _hyper + "breast injections">>
<<set $args[0].drugs = _hyper + "breast injections">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.butt != "no default setting">>
<<if $args[0].butt < _combinedRule.growth.butt>>
<<if $args[0].drugs != _hyper + "butt injections">>
<<set $args[0].drugs = _hyper + "butt injections">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.lips != "no default setting">>
<<if $args[0].lips < _combinedRule.growth.lips>>
<<if $args[0].drugs != "lip injections">>
<<set $args[0].drugs = "lip injections">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.dick != "no default setting">>
<<if $args[0].dick>>
<<if $args[0].dick < _combinedRule.growth.dick>>
<<if $args[0].drugs != _hyper + "penis enhancement">>
<<set $args[0].drugs = _hyper + "penis enhancement">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if _combinedRule.growth.balls != "no default setting">>
<<if $args[0].balls>>
<<if $args[0].balls < _combinedRule.growth.balls>>
<<if $args[0].drugs != _hyper + "testicle enhancement">>
<<set $args[0].drugs = _hyper + "testicle enhancement">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiastResearch == 1>>
<<if _combinedRule.growth.boobs != "no default setting">>
<<if $args[0].boobs-$args[0].boobsImplant > _combinedRule.growth.boobs+200 && $args[0].weight < 100>>
<<if $args[0].drugs != "breast redistributors">>
<<set $args[0].drugs = "breast redistributors">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.butt != "no default setting">>
<<if Math.trunc($args[0].butt-$args[0].buttImplant) > _combinedRule.growth.butt && $args[0].weight < 100>>
<<if $args[0].drugs != "butt redistributors">>
<<set $args[0].drugs = "butt redistributors">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.lips != "no default setting">>
<<if $args[0].lips-$args[0].lipsImplant > _combinedRule.growth.lips>>
<<if $args[0].drugs != "lip atrophiers">>
<<set $args[0].drugs = "lip atrophiers">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<<if _combinedRule.growth.dick != "no default setting">>
<<if $args[0].dick>>
<<if $args[0].dick > _combinedRule.growth.dick>>
<<if $args[0].drugs != "penis atrophiers">>
<<set $args[0].drugs = "penis atrophiers">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<<if _combinedRule.growth.balls != "no default setting">>
<<if $args[0].balls>>
<<if $args[0].balls > _combinedRule.growth.balls>>
<<if $args[0].drugs != "testicle atrophiers">>
<<set $args[0].drugs = "testicle atrophiers">>
<br>$args[0].slaveName has been put on $args[0].drugs.
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if (_tempAssetGrowthDrugs.includes($args[0].drugs))>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName has met all relevant growth targets, so her pharmaceutical regime has been ended.
<<break>>
<</if>>
<</if>>
<</for>>
/* Closes single for loop for growth drugs. */
/* Other Drugs */
<<set _tempDrugsDrugs = ["psychosuppressants", "no drugs", "steroids", "hormone enhancers", "hormone blockers", "anti-aging cream", "growth stimulants", "sag-B-gone", "male hormone injections", "female hormone injections", "none"]>>
<<if _tempDrugsDrugs.includes(_combinedRule.drug)>>
<<if _tempDrugsDrugs.includes($args[0].drugs) && ($args[0].drugs != _combinedRule.drug)>>
<<switch _combinedRule.drug>>
<<case "anti-aging cream">>
<<if $args[0].visualAge > 18>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<case "growth stimulants">>
<<if $args[0].height < 274 && $args[0].height < Math.clamp((Height.mean($args[0]) * 1.25),0,274)>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<case "sag-B-gone">>
<<if $args[0].boobs > 250 && $args[0].boobShape != "saggy">>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<case "female hormone injections">>
<<if $args[0].breedingMark != 1 && ($args[0].ovaries == 1 || $args[0].mpreg == 1) && $args[0].pubertyXX == 0>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<case "male hormone injections">>
<<if $args[0].breedingMark != 1 && $args[0].balls > 0 && $args[0].pubertyXY == 0>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<<else>>
<<set $args[0].drugs = "no drugs" >>
<br> $args[0].slaveName can not benefit from her assigned drug and has been defaulted to $args[0].drugs.
<</if>>
<<default>>
<<set $args[0].drugs = _combinedRule.drug >>
<br> $args[0].slaveName has been put on $args[0].drugs.
<</switch>>
<</if>>
<</if>>
/* Diet Setting */
<<if (def _combinedRule.diet) && (_combinedRule.diet !== "no default setting")>>
<<if ($args[0].boobs >= 1600) && ($args[0].muscles <= 5) && ($args[0].amp != 1) && ((_combinedRule.muscles == "no default setting") || (_combinedRule.muscles == 0))>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has big tits and no back muscles, so she's been assigned to gain some.
<</if>>
<<elseif ($args[0].boobs >= 1600) && ($args[0].muscles > 5) && ($args[0].diet == "muscle building") && ((_combinedRule.muscles == "no default setting") || (_combinedRule.muscles == 0))>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName has huge boobs, but she already has the back muscles to bear them, so she's been assigned to stop working out so hard.
<<elseif (_combinedRule.dietGrowthSupport == 1) && (($args[0].drugs == "breast injections") || ($args[0].drugs == "butt injections")) && ($args[0].weight <= 95)>>
<<if $args[0].diet !== "fattening">>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is on drugs designed to expand major body parts, so she's been put on a fattening diet to provide her body as much fuel for growth as possible.
<</if>>
<<else>>
<<if (_combinedRule.diet == 0)>>
<<if ($args[0].weight > 10)>>
<<if ($args[0].diet !== "restricted")>>
<<set $args[0].diet = "restricted">>
<br>$args[0].slaveName is too fat so her diet has been set to restricted.
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiastResearch == 1 && ($args[0].drugs == "no drugs" || $args[0].drugs == "none"))>>
<<set $args[0].drugs = "appetite suppressors">>
<br>$args[0].slaveName is too fat so she will be given weight loss pills.
<</if>>
<<elseif ($args[0].weight < -10)>>
<<if ($args[0].diet !== "fattening")>>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is too skinny so her diet has been set to fattening.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is too skinny so she will no longer be given weight loss pills.
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>>
<<if ($args[0].muscles >= _combinedRule.muscles+8)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-2)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == 30)>>
<<if ($args[0].weight > 30)>>
<<if ($args[0].diet !== "restricted")>>
<<set $args[0].diet = "restricted">>
<br>$args[0].slaveName is too fat so her diet has been set to restricted.
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiastResearch == 1 && ($args[0].drugs == "no drugs" || $args[0].drugs == "none"))>>
<<set $args[0].drugs = "appetite suppressors">>
<br>$args[0].slaveName is too fat so she will be given weight loss pills.
<</if>>
<<elseif ($args[0].weight < 20)>>
<<if ($args[0].diet !== "fattening")>>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is too skinny so her diet has been set to fattening.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is too skinny so she will no longer be given weight loss pills.
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>>
<<if ($args[0].muscles >= _combinedRule.muscles+8)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-2)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == -30)>>
<<if ($args[0].weight > -15)>>
<<if ($args[0].diet !== "restricted")>>
<<set $args[0].diet = "restricted">>
<br>$args[0].slaveName is too fat so her diet has been set to restricted.
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiastResearch == 1 && ($args[0].drugs == "no drugs" || $args[0].drugs == "none"))>>
<<set $args[0].drugs = "appetite suppressors">>
<br>$args[0].slaveName is too fat so she will be given weight loss pills.
<</if>>
<<elseif ($args[0].weight < -30)>>
<<if ($args[0].diet !== "fattening")>>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is too skinny so her diet has been set to fattening.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is too skinny so she will no longer be given weight loss pills.
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>>
<<if ($args[0].muscles >= _combinedRule.muscles+8)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-2)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == "attractive")>>
<<if (($args[0].weight > 95) || (($args[0].weight > 30) && ($args[0].hips < 2)))>>
<<if ($args[0].diet !== "restricted")>>
<<set $args[0].diet = "restricted">>
<br>$args[0].slaveName is too fat so her diet has been set to restricted.
<</if>>
<<if ($arcologies[0].FSSlimnessEnthusiastResearch == 1 && ($args[0].drugs == "no drugs" || $args[0].drugs == "none"))>>
<<set $args[0].drugs = "appetite suppressors">>
<br>$args[0].slaveName is too fat so she will be given weight loss pills.
<</if>>
<<elseif (($args[0].weight < -95) || (($args[0].weight < -30) && ($args[0].hips > -2)))>>
<<if ($args[0].diet !== "fattening")>>
<<set $args[0].diet = "fattening">>
<br>$args[0].slaveName is too skinny so her diet has been set to fattening.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is too skinny so she will no longer be given weight loss pills.
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>>
<<if ($args[0].muscles >= _combinedRule.muscles+8)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-2)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName is at the target weight, so her diet has been normalized.
<</if>>
<<if ($args[0].drugs == "appetite suppressors")>>
<<set $args[0].drugs = "no drugs">>
<br>$args[0].slaveName is at the target weight, so she will no longer be given weight loss pills.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == "XX")>>
<<if ($args[0].diet !== "XX")>>
<<set $args[0].diet = "XX">>
<br>$args[0].slaveName has been put on a diet that favors feminine development.
<</if>>
<<elseif (_combinedRule.diet == "XY")>>
<<if ($args[0].diet !== "XY")>>
<<set $args[0].diet = "XY">>
<br>$args[0].slaveName has been put on a diet that favors masculine development.
<</if>>
<<elseif (_combinedRule.diet == "XXY")>>
<<if $args[0].balls > 0 && ($args[0].ovaries == 1 || $args[0].mpreg == 1)>>
<<if ($args[0].diet !== "XXY")>>
<<set $args[0].diet = "XXY">>
<br>$args[0].slaveName has been put on a diet that enhances a herm's unique sexuality.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName has been put on a standard diet since she is not a hermaphrodite.
<</if>>
<</if>>
<<elseif (_combinedRule.diet == "cleansing")>>
<<if (($args[0].diet !== "cleansing") && ($args[0].health < 100))>>
<<set $args[0].diet = "cleansing">>
<br>$args[0].slaveName has been put on a diet of cleansers.
<</if>>
<<elseif (_combinedRule.diet == "fertility")>>
<<if canGetPregnant($args[0])>>
<<if ($args[0].diet !== "fertility")>>
<<set $args[0].diet = "fertility">>
<br>$args[0].slaveName has been put on a diet to enhance fertilty.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<<if $args[0].pregKnown == 0 && $args[0].preg > 0>>
<br>$args[0].slaveName has been put on a standard diet since tests reveal she has become pregnant.
<<set $args[0].pregKnown = 1>>
<<else>>
<br>$args[0].slaveName has been put on a standard diet since she is currently unable to become pregnant.
<</if>>
<</if>>
<</if>>
<<elseif (_combinedRule.diet == "cum production")>>
<<if ($args[0].balls > 0)>>
<<if ($args[0].diet !== "cum production")>>
<<set $args[0].diet = "cum production">>
<br>$args[0].slaveName has been put on a diet to promote cum production.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName has been put on a standard diet since she is no longer able to produce cum.
<</if>>
<</if>>
<</if>>
<</if>>
<<elseif (def _combinedRule.muscles) && (_combinedRule.muscles !== "no default setting") && ($args[0].amp != 1)>> /* no diet rule, muscles only */
<<if ($args[0].muscles >= _combinedRule.muscles+8)>>
<<if ($args[0].diet !== "slimming")>>
<<set $args[0].diet = "slimming">>
<br>$args[0].slaveName has been put on a slimming exercise regime.
<</if>>
<<elseif ($args[0].muscles <= _combinedRule.muscles-2)>>
<<if ($args[0].diet !== "muscle building")>>
<<set $args[0].diet = "muscle building">>
<br>$args[0].slaveName has been put on a muscle building exercise regime.
<</if>>
<<else>>
<<if ($args[0].diet !== "healthy")>>
<<set $args[0].diet = "healthy">>
<br>$args[0].slaveName has achieved the target musculature, so her exercise regime has been normalized.
<</if>>
<</if>>
<</if>>
/* <-------------------------------------------------------------- End of Drugs ----------------------------------------------------------------------------------------------> */
<<if (def _combinedRule.curatives) && (_combinedRule.curatives != "no default setting")>>
<<if $args[0].curatives != _combinedRule.curatives>>
<<if _combinedRule.curatives == 2>>
<<if $args[0].health > 100>>
<<if ($args[0].curatives != 1)>>
<br>$args[0].slaveName has been put on preventatives, since curatives cannot improve her health further.
<<set $args[0].curatives = 1>>
<</if>>
<<else>>
<br>$args[0].slaveName has been put on curatives.
<<set $args[0].curatives = _combinedRule.curatives>>
<</if>>
<<else>>
<br>$args[0].slaveName has been <<if _combinedRule.curatives > 0>>put on preventatives<<else>>taken off health drugs<</if>>.
<<set $args[0].curatives = _combinedRule.curatives>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.aphrodisiacs) && (_combinedRule.aphrodisiacs != "no default setting")>>
<<if $args[0].aphrodisiacs != _combinedRule.aphrodisiacs>>
<br>$args[0].slaveName has been <<if _combinedRule.aphrodisiacs > 0>>put on the proper<<else>>taken off<</if>> aphrodisiacs.
<<set $args[0].aphrodisiacs = _combinedRule.aphrodisiacs>>
<</if>>
<</if>>
<<if ($args[0].dick > 0)>>
<<if ($args[0].balls == 0)>>
<<if (def _combinedRule.gelding) && (_combinedRule.gelding !== "no default setting")>>
<<if ($args[0].hormones !== _combinedRule.gelding)>>
<<set _oldHormones = $args[0].hormones, $args[0].hormones = _combinedRule.gelding>>
<<if $args[0].indentureRestrictions >= 2>>
<<set $args[0].hormones = Math.clamp($args[0].hormones, -1, 1)>>
<</if>>
<<if $args[0].hormones != _oldHormones>>
<br>$args[0].slaveName is a gelding, so she has been put on the appropriate hormonal regime.
<</if>>
<</if>>
<</if>>
<<elseif ($args[0].balls > 0)>>
<<if (def _combinedRule.XY) && (_combinedRule.XY !== "no default setting")>>
<<if ($args[0].hormones !== _combinedRule.XY)>>
<<if ($args[0].assignment != "recruit girls")>>
<<if ($args[0].assignment != "be the Wardeness")>>
<<if ($args[0].assignment != "be the Madam")>>
<<set _oldHormones = $args[0].hormones, $args[0].hormones = _combinedRule.XY>>
<<if $args[0].indentureRestrictions >= 2>>
<<set $args[0].hormones = Math.clamp($args[0].hormones, -1, 1)>>
<</if>>
<<if $args[0].hormones != _oldHormones>>
<br>$args[0].slaveName is a shemale, so she has been put on the appropriate hormonal regime.
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].vagina > -1) && ($args[0].dick == 0) && (def _combinedRule.XX) && (_combinedRule.XX !== "no default setting")>>
<<if ($args[0].hormones !== _combinedRule.XX)>>
<<set _oldHormones = $args[0].hormones, $args[0].hormones = _combinedRule.XX>>
<<if $args[0].indentureRestrictions >= 2>>
<<set $args[0].hormones = Math.clamp($args[0].hormones, -1, 1)>>
<</if>>
<<if $args[0].hormones != _oldHormones>>
<br>$args[0].slaveName is a female, so she has been put on the appropriate hormonal regime.
<</if>>
<</if>>
<</if>>
<<if $args[0].pregKnown == 1 && _combinedRule.pregSpeed != "nds" && $args[0].breedingMark != 1 && $args[0].indentureRestrictions < 1 && $args[0].broodmother == 0>>
<<if _combinedRule.pregSpeed == "slow" && $args[0].preg < 35>>
<<set $args[0].pregControl = "slow gestation">>
<br>$args[0].slaveName is pregnant, so she has been put on the gestation slowing agents.
<<elseif _combinedRule.pregSpeed == "fast" && $args[0].preg < 35 && $args[0].health > -50>>
<<set $args[0].pregControl = "speed up">>
<br>$args[0].slaveName is pregnant, so she has been put on rapid gestation agents. CAUTION! Can be dangerous. Clinic supervision is recommended.
<<elseif _combinedRule.pregSpeed == "suppress" && $args[0].preg > 34 && $args[0].health > -50>>
<<set $args[0].pregControl = "labor supressors">>
<br>$args[0].slaveName is ready to birth, so she has been put on labor suppressing agents.
<<elseif _combinedRule.pregSpeed == "stimulate" && $args[0].preg >= 37 && $args[0].health > -50>>
<<set $args[0].labor = 1,$args[0].induce = 1,$birthee = 1>>
<br>$args[0].slaveName is ready to birth, so her labor has been stimulated.
<<elseif _combinedRule.pregSpeed == "fast" && $args[0].pregControl == "speed up" && $args[0].health <= -50>>
<<set $args[0].pregControl = "none">>
<br>$args[0].slaveName is on rapid gestation agents and dangerously unhealthy, so her agent regimen has been stopped.
<<elseif _combinedRule.pregSpeed == "suppress" && $args[0].pregControl == "labor supressors" && $args[0].health <= -50>>
<<set $args[0].pregControl = "none">>
<br>$args[0].slaveName is on labor supression agents and unhealthy, so her agent regimen has been stopped.
<</if>>
<</if>>
<<if $args[0].fuckdoll == 0>>
<<if (def _combinedRule.livingRules) && (_combinedRule.livingRules !== "no default setting")>>
<<if setup.facilityCareers.includes($args[0].assignment)>>
<br>$args[0].slaveName's living standards are controlled by her assignment.
<<elseif (($args[0].assignment == "be your Head Girl") && ($HGSuite == 1)) || (($args[0].assignment == "guard you") && ($dojo > 1))>>
<br>$args[0].slaveName has a private room.
<<elseif ($args[0].fetish == "mindbroken")>>
<<if ($args[0].livingRules !== "spare")>>
<<set $args[0].livingRules = "spare">>
<br>Since $args[0].slaveName is mindbroken her living standard has been set to spare.
<</if>>
<<elseif $args[0].livingRules !== _combinedRule.livingRules>>
<<if _combinedRule.livingRules !== "luxurious">>
<<if $roomsPopulation <= $rooms-0.5>>
<<set $args[0].livingRules = _combinedRule.livingRules>>
<br>$args[0].slaveName's living standard has been set to _combinedRule.livingRules.
<<if $args[0].relationship >= 4>><<set $roomsPopulation += 0.5>><<else>><<set $roomsPopulation += 1>><</if>>
<<else>>
<<set $args[0].livingRules = "normal">>
<br>$args[0].slaveName's living standard has been set to normal, since there is no room for her to occupy.
<</if>>
<<else>>
<<set $args[0].livingRules = _combinedRule.livingRules>>
<br>$args[0].slaveName's living standard has been set to _combinedRule.livingRules.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.speechRules) && (_combinedRule.speechRules !== "no default setting")>>
<<if ($args[0].fetish == "mindbroken")>>
<<if ($args[0].speechRules !== "restrictive")>>
<<set $args[0].speechRules = "restrictive">>
<br>Since $args[0].slaveName is mindbroken her speech rules have been set to restrictive.
<</if>>
<<elseif ($args[0].speechRules !== _combinedRule.speechRules)>>
<<set $args[0].speechRules = _combinedRule.speechRules>>
<br>$args[0].slaveName's speech rules have been set to _combinedRule.speechRules.
<</if>>
<</if>>
<<if ($args[0].fetish !== "mindbroken")>>
<<if (def _combinedRule.relationshipRules) && (_combinedRule.relationshipRules !== "no default setting")>>
<<if ($args[0].relationshipRules !== _combinedRule.relationshipRules )>>
<<set $args[0].relationshipRules = _combinedRule.relationshipRules >>
<br>$args[0].slaveName's relationship rules have been set to _combinedRule.relationshipRules.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.releaseRules) && (_combinedRule.releaseRules !== "no default setting")>>
<<set _release = 0>>
<<if (_combinedRule.releaseRules == "restrictive")>>
<<if ($args[0].assignment != "serve the public")>>
<<if ($args[0].assignment != "serve in the club")>>
<<if ($args[0].assignment != "whore")>>
<<if ($args[0].assignment != "work in the brothel")>>
<<if ($args[0].assignment != "please you")>>
<<if ($args[0].assignment != "serve in the master suite")>>
<<if ($args[0].assignment != "be a subordinate slave")>>
<<if ($args[0].assignment != "work a glory hole")>>
<<if ($args[0].assignment != "be confined in the arcade")>>
<<if ($args[0].assignment != "get milked") || (($args[0].fetish != "boobs") || ($args[0].energy <= 95))>>
<<if ($args[0].assignment != "work in the dairy") || (($args[0].fetish != "boobs") || ($args[0].energy <= 95))>>
<<if ($args[0].assignment != "get milked") || $args[0].balls == 0>>
<<if ($args[0].assignment != "work in the dairy") || $args[0].balls == 0>>
<<if ($args[0].assignment != "be your Head Girl")>>
<<set _release = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<set _release = 1>>
<</if>>
<<if ($args[0].fetish == "mindbroken") && ($args[0].releaseRules !== "permissive")>>
<<set $args[0].releaseRules = "permissive">>
<br>Since $args[0].slaveName is mindbroken her masturbation rules have been set to permissive.
<<elseif ($args[0].amp === 1 || $args[0].fuckdoll > 0) && ($args[0].releaseRules === "masturbation")>>
<<set $args[0].releaseRules = "restrictive">>
<br>Since $args[0].slaveName is unable to masturbate, her masturbation rules have been set to restrictive.
<<elseif (_release != 0) && ($args[0].releaseRules !== _combinedRule.releaseRules)>>
<<set $args[0].releaseRules = _combinedRule.releaseRules>>
<br>$args[0].slaveName's masturbation rules have been set to _combinedRule.releaseRules.
<</if>>
<</if>>
<<if (def _combinedRule.standardPunishment) && (_combinedRule.standardPunishment !== "no default setting")>>
<<if ($args[0].standardPunishment !== _combinedRule.standardPunishment)>>
<<set $args[0].standardPunishment = _combinedRule.standardPunishment >>
<br>$args[0].slaveName's typical punishment has been updated to _combinedRule.standardPunishment.
<</if>>
<</if>>
<<if (def _combinedRule.standardReward) && (_combinedRule.standardReward !== "no default setting")>>
<<if ($args[0].standardReward !== _combinedRule.standardReward)>>
<<set $args[0].standardReward = _combinedRule.standardReward >>
<br>$args[0].slaveName's typical reward has been updated to _combinedRule.standardReward.
<</if>>
<</if>>
<</if>> /* CLOSES FUCKDOLL CHECK */
<<if (def _combinedRule.dietCum) && (_combinedRule.dietCum !== "no default setting")>>
<<if $args[0].dietCum != _combinedRule.dietCum>>
<<set $args[0].dietCum = _combinedRule.dietCum>>
<<if $args[0].dietCum == 2>>
<br>$args[0].slaveName has been put on a diet based on cum.
<<set $args[0].dietMilk = 0>>
<<elseif $args[0].dietCum == 1>>
<br>$args[0].slaveName has had cum added to her diet.
<<else>>
<br>$args[0].slaveName has had cum removed from her diet.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.dietMilk) && (_combinedRule.dietMilk !== "no default setting")>>
<<if $args[0].dietMilk != _combinedRule.dietMilk>>
<<set $args[0].dietMilk = _combinedRule.dietMilk>>
<<if $args[0].dietMilk == 2>>
<br>$args[0].slaveName has been put on a diet based on human milk.
<<set $args[0].dietCum = 0>>
<<elseif $args[0].dietMilk == 1>>
<br>$args[0].slaveName has had human milk added to her diet.
<<else>>
<br>$args[0].slaveName has had human milk removed from her diet.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.teeth) && (_combinedRule.teeth !== "no default setting")>>
<<if (_combinedRule.teeth == "universal")>>
<<if ($args[0].teeth == "crooked")>>
<<set $args[0].teeth = "straightening braces">>
<<set $cash -= $surgeryCost>>
<br>$args[0].slaveName has been given braces for her crooked teeth.
<<elseif ($args[0].teeth == "normal")>>
<<set $args[0].teeth = "cosmetic braces">>
<<set $cash -= $surgeryCost>>
<br>$args[0].slaveName has been given cosmetic braces.
<</if>>
<<elseif (_combinedRule.teeth == "straighten")>>
<<if ($args[0].teeth == "crooked")>>
<<set $args[0].teeth = "straightening braces">>
<<set $cash -= $surgeryCost>>
<br>$args[0].slaveName has been given braces for her crooked teeth.
<<elseif ($args[0].teeth == "cosmetic braces")>>
<<set $args[0].teeth = "normal">>
<br>$args[0].slaveName has gotten her braces off, since her teeth are straight.
<</if>>
<<elseif (_combinedRule.teeth == "none")>>
<<if ($args[0].teeth == "straightening braces")>>
<<set $args[0].teeth = "crooked">>
<br>$args[0].slaveName has gotten her braces off.
<<elseif ($args[0].teeth == "cosmetic braces")>>
<<set $args[0].teeth = "normal">>
<br>$args[0].slaveName has gotten her braces off.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.eyeColor) && (_combinedRule.eyeColor !== "no default setting")>>
<<if ($args[0].eyeColor !== _combinedRule.eyeColor)>>
<<set $args[0].eyeColor = _combinedRule.eyeColor>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given $args[0].eyeColor contact lenses.
<</if>>
<</if>>
<<if (def _combinedRule.makeup) && (_combinedRule.makeup !== "no default setting")>>
<<if ($args[0].makeup !== _combinedRule.makeup)>>
<<set $args[0].makeup = _combinedRule.makeup>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been assigned the standard makeup.
<</if>>
<</if>>
<<if ($args[0].amp != 1)>>
<<if (def _combinedRule.nails) && (_combinedRule.nails !== "no default setting")>>
<<if ($args[0].nails !== _combinedRule.nails)>>
<<set $args[0].nails = _combinedRule.nails>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been assigned the standard nails.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.hColor) && (_combinedRule.hColor !== "no default setting")>>
<<if $args[0].bald != 1>>
<<if ($args[0].hColor !== _combinedRule.hColor)>>
<<set $args[0].hColor = _combinedRule.hColor>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's hair has been dyed _combinedRule.hColor.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.hStyle) && (_combinedRule.hStyle !== "no default setting")>>
<<if $args[0].bald != 1>>
<<if ($args[0].hStyle !== _combinedRule.hStyle)>>
<<set $args[0].hStyle = _combinedRule.hStyle>>
<<set $cash -= $modCost>>
<<if (_combinedRule.hStyle == "shaved")>>
<<set $args[0].hLength = 0>>
<br>$args[0].slaveName's hair has been shaved.
<<else>>
<br>$args[0].slaveName's hair has been restyled.
<</if>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.hLength) && (_combinedRule.hLength !== "no default setting")>>
<<if $args[0].bald != 1>>
<<if ($args[0].hLength !== _combinedRule.hLength)>>
<<if ($args[0].hLength > _combinedRule.hLength)>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's hair has been cut; it
<<else>>
<<set $cash -= $modCost*Math.trunc((_combinedRule.hLength-$args[0].hLength)/10)>>
<br>$args[0].slaveName has been given extensions; her hair
<</if>>
is now _combinedRule.hLength cm long.
<<set $args[0].hLength = _combinedRule.hLength>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.pubicHColor) && (_combinedRule.pubicHColor !== "no default setting")>>
<<if $args[0].pubicHStyle != "bald" && $args[0].pubicHStyle != "hairless">>
<<if ($args[0].pubicHColor !== _combinedRule.pubicHColor)>>
<<set $args[0].pubicHColor = _combinedRule.pubicHColor>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's pubic hair, if present, has been dyed _combinedRule.pubicHColor.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.pubicHStyle) && (_combinedRule.pubicHStyle !== "no default setting")>>
<<if $args[0].pubicHStyle != "bald" && $args[0].pubicHStyle != "hairless">>
<<if ($args[0].pubicHStyle !== _combinedRule.pubicHStyle)>>
<<set $args[0].pubicHStyle = _combinedRule.pubicHStyle>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's pubic hair has been restyled; it is now _combinedRule.pubicHStyle.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.underArmHColor) && (_combinedRule.underArmHColor !== "no default setting")>>
<<if $args[0].underArmHStyle != "bald" && $args[0].underArmHStyle != "hairless">>
<<if ($args[0].underArmHColor !== _combinedRule.underArmHColor)>>
<<set $args[0].underArmHColor = _combinedRule.underArmHColor>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's underarm hair, if present, has been dyed _combinedRule.underArmHColor.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.underArmHStyle) && (_combinedRule.underArmHStyle !== "no default setting")>>
<<if $args[0].underArmHStyle != "bald" && $args[0].underArmHStyle != "hairless">>
<<if ($args[0].underArmHStyle !== _combinedRule.underArmHStyle)>>
<<set $args[0].underArmHStyle = _combinedRule.underArmHStyle>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's underarm hair has been restyled; it is now _combinedRule.underArmHStyle.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.nipplesPiercing) && (_combinedRule.nipplesPiercing !== "no default setting")>>
<<if ($args[0].nipplesPiercing !== _combinedRule.nipplesPiercing)>>
<<if (_combinedRule.nipplesPiercing == 0)>>
<<set $args[0].nipplesPiercing = 0>>
<br>$args[0].slaveName's nipple piercings have been removed.
<<else>>
<<set $args[0].nipplesPiercing = _combinedRule.nipplesPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's nipples have been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.areolaePiercing) && (_combinedRule.areolaePiercing !== "no default setting")>>
<<if ($args[0].areolaePiercing !== _combinedRule.areolaePiercing)>>
<<if (_combinedRule.areolaePiercing == 0)>>
<<set $args[0].areolaePiercing = 0>>
<br>$args[0].slaveName's areolae piercings have been removed.
<<else>>
<<set $args[0].areolaePiercing = _combinedRule.areolaePiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's areolae have been given stud piercings.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.clitPiercing) && (_combinedRule.clitPiercing !== "no default setting")>>
<<if ($args[0].clitPiercing !== _combinedRule.clitPiercing)>>
<<if (_combinedRule.clitPiercing == 0)>>
<<set $args[0].clitPiercing = 0>>
<<if $args[0].dick > 0>>
<br>$args[0].slaveName's frenulum piercing has been removed.
<<else>>
<br>$args[0].slaveName's clit piercing has been removed.
<</if>>
<<elseif ($args[0].vagina != -1) || ($args[0].dick != 0)>>
<<set $args[0].clitPiercing = _combinedRule.clitPiercing>>
<<if $args[0].dick > 0>>
<br>$args[0].slaveName's frenulum has been pierced.
<<else>>
<br>$args[0].slaveName's clit has been pierced.
<</if>>
<<if _combinedRule.clitPiercing == 3>>
<<set $cash -= 1000>>
<<else>>
<<set $cash -= $modCost>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].clitPiercing == 3)>>
<<set _used = 0>>
<<if (def _combinedRule.clitSetting) && (_combinedRule.clitSetting !== "no default setting")>>
<<if $args[0].clitSetting !== _combinedRule.clitSetting>>
<<set $args[0].clitSetting = _combinedRule.clitSetting, _used = 1>>
<br>$args[0].slaveName's smart piercing has been set to $args[0].clitSetting.
<<elseif $args[0].fetishStrength < 100>>
<<set _used = 1>>
<</if>>
<</if>>
<<if _used == 0>>
<<if (def _combinedRule.clitSettingEnergy) && (_combinedRule.clitSettingEnergy !== "no default setting")>>
<<if $args[0].energy < _combinedRule.clitSettingEnergy>>
<<if $args[0].clitSetting !== "all">>
<br>$args[0].slaveName's smart piercing has been set to enhance libido.
<</if>>
<<set $args[0].clitSetting = "all", _used = 1>>
<<elseif $args[0].energy >= _combinedRule.clitSettingEnergy + 10>>
<<if $args[0].clitSetting !== "none">>
<br>$args[0].slaveName's smart piercing has been set to suppress libido.
<</if>>
<<set $args[0].clitSetting = "none", _used = 1>>
<</if>>
<</if>>
<</if>>
<<if _used == 0>>
<<if (def _combinedRule.clitSettingXY) && (_combinedRule.clitSettingXY !== "no default setting")>>
<<if $args[0].attrXY < _combinedRule.clitSettingXY>>
<<if $args[0].clitSetting !== "men">>
<br>$args[0].slaveName's smart piercing has been set to encourage attraction to men.
<</if>>
<<set $args[0].clitSetting = "men", _used = 1>>
<<elseif $args[0].attrXY >= _combinedRule.clitSettingXY + 10>>
<<if $args[0].clitSetting !== "anti-men">>
<br>$args[0].slaveName's smart piercing has been set to discourage attraction to men.
<</if>>
<<set $args[0].clitSetting = "anti-men", _used = 1>>
<</if>>
<</if>>
<</if>>
<<if _used == 0>>
<<if (def _combinedRule.clitSettingXX) && (_combinedRule.clitSettingXX !== "no default setting")>>
<<if $args[0].attrXX < _combinedRule.clitSettingXX>>
<<if $args[0].clitSetting !== "women">>
<br>$args[0].slaveName's smart piercing has been set to encourage attraction to women.
<</if>>
<<set $args[0].clitSetting = "women", _used = 1>>
<<elseif $args[0].attrXX >= _combinedRule.clitSettingXX + 10>>
<<if $args[0].clitSetting !== "anti-women">>
<br>$args[0].slaveName's smart piercing has been set to discourage attraction to women.
<</if>>
<<set $args[0].clitSetting = "anti-women", _used = 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].vagina != -1)>>
<<if (def _combinedRule.vaginaPiercing) && (_combinedRule.vaginaPiercing !== "no default setting")>>
<<if ($args[0].vaginaPiercing !== _combinedRule.vaginaPiercing)>>
<<if (_combinedRule.vaginaPiercing == 0)>>
<<set $args[0].vaginaPiercing = 0>>
<br>$args[0].slaveName's labia piercings have been removed.
<<else>>
<<set $args[0].vaginaPiercing = _combinedRule.vaginaPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's pussylips have been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<if ($args[0].dick > 0)>>
<<if (def _combinedRule.dickPiercing) && (_combinedRule.dickPiercing !== "no default setting")>>
<<if ($args[0].dickPiercing !== _combinedRule.dickPiercing)>>
<<if (_combinedRule.dickPiercing == 0)>>
<<set $args[0].dickPiercing = 0>>
<br>$args[0].slaveName's shaft piercings have been removed.
<<else>>
<<set $args[0].dickPiercing = _combinedRule.dickPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's shaft has been pierced.
<</if>>
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.anusPiercing) && (_combinedRule.anusPiercing !== "no default setting")>>
<<if ($args[0].anusPiercing !== _combinedRule.anusPiercing)>>
<<if (_combinedRule.anusPiercing == 0)>>
<<set $args[0].anusPiercing = 0>>
<br>$args[0].slaveName's asshole piercings have been removed.
<<else>>
<<set $args[0].anusPiercing = _combinedRule.anusPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's asshole has been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.lipsPiercing) && (_combinedRule.lipsPiercing !== "no default setting")>>
<<if ($args[0].lipsPiercing !== _combinedRule.lipsPiercing)>>
<<if (_combinedRule.lipsPiercing == 0)>>
<<set $args[0].lipsPiercing = 0>>
<br>$args[0].slaveName's lip piercings have been removed.
<<else>>
<<set $args[0].lipsPiercing = _combinedRule.lipsPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's lips have been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.tonguePiercing) && (_combinedRule.tonguePiercing !== "no default setting")>>
<<if ($args[0].tonguePiercing !== _combinedRule.tonguePiercing)>>
<<if (_combinedRule.tonguePiercing == 0)>>
<<set $args[0].tonguePiercing = 0>>
<br>$args[0].slaveName's tongue piercings have been removed.
<<else>>
<<set $args[0].tonguePiercing = _combinedRule.tonguePiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's tongue has been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.earPiercing) && (_combinedRule.earPiercing !== "no default setting")>>
<<if ($args[0].earPiercing !== _combinedRule.earPiercing)>>
<<if (_combinedRule.earPiercing == 0)>>
<<set $args[0].earPiercing = 0>>
<br>$args[0].slaveName's ear piercings have been removed.
<<else>>
<<set $args[0].earPiercing = _combinedRule.earPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's ears have been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.nosePiercing) && (_combinedRule.nosePiercing !== "no default setting")>>
<<if ($args[0].nosePiercing !== _combinedRule.nosePiercing)>>
<<if (_combinedRule.nosePiercing == 0)>>
<<set $args[0].nosePiercing = 0>>
<br>$args[0].slaveName's nose piercing has been removed.
<<else>>
<<set $args[0].nosePiercing = _combinedRule.nosePiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's nose has been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.eyebrowPiercing) && (_combinedRule.eyebrowPiercing !== "no default setting")>>
<<if ($args[0].eyebrowPiercing !== _combinedRule.eyebrowPiercing)>>
<<if (_combinedRule.eyebrowPiercing == 0)>>
<<set $args[0].eyebrowPiercing = 0>>
<br>$args[0].slaveName's eyebrow piercings have been removed.
<<else>>
<<set $args[0].eyebrowPiercing = _combinedRule.eyebrowPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's eyebrows have been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.navelPiercing) && (_combinedRule.navelPiercing !== "no default setting")>>
<<if ($args[0].navelPiercing !== _combinedRule.navelPiercing)>>
<<if (_combinedRule.navelPiercing == 0)>>
<<set $args[0].navelPiercing = 0>>
<br>$args[0].slaveName's navel piercing have been removed.
<<else>>
<<set $args[0].navelPiercing = _combinedRule.navelPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's navel has been pierced.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.corsetPiercing) && (_combinedRule.corsetPiercing !== "no default setting")>>
<<if ($args[0].corsetPiercing !== _combinedRule.corsetPiercing)>>
<<if (_combinedRule.corsetPiercing == 0)>>
<<set $args[0].corsetPiercing = 0>>
<br>$args[0].slaveName's corset piercings have been removed.
<<else>>
<<set $args[0].corsetPiercing = _combinedRule.corsetPiercing>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName has been given a set of corset piercings.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.boobsTat) && (_combinedRule.boobsTat !== "no default setting")>>
<<if ($args[0].boobsTat !== _combinedRule.boobsTat)>>
<<set $args[0].boobsTat = _combinedRule.boobsTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's chest has been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.buttTat) && (_combinedRule.buttTat !== "no default setting")>>
<<if ($args[0].buttTat !== _combinedRule.buttTat)>>
<<set $args[0].buttTat = _combinedRule.buttTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's butt has been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.vaginaTat) && (_combinedRule.vaginaTat !== "no default setting")>>
<<if ($args[0].vaginaTat !== _combinedRule.vaginaTat)>>
<<set $args[0].vaginaTat = _combinedRule.vaginaTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's abdomen has been tattooed.
<</if>>
<</if>>
<<if ($args[0].dick > 0)>>
<<if (def _combinedRule.dickTat) && (_combinedRule.dickTat !== "no default setting")>>
<<if ($args[0].dickTat !== _combinedRule.dickTat)>>
<<set $args[0].dickTat = _combinedRule.dickTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's dick has been tattooed.
<</if>>
<</if>>
<</if>>
<<if (def _combinedRule.lipsTat) && (_combinedRule.lipsTat !== "no default setting")>>
<<if ($args[0].lipsTat !== _combinedRule.lipsTat)>>
<<set $args[0].lipsTat = _combinedRule.lipsTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's face has been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.anusTat) && (_combinedRule.anusTat !== "no default setting")>>
<<if ($args[0].anusTat !== _combinedRule.anusTat)>>
<<set $args[0].anusTat = _combinedRule.anusTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's asshole has been modded.
<</if>>
<</if>>
<<if (def _combinedRule.shouldersTat) && (_combinedRule.shouldersTat !== "no default setting")>>
<<if ($args[0].shouldersTat !== _combinedRule.shouldersTat)>>
<<set $args[0].shouldersTat = _combinedRule.shouldersTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's shoulders have been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.armsTat) && (_combinedRule.armsTat !== "no default setting")>>
<<if ($args[0].armsTat !== _combinedRule.armsTat)>>
<<set $args[0].armsTat = _combinedRule.armsTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's arms have been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.legsTat) && (_combinedRule.legsTat !== "no default setting")>>
<<if ($args[0].legsTat !== _combinedRule.legsTat)>>
<<set $args[0].legsTat = _combinedRule.legsTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's legs have been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.stampTat) && (_combinedRule.stampTat !== "no default setting")>>
<<if ($args[0].stampTat !== _combinedRule.stampTat)>>
<<set $args[0].stampTat = _combinedRule.stampTat>>
<<set $cash -= $modCost>>
<br>$args[0].slaveName's lower back has been tattooed.
<</if>>
<</if>>
<<if (def _combinedRule.pornFameSpending) && (_combinedRule.pornFameSpending !== "no default setting")>>
<<if ($args[0].prestige < 3)>>
<<if ($args[0].pornFameSpending !== _combinedRule.pornFameSpending)>>
<<set $args[0].pornFameSpending = _combinedRule.pornFameSpending>>
<br>$args[0].slaveName's porn publicity has been corrected.
<</if>>
<</if>>
<</if>>
<<if (_combinedRule.autoBrand == 1)>>
<<if ($args[0].brand == 0)>>
<<if ($args[0].health > -20)>>
<<set $args[0].brand = $brandDesign>>
<<set $args[0].brandLocation = $brandTarget>>
<<if ($args[0].devotion < 18)>><<set $args[0].devotion -= 5>><</if>>
<<set $args[0].trust -= 5>>
<<set $args[0].health -= 10>>
<br>$args[0].slaveName has been branded, with @@.gold;fear@@<<if ($args[0].devotion < 18)>>, @@.mediumorchid;regard@@,<</if>> and @@.red;health@@ consequences.
<</if>>
<</if>>
<</if>>
<</if>> /* closes we have at least one non-default rule setting */
<</widget>>
/%
% Call as <<CheckAutoRulesActivate SlaveObject>>
% Does not use or modify $currentRule
%/
<<widget "CheckAutoRulesActivate">>
<<if (ndef $args[0].currentRules) || ($args[0].currentRules.length < 1)>>
<<set $args[0].currentRules = []>>
<</if>>
<<set _leaders = [$HeadGirl, $Bodyguard, $Recruiter, $Concubine, $Nurse, $Attendant, $Madam, $DJ, $Milkmaid, $Stewardess, $Schoolteacher, $Wardeness]>>
<<for _r = 0; _r < $defaultRules.length; _r++>>
<<set _currentRule = $defaultRules[_r], _rule = _r+1>>
<<set _ruleAppliesToThisSlave = evalExpr(_currentRule.condition, $args[0])>>
<<if _ruleAppliesToThisSlave && _currentRule.excludeSpecialSlaves>>
<<for _L = 0; _L < _leaders.length; _L++>>
<<if (def _leaders[_L].ID && _leaders[_L].ID == $args[0].ID)>>
<<set _ruleAppliesToThisSlave = false>>
<<break>>
<</if>>
<</for>>
<</if>>
/% check exclusion/inclusion %/
<<if _ruleAppliesToThisSlave>>
<<if (_currentRule.assignment.length > 0 || _currentRule.facility.length > 0)>>
<<set _ruleAppliesToThisSlave = ruleAssignmentSelected($args[0], _currentRule)>>
<<elseif (_currentRule.excludeAssignment.length > 0 || _currentRule.excludeFacility.length > 0)>>
<<set _ruleAppliesToThisSlave = !ruleAssignmentExcluded($args[0], _currentRule)>>
<</if>>
/% We then check if a slave is specifically included or
% excluded. This takes precedence over any assignment
% checks.
%/
<<if (_currentRule.selectedSlaves.length > 0)>>
<<set _ruleAppliesToThisSlave = ruleSlaveSelected($args[0], _currentRule)>>
<<elseif (_currentRule.excludedSlaves.length > 0)>>
<<set _ruleAppliesToThisSlave = !ruleSlaveExcluded($args[0], _currentRule)>>
<</if>>
<</if>>
<<if _ruleAppliesToThisSlave>>
<<if !ruleApplied($args[0], _currentRule.ID)>> /* rule applies now, but did not apply before */
<<set $args[0].currentRules.push(_currentRule.ID)>>
<br>//@@.tan;Rule _rule (_currentRule.name) now applies to $args[0].slaveName, who is assigned to $args[0].assignment.@@//
<</if>>
<<elseif ruleApplied($args[0], _currentRule.ID)>> /* rule does not apply now, but did before */
<<RARemoveRule $args[0] _currentRule>> /* prints message and calls RAFacilityRemove */
<</if>>
<</for>>
/* done checking/applying/removing rules - sort this slave's updated applied rules to match the current priority order in the rules assistant */
<<set $args[0].currentRules = $args[0].currentRules.sort(function(a, b) { return a-b; });>>
<</widget>>
/*
Call as <<RulesDeconfliction SlaveObject>>
Saves the slave, silently fires the RA, saves the slave's after-RA state, and then reverts the slave.
Call and then check potential change against $slaveAfterRA to see if the RA would revert it.
*/
<<widget "RulesDeconfliction">>
<<set _slaveBeforeRA = clone($args[0])>>
<<silently>>
<<CheckAutoRulesActivate $args[0]>>
<<DefaultRules $args[0]>>
<</silently>>
<<set $slaveAfterRA = clone($args[0])>>
<<set $args[0] = _slaveBeforeRA>>
<</widget>>
|
AshVaris/fc
|
src/utility/raWidgets.tw
|
tw
|
mit
| 172,318 |
:: saRulesWidgets [nobr widget]
/* needed to manage the obscene code duplication present in the revised saRules.tw */
<<widget "saRulesAttractionDiscovery">>
<<if $slaves[$i].attrXY <= 5>>
@@.red;disgusted by men@@
<<elseif $slaves[$i].attrXY <= 15>>
@@.red;turned off by men@@
<<elseif $slaves[$i].attrXY <= 35>>
@@.red;not attracted to men@@
<<elseif $slaves[$i].attrXY <= 65>>
indifferent to men
<<elseif $slaves[$i].attrXY <= 85>>
@@.green;attracted to men@@
<<elseif $slaves[$i].attrXY <= 95>>
@@.green;aroused by men@@
<<else>>
@@.green;passionate about men@@
<</if>>
and
<<if $slaves[$i].attrXX <= 5>>
@@.red;disgusted by women.@@
<<elseif $slaves[$i].attrXX <= 15>>
@@.red;turned off by women.@@
<<elseif $slaves[$i].attrXX <= 35>>
@@.red;not attracted to women.@@
<<elseif $slaves[$i].attrXX <= 65>>
indifferent to women.
<<elseif $slaves[$i].attrXX <= 85>>
@@.green;attracted to women.@@
<<elseif $slaves[$i].attrXX <= 95>>
@@.green;aroused by women.@@
<<else>>
@@.green;passionate about women.@@
<</if>>
<</widget>>
<<widget "saRulesPlayerFetishPlay">>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<switch $slaves[$i].fetish>>
<<case "submissive">>
hold her down and fuck her
<<case "cumslut">>
<<if $PC.dick == 1>>
cum in her mouth
<<else>>
use your strap-on on her mouth
<</if>>
<<case "humiliation">>
use her in public
<<case "buttslut">>
fuck her butt
<<case "boobs">>
fondle her breasts
<<case "sadist">>
let her help you abuse other slaves
<<case "masochist">>
hurt her
<<case "dom">>
let her help you use other slaves
<<case "pregnancy">>
<<if isFertile($slaves[$i]) && $PC.dick == 1>>
put a baby in her
<<elseif $slaves[$i].bellyPreg >= 1500 || $slaves[$i].bellyImplant >= 1500>>
enjoy her fecund curves
<<else>>
breed her
<</if>>
<<default>>
fuck her
<</switch>>
<<else>>
fuck her
<</if>>
<</widget>>
<<widget "saRulesPlayerEnergy">>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy == 3>>
You have surplus sexual energy to burn, even when she doesn't ask, and she
<<if $slaves[$i].devotion <= 20>>
@@.hotpink;hates herself@@ for how often she gets off on you relieving your needs with her body.
<<else>>
@@.hotpink;gets used to being a sex slave@@ every time she climaxes as you use her.
<</if>>
<<set $slaves[$i].devotion += 2, $slaves[$i].need = 0>>
<<SimpleSexAct $slaves[$i] 10>>
<<elseif $freeSexualEnergy == 2>>
You have surplus sexual energy to fuck her whenever she forces herself to ask, and she is @@.hotpink;sexually dependent@@ on you.
<<set $slaves[$i].devotion += 1, $slaves[$i].need -= 40>>
<<SimpleSexAct $slaves[$i] 5>>
<<else>>
You have little surplus sexual energy, and occasionally, she asks in vain.
<<set $slaves[$i].need -= 20>>
<<SimpleSexAct $slaves[$i] 2>>
<</if>>
<<else>>
You have no surplus sexual energy, and she asks in vain, @@.gold;reducing her trust@@ in you.
<<set $slaves[$i].trust -= 1>>
<</if>>
<</widget>>
<<widget "saRulesPlayerDiscoversFetish">>
<<if $slaves[$i].fetishKnown == 0>>
<<if $freeSexualEnergy > 0>>
<<if $freeSexualEnergy > random(0,5)>>
<<set $slaves[$i].fetishKnown = 1>>
You discover that she really likes it when you
<<switch $slaves[$i].fetish>>
<<case "submissive">>
hold her down and fuck her; @@.lightcoral;she's a submissive!@@
<<case "cumslut">>
<<if $PC.dick == 1>>
cum in her mouth; @@.lightcoral;she's a cumslut!@@
<<else>>
use your strap-on in her mouth; @@.lightcoral;she's a cumslut!@@
<</if>>
<<case "humiliation">>
use her in public; @@.lightcoral;she's a humiliation fetishist!@@
<<case "buttslut">>
<<if canDoAnal($slaves[$i])>>fuck her butt<<else>>tease her anus<</if>>; @@.lightcoral;she's an anal slut!@@
<<case "boobs">>
fondle her breasts; @@.lightcoral;she's a boob fetishist!@@
<<case "sadist">>
let her help you abuse other slaves; @@.lightcoral;she's a sadist!@@
<<case "masochist">>
hurt her; @@.lightcoral;she's a masochist!@@
<<case "dom">>
let her help you use other slaves; @@.lightcoral;she's dominant!@@
<<case "pregnancy">>
<<if $PC.dick == 1>>
<<if $slaves[$i].mpreg == 0>>
come <<if canDoVaginal($slaves[$i])>>inside<<else>>on<</if>> her; @@.lightcoral;she's a pregnancy fetishist!@@
<<else>>
come <<if canDoAnal($slaves[$i])>>inside<<else>>on<</if>> her; @@.lightcoral;she's a pregnancy fetishist!@@
<</if>>
<<else>>
talk dirty and call her a mother; @@.lightcoral;she's a pregnancy fetishist!@@
<</if>>
<<default>>
fuck her; @@.lightcoral;she's got a normal sexuality.@@
<</switch>>
<</if>>
<</if>>
<</if>> /* closes fetish discovery */
<</widget>>
<<widget "saRulesPlayerDrugEffects">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].drugs == "testicle enhancement" || $slaves[$i].drugs == "intensive testicle enhancement")>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormoneBalance >= 100>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to relieve the pressure:
<<if $slaves[$i].dick>>
her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is.
<<else>>
her cumhole produces slow, anemic ejaculations, no matter how backed up she is.
<</if>>
This forces her to come to you for release many times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0 && canDoAnal($slaves[$i]) && $freeSexualEnergy > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 2>>
<<else>>
Her terribly swollen balls force her to come to you for release several times a day, and she @@.mediumaquamarine;learns to rely@@
<<if $slaves[$i].anus > 0 && canDoAnal($slaves[$i]) && $freeSexualEnergy > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
She refuses to come to you for help with her terribly swollen balls, no matter how backed up she becomes. The intense blueballing only @@.mediumorchid;makes her dislike you more.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].drugs == "hyper testicle enhancement">>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormonebalance >= 100>>
She can't seem to get enough cum out of her grotesquely swollen balls in one orgasm to get relieve the pressure:
<<if $slaves[$i].dick>>
her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is.
<<else>>
her cumhole produces slow, anemic ejaculations, no matter how backed up she is.
<</if>>
This forces her to come to you for release many times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0 && canDoAnal($slaves[$i]) && $freeSexualEnergy > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 2>>
<<else>>
Her grotesquely swollen balls force her to come to you for release dozens of times a day, and she @@.mediumaquamarine;is desperately reliant@@
<<if $slaves[$i].anus > 0 && canDoAnal($slaves[$i]) && $freeSexualEnergy > 0>>
on your <<if $PC.dick == 0>>strap-on<<else>>penis<</if>> inside her ass as a source of relief.
<<else>>
on you for relief.
<</if>>
<<set $slaves[$i].trust += 1>>
<</if>>
<<else>>
She refuses to come to you for help with her grotesquely swollen balls, no matter how backed up and sore she becomes. The intense blueballing only @@.mediumorchid;makes her hate you more.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<</if>> /* close overactive balls block */
<<if $slaves[$i].drugs == "super fertility drugs" && canGetPregnant($slaves[$i]) && $slaves[$i].eggType == "human" && $PC.dick == 1>>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
Her reproductive system is in overdrive leading her to come to you for insemination several times a day; she @@.mediumaquamarine;desperately hopes@@ for the day your seed takes root in her womb.
<<set $slaves[$i].trust += 1>>
<</if>>
<</if>>
<</widget>>
<<widget "saRulesMasturbationFetishPlay">>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
frequently pretends to be getting held down and dominated.
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if $slaves[$i].dick > 5>>
enjoys giving herself head.
<<elseif $slaves[$i].dick > 0>>
enjoys licking up her own cum.
<<else>>
always has a dildo in her mouth.
<</if>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
usually does it out in the open for all to see.
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
usually pounds her ass with the largest dildo she can find.
<<else>>
enjoys fiddling with her virgin asshole.
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
pays extra attention to her breasts and nipples.
<<elseif ($slaves[$i].fetish == "sadist")>>
frequently poses threats at herself.
<<elseif ($slaves[$i].fetish == "masochist")>>
frequently pretends to be getting held down and forcibly raped.
<<elseif ($slaves[$i].fetish == "dom")>>
usually pretends to dominate herself.
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<if $slaves[$i].belly > 1500>>
<<set _belly = bellyAdjective($activeSlave)>>
always rubs and teases her _belly belly while doing so.
<<elseif isItemAccessible("a small empathy belly")>>
frequently straps on a fake belly to enhance her fun.
<<else>>
frequently pretends to be
<<if $activeSlave.balls > 0>>
getting a girl pregnant.
<<else>>
getting knocked up.
<</if>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
strives to achieve as many orgasms as she can in one session.
<<else>>
quickly gets off and moves on.
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
strives to achieve as many orgasms as she can in one session.
<<else>>
quickly gets off and moves on.
<</if>> /* closes ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60) */
<</widget>>
<<widget "saRulesMasturbationDiscoversFetish">>
<<if ($slaves[$i].fetishKnown == 0) && (random(1,20) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
However, you start to notice a trend in her fantasies,
<<if ($slaves[$i].fetish == "submissive")>>
she likes to tie herself up and boss herself around; @@.lightcoral;she's a submissive!@@
<<elseif ($slaves[$i].fetish == "cumslut")>>
<<if $slaves[$i].dick > 0>>
she often eats her own cum when she's finished; @@.lightcoral;she's a cumslut!@@
<<else>>
she likes to have something, anything, in her mouth while she masturbates; @@.lightcoral;she's a cumslut!@@
<</if>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
she tends to masturbate in places where others can walk in on her; @@.lightcoral;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish == "buttslut")>>
she always pays special attention to her butthole; @@.lightcoral;she's an anal slut!@@
<<elseif ($slaves[$i].fetish == "boobs")>>
she always has a hand to her nipples; @@.lightcoral;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish == "sadist")>>
she tends to threaten her toys; @@.lightcoral;she's a sadist!@@
<<elseif ($slaves[$i].fetish == "masochist")>>
she often to abuses herself; @@.lightcoral;she's a masochist!@@
<<elseif ($slaves[$i].fetish == "dom")>>
she sometimes bosses her toys around; @@.lightcoral;she's dominant!@@
<<elseif ($slaves[$i].fetish == "pregnancy")>>
she frequently pretends to either get pregnant, be pregnant, or get someone else pregnant; @@.lightcoral;she's a pregnancy fetishist!@@
<<elseif ($slaves[$i].energy > 95)>>
she's always horny; @@.lightcoral;she's a nympho!@@
<<else>>
@@.lightcoral;they are incredibly mundane.@@
<</if>>
<</if>>
<</widget>>
<<widget "saRulesMasturbationDrugEffects">>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].drugs == "testicle enhancement" || $slaves[$i].drugs == "intensive testicle enhancement">>
<<if $slaves[$i].hormonebalance >= 100>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to get relieve the pressure:
<<if $slaves[$i].dick>>
her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is.
<<else>>
her cumhole produces slow, anemic ejaculations, no matter how backed up she is.
<</if>>
She masturbates as often as she can, but @@.mediumorchid;can't find relief.@@
<<set $slaves[$i].devotion-->>
<<else>>
Her terribly swollen balls force her to masturbate several times a day, cultivating a need for sex that @@.mediumorchid;she can't fulfill.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].drugs == "hyper testicle enhancement">>
<<if $slaves[$i].hormonebalance >= 100>>
She can't seem to get enough cum out of her grotesquely swollen balls in one orgasm to get relieve the pressure:
<<if $slaves[$i].dick>>
her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is.
<<else>>
her cumhole produces slow, anemic ejaculations, no matter how backed up she is.
<</if>>
She masturbates non-stop, but @@.mediumorchid;can't find relief.@@
<<set $slaves[$i].devotion -= 3>>
<<else>>
Her grotesquely swollen balls force her to masturbate constantly, cultivating a need for sex that @@.mediumorchid;she can't fulfill.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<if $slaves[$i].energy > 40>>
The constant orgasms steadily lose their impact, @@.red;weakening her sex drive.@@
<<set $slaves[$i].energy -= 2>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "super fertility drugs" && canGetPregnant($slaves[$i])>>
Her reproductive system is in overdrive,
<<if $slaves[$i].dick > 9>>
leaving her @@.mediumorchid;desperatly fucking herself@@ in an effort to get pregnant since @@.gold;you won't <<if $PC.dick == 1>>give her<<else>>let her find<</if>> the dick she needs.@@
<<if canImpregnate($slaves[$i], $slaves[$i])>>
<<KnockMeUp $slaves[$i] 5 2 $slaves[$i].ID 1>>
<</if>>
<<if $slaves[$i].mpreg == 1 && $slaves[$i].anus == 0>>
@@.lime;She is so baby crazed she takes her own anal virginity.@@
<<set $slaves[$i].anus++>>
<<elseif $slaves[$i].vagina == 0>>
@@.lime;She is so baby crazed she takes her own virginity.@@
<<set $slaves[$i].vagina++>>
<</if>>
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 2>>
<<elseif ($slaves[$i].devotion > -20)>>
leaving her @@.mediumorchid;completely unfulfilled@@ since @@.gold;you won't <<if $PC.dick == 1>>give her<<else>>let her find<</if>> the dick she needs.@@
<<set $slaves[$i].devotion -= 3, $slaves[$i].trust -= 2>>
<<else>>
leaving her desperate for a thorough seeding @@.mediumorchid;that you've forbidden her from having.@@
<<set $slaves[$i].devotion -= 3>>
<</if>>
<</if>>
<<if $slaves[$i].energy > 60>>
Her chronic masturbation @@.red;steadily dulls@@ her sexual pleasure.
<<set $slaves[$i].energy-->>
<</if>>
<</widget>>
<<widget "saRulesRapeFetish">>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
plead that other slaves fuck her.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with other slaves, since most of the cocks she enticed a dominating buttfuck from are very large.
<<set $slaves[$i].anus++>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since most of the slaves she enticed a pounding from are extremely hung, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina++>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 7>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
suck or be sucked by any slave she fancies.
<<set _fuckCount = random(5,15)>>
<<set $slaves[$i].oralCount += _fuckCount, $oralTotal += _fuckCount>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
demand that other slaves let her fuck them in public.
<<if $slaves[$i].assignmentVisible>>
<<if !$slaves[$i].rivalry>>
<<SlaveSort $RapeableIDs>>
<<for _dI = 0; _dI < $RapeableIDs.length; _dI++>>
<<set _j = $slaveIndices[$RapeableIDs[_dI]]>>
<<if !$slaves[_j].rivalry>>
<<if $slaves[_j].assignmentVisible || $slaves[_j].assignment == $slaves[$i].assignment>>
<<if $slaves[_j].devotion < 20>>
<<if $slaves[_j].trust < -20>>
Craving a rush, she repeatedly forces a reluctant <<SlaveFullName $slaves[_j]>> to have sex with her in public. $slaves[_j].slaveName resents this, and $slaves[$i].slaveName's ongoing sexual abuse @@.lightsalmon;starts a rivalry@@ between them.
<<set $slaves[$i].rivalry = 1, $slaves[_j].rivalry = 1, $slaves[$i].rivalryTarget = $slaves[_j].ID, $slaves[_j].rivalryTarget = $slaves[$i].ID>>
<<SimpleSlaveFucking $slaves[_j] 4>>
<<if canPenetrate($slaves[_j])>>
<<set _fuckCount = random(1,3)>>
<<set $slaves[_j].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<break>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 4>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(1,3)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut") && canDoAnal($slaves[$i])>>
demand that other slaves penetrate her anus.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
Since most of the slaves she demands anal sex from are extremely hung, @@.lime;her asshole gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<set _fuckCount = random(5,12)>>
<<set $slaves[$i].analCount += _fuckCount, $analTotal += _fuckCount>>
<<elseif ($slaves[$i].fetish == "boobs")>>
demand that other slaves massage her breasts.
<<set _fuckCount = random(10,25)>>
<<set $slaves[$i].mammaryCount += _fuckCount, $mammaryTotal += _fuckCount>>
<<elseif ($slaves[$i].fetish == "sadist")>>
force the most reluctant slaves to let her fuck them.
<<if $slaves[$i].assignmentVisible>>
<<if !$slaves[$i].rivalry>>
<<SlaveSort $RapeableIDs>>
<<for _dI = 0; _dI < $RapeableIDs.length; _dI++>>
<<set _j = $slaveIndices[$RapeableIDs[_dI]]>>
<<if !$slaves[_j].rivalry>>
<<if $slaves[_j].assignmentVisible || $slaves[_j].assignment == $slaves[$i].assignment>>
<<if $slaves[_j].devotion <= 50>>
<<if $slaves[_j].sexualFlaw != "none">>
She focuses on <<SlaveFullName $slaves[_j]>>, who has a sexual flaw $slaves[$i].slaveName can exploit. She sadistically
<<if $slaves[_j].sexualFlaw == "hates oral">>
rapes the poor slave's face<<if !canAchieveErection($slaves[$i])>> with her fingers<</if>>. $slaves[_j].slaveName hates oral
<<elseif $slaves[_j].sexualFlaw == "hates penetration" && canDoVaginal($slaves[_j])>>
rapes the poor slave's pussy<<if !canAchieveErection($slaves[$i])>> with her fingers<</if>>. $slaves[_j].slaveName hates penetration
<<elseif ($slaves[_j].sexualFlaw == "hates anal" || $slaves[_j].sexualFlaw == "hates penetration") && canDoAnal($slaves[_j])>>
rapes the poor slave's ass<<if !canAchieveErection($slaves[$i])>> with her fingers<</if>>. $slaves[_j].slaveName hates anal
<<elseif $slaves[_j].sexualFlaw == "shamefast">>
rapes the poor slave in public. $slaves[_j].slaveName is terribly shamefast
<<elseif $slaves[_j].sexualFlaw == "idealistic">>
rapes the poor slave every time she catches her being romantic. $slaves[_j].slaveName is still idealistic
<<else>>
rapes the poor slave every chance she gets,
<</if>>
and the sexual abuse @@.lightsalmon;starts a rivalry@@ between them.
<<set $slaves[$i].rivalry = 1, $slaves[_j].rivalry = 1, $slaves[$i].rivalryTarget = $slaves[_j].ID, $slaves[_j].rivalryTarget = $slaves[$i].ID>>
<<break>>
<<SimpleSlaveFucking $slaves[_j] 4>>
<<if canPenetrate($slaves[_j])>>
<<set _fuckCount = random(1,3)>>
<<set $slaves[_j].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 4>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(1,3)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<elseif ($slaves[$i].fetish == "masochist")>>
demand that other slaves hurt her.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with hung slaves, since she often relies on painal to address her needs.
<<set $slaves[$i].anus += 1>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
Since she usually demands that hung slaves fuck her hard enough to make her pussy hurt, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 12>>
<<elseif ($slaves[$i].fetish == "dom")>>
force other slaves to submit to her.
<<if $slaves[$i].assignmentVisible>>
<<if !$slaves[$i].rivalry>>
<<SlaveSort $RapeableIDs>>
<<for _dI = 0; _dI < $RapeableIDs.length; _dI++>>
<<set _j = $slaveIndices[$RapeableIDs[_dI]]>>
<<if !$slaves[_j].rivalry>>
<<if $slaves[_j].assignmentVisible || $slaves[_j].assignment == $slaves[$i].assignment>>
<<if $slaves[_j].devotion < 20>>
<<if $slaves[_j].trust < -20>>
She repeatedly rapes a reluctant <<SlaveFullName $slaves[_j]>>; she can't seem to keep her hands off the poor slave, who can't avoid her. Not surprisingly, $slaves[_j].slaveName resents this, and $slaves[$i].slaveName's ongoing sexual abuse @@.lightsalmon;starts a rivalry@@ between them.
<<set $slaves[$i].rivalry = 1, $slaves[_j].rivalry = 1, $slaves[$i].rivalryTarget = $slaves[_j].ID, $slaves[_j].rivalryTarget = $slaves[$i].ID>>
<<break>>
<<SimpleSlaveFucking $slaves[_j] 4>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(6,9)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
demand that other slaves indulge her pregnancy fetish.
<<if $averageDick > 5>>
<<if $slaves[$i].mpreg == 0>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since she constantly demands to be fucked deeply to get her womb filled with cum, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<<set _fuckCount = random(7,14)>>
<<set $slaves[$i].vaginalCount += _fuckCount, $vaginalTotal += _fuckCount>>
<</if>>
<</if>>
<<else>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
Since she constantly demands to be fucked deeply to get her womb filled with cum, @@.lime;her ass gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<<set _fuckCount = random(7,14)>>
<<set $slaves[$i].analCount += _fuckCount, $analTotal += _fuckCount>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(6,9)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
demand that your other slaves satisfy her formidable appetites.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with well endowed slaves, since she's so addicted to sex all her holes see heavy traffic.
<<set $slaves[$i].anus += 1>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
She indulges in non-stop sex with your well endowed slaves, so much so that @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(3,6)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<else>>
demand that other slaves have sex with her.
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(3,6)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<</if>>
<<else>>
demand that other slaves have sex with her.
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(3,6)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<</if>> /* closes ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60) */
<</widget>>
<<widget "saRulesConsentFetish">>
<<if ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60)>>
<<if ($slaves[$i].fetish == "submissive")>>
usually pairing off with a more dominant slave.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with other slaves, since most of the cocks she lets dominate her backdoor are very large.
<<set $slaves[$i].anus += 1>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
Since most of the slaves she takes a pounding from are extremely hung, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 7>>
<<elseif ($slaves[$i].fetish == "cumslut")>>
and is popular for her willingness to give oral.
<<set _fuckCount = random(5,15)>>
<<set $slaves[$i].oralCount += _fuckCount, $oralTotal += _fuckCount>>
<<elseif ($slaves[$i].fetish == "humiliation")>>
usually asking them to fuck out in the open.
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(1,3)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<elseif ($slaves[$i].fetish == "buttslut")>>
looking after anyone who will
<<if ($slaves[$i].anus > 0)>>
<<if canDoAnal($slaves[$i])>>
penetrate
<<set _fuckCount = random(5,12)>>
<<set $slaves[$i].analCount += _fuckCount, $analTotal += _fuckCount>>
<<else>>
tease
<</if>>
her ass
<<else>>
tease her virgin anus
<</if>>
in return.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
Since most of the slaves she enjoys anal sex with are extremely hung, @@.lime;her asshole gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<</if>>
<</if>>
<</if>>
<<elseif ($slaves[$i].fetish == "boobs")>>
seeing to anyone who will show her breasts some love.
<<set _fuckCount = random(10,25)>>
<<set $slaves[$i].mammaryCount += _fuckCount, $mammaryTotal += _fuckCount>>
<<elseif ($slaves[$i].fetish == "sadist")>>
usually pairing off with a masochistic slave willing to accept her abuse.
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(1,3)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<elseif ($slaves[$i].fetish == "masochist")>>
usually pairing off with an abusive slave.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@, since she begs hung slaves to fuck her butt until she cries.
<<set $slaves[$i].anus += 1>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
Since she eagerly begs hung slaves to fuck her until she cries, @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 6>>
<<elseif ($slaves[$i].fetish == "dom")>>
usually pairing off with a submissive bitch.
<<SimpleSlaveFucking $slaves[$i] 6>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(1,3)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<elseif ($slaves[$i].fetish == "pregnancy")>>
doing her best to pair off with any pregnant slaves.
<<if $slaves[$i].mpreg == 0>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*40)-($averageDick*5) < random(1,100)>>
She also takes cock whenever she can, begging to be fucked deeply to get her womb filled with cum, so @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $averageDick > 5>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*40)-($averageDick*5) < random(1,100)>>
She also takes cock whenever she can, begging to be fucked deeply to get her womb filled with cum, so @@.lime;her ass gets stretched out.@@
<<set $slaves[$i].anus += 1>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(6,9)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<elseif ($slaves[$i].energy > 95)>>
and has to give out a lot of favors to get enough attention for herself.
<<if $averageDick > 4>>
<<if $slaves[$i].anus > 0 && $slaves[$i].anus < 3 && canDoAnal($slaves[$i])>>
<<if ($slaves[$i].anus*30)-($averageDick*5) < random(1,100)>>
@@.lime;Her asshole is loosened@@ during sex with well endowed slaves, since she's so addicted to sex all her holes see heavy traffic.
<<set $slaves[$i].anus += 1>>
<<set $slaves[$i].analCount += 3, $analTotal += 3>>
<</if>>
<</if>>
<<if $averageDick > 5>>
<<if $slaves[$i].vagina > 0 && $slaves[$i].vagina < 3 && canDoVaginal($slaves[$i])>>
<<if ($slaves[$i].vagina*30)-($averageDick*5) < random(1,100)>>
She indulges in non-stop sex with your well endowed slaves, so much so that @@.lime;her cunt gets stretched out.@@
<<set $slaves[$i].vagina += 1>>
<<set $slaves[$i].vaginalCount += 3, $vaginalTotal += 3>>
<</if>>
<</if>>
<</if>>
<</if>>
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(3,6)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<<else>>
doing her best to get off and move on.
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(3,6)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<</if>>
<<else>>
doing her best to get off and move on.
<<SimpleSlaveFucking $slaves[$i] 7>>
<<if canPenetrate($slaves[$i])>>
<<set _fuckCount = random(3,6)>>
<<set $slaves[$i].penetrativeCount += _fuckCount, $penetrativeTotal += _fuckCount>>
<</if>>
<</if>> /* closes ($slaves[$i].fetishKnown == 1) && ($slaves[$i].fetishStrength > 60) */
<</widget>>
<<widget "saRulesConsentDiscoversFetish">>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
However, one of her partners
<<if ($slaves[$i].fetish == "submissive")>>
holds her down, and she loves it; @@.lightcoral;she's a submissive!@@
<<elseif ($slaves[$i].fetish == "cumslut")>>
finally has to push her away to get her to stop sucking; @@.lightcoral;she's a cumslut!@@
<<elseif ($slaves[$i].fetish == "humiliation")>>
fucks her in public, and she loves it; @@.lightcoral;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
<<if canDoAnal($slaves[$i])>>fucks her butt<<else>>teases her anus<</if>>, and she loves it;
<<else>>
teases her virgin anus, and she loves it;
<</if>>
@@.lightcoral;she's an anal slut!@@
<<elseif ($slaves[$i].fetish == "boobs")>>
fondles her breasts, and she loves it; @@.lightcoral;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish == "sadist")>>
asks $slaves[$i].slaveName to hit her, which $slaves[$i].slaveName enjoys doing; @@.lightcoral;she's a sadist!@@
<<elseif ($slaves[$i].fetish == "masochist")>>
hits $slaves[$i].slaveName while fucking her, which only makes her hornier; @@.lightcoral;she's a masochist!@@
<<elseif ($slaves[$i].fetish == "dom")>>
asks $slaves[$i].slaveName to make her $slaves[$i].slaveName's bitch, which $slaves[$i].slaveName manages like a natural; @@.lightcoral;she's dominant!@@
<<elseif ($slaves[$i].fetish == "pregnancy")>>
pretends to get her pregnant, which she really enjoys; @@.lightcoral;she's a pregnancy fetishist!@@
<<elseif ($slaves[$i].energy > 95)>>
discovers that she cannot be satisfied; @@.lightcoral;she's a nympho!@@
<<else>>
discovers that she isn't terribly exciting; @@.lightcoral;she's got a normal sexuality.@@
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "saRulesRapeDiscoversFetish">>
<<if ($slaves[$i].fetishKnown == 0)>>
<<if (random(1,2) == 1)>>
<<set $slaves[$i].fetishKnown = 1>>
You discover that she really likes it when other girls
<<if ($slaves[$i].fetish == "submissive")>>
hold her down and fuck her; @@.lightcoral;she's a submissive!@@
<<elseif ($slaves[$i].fetish == "cumslut")>>
cum in her mouth; @@.lightcoral;she's a cumslut!@@
<<elseif ($slaves[$i].fetish == "humiliation")>>
use her in public; @@.lightcoral;she's a humiliation fetishist!@@
<<elseif ($slaves[$i].fetish == "buttslut")>>
<<if ($slaves[$i].anus > 0)>>
<<if canDoAnal($slaves[$i])>>fuck her butt<<else>>tease her anus<</if>>;
<<else>>
tease her virgin anus;
<</if>>
@@.lightcoral;she's an anal slut!@@
<<elseif ($slaves[$i].fetish == "boobs")>>
fondle her breasts; @@.lightcoral;she's a boob fetishist!@@
<<elseif ($slaves[$i].fetish == "sadist")>>
let her abuse them; @@.lightcoral;she's a sadist!@@
<<elseif ($slaves[$i].fetish == "masochist")>>
hurt her; @@.lightcoral;she's a masochist!@@
<<elseif ($slaves[$i].fetish == "dom")>>
let her dominate them; @@.lightcoral;she's dominant!@@
<<elseif ($slaves[$i].fetish == "pregnancy")>>
<<if $slaves[$i].mpreg == 0>>
come <<if canDoVaginal($slaves[$i])>>inside<<else>>on<</if>> her; @@.lightcoral;she's a pregnancy fetishist!@@
<<else>>
come <<if canDoAnal($slaves[$i])>>inside<<else>>on<</if>> her; @@.lightcoral;she's a pregnancy fetishist!@@
<</if>>
<<else>>
fuck her; @@.lightcoral;she's got a normal sexuality.@@
<</if>>
<</if>>
<</if>>
<</widget>>
<<widget "saRulesPermissiveDrugEffects">>
<<if $slaves[$i].balls > 0>>
<<if $slaves[$i].drugs == "testicle enhancement" || $slaves[$i].drugs == "intensive testicle enhancement">>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20)>>
<<if $slaves[$i].hormonebalance >= 100>>
She can't seem to get enough cum out of her terribly swollen balls in one orgasm to relieve the pressure:
<<if $slaves[$i].dick>>
her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is.
<<else>>
her cumhole produces slow, anemic ejaculations, no matter how backed up she is.
<</if>>
She is very reliant on your other girls to help her, which @@.mediumaquamarine;habituates her@@ to slave sex.
<<else>>
Her terribly swollen balls force her to rely on other slaves for release several times a day, and jetting cum into and onto your other girls @@.mediumaquamarine;habituates her@@ to slave sex.
<</if>>
<<set $slaves[$i].trust += 1>>
<<else>>
She can't seem to get enough cum out of her terribly swollen balls to relieve the pressure and is either unwilling or unable to get help with it, something she @@.mediumorchid;blames you for.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<<elseif $slaves[$i].drugs == "hyper testicle enhancement">>
<<if ($slaves[$i].devotion > 20) || ($slaves[$i].trust < -20) || !canPenetrate($slaves[$i])>>
<<if $slaves[$i].hormonebalance >= 100>>
She can't seem to get enough cum out of her grotesquely swollen balls in one orgasm to get relieve the pressure:
<<if $slaves[$i].dick>>
her poor soft dick produces slow, anemic ejaculations, no matter how backed up she is.
<<else>>
her cumhole produces slow, anemic ejaculations, no matter how backed up she is.
<</if>>
She is completely dependent on your other girls to help her, which @@.mediumaquamarine;habituates her@@ to slave sex.
<<else>>
Her grotesquely swollen balls force her to rely on other slaves for release throughout times a day, and swelling your other girls with cum @@.mediumaquamarine;habituates her@@ to slave sex, though you have to take precautions so she doesn't knock up your entire stock.
<</if>>
<<set $slaves[$i].trust += 1>>
<<else>>
She can't seem to get enough cum out of her grotesquely swollen balls to relieve the pressure and is either unwilling or unable to get help with it, something she @@.mediumorchid;blames you for.@@
<<set $slaves[$i].devotion -= 1>>
<</if>>
<</if>>
<</if>>
<<if $slaves[$i].drugs == "super fertility drugs" && canGetPregnant($slaves[$i])>>
Her reproductive system is in overdrive leading her to seek out any dicked girl she can find several times a day. She @@.mediumaquamarine;desperately longs@@ for the day her efforts fill her womb with child.
<<set $slaves[$i].trust += 1>>
<</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/saRulesWidgets.tw
|
tw
|
mit
| 45,674 |
:: slave generation widgets [nobr widget]
<<widget "NationalityToRace">>
<<set $args[0].race
= hashChoice(setup.raceSelector[$args[0].nationality] || setup.raceSelector[""])>>
<</widget>>
<<widget "NationalityToName">>
<<set $args[0].birthName =
(setup.namePoolSelector[$args[0].nationality + "." + $args[0].race]
|| setup.namePoolSelector[$args[0].nationality]
|| setup.whiteAmericanSlaveNames).random()>>
<<set $args[0].birthSurname =
(setup.surnamePoolSelector[$args[0].nationality + "." + $args[0].race]
|| setup.surnamePoolSelector[$args[0].nationality]
|| setup.whiteAmericanSlaveSurnames).random()>>
<<set $args[0].slaveName = $args[0].birthName>>
<<set $args[0].slaveName = $args[0].birthName, $args[0].slaveSurname = $args[0].birthSurname>>
<<if $useFSNames == 1>>
<<if $arcologies[0].FSChattelReligionist > 20>>
<<set $args[0].slaveName = setup.chattelReligionistSlaveNames.random(), $args[0].slaveSurname = 0>>
<<elseif $arcologies[0].FSRomanRevivalist > 20>>
<<set $args[0].slaveName = setup.romanSlaveNames.random(), $args[0].slaveSurname = setup.romanSlaveSurnames.random()>>
<<elseif $arcologies[0].FSAztecRevivalist > 20>>
<<set $args[0].slaveName = setup.aztecSlaveNames.random(), $args[0].slaveSurname = 0>>
<<elseif $arcologies[0].FSEgyptianRevivalist > 20>>
<<set $args[0].slaveName = setup.ancientEgyptianSlaveNames.random(), $args[0].slaveSurname = 0>>
<<elseif $arcologies[0].FSEdoRevivalist > 20>>
<<set $args[0].slaveName = setup.edoSlaveNames.random(), $args[0].slaveSurname = setup.edoSlaveSurnames.random()>>
<<elseif $arcologies[0].FSDegradationist != "unset">>
<<DegradingName $args[0]>>
<</if>>
<</if>>
<</widget>>
<<widget "NationalityToAccent">>
<<set _naturalAccent = either(0,1,1,2,2,2,3,3,3,3)>>
<<switch $args[0].nationality>>
<<case "American">>
<<if $args[0].race == "black">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<elseif $args[0].race == "latina">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Spanish">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<elseif $args[0].race == "asian">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<elseif $args[0].race == "middle eastern">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<elseif $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<else>>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<</if>>
<<case "Canadian">>
<<if $language == "English">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Mexican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Puerto Rican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Haitian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Jamaican">>
<<set $args[0].accent = _naturalAccent>>
<<case "Cuban">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Guatemalan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Chilean">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Peruvian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Bolivian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Venezuelan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Russian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Ukrainian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Italian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Spanish">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "British">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "French">>
<<set $args[0].accent = _naturalAccent>>
<<case "German">>
<<set $args[0].accent = _naturalAccent>>
<<case "Lithuanian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Norwegian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Slovak">>
<<set $args[0].accent = _naturalAccent>>
<<case "Danish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Dutch">>
<<set $args[0].accent = _naturalAccent>>
<<case "Austrian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Swiss">>
<<set $args[0].accent = _naturalAccent>>
<<case "Serbian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Belgian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Czech">>
<<set $args[0].accent = _naturalAccent>>
<<case "Portuguese">>
<<if $language == "Spanish">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Swedish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Romanian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Hungarian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Estonian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Irish">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Icelandic">>
<<set $args[0].accent = _naturalAccent>>
<<case "Finnish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Greek">>
<<set $args[0].accent = _naturalAccent>>
<<case "Polish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Brazilian">>
<<if $language == "Portuguese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Egyptian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Colombian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Argentinian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Turkish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Iranian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Armenian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Israeli">>
<<set $args[0].accent = _naturalAccent>>
<<case "Saudi">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "South African">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Nigerian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Congolese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Kenyan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Tanzanian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Zimbabwean">>
<<if $language == "English" && $args[0].race == "white">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Ghanan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Ugandan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Ethiopian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Moroccan">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Chinese">>
<<if $language == "Chinese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Korean">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Thai">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Vietnamese">>
<<if $language == "Chinese">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Japanese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Indonesian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Filipina">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bangladeshi">>
<<if $language == "Indian">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Malaysian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Uzbek">>
<<set $args[0].accent = _naturalAccent>>
<<case "Afghan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Nepalese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Burmese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Iraqi">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Yemeni">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Sudanese">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Algerian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Tunisian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Libyan">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Omani">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Malian">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Jordanian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Lebanese">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Emirati">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Kazakh">>
<<set $args[0].accent = _naturalAccent>>
<<case "Pakistani">>
<<if $language == "Arabic">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Indian">>
<<if $language == "Indian">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Australian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "a New Zealander">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Sammarinese">>
<<if $language == "Italian">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Marshallese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Syrian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Bermudian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Uruguayan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Monégasque">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Montenegrin")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Cambodian")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Cameroonian">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Gabonese">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Djiboutian">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Greenlandic")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Tuvaluan")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Zambian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Albanian")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Bruneian")>>
<<set $args[0].accent = _naturalAccent>>
<<case "Singaporean")>>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Laotian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Mongolian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Taiwanese">>
<<if $language == "Chinese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Belizean">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Grenadian">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "I-Kiribati">>
<<set $args[0].accent = _naturalAccent>>
<<case "Malagasy">>
<<set $args[0].accent = _naturalAccent>>
<<case "Maldivian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bosnian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Croatian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Kosovan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Macedonian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Honduran">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Maltese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Nauruan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Micronesian">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Costa Rican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Salvadoran">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Nicaraguan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Panamanian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Nigerien">>
<<if $language == "French">>
<<set $args[0].accent = either(0,1,2,3)>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Andorran">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bulgarian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Luxembourgian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Moldovan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bahamian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Barbadian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Dominiquais">>
<<set $args[0].accent = _naturalAccent>>
<<case "Trinidadian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Palauan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Papua New Guinean">>
<<set $args[0].accent = _naturalAccent>>
<<case "Kittitian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Ecuadorian">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "French Guianan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Guyanese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Paraguayan">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Surinamese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bhutanese">>
<<set $args[0].accent = _naturalAccent>>
<<case "East Timorese">>
<<set $args[0].accent = _naturalAccent>>
<<case "Kyrgyz">>
<<set $args[0].accent = _naturalAccent>>
<<case "Sri Lankan">>
<<set $args[0].accent = _naturalAccent>>
<<case "a Liechtensteiner">>
<<if $language == "German">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Scottish">>
<<if $language == "English">>
<<set $args[0].accent = 2>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Vatican">>
<<if $language == "Italian">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Belarusian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Burundian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Latvian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Seychellois">>
<<set $args[0].accent = _naturalAccent>>
<<case "Slovene">>
<<set $args[0].accent = _naturalAccent>>
<<case "Antiguan">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Dominican">>
<<if $language == "Spanish">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Saint Lucian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Aruban">>
<<set $args[0].accent = _naturalAccent>>
<<case "Azerbaijani">>
<<set $args[0].accent = _naturalAccent>>
<<case "Bahraini">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Cypriot">>
<<set $args[0].accent = _naturalAccent>>
<<case "Georgian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Kuwaiti">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Qatari">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Tajik">>
<<set $args[0].accent = _naturalAccent>>
<<case "Turkmen">>
<<set $args[0].accent = _naturalAccent>>
<<case "Vincentian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "a Cook Islander">>
<<set $args[0].accent = _naturalAccent>>
<<case "Fijian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Ni-Vanuatu">>
<<set $args[0].accent = _naturalAccent>>
<<case "Niuean">>
<<set $args[0].accent = _naturalAccent>>
<<case "Palestinian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Samoan">>
<<set $args[0].accent = _naturalAccent>>
<<case "a Solomon Islander">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Tongan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Catalan">>
<<set $args[0].accent = _naturalAccent>>
<<case "Equatoguinean">>
<<if $language == "Spanish">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "French Polynesian">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Kurdish">>
<<set $args[0].accent = _naturalAccent>>
<<case "Tibetan">>
<<if $language == "Chinese">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Bissau-Guinean">>
<<if $language == "Portuguese">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Chadian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Comorian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Ivorian">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Mauritanian">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Mauritian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Mosotho">>
<<set $args[0].accent = _naturalAccent>>
<<case "Sierra Leonean">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Swazi">>
<<set $args[0].accent = _naturalAccent>>
<<case "Angolan">>
<<if $language == "Portuguese">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Sahrawi">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Burkinabé">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Cape Verdean">>
<<if $language == "Portuguese">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Motswana">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Somali">>
<<if $language == "Arabic">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Rwandan">>
<<set $args[0].accent = _naturalAccent>>
<<case "São Toméan">>
<<if $language == "Portuguese">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Beninese">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Central African">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Gambian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Senegalese">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Togolese">>
<<if $language == "French">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Eritrean">>
<<set $args[0].accent = _naturalAccent>>
<<case "Guinean">>
<<set $args[0].accent = _naturalAccent>>
<<case "Malawian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Zairian">>
<<set $args[0].accent = _naturalAccent>>
<<case "Liberian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Mozambican">>
<<if $language == "Portuguese">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Namibian">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "South Sudanese">>
<<if $language == "English">>
<<set $args[0].accent = 1>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Roman Revivalist">>
<<if $language == "Latin">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Aztec Revivalist">>
<<if $language == "Nahuatl">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Ancient Egyptian Revivalist">>
<<if $language == "Ancient Egyptian">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Edo Revivalist">>
<<if $language == "Japanese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Arabian Revivalist">>
<<if $language == "Arabic">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<case "Ancient Chinese Revivalist">>
<<if $language == "Chinese">>
<<set $args[0].accent = 0>>
<<else>>
<<set $args[0].accent = _naturalAccent>>
<</if>>
<<default>>
<<set $args[0].accent = _naturalAccent>>
<</switch>>
<<if $args[0].nationality == $language>>
<<set $args[0].accent = 0>>
<</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/slaveGenerationWidgets.tw
|
tw
|
mit
| 25,399 |
:: Summary Widgets [widget nobr]
/%
Call as <<SlaveStatClamp $slave>>
%/
<<widget "SlaveStatClamp">>
<<set $args[0].energy = Math.clamp($args[0].energy, 0, 100)>>
<<if $args[0].devotion > 100>>
<<if $args[0].trust < -95>>
<<set $args[0].trust = -100>>
<<elseif ($args[0].trust < 100) && ($args[0].trust >= 20)>>
<<set $args[0].trust += (Math.trunc(($args[0].devotion-100)*5)/10)>>
<<else>>
<<set $rep += 10*($args[0].devotion-100)>>
<</if>>
<<set $args[0].devotion = 100>>
<<elseif $args[0].devotion < -95>>
<<set $args[0].devotion = -100>>
<</if>>
<<if $args[0].trust > 100>>
<<if $args[0].devotion < -95>>
<<set $args[0].devotion = -100>>
<<elseif $args[0].devotion < 100 && $args[0].devotion >= 20>>
<<set $args[0].devotion += Math.trunc($args[0].trust-100)>>
<<else>>
<<set $rep += 10*($args[0].trust-100)>>
<</if>>
<<set $args[0].trust = 100>>
<<elseif $args[0].trust < -95>>
<<set $args[0].trust = -100>>
<</if>>
<<if $args[0].trust < -100>><<set $args[0].trust = -100>><</if>>
<<if $args[0].devotion < -100>><<set $args[0].devotion = -100>><</if>>
<<if isNaN($args[0].oralCount)>><<set $args[0].oralCount = 0>>//Oral count has broken, report what you just did!<</if>>
<<if isNaN($args[0].analCount)>><<set $args[0].analCount = 0>>//Anal count has broken, report what you just did!<</if>>
<<if isNaN($args[0].vaginalCount)>><<set $args[0].vaginalCount = 0>>//Vaginal count has broken, report what you just did!<</if>>
<<if isNaN($args[0].mammaryCount)>><<set $args[0].mammaryCount = 0>>//Titfuck count has broken, report what you just did!<</if>>
<<if isNaN($args[0].penetrativeCount)>><<set $args[0].penetrativeCount = 0>>//Pentration count has broken, report what you just did!<</if>>
<<if ndef $args[0].foreskin>><<set $args[0].foreskin = 0>><</if>>
<<if $args[0].amp != 0 && $args[0].heels == 1>><<set $args[0].heels = 0>><</if>>
<<if $args[0].vagina < 0 && $args[0].mpreg == 0 && $args[0].preg == -1>><<set $args[0].preg = 0, WombFlush($args[0])>><</if>>
<</widget>>
|
AshVaris/fc
|
src/utility/summaryWidgets.tw
|
tw
|
mit
| 2,005 |
# Byte-compiled / optimized / DLL files
__pycache__/
*.py[cod]
*$py.class
# C extensions
*.so
# Distribution / packaging
.Python
env/
build/
develop-eggs/
dist/
downloads/
eggs/
.eggs/
lib/
lib64/
parts/
sdist/
var/
*.egg-info/
.installed.cfg
*.egg
# PyInstaller
# Usually these files are written by a python script from a template
# before PyInstaller builds the exe, so as to inject date/other infos into it.
*.manifest
*.spec
# Installer logs
pip-log.txt
pip-delete-this-directory.txt
# Unit test / coverage reports
htmlcov/
.tox/
.coverage
.coverage.*
.cache
nosetests.xml
coverage.xml
*,cover
.hypothesis/
# Translations
*.mo
*.pot
# Django stuff:
*.log
local_settings.py
# Flask stuff:
instance/
.webassets-cache
# Scrapy stuff:
.scrapy
# Sphinx documentation
docs/_build/
# PyBuilder
target/
# IPython Notebook
.ipynb_checkpoints
# pyenv
.python-version
# celery beat schedule file
celerybeat-schedule
# dotenv
.env
# virtualenv
venv/
ENV/
# Spyder project settings
.spyderproject
# Rope project settings
.ropeproject
# Start.tw
src/config/start.tw
|
alice/chan9
|
.gitignore
|
Git
|
bsd-3-clause
| 1,078 |
# Ignore everything in this directory
*
# Except the following:
!.gitignore
!resources/vector/*
|
alice/chan9
|
bin/.gitignore
|
Git
|
bsd-3-clause
| 99 |
#!/bin/bash
# Will add all *.tw files to StoryIncludes.
rm -f src/config/start.tw
cp src/config/start.tw.proto start.tw.tmp
find src -name '*.tw' -print >>start.tw.tmp
mv start.tw.tmp src/config/start.tw
HASH=`git log -n1 |grep commit | sed 's/commit //'`
if [ $(uname -m) = "x86_64" ]
then
echo "x64 arch"
./devTools/tweeGo/tweego_nix64 -o bin/FC_pregmod.html src/config/start.tw
else
echo "x86 arch"
./devTools/tweeGo/tweego_nix86 -o bin/FC_pregmod.html src/config/start.tw
fi
rm -f src/config/start.tw
|
alice/chan9
|
compile
|
none
|
bsd-3-clause
| 513 |
#!/bin/bash
# Will add all *.tw files to StoryIncludes.
rm -f src/config/start.tw
cp src/config/start.tw.proto start.tw.tmp
find src -name '*.tw' -print >>start.tw.tmp
mv start.tw.tmp src/config/start.tw
HASH=`git log -n1 |grep -m1 commit | sed 's/commit //'`
if [ $(uname -m) = "x86_64" ]
then
echo "x64 arch"
./devTools/tweeGo/tweego_nix64 -o bin/FC_pregmod_$HASH.html src/config/start.tw
else
echo "x86 arch"
./devTools/tweeGo/tweego_nix86 -o bin/FC_pregmod_$HASH.html src/config/start.tw
fi
rm -f src/config/start.tw
echo "FC_pregmod_$HASH.html" compilation finished.
|
alice/chan9
|
compile-git
|
none
|
bsd-3-clause
| 580 |
@echo off
:: Free Cities Basic Compiler - Windows
:: Will add all *.tw files to StoryIncludes.
del src\config\start.tw
copy src\config\start.tw.proto start.tw.tmp >nul
>>start.tw.tmp (for /r "src" %%F in (*.tw) do echo %%F)
move start.tw.tmp src\config\start.tw >nul
:: Run the appropriate compiler for the user's CPU architecture.
if %PROCESSOR_ARCHITECTURE% == AMD64 (
CALL "%~dp0devTools\tweeGo\tweego_win64.exe" -o "%~dp0bin/FC_pregmod.html" "%~dp0src\config\start.tw"
) else (
CALL "%~dp0devTools\tweeGo\tweego_win86.exe" -o "%~dp0bin/FC_pregmod.html" "%~dp0src\config\start.tw"
)
del src\config\start.tw
ECHO Done
|
alice/chan9
|
compile.bat
|
Batchfile
|
bsd-3-clause
| 649 |
@echo off
:: Free Cities Basic Compiler - Windows
:: Will add all *.tw files to StoryIncludes.
del src\config\start.tw
copy src\config\start.tw.proto start.tw.tmp >nul
>>start.tw.tmp (for /r "src" %%F in (*.tw) do echo %%F)
move start.tw.tmp src\config\start.tw >nul
:: Run the appropriate compiler for the user's CPU architecture.
if %PROCESSOR_ARCHITECTURE% == AMD64 (
CALL "%~dp0devTools\tweeGo\tweego_win64.exe" -o "%~dp0bin/FC_pregmod.html" "%~dp0src\config\start.tw"
) else (
CALL "%~dp0devTools\tweeGo\tweego_win86.exe" -o "%~dp0bin/FC_pregmod.html" "%~dp0src\config\start.tw"
)
del src\config\start.tw
ECHO Done
PAUSE
|
alice/chan9
|
compile_debug.bat
|
Batchfile
|
bsd-3-clause
| 656 |
:: slave generation widgets [nobr]
<<widget "NationalityToRace">>
<<if $fixedRace == 0>>
<<if ($activeSlave.nationality is "American")>>
<<set $activeSlave.race to either("black", "middle eastern", "white", "white", "white", "latina", "latina", "asian", "amerindian", "mixed race")>>
<<elseif ($activeSlave.nationality is "Canadian")>>
<<set $activeSlave.race to either("white", "white", "white", "white", "amerindian")>>
<<elseif ($activeSlave.nationality is "Puerto Rican")>>
<<set $activeSlave.race to either("latina")>>
<<elseif ($activeSlave.nationality is "Cuban")>>
<<set $activeSlave.race to either("latina", "black")>>
<<elseif ($activeSlave.nationality is "Haitian")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Jamaican")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Mexican")>>
<<set $activeSlave.race to either("latina", "latina", "latina", "latina", "latina", "amerindian")>>
<<elseif ($activeSlave.nationality is "Dominican")>>
<<set $activeSlave.race to either("mixed race", "mixed race", "mixed race", "mixed race", "mixed race", "mixed race", "mixed race", "white", "white", "black")>>
<<elseif ($activeSlave.nationality is "Peruvian")>>
<<set $activeSlave.race to either("latina", "amerindian")>>
<<elseif ($activeSlave.nationality is "Venezuelan")>>
<<set $activeSlave.race to either("latina")>>
<<elseif ($activeSlave.nationality is "Bolivian")>>
<<set $activeSlave.race to either("latina", "amerindian")>>
<<elseif ($activeSlave.nationality is "Guatemalan")>>
<<set $activeSlave.race to either("latina", "amerindian")>>
<<elseif ($activeSlave.nationality is "Brazilian")>>
<<set $activeSlave.race to either("black", "latina", "mixed race", "mixed race", "amerindian", "white")>>
<<elseif ($activeSlave.nationality is "Argentinian")>>
<<set $activeSlave.race to either("white", "latina", "latina")>>
<<elseif ($activeSlave.nationality is "Chilean")>>
<<set $activeSlave.race to either("white", "latina", "latina", "latina")>>
<<elseif ($activeSlave.nationality is "Colombian")>>
<<set $activeSlave.race to either("latina")>>
<<elseif ($activeSlave.nationality is "Egyptian")>>
<<set $activeSlave.race to either("black", "middle eastern", "middle eastern", "middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "Turkish")>>
<<set $activeSlave.race to either("middle eastern", "middle eastern", "middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "Iranian")>>
<<set $activeSlave.race to either("indo-aryan", "indo-aryan", "indo-aryan", "semitic")>>
<<elseif ($activeSlave.nationality is "Armenian")>>
<<set $activeSlave.race to either("indo-aryan", "semitic")>>
<<elseif ($activeSlave.nationality is "Israeli")>>
<<set $activeSlave.race to either("white", "middle eastern", "semitic", "semitic")>>
<<elseif ($activeSlave.nationality is "Saudi")>>
<<set $activeSlave.race to either("black", "asian", "middle eastern", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Moroccan")>>
<<set $activeSlave.race to either("middle eastern", "middle eastern", "black")>>
<<elseif ($activeSlave.nationality is "Nigerian")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Kenyan")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Zimbabwean")>>
<<set $activeSlave.race to either("black", "black", "black", "black", "white")>>
<<elseif ($activeSlave.nationality is "Ugandan")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Tanzanian")>>
<<set $activeSlave.race to either("black", "black", "black", "semitic")>>
<<elseif ($activeSlave.nationality is "Ghanan")>>
<<set $activeSlave.race to either("black", "black", "black", "semitic")>>
<<elseif ($activeSlave.nationality is "Congolese")>>
<<set $activeSlave.race to either("black")>>
<<elseif ($activeSlave.nationality is "Ethiopian")>>
<<set $activeSlave.race to either("black", "black", "black", "middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "South African")>>
<<set $activeSlave.race to either("black", "black", "black", "white")>>
<<elseif ($activeSlave.nationality is "Chinese")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Korean")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Japanese")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Thai")>>
<<set $activeSlave.race to either("asian", "asian", "malay")>>
<<elseif ($activeSlave.nationality is "Vietnamese")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Indonesian")>>
<<set $activeSlave.race to either("asian", "malay", "malay", "pacific islander")>>
<<elseif ($activeSlave.nationality is "Filipina")>>
<<set $activeSlave.race to either("asian", "malay", "malay", "pacific islander")>>
<<elseif ($activeSlave.nationality is "Burmese")>>
<<set $activeSlave.race to either("asian", "asian", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Nepalese")>>
<<set $activeSlave.race to either("asian", "asian", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Uzbek")>>
<<set $activeSlave.race to either("asian")>>
<<elseif ($activeSlave.nationality is "Afghan")>>
<<set $activeSlave.race to either("indo-aryan", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Algerian")>>
<<set $activeSlave.race to either("middle eastern")>>
<<elseif ($activeSlave.nationality is "Libyan")>>
<<set $activeSlave.race to either("middle eastern")>>
<<elseif ($activeSlave.nationality is "Tunisian")>>
<<set $activeSlave.race to either("middle eastern")>>
<<elseif ($activeSlave.nationality is "Lebanese")>>
<<set $activeSlave.race to either("middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "Jordanian")>>
<<set $activeSlave.race to either("middle eastern", "semitic")>>
<<elseif ($activeSlave.nationality is "Emirati")>>
<<set $activeSlave.race to either("middle eastern", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Omani")>>
<<set $activeSlave.race to either("middle eastern", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Malian")>>
<<set $activeSlave.race to either("black", "black", "black", "black", "black", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Sudanese")>>
<<set $activeSlave.race to either("black", "black", "black", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Yemeni")>>
<<set $activeSlave.race to either("black", "semitic", "middle eastern", "middle eastern", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Iraqi")>>
<<set $activeSlave.race to either("semitic", "middle eastern", "middle eastern", "middle eastern", "middle eastern")>>
<<elseif ($activeSlave.nationality is "Indian")>>
<<set $activeSlave.race to either("indo-aryan")>>
<<elseif ($activeSlave.nationality is "Malaysian")>>
<<set $activeSlave.race to either("asian", "malay", "malay", "malay")>>
<<elseif ($activeSlave.nationality is "Kazakh")>>
<<set $activeSlave.race to either("asian", "asian", "asian", "semitic", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Pakistani")>>
<<set $activeSlave.race to either("indo-aryan", "indo-aryan", "indo-aryan", "semitic")>>
<<elseif ($activeSlave.nationality is "Bangladeshi")>>
<<set $activeSlave.race to either("indo-aryan")>>
<<elseif ($activeSlave.nationality is "Belarusian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Russian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Ukrainian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Irish")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Icelandic")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Finnish")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Swiss")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Danish")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Norwegian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Austrian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Slovak")>>
<<set $activeSlave.race to either("white", "white", "white", "white", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Dutch")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Belgian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Czech")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Serbian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Portuguese")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Hungarian")>>
<<set $activeSlave.race to either("white", "white", "white", "white", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "Estonian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Polish")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Lithuanian")>>
<<set $activeSlave.race to either("white")>>
<<elseif ($activeSlave.nationality is "Romanian")>>
<<set $activeSlave.race to either("semitic", "white", "white", "white", "white", "indo-aryan")>>
<<elseif ($activeSlave.nationality is "German")>>
<<set $activeSlave.race to either("black", "middle eastern", "white", "white", "white", "white", "white", "white")>>
<<elseif ($activeSlave.nationality is "Swedish")>>
<<set $activeSlave.race to either("middle eastern", "white", "white", "white", "white")>>
<<elseif ($activeSlave.nationality is "French")>>
<<set $activeSlave.race to either("black", "middle eastern", "white", "white", "white", "white", "white", "southern European")>>
<<elseif ($activeSlave.nationality is "Italian")>>
<<set $activeSlave.race to either("middle eastern", "southern European", "southern European", "white", "white")>>
<<elseif ($activeSlave.nationality is "Greek")>>
<<set $activeSlave.race to either("southern European")>>
<<elseif ($activeSlave.nationality is "Spanish")>>
<<set $activeSlave.race to either("semitic", "southern European", "southern European")>>
<<elseif ($activeSlave.nationality is "British")>>
<<set $activeSlave.race to either("indo-aryan", "white", "white", "white", "white", "white", "white", "white", "white", "white")>>
<<elseif ($activeSlave.nationality is "Scottish")>>
<<set $activeSlave.race to either("middle eastern", "indo-aryan", "white", "white", "white", "white", "white", "white", "white")>>
<<elseif ($activeSlave.nationality is "Australian")>>
<<set $activeSlave.race to either("white", "white", "black", "asian")>>
<<elseif ($activeSlave.nationality is "a New Zealander")>>
<<set $activeSlave.race to either("white", "white", "white", "white", "pacific islander")>>
<</if>>
/% Begin mixed race rate adjustment. %/
/% Some countries are extremely ethnically homogeneous and unlikely to change soon. %/
<<if ($activeSlave.nationality is "Japanese")>>
<<if random(1,100) > 98>>
<<set $activeSlave.race to "mixed race">>
<</if>>
<<elseif ($activeSlave.nationality is "Korean")>>
<<if random(1,100) > 95>>
<<set $activeSlave.race to "mixed race">>
<</if>>
<<elseif ($activeSlave.nationality is "Polish") or ($activeSlave.nationality is "Romanian") or ($activeSlave.nationality is "Bulgarian") or ($activeSlave.nationality is "Lithuanian") or ($activeSlave.nationality is "Croatian")>>
/% Croatia isn't an origin currently but the game might add it in the future. %/
<<if random(1,100) > 98>>
<<set $activeSlave.race to "mixed race">>
<</if>>
<<elseif random(1,100) > 90>>
/% Default rate. %/
<<set $activeSlave.race to "mixed race">>
<</if>>
/% End mixed race rate adjustment. %/
<<else>>
<<switch $fixedRace>>
<<case "white">>
<<set $activeSlave.nationality to $whiteNationalities.random()>>
<<case "asian">>
<<set $activeSlave.nationality to $asianNationalities.random()>>
<<case "latina">>
<<set $activeSlave.nationality to $latinaNationalities.random()>>
<<case "middle eastern">>
<<set $activeSlave.nationality to $middleEasternNationalities.random()>>
<<case "black">>
<<set $activeSlave.nationality to $blackNationalities.random()>>
<<case "indo-aryan">>
<<set $activeSlave.nationality to $indoAryan"Nationalities.random()>>
<<case "pacific islander">>
<<set $activeSlave.nationality to $pacificIslanderNationalities.random()>>
<<case "malay">>
<<set $activeSlave.nationality to $malayNationalities.random()>>
<<case "amerindian">>
<<set $activeSlave.nationality to $amerindianNationalities.random()>>
<<case "southern european">>
<<set $activeSlave.nationality to $southernEuropean"Nationalities.random()>>
<<case "semitic">>
<<set $activeSlave.nationality to $semiticNationalities.random()>>
<</switch>>
<<set $activeSlave.race = $fixedRace>>
<</if>>
<<if $arcologies[0].FSSupremacistLawME != 0>>
<<if $activeSlave.race == $arcologies[0].FSSupremacistRace>>
<<set $activeSlave.race to "mixed race">>
<</if>>
<</if>>
<</widget>>
<<widget "NationalityToName">>
<<if ($activeSlave.nationality is "American")>>
<<if $activeSlave.race is "black">>
<<set $activeSlave.birthName to $africanAmericanSlaveNames.random()>>
<<elseif $activeSlave.race is "latina">>
<<set $activeSlave.birthName to $latinaSlaveNames.random()>>
<<elseif $activeSlave.race is "asian">>
<<set $activeSlave.birthName to $asianAmericanSlaveNames.random()>>
<<elseif $activeSlave.race is "middle eastern">>
<<set $activeSlave.birthName to $egyptianSlaveNames.random()>>
<<else>>
<<set $activeSlave.birthName to $whiteAmericanSlaveNames.random()>>
<</if>>
<<case "Canadian">>
<<set $activeSlave.birthName to $canadianSlaveNames.random()>>
<<case "Mexican">>
<<set $activeSlave.birthName to $mexicanSlaveNames.random()>>
<<case "Dominican">>
<<set $activeSlave.birthName to $dominicanSlaveNames.random()>>
<<case "Puerto Rican">>
<<set $activeSlave.birthName to $puertoRicanSlaveNames.random()>>
<<case "Haitian">>
<<set $activeSlave.birthName to $haitianSlaveNames.random()>>
<<case "Jamaican">>
<<set $activeSlave.birthName to $jamaicanSlaveNames.random()>>
<<case "Cuban">>
<<set $activeSlave.birthName to $cubanSlaveNames.random()>>
<<case "Guatemalan">>
<<set $activeSlave.birthName to $guatemalanSlaveNames.random()>>
<<case "Chilean">>
<<set $activeSlave.birthName to $chileanSlaveNames.random()>>
<<case "Peruvian">>
<<set $activeSlave.birthName to $peruvianSlaveNames.random()>>
<<case "Bolivian">>
<<set $activeSlave.birthName to $bolivianSlaveNames.random()>>
<<case "Venezuelan">>
<<set $activeSlave.birthName to $venezuelanSlaveNames.random()>>
<<case "Belarusian">>
<<set $activeSlave.birthName to $belarusianSlaveNames.random()>>
<<case "Russian">>
<<set $activeSlave.birthName to $russianSlaveNames.random()>>
<<case "Ukrainian">>
<<set $activeSlave.birthName to $ukrainianSlaveNames.random()>>
<<case "Italian">>
<<set $activeSlave.birthName to $italianSlaveNames.random()>>
<<case "Spanish">>
<<set $activeSlave.birthName to $spanishSlaveNames.random()>>
<<case "British">>
<<set $activeSlave.birthName to $britishSlaveNames.random()>>
<<case "Scottish">>
<<set $activeSlave.birthName to $scottishSlaveNames.random()>>
<<case "French">>
<<set $activeSlave.birthName to $frenchSlaveNames.random()>>
<<case "German">>
<<set $activeSlave.birthName to $germanSlaveNames.random()>>
<<case "Lithuanian">>
<<set $activeSlave.birthName to $lithuanianSlaveNames.random()>>
<<case "Norwegian">>
<<set $activeSlave.birthName to $norwegianSlaveNames.random()>>
<<case "Slovak">>
<<set $activeSlave.birthName to $slovakSlaveNames.random()>>
<<case "Danish">>
<<set $activeSlave.birthName to $danishSlaveNames.random()>>
<<case "Dutch">>
<<set $activeSlave.birthName to $dutchSlaveNames.random()>>
<<case "Austrian">>
<<set $activeSlave.birthName to $austrianSlaveNames.random()>>
<<case "Swiss">>
<<set $activeSlave.birthName to $swissSlaveNames.random()>>
<<case "Serbian">>
<<set $activeSlave.birthName to $serbianSlaveNames.random()>>
<<case "Belgian">>
<<set $activeSlave.birthName to $belgianSlaveNames.random()>>
<<case "Czech">>
<<set $activeSlave.birthName to $czechSlaveNames.random()>>
<<case "Portuguese">>
<<set $activeSlave.birthName to $portugueseSlaveNames.random()>>
<<case "Swedish">>
<<set $activeSlave.birthName to $swedishSlaveNames.random()>>
<<case "Romanian">>
<<set $activeSlave.birthName to $romanianSlaveNames.random()>>
<<case "Hungarian">>
<<set $activeSlave.birthName to $hungarianSlaveNames.random()>>
<<case "Estonian">>
<<set $activeSlave.birthName to $estonianSlaveNames.random()>>
<<case "Irish">>
<<set $activeSlave.birthName to $irishSlaveNames.random()>>
<<case "Icelandic">>
<<set $activeSlave.birthName to $icelandicSlaveNames.random()>>
<<case "Finnish">>
<<set $activeSlave.birthName to $finnishSlaveNames.random()>>
<<case "Greek">>
<<set $activeSlave.birthName to $greekSlaveNames.random()>>
<<case "Polish">>
<<set $activeSlave.birthName to $polishSlaveNames.random()>>
<<case "Brazilian">>
<<set $activeSlave.birthName to $brazilianSlaveNames.random()>>
<<case "Egyptian">>
<<set $activeSlave.birthName to $egyptianSlaveNames.random()>>
<<case "Colombian">>
<<set $activeSlave.birthName to $colombianSlaveNames.random()>>
<<case "Argentinian">>
<<set $activeSlave.birthName to $argentinianSlaveNames.random()>>
<<case "Turkish">>
<<set $activeSlave.birthName to $turkishSlaveNames.random()>>
<<case "Iranian">>
<<set $activeSlave.birthName to $iranianSlaveNames.random()>>
<<case "Armenian">>
<<set $activeSlave.birthName to $armenianSlaveNames.random()>>
<<case "Israeli">>
<<set $activeSlave.birthName to $israeliSlaveNames.random()>>
<<case "Saudi">>
<<set $activeSlave.birthName to $saudiSlaveNames.random()>>
<<case "South African">>
<<if $activeSlave.race is "black">>
<<set $activeSlave.birthName to $blackSouthAfricanSlaveNames.random()>>
<<else>>
<<set $activeSlave.birthName to $whiteSouthAfricanSlaveNames.random()>>
<</if>>
<<case "Nigerian">>
<<set $activeSlave.birthName to $nigerianSlaveNames.random()>>
<<case "Congolese">>
<<set $activeSlave.birthName to $congoleseSlaveNames.random()>>
<<case "Kenyan">>
<<set $activeSlave.birthName to $kenyanSlaveNames.random()>>
<<case "Tanzanian">>
<<set $activeSlave.birthName to $tanzanianSlaveNames.random()>>
<<case "Zimbabwean">>
<<if $activeSlave.race == "white">>
<<set $activeSlave.birthName to $britishSlaveNames.random()>>
<<else>>
<<set $activeSlave.birthName to $zimbabweanSlaveNames.random()>>
<</if>>
<<case "Ghanan">>
<<set $activeSlave.birthName to $ghananSlaveNames.random()>>
<<case "Ugandan">>
<<set $activeSlave.birthName to $ugandanSlaveNames.random()>>
<<case "Ethiopian">>
<<set $activeSlave.birthName to $ethiopianSlaveNames.random()>>
<<case "Moroccan">>
<<set $activeSlave.birthName to $moroccanSlaveNames.random()>>
<<case "Chinese">>
<<set $activeSlave.birthName to $chineseSlaveNames.random()>>
<<case "Korean">>
<<set $activeSlave.birthName to $koreanSlaveNames.random()>>
<<case "Thai">>
<<set $activeSlave.birthName to $thaiSlaveNames.random()>>
<<case "Vietnamese">>
<<set $activeSlave.birthName to $vietnameseSlaveNames.random()>>
<<case "Japanese">>
<<set $activeSlave.birthName to $japaneseSlaveNames.random()>>
<<case "Indonesian">>
<<set $activeSlave.birthName to $indonesianSlaveNames.random()>>
<<case "Filipina">>
<<set $activeSlave.birthName to $filipinaSlaveNames.random()>>
<<case "Bangladeshi">>
<<set $activeSlave.birthName to $bangladeshiSlaveNames.random()>>
<<case "Malaysian">>
<<set $activeSlave.birthName to $malaysianSlaveNames.random()>>
<<case "Uzbek">>
<<set $activeSlave.birthName to $uzbekSlaveNames.random()>>
<<case "Afghan">>
<<set $activeSlave.birthName to $afghanSlaveNames.random()>>
<<case "Nepalese">>
<<set $activeSlave.birthName to $nepaleseSlaveNames.random()>>
<<case "Burmese">>
<<set $activeSlave.birthName to $burmeseSlaveNames.random()>>
<<case "Iraqi">>
<<set $activeSlave.birthName to $iraqiSlaveNames.random()>>
<<case "Yemeni">>
<<set $activeSlave.birthName to $yemeniSlaveNames.random()>>
<<case "Sudanese">>
<<set $activeSlave.birthName to $sudaneseSlaveNames.random()>>
<<case "Algerian">>
<<set $activeSlave.birthName to $algerianSlaveNames.random()>>
<<case "Tunisian">>
<<set $activeSlave.birthName to $tunisianSlaveNames.random()>>
<<case "Libyan">>
<<set $activeSlave.birthName to $libyanSlaveNames.random()>>
<<case "Omani">>
<<set $activeSlave.birthName to $omaniSlaveNames.random()>>
<<case "Malian">>
<<set $activeSlave.birthName to $malianSlaveNames.random()>>
<<case "Jordanian">>
<<set $activeSlave.birthName to $jordanianSlaveNames.random()>>
<<case "Lebanese">>
<<set $activeSlave.birthName to $lebaneseSlaveNames.random()>>
<<case "Emirati">>
<<set $activeSlave.birthName to $emiratiSlaveNames.random()>>
<<case "Kazakh">>
<<set $activeSlave.birthName to $kazakhSlaveNames.random()>>
<<case "Pakistani">>
<<set $activeSlave.birthName to $pakistaniSlaveNames.random()>>
<<case "Indian">>
<<set $activeSlave.birthName to $indianSlaveNames.random()>>
<<case "Australian">>
<<set $activeSlave.birthName to $australianSlaveNames.random()>>
<<case "a New Zealander">>
<<set $activeSlave.birthName to $newZealanderSlaveNames.random()>>
<<default>>
<<set $activeSlave.birthName to $whiteAmericanSlaveNames.random()>>
<</switch>>
<</widget>>
<<widget "NationalityToAccent">>
<<set $seed to either(0,1,1,2,2,2,3,3,3,3)>>
<<if ($activeSlave.nationality is "American")>>
<<if $activeSlave.race is "black">>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to either(0,1,1,2,2,2,3,3,3,3)>>
<</if>>
<<elseif $activeSlave.race is "latina">>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<elseif $language is "Spanish">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.race is "asian">>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<elseif $language is "Chinese">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.race is "middle eastern">>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<elseif $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<else>>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<</if>>
<<elseif ($activeSlave.nationality is "Canadian")>>
<<if $language is "English">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Mexican")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Dominican")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Puerto Rican")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Haitian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Jamaican")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Cuban")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Guatemalan")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Chilean")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Peruvian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Bolivian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Venezuelan")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Russian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Ukrainian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Italian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Spanish")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "British")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Scottish")>>
<<if $language is "English">>
<<set $activeSlave.accent to 2>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "French")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "German")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Lithuanian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Belarusian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "French")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "German")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Lithuanian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Norwegian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Slovak")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Danish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Dutch")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Austrian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Swiss")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Serbian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Belgian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Czech")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Portuguese")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Swedish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Romanian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Hungarian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Estonian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Irish")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Icelandic")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Finnish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Greek")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Polish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Brazilian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Egyptian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Colombian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Argentinian")>>
<<if $language is "Spanish">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Turkish")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Iranian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Armenian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Israeli")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Saudi")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "South African")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Nigerian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Congolese")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Kenyan")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Tanzanian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Zimbabwean")>>
<<if $language is "English" && $activeSlave.race == "white">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Ghanan")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Ugandan")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Ethiopian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Moroccan")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Chinese")>>
<<if $language is "Chinese">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Korean")>>
<<if $language is "Chinese">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Thai")>>
<<if $language is "Chinese">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Vietnamese")>>
<<if $language is "Chinese">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Japanese")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Indonesian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Filipina")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Bangladeshi")>>
<<if $language is "Indian">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Malaysian")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Uzbek")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Afghan")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Nepalese")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Burmese")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Iraqi")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Yemeni")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Sudanese")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Algerian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Tunisian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Libyan")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Omani")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Malian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Jordanian")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Lebanese")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Emirati")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Kazakh")>>
<<set $activeSlave.accent to $seed>>
<<elseif ($activeSlave.nationality is "Pakistani")>>
<<if $language is "Arabic">>
<<set $activeSlave.accent to either(0,1,2,3)>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Indian")>>
<<if $language is "Indian">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "Australian")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif ($activeSlave.nationality is "a New Zealander")>>
<<if $language is "English">>
<<set $activeSlave.accent to 1>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Roman Revivalist">>
<<if $language is "Latin">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Ancient Egyptian Revivalist">>
<<if $language is "Ancient Egyptian">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Edo Revivalist">>
<<if $language is "Japanese">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Arabian Revivalist">>
<<if $language is "Arabic">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<elseif $activeSlave.nationality is "Ancient Chinese Revivalist">>
<<if $language is "Chinese">>
<<set $activeSlave.accent to 0>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<else>>
<<set $activeSlave.accent to $seed>>
<</if>>
<<if $activeSlave.nationality is $language>>
<<set $activeSlave.accent to 0>>
<</if>>
<</widget>>
|
alice/chan9
|
devNotes/Slave Generation Widgets.txt
|
Text
|
bsd-3-clause
| 36,597 |
########################################################################################################################
#
# sugarcube-2.py
#
# Copyright (c) 2013-2017 Thomas Michael Edwards <tmedwards@motoslave.net>. All rights reserved.
# Use of this source code is governed by a Simplified BSD License which can be found in the LICENSE file.
#
########################################################################################################################
import os, os.path, header
from collections import OrderedDict
class Header (header.Header):
def filesToEmbed(self):
userLibPath = self.path + os.sep + 'userlib.js'
if os.path.isfile(userLibPath):
return OrderedDict([
('"USER_LIB"', userLibPath)
])
else:
return OrderedDict()
def storySettings(self):
return "SugarCube 2.x does not support the StorySettings special passage.\n\nInstead, you should use its configuration object, config.\n See: http://www.motoslave.net/sugarcube/2/docs/config-object.html"
def isEndTag(self, name, tag):
return (name == ('/' + tag) or name == ('end' + tag))
def nestedMacros(self):
return [
# standard macros
'append',
'button',
'capture',
'createplaylist',
'for',
'if',
'link',
'linkappend',
'linkprepend',
'linkreplace',
'nobr',
'prepend',
'repeat',
'replace',
'script',
'switch',
'silently',
'timed',
'widget',
# deprecated macros
'click'
]
def passageTitleColor(self, passage):
additionalSpecialPassages = [
'PassageDone',
'PassageFooter',
'PassageHeader',
'PassageReady',
'StoryBanner',
'StoryCaption',
'StoryShare'
]
if passage.isStylesheet():
return ((111, 49, 83), (234, 123, 184))
elif passage.isScript():
return ((89, 66, 28), (226, 170, 80))
elif ('widget' in passage.tags):
return ((80, 106, 26), (134, 178, 44))
elif passage.isInfoPassage() or (passage.title in additionalSpecialPassages):
return ((28, 89, 74), (41, 214, 113))
elif passage.title == 'Start':
return ('#4ca333', '#4bdb24')
def passageChecks(self):
return super(Header, self).passageChecks()
|
alice/chan9
|
devTools/tweeGo/targets/sugarcube-2/sugarcube-2.py
|
Python
|
bsd-3-clause
| 2,163 |
How to mod (basic doc):
1. All sources now in the src subdir, in separate files. 1 passage = 1 file.
2. Special files and dir's:
- src/config - configuration of the story is here.
- src/config/start.tw - contains list of .tw passage files, regenerated automatic, by building scripts. Do not change by hands. (origial passage Start from pregmod renamed and moved to src/events/intro/introSummary.tw)
- src/js/storyJS.tw - special passage with [script] tag - contain all native JavaScript from pregmod.
- devTools/tweeGo/targets/sugarcube-2/userlib.js - on original FC JS moved here (I deleted it after moving JS to storyJS.tw). Compare to storyJS.tw but do not copy file here. May conflict with src/js/storyJS.tw if copied.
- src/pregmod - I put all pregmod-only passages here.
- .gitignore - special file for git - to ignore some files. For example - compilation results.
3. Compilation:
Windows:
Run compile.bat - result will be file bin/FC_pregmod.html
Second run of compile.but will overwrite bin/FC_pregmod.html without prompt.
Linux:
Ensure executable permission on file "devTools/tweeGo/tweego" (not tweego.exe!)
Ensure executable permission on file "compile"
In the root dir of sources (where you see src, devTools, bin...) run command "./compile" from console
compile-git will produce the same result file but with current commit hash in filename.
Mac:
Don't supported directly (I don't have access to Mac for testing).
But potentially can be used linux compilation script if you download tweego for mac from here: https://bitbucket.org/tmedwards/tweego/downloads/ and replace linux executable with mac executable in ./devTools/tweeGo/ folder. This is not tested though.
4. Simple comparing and merging with original FC:
Use meld tool. Place folder FreeCities (original FC sources tree) near FreeCitiesPregmod (this sources tree) and use command:
meld FreeCities FreeCitiesPregmod
or just select these folders in meld's GUI.
5. All modders will be wery grateful if any, who make some changes to game, with .html file also post his/her resulting src folder tree.
6. For contributors to pregmod: if you don't use git, then you need to post yours version of src folder tree, not just produced FC_pregmod.html file!!! This html file can't be reverted to proper sources, and useless as contribution!
7. Git workflow:
- Master branch is pregmod-master. Only Pregmodder can add something to it directly. Always contain his last public changes.
- pregmod-dev - branch with experimental code mainly by pregmodfan.
- Any contributions will be placed in separate branches like pregmod-mod-<something> (if it's ready to merge with master complete feature/mod) or pregmod-contrib-<something> if it's partial work until contributions is reviewed.
Typical cycle with git:
1. Make account on gitgud if you don't have usable one.
2. Fork main repository through gitgud interface. (Or pull changes from main repo if you already have fork.)
3. Clone your fork to local machine witn git client (Or pull changes if already cloned.)
4. Make you changes as you like, commit, and push result into your forked repository (with git client).
5. Make merge request through gitgud interface.
|
alice/chan9
|
readme.txt
|
Text
|
bsd-3-clause
| 3,321 |
:: MOD_Edit Arcology Cheat [nobr]
<<set $nextButton = "Continue", $nextLink = "MOD_Edit Arcology Cheat Datatype Cleanup">>
<<set $PC.actualAge = Math.clamp($PC.actualAge, 14, 80)>>
''Cheating Edit Arcology''
<<if ($economy != 1) || ($seeDicks != 25) || ($continent != "North America") || ($internationalTrade != 1) || ($internationalVariety != 1) || ($seeRace != 1) || ($seeNationality != 1) || ($seeExtreme != 0) || ($plot != 1)>>
//[[restore defaults|MOD_Edit Arcology Cheat][$seeDicks = 25,$economy = 1,$continent = "North America",$internationalTrade = 1,$internationalVariety = 1,$seeRace = 1,$seeNationality = 1,$seeExtreme = 0,$plot = 1]]//
<</if>>
<br><br>The world economy is
<<if $economy == 1>>
in ''doubtful'' shape.
[[Easier|MOD_Edit Arcology Cheat][$economy = 0.5]] | [[Harder|MOD_Edit Arcology Cheat][$economy = 1.5]]
<<elseif $economy < 1>>
still in ''good'' shape.
[[Harder|MOD_Edit Arcology Cheat][$economy = 1]]
<<else>>
in ''terrible'' shape.
[[Easier|MOD_Edit Arcology Cheat][$economy = 1]]
<</if>>
<<set $drugsCost = Math.trunc(100*$economy)>>
<<set $rulesCost = Math.trunc(100*$economy)>>
<<set $modCost = Math.trunc(50*$economy)>>
<<set $surgeryCost = Math.trunc(300*$economy)>>
<br>The arcology is located in ''$continent''.
[[North America|MOD_Edit Arcology Cheat][$continent = "North America", $language = "English"]] | [[South America|MOD_Edit Arcology Cheat][$continent = "South America", $language = "Spanish"]] | [[Europe|MOD_Edit Arcology Cheat][$continent = "Europe", $language = "English"]] | [[the Middle East|MOD_Edit Arcology Cheat][$continent = "the Middle East", $language = "Arabic"]] | [[Africa|MOD_Edit Arcology Cheat][$continent = "Africa", $language = "Arabic"]] | [[Asia|MOD_Edit Arcology Cheat][$continent = "Asia", $language = "Chinese"]] | [[Australia|MOD_Edit Arcology Cheat][$continent = "Australia", $language = "English"]] | [[Japan|MOD_Edit Arcology Cheat][$continent = "Japan", $language = "Japanese"]]
<br>The lingua franca of the arcology is ''$language''.
<<if $language != "English">>
[[English|MOD_Edit Arcology Cheat][$language = "English"]] |
<<else>>
English |
<</if>>
<<if $language != "Spanish">>
[[Spanish|MOD_Edit Arcology Cheat][$language = "Spanish"]] |
<<else>>
Spanish |
<</if>>
<<if $language != "Arabic">>
[[Arabic|MOD_Edit Arcology Cheat][$language = "Arabic"]] |
<<else>>
Arabic |
<</if>>
<<if $language != "Chinese">>
[[Chinese|MOD_Edit Arcology Cheat][$language = "Chinese"]] |
<<else>>
Chinese |
<</if>>
Custom: <<textbox "$language" $language "MOD_Edit Arcology Cheat">>
<br><br>The slave trade is
<<if $internationalTrade == 0>>
''continental,'' so a narrower variety of slaves will be available.
[[Allow intercontinental trade|MOD_Edit Arcology Cheat][$internationalTrade = 1]]
<<else>>
''international,'' so a wider variety of slaves will be available.
[[Restrict the trade to continental|MOD_Edit Arcology Cheat][$internationalTrade = 0]]
<</if>>
<br>
<<if $internationalTrade == 1>>
International slave variety is
<<if $internationalVariety == 0>>
''semi-realistic,'' so more populous nations will be more common.
[[Normalized national variety|MOD_Edit Arcology Cheat][$internationalVariety = 1]]
<<else>>
''normalized,'' so small nations will appear nearly as much as large ones.
[[Semi-realistic national variety|MOD_Edit Arcology Cheat][$internationalVariety = 0]]
<</if>>
<</if>>
<br>Ethnicity will
<<if $seeRace == 1>>
''occasionally'' be mentioned.
[[Disable most mentions of race|MOD_Edit Arcology Cheat][$seeRace = 0]]
<<else>>
''almost never'' be mentioned.
[[Enable mentions of race|MOD_Edit Arcology Cheat][$seeRace = 1]]
<</if>>
<br>Nationality will
<<if $seeNationality == 1>>
''occasionally'' be mentioned.
[[Disable most mentions of nationality|MOD_Edit Arcology Cheat][$seeNationality = 0]]
<<else>>
''almost never'' be mentioned.
[[Enable mentions of nationality|MOD_Edit Arcology Cheat][$seeNationality = 1]]
<</if>>
be mentioned.
<br>Extreme content like amputation is
<<if $seeExtreme == 1>>
''enabled''.
[[Disable|MOD_Edit Arcology Cheat][$seeExtreme = 0]]
<<else>>
''disabled''.
[[Enable|MOD_Edit Arcology Cheat][$seeExtreme = 1]]
<</if>>
<br>Slave assets affected by weight is
<<if ($weightAffectsAssets != 0)>>
''enabled''. [[Disable|MOD_Edit Arcology Cheat][$weightAffectsAssets = 0]]
<<else>>
''disabled''. [[Enable|MOD_Edit Arcology Cheat][$weightAffectsAssets = 1]]
<</if>>
//If enabled, thin slaves will have large assets drop in size and vice versa at week end. (Diet still affects asset sizes).//
<br>Curative side effects are
<<if ($curativeSideEffects != 0)>>
''enabled''. [[Disable|MOD_Edit Arcology Cheat][$curativeSideEffects = 0]]
<<else>>
''disabled''. [[Enable|MOD_Edit Arcology Cheat][$curativeSideEffects = 1]]
<</if>>
//If enabled, curatives have a chance to give slaves harmful side effects.//
<br>Slave girls will
<<if $seeDicks >= 90>>
''almost always'' have dicks.
[[No chicks with dicks pls (0%)|MOD_Edit Arcology Cheat][$seeDicks = 0]]
| [[Side order of girl dick (25%)|MOD_Edit Arcology Cheat][$seeDicks = 25]]
| [[Balanced dick chick diet (50%)|MOD_Edit Arcology Cheat][$seeDicks = 50]]
| [[Dickgirl main course (75%)|MOD_Edit Arcology Cheat][$seeDicks = 75]]
<<elseif $seeDicks > 50>>
''more likely than not'' have dicks.
[[No chicks with dicks pls (0%)|MOD_Edit Arcology Cheat][$seeDicks = 0]]
| [[Side order of girl dick (25%)|MOD_Edit Arcology Cheat][$seeDicks = 25]]
| [[Balanced dick chick diet (50%)|MOD_Edit Arcology Cheat][$seeDicks = 50]]
| [[All of the dicks (100%)|MOD_Edit Arcology Cheat][$seeDicks = 100]]
<<elseif $seeDicks > 25>>
''occasionally'' have dicks.
[[No chicks with dicks pls (0%)|MOD_Edit Arcology Cheat][$seeDicks = 0]]
| [[Side order of girl dick (25%)|MOD_Edit Arcology Cheat][$seeDicks = 25]]
| [[Dickgirl main course (75%)|MOD_Edit Arcology Cheat][$seeDicks = 75]]
| [[All of the dicks (100%)|MOD_Edit Arcology Cheat][$seeDicks = 100]]
<<elseif $seeDicks > 0>>
''rarely'' have dicks.
[[No chicks with dicks pls (0%)|MOD_Edit Arcology Cheat][$seeDicks = 0]]
| [[Balanced dick chick diet (50%)|MOD_Edit Arcology Cheat][$seeDicks = 50]]
| [[Dickgirl main course (75%)|MOD_Edit Arcology Cheat][$seeDicks = 75]]
| [[All of the dicks (100%)|MOD_Edit Arcology Cheat][$seeDicks = 100]]
<<else>>
''almost never'' have dicks.
[[Side order of girl dick (25%)|MOD_Edit Arcology Cheat][$seeDicks = 25]]
| [[Balanced dick chick diet (50%)|MOD_Edit Arcology Cheat][$seeDicks = 50]]
| [[Dickgirl main course (75%)|MOD_Edit Arcology Cheat][$seeDicks = 75]]
| [[All of the dicks (100%)|MOD_Edit Arcology Cheat][$seeDicks = 100]]
<</if>>
<<link "Go your own dick way">>
<<textbox "$seeDicks" $seeDicks>>
[[Apply|MOD_Edit Arcology Cheat][$seeDicks = Number($seeDicks) || 25]]
<</link>>
<br>Game mode:
<<if $plot == 1>>
''two-handed''. Includes non-erotic events concerning the changing world.
[[Disable non-erotic events|MOD_Edit Arcology Cheat][$plot = 0]]
<<else>>
''one-handed''. No non-erotic events concerning the changing world.
[[Enable non-erotic events|MOD_Edit Arcology Cheat][$plot = 1]]
<</if>>
<br><br>
/*<<nobr>>
<<if $normalizedEvents == 1>>
Random events distribution: ''normalized''. Random events will happen with equal frequency.
[[Realistic|MOD_Edit Arcology Cheat][$normalizedEvents = 0]]
<<else>>
Random events distribution: ''realistic''. Events will happen more frequently if more slaves qualify for them.
[[Normalize|MOD_Edit Arcology Cheat][$normalizedEvents = 1]]
<</if>>
<</nobr>>*/
__Player Character__
<br>Conversational title:
<<if $PC.title > 0>>
''Master''.
[[Switch to Mistress|MOD_Edit Arcology Cheat][$PC.title = 0]]
<<else>>
''Mistress''.
[[Switch to Master|MOD_Edit Arcology Cheat][$PC.title = 1]]
<</if>>
<br>Career: ''$PC.career''.
[[Wealth|MOD_Edit Arcology Cheat][$PC.career = "wealth"]] |
[[Business|MOD_Edit Arcology Cheat][$PC.career = "capitalist"]] |
[[PMC work|MOD_Edit Arcology Cheat][$PC.career = "mercenary"]] |
[[Slaving|MOD_Edit Arcology Cheat][$PC.career = "slaver"]] |
[[Engineering|MOD_Edit Arcology Cheat][$PC.career = "engineer"]] |
[[Medicine|MOD_Edit Arcology Cheat][$PC.career = "medicine"]] |
[[Celebrity|MOD_Edit Arcology Cheat][$PC.career = "celebrity"]]
<br>Method of acquiring the arcology: ''$PC.rumor''.
[[Wealth|MOD_Edit Arcology Cheat][$PC.rumor = "wealth"]] |
[[Hard work|MOD_Edit Arcology Cheat][$PC.rumor = "diligence"]] |
[[Force|MOD_Edit Arcology Cheat][$PC.rumor = "force"]] |
[[Social engineering|MOD_Edit Arcology Cheat][$PC.rumor = "social engineering"]] |
[[Luck|MOD_Edit Arcology Cheat][$PC.rumor = "luck"]]
<br>Genitalia:
<<if $PC.dick > 0>>
''penis''. Standard sex scenes; easier reputation maintenance.
[[Switch to vagina|MOD_Edit Arcology Cheat][$PC.dick = 0]]
<<else>>
''vagina''. Sex scene variations; more difficult reputation maintenance.
[[Switch to penis|MOD_Edit Arcology Cheat][$PC.dick = 1]]
<</if>>
<br>Chest:
<<if $PC.boobs > 0>>
''breasts''. Sex scene variations; more difficult reputation maintenance.
[[Remove breasts|MOD_Edit Arcology Cheat][$PC.boobs = 0]]
<<else>>
''masculine''. Standard sex scenes; easier reputation maintenance.
[[Add breasts|MOD_Edit Arcology Cheat][$PC.boobs = 1]]
<</if>>
<br>Age:
<<if $PC.actualAge >= 65>>
''old''.
<<elseif $PC.actualAge >= 50>>
''well into middle age''.
<<elseif $PC.actualAge >= 35>>
''entering middle age''.
<<else>>
''surprisingly young''.
<</if>>
<<textbox "$PC.actualAge" $PC.actualAge "MOD_Edit Arcology Cheat">>
<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>>
<br>
<<if $playerAging == 2>>
You will ''age naturally.''
[[Disable aging|MOD_Edit Arcology Cheat][$playerAging = 0]] |
[[Semi aging|MOD_Edit Arcology Cheat][$playerAging = 1]]
<<elseif $playerAging == 1>>
You ''will'' celebrate birthdays, but ''not age.''
[[Enable aging fully|MOD_Edit Arcology Cheat][$playerAging = 2]] |
[[Disable aging|MOD_Edit Arcology Cheat][$playerAging = 0]]
<<else>>
You will ''not age,'' and not experience birthdays.
[[Enable aging|MOD_Edit Arcology Cheat][$playerAging = 2]] |
[[Semi aging|MOD_Edit Arcology Cheat][$playerAging = 1]]
<</if>>
//This option cannot be changed during the game//
<br>Rename your character: <<textbox "$PCName" $PCName "MOD_Edit Arcology Cheat">>
<br>Nationality: ''$PC.nationality''.<<textbox "$PC.nationality" $PC.nationality "MOD_Edit Arcology Cheat">>
<br>Race: ''$PC.race''.
[[White|MOD_Edit Arcology Cheat][$PC.race = "white"]] |
[[Asian|MOD_Edit Arcology Cheat][$PC.race = "asian"]] |
[[Latina|MOD_Edit Arcology Cheat][$PC.race = "latina"]] |
[[Middle Eastern|MOD_Edit Arcology Cheat][$PC.race = "middle eastern"]] |
[[Black|MOD_Edit Arcology Cheat][$PC.race = "black"]] |
[[Semitic|MOD_Edit Arcology Cheat][$PC.race = "semitic"]] |
[[Southern European|MOD_Edit Arcology Cheat][$PC.race = "southern european"]] |
[[Indo-aryan|MOD_Edit Arcology Cheat][$PC.race = "indo-aryan"]] |
[[Amerindian|MOD_Edit Arcology Cheat][$PC.race = "amerindien"]] |
[[Pacific Islander|MOD_Edit Arcology Cheat][$PC.race = "pacific islander"]] |
[[Malay|MOD_Edit Arcology Cheat][$PC.race = "malay"]] |
[[Mixed Race|MOD_Edit Arcology Cheat][$PC.race = "mixed race"]]
<br>Skin: ''$PC.skin''.
[[White|MOD_Edit Arcology Cheat][$PC.skin = "white"]] |
[[Fair|MOD_Edit Arcology Cheat][$PC.skin = "fair"]] |
[[Light|MOD_Edit Arcology Cheat][$PC.skin = "light"]] |
[[Dark|MOD_Edit Arcology Cheat][$PC.skin = "dark"]] |
[[Olive|MOD_Edit Arcology Cheat][$PC.skin = "olive"]] |
[[Black|MOD_Edit Arcology Cheat][$PC.skin = "black"]] |
[[Light Brown|MOD_Edit Arcology Cheat][$PC.skin = "light brown"]] |
[[Brown|MOD_Edit Arcology Cheat][$PC.skin = "brown"]] |
[[Pale|MOD_Edit Arcology Cheat][$PC.skin = "pale"]] |
[[Extremely Pale|MOD_Edit Arcology Cheat][$PC.skin = "extremely pale"]]
<br>Eye color: ''$PC.eyeColor''.
<<textbox "$PC.eyeColor" $PC.eyeColor "MOD_Edit Arcology Cheat">>
<br>Hair color: ''$PC.hColor''.
<<textbox "$PC.hColor" $PC.hColor "MOD_Edit Arcology Cheat">>
<br>Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "MOD_Edit Arcology Cheat">> [[Cigars|MOD_Edit Arcology Cheat][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|MOD_Edit Arcology Cheat][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]]
<br>Preferred method of consumption: <<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<else>>Injected<</if>>
<br>[[Smoked|MOD_Edit Arcology Cheat][$PC.refreshmentType = 0]] | [[Drank|MOD_Edit Arcology Cheat][$PC.refreshmentType = 1]] | [[Eaten|MOD_Edit Arcology Cheat][$PC.refreshmentType = 2]] | [[Snorted|MOD_Edit Arcology Cheat][$PC.refreshmentType = 3]] | [[Injected|MOD_Edit Arcology Cheat][$PC.refreshmentType = 4]]
<br><br>Arcology citizens: $ACitizens
<<textbox "$ACitizens" $ACitizens>>
<br>Arcology sex slaves: $ASlaves
<<textbox "$ASlaves" $ASlaves>>
<br>Arcology menial slaves: $AHelots
<<textbox "$AHelots" $AHelots>>
<br>Arcology prosperity cap: $AProsperityCap
<<textbox "$AProsperityCap" $AProsperityCap>>
<br><br>Shelter Abuse Counter: $shelterAbuse
<<textbox "$shelterAbuse" $shelterAbuse>>
<br><br>''The Slavegirl School:''
<br>TSS Students Bought: <<textbox "$TSS.studentsBought" $TSS.studentsBought>>
<br>TSS Upgrades: ''$TSS.schoolUpgrade'' |
<<radiobutton "$TSS.schoolUpgrade" 0>> 0
| <<radiobutton "$TSS.schoolUpgrade" 1>> 1
| <<radiobutton "$TSS.schoolUpgrade" 2>> 2
<br>TSS Moved to Arcology: ''$TSS.schoolPresent'' |
<<radiobutton "$TSS.schoolPresent" 0>> 0
| <<radiobutton "$TSS.schoolPresent" 1>> 1 (Moved)
<br>TSS Prosperity: <<textbox "$TSS.schoolProsperity" $TSS.schoolProsperity>>
<br>TSS Failed: ''$TSS.schoolAnnexed'' |
<<radiobutton "$TSS.schoolAnnexed" 0>> 0
| <<radiobutton "$TSS.schoolAnnexed" 1>> 1 (Failed)
<br><br>''The Growth Research Institute:''
<br>GRI Students Bought: <<textbox "$GRI.studentsBought" $GRI.studentsBought>>
<br>GRI Upgrades: ''$GRI.schoolUpgrade'' |
<<radiobutton "$GRI.schoolUpgrade" 0>> 0
| <<radiobutton "$GRI.schoolUpgrade" 1>> 1
| <<radiobutton "$GRI.schoolUpgrade" 2>> 2
<br>GRI Moved to Arcology: ''$GRI.schoolPresent'' |
<<radiobutton "$GRI.schoolPresent" 0>> 0
| <<radiobutton "$GRI.schoolPresent" 1>> 1 (Moved)
<br>GRI Prosperity: <<textbox "$GRI.schoolProsperity" $GRI.schoolProsperity>>
<br>GRI Failed: ''$GRI.schoolAnnexed'' |
<<radiobutton "$GRI.schoolAnnexed" 0>> 0
| <<radiobutton "$GRI.schoolAnnexed" 1>> 1 (Failed)
<br><br>''St. Claver Preparatory:''
<br>SCP Students Bought: <<textbox "$SCP.studentsBought" $SCP.studentsBought>>
<br>SCP Upgrades: ''$SCP.schoolUpgrade'' |
<<radiobutton "$SCP.schoolUpgrade" 0>> 0
| <<radiobutton "$SCP.schoolUpgrade" 1>> 1
| <<radiobutton "$SCP.schoolUpgrade" 2>> 2
<br>SCP Moved to Arcology: ''$SCP.schoolPresent'' |
<<radiobutton "$SCP.schoolPresent" 0>> 0
| <<radiobutton "$SCP.schoolPresent" 1>> 1 (Moved)
<br>SCP Prosperity: <<textbox "$SCP.schoolProsperity" $SCP.schoolProsperity>>
<br>SCP Failed: ''$SCP.schoolAnnexed'' |
<<radiobutton "$SCP.schoolAnnexed" 0>> 0
| <<radiobutton "$SCP.schoolAnnexed" 1>> 1 (Failed)
<<if ($seeDicks != 0)>>
<br><br>''L'Ecole des Enculees:''
<br>LDE Students Bought: <<textbox "$LDE.studentsBought" $LDE.studentsBought>>
<br>LDE Upgrades: ''$LDE.schoolUpgrade'' |
<<radiobutton "$LDE.schoolUpgrade" 0>> 0
| <<radiobutton "$LDE.schoolUpgrade" 1>> 1
| <<radiobutton "$LDE.schoolUpgrade" 2>> 2
<br>LDE Moved to Arcology: ''$LDE.schoolPresent'' |
<<radiobutton "$LDE.schoolPresent" 0>> 0
| <<radiobutton "$LDE.schoolPresent" 1>> 1 (Moved)
<br>LDE Prosperity: <<textbox "$LDE.schoolProsperity" $LDE.schoolProsperity>>
<br>LDE Failed: ''$LDE.schoolAnnexed'' |
<<radiobutton "$LDE.schoolAnnexed" 0>> 0
| <<radiobutton "$LDE.schoolAnnexed" 1>> 1 (Failed)
<br><br>''The Gymnasium-Academy:''
<br>TGA Students Bought: <<textbox "$TGA.studentsBought" $TGA.studentsBought>>
<br>TGA Upgrades: ''$TGA.schoolUpgrade''
<<radiobutton "$TGA.schoolUpgrade" 0>> 0
| <<radiobutton "$TGA.schoolUpgrade" 1>> 1
| <<radiobutton "$TGA.schoolUpgrade" 2>> 2
<br>TGA Moved to Arcology: ''$TGA.schoolPresent'' |
<<radiobutton "$TGA.schoolPresent" 0>> 0
| <<radiobutton "$TGA.schoolPresent" 1>> 1 (Moved)
<br>TGA Prosperity: <<textbox "$TGA.schoolProsperity" $TGA.schoolProsperity>>
<br>TGA Failed: ''$TGA.schoolAnnexed'' |
<<radiobutton "$TGA.schoolAnnexed" 0>> 0
| <<radiobutton "$TGA.schoolAnnexed" 1>> 1 (Failed)
<br><br>''The Futanari Sisters:''
<br>TFS Students Bought: <<textbox "$TFS.studentsBought" $TFS.studentsBought>>
<br>TFS Upgrades: ''$TFS.schoolUpgrade'' |
<<radiobutton "$TFS.schoolUpgrade" 0>> 0
| <<radiobutton "$TFS.schoolUpgrade" 1>> 1
| <<radiobutton "$TFS.schoolUpgrade" 2>> 2
<br>TFS Moved to Arcology: ''$TFS.schoolPresent'' |
<<radiobutton "$TFS.schoolPresent" 0>> 0
| <<radiobutton "$TFS.schoolPresent" 1>> 1 (Moved)
<br>TFS Prosperity:<<textbox "$TFS.schoolProsperity" $TFS.schoolProsperity>>
<br>TFS Failed: ''$TFS.schoolAnnexed'' |
<<radiobutton "$TFS.schoolAnnexed" 0>> 0
| <<radiobutton "$TFS.schoolAnnexed" 1>> 1 (Failed)
<</if>>
<br><br>__Arcologies:__
<br> __''$arcologies[0].name''__ is your arcology.
<br>You own: ''$arcologies[0].ownership%'' of the arcology <<textbox "$arcologies[0].ownership" $arcologies[0].ownership>>
<br>Other minority ownership: ''$arcologies[0].minority%'' <<textbox "$arcologies[0].minority" $arcologies[0].minority>>
<br>$arcologies[0].name's GSP is @@.yellowgreen;¤<<print Math.trunc(0.1*$arcologies[0].prosperity)>>m@@.
<<if $arcologies.length > 1>>
<<set _neighbors = $arcologies.length-1>>
<br><br>Your arcology has _neighbors
<<if _neighbors == 1>>neighbor<<else>>neighbors<</if>>.
<<else>>
Your arcology has no neighbors.
<</if>>
<<if $arcologies.length < 8>>
<<link "Add neighbor">>
<<set $seed = ["north", "northeast", "east", "southeast", "south", "southwest", "west", "northwest"]>>
<<set $activeArcology = {name: "Arcology X-", direction: "north", government: "an individual", honeymoon: 0, prosperity: 50, ownership: 50, minority: 20, PCminority: 0, demandFactor:0, FSSupremacist: "unset", FSSupremacistRace: 0, FSSubjugationist: "unset", FSSubjugationistRace: 0, FSGenderRadicalist: "unset", FSGenderFundamentalist: "unset", FSPaternalist: "unset", FSDegradationist: "unset", FSBodyPurist: "unset", FSTransformationFetishist: "unset", FSYouthPreferentialist: "unset", FSMaturityPreferentialist: "unset", FSSlimnessEnthusiast: "unset", FSAssetExpansionist: "unset", FSPastoralist: "unset", FSPhysicalIdealist: "unset", FSChattelReligionist: "unset", FSRomanRevivalist: "unset", FSEgyptianRevivalist: "unset", FSEdoRevivalist: "unset", FSArabianRevivalist: "unset", FSChineseRevivalist: "unset", FSNull: "unset", embargo: 1, embargoTarget: -1, influenceTarget: -1, influenceBonus: 0, rival: 0}>>
<<if $arcologies.length < 4>>
<<set $activeArcology.name += $arcologies.length>>
<<else>>
<<set $activeArcology.name += ($arcologies.length+1)>>
<</if>>
<<set $activeArcology.direction = $seed.pluck()>>
<<set $activeArcology.government = random(0,5)>>
<<set $activeArcology.prosperity += random(-20,20)>>
<<set $activeArcology.ownership += random(-10,0)>>
<<set $activeArcology.minority += random(-5,5)>>
<<set $arcologies.push($activeArcology)>>
<<goto "MOD_Edit Arcology Cheat">>
<</link>>
<</if>>
<br>
<<set $averageProsperity = 0, _seed = 0>>
<<for $i = 0; $i < $arcologies.length; $i++>>
<<set $averageProsperity += $arcologies[$i].prosperity, _seed++>>
<</for>>
<<set $averageProsperity = $averageProsperity/_seed>>
<<for $i = 0; $i < $arcologies.length; $i++>>
<<if $arcologies[$i].direction != 0>>
<<include "Neighbor Description">>
<</if>>
<<if $i != 0>>
<<print "[[Remove neighbor|MOD_Edit Arcology Cheat][$arcologies.pluck( [" + $i + "], [" + $i + "] )]]">>
<</if>>
<</for>>
|
alice/chan9
|
src/cheats/mod_EditArcologyCheat.tw
|
tw
|
bsd-3-clause
| 19,907 |
:: MOD_Edit Arcology Cheat Datatype Cleanup [nobr]
<<set $nextButton = "Continue", $nextLink = "Manage Arcology">>
<<set $ACitizens = Number($ACitizens) || 0>>
<<set $ASlaves = Number($ASlaves) || 0>>
<<set $AHelots = Number($AHelots) || 0>>
<<set $shelterAbuse = Number($shelterAbuse) || 0>>
<<set $TSS.studentsBought = Number($TSS.studentsBought) || 0>>
<<set $TSS.schoolProsperity = Number($TSS.schoolProsperity) || 0>>
<<set $GRI.studentsBought = Number($GRI.studentsBought) || 0>>
<<set $GRI.schoolProsperity = Number($GRI.schoolProsperity) || 0>>
<<set $SCP.studentsBought = Number($SCP.studentsBought) || 0>>
<<set $SCP.schoolProsperity = Number($SCP.schoolProsperity) || 0>>
<<set $LDE.studentsBought = Number($LDE.studentsBought) || 0>>
<<set $LDE.schoolProsperity = Number($LDE.schoolProsperity) || 0>>
<<set $TGA.studentsBought = Number($TGA.studentsBought) || 0>>
<<set $TGA.schoolProsperity = Number($TGA.schoolProsperity) || 0>>
<<set $TFS.studentsBought = Number($TFS.studentsBought) || 0>>
<<set $TFS.schoolProsperity = Number($TFS.schoolProsperity) || 0>>
<<set $arcologies[0].ownership = Number($arcologies[0].ownership) || 0>>
<<set $arcologies[0].minority = Number($arcologies[0].minority) || 0>>
<<set $PC.actualAge = Number($PC.actualAge) || 35>>
<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>>
The chanting grows louder and louder, CHEAT! CHEAT! CHEAT!
<br><br>The Arcology morphs and changes shape, CHEAT! CHEAT! CHEAT!
<br><br>The Arcology has been changed forever and you forfeit your CHEATING CHEATY SOUL!
|
alice/chan9
|
src/cheats/mod_EditArcologyCheatDatatypeCleanup.tw
|
tw
|
bsd-3-clause
| 1,569 |
:: MOD_Edit FS Cheat
<<nobr>>
<<set $nextButton = "Continue">>
<<set $nextLink = "MOD_Edit FS Cheat Datatype Cleanup">>
''Cheating Edit Future Society''
<br>
<<if $arcologies[0].FSSupremacist != "unset" && $arcologies[0].FSSupremacistRace != 0>>
<br>You are ''pursuing'' $arcologies[0].FSSupremacistRace Superiority.
<<else>>
<br>You are ''not pursuing'' Racial Supremacy.
<</if>>
<br>Supremacy (0-100 or unset): <<textbox "$arcologies[0].FSSupremacist" $arcologies[0].FSSupremacist>>
<br>Decoration: $arcologies[0].FSSupremacistDecoration
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSSupremacistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Universal Enslavement: $arcologies[0].FSSupremacistLawME |
<<radiobutton "$arcologies[0].FSSupremacistLawME" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSSupremacistLawME" 1>> 1 (Passed.)
<br>Supremacist Race:
<<radiobutton "$arcologies[0].FSSupremacistRace" white>> White |
<<radiobutton "$arcologies[0].FSSupremacistRace" asian>> Asian |
<<radiobutton "$arcologies[0].FSSupremacistRace" latina>> Latina |
<<radiobutton "$arcologies[0].FSSupremacistRace" middle eastern>> Middle Eastern |
<<radiobutton "$arcologies[0].FSSupremacistRace" black>> Black |
<<radiobutton "$arcologies[0].FSSupremacistRace" indo-aryan>> Indo-Aryan |
<<radiobutton "$arcologies[0].FSSupremacistRace" amerindian>> Amerindian |
<<radiobutton "$arcologies[0].FSSupremacistRace" pacific islander>> Pacific Islander |
<<radiobutton "$arcologies[0].FSSupremacistRace" southern european>> Southern European |
<<radiobutton "$arcologies[0].FSSupremacistRace" semitic>> Semitic
<br>[[Apply and reset Racial Subjugationism|MOD_Edit FS Cheat][$arcologies[0].FSSubjugationist = "unset", $arcologies[0].FSSubjugationistRace = 0, $arcologies[0].FSSubjugationistDecoration = 20, $arcologies[0].FSSubjugationistLawME = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSSubjugationist != "unset" && $arcologies[0].FSSubjugationistRace != 0>>
<br>''You are pursuing'' $arcologies[0].FSSubjugationistRace Inferiority.
<<else>>
<br>''You are not pursuing'' Racial Subjugationism.
<</if>>
<br>Subjugationism (0-100 or unset): <<textbox "$arcologies[0].FSSubjugationist" $arcologies[0].FSSubjugationist>>
<br>Decoration: $arcologies[0].FSSubjugationistDecoration
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSSubjugationistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Universal Enslavement: $arcologies[0].FSSubjugationistLawME |
<<radiobutton "$arcologies[0].FSSubjugationistLawME" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSSubjugationistLawME" 1>> 1 (Passed.)
<br>Subjugationist Race:
<<radiobutton "$arcologies[0].FSSubjugationistRace" white>> White |
<<radiobutton "$arcologies[0].FSSubjugationistRace" asian>> Asian |
<<radiobutton "$arcologies[0].FSSubjugationistRace" latina>> Latina |
<<radiobutton "$arcologies[0].FSSubjugationistRace" middle eastern>> Middle Eastern |
<<radiobutton "$arcologies[0].FSSubjugationistRace" black>> Black |
<<radiobutton "$arcologies[0].FSSubjugationistRace" indo-aryan>> Indo-Aryan |
<<radiobutton "$arcologies[0].FSSubjugationistRace" amerindian>> Amerindian |
<<radiobutton "$arcologies[0].FSSubjugationistRace" pacific islander>> Pacific Islander |
<<radiobutton "$arcologies[0].FSSubjugationistRace" southern european>> Southern European |
<<radiobutton "$arcologies[0].FSSubjugationistRace" semitic>> Semitic
<br>[[Apply and reset Racial Supremacy|MOD_Edit FS Cheat][$arcologies[0].FSSupremacist = "unset",$arcologies[0].FSSupremacistRace = 0, $arcologies[0].FSSupremacistDecoration = 20, $arcologies[0].FSSupremacistLawME = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<br>You are ''pursuing'' Gender Radicalism.
<<else>>
<br>''You are not pursuing'' Gender Radicalism.
<</if>>
<br>GenderRadicalism (0-100 or unset): <<textbox "$arcologies[0].FSGenderRadicalist" $arcologies[0].FSGenderRadicalist>>
<br>Decoration: $arcologies[0].FSGenderRadicalistDecoration
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSGenderRadicalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSGenderRadicalistLaw |
<<radiobutton "$arcologies[0].FSGenderRadicalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSGenderRadicalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Gender Traditionalism|MOD_Edit FS Cheat][$arcologies[0].FSGenderFundamentalist = "unset",$arcologies[0].FSGenderFundamentalistDecoration = 20,$arcologies[0].FSGenderFundamentalistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<br>You are ''pursuing'' Gender Traditionalism.
<<else>>
<br>''You are not pursuing'' Gender Traditionalism.
<</if>>
<br>Gender Traditionalism (0-100 or unset): <<textbox "$arcologies[0].FSGenderFundamentalist" $arcologies[0].FSGenderFundamentalist>>
<br>Decoration: $arcologies[0].FSGenderFundamentalistDecoration
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSGenderFundamentalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSGenderFundamentalistSMR |
<<radiobutton "$arcologies[0].FSGenderFundamentalistSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSGenderFundamentalistSMR" 1>> 1 (Passed.)
<br>[[Apply and reset Gender Radicalism|MOD_Edit FS Cheat][$arcologies[0].FSGenderRadicalist = "unset",$arcologies[0].FSGenderRadicalistDecoration = 20,$arcologies[0].FSGenderRadicalistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<br>You are ''pursuing'' Repopulation Efforts.
<<else>>
<br>''You are not pursuing'' Repopulation Efforts.
<</if>>
<br>Repopulation Efforts (0-100 or unset): <<textbox "$arcologies[0].FSRepopulationFocus" $arcologies[0].FSRepopulationFocus>>
<br>Decoration: $arcologies[0].FSRepopulationFocusDecoration
<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSRepopulationFocusDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSRepopulationFocusSMR |
<<radiobutton "$arcologies[0].FSRepopulationFocusSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSRepopulationFocusSMR" 1>> 1 (Passed.)
<br>Law: $arcologies[0].FSRepopulationFocusLaw |
<<radiobutton "$arcologies[0].FSRepopulationFocusLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSRepopulationFocusLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Eugenics|MOD_Edit FS Cheat][$arcologies[0].FSRepopulationFocus = "unset",$arcologies[0].FSRepopulationFocusDecoration = 20,$arcologies[0].FSRepopulationFocusLaw = 0, $arcologies[0].FSRepopulationFocusSMR = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSRestart != "unset">>
<br>You are ''pursuing'' Eugenics.
<<else>>
<br>''You are not pursuing'' Eugenics.
<</if>>
<br>Eugenics (0-100 or unset): <<textbox "$arcologies[0].FSRestart" $arcologies[0].FSRestart>>
<br>Decoration: $arcologies[0].FSRestartDecoration
<br><<radiobutton "$arcologies[0].FSRestartDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSRestartDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSRestartDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSRestartDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSRestartDecoration" 100>> 100 (Remodeled exterior; Fully customized; Elite established.)
<br>Law: $arcologies[0].FSRestartSMR |
<<radiobutton "$arcologies[0].FSRestartSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSRestartSMR" 1>> 1 (Passed.)
<br>Law: $arcologies[0].FSRepopulationFocusLaw |
<<radiobutton "$arcologies[0].FSRestartLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSRestartLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Repopulation Efforts|MOD_Edit FS Cheat][$arcologies[0].FSRepopulationFocus = "unset",$arcologies[0].FSRepopulationFocusDecoration = 20,$arcologies[0].FSRestartLaw = 0, $arcologies[0].FSRestartSMR = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSPaternalist != "unset">>
<br>You are ''pursuing'' Paternalism.
<<else>>
<br>''You are not pursuing'' Paternalism.
<</if>>
<br>Paternalism (0-100 or unset): <<textbox "$arcologies[0].FSPaternalist" $arcologies[0].FSPaternalist>>
<br>Decoration: $arcologies[0].FSPaternalistDecoration
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSPaternalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSPaternalistLaw |
<<radiobutton "$arcologies[0].FSPaternalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSPaternalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Degradationism|MOD_Edit FS Cheat][$arcologies[0].FSDegradationist = "unset",$arcologies[0].FSDegradationistDecoration = 20,$arcologies[0].FSDegradationistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSDegradationist != "unset">>
<br>You are ''pursuing'' Degradationism.
<<else>>
<br>''You are not pursuing'' Degradationism.
<</if>>
<br>Degradationism (0-100 or unset): <<textbox "$arcologies[0].FSDegradationist" $arcologies[0].FSDegradationist>>
<br>Decoration: $arcologies[0].FSDegradationistDecoration
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSDegradationistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSDegradationistLaw |
<<radiobutton "$arcologies[0].FSDegradationistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSDegradationistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Paternalism|MOD_Edit FS Cheat][$arcologies[0].FSPaternalist = "unset",$arcologies[0].FSPaternalistDecoration = 20,$arcologies[0].FSPaternalistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<br>You are ''pursuing'' Body Purism.
<<else>>
<br>You are ''not pursuing'' Body Purism.
<</if>>
<br>Body Purism (0-100 or unset): <<textbox "$arcologies[0].FSBodyPurist" $arcologies[0].FSBodyPurist>>
<br>Decoration: $arcologies[0].FSBodyPuristDecoration
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSBodyPuristDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSBodyPuristLaw |
<<radiobutton "$arcologies[0].FSBodyPuristLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSBodyPuristLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Body Transformationism|MOD_Edit FS Cheat][$arcologies[0].FSTransformationFetishist = "unset",$arcologies[0].FSTransformationFetishistDecoration = 20,$arcologies[0].FSTransformationFetishistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<br>You are ''pursuing'' Body Transformationism.
<<else>>
<br>You are ''not pursuing'' Body Transformationism.
<</if>>
<br>Body Transformationism (0-100 or unset): <<textbox "$arcologies[0].FSTransformationFetishist" $arcologies[0].FSTransformationFetishist>>
<br>Decoration: $arcologies[0].FSTransformationFetishistDecoration
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSTransformationFetishistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSTransformationFetishistLaw |
<<radiobutton "$arcologies[0].FSTransformationFetishistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSTransformationFetishistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Body Purism|MOD_Edit FS Cheat][$arcologies[0].FSBodyPurist = "unset",$arcologies[0].FSBodyPuristDecoration = 20,$arcologies[0].FSBodyPuristLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<br>You are ''pursuing'' Youth Preferentialism.
<<else>>
<br>You are ''not pursuing'' Youth Preferentialism.
<</if>>
<br>(Setting resets Maturity Preferentialism)
<br>Youth Preferentialism (0-100 or unset): <<textbox "$arcologies[0].FSYouthPreferentialist" $arcologies[0].FSYouthPreferentialist>>
<br>Decoration: $arcologies[0].FSYouthPreferentialistDecoration
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSYouthPreferentialistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSYouthPreferentialistLaw |
<<radiobutton "$arcologies[0].FSYouthPreferentialistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSYouthPreferentialistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Maturity Preferentialism|MOD_Edit FS Cheat][$arcologies[0].FSMaturityPreferentialist = "unset",$arcologies[0].FSMaturityPreferentialistDecoration = 20,$arcologies[0].FSMaturityPreferentialistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<br>You are ''pursuing'' Maturity Preferentialism.
<<else>>
<br>You are ''not pursuing'' Maturity Preferentialism.
<</if>>
<br>(Setting resets Youth Preferentialism)
<br>Maturity Preferentialism (0-100 or unset): <<textbox "$arcologies[0].FSMaturityPreferentialist" $arcologies[0].FSMaturityPreferentialist>>
<br>Decoration: $arcologies[0].FSMaturityPreferentialistDecoration
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSMaturityPreferentialistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSMaturityPreferentialistLaw |
<<radiobutton "$arcologies[0].FSMaturityPreferentialistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSMaturityPreferentialistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset Youth Preferentialism|MOD_Edit FS Cheat][$arcologies[0].FSYouthPreferentialist = "unset",$arcologies[0].FSYouthPreferentialistDecoration = 20,$arcologies[0].FSYouthPreferentialistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<br>You are ''supporting'' Slimness Enthusiasm.
<<else>>
<br>You are ''not pursuing'' Slimness Enthusiasm.
<</if>>
<br>Slimness Enthusiasm (0-100 or unset): <<textbox "$arcologies[0].FSSlimnessEnthusiast" $arcologies[0].FSSlimnessEnthusiast>>
<br>Decoration: $arcologies[0].FSSlimnessEnthusiastDecoration
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSSlimnessEnthusiastDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Market Regulations: $arcologies[0].FSSlimnessEnthusiastSMR |
<<radiobutton "$arcologies[0].FSSlimnessEnthusiastSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSSlimnessEnthusiastSMR" 1>> 1 (Passed.)
<br>[[Apply and reset Asset Expansionism|MOD_Edit FS Cheat][$arcologies[0].FSAssetExpansionist = "unset",$arcologies[0].FSAssetExpansionistDecoration = 20,$arcologies[0].FSAssetExpansionistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<br>You are ''pursuing'' Asset Expansionism.
<<else>>
<br>You are ''not pursuing'' Asset Expansionism.
<</if>>
<br>(Setting resets Slimness Enthusiasm)
<br>Asset Expansionism (0-100 or unset): <<textbox "$arcologies[0].FSAssetExpansionist" $arcologies[0].FSAssetExpansionist>>
<br>Decoration: $arcologies[0].FSAssetExpansionistDecoration
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSAssetExpansionistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Market Regulations: $arcologies[0].FSAssetExpansionistSMR |
<<radiobutton "$arcologies[0].FSAssetExpansionistSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSAssetExpansionistSMR" 1>> 1 (Passed.)
<br>[[Apply and reset Slimness Enthusiasm|MOD_Edit FS Cheat][$arcologies[0].FSSlimnessEnthusiast = "unset",$arcologies[0].FSSlimnessEnthusiastDecoration = 20,$arcologies[0].FSSlimnessEnthusiastLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSPastoralist != "unset">>
<br>You are ''pursuing'' Pastoralism.
<<else>>
<br>You are ''not pursuing'' Pastoralism.
<</if>>
<br>Pastoralism (0-100 or unset): <<textbox "$arcologies[0].FSPastoralist" $arcologies[0].FSPastoralist>>
<br>Decoration: $arcologies[0].FSPastoralistDecoration
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSPastoralistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSPastoralistLaw |
<<radiobutton "$arcologies[0].FSPastoralistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSPastoralistLaw" 1>> 1 (Passed.)
<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<br>You are ''pursuing'' Physical Idealism.
<<else>>
<br>You are ''not pursuing'' Physical Idealism.
<</if>>
<br>Physical Idealism (0-100 or unset): <<textbox "$arcologies[0].FSPhysicalIdealist" $arcologies[0].FSPhysicalIdealist>>
<br>Decoration: $arcologies[0].FSPhysicalIdealistDecoration
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSPhysicalIdealistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Market Regulations: $arcologies[0].FSPhysicalIdealistSMR |
<<radiobutton "$arcologies[0].FSPhysicalIdealistSMR" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSPhysicalIdealistSMR" 1>> 1 (Passed.)
<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<br>You are ''pursuing'' Chattel Religionism.
<<else>>
<br>You are ''not pursuing'' Chattel Religionism.
<</if>>
<br>Chattel Religionism (0-100 or unset): <<textbox "$arcologies[0].FSChattelReligionist" $arcologies[0].FSChattelReligionist>>
<br>Decoration: $arcologies[0].FSChattelReligionistDecoration
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSChattelReligionistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSChattelReligionistLaw |
<<radiobutton "$arcologies[0].FSChattelReligionistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSChattelReligionistLaw" 1>> 1 (Passed.)
<br>[[Apply|MOD_Edit FS Cheat]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<br>You are ''pursuing'' Roman Revivalism.
<<else>>
<br>You are ''not pursuing'' Roman Revivalism.
<</if>>
<br>Roman Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSRomanRevivalist" $arcologies[0].FSRomanRevivalist>>
<br>Decoration: $arcologies[0].FSRomanRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSRomanRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSRomanRevivalistLaw |
<<radiobutton "$arcologies[0].FSRomanRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSRomanRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSEgyptianRevivalist = "unset",$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<br>You are ''pursuing'' Egyptian Revivalism.
<<else>>
<br>You are ''not pursuing'' Egyptian Revivalism.
<</if>>
<br>Egyptian Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSEgyptianRevivalist" $arcologies[0].FSEgyptianRevivalist>>
<br>Decoration: $arcologies[0].FSEgyptianRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSEgyptianRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSEgyptianRevivalistLaw |
<<radiobutton "$arcologies[0].FSEgyptianRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSEgyptianRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<br>You are ''pursuing'' Edo Revivalism.
<<else>>
<br>You are ''not pursuing'' Edo Revivalism.
<</if>>
<br>Edo Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSEdoRevivalist" $arcologies[0].FSEdoRevivalist>>
<br>Decoration: $arcologies[0].FSEdoRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSEdoRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSEdoRevivalistLaw |
<<radiobutton "$arcologies[0].FSEdoRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSEdoRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<br>You are ''pursuing'' Arabian Revivalism.
<<else>>
<br>You are ''not pursuing'' Arabian Revivalism.
<</if>>
<br>Arabian Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSArabianRevivalist" $arcologies[0].FSArabianRevivalist>>
<br>Decoration: $arcologies[0].FSArabianRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSArabianRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSArabianRevivalistLaw |
<<radiobutton "$arcologies[0].FSArabianRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSArabianRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalist = "unset",$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSChineseRevivalist = "unset",$arcologies[0].FSChineseRevivalistDecoration = 20,$arcologies[0].FSChineseRevivalistLaw = 0]]
<</nobr>>
<<nobr>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<br>You are ''pursuing'' Chinese Revivalism.
<<else>>
<br>You are ''not pursuing'' Chinese Revivalism.
<</if>>
<br>Chinese Revivalism (0-100 or unset): <<textbox "$arcologies[0].FSChineseRevivalist" $arcologies[0].FSChineseRevivalist>>
<br>Decoration: $arcologies[0].FSChineseRevivalistDecoration
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 20>> 20 (Minimum)
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 40>> 40 (Media support.)
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 60>> 60 (Decorated public spaces.)
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 80>> 80 (Slaves stationed in public spaces.)
<br><<radiobutton "$arcologies[0].FSChineseRevivalistDecoration" 100>> 100 (Remodeled exterior; Fully customized.)
<br>Law: $arcologies[0].FSChineseRevivalistLaw |
<<radiobutton "$arcologies[0].FSChineseRevivalistLaw" 0>> 0 (Not passed.)
| <<radiobutton "$arcologies[0].FSChineseRevivalistLaw" 1>> 1 (Passed.)
<br>[[Apply and reset other Revivalisms|MOD_Edit FS Cheat][$arcologies[0].FSRomanRevivalist = "unset",$arcologies[0].FSRomanRevivalistDecoration = 20,$arcologies[0].FSRomanRevivalistLaw = 0,$arcologies[0].FSEgyptianRevivalistDecoration = 20,$arcologies[0].FSEgyptianRevivalistLaw = 0,$arcologies[0].FSEdoRevivalist = "unset",$arcologies[0].FSEdoRevivalistDecoration = 20,$arcologies[0].FSEdoRevivalistLaw = 0,$arcologies[0].FSArabianRevivalist = "unset",$arcologies[0].FSArabianRevivalistDecoration = 20,$arcologies[0].FSArabianRevivalistLaw = 0]]
<</nobr>>\
|
alice/chan9
|
src/cheats/mod_EditFSCheat.tw
|
tw
|
bsd-3-clause
| 31,720 |
:: MOD_Edit FS Cheat Datatype Cleanup [nobr]
<<set $nextButton = "Continue", $nextLink = "Main", $returnTo = "Main">>
<<if $arcologies[0].FSSupremacist != "unset">>
<<set $arcologies[0].FSSupremacist = Number($arcologies[0].FSSupremacist) || 0>>
<<set $arcologies[0].FSSupremacistDecoration = Number($arcologies[0].FSSupremacistDecoration) || 0>>
<<set $arcologies[0].FSSupremacistLawME = Number($arcologies[0].FSSupremacistLawME) || 0>>
<</if>>
<<if $arcologies[0].FSSubjugationist != "unset">>
<<set $arcologies[0].FSSubjugationist = Number($arcologies[0].FSSubjugationist) || 0>>
<<set $arcologies[0].FSSubjugationistDecoration = Number($arcologies[0].FSSubjugationistDecoration) || 0>>
<<set $arcologies[0].FSSubjugationistLawME = Number($arcologies[0].FSSubjugationistLawME) || 0>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset">>
<<set $arcologies[0].FSGenderRadicalist = Number($arcologies[0].FSGenderRadicalist) || 0>>
<<set $arcologies[0].FSGenderRadicalistDecoration = Number($arcologies[0].FSGenderRadicalistDecoration) || 0>>
<<set $arcologies[0].FSGenderRadicalistLaw = Number($arcologies[0].FSGenderRadicalistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSRepopulationFocus != "unset">>
<<set $arcologies[0].FSRepopulationFocus = Number($arcologies[0].FSRepopulationFocus) || 0>>
<<set $arcologies[0].FSRepopulationFocusDecoration = Number($arcologies[0].FSRepopulationFocusDecoration) || 0>>
<<set $arcologies[0].FSRepopulationFocusSMR = Number($arcologies[0].FSRepopulationFocusSMR) || 0>>
<<set $arcologies[0].FSRepopulationFocusLaw = Number($arcologies[0].FSRepopulationFocusLaw) || 0>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<set $arcologies[0].FSRestart = Number($arcologies[0].FSRestart) || 0>>
<<set $arcologies[0].FSRestartDecoration = Number($arcologies[0].FSRestartDecoration) || 0>>
<<set $arcologies[0].FSRestartSMR = Number($arcologies[0].FSRestartSMR) || 0>>
<<set $arcologies[0].FSRestartLaw = Number($arcologies[0].FSRestartLaw) || 0>>
<</if>>
<<if $arcologies[0].FSGenderFundamentalist != "unset">>
<<set $arcologies[0].FSGenderFundamentalist = Number($arcologies[0].FSGenderFundamentalist) || 0>>
<<set $arcologies[0].FSGenderFundamentalistDecoration = Number($arcologies[0].FSGenderFundamentalistDecoration) || 0>>
<<set $arcologies[0].FSGenderFundamentalistLaw = Number($arcologies[0].FSGenderFundamentalistLaw) || 0>>
<<set $arcologies[0].FSGenderFundamentalistSMR = Number($arcologies[0].FSGenderFundamentalistSMR) || 0>>
<</if>>
<<if $arcologies[0].FSPaternalist != "unset">>
<<set $arcologies[0].FSPaternalist = Number($arcologies[0].FSPaternalist) || 0>>
<<set $arcologies[0].FSPaternalistDecoration = Number($arcologies[0].FSPaternalistDecoration) || 0>>
<<set $arcologies[0].FSPaternalistLaw = Number($arcologies[0].FSPaternalistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSDegradationist != "unset">>
<<set $arcologies[0].FSDegradationist = Number($arcologies[0].FSDegradationist) || 0>>
<<set $arcologies[0].FSDegradationistDecoration = Number($arcologies[0].FSDegradationistDecoration) || 0>>
<<set $arcologies[0].FSDegradationistLaw = Number($arcologies[0].FSDegradationistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSBodyPurist != "unset">>
<<set $arcologies[0].FSBodyPurist = Number($arcologies[0].FSBodyPurist) || 0>>
<<set $arcologies[0].FSBodyPuristDecoration = Number($arcologies[0].FSBodyPuristDecoration) || 0>>
<<set $arcologies[0].FSBodyPuristLaw = Number($arcologies[0].FSBodyPuristLaw) || 0>>
<</if>>
<<if $arcologies[0].FSTransformationFetishist != "unset">>
<<set $arcologies[0].FSTransformationFetishist = Number($arcologies[0].FSTransformationFetishist) || 0>>
<<set $arcologies[0].FSTransformationFetishistDecoration = Number($arcologies[0].FSTransformationFetishistDecoration) || 0>>
<<set $arcologies[0].FSTransformationFetishistLaw = Number($arcologies[0].FSTransformationFetishistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSYouthPreferentialist != "unset">>
<<set $arcologies[0].FSYouthPreferentialist = Number($arcologies[0].FSYouthPreferentialist) || 0>>
<<set $arcologies[0].FSYouthPreferentialistDecoration = Number($arcologies[0].FSYouthPreferentialistDecoration) || 0>>
<<set $arcologies[0].FSYouthPreferentialistLaw = Number($arcologies[0].FSYouthPreferentialistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSMaturityPreferentialist != "unset">>
<<set $arcologies[0].FSMaturityPreferentialist = Number($arcologies[0].FSMaturityPreferentialist) || 0>>
<<set $arcologies[0].FSMaturityPreferentialistDecoration = Number($arcologies[0].FSMaturityPreferentialistDecoration) || 0>>
<<set $arcologies[0].FSMaturityPreferentialistLaw = Number($arcologies[0].FSMaturityPreferentialistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSSlimnessEnthusiast != "unset">>
<<set $arcologies[0].FSSlimnessEnthusiast = Number($arcologies[0].FSSlimnessEnthusiast) || 0>>
<<set $arcologies[0].FSSlimnessEnthusiastDecoration = Number($arcologies[0].FSSlimnessEnthusiastDecoration) || 0>>
<<set $arcologies[0].FSSlimnessEnthusiastSMR = Number($arcologies[0].FSSlimnessEnthusiastSMR) || 0>>
<<set $arcologies[0].FSSlimnessEnthusiastLaw = Number($arcologies[0].FSSlimnessEnthusiastLaw) || 0>>
<</if>>
<<if $arcologies[0].FSAssetExpansionist != "unset">>
<<set $arcologies[0].FSAssetExpansionist = Number($arcologies[0].FSAssetExpansionist) || 0>>
<<set $arcologies[0].FSAssetExpansionistDecoration = Number($arcologies[0].FSAssetExpansionistDecoration) || 0>>
<<set $arcologies[0].FSAssetExpansionistSMR = Number($arcologies[0].FSAssetExpansionistSMR) || 0>>
<</if>>
<<if $arcologies[0].FSPastoralist != "unset">>
<<set $arcologies[0].FSPastoralist = Number($arcologies[0].FSPastoralist) || 0>>
<<set $arcologies[0].FSPastoralistDecoration = Number($arcologies[0].FSPastoralistDecoration) || 0>>
<<set $arcologies[0].FSPastoralistLaw = Number($arcologies[0].FSPastoralistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSPhysicalIdealist != "unset">>
<<set $arcologies[0].FSPhysicalIdealist = Number($arcologies[0].FSPhysicalIdealist) || 0>>
<<set $arcologies[0].FSPhysicalIdealistDecoration = Number($arcologies[0].FSPhysicalIdealistDecoration) || 0>>
<<set $arcologies[0].FSPhysicalIdealistSMR = Number($arcologies[0].FSPhysicalIdealistSMR) || 0>>
<</if>>
<<if $arcologies[0].FSChattelReligionist != "unset">>
<<set $arcologies[0].FSChattelReligionist = Number($arcologies[0].FSChattelReligionist) || 0>>
<<set $arcologies[0].FSChattelReligionistDecoration = Number($arcologies[0].FSChattelReligionistDecoration) || 0>>
<<set $arcologies[0].FSChattelReligionistLaw = Number($arcologies[0].FSChattelReligionistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<set $arcologies[0].FSEdoRevivalist = Number($arcologies[0].FSEdoRevivalist) || 0>>
<<set $arcologies[0].FSEdoRevivalistDecoration = Number($arcologies[0].FSEdoRevivalistDecoration) || 0>>
<<set $arcologies[0].FSEdoRevivalistLaw = Number($arcologies[0].FSEdoRevivalistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
<<set $arcologies[0].FSRomanRevivalist = Number($arcologies[0].FSRomanRevivalist) || 0>>
<<set $arcologies[0].FSRomanRevivalistDecoration = Number($arcologies[0].FSRomanRevivalistDecoration) || 0>>
<<set $arcologies[0].FSRomanRevivalistLaw = Number($arcologies[0].FSRomanRevivalistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSEgyptianRevivalist != "unset">>
<<set $arcologies[0].FSEgyptianRevivalist = Number($arcologies[0].FSEgyptianRevivalist) || 0>>
<<set $arcologies[0].FSEgyptianRevivalistDecoration = Number($arcologies[0].FSEgyptianRevivalistDecoration) || 0>>
<<set $arcologies[0].FSEgyptianRevivalistLaw = Number($arcologies[0].FSEgyptianRevivalistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSEdoRevivalist != "unset">>
<<set $arcologies[0].FSEdoRevivalist = Number($arcologies[0].FSEdoRevivalist) || 0>>
<<set $arcologies[0].FSEdoRevivalistDecoration = Number($arcologies[0].FSEdoRevivalistDecoration) || 0>>
<<set $arcologies[0].FSEdoRevivalistLaw = Number($arcologies[0].FSEdoRevivalistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSArabianRevivalist != "unset">>
<<set $arcologies[0].FSArabianRevivalist = Number($arcologies[0].FSArabianRevivalist) || 0>>
<<set $arcologies[0].FSArabianRevivalistDecoration = Number($arcologies[0].FSArabianRevivalistDecoration) || 0>>
<<set $arcologies[0].FSArabianRevivalistLaw = Number($arcologies[0].FSArabianRevivalistLaw) || 0>>
<</if>>
<<if $arcologies[0].FSChineseRevivalist != "unset">>
<<set $arcologies[0].FSChineseRevivalist = Number($arcologies[0].FSChineseRevivalist) || 0>>
<<set $arcologies[0].FSChineseRevivalistDecoration = Number($arcologies[0].FSChineseRevivalistDecoration) || 0>>
<<set $arcologies[0].FSChineseRevivalistLaw = Number($arcologies[0].FSChineseRevivalistLaw) || 0>>
<</if>>
You perform the dark rituals, pray to the chaos gods and sold your CHEATING SOUL for the power to change and mold the Future Society to your will.
<br><br>The Future Society has been changed forever and the chaos gods take YOUR CHEATING SOUL as payment YOU CHEATING CHEATER!
|
alice/chan9
|
src/cheats/mod_EditFSCheatDatatypeCleanup.tw
|
tw
|
bsd-3-clause
| 9,056 |
:: MOD_Edit Slave Cheat [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "MOD_Edit Slave Cheat Datatype Cleanup">>
<<set $oldName = $activeSlave.slaveName>>
''Cheating Edit Slave''
<br><br>
''Birth Name:''
<<textbox "$activeSlave.birthName" $activeSlave.birthName>>
<br>''Slave Name (birth name was $activeSlave.birthName):''
<<textbox "$activeSlave.slaveName" $activeSlave.slaveName>>
<br><br>
''Current Slave ID: ($activeSlave.ID)''
<br>
<<if $familyTesting == 1>>
''Enter the IDs for this slaves parents(-2 or 0:random and untracked by system, -1:PC, all others are applicable):''
<br>
''mother ID''
<<textbox "$activeSlave.mother" $activeSlave.mother>>
<br>
''father ID''
<<textbox "$activeSlave.father" $activeSlave.father>>
<<else>>
''Slave Blood Relations (twin, sister, mother, daughter):''
<<textbox "$activeSlave.relation" $activeSlave.relation>>
<br>
''Blood Relations Target ID:''
<<textbox "$activeSlave.relationTarget" $activeSlave.relationTarget>>
<br>
''Relationship (-3:married to you, -2:relationship, -1:emotional slut, 0:none, 1:like, 2:friend, 3:sex friend, 4:lover, 5:married): $activeSlave.relationship |''
<br>
<<radiobutton "$activeSlave.relationship" -3>> Married to You
<<radiobutton "$activeSlave.relationship" -2>> In Relationship with You
<<radiobutton "$activeSlave.relationship" -1>> Emotional Slut
<<radiobutton "$activeSlave.relationship" 0>> None
<<radiobutton "$activeSlave.relationship" 1>> Like
<<radiobutton "$activeSlave.relationship" 2>> Friend
<<radiobutton "$activeSlave.relationship" 3>> Sex Friend
<<radiobutton "$activeSlave.relationship" 4>> Lover
<<radiobutton "$activeSlave.relationship" 5>> Married
<br>
''Relationship Target ID:'' <<textbox "$activeSlave.relationshipTarget" $activeSlave.relationshipTarget>>
<br><br>
<</if>>
<br>
''Career ($activeSlave.career)''
<<textbox "$activeSlave.career" $activeSlave.career>> //Slave variables documentation is your friend. Will tell you exactly what to put here//
<br>
''Origin ($activeSlave.origin)''
<<textbox "$activeSlave.origin" $activeSlave.origin>>
<br>
''Legal status: (-1: slave, 0 or more: indentured for x weeks)''
<<textbox "$activeSlave.indenture" $activeSlave.indenture>>
<br>
''Nationality: ($activeSlave.nationality)''
<<textbox "$activeSlave.nationality" $activeSlave.nationality>>
//This will not alter name or race//
<br>
''Race: ($activeSlave.race)''
<<textbox "$activeSlave.race" $activeSlave.race>>
<br>
<<radiobutton "$activeSlave.race" "white">> White
<<radiobutton "$activeSlave.race" "asian">> Asian
<<radiobutton "$activeSlave.race" "latina">> Latina
<<radiobutton "$activeSlave.race" "middle eastern">> Middle eastern
<<radiobutton "$activeSlave.race" "black">> Black
<<radiobutton "$activeSlave.race" "semitic">> Semitic
<<radiobutton "$activeSlave.race" "southern European">> Southern European
<<radiobutton "$activeSlave.race" "indo-aryan">> Indo-aryan
<<radiobutton "$activeSlave.race" "amerindian">> Amerindian
<<radiobutton "$activeSlave.race" "pacific islander">> Pacific Islander
<<radiobutton "$activeSlave.race" "malay">> Malay
<<radiobutton "$activeSlave.race" "mixed race">> Mixed race
<br>
''Skin color: ($activeSlave.skin)''
<<textbox "$activeSlave.skin" $activeSlave.skin>>
<br>
<<radiobutton "$activeSlave.skin" "white">> White
<<radiobutton "$activeSlave.skin" "fair">> Fair
<<radiobutton "$activeSlave.skin" "tanned">> Tanned
<<radiobutton "$activeSlave.skin" "olive">> Olive
<<radiobutton "$activeSlave.skin" "light brown">> Light brown
<<radiobutton "$activeSlave.skin" "brown">> Brown
<<radiobutton "$activeSlave.skin" "black">> Black
<<radiobutton "$activeSlave.skin" "pale">> Pale
<<radiobutton "$activeSlave.skin" "dark">> Dark
<<radiobutton "$activeSlave.skin" "light">> Light
<<radiobutton "$activeSlave.skin" "extremely pale">> Extremely pale
<br>
''Accent: ($activeSlave.accent)''
<<textbox "$activeSlave.accent" $activeSlave.accent>>
<br>
<<radiobutton "$activeSlave.accent" 0>> None
<<radiobutton "$activeSlave.accent" 1>> Distinctive
<<radiobutton "$activeSlave.accent" 2>> Thick
<<radiobutton "$activeSlave.accent" 3>> Barely Understands Language
<br><br>
''Age - Actual:''
<<textbox "$activeSlave.actualAge" $activeSlave.actualAge>>
<br>
''Age - Physical:''
<<textbox "$activeSlave.physicalAge" $activeSlave.physicalAge>>
<br>
''Age - Visual:''
<<textbox "$activeSlave.visualAge" $activeSlave.visualAge>>
<br>
''Health (-99 to 100, -100 is death):''
<<textbox "$activeSlave.health" $activeSlave.health>>
<br>
''Addiction:''
<<textbox "$activeSlave.addict" $activeSlave.addict>>
<br><br>
//Don't set devotion too far away from old devotion otherwise it won't stick//
<br>
''Devotion (-100 to 100):''
<<textbox "$activeSlave.devotion" $activeSlave.devotion>>
<br>
''Old Devotion (-100 to 100):''
<<textbox "$activeSlave.oldDevotion" $activeSlave.oldDevotion>>
<br>
//Don't set trust too far away from old trust otherwise it won't stick//
<br>
''Trust (-100 to 100):''
<<textbox "$activeSlave.trust" $activeSlave.trust>>
<br>
''Old Trust (-100 to 100):''
<<textbox "$activeSlave.oldTrust" $activeSlave.oldTrust>>
<br><br>
<<switch $activeSlave.hStyle>>
<<case "tails" "dreadlocks" "curls" "cornrows">>
''Her hair is in $activeSlave.hStyle''
<<case "ponytail">>
''Her hair is in a $activeSlave.hStyle''
<<default>>
''Her hair is $activeSlave.hStyle''
<</switch>>
Custom hair description: <<textbox "$activeSlave.hStyle" $activeSlave.hStyle>>
<br>
//For best results, use a short, uncapitalized and unpunctuated description; for example: 'back in a ponytail'//
<br>
''Hair length: $activeSlave.hLength''
Custom hair length: <<textbox "$activeSlave.hLength" $activeSlave.hLength>>
<br>
''Her hair is $activeSlave.hColor in color''
Custom hair color: <<textbox "$activeSlave.hColor" $activeSlave.hColor>>
<br>
//For best results, use a short, uncapitalized and unpunctuated description; for example: 'black with purple highlights'//
<br>
''Her pubic hair is $activeSlave.pubicHColor in color''
Custom pubic hair color: <<textbox "$activeSlave.pubicHColor" $activeSlave.pubicHColor>>
<br>
''Pubic Hair Style: ($activeSlave.pubicHStyle)''
<<radiobutton "$activeSlave.pubicHStyle" "neat">> Neat
<<radiobutton "$activeSlave.pubicHStyle" "waxed">> Waxed
<<radiobutton "$activeSlave.pubicHStyle" "in a strip">> Strip
<<radiobutton "$activeSlave.pubicHStyle" "bushy">> Bushy
<<radiobutton "$activeSlave.pubicHStyle" "hairless">> Hairless
<br><br>
''Her eyes are $activeSlave.eyeColor in color''
Custom eye color: <<textbox "$activeSlave.eyeColor" $activeSlave.eyeColor>>
<br>
''Her vision is (-1: nearsighted, 1: normal): $activeSlave.eyes''
<br>Eyes: <<textbox "$activeSlave.eyes" $activeSlave.eyes>>
<<radiobutton "$activeSlave.eyes" 1>> Normal
<<radiobutton "$activeSlave.eyes" -1>> Nearsighted
<br><br>
''Change her custom tattoo:'' <<textbox "$activeSlave.customTat" $activeSlave.customTat>>
<br>
//For best results, use complete, capitalized and punctuated sentences; for example: 'She has blue stars tattooed along her cheekbones, and a blue arrow down each arm.'//
<br>
''Change her custom description:'' <<textbox "$activeSlave.customDesc" $activeSlave.customDesc>>
<br>
//For best results, use complete, capitalized and punctuated sentences; for example: 'She has a beauty mark above her left nipple.'//
<br>
''Change her custom label:'' <<textbox "$activeSlave.customLabel" $activeSlave.customLabel>>
<br>
//For best results, use a short phrase; for example: 'Breeder.'//
<br><br>
''Face (-100 to 100): $activeSlave.face |''
<<textbox "$activeSlave.face" $activeSlave.face>>
<br>
<<radiobutton "$activeSlave.face" -100>> Very ugly
<<radiobutton "$activeSlave.face" -55>> Ugly
<<radiobutton "$activeSlave.face" -15>> Unattractive
<<radiobutton "$activeSlave.face" 0>> Pretty
<<radiobutton "$activeSlave.face" 15>> Attractive
<<radiobutton "$activeSlave.face" 55>> Beautiful
<<radiobutton "$activeSlave.face" 100>> Very beautiful
<br>
''Face Shape: $activeSlave.faceShape |''
<<textbox "$activeSlave.faceShape" $activeSlave.faceShape>>
<br>
<<radiobutton "$activeSlave.faceShape" masculine>> Masculine
<<radiobutton "$activeSlave.faceShape" androgynous>> Androgynous
<<radiobutton "$activeSlave.faceShape" normal>> Normal
<<radiobutton "$activeSlave.faceShape" cute>> Cute
<<radiobutton "$activeSlave.faceShape" sensual>> Sensual
<<radiobutton "$activeSlave.faceShape" exotic>> Exotic
<br>
''Face Implant (0 to 2): $activeSlave.faceImplant |''
<<radiobutton "$activeSlave.faceImplant" 0>> None
<<radiobutton "$activeSlave.faceImplant" 1>> Some Work
<<radiobutton "$activeSlave.faceImplant" 2>> Totally Reworked
<br>
''Natural Skin Distinctiveness: $activeSlave.markings |''
<<textbox "$activeSlave.markings" $activeSlave.markings>>
<br>
<<radiobutton "$activeSlave.markings" none>> None
<<radiobutton "$activeSlave.markings" freckles>> Freckles
<<radiobutton "$activeSlave.markings" heavily freckled>> Heavy Freckles
<<radiobutton "$activeSlave.markings" beauty mark>> Beauty Mark
<<radiobutton "$activeSlave.markings" birthmark>> Birth Mark
<br>
''Oral sex (0 to 100):''
<<if $activeSlave.oralSkill <= 10>>
Unskilled.
<<elseif $activeSlave.oralSkill <= 30>>
@@.cyan;Basic.@@
<<elseif $activeSlave.oralSkill <= 60>>
@@.cyan;Skilled.@@
<<elseif $activeSlave.oralSkill < 100>>
@@.cyan;Expert.@@
<<else>>
@@.cyan;Masterful.@@
<</if>>
<<textbox "$activeSlave.oralSkill" $activeSlave.oralSkill>>
<br>
<<radiobutton "$activeSlave.oralSkill" 0>> Unskilled
<<radiobutton "$activeSlave.oralSkill" 15>> Basic
<<radiobutton "$activeSlave.oralSkill" 35>> Skilled
<<radiobutton "$activeSlave.oralSkill" 65>> Expert
<<radiobutton "$activeSlave.oralSkill" 100>> Masterful
<br>
''Prestige:''
<<textbox "$activeSlave.prestige" $activeSlave.prestige>>
<<radiobutton "$activeSlave.prestige" 0>> 0
<<radiobutton "$activeSlave.prestige" 1>> 1
<<radiobutton "$activeSlave.prestige" 2>> 2
<<radiobutton "$activeSlave.prestige" 3>> 3
<br>
''Prestige description:''
<<textbox "$activeSlave.prestigeDesc" $activeSlave.prestigeDesc>>
<br><br>
''Muscles (0 to 3): $activeSlave.muscles |''
<<textbox "$activeSlave.muscles" $activeSlave.muscles>>
<br>
<<radiobutton "$activeSlave.muscles" 0>> None
<<radiobutton "$activeSlave.muscles" 20>> Tone
<<radiobutton "$activeSlave.muscles" 50>> Muscular
<<radiobutton "$activeSlave.muscles" 100>> Hugely Muscular
<br>
''Height: $activeSlave.height |''
<<textbox "$activeSlave.height" $activeSlave.height>>
<br>
(149 or lower: Petite, 150-159: Short, 160-169: Average, 170-184: Tall, 185 or higher: Very Tall)
<br>
''Height Implant (-1 to 1): $activeSlave.heightImplant |''
<<textbox "$activeSlave.heightImplant" $activeSlave.heightImplant>>
<br>
<<radiobutton "$activeSlave.heightImplant" -1>> Artificially Shortened
<<radiobutton "$activeSlave.heightImplant" 0>> Normal
<<radiobutton "$activeSlave.heightImplant" 1>> Artificially Lengthened
<br><br>
''Lips (0 to 100): $activeSlave.lips |''
<<textbox "$activeSlave.lips" $activeSlave.lips>>
<br>
<<radiobutton "$activeSlave.lips" 0>> Thin
<<radiobutton "$activeSlave.lips" 15>> Normal
<<radiobutton "$activeSlave.lips" 35>> Plush
<<radiobutton "$activeSlave.lips" 65>> Big
<<radiobutton "$activeSlave.lips" 85>> Huge
<<radiobutton "$activeSlave.lips" 100>> Enormous facepussy
<br>
''Lip Implants (0 to 30): $activeSlave.lipsImplant |''
<<radiobutton "$activeSlave.lipsImplant" 0>> None
<<radiobutton "$activeSlave.lipsImplant" 10>> Normal
<<radiobutton "$activeSlave.lipsImplant" 20>> Large
<<radiobutton "$activeSlave.lipsImplant" 30>> Enormous
<br>
''Teeth: $activeSlave.teeth |''
<<textbox "$activeSlave.teeth" $activeSlave.teeth>>
<br>
<<radiobutton "$activeSlave.teeth" normal>> Normal
<<radiobutton "$activeSlave.teeth" pointy>> Pointy
<<radiobutton "$activeSlave.teeth" crooked>> Crooked
<<radiobutton "$activeSlave.teeth" straightening braces>> Straightening Braces
<<radiobutton "$activeSlave.teeth" cosmetic braces>> Cosmetic Braces
<<radiobutton "$activeSlave.teeth" removable>> Removable
<br>
''Voice (0,1,2,3): $activeSlave.voice |''
<<textbox "$activeSlave.voice" $activeSlave.voice>>
<br>
<<radiobutton "$activeSlave.voice" 0>> Mute
<<radiobutton "$activeSlave.voice" 1>> Deep
<<radiobutton "$activeSlave.voice" 2>> Normal
<<radiobutton "$activeSlave.voice" 3>> High
<br><br>
''Weight (-100 to 100):''
<<if $activeSlave.weight < -95>>
@@.red;Emaciated.@@
<<elseif $activeSlave.weight < -30>>
@@.red;Skinny.@@
<<elseif $activeSlave.weight < -10>>
Thin.
<<elseif $activeSlave.weight <= 10 >>
Average.
<<elseif $activeSlave.weight <= 30>>
Plush.
<<elseif $activeSlave.weight <= 95>>
@@.red;Chubby.@@
<<else>>
@@.red;Fat.@@
<</if>>
<<textbox "$activeSlave.weight" $activeSlave.weight>>
<br>
<<radiobutton "$activeSlave.weight" -100>> Emaciated
<<radiobutton "$activeSlave.weight" -50>> Skinny
<<radiobutton "$activeSlave.weight" -20>> Thin
<<radiobutton "$activeSlave.weight" 0>> Average
<<radiobutton "$activeSlave.weight" 20>> Plush
<<radiobutton "$activeSlave.weight" 50>> Chubby
<<radiobutton "$activeSlave.weight" 100>> Fat
<br>
''Waist (Masculine:100 | Ugly:55 | Unattractive:15 | Average:0 | Feminine:-15 | hourglass:-55 | Absurd:-100): "$activeSlave.waist" |''
<<textbox "$activeSlave.waist" $activeSlave.waist>>
<br>
<<radiobutton "$activeSlave.waist" 100>> Masculine
<<radiobutton "$activeSlave.waist" 55>> Ugly
<<radiobutton "$activeSlave.waist" 15>> Unattractive
<<radiobutton "$activeSlave.waist" 0>> Average
<<radiobutton "$activeSlave.waist" -15>> Feminine
<<radiobutton "$activeSlave.waist" -55>> Hourglass
<<radiobutton "$activeSlave.waist" -100>> Absurd
<br><br>
''Shoulders (-2 to 2): $activeSlave.shoulders |''
<<radiobutton "$activeSlave.shoulders" -2>> Very narrow
<<radiobutton "$activeSlave.shoulders" -1>> Narrow
<<radiobutton "$activeSlave.shoulders" -0>> Normal
<<radiobutton "$activeSlave.shoulders" 1>> Broad
<<radiobutton "$activeSlave.shoulders" 2>> Very broad
<br>
''Shoulder Surgery (-2 to 2): $activeSlave.shouldersImplant |''
<<radiobutton "$activeSlave.shouldersImplant" -2>> Adv. Narrowed
<<radiobutton "$activeSlave.shouldersImplant" -1>> Narrowed
<<radiobutton "$activeSlave.shouldersImplant" -0>> None
<<radiobutton "$activeSlave.shouldersImplant" 1>> Broadened
<<radiobutton "$activeSlave.shouldersImplant" 2>> Adv. Broadened
<br>
''Hips (-2 to 2): $activeSlave.hips |''
<<radiobutton "$activeSlave.hips" -2>> Very narrow
<<radiobutton "$activeSlave.hips" -1>> Narrow
<<radiobutton "$activeSlave.hips" -0>> Normal
<<radiobutton "$activeSlave.hips" 1>> Broad
<<radiobutton "$activeSlave.hips" 2>> Very broad
<br>
''Hip Surgery(-2 to 2): $activeSlave.hipsImplant |''
<<radiobutton "$activeSlave.hipsImplant" -2>> Adv. Narrowed
<<radiobutton "$activeSlave.hipsImplant" -1>> Narrowed
<<radiobutton "$activeSlave.hipsImplant" -0>> None
<<radiobutton "$activeSlave.hipsImplant" 1>> Broadened
<<radiobutton "$activeSlave.hipsImplant" 2>> Adv. Broadened
<br><br>
''Amputated (0:normal, 1: amputated, -1 to -5 prosthetic limbs):'' $activeSlave.amp
<<textbox "$activeSlave.amp" $activeSlave.amp>>
<br>
<<radiobutton "$activeSlave.amp" 0>> Normal
<<radiobutton "$activeSlave.amp" 1>> Amputated
<<radiobutton "$activeSlave.amp" -1>> Basic prosthetic limbs
<<radiobutton "$activeSlave.amp" -2>> Sexy prosthetic limbs
<<radiobutton "$activeSlave.amp" -3>> Beauty prosthetic limbs
<<radiobutton "$activeSlave.amp" -4>> Combat prosthetic limbs
<<radiobutton "$activeSlave.amp" -5>> Cybernetic limbs
<br><br>
''Breasts (200 to 24000):''
<<textbox "$activeSlave.boobs" $activeSlave.boobs>>
<br>
''Breast Implants:''
<<textbox "$activeSlave.boobsImplant" $activeSlave.boobsImplant>>
<br>
''Breast String Implants (no:0 | yes:1):''
<<textbox "$activeSlave.boobsImplantType" $activeSlave.boobsImplantType>>
<<radiobutton "$activeSlave.boobsImplantType" 0>> No
<<radiobutton "$activeSlave.boobsImplantType" 1>> Yes
<br>
''Lactation (none:0 | natural:1 | artificial:2): $activeSlave.lactation |''
<<textbox "$activeSlave.lactation" $activeSlave.lactation>>
<br>
<<radiobutton "$activeSlave.lactation" 0>> None
<<radiobutton "$activeSlave.lactation" 1>> Natural
<<radiobutton "$activeSlave.lactation" 2>> Artificial
<br><br>
''Breast Shape: $activeSlave.boobShape |''
<<textbox "$activeSlave.boobShape" $activeSlave.boobShape>>
<br>
<<radiobutton "$activeSlave.boobShape" "perky">> perky
<<radiobutton "$activeSlave.boobShape" "torpedo-shaped">> torpedo-shaped
<<radiobutton "$activeSlave.boobShape" "wide-set">> wide-set
<<radiobutton "$activeSlave.boobShape" "downward-facing">> downward-facing
<<radiobutton "$activeSlave.boobShape" "saggy">> saggy
<br>
''Nipples: $activeSlave.nipples |''
<<radiobutton "$activeSlave.nipples" "tiny">> Tiny
<<radiobutton "$activeSlave.nipples" "cute">> Cute
<<radiobutton "$activeSlave.nipples" "puffy">> Puffy
<<radiobutton "$activeSlave.nipples" "inverted">> Inverted
<<radiobutton "$activeSlave.nipples" "huge">> Huge
<br>
''Areolae (Normal:0 to Huge:3): $activeSlave.areolae |''
<<textbox "$activeSlave.areolae" $activeSlave.areolae>>
<br>
<<radiobutton "$activeSlave.areolae" 0>> Normal
<<radiobutton "$activeSlave.areolae" 1>> Large
<<radiobutton "$activeSlave.areolae" 2>> Wide
<<radiobutton "$activeSlave.areolae" 3>> Huge
<br><br>
''Butt Size (1 to 7): ''
<<textbox "$activeSlave.butt" $activeSlave.butt>>
<br>
''Butt Implants (0,1,2,3): $activeSlave.buttImplant'' |
<<radiobutton "$activeSlave.buttImplant" 0>> None
<<radiobutton "$activeSlave.buttImplant" 1>> Normal
<<radiobutton "$activeSlave.buttImplant" 2>> Large
<<radiobutton "$activeSlave.buttImplant" 3>> Huge
<br>
''Butt String Implants (no:0 | yes:1):''
<<textbox "$activeSlave.buttImplantType" $activeSlave.boobsImplantType>>
<<radiobutton "$activeSlave.buttImplantType" 0>> No
<<radiobutton "$activeSlave.buttImplantType" 1>> Yes
<br><br>
''Anus Size:''
<<if $activeSlave.anus == 0>>@@.lime;Virgin.@@
<<elseif $activeSlave.anus == 1>>Normal.
<<elseif $activeSlave.anus == 2>>Veteran.
<<else>>Gaping.
<</if>>
<br>
<<radiobutton "$activeSlave.anus" 0>> Virgin
<<radiobutton "$activeSlave.anus" 1>> Normal
<<radiobutton "$activeSlave.anus" 2>> Veteran
<<radiobutton "$activeSlave.anus" 3>> Gaping
<br>
''Anal sex (0 to 100):''
<<if $activeSlave.analSkill <= 10>>
Unskilled.
<<elseif $activeSlave.analSkill <= 30>>
@@.cyan;Basic.@@
<<elseif $activeSlave.analSkill <= 60>>
@@.cyan;Skilled.@@
<<elseif $activeSlave.analSkill < 100>>
@@.cyan;Expert.@@
<<else>>
@@.cyan;Masterful.@@
<</if>>
<<textbox "$activeSlave.analSkill" $activeSlave.analSkill>>
<br>
<<radiobutton "$activeSlave.analSkill" 0>> Unskilled
<<radiobutton "$activeSlave.analSkill" 15>> Basic
<<radiobutton "$activeSlave.analSkill" 35>> Skilled
<<radiobutton "$activeSlave.analSkill" 65>> Expert
<<radiobutton "$activeSlave.analSkill" 100>> Masterful
<br><br>
''Vagina (no vagina:-1,0,1,2,3):''
<<if $activeSlave.vagina == -1>>
//No vagina.//
<<elseif $activeSlave.vagina == 0>>
@@.lime;Virgin.@@
<<elseif $activeSlave.vagina == 1>>
Normal.
<<elseif $activeSlave.vagina == 2>>
Veteran.
<<else>>
Gaping.
<</if>>
<<textbox "$activeSlave.vagina" $activeSlave.vagina>>
<br>
<<radiobutton "$activeSlave.vagina" -1>> No vagina
<<radiobutton "$activeSlave.vagina" 0>> Virgin
<<radiobutton "$activeSlave.vagina" 1>> Normal
<<radiobutton "$activeSlave.vagina" 2>> Veteran
<<radiobutton "$activeSlave.vagina" 3>> Gaping
<br>
''Vagina Wetness (0,1,2):''
<<if $activeSlave.vaginaLube == 0>>
Dry.
<<elseif $activeSlave.vaginaLube == 1>>
Normal.
<<else>>
Excessive.
<</if>>
<<textbox "$activeSlave.vaginaLube" $activeSlave.vaginaLube>>
<br>
<<radiobutton "$activeSlave.vaginaLube" 0>> Dry
<<radiobutton "$activeSlave.vaginaLube" 1>> Normal
<<radiobutton "$activeSlave.vaginaLube" 2>> Excessive
<br>
''Ovaries (none: 0 | exist: 1): $activeSlave.ovaries''
<<if $activeSlave.ovaries == 1>>
<<checkbox "$activeSlave.ovaries" 0 1 checked>>
<<else>>
<<checkbox "$activeSlave.ovaries" 0 1>>
<</if>>
<br>
''Vaginal sex (0 to 100):''
<<if $activeSlave.vaginalSkill <= 10>>
Unskilled.
<<elseif $activeSlave.vaginalSkill <= 30>>
@@.cyan;Basic.@@
<<elseif $activeSlave.vaginalSkill <= 60>>
@@.cyan;Skilled.@@
<<elseif $activeSlave.vaginalSkill < 100>>
@@.cyan;Expert.@@
<<else>>
@@.cyan;Masterful.@@
<</if>>
<<textbox "$activeSlave.vaginalSkill" $activeSlave.vaginalSkill>>
<br>
<<radiobutton "$activeSlave.vaginalSkill" 0>> Unskilled
<<radiobutton "$activeSlave.vaginalSkill" 15>> Basic
<<radiobutton "$activeSlave.vaginalSkill" 35>> Skilled
<<radiobutton "$activeSlave.vaginalSkill" 65>> Expert
<<radiobutton "$activeSlave.vaginalSkill" 100>> Masterful
<br>
''Clit:''
<<if $activeSlave.clit == 0>>
Normal. |
<<elseif $activeSlave.clit == 1>>
Big. |
<<elseif $activeSlave.clit == 2>>
Huge. |
<<else>>
Enormous. |
<</if>>
<<radiobutton "$activeSlave.clit" 0>> Normal
<<radiobutton "$activeSlave.clit" 1>> Large
<<radiobutton "$activeSlave.clit" 2>> Huge
<<radiobutton "$activeSlave.clit" 3>> Enormous
<br>
''Labia:''
<<if $activeSlave.labia == 0>>
Minimal. |
<<elseif $activeSlave.labia == 1>>
Normal. |
<<elseif $activeSlave.labia == 2>>
Large. |
<<else>>
Huge. |
<</if>>
<<radiobutton "$activeSlave.labia" 0>> Minimal
<<radiobutton "$activeSlave.labia" 1>> Normal
<<radiobutton "$activeSlave.labia" 2>> Large
<<radiobutton "$activeSlave.labia" 3>> Huge
<br>
''Pregnancy Level (-2: sterile, -1: contraceptives, 0: not pregnant, 1 to 25: pregnant):''
<<if $activeSlave.preg > 20>>
Advanced.
<<elseif $activeSlave.preg > 5>>
Early.
<<elseif $activeSlave.preg == 0>>
None.
<<elseif $activeSlave.preg == -1>>
Using contraceptives.
<<else>>
Sterile.
<</if>>
<<textbox "$activeSlave.preg" $activeSlave.preg>>
<br>
''Number of babies (0: none, 1 - 5):''
<<if $activeSlave.pregType == 1>>
A single baby.
<<elseif $activeSlave.pregType == 2>>
Twins.
<<elseif $activeSlave.pregType == 3>>
Triples.
<<elseif $activeSlave.pregType == 4>>
Quadruplets.
<<elseif $activeSlave.pregType > 4>>
Quintuplets.
<<else>>
None.
<</if>>
<<textbox "$activeSlave.pregType" $activeSlave.pregType>>
<br>
<<radiobutton "$activeSlave.pregType" 0>> None
<<radiobutton "$activeSlave.pregType" 1>> Single
<<radiobutton "$activeSlave.pregType" 2>> Twins
<<radiobutton "$activeSlave.pregType" 3>> Triplets
<<radiobutton "$activeSlave.pregType" 4>> Quadruplets
<<radiobutton "$activeSlave.pregType" 5>> Quintuplets
<br>
''Father (0: none, -1: you, -2: unknown, slave ID):''
<<textbox "$activeSlave.pregSource" $activeSlave.pregSource>>
<br><br>
''Penis (none:0, 1 to 10):''
<<if $activeSlave.dick == 0>>
None.
<<elseif $activeSlave.dick == 1>>
Tiny.
<<elseif $activeSlave.dick == 2>>
Small.
<<elseif $activeSlave.dick == 3>>
Normal.
<<elseif $activeSlave.dick == 4>>
Large.
<<elseif $activeSlave.dick == 5>>
Massive.
<<elseif $activeSlave.dick == 6>>
Huger
<<elseif $activeSlave.dick == 7>>
Still huge.
<<elseif $activeSlave.dick == 8>>
Enormous.
<<else>>
Monstrous.
<</if>>
<<textbox "$activeSlave.dick" $activeSlave.dick>>
<br>
<<radiobutton "$activeSlave.dick" 0>> None
<<radiobutton "$activeSlave.dick" 1>> Tiny
<<radiobutton "$activeSlave.dick" 2>> Small
<<radiobutton "$activeSlave.dick" 3>> Normal
<<radiobutton "$activeSlave.dick" 4>> Large
<<radiobutton "$activeSlave.dick" 5>> Massive
<<radiobutton "$activeSlave.dick" 6>> Huge
<<radiobutton "$activeSlave.dick" 7>> More Huge
<<radiobutton "$activeSlave.dick" 8>> Enormous
<<radiobutton "$activeSlave.dick" 9>> Monstrous
<<radiobutton "$activeSlave.dick" 10>> Big McLargeHuge? I don't know. How many sizes are there?!?!?!
<br>
''Foreskin (0 to 5):''
<<if $activeSlave.foreskin == 0>> None.
<<elseif $activeSlave.foreskin == 1>> Tiny.
<<elseif $activeSlave.foreskin == 2>> Small.
<<elseif $activeSlave.foreskin == 3>> Normal.
<<elseif $activeSlave.foreskin == 4>> Large.
<<else>>Massive.<</if>>
<<textbox "$activeSlave.foreskin" $activeSlave.foreskin>>
<br>
<<radiobutton "$activeSlave.foreskin" 0>> None
<<radiobutton "$activeSlave.foreskin" 1>> Vestigial
<<radiobutton "$activeSlave.foreskin" 2>> Small
<<radiobutton "$activeSlave.foreskin" 3>> Normal
<<radiobutton "$activeSlave.foreskin" 4>> Large
<<radiobutton "$activeSlave.foreskin" 5>> Massive
<br>
''Testicles (0 to 6):''
<<if $activeSlave.balls == 0>>
None.
<<elseif $activeSlave.balls == 1>>
Vestigial.
<<elseif $activeSlave.balls == 2>>
Small.
<<elseif $activeSlave.balls == 3>>
Normal.
<<elseif $activeSlave.balls == 4>>
Large.
<<elseif $activeSlave.balls == 5>>
Huge.
<<else>>
Titanic.
<</if>>
<<textbox "$activeSlave.balls" $activeSlave.balls>>
<br>
<<radiobutton "$activeSlave.balls" 0>> None / Invisible
<<radiobutton "$activeSlave.balls" 1>> Vestigial
<<radiobutton "$activeSlave.balls" 2>> Small
<<radiobutton "$activeSlave.balls" 3>> Normal
<<radiobutton "$activeSlave.balls" 4>> Large
<<radiobutton "$activeSlave.balls" 5>> Huge
<<radiobutton "$activeSlave.balls" 6>> Titanic
<br>
''Ballsack (0 to 8):''
<<if $activeSlave.scrotum == 0>>
None.
<<elseif $activeSlave.scrotum == 1>>
Vestigial.
<<elseif $activeSlave.scrotum == 2>>
Small.
<<elseif $activeSlave.scrotum == 3>>
Normal.
<<elseif $activeSlave.scrotum == 4>>
Large.
<<elseif $activeSlave.scrotum == 5>>
Huge.
<<elseif $activeSlave.scrotum == 6>>
Massive.
<<elseif $activeSlave.scrotum == 7>>
Enormous.
<<else>>
Monstrous.
<</if>>
<<textbox "$activeSlave.scrotum" $activeSlave.scrotum>>
<br>
<<radiobutton "$activeSlave.scrotum" 0>> None
<<radiobutton "$activeSlave.scrotum" 1>> Vestigial
<<radiobutton "$activeSlave.scrotum" 2>> Small
<<radiobutton "$activeSlave.scrotum" 3>> Normal
<<radiobutton "$activeSlave.scrotum" 4>> Large
<<radiobutton "$activeSlave.scrotum" 5>> Huge
<<radiobutton "$activeSlave.scrotum" 6>> Massive
<<radiobutton "$activeSlave.scrotum" 7>> Enormous
<<radiobutton "$activeSlave.scrotum" 8>> Monstrous
<br><br>
''Prostitution (0 to 100):''
<<if $activeSlave.whoreSkill <= 10>>
Unskilled.
<<elseif $activeSlave.whoreSkill <= 30>>
@@.cyan;Basic.@@
<<elseif $activeSlave.whoreSkill <= 60>>
@@.cyan;Skilled.@@
<<elseif $activeSlave.whoreSkill < 100>>
@@.cyan;Expert.@@
<<else>>
@@.cyan;Masterful.@@
<</if>>
<<textbox "$activeSlave.whoreSkill" $activeSlave.whoreSkill>>
<br>
<<radiobutton "$activeSlave.whoreSkill" 0>> Unskilled
<<radiobutton "$activeSlave.whoreSkill" 15>> Basic
<<radiobutton "$activeSlave.whoreSkill" 35>> Skilled
<<radiobutton "$activeSlave.whoreSkill" 65>> Expert
<<radiobutton "$activeSlave.whoreSkill" 100>> Masterful
<br>
''Entertainment (0 to 100):''
<<if $activeSlave.entertainSkill <= 10>>
Unskilled.
<<elseif $activeSlave.entertainSkill <= 30>>
@@.cyan;Basic.@@
<<elseif $activeSlave.entertainSkill <= 60>>
@@.cyan;Skilled.@@
<<elseif $activeSlave.entertainSkill < 100>>
@@.cyan;Expert.@@
<<else>>
@@.cyan;Masterful.@@
<</if>>
<<textbox "$activeSlave.entertainSkill" $activeSlave.entertainSkill>>
<br>
<<radiobutton "$activeSlave.entertainSkill" 0>> Unskilled
<<radiobutton "$activeSlave.entertainSkill" 15>> Basic
<<radiobutton "$activeSlave.entertainSkill" 35>> Skilled
<<radiobutton "$activeSlave.entertainSkill" 65>> Expert
<<radiobutton "$activeSlave.entertainSkill" 100>> Masterful
<br>
''Combat (0,1):''
<<if $activeSlave.combatSkill == 0>>
Unskilled.
<<else>>
@@.cyan;Skilled.@@
<</if>>
<<radiobutton "$activeSlave.combatSkill" 0>> Unskilled
<<radiobutton "$activeSlave.combatSkill" 1>> Skilled
<br><br>
''Intelligence (-3 to 3):''
<<if $activeSlave.intelligence == 3>>
@@.deepskyblue;Brilliant.@@
<<elseif $activeSlave.intelligence == 2>>
@@.deepskyblue;Very Smart.@@
<<elseif $activeSlave.intelligence == 1>>
@@.deepskyblue;Smart.@@
<<elseif $activeSlave.intelligence == 0>>
Average.
<<elseif $activeSlave.intelligence == -1>>
@@.orangered;Stupid.@@
<<elseif $activeSlave.intelligence == -2>>
@@.orangered;Very Stupid.@@
<<else>>
@@.orangered;Moronic.@@
<</if>>
<<textbox "$activeSlave.intelligence" $activeSlave.intelligence>>
<br>
<<radiobutton "$activeSlave.intelligence" -3>> Moronic
<<radiobutton "$activeSlave.intelligence" -2>> Very Stupid
<<radiobutton "$activeSlave.intelligence" -1>> Stupid
<<radiobutton "$activeSlave.intelligence" 0>> Average
<<radiobutton "$activeSlave.intelligence" 1>> Smart
<<radiobutton "$activeSlave.intelligence" 2>> Very Smart
<<radiobutton "$activeSlave.intelligence" 3>> Brilliant
<br>
''Education (0,1):''
<<if $activeSlave.intelligenceImplant == 1>>
@@.deepskyblue;Educated.@@
<<else>>
Uneducated.
<</if>>
<<radiobutton "$activeSlave.intelligenceImplant" 0>> Uneducated
<<radiobutton "$activeSlave.intelligenceImplant" 1>> Educated
<br><br>
''Fetish Known (Unknown:0 | Known:1): $activeSlave.fetishKnown |''
<<radiobutton "$activeSlave.fetishKnown" 0>> Unknown
<<radiobutton "$activeSlave.fetishKnown" 1>> Known
<br>
<<if $activeSlave.fetish == "none">>
''Fetish:'' @@.pink;$activeSlave.fetish.@@
<<else>>
''Fetish:'' @@.lightcoral;$activeSlave.fetish.@@
<</if>>
<br>
<<radiobutton "$activeSlave.fetish" "none">> None
<<radiobutton "$activeSlave.fetish" "submissive">> Submissive
<<radiobutton "$activeSlave.fetish" "dom">> Dom
<<radiobutton "$activeSlave.fetish" "cumslut">> Cumslut
<<radiobutton "$activeSlave.fetish" "humiliation">> Humiliation
<<radiobutton "$activeSlave.fetish" "buttslut">> Buttslut
<<radiobutton "$activeSlave.fetish" "boobs">> Boobs
<<radiobutton "$activeSlave.fetish" "pregnancy">> Pregnancy
<<radiobutton "$activeSlave.fetish" "sadist">> Sadist
<<radiobutton "$activeSlave.fetish" "masochist">> Masochist
<br>
''Fetish strength (0 to 100):''
<<if $activeSlave.fetishStrength > 95>>
@@.lightcoral;High.@@
<<elseif $activeSlave.fetishStrength <= 60>>
@@.pink;Low.@@
<<else>>
@@.hotpink;Normal.@@
<</if>>
<<textbox "$activeSlave.fetishStrength" $activeSlave.fetishStrength>>
<br>
<<radiobutton "$activeSlave.fetishStrength" 0>> Low
<<radiobutton "$activeSlave.fetishStrength" 70>> Normal
<<radiobutton "$activeSlave.fetishStrength" 100>> High
<br><br>
''Sexuality (unknown:0 | known:1):'' $activeSlave.attrKnown
<<radiobutton "$activeSlave.attrKnown" 0>> Unknown
<<radiobutton "$activeSlave.attrKnown" 1>> Known
<br>
''Male Attraction (0 - 100):''
<<if $activeSlave.attrXY <= 5>>
@@.red;Disgusted by guys,@@
<<elseif $activeSlave.attrXY <= 15>>
@@.red;Turned off by guys,@@
<<elseif $activeSlave.attrXY <= 35>>
@@.red;Not attracted to guys,@@
<<elseif $activeSlave.attrXY <= 65>>
Indifferent to guys,
<<elseif $activeSlave.attrXY <= 85>>
@@.green;Attracted to guys,@@
<<elseif $activeSlave.attrXY <= 95>>
@@.green;Aroused by guys,@@
<<else>>
@@.green;Passionate about guys,@@
<</if>>
<<textbox "$activeSlave.attrXY" $activeSlave.attrXY>>
<br>
<<radiobutton "$activeSlave.attrXY" 0>> Disgusted by guys
<<radiobutton "$activeSlave.attrXY" 10>> Turned off by guys
<<radiobutton "$activeSlave.attrXY" 20>> Not attracted to guys
<<radiobutton "$activeSlave.attrXY" 50>> Indifferent to guys
<<radiobutton "$activeSlave.attrXY" 80>> Attracted to guys
<<radiobutton "$activeSlave.attrXY" 90>> Aroused by guys
<<radiobutton "$activeSlave.attrXY" 100>> Passionate about guys
<br>
''Female Attraction (0 - 100):''
<<if $activeSlave.attrXX <= 5>>
@@.red;disgusted by girls.@@
<<elseif $activeSlave.attrXX <= 15>>
@@.red;turned off by girls.@@
<<elseif $activeSlave.attrXX <= 35>>
@@.red;not attracted to girls.@@
<<elseif $activeSlave.attrXX <= 65>>
indifferent to girls.
<<elseif $activeSlave.attrXX <= 85>>
@@.green;attracted to girls.@@
<<elseif $activeSlave.attrXX <= 95>>
@@.green;aroused by girls.@@
<<else>>
@@.green;passionate about girls.@@
<</if>>
<<textbox "$activeSlave.attrXX" $activeSlave.attrXX>>
<br>
<<radiobutton "$activeSlave.attrXX" 0>> Disgusted by girls
<<radiobutton "$activeSlave.attrXX" 10>> Turned off by girls
<<radiobutton "$activeSlave.attrXX" 20>> Not attracted to girls
<<radiobutton "$activeSlave.attrXX" 50>> Indifferent to girls
<<radiobutton "$activeSlave.attrXX" 80>> Attracted to girls
<<radiobutton "$activeSlave.attrXX" 90>> Aroused by girls
<<radiobutton "$activeSlave.attrXX" 100>> Passionate about girls
<br>
''Sex drive (0 - 100):''
<<if $activeSlave.energy == 100>>
@@.green;Nympho!@@
<<elseif $activeSlave.energy > 80>>
@@.green;Sex addict.@@
<<elseif $activeSlave.energy > 60>>
@@.green;Powerful.@@
<<elseif $activeSlave.energy > 40>>
@@.yellow;Average.@@
<<elseif $activeSlave.energy > 20>>
@@.red;Poor.@@
<<else>>
@@.red;Frigid.@@
<</if>>
<<textbox "$activeSlave.energy" $activeSlave.energy>>
<br><br>
''Behavioral Flaw:''
<<if $activeSlave.behavioralFlaw == "none">>
//$activeSlave.behavioralFlaw.//
<<else>>
@@.red;$activeSlave.behavioralFlaw.@@
<</if>>
<br>
<<radiobutton "$activeSlave.behavioralFlaw" "none">> None
<<radiobutton "$activeSlave.behavioralFlaw" "arrogant">> Arrogant
<<radiobutton "$activeSlave.behavioralFlaw" "bitchy">> Bitchy
<<radiobutton "$activeSlave.behavioralFlaw" "odd">> Odd
<<radiobutton "$activeSlave.behavioralFlaw" "hates men">> Men
<<radiobutton "$activeSlave.behavioralFlaw" "hates women">> Women
<<radiobutton "$activeSlave.behavioralFlaw" "anorexic">> Anorexic
<<radiobutton "$activeSlave.behavioralFlaw" "gluttonous">> Gluttonous
<<radiobutton "$activeSlave.behavioralFlaw" "devout">> Devout
<<radiobutton "$activeSlave.behavioralFlaw" "liberated">> Liberated
<br><br>
''Behavioral Quirk:''
<<if $activeSlave.behavioralQuirk == "none">>
//$activeSlave.behavioralQuirk.//
<<else>>
@@.green;$activeSlave.behavioralQuirk.@@
<</if>>
<br>
<<radiobutton "$activeSlave.behavioralQuirk" "none">> None
<<radiobutton "$activeSlave.behavioralQuirk" "confident">> Confident
<<radiobutton "$activeSlave.behavioralQuirk" "cutting">> Cutting
<<radiobutton "$activeSlave.behavioralQuirk" "funny">> Funny
<<radiobutton "$activeSlave.behavioralQuirk" "adores women">> Adores Women
<<radiobutton "$activeSlave.behavioralQuirk" "adores men">> Adores Men
<<radiobutton "$activeSlave.behavioralQuirk" "insecure">> Insecure
<<radiobutton "$activeSlave.behavioralQuirk" "fitness">> Fitness
<<radiobutton "$activeSlave.behavioralQuirk" "sinful">> Sinful
<<radiobutton "$activeSlave.behavioralQuirk" "advocate">> Advocate
<<if $activeSlave.behavioralQuirk != "none">>
<<set $activeSlave.behavioralFlaw = "none">>
<</if>>
<br><br>
''Sexual Flaw / Paraphilias:''
<<if $activeSlave.sexualFlaw == "none">>
//$activeSlave.sexualFlaw.//
<<else>>
@@.red;$activeSlave.sexualFlaw.@@
<</if>>
<br>
Flaws:
<<radiobutton "$activeSlave.sexualFlaw" "none">> None
<<radiobutton "$activeSlave.sexualFlaw" "hates oral">> Oral
<<radiobutton "$activeSlave.sexualFlaw" "hates anal">> Anal
<<radiobutton "$activeSlave.sexualFlaw" "hates penetration">> Penetration
<<radiobutton "$activeSlave.sexualFlaw" "repressed">> Repressed
<<radiobutton "$activeSlave.sexualFlaw" "shamefast">> Shamefast
<<radiobutton "$activeSlave.sexualFlaw" "apathetic">> Apathetic
<<radiobutton "$activeSlave.sexualFlaw" "idealistic">> Sexually Idealistic
<<radiobutton "$activeSlave.sexualFlaw" "crude">> Crude
<<radiobutton "$activeSlave.sexualFlaw" "judgemental">> Judgemental
<br>
Paraphilias:
<<radiobutton "$activeSlave.sexualFlaw" "cum addict">> Cum addict
<<radiobutton "$activeSlave.sexualFlaw" "anal addict">> Anal addict
<<radiobutton "$activeSlave.sexualFlaw" "attention whore">> Attention whore
<<radiobutton "$activeSlave.sexualFlaw" "breast growth">> Breast obsession
<<radiobutton "$activeSlave.sexualFlaw" "abusive">> Abusive
<<radiobutton "$activeSlave.sexualFlaw" "malicious">> Malicious
<<radiobutton "$activeSlave.sexualFlaw" "self hating">> Self hatred
<<radiobutton "$activeSlave.sexualFlaw" "neglectful">> Self neglect
<<radiobutton "$activeSlave.sexualFlaw" "breeder">> Breeding obsession
<br><br>
''Sexual Quirk:''
<<if $activeSlave.sexualQuirk == "none">>
//$activeSlave.sexualQuirk.//
<<else>>
@@.green;$activeSlave.sexualQuirk.@@
<</if>>
<br>
<<radiobutton "$activeSlave.sexualQuirk" "none">> None
<<radiobutton "$activeSlave.sexualQuirk" "gagfuck queen">> Gagfuck Queen
<<radiobutton "$activeSlave.sexualQuirk" "painal queen">> Painal Queen
<<radiobutton "$activeSlave.sexualQuirk" "strugglefuck queen">> Strugglefuck Queen
<<radiobutton "$activeSlave.sexualQuirk" "perverted">> Perverted
<<radiobutton "$activeSlave.sexualQuirk" "tease">> Tease
<<radiobutton "$activeSlave.sexualQuirk" "caring">> Caring
<<radiobutton "$activeSlave.sexualQuirk" "romantic">> Romantic
<<radiobutton "$activeSlave.sexualQuirk" "unflinching">> Unflinching
<<radiobutton "$activeSlave.sexualQuirk" "size queen">> Size Queen
<<if $activeSlave.sexualQuirk != "none">>
<<set $activeSlave.sexualFlaw = "none">>
<</if>>
<br><br>
''Lips Tattoo ($activeSlave.lipsTat)''
<<textbox "$activeSlave.lipsTat" $activeSlave.lipsTat>>
<br>
''Shoulders Tattoo ($activeSlave.shouldersTat)''
<<textbox "$activeSlave.shouldersTat" $activeSlave.shouldersTat>>
<br>
''Arms Tattoo ($activeSlave.armsTat)''
<<textbox "$activeSlave.armsTat" $activeSlave.armsTat>>
<br>
''Legs Tattoo ($activeSlave.legsTat)''
<<textbox "$activeSlave.legsTat" $activeSlave.legsTat>>
<br>
''Boobs Tattoo ($activeSlave.boobsTat)''
<<textbox "$activeSlave.boobsTat" $activeSlave.boobsTat>>
<br>
''Butt Tattoo ($activeSlave.buttTat)''
<<textbox "$activeSlave.buttTat" $activeSlave.buttTat>>
<br>
''Vagina Tattoo ($activeSlave.vaginaTat)''
<<textbox "$activeSlave.vaginaTat" $activeSlave.vaginaTat>>
<br>
''Anus Tattoo ($activeSlave.anusTat)''
<<textbox "$activeSlave.anusTat" $activeSlave.anusTat>>
<br>
''Tramp Stamp Tattoo ($activeSlave.stampTat)''
<<textbox "$activeSlave.stampTat" $activeSlave.stampTat>>
<br><br>
''Lips piercings (0-2): $activeSlave.lipsPiercing''
|
<<radiobutton "$activeSlave.lipsPiercing" 0>> None
<<radiobutton "$activeSlave.lipsPiercing" 1>> Standard
<<radiobutton "$activeSlave.lipsPiercing" 2>> Heavy
<br>
''Tongue piercings (0-2): $activeSlave.tonguePiercing''
|
<<radiobutton "$activeSlave.tonguePiercing" 0>> None
<<radiobutton "$activeSlave.tonguePiercing" 1>> Standard
<<radiobutton "$activeSlave.tonguePiercing" 2>> Heavy
<br>
''Ear piercings (0-2): $activeSlave.earPiercing''
|
<<radiobutton "$activeSlave.earPiercing" 0>> None
<<radiobutton "$activeSlave.earPiercing" 1>> Standard
<<radiobutton "$activeSlave.earPiercing" 2>> Heavy
<br>
''Nose piercings (0-2): $activeSlave.nosePiercing''
|
<<radiobutton "$activeSlave.nosePiercing" 0>> None
<<radiobutton "$activeSlave.nosePiercing" 1>> Standard
<<radiobutton "$activeSlave.nosePiercing" 2>> Heavy
<br>
''Eyebrow piercings (0-2): $activeSlave.eyebrowPiercing''
|
<<radiobutton "$activeSlave.eyebrowPiercing" 0>> None
<<radiobutton "$activeSlave.eyebrowPiercing" 1>> Standard
<<radiobutton "$activeSlave.eyebrowPiercing" 2>> Heavy
<br>
''Navel piercings (0-2): $activeSlave.navelPiercing''
|
<<radiobutton "$activeSlave.navelPiercing" 0>> None
<<radiobutton "$activeSlave.navelPiercing" 1>> Standard
<<radiobutton "$activeSlave.navelPiercing" 2>> Heavy
<br>
''Corset piercings (0-1): $activeSlave.corsetPiercing''
|
<<radiobutton "$activeSlave.corsetPiercing" 0>> None
<<radiobutton "$activeSlave.corsetPiercing" 1>> Pierced
<br>
''Nipples piercings (0-2): $activeSlave.nipplesPiercing''
|
<<radiobutton "$activeSlave.nipplesPiercing" 0>> None
<<radiobutton "$activeSlave.nipplesPiercing" 1>> Standard
<<radiobutton "$activeSlave.nipplesPiercing" 2>> Heavy
<br>
''Areolae piercings (0-2): $activeSlave.areolaePiercing''
|
<<radiobutton "$activeSlave.areolaePiercing" 0>> None
<<radiobutton "$activeSlave.areolaePiercing" 1>> Standard
<<radiobutton "$activeSlave.areolaePiercing" 2>> Heavy
<br>
''Clit/frenulum piercing (0-3): $activeSlave.clitPiercing''
|
<<radiobutton "$activeSlave.clitPiercing" 0>> None
<<radiobutton "$activeSlave.clitPiercing" 1>> Standard
<<radiobutton "$activeSlave.clitPiercing" 2>> Big
<<radiobutton "$activeSlave.clitPiercing" 3>> Smart piercing
<br>
''Pussylips piercings (0-2): $activeSlave.vaginaPiercing''
|
<<radiobutton "$activeSlave.vaginaPiercing" 0>> None
<<radiobutton "$activeSlave.vaginaPiercing" 1>> Standard
<<radiobutton "$activeSlave.vaginaPiercing" 2>> Heavy
<br>
''Anus piercing (0-2): $activeSlave.anusPiercing''
|
<<radiobutton "$activeSlave.anusPiercing" 0>> None
<<radiobutton "$activeSlave.anusPiercing" 1>> Standard
<<radiobutton "$activeSlave.anusPiercing" 2>> Heavy
<br>
''Shaft piercings (0-2): $activeSlave.dickPiercing''
|
<<radiobutton "$activeSlave.dickPiercing" 0>> None
<<radiobutton "$activeSlave.dickPiercing" 1>> Standard
<<radiobutton "$activeSlave.dickPiercing" 2>> Heavy
|
alice/chan9
|
src/cheats/mod_EditSlaveCheat.tw
|
tw
|
bsd-3-clause
| 40,365 |
:: MOD_Edit Slave Cheat Datatype Cleanup [nobr]
<<set $nextButton = "Continue", $nextLink = "Slave Interact">>
<<set $rep = Number($rep) || 0>>
<<set $cash = Number($cash) || 0>>
<<set $week = Number($week) || 1>>
<<if $familyTesting == 1>>
<<set $activeSlave.mother = Number($activeSlave.mother) || 0>>
<<set $activeSlave.father = Number($activeSlave.father) || 0>>
<<else>>
<<set $activeSlave.relationTarget = Number($activeSlave.relationTarget) || 0>>
<<set $activeSlave.relationshipTarget = Number($activeSlave.relationshipTarget) || 0>>
<</if>>
<<set $activeSlave.indenture = Number($activeSlave.indenture) || 0>>
<<set $activeSlave.face = Number($activeSlave.face) || 0>>
<<set $activeSlave.hLength = Number($activeSlave.hLength) || 0>>
<<set $activeSlave.oralSkill = Number($activeSlave.oralSkill) || 0>>
<<set $activeSlave.prestige = Number($activeSlave.prestige) || 0>>
<<set $activeSlave.devotion = Number($activeSlave.devotion) || 0>>
<<set $activeSlave.oldDevotion = Number($activeSlave.oldDevotion) || 0>>
<<set $activeSlave.trust = Number($activeSlave.trust) || 0>>
<<set $activeSlave.oldTrust = Number($activeSlave.oldTrust) || 0>>
<<set $activeSlave.age = Number($activeSlave.age) || 18>>
<<set $activeSlave.actualAge = Number($activeSlave.actualAge)>>
<<set $activeSlave.visualAge = Number($activeSlave.visualAge) || 18>>
<<set $activeSlave.physicalAge = Number($activeSlave.physicalAge) || 18>>
<<set $activeSlave.health = Number($activeSlave.health) || 0>>
<<set $activeSlave.addict = Number($activeSlave.addict) || 0>>
<<set $activeSlave.muscles = Number($activeSlave.muscles) || 0>>
<<set $activeSlave.height = Number($activeSlave.height) || 0>>
<<set $activeSlave.heightImplant = Number($activeSlave.heightImplant) || 0>>
<<set $activeSlave.amp = Number($activeSlave.amp) || 0>>
<<set $activeSlave.lips = Number($activeSlave.lips) || 0>>
<<set $activeSlave.lipsImplant = Number($activeSlave.lipsImplant) || 0>>
<<set $activeSlave.voice = Number($activeSlave.voice) || 0>>
<<set $activeSlave.accent = Number($activeSlave.accent) || 0>>
<<set $activeSlave.weight = Number($activeSlave.weight) || 0>>
<<set $activeSlave.waist = Number($activeSlave.waist) || 0>>
<<set $activeSlave.boobs = Number($activeSlave.boobs) || 200>>
<<set $activeSlave.boobsImplant = Number($activeSlave.boobsImplant) || 0>>
<<set $activeSlave.lactation = Number($activeSlave.lactation) || 0>>
<<set $activeSlave.areolae = Number($activeSlave.areolae) || 0>>
<<set $activeSlave.butt = Number($activeSlave.butt) || 0>>
<<set $activeSlave.buttImplant = Number($activeSlave.buttImplant) || 0>>
<<set $activeSlave.anus = Number($activeSlave.anus) || 0>>
<<set $activeSlave.vagina = Number($activeSlave.vagina) || 0>>
<<set $activeSlave.vaginaLube = Number($activeSlave.vaginaLube) || 0>>
<<set $activeSlave.vaginalSkill = Number($activeSlave.vaginalSkill) || 0>>
<<set $activeSlave.preg = Number($activeSlave.preg) || 0>>
<<set $activeSlave.dick = Number($activeSlave.dick) || 0>>
<<set $activeSlave.balls = Number($activeSlave.balls) || 0>>
<<set $activeSlave.whoreSkill = Number($activeSlave.whoreSkill) || 0>>
<<set $activeSlave.entertainSkill = Number($activeSlave.entertainSkill) || 0>>
<<set $activeSlave.intelligence = Number($activeSlave.intelligence) || 0>>
<<set $activeSlave.fetishStrength = Number($activeSlave.fetishStrength) || 0>>
<<set $activeSlave.attrXY = Number($activeSlave.attrXY) || 0>>
<<set $activeSlave.attrXX = Number($activeSlave.attrXX) || 0>>
<<set $activeSlave.energy = Number($activeSlave.energy) || 0>>
You perform the dark rituals, pray to the dark gods and sold your soul for the power to change and mold slaves to your will.
<br><br>This slave has been changed forever and you have lost a bit of your soul, YOU CHEATER!
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $activeSlave.ID == $slaves[$i].ID>>
<<set $slaves[$i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
|
alice/chan9
|
src/cheats/mod_EditSlaveCheatDatatypeCleanup.tw
|
tw
|
bsd-3-clause
| 3,901 |
:: Start [nobr]
:: StoryTitle
Free Cities
:: StoryIncludes
|
alice/chan9
|
src/config/start.tw.proto
|
proto
|
bsd-3-clause
| 63 |
:: SugarCube configuration [script]
/* Main SugarCube configuration file. */
/* Change the starting passage from the default 'start' to 'Alpha disclaimer'. */
Config.passages.start = "init";
/* Disable forward/back buttons in panel. */
Config.history.controls = false;
/* Set Autosaves. */
config.saves.autosave = "autosave";
/* Save only one game state. */
Config.history.maxStates = 1;
/* Set to 'true' to enable SugarCube's debug mode.
Note: This is an 'engine level' debug mode, completely separate from the game's debug mode. */
Config.debug = false;
|
alice/chan9
|
src/config/sugarCubeConfig.tw
|
tw
|
bsd-3-clause
| 583 |
:: Economy Intro [nobr]
<<if $PC.career == "arcology owner">>
<<goto "Takeover Target">>
<<else>>
It is the year 2037, and the past 21 years have not been kind. The world is starting to fall apart. The climate is deteriorating, resources are being exhausted, and there are more people to feed every year. Technology is advancing, but not fast enough to save everyone. @@.orange;Exactly how bad is the situation?@@
<br>
<br>[[Very serious.|Trade Intro][$economy = 1]] //Default difficulty.//
<br>[[Not truly dire. Not yet.|Trade Intro][$economy = 0.5]] //Easy economics.//
<br>[[This is the last dance.|Trade Intro][$economy = 1.5]] //Crushing challenge.//
<br>
<br>[[Skip Intro|Intro Summary]] //This will preclude you from taking over an established arcology.//
<</if>>
|
alice/chan9
|
src/events/intro/economyIntro.tw
|
tw
|
bsd-3-clause
| 776 |
:: Extreme Intro
The early Free Cities were wild places where the writ of law did not run. In some of the most depraved, slaves' bodies, minds and even lives were playthings of the wealthy and powerful. Though modern Free Cities are tremendously varied, a majority of the new communities made a choice about whether extreme practices were a flaw in a lawless society or one of its benefits. @@.orange;How did most Free Cities react to the excesses of the early days?@@
[[They drew back from them.|Gender Intro][$seeExtreme = 0]] //Extreme content such as amputation and castration will not appear.//
[[They reveled in them.|Gender Intro][$seeExtreme = 1]] //Extreme content will appear.//
[[They reveled in them and were particularly inventive.|Gender Intro][$seeExtreme = 1,$seeHyperPreg = 1]] //Extreme content will appear, including hyper-pregnancy related content//
[[They drew back from them, but remained creative.|Gender Intro][$seeExtreme = 0,$seeHyperPreg = 1]] //Extreme content will not appear, but hyper-pregnancy related content might appear.//
|
alice/chan9
|
src/events/intro/extremeIntro.tw
|
tw
|
bsd-3-clause
| 1,059 |
:: Gender Intro
The Free Cities are sexually libertine places, and sexual slavery is ubiquitous. Some of the early Free Cities upheld or even strengthened traditional gender roles, expecting men to be men and women to be women. Others subscribed to an interesting refinement of those gender roles, considering any sex slave female, regardless of her biology. A small minority even went so far as to strongly favor societal feminization of slaves born male; in these, biologically female slaves were a rare sight. @@.orange;Which kind of Free City came to predominate?@@
[[Free Cities that were open-minded about who could be a slave girl.|Slave Age Intro][$seeDicks = 25]]
//Default setting. A majority of slaves will be biologically female, and all content will be available.//
[[Free Cities that understood that girls are girls.|Slave Age Intro][$seeDicks = 0]]
//Almost all slaves will be biologically female, restricting some content.//
[[Free Cities that understood that girls are girls with some exceptions.|Slave Age Intro][$makeDicks = 1, $seeDicks = 0]]
//This option will make almost all generated slaves female, but will allow for the attachment of a certain organ through surgery.//
[[Free Cities that preferred girls with dicks.|Slave Age Intro][$seeDicks = 100]]
//Almost all slaves will be biologically male, restricting some content.//
|
alice/chan9
|
src/events/intro/genderIntro.tw
|
tw
|
bsd-3-clause
| 1,450 |
:: Intro Summary [nobr]
<<set $neighboringArcologies = Math.clamp($neighboringArcologies, 0, 8)>>
<<set $FSCreditCount = Math.clamp($FSCreditCount, 4, 7)>>
<<set $PC.actualAge = Math.clamp($PC.actualAge, 14, 80)>>
<<set $PC.birthWeek = Math.clamp($PC.birthWeek, 0, 51)>>
<<silently>>
FertilityAge($fertilityAge)
<</silently>>
You may review your settings before clicking "Continue" to begin.
<br><br>
<<set $minimumSlaveAge = variableAsNumber($minimumSlaveAge, 18, 3, 18)>>
<<set $retirementAge = Math.clamp($retirementAge, 25, 120)>>
<<set $fertilityAge = variableAsNumber($fertilityAge, 13, 3, 18)>>
<<set $potencyAge = variableAsNumber($potencyAge, 13, 3, 18)>>
<<set $PC.mother = Number($PC.mother)>>
<<set $PC.father = Number($PC.father)>>
<<if $freshPC == 1 || $saveImported == 0>>
<<set $PC.origRace = $PC.race>>
<<set $PC.origSkin = $PC.skin>>
<<set $PC.origEye = $PC.eyeColor>>
<<set $PC.origHColor = $PC.hColor>>
<</if>>
__''World Settings''__
<<if ($economy != 1) || ($seeDicks != 50) || ($continent != "North America") || ($internationalTrade != 1) || ($internationalVariety != 1) || ($seeRace != 1) || ($seeNationality != 1) || ($seeExtreme != 0) || ($seeCircumcision != 1) || ($seeAge != 1) || ($plot != 1)>>
//[[restore defaults|Intro Summary][$seeDicks = 50,$economy = 1,$continent = "North America",$internationalTrade = 1,$internationalVariety = 1,$seeRace = 1,$seeNationality = 1,$seeExtreme = 0,$seeCircumcision = 1,$seeAge = 1,$plot = 1]]//
<</if>>
<br>
<<if $economy == 1>>
The world economy is in ''doubtful'' shape.
[[Easier|Intro Summary][$economy = 0.5]] | [[Harder|Intro Summary][$economy = 1.5]]
<<elseif $economy < 1>>
The world economy is still in ''good'' shape.
[[Harder|Intro Summary][$economy = 1]]
<<else>>
The world economy is in ''terrible'' shape.
[[Easier|Intro Summary][$economy = 1]]
<</if>>
<<set $drugsCost = Math.trunc(100*$economy)>>
<<set $rulesCost = Math.trunc(100*$economy)>>
<<set $modCost = Math.trunc(50*$economy)>>
<<set $surgeryCost = Math.trunc(300*$economy)>>
<br>
<<if ndef $customVariety>>
You are using standardized slave trading channels. [[Customize the slave trade|Customize Slave Trade][$customVariety = 1, $customWA = 0]]
<br>
<<if $internationalTrade == 0>>
The slave trade is ''continental,'' so a narrower variety of slaves will be available.
[[Allow intercontinental trade|Intro Summary][$internationalTrade = 1]]
<br>
<<else>>
The slave trade is ''international,'' so a wider variety of slaves will be available.
[[Restrict the trade to continental|Intro Summary][$internationalTrade = 0]]
<br>
<</if>>
<<if $internationalTrade == 1>>
<<if $internationalVariety == 0>>
International slave variety is ''semi-realistic,'' so more populous nations will be more common.
[[Normalized national variety|Intro Summary][$internationalVariety = 1]]
<br>
<<else>>
International slave variety is ''normalized,'' so small nations will appear nearly as much as large ones.
[[Semi-realistic national variety|Intro Summary][$internationalVariety = 0]]
<br>
<</if>>
<</if>>
<<else>>
Current nationality distributions are [[Adjust the slave trade|Customize Slave Trade][$customWA = 0, $customVariety = 1]] | [[Stop customizing|Intro Summary][delete $customVariety]]
<br style="clear:both" /><hr style="margin:0">
<<for _i = 0; _i < $nationalitiescheck.length; _i++>>
<<set _nation = $nationalitiescheck[_i]>>
<<print _nation>> @@.orange;<<print (($nationalities.count(_nation)/$nationalities.length)*100).toFixed(2)>>%@@
<<if _i < $nationalitiescheck.length-1>> | <</if>>
<</for>>
<br style="clear:both" /><hr style="margin:0">
<</if>>
<<if $seeAge == 1>>
Slaves will ''age naturally.''
[[Disable aging|Intro Summary][$seeAge = 0]] |
[[Semi aging|Intro Summary][$seeAge = 2]]
<<elseif $seeAge == 2>>
Slaves ''will'' celebrate birthdays, but ''not age.''
[[Enable aging fully|Intro Summary][$seeAge = 1]] |
[[Disable aging|Intro Summary][$seeAge = 0]]
<<else>>
Slaves will ''not age,'' and not experience birthdays.
[[Enable aging|Intro Summary][$seeAge = 1]] |
[[Semi aging|Intro Summary][$seeAge = 2]]
<</if>>
//This option cannot be changed during the game//
<br>
<<if $seeRace == 1>>
Ethnicity will ''occasionally'' be mentioned.
[[Disable most mentions of race|Intro Summary][$seeRace = 0]]
<<else>>
Ethnicity will ''almost never'' be mentioned.
[[Enable mentions of race|Intro Summary][$seeRace = 1]]
<</if>>
<br>
<<if $seeNationality == 1>>
Nationality will ''occasionally'' be mentioned.
[[Disable most mentions of nationality|Intro Summary][$seeNationality = 0]]
<<else>>
Nationality will ''almost never'' be mentioned.
[[Enable mentions of nationality|Intro Summary][$seeNationality = 1]]
<</if>>
<br>
<<if $seeHyperPreg == 1>>
Extreme pregnancy content like broodmothers is ''enabled''.
[[Disable|Intro Summary][$seeHyperPreg = 0]]
<<else>>
Extreme pregnancy content like broodmothers is ''disabled''.
[[Enable|Intro Summary][$seeHyperPreg = 1]]
<</if>>
<br>
<<if $seeExtreme == 1>>
Extreme content like amputation is ''enabled''.
[[Disable|Intro Summary][$seeExtreme = 0]]
<<else>>
Extreme content like amputation is ''disabled''.
[[Enable|Intro Summary][$seeExtreme = 1]]
<</if>>
<<if $seeDicks != 0>>
<<if $seeCircumcision == 1>>
Circumcision is ''enabled''.
[[Disable|Intro Summary][$seeCircumcision = 0]]
<<else>>
Circumcision is ''disabled''.
[[Enable|Intro Summary][$seeCircumcision = 1]]
<</if>>
<</if>>
<br>
Interactions between slaves' weight and asset size are
<<if ($weightAffectsAssets != 0)>>
''enabled''. [[Disable|Intro Summary][$weightAffectsAssets = 0]]
<<else>>
''disabled''. [[Enable|Intro Summary][$weightAffectsAssets = 1]]
<</if>>
<<if ($curativeSideEffects != 0)>>
Curative side effects are ''enabled''. [[Disable|Intro Summary][$curativeSideEffects = 0]]
<<else>>
Curative side effects are ''disabled''. [[Enable|Intro Summary][$curativeSideEffects = 1]]
<</if>>
<br>
<<switch $seeDicks>>
<<case 100>>
''All''
<<case 90>>
''Almost all''
<<case 75>>
''Most''
<<case 50>>
''Half''
<<case 25>>
''Some''
<<case 10>>
''A few''
<<default>>
''None''
<</switch>>
of the slave girls will have dicks.
<<if $seeDicks != 0>>[[None|Intro Summary][$seeDicks = 0]]<<else>>None<</if>> (0%)
| <<if $seeDicks != 10>>[[A few|Intro Summary][$seeDicks = 10]]<<else>>A few<</if>> (10%)
| <<if $seeDicks != 25>>[[Some|Intro Summary][$seeDicks = 25]]<<else>>Some<</if>> (25%)
| <<if $seeDicks != 50>>[[Half|Intro Summary][$seeDicks = 50]]<<else>>Half<</if>> (50%)
| <<if $seeDicks != 75>>[[Most|Intro Summary][$seeDicks = 75]]<<else>>Most<</if>> (75%)
| <<if $seeDicks != 90>>[[Almost all|Intro Summary][$seeDicks = 90]]<<else>>Almost all<</if>> (90%)
| <<if $seeDicks != 100>>[[All|Intro Summary][$seeDicks = 100]]<<else>>All<</if>> (100%)
<br>
<<if $seeDicks == 0>>
Should you be able to surgically attach a penis to your female slaves and starting girls?
<<if $makeDicks != 0>>[[No|Intro Summary][$makeDicks = 0]]<<else>>No<</if>>
| <<if $makeDicks != 1>>[[Yes|Intro Summary][$makeDicks = 1]]<<else>>Yes<</if>>
<br>
<</if>>
<br>
<<if $minimumSlaveAge < 3>>
<<set $minimumSlaveAge =to 3>>
<<elseif $minimumSlaveAge < 18>>
/% OK %/
<<else>>
/% Either out of range or not a number. %/
<<set $minimumSlaveAge = 18>>
<</if>>
Girls appearing in the game will be no younger than <<textbox "$minimumSlaveAge" $minimumSlaveAge "Intro Summary">>
<br>
<<if $retirementAge <= $minimumSlaveAge>>
<<set $retirementAge = $minimumSlaveAge+1>>
<<elseif $retirementAge <= 120>>
/% OK %/
<<else>>
/% Either out of range or not a number. %/
<<set $retirementAge = 45>>
<</if>>
Initial retirement age will be at <<textbox "$retirementAge" $retirementAge "Intro Summary">> //May cause issues with New Game and initial slaves if set below 45.//
<br>
<<if $pedo_mode == 0>>
Randomly generated slaves will generate normally.
[[Loli mode|Intro Summary][$pedo_mode = 1, $minimumSlaveAge = 5]]
<<else>>
Nearly all randomly generated slaves will be under the age of 18, although custom slaves and slaves related to specific events may be older.
[[Normal mode|Intro Summary][$pedo_mode = 0]]
<</if>>
<br>
<<if $fertilityAge < 3>>
<<set $fertilityAge = 3>>
<<elseif $fertilityAge < 18>>
/% OK %/
<<else>>
/% Either out of range or not a number. %/
<<set $fertilityAge = 18>>
<</if>>
Girls will not be able to become pregnant if their age is under <<textbox "$fertilityAge" $fertilityAge "Intro Summary">>
<br>
<<if $potencyAge < 3>>
<<set $potencyAge = 3>>
<<elseif $potencyAge < 18>>
/% OK %/
<<else>>
/% Either out of range or not a number. %/
<<set $potencyAge = 18>>
<</if>>
Girls will not be able to impregnate others if their age is under <<textbox "$potencyAge" $potencyAge "Intro Summary">>
<br>
<<if $precociousPuberty == 0>>
Girls ''can not'' experience precocious puberty. (Unable to become pregnant or inseminate others younger than normal puberty age - $fertilityAge).
[[Enable precocious puberty|Intro Summary][$precociousPuberty = 1]]
<<else>>
Girls ''can'' experience precocious puberty. (Under certain conditions they can become pregnant or inseminate others younger then normal age - $fertilityAge, though they may also experience delayed puberty).
[[Disable precocious puberty|Intro Summary][$precociousPuberty = 0]]
<</if>>
<br>
<<if $AgePenalty == 0>>
Girls ''will not'' receive job and career penalties due to age.
[[Enable age penalties|Intro Summary][$AgePenalty = 1]]
<<else>>
Girls ''will'' receive job and career penalties due to age.
[[Disable age penalties|Intro Summary][$AgePenalty = 0]]
<</if>>
<br>
<<if $loliGrowth == 1>>
Children ''will not'' grow as they age.
[[Enable Growth|Intro Summary][$loliGrowth = 0]]
<<else>>
Children ''will'' grow as they age.
[[Disable Growth|Intro Summary][$loliGrowth = 1]]
<</if>>
<br>
<<if $familyTesting == 1>>
Slaves ''can'' have extended families instead of just a single relative. //May cause lag.//
[[Disable extended familes|Intro Summary][$familyTesting = 0]]
<<else>>
Slaves ''can not'' have extended families, just a single relative. //Vanilla Mode.//
[[Enable extended families|Intro Summary][$familyTesting = 1]]
<</if>> //Extended family mode must be on for the incubation facility to be enabled.//
<<if $familyTesting == 1>>
<<if $inbreeding == 1>>
Successive breeding ''will'' result in sub-average slaves.
[[Disable inbreeding|Intro Summary][$inbreeding = 0]]
<<else>>
Successive breeding ''will not'' result in sub-average slaves.
[[Enable inbreeding|Intro Summary][$inbreeding = 1]]
<</if>>
<</if>>
<br>
<<if $verboseDescriptions == 1>>
Your master suite ''will'' detail slave changes.
[[Disable|Intro Summary][$verboseDescriptions = 0]]
<<else>>
Your master suite ''will not'' detail slave changes.
[[Enable|Intro Summary][$verboseDescriptions = 1]]
<</if>>
<br>
<<if $newDescriptions == 1>>
Slaves ''will'' have alternate titles.
[[Disable|Intro Summary][$newDescriptions = 0]]
<<else>>
Slaves ''will not'' have alternate titles.
[[Enable|Intro Summary][$newDescriptions = 1]]
<</if>>
/* Accordion 000-250-006 */
<br>
Accordion effects on weekly reports are
<<if $useAccordion == 0>>
@@.red;DISABLED@@. [[Enable|Intro Summary][$useAccordion = 1]]
<<else>>
@@.cyan;ENABLED@@. [[Disable|Intro Summary][$useAccordion = 0]]
<</if>>
/* Accordion 000-250-006 */
<br>
<<if $plot == 1>>
Game mode: ''two-handed''. Includes non-erotic events concerning the changing world.
[[Disable non-erotic events|Intro Summary][$plot = 0]]
<<else>>
Game mode: ''one-handed''. No non-erotic events concerning the changing world.
[[Enable non-erotic events|Intro Summary][$plot = 1]]
<</if>>
<br>
/% Begin mod section: toggle whether slaves lisp. %/
<<if $disableLisping>>
Lisping: ''slaves will not lisp''.
[[Enable Lisping|Intro Summary][$disableLisping = 0]]
<<else>>
Lisping: ''slaves with fat lips or heavy oral piercings will lisp''.
[[Disable Lisping|Intro Summary][$disableLisping = 1]]
<</if>>
/% End mod section: toggle whether slaves lisp. %/
<br><br>
__The Free City__
<br>
The Free City features ''$neighboringArcologies'' arcologies in addition to your own.
<<textbox "$neighboringArcologies" $neighboringArcologies "Intro Summary">>
<br>
//Setting this to 0 will disable most content involving the rest of the Free City.//
<<if $targetArcology.type == "New">>
<br>
The Free City is located on ''$terrain'' terrain.
[[Urban|Intro Summary][$terrain = "urban"]] |
[[Rural|Intro Summary][$terrain = "rural"]] |
[[Ravine|Intro Summary][$terrain = "ravine"]] |
[[Marine|Intro Summary][$terrain = "marine"]] |
[[Oceanic|Intro Summary][$terrain = "oceanic"]]
<<if $terrain != "oceanic">>
<br>
The Free City is located in ''$continent''.
[[North America|Intro Summary][$continent = "North America", $language = "English"]] | [[South America|Intro Summary][$continent = "South America", $language = "Spanish"]] | [[Brazil|Intro Summary][$continent = "Brazil", $language = "Portuguese"]] | [[Europe|Intro Summary][$continent = "Europe", $language = "English"]] | [[the Middle East|Intro Summary][$continent = "the Middle East", $language = "Arabic"]] | [[Africa|Intro Summary][$continent = "Africa", $language = "Arabic"]] | [[Asia|Intro Summary][$continent = "Asia", $language = "Chinese"]] | [[Australia|Intro Summary][$continent = "Australia", $language = "English"]] | [[Japan|Intro Summary][$continent = "Japan", $language = "Japanese", $PC.race = "asian", $PC.nationality = "Japanese", $PC.hColor = "black", $PC.eyeColor = "brown"]]
<</if>>
<</if>>
<<if ($targetArcology.type != "RomanRevivalist") && ($targetArcology.type != "EgyptianRevivalist") && ($targetArcology.type != "EdoRevivalist") && ($targetArcology.type != "ArabianRevivalist") && ($targetArcology.type != "ChineseRevivalist")>>
<br>
The lingua franca of your arcology is ''$language''.
<<if $language != "English">>
[[English|Intro Summary][$language = "English"]] |
<<else>>
English |
<</if>>
<<if $language != "Spanish">>
[[Spanish|Intro Summary][$language = "Spanish"]] |
<<else>>
Spanish |
<</if>>
<<if $language != "Arabic">>
[[Arabic|Intro Summary][$language = "Arabic"]] |
<<else>>
Arabic |
<</if>>
<<if $language != "Chinese">>
[[Chinese|Intro Summary][$language = "Chinese"]] |
<<else>>
Chinese |
<</if>>
Custom: <<textbox "$language" $language "Intro Summary">>
<</if>>
<br>
The Free City could develop as many as ''$FSCreditCount'' future societies.
<<textbox "$FSCreditCount" $FSCreditCount "Intro Summary">>
<br>
<<if $FSCreditCount >= 7>>
<<set $FSCreditCountString = "seven">>
<<elseif $FSCreditCount == 6>>
<<set $FSCreditCountString = "six">>
<<elseif $FSCreditCount == 5>>
<<set $FSCreditCountString = "five">>
<<elseif $FSCreditCount <= 4>>
<<set $FSCreditCountString = "four">>
<</if>>
//5 is default, 4 behaves the same as pre-patch 0.9.9.0, max is 7.//
//Make sure to hit enter to confirm.//
//This option cannot be changed during the game//
<br><br>
__Player Character__
<br>
<<if $PC.title > 0>>
Conversational title: ''Master''.
[[Switch to Mistress|Intro Summary][$PC.title = 0]]
<<else>>
Conversational title: ''Mistress''.
[[Switch to Master|Intro Summary][$PC.title = 1]]
<</if>>
| Custom: <<textbox "$PC.customTitle" $PC.customTitle "Intro Summary">>
<br>
/*
<<if def $PC.title.customTitle>>
<<set $PC.customTitleLisp = $PC.customTitle, $PC.customTitleLisp = $PC.customTitleLisp.replace("ss", "th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("S", "Th"), $PC.customTitleLisp = $PC.customTitleLisp.replace("s", "th")>>
<</if>>
*/
Custom Lisped: <<textbox "$PC.customTitleLisp" $PC.customTitleLisp "Intro Summary">>
<br>
//If using a custom title, select Master or Mistress to set the gender of your title.//
//Make sure to replace your "s"s with "th"s to have working lisps in your lisped title.//
<<if $freshPC == 1 || $saveImported == 0>>
<br>
Career: ''$PC.career''.
<<if $PC.career != "arcology owner">>
[[Wealth|Intro Summary][$PC.career = "wealth"]] |
[[Business|Intro Summary][$PC.career = "capitalist"]] |
[[PMC work|Intro Summary][$PC.career = "mercenary"]] |
[[Slaving|Intro Summary][$PC.career = "slaver"]] |
[[Engineering|Intro Summary][$PC.career = "engineer"]] |
[[Medicine|Intro Summary][$PC.career = "medicine"]] |
[[Celebrity|Intro Summary][$PC.career = "celebrity"]] |
[[Escort|Intro Summary][$PC.career = "escort"]] |
[[Servant|Intro Summary][$PC.career = "servant"]] |
[[Gang Leader|Intro Summary][$PC.career = "gang"]]
<</if>>
<br>
Method of acquiring your arcology: ''$PC.rumor''.
[[Wealth|Intro Summary][$PC.rumor = "wealth"]] |
[[Hard work|Intro Summary][$PC.rumor = "diligence"]] |
[[Force|Intro Summary][$PC.rumor = "force"]] |
[[Social engineering|Intro Summary][$PC.rumor = "social engineering"]] |
[[Luck|Intro Summary][$PC.rumor = "luck"]]
<br>
Genitalia:
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
''penis and vagina''. Sex scene variations; more difficult reputation maintenance; some unique opportunities, especially with breasts.
[[No penis|Intro Summary][$PC.dick = 0]] | [[No vagina|Intro Summary][$PC.vagina = 0]]
<<else>>
''penis''. Standard sex scenes; easiest reputation maintenance.
[[Switch to vagina|Intro Summary][$PC.dick = 0, $PC.vagina = 1]] | [[Add a vagina|Intro Summary][$PC.vagina = 1]]
<</if>>
<<else>>
''vagina''. Sex scene variations; most difficult reputation maintenance.
[[Switch to penis|Intro Summary][$PC.dick = 1, $PC.vagina = 0]] | [[Add a penis|Intro Summary][$PC.dick = 1]]
<</if>>
<<if $PC.vagina == 1>>
<br>
<<if $PC.preg == -1>>
Contraceptives: ''on''. Can't get pregnant; slight increase to living expenses.
[[Do not take contraceptives|Intro Summary][$PC.preg = 0]]
<<elseif $PC.preg == 0>>
Contraceptives: ''off''. Can get pregnant; some scene alterations.
[[Take contraceptives|Intro Summary][$PC.preg = -1]] | [[Too late for that|Intro Summary][$PC.preg = 10]]
<<elseif $PC.preg == 10>>
Contraceptives: ''pregnant''. Already pregnant; some scene alterations, more difficult reputation management, larger increase to living expenses.
[[Not pregnant|Intro Summary][$PC.preg = 0]] | [[Heavily pregnant|Intro Summary][$PC.preg = 43]]
<<else>>
Contraceptives: ''heavily pregnant''. About to give birth; some scene alterations, more difficult reputation management, larger increase to living expenses.
[[Not pregnant|Intro Summary][$PC.preg = 0]]
<</if>>
<br>
<<if $PC.pregMood == 1>>
Hormones affect mood: ''caring and motherly''. Sex scene alterations; slaves will trust you more, but may try to take advantage of your mercy.
[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
<<elseif $PC.pregMood == 0>>
Hormones affect mood: ''no change''. Vanilla setting.
[[Change to motherly|Intro Summary][$PC.pregMood = 1]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
<<else>>
Hormones affect mood: ''aggressive and domineering''. Sex scene alterations; slaves will fear you more, but will become more submissive to you.
[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to motherly|Intro Summary][$PC.pregMood = 1]]
<</if>>
<</if>>
<br>
<<if $PC.boobs > 0>>
Chest: ''breasts''. Sex scene variations; more difficult reputation maintenance.
[[Remove breasts|Intro Summary][$PC.boobs = 0]]
<<else>>
Chest: ''masculine''. Standard sex scenes; easier reputation maintenance.
[[Add breasts|Intro Summary][$PC.boobs = 1]]
<</if>>
<br>
Age:
<<if $PC.actualAge >= 65>>
''old''.
<<elseif $PC.actualAge >= 50>>
''well into middle age''.
<<elseif $PC.actualAge >= 35>>
''entering middle age''.
<<else>>
''surprisingly young''.
<</if>>
<<textbox "$PC.actualAge" $PC.actualAge "Intro Summary">>
<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>>
<br>
Birthweek:
<<textbox "$PC.birthWeek" $PC.birthWeek "Intro Summary">>
<br>
<<if $playerAging == 2>>
You will ''age naturally.''
[[Disable aging|Intro Summary][$playerAging = 0]] |
[[Semi aging|Intro Summary][$playerAging = 1]]
<<elseif $playerAging == 1>>
You ''will'' celebrate birthdays, but ''not age.''
[[Enable aging fully|Intro Summary][$playerAging = 2]] |
[[Disable aging|Intro Summary][$playerAging = 0]]
<<else>>
You will ''not age,'' and not experience birthdays.
[[Enable aging|Intro Summary][$playerAging = 2]] |
[[Semi aging|Intro Summary][$playerAging = 1]]
<</if>>
//This option cannot be changed during the game//
<br>
Name your character: <<textbox "$PCName" $PCName "Intro Summary">>
<br>
Nationality: ''$PC.nationality''.<<textbox "$PC.nationality" $PC.nationality "Intro Summary">>//Capitalize it//
<br>
Race: ''$PC.race''.
[[White|Intro Summary][$PC.race = "white"]] |
[[Asian|Intro Summary][$PC.race = "asian"]] |
[[Latina|Intro Summary][$PC.race = "latina"]] |
[[Middle Eastern|Intro Summary][$PC.race = "middle eastern"]] |
[[Black|Intro Summary][$PC.race = "black"]] |
[[Semitic|Intro Summary][$PC.race = "semitic"]] |
[[Southern European|Intro Summary][$PC.race = "southern european"]] |
[[Indo-aryan|Intro Summary][$PC.race = "indo-aryan"]] |
[[Amerindian|Intro Summary][$PC.race = "amerindien"]] |
[[Pacific Islander|Intro Summary][$PC.race = "pacific islander"]] |
[[Malay|Intro Summary][$PC.race = "malay"]] |
[[Mixed Race|Intro Summary][$PC.race = "mixed race"]] |
<<textbox "$PC.race" $PC.race "Intro Summary">>
<br>
Skin: ''$PC.skin''.
[[White|Intro Summary][$PC.skin = "white"]] |
[[Fair|Intro Summary][$PC.skin = "fair"]] |
[[Light|Intro Summary][$PC.skin = "light"]] |
[[Dark|Intro Summary][$PC.skin = "dark"]] |
[[Olive|Intro Summary][$PC.skin = "olive"]] |
[[Black|Intro Summary][$PC.skin = "black"]] |
[[Light Brown|Intro Summary][$PC.skin = "light brown"]] |
[[Brown|Intro Summary][$PC.skin = "brown"]] |
[[Pale|Intro Summary][$PC.skin = "pale"]] |
[[Extremely Pale|Intro Summary][$PC.skin = "extremely pale"]] |
<<textbox "$PC.skin" $PC.skin "Intro Summary">>
<br>
Eye color: ''$PC.eyeColor''.
<<textbox "$PC.eyeColor" $PC.eyeColor "Intro Summary">>
<br>
Hair color: ''$PC.hColor''.
<<textbox "$PC.hColor" $PC.hColor "Intro Summary">>
<br>
Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "Intro Summary">> [[Cigars|Intro Summary][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|Intro Summary][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]]
<br>
Preferred method of consumption: ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<else>>Injected<</if>>''.
[[Smoked|Intro Summary][$PC.refreshmentType = 0]] | [[Drank|Intro Summary][$PC.refreshmentType = 1]] | [[Eaten|Intro Summary][$PC.refreshmentType = 2]] | [[Snorted|Intro Summary][$PC.refreshmentType = 3]] | [[Injected|Intro Summary][$PC.refreshmentType = 4]]
<br>
<<if $PC.refreshmentType == 0>>//"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly//<</if>>
<<else>>
<br>
Method of acquiring your arcology: ''$PC.rumor''.
<br>
Genitalia:
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
''penis and vagina''.
<<else>>
''penis''.
<</if>>
<<else>>
''vagina''.
<</if>>
<<if $PC.vagina == 1>>
<br>
<<if $PC.preg == -1>>
Contraceptives: ''on''. Can't get pregnant; slight increase to living expenses.
[[Do not take contraceptives|Intro Summary][$PC.preg = 0]]
<<elseif $PC.preg == 0>>
Contraceptives: ''off''. Can get pregnant; some scene alterations.
[[Take contraceptives|Intro Summary][$PC.preg = -1]]
<<elseif $PC.preg > 0>>
Contraceptives: ''<<print $PC.preg>>weeks pregnant''
<</if>>
<br>
<<if $PC.pregMood == 1>>
Hormones affect mood: ''caring and motherly''. Sex scene alterations; slaves will trust you more, but may try to take advantage of your mercy.
[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
<<elseif $PC.pregMood == 0>>
Hormones affect mood: ''no change''. Vanilla setting.
[[Change to motherly|Intro Summary][$PC.pregMood = 1]] | [[Change to aggressive|Intro Summary][$PC.pregMood = 2]]
<<else>>
Hormones affect mood: ''aggressive and domineering''. Sex scene alterations; slaves will fear you more, but will become more submissive to you.
[[Change to no change|Intro Summary][$PC.pregMood = 0]] | [[Change to motherly|Intro Summary][$PC.pregMood = 1]]
<</if>>
<<if $PC.births > 0>>
<br>
Number of births: ''$PC.births''
<</if>>
<</if>>
<br>
<<if $PC.boobs > 0>>
Chest:
<<if $PC.boobsBonus == 1>>
''big <<if $PC.boobsImplant == 1>>fake <</if>>breasts''.
<<elseif $PC.boobsBonus == 2>>
''huge <<if $PC.boobsImplant == 1>>fake <</if>>breasts''.
<<elseif $PC.boobsBonus == 3>>
''<<if $PC.boobsImplant == 1>>fake <</if>>cow tits''.
<<elseif $PC.boobsBonus == -0.5>>
''noticable breasts''.
<<elseif $PC.boobsBonus == -1>>
''average breasts''.
<<else>>
''breasts''.
<</if>>
<<else>>
Chest: ''masculine''.
<</if>>
<br>
Age:
<<if $PC.actualAge >= 65>>
''old''.
<<elseif $PC.actualAge >= 50>>
''well into middle age''.
<<elseif $PC.actualAge >= 35>>
''entering middle age''.
<<else>>
''surprisingly young''.
<</if>>
<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>>
<br>
<<if $playerAging == 2>>
You will ''age naturally.''
[[Disable aging|Intro Summary][$playerAging = 0]] |
[[Semi aging|Intro Summary][$playerAging = 1]]
<<elseif $playerAging == 1>>
You ''will'' celebrate birthdays, but ''not age.''
[[Enable aging fully|Intro Summary][$playerAging = 2]] |
[[Disable aging|Intro Summary][$playerAging = 0]]
<<else>>
You will ''not age,'' and not experience birthdays.
[[Enable aging|Intro Summary][$playerAging = 2]] |
[[Semi aging|Intro Summary][$playerAging = 1]]
<</if>>
//This option cannot be changed during the game//
<br>
Change your name: <<textbox "$PCName" $PCName "Intro Summary">>
<br>
Nationality: ''$PC.nationality''.
<br>
Race: ''$PC.race''.
<br>
Skin: ''$PC.skin''.
<br>
Eye color: ''$PC.eyeColor''.
<br>
Hair color: ''$PC.hColor''.
<br>
Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "Intro Summary">> [[Cigars|Intro Summary][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|Intro Summary][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]]
<br>
Preferred method of consumption: ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<else>>Injected<</if>>''.
[[Smoked|Intro Summary][$PC.refreshmentType = 0]] | [[Drank|Intro Summary][$PC.refreshmentType = 1]] | [[Eaten|Intro Summary][$PC.refreshmentType = 2]] | [[Snorted|Intro Summary][$PC.refreshmentType = 3]] | [[Injected|Intro Summary][$PC.refreshmentType = 4]]
<br>
<<if $PC.refreshmentType == 0>>//"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly//<</if>>
<br><br>
<</if>>
Image display
<<if $seeImages == 1>>
''enabled.'' [[Disable|Intro Summary][$seeImages = 0]]
<br>
<<if $imageChoice == 1>>
''Vector art by NoX'' is selected. [[Switch to rendered imagepack|Intro Summary][$imageChoice = 0]]
<<else>>
''Rendered imagepack by Shokushu'' is selected. [[Switch to vector art|Intro Summary][$imageChoice = 1]]
<br>
Slave summary fetish images
<<if $seeMainFetishes == 1>>
''enabled.'' [[Disable|Intro Summary][$seeMainFetishes = 0]]
<<else>>
''disabled.'' [[Enable|Intro Summary][$seeMainFetishes = 1]]
<</if>>
<</if>>
<br>
Slave images in lists are
<<if $seeSummaryImages == 1>>
''enabled.'' [[Disable|Intro Summary][$seeSummaryImages = 0]]
<<else>>
''disabled.'' [[Enable|Intro Summary][$seeSummaryImages = 1]]
<</if>>
<<else>>
''disabled.'' [[Enable|Intro Summary][$seeImages = 1]] //Requires image resources.//
<</if>>
<br><br>
<<if $SFMODToggle == 1>>
The Security Force Mod is ''enabled.''
[[Disable|Intro Summary][$SFMODToggle = 0]]
<<else>>
The Security Force Mod is ''disabled.''
[[Enable|Intro Summary][$SFMODToggle = 1]]
<</if>>
<br>
// This mod from anon1888 offers a lategame security force, triggered around week 80. It is non-canon where it conflicts with canonical updates to the base game.//
<br><br>
<<if $cyberMod == 1>>
Cybernetics mod is ''enabled.''
[[Disable|Intro Summary][$cyberMod to 0]]
<<else>>
Cybernetics mod is ''disabled.''
[[Enable|Intro Summary][$cyberMod to 1]]
<</if>>
<br>
// This mod alters how prosthetics system works and adds some content.//
<br><br>
<<link "Continue">>
<<if $freshPC == 1 || $saveImported == 0>>
<<if $PC.career == "capitalist">>
<<set $PC.trading = 100>>
<<elseif $PC.career == "mercenary">>
<<set $PC.warfare = 100>>
<<elseif $PC.career == "slaver">>
<<set $PC.slaving = 100>>
<<elseif $PC.career == "engineer">>
<<set $PC.engineering = 100>>
<<elseif $PC.career == "medicine">>
<<set $PC.medicine = 100>>
<<elseif $PC.career == "arcology owner">>
<<set $PC.trading = 100>>
<<set $PC.warfare = 100>>
<<set $PC.slaving = 100>>
<<set $PC.engineering = 100>>
<<set $PC.medicine = 100>>
<<elseif $PC.career == "escort">>
<<set $PC.trading = 50>>
<<set $PC.warfare = -100>>
<<set $PC.slaving = -100>>
<<set $PC.engineering = -100>>
<<set $PC.medicine = 10>>
<<elseif $PC.career == "servant">>
<<set $PC.trading = -100>>
<<set $PC.warfare = -100>>
<<set $PC.slaving = -100>>
<<set $PC.engineering = -100>>
<<set $PC.medicine = -100>>
<<elseif $PC.career == "gang">>
<<set $PC.trading = 50>>
<<set $PC.warfare = 50>>
<<set $PC.slaving = 50>>
<<set $PC.engineering = -100>>
<<set $PC.medicine = 0>>
<</if>>
<</if>>
<<set $girls = 2>>
<<goto "init Nationalities">>
<</link>>
<br><br>
[[Cheat Start|init Nationalities][$cash += 1000000,$girls = 3,$rep += 10000,$dojo += 1,$cheatMode = 1,$seeDesk = 0, $seeFCNN = 0, $sortSlavesBy = "devotion",$sortSlavesOrder = "descending",$sortSlavesMain = 0,$rulesAssistantMain = 1,$abbreviateDevotion = 1,$abbreviateRules = 1,$abbreviateClothes = 2,$abbreviateHealth = 1,$abbreviateDiet = 1,$abbreviateDrugs = 1,$abbreviateRace = 1,$abbreviateNationality = 1,$abbreviateGenitalia = 1,$abbreviatePhysicals = 1,$abbreviateSkills = 1,$abbreviateMental = 2,$PC.trading = 100,$PC.warfare = 100,$PC.slaving = 100,$PC.engineering = 100,$PC.medicine = 100]] | //Intended for debugging: may have unexpected effects//
/*
<br><br>
[[Aging Test Start|init Nationalities][$cash += 1000000,$girls = 3,$rep += 10000,$cheatMode = 1,$minimumSlaveAge = 3,$loliGrowth = 1,$ageMode = 1]] | //Intended for debugging the buggy slave aging feature: may have unexpected effects//
*/
|
alice/chan9
|
src/events/intro/introSummary.tw
|
tw
|
bsd-3-clause
| 30,937 |
:: Location Intro
As the old countries crumble and technology stagnates, the gap between rich and poor increases. In order to continue living a good life without having their property taken by the mob, many of the wealthy and powerful come together to form 'Free Cities.' These are new cities on undeveloped land, in remote areas, or even afloat, fully free of any allegiance or law. These new cities are built on new ideas, with most buildings designed as futuristic, self-contained 'arcologies.' An arcology and everything in it is usually owned by a single person. And you're determined that you will soon be one of those single people. @@.orange;In what part of the world is your new arcology going to be located?@@
[[North America|Intro Summary][$continent = "North America", $language = "English"]]
[[South America|Intro Summary][$continent = "South America", $language = "Spanish"]]
[[Brazil|Intro Summary][$continent = "Brazil", $language = "Portuguese"]]
[[Europe|Intro Summary][$continent = "Europe", $language = "German"]]
[[the Middle East|Intro Summary][$continent = "the Middle East", $language = "Arabic"]]
[[Africa|Intro Summary][$continent = "Africa", $language = "Arabic"]]
[[Asia|Intro Summary][$continent = "Asia", $language = "Chinese"]]
[[Australia|Intro Summary][$continent = "Australia", $language = "English"]]
[[Japan|Intro Summary][$continent = "Japan", $language = "Japanese", $PC.race = "asian", $PC.nationality = "Japanese", $PC.hColor = "black", $PC.eyeColor = "brown"]]
//Slaves from countries in the selected continent will appear more frequently.//
|
alice/chan9
|
src/events/intro/locationIntro.tw
|
tw
|
bsd-3-clause
| 1,585 |
:: PC Body Intro [nobr]
Most slaveowners in the Free Cities are male. The preexisting power structures of the old world have mostly migrated to the new, and it can often be very hard to be a free woman in the Free Cities. Some manage to make their way, but in many arcologies, men are the owners, and women are the owned. You'll cut a striking figure as the owner and leader of your arcology, but @@.orange;what's under your business attire?@@
<<set $PC.actualAge = Math.clamp($PC.actualAge, 14, 80)>>
<br>
Under my suit jacket,
<<if $PC.boobs > 0>>
''feminine breasts.''
[[Remove breasts|PC Body Intro][$PC.boobs = 0]]
<<else>>
''masculine muscles.''
[[Add breasts|PC Body Intro][$PC.boobs = 1]]
<</if>>
<br>
Behind the front of my tailored
<<if $PC.dick == 1>>
<<if $PC.vagina == 1>>
slacks, ''both a penis and a vagina.''
[[Remove the penis|PC Body Intro][$PC.dick = 0]] | [[Remove the vagina|PC Body Intro][$PC.vagina = 0]]
<<else>>
slacks, a ''penis.''
[[Switch to vagina|PC Body Intro][$PC.dick = 0, $PC.vagina = 1]] | [[Add a vagina|PC Body Intro][$PC.vagina = 1]]
<</if>>
<<else>>
skirt, a ''vagina.''
[[Switch to penis|PC Body Intro][$PC.dick = 1, $PC.vagina = 0]] | [[Add a penis|PC Body Intro][$PC.dick = 1]]
<</if>>
<br>
//These options will affect sex scenes. Feminine options will increase difficulty.//
<br><br>
Your slaves will refer to you as
<<if $PC.title > 0>>
''Master.''
[[Switch to Mistress|PC Body Intro][$PC.title = 0]]
<<else>>
''Mistress.''
[[Switch to Master|PC Body Intro][$PC.title = 1]]
<</if>>
<br>
//This option will affect scenes but will not change difficulty.//
<br><br>
@@.orange;How old are you?@@
<br>
I'm
<<if $PC.actualAge >= 65>>
getting up in years. I've made a legacy for myself, and I'm not done yet.
<<elseif $PC.actualAge >= 50>>
well into middle age. I've made a name for myself, and I've still got it.
<<elseif $PC.actualAge >= 35>>
entering middle age. I'm accomplished, and I retain some youthful vigor.
<<else>>
surprisingly young. I'll need to prove myself, but I've got energy to burn.
<</if>>
My age: ''<<textbox "$PC.actualAge" $PC.actualAge "PC Body Intro">>''
<<set $PC.physicalAge = $PC.actualAge, $PC.visualAge = $PC.actualAge>>
<br>
//Older player characters start with more reputation and maintain reputation somewhat more easily, but have slightly less sexual energy.//
<br><br>
Name your character: <<textbox "$PCName" $PCName "PC Body Intro">>
<br>
//As with all text boxes in FC, press the enter key to commit your changes.//
<br>
Preferred refreshment: <<textbox "$PC.refreshment" $PC.refreshment "PC Body Intro">> [[Cigars|PC Body Intro][$PC.refreshment = "cigar",$PC.refreshmentType = 0]] | [[Whiskey|PC Body Intro][$PC.refreshment = "whiskey",$PC.refreshmentType = 1]]
<br>
Preferred method of consumption: ''<<if $PC.refreshmentType == 0>>Smoked<<elseif $PC.refreshmentType == 1>>Drank<<elseif $PC.refreshmentType == 2>>Eaten<<elseif $PC.refreshmentType == 3>>Snorted<<else>>Injected<</if>>''.
[[Smoked|PC Body Intro][$PC.refreshmentType = 0]] | [[Drank|PC Body Intro][$PC.refreshmentType = 1]] | [[Eaten|PC Body Intro][$PC.refreshmentType = 2]] | [[Snorted|PC Body Intro][$PC.refreshmentType = 3]] | [[Injected|PC Body Intro][$PC.refreshmentType = 4]]
<br>
//Flavor only; no mechanical effect. If entering a custom refreshment, please assign proper usage. <<if $PC.refreshmentType == 0>>"Smoke" must fit into the following sentence: "I smoked a $PC.refreshment" to fit events properly<</if>>//
<br><br>
<<if $PC.vagina == 1>>
[[Confirm player character customization|PC Preg Intro]]
<<else>>
[[Confirm player character customization|PC Appearance Intro]]
<</if>>
<br><br>
<<if $SFMODToggle == 1>>
The Security Force Mod is ''enabled.''
[[Disable|PC Body Intro][$SFMODToggle = 0]]
<<else>>
The Security Force Mod is ''disabled.''
[[Enable|PC Body Intro][$SFMODToggle = 1]]
<</if>>
<br>
// This mod from anon1888 offers a lategame security force, triggered around week 80. It should be considered non-canon if it conflicts with canonical updates to the base game. //
|
alice/chan9
|
src/events/intro/pcBodyIntro.tw
|
tw
|
bsd-3-clause
| 4,199 |
:: PC Experience Intro [nobr]
<<if $PC.career == "arcology owner">>
<<goto "PC Rumor Intro">>
<<else>>
You're a relative unknown in the Free Cities, but it's clear you're already accomplished. The meek and average cannot aspire to acquire arcologies. You've got all the necessary skills to take over an arcology and succeed as its owner, but you should be able to leverage the skills and experience you retain from your past, too. @@.orange;What career brought you to the Free Cities?@@
<br>
<br>[[Idle wealth|PC Rumor Intro][$PC.career = "wealth"]]
<br> //Start with extra money. Your starting slaves will have two free levels of sex skills available.//
<br>[[Venture capitalism|PC Rumor Intro][$PC.career = "capitalist"]]
<br> //You will be more effective at business pursuits. Your starting slaves will have a free level of prostitution skill available.//
<br>[[Private military work|PC Rumor Intro][$PC.career = "mercenary"]]
<br> //You retain mercenary contacts and security skills. Your starting slaves will have free trust available.//
<br>[[Slaving|PC Rumor Intro][$PC.career = "slaver"]]
<br> //Your slave breaking experience will be useful. Your starting slaves will have free devotion available.//
<br>[[Arcology engineering|PC Rumor Intro][$PC.career = "engineer"]]
<br> //Upgrading the arcology will be cheaper. Also, the arcology will start with basic economic upgrades already installed.//
<br>[[Slave surgery|PC Rumor Intro][$PC.career = "medicine"]]
<br> //Surgery will be cheaper and healthier, and drug upgrades will be cheaper. Your starting slaves will have free implants available.//
<br>[[Minor celebrity|PC Rumor Intro][$PC.career = "celebrity"]]
<br> //Start with extra reputation. Your starting slaves will have a free level of entertainment skill available.//
<br>[[High class escort|PC Rumor Intro][$PC.career = "escort"]]
<br> //As an ex-whore, you will find it hard to maintain reputation. Your starting slaves will have a free level of sex skills available, along with a free level of entertainment and prostitution.//
<br>[[Servant|PC Rumor Intro][$PC.career = "servant"]]
<br> //As an ex-servant, you will find it hard to maintain reputation. You know how to lower your upkeep, but not conduct business. Your starting slaves will have free trust and devotion.//
<br>[[Gang Leader|PC Rumor Intro][$PC.career = "gang"]]
<br> //As a gang leader, you know how to haggle slaves, but you will find reputation quite hard to maintain. Your starting slaves will be fitter and posses a free level of combat skill.//
<</if>>
|
alice/chan9
|
src/events/intro/pcExperienceIntro.tw
|
tw
|
bsd-3-clause
| 2,782 |
:: PC Rumor Intro
Who you are is something that you will have to define for yourself through your actions. Once you own an arcology, no one will be in a position to apply moral scorekeeping to you. In the brave new world of the Free Cities, you will be free to define yourself as the sum of your actions, rather than as the product of your past. The first decision that will define who you are as an arcology owner is your choice of method in acquiring one. @@.orange;What approach will you take?@@
[[A judicious application of funds|Takeover Target][$PC.rumor = "wealth"]]
//Start with extra money, since you were wealthy enough to buy an arcology.//
[[Hard work and diligence|Takeover Target][$PC.rumor = "diligence"]]
//New slaves will hate you less, since it will be known that you worked hard to earn your position.//
[[The remorseless use of force|Takeover Target][$PC.rumor = "force"]]
//New slaves will fear you more, since rumors about your violent takeover will inevitably circulate.//
[[Clever social engineering|Takeover Target][$PC.rumor = "social engineering"]]
//Start with the first societal option unlocked, since you manipulated the arcology's citizens.//
[[Blind luck|Takeover Target][$PC.rumor = "luck"]]
//Start with a good reputation, since the story of your unlikely accession will be famous.//
|
alice/chan9
|
src/events/intro/pcRumorIntro.tw
|
tw
|
bsd-3-clause
| 1,440 |
:: Terrain Intro [nobr]
<<unset $targetArcologies>>
<<if $targetArcology.type != "New">>
<<set $terrain = $targetArcology.terrain, $continent = $targetArcology.continent>>
<<switch $targetArcology.type>>
<<case "RomanRevivalist">><<set $language = "Latin">>
<<case "EgyptianRevivalist">><<set $language = "Ancient Egyptian">>
<<case "EdoRevivalist">><<set $language = "Japanese">>
<<case "ArabianRevivalist">><<set $language = "Arabic">>
<<case "ChineseRevivalist">><<set $language = "Chinese">>
<<default>>
<<switch $terrain>>
<<case "oceanic" "North America" "Australia">><<set $language = "English">>
<<case "South America">><<set $language = "Spanish">>
<<case "Brazil">><<set $language = "Portuguese">>
<<case "the Middle East" "Africa">><<set $language = "Arabic">>
<<case "Asia">><<set $language = "Chinese">>
<<case "Europe">><<set $language = "German">>
<<case "Japan">><<set $language = "Japanese">>
<</switch>>
<</switch>>
<<goto "Intro Summary">>
<<else>>
The Free Cities are located wherever the rule of law is weak enough or permissive enough to allow a small area to secede, and where founders can afford to buy an area on which to build.
<br><br>
Many Free Cities are therefore located in marginal, rural terrain. Founding a Free City in such an area is easy, and can usually be accomplished with the indifference or even connivance of the old country from which it secedes. After all, the potential commercial benefits are great, and the loss of underused land is only significant in the moral sense.
<br><br>
Some Free Cities are located on water. Though some areas of shallow sea over the continental shelves hide valuable resources, others are neglected. Arcologies are such massive structures that it is very possible to design them to float anchored to the seabed.
<br><br>
Finally, a few Free Cities have been carved out from old world cities. Urban decay has left the hearts of many cities ripe for this. Many old world countries resist this kind of secession, but this rarest, smallest, and densest kind of Free City can offer its surrounding nation a great deal of economic advantage.
<br><br>
@@.orange;Which kind of Free City hosts your arcology?@@
<br>
<br>[[Urban|Location Intro][$terrain = "urban"]]
<br> @@.yellow;Low@@ minimum slave value and initial @@.yellow;bear market@@ for slaves.
<br> @@.green;High@@ ease of commerce with the old world.
<br> @@.green;High@@ access to refugees and other desperate people.
<br> @@.red;Low@@ cultural independence.
<br>[[Rural|Location Intro][$terrain = "rural"]]
<br> @@.yellow;High@@ minimum slave value and initial @@.yellow;bull market@@ for slaves.
<br> Moderate ease of commerce with the old world.
<br> Moderate access to refugees and other desperate people.
<br> Moderate cultural independence.
<br>[[Ravine|Location Intro][$terrain = "ravine"]]
<br> @@.yellow;High@@ minimum slave value and initial @@.yellow;bull market@@ for slaves.
<br> @@.red;Low@@ ease of commerce with the old world.
<br> @@.red;Very low@@ access to refugees and other desperate people.
<br> @@.green;High@@ cultural independence.
<br>[[Marine|Location Intro][$terrain = "marine"]]
<br> Moderate minimum slave value and initially balanced market for slaves.
<br> Moderate ease of commerce with the old world.
<br> @@.red;Low@@ access to refugees and other desperate people.
<br> @@.green;High@@ cultural independence.
<br>[[Oceanic|Intro Summary][$terrain = "oceanic"]]
<br> @@.yellow;High@@ minimum slave value and initial @@.yellow;bull market@@ for slaves.
<br> Moderate ease of commerce with the old world.
<br> @@.red;Very low@@ access to refugees and other desperate people.
<br> @@.green;Very high@@ cultural independence.
<br> Ensures access to slaves from all over the world and will not associate the arcology with a continent.
<</if>>
|
alice/chan9
|
src/events/intro/terrainIntro.tw
|
tw
|
bsd-3-clause
| 4,315 |
:: Trade Intro [nobr]
Most of the Free Cities are run on radically libertarian or even anarcho-capitalist principles. The first Free Cities experimented with indentured servitude, and this rapidly developed into widespread slavery. By now, the Free Cities collectively are a fundamentally slaveowning society and maintain a thriving slave trade that feeds off the terrible conditions in parts of the old world. @@.orange;What attitude have the old world countries generally taken towards this trade?@@
<br><br>
[[They've turned a blind eye, or even been complicit.|Extreme Intro][$internationalTrade = 1]] //Slaves from all across the world will appear.//<br>
[[They've done what little they can to stop it.|Extreme Intro][$internationalTrade = 0]] //Almost all slaves will be from the continent where the arcology is located.//<br>
<<link "Reactions have been mixed.">><<set $internationalTrade = 0, $customVariety = 1, $customWA = 1>><<goto "Customize Slave Trade">><</link>> //This will bypass arcology location restrictions, allowing you to adjust the nationalities encountered when buying non-customizable slaves.//<br>
|
alice/chan9
|
src/events/intro/tradeIntro.tw
|
tw
|
bsd-3-clause
| 1,125 |
:: Brothel Assignment Scene
<<nobr>>
<<set $nextButton to "Continue">>
<<set $nextLink to $returnTo>>
You could direct $assistantName to relay your orders to $activeSlave.slaveName, but you've decided to avoid relying too much on machine assistance. So, she is merely directed to report to your office. The
<<if $activeSlave.devotion > 95>>
worshipful girl <<if $activeSlave.amp != 1>>hurries in as soon as she possibly can<<else>>comes in as soon as she can get another slave to carry her in<</if>>, happy her beloved <<if $PC.title == 1>>Master<<else>>Mistress<</if>> is taking an interest in her.
<<elseif $activeSlave.devotion > 50>>
devoted girl <<if $activeSlave.amp != 1>>hurries in promptly<<else>>comes in as soon as she can get another slave to carry her in<</if>>, eager to do whatever you demand of her.
<<elseif $activeSlave.devotion > 20>>
girl, broken to your will, <<if $activeSlave.amp != 1>>comes in promptly<<else>>comes in as soon as she can get another slave to carry her in<</if>>, clearly ready to follow orders.
<<elseif ($activeSlave.trust < -20) && ($activeSlave.devotion > -10)>>
fearful slave <<if $activeSlave.amp != 1>>comes in promptly<<else>>comes in as soon as she can get another slave to carry her in<</if>>, afraid of what will happen to her if she doesn't.
<<elseif ($activeSlave.trust < -50)>>
terrified slave <<if $activeSlave.amp != 1>>comes in hurriedly<<else>>comes in as soon as she can get another slave to carry her in<</if>>, almost paralyzed by terror of what will happen to her if she doesn't.
<<else>>
rebellious slave <<if $activeSlave.amp != 1>>comes in slowly, having decided that she can always decide to resist once she hears what you want<<else>>comes in as soon as you order another slave to carry her in, since she can't exactly resist this without limbs<</if>>.
<</if>>
You tell her she's to report to <<if $Madam != 0>>$Madam.slaveName immediately, to serve in the $brothelName<<else>>the $brothelName immediately, to serve there<</if>> until further notice.
<br><br>
<<if $activeSlave.devotion > 50>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish != "none")>>
She looks excited. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>, I hoped you would <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thend<<else>>send<</if>> me down there <<if SlaveStatsChecker.checkForLisp($activeSlave)>>thometime<<else>>sometime!<</if>>
<<if ($activeSlave.fetish == "submissive")>>
I mean, I'll have to do whatever the customer<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pay for, right?" Her eyes go a little unfocused. "And, they'll hold me down..." She trails off.
<<elseif ($activeSlave.fetish == "masochist")>>
I mean, it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> hard being a brothel whore, right? And when I get tired or <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ore, I'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>till be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>old. Even when it hurt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> me to fuck any more." Her eyes glow with an unhealthy light.
<<elseif ($activeSlave.fetish == "cumslut")>>
I mean," she licks her lips unconsciously,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear there are <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome nice ladie<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that go there for lunchtime cunnilingu<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<<else>>
"the blowjob<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t, the blowjob<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. That'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all."
<</if>>
<<elseif ($activeSlave.fetish == "humiliation")>>
There'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> a window that face<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> the hallway there, right? <<if $Madam != 0>>Do you think $Madam.slaveName would let me<<else>>Could I<</if>> get fucked there? Where everyone could <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ee me being fucked for money?"
<<elseif ($activeSlave.fetish == "buttslut")>>
I mean," and she shifts her weight, her mind obviously on her backdoor,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"there have to be ladie<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> who want to buttfuck a whore, right? At lea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t, I really hope there are."
<<else>>
"the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> tell me that whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there get fucked up the a<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> all day and all night. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ounds like fun to me."
<</if>>
<<elseif ($activeSlave.fetish == "boobs")>>
I mean," and she sticks out her chest a little,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> nice lady who goes there every morning and pay<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to have a whore <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uck her nipple<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for, like, an hour. I," she licks her lips, "could do that."
<<else>>
"the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> tell me that whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there get tittyfucked all the time. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ounds like fun to me."
<</if>>
<<elseif ($activeSlave.fetish == "pregnancy")>>
I mean," she says meditatively,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pregnant lady who goes there every night and pay<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to have a whore cuddle her. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t cuddle, all night. That would be kind of hard, ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t cuddling, but I could do it."
<<elseif $activeSlave.vagina == -1>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ince it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all bareback, I'm going to have a fuckton of cum in me. I wonder how much cum it take<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to get a butthole pregnant? I'm gonna try, anyway."
<<elseif isFertile($activeSlave)>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ince it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all bareback, I'm going to have a fuckton of cum in me. I wonder how much cum it would take to get my poor womb pregnant?"
<<elseif $activeSlave.preg > 0>>
"I'm going to be a pregnant whore. That'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pretty fucking <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>exy."
<<else>>
"I'm can't wait till I can get pregnant. That'd be pretty fucking <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>exy."
<</if>>
<<elseif ($activeSlave.fetish == "dom")>>
I heard from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> bring their girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t to make them take it from a whore."
<<elseif ($activeSlave.fetish == "sadist")>>
I heard from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> bring their girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there. Because nobody know<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> how to hurt a bitch like a whore doe<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>." She shivers.
<</if>>
<<else>>
She looks determined. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>, I will do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t to be a good whore, and get lot<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> of citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to pay good money for my body."
<</if>>
<<elseif ($activeSlave.devotion > 20) || (($activeSlave.devotion >= -20) && ($activeSlave.trust < -20) && ($activeSlave.trust >= -50))>>
<<if ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetish != "none")>>
She looks cautiously excited. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>,
<<if ($activeSlave.fetish == "submissive")>>
I'll have to do whatever the customer<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pay for, right?" Her eyes go a little unfocused. "And, they'll hold me down..." She trails off.
<<elseif ($activeSlave.fetish == "masochist")>>
it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> hard being a brothel whore, right? And when I get tired or <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ore, I'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>till be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>old. Even when it hurt<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> me to fuck any more." Her eyes glow with an unhealthy light.
<<elseif ($activeSlave.fetish == "cumslut")>>
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear there are <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome nice ladie<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that go there for lunchtime cunnilingu<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<<else>>
"the blowjob<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t, the blowjob<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>. That'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all."
<</if>>
<<elseif ($activeSlave.fetish == "humiliation")>>
there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> a window that face<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> the hallway there, right? <<if $Madam != 0>>Do you think $Madam.slaveName would let me<<else>>Could I<</if>> get fucked there? Where everyone could <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ee me being fucked for money?"
<<elseif ($activeSlave.fetish == "buttslut")>>
uh," and she shifts her weight, her mind obviously on her backdoor,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"there have to be ladie<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> who want to buttfuck a whore, right? At lea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t, I really hope there are."
<<else>>
"the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> tell me that whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there get fucked up the a<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> all day and all night. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ounds like fun to me."
<</if>>
<<elseif ($activeSlave.fetish == "boobs")>>
er," and she sticks out her chest a little,
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
"I hear from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> nice lady who goes there every morning and pay<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to have a whore <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uck her nipple<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for, like, an hour. I," she licks her lips, "could do that."
<<else>>
"the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> tell me that whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there get tittyfucked all the time. <<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th<<else>>S<</if>>ounds like fun to me."
<</if>>
<<elseif ($activeSlave.fetish == "pregnancy")>>
<<if $activeSlave.attrXX > $activeSlave.attrXY>>
I hear from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pregnant lady who goes there every night and pay<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to have a whore cuddle her. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t cuddle, all night. That would be kind of hard, ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t cuddling, but I could do it."
<<elseif $activeSlave.vagina == -1>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ince it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all bareback, I'm going to have a fuckton of cum in me. I wonder how much cum it take<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> to get a butthole pregnant? I'm gonna try, anyway."
<<elseif isFertile($activeSlave)>>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ince it'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> all bareback, I'm going to have a fuckton of cum in me. I wonder how much cum it would take to get my poor womb pregnant?"
<<elseif $activeSlave.preg > 0>>
I'm going to be a pregnant whore. That'<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> pretty fucking <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>exy."
<<else>>
"I'm can't wait till I can get pregnant. That'd be pretty fucking <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>exy."
<</if>>
<<elseif ($activeSlave.fetish == "dom")>>
I heard from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> bring their girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there. Ju<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t to make them take it from a whore."
<<elseif ($activeSlave.fetish == "sadist")>>
I heard from the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> that <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome citizen<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> bring their girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> there. Because nobody know<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> how to hurt a bitch like a whore doe<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>." She shivers.
<</if>>
<<elseif $activeSlave.sexualFlaw != "none">>
"Yes, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>," she says obediently. She hesitates, looking concerned.
<<if ($activeSlave.sexualFlaw == "hates oral")>>
"I - I'm going to h-have to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uck a lot of dick there, aren't I." She swallows nervously. Her lower lip quivers, and she does her best not to cry in front of you.
<<elseif ($activeSlave.sexualFlaw == "hates anal")>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>C-cuthtomerth<<else>>C-customers<</if>> are really going to ream me up the butt hole, aren't they." She <<if $activeSlave.amp == 1>>shifts uncomfortably, unconsciously trying to shield her rear as best she can manage without limbs.<<else>>unconsciously reaches around behind herself, not quite shielding her anus with her hands.<</if>> Her lower lip quivers, and she does her best not to cry in front of you.
<<elseif ($activeSlave.sexualFlaw == "hates penetration")>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>C-cuthtomerth<<else>>C-customers<</if>> are really going to fuck me <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ore, aren't they." She <<if $activeSlave.amp == 1>>shifts uncomfortably, unconsciously trying to shield her rear as best she can manage without limbs.<<elseif $activeSlave.vagina > 0>>unconsciously lets her hands fall to her crotch, but catches herself and doesn't quite shield her pussy.<<else>>unconsciously reaches around behind herself, not quite shielding her anus with her hands.<</if>> Her lower lip quivers, and she does her best not to cry in front of you.
<<elseif ($activeSlave.sexualFlaw == "repressed")>>
"Being a whore is a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>in," she says quietly, half to herself. "I'm going t-to b-be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>o dirty. I'm going to h-hell." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. I'll do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t."
<<elseif ($activeSlave.sexualFlaw == "idealistic")>>
"I'm going to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>old for <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex," she says quietly, half to herself. "Men are going to pay, and then they're g-going to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tick their dick<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> in me, and then they're going to leave." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. I'll do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t."
<<elseif ($activeSlave.sexualFlaw == "shamefast")>>
"I'm going to be meat in a brothel," she says quietly, half to herself. "I'm going to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tand there naked with the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, and men will pick me and then u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e my body. Over and over." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. I'll do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t."
<<elseif ($activeSlave.sexualFlaw == "apathetic")>>
"I gue<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> I'll lie there," she sighs quietly, half to herself. "A man will pay and then he'll come in to my room where I'm lying on the bed, and he'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tick his cock in me and cum and leave. And then the next man will come in." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. I'll do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t."
<<elseif ($activeSlave.sexualFlaw == "crude")>>
"Okay," she says, thinking. "My poor cornhole is going to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uch a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>eminal <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ewer." She looks doubtful. "Should I not have <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>aid that, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>?"
<<elseif ($activeSlave.sexualFlaw == "judgemental")>>
"Gro<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>>," she says curtly. "Well, no more hand<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome boy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for me, then. Fat pathetic guy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> who patronize whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, all the way down. Fuck."
<</if>>
<<else>>
She tries to be brave. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>, I will do my be<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>t to be a good whore." Then, half to herself, she adds in a small voice, "I can do thi<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>."
<</if>>
<<elseif ($activeSlave.trust < -20)>>
<<if $activeSlave.sexualFlaw != "none">>
"Yes, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>," she says automatically. She's badly frightened, and says in a small voice, half to herself,
<<if ($activeSlave.sexualFlaw == "hates oral")>>
"I - I'm going to h-have to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uck a lot of dick, aren't I." She swallows and tries to control herself out of fear, but finally gasps out, "Oh God, I'm <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>cared," and bursts into tears.
<<elseif ($activeSlave.sexualFlaw == "hates anal")>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>C-cuthtomerth<<else>>C-customers<</if>> are really going to ream me up the butt hole, aren't they." She <<if $activeSlave.amp == 1>>shifts uncomfortably, unconsciously trying to shield her rear as best she can manage without limbs.<<else>>unconsciously reaches around behind herself, not quite shielding her anus with her hands.<</if>> Her lower lip quivers and she tries to control herself out of fear, but finally gasps out, "Oh God, I'm <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>cared," and bursts into tears.
<<elseif ($activeSlave.sexualFlaw == "hates penetration")>>
"<<if SlaveStatsChecker.checkForLisp($activeSlave)>>C-cuthtomerth<<else>>C-customers<</if>> are really going to fuck me <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ore, aren't they." She <<if $activeSlave.amp == 1>>shifts uncomfortably, unconsciously trying to shield her rear as best she can manage without limbs.<<elseif $activeSlave.vagina > 0>>unconsciously lets her hands fall to her crotch, but catches herself and doesn't quite shield her pussy.<<else>>unconsciously reaches around behind herself, not quite shielding her anus with her hands.<</if>> Her lower lip quivers, and she tries to control herself out of fear, but finally gasps out, "Oh God, I'm <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>cared," and bursts into tears.
<<elseif ($activeSlave.sexualFlaw == "repressed")>>
"Being a whore is a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>in," she says quietly, half to herself. "I'm going t-to b-be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>o dirty. I'm going to h-hell." She starts to cry quietly. She tries to get herself back under control, out of fear, but finally wails, "Oh God, I'm <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>orry, p-plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e forgive me God," and dissolves into sobbing.
<<elseif ($activeSlave.sexualFlaw == "idealistic")>>
"I'm going to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>old for <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ex," she says quietly, half to herself. "Men are going to pay, and then they're g-going to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tick their dick<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> in me, and then they're going to leave." She starts to cry openly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. P-plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>se don't beat me. I'll do it."
<<elseif ($activeSlave.sexualFlaw == "shamefast")>>
"I'm going to be meat in a brothel," she says quietly, half to herself. "I'm going to <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tand there naked with the other girl<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, and men will pick me and then u<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>e my body. Over and over." She starts to cry openly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. P-plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>se don't beat me. I'll do it."
<<elseif ($activeSlave.sexualFlaw == "apathetic")>>
"I gue<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>> I'll lie there," she sighs quietly, half to herself. "A man will pay and then he'll come in to my room where I'm lying on the bed, and he'll <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>tick his cock in me and cum and leave. And then the next man will come in." She starts to cry quietly. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>>Th-th<<else>>S-s<</if>>orry, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>. P-plea<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>se don't beat me. I'll let it happen."
<<elseif ($activeSlave.sexualFlaw == "crude")>>
"Okay," she says, thinking. "My poor cornhole is going to be <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>uch a <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>eminal <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ewer." She looks doubtful. "Should I not have <<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>aid that, <<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>?"
<<elseif ($activeSlave.sexualFlaw == "judgemental")>>
"Gro<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>ss<</if>>," she says curtly. "Well, no more hand<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>ome boy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> for me, then. Fat pathetic guy<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>> who patronize whore<<if SlaveStatsChecker.checkForLisp($activeSlave)>>th<<else>>s<</if>>, all the way down. Fuck."
<</if>>
<<else>>
She does her best to control herself and avoid punishment. "<<if SlaveStatsChecker.checkForLisp($activeSlave)>><<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>><<else>><<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>><</if>>, I will." She holds herself together until you dismiss her; as she turns away to go, the tears come fast, and she almost runs into the doorframe on her way out, blind with weeping.
<</if>>
<<else>>
She manages to get "Oh fuck n-" out before the compliance systems activate and she's poleaxed to the ground. Anticipating this, you had <<if $Madam != 0>>$Madam.slaveName <<else>>another, more obedient slave<</if>> standing by to haul her away. It'll take a couple of hundred customers, but being sold in a brothel for rape should knock the resistance out of her.
<</if>> /* CLOSES DEVOTION */
<</nobr>>
|
alice/chan9
|
src/facilities/brothel/brothelAssignmentScene.tw
|
tw
|
bsd-3-clause
| 32,797 |
:: accordionStyleSheet [stylesheet]
/* Accordion 000-250-006 */
button.accordion {
cursor: pointer;
padding: 5px;
width: 100%;
margin-bottom: 10px;
border-bottom: 3px double;
border-right: 3px double;
border-left: none;
border-top: none;
text-align: left;
outline: none;
transition: 0.4s;
background-color: transparent;
}
button.accordion.active, button.accordion:hover {
background-color: transparent;
}
button.accordion:before {
content: '\002B';
color: #777;
font-weight: bold;
float: left;
margin-right: 5px;
}
button.accordion.active:before {
content: "\2212";
}
.accHidden {
padding: 0 18px;
max-height: 0;
overflow: hidden;
transition: max-height 0.2s ease-out;
}
|
alice/chan9
|
src/gui/css/accordianStyleSheet.tw
|
tw
|
bsd-3-clause
| 768 |
:: Family Tree stylesheet [stylesheet]
#graph .linage {
fill: none;
stroke: white;
}
#graph .marriage {
fill: none;
stroke: white;
}
#graph .node {
background-color: lightblue;
border-style: solid;
border-width: 1px;
}
#graph .nodeText{
font: 10px sans-serif;
margin: 0;
padding: 0;
color: black;
}
#graph {
font: 10px sans-serif;
margin: -20px 0;
padding: 0;
color: black;
}
#graph div {
border-style: solid;
border-width: 1px;
}
#graph .XY {
background-color: lightblue;
}
#graph div.XX {
background-color: pink;
}
#graph div.unknown {
background-color: gray;
}
#graph div.unknownXY {
background-color: #808080;
}
#graph div.unknownXX {
background-color: #808080;
}
#graph .you {
background-color: red;
}
#graph .emphasis {
font-style: italic;
font-weight: bold;
margin: 0;
background: #ffffff88;
}
#editFamily {
display: flex;
flex-wrap: wrap;
}
#editFamily #familyTable {
}
|
alice/chan9
|
src/gui/css/familyTree.tw
|
tw
|
bsd-3-clause
| 1,076 |
:: Main stylesheet [stylesheet]
/* clears SugarCube's default transition */
.passage {
transition: none;
-webkit-transition: none;
}
/* default is 54em */
#passages {
max-width: 90%;
}
.imageRef {
display: flex;
flex-direction: column;
flex-wrap: wrap;
align-items: flex-start;
position: relative;
}
.tinyImg {
height: 120px;
width: 120px;
float: left;
}
.smlImg {
height: 150px;
width: 150px;
float: left;
}
.smlImg > img {
height: auto;
}
.medImg {
height: 300px;
width: 300px;
float: right;
}
.medImg > img {
height: auto;
}
.lrgImg {
height: 600px;
width: 600px;
margin-right: -100px;
margin-left: -100px;
float: right;
z-index: -1;
}
.lrgImg > div.mask {
width: 150px;
height: 100%;
background: linear-gradient(90deg, rgba(17,17,17,1), rgba(17,17,17,0.8) 60%, rgba(17,17,17,0));
z-index: 1;
}
.lrgImg > img {
margin-left: -150px;
height: 600px;
}
object {
object-fit: scale-down;
position: absolute;
}
/* Colors are made as css classes, to allow them to be
changed for a light color scheme (for example). */
.link { color: #68D } /* link color */
.aquamarine { color: aquamarine }
.coral { color: coral }
.cyan { color: cyan }
.darkgoldenrod { color: darkgoldenrod }
.darkred { color: darkred }
.darkviolet { color: darkviolet }
.deeppink { color: deeppink }
.deepskyblue { color: deepskyblue }
.gold { color: gold }
.goldenrod { color: goldenrod }
.gray { color: gray }
.green { color: green }
.hotpink { color: hotpink }
.lawngreen { color: lawngreen }
.lightcoral { color: lightcoral }
.lightgreen { color: lightgreen }
.lightpink { color: lightpink }
.lightsalmon { color: lightsalmon }
.lime { color: lime }
.limegreen { color: limegreen }
.magenta { color: magenta }
.mediumaquamarine { color: mediumaquamarine }
.mediumorchid { color: mediumorchid }
.mediumseagreen { color: mediumseagreen }
.orange { color: orange }
.orangered { color: orangered }
.orchid { color: orchid }
.pink { color: pink }
.red { color: red }
.seagreen { color: seagreen }
.springgreen { color: springgreen }
.tan { color: tan }
.yellow { color: yellow }
.yellowgreen { color: yellowgreen }
|
alice/chan9
|
src/gui/css/mainStyleSheet.tw
|
tw
|
bsd-3-clause
| 2,301 |
:: Alpha disclaimer
<<set $ui = "start">>\
//v. $ver//
@@.green;//Mod: expanded age ranges and other tweaks 2016-08-30//@@ @@.darkred;+SV@@
@@.green;//Mod: extra preg content and other crap//@@
''This is an alpha.'' That means the game is missing content, is full of bugs, is imbalanced, and is generally in an incomplete state. The game will keep a start of turn autosave. If you encounter a bug, I strongly recommend you reload your start of turn autosave immediately. Bugs will occasionally cause a bugged slave named $activeSlave.slaveName (or similar) to appear. If this happens, use the "Discard her" option on the slave menu to get rid of her. Then, please report the circumstances (especially what random event you just saw) to the dev. Please submit your feedback and bug reports at https://www.reddit.com/r/freecitiesgame/ or at https://freecitiesblog.blogspot.com/.
An in-game encyclopedia is available from the sidebar (or [[here|Encyclopedia][$nextButton = "Back", $nextLink = passage()]] if you'd prefer to have a look before starting), with answers to most basic gameplay questions.
__Important note for new players, and a reminder for FC veterans:__ when the player is offered a set of choices, the ''Continue'' button at the top of the left sidebar will almost always remain available. Using this to decline all the options presented is //not cheating.// If it's available, it's supposed to be available. It represents the player character politely bowing out of the situation.
If you enjoy FC and feel like using your real-life ¤ to express gratitude, you can do so at https://www.patreon.com/freecitiesdev?ty=h. It's a tip jar, not support for more content. I'm doing this for fun; let's keep it that way.
''Saves from versions prior to 0.6 are not compatible.''
@@.yellow;This is a text-based game that includes descriptions of sexual activity, graphic violence, drug use, and other subjects not suitable for persons under the age of 18. This is a work of fiction; any resemblance to actual persons, places, or events is unintended.@@
[[I am 18 or more years of age, I understand, and I wish to continue|Economy Intro]]
|
alice/chan9
|
src/gui/mainMenu/AlphaDisclaimer.tw
|
tw
|
bsd-3-clause
| 2,149 |
:: cyberConfig [nobr]
<<switch $temp>>
<<case 0>>
This room is lined with shelves and cabinets, it could be easily mistaken for a storage room if it were not for examination table in its center.<br>
<<set $nextButton to "Back", $nextLink to "Slave Interact">>
<<if $activeSlave.amp != 1>>
Your slave $activeSlave.slaveName is obediently waiting for your instructions.
<<else>>
Your slave $activeSlave.slaveName is lying on the table, waiting for your instructions.
<</if>>
<<if $activeSlave.origEye == "implant">><br><br>
$pronounCap has an ocular implant installed.
<<if $activeSlave.eyes == 1>>
They are operating normally.
<<elseif $activeSlave.eyes == -1>>
They are set to blur her vision.
<<else>>
They are turned off.
<</if>>
<br><br>
<<if $activeSlave.eyes != 1>>[[Restore vision|cyberConfig][$activeSlave.eyes to 1,$temp to 3]] | <</if>>
<<if $activeSlave.eyes != -1>>[[Blur|cyberConfig][$activeSlave.eyes to -1,$temp to 3]] | <</if>>
<<if $activeSlave.eyes != -2>>[[Disable|cyberConfig][$activeSlave.eyes to -2,$temp to 3]]<</if>>
$pronounCap currently has $activeSlave.eyeColor lenses equipped.
<br>
Swap out $possessive lenses:
[[Blue|cyberConfig][$activeSlave.eyeColor to "blue",$temp to 2,$cash -= $modCost]]
| [[Black|cyberConfig][$activeSlave.eyeColor to "black",$temp to 2,$cash -= $modCost]]
| [[Brown|cyberConfig][$activeSlave.eyeColor to "brown",$temp to 2,$cash -= $modCost]]
| [[Green|cyberConfig][$activeSlave.eyeColor to "green",$temp to 2,$cash -= $modCost]]
| [[Turquoise|cyberConfig][$activeSlave.eyeColor to "turquoise",$temp to 2,$cash -= $modCost]]
| [[Sky-blue|cyberConfig][$activeSlave.eyeColor to "sky-blue",$temp to 2,$cash -= $modCost]]
| [[Hazel|cyberConfig][$activeSlave.eyeColor to "hazel",$temp to 2,$cash -= $modCost]]
| [[Pale-grey|cyberConfig][$activeSlave.eyeColor to "pale-grey",$temp to 2,$cash -= $modCost]]
| [[White|cyberConfig][$activeSlave.eyeColor to "white",$temp to 2,$cash -= $modCost]]
| [[Pink|cyberConfig][$activeSlave.eyeColor to "pink",$temp to 2,$cash -= $modCost]]
| [[Amber|cyberConfig][$activeSlave.eyeColor to "amber",$temp to 2,$cash -= $modCost]]
| [[Red|cyberConfig][$activeSlave.eyeColor to "red",$temp to 2,$cash -= $modCost]]
| [[Catlike|cyberConfig][$activeSlave.eyeColor to "catlike",$temp to 2,$cash -= $modCost]]
| [[Serpent-like|cyberConfig][$activeSlave.eyeColor to "serpent-like",$temp to 2,$cash -= $modCost]]
| [[Devilish|cyberConfig][$activeSlave.eyeColor to "devilish",$temp to 2,$cash -= $modCost]]
| [[Demonic|cyberConfig][$activeSlave.eyeColor to "demonic",$temp to 2,$cash -= $modCost]]
| [[Hypnotic|cyberConfig][$activeSlave.eyeColor to "hypnotic",$temp to 2,$cash -= $modCost]]
| [[Heart-shaped|cyberConfig][$activeSlave.eyeColor to "heart-shaped",$temp to 2,$cash -= $modCost]]
<</if>>
<<if $activeSlave.PLimb > 0>><br><br>
$pronounCap has PLimb interface installed. You can assign and adjust $possessive prosthetics here.
<<if $activeSlave.amp <= -1>><br>
$possessiveCap prosthetics are currently attached, if you wish to change them you will first need to detach them.<br>
[[Detach|cyberConfig][$temp to 1,$nextButton to "Continue", $nextLink to "cyberConfig"]]
<<else>><br>
<<if $stockpile.basicPLimb > 0>>[[Attach basic limbs|cyberConfig][$temp to 4, $activeSlave.amp to -1, $stockpile.basicPLimb -= 1]]<</if>>
<<if $stockpile.advSexPLimb > 0>>[[Attach sex limbs|cyberConfig][$temp to 4, $activeSlave.amp to -2, $stockpile.advSexPLimb -= 1]]<</if>>
<<if $stockpile.advGracePLimb > 0>>[[Attach beauty limbs|cyberConfig][$temp to 4, $activeSlave.amp to -3, $stockpile.advGracePLimb -= 1]]<</if>>
<<if $stockpile.advCombatPLimb > 0>>[[Attach combat limbs|cyberConfig][$temp to 4, $activeSlave.amp to -4, $stockpile.advCombatPLimb -= 1]]<</if>>
<<if $activeSlave.PLimb == 2>>
<<if $stockpile.cyberneticPLimb > 0>>[[Attach cybernetic limbs|cyberConfig][$temp to 4, $activeSlave.amp to -5, $stockpile.cyberneticPLimb -= 1]]<</if>>
<<else>>
//To equip more advanced prosthetics you will need to upgrade your slaves' PLimb interface.//
<</if>>
<</if>>
<<else>>
<<if $activeSlave.amp == 0>><br>
$pronounCap has healthy limbs so there is no need for prosthetics.
<<else>><br>
$pronounCap does not have a PLimb interface installed so you can't give $possessive any prosthetics.
<</if>>
<</if>>
<<case 1>>
<<set $temp to 0, $nextButton to "Continue", $nextLink to "cyberConfig">>
<<if $activeSlave.amp is -1>><<set $stockpile.basicPLimb += 1>>
<<elseif $activeSlave.amp is -2>><<set $stockpile.advSexPLimb += 1>>
<<elseif $activeSlave.amp is -3>><<set $stockpile.advGracePLimb += 1>>
<<elseif $activeSlave.amp is -4>><<set $stockpile.advCombatPLimb += 1>>
<<elseif $activeSlave.amp is -5>><<set $stockpile.cyberneticPLimb += 1>>
<</if>>
<<set $activeSlave.amp to 1>>
Due to built-in safeties it is necessary to remove each limb separately, first releasing the lock and then waiting for automated seal release.<br>
<<if ($activeSlave.devotion > 20)>>
You instruct $possessive to lie down on the table and proceed to remove $possessive limbs. $pronounCap <<if canSee($activeSlave)>>watches<<else>>listens<</if>> with interest as you work.<<if ($activeSlave.devotion > 50)>> As you remove the last limb $pronoun playfully wiggles $possessive stumps at you.<</if>>
<<else>>
You order $possessive to lie down on the table and proceed to remove $possessive limbs. $pronounCap <<if canSee($activeSlave)>>watches<<else>>listens<</if>> with a bitter expression as you work.
<</if>>
<<case 2>>
<<set $temp to 0, $nextButton to "Continue", $nextLink to "cyberConfig">>
<<if $activeSlave.amp != 1>>You have $possessive lie down and<<else>>You<</if>> use speculum to keep $possessive eyes open while you disengage $possessive lenses remotely and swap them out with $possessive new $activeSlave.eyeColor lenses.
<<case 3>>
<<set $temp to 0, $nextButton to "Continue", $nextLink to "cyberConfig">>
<<if $activeSlave.eyes == 1>>
$pronounCap blinks as $possessive vision returns.
<<elseif $activeSlave.eyes == -1>>
$pronounCap squints at you as $possessive vision becomes a blur.
<<else>>
$pronounCap has a panicked expression when $possessive vision suddenly goes out.
<</if>>
<<case 4>>
<<set $temp to 0, $nextButton to "Continue", $nextLink to "cyberConfig">>
Attaching $possessive limbs is a simple procedure, simply push connector on each limb into the socket in $possessive implants until lock engages.<<if $activeSlave.PLimb == 2>> $pronounCap jumps a bit as limbs connect to $possessive nerves.<</if>> When you are done, $pronoun sits up and
<<if $activeSlave.amp == -2>>experimentally engages the vibe function in $possessive fingers.
<<elseif $activeSlave.amp == -3>>runs a hand over the smooth skin of $possessive new legs.
<<elseif $activeSlave.amp == -4>>engages and disengages the blade in $possessive forearm.
<<elseif $activeSlave.amp == -5>>experimentally flexes the muscles in $possessive artificial arm.
<<else>>catches $possessive balance.
<</if>>
<</switch>>
|
alice/chan9
|
src/interaction/cyberConfig.tw
|
tw
|
bsd-3-clause
| 7,182 |
:: Research Lab [nobr]
<<switch $temp>>
<<case 0>>
<<set $nextButton to "Back", $nextLink to "Manage Arcology">>
//You switch one of the screens in your office to the feed from research facility.//<br><br>
<br>[[Decomission facility|Manage Arcology][$researchLab.built to "false",$researchLab.hired to 0,$helots += $researchLab.menials,$researchLab.menials to 0,$researchLab.research to "none",$researchLab.manufacture to "none",$researchLab.productionTime to 0]] //Warning! This will cancel all projects, remove all staff and shut down this facility.//
<br><br>[[Purchase cybernetics|Research Lab][$temp to 1]]
<br><br>
__Personnel__<br><br>
<br>
<<if $researchLab.aiModule == 1>>
[[Buy and install research module|Research Lab][$cash -= 35000, $researchLab.aiModule to 2]] //This module enables your assistant to assist staff and direct menials assigned to your research facility, increasing efficiency. It costs ¤35000//<br>
<</if>>
<<if ($researchLab.hired + $researchLab.menials) == 0>>
//Facility is currently unstaffed.//
<<else>>
//You have
<<if $researchLab.hired == 1>>
one scientist
<<elseif $researchLab.hired > 1>>
$researchLab.hired scientists
<</if>>
<<if $researchLab.menials != 0>> and<</if>>
<<if $researchLab.menials == 0>>
<<elseif $researchLab.menials == 1>>
one menial slave
<<elseif $researchLab.menials > 1>>
$researchLab.menials menials
<</if>>
working in your lab.
<<if $researchLab.aiModule != 0>>Occasionally you hear voice of your assistant as it helps direct and organize work.<</if>>//
<</if>>
<br>
Currently, this facility can employ $researchLab.maxSpace people.
<<if $researchLab.maxSpace == 5>>
[[Expand facility|Research Lab][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $researchLab.maxSpace to 10]]
//Costs ¤<<print Math.trunc(5000*$upgradeMultiplierArcology)>>//
<<elseif $researchLab.maxSpace == 10>>
[[Expand facility|Research Lab][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $researchLab.maxSpace to 20]]
//Costs ¤<<print Math.trunc(10000*$upgradeMultiplierArcology)>>//
<<elseif $researchLab.maxSpace == 20>>
[[Expand facility|Research Lab][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $researchLab.maxSpace to 30]]
//Costs ¤<<print Math.trunc(15000*$upgradeMultiplierArcology)>>//
<<elseif $researchLab.maxSpace == 30>>
[[Expand facility|Research Lab][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $researchLab.maxSpace to 40]]
//Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>>//
<<elseif $researchLab.maxSpace == 40>>
[[Expand facility|Research Lab][$cash -= Math.trunc(5000*$upgradeMultiplierArcology), $researchLab.maxSpace to 50]]
//Costs ¤<<print Math.trunc(25000*$upgradeMultiplierArcology)>>//
<<elseif $researchLab.maxSpace == 50>>
//Facility is fully expanded.//
<</if>>
<br><br>
<<if ($researchLab.hired + $researchLab.menials) < $researchLab.maxSpace>>
Hire [[x1|Research Lab][$researchLab.hired += 1,$cash -= 5000]]
<<if ($researchLab.maxSpace - ($researchLab.hired + $researchLab.menials)) >= 5>>
| [[x5|Research Lab][$researchLab.hired += 5,$cash -= 25000]]
<</if>>
<<if ($researchLab.maxSpace - ($researchLab.hired + $researchLab.menials)) >= 10>>
| [[x10|Research Lab][$researchLab.hired += 10,$cash -= 50000]]
<</if>>
scientists.<br>
//Each scientist will require an initial fee of ¤5000 and incur ¤300 weekly.//
<br>
<<if $helots > 0>>
Assign [[x1|Research Lab][$researchLab.menials += 1,$helots -= 1]]
<<if ($researchLab.maxSpace - ($researchLab.hired + $researchLab.menials)) >= 5 && $helots >= 5>>
| [[x5|Research Lab][$researchLab.menials += 5,$helots -= 5]]
<</if>>
<<if ($researchLab.maxSpace - ($researchLab.hired + $researchLab.menials)) >= 10 && $helots >= 10>>
| [[x10|Research Lab][$researchLab.menials += 10,$helots -= 10]]
<</if>>
menial slaves to lab.<br>
<<else>>You do not own any <<if $researchLab.menials != 0>>unassigned <</if>>menial slaves.<br>
<</if>>
//Using menial slaves is much cheaper than hiring scientists, but they are less effective. ¤100 per slave each week.//<br>
<<else>>
//Facility is fully staffed.//
<</if>>
<br>
<<if $researchLab.hired > 0>>
Fire [[x1|Research Lab][$researchLab.hired -= 1]]
<<if $researchLab.hired >= 5>>
| [[x5|Research Lab][$researchLab.hired -= 5]]
<</if>>
<<if $researchLab.hired >= 10>>
| [[x10|Research Lab][$researchLab.hired -= 10]]
<</if>>
| [[All|Research Lab][$researchLab.hired to 0]]
scientists.
<</if>>
<<if $researchLab.menials > 0>><br>
Dismiss [[x1|Research Lab][$researchLab.menials -= 1,$helots += 1]]
<<if $researchLab.menials >= 5>>
| [[x5|Research Lab][$researchLab.menials -= 5,$helots += 5]]
<</if>>
<<if $researchLab.menials >= 10>>
| [[x10|Research Lab][$researchLab.menials -= 10,$helots += 10]]
<</if>>
| [[All|Research Lab][$helots += $researchLab.menials,$researchLab.menials to 0]]
menial slaves.
<</if>>
<br><br>
__Research__
<br><br>
<<if $researchLab.research != "none">>
//Your lab staff is currently researching @@.yellow;$researchLab.research@@.//<br>
[[Cancel Research|Research Lab][$researchLab.productionTime to 0,$researchLab.research to "none"]]
<<elseif $researchLab.manufacture != "none">>
//Your lab staff is currently busy with other projects.//
<<else>>
//No research active.//<br>
<<if $researchLab.basicPLimbInterface == 0 && $stockpile.basicPLimbInterface > 0>><br>
[[Reverse engineer basic prosthetics interface|Research Lab][$researchLab.productionTime to 80,$researchLab.research to "Basic prosthetics interface"]]
<</if>>
<<if $researchLab.basicPLimbInterface != 0 && $researchLab.advPLimbInterface == 0 && $stockpile.advPLimbInterface > 0>><br>
[[Reverse engineer advanced prosthetics interface|Research Lab][$researchLab.productionTime to 120,$researchLab.research to "Advanced prosthetics interface"]]
<</if>>
<<if $researchLab.basicPLimb == 0 && $stockpile.basicPLimb > 0>><br>
[[Reverse engineer basic prosthetic limbs|Research Lab][$researchLab.productionTime to 80,$researchLab.research to "Basic prosthetic limbs"]]
<</if>>
<<if $researchLab.advSexPLimb == 0 && $stockpile.advSexPLimb > 0>><br>
[[Reverse engineer advanced sex limbs|Research Lab][$stockpile.advSexPLimb -= 1,$researchLab.productionTime to 100,$researchLab.research to "Advanced sex limbs"]]
<</if>>
<<if $researchLab.advGracePLimb == 0 && $stockpile.advGracePLimb > 0>><br>
[[Reverse engineer advanced beauty limbs|Research Lab][$stockpile.advGracePLimb -= 1,$researchLab.productionTime to 100,$researchLab.research to "Advanced beauty limbs"]]
<</if>>
<<if $researchLab.advCombatPLimb == 0 && $stockpile.advCombatPLimb > 0>><br>
[[Reverse engineer advanced combat limbs|Research Lab][$stockpile.advCombatPLimb -= 1,$researchLab.productionTime to 100,$researchLab.research to "Advanced combat limbs"]]
<</if>>
<<if $researchLab.cyberneticPLimb == 0 && $researchLab.advPLimbInterface == 1 && ($researchLab.advGracePLimb + $researchLab.advGracePLimb + $researchLab.advCombatPLimb) >= 1>><br>
[[Develop cybernetic limbs|Research Lab][$researchLab.productionTime to 300,$researchLab.research to "Cybernetic limbs"]]
<</if>>
<<if $researchLab.ocularImplant == 0 && $stockpile.ocularImplant > 0>><br>
[[Reverse engineer ocular implants|Research Lab][$stockpile.ocularImplant -= 1,$researchLab.productionTime to 100,$researchLab.research to "Ocular implants"]]
<</if>>
<<if $researchLab.erectileImplant == 0 && $stockpile.erectileImplant > 0>><br>
[[Reverse engineer erectile implant|Research Lab][$stockpile.erectileImplant -= 1,$researchLab.productionTime to 100,$researchLab.research to "Erectile implant"]]
<</if>>
<</if>>
<br><br>
__Manufacture__
<br><br>
<<if $researchLab.research != "none">>
//Your lab staff is currently busy with research.//
<<elseif $researchLab.manufacture != "none">>
//Your lab staff is currently building @@.yellow;$researchLab.manufacture@@.//
[[Cancel Project|Research Lab][$researchLab.productionTime to 0,$researchLab.manufacture to "none"]]
<<else>>
//No projects currently active.//<br>
<<if $researchLab.basicPLimbInterface == 1>><br>
[[Build basic prosthetics interface|Research Lab][$researchLab.productionTime to 50,$researchLab.manufacture to "Basic prosthetics interface"]]
<</if>>
<<if $researchLab.advPLimbInterface == 1>><br>
[[Build advanced prosthetics interface|Research Lab][$researchLab.productionTime to 80,$researchLab.manufacture to "Advanced prosthetics interface"]]
<</if>>
<<if $researchLab.basicPLimb == 1>><br>
[[Build basic prosthetic limbs|Research Lab][$researchLab.productionTime to 20,$researchLab.manufacture to "Basic prosthetic limbs"]]
<</if>>
<<if $researchLab.advSexPLimb == 1>><br>
[[Build advanced sex limbs|Research Lab][$researchLab.productionTime to 100,$researchLab.manufacture to "Advanced sex limbs"]]
<</if>>
<<if $researchLab.advGracePLimb == 1>><br>
[[Build advanced beauty limbs|Research Lab][$researchLab.productionTime to 100,$researchLab.manufacture to "Advanced beauty limbs"]]
<</if>>
<<if $researchLab.advCombatPLimb == 1>><br>
[[Build advanced combat limbs|Research Lab][$researchLab.productionTime to 100,$researchLab.manufacture to "Advanced combat limbs"]]
<</if>>
<<if $researchLab.cyberneticPLimb == 1>><br>
[[Build cybernetic limbs|Research Lab][$researchLab.productionTime to 150,$researchLab.manufacture to "Cybernetic limbs"]]
<</if>>
<<if $researchLab.ocularImplant == 1>><br>
[[Build ocular implants|Research Lab][$researchLab.productionTime to 80,$researchLab.manufacture to "Ocular implants"]]
<</if>>
<<if $researchLab.erectileImplant == 1>><br>
[[Build Erectile implant|Research Lab][$researchLab.productionTime to 50,$researchLab.manufacture to "Erectile implant"]]
<</if>>
<</if>>
<<case 1>>
<<set $temp to 0>>
<<set $nextLink to "Research Lab">>
//You contact representative of one of the larger cybernetics companies and inquired about their products.<br> This is what they have to offer://<br><br>
__Hardware__<br>
[[Basic prosthetics interface|Research Lab][$temp to 1, $cash -= 25000, $stockpile.basicPLimbInterface += 1]] //Costs ¤25000. Currently have: $stockpile.basicPLimbInterface//<br>
[[Advanced prosthetics interface|Research Lab][$temp to 1, $cash -= 60000, $stockpile.advPLimbInterface += 1]] //Costs ¤60000. Currently have: $stockpile.advPLimbInterface//<br>
[[Basic prosthetic limbs|Research Lab][$temp to 1, $cash -= 15000, $stockpile.basicPLimb += 1]] //Costs ¤15000. Currently have: $stockpile.basicPLimb//<br>
[[Advanced sex limbs|Research Lab][$temp to 1, $cash -= 30000, $stockpile.advSexPLimb += 1]] //Costs ¤30000. Currently have: $stockpile.advSexPLimb//<br>
[[Advanced beauty limbs|Research Lab][$temp to 1, $cash -= 30000, $stockpile.advGracePLimb += 1]] //Costs ¤30000. Currently have: $stockpile.advGracePLimb//<br>
[[Advanced combat limbs|Research Lab][$temp to 1, $cash -= 30000, $stockpile.advCombatPLimb += 1]] //Costs ¤30000. Currently have: $stockpile.advCombatPLimb//<br>
[[Ocular implants|Research Lab][$temp to 1, $cash -= 35000, $stockpile.ocularImplant += 1]] //Costs ¤35000. Currently have: $stockpile.ocularImplant//<br>
/*[[Erectile implant|Research Lab][$temp to 1, $cash -= 25000, $stockpile.erectileImplant += 1]] //Costs ¤25000. Currently have: $stockpile.erectileImplant//*/
<br><br>__Schematics__<br>
<<if $researchLab.basicPLimbInterface != 1 && $researchLab.research != "Basic prosthetics interface">>
[[Basic prosthetics interface|Research Lab][$temp to 1, $cash -= 85000, $researchLab.basicPLimbInterface to 1]] //Costs ¤85000.//<br>
<</if>>
<<if $researchLab.advPLimbInterface != 1 && $researchLab.research != "Advanced prosthetics interface">>
[[Advanced prosthetics interface|Research Lab][$temp to 1, $cash -= 260000, $researchLab.advPLimbInterface to 1]] //Costs ¤260000.//<br>
<</if>>
<<if $researchLab.basicPLimb != 1 && $researchLab.research != "Basic prosthetic limbs">>
[[Basic prosthetic limbs|Research Lab][$temp to 1, $cash -= 60000, $researchLab.basicPLimb to 1]] //Costs ¤60000.//<br>
<</if>>
<<if $researchLab.advSexPLimb != 1 && $researchLab.research != "Advanced sex limbs">>
[[Advanced sex limbs|Research Lab][$temp to 1, $cash -= 120000, $researchLab.advSexPLimb to 1]] //Costs ¤30000.//<br>
<</if>>
<<if $researchLab.advGracePLimb != 1 && $researchLab.research != "Advanced beauty limbs">>
[[Advanced beauty limbs|Research Lab][$temp to 1, $cash -= 120000, $researchLab.advGracePLimb to 1]] //Costs ¤30000.//<br>
<</if>>
<<if $researchLab.advCombatPLimb != 1 && $researchLab.research != "Advanced combat limbs">>
[[Advanced combat limbs|Research Lab][$temp to 1, $cash -= 120000, $researchLab.advCombatPLimb to 1]] //Costs ¤30000.//<br>
<</if>>
<<if $researchLab.ocularImplant != 1 && $researchLab.research != "Ocular implants">>
[[Ocular implants|Research Lab][$temp to 1, $cash -= 160000, $researchLab.ocularImplant to 1]] //Costs ¤35000.//<br>
<</if>>
/*<<if $researchLab.erectileImplant != 1 && $researchLab.research != "Erectile implant">>
[[Erectile implant|Research Lab][$temp to 1, $cash -= 95000, $researchLab.erectileImplant to 1]] //Costs ¤95000.//
<</if>>*/
<</switch>>
|
alice/chan9
|
src/interaction/researchLab.tw
|
tw
|
bsd-3-clause
| 13,486 |
:: accordionJS.tw [script]
/* Accordion 000-250-006 */
/*
* We're making changes to the DOM, so we need to make them *after* everything has been generated
* Sticking this all in postdisplay calls reduces the chance of there being a timing conflict
* with other scripts, since anything poking the DOM here will be done last
*
* Dev Note: The accordion mod should be able to turn *anything* into an accordion. This iteration
* is configured tightly for the end of week report runs, but it shouldn't be that hard to adapt for
* other uses, like character bios. For now, I'll see what other extra-long passages of cosmetic text
* might benefit.
*
* 000-250-006 03092017
*/
postdisplay["doAccordionSet"] = function (content) {
if (variables().useAccordion == 1) {
Array.prototype.slice.call(document.querySelectorAll('.macro-include'))
.forEach(function(element) {
element.classList.add('accHidden');
});
}
}
postdisplay["doAccordion"] = function (content) {
var acc = document.getElementsByClassName("accordion");
var i;
for (i = 0; i < acc.length; i += 1) {
acc[i].onclick = function () {
this.classList.toggle("active");
var panel = this.nextElementSibling;
if (panel.style.maxHeight) {
panel.style.maxHeight = null;
} else {
panel.style.maxHeight = panel.scrollHeight + "px";
}
};
}
};
|
alice/chan9
|
src/js/accordianJS.tw
|
tw
|
bsd-3-clause
| 1,478 |
:: BetterRA_JS [script]
//Imported to pregmod from unknown author added this to original FC at some point (0.9.5.4). I don't write this by myself (pregmodfan).
// Implements a Top Down Operator Precedence parser, also know as a Pratt
// parser, after its "inventor", Vaughan Pratt. The one implemented here
// closely follows what's presented here,
// * http://javascript.crockford.com/tdop/tdop.html
// by Douglas Crockford. He uses that parser in JSLint. Other relevant
// resources on the interweb
// * http://effbot.org/zone/simple-top-down-parsing.htm
// * http://eli.thegreenplace.net/2010/01/02/top-down-operator-precedence-parsing
// * http://journal.stuffwithstuff.com/2011/03/19/pratt-parsers-expression-parsing-made-easy/
// * https://higherlogics.blogspot.gr/2009/11/extensible-statically-typed-pratt.html
// * https://github.com/fholm/Vaughan
// included here mostly as bookmarks for potential future reference.
//
// With regards to the lexer, I mostly copied
// * http://eli.thegreenplace.net/2013/06/25/regex-based-lexical-analysis-in-python-and-javascript/
// not without changes though.
//
// Other useful things, to complement my lacking JavaScript knowledge were
// * https://plainjs.com/javascript/utilities/merge-two-javascript-objects-19/
// * https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide/Regular_Expressions
// Some I actually use, some I do not
function panic(index, msg) {
throw {index: index, message: msg};
}
function escapeRegExp(s){
return s.replace(/[.*+?^${}()|[\]\\]/g, '\\$&');
}
var Lexer = function(skipWhitespace) {
this.rules = [];
this.index = 0;
this.buffer = "";
this.skipWhitespace = skipWhitespace ? /\S/ : null;
}
Lexer.prototype.addRule = function(id, defn) {
var pattern = (defn && defn.pattern) || escapeRegExp(id);
this.rules.push({
id: id,
pattern: new RegExp('^' + pattern)
});
}
Lexer.prototype.feed = function(buffer) {
this.buffer = buffer;
this.index = 0;
}
Lexer.prototype.nextInterestingChar = function() {
if (this.skipWhitespace) {
var match = this.skipWhitespace.exec(this.buffer.substr(this.index));
return match ? this.index + match.index
: this.buffer.length;
}
return this.index;
}
Lexer.prototype.next = function() {
this.index = this.nextInterestingChar();
if (this.index >= this.buffer.length)
return { done: true };
for (var i = 0; i < this.rules.length; ++i) {
var rule = this.rules[i],
match = rule.pattern.exec(this.buffer.substr(this.index));
if (match) {
var token = {
id: rule.id,
value: match[0],
index: this.index,
};
this.index += token.value.length;
return { done: false, value: token };
}
}
panic(this.index, "illegal character");
}
var BaseSymbol = {
lbp: 0,
nud: function() { panic(this.index, "Undefined"); },
led: function() { panic(this.index, "Missing operator"); }
};
var Parser = function(eofToken) {
this.lexer = new Lexer(true);
this.currentSymbol = null;
this.eofToken = eofToken;
this.symbolTable = {
[this.eofToken]: Object.create(BaseSymbol, {id: {value: this.eofToken}})
};
}
Parser.prototype.addSymbol = function(id, defn) {
var s = this.symbolTable[id];
if (s) {
if (defn && defn.lbp !== undefined && defn.lbp >= s.lbp) s.lbp = defn.lbp;
if (defn && defn.nud !== undefined) s.nud = defn.nud;
if (defn && defn.led !== undefined) s.led = defn.led;
} else {
s = Object.create(BaseSymbol);
s.id = id;
if (defn && defn.lbp !== undefined) s.lbp = defn.lbp;
if (defn && defn.nud) s.nud = defn.nud;
if (defn && defn.led) s.led = defn.led;
this.symbolTable[id] = s;
this.lexer.addRule(id, defn);
}
return this;
}
Parser.prototype.addInfix = function(id, lbp, callback) {
this.addSymbol(id, {
lbp: lbp,
led: function(p, left) { return callback(this, left, p.parse(lbp)); }
});
return this;
}
Parser.prototype.addInfixR = function(id, lbp, callback) {
this.addSymbol(id, {
lbp: lbp,
led: function(p, left) { return callback(this, left, p.parse(lbp-1)); }
});
return this;
}
Parser.prototype.addPrefix = function(id, callback) {
this.addSymbol(id, {
// FIXME: is the rbp (in parse) always 70?
nud: function (p) { return callback(p.parse(70)); }
});
return this;
}
Parser.prototype.advance = function(id) {
if (id && this.currentSymbol.id !== id)
panic(this.currentSymbol.index, "expected '" + id + "'");
var iter = this.lexer.next(),
token = iter.value;
if (iter.done)
token = {
id: this.eofToken,
value: "",
index: this.lexer.buffer.length
};
var symbol = this.symbolTable[iter.done ? this.eofToken : token.id];
if (!symbol)
panic(token.index, "unknown token " + token.id);
var newSymbol = Object.create(symbol);
newSymbol.value = token.value;
newSymbol.index = token.index;
return this.currentSymbol = newSymbol;
}
Parser.prototype.parse = function(rbp) {
var symbol = this.currentSymbol;
this.advance();
var left = symbol.nud(this);
rbp = rbp || 0;
while (rbp < this.currentSymbol.lbp) {
symbol = this.currentSymbol;
this.advance();
left = symbol.led(this, left);
}
return left;
}
Parser.prototype.parseString = function(string) {
this.lexer.feed(string);
this.advance(); // "kickstart" the lexer
return this.parse();
}
var BaseExpression = {
check: function(env) { panic("Wrong!"); },
eval: function(env) { panic("Do no know how to eval " + this); }
};
var DeferredEvalParserBuilder = function(eofToken) {
this.parser = new Parser(eofToken);
}
DeferredEvalParserBuilder.prototype.addSymbol = function(id, extra) {
this.parser.addSymbol(id, extra);
return this;
}
DeferredEvalParserBuilder.prototype.addInfix = function(id, lbp, func) {
this.parser.addInfix(id, lbp, function(symbol, left, right) {
var expr = Object.create(BaseExpression);
expr.first = left;
expr.second = right;
expr.eval = function(env) {
return func(this.first.eval(env), this.second.eval(env));
};
return expr;
});
return this;
}
DeferredEvalParserBuilder.prototype.addInfixR = function(id, lbp, func) {
this.parser.addInfixR(id, lbp, function(symbol, left, right) {
var expr = Object.create(BaseExpression);
expr.first = left;
expr.second = right;
expr.eval = function(env) {
return func(this.first.eval(env), this.second.eval(env));
};
return expr;
});
return this;
}
DeferredEvalParserBuilder.prototype.addPrefix = function(id, func) {
this.parser.addPrefix(id, function (symbol) {
var expr = Object.create(BaseExpression);
expr.val = symbol;
expr.eval = function(env) { return func(this.val.eval(env)); };
return expr;
});
return this;
}
var op = {
add: function(a, b) { return a + b; },
sub: function(a, b) { return a - b; },
mul: function(a, b) { return a * b; },
div: function(a, b) { return a / b; },
pow: function(a, b) { return Math.pow(a, b); }, // for completeness
neg: function(a) { return -a; },
lt: function(a, b) { return a < b; },
le: function(a, b) { return a <= b; },
gt: function(a, b) { return a > b; },
ge: function(a, b) { return a >= b; },
eq: function(a, b) { return a === b; },
neq: function(a, b) { return a !== b; },
not: function(a) { return !a; },
or: function(a, b) { return a || b; },
and: function(a, b) { return a && b; },
};
var parserBuilder = new DeferredEvalParserBuilder('(end)')
.addSymbol('(int)', {
pattern: '\\d+',
nud: function() {
var expr = Object.create(BaseExpression);
expr.val = parseInt(this.value);
expr.eval = function() { return this.val; };
return expr;
}
})
.addSymbol('(name)', {
pattern: '[a-zA-Z]\\w*',
nud: function(p) {
var expr = Object.create(BaseExpression);
expr.name = this.value;
expr.eval = function(env) { return env[this.name]; };
return expr;
}
})
.addInfix("+", 50, op.add)
.addInfix("-", 50, op.sub)
.addInfix("*", 60, op.mul)
.addInfix("/", 60, op.div)
.addInfixR("^", 70, op.pow)
.addPrefix("-", op.neg)
.addInfix("<=", 30, op.le)
.addInfix("<", 30, op.lt)
.addInfix(">=", 30, op.ge)
.addInfix(">", 30, op.gt)
.addInfix("!=", 30, op.neq)
.addInfix('=', 30, op.eq)
.addPrefix("!", op.not)
.addInfix('||', 30, op.or)
.addInfix('&&', 30, op.and)
.addSymbol(")")
.addSymbol("(", {
nud: function(p) {
var expr = p.parse(0);
p.advance(")");
return expr;
}
});
window.parser = parserBuilder.parser;
window.parseAndEvaluate = function(text, env) {
var expr = parser.parseString(text);
return expr.eval(env);
}
|
alice/chan9
|
src/js/betterRA.tw
|
tw
|
bsd-3-clause
| 9,379 |
:: EconomyJS [script]
window.LivingRule = Object.freeze({LUXURIOUS: 'luxurious', NORMAL: 'normal', SPARSE: 'sparse'});
window.Job = Object.freeze({
DAIRY: 'work in the dairy', MASTER_SUITE: 'serve in the master suite', CONCUBINE: 'be your concubine',
BABY_FACTORY: 'labor in the production line', BROTHEL: 'work in the brothel'});
window.getSlaveCost = function(s) {
if(!s) { return 0; }
// Data duplicated from Cost Report
var cost = 0;
var rulesCost = State.variables.rulesCost;
var foodCost = State.variables.foodCost;
var drugsCost = State.variables.drugsCost;
// Living expenses
if(s.livingRules === LivingRule.LUXURIOUS) {
cost += rulesCost * (s.relationship >= 4 ? 3 : 4);
} else if(s.livingRules == LivingRule.NORMAL) {
cost += rulesCost * 2;
} else {
cost += rulesCost;
}
// Food
cost += foodCost * 4;
switch(s.diet) {
case 'fattening': case 'muscle building':
cost += foodCost;
break;
case 'restricted': case 'slimming':
cost -= foodCost;
}
if(s.weight > 50) {
cost += foodCost;
} else if(s.weight < -50) {
cost -= foodCost;
}
if(s.drugs === 'appetite suppressors') {
cost -= foodCost;
}
if(s.lactation > 0) {
cost += foodCost * (1 + s.lactation * (1 + Math.trunc(s.boobs/10000)));
}
if(s.preg > 5) {
if(s.assignment === Job.DAIRY && State.variables.dairyFeedersSetting > 0) {
// Extra feeding costs to support pregnancy are covered by dairy feeders.
// TODO: Include them here anyway?
} else if((s.assignment === Job.MASTER_SUITE || s.assignment === Job.CONCUBINE)
&& State.variables.masterSuiteUpgradePregnancy === 1) {
// Extra feeding costs to support pregnancy are covered by master suite luxuries.
// TODO: Include them here anyway?
} else {
cost += foodCost * s.pregType * (s.pregControl === 'speed up' ? 3 : 1);
}
}
if(s.diet === 'XX' || s.diet === 'XY') {
cost += 25;
} else if(s.diet === 'XXY') {
cost += 75;
}
// Accessibility costs
if(State.variables.boobAccessibility !== 1 && s.boobs > 7500
&& (s.assignment != Job.DAIRY || State.variables.dairyRestraintsSetting < 2)) {
cost += 50;
}
if(State.variables.pregAccessibility !== 1
&& ((s.preg > 30 && s.pregType >= 2) || (s.preg > 20 && s.pregType >= 10) || (s.preg > 10 && s.pregType >= 20) || s.bellyImplant >= 10000)
&& s.assignment != Job.BABY_FACTORY) {
cost += 100;
}
if(State.variables.dickAccessibility != 1 && s.dick > 45) {
cost += 50;
}
if(State.variables.ballsAccessibility != 1 && s.balls > 90) {
cost += 50;
}
if(State.variables.buttAccessibility != 1 && s.butt > 15) {
cost += 50;
}
if(!canSee(s)) {
cost += 50;
} else if(s.eyes <= -1) {
cost += 25;
} else if(s.eyewear === 'blurring glasses' || s.eyewear === 'blurring contacts') {
cost += 25;
}
if(s.amp !== 0) {
if(s.amp === 1) {
cost += rulesCost;
} else {
cost += rulesCost / 2;
}
} else if(!canWalk(s)) {
cost += rulesCost;
}
// Maintenance
if(s.boobs > 10000 && s.boobsImplantType === 1) {
cost += 50;
}
if(s.butt > 10 && s.buttImplantType === 1) {
cost += 50;
}
if(s.preg > 25 && s.universalRulesBirthing === 1) {
cost += 50;
}
// Retirement account
if(State.variables.CitizenRetirement === 1) {
cost += 250;
}
// Enemas
if(s.inflation === 3) {
switch(s.inflationType) {
case "water":
cost += 100;
break;
case "curative":
case "aphrodisiac":
case "tightener":
cost += (100 + (drugsCost * 2));
break;
}
} else if(s.inflation === 2) {
switch(s.inflationType) {
case "water":
cost += 50;
break;
case "curative":
case "aphrodisiac":
case "tightener":
cost += (50 + (drugsCost * 2));
break;
}
} else if(s.inflation === 1) {
switch(s.inflationType) {
case "water":
cost += 25;
break;
case "curative":
case "aphrodisiac":
case "tightener":
cost += (25 + (drugsCost * 2));
break;
}
}
// Drugs
if(s.drugs === 'anti-aging cream') {
cost += drugsCost * 10;
} else if(s.drugs === 'female hormone injections' || s.drugs === 'male hormone injections') {
cost += drugsCost * 5;
} else if(s.drugs != 'no drugs') {
cost += drugsCost + 2;
}
if(s.curatives > 0) {
cost += drugsCost * (1 + s.curatives);
}
if(s.aphrodisiacs > 0) {
cost += drugsCost * s.aphrodisiacs;
}
if(s.hormones !== 0) {
cost += Math.trunc(drugsCost * Math.abs(s.hormones) * 0.5);
}
if(s.preg === -1 && isFertile(s)) {
cost += Math.trunc(drugsCost * 0.5);
}
// Promotion costs
if(State.variables.studio === 1) {
if(s.pornFameSpending > 0) {
cost += s.pornFameSpending;
}
}
if(isNaN(cost)) {
throw new Error('Cost calculation for slave ' + s.slaveName + ' (' + s.ID + ') failed.');
}
return cost;
};
window.getSlaveStatisticData = function(s, facility) {
if(!s || !facility) {
// Base data, even without facility
return {
ID: s.ID, slaveName: s.slaveName, customLabel: s.customLabel,
income: 0, adsIncome: 0, rep: 0, cost: getSlaveCost(s),
customers: 0 /* brothel, club, ... */
};
}
if(!facility.income) {
facility.income = new Map();
}
if(facility.income.has(s.ID)) {
return facility.income.get(s.ID);
} else {
var data = {
ID: s.ID, slaveName: s.slaveName, customLabel: s.customLabel,
income: 0, adsIncome: 0, rep: 0, cost: getSlaveCost(s),
customers: 0 /* brothel, club, ... */
};
facility.income.set(s.ID, data);
return data;
}
};
window.initFacilityStatistics = function(facility) {
facility = facility || {};
facility.adsIncome = 0;
facility.maintenance = 0;
facility.totalIncome = 0;
facility.totalExpenses = 0;
facility.profit = 0;
facility.income = new Map();
return facility;
}
Number.prototype.toFixedHTML = function() {
return Number.prototype.toFixed.apply(this, arguments).replace(/\.0+$/, '<span style="opacity: 0.3">$&</span>');
}
|
alice/chan9
|
src/js/economyJS.tw
|
tw
|
bsd-3-clause
| 5,794 |
:: FamilyTreeJS [script]
var lastActiveSlave, lastSlaves, lastPC;
window.updateFamilyTree = function(activeSlave = lastActiveSlave, slaves = lastSlaves, PC = lastPC) {
lastActiveSlave = activeSlave;
lastSlaves = slaves;
lastPC = PC;
var treeDepth = 0;
var numTreeNodes = 0;
var graphElement = document.getElementById("graph");
if(!graphElement)
return;
graphElement.innerHTML = "";
function getSlave(id, expectedGenes) {
if(id == -1) {
return {"slaveName":"YOU", "ID":id, "genes":PC.genes, father:PC.father, mother:PC.mother};
}
if(id == 0) {
return {"slaveName":"-", "ID":id, "genes":expectedGenes};
}
if(id == activeSlave.ID) {
return activeSlave;
}
for(var i = 0; i < slaves.length; ++i) {
if(slaves[i].ID == id)
return slaves[i];
}
return {"slaveName":"-", "ID":id, "genes":expectedGenes};
}
function slaveInfo(slave, activeSlaveId, recursionProtectSlaveId = {}) {
numTreeNodes = 0;
treeDepth = 0;
if(recursionProtectSlaveId[slave.ID]) {
console.log("Recursion protection");
return slaveInfo_(slave, activeSlaveId);
}
recursionProtectSlaveId[slave.ID] = true;
if(typeof slave.father == "undefined" || typeof slave.mother == "undefined")
return slaveInfo_(slave, activeSlaveId);
if(slave.father == -1 || slave.mother == -1) {
return slaveInfo(getSlave(-1), activeSlaveId, recursionProtectSlaveId);
}
if(slave.father != 0) {
return slaveInfo(getSlave(slave.father, "unknownXY"), activeSlaveId, recursionProtectSlaveId);
}
if(slave.mother != 0) {
return slaveInfo(getSlave(slave.mother, "unknownXX"), activeSlaveId, recursionProtectSlaveId);
}
return slaveInfo_(slave, activeSlaveId);
}
function slaveInfo_(slave, activeSlaveId, slavesAdded={}, depth = 1) {
numTreeNodes += 1;
treeDepth = Math.max(treeDepth, depth);
var shouldAddChildren = false;
if(!slavesAdded[slave.ID]) {
shouldAddChildren = true;
slavesAdded[slave.ID] = true;
}
var data = {
"name": slave.slaveName,
"class" : slave.genes,
"textClass": (activeSlaveId == slave.ID)?"emphasis":"",
"marriages": [],
};
var spouseToChild = {};
function maybeAddSpouseToChild(child) {
if(child.ID == slave.ID)
return;
if (child.father == slave.ID) {
if(!spouseToChild[child.mother]) {
spouseToChild[child.mother] = []
}
spouseToChild[child.mother].push(child);
}
if (child.mother == slave.ID) {
if(!spouseToChild[child.father]) {
spouseToChild[child.father] = []
}
spouseToChild[child.father].push(child);
}
}
maybeAddSpouseToChild(activeSlave);
maybeAddSpouseToChild(getSlave(-1));
for(var i = 0; i < slaves.length; ++i) {
var child = slaves[i];
maybeAddSpouseToChild(child);
}
for(var key in spouseToChild) {
if(spouseToChild.hasOwnProperty(key)) {
var children = shouldAddChildren?spouseToChild[key]:[];
var spouse = getSlave(key, (slaves.genes=="XX")?"unknownXY":(slaves.genes=="XY")?"unknownXX":"unknown")
var marriage = {
"spouse": {"name": spouse.slaveName, "class": spouse.genes},
"children": children.map(function(x) slaveInfo_(x, activeSlaveId, slavesAdded, depth+1) ),
};
data.marriages.push(marriage);
}
}
return data;
}
const treeData = [slaveInfo(activeSlave, activeSlave.ID)];
console.log("Family tree is", treeData);
dTree.init(treeData, {
target: "#graph",
debug: true,
height: 50 + 50*treeDepth, /* very rough heuristics */
width: Math.max(300 + 40*numTreeNodes,
document.getElementById('editFamily').offsetWidth-200) + 200,
callbacks: {
nodeClick: function(name, extra) {
}
}
});
};
|
alice/chan9
|
src/js/familyTree.tw
|
tw
|
bsd-3-clause
| 3,887 |
:: StoryJS [script]
/*config.history.tracking = false;*/
window.variableAsNumber = function(x, defaultValue, minValue, maxValue) {
x = Number(x)
if (x != x) {//NaN
return defaultValue || 0;//In case the default value was not supplied.
}
if (x < minValue) {//Works even if minValue is undefined.
return minValue;
}
if (x > maxValue) {//Works even if maxValue is undefined.
return maxValue;
}
return x;
};
window.isSexuallyPure = function(slave) {
if (!slave) {
return null;
}
if (slave.vagina < 1 && slave.anus < 1 && !slave.analCount && !slave.vaginalCount && !slave.oralCount) {
return true;
} else {
return false;
}
};
if (typeof interpolate == "undefined") {
var interpolate = function(x0,y0,x1,y1,x) {
if(x <= x0) {
return y0;
} else if(x >= x1) {
return y1;
} else {
return (x - x0) * ((y1 - y0) / (x1 - x0)) + y0;
}
};
window.interpolate = interpolate;
}
config.history.maxStates = 1;
config.saves.autosave = "autosave";
window.isFullyPotent = function(slave) {
if (!slave) {
return null;
} else if (slave.dick > 0 && slave.balls > 0 && slave.hormones <= 0) {
return true;
} else {
return false;
}
};
/* mousetrap v1.5.3 craig.is/killing/mice */
(function(C,r,g){function t(a,b,h){a.addEventListener?a.addEventListener(b,h,!1):a.attachEvent("on"+b,h)}function x(a){if("keypress"==a.type){var b=String.fromCharCode(a.which);a.shiftKey||(b=b.toLowerCase());return b}return l[a.which]?l[a.which]:p[a.which]?p[a.which]:String.fromCharCode(a.which).toLowerCase()}function D(a){var b=[];a.shiftKey&&b.push("shift");a.altKey&&b.push("alt");a.ctrlKey&&b.push("ctrl");a.metaKey&&b.push("meta");return b}function u(a){return"shift"==a||"ctrl"==a||"alt"==a||
"meta"==a}function y(a,b){var h,c,e,g=[];h=a;"+"===h?h=["+"]:(h=h.replace(/\+{2}/g,"+plus"),h=h.split("+"));for(e=0;e<h.length;++e)c=h[e],z[c]&&(c=z[c]),b&&"keypress"!=b&&A[c]&&(c=A[c],g.push("shift")),u(c)&&g.push(c);h=c;e=b;if(!e){if(!k){k={};for(var m in l)95<m&&112>m||l.hasOwnProperty(m)&&(k[l[m]]=m)}e=k[h]?"keydown":"keypress"}"keypress"==e&&g.length&&(e="keydown");return{key:c,modifiers:g,action:e}}function B(a,b){return null===a||a===r?!1:a===b?!0:B(a.parentNode,b)}function c(a){function b(a){a=
a||{};var b=!1,n;for(n in q)a[n]?b=!0:q[n]=0;b||(v=!1)}function h(a,b,n,f,c,h){var g,e,l=[],m=n.type;if(!d._callbacks[a])return[];"keyup"==m&&u(a)&&(b=[a]);for(g=0;g<d._callbacks[a].length;++g)if(e=d._callbacks[a][g],(f||!e.seq||q[e.seq]==e.level)&&m==e.action){var k;(k="keypress"==m&&!n.metaKey&&!n.ctrlKey)||(k=e.modifiers,k=b.sort().join(",")===k.sort().join(","));k&&(k=f&&e.seq==f&&e.level==h,(!f&&e.combo==c||k)&&d._callbacks[a].splice(g,1),l.push(e))}return l}function g(a,b,n,f){d.stopCallback(b,
b.target||b.srcElement,n,f)||!1!==a(b,n)||(b.preventDefault?b.preventDefault():b.returnValue=!1,b.stopPropagation?b.stopPropagation():b.cancelBubble=!0)}function e(a){"number"!==typeof a.which&&(a.which=a.keyCode);var b=x(a);b&&("keyup"==a.type&&w===b?w=!1:d.handleKey(b,D(a),a))}function l(a,c,n,f){function e(c){return function(){v=c;++q[a];clearTimeout(k);k=setTimeout(b,1E3)}}function h(c){g(n,c,a);"keyup"!==f&&(w=x(c));setTimeout(b,10)}for(var d=q[a]=0;d<c.length;++d){var p=d+1===c.length?h:e(f||
y(c[d+1]).action);m(c[d],p,f,a,d)}}function m(a,b,c,f,e){d._directMap[a+":"+c]=b;a=a.replace(/\s+/g," ");var g=a.split(" ");1<g.length?l(a,g,b,c):(c=y(a,c),d._callbacks[c.key]=d._callbacks[c.key]||[],h(c.key,c.modifiers,{type:c.action},f,a,e),d._callbacks[c.key][f?"unshift":"push"]({callback:b,modifiers:c.modifiers,action:c.action,seq:f,level:e,combo:a}))}var d=this;a=a||r;if(!(d instanceof c))return new c(a);d.target=a;d._callbacks={};d._directMap={};var q={},k,w=!1,p=!1,v=!1;d._handleKey=function(a,
c,e){var f=h(a,c,e),d;c={};var k=0,l=!1;for(d=0;d<f.length;++d)f[d].seq&&(k=Math.max(k,f[d].level));for(d=0;d<f.length;++d)f[d].seq?f[d].level==k&&(l=!0,c[f[d].seq]=1,g(f[d].callback,e,f[d].combo,f[d].seq)):l||g(f[d].callback,e,f[d].combo);f="keypress"==e.type&&p;e.type!=v||u(a)||f||b(c);p=l&&"keydown"==e.type};d._bindMultiple=function(a,b,c){for(var d=0;d<a.length;++d)m(a[d],b,c)};t(a,"keypress",e);t(a,"keydown",e);t(a,"keyup",e)}var l={8:"backspace",9:"tab",13:"enter",16:"shift",17:"ctrl",18:"alt",
20:"capslock",27:"esc",32:"space",33:"pageup",34:"pagedown",35:"end",36:"home",37:"left",38:"up",39:"right",40:"down",45:"ins",46:"del",91:"meta",93:"meta",224:"meta"},p={106:"*",107:"+",109:"-",110:".",111:"/",186:";",187:"=",188:",",189:"-",190:".",191:"/",192:"`",219:"[",220:"\\",221:"]",222:"'"},A={"~":"`","!":"1","@":"2","#":"3",$:"4","%":"5","^":"6","&":"7","*":"8","(":"9",")":"0",_:"-","+":"=",":":";",'"':"'","<":",",">":".","?":"/","|":"\\"},z={option:"alt",command:"meta","return":"enter",
escape:"esc",plus:"+",mod:/Mac|iPod|iPhone|iPad/.test(navigator.platform)?"meta":"ctrl"},k;for(g=1;20>g;++g)l[111+g]="f"+g;for(g=0;9>=g;++g)l[g+96]=g;c.prototype.bind=function(a,b,c){a=a instanceof Array?a:[a];this._bindMultiple.call(this,a,b,c);return this};c.prototype.unbind=function(a,b){return this.bind.call(this,a,function(){},b)};c.prototype.trigger=function(a,b){if(this._directMap[a+":"+b])this._directMap[a+":"+b]({},a);return this};c.prototype.reset=function(){this._callbacks={};this._directMap=
{};return this};c.prototype.stopCallback=function(a,b){return-1<(" "+b.className+" ").indexOf(" mousetrap ")||B(b,this.target)?!1:"INPUT"==b.tagName||"SELECT"==b.tagName||"TEXTAREA"==b.tagName||b.isContentEditable};c.prototype.handleKey=function(){return this._handleKey.apply(this,arguments)};c.init=function(){var a=c(r),b;for(b in a)"_"!==b.charAt(0)&&(c[b]=function(b){return function(){return a[b].apply(a,arguments)}}(b))};c.init();C.Mousetrap=c;"undefined"!==typeof module&&module.exports&&(module.exports=
c);"function"===typeof define&&define.amd&&define(function(){return c})})(window,document);
Mousetrap.bind("enter", function () {
$("#story-caption #endWeekButton a.macro-link").trigger("click");
});
Mousetrap.bind("space", function () {
$("#story-caption #nextButton a.macro-link").trigger("click");
});
Mousetrap.bind("c", function () {
$("#story-caption #manageArcology a.macro-link").trigger("click");
});
Mousetrap.bind("p", function () {
$("#story-caption #managePenthouse a.macro-link").trigger("click");
});
Mousetrap.bind("left", function () {
$("#prevSlave a.macro-link").trigger("click");
$("#prevRule a.macro-link").trigger("click");
});
Mousetrap.bind("q", function () {
$("#prevSlave a.macro-link").trigger("click");
$("#prevRule a.macro-link").trigger("click");
});
Mousetrap.bind("shift+left", function () {
$("#firstRule a.macro-link").trigger("click");
});
Mousetrap.bind("shift+q", function () {
$("#firstRule a.macro-link").trigger("click");
});
Mousetrap.bind("right", function () {
$("#nextSlave a.macro-link").trigger("click");
$("#nextRule a.macro-link").trigger("click");
});
Mousetrap.bind("shift+right", function () {
$("#lastRule a.macro-link").trigger("click");
});
Mousetrap.bind("e", function () {
$("#nextSlave a.macro-link").trigger("click");
$("#nextRule a.macro-link").trigger("click");
});
Mousetrap.bind("shift+e", function () {
$("#lastRule a.macro-link").trigger("click");
});
Mousetrap.bind("f", function () {
$("#walkpast a.macro-link").trigger("click");
});
Mousetrap.bind("h", function () {
$("#manageHG a.macro-link").trigger("click");
});
Mousetrap.bind("s", function () {
$("#buySlaves a.macro-link").trigger("click");
});
Mousetrap.bind("a", function () {
$("#managePA a.macro-link").trigger("click");
});
Mousetrap.bind("b", function () {
$("#manageBG a.macro-link").trigger("click");
});
Mousetrap.bind("r", function () {
$("#manageRecruiter a.macro-link").trigger("click");
});
Mousetrap.bind("o", function () {
$("#story-caption #optionsButton a.macro-link").trigger("click");
});
Mousetrap.bind("y", function () {
$("#story-caption #policyButton a.macro-link").trigger("click");
});
Mousetrap.bind("f", function () {
$("#story-caption #FSButton a.macro-link").trigger("click");
});
Mousetrap.bind("l", function () {
$("#story-caption #LanguageButton a.macro-link").trigger("click");
});
Mousetrap.bind("t", function () {
$("#story-caption #PAOButton a.macro-link").trigger("click");
});
Mousetrap.bind("u", function () {
$("#story-caption #URButton a.macro-link").trigger("click");
});
Mousetrap.bind("w", function () {
$("#story-caption #WARButton a.macro-link").trigger("click");
});
/**
* BoobGenerator namespace.
*/
if (typeof BoobGenerator == "undefined") {
var BoobGenerator = {
rollBreast: function (modif) {
var volume = [0, 300, 500, 650, 800, 1000, 1200, 1400, 1600, 1800, 2050, 2300, 2600, 2900, 3250, 3600, 3950, 4300, 4700, 5100, 5500, 5900];
var volume_dist = [90000, 470000, 720000, 840000, 908574, 947759, 970151, 982946, 990258, 994436, 996824, 998188, 998968, 999414, 999669, 999814, 999897, 999945, 999972, 999987, 999995, 1000000];
var randomRoll = Math.floor(Math.random() * 1000000) + 1
var actualSize = 0
while (randomRoll > volume_dist[actualSize]) {
actualSize = actualSize + 1
}
var minorSizeAdjustment = 0
if (Math.random()<.5) {
minorSizeAdjustment = (Math.floor(Math.random() * 2) + 1) * 50
}
var volResult = volume[actualSize] + minorSizeAdjustment + modif
if (volResult < 0) {volResult = 0}
return volResult
}
};
// Raise namespace scope to Global.
window.BoobGenerator = BoobGenerator;
};
/**
* Slave checker namespace.
*/
if (typeof SlaveStatsChecker == "undefined") {
var SlaveStatsChecker = {
checkForLisp: function (slave) {
/* Begin mod section: toggle whether slaves lisp. */
if (SugarCube.State.variables.disableLisping == 1) {
return false;
}
/* End mod section: toggle whether slaves lisp. */
return ((slave.lips > 70) || (slave.lipsPiercing + slave.tonguePiercing > 2))
}
};
// Raise namespace scope to Global.
window.SlaveStatsChecker = SlaveStatsChecker;
};
if (typeof FertilityAge == "undefined") {
var FertilityAge = {
setAge: function (age) {
age = Number(age)
if (age != age) {
return 13;
} else {
return age
}
}
};
// Raise namespace scope to Global.
window.FertilityAge = FertilityAge;
};
window.canGetPregnant = function(slave) {
if (!slave) {
return null;
} else if (slave.pubertyXX == 0){
return false;
} else if (slave.physicalAge >= 47) {
return false;
} else if (slave.inflation != 0) {
return false;
} else if (slave.bellyImplant != 0) {
return false;
} else if (slave.preg != 0) {
return false;
} else if ((slave.mpreg == 1) && (canDoAnal(slave) == true)) {
return true;
} else if (slave.ovaries != 1) {
return false;
} else if (canDoVaginal(slave) == false) {
return false;
} else {
return true;
}
};
window.isFertile = function(slave) {
if (!slave) {
return null;
} else if (slave.pubertyXX == 0) {
return false;
} else if (slave.physicalAge >= 47) {
return false;
} else if (slave.inflation != 0) {
return false;
} else if (slave.bellyImplant != 0) {
return false;
} else if (slave.preg > 0) {
return false;
} else if (slave.preg < -1) {
return false;
} else if (slave.mpreg == 1) {
return true;
} else if (slave.ovaries != 1) {
return false;
} else {
return true;
}
};
window.canBreed = function(slave1, slave2) {
if (slave1.eggType == slave2.ballType) {
return true;
} else {
return false;
}
};
//hyperpreg size 2
window.hyperBellyTwo = function(slave) {
if (!slave) {
return null;
} else if (slave.preg > 30 && slave.pregType >= 20) {
return true;
} else if (slave.bellyImplant >= 32000) {
return true;
} else {
return false;
}
};
window.hyperPregBellyTwo = function(slave) {
if (!slave) {
return null;
} else if (slave.preg > 30 && slave.pregType >= 20) {
return true;
} else {
return false;
}
};
//hyperpreg size 1
window.hyperBellyOne = function(slave) {
if (!slave) {
return null;
} else if (slave.preg > 20 && slave.pregType >= 20) {
return true;
} else if (slave.preg > 30 && slave.pregType >= 10) {
return true;
} else if (slave.bellyImplant >= 16000) {
return true;
} else {
return false;
}
};
window.hyperPregBellyOne = function(slave) {
if (!slave) {
return null;
} else if (slave.preg > 20 && slave.pregType >= 20) {
return true;
} else if (slave.preg > 30 && slave.pregType >= 10) {
return true;
} else {
return false;
}
};
//full term belly
window.hugeBelly = function(slave) {
if (!slave) {
return null;
} else if (slave.preg > 0 && slave.pregType >= 20) {
return true;
} else if (slave.preg > 10 && slave.pregType >= 10) {
return true;
} else if (slave.preg > 30) {
return true;
} else if (slave.inflation >= 3) {
return true;
} else if (slave.bellyImplant >= 8000) {
return true;
} else {
return false;
}
};
window.hugeBellyPreg = function(slave) {
if (!slave) {
return null;
} else if (slave.preg > 0 && slave.pregType >= 20) {
return true;
} else if (slave.preg > 10 && slave.pregType >= 10) {
return true;
} else if (slave.preg > 30) {
return true;
} else {
return false;
}
};
//is the slave's belly big enough to get in the way
window.bigBellyPreg = function(slave) {
if (!slave) {
return null;
} else if (slave.preg > 0 && slave.pregType >= 20) {
return true;
} else if (slave.preg > 10 && slave.pregType >= 10) {
return true;
} else if (slave.preg > 20) {
return true;
} else {
return false;
}
};
//is the slave's belly big enough to be noticiable.
window.visibleBellyPreg = function(slave) {
if (!slave) {
return null;
} else if (slave.preg > 0 && slave.pregType >= 20) {
return true;
} else if (slave.preg > 5 && slave.pregType >= 10) {
return true;
} else if (slave.preg > 10) {
return true;
} else {
return false;
}
};
window.bigBelly = function(slave) {
if (!slave) {
return null;
} else if (bigBellyPreg(slave) == true) {
return true;
} else if (slave.inflation > 2) {
return true;
} else if (slave.bellyImplant >= 4000) {
return true;
} else {
return false;
}
};
window.visibleBelly = function(slave) {
if (!slave) {
return null;
} else if (visibleBellyPreg(slave) == true) {
return true;
} else if (slave.inflation > 0) {
return true;
} else if (slave.bellyImplant >= 2000) {
return true;
} else {
return false;
}
};
window.canAchieveErection = function(slave) {
if (!slave) {
return null;
} else if (slave.dick < 7 && slave.dick > 0 && (slave.balls > 0 ? slave.hormones <= 0 : slave.hormones < 0)) {
return true;
} else {
return false;
}
};
window.canPenetrate = function(slave) {
if (!slave) {
return null;
} else if (canAchieveErection(slave) == false) {
return false;
} else if (slave.dickAccessory == "chastity") {
return false;
} else if (slave.dickAccessory == "combined chastity") {
return false;
} else if (slave.dick > 7) {
return false;
}
return true;
};
window.canSee = function(slave) {
if (!slave) {
return null;
} else if (slave.eyes > -2) {
return true;
} else {
return false;
}
};
window.canWalk = function(slave) {
if (!slave) {
return null;
} else if (slave.amp == 1) {
return false;
} else if (tooBigBreasts(slave)) {
return false;
} else if (tooBigDick(slave)) {
return false;
} else if (tooBigBalls(slave)) {
return false;
} else if (tooBigButt(slave)) {
return false;
} else if (tooBigBelly(slave)) {
return false;
} else if (slave.heels == 0) {
return true;
} else if (slave.shoes == "heels") {
return true;
} else if (slave.shoes == "extreme heels") {
return true;
} else if (slave.shoes == "boots") {
return true;
} else {
return false;
}
};
window.canTalk = function(slave) {
if (!slave) {
return null;
} else if (slave.accent > 2) {
return false;
} else if (slave.voice == 0) {
return false;
} else if (slave.lips > 95) {
return false;
} else {
return true;
}
};
window.canDoAnal = function(slave) {
if (!slave) {
return null;
} else if (slave.vaginalAccessory == "anal chastity") {
return false;
} else if (slave.dickAccessory == "anal chastity") {
return false;
} else if (slave.vaginalAccessory == "combined chastity") {
return false;
} else if (slave.dickAccessory == "combined chastity") {
return false;
}
return true;
};
window.canDoVaginal = function(slave) {
if (!slave) {
return null;
} else if (slave.vagina < 0) {
return false;
} else if (slave.vaginalAccessory == "chastity belt") {
return false;
} else if (slave.vaginalAccessory == "combined chastity") {
return false;
}
return true;
};
window.tooBigBreasts = function(slave){
if (!slave) {
return null;
} else if (slave.boobs > 9000+(slave.muscles*100) && slave.physicalAge >= 18) {
return true;
} else if (slave.boobs > 5000+(slave.muscles*10) && slave.physicalAge <= 3) {
return true;
} else if (slave.boobs > 7000+(slave.muscles*20) && slave.physicalAge <= 12) {
return true;
} else if (slave.boobs > 9000+(slave.muscles*50) && slave.physicalAge < 18) {
return true;
} else {
return false;
}
};
window.tooBigBelly = function(slave){
if (!slave) {
return null;
} else if (slave.preg > 20 && slave.physicalAge >= 18 && slave.pregType >= 20 && slave.height < 150) {
return true;
} else if (slave.preg > 30 && slave.physicalAge >= 18 && slave.pregType >= 20 && (!(slave.height >= 185) || !(slave.muscles > 30))) {
return true;
} else if (slave.preg > 20 && slave.physicalAge <= 3 && slave.pregType >= 10) {
return true;
} else if (slave.preg > 20 && slave.physicalAge <= 12 && slave.pregType >= 20) {
return true;
} else if (slave.bellyImplant > 31000+(slave.muscles*100) && slave.physicalAge >= 18) {
return true;
} else if (slave.bellyImplant > 31000+(slave.muscles*80) && slave.physicalAge >= 13) {
return true;
} else if (slave.bellyImplant > 12000+(slave.muscles*20) && slave.physicalAge <= 3) {
return true;
} else if (slave.bellyImplant > 16000+(slave.muscles*50) && slave.physicalAge <= 12) {
return true;
} else {
return false;
}
};
window.tooBigBalls = function(slave){
if (!slave) {
return null;
} else if (slave.balls >= 30+(slave.muscles*.3) && slave.physicalAge <= 3) {
return true;
} else if (slave.balls >= 60+(slave.muscles*.5) && slave.physicalAge <= 12) {
return true;
} else if (slave.balls >= 90+(slave.muscles*.7)) {
return true;
} else {
return false;
}
};
window.tooBigDick = function(slave){
if (!slave) {
return null;
} else if (slave.dick >= 15+(slave.muscles*.1) && slave.physicalAge <= 3) {
return true;
} else if (slave.dick >= 30+(slave.muscles*.3) && slave.physicalAge <= 12) {
return true;
} else if (slave.dick >= 68+(slave.muscles*.4)) {
return true;
} else {
return false;
}
};
window.tooBigButt = function(slave){
if (!slave) {
return null;
} else if (slave.butt > 10 && slave.physicalAge <= 3) {
return true;
} else if (slave.butt > 14 && slave.physicalAge <= 12) {
return true;
} else {
return false;
}
};
/*
window.sameTParent = function(slave1, slave2) {
if ((slave1.mother == slave2.father || slave1.father == slave2.mother) && (slave1.mother != 0 && slave1.mother != -2 && slave1.father != 0 && slave1.father != -2)) {
return true; //testtest catches the case if a mother is a father or a father a mother
} else {
return false;
}
};
*/
// testtest catches the case if a mother is a father or a father a mother
window.sameTParent = function(slave1, slave2) {
if (slave1.mother == slave2.father && slave1.father == slave2.mother && slave1.mother != 0 && slave1.mother != -2 && slave1.father != 0 && slave1.father != -2 && slave1.mother != slave1.father) {
return 2;
} else if ((slave1.mother == slave2.father || slave1.father == slave2.mother) && slave1.mother != 0 && slave1.mother != -2 && slave2.mother != 0 && slave2.mother != -2 && slave1.mother != slave1.father) {
return 3;
} else {
return 0;
}
};
window.sameDad = function(slave1, slave2){
if ((slave1.father == slave2.father) && (slave1.father != 0 && slave1.father != -2)) {
return true;
} else {
return false;
}
};
window.sameMom = function(slave1, slave2){
if ((slave1.mother == slave2.mother) && (slave1.mother != 0 && slave1.mother != -2)) {
return true;
} else {
return false;
}
};
window.areTwins = function(slave1, slave2) {
if (sameDad(slave1, slave2) == false) {
return false;
} else if (sameMom(slave1, slave2) == false) {
return false;
} else if (slave1.actualAge == slave2.actualAge && slave1.birthWeek == slave2.birthWeek) {
return true;
} else {
return false;
}
};
/*
//3 = half-sisters, 2 = sisters, 1 = twins, 0 = not related
window.areSisters = function(c1, c2) {
if(c1.ID == c2.ID) {
return 0;
}
var sib = 4;
if(sameMom(c1, c2)) {
sib -= 1;
}
if(sameDad(c1, c2)) {
sib -=1;
}
if (sib == 2 && c1.actualAge == c2.actualAge && c1.birthWeek == c2.birthWeek) {
sib -= 1;
}
if(sib == 4) {
return 0
} else {
return sib;
}
}
*/
window.areSisters = function(slave1, slave2) {
if (slave1.ID == slave2.ID) {
return 0; //you are not your own sister
} else if ((slave1.father != 0 && slave1.father != -2) || (slave1.mother != 0 && slave1.mother != -2)) {
if (sameDad(slave1, slave2) == false && sameMom(slave1, slave2) == true) {
return 3; //half sisters
} else if (sameDad(slave1, slave2) == true && sameMom(slave1, slave2) == false) {
return 3; //half sisters
} else if (sameTParent(slave1, slave2) == 3) {
return 3; //half sisters
} else if (sameTParent(slave1, slave2) == 2) {
return 2; //sisters
} else if (sameDad(slave1, slave2) == true && sameMom(slave1, slave2) == true) {
if (slave1.actualAge == slave2.actualAge && slave1.birthWeek == slave2.birthWeek) {
return 1; //twins
} else {
return 2; //sisters
}
} else {
return 0; //not related
}
} else {
return 0; //not related
}
};
window.totalRelatives = function(slave) {
var relatives = 0;
if (slave.mother > 0) {
relatives += 1
}
if (slave.father > 0) {
relatives += 1
}
if (slave.daughters > 0) {
relatives += slave.daughters
}
if (slave.sisters > 0) {
relatives += slave.sisters
}
return relatives
};
window.mutualChildren = function(slave1, slave2, slaves) {
return slaves.filter(function(s) { return s.ID != slave1.ID && s.ID != slave2.ID && ((s.mother == slave1.ID && s.father == slave2.ID) || (s.mother == slave2.ID && s.father == slave1.ID)); }).length;
}
if (typeof DairyRestraintsSetting == "undefined") {
var DairyRestraintsSetting = {
setSetting: function (setting) {
setting = Number(setting)
return setting
}
};
// Raise namespace scope to Global.
window.DairyRestraintsSetting = DairyRestraintsSetting;
};
window.isSlaveAvailable = function(slave) {
if (!slave) {
return null;
} else if (slave.assignment == "be your agent") {
return false;
} else if (slave.assignment == "live with your agent") {
return false;
} else if (slave.assignment == "work in the dairy" && DairyRestraintsSetting >= 2) {
return false;
} else {
return true;
}
};
window.relationTargetWord = function(slave) {
if (!slave) {
return null;
} else if (slave.relation == "daughter") {
return "mother";
} else if (slave.relation == "mother") {
return "daughter";
}
return slave.relation;
};
window.ruleApplied = function(slave, ID) {
if (!slave) {
return null;
}else if (!slave.currentRules) {
return null;
} else {
for(var d=0; d < slave.currentRules.length; ++d){
if(slave.currentRules[d] == ID){
return true;
}
}return false;
}
};
window.ruleAssignment = function(applyAssignment, assignment) {
if (!applyAssignment) {
return true;
}
for(var d=0; d < applyAssignment.length; ++d){
if(applyAssignment[d] == assignment){
return true;
}
}return false;
};
window.ruleFacility = function(applyFacility, facility) {
for(var d=0; d < applyFacility.length; ++d){
if(applyFacility[d] == facility){
return true;
}
}return false;
};
window.ruleExcludeSlaveFacility = function(rule, slave) {
if (!slave) {
return null;
}else if (!rule) {
return null;
}else if (!rule.excludeFacility) {
return false;
} else {
for(var d=0; d < rule.excludeFacility.length; ++d){
if(rule.excludeFacility[d] == "hgsuite"){
if(slave.assignment == "live with your Head Girl" ){
return true;
}
else if(slave.assignment == "be your Head Girl"){
return true;
}
}
else if(rule.excludeFacility[d] == "arcade"){
if (slave.assignment == "be confined in the arcade" ){
return true;
}
}
else if(rule.excludeFacility[d] == "mastersuite"){
if(slave.assignment == "serve in the master suite" ){
return true;
}
else if(slave.assignment == "be your Concubine"){
return true;
}
}
else if(rule.excludeFacility[d] == "clinic"){
if(slave.assignment == "get treatment in the clinic" ){
return true;
}
else if(slave.assignment == "be the Nurse"){
return true;
}
}
else if(rule.excludeFacility[d] == "spa"){
if(slave.assignment == "rest in the spa" ){
return true;
}
else if(slave.assignment == "be the Attendant"){
return true;
}
}
else if(rule.excludeFacility[d] == "brothel"){
if(slave.assignment == "work in the brothel" ){
return true;
}
else if(slave.assignment == "be the Madam"){
return true;
}
}
else if(rule.excludeFacility[d] == "club"){
if(slave.assignment == "serve in the club" ){
return true;
}
else if(slave.assignment == "be the DJ"){
return true;
}
}
else if(rule.excludeFacility[d] == "dairy"){
if (slave.assignment == "work in the dairy"){
return true;
}
else if(slave.assignment == "be the Milkmaid"){
return true;
}
}
else if(rule.excludeFacility[d] == "servantsquarters"){
if(slave.assignment == "work as a servant"){
return true;
}
else if(slave.assignment == "be the Stewardess"){
return true;
}
}
else if(rule.excludeFacility[d] == "schoolroom"){
if(slave.assignment == "learn in the schoolroom" ){
return true;
}
else if(slave.assignment == "be the Schoolteacher"){
return true;
}
}
else if(rule.excludeFacility[d] == "cellblock"){
if(slave.assignment == "be confined in the cellblock" ){
return true;
}
else if(slave.assignment == "be the Wardeness"){
return true;
}
}
}return false;
}
};
window.ruleAppliedToSlaveFacility = function(rule, slave) {
if (!slave) {
return null;
}else if (!rule) {
return null;
}else if (!rule.facility) {
return true;
} else {
for(var d = 0; d < rule.facility.length; ++d){
if(rule.facility[d] == "hgsuite"){
if(slave.assignment == "live with your Head Girl" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be your Head Girl")){
return true;
}
}
else if(rule.facility[d] == "arcade"){
if(slave.assignment == "be confined in the arcade" ){
return true;
}
}
else if(rule.facility[d] == "mastersuite"){
if(slave.assignment == "serve in the master suite" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be your Concubine")){
return true;
}
}
else if(rule.facility[d] == "clinic"){
if(slave.assignment == "get treatment in the clinic" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be the Nurse")){
return true;
}
}
else if(rule.facility[d] == "spa"){
if(slave.assignment == "rest in the spa" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be the Attendant")){
return true;
}
}
else if(rule.facility[d] == "brothel"){
if(slave.assignment == "work in the brothel" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be the Madam")){
return true;
}
}
else if(rule.facility[d] == "club"){
if(slave.assignment == "serve in the club" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be the DJ")){
return true;
}
}
else if(rule.facility[d] == "dairy"){
if (slave.assignment == "work in the dairy"){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be the Milkmaid")){
return true;
}
}
else if(rule.facility[d] == "servantsquarters"){
if(slave.assignment == "work as a servant" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be the Stewardess")){
return true;
}
}
else if(rule.facility[d] == "schoolroom"){
if(slave.assignment == "learn in the schoolroom" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be the Schoolteacher")){
return true;
}
}
else if(rule.facility[d] == "cellblock"){
if(slave.assignment == "be confined in the cellblock" ){
return true;
}
else if((rule.excludeSpecialSlaves != true) && (slave.assignment == "be the Wardeness")){
return true;
}
}
}return false;
}
};
window.ruleSlaveSelected = function(slave, rule) {
if (!slave) {
return null;
}else if (!rule) {
return null;
}else if (!rule.selectedSlaves) {
return false;
} else {
for(var d=0; d < rule.selectedSlaves.length; ++d){
if(slave.ID == rule.selectedSlaves[d]){
return true;
}
}return false;
}
};
window.ruleSlaveExcluded = function(slave, rule) {
if (!slave) {
return null;
}else if (!rule) {
return null;
}else if (!rule.excludedSlaves) {
return false;
} else {
for(var d=0; d < rule.excludedSlaves.length; ++d){
if(slave.ID == rule.excludedSlaves[d]){
return true;
}
}return false;
}
};
window.hasSurgeryRule = function(slave, rules) {
if (!slave) {
return false;
}else if (!rules) {
return false;
}else if (!slave.currentRules) {
return false;
}else {
for(var d=rules.length-1; d >= 0; --d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].autoSurgery > 0){
return true;
}
}
}
}return false;
}
};
window.lastPregRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return false;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].preg == -1){
return rules[d];
}
}
}
}return null;
}
};
window.hasHColorRule = function(slave, rules) {
if (!slave) {
return false;
}else if (!rules) {
return false;
}else if (!slave.currentRules) {
return false;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].hColor != "no default setting"){
return true;
}
}
}
}return false;
}
};
window.hasHStyleRule = function(slave, rules) {
if (!slave) {
return false;
}else if (!rules) {
return false;
}else if (!slave.currentRules) {
return false;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].hStyle != "no default setting"){
return true;
}
}
}
}return false;
}
};
window.hasEyeColorRule = function(slave, rules) {
if (!slave) {
return false;
}else if (!rules) {
return false;
}else if (!slave.currentRules) {
return false;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].hStyle != "no default setting"){
return true;
}
}
}
}return false;
}
};
window.lastEyeWearRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].eyewear != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastEyeColorRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].eyeColor != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastMakeupRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].makeup != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastNailsRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].nails != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastHColorRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].hColor != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastHStyleRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].hStyle != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastHLengthRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].hLength != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastPubicHColorRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].pubicHColor != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastPubicHStyleRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].pubicHStyle != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastUnderArmHColorRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].underArmHColor != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastUnderArmHStyleRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].underArmHStyle != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastNipplesPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].nipplesPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastAreolaePiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].areolaePiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastClitPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].clitPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastClitSettingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].clitSetting != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastClitSettingXYRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].clitSettingXY != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastClitSettingXXRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].clitSettingXX != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastClitSettingEnergyRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].clitSettingEnergy != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastVaginaPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].vaginaPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastDickPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].dickPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastAnusPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].anusPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastLipsPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].lipsPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastTonguePiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].tonguePiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastEarPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].earPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastEyebrowPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].earPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastNosePiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].nosePiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastNavelPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].navelPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastCorsetPiercingRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].corsetPiercing != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastBoobsTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].boobsTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastButtTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].buttTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastVaginaTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].vaginaTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastDickTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].dickTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastAnusTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].anusTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastLipsTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].lipsTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastShouldersTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].shouldersTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastArmsTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].armsTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastLegsTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].legsTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastStampTatRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].stampTat != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastLactationSurgeryRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
if (!rules[d].surgery) {
return null;
}
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].surgery.lactation != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastLipSurgeryRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
if (!rules[d].surgery) {
return null;
}
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].surgery.lips != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastBoobSurgeryRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
if (!rules[d].surgery) {
return null;
}
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].surgery.boobs != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.lastButtSurgeryRule = function(slave, rules) {
if (!slave) {
return null;
}else if (!rules) {
return null;
}else if (!slave.currentRules) {
return null;
}else {
for(var d=rules.length-1; d >= 0;--d){
if (!rules[d].surgery) {
return null;
}
for(var e=0; e < slave.currentRules.length;++e){
if(slave.currentRules[e] == rules[d].ID){
if (rules[d].surgery.butt != "no default setting"){
return rules[d];
}
}
}
}return null;
}
};
window.checkThresholds = function(number, rule) {
if (!rule) {
return null;
} else {
if ((rule.thresholdUpper != "none") && (rule.thresholdLower != "none")){
if (!rule.eqLower && !rule.eqUpper){
if((number < rule.thresholdUpper) && (number > rule.thresholdLower)){
return true;
}
}
else if (rule.eqLower && !rule.eqUpper){
if((number < rule.thresholdUpper) && (number >= rule.thresholdLower)){
return true;
}
}
else if (!rule.eqLower && rule.eqUpper){
if((number <= rule.thresholdUpper) && (number > rule.thresholdLower)){
return true;
}
}
else {
if((number <= rule.thresholdUpper) && (number >= rule.thresholdLower)){
return true;
}
}
}
else if (rule.thresholdUpper != "none"){
if (!rule.eqUpper) {
if(number < rule.thresholdUpper){
return true;
}
}
else{
if(number <= rule.thresholdUpper){
return true;
}
}
}
else if (rule.thresholdLower != "none"){
if (!rule.eqLower) {
if(number > rule.thresholdLower){
return true;
}
}
else{
if(number >= rule.thresholdLower){
return true;
}
}
}return false;
}
};
window.removeFromArray = function(arr, val) {
for (var i = 0; i < arr.length; i++)
if (val == arr[i])
return arr.splice(i,1);
return null;
};
window.milkAmount = function(slave) {
var milk;
var calcs;
if (!slave) {
return null;
} else {
calcs = slave.boobs-slave.boobsImplant
if (calcs > 20000) {
milk = (118+((calcs-20000)/400))
} else if (calcs > 10000) {
milk = (78+((calcs-10000)/300))
} else if (calcs > 5000) {
milk = (53+((calcs-5000)/200))
} else if (calcs > 2000) {
milk = (29+((calcs-2000)/125))
} else if (calcs > 800) {
milk = (16+((calcs-800)/80))
} else {
milk = (8+((calcs-400)/50))
}
if (slave.lactation == 2) {
milk *= 1.2
}
milk += (milk*((slave.devotion-50)/200))
if (slave.boobsImplant > 200) {
milk *= 0.9
}
calcs = slave.hormones
if (slave.balls != 0 && calcs > -2) {
calcs -= 1
} else if (slave.ovaries != 1 && calcs < 2) {
calcs += 1
}
milk *= (1+(calcs*0.1))
milk *= (1+(slave.preg/100))
milk *= (1+(slave.health/50))
milk *= (1+(slave.weight/500))
milk *= (1+(slave.lactationAdaptation/500))
milk = Math.trunc(milk)
milk = Math.clamp(milk,1,1000000000000000000)
return milk
}
};
window.cumAmount = function(slave) {
var cum = 0;
var calcs = 0;
if (!slave) {
return null;
} else {
if (slave.drugs == "testicle enhancement") {
cum = ((slave.balls*3.5)+1)
} else if (slave.drugs == "hyper testicle enhancement") {
cum = ((slave.balls*5)+1)
} else {
cum = ((slave.balls*2.5)+1)
}
if (slave.prostateImplant == 1) {
cum *= 1.2
}
if (slave.diet == "cum production") {
cum *= 1.2
}
calcs = slave.hormones
cum *= (1-(calcs*0.1))
if (slave.scrotum == 0) {
cum *= 0.8
}
if (slave.devotion > 50) {
cum += (cum*(slave.devotion/100))
} else if (slave.devotion < -50) {
cum += (cum*(slave.devotion/100))
}
if (slave.health > 50) {
cum += (cum*(slave.health/50))
} else if (slave.health < -50) {
cum += (cum*(slave.health/50))
}
if (slave.prostate == 0) {
cum *= 0.2 // being generous here
}
cum = Math.trunc(cum)
cum = Math.clamp(cum,1,1000000000000000000)
return cum
}
};
window.randomRelatedSlave = function(slave, filterFunction) {
if(!slave || !SugarCube) { return undefined; }
if(typeof filterFunction !== 'function') { filterFunction = function(s, index, array) { return true; }; }
return SugarCube.State.variables.slaves.filter(filterFunction).shuffle().find(function(s, index, array) {return areSisters(slave, s) || s.mother == slave.ID || s.father == slave.ID || slave.ID == s.mother || slave.ID == s.father; })
}
window.randomRelatedAvailableSlave = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return isSlaveAvailable(s); });
}
window.randomSister = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return areSisters(slave, s); });
}
window.randomTwinSister = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return areSisters(slave, s) == 1; });
}
window.randomAvailableSister = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return isSlaveAvailable(s) && areSisters(slave, s); });
}
window.randomAvailableTwinSister = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return isSlaveAvailable(s) && areSisters(slave, s) == 1; });
}
window.randomDaughter = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return s.mother == slave.ID || s.father == slave.ID; });
}
window.randomAvailableDaughter = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return isSlaveAvailable(s) && (s.mother == slave.ID || s.father == slave.ID); });
}
window.randomParent = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return s.ID == slave.mother || s.ID == slave.father; });
}
window.randomAvailableParent = function(slave) {
return randomRelatedSlave(slave, function(s, index, array) { return isSlaveAvailable(s) && (s.ID == slave.mother || s.ID == slave.father); });
}
window.totalPlayerRelatives = function(pc) {
var relatives = 0;
if (pc.mother > 0) {
relatives += 1
}
if (pc.father > 0) {
relatives += 1
}
if (pc.daughters > 0) {
relatives += pc.daughters
}
if (pc.sisters > 0) {
relatives += pc.sisters
}
return relatives
};
window.ngUpdateGenePool = function(genePool) {
var transferredSlaveIds = (SugarCube.State.variables.slaves || [])
.filter(function(s) { return s.ID >= 1200000; })
.map(function(s) { return s.ID - 1200000; });
return (genePool || [])
.filter(function(s) { return transferredSlaveIds.indexOf(s.ID) >= 0; })
.map(function(s) {
var result = jQuery.extend(true, {}, s);
result.ID += 1200000;
return result;
});
}
window.toJson = function(obj) {
var jsontext = JSON.stringify(obj);
jsontext = jsontext.replace(/^{/,"");
jsontext = jsontext.replace(/}$/,"");
return jsontext;
};
|
alice/chan9
|
src/js/storyJS.tw
|
tw
|
bsd-3-clause
| 57,254 |
:: textboxJS [script]
/* Nicked off greyelf, works for <<replace>> textboxes */
window.setReplaceTextboxMaxLength = function (storyVarName, maxLength) {
var textboxId = '#textbox-' + Util.slugify(storyVarName);
$(textboxId)
.attr('maxlength', maxLength)
.css({
'min-width' : 'initial',
width : maxLength + 'em',
padding : '3px 2px'
});
};
/* Nicked off TheMadExile, works for non-<<replace>> textboxes */
window.setTextboxMaxLength = function (storyVarName, maxLength) {
var textboxId = '#textbox-' + Util.slugify(storyVarName);
postdisplay[textboxId + '-maxlength'] = function (taskName) {
delete postdisplay[taskName];
$(textboxId)
.attr('maxlength', maxLength)
.css({
'min-width' : 'initial',
width : maxLength + 'em',
padding : '3px 2px'
});
};
};
|
alice/chan9
|
src/js/textboxJS.tw
|
tw
|
bsd-3-clause
| 819 |
:: UtilJS [script]
if(!Array.prototype.findIndex) {
Array.prototype.findIndex = function(predicate) {
if (this == null) {
throw new TypeError('Array.prototype.find called on null or undefined');
}
if (typeof predicate !== 'function') {
throw new TypeError('predicate must be a function');
}
var list = Object(this);
var length = list.length >>> 0;
var thisArg = arguments[1];
var value;
for (var i = 0; i < length; i++) {
value = list[i];
if (predicate.call(thisArg, value, i, list)) {
return i;
}
}
return -1;
};
};
/*
A categorizer is used to "slice" a value range into distinct categories in an efficient manner.
--- Example ---
Original SugarCube code
<<if _Slave.muscles > 95>>
Musc++
<<elseif _Slave.muscles > 30>>
Musc+
<<elseif _Slave.muscles > 5>>
Toned
<<elseif _Slave.muscles > -6>>
<<elseif _Slave.muscles > -31>>
@@.red;weak@@
<<elseif _Slave.muscles > -96>>
@@.red;weak+@@
<<else>>
@@.red;weak++@@
<</if>>
As a categorizer
<<if ndef $cats>><<set $cats = {}>><</if>>
<<if ndef $cats.muscleCat>>
<!-- This only gets set once, skipping much of the code evaluation, and can be set outside of the code in an "init" passage for further optimization -->
<<set $cats.muscleCat = new Categorizer([96, 'Musc++'], [31, 'Musc+'], [6, 'Toned'], [-5, ''], [-30, '@@.red;weak@@'], [-95, '@@.red;weak+@@'], [-Infinity, '@@.red;weak++@@'])>>
<</if>>
<<print $cats.muscleCat.cat(_Slave.muscles)>>
*/
window.Categorizer = function() {
this.cats = Array.prototype.slice.call(arguments)
.filter(function(e, i, a) {
return e instanceof Array && e.length == 2 && typeof e[0] === 'number' && !isNaN(e[0])
&& a.findIndex(function(val) { return e[0] === val[0]; }) === i; /* uniqueness test */ })
.sort(function(a, b) { return b[0] - a[0]; /* reverse sort */ });
};
window.Categorizer.prototype.cat = function(val, def) {
if(typeof val !== 'number' || isNaN(val)) {
return def;
}
var result = this.cats.find(function(e) { return val >= e[0]; });
return result ? result[1] : def;
};
|
alice/chan9
|
src/js/utilJS.tw
|
tw
|
bsd-3-clause
| 2,044 |
:: Abort
<<set $nextButton = "Back">>\
<<set $nextLink = "Slave Interact">>\
<<nobr>>
The remote surgery makes aborting a pregnancy quick and efficient. $activeSlave.slaveName is
<<if $activeSlave.fetish == "pregnancy">>
@@.red;fundamentally broken.@@ Her entire concept of self and sexuality was wrapped up in the life growing within her, and now it is gone.
<<set $activeSlave.fetish to "mindbroken">>
<<elseif $activeSlave.devotion < -50>>
@@.mediumorchid;filled with violent, consuming hatred@@. Even though she knew her baby was destined for a slave orphanage, it seems she cared for it and views you as its killer. She is @@.gold;terrified of your power@@ over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 25>>
<<elseif $activeSlave.devotion < -20>>
@@.mediumorchid;afflicted by desperate, inconsolable sobbing@@. Even though she knew her baby was destined for a slave orphanage, it seems she cared for it. She is @@.gold;terrified of your power@@ over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 10>>
<<elseif $activeSlave.devotion <= 20>>
@@.mediumorchid;consumed by muted weeping and enduring sorrow@@. Even though she knew her baby was destined for a slave orphanage, it seems she cared for it. She is @@.gold;terrified of your power@@ over her body.
<<set $activeSlave.trust -= 10>>
<<set $activeSlave.devotion -= 5>>
<<elseif $activeSlave.devotion <= 50>>
dully obedient. She has been broken to slave life so thoroughly that even this is neither surprising nor affecting. She is @@.gold;terrified of your power@@ over her body.
<<set $activeSlave.trust -= 10>>
<<else>>
@@.hotpink;pleased by this stark development@@, since she is so attentive to your will. She also expects she'll be able to fuck better now.
<<set $activeSlave.devotion += 4>>
<</if>>
<<set _currentRule to lastPregRule($activeSlave,$defaultRules)>>
<<if ($activeSlave.assignmentVisible == 1) && (_currentRule != null)>><<set $activeSlave.preg = -1>><<else>><<set $activeSlave.preg = 0>><</if>>
<<if $activeSlave.reservedChildren > 0>>
<<set $reservedChildren -= $activeSlave.reservedChildren>>
<</if>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.pregSource = 0>>
<</nobr>>
|
alice/chan9
|
src/npc/abort.tw
|
tw
|
bsd-3-clause
| 2,250 |
:: Acquisition [nobr]
<<if $saveImported == 1>><<set _valueOwed = 5000>><<else>><<set _valueOwed = 50000>><</if>>
<<if $freshPC == 1>>
<<if $PC.vagina == 1>>
<<set $PC.births = 0>>
<<if $PC.career == "servant">>
<<if $PC.actualAge >= 50 >>
<<set $PC.births = 9>>
<<set $PC.birthMaster = 9>>
<<elseif $PC.actualAge >= 35>>
<<set $PC.births = 6>>
<<set $PC.birthMaster = 6>>
<<else>>
<<set $PC.births = 3>>
<<set $PC.birthMaster = 3>>
<</if>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].origin == "She was another of your late master's servants. She spent nine months in your womb, courtesy of your master." ||$slaves[$i].origin == "Your late master took pleasure in using his servants in creative ways. He inseminated you with your own sperm, and nine months later, your daughter was born.">>
<<set $PC.births += 1>>
<<set $PC.birthMaster += 1>>
<</if>>
<</for>>
<<elseif $PC.career == "escort">>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].origin == "She was the result of unprotected sex with a client. He paid you quite well to enjoy your body as you grew heavy with his child." || $slaves[$i].origin == "A client payed you a large sum of credits to prove you could literally fuck yourself. She is the result of that lucrative night.">>
<<set $PC.births += 1>>
<<set $PC.birthClient += 1>>
<</if>>
<</for>>
<<else>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].mother == -1>>
<<set $PC.births += 1>>
<<set $PC.birthOther += 1>>
<</if>>
<</for>>
<</if>>
<<if $PC.preg > 0>>
<<if $PC.career == "servant">>
<<set $PC.pregSource = -3>>
<<elseif $PC.career == "escort">>
<<set $PC.pregSource = -2>>
<</if>>
<</if>>
<<else>> /*testtest*/
<<set $PC.pregSource = 0>>
<<set $PC.mother = 0>>
<<set $PC.mother = 0>>
<<set $PC.sisters = 0>>
<<set $PC.daughters = 0>>
/*Reserved for player-family setting, unsetting, etc. */
<</if>>
<</if>> /*closes ng*/
You've done it.
<br><br>
You arrive at your new arcology, $arcologies[0].name, and head straight to the penthouse to enter the access codes that will tell the $arcologies[0].name systems to recognize you as their owner. The penthouse office is ready to receive the codes, and they authenticate. A voice activates in your earpiece.
<br><br>
//Congratulations. I am a personal assistant program, and it is my pleasure to assist you, $PCName, the new owner of $arcologies[0].name. I will offer useful information whenever possible in italics. Your new arcology has some unusual equipment. The previous owner kept a small stable of sex slaves. The penthouse therefore has a body modification studio for tattooing, bleaching and piercing, and an auto salon for more prosaic things like hair care. It also has a remote surgery, a small surgical theater that can be operated remotely by a qualified surgeon if you can pay the fee. Finally, it has a slave nutrition system connected to the arcology's hydroponics bays. This system produces a tasty protein-rich drink that provides the physically active female body all its necessary nutrients while leaving the lower digestive tract extremely clean. It even causes a mild increase in sex drive.
<br><br>
The previous owner seems to have left in something of a hurry.
<<if $cheatMode == 1>>
Since you've elected to take over an arcology with special advantages, you've acquired a very special group of slaves.
<<elseif $saveImported == 1>>
Since it took some time for you to ensure that your existing stable of slaves were safely moved to $arcologies[0].name, the previous owner had the time to get most of their things away.
<<elseif ($targetArcology.type != "New") && ($targetArcology.type != "Multiculturalist")>>
<<switch $targetArcology.type>>
<<case "Supremacist">>
They kept a personal stable of fearful $arcologies[0].FSSupremacistRace sex slaves, but their sexual training is incomplete. Several of them are still here.
<<case "Subjugationist">>
They made it a special goal to enslave and whore out as many $arcologies[0].FSSubjugationistRace people as possible. Several of them are still here.
<<case "GenderRadicalist">>
They were in the process of building a stable of pretty young shemale whores. Several of them are still here. They're are all very attracted to men, and skilled at pleasing them.
<<case "GenderFundamentalist">>
They kept a personal stable of slaves for breeding purposes. Several of them are still here. They've been kept pregnant, and work as servants when they aren't being bred.
<<case "Paternalist">>
Their slaves were all very well treated. Several of them are still here. They were allowed to work as maids, and weren't even forced to have sex.
<<case "Degradationist">>
Their personal slaves were all Fuckdolls, slaves who have been permanently encased in advanced latex suits and converted into living sex toys. Several of them are still here.
<<case "AssetExpansionist">>
They kept a collection of bejeweled boobs for company, but they focused on breast expansion to the exclusion the slaves' emotional training. Several of them are still here.
<<case "SlimnessEnthusiast">>
They kept a harem of slim, pretty girls, and treated them very well. Several of them are still here. They should be very trusting of a new owner.
<<case "TransformationFetishist">>
They were just putting the finishing touches on a planned brothel's worth of surgically enhanced whores. Several of them are still here. They are already used to prostitution.
<<case "BodyPurist">>
Their slaves were trained for sexual use, but their health, fitness, and natural appearance were the main priorities. Several of them are still here.
<<case "MaturityPreferentialist">>
They preferred to keep their MILFs as scantily clad servants. Several of them are still here. They aren't all happy to be sex objects, but they're used to it.
<<case "YouthPreferentialist">>
They treated their young slaves very well. Several of them are still here. Virgins have been carefully preserved, but have learned to use their mouths through experience.
<<case "Pastoralist">>
Their herd of cow girls was progressing nicely, though more progress had been made on milk production than on training. Several of them are still here.
<<case "PhysicalIdealist">>
Their slaves worked as prostitutes, but mostly to fund a program of muscle building for all of them, which was nearing completion. Several of them are still here.
<<case "ChattelReligionist">>
They were recruiting a stable of slave whores by targeting people with religious complexes that made them particularly vulnerable to recruitment. Several of them are still here.
<<case "RomanRevivalist">>
The only one of their slaves left is the bodyguard. She should be very willing to transfer her loyalty to you, as her new owner.
<<case "EgyptianRevivalist">>
They kept a harem of beautiful slave girls, who have been well-treated and well-trained. They should be very willing to serve you in turn.
<<case "EdoRevivalist">>
They put considerable effort into creating modern slave geisha, elegant Japanese slaves who were assigned to serve the public. Several of them are still here.
<<case "ArabianRevivalist">>
They trained slaves personally, and never kept slaves for very long. The slaves they left are all partway through being trained.
<<case "ChineseRevivalist">>
The only one of their slaves left is the Head Girl. She should be willing to transfer her loyalty to you, as her proper superior.
<<case "Eugenics">>
The only one of their slaves left is an absolute beauty of a girl. She is too smart for her own good and will likely not trust you.
<<case "Repopulationist">>
They kept a personal stable of slaves for breeding purposes. Several of them are still here. They've been kept heavily pregnant, and are used to being used whilst so.
<<default>>
ERROR: bad arcology type
<</switch>>
<<else>>
They could not get all of their personal effects away. Since they <<if $targetArcology.type == "Multiculturalist">>tried to sample different kinds of sexual slavery<<else>>did not have the time in control of the arcology to develop a specific stable of sex slaves<</if>>, their slaves were quite varied.
<</if>>
<<set $heroSlaves = $heroSlaves.shuffle()>>
<<set _valueGiven = 0>>
<<if $ageMode == 1>>
<<include [[Aging Test]]>>
<<elseif $cheatMode == 1>>
<<include [[Cheatmode Database]]>>
<<elseif $saveImported == 1>>
<<elseif ($targetArcology.type != "New") && ($targetArcology.type != "Multiculturalist")>>
<<for $j = 0; $j < 5; $j++>>
<<if _valueOwed - _valueGiven <= 5000>><<break>><</if>>
<<switch $targetArcology.type>>
<<case "Supremacist">>
<<set $arcologies[0].FSSupremacistLawME = 1>><<include "Generate New Slave">><<set $arcologies[0].FSSupremacistLawME = 0>>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(-25,-45), $activeSlave.health = random(0,15)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = random(15,35)>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.entertainSkill = random(15,35)>>
<<set $activeSlave.clothes = "uncomfortable straps", $activeSlave.collar = "uncomfortable leather", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "please you">>
<<case "Subjugationist">>
<<set $fixedRace = $activeArcology.FSSubjugationistRace>><<include "Generate New Slave">><<set $fixedRace = 0>>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(-25,-45), $activeSlave.health = random(0,15)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = random(15,35)>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.whoreSkill = random(15,35)>>
<<set $activeSlave.clothes = "uncomfortable straps", $activeSlave.collar = "uncomfortable leather", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "whore">>
<<case "GenderRadicalist">>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XY Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(15,-15), $activeSlave.health = 100>>
<<set $activeSlave.face = random(0,55)>>
<<set $activeSlave.boobs += 100*random(2,4)>>
<<set $activeSlave.butt += random(1,2)>>
<<set $activeSlave.attrXY = random(70,90), $activeSlave.attrXX = 0>>
<<set $activeSlave.oralSkill = random(35,65), $activeSlave.analSkill = random(35,65), $activeSlave.whoreSkill = random(35,65)>>
<<SoftenSexualFlaw $activeSlave>>
<<set $activeSlave.clothes = "uncomfortable straps", $activeSlave.collar = "stylish leather", $activeSlave.shoes = "heels">>
<<set $activeSlave.assignment = "whore">>
<<case "GenderFundamentalist">>
<<set $activeSlaveOneTimeMinAge = $fertilityAge>>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<include "Generate XX Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(-25,-45), $activeSlave.health = random(55,65)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.preg = random(1,35), $activeSlave.lactation = 1>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.clothes = "a nice maid outfit", $activeSlave.collar = "tight steel", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "work as a servant">>
<<case "Paternalist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(55,65), $activeSlave.health = random(55,65)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.intelligence = random(1,3), $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.entertainSkill = random(15,35)>>
<<set $activeSlave.clothes = "conservative clothing", $activeSlave.collar = "none", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "work as a servant">>
<<case "Degradationist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = 25, $activeSlave.trust = -25, $activeSlave.health = random(0,15)>>
<<set $activeSlave.fuckdoll = 100>>
<<set $activeSlave.career = "a Fuckdoll">>
<<set $activeSlave.fetish = "mindbroken">>
<<set $activeSlave.boobs += 100*random(10,20)>>
<<set $activeSlave.butt += random(2,3)>>
<<set $activeSlave.lips = random(2,4)>>
<<set $activeSlave.weight = random(-15,15)>>
<<set $activeSlave.oralSkill = 0, $activeSlave.analSkill = 0, $activeSlave.vaginalSkill = 0, $activeSlave.entertainSkill = 0, $activeSlave.whoreSkill = 0>>
<<set $activeSlave.behavioralFlaw = "none", $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.clothes = "a Fuckdoll suit">>
<<set $activeSlave.assignment = "please you">>
<<case "AssetExpansionist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(-15,15), $activeSlave.health = random(25,45)>>
<<set $activeSlave.chem = 50>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.boobs += 100*random(10,20)>>
<<set $activeSlave.butt += random(2,3)>>
<<set $activeSlave.lips += random(0,1)>>
<<if $activeSlave.balls > 0>><<set $activeSlave.balls++>><</if>>
<<if $activeSlave.dick > 0>><<set $activeSlave.dick++>><</if>>
<<set $activeSlave.weight = random(15,90)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = 0, $activeSlave.anus = 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.entertainSkill = random(15,35)>>
<<set $activeSlave.clothes = "slutty jewelry", $activeSlave.collar = "pretty jewelry", $activeSlave.shoes = "heels">>
<<set $activeSlave.assignment = "please you">>
<<case "SlimnessEnthusiast">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(55,65), $activeSlave.health = random(55,65)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.boobs = 100*random(1,4)>>
<<set $activeSlave.butt = random(1,2)>>
<<set $activeSlave.weight = random(-25,-15)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = 0, $activeSlave.anus = 0>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.entertainSkill = random(15,35)>>
<<set $activeSlave.clothes = "a leotard", $activeSlave.collar = "pretty jewelry", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "please you">>
<<case "TransformationFetishist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(-15,15), $activeSlave.health = random(-15,0)>>
<<set $activeSlave.faceImplant = random(1,2)>>
<<set $activeSlave.face = Math.trunc($activeSlave.face+$activeSlave.faceImplant*20,-100,100)>>
<<set $activeSlave.boobsImplant = 200*random(4,8)>>
<<set $activeSlave.boobs += $activeSlave.boobsImplant>>
<<set $activeSlave.buttImplant = random(2,4)>>
<<set $activeSlave.butt += $activeSlave.buttImplant>>
<<set $activeSlave.lipsImplant = random(1,2)>>
<<set $activeSlave.lips = Math.trunc($activeSlave.lipsImplant+2,-3,3)>>
<<set $activeSlave.weight = random(-25,-15)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = random(15,35)>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.clothes = "a string bikini", $activeSlave.collar = "shock punishment", $activeSlave.shoes = "extreme heels">>
<<set $activeSlave.assignment = "whore">>
<<case "BodyPurist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(55,65), $activeSlave.trust = random(25,45), $activeSlave.health = 100>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.weight = random(-5,5)>>
<<set $activeSlave.muscle = random(10,25)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = random(15,35)>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.clothes = "a nice maid outfit", $activeSlave.collar = "pretty jewelry", $activeSlave.shoes = "heels">>
<<set $activeSlave.assignment = "work as a servant">>
<<case "MaturityPreferentialist">>
<<set $activeSlaveOneTimeMinAge = 36>>
<<set $activeSlaveOneTimeMaxAge = 39>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(55,65), $activeSlave.trust = random(-15,15), $activeSlave.health = random(25,45)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.boobs += 100*random(1,4)>>
<<set $activeSlave.butt += random(1,2)>>
<<set $activeSlave.weight = random(-5,90)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = random(15,35)>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<SoftenBehavioralFlaw $activeSlave>>
<<set $activeSlave.clothes = "a slutty maid outfit", $activeSlave.collar = "pretty jewelry", $activeSlave.shoes = "heels">>
<<set $activeSlave.assignment = "work as a servant">>
<<case "YouthPreferentialist">>
<<set $activeSlaveOneTimeMaxAge = 19>>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(55,65), $activeSlave.health = random(25,45)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.boobs = 100*random(1,4)>>
<<set $activeSlave.butt = random(1,3)>>
<<set $activeSlave.weight = random(-25,25)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = 0, $activeSlave.anus = 0>>
<<if $activeSlave.vagina > -1>><<set $activeSlave.vaginalSkill = 0, $activeSlave.vagina = 0>><</if>>
<<set $activeSlave.entertainSkill = random(15,35)>>
<<set $activeSlave.clothes = "a schoolgirl outfit", $activeSlave.collar = "pretty jewelry", $activeSlave.shoes = "heels">>
<<set $activeSlave.assignment = "work as a servant">>
<<case "Pastoralist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(-25,-45), $activeSlave.health = random(25,45)>>
<<set $activeSlave.boobs += 100*random(10,20)>>
<<if $activeSlave.balls > 0>><<set $activeSlave.balls++>><</if>>
<<set $activeSlave.lactation = 2>>
<<set $activeSlave.clothes = "Western clothing", $activeSlave.collar = "leather with cowbell", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "get milked">>
<<case "PhysicalIdealist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(25,45), $activeSlave.health = 100>>
<<set $activeSlave.muscles = random(50,100)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = random(15,35)>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.whoreSkill = random(15,35)>>
<<set $activeSlave.clothes = "body oil", $activeSlave.collar = "none", $activeSlave.shoes = "none">>
<<set $activeSlave.assignment = "whore">>
<<case "ChattelReligionist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(55,65), $activeSlave.trust = random(55,65), $activeSlave.health = random(0,15)>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.whoreSkill = random(10,20)>>
<<set $activeSlave.behavioralFlaw = "none", $activeSlave.behavioralQuirk = "sinful">>
<<set $activeSlave.clothes = "a chattel habit", $activeSlave.collar = "heavy gold", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "whore">>
<<case "RomanRevivalist">>
<<set $activeSlaveOneTimeMaxAge = 19>>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = 100, $activeSlave.trust = random(55,65), $activeSlave.health = 100>>
<<set $activeSlave.face = random(0,55)>>
<<set $activeSlave.muscles = random(25,50)>>
<<set $activeSlave.combatSkill = 1>>
<<set $activeSlave.behavioralFlaw = "none", $activeSlave.behavioralQuirk = "fitness">>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.clothes = "a toga", $activeSlave.collar = "pretty jewelry", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "guard you", $Bodyguard = $activeSlave>>
<<case "EgyptianRevivalist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(25,45), $activeSlave.health = random(25,45)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.oralSkill = random(15,35), $activeSlave.analSkill = random(15,35)>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.entertainSkill = random(15,35)>>
<<SoftenSexualFlaw $activeSlave>>
<<set $activeSlave.clothes = "slutty jewelry", $activeSlave.collar = "ancient Egyptian", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "please you">>
<<case "EdoRevivalist">>
<<set $fixedRace = "asian">><<include "Generate New Slave">><<set $fixedRace = 0>>
<<set $activeSlave.nationality = "Japanese">>
<<NationalityToName $activeSlave>>
<<set $activeSlave.accent = 0>>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(25,45), $activeSlave.health = random(25,45)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.intelligence = random(1,3), $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.entertainSkill = 100>>
<<set $activeSlave.clothes = "a kimono", $activeSlave.collar = "satin choker", $activeSlave.shoes = "heels">>
<<set $activeSlave.assignment = "serve the public">>
<<case "ArabianRevivalist">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(-15,15), $activeSlave.health = random(25,45)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.intelligence = random(0,2), $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.clothes = "harem gauze", $activeSlave.collar = "uncomfortable leather", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "take classes">>
<<case "ChineseRevivalist">>
<<set $activeSlaveOneTimeMinAge = 36>>
<<set $activeSlaveOneTimeMaxAge = 38>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<set $fixedRace = "asian">><<include "Generate New Slave">><<set $fixedRace = 0>>
<<set $activeSlave.nationality = "Chinese">>
<<NationalityToName $activeSlave>>
<<NationalityToAccent $activeSlave>>
<<set $activeSlave.devotion = random(55,65), $activeSlave.trust = random(25,45), $activeSlave.health = random(25,45)>>
<<set $activeSlave.face = random(0,55)>>
<<set $activeSlave.accent = 0>>
<<set $activeSlave.intelligence = 3, $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.oralSkill = 100, $activeSlave.analSkill = 100>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = 100>>
<</if>>
<<set $activeSlave.entertainSkill = 100, $activeSlave.whoreSkill = 100>>
<<SoftenBehavioralFlaw $activeSlave>>
<<SoftenSexualFlaw $activeSlave>>
<<set $activeSlave.clothes = "a slutty qipao", $activeSlave.collar = "pretty jewelry", $activeSlave.shoes = "heels">>
<<set $activeSlave.assignment = "be your Head Girl", $HeadGirl = $activeSlave>>
<<case "Eugenics">>
<<include "Generate New Slave">>
<<set $activeSlave.devotion = -100, $activeSlave.trust = -100, $activeSlave.health = random(80,90)>>
<<set $activeSlave.intelligence = 3>>
<<set $activeSlave.intelligenceImplant = 1>>
<<set $activeSlave.face = 100>>
<<set $activeSlave.faceShape = "sensual">>
<<set $activeSlave.oralSkill = random(35,75), $activeSlave.analSkill = random(35,75)>>
<<if $activeSlave.vagina > -1>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<set $activeSlave.vaginalSkill = random(35,75)>>
<</if>>
<<set $activeSlave.entertainSkill = random(15,35)>>
<<set $activeSlave.whoreSkill = 0>>
<<SoftenSexualFlaw $activeSlave>>
<<set $activeSlave.clothes = "a ball gown", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "rest">>
<<case "Repopulationist">>
<<set $activeSlaveOneTimeMinAge = $fertilityAge+3>>
<<set $activeSlaveOneTimeMaxAge = 25>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<include "Generate XX Slave">>
<<set $activeSlave.devotion = random(25,45), $activeSlave.trust = random(-25,-45), $activeSlave.health = random(55,65)>>
<<set $activeSlave.face = random(15,100)>>
<<set $activeSlave.preg = random(10,35),$activeSlave.pregType = random(3,5), $activeSlave.lactation = 1>>
<<set $activeSlave.birthsTotal = 5>>
<<set $activeSlave.bellySag = 20>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vagina = 4>>
<<set $activeSlave.vaginalSkill = random(15,35)>>
<</if>>
<<set $activeSlave.clothes = "a nice maid outfit", $activeSlave.shoes = "flats">>
<<set $activeSlave.assignment = "please you">>
<<default>>
ERROR: bad arcology type
<</switch>>
<<set $activeSlave.origin = "You acquired her along with the arcology.", $activeSlave.career = "a slave">>
<<slaveCost $activeSlave>>
<<set _valueGiven += $slaveCost>>
<<AddSlave $activeSlave>>
<</for>>
<<else>>
<<for $j = 0; $j < $heroSlaves.length; $j++>>
<<if _valueOwed - _valueGiven <= 5000>>
<<break>>
<</if>>
<<set $activeSlave = $heroSlaves[$j]>>
<<set $dump = $heroSlaves.pluck($j,$j)>>
<<slaveCost $activeSlave>>
<<if _valueGiven + $slaveCost < _valueOwed*2>>
<<NationalityToAccent $activeSlave>>
<<set $activeSlave.oldDevotion = $activeSlave.devotion>>
<<set $activeSlave.oldTrust = $activeSlave.trust>>
<<set _valueGiven += $slaveCost>>
<<AddSlave $activeSlave>>
<<if $activeSlave.fetish == "mindbroken">>
$activeSlave.slaveName is, sadly, not mentally competent, and is wandering through the penthouse at the moment.
<<elseif $activeSlave.amp == 1>>
$activeSlave.slaveName is a quadruple amputee and is quite helpless, so you can attend to her at your leisure.
<<elseif $activeSlave.devotion < -50>>
$activeSlave.slaveName is quite rebellious and was attempting to escape, so I have locked her in the slave quarters.
<<elseif $activeSlave.devotion < -20>>
$activeSlave.slaveName resists my orders and was considering escape, so I have locked her in the slave quarters.
<<elseif $activeSlave.devotion <= 20>>
$activeSlave.slaveName is reasonably obedient, and is waiting for you in the dormitory, I believe in the hope of making a good impression.
<<elseif $activeSlave.energy > 95>>
$activeSlave.slaveName is a remarkable sexual addict, and I believe she will be very happy to meet you.
<<elseif $activeSlave.fetish == "pregnancy" && $activeSlave.preg > 10>>
$activeSlave.slaveName is currently in the dormitory masturbating over her growing pregnancy.
<<elseif bigBelly($activeSlave)>>
$activeSlave.slaveName is currently in the dormitory massaging her greatly distended belly.
<<elseif $activeSlave.fetish == "buttslut">>
$activeSlave.slaveName is currently in the dormitory masturbating anally, and I believe she will be happy to meet you.
<<elseif $activeSlave.fetish == "cumslut">>
$activeSlave.slaveName is currently in the dormitory exhibiting oral fixation, and I believe she will be happy to meet you.
<<elseif $activeSlave.fetish == "boobs">>
$activeSlave.slaveName is currently in the dormitory playing with her nipples, and I believe she will be happy to meet you.
<<elseif $activeSlave.fetish == "pregnancy">>
$activeSlave.slaveName is currently in the dormitory examining herself to try to discern her fertility, and I believe she will be happy to meet you.
<<elseif $activeSlave.fetish == "humiliation">>
$activeSlave.slaveName is currently in the entryway flashing passersby, and I believe she will be happy to meet you.
<<elseif $activeSlave.fetish == "submissive">>
$activeSlave.slaveName is currently in the dormitory, experimenting with self-bondage using the sheets; I believe she will be happy to meet you.
<<elseif $activeSlave.fetish == "dom">>
$activeSlave.slaveName is currently in the exercise area keeping fit; she likes to take an active role sexually and is using this down time to work out.
<<elseif $activeSlave.fetish == "sadist">>
$activeSlave.slaveName is currently outside your office; she enjoys being superior to other slaves and I believe she means to ingratiate herself to you.
<<elseif $activeSlave.fetish == "masochist">>
$activeSlave.slaveName is a sexual masochist; she is currently in the bathroom, experimenting with auto-flagellation with a wet towel.
<<else>>
$activeSlave.slaveName is currently outside your office, and I believe she is attempting to maintain sexual arousal to make a good first impression on you.
<</if>>
<</if>>
<</for>>
<</if>>
<<if _valueOwed-_valueGiven > 0>>
There are some valuables present, worth ¤<<print _valueOwed-_valueGiven>>.
<<set $cash += _valueOwed-_valueGiven>>
<</if>>
//
/* RELATIONSHIP MUTUALITY CHECK, OLDMENTAL */
<<set $averageTrust = 0>>
<<set $averageDevotion = 0>>
<<set _slavesContributing = 0>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $familyTesting == 1>>
<<set $slaves[$i].sisters = 0>>
<<set $slaves[$i].daughters = 0>>
<<for $j to 0; $j < $slaves.length; $j++>>
<<if $slaves[$j].mother == $slaves[$i].ID || $slaves[$j].father == $slaves[$i].ID>>
<<set $slaves[$i].daughters += 1>>
<</if>>
<<if areSisters($slaves[$j], $slaves[$i]) > 0>>
<<set $slaves[$i].sisters++>>
<</if>>
<</for>>
<</if>>
<<if $slaves[$i].relation != 0>>
<<set $seed = 0>>
<<for $j = 0; $j < $slaves.length; $j++>>
<<if $slaves[$i].relationTarget == $slaves[$j].ID>>
<<if $slaves[$j].relationTarget == $slaves[$i].ID>>
<<set $seed = 1>>
<<break>>
<</if>>
<</if>>
<</for>>
<<if $seed == 0>>
<<set $slaves[$i].relation = 0>>
<<set $slaves[$i].relationTarget = 0>>
<<goto "Acquisition">>
<</if>>
<</if>>
<<set $slaves[$i].oldDevotion = $slaves[$i].devotion>>
<<set $slaves[$i].oldTrust = $slaves[$i].trust>>
/* AVERAGE VALUES UPDATE */
<<if $slaves[$i].assignmentVisible == 1>>
<<set $averageTrust += $slaves[$i].trust, $averageDevotion += $slaves[$i].devotion, _slavesContributing += 1>>
<<else>>
<<if $slaves[$i].assignment != "be confined in the cellblock">>
<<if $slaves[$i].assignment != "be confined in the arcade">>
<<if ($slaves[$i].assignment != "work in the dairy") || ($dairyRestraintsSetting < 2)>>
<<set $averageTrust += $slaves[$i].trust*0.5, $averageDevotion += $slaves[$i].devotion*0.5, _slavesContributing += 0.5>>
<</if>>
<</if>>
<</if>>
<</if>>
<</for>>
<<set $averageTrust = $averageTrust/_slavesContributing>>
<<set $averageDevotion = $averageDevotion/_slavesContributing>>
<<set $enduringTrust = $averageTrust>>
<<set $enduringDevotion = $averageDevotion>>
<br><br>
<<link "Continue">>
<<set $ui = "main">>
<<set $fixedNationality = 0>>
<<if $terrain == "urban">>
<<set $minimumSlaveCost = 2000>>
<<set $slaveCostFactor = 0.7>>
<<elseif $terrain == "marine">>
<<set $minimumSlaveCost = 2500>>
<<set $slaveCostFactor = 1>>
<<else>>
<<set $minimumSlaveCost = 3000>>
<<set $slaveCostFactor = 1.3>>
<</if>>
<<script>>Save.autosave.save("Week Start Autosave")<</script>>
<<goto "Main">>
<</link>>
|
alice/chan9
|
src/npc/acquisition.tw
|
tw
|
bsd-3-clause
| 32,393 |
:: Agent Company [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "AS Dump">>
<<set $returnTo = "Main">>
<<set $activeSlave.assignment = "live with your agent">>
<<set $activeSlave.assignmentVisible = 0>>
<<set $activeSlave.sentence = 0>>
<<if $activeSlave.rivalry > 0>>
<<for _i = 0;_i < $slaves.length;_i++>>
<<if $activeSlave.rivalryTarget == $slaves[_i].ID>>
<<set $slaves[_i].rivalry = 0>>
<<set $slaves[_i].rivalryTarget = 0>>
<</if>>
<</for>>
<<set $activeSlave.rivalry = 0>>
<<set $activeSlave.rivalryTarget = 0>>
<</if>>
<<if $activeSlave.ID == $HeadGirl.ID>>
<<set $HeadGirl = 0>>
<</if>>
<<if $activeSlave.ID == $Recruiter.ID>>
<<set $Recruiter = 0>>
<</if>>
<<if $activeSlave.ID == $Bodyguard.ID>>
<<set $Bodyguard = 0>>
<</if>>
<<for _i = 0;_i < $slaves.length;_i++>>
<<if $activeSlave.relationshipTarget == $slaves[_i].ID>>
<<set $subSlave = $slaves[_i]>>
<</if>>
<</for>>
<<for _i = 0;_i < $arcologies.length;_i++>>
<<if $subSlave.ID == $arcologies[_i].leaderID>>
<<set $activeArcology = $arcologies[_i]>>
<</if>>
<</for>>
<<SlaveTitle $activeSlave>>
Working in $activeArcology.name's penthouse office, $subSlave.slaveName gets a video call from you. Naturally, her personal assistant program has been instructed to give these the highest priority, and your face appears in front of her immediately. She greets you properly, and asks you what she can do to serve you. You tell her you're planning to send one of your slaves over to her arcology to assist her. Exchanges of this kind are neither unusual nor particularly interesting, so a slight look of perplexity clouds $subSlave.slaveName's face as she wonders why this merits a personal call. Normally, <<if $HeadGirl != 0>>$HeadGirl.slaveName<<else>>$assistantName<</if>> would handle it with her directly.
<br><br>
Her question is answered when you bring $activeSlave.slaveName in close, putting her in $subSlave.slaveName's view. $subSlave.slaveName's $subSlave.eyeColor eyes fly open with pleased surprise, but before she can speak, $activeSlave.slaveName goes first.
<<if canTalk($activeSlave) == false>>
Unable to speak herself, she simply makes a heart shape with her hands in view of the video call, and blows her <<if $activeSlave.relationship == 4>>lover<<else>>wife<</if>> a kiss.
<<elseif SlaveStatsChecker.checkForLisp($activeSlave)>>
"Hi <<if $activeSlave.relationship == 4>>lover<<else>>thweetheart<</if>>," she lisps in a syrupy tone. "Mith me?"
<<else>>
"Hi <<if $activeSlave.relationship == 4>>lover<<else>>sweetheart<</if>>," she says in a syrupy tone. "Miss me?"
<</if>>
<br><br>
$subSlave.slaveName smiles back at her, glowing with pleasure, and responds with exaggerated arousal.
<<switch $subSlave.fetish>>
<<case "submissive">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Looking forward to thleeping in your armth, babe,"
<<else>>
"Looking forward to sleeping in your arms, babe,"
<</if>>
the submissive
<<case "cumslut">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Can't wait to kith you, babe,"
<<else>>
"Can't wait to kiss you, babe,"
<</if>>
the orally fixated
<<case "humiliation">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Can't wait to take you right in the middle of the platha, here,"
<<else>>
"Can't wait to take you right in the middle of the plaza, here,"
<</if>>
the exhibitionist
<<case "buttslut">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"I can't wait to fuck you in your hot little butt,"
<<else>>
"I can't wait to fuck you in your hot little ass,"
<</if>>
the anally fixated
<<case "boobs">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Looking forward to feeling your breathth again,"
<<else>>
"Looking forward to feeling your breasts again,"
<</if>>
the boob-loving
<<case "pregnancy">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Can't wait to share all the pregnant girlth here with you,"
<<else>>
"Can't wait to share all the pregnant girls here with you,"
<</if>>
the impregnation fetishist
<<case "dom">>
<<if SlaveStatsChecker.checkForLisp($activeSlave)>>
"Looking forward to shoving you fathedown, bitch,"
<<else>>
"Looking forward to shoving you facedown, bitch,"
<</if>>
the dominant
<<case "sadist">>
"Looking forward to making you bite the pillow again, bitch," the sadistic
<<case "masochist">>
"Can't wait to feel you hurt me again, babe," the masochistic
<<default>>
"Babe, I can't wait to give you a hug and tell you about $activeArcology.name," the loving
<</switch>>
leader of an entire arcology says.
|
alice/chan9
|
src/npc/agent/agentCompany.tw
|
tw
|
bsd-3-clause
| 4,606 |
:: Agent Retrieve [silently]
<<set _SL = $slaves.length, _ID = $activeArcology.leaderID, _LL = $leaders.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if $slaves[_i].ID == _ID>>
<<if $slaves[_i].relationshipTarget > 0>>
<<for _j = 0; _j < _SL; _j++>>
<<if $slaves[_j].ID == $slaves[_i].relationshipTarget && $slaves[_j].assignment == "live with your agent">>
<<if $slaves[$j].preg > 35>>
<<set $slaves[$j].birthsTotal += $slaves[$j].pregType, set $slaves[$j].preg = 0, set $slaves[$j].pregSource = 0, set $slaves[$j].pregType = 0>>
<</if>>
<<set $slaves[_j].assignment = "rest", $slaves[_j].assignmentVisible = 1, $slaves[_j].sentence = 0>>
<<break>>
<</if>>
<</for>>
<<if $slaves[$i].preg > 35>>
<<set $slaves[$i].birthsTotal += $slaves[$i].pregType, set $slaves[$i].preg = 0, set $slaves[$i].pregSource = 0, set $slaves[$i].pregType = 0>>
<</if>>
<</if>>
<<set $slaves[_i].assignment = "rest", $slaves[_i].assignmentVisible = 1, $slaves[_i].sentence = 0>>
<<break>>
<</if>>
<</for>>
<<set $activeArcology.leaderID = 0, $activeArcology.government = "your trustees">>
<<for _i = 0;_i < _LL;_i++>>
<<if _ID == $leaders[_i].ID>>
<<set _dump = $leaders.deleteAt(_i)>>
<<break>>
<</if>>
<</for>>
<<goto "Neighbor Interact">>
|
alice/chan9
|
src/npc/agent/agentRetrieve.tw
|
tw
|
bsd-3-clause
| 1,241 |
:: Agent Select [nobr]
<<set $nextButton = "Back", $nextLink = "Neighbor Interact", $showEncyclopedia = 1, $encyclopedia = "Agents">>
''Appoint an Agent from your devoted slaves:''
<<include "Slave Summary">>
|
alice/chan9
|
src/npc/agent/agentSelect.tw
|
tw
|
bsd-3-clause
| 210 |
:: Agent Workaround [nobr]
<<set $nextButton = "Continue", $nextLink = "Neighbor Interact", _SL = $slaves.length, _ID = $slaves[$i].ID>>
<<set $slaves[$i].assignment = "be your agent", $slaves[$i].assignmentVisible = 0, $slaves[$i].choosesOwnAssignment = 0, $slaves[$i].sentence = 0>>
<<if $activeSlave.reservedChildren > 0>>
<<set $reservedChildren -= $activeSlave.reservedChildren>>
<<set $activeSlave.reservedChildren = 0>>
<</if>>
<<if $slaves[$i].relationship > 0 && $slaves[$i].relationship < 4>>
<<for _i = 0;_i < _SL;_i++>>
<<if _ID == $slaves[_i].relationshipTarget>>
<<set $slaves[_i].relationship = 0, $slaves[_i].relationshipTarget = 0>>
<<break>>
<</if>>
<</for>>
<<set $slaves[$i].relationship = 0, $slaves[$i].relationshipTarget = 0>>
<</if>>
<<if $slaves[$i].rivalry > 0>>
<<for _i = 0;_i < $slaves.length;_i++>>
<<if _ID == $slaves[_i].rivalryTarget>>
<<set $slaves[_i].rivalry = 0, $slaves[_i].rivalryTarget = 0>>
<<break>>
<</if>>
<</for>>
<<set $slaves[$i].rivalry = 0, $slaves[$i].rivalryTarget = 0>>
<</if>>
<<set $leaders.push($slaves[$i]), $activeArcology.leaderID = _ID, $activeArcology.government = "your agent">>
<<SlaveTitle $slaves[$i]>>
You order $slaves[$i].slaveName to come into your office for orders. The devoted $desc has no prior warning that this is anything unusual, and from the <<if $slaves[$i].energy > 95>>horny glint<<else>>glow of sexual availability<</if>> in her $slaves[$i].eyeColor eyes as she <<if canWalk($slaves[$i])>>enters<<else>>is helped in<</if>>, she <<if $slaves[$i].energy > 95>>seems to be hoping<<else>>wouldn't mind hearing<</if>> that you've called her in for a quick fuck. In fact, the matter at hand is about as far as it could possibly be from that, on the spectrum of interactions between <<if $PC.title != 0>>master<<else>>mistress<</if>> and slave.
<br><br>You offer her, without preamble, agency on your behalf in $activeArcology.name. As a woman of intelligence, she knows the basics of such an arrangement, but she's stunned into silence by the offer, so you outline it briefly. Having a slave lead an arcology would be too much, even for the most open minded of Free Cities societies. So, she would be freed, albeit subject to a set of private, restrictive contracts that would allow you to recall her if you wish, and require her to follow your directions, if you give her any. But other than that, she would be the effective leader of an entire arcology. It's an unusual arrangement, but one that's becoming more common as multiple arcologies come under united control.
<br><br>She's intelligent and confident of her place within society as a valued slave, and knows that with your resources behind her, this is likely something she's capable of succeeding at. Nevertheless, her feelings are obviously mixed. It will be a challenge,
<<switch $slaves[$i].fetish>>
<<case "submissive">>
especially for a sexual submissive like her.
<<case "cumslut">>
and she'll have to find dominant ways to sate her oral appetites.
<<case "humiliation">>
especially for a humiliation addict like her.
<<case "buttslut">>
though she'll probably be able to live her anal life vicariously by buttfucking others.
<<case "boobs">>
but she'll have a practically infinite procession of breasts to judge and fondle.
<<case "pregnancy">>
but the potential for impregnation of hundreds of slaves excites her.
<<case "dom">>
but the prospect of having more slaves at her whim than even she could possibly use is incredibly exciting to her.
<<case "sadist">>
but the prospect of having more slaves at her whim than even she could possibly break is incredibly exciting to her.
<<case "masochist">>
especially for a masochist like her.
<<default>>
though one she's willing to take on.
<</switch>>
It will mean that she'll see much less of you, something such a devoted slave may struggle with. Oppressed by the confusion and strength of her feelings, she begins to cry.
<br><br>"Thank you,
<<if SlaveStatsChecker.checkForLisp($slaves[$i])>>
<<if def $PC.customTitleLisp>>$PC.customTitleLisp<<elseif $PC.title != 0>>Mathter<<else>>Mithtreth<</if>>," she gasps out. "I'll do my betht."
<<else>>
<<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>," she gasps out. "I'll do my best."
<</if>>
|
alice/chan9
|
src/npc/agent/agentWorkaround.tw
|
tw
|
bsd-3-clause
| 4,318 |
:: AS Dump [silently]
<<set _SL = $slaves.length, _ID = $activeSlave.ID>>
<<for _i = 0; _i < _SL; _i++>>
<<if _ID == $slaves[_i].ID>><<break>><</if>>
<</for>>
<<if _i < _SL>>
<<set $slaves[_i] = $activeSlave>>
<<elseif def $activeSlave.slaveName>>
<<AddSlave $activeSlave>>
<</if>>
<<goto $returnTo>>
|
alice/chan9
|
src/npc/asDump.tw
|
tw
|
bsd-3-clause
| 305 |
:: custom Slaves Database
<<set _i = 1000000>>
|
alice/chan9
|
src/npc/databases/customSlavesDatabase.tw
|
tw
|
bsd-3-clause
| 49 |
:: DF Slaves Database
<<set _i = 700000>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Cherry", _HS.birthName = "Cherry", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 75, _HS.pubicHColor = "black", _HS.skin = "white", _HS.hColor = "black", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.lips = 35, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.ovaries = 1, _HS.vaginalSkill = 35, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Two cherries are tattooed in her right butt cheek and in her left cheek.">>
Vag implant, vibe nips
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Strawberry", _HS.birthName = "Strawberry", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.actualAge = 30, _HS.physicalAge = 30, _HS.visualAge = 30, _HS.health = 20, _HS.devotion = 40, _HS.height = 175, _HS.hColor = "blonde", _HS.pubicHColor = "blonde", _HS.skin = "tanned", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.waist = -55, _HS.boobs = 1000, _HS.boobsImplant = 400, _HS.nipplesPiercing = 1, _HS.butt = 5, _HS.buttImplant = 2, _HS.lips = 35, _HS.lipsImplant = 10, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 35, _HS.oralSkill = 35, _HS.analSkill = 35, _HS.attrXY = 40, _HS.fetish = "humiliation", _HS.fetishKnown = 1, _HS.customTat = "Strawberries are tattooed on her right buttock and on her left cheek.">>
vibe nips, muscles
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Melon", _HS.birthName = "Melon", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.actualAge = 23, _HS.physicalAge = 23, _HS.visualAge = 23, _HS.health = 20, _HS.devotion = 30, _HS.height = 175, _HS.hColor = "red", _HS.pubicHColor = "red", _HS.skin = "tanned", _HS.hLength = 10, _HS.hStyle = "short", _HS.pubicHStyle = "waxed", _HS.boobs = 1800, _HS.boobsImplant = 800, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.lips = 35, _HS.lipsImplant = 10, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 15, _HS.oralSkill = 100, _HS.analSkill = 15, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Watermelons are tattooed on her buttocks and on her face.">>
vibe nips, saliva implant
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Carambola", _HS.birthName = "Carambola", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.actualAge = 25, _HS.physicalAge = 25, _HS.visualAge = 25, _HS.health = 20, _HS.devotion = 50, _HS.height = 175, _HS.hColor = "dark blonde", _HS.pubicHColor = "dark blonde", _HS.skin = "tanned", _HS.hLength = 60, _HS.hStyle = "curly and long, and in pigtails", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.nipplesPiercing = 1, _HS.butt = 8, _HS.buttImplant = 4, _HS.lips = 35, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 3, _HS.ovaries = 1, _HS.vaginalSkill = 15, _HS.oralSkill = 15, _HS.analSkill = 100, _HS.attrXY = 40, _HS.fetish = "buttslut", _HS.fetishKnown = 1, _HS.customTat = "Carambolas – starfruits - are tattooed on her buttocks and on her face.">>
vibe nips, saliva implant lube
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Banana", _HS.birthName = "Banana", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.actualAge = 28, _HS.physicalAge = 28, _HS.visualAge = 28, _HS.health = 20, _HS.devotion = 30, _HS.race = "latina", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hLength = 0, _HS.hStyle = "shaved bald", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.nipplesPiercing = 1, _HS.butt = 5, _HS.lips = 35, _HS.vagina = 2, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 35, _HS.oralSkill = 100, _HS.analSkill = 35, _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Bananas are tattooed on her buttocks and on her face.">>
vibe nips, big pusslips+clit
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Green Grape", _HS.birthName = "Green Grape", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.health = 20, _HS.devotion = 40, _HS.race = "pacific islander", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 35, _HS.oralSkill = 35, _HS.analSkill = 35, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "Green grapes are tattooed on her buttocks and on her face.", _HS.mother = -100000, _HS.father = -100000>>
vibe nips, implant link to sister
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Purple Grape", _HS.birthName = "Purple Grape", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.actualAge = 23, _HS.physicalAge = 23, _HS.visualAge = 23, _HS.health = 20, _HS.devotion = 40, _HS.race = "pacific islander", _HS.hColor = "black", _HS.pubicHColor = "black", _HS.skin = "light brown", _HS.hLength = 60, _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 650, _HS.nipplesPiercing = 1, _HS.butt = 4, _HS.vagina = 1, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 1, _HS.ovaries = 1, _HS.vaginalSkill = 35, _HS.oralSkill = 35, _HS.analSkill = 35, _HS.attrXX = 80, _HS.attrXY = 40, _HS.fetishKnown = 1, _HS.customTat = "Purple grapes are tattooed on her buttocks and on her face.", _HS.mother = -100000, _HS.father = -100000>>
vibe nips, implant link to sister
<<set $heroSlaves.push(clone(_HS))>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Apple", _HS.birthName = "Apple", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.actualAge = 28, _HS.physicalAge = 28, _HS.visualAge = 28, _HS.health = 20, _HS.devotion = 40, _HS.muscles = 20, _HS.pubicHColor = "black", _HS.skin = "pale", _HS.hColor = "black", _HS.hStyle = "long", _HS.pubicHStyle = "waxed", _HS.boobs = 500, _HS.nipplesPiercing = 1, _HS.butt = 3, _HS.lips = 55, _HS.lipsTat = "permanent makeup", _HS.vagina = 3, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.ovaries = 1, _HS.vaginalSkill = 15, _HS.oralSkill = 15, _HS.vaginalAccessory = "large dildo", _HS.buttplug = "large plug", _HS.attrXY = 40, _HS.fetish = "submissive", _HS.fetishKnown = 1, _HS.customTat = "Cored apples are tattooed on her buttocks and on her face.">>
vibe nips, stupid, sensitive, no masturb implant
<<set $heroSlaves.push(clone(_HS))>>
<<if $seeExtreme == 1>>
<<set _HS = clone($activeSlave)>>
<<set _HS.slaveName = "Plum", _HS.birthName = "Plum", _HS.ID = _i++, _HS.birthWeek = random(0,51), _HS.actualAge = 28, _HS.physicalAge = 28, _HS.visualAge = 28, _HS.health = 20, _HS.devotion = 75, _HS.muscles = 20, _HS.hColor = "wavy brown", _HS.skin = "pale", _HS.hLength = 20, _HS.hStyle = "short", _HS.pubicHStyle = "waxed", _HS.boobs = 400, _HS.nipplesPiercing = 1, _HS.butt = 2, _HS.lips = 35, _HS.vagina = 3, _HS.vaginaLube = 1, _HS.vaginaPiercing = 2, _HS.preg = -2, _HS.anus = 2, _HS.ovaries = 1, _HS.vaginalSkill = 15, _HS.oralSkill = 15, _HS.analSkill = 15, _HS.vaginalAccessory = "large dildo", _HS.buttplug = "large plug", _HS.attrXY = 40, _HS.fetish = "mindbroken", _HS.fetishKnown = 1, _HS.customTat = "cored plums are tattooed on her buttocks and on her face.", _HS.customDesc = "She has massive C-clamp piercings in her back that allow her to act as furniture. Truly enormous vagina.">>
vibe nips, can act as furniture
<<set $heroSlaves.push(clone(_HS))>>
<</if>>
|
alice/chan9
|
src/npc/databases/dfSlavesDatabase.tw
|
tw
|
bsd-3-clause
| 7,960 |
:: FBoobs
<<nobr>>
<<set $activeSlave.mammaryCount++, $mammaryTotal++>>
You call her over so you can play with her
<<if ($activeSlave.boobs >= 20000)>>
colossal
<<elseif ($activeSlave.boobs >= 10000)>>
massive
<<elseif ($activeSlave.boobs >= 5000)>>
monster
<<elseif ($activeSlave.boobs >= 1000)>>
huge
<<elseif ($activeSlave.boobsImplant > 250)>>
fake
<<elseif ($activeSlave.boobs >= 650)>>
big
<<elseif ($activeSlave.boobs >= 300)>>
small
<<else>>
flat
<</if>>
tits.
<<if ($activeSlave.boobsTat == "tribal patterns")>>
The tattoos on her breasts certainly draw attention to her nipples.
<<elseif ($activeSlave.boobsTat == "scenes")>>
The tattoos on her abdomen nicely illustrate what you mean to do with her: a titfuck.
<<elseif ($activeSlave.boobsTat == "degradation")>>
The tattoos on her chest are asking you to use those breasts, after all.
<</if>>
<<if ($activeSlave.nipples == "huge")>>
Her nipples are so large they give her breasts an unavoidably lewd appeal as they jut outward.
<<elseif ($activeSlave.nipples == "puffy")>>
Her puffy nipples beg to be sucked.
<<elseif ($activeSlave.nipples == "partially inverted") && ($activeSlave.nipplesPiercing == 0)>>
Her partially inverted nipples should protrude at the slightest stimulation.
<<elseif ($activeSlave.nipples == "inverted") && ($activeSlave.nipplesPiercing == 0)>>
Her inverted nipples form lewd little creases across her areolae.
<</if>>
<<if ($activeSlave.nipplesPiercing > 1) && ($activeSlave.amp == 1)>>
You carry her over, playing with the chain between her nipples.
<<elseif ($activeSlave.nipplesPiercing > 1)>>
You pull her over by the chain between her nipples.
<<elseif ($activeSlave.nipplesPiercing == 1)>>
Her nipple piercings glint enticingly.
<</if>>
<<if $PC.preg >= 24>>
<<if $PC.dick == 1>>
You lay her down on the couch on her back, lather oil onto her breasts and gingerly straddle her face; your stiff prick between her tits and under your belly, and your needy cunt over her mouth.
<<if ($activeSlave.boobs >= 20000)>>
Her breasts are so colossal you can barely maintain this position. They completely devour your dick and threaten to swallow up your pregnant belly as well. Between her licking, and the fleshy prison surrounding your privates, it doesn't take long for you to soak her face and plant your seed deep into her cleavage.
<<elseif ($activeSlave.boobs >= 10000)>>
Her breasts are so massive you can barely maintain this position. They completely devour your dick and swell around the sides of your pregnancy as well. Between her licking, and the fleshy prison surrounding your privates, it doesn't take long for you to soak her face and plant your seed deep into her cleavage.
<<elseif ($activeSlave.boobs >= 5000)>>
Her breasts are so monstrous they completely devour your dick and tickle your pregnant belly. Pushing her breasts together under your gravidness, you thrust between them and the underside of your middle, all the while rubbing your pussy into her face. With her licking, and all the flesh against your cock, it doesn't take long for you to soak her face and plant your seed deep into her cleavage.
<<elseif ($activeSlave.boobs >= 1000)>>
Her huge breasts fill the area under your pregnancy nicely. Pushing them together under your gravidness, you thrust between them and the underside of your middle, all the while rubbing your pussy into her face. With her licking, and all the flesh against your cock, it doesn't take long for you to soak her face and plant your seed deep into her cleavage.
<<elseif ($activeSlave.boobsImplant > 250)>>
Her fake breasts fill the area under your pregnancy nicely. Pushing them together under your gravidness, you thrust between them and the underside of your middle, all the while rubbing your pussy into her face. With her licking, and all the flesh against your cock, it doesn't take long for you to soak her face and plant your seed deep into her cleavage.
<<elseif ($activeSlave.boobs >= 650)>>
Her big breasts fill the area under your pregnancy nicely. You thrust between them and the underside of your middle, all the while rubbing your pussy into her face. With her licking, and all the flesh against your cock, it doesn't take long for you to soak her face and plant your seed deep into her cleavage.
<<elseif ($activeSlave.boobs >= 300)>>
You have to feel around under your pregnancy to hold your cock against her tiny breasts. You thrust against them and your hand, while the other teases your middle, all the while rubbing your pussy against her face. Between her licking, and your own teasing, it doesn't take long for you to soak her face and splatter your seed across her front.
<<else>>
You have to lean forward and pin your cock against her flat chest with the underside of your own pregnancy to make any real channel to thrust into. You fondle your belly<<if $PC.boobs > 0>> and breasts<</if>>, all the while rubbing your pussy against her face. Between her licking, and your own teasing, it doesn't take long for you to soak her face and splatter your seed across your underbelly and her front. You turn around and have her lick you clean before pulling your gravid bulk off of her.
<</if>>
<<else>>
You lay her down on the couch on her back, lather oil onto her breasts and gingerly straddle her face; your needy cunt over her mouth.
<<if ($activeSlave.boobs >= 20000)>>
Her breasts are so colossal you can barely maintain this position, but they are massively fun to play with as she eats you out. You massage your pregnancy with her acres of breast flesh, teasing your own stretched skin with hers. You can visably see the vibrations running through her tits as you quiver from the mouth working your pussy. Thoroughly soaking her, you fall into her endless cleavage for a short rest.
<<elseif ($activeSlave.boobs >= 10000)>>
Her breasts are so massive you can barely maintain this position, but they are fun to play with as she eats you out. You massage the edges of your pregnancy with her breast flesh, teasing your own stretched skin with hers. You can visably see the vibrations running through her tits as you quiver from the mouth working your pussy. Thoroughly soaking her, you fall into her immense cleavage for a short rest.
<<elseif ($activeSlave.boobs >= 5000)>>
Her breasts are so monstrous they make a fabulous rest for your pregnancy as she eats you out. You tease her breasts using your baby bump, rubbing it against them and vice versa. You can visably see the vibrations running through her tits as you quiver from the mouth working your pussy. Thoroughly soaking her, you dismount and lean against her monster breasts for a quick rest.
<<elseif ($activeSlave.boobs >= 1000)>>
Her breasts are huge enough to support your pregnancy as she eats you out. You press your belly more and more into them as her tongue delves deeper into your folds. You can visably see the vibrations running through the breast flesh forced to the sides of your middle as you quiver from the mouth working your pussy. Thoroughly soaking her, you dismount and lean against her huge breasts for a quick rest.
<<elseif ($activeSlave.boobs >= 650)>>
Her big breasts fill the area under your pregnancy nicely. You press your belly more and more into them as her tongue delves deeper into your folds. You can visably see the vibrations running through the breast flesh forced to the sides of your middle as you quiver from the mouth working your pussy. Thoroughly soaking her, you dismount and lean against her big breasts for a quick rest.
<<elseif ($activeSlave.boobs >= 300)>>
Her tiny breasts are completely covered by your pregnancy. You reach under yourself, grabbing what you can of her breasts and pushing them against your crotch. Between rubbing her breasts against your self and her tongue in your pussy, you quickly climax, thoroughly soaking her.
<<else>>
Her flat chest is completely covered by your pregnancy. Reach under yourself, you feel around until you find her nipples. You tease her flat chest until you're at you limit, thoroughly soaking her, before dimsounting and returning to your desk.
<</if>>
<</if>>
<<elseif ($activeSlave.amp == 1)>>
<<if $PC.dick == 1>>
Her limbless <<if $seeRace == 1>>$activeSlave.race <</if>>torso makes her a unique appliance for mammary intercourse. You lay her down on the ground on her back, lube her cleavage, and straddle her torso. With your cock between her breasts, you <<if ($activeSlave.boobs gt 650)>>squash her tits together to form a nice lubricated channel,<<else>>hold your cock in place,<</if>> and ride back and forth on her.<<if $PC.vagina == 1>> Your pussylips rub deliciously across her sternum.<</if>> She has some trouble breathing under the assault, but she manages. And for the finale, she's totally unable to avoid a perfect cumshot.
<<elseif $PC.boobs isnot 0>>
You set her limbless torso upright on your lap, facing you, so that your breasts and hers are resting heavily against one another. She turns her head to avoid getting splashed in the eyes as you add a generous coating of oil to the heaving breastflesh. You reach around to grab her by the hips and slide her up and down, giving you both a wonderful mammary oil massage.
<<else>>
You set her limbless torso on the floor, and tease her for a while until her nipples are rock hard. This done, you kneel down on her with each of your legs aside her torso, and hump your pussy back and forth on the stiff nub of one nipple. She lies there, unable to do anything but comply, squirming with the stimulation.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
<<if $PC.dick == 1>>
Her excessively large belly makes her a unique appliance for mammary intercourse. You lay her down on the ground on her back, lube her cleavage, and gingerly fit yourself between her belly and her breasts. With your cock between her breasts, you <<if ($activeSlave.boobs > 650)>>squash her tits together to form a nice lubricated channel,<<else>>hold your cock in place,<</if>> and ride back and forth on her. You blast her in the face with your cum in no time<<if $PC.vagina == 1>>, leaving your pussyjuice on her belly where you rubbed against her<</if>>.
<<elseif $PC.boobs != 0>>
You lie down on top of her, face to face, forced high into the air by her excessively large belly, so that your breasts press into her<<if ($activeSlave.boobs >= 20000)>> colossal tits.<<elseif ($activeSlave.boobs >= 10000)>> massive tits.<<elseif ($activeSlave.boobs >= 5000)>> monster tits.<<elseif ($activeSlave.boobs >= 1000)>> huge tits.<<elseif ($activeSlave.boobsImplant > 250)>> fake tits.<<elseif ($activeSlave.boobs >= 650)>> big tits.<<elseif ($activeSlave.boobs >= 300)>> small tits.<<else>> flat chest.<</if>> Scooting around to stimulate your nipples against her warm breastflesh, you kiss the slave while pushing a hand down between you to schlick yourself against her.
<<else>>
You set her massively distended body on the floor, and tease her for a while until her nipples are rock hard. This done, you kneel down on her with each of your legs aside her torso, rear against the top of her belly, and hump your pussy back and forth on the stiff nub of one nipple. She lies there, desperately trying to reach around her bulk to her own pussy, but unable to do so, resorts to squirming with the stimulation.
<</if>>
<<elseif tooBigBreasts($activeSlave)>>
<<if $PC.dick == 1>>
Her excessive breasts make her a unique appliance for mammary intercourse. You lay her down on the ground on her back, lube her cleavage, and straddle her torso. She holds her udders together, creating a warm, wet channel as fuckable as any hole. You blast her in the face with your cum in no time<<if $PC.vagina == 1>>, leaving your pussyjuice on her chest where you rubbed against her<</if>>.
<<elseif $PC.boobs != 0>>
You lie down on top of her, face to face, so that your much smaller breasts press into the massive pillows formed by her chest. Scooting around to stimulate your nipples against her warm breastflesh, you kiss the slave while pushing a hand down between you to schlick yourself against her.
<<else>>
You set her nearly helpless body on the floor and then scoot your hips under the massive weight of her tits. The heft feels nice against you, and you worm a naughty hand under there to play with yourself in the warm cave formed by your pelvis and her udders.
<</if>>
<<elseif tooBigButt($activeSlave)>>
<<if $PC.dick == 1>>
Her excessive butt makes her a unique appliance for mammary intercourse. You lay her down on the ground on her back, her butt hoisting her crotch high above her head, lube her cleavage, and straddle her torso. With your cock between her breasts, you <<if ($activeSlave.boobs > 650)>>squash her tits together to form a nice lubricated channel,<<else>>hold your cock in place,<</if>> and ride back and forth on her<<if $PC.vagina == 1>>, leaving your pussyjuice on her chest where you rubbed against her<</if>>. She has some trouble breathing under the assault, but she manages. And for the finale, she's totally unable to avoid a perfect cumshot.
<<elseif $PC.boobs != 0>>
You set her upright on your lap, facing you, so that your breasts and hers are resting heavily against one another and her massive ass covers your lap. She turns her head to avoid getting splashed in the eyes as you add a generous coating of oil to the combined breastflesh. You reach around to grab her luxurious ass and jiggle her up and down, giving you both a wonderful mammary oil massage.
<<else>>
You set her nearly helpless body on the floor and then scoot your hips under the massive weight of her tits. The heft feels nice against you, and you worm a naughty hand under there to play with yourself in the warm cave formed by your pelvis and her udders.
<</if>>
<<elseif ($activeSlave.fetish == "boobs") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($PC.dick == 1)>>
She comes over hurriedly, already presenting her breasts. She gives you a titjob with her lubricated cleavage while you sit at your desk, playing with her own nipples and moaning with pleasure.<<if $PC.vagina == 1>> She does her best to push her sternum hard against you, giving your pussy some stimulation, too.<</if>> As you get close to orgasm, you push her hands away and take over, rolling her $activeSlave.nipples nipples between your fingers and thumbs. When you finish, you give them a hard pull, sending her gasping over the edge as well.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.dickAccessory == "chastity")>>
She comes over eagerly, with hunger in her eyes. She gives you a titjob with her lubricated cleavage while you sit at your desk. As a cumslut she's almost desperate to get your cum into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth and rubs a nipple with one hand and her anal opening with the other, since she can't touch her cock. The situation brings her some pleasure, but the first twitches of her cock against her chastity cage are so uncomfortable that she subsides into busy mechanical dick sucking. She writhes uncomfortably, frustrated beyond belief.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.dick !== 0) && ($PC.dick == 1)>>
She comes over eagerly, with hunger in her eyes. She gives you a titjob with her lubricated cleavage while you sit at your desk. As a cumslut she's almost desperate to get your cum into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth and <<if ($activeSlave.hormones < 1) && ($activeSlave.balls !== 0)>>jacks herself off<<else>>rubs her sadly limp member<</if>> in anticipation. When you finish, she sits back with an ecstatic look on her face and lets your cum rest in her mouth as she climaxes into her hand. She pours her own cum from her hand into her mouth so it can mingle with yours.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($PC.dick == 1)>>
She comes over eagerly, with hunger in her eyes. She gives you a titjob with her lubricated cleavage while you sit at your desk. As a cumslut she's almost desperate to get your cum into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth and rubs herself in anticipation. When you finish, she <<if $PC.vagina == 1>>quickly swallows and then runs her hot tongue down to your wet pussy, eagerly licking your juices<<else>>sits back with an ecstatic look on her face and lets your cum rest in her mouth as she climaxes<</if>>.
<<elseif $activeSlave.devotion < -20>>
She tries to refuse you, so you throw her down on the couch next to your desk and
<<if $PC.dick == 1>>
squeeze lubricant between her $activeSlave.skin breasts. You straddle her torso, hold her boobs together, and fuck her cleavage<<if $PC.vagina == 1>>, grinding your hips down against her to stimulate your pussy<</if>>. Your cum splashes her crying face.
<<elseif $PC.boobs !== 0>>
squirt lubricant all over her $activeSlave.skin breasts. Then, you lie down atop her with your breasts meshing with hers and begin to slide up and down, stimulating your nipples wonderfully. She tries to turn her head away, but you reach up to force her unwilling mouth to accept your insistent tongue.
<<else>>
straddle her face, grinding your pussy against her unwilling mouth. You begin to grope her breasts and pinch her nipples to hardness, and hen she's slow at eating you out, you twist them cruelly. The pain makes her squeal into your pussy, a lovely sensation, so you manhandle her without mercy until you climax against her gasping face.
<</if>>
<<elseif ($activeSlave.devotion <= 20) && ($activeSlave.lactation > 0)>>
She lies on the couch next to your
<<if $PC.dick == 1>>
desk and rubs lube over her $activeSlave.skin chest so you can fuck her tits. You straddle her torso, hold her boobs together, and fuck her cleavage. As you do, the pressure of your grip causes a thin rivulet of milk to run from each of her nipples. Your cum covers her reluctant face; between your semen<<if $PC.vagina == 1>>, the pussyjuice you left on her chest,<</if>> and her milk she's quite a mess.
<<elseif $PC.boobs !== 0>>
desk and rubs lube over her $activeSlave.skin breasts. Then, you lie down atop her with your breasts meshing with hers and begin to slide up and down, titillating your nipples wonderfully. She cannot ignore the slippery stimulation her nipples are receiving, and you find her mouth quite willing to receive your insistent tongue. She begins to leak milk, adding her cream to the lube between your breasts, and by the time you're done there's quite a mess.
<<else>>
desk, and you've straddled her face before she can do anything more. You begin to grope her breasts and pinch her nipples to hardness as she eats you out, your ministrations producing prompt jets of creamy milk, straight up into the air. You milk her without mercy, shooting some of the stronger streams into your mouth as you ride her, leaving her to massage her breasts gingerly as you get off her face.
<</if>>
<<elseif $activeSlave.devotion <= 20>>
She lies on the couch next to your
<<if $PC.dick == 1>>
desk and rubs lube over her <<if $seeRace == 1>>$activeSlave.race <</if>>chest so you can fuck her $activeSlave.skin tits. You straddle her torso, hold her boobs together, and fuck her cleavage. Your cum covers her reluctant face<<if $PC.vagina == 1>>, and you hike yourself up a little higher to grind your pussy against her mouth<</if>>.
<<elseif $PC.boobs !== 0>>
desk and rubs lube over her $activeSlave.skin breasts. Then, you lie down atop her with your breasts meshing with hers and begin to slide up and down, titillating your nipples wonderfully. She cannot ignore the slippery stimulation her nipples are receiving, and you find her mouth quite willing to receive your insistent tongue.
<<else>>
desk, and you've straddled her face before she can do anything more. You begin to grope her breasts and pinch her nipples to hardness as she eats you out, your ministrations producing moans that feel quite nice against your clit. You maul her boobs without mercy as you reach your climax, leaving her to massage her breasts gingerly as you get off her.
<</if>>
<<elseif ($activeSlave.lactation > 0)>>
Since she's producing milk, she gets an emotional high from breastfeeding, and she sits on the edge of your desk for a while so you can use her as a beverage dispenser while you work. Once she's empty, she gets down to <<if ($PC.dick == 0)>>eat you out. As she buries her face between your legs, she gently rolls her sore nipples around in her fingers, quietly moaning and whining.<<else>>give you a titjob. As she titfucks you, she gently rolls her sore nipples around in her fingers, quietly moaning and whining. Your cum covers her <<if $seeRace == 1>>$activeSlave.race <</if>>face in no time, and she's left with a spectacular mess to clean. She laps it all up.<</if>>
<<else>>
<<if $PC.dick == 1>>
She massages and toys with her chest for your benefit, languidly rubbing lubricant over not only her cleavage but her entire chest, making sure every inch of her $activeSlave.skin breasts are nice and shiny. She gives you a titjob with her lubricated cleavage while you sit at your desk<<if $PC.vagina == 1>>, doing her best to run her hard nipples between your pussylips whenever she can<</if>>. Your cum covers her <<if $seeRace == 1>>$activeSlave.race <</if>>face, and she carefully licks it all off while continuing to play with her erect nipples.
<<elseif $PC.boobs !== 0>>
She rubs lube over her $activeSlave.skin breasts, flirting with you and sticking out her chest, before lying down on the couch. You lie down atop her with your breasts meshing with hers and begin to slide up and down, titillating your nipples wonderfully. You find her mouth quite willing to receive your insistent tongue, and while you make out, she slips a hand down between your legs to give you a handjob, too.
<<else>>
She flirts with you and sticks out her chest before lying down on the couch. You've straddled her face before she can do anything more, and she begins to eat you out with enthusiasm. You begin to grope her breasts and pinch her nipples to hardness as she gives you oral, your ministrations producing moans that feel quite nice against your clit. You maul her boobs without mercy as you reach your climax, but she loves it all.
<</if>>
<</if>>
<<if (random(1,100) > (100+$activeSlave.devotion))>>
<<if ($activeSlave.fetish !== "boobs") && ($activeSlave.energy <= 95) && ($activeSlave.behavioralFlaw !== "hates men")>>
Being manhandled and used has given her a @@.red;hatred of men.@@
<<set $activeSlave.behavioralFlaw = "hates men">>
<</if>>
<<elseif (random(1,100) > (110-$activeSlave.devotion))>>
<<if ($activeSlave.fetish == "none") && ($activeSlave.behavioralFlaw !== "hates men")>>
Having attention and love lavished on her boobs by <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title !== 0>>her master<<else>>her mistress<</if>> has her thinking of her @@.lightcoral;breasts as sexual organs.@@
<<set $activeSlave.fetish = "boobs", $activeSlave.fetishKnown = 1>>
<</if>>
<</if>>
<<if ($activeSlave.amp !== 1)>>
<<switch $activeSlave.assignment>>
<<case "work in the dairy">>
She goes off to carefully wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> to keep production in $dairyName nice and sanitary.
<<case "whore">>
She heads off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> before she returns to prostituting herself.
<<case "work in the brothel">>
She goes to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>>, even though it's likely to be splashed with customers' cum soon after she returns to work.
<<case "serve the public">>
She heads off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> before she goes back out to fuck passersby.
<<case "serve in the club">>
She goes to beautify her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> so it can again serve as an ornament to $clubName.
<<case "work as a servant">>
She rushes to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>>, afraid she's fallen behind on the chores while you used her.
<<case "rest">>
She stumbles off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> before crawling back into bed.
<<case "train slaves">>
She heads off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> before she returns to her classes.
<<case "get milked">>
She hurries off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> <<if $activeSlave.lactation > 0>>before going to get her uncomfortably milk-filled tits drained<<else>>and then rests until her balls are ready to be drained again<</if>>.
<<case "please you">>
She hurries off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> before returning to await use, as though nothing had happened.
<<case "be a subordinate slave">>
She moves off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>>, though it's only a matter of time before another slave decides to play with her tits.
<<case "be a servant">>
She hurries off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>>, since her chores didn't perform themselves while you titfucked her.
<<case "be your Head Girl">>
She hurries off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>>, worried that her charges got up to trouble while she had her breasts around your cock.
<<case "guard you">>
She hurries off to wash her <<if $activeSlave.boobs > 1500>>acre of cleavage<<elseif $activeSlave.boobs > 500>>generous cleavage<<else>>chest<</if>> so that you will be unguarded for as little time as possible.
<</switch>>
<</if>>
<<if passage() !== "Slave Interact">>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>>
|
alice/chan9
|
src/npc/descriptions/fBoobs.tw
|
tw
|
bsd-3-clause
| 27,078 |
:: FButt [nobr]
You call her over so you can
<<if ($activeSlave.vagina == -1)>>
use her sole fuckhole.
<<elseif ($activeSlave.vagina > 3)>>
fuck her gaping holes.
<<elseif ($activeSlave.vagina > 2)>>
fuck her loose holes.
<<elseif ($activeSlave.vagina == 2)>>
use her whorish holes.
<<elseif ($activeSlave.vagina == 1)>>
use her tight holes.
<<elseif ($activeSlave.vagina == 0) || ($activeSlave.anus == 0)>>
take her virginity.
<</if>>
<<if ($activeSlave.vagina !== -1)>>
<<if ($activeSlave.vaginaTat == "tribal patterns")>>
The tattoos on her abdomen certainly draw attention there.
<<elseif ($activeSlave.vaginaTat == "scenes")>>
The tattoos on her abdomen nicely illustrate what you mean to do to her.
<<elseif ($activeSlave.vaginaTat == "degradation")>>
The tattoos on her abdomen are asking you to, after all.
<</if>>
<</if>>
<<if ($activeSlave.vaginaPiercing > 1)>>
Her pierced lips and clit have her nice and wet.
<<if ($activeSlave.dick !== 0)>>
Metal glints all up and down her cock.
<</if>>
<<elseif ($activeSlave.vaginaPiercing == 1)>>
Her pierced clit has her nice and moist.
<<if ($activeSlave.dick !== 0)>>
Metal glints at the head of her cock.
<</if>>
<</if>>
<<if ($activeSlave.anusPiercing > 1)>>
The ring of stud piercings around her anus should massage you delightfully as you sodomize her.
<<elseif ($activeSlave.anusPiercing == 1)>>
Her perineum piercing has a big ring in it, which you should be able to feel when you hilt yourself in her ass.
<</if>>
<<if ($activeSlave.anusTat !== 0) && ($activeSlave.anusTat !== 4)>>
Her anus is invitingly bleached,
<<if ($activeSlave.vagina > -1)>>
which is appropriate: rather than looking like she has a hole for fucking and an ass, it looks like she has two fuckholes.
<<else>>
making her sole fuckable hole look nice and natural.
<</if>>
<</if>>
<<if ($activeSlave.vagina == 0) && ($activeSlave.anus == 0) && canDoVaginal($activeSlave)>>
<<if ($PC.dick == 0)>>
You step into a strap-on, lubricate it, and break in her holes in quick succession.
<<else>>
Brooking no resistance, you take her virginity and then break in her virgin butt.
<</if>>
<<if ($activeSlave.devotion > 50)>>
You ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she begins to moan. In just a few minutes, she has lost her virginity and been assfucked for the first time. She @@.hotpink;submits utterly@@ to your spoilage of her innocence and thanks you meekly for introducing her to proper sexual slavery. @@.lime;Her holes have been broken in.@@
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion > 20)>>
You ease yourself into her pussy before gradually working your way into her ass and alternate between the two holes while she begins to moan. In just a few minutes, she has lost her virginity and been assfucked for the first time. She's so bewildered by the pain and novelty that all she feels is @@.gold;a little fear@@ of further use. @@.lime;Her holes have been broken in.@@
<<set $activeSlave.trust -= 5>>
<<else>>
You force yourself into her pussy before gradually working your way into her ass. She sobs and cries with disgust while you alternate between the two holes. In just a few minutes, she has lost her virginity to rape and her anal virginity to a rough buttfuck. To say she @@.mediumorchid;resents you@@ and @@.gold;fears further abuse@@ would be an understatement. @@.lime;Her holes have been broken in.@@
<<set $activeSlave.devotion -= 10, $activeSlave.trust -= 10>>
<</if>>
<<set $activeSlave.vagina++, $activeSlave.anus++>>
<<BothVCheck>>
<<elseif ($activeSlave.vagina == 0) && canDoVaginal($activeSlave)>>
<<if ($activeSlave.devotion > 20)>>
She accepts your orders without comment and presents her virgin pussy for defloration<<if ($PC.dick == 0)>>, watching with some small trepidation as you don a strap-on<</if>>. You gently ease into her pussy before gradually increasing the intensity of your thrusts into her. Before long, she's moaning loudly as you pound away. Since she is already well broken, this new connection with <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title !== 0>>her master<<else>>her mistress<</if>> @@.hotpink;increases her devotion to you.@@ @@.lime;Her pussy has been broken in.@@
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20)>>
She is clearly unhappy at losing her pearl of great price to you; this probably isn't what she imagined her first real sex would be like.<<if ($PC.dick == 0)>>Her lower lip quivers with trepidation as she watches you don a strap-on and maneuver to fuck her virgin hole.<</if>> You gently ease into her pussy before gradually increasing the intensity of your thrusts into her. Before long, she's moaning as you pound away. Nevertheless, this new connection with <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title !== 0>>her master<<else>>her mistress<</if>> @@.hotpink;increases her devotion to you.@@ @@.lime;Her pussy has been broken in,@@ and she is @@.gold;fearful@@ that sex will continue to be painful.
<<set $activeSlave.devotion += 4>>
<<else>>
As you anticipated, she refuses to give you her virginity. And as you expected, she is unable to resist you. She cries as <<if ($PC.dick == 0)>>your strap-on<<else>>your cock<</if>> opens her fresh, tight hole. You force your way into her pussy and continue thrusting into her. She sobs and cries with horror as you pound away. The rape @@.mediumorchid;decreases her devotion to you.@@ @@.lime;Her pussy has been broken in,@@ and she @@.gold;fears further abuse.@@
<<set $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.vagina++>>
<<VaginalVCheck>>
<<elseif ($activeSlave.anus == 0)>>
<<if ($activeSlave.devotion > 20)>>
She accepts your orders without comment and presents her virgin anus for defloration. You<<if ($PC.dick == 0)>> don a strap-on and<</if>> gently sodomize her. You gently ease yourself into her butthole and gradually speed up your thrusts while she slowly learns to move her hips along with you. Since she is already well broken, this new connection with <<if def $PC.customTitle>>her $PC.customTitle<<elseif $PC.title !== 0>>her master<<else>>her mistress<</if>> @@.hotpink;increases her devotion to you.@@ @@.lime;Her tight little ass has been broken in.@@
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion >= -20)>>
She is clearly unhappy at the idea of taking a dick up her butt. You gently ease yourself into her butthole and gradually speed up your thrusts. She obeys orders anyway, and lies there wincing and moaning as you<<if ($PC.dick == 0)>> don a strap-on and<</if>> fuck her ass. @@.lime;Her tight little ass has been broken in,@@ and she @@.gold;fears further anal pain.@@
<<else>>
She is appalled at the idea of taking it up the ass<<if ($PC.dick == 0)>> and cries with fear as you don a strap-on<</if>>. She does anyway though, sobbing into the cushions<<if $activeSlave.amp !== 1>> while you hold her arms behind her<</if>>. You force yourself into her butthole. She sobs and cries with disgust while you continue thrusting into her ass. The painful anal rape @@.mediumorchid;decreases her devotion to you.@@ @@.lime;Her tight little ass has been broken in,@@ and she is @@.gold;terrified of further anal pain.@@
<<set $activeSlave.devotion -= 5>>
<</if>>
<<set $activeSlave.anus++>>
<<AnalVCheck>>
<<elseif $activeSlave.devotion < -20>>
<<if ($PC.dick == 0)>>You don a cruelly large strap-on, and you do it so she can see it. <</if>>She tries to refuse you, so you throw her across the back of the couch next to your desk with her <<if $seeRace == 1>>$activeSlave.race <</if>>ass in the air. You finger her anus <<if ($activeSlave.vagina != -1)>>while fucking her pussy<<elseif ($activeSlave.amp != 1)>>while frotting her thighs<</if>> for a bit and then switch to her now-ready anus. She sobs as you penetrate her rectum.
<<if ($activeSlave.dick != 0) and canAchieveErection($activeSlave)>>
<<if $activeSlave.prostate == 0>>
She lacks a prostate, denying her any real pleasure. Her dick stays flaccid as you rape her.
<<elseif ($activeSlave.dickAccessory == "chastity")>>
Despite her unwillingness to be sodomized, the prostate stimulation starts to give her an erection, which her dick chastity makes horribly uncomfortable. She bucks with the pain, her asshole spasming delightfully.
<<else>>
Despite her unwillingness to be sodomized, the prostate stimulation gives her an erection. She's mortified that she would get hard while being anally raped.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
Her dick chastity keeps her bitch cock hidden away while you use her anus like a pussy.
<<elseif ($activeSlave.dick !== 0)>>
Her flaccid dick is ground into the back of the couch as you rape her.
<</if>>
<<BothVCheck>>
<<elseif $activeSlave.devotion <= 50>>
You throw her across the back of the couch next to your desk with her ass in the air<<if ($PC.dick == 0)>>, and don a strap-on<</if>>. You finger her <<if $seeRace == 1>>$activeSlave.race <</if>>ass while <<if ($activeSlave.vagina !== -1)>>fucking her pussy<<else>>frotting her thighs<</if>> for a bit and then switch to her now-ready anus. <<if ($activeSlave.anus == 1)>>Her ass is so tight that you have to work yourself in.<<elseif ($activeSlave.anus == 2)>>Your <<if ($PC.dick == 0)>>fake dick<<else>>cock<</if>> slides easily up her ass.<<else>>You slide into her already-gaping asspussy with ease.<</if>> She gasps as you penetrate her rectum, but you timed the switch so that she was on the verge of orgasm, and she comes immediately.
<<if ($activeSlave.dick !== 0) && ($activeSlave.hormones < 1) && ($activeSlave.balls !== 0)>>
<<if $activeSlave.dickAccessory == "chastity">>
She managed to stay soft within her dick chastity, but she dribbled a lot of precum onto the couch. You make her lick it up, and she obeys, shuddering with unsatisfied arousal.
<<else>>
Her cock spatters the couch with cum, and you make her lick it up.
<</if>>
<<elseif ($activeSlave.clit > 2)>>
Her clit is so large that it bobs slightly with each thrust.
<</if>>
<<BothVCheck>>
<<else>>
<<if ($activeSlave.amp != 1)>>She kneels on the floor<<else>>You lay her on the floor<</if>> so you can take her at will<<if ($PC.dick == 0)>>, and don a strap-on<</if>>. You finger her <<if $seeRace == 1>>$activeSlave.race <</if>>ass while <<if ($activeSlave.vagina != -1)>>fucking her pussy<<else>>frotting her<</if>> for a bit and then switch to her now-ready anus. <<if ($activeSlave.anus == 1)>>Her ass is so tight that you have to work yourself in.<<elseif ($activeSlave.anus == 2)>>Your cock slides easily up her ass.<<else>>You slide into her already-gaping asspussy with ease.<</if>> You fuck her there for a while before repeatedly pulling out and stuffing yourself back in. She moans each time you fill a waiting hole.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
<<if $activeSlave.dickAccessory == "chastity">>
Whenever she starts to get hard, her dick chastity gives her an awful twinge of pain. You do your best to be up her butt when this happens so you can experience the resulting spasm.
<<else>>
Every time you penetrate, her erect dick jerks up and slaps her stomach.
<</if>>
<<elseif ($activeSlave.dick !== 0)>>
<<if $activeSlave.dickAccessory == "chastity">>
Her dick chastity keeps her girly bitchclit hidden, just like it belongs.
<<else>>
Every time you penetrate, her limp dick flops around lamely.
<</if>>
<<elseif ($activeSlave.clit > 2)>>
Her clit is so large that it bobs slightly with each thrust.
<</if>>
<<BothVCheck>>
<</if>>
<<if ($activeSlave.preg > 10)>>
The poor girl's pregnant belly makes taking a rough fuck in both her holes uncomfortable for her.
<<elseif ($activeSlave.inflation > 0)>>
The poor girl's sloshing belly makes taking a rough fuck in both her holes uncomfortable for her, though the lewd jiggling the pounding sends through it is quite a sight.
<<elseif ($activeSlave.bellyImplant >= 2000)>>
The poor girl's implant filled belly makes taking a rough fuck in both her holes uncomfortable for her.
<</if>>
<<if ($activeSlave.anusTat == "scenes") && ($activeSlave.anus == 1)>>
As you fucked her butt, the decorative pattern around her ass stretched open. When you pull out, her momentary gape closes the pattern up quickly.
<<elseif ($activeSlave.anusTat == "scenes")>>
As you fucked her butt, the decorative pattern around her ass stretched open. When you pull out, her gape leaves the pattern distorted.
<<elseif ($activeSlave.anusTat == "degradation")>>
As you fucked her butt, the offensive language around her ass stretched and distorted.
<</if>>
<<if (random(1,100) > (100+$activeSlave.devotion))>>
<<if ($activeSlave.fetish !== "buttslut") && ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw !== "hates penetration")>>
Being brutally used has given her a @@.red;hatred of penetration.@@
<<set $activeSlave.sexualFlaw = "hates penetration">>
<</if>>
<<elseif (random(1,100) > (110-$activeSlave.devotion))>>
<<if ($activeSlave.fetish == "none") && ($activeSlave.sexualFlaw !== "hates penetration")>>
Orgasming to your use of her fuckhole @@.lightcoral;has her eager for more buttsex.@@
<<set $activeSlave.fetish = "buttslut", $activeSlave.fetishKnown = 1>>
<</if>>
<</if>>
<<if ($PC.dick == 1)>>
<<if ($activeSlave.anus > 3)>>
Her gaping hole drips your cum right out again.
<<elseif ($activeSlave.anus > 2)>>
Cum drips out of her loose hole.
<<elseif ($activeSlave.anus == 2)>>
Cum drips out of her loosened anus.
<<elseif ($activeSlave.anus == 1)>>
Her still-tight ass keeps your load inside her.
<</if>>
<<if canWalk($activeSlave)>>
<<switch $activeSlave.assignment>>
<<case "whore">>
She heads to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes before returning to selling them publicly.<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole before returning to selling it publicly.<<else>>face before returning to selling her mouth publicly.<</if>>
<<case "serve the public">>
She heads to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes before returning to offering it for free.<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole before returning to offering it for free.<<else>>face before returning to offering her mouth for free.<</if>>
<<case "rest">>
She stumbles to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> before crawling back into bed.
<<case "train slaves">>
She heads to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> before she returns to teaching her classes.
<<case "get milked">>
She hurries to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> <<if $activeSlave.lactation > 0>>before going to get her uncomfortably milk-filled tits drained<<else>>and then rests until her balls are ready to be drained again<</if>>.
<<case "please you">>
She hurries to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> before returning to await your next use of her body, as though nothing had happened.
<<case "be a subordinate slave">>
She moves to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>>, though it's only a matter of time before another slave decides to play with her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>pussy or asshole<<elseif canDoVaginal($activeSlave)>>pussy<<elseif canDoAnal($activeSlave)>>asshole<<else>>face<</if>>.
<<case "be a servant">>
She hurries to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>>, since her chores didn't perform themselves while you used her.
<<case "be your Head Girl">>
She hurries to the bathroom to clean her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>>, worried that her charges got up to trouble while you had your cock in her.
<<case "guard you">>
She hurries off to wash her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> so you'll be unguarded for as little time as possible.
<<case "work in the brothel">>
She goes to wash her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> so her next customer can have the illusion that he's the first to use it today.
<<case "serve in the club">>
She goes to wash and delicately perfume her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes so they<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole so it<<else>>face so it<</if>> can gratify the finest citizen.
<<case "work in the dairy">>
She goes off to carefully wash her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>> to avoid besmirching the nice clean dairy.
<<case "work as a servant">>
She rushes to wash her <<if canDoVaginal($activeSlave) && canDoAnal($activeSlave)>>holes<<elseif canDoVaginal($activeSlave) || canDoAnal($activeSlave)>>fuckhole<<else>>face<</if>>, impatient to get back to her undiminished chores.
<</switch>>
<</if>>
<</if>>
<<if passage() !== "Slave Interact">>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
|
alice/chan9
|
src/npc/descriptions/fButt.tw
|
tw
|
bsd-3-clause
| 18,457 |
:: FFuckdoll [nobr widget]
<<widget "FFuckdollOral">>
<<set $activeSlave.oralCount++, $oralTotal++>>
You decide to use the Fuckdoll's <<if $activeSlave.lips > 95>>facepussy<<else>>face hole<</if>>.
<<if $activeSlave.fuckdoll <= 10>>
Since it is not well adapted to life as a living sex toy yet, it won't respond to position commands. So, you simply <<if $activeSlave.amp == 0>>shove it into a kneeling position<<else>>set it on the couch<</if>> and straddle its face.
<<elseif $activeSlave.fuckdoll <= 80>>
It can follow intermediate commands, so you order it into a position for use of its face hole. It obediently <<if $activeSlave.amp == 0>>gets to its knees<<else>>cranes its neck up<</if>> and sticks its tongue out as far as it will go, wiggling it invitingly. You straddle its face.
<<else>>
It can follow advanced commands, so you order it into a position for use of its face hole. It instantly <<if $activeSlave.amp == 0>><<if $PC.dick == 1>>bends at the waist and turns its head upward, placing its throat horizontally and at waist height.<<else>>gets to its knees and turns its head upward at just the right angle for a pussy to ride its face hole.<</if>><<else>>cranes its neck up and sticks its tongue out as far as it will go, wiggling it invitingly.<</if>> You straddle its face.
<</if>>
<<if $activeSlave.fuckdoll <= 20>>
It's not fully used to being surprised with face rape, so it struggles, and its difficulty breathing <<if $PC.dick == 1>>makes its throat spasm around your dickhead<<else>>feels lovely on your cunt<</if>>.
<<elseif $activeSlave.fuckdoll <= 50>>
Aware that it is supposed to relax and let you rape its face, it does its best to let you <<if $PC.dick == 1>>fuck its throat<<else>>ride its face<</if>>.
<<else>>
You command it to <<if $PC.dick == 1>>milk your dick, and it begins to suck with almost frightening force<<else>>pleasure your cunt, and it begins to eat you out with almost frightening hunger<</if>>.
<</if>>
<<if $activeSlave.fuckdoll <= 60>>
<<if $activeSlave.energy > 80>>Denied any other outlet for its extreme sex drive, it orgasms from nothing more than oral stimulation.<</if>>
<<else>>
It's so perfectly tuned that it begins to orgasm from nothing more than oral stimulation, and it continues to shiver with repeated orgasms as it sucks.
<</if>>
You climax, <<if $PC.dick == 1>>blowing your load down its throat<<else>>giving it a good amount of femcum to swallow<</if>>, and return it to <<if $activeSlave.amp == 0>>a standing position<<else>>where it was resting<</if>>.
<<if $PC.dick == 1>>
<<if $activeSlave.lips > 95>>It gives sloppy blowjobs, its lips being too big for much control, and strings of your cum beribbon its suit. The Fuckdoll will be cleaned by another slave.
<<else>>It swallows repeatedly as it returns to its resting posture.
<</if>>
<</if>>
<<if passage() != "Slave Interact">>
<<set _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</widget>>
<<widget "FFuckdollVaginal">>
<<set $activeSlave.vaginalCount++, $vaginalTotal++>>
You decide to use the Fuckdoll's <<if $activeSlave.vagina > 3>>cavernous<<elseif $activeSlave.vagina == 3>>soft<<elseif $activeSlave.vagina == 2>>inviting<<elseif $activeSlave.vagina == 1>>tight<</if>> front hole.
<<if $activeSlave.fuckdoll <= 10>>
Since it is not well adapted to life as a living sex toy yet, it won't respond to position commands. So, you simply <<if $activeSlave.amp == 0>>push it down to lie on the couch<<else>>set it on your desk<</if>> and shove <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>> inside its vagina.
<<elseif $activeSlave.fuckdoll <= 70>>
It can follow intermediate commands, so you order it into a position for use of its front hole. It obediently <<if $activeSlave.amp == 0>>gets down on all fours and <</if>>cocks its hips, offering its cunt until you insert <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>> into its wet channel.
<<else>>
It can follow advanced commands, so you bring it over to your chair <<if $activeSlave.amp == 0>>and order it to squat down onto your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> and ride.<<else>>and impale it on <<if $PC.dick == 1>>your cock<<else>>your strap-on<</if>>, ordering it to do its feeble best to bounce.<</if>>
<</if>>
<<if $activeSlave.fuckdoll <= 20>>
It's not fully used to being raped without warning, so it struggles, its muscles spasming delightfully.
<<elseif $activeSlave.fuckdoll <= 40>>
Aware that it is supposed to relax and accept rape, it does its best to let you take it without resistance.
<<else>>
You command it to milk your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> with its vaginal walls, and it obediently starts to flex its well-developed cunt muscles, squeezing <<if $PC.dick == 1>>you<<else>>your strap-on<</if>> from base to tip.
<</if>>
<<if $activeSlave.fuckdoll <= 60>>
<<if $activeSlave.energy > 40>>Denied any other outlet for its healthy sex drive, it orgasms.<</if>>
<<else>>
It orgasmed for the first time as you entered it, and it continues to do so as you fuck it. It's perfectly tuned.
<</if>>
<<if $activeSlave.voice == 0>>
Though it is mute, its breath hisses loudly <<if $activeSlave.lips > 95>>past the lips of its facepussy<<else>>through its mouth insert<</if>>.
<<else>>
It moans, <<if $activeSlave.lips > 95>>and the lips of its facepussy quiver<<else>>struggling to force the sound past its mouth insert<</if>>.
<</if>>
You climax<<if $PC.dick == 1>>, your cum shooting forward to splash against its womb,<</if>> and return it to <<if $activeSlave.amp == 0>>a standing position<<else>>where it was resting<</if>>.
<<if $PC.dick == 1>>
<<if $activeSlave.vagina > 2>>Your cum flows out of its gaping front hole and down the material of its suit.
<<elseif $activeSlave.vagina == 2>>Your cum drips out of its well-fucked front hole and down the material of its suit.
<<else>>Its tight front hole retains almost every drop of your cum. A few escape and run down the material of its suit.
<</if>>
The Fuckdoll will be cleaned by another slave.
<</if>>
<<if $activeSlave.vagina == 0>>
<<if $activeSlave.fetish != "mindbroken">>
As you return to your business, it shakes slightly in place, and a few low moans come out of its face hole. This is probably a reaction to losing its virginity.
<<else>>
It gives no external indication that it's aware that it's just lost its virginity.
<</if>>
In any case, @@.lime;its front hole has been broken in.@@
<<set $activeSlave.vagina = 1>>
<</if>>
<<if passage() != "Slave Interact">>
<<set _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</widget>>
<<widget "FFuckdollAnal">>
<<set $activeSlave.analCount++, $analTotal++>>
You decide to use the Fuckdoll's <<if $activeSlave.anus > 3>>gaping<<elseif $activeSlave.anus == 3>>loose<<elseif $activeSlave.anus == 2>>relaxed<<elseif $activeSlave.anus == 1>>tight<</if>> rear hole.
<<if $activeSlave.fuckdoll <= 10>>
Since it is not well adapted to life as a living sex toy yet, it won't respond to position commands. So, you simply <<if $activeSlave.amp == 0>>walk over to it<<else>>flip it over<</if>> and ram <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>> up its rear hole.
<<elseif $activeSlave.fuckdoll <= 80>>
It can follow intermediate commands, so you order it to present its rear hole. It obediently <<if $activeSlave.amp == 0>>bends over, arches its back, and<<else>>flips over and<</if>> winks its anus until you insert <<if $PC.dick == 1>>your cock<<else>>a strap-on<</if>>.
<<else>>
It can follow advanced commands, so you bring it over to your chair <<if $activeSlave.amp == 0>>and order it to squat down onto your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> and slide its anus up and down <<if $PC.dick == 1>>your<<else>>the<</if>> shaft.<<else>>and impale it on <<if $PC.dick == 1>>your cock<<else>>your strap-on<</if>>, ordering it to do its feeble best to bounce.<</if>>
<</if>>
<<if $activeSlave.fuckdoll <= 20>>
It's not fully used to having things suddenly forced up its ass, so it struggles, and its sphincter spasms deliciously.
<<elseif $activeSlave.fuckdoll <= 40>>
Aware that it is supposed to relax and accept anal rape, it does its best to accommodate the sodomy.
<<else>>
You command it to milk your <<if $PC.dick == 1>>cock<<else>>strap-on<</if>> with its asshole, and it obediently tightens its sphincter against the invading phallus rhythmically.
<</if>>
<<if $activeSlave.fuckdoll <= 60>>
<<if $activeSlave.energy > 60>>Denied any other outlet for its powerful sex drive, it orgasms.<</if>>
<<else>>
Tuned to enjoy any use by total denial of all other stimulation, it orgasms repeatedly as you fuck its anus.
<</if>>
<<if $activeSlave.voice == 0>>
Though it is mute, its breath hisses loudly <<if $activeSlave.lips > 95>>past the lips of its facepussy<<else>>through its mouth insert<</if>>.
<<else>>
It moans, <<if $activeSlave.lips > 95>>and the lips of its facepussy quiver<<else>>struggling to force the sound past its mouth insert<</if>>.
<</if>>
You climax<<if $PC.dick == 1>>, filling its rectum with your cum,<</if>> and return it to <<if $activeSlave.amp == 0>>a standing position<<else>>where it was resting<</if>>.
<<if $PC.dick == 1>>
<<if $activeSlave.anus > 2>>Your cum flows out of its gaped rear hole and down the material of its suit.
<<elseif $activeSlave.anus == 2>>Your cum drips out of its loosened rear hole and down the material of its suit.
<<else>>Its tight rear hole retains every drop of your cum.
<</if>>
The Fuckdoll will be cleaned by another slave.
<</if>>
<<if $activeSlave.anus == 0>>
<<if $activeSlave.fetish != "mindbroken">>
As you return to your business, it shakes slightly in place, and a few low moans come out of its face hole. This is probably a reaction to losing its anal virginity.
<<else>>
It gives no external indication that it's aware that it's just lost its anal virginity.
<</if>>
In any case, @@.lime;its rear hole has been broken in.@@
<<set $activeSlave.anus = 1>>
<</if>>
<<if passage() != "Slave Interact">>
<<set _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</widget>>
|
alice/chan9
|
src/npc/descriptions/fFuckdollWidgets.tw
|
tw
|
bsd-3-clause
| 10,449 |
:: FLips
<<nobr>>
<<set $activeSlave.oralCount++, $oralTotal++>>
You tell $activeSlave.slaveName to
<<if ($PC.dick != 0)>>
blow you with her
<<else>>
please your pussy with her
<</if>>
<<if ($activeSlave.lips > 95)>>
facepussy.
<<elseif ($activeSlave.lips > 70)>>
cartoonish lips.
<<elseif ($activeSlave.lips > 20)>>
dick-sucking lips.
<<elseif ($activeSlave.lips > 10)>>
pretty mouth.
<<else>>
whore mouth.
<</if>>
<<if ($activeSlave.fetish == "cumslut") && ($activeSlave.devotion >= -20)>>
She's delighted at the prospect of her favorite activity.
<</if>>
<<if ($activeSlave.collar == "dildo gag")>>
<<if ($activeSlave.amp != 1)>>
She removes the dildo from her throat, leaving the ring gag in place.
<<else>>
As an amputee, she requires your assistance to get the dildo out of her throat.
<</if>>
Able to breathe through her mouth for the first time in a while, she gasps gratefully, knowing the respite will be brief.
<<elseif ($activeSlave.collar == "massive dildo gag")>>
<<if ($activeSlave.amp != 1)>>
She struggles to remove the dildo from her throat, leaving her mouth agape.
<<else>>
As an amputee, she requires your assistance to get the dildo out of her throat.
<</if>>
Able to breathe through her mouth for the first time in a while, she gasps gratefully, knowing the respite will be brief.
<</if>>
<<if ($activeSlave.lipsTat == "tribal patterns")>>
The tribal patterns on her face enhance her beauty.
<<elseif ($activeSlave.lipsTat == "permanent makeup")>>
Her tattooed-on makeup encourages it.
<<elseif ($activeSlave.lipsTat == "degradation")>>
The tattoos on her face are asking for it, after all.
<</if>>
<<if ($activeSlave.lipsPiercing + $activeSlave.tonguePiercing > 2)>>
The stimulation from her many oral piercings should be great.
<<elseif ($activeSlave.lipsPiercing + $activeSlave.tonguePiercing > 0)>>
The sensation of her oral piercings should be quite nice.
<</if>>
<<if ($activeSlave.teeth == "removable")>>
<<if ($activeSlave.devotion <= 20)>>
You pull her prosthetic teeth out of her mouth so you can enjoy an extra-soft throatfuck.
<<else>>
She slides her prosthetic teeth out of her mouth so she can give you an extra-soft suck.
<</if>>
<</if>>
<<if ($activeSlave.amp == 1)>>
You set her limbless torso on the
<<if ($PC.dick != 0)>>
edge of your desk with her on her back. Her head dangles off the edge of the desk, leaving her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth at the perfect angle for use. As an amputee she has absolutely no control over the depth or quickness of oral sex, so you are careful not to hurt her. Even so, you take her to the edge of gagging, enjoying the sight of her $activeSlave.skin throat bulging. Eventually you shoot your load directly down her gullet.
<<if $PC.vagina == 1>>If she thought that was it, she's soon corrected: you hike yourself up further, and grind your pussy against her face.<</if>>
<<else>>
floor next to your desk and kneel on her with your legs on either side of her, so your pussylips are hard against her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth. She desperately eats you out, trying to get you off as fast as possible so she can get a bit more air, but you grind down without mercy, taking your pleasure.
<</if>>
<<elseif tooBigBelly($activeSlave)>>
You get her situated on the edge of your desk, on her back. This pins her down, the massive weight of her belly stopping her from going anywhere at all. Her head dangles off the edge of the desk, leaving her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth at the perfect angle for use.
<<if ($PC.dick != 0)>>
<<if $activeSlave.bellyImplant > 8000>>
She has absolutely no control over the depth or quickness of oral sex, so you are careful not to hurt her. Even so, you take her to the edge of gagging, enjoying the sight of the spasms running through her stomach as she struggles to breathe. Eventually you shoot your load directly down her gullet.
<<else>>
She has absolutely no control over the depth or quickness of oral sex, so you are careful not to hurt her. Even so, you take her to the edge of gagging, enjoying the sight of her $activeSlave.skin throat bulging and every movement within her overstuffed womb as she struggles to breathe. Eventually you shoot your load directly down her gullet.
<</if>>
<<if $PC.vagina == 1>>If she thought that was it, she's soon corrected: you hike yourself up further, and grind your pussy against her face.<</if>>
<<else>>
<<if $activeSlave.bellyImplant > 8000>>
She has absolutely no control over how hard you grind your cunt against her face, so you are careful not to suffocate her. Even so, you take her to the edge, enjoying the sight of the spasms running through her stomach as she struggles to breathe. Eventually you climax, giving her a good taste of your femcum.
<<else>>
She has absolutely no control over how hard you grind your cunt against her face, so you are careful not to suffocate her. Even so, you take her to the edge, enjoying the sight of the movement within her overstuffed womb as she struggles to breathe. Eventually you climax, giving her a good taste of your femcum.
<</if>>
<</if>>
<<elseif tooBigBreasts($activeSlave)>>
You get her situated on the edge of your desk, on her back. This pins her down, the massive weight of her tits stopping her from going anywhere at all. Her head dangles off the edge of the desk, leaving her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth at the perfect angle for use.
She has absolutely no control over
<<if ($PC.dick != 0)>>
the depth or quickness of oral sex, so you are careful not to hurt her. Even so, you take her to the edge of gagging, enjoying the sight of her $activeSlave.skin throat bulging and her absurd boobs jiggling as she struggles to breathe. Eventually you shoot your load directly down her gullet.
<<if $PC.vagina == 1>>If she thought that was it, she's soon corrected: you hike yourself up further, and grind your pussy against her face.<</if>>
<<else>>
how hard you grind your cunt against her face, so you are careful not to suffocate her. Even so, you take her to the edge, enjoying the sight of her absurd boobs jiggling as she struggles to breathe. Eventually you climax, giving her a good taste of your femcum.
<</if>>
<<elseif tooBigButt($activeSlave)>>
You get her situated on the edge of your desk, on her back. This anchors her, the massive weight of her ass stopping her from going anywhere at all. Her head dangles off the edge of the desk, leaving her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth at the perfect angle for use.
<<if ($PC.dick != 0)>>
She has absolutely no control over the depth or quickness of oral sex, so you are careful not to hurt her. Even so, you take her to the edge of gagging, enjoying the sight of her $activeSlave.skin throat bulging and her absurd rear jiggling as she struggles to breathe. Eventually you shoot your load directly down her gullet.
<<if $PC.vagina == 1>>If she thought that was it, she's soon corrected: you hike yourself up further, and grind your pussy against her face.<</if>>
<<else>>
She has absolutely no control over how hard you grind your cunt against her face, so you are careful not to suffocate her. Even so, you take her to the edge, enjoying the sight of her absurd rear jiggling as she struggles to breathe. Eventually you climax, giving her a good taste of your femcum.
<</if>>
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.dick != 0) && ($PC.dick != 0)>>
She comes over eagerly, with hunger in her eyes. She gets to her knees, hurriedly takes you into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth, and gives the blowjob her all. As a cumslut she's almost desperate to get your cum into her mouth and <<if ($activeSlave.dickAccessory == "chastity")>>(since her cock is off limits) frantically rubs her nipples and asspussy<<elseif ($activeSlave.hormones < 1) && ($activeSlave.balls != 0)>>jacks herself off<<else>>rubs her sadly limp member<</if>> in anticipation.<<if $PC.vagina == 1>> You have more than one variety of deliciousness for her, and she's careful not to neglect your wet cunt.<</if>> When you finish, she sits back with an ecstatic look on her face and lets your cum rest in her mouth as she climaxes into her $activeSlave.skin hand. She pours her own cum from her hand into her mouth so it can mingle with yours.
<<elseif ($activeSlave.fetish == "cumslut") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($PC.dick != 0)>>
She comes over eagerly, with hunger in her eyes. She gets to her knees, hurriedly takes you into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth, and gives the blowjob her all. As a cumslut she's almost desperate to get your cum into her mouth and rubs herself in anticipation.<<if $PC.vagina == 1>> You have more than one variety of deliciousness for her, and she's careful not to neglect your wet cunt.<</if>> When you finish, she sits back with an ecstatic look on her face and lets your cum rest in her mouth as she climaxes.
<<elseif $activeSlave.devotion < -20>>
She tries to back away, so you
<<if ($PC.dick != 0)>>
<<if $activeSlave.collar == "dildo gag">>
She tries to back away, so you grab her; her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth is already held invitingly open by her gag, and she's prevented from biting. You push her down to her knees with her head against the couch next to your desk so you can give her a good hard throat fuck. When you cum down her $activeSlave.skin throat she retches through her tears.
<<elseif $activeSlave.collar == "massive dildo gag">>
She tries to back away, so you grab her; her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth is left agape, unable to close after being forced so widely open for so long, so she is unlikely to bite. You push her down to her knees with her head against the couch next to your desk so you can give her a good hard throat fuck. When you cum down her $activeSlave.skin throat she retches through her tears.
<<else>>
grab her and force a ring gag into her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth. Once you have the straps secured behind her head, she's prevented from biting. You push her down to her knees with her head against the couch next to your desk so you can give her a good hard throat fuck. When you cum down her $activeSlave.skin throat she retches through her tears.
<<if $PC.vagina == 1>>She has a mere moment to get her breath back before you press your pussy against her unwilling mouth.<</if>>
<</if>>
<<else>>
seize her and throw her onto the couch face up, and then kneel on her with your legs on either side of her crying body, so your pussylips are hard against her <<if $seeRace == 1>>$activeSlave.race <</if>>mouth. She desperately eats you out, trying to get you off as fast as possible so she can get a bit more air, but you grind down without mercy, taking your pleasure.
<</if>>
<<elseif $activeSlave.devotion <= 20>>
She comes over reluctantly and begins to
<<if ($PC.dick != 0)>>
give you a blowjob. Deciding that she isn't showing the necessary enthusiasm, you hold her head and fuck her <<if $seeRace == 1>>$activeSlave.race <</if>>face instead<<if $PC.vagina == 1>>, occasionally jerking your dick free to shove your pussy against her face instead<</if>>. She does her best to follow your motions but still splutters and gags. You pull free to cum across her $activeSlave.skin face and hair.
<<else>>
eat you out. Deciding that she isn't showing the necessary enthusiasm, you hold her head and grind your pussy against her <<if $seeRace == 1>>$activeSlave.race <</if>>face instead. She does her best to follow your motions but still splutters and gasps for air. You climax quickly and haul her to her feet, kissing the bewildered girl full on the mouth. You can taste yourself on her lips.
<</if>>
<<else>>
She licks her lips and looks you in the eyes as she gets to her knees. She
<<if ($PC.dick != 0)>>
gives you a long, deep blowjob. She massages your balls<<if $PC.vagina == 1>> and pussy<</if>> with one hand and her breasts with the other, giving you a show. She sucks your head until you climax, letting your cock pop free of her mouth to shoot pearly cum all across her $activeSlave.skin face.
<<else>>
eats you out like she's starving, moaning into your pussy to show off her arousal and add to your pleasure. She massages your perineum with one hand and her breasts with the other, giving you a show. She slowly concentrates more and more attention on your clit until you climax convulsively. You pull her to her feet, kissing the compliant girl full on the mouth. You can taste yourself on her lips.
<</if>>
<</if>>
<<if ($activeSlave.teeth == "pointy") || ($activeSlave.teeth == "straightening braces") || ($activeSlave.teeth == "cosmetic braces")>>
<<if ($activeSlave.oralSkill >= 100)>>
She's so orally skilled that she had the confidence to lightly graze you with her <<if ($activeSlave.teeth == "pointy")>>sharp teeth<<else>>braces<</if>> on occasion, a delightfully scary sensation.
<<elseif ($activeSlave.oralSkill > 30)>>
She's sufficiently orally skilled that she managed to accomplish all that without her <<if ($activeSlave.teeth == "pointy")>>sharp teeth<<else>>braces<</if>> contacting your<<if ($PC.dick == 1)>>dick<<else>>pussy<</if>> once.
<<elseif ($activeSlave.oralSkill > 10)>>
With her basic oral skills, she accidentally grazed you with her <<if ($activeSlave.teeth == "pointy")>>sharp teeth<<else>>braces<</if>> a few times, leaving your <<if ($PC.dick == 1)>>dick<<else>>pussy<</if>> slightly the worse for wear.
<<else>>
Since she is orally unskilled, you were sporting with your <<if ($PC.dick == 1)>>dick<<else>>pussy<</if>> by using her mouth. She did her best to keep her <<if ($activeSlave.teeth == "pointy")>>sharp teeth<<else>>braces<</if>> off you, but you're bleeding a bit down there.
<</if>>
<</if>>
<<if ($economy <= 1)>>
<<if (random(1,100) > (100 + $activeSlave.devotion))>>
<<if ($activeSlave.fetish != "cumslut") && ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates oral")>>
Being facefucked by force has given her a @@.red;hatred of oral sex.@@
<<set $activeSlave.sexualFlaw = "hates oral">>
<</if>>
<<elseif (random(1,100) > (110 - $activeSlave.devotion))>>
<<if ($PC.dick == 1) && ($activeSlave.fetish == "none") && ($activeSlave.sexualFlaw != "hates oral")>>
Consummating an enjoyable sexual encounter by drinking your cum has @@.lightcoral;encouraged her to focus on oral sex.@@
<<set $activeSlave.fetish = "cumslut", $activeSlave.fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<if passage() != "Slave Interact">>
<<set _SL = $slaves.length>>
<<for _i = 0; _i lt _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>>
|
alice/chan9
|
src/npc/descriptions/fLips.tw
|
tw
|
bsd-3-clause
| 15,017 |
:: FVagina [nobr]
<<SlaveTitle $activeSlave>>
You call her over so you can
<<if ($activeSlave.vagina == 10)>>
tickle her cavernous hole.
<<elseif ($activeSlave.vagina > 3)>>
use her gaping vagina.
<<elseif ($activeSlave.vagina == 3)>>
fuck her loose cunt.
<<elseif ($activeSlave.vagina == 2)>>
fuck her whorish cunt.
<<elseif ($activeSlave.vagina == 1)>>
fuck her tight cunt.
<<elseif ($activeSlave.vagina == 0)>>
take her virginity.
<<else>>
fuck her $desc butt.
<</if>>
<<if ($activeSlave.vaginaTat == "tribal patterns")>>
The tattoos on her abdomen certainly drawn attention there.
<<elseif ($activeSlave.vaginaTat == "scenes")>>
The tattoos on her abdomen nicely illustrate what you mean to do to her.
<<elseif ($activeSlave.vaginaTat == "degradation")>>
The tattoos on her abdomen ask you to, after all.
<</if>>
<<if $activeSlave.devotion <= 20>>
<<if $activeSlave.clit == 1>>
Her big clit peeks out from under its hood.
<<elseif $activeSlave.clit == 2>>
Her huge clit is impossible to miss.
<<elseif $activeSlave.clit > 2>>
Her pseudophallus-sized clit is soft.
<</if>>
<<if $activeSlave.labia == 1>>
Her lovely petals are quite inviting.
<<elseif $activeSlave.labia == 2>>
Her prominent petals are inviting.
<<elseif $activeSlave.labia > 2>>
Her labia are so large they present a slight obstacle to entry.
<</if>>
<<else>>
<<if $activeSlave.clit == 1>>
Her big, hard clit peeks out from under its hood.
<<elseif $activeSlave.clit == 2>>
Her huge, stiff clit is impossible to miss.
<<elseif $activeSlave.clit > 2>>
Her pseudophallus-sized clit is engorged with arousal.
<</if>>
<<if $activeSlave.labia == 1>>
Her lovely petals are moist with arousal.
<<elseif $activeSlave.labia == 2>>
Her prominent petals bear a sheen of arousal.
<<elseif $activeSlave.labia > 2>>
Her huge labia are almost dripping with arousal.
<</if>>
<</if>>
<<if ($activeSlave.vaginaPiercing > 1)>>
<<if ($activeSlave.vagina != -1)>>
Her pierced lips and clit have her nice and wet.
<</if>>
<<if ($activeSlave.dick != 0)>>
Metal glints all up and down her cock.
<</if>>
<<elseif ($activeSlave.vaginaPiercing == 1)>>
<<if ($activeSlave.vagina != -1)>>
Her pierced clit has her nice and moist.
<</if>>
<<if ($activeSlave.dick != 0)>>
Metal glints at the head of her cock.
<</if>>
<</if>>
<<set _fPosition = random(1,100) && canWalk($activeSlave)>>
You decide to fuck her
<<if (_fPosition <= 20)>>
in the missionary position. You tell her to lie down on the couch next to your desk.<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>> A position that will difficult due to her massive pregnancy.<<elseif $activeSlave.bellyImplant >= 16000>> A position that will difficult due to her massive stomach.<</if>>
<<elseif (_fPosition <= 40)>>
doggy-style. You tell her to get on the couch beside your desk on her hands and knees.<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>> A position that leaves her rear high in the air thanks to her massive pregnancy.<<elseif $activeSlave.bellyImplant >= 16000>> A position that leaves her rear high in the air thanks to her massive stomach.<</if>>
<<elseif (_fPosition <= 60)>>
in the cowgirl position. You lie on the couch beside your desk and tell her to straddle you, facing towards you.<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>> A position that will allow you to tease her massive pregnancy as you fuck her.<<elseif $activeSlave.bellyImplant >= 16000>> A position that will allow you to tease her massive belly as you fuck her.<</if>>
<<elseif (_fPosition <= 80)>>
in the reverse cowgirl position. You lie on the couch beside your desk and tell her to straddle you facing away from you.<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>> A position that will much more comfortable due for her massive pregnancy.<<elseif $activeSlave.bellyImplant >= 16000>> A position that will much more comfortable for her massive belly.<</if>>
<<else>>
in the wheelbarrow position. You tell her to get on the couch beside your desk, stand next to her and lift her legs up into the air.<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>> You hope you don't strain something supporting her massive pregnancy.<<elseif $activeSlave.bellyImplant >= 16000>> You hope you don't strain something supporting her massive belly.<</if>>
<</if>>
<<set _fSpeed = random(1,100)>>
<<if ($activeSlave.vagina == 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<if ($activeSlave.fetish == "mindbroken")>>
She accepts your orders dumbly and presents her virgin pussy for defloration<<if ($PC.dick == 0)>>, watching without real interest as you don a strap-on<</if>>. Since she is mindbroken, @@.lime;losing her virginity@@ has no impact on any part of her other than her vagina.
<<elseif ($activeSlave.devotion > 20)>>
She accepts your orders without comment and presents her virgin pussy for defloration<<if ($PC.dick == 0)>>, watching with some small trepidation as you don a strap-on<</if>>. You gently ease into her pussy before gradually increasing the intensity of your thrusts into her. Before long, she's moaning loudly as you pound away. Since she is already well broken, this new connection with her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>> @@.hotpink;increases her devotion to you.@@ @@.lime;Her pussy has been broken in.@@ She looks forward to having her pussy fucked by you again.
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20)>>
She is clearly unhappy at losing her pearl of great price to you; this probably isn't what she imagined her first real sex would be like.<<if ($PC.dick == 0)>>Her lower lip quivers with trepidation as she watches you don a strap-on and maneuver to fuck her virgin hole.<</if>> You gently ease into her pussy before gradually increasing the intensity of your thrusts into her. Before long, she's moaning as you pound away. Nevertheless, this new connection with her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>master<<else>>mistress<</if>> @@.hotpink;increases her devotion to you.@@ @@.lime;Her pussy has been broken in,@@ and she is @@.gold;fearful@@ that sex will continue to be painful.
<<set $activeSlave.devotion += 4, $activeSlave.trust -= 4>>
<<else>>
As you anticipated, she refuses to give you her virginity. And as you expected, she is unable to resist you. She cries as <<if ($PC.dick == 0)>>your strap-on<<else>>your cock<</if>> opens her fresh, tight hole. You force your way into her pussy and continue thrusting into her. She sobs and cries with horror as you pound away. The rape @@.mediumorchid;decreases her devotion to you.@@ @@.lime;Her pussy has been broken in,@@ and she @@.gold;fears further abuse.@@
<<set $activeSlave.devotion -= 4, $activeSlave.trust -= 4>>
<</if>>
<<set $activeSlave.vagina++>>
<<elseif ($activeSlave.fetish == "mindbroken")>>
Since her mind is gone, she's yours to use as a human sex doll. You throw her over the couch and amuse yourself with her for a while; her body retains its instinctual responses, at least. You finish inside her and leave your toy for one of your other slaves to clean and maintain.
<<elseif ($activeSlave.amp == 1)>>
Since she's a quadruple amputee, she's yours to use as a human sex toy. You set her
<<if ($PC.dick != 0)>>
atop your cock and slide her up and down, managing her with your arms.
<<if $activeSlave.dickAccessory == "chastity">>
Her dick chastity keeps her useless bitchclit out of the way.
<<elseif ($activeSlave.vagina == -1) && ($activeSlave.hormones > 0) && ($activeSlave.balls != 0)>>
As you use her as a helpless cock jacket, her flaccid dick flops around, ignored.
<<elseif ($activeSlave.vagina == -1)>>
As you use her as a helpless cock jacket, your pounding keeps her prick stiff.
<</if>>
You finish inside her and leave your toy for one of your other slaves to clean and maintain.
<<else>>
on the couch and straddle her hips, bringing your already-wet pussy hard against her. You grind against her helpless body, using her as a living sybian until her warmth and movement brings you to orgasm.
<</if>>
<<elseif !canWalk($activeSlave) && tooBigBelly($activeSlave)>>
You tell her to get situated on the couch, face down. This position pins her down by the massive weight of her belly, pushing her face in amongst the cushions and keeping her crotch in the ideal position to penetrate. Her belly serves as an anchor, allowing you to take her doggy style without any real contribution from her. The position muffles her reaction entirely, other than the rhythmic jiggling of her bulging belly that sticks out from either side of her torso.
<<elseif !canWalk($activeSlave) && tooBigBreasts($activeSlave)>>
You tell her to get situated on the couch, face down. This position pins her down by the massive weight of her tits, pushing her face in amongst the cushions. Her tits serve as an anchor, allowing you to take her doggy style without any real contribution from her. The position muffles her reaction entirely, other than the rhythmic jiggling of the breastflesh that sticks out to either side of her torso.
<<elseif !canWalk($activeSlave) && tooBigButt($activeSlave)>>
You tell her to get situated on the couch, face up. This position pins her down by the massive weight of her rear, causing her to sink into the cushions. Her ass serves as an anchor, allowing you to take her missionary style without any real contribution from her. This position lets you clearly see her reaction, as well as the rhythmic jiggling of the buttflesh that sticks out to either side of her hips.
<<elseif !canWalk($activeSlave) && tooBigBalls($activeSlave)>>
You tell her to get situated on the couch, doggy style. This position pins her down by the massive weight of her balls. Her testicles serve as an anchor, allowing you to take her doggy style without any real worry of getting struck by her massive nuts. The position keeps her balls completely still where they rest on the couch, so yo don't have to worry about them getting in the way.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($PC.dick != 0)>>
She comes over, smiling a little submissive smile, and spreads herself for you. You take her on the couch next to your desk after she gets into position.
<<if (_fPosition <= 20)>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
You have to heft her gravid body up to position yourself for penetration. But once you are mounted, you rest your head against her bulging belly and feel the movements within as you thrust into her;
<<elseif $activeSlave.bellyImplant >= 16000>>
You have to heft her weighty body up to position yourself for penetration. But once you are mounted, you rest your head against her massive stomach and feel the force of your thrusts running through her;
<<else>>
She hugs her torso to you and her breasts press against your chest;
<</if>>
<<elseif (_fPosition <= 40)>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
She arches her back as you continue to pound her, her occupants enjoying the attention. As you rest your weight on her, you run your hands along her distended sides;
<<elseif $activeSlave.bellyImplant >= 16000>>
She arches her back as you continue to pound her, her belly jiggling just slightly with each thrust. As you rest your weight on her, you run your hands along her distended sides;
<<else>>
She arches her back as you continue to pound her;
<</if>>
<<elseif (_fPosition <= 60)>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
She does her best to not suffocate you with her massive pregnancy or knock you out with it as you thrust into her. You get a face full of pregnancy with each downward motion;
<<elseif $activeSlave.bellyImplant >= 16000>>
She does her best to not suffocate you with her massive belly or knock you out with it as you thrust into her. You get a face full of implant with each downward motion;
<<else>>
She puts her hands on your chest and leans forward as you continue to thrust upwards;
<</if>>
<<elseif (_fPosition <= 80)>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
You may have to spread your legs extra wide to accommodate her impressive baby bump, but the angle and pressure it puts on you feels amazing. She puts her hands on your chest and starts to lean back as you continue to thrust upwards, in return you caress her distended sides;
<<elseif $activeSlave.bellyImplant >= 16000>>
You may have to spread your legs extra wide to accommodate her impressive belly, but the angle and pressure it puts on you feels amazing. She puts her hands on your chest and starts to lean back as you continue to thrust upwards, in return you caress her distended sides;
<<else>>
She puts her hands on your chest starts to lean back as you continue to thrust upwards;
<</if>>
<<else>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
Before long both of your strength begins to wane, causing her belly to touch the floor. With some of the weight off of the both of you, you keep on pounding;
<<elseif $activeSlave.bellyImplant >= 16000>>
Before long both of your strength begins to wane, causing her belly to touch the floor. With some of the weight off of the both of you, you keep on pounding;
<<else>>
She begins to tire as you keep pounding;
<</if>>
<</if>>
you can feel <<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>her children begin to squirm in reaction to their mother's lust<<else>>her heart beating hard<</if>>. As the sex reaches its climax, she begs you to cum inside her unworthy body.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
<<if $activeSlave.dickAccessory == "chastity">>
She does her submissive best to stay completely soft within her dick chastity.
<<else>>
As a submissive she spares no attention for her own orgasm, so her rock hard erection swings untended.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
Her cock is forgotten inside its chastity cage as you take what you want from her.
<<elseif ($activeSlave.dick != 0)>>
As a submissive she spares no attention for her own orgasm, so her flaccid cock swings untended.
<</if>>
<<if $PC.vagina == 1>>
When you finally climax, you pull out and press your wet cunt against her mouth, letting her lavish attention on you that brings you to another quick orgasm.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<elseif $activeSlave.devotion < -20>>
She tries to refuse, so you
<<if ($PC.dick != 0)>>
bend the disobedient slave over your desk and take her hard from behind. Her breasts <<if ($activeSlave.dick != 0)>>and cock <</if>>slide back and forth across the desk. You give her buttocks some nice hard swats as you pound her. She grunts and moans but knows better than to try to get away.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
Despite her unwillingness to be raped, the stimulation
<<if $activeSlave.dickAccessory == "chastity">>
starts to give her an erection, which her dick chastity makes horribly uncomfortable. She bucks with the pain, her hole spasming delightfully.
<<else>>
gives her an erection. She's mortified that she would get hard while being raped.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
Her dick chastity keeps her bitch cock hidden away while you use her whore hole.
<<elseif ($activeSlave.dick != 0)>>
Her flaccid dick is ground into the back of the couch as you rape her.
<</if>>
<<if $PC.vagina == 1>>
After your first orgasm, you pull out and grind your pussy against her face for another, enjoying the stimulation of her muffled crying.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<else>>
stand and seize her, shoving her down to sit in your chair. You jump atop her hips, pinning her down into the chair with your legs and pressing your pussy hard against her groin. She struggles and whimpers, but you give her a hard warning slap to the cheek and kiss her unwilling mouth, forcing your tongue past her lips as you grind against her.
<</if>>
<<elseif $activeSlave.devotion <= 20>>
<<if ($PC.dick != 0)>>
She obeys, lying on the couch next to your desk with her legs spread. You kneel on the ground and enter her, a hand on each of her legs to give you a good grip. <<if _fSpeed > 75>>The pounding is hard and fast<<elseif _fSpeed > 50>>You pound her firmly and vigorously<<elseif _fSpeed > 25>>You fuck her steadily and controlled<<else>>You fuck her slowly and tenderly<</if>>, and she gasps and <<if _fSpeed > 50>>whines<<else>>moans<</if>>. You reach a hand down to maul her breasts.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
<<if ($activeSlave.dickAccessory == "chastity")>>
She enjoys herself, even though her dick chastity keeps her soft by making the beginnings of erection very uncomfortable.
<<else>>
She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum. She already dribbled her own weak load all over her stomach.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum. Precum has been dribbling out of her dick chastity for some time, apparently the best her soft bitchclit can manage.
<<elseif ($activeSlave.dick != 0)>>
She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum. She already blew her own load all over her stomach despite her inability to get hard.
<</if>>
<<if $PC.vagina == 1>>
You got so wet fucking her that when you climax, you stand up and let her clean your pussy with her mouth. The oral attention brings you to a quick aftershock orgasm.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<else>>
You pat the tops of your thighs, and she obediently comes over to sit atop them, wrapping her legs around you. Your hands reach around her and seize her buttocks, drawing her in even closer so that the warmth between her legs is pressed hard against your pussy. She grinds dutifully against you, only pausing for a moment when she finds your insistent tongue probing past her lips.
<</if>>
<<else>>
<<if ($PC.dick != 0)>>
She skips over smiling and gives you a quick kiss. You take her on the couch next to your desk after she gets into position.
<<if (_fPosition <= 20)>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
You have to heft her gravid body up to position yourself for penetration. But once you are mounted, you rest your head against her bulging belly and feel the movements within as you thrust into her;
<<elseif $activeSlave.bellyImplant >= 16000>>
You have to heft her weighty body up to position yourself for penetration. But once you are mounted, you rest your head against her massive stomach and feel the force of your thrusts running through her;
<<else>>
She hugs her torso to you and her breasts press against your chest;
<</if>>
<<elseif (_fPosition <= 40)>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
She arches her back as you continue to pound her, her occupants enjoying the attention. As you rest your weight on her, you run your hands along her distended sides;
<<elseif $activeSlave.bellyImplant >= 16000>>
She arches her back as you continue to pound her, her belly jiggling just slightly with each thrust. As you rest your weight on her, you run your hands along her distended sides;
<<else>>
She arches her back as you continue to pound her;
<</if>>
<<elseif (_fPosition <= 60)>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
She does her best to not suffocate you with her massive pregnancy or knock you out with it as you thrust into her. You get a face full of pregnancy with each downward motion;
<<elseif $activeSlave.bellyImplant >= 16000>>
She does her best to not suffocate you with her massive belly or knock you out with it as you thrust into her. You get a face full of implant with each downward motion;
<<else>>
She puts her hands on your chest and leans forward as you continue to thrust upwards;
<</if>>
<<elseif (_fPosition <= 80)>>
<<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>
You may have to spread your legs extra wide to accommodate her impressive baby bump, but the angle and pressure it puts on you feel amazing. She puts her hands on your chest and starts to lean back as you continue to thrust upwards, in return you caress her distended sides;
<<elseif $activeSlave.bellyImplant >= 16000>>
You may have to spread your legs extra wide to accommodate her impressive belly, but the angle and pressure it puts on you feels amazing. She puts her hands on your chest and starts to lean back as you continue to thrust upwards, in return you caress her distended sides;
<<else>>
She puts her hands on your chest starts to lean back as you continue to thrust upwards;
<</if>>
<<else>>
<<if ($activeSlave.preg > 30 && $activeSlave.pregType >= 10) || ($activeSlave.bellyImplant >= 16000)>>
Before long both of your strength begins to wane, causing her belly to touch the floor. With some of the weight off of the both of you, you keep on pounding;
<<else>>
She begins to tire as you keep pounding;
<</if>>
<</if>>
you can feel <<if $activeSlave.preg > 30 && $activeSlave.pregType >= 10>>her children begin to squirm in reaction to their mother's lust<<else>>her heart beating hard<</if>>. As the sex reaches its climax, her kisses grow urgent and passionate.
<<if ($activeSlave.dick != 0) && canAchieveErection($activeSlave)>>
<<if $activeSlave.dickAccessory == "chastity">>
She enjoys herself, even though her dick chastity keeps her soft by making the beginnings of erection very uncomfortable.
<<else>>
When you orgasm together, her erect cock squirts cum up towards her tits while your cock fills her with cum.
<</if>>
<<elseif ($activeSlave.dickAccessory == "chastity")>>
She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum. Precum has been dribbling out of her dick chastity for some time, apparently the best her soft bitchclit can manage.
<<elseif ($activeSlave.dick != 0)>>
When you orgasm together, her limp, neglected cock dribbles weakly while your cock fills her with cum.
<<elseif ($activeSlave.clit > 2)>>
As you fuck her, she plays with her huge clit. It's so large it almost looks like she's jacking off a cock.
<</if>>
<<if $PC.vagina == 1>>
You got so wet fucking her that when you climax, you stand up; she knows what that means, and hurries to eat you out. The oral attention brings you to a quick aftershock orgasm.
<<set $activeSlave.oralCount += 1>>
<<set $oralTotal += 1>>
<</if>>
<<else>>
You pat the tops of your thighs, and she skips over smiling and gives you a quick kiss. Without breaking the lip lock, she sits down, wrapping her legs around you. Your hands reach around her and seize her buttocks, drawing her in even closer so that the warmth between her legs is pressed hard against your pussy, and you can play with her asshole. She grinds enthusiastically against you, moaning into your mouth with pleasure.
<</if>>
<</if>>
<<if ($activeSlave.vagina >= 0) && ($activeSlave.vaginalAccessory != "chastity belt")>>
<<VaginalVCheck>>
<<else>>
<<AnalVCheck>>
<</if>>
<<if ($activeSlave.preg > 10)>>
The poor slave's belly gets in the way, but the added perversion of fucking a pregnant hole makes the inconvenience worthwhile.
<<elseif ($activeSlave.inflation > 0)>>
The poor slave's sloshing belly gets in the way, but the added perversion of seeing it jiggle makes the inconvenience worthwhile.
<<elseif ($activeSlave.bellyImplant >= 2000)>>
The poor slave's implant filled belly gets in the way, but the added perversion of fucking a girl with such a round stomach makes the inconvenience worthwhile.
<</if>>
<<if (random(1,100) > (100 + $activeSlave.devotion))>>
<<if ($activeSlave.fetish != "pregnancy") && ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates penetration")>>
Being taken by force has given her a @@.red;hatred of penetration.@@
<<set $activeSlave.sexualFlaw = "hates penetration">>
<</if>>
<<elseif (random(1,100) > (110 - $activeSlave.devotion))>>
<<if ($activeSlave.fetish == "none") && ($activeSlave.energy <= 95) && ($activeSlave.sexualFlaw != "hates penetration")>>
Enjoying sex with you seems to have @@.lightcoral;encouraged her biological clock.@@
<<set $activeSlave.fetish = "pregnancy", $activeSlave.fetishKnown = 1, $activeSlave.fetishStrength = 10>>
<</if>>
<</if>>
<<if ($PC.dick != 0)>>
<<if $activeSlave.cervixImplant == 1>>
<<set $activeSlave.bellyImplant += random(10,20)>>
<</if>>
<<if ($activeSlave.vagina == 3)>>
Cum drips out of her fucked-out hole.
<<elseif ($activeSlave.vagina == 2)>>
Cum drips out of her stretched vagina.
<<elseif ($activeSlave.vagina == 1)>>
Her still-tight vagina keeps your load inside her.
<<elseif ($activeSlave.vagina < 0)>>
Cum drips out of her girly ass.
<<else>>
Your cum slides right out of her gaping hole.
<</if>>
<<if (canWalk($activeSlave) == true)>>
She uses <<if $activeSlave.vagina > 0>>a quick douche to clean her <<if $activeSlave.vagina < 2>>tight<<elseif $activeSlave.vagina > 3>>loose<</if>> pussy<<else>>an enema to clean her <<if $activeSlave.anus < 2>>tight<<elseif $activeSlave.anus < 3>>used<<else>>gaping<</if>> butthole<</if>>,
<<switch $activeSlave.assignment>>
<<case "work in the brothel">>
just like she does between each customer.
<<case "serve in the club">>
just like she does in the club.
<<case "work in the dairy">>
to avoid besmirching the nice clean dairy.
<<case "work as a servant">>
mostly to keep everything she has to clean from getting any dirtier.
<<case "whore">>
before returning to offering it for sale.
<<case "serve the public">>
before returning to offering it for free.
<<case "rest">>
before crawling back into bed.
<<case "get milked">>
<<if $activeSlave.lactation > 0>>before going to get her uncomfortably milk-filled tits drained<<else>>and then rests until her balls are ready to be drained again<</if>>.
<<case "be a servant">>
since her chores didn't perform themselves while you used her fuckhole.
<<case "please you">>
before returning to await your next use of her fuckhole, as though nothing had happened.
<<case "be a subordinate slave">>
though it's only a matter of time before another slave decides to play with her fuckhole.
<<case "be your Head Girl">>
worried that her charges got up to trouble while she enjoyed her <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>Master<<else>>Mistress<</if>>'s use.
<<case "guard you">>
so she can be fresh and ready for more sexual use even as she guards your person.
<<case "train slaves">>
before she returns to teaching her classes.
<<default>>
before she returns to $activeSlave.assignment.
<</switch>>
<</if>>
<</if>>
<<if passage() != "Slave Interact">>
<<set _SL = $slaves.length>>
<<for _i = 0; _i < _SL; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
|
alice/chan9
|
src/npc/descriptions/fVagina.tw
|
tw
|
bsd-3-clause
| 27,578 |
:: FAbuse
<<nobr>>
<<if ($activeSlave.ID == $Bodyguard.ID)>>
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95)>>
Knowing how much your bodyguard likes being hurt, you decide to reward her in her own particular way.
<<elseif ($activeSlave.muscles == 0) && ($activeSlave.combatSkill == 0)>>
Looking at your bodyguard, you think she doesn't seem that dangerous, as she can barely hold a weapon up. You order her to spar with you, and you quickly overpower her without even breaking a sweat. Afterwards, you take the pretext of punishing her to satisfy your urges.
<<elseif ($activeSlave.muscles == 0) && ($activeSlave.combatSkill != 0)>>
You glance at your bodyguard. She looks like she can handle herself, and you know she does, but her lack of musculature makes her look somewhat frail. You inform her that she isn't muscular enough, and that you'll punish her youself for neglecting her physique.
<<elseif ($activeSlave.muscles != 0) && ($activeSlave.combatSkill == 0)>>
Your bodyguard may look strong and powerful, you know she can't really handle her weapon. You order her to spar with you, and you use her own muscles against her, winning eaisly. Afterwards, you take the pretext of punishing her to satisfy your urges.
<<elseif ($activeSlave.muscles != 0) && ($activeSlave.combatSkill != 0)>>
Your bodyguard stands at your side. She is definetely a force to be reckoned with. You know you'd have a hard time besting her, and do not wish to get hurt, so you'll just inform her she'll be undertaking some particular training.
<</if>>
<</if>>
<<set _asspain = 0>>
<<if ($activeSlave.amp == 1)>>
You set her helpless form down for abuse. Brutalizing her is almost childishly easy; her limbless torso leaves her at your mercy.
<<else>>
You call her over so you can abuse the <<if $seeRace == 1>>$activeSlave.race <</if>>bitch. You get things started with an open-handed slap across the face<<if !canSee($activeSlave)>>; she never saw it coming<</if>>. As she reels in shock and pain, you follow up with
<<if ($activeSlave.preg > 30) && ($activeSlave.pregType >= 20)>>
a vicious slap across her straining pregnant belly,
<<elseif ($activeSlave.inflation > 0)>>
a vicious punch into her bloated belly,
<<elseif ($activeSlave.dick > 0)>>
a vicious slap to her cock,
<<elseif ($activeSlave.clit > 0)>>
a vicious slap to her exposed clit,
<<elseif ($activeSlave.nipples == "huge")>>
a vicious jerk on her big nipples,
<<elseif ($activeSlave.nipples == "inverted")>>
a vicious pinch to each side of her sensitive, fully inverted nipples,
<<elseif ($activeSlave.preg > 30) && ($activeSlave.pregType >= 10)>>
a vicious slap across her overfull pregnant belly,
<<elseif ($activeSlave.preg > 10)>>
a vicious slap across her pregnant belly,
<<elseif ($activeSlave.heels > 0)>>
a vicious thrust to her altered tendons,
<<elseif ($activeSlave.boobs >= 800)>>
a vicious slap across her massive breasts,
<<elseif ($activeSlave.bellyImplant >= 2000)>>
a vicious slap across her implant rounded belly,
<<elseif ($activeSlave.vaginalAccessory !== "chastity belt")>>
a vicious slap on the mons,
<<else>>
a vicious jerk on her nipples,
<</if>>
<<if $activeSlave.inflation == 3>>
<<if $activeSlave.inflationMethod == 2>>
which causes her to discharge her contained $activeSlave.inflationType all over herself before collapsing into her puddle on the floor in agony.
<<set $activeSlave.inflation = 0, $activeSlave.inflationType = "none", $activeSlave.inflationMethod = 0, $activeSlave.cumSource = 0, $activeSlave.milkSource = 0>>
<<else>>
which causes her to vomit up her contained $activeSlave.inflationType all over herself before collapsing into her puddle on the floor in agony.
<<set $activeSlave.inflation = 0, $activeSlave.inflationType = "none", $activeSlave.inflationMethod = 0, $activeSlave.cumSource = 0, $activeSlave.milkSource = 0>>
<</if>>
<<elseif $activeSlave.inflation == 2>>
<<if random(1,100) > $activeSlave.devotion>>
which nearly forces her to lose her contained $activeSlave.inflationType, but she controls herself out of devotion to you as she drops to the floor in agony.
<<else>>
<<if $activeSlave.inflationMethod == 2>>
which causes her to discharge her contained $activeSlave.inflationType all over herself before collapsing into her puddle on the floor in agony.
<<set $activeSlave.inflation = 0, $activeSlave.inflationType = "none", $activeSlave.inflationMethod = 0, $activeSlave.cumSource = 0, $activeSlave.milkSource = 0>>
<<else>>
which causes her to vomit up her contained $activeSlave.inflationType all over herself before collapsing into her puddle on the floor in agony.
<<set $activeSlave.inflation = 0, $activeSlave.inflationType = "none", $activeSlave.inflationMethod = 0, $activeSlave.cumSource = 0, $activeSlave.milkSource = 0>>
<</if>>
<</if>>
<<else>>
which causes her to collapse to the floor in agony.
<</if>>
<<if ($activeSlave.clothes !== "no clothing")>>
You tell her she has ten seconds to get naked.
<</if>>
<<if ($activeSlave.clothes == "uncomfortable straps")>>
In her haste to get out of her straps she trips and falls flat.
<<elseif ($activeSlave.clothes == "clubslut netting")>>
In her haste to get out of her slutty netting she trips and falls flat.
<<elseif ($activeSlave.clothes == "shibari ropes")>>
In her haste to get out of her shibari ropes she only manages to get tangled and fall over.
<<elseif ($activeSlave.clothes == "restrictive latex") || ($activeSlave.clothes == "a latex catsuit")>>
In her haste to get out of her clinging latex she trips and falls flat in a tangle of latex and trembling flesh.
<<elseif ($activeSlave.clothes == "a military uniform")>>
She's desperately torn between hurry to avoid punishment and fear she'll damage her shirt.
<<elseif ($activeSlave.clothes == "a nice nurse outfit")>>
She quickly tears off her loose scrubs.
<<elseif ($activeSlave.clothes == "a mini dress")>>
She struggles to take off her tight mini dress.
<<elseif ($activeSlave.clothes == "attractive lingerie")>>
She almost tears her delicate lingerie in her haste to avoid punishment.
<<elseif ($activeSlave.clothes == "a succubus outfit")>>
She struggles with her leather corset.
<<elseif ($activeSlave.clothes == "attractive lingerie for a pregnant woman")>>
She quickly sheds her vest and tight bra before panicking and resorting to ripping her silk panties off.
<<elseif ($activeSlave.clothes == "a maternity dress")>>
She hastily pulls her dress down revealing her body.
<<elseif ($activeSlave.clothes == "a cheerleader outfit")>>
She yanks her cheerleader skirt down and pulls her slutty top off.
<<elseif ($activeSlave.clothes == "a string bikini")>>
She gives herself a nasty pinch between the legs in her haste to get out of her string bottom.
<<elseif ($activeSlave.clothes == "a fallen nuns habit")>>
She tugs desperately at the laces of her tight latex nun getup.
<<elseif ($activeSlave.clothes == "a chattel habit")>>
She shucks her habit off easily, since it was designed to be removed quickly.
<<elseif ($activeSlave.clothes == "a penitent nuns habit")>>
She pulls her coarse habit over her head, revealing her chafed flesh.
<<elseif ($activeSlave.clothes == "cutoffs and a t-shirt")>>
She shimmies out of her cutoffs and whips her t-shirt over her head.
<<elseif ($activeSlave.clothes == "a slutty nurse outfit")>>
Getting out of her tight nurse getup in that amount of time is impossible, but she tries anyway.
<<elseif ($activeSlave.clothes == "a schoolgirl outfit")>>
Her schoolgirl outfit is easily stripped off: she pulls down her skimpy skirt and tears off her little blouse, and she's nude.
<<elseif ($activeSlave.clothes == "a kimono")>>
Getting out of her kimono in that amount of time is flagrantly impossible, but she tries anyway.
<<elseif ($activeSlave.clothes == "a hijab and abaya")>>
Because she's nude under her hijab and abaya, she simply lifts it over her head.
<<elseif ($activeSlave.clothes == "battledress")>>
She strips her tank top off in one motion, unfastens her belt, and pulls down her pants, though her boots defeat her and stay on.
<<elseif ($activeSlave.clothes == "a slutty outfit")>>
She hurriedly strips herself out of her carefully chosen outfit.
<<elseif ($activeSlave.clothes == "a slave gown")>>
She's desperately torn between hurry to avoid punishment and fear she'll rip her delicate gown.
<<elseif ($activeSlave.clothes == "a halter top dress")>>
She's desperately torn between hurry to avoid punishment and fear she'll rip her delicate dress.
<<elseif ($activeSlave.clothes == "a ball gown")>>
She's desperately torn between hurry to avoid punishment and fear she'll rip her delicate silken ball gown.
<<elseif ($activeSlave.clothes == "nice business attire")>>
She's desperately torn between hurry to avoid punishment and fear she'll damage her blouse.
<<elseif ($activeSlave.clothes == "slutty business attire")>>
She's desperately torn between hurry to avoid punishment and fear she'll tear her suit in her haste.
<<elseif ($activeSlave.clothes == "a nice maid outfit")>>
She pulls her dress over her head and quickly undoes the buttons of her blouse, one after the other.
<<elseif ($activeSlave.clothes == "a slutty maid outfit")>>
Her short dress comes off easily, but she fumbles with the buttons on her tight blouse.
<<elseif ($activeSlave.clothes == "a comfortable bodysuit")>>
She's desperately torn between hurry to avoid punishment and fear she'll stretch out her bodysuit.
<<elseif ($activeSlave.clothes == "a leotard")>>
Her leotard is tight enough that she has to struggle mightily to get it off that quickly.
<<elseif ($activeSlave.clothes == "a bunny outfit")>>
She's desperately torn between hurry to avoid punishment and fear she'll put runs in her hose.
<<elseif ($activeSlave.clothes == "harem gauze")>>
She's desperately torn between hurry to avoid punishment and fear she'll tear her flimsy gauze.
<<elseif ($activeSlave.clothes == "slutty jewelry")>>
She hurriedly strips fine jewelry from her neck, wrists, and ankles.
<<elseif ($activeSlave.bellyAccessory == "a corset")>>
Her fingers fumble desperately with the straps of her corset.
<<elseif ($activeSlave.bellyAccessory == "an extreme corset")>>
Her fingers fumble desperately with the bindings of her corset, and she hyperventilates within its embrace as she works.
<</if>>
<</if>>
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She seems to be a bit expectant of what is to come.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95)>>
The slap seems to have excited her, seeing her hard nipples and wet pussy, and her eyes practically beg for more.
<</if>>
<<if ($PC.dick == 1)>>
While she strips, your stiffening cock rises, revealing your pussy and earning
<<elseif $PC.vagina == 1>>
<<if ($activeSlave.amp isnot 1) && ($activeSlave.clothes !== "no clothing")>>While she strips, you<<else>>You<</if>> don a cruelly large strap-on, earning
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
a shy look
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95)>>
a sultry look
<<else>>
a frightened glance
<</if>>
from your victim.
<</if>>
<<if ($activeSlave.amp == 1)>>
<<if ($activeSlave.clothes !== "no clothing")>>Growing impatient, you rip the clothes off her limbless torso<<else>>You walk up to her<</if>> and spank her brutally; spinning her to present
<<if ($activeSlave.vagina > -1)>>
her holes
<<else>>
her hole
<</if>>
to you and
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<if canAchieveErection($activeSlave)>>making her erect dick throb<<elseif $activeSlave.vagina > -1>>making her pussy throb<<else>>making her butthole throb<</if>>
<</if>>
with anticipation.
<<else>>
You order her to present <<if ($activeSlave.vagina > -1)>>her holes<<else>>her hole<</if>> to you and spank her brutally
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
<<if canAchieveErection($activeSlave)>>making her erect dick throb<<elseif $activeSlave.vagina > -1>>making her pussy throb<<else>>making her butthole throb<</if>>
<</if>>
<<if $activeSlave.devotion < -50>>
until she complies.
<<elseif $activeSlave.devotion < -20>>
as she slowly complies.
<<elseif $activeSlave.devotion <= 20>>
as she fearfully complies.
<<elseif $activeSlave.devotion <= 50>>
as she rushes to comply.
<<else>>
as she complies.
<</if>>
<</if>>
<<if $seeRace == 1>>
<<if $activeSlave.race == "white">>
Her white, $activeSlave.skin ass shows the spanking well.
<<elseif $activeSlave.race == "asian">>
Her asian, $activeSlave.skin ass shows the spanking well.
<<elseif $activeSlave.race == "middle eastern">>
Her arab, $activeSlave.skin ass barely shows the spanking.
<<elseif $activeSlave.race == "latina">>
Her latina, $activeSlave.skin ass barely shows the spanking.
<<elseif $activeSlave.race == "black">>
Her black, $activeSlave.skin ass barely shows any marks from the spanking.
<</if>>
<</if>>
<<if ($activeSlave.dickAccessory == "chastity")>>
You rip her dick chastity off her, though she knows not to be relieved. Her cock is now vulnerable, not free.
<</if>>
<<if ($activeSlave.anus == 0)>>
The bitch's still a butthole virgin and you don't mean to take that now, but you torture her with the threat of raping her virgin ass for a while before settling for her gagging throat
<<set $activeSlave.oralCount++, $oralTotal++>>
<<elseif ($activeSlave.vaginalAccessory == "chastity belt")>>
The bitch's wearing a chastity belt, so she isn't surprised when you shove <<if ($PC.dick == 0)>>the strap-on<<else>>your dick<</if>> up her butt. What surprises her is when you slide a finger or two in alongside your dick to stretch her to the point of pain
<<AnalVCheck>>
<<set _asspain = 1>>
<<elseif ($activeSlave.vagina == 0)>>
The bitch's still a virgin and you don't mean to take that now, but you torture her with the threat of raping her virgin pussy for a while before settling for her gagging throat
<<set $activeSlave.oralCount++, $oralTotal++>>
<<elseif ($activeSlave.preg > 30) && ($activeSlave.pregType >= 20)>>
The bitch is on the brink of bursting, so hard intercourse will be painful and terrifying to her. You thrust hard into her causing her taut belly to bulge and making her children squirm within her straining womb. You brutally fuck her as she pleads for you to stop until your at your edge. More cum won't make the bitch more pregnant, but you cum inside her anyway
<<VaginalVCheck>>
<<elseif ($activeSlave.preg > 30) && ($activeSlave.pregType >= 10)>>
The bitch is hugely pregnant, so hard intercourse will be uncomfortable and worrying for her. You have hard intercourse. She sobs as you rock the huge weight of her belly back and forth without mercy, forcing her already straining belly to bulge further, and whines as she feels your cockhead batter her womb. More cum won't make the bitch more pregnant, but you cum inside her anyway
<<VaginalVCheck>>
<<elseif ($activeSlave.preg > 10)>>
The bitch is pregnant, so hard intercourse will be uncomfortable and even worrying for her. You have hard intercourse. She sobs as you saw the huge weight of her belly back and forth without mercy, and whines as she feels your cockhead batter her womb.<<if ($PC.vagina == 1) && ($PC.dick == 1)>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> More cum won't make the bitch more pregnant, but you cum inside her anyway
<<VaginalVCheck>>
<<elseif ($activeSlave.vagina == 1)>>
The bitch's pussy is tight, so you ram <<if ($PC.dick == 0)>>the strap-on<<else>>your dick<</if>> into her without preamble and fuck her hard and fast.<<if ($PC.vagina == 1) && ($PC.dick == 1)>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> Her cunt spasms with the pain of the rape. You cum in no time
<<VaginalVCheck>>
<<elseif ($activeSlave.anus == 1)>>
The bitch's butt is tight, so you ram <<if ($PC.dick == 0)>>the strap-on<<else>>your dick<</if>> into her without lubricant and sodomize her as hard as you can without damaging your property.<<if ($PC.vagina == 1) && ($PC.dick == 1)>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> Her asshole spasms with the pain of the rape. You cum explosively
<<AnalVCheck>>
<<set _asspain = 1>>
<<elseif ($activeSlave.dick > 0) && ($activeSlave.balls > 0)>>
You ram <<if ($PC.dick == 0)>>the strap-on<<else>>your dick<</if>> into her sissy butt without lubricant. As she flinches you announce that she'll be taking part in giving herself anal pain. She humps into you lamely, so you administer a truly agonizing slap to her balls<<if ($PC.dick == 0)>><<else>> that makes her anal ring stiffen deliciously around your dick<</if>>. To avoid further punishment she fucks herself against you almost hard enough to hurt herself.<<if ($PC.vagina == 1) && ($PC.dick == 1)>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> You orgasm explosively
<<AnalVCheck>>
<<set $asspain = 1>>
<<elseif ($activeSlave.dick > 0)>>
You ram <<if ($PC.dick == 0)>>the strap-on<<else>>your dick<</if>> into her gelded butt without lubricant and sodomize her as hard as you can without damaging your property.<<if $PC.vagina == 1>> Fortunately for her, this gets you so wet that some of your pussyjuice makes it down onto your shaft and serves as improvised lube.<</if>> She's such a slut that she shows signs of enjoyment, but you put a stop to that whenever it happens by slapping and flicking her cock. You cum explosively
<<AnalVCheck>>
<<set $asspain = 1>>
<<else>>
She's got no special physical targets for abuse, so you just rape her hard and fast, raining stinging slaps down on her as you do. She cries and whimpers; you finish
<<BothVCheck>>
<</if>>.
<<if ($activeSlave.ID !== $Bodyguard.ID)>>
This leaves her sobbing on the floor <<if ($PC.dick == 0)>>as you shuck off the strap-on and drop it on her face<<else>>with cum dripping out of her<</if>>.
<<elseif ($activeSlave.ID == $Bodyguard.ID) && ($activeSlave.fetish == "masochist") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 95)>>
She thanks you rapidly, trying to break away from the pleasure of your reward. She quickly gets back to her feet and stumbles towards the shower, to make sure you won't stay unprotected too long.
<<else>>
Even though she's in a somewhat bad shape, she still jumps back to her feet and stumbles towards the shower, to make sure you won't stay unprotected too long.
<</if>>
<<if ($activeSlave.ID !== $Bodyguard.ID)>>
<<if $activeSlave.minorInjury == 0>>
<<if _asspain == 1>>
The anal rape leaves her with a sore butthole.
<<elseif random(1,100) > 50>>
<<set $activeSlave.minorInjury = either("black eye", "split lip", "bruise")>>
Your abuse gave her a $activeSlave.minorInjury.
<</if>>
<</if>>
<</if>>
<<if ($activeSlave.preg > 30) && ($activeSlave.pregType >= 20)>>
The rough fucking was @@.red;very unhealthy@@ for her huge pregnancy.
<<set $activeSlave.health -= 40>>
<</if>>
<<if ($activeSlave.ID == $Bodyguard.ID)>>
<<if ($activeSlave.muscles == 0) && ($activeSlave.combatSkill == 0)>>
Your bodyguard accepts this as a punishment for her uselesness.
<<elseif ($activeSlave.muscles == 0) && ($activeSlave.combatSkill != 0)>>
Your bodyguard accepts this as a punishment for her lack of muscles
<<elseif ($activeSlave.muscles != 0) && ($activeSlave.combatSkill == 0)>>
Your bodyguard accepts this as a punishment for her lack of combat skills
<<elseif ($activeSlave.muscles != 0) && ($activeSlave.combatSkill != 0)>>
Your bodyguard just admits it as a part of her body training.
<</if>>
<<if ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
Though she secretly got off on the pain and humiliation.
<</if>>
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She secretly got off on the pain and humiliation.
<<elseif $arcologies[0].FSDegradationist != "unset">>
She knew that a degradationist arcology wouldn't be easy on her, so even if she resents it, she tries to accept it.
<<elseif $activeSlave.devotion < -50>>
Her @@.mediumorchid;hatred@@ and @@.gold;fear@@ of you have increased.
<<set $activeSlave.devotion-=4, $activeSlave.trust-=4>>
<<elseif $activeSlave.devotion < -20>>
Her @@.mediumorchid;resistance@@ to and @@.gold;fear@@ of you have increased.
<<set $activeSlave.devotion-=4, $activeSlave.trust-=4>>
<<elseif $activeSlave.devotion <= 20>>
Her @@.gold;fear@@ of you is tinged with @@.mediumorchid;hatred.@@
<<set $activeSlave.devotion-=4, $activeSlave.trust-=4>>
<<elseif $activeSlave.devotion <= 50>>
Her @@.mediumorchid;obedience to you is reduced,@@ and she @@.gold;fears@@ further abuse.
<<set $activeSlave.devotion-=4, $activeSlave.trust-=4>>
<<else>>
She is so devoted to you that she accepts your abuse as her just due, but she now @@.gold;fears@@ you more and trusts you less.
<<set $activeSlave.trust-=4>>
<</if>>
<<if (random(1,100) > (20+$activeSlave.devotion+$activeSlave.trust))>>
<<if ($activeSlave.fetish !== "submissive") && ($activeSlave.fetish !== "masochist") && ($activeSlave.ID != $Bodyguard.ID)>>
<<set _seed = random(1,8)>>
Brutal abuse has left her
<<if (_seed == 1) && ($activeSlave.behavioralFlaw !== "odd")>>
@@.red;acting strangely.@@
<<set $activeSlave.behavioralFlaw = "odd">>
<<elseif (_seed == 2) && ($activeSlave.behavioralFlaw !== "anorexic")>>
@@.red;starving herself@@ in a crippling attempt to be pretty.
<<set $activeSlave.behavioralFlaw = "anorexic">>
<<elseif (_seed == 3) && ($activeSlave.behavioralFlaw !== "gluttonous")>>
@@.red;stress eating@@ whenever she can.
<<set $activeSlave.behavioralFlaw = "gluttonous">>
<<elseif (_seed == 4) && ($activeSlave.behavioralFlaw !== "devout")>>
@@.red;praying in private@@ whenever she can.
<<set $activeSlave.behavioralFlaw = "devout">>
<<elseif (_seed == 5) && ($activeSlave.sexualFlaw !== "apathetic")>>
@@.red;sexually apathetic,@@ since she feels it cannot go well for her.
<<set $activeSlave.sexualFlaw = "apathetic">>
<<elseif (_seed == 6) && ($activeSlave.sexualFlaw !== "crude")>>
@@.red;sexually crude,@@ out of an unconscious belief that sex is ugly and unworthy of effort.
<<set $activeSlave.sexualFlaw = "crude">>
<<elseif (_seed == 7) && ($activeSlave.sexualFlaw !== "judgemental")>>
@@.red;sexually judgemental,@@ out of an unconscious desire to disqualify people from being good enough to have sex with her.
<<set $activeSlave.sexualFlaw = "judgemental">>
<<elseif ($PC.dick == 1)>>
@@.red;hating men,@@ since you forced your cock on her.
<<set $activeSlave.behavioralFlaw = "hates men">>
<<else>>
@@.red;hating women,@@ since you forced your cunt on her.
<<set $activeSlave.behavioralFlaw = "hates women">>
<</if>>
<</if>>
<</if>>
<<if (random(1,100) > (50+$activeSlave.devotion+$activeSlave.trust)) && ($activeSlave.ID !== $Bodyguard.ID)>>
<<if ($activeSlave.fetish !== "mindbroken") && ($activeSlave.fetishKnown == 0) && ($activeSlave.clitSetting !== $activeSlave.fetish)>>
Her acceptance of your abuse has twisted her
<<if (random(1,2) == 1) && ($activeSlave.fetish !== "submissive")>>
@@.lightcoral;sexuality towards submissiveness.@@
<<set $activeSlave.fetish = "submissive", $activeSlave.fetishKnown = 1>>
<<elseif ($activeSlave.fetish !== "masochism")>>
@@.lightcoral;sexuality towards masochism.@@
<<set $activeSlave.fetish = "masochism", $activeSlave.fetishKnown = 1>>
<</if>>
<</if>>
<</if>>
<<if passage() !== "Slave Interact">>
<<for _i = 0; _i lt $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<</nobr>>\
|
alice/chan9
|
src/npc/fAbuse.tw
|
tw
|
bsd-3-clause
| 24,581 |
:: FPCImpreg
<<nobr>>
<<set _bonus = random(6,20)>>
<<if $activeSlave.mpreg == 1>>
<<set $activeSlave.analCount += _bonus+1>>
<<set $analTotal += _bonus+1>>
<<else>>
<<set $activeSlave.vaginalCount += _bonus+1>>
<<set $vaginalTotal += _bonus+1>>
<</if>>
You call her over so you can
<<if $activeSlave.mpreg == 1>>
<<if ($activeSlave.anus > 2)>>
fuck her gaping, fertile asshole.
<<elseif ($activeSlave.anus is 2)>>
use her whorish, fertile asshole.
<<elseif ($activeSlave.anus == 1)>>
use her tight, fertile asshole.
<<elseif ($activeSlave.anus == 0)>>
take her fertile, virgin asshole.
<</if>>
<<else>>
<<if ($activeSlave.vagina > 2)>>
fuck her gaping, fertile cunt.
<<elseif ($activeSlave.vagina == 2)>>
use her whorish, fertile cunt.
<<elseif ($activeSlave.vagina == 1)>>
use her tight, fertile cunt.
<<elseif ($activeSlave.vagina == 0)>>
take her fertile, virgin pussy.
<</if>>
<<if ($activeSlave.vaginaTat == "tribal patterns")>>
The tattoos on her abdomen certainly draw attention there.
<<elseif ($activeSlave.vaginaTat == "scenes")>>
The tattoos on her abdomen nicely illustrate what you mean to do to her.
<<elseif ($activeSlave.vaginaTat == "degradation")>>
The tattoos on her abdomen ask you to, after all.
<</if>>
<<if $activeSlave.clit == 1>>
Her big clit peeks out from under its hood.
<<elseif $activeSlave.clit > 2>>
Her huge clit is impossible to miss.
<</if>>
<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.vagina != -1)>>
Her pierced lips and clit have her nice and wet.
<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.vagina != -1)>>
Her pierced clit has her nice and moist.
<</if>>
<</if>>
<<if ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.vagina == 0)>>
She cries with joy and presents her virgin <<if $activeSlave.mpreg == 1>>asshole<<else>>pussy<</if>> for fertilization. She sobs with happiness when she feels your hot seed, knowing that her first time will always be special to her. She spends the rest of the day cherishing her stomach. This new connection with <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@.hotpink;increases her devotion to you.@@ @@.lime;Her <<if $activeSlave.mpreg == 1>>asshole<<else>>pussy<</if>> has been broken in, and there's a good chance she's pregnant.@@
<<if $activeSlave.mpreg == 1>>
<<set $activeSlave.anus = 1>>
<<else>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<set $activeSlave.devotion += 15>>
<<elseif ($activeSlave.fetish == "pregnancy") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She cries with joy and presents her fertile <<if $activeSlave.mpreg == 1>>asshole<<else>>pussy<</if>> for breeding. She sobs with happiness when she feels your hot seed. She spends the rest of the day considering her own stomach with pride. This new connection with <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@.hotpink;increases her devotion to you.@@
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.vagina == 0)>>
She accepts your orders without comment and presents her virgin <<if $activeSlave.mpreg == 1>>asshole<<else>>pussy<</if>> for fertilization. She gasps in shock when she feels your hot seed. She spends the rest of the day struggling with roiling emotions. Since she is already well broken, this new connection with <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@.hotpink;increases her devotion to you.@@ @@.lime;Her <<if $activeSlave.mpreg == 1>>asshole<<else>>pussy<</if>> has been broken in, and there's a good chance she's pregnant.@@
<<if $activeSlave.mpreg == 1>>
<<set $activeSlave.anus = 1>>
<<else>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.vagina == 0)>>
She is clearly unhappy at losing her pearl of great price to you; this probably isn't what she imagined her first real sex would be like. Worse, she knows she's fertile and realizes she'll likely get pregnant. Nevertheless, this new connection with <<if def $PC.customTitle>>$PC.customTitle<<elseif $PC.title != 0>>her master<<else>>her mistress<</if>> @@.hotpink;increases her devotion to you.@@ @@.lime;Her <<if $activeSlave.mpreg == 1>>asshole<<else>>pussy<</if>> has been broken in.@@
<<if $activeSlave.mpreg == 1>>
<<set $activeSlave.anus = 1>>
<<else>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.vagina == 0)>>
As you anticipated, she refuses to give you her virginity. And as you expected, she is unable to resist you. She cries as your cock opens her fresh, tight hole. Afterward, she clutches her stomach and sobs, horrified by the knowledge that she's probably carrying her rapist's child. The rape @@.mediumorchid;decreases her devotion to you@@ and @@.gold;fills her with fear.@@ @@.lime;Her <<if $activeSlave.mpreg == 1>>asshole<<else>>pussy<</if>> has been broken in.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<if $activeSlave.mpreg == 1>>
<<set $activeSlave.anus = 1>>
<<else>>
<<set $activeSlave.vagina = 1>>
<</if>>
<<elseif ($activeSlave.amp == 1)>>
You set her limbless torso on the end of the couch, face down, with her hips up in the air. This way, you get the greatest degree of penetration into her fertile <<if $activeSlave.mpreg == 1>>ass<<else>>pussy<</if>> you can manage. She moans into the cushions, knowing that with the hot flow of semen against her innermost recesses, she has probably gotten pregnant.
<<elseif tooBigBreasts($activeSlave)>>
You set her down on the couch, face down, with her hips up in the air. This way, she's pinned in place by the weight of her ridiculous tits, and you get the greatest degree of penetration into her fertile <<if $activeSlave.mpreg == 1>>ass<<else>>pussy<</if>>. She moans into the cushions, knowing that with the hot flow of semen against her innermost recesses, she has probably gotten pregnant.
<<elseif tooBigButt($activeSlave)>>
You set her down on the couch, face down, with her hips up in the air. This way, she's stuck under her ridiculous ass, you get an amazingly soft rear to pound, and you get the greatest degree of penetration into her fertile <<if $activeSlave.mpreg == 1>>ass<<else>>pussy<</if>>. She moans into the cushions, knowing that with the hot flow of semen against her innermost recesses, she has probably gotten pregnant.
<<elseif tooBigDick($activeSlave)>>
You set her down on the couch, face down, with her hips up in the air. This way, she's anchored in place by the weight of her ridiculous cock, and you get the greatest degree of penetration into her fertile <<if $activeSlave.mpreg == 1>>ass<<else>>pussy<</if>>. She moans into the cushions, knowing that with the hot flow of semen against her innermost recesses, she has probably gotten pregnant.
<<elseif tooBigBalls($activeSlave)>>
You set her down on the couch, face down, with her hips up in the air. This way, she's anchored in place by the weight of her ridiculous balls, and you get the greatest degree of penetration into her fertile <<if $activeSlave.mpreg == 1>>ass<<else>>pussy<</if>>. She moans into the cushions, knowing that with the hot flow of semen against her innermost recesses, she has probably gotten pregnant.
<<elseif ($activeSlave.fetish is "submissive") and ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishKnown == 1)>>
She comes submissively over, smiling a little submissive smile, and spreads herself for you. You take her on the couch next to your desk in the missionary position. She hugs her torso to you and her breasts press against your chest; you can feel her heart beating hard. As the sex reaches its climax, she begs you to use her unworthy body to make a new slave.
<<elseif $activeSlave.devotion < -20>>
She tries to refuse, so you bend the disobedient slave over your desk and take her hard from behind. Her breasts slide back and forth across the desk. You give her buttocks some nice hard swats as you pound her. She grunts and moans but knows better than to try to get away. She begs you not to cum inside her, knowing she's fertile, and sobs when she feels you fill her with semen despite her pleas.
<<elseif $activeSlave.devotion <= 20>>
She obeys, lying on the couch next to your desk with her legs spread. You kneel on the ground and enter her, a hand on each of her legs to give you purchase. The pounding is hard and fast, and she gasps and whines. You reach a hand down to maul her breasts. She begs you not to cum inside her, knowing she's fertile, but soon loses track of her fears as she enjoys herself. She bites her lip and moans as she climaxes. You fill her squeezing fuckhole with your cum; she realizes what you've done with a gasp and a worried look.
<<else>>
She skips over smiling and gives you a quick kiss. You take her on the couch next to your desk in the missionary position. She hugs her torso to you and her breasts press against your chest; you can feel her heart beating hard. As the sex reaches its climax, her kisses grow urgent and passionate. She clings to you as she rides the downslope of her orgasm. She kisses you and promises to do her best to use her womb to make a good slave for you.
<</if>>
You repeat this ritual throughout the week, ensuring that $activeSlave.slaveName is carrying your child.
<<if random(1,100) >= 1>>
<<set $activeSlave.preg = 1>>
<<if ($activeSlave.drugs == "super fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($activeSlave.assignment == "serve in the master suite") || ($activeSlave.ID == $Concubine.ID)))>>
<<if ($activeSlave.hormones == 2)>>
<<set $activeSlave.pregType = random(20,29)>>
<<else>>
<<set $activeSlave.pregType = random(10,29)>>
<</if>>
<<else>>
<<if ($activeSlave.hormones == 2)>>
<<set $activeSlave.pregType = random(10,29)>>
<<else>>
<<set $activeSlave.pregType = either(3, 4, 4, 4, 5, 5, 5, 10, 10, 20)>>
<</if>>
<</if>>
<<elseif ($activeSlave.drugs == "fertility drugs")>>
<<if (($masterSuitePregnancyFertilitySupplements == 1) && (($activeSlave.assignment == "serve in the master suite") || ($activeSlave.ID == $Concubine.ID)))>>
<<if ($activeSlave.hormones == 2)>>
<<set $activeSlave.pregType = random(4,5)>>
<<else>>
<<set $activeSlave.pregType = either(2, 2, 3, 3, 3, 3, 4, 4, 5, 5)>>
<</if>>
<<else>>
<<if ($activeSlave.hormones == 2)>>
<<set $activeSlave.pregType = random(2,5)>>
<<else>>
<<set $activeSlave.pregType = either(1, 1, 2, 2, 3, 3, 4, 4, 5, 5)>>
<</if>>
<</if>>
<<else>>
<<set $activeSlave.pregType = either(1, 1, 1, 1, 1, 1, 1, 1, 1, 2)>>
<</if>>
<<set $activeSlave.pregSource = -1>>
<</if>>
<<if $arcologies[0].FSRestart != "unset">>
<<if $activeSlave.breedingMark != 1>>
Rumors spread about you fucking your slaves pregnant; the Societal Elite are @@.red; very displeased@@ by these rumors.
<<set $failedElite += 5>>
<</if>>
<</if>>
<<if $arcologies[0].FSGenderRadicalist != "unset" && $activeSlave.mpreg == 1>>
Society @@.green;approves@@ of your fucking your slaves ass pregnant; this advances the ideal all a slave needs is her rear.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSGenderRadicalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderRadicalist += 0.05*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset" && $activeSlave.mpreg == 1>>
Society @@.red;is disgusted@@ by this degenerate form of reproduction.
<<set $rep -= $FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist -= 0.05*$FSSingleSlaveRep>>
<<elseif $arcologies[0].FSGenderFundamentalist != "unset">>
Society @@.green;approves@@ of your putting a new slave in her; this advances the idea that all slaves should bear their masters' babies.
<<set $rep += $FSSingleSlaveRep*($arcologies[0].FSGenderFundamentalist/$FSLockinLevel)>>
<<set $arcologies[0].FSGenderFundamentalist += 0.05*$FSSingleSlaveRep>>
<</if>>
<</nobr>>
|
alice/chan9
|
src/npc/fPCImpreg.tw
|
tw
|
bsd-3-clause
| 12,281 |
:: FRival
<<nobr>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.rivalryTarget>>
<<set _rival = $slaves[_i]>>
<<break>>
<</if>>
<</for>>
You call $activeSlave.slaveName to your office and let her know you'll be abusing _rival.slaveName together.
<<if ($activeSlave.fetish == "sadist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She looks overjoyed at the prospect of getting to hurt someone.
<</if>>
_rival.slaveName sees $activeSlave.slaveName as she enters and looks worried.
<<if (_rival.anus == 0) && (_rival.vagina < 0)>>
Since she's a sissy bitch and an anal virgin, you tell her to bend over and <<if ($PC.dick == 0)>>give you head<<else>>suck your dick<</if>>. She does, and once she's working away, you tell $activeSlave.slaveName to come over and start spanking. _rival.slaveName begins to lift her head as though to protest, so you shove her back down onto your <<if ($PC.dick == 0)>>pussy<<else>>cock<</if>>, gagging and struggling. $activeSlave.slaveName administers a series of cruel slaps to the quivering <<if $seeRace == 1>>_rival.race <</if>>buttocks in front of her, making your victim yell delightfully into your <<if ($PC.dick == 0)>>womanhood<<else>>member<</if>>. After a short time $activeSlave.slaveName decides to be even crueler, and begins to 'miss' frequently, hitting _rival.slaveName's limp dick instead of her ass.
<<set _rival.oralCount++, $oralTotal++>>
<<elseif (_rival.anus == 0) && (_rival.vagina == 0)>>
Since she's a virgin, you tell her to bend over and <<if ($PC.dick == 0)>>give you head<<else>>suck your dick<</if>>. She does, and once she's working away, you tell $activeSlave.slaveName to come over and start spanking. _rival.slaveName begins to lift her head as though to protest, so you shove her back down onto your <<if ($PC.dick == 0)>>pussy<<else>>cock<</if>>, gagging and struggling. $activeSlave.slaveName administers a series of cruel slaps to the quivering <<if $seeRace == 1>>_rival.race <</if>>buttocks in front of her, making your victim yell delightfully into your <<if ($PC.dick == 0)>>womanhood<<else>>member<</if>>. After a short time $activeSlave.slaveName decides to be even crueler, and begins to 'miss' frequently, hitting _rival.slaveName's poor pussy instead of her ass.
<<set _rival.oralCount++, $oralTotal++>>
<<elseif (_rival.anus == 0) && (_rival.vagina > 0) && ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1) && ($activeSlave.dickAccessory !== "chastity")>>
You tell her to bend over and <<if ($PC.dick == 0)>>give you head<<else>>suck your dick<</if>>. She does, and once she's working away, you tell $activeSlave.slaveName to use the bitch. _rival.slaveName begins to lift her head as though to protest, so you shove her back down onto your <<if ($PC.dick == 0)>>pussy<<else>>cock<</if>>, gagging and struggling. $activeSlave.slaveName lands a slap on the <<if $seeRace == 1>>_rival.race <</if>>butt in front of her as she lines her turgid dick up with _rival.slaveName's pussy. She sinks in with a sigh and begins to enjoy herself, using slaps and pinches to ensure that of the two slaves, the fun is entirely on her side.
<<set _rival.vaginalCount++, _rival.oralCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $oralTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus == 0) && (_rival.vagina > 0) && ($activeSlave.dick > 0)>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing away from you. She does, not without trepidation, which increases when you hold her securely in place. Once she's humping away, you tell $activeSlave.slaveName to use her face. $activeSlave.slaveName comes over slowly, unsure what to do with the offer since her dick is so useless. She forces _rival.slaveName's face against her useless member anyway. After a bit of this, $activeSlave.slaveName, clearly unsatisfied, turns around and rides _rival.slaveName with her ass instead. _rival.slaveName tries to avoid orally servicing her rival's asshole, but you hold her in place and $activeSlave.slaveName sighs in contentment.
<<set _rival.oralCount++, _rival.vaginalCount++, $activeSlave.oralCount++, $vaginalTotal++, $oralTotal += 2>>
<<elseif (_rival.anus == 0) && (_rival.vagina > 0)>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing away from you. She does, not without trepidation, which increases when you hold her securely in place. Once she's humping away, you tell $activeSlave.slaveName to ride her face. $activeSlave.slaveName comes over, gently rubbing her pussy. She forces _rival.slaveName's face against her slick cunt, ignoring her reluctance. _rival.slaveName eventually realizes that she's better off getting it over with, and applies her tongue as best she can.
<<set _rival.oralCount++, _rival.vaginalCount++, $activeSlave.oralCount++, $vaginalTotal++, $oralTotal += 2>>
<<elseif (_rival.anus > 0) && (_rival.vagina < 0) && ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1) && $activeSlave.dickAccessory !== ("chastity")>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing you. She lowers her butthole down onto your cock, not without trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you. $activeSlave.slaveName comes over, stroking herself hard, not certain what you mean. To make it clear, you hook a single finger up into poor _rival.slaveName's rectum alongside <<if ($PC.dick == 0)>>the fake phallus<<else>>your dick<</if>>. It takes $activeSlave.slaveName a while to jam her cock up the struggling and sobbing _rival.slaveName's anus. Of the three phalli present, _rival.slaveName's is the only one that's soft as she cries her way through a brutal double anal rape.
<<set _rival.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus > 0) && (_rival.vagina == 0) && ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1) && $activeSlave.dickAccessory !== ("chastity")>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>> anally, facing you. She lowers her butthole down onto your cock, not without trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you. $activeSlave.slaveName comes over, stroking herself hard, not certain what you mean. To make it clear, you hook a single finger up into poor _rival.slaveName's rectum alongside <<if ($PC.dick == 0)>>the fake phallus<<else>>your dick<</if>>. It takes $activeSlave.slaveName a while to jam her cock up the struggling and sobbing _rival.slaveName's anus. _rival.slaveName buys continued vaginal virginity by taking a brutal double anal rape.
<<set _rival.analCount++, $activeSlave.penetrativeCount++, $analTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus > 0) && (_rival.vagina < 1) && ($activeSlave.dick > 0)>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>> anally, facing away from you. She does, not without trepidation, which increases when you hold her securely in place as you pump yourself in and out of her asshole. You tell $activeSlave.slaveName to ride her face. $activeSlave.slaveName comes over slowly, unsure what to do with the offer since her dick is so useless. She forces _rival.slaveName's face against her useless member anyway. After a bit of this, $activeSlave.slaveName, clearly unsatisfied, turns around and rides _rival.slaveName with her ass instead. _rival.slaveName tries to avoid orally servicing her rival's asshole, but you hold her in place and $activeSlave.slaveName sighs in contentment.
<<set _rival.analCount++, _rival.oralCount++, $activeSlave.oralCount++, $analTotal++, $oralTotal += 2>>
<<elseif (_rival.anus > 0) && (_rival.vagina < 1)>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>> anally, facing away from you. She does, not without trepidation, which increases when you hold her securely in place as you pump yourself in and out of her asshole. You tell $activeSlave.slaveName to ride her face. $activeSlave.slaveName comes over, gently rubbing her pussy. She forces _rival.slaveName's face against her slick cunt, ignoring her reluctance. _rival.slaveName eventually realizes that she's better off getting it over with, and applies her tongue as best she can.
<<set _rival.oralCount++, _rival.analCount++, $activeSlave.oralCount++, $analTotal++, $oralTotal += 2>>
<<elseif (_rival.anus > 0) && (_rival.vagina > 0) && ($activeSlave.dick > 0) && ($activeSlave.balls > 0) && ($activeSlave.hormones < 1) && $activeSlave.dickAccessory !== ("chastity")>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing you. She does, with some trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you. $activeSlave.slaveName comes over, stroking herself hard. You squeeze _rival.slaveName's buttocks together and then spread them again, forcing her anus to wink invitingly. You stop _rival.slaveName's abortive humping and hold her hips in place while $activeSlave.slaveName gets her cock up her ass. Once she's set, off the two of you go, with poor _rival.slaveName gasping and grimacing as she gets it rough in both holes.
<<set _rival.vaginalCount++, _rival.analCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $analTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus > 0) && (_rival.vagina > 0) && ($activeSlave.dick > 0)>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing you. She does, with some trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you. $activeSlave.slaveName comes over, stroking herself hard, not certain what you mean, since her cock is useless. To make it clear, you push two fingers into _rival.slaveName's butt, finger fucking her asshole until $activeSlave.slaveName takes over. Once she's set, off the two of you go, with poor _rival.slaveName gasping and grimacing as she gets it rough in both holes. $activeSlave.slaveName uses as many fingers as she can, always at least one more than _rival.slaveName would like.
<<set _rival.vaginalCount++, _rival.analCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $analTotal++, $penetrativeTotal++>>
<<elseif (_rival.anus > 0) && (_rival.vagina > 0)>>
You <<if ($PC.dick == 0)>>step into a strap-on and tell her to ride it<<else>>tell her to ride your dick<</if>>, facing you. She does, with some trepidation, which increases when you reach behind her and spread her buttocks as wide as they'll go. With her pinned, you tell $activeSlave.slaveName to come over and join you, indicating a strap-on for slave use, on a side shelf. $activeSlave.slaveName hurries into it and comes over. You stop _rival.slaveName's abortive humping and hold her hips in place while $activeSlave.slaveName gets her fake cock up her ass. Once she's set, off the two of you go, with poor _rival.slaveName gasping and grimacing as she gets it rough in both holes. $activeSlave.slaveName murmurs calumnies in _rival.slaveName's ear, pinches her nipples, and generally adds humiliation above and beyond being double penetrated by her owner and her rival.
<<set _rival.vaginalCount++, _rival.analCount++, $activeSlave.penetrativeCount++, $vaginalTotal++, $analTotal++, $penetrativeTotal++>>
<<else>>
Unforeseen combination of rival stats; yell at FC Dev to write a scene for these slaves.
<</if>>
<<if $slaves[_i].ID == _rival.ID>>
<<set $slaves[_i] = _rival>>
<<else>>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == _rival.ID>>
<<set $slaves[_i] = _rival>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if passage() !== "Slave Interact">>
<<for _i = 0; _i < $slaves.length; _i++>>
<<if $slaves[_i].ID == $activeSlave.ID>>
<<set $slaves[_i] = $activeSlave>>
<<break>>
<</if>>
<</for>>
<</if>>
<<set _rival = null>>
<</nobr>>\
|
alice/chan9
|
src/npc/fRival.tw
|
tw
|
bsd-3-clause
| 12,677 |
:: FSlaveImpreg
<<nobr>>
<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>
<<set $impregnatrix = 0>>
<<set $eligibility = 0>>
//$activeSlave.slaveName is fertile; now you must select a slave with both a penis and potent testicles.//
<</nobr>>
__Select an eligible slave to serve as the semen donatrix:__
<<for $i = 0; $i < $slaves.length; $i++>>\
<<if ($slaves[$i].dick > 0)>>\
<<if ($slaves[$i].balls > 0)>>\
<<if ($slaves[$i].pubertyXY == 1)>>\
<<if canBreed($activeSlave, $slaves[$i])>>\
<<if ($slaves[$i].dickAccessory != "chastity")>>\
<<if ($slaves[$i].ID != $activeSlave.ID)>>\
<<print "[[$slaves[$i].slaveName|FSlaveImpreg Consummate][$impregnatrix = $slaves[" + $i + "]]]">>
<<set $eligibility = 1>>\
<</if>>\
<</if>>\
<</if>>\
<</if>>\
<</if>>\
<</if>>\
<</for>>\
<<if ($eligibility == 0)>>\
//You have no slaves capable of inseminating others.//
<</if>>\
|
alice/chan9
|
src/npc/fSlaveImpreg.tw
|
tw
|
bsd-3-clause
| 905 |
:: Fucktoy Workaround [silently]
<<set $slaves[$i].assignment = "please you", $slaves[$i].choosesOwnAssignment = 0>>
<<goto "Main">>
|
alice/chan9
|
src/npc/fucktoyWorkaround.tw
|
tw
|
bsd-3-clause
| 134 |
:: Import Slave [nobr]
<<set $nextButton = "Continue">>
<<set $nextLink = "Slave Interact">>
//Paste the code into the text box and click Apply//
<br><br>
<span id = "import">
</span>
<<set $tempSlave = "">>
<<textbox "$tempSlave" $tempSlave>>
<<link "Apply">>
<<if (def $tempSlave) && ($tempSlave !== "")>>
<<set $tempSlave = eval('({' + $tempSlave + '})')>>
<<set $tempSlave.ID = $IDNumber>>
<<set $IDNumber += 1>>
<<AddSlave $tempSlave>>
<<replace #import>>
''Slave imported successfully!''
<br><br>
<</replace>>
<<unset $tempSlave>>
<<else>>
<<replace #import>>
''Slave not imported!''
<br><br>
<</replace>>
<</if>>
<</link>>
<br><br>
<<link "Continue">>
<<goto "Slave Interact">>
<</link>>
|
alice/chan9
|
src/npc/importSlave.tw
|
tw
|
bsd-3-clause
| 735 |
:: Remove activeSlave [silently]
<<set _ID = $activeSlave.ID, _SL = $slaves.length>>
<<if (def _i) && (_i < _SL) && ($slaves[_i].ID == _ID)>>
<<set _x = _i>>
<<else>>
<<for _x = 0; _x < _SL; _x++>>
<<if _ID == $slaves[_x].ID>>
<<break>>
<</if>>
<</for>>
<</if>>
<<if _ID == $PC.pregSource>>
<<set $PC.pregSource to 0>>
<</if>>
<<if $activeSlave.reservedChildren > 0>>
<<set $reservedChildren -= $activeSlave.reservedChildren>>
<</if>>
<<if $PC.mother == _ID>>
<<set $PC.mother = $missingParentID>>
<<if $PC.father == _ID>>
<<set $PC.father = $missingParentID>>
<</if>>
<<set $missingParentID-->>
<</if>>
<<if $PC.father == _ID>>
<<set $PC.father = $missingParentID>>
<<set $missingParentID-->>
<</if>>
<<if $PC.sisters > 0>>
<<if areSisters($PC, $activeSlave) > 0>>
<<set $PC.sisters-->>
<</if>>
<</if>>
<<if $PC.daughters > 0>>
<<if $activeSlave.father == -1 || $activeSlave.mother == -1>>
<<set $PC.daughters-->>
<</if>>
<</if>>
<<if _x < _SL>>
<<for _y = 0; _y < _SL; _y++>>
<<if _ID == $slaves[_y].pregSource>>
<<set $slaves[_y].pregSource = 0>>
<</if>>
<<if $activeSlave.daughters > 0>>
<<if $slaves[_y].mother == _ID>>
<<set $slaves[_y].mother = $missingParentID>>
<</if>>
<<if $slaves[_y].father == _ID>>
<<set $slaves[_y].father = $missingParentID>>
<</if>>
<<if $incubator > 0>>
<<for _z to 0; _z < $tanks.length; _z++>>
<<if _ID == $tanks[_z].mother>>
<<set $slaves[_z].mother = $missingParentID>>
<</if>>
<<if _ID == $tanks[_z].father>>
<<set $slaves[_z].father = $missingParentID>>
<</if>>
<</for>>
<</if>>
<<set $missingParentID-->>
<</if>>
<<if $activeSlave.mother > 0 || $activeSlave.father > 0>>
<<if $activeSlave.mother == $slaves[_y].ID || $activeSlave.father == $slaves[_y].ID>>
<<set $slaves[_y].daughters-->>
<</if>>
<<set $missingParentID-->>
<</if>>
<<if $activeSlave.sisters > 0>>
<<if areSisters($activeSlave, $slaves[_y]) > 0>>
<<set $slaves[_y].sisters-->>
<</if>>
<</if>>
<<if $slaves[_y].ID == $activeSlave.relationTarget>>
<<set $slaves[_y].relation = 0, $slaves[_y].relationTarget = 0>>
<</if>>
<<if $slaves[_y].milkSource != 0>>
<<if $slaves[_y].milkSource == _ID>>
<<set $slaves[_y].milkSource =0, $slaves[_y].inflation = 0, $slaves[_y].inflationType = "none", $slaves[_y].inflationMethod = 0>>
<</if>>
<</if>>
<<if $slaves[_y].cumSource != 0>>
<<if $slaves[_y].cumSource == _ID>>
<<set $slaves[_y].cumSource = 0, $slaves[_y].inflation = 0, $slaves[_y].inflationType = "none", $slaves[_y].inflationMethod = 0>>
<</if>>
<</if>>
<<if $slaves[_y].ID == $activeSlave.relationshipTarget>>
<<set $slaves[_y].relationship = 0, $slaves[_y].relationshipTarget = 0>>
<</if>>
<<if $slaves[_y].ID == $activeSlave.rivalryTarget>>
<<set $slaves[_y].rivalry = 0, $slaves[_y].rivalryTarget = 0>>
<</if>>
<</for>>
<<if _ID == $Recruiter.ID>><<set $Recruiter = 0>><</if>>
<<if _ID == $HeadGirl.ID>><<set $HeadGirl = 0>><</if>>
<<if _ID == $Bodyguard.ID>><<set $Bodyguard = 0>><</if>>
<<if _ID == $Lurcher.ID>><<set $Lurcher = 0>><</if>>
<<if _ID == $retiree.ID>><<set $retiree = 0>><</if>>
<<if _ID == $fighterTwo.ID>><<set $fighterTwo = 0>><</if>>
<<if _ID == $Madam.ID>><<set $Madam = 0>><</if>>
<<if _ID == $DJ.ID>><<set $DJ = 0>><</if>>
<<if _ID == $Milkmaid.ID>><<set $Milkmaid = 0>><</if>>
<<if _ID == $Schoolteacher.ID>><<set $Schoolteacher = 0>><</if>>
<<if _ID == $Attendant.ID>><<set $Attendant = 0>><</if>>
<<if _ID == $Nurse.ID>><<set $Nurse = 0>><</if>>
<<if _ID == $Collectrix.ID>><<set $Collectrix = 0>><</if>>
<<if _ID == $Stewardess.ID>><<set $Stewardess = 0>><</if>>
<<if _ID == $Wardeness.ID>><<set $Wardeness = 0>><</if>>
<<if _ID == $Concubine.ID>><<set $Concubine = 0>><</if>>
<<if _ID == $personalAttention>>
<<if $PC.career == "servant">>
<<set $personalAttention = "upkeep">>
<<elseif $PC.career == "escort">>
<<set $personalAttention = "whoring">>
<<else>>
<<set $personalAttention = "business">>
<</if>>
<</if>>
<<for _y = 0; _y < $fighterIDs.length; _y++>>
<<if _ID == $fighterIDs[_y]>>
<<set _dump = $fighterIDs.deleteAt(_y), _y-->>
<</if>>
<</for>>
/% Remove from facility array if assigned %/
<<switch $slaves[_x].assignment>>
<<case "learn in the schoolroom" "get treatment in the clinic" "rest in the spa" "work in the dairy" "be confined in the arcade" "live with your Head Girl" "be confined in the cellblock" "serve in the club" "serve in the master suite" "work as a servant" "work in the brothel">>
<<removeJob $activeSlave $activeSlave.assignment>>
<</switch>>
<<set _Tcount = $slavesOriginal.length>>
<<for _y = 0; _y < _Tcount; _y++>>
<<if $slavesOriginal[_y].ID == _ID>>
<<set _dump = $slavesOriginal.deleteAt(_y)>>
<<break>>
<</if>>
<</for>>
<<set _dump = $slaves.deleteAt(_x), _SL--, $activeSlave = 0>>
<</if>>
|
alice/chan9
|
src/npc/removeActiveSlave.tw
|
tw
|
bsd-3-clause
| 4,921 |
:: Rest Workaround [silently]
<<set $slaves[$i].assignment = "rest", $slaves[$i].choosesOwnAssignment = 0>>
<<goto "Main">>
|
alice/chan9
|
src/npc/restWorkaround.tw
|
tw
|
bsd-3-clause
| 125 |
:: RG AS Dump [silently]
<<set _SL = $slaves.length, _ID = $activeSlave.ID>>
<<set $activeSlave.actualAge = Number($activeSlave.actualAge) || 18>>
<<set $activeSlave.devotion = Number($activeSlave.devotion) || 0>>
<<set $activeSlave.trust = Number($activeSlave.trust) || 0>>
<<set $activeSlave.boobs = Number($activeSlave.boobs) || 200>>
<<if $activeSlave.analArea < $activeSlave.anus>>
<<set $activeSlave.analArea = $activeSlave.anus>>
<</if>>
/* RECRUITERS */
<<if $familyTesting == 1>>
<<if $activeSlave.canRecruit == 1>>
/*<<set $recruiters.push($activeSlave)>>*/
<</if>>
<<else>>
<<if ($activeSlave.relation == 0)>>
<<if random(1,100) <= 5>>
<<set $activeSlave.recruiter = "twin">>
<<elseif ($activeSlave.actualAge > 32) && (random(1,100) <= 41)>>
<<set $activeSlave.recruiter = "mother">>
<<elseif ($activeSlave.actualAge < 24) && (random(1,100) <= 40)>>
<<set $activeSlave.recruiter = "daughter">>
<<elseif ($activeSlave.actualAge < 43) && (random(1,100) <= 20)>>
<<set $activeSlave.recruiter = "older sister">>
<<elseif ($activeSlave.actualAge < 25) && ($activeSlave.actualAge > 18) && (random(1,100) <= 20)>>
<<set $activeSlave.recruiter = "young sister">>
<</if>>
<</if>>
<</if>>
<<if $applyCareerBonus == 1>>
<<set _seed = 2>>
<<if $PC.career == "capitalist">>
<<if $activeSlave.whoreSkill < 60>><<set $activeSlave.whoreSkill += 20>><</if>>
<<elseif $PC.career == "mercenary">>
<<set $activeSlave.trust += 10>>
<<elseif $PC.career == "slaver">>
<<set $activeSlave.devotion += 10>>
<<elseif $PC.career == "medicine">>
<<set $activeSlave.boobs += 600, $activeSlave.boobsImplant += 600, $activeSlave.butt += 2, $activeSlave.buttImplant += 2, $activeSlave.lips += 10, $activeSlave.lipsImplant += 10, $activeSlave.waist = 55>>
<<elseif $PC.career == "celebrity">>
<<if $activeSlave.entertainSkill < 60>><<set $activeSlave.entertainSkill += 20>><</if>>
<<elseif $PC.career == "servant">>
<<set $activeSlave.trust += 10>>
<<set $activeSlave.devotion += 10>>
<<elseif $PC.career == "gang">>
<<set $activeSlave.health += 5>>
<<if $activeSlave.combatSkill < 1>>
<<set $activeSlave.combatSkill += 1>>
<</if>>
<<elseif $PC.career == "escort">>
<<if $activeSlave.entertainSkill < 60>>
<<set $activeSlave.entertainSkill += 20>>
<</if>>
<<if $activeSlave.whoreSkill < 60>>
<<set $activeSlave.whoreSkill += 20>>
<</if>>
<<if ($activeSlave.oralSkill < 60)>>
<<set $activeSlave.oralSkill += 20, _seed-->>
<</if>>
<<if ($activeSlave.analSkill < 60) && (($activeSlave.anus > 0) || ($activeSlave.analSkill <= 10))>>
<<set $activeSlave.analSkill += 20, _seed-->>
<</if>>
<<if (_seed > 0) && ($activeSlave.vaginalSkill < 60) && ($activeSlave.vagina > -1) && (($activeSlave.vagina > 0) || ($activeSlave.vaginalSkill <= 10))>>
<<set $activeSlave.vaginalSkill += 20, _seed-->>
<</if>>
<<elseif $PC.career == "wealth">>
<<if ($activeSlave.oralSkill < 60)>>
<<set $activeSlave.oralSkill += 20, _seed-->>
<</if>>
<<if ($activeSlave.analSkill < 60) && (($activeSlave.anus > 0) || ($activeSlave.analSkill <= 10))>>
<<set $activeSlave.analSkill += 20, _seed-->>
<</if>>
<<if (_seed > 0) && ($activeSlave.vaginalSkill < 60) && ($activeSlave.vagina > -1) && (($activeSlave.vagina > 0) || ($activeSlave.vaginalSkill <= 10))>>
<<set $activeSlave.vaginalSkill += 20>>
<</if>>
<<else>>
<<set $activeSlave.devotion += 10>>
<<if $activeSlave.whoreSkill < 60>><<set $activeSlave.whoreSkill += 20>><</if>>
<<if $activeSlave.entertainSkill < 60>><<set $activeSlave.entertainSkill += 20>><</if>>
<<if ($activeSlave.oralSkill < 60)>>
<<set $activeSlave.oralSkill += 20, _seed-->>
<</if>>
<<if ($activeSlave.analSkill < 60) && (($activeSlave.anus > 0) || ($activeSlave.analSkill <= 10))>>
<<set $activeSlave.analSkill += 20, _seed-->>
<</if>>
<<if (_seed > 0) && ($activeSlave.vaginalSkill < 60) && ($activeSlave.vagina > -1) && (($activeSlave.vagina > 0) || ($activeSlave.vaginalSkill <= 10))>>
<<set $activeSlave.vaginalSkill += 20>>
<</if>>
<</if>>
<<set $careerBonusApplied = 1>>
<</if>>
<<for _i = 0; _i < _SL; _i++>>
<<if _ID == $slaves[_i].ID>><<break>><</if>>
<</for>>
<<if _i < _SL>>
<<set $slaves[_i] = $activeSlave>>
<<elseif def $activeSlave.slaveName>>
<<AddSlave $activeSlave>>
<</if>>
<<goto $returnTo>>
|
alice/chan9
|
src/npc/rgASDump.tw
|
tw
|
bsd-3-clause
| 4,326 |
:: Servant Workaround [silently]
<<set $slaves[$i].assignment = "be a servant", $slaves[$i].choosesOwnAssignment = 0>>
<<goto "Main">>
|
alice/chan9
|
src/npc/servantWorkaround.tw
|
tw
|
bsd-3-clause
| 136 |
:: Commit Starting Girl [nobr]
<<set $activeSlave.actualAge = Number($activeSlave.actualAge) || 18>>
<<set $activeSlave.devotion = Number($activeSlave.devotion) || 0>>
<<set $activeSlave.trust = Number($activeSlave.trust) || 0>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208) || 26>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 85, 274) || 140>>
<<set $activeSlave.boobs = Math.clamp(Math.trunc($activeSlave.boobs/50)*50, 0, 10000) || 200>>
<<set $careerBonusApplied = 0>>
<<set $originOveride = 0>>
<<if $cash < $minimumSlaveCost>><<goto "Acquisition">><</if>>
<<set $showStartingGirlsExplanation = 0>>
<<if $createRelatedSlave == 0 && (($hostage == 0) || ($slaveCost > $hostageCost))>>
<<set $hostage = $slaveWithoutBonuses, $hostageCost = $slaveCost, $hostageAnnounced = -1>>
<</if>>
$activeSlave.slaveName has been added to your starting stable of slaves. You now have ¤$cash remaining.
<br>
<<if $cash >= $minimumSlaveCost>>
<br>
<<link "Add another slave, starting from a new slave">>
<<StartingGirlsWorkaround>>
<<goto "Starting Girls">>
<</link>>
<br>[[Add another slave, based on the previous slave|Starting Girls][$activeSlave = $slaveWithoutBonuses, $activeSlave.relation = 0, $activeSlave.relationTarget = 0, $startingGirlCopied = 1, $activeSlave.mother = 0, $activeSlave.father = 0]]
<<if $createRelatedSlave == 1>>
<br>
//Add another slave, related to the previous slave://
<br>
<<if $familyTesting == 1>>
//Use "based on the previous slave" and the available .father and .mother controls to create your family//
/*
[[Twin|RG AS Dump][$returnTo = "Starting Girls", $activeSlave.father = $missingParentID, $activeSlave.mother = $missingParentID, $startingSlaveRelative = "twin"]]
<<if $activeSlave.actualAge <= 8 && ($PC.career == "servant" || $PC.career == "escort") && ($PC.vagina == 1)>>
<<else>>
<br>
[[Sister|RG AS Dump][$returnTo = "Starting Girls", $activeSlave.father = $missingParentID, $activeSlave.mother = $missingParentID, $startingSlaveRelative = "sister"]]
<<if $activeSlave.actualAge >= ($fertilityAge + $minimumSlaveAge)>>
<br>
[[Daughter|RG AS Dump][$returnTo = "Starting Girls", $activeSlave.birthsTotal += 1, $startingSlaveRelative = "daughter"]]
<</if>>
<</if>>
*/
<<else>>
[[Twin|RG AS Dump][$returnTo = "Starting Girls", $activeSlave.relation = "twin", $activeSlave.relationTarget = $activeSlave.ID+1, $startingGirlCopied = 1]]
<<if $activeSlave.actualAge <= 8 && ($PC.career == "servant" || $PC.career == "escort") && ($PC.vagina == 1)>>
<<else>>
<br>
[[Sister|RG AS Dump][$returnTo = "Starting Girls", $activeSlave.relation = "sister", $activeSlave.relationTarget = $activeSlave.ID+1, $startingGirlCopied = 1]]
<<if $activeSlave.actualAge <= 24>>
<br>
[[Mother|RG AS Dump][$returnTo = "Starting Girls", $activeSlave.relation = "daughter", $activeSlave.relationTarget = $activeSlave.ID+1, $startingGirlCopied = 1]]
<</if>>
<<if $activeSlave.actualAge >= ($fertilityAge + $minimumSlaveAge)>>
<br>
[[Daughter|RG AS Dump][$returnTo = "Starting Girls", $activeSlave.relation = "mother", $activeSlave.birthsTotal += 1, $activeSlave.relationTarget to $activeSlave.ID+1, $startingGirlCopied = 1]]
<</if>>
<</if>>
<</if>>
<<elseif $activeSlave.relation == 0>>
<br>[[Add another slave, related to the previous slave|Commit Starting Girl][$createRelatedSlave = 1]]
<</if>>
<</if>>
<br>[[Stop adding slaves and take control of the arcology|Acquisition]]
|
alice/chan9
|
src/npc/startingGirls/commitStartingGirl.tw
|
tw
|
bsd-3-clause
| 3,698 |
:: More customization options
<<nobr>>
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
<<set $activeSlave.origHColor = $activeSlave.hColor>>
<<set $activeSlave.origEye = $activeSlave.eyeColor>>
<</nobr>>\
\
''Birth name:'' <<textbox "$activeSlave.birthName" $activeSlave.birthName "More customization options">>
''Slave name:'' <<textbox "$activeSlave.slaveName" $activeSlave.slaveName "More customization options">>
''Career:'' <<textbox "$activeSlave.career" $activeSlave.career "More customization options">>
''Nationality:'' <<textbox "$activeSlave.nationality" $activeSlave.nationality "More customization options">>
//This will not alter name or race//
''Ethnicity:'' <<textbox "$activeSlave.race" $activeSlave.race "More customization options">>
//This will not apply phenotypes//
''Hair color:'' <<textbox "$activeSlave.hColor" $activeSlave.hColor "More customization options">>
//This will also set pubic and underarm hair color//
''Eye color:'' <<textbox "$activeSlave.eyeColor" $activeSlave.eyeColor "More customization options">>
Custom tattoo: <<textbox "$activeSlave.customTat" $activeSlave.customTat "More customization options">>
//Use complete, capitalized and punctuated sentences//
Custom origin story: <<textbox "$activeSlave.origin" $activeSlave.origin "More customization options">>
//For best results, use complete, capitalized and punctuated sentences.//
<<if $originOveride == 0>>
[[Origin Override|More customization options][$originOveride = 1]] //Will keep your custom origin from being overwritten.//
<<else>>
[[Disable Override|More customization options][$originOveride = 0]] //Will unlock origin and allow slavegen to overwrite it.//
<</if>>
Custom description: <<textbox "$activeSlave.customDesc" $activeSlave.customDesc "More customization options">>
//Use complete, capitalized and punctuated sentences.//
Custom label: <<textbox "$activeSlave.customLabel" $activeSlave.customLabel "More customization options">>
//Use a short phrase//
<<nobr>>
''Natural skin distinctiveness:'' $activeSlave.markings.
[[None|More customization options][$activeSlave.markings = "none"]]
| [[Freckles|More customization options][$activeSlave.markings = "freckles"]]
| [[Heavily freckled|More customization options][$activeSlave.markings = "heavily freckled"]]
| [[Beauty mark|More customization options][$activeSlave.markings = "beauty mark"]]
| [[Birthmark|More customization options][$activeSlave.markings = "birthmark"]]
<</nobr>>\
<<nobr>>
<<if $activeSlave.anus > 0>>
<br>
''External appearance of anus:''
<<if $activeSlave.analArea <= $activeSlave.anus>>
Recently stretched to current size.
<<elseif $activeSlave.analArea - $activeSlave.anus == 1>>
Used to current size.
<<else>>
Very broad.
<</if>>
[[Recently stretched|More customization options][$activeSlave.analArea = $activeSlave.anus]]
| [[Used to current size|More customization options][$activeSlave.analArea = $activeSlave.anus+1]]
| [[Very broad|More customization options][$activeSlave.analArea = $activeSlave.anus+2]]
<</if>>
<</nobr>>
<<nobr>>
''Natural breast shape:'' $activeSlave.boobShape.
[[Normal|More customization options][$activeSlave.boobShape = "normal"]]
| [[Perky|More customization options][$activeSlave.boobShape = "perky"]]
| [[Torpedo-shaped|More customization options][$activeSlave.boobShape = "torpedo-shaped"]]
| [[Wide-set|More customization options][$activeSlave.boobShape = "wide-set"]]
| [[Downward-facing|More customization options][$activeSlave.boobShape = "downward-facing"]]
| [[Saggy|More customization options][$activeSlave.boobShape = "saggy"]]
<</nobr>>
[[Continue|Starting Girls]]
|
alice/chan9
|
src/npc/startingGirls/moreCustomOptions.tw
|
tw
|
bsd-3-clause
| 3,844 |
:: Starting Girls [nobr]
<<if $showStartingGirlsExplanation == 1>>
You're no stranger to the Free Cities, which means you're no stranger to slavery. If you wish, you can bring slaves from your past life with you to your arcology. You have ¤$cash; you can spend it on slaves here, or bring it with you to start the game. Slaves created here will be much cheaper than if they were purchased on the market.
<<if ($PC.dick == 1) && ($PC.vagina == 1) && ($seeDicks != 0 || $makeDicks == 1)>>
Since you have both a penis and a vagina yourself, you've obviously had access to a source of advanced surgery and organ farming. @@.springgreen;Slaves get a smaller cost increase here for having both penises and vaginas, and for having both testicles and ovaries.@@
<</if>>
<<if $slaves.length == 1>>
You have one slave already committed.
<<elseif $slaves.length > 1>>
You have $slaves.length slaves already committed.
<</if>>
<<else>>
You have ¤$cash remaining and have
<<if $slaves.length == 1>>
one slave already committed.
<<elseif $slaves.length > 1>>
$slaves.length slaves already committed.
<</if>>
<</if>>
<<if $startingGirlCopied == 1>>
<<if $familyTesting == 1>>
<<if $startingSlaveRelative == "sister">>
<<set $activeSlave.actualAge -= 5>>
<<set $activeSlave.actualAge += random(0,10)>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.birthWeek = 0>>
<<elseif $startingSlaveRelative == "daughter">>
<<set $activeSlave.mother = $activeSlave.ID>>
<<set $activeSlave.father = $missingParentID+1>>
<<set $activeSlave.actualAge -= random(16,24)>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.birthWeek = 0>>
<</if>>
<<set $missingParentID -= 1>>
<<else>>
<<set _tempSlave = clone($activeSlave), $activeSlave = $slaveWithoutBonuses>>
<<if _tempSlave.relation != 0>>
<<if _tempSlave.relation == "sister">>
<<set $activeSlave.relation = "sister">>
<<set $activeSlave.actualAge -= 5>>
<<set $activeSlave.actualAge += random(0,10)>>
<<elseif _tempSlave.relation == "mother">>
<<set $activeSlave.relation = "daughter">>
<<set $activeSlave.actualAge -= random(16,24)>>
<<elseif _tempSlave.relation == "daughter">>
<<set $activeSlave.relation = "mother">>
<<set $activeSlave.actualAge += random(16,24)>>
<<if $activeSlave.vagina == 0>><<set $activeSlave.vagina++>><</if>>
<<elseif _tempSlave.relation == "twin">>
<<set $activeSlave.relation = "twin">>
<</if>>
<<set $activeSlave.relationTarget = _tempSlave.ID>>
<</if>>
<</if>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<NationalityToName $activeSlave>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<set $activeSlave.ID = $IDNumber++>>
<<if $activeSlave.attrKnown == 0>>
<<set $activeSlave.attrXX = random(0,100)>>
<<set $activeSlave.attrXY = random(0,100)>>
<<set $activeSlave.energy = random(1,90)>>
<</if>>
<<if $activeSlave.fetish != "mindbroken" && $activeSlave.fetishKnown == 0>>
<<set $activeSlave.fetishStrength = random(0,90)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", "none", "none", "none", "none", "none", "submissive", "cumslut", "humiliation", "buttslut", "boobs", "pregnancy", "dom", "sadist", "masochist")>>
<</if>>
<<set $startingGirlCopied = 0>>
<<elseif $archetyped == 1>>
<<NationalityToName $activeSlave>>
<<set $activeSlave.slaveName = $activeSlave.birthName, $archetyped = 0>>
<</if>>
__You are customizing this slave:__
<br>
<<if $activeSlave == 0>>
<<StartingGirlsWorkaround>>
<</if>>
<<if $activeSlave.dick == 0>>
<<set $activeSlave.foreskin = 0>>
<</if>>
<<if ($activeSlave.balls == 0)>>
<<set $activeSlave.scrotum = 0>>
<</if>>
<<if ($activeSlave.vagina == -1)>>
<<set $activeSlave.vaginaLube = 0>>
<</if>>
<<if ($activeSlave.ovaries == 0)>>
<<set $activeSlave.preg = 0>>
<</if>>
<<set $activeSlave.actualAge = Math.clamp($activeSlave.actualAge, $minimumSlaveAge, $retirementAge-1) || 18>>
<<set $activeSlave.birthWeek = Math.clamp($activeSlave.birthWeek, 0, 51) || 0>>
<<set $activeSlave.trust = Math.clamp($activeSlave.trust, -100, 100) || 0>>
<<set $activeSlave.devotion = Math.clamp($activeSlave.devotion, -100, 100) || 0>>
<<if $activeSlave.father == -1>>
<<if $PC.dick == 0>>
<<set $activeSlave.father = 0>>
<<elseif ($PC.actualAge - $activeSlave.actualAge) < $minimumSlaveAge || (($PC.actualAge - $activeSlave.actualAge) < $potencyAge)>>
<<set $activeSlave.father = 0>>
<</if>>
<<if $saveImported == 1>>
<<set $activeSlave.father = 0>>
<</if>>
<</if>>
<<if $activeSlave.mother == -1>>
<<if $PC.vagina == 0>>
<<set $activeSlave.mother = 0>>
<<elseif (($PC.actualAge - $activeSlave.actualAge) < $minimumSlaveAge) || (($PC.actualAge - $activeSlave.actualAge) < $fertilityAge)>>
<<set $activeSlave.mother = 0>>
<</if>>
<<if $saveImported == 1>>
<<set $activeSlave.mother = 0>>
<</if>>
<</if>>
/* this block makes starting girls actually apply the slave origins, mostly since it just hates you and everything you do */
<<if $originOveride == 0>>
<<if $PC.career == "capitalist">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "To solidify an investment in hermaphrodite self-fertility, you took part in a test successful test trial. Nine months later your daughter was born.">>
<<set $activeSlave.customTat = "She has a famous corporate logo tattooed on the nape of her neck.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "Sometimes it pays off to use your body in business deals, and other times you end up burdened with child. She is the result of the latter.">>
<<set $activeSlave.customTat = "She has a famous corporate logo tattooed on the nape of her neck.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "To seal a business deal, a client asked you to knock her up. She is the end result of that fling.">>
<<set $activeSlave.customTat = "She has a famous corporate logo tattooed on the nape of her neck.">>
<<else>>
<<set $activeSlave.origin = "You acquired her in the last stages of your career as a successful venture capitalist.">>
<<set $activeSlave.customTat = "She has a famous corporate logo tattooed on the nape of her neck.">>
<</if>>
<<elseif $PC.career == "mercenary">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "Drugs and alcohol can be a potent mix; the night that followed it can sometimes be hard to remember. Needless to say, once your belly began swelling with her, you had to temporarily switch to a desk job for your mercanary group.">>
<<set $activeSlave.customTat = "She has a small tattoo of a private military company's coat of arms on the nape of her neck.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "Drugs and alcohol can be a potent mix; the night that followed it can sometimes be hard to remember. Needless to say, once your belly began swelling with her, you had to temporarily switch to a desk job for your mercanary group.">>
<<set $activeSlave.customTat = "She has a small tattoo of a private military company's coat of arms on the nape of her neck.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "A trip to a brothel after a mission resulted in an unexpected surprise years later.">>
<<set $activeSlave.customTat = "She has a small tattoo of a private military company's coat of arms on the nape of her neck.">>
<<else>>
<<set $activeSlave.origin = "You acquired her in the last stages of your career as a noted private military contractor.">>
<<set $activeSlave.customTat = "She has a small tattoo of a private military company's coat of arms on the nape of her neck.">>
<</if>>
<<elseif $PC.career == "slaver">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "You never thought you would be capable of impregnating yourself, but years of pleasuring yourself with yourself after missions managed to create her.">>
<<set $activeSlave.customTat = "She has a small tattoo of a private military company's coat of arms on the nape of her neck.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "A fresh capture once overpowered you and had his way with you. You kept her as a painful reminder to never lower your guard again.">>
<<set $activeSlave.customTat = "She has your tiny slaving emblem tattooed behind her left ear.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "Your slaving troope kept several girls as fucktoys, you sired her in your favorite.">>
<<set $activeSlave.customTat = "She has your tiny slaving emblem tattooed behind her left ear.">>
<<else>>
<<set $activeSlave.origin = "You enslaved her personally during the last stages of your slaving career.">>
<<set $activeSlave.customTat = "She has your tiny slaving emblem tattooed behind her left ear.">>
<</if>>
<<elseif $PC.career == "engineer">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "You sired her in yourself after a arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<set $activeSlave.customTat = "She has the geometric symbol of your old arcology engineering firm laser tattooed into the nape of her neck.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "You concieved her after a male arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<set $activeSlave.customTat = "She has the geometric symbol of your old arcology engineering firm laser tattooed into the nape of her neck.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "You sired her after a female arcology owner, impressed by your work, rewarded you with a night you'll never forget.">>
<<set $activeSlave.customTat = "She has the geometric symbol of your old arcology engineering firm laser tattooed into the nape of her neck.">>
<<else>>
<<set $activeSlave.origin = "You received her as a gift from an arcology owner impressed by your work.">>
<<set $activeSlave.customTat = "She has the geometric symbol of your old arcology engineering firm laser tattooed into the nape of her neck.">>
<</if>>
<<elseif $PC.career == "escort">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "A client paid you a large sum of credits to prove you could literally fuck yourself. She is the result of that lucrative night.">>
<<set $activeSlave.customTat = "She has your custom emblem tattooed on her left breast.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "She was the result of unprotected sex with a client. He paid you quite well to enjoy your body as you grew heavy with his child.">>
<<set $activeSlave.customTat = "She has the number of times her father came in you while you were pregnant with her tattooed down her back.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "She was the result of unprotected sex with a client. Her mother tracked you down years after her birth to force her upon you.">>
<<set $activeSlave.customTat = "She has your name angrily tattooed on her right shoulder.">>
<<else>>
<<set $activeSlave.origin = "She was a fellow escort you were popular with.">>
<<set $activeSlave.customTat = "She has your custom emblem tattooed on her left breast. She got the tattoo after staring in a porno with you.">>
<</if>>
<<elseif $PC.career == "gang">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "She was the result of a night of hard drugs and unprotected sex after a big score. It took quite abit of alchohol to come to terms with drunkenly knocking yourself up.">>
<<set $activeSlave.customTat = "She has your former gang's sign tattooed on her neck.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "She was the result of a night of hard drugs and unprotected sex after a big score.">>
<<set $activeSlave.customTat = "She has your former gang's sign tattooed on her neck.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "She was born from one of your sex toys you knocked up.">>
<<set $activeSlave.customTat = "She has your former gang's sign tattooed on her neck.">>
<<else>>
<<set $activeSlave.origin = "You captured her during your transition to the arcology">>
<<set $activeSlave.customTat = "She has your former gang's sign tattooed on her neck.">>
<</if>>
<<elseif $PC.career == "servant">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "Your late master took pleasure in using his servants in creative ways. He inseminated you with your own sperm, and nine months later, your daughter was born.">>
<<set $activeSlave.customTat = "She has your master's brand on her left breast.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "She was another of your late master's servants. She spent nine months in your womb, courtesy of your master.">>
<<set $activeSlave.customTat = "She has your master's brand on her left breast.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "She was another of your late master's servants. Your master permited you to knock up her mother.">>
<<set $activeSlave.customTat = "She has your master's brand on her left breast.">>
<<elseif $PC.vagina == 1>>
<<set $activeSlave.origin = "She was another of your late master's servants. She helped you give birth to his child.">>
<<set $activeSlave.customTat = "She has your master's brand on her left breast.">>
<<else>>
<<set $activeSlave.origin = "She was another of your late master's servants.">>
<<set $activeSlave.customTat = "She has your master's brand on her left breast.">>
<</if>>
<<elseif $PC.career == "medicine">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "She was concieved after a successful experiment in hermaphrodite self-reproduction.">>
<<set $activeSlave.customTat = "She has your personal symbol tattooed on the back of her neck: it's invisible to the naked eye, but shows up starkly on medical imaging.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "She was concieved after a botched birth control expirement early in your career.">>
<<set $activeSlave.customTat = "She has your personal symbol tattooed on the back of her neck: it's invisible to the naked eye, but shows up starkly on medical imaging.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "She is the product of an affair with a cute nurse who assisted you in more ways than one.">>
<<set $activeSlave.customTat = "She has your personal symbol tattooed on the back of her neck: it's invisible to the naked eye, but shows up starkly on medical imaging.">>
<<else>>
<<set $activeSlave.origin = "You kept her after her owner failed to pay your bill for performing surgery on her.">>
<<set $activeSlave.customTat = "She has your personal symbol tattooed on the back of her neck: it's invisible to the naked eye, but shows up starkly on medical imaging.">>
<</if>>
<<elseif $PC.career == "celebrity">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "She was concieved after a night of partying and a drunken bet. She nearly killed your career.">>
<<set $activeSlave.customTat = "She has your signature, surrounded by hearts, tattooed on the back of her neck.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "She was concieved after a night of partying and a torn condom. She nearly killed your career.">>
<<set $activeSlave.customTat = "She has your signature, surrounded by hearts, tattooed on the back of her neck.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "She was concieved after a night of partying and a torn condom.">>
<<set $activeSlave.customTat = "She has your signature, surrounded by hearts, tattooed on the back of her neck.">>
<<else>>
<<set $activeSlave.origin = "She was one of your groupies during your celebrity career.">>
<<set $activeSlave.customTat = "She has your signature, surrounded by hearts, tattooed on the back of her neck. She got the tattoo when she was still free.">>
<</if>>
<<elseif $PC.career == "wealth">>
<<if $activeSlave.mother == -1 && $activeSlave.father == -1>>
<<set $activeSlave.origin = "You bet your body on a sure hand, only to lose. It turns out you could fuck yourself, and not only that, get yourself pregnant.">>
<<set $activeSlave.customTat = "She has a small tattoo of a losing hand of cards on the nape of her neck.">>
<<elseif $activeSlave.mother == -1>>
<<set $activeSlave.origin = "You bet your body on a sure hand, only to lose. Nine months later, your daughter was born.">>
<<set $activeSlave.customTat = "She has a small tattoo of a losing hand of cards on the nape of her neck.">>
<<elseif $activeSlave.father == -1>>
<<set $activeSlave.origin = "You won a sexual fling with her mother after winning at cards, a gamble that ultimately burdened you.">>
<<set $activeSlave.customTat = "She has a small tattoo of a poor hand of cards on the nape of her neck.">>
<<else>>
<<set $activeSlave.origin = "You won her at cards, a memento from your life as one of the idle rich before you became an arcology owner.">>
<<set $activeSlave.customTat = "She has a small tattoo of a winning hand of cards on the nape of her neck.">>
<</if>>
<<else>>
<<set $activeSlave.origin = "You won her at cards, a memento from your life as one of the idle rich before you became an arcology owner.">>
<<set $activeSlave.customTat = "She has the silhouette of an arcology tattooed on the nape of her neck.">>
<</if>>
<</if>>
<<if $activeSlave.fetish == "mindbroken">>
<<if $activeSlave.amp != 1>>
<<set $activeSlave.origin = "You brought her into the arcology mindbroken, little more than a walking collection of fuckable holes.">>
<<else>>
<<set $activeSlave.origin = "You brought her into the arcology mindbroken, little more than a human onahole.">>
<</if>>
<</if>>
<<set $activeSlave.father = Number($activeSlave.father) || 0>>
<<set $activeSlave.mother = Number($activeSlave.mother) || 0>>
<<if ($activeSlave.anus > 2 && $activeSlave.analSkill <= 10) || ($activeSlave.anus == 0 && $activeSlave.analSkill > 30)>>
<<set $activeSlave.analSkill = 15>>
<</if>>
<<if $activeSlave.vagina < 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<elseif ($activeSlave.vagina > 2 && $activeSlave.vaginalSkill <= 10) || ($activeSlave.vagina == 0 && $activeSlave.vaginalSkill > 30)>>
<<set $activeSlave.vaginalSkill = 15>>
<</if>>
<<if ($activeSlave.intelligence + $activeSlave.intelligenceImplant > 2) && $activeSlave.entertainSkill <= 10>>
<<set $activeSlave.entertainSkill = 15>>
<</if>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208)>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 85, 274) || 140>>
<<set $activeSlave.boobs = Math.clamp(Math.trunc($activeSlave.boobs/50)*50, 0, 10000) || 200>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.canRecruit = 0>>
<span id="slaveinfo">
<<set $saleDescription = 1>>
<<include "Long Slave Description">>
<<set $saleDescription = 0>>
</span>
<br> ''<<link "Refresh">><<goto "Starting Girls">><</link>>''
| <<link "Randomize career">>
<<if ($activeSlave.actualAge < 16)>>
<<set $activeSlave.career = $veryYoungCareers.random()>>
<<elseif ($activeSlave.actualAge <= 24)>>
<<set $activeSlave.career = $youngCareers.random()>>
<<elseif ($activeSlave.intelligenceImplant == 1)>>
<<set $activeSlave.career = $educatedCareers.random()>>
<<else>>
<<set $activeSlave.career = $uneducatedCareers.random()>>
<</if>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
| <<link "Randomize name">>
<<NationalityToName $activeSlave>>
<<set $activeSlave.slaveName = $activeSlave.birthName>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
| [[More customization options]]
| <<link "Start over with a random slave">>
<<set $fixedNationality = $nationalities.random()>>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
<br><br>''Devotion:''
<span id="devotion">
<<if $activeSlave.devotion < -95>>@@.darkviolet;Utterly hateful.@@
<<elseif $activeSlave.devotion < -50>>@@.darkviolet;Hateful.@@
<<elseif $activeSlave.devotion < -20>>@@.mediumorchid;Resistant.@@
<<elseif $activeSlave.devotion <= 20>>@@.yellow;Ambivalent.@@
<<elseif $activeSlave.devotion <= 50>>@@.hotpink;Accepting.@@
<<elseif $activeSlave.devotion <= 95>>@@.deeppink;Devoted.@@
<<else>>@@.magenta;Worshipful.@@
<</if>>
</span>
<<link "Utterly hateful">><<set $activeSlave.devotion = -100>><<replace "#devotion">>@@.darkviolet;Utterly hateful.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Hateful">><<set $activeSlave.devotion = -70>><<replace "#devotion">>@@.darkviolet;Hateful.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Resistant">><<set $activeSlave.devotion = -35>><<replace "#devotion">>@@.mediumorchid;Resistant.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Ambivalent">><<set $activeSlave.devotion = 0>><<replace "#devotion">>@@.yellow;Ambivalent.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Accepting">><<set $activeSlave.devotion = 35>><<replace "#devotion">>@@.hotpink;Accepting.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Devoted">><<set $activeSlave.devotion = 70>><<replace "#devotion">>@@.deeppink;Devoted.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Worshipful">><<set $activeSlave.devotion = 100>><<replace "#devotion">>@@.magenta;Worshipful.@@<</replace>><<StartingGirlsCost>><</link>>
<<textbox "$activeSlave.devotion" $activeSlave.devotion "Starting Girls">>
<br>''Trust:''
<span id="trust">
<<if $activeSlave.trust < -95>>@@.goldenrod;Abjectly terrified.@@
<<elseif $activeSlave.trust < -50>>@@.goldenrod;Terrified.@@
<<elseif $activeSlave.trust < -20>>@@.gold;Frightened.@@
<<elseif $activeSlave.trust <= 20>>@@.yellow;Fearful.@@
<<elseif $activeSlave.trust <= 50>>@@.mediumaquamarine;Careful.@@
<<elseif $activeSlave.trust <= 95>>@@.mediumseagreen;Trusting.@@
<<else>>@@.seagreen;Absolute trust.@@
<</if>>
</span>
<<link "Abjectly terrified">><<set $activeSlave.trust = -100>><<replace "#trust">>@@.goldenrod;Abjectly terrified.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Terrified">><<set $activeSlave.trust = -70>><<replace "#trust">>@@.goldenrod;Terrified.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Frightened">><<set $activeSlave.trust = -35>><<replace "#trust">>@@.gold;Frightened.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Fearful">><<set $activeSlave.trust = 0>><<replace "#trust">>@@.yellow;Fearful.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Careful">><<set $activeSlave.trust = 35>><<replace "#trust">>@@.mediumaquamarine;Careful.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Trusting">><<set $activeSlave.trust = 70>><<replace "#trust">>@@.mediumseagreen;Trusting.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Absolute trust">><<set $activeSlave.trust = 100>><<replace "#trust">>@@.seagreen;Absolute trust.@@<</replace>><<StartingGirlsCost>><</link>>
<<textbox "$activeSlave.trust" $activeSlave.trust "Starting Girls">>
<br>''Legal status:''
<span id="legal">
<<if $activeSlave.indenture > 0>>Indentured servant with <<textbox "$activeSlave.indenture" $activeSlave.indenture "Starting Girls">> weeks remaining.
<<else>>Slave.
<</if>>
</span>
<<link "Slave">><<set $activeSlave.indenture = -1, $activeSlave.indentureRestrictions = 0>><<replace "#legal">>Slave.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Indentured Servant">><<set $activeSlave.indenture = 52, $activeSlave.indentureRestrictions = 0>><<replace "#legal">>Indentured servant with <<textbox "$activeSlave.indenture" $activeSlave.indenture "Starting Girls">> weeks remaining.<</replace>><<StartingGirlsCost>><</link>>
<<if $activeSlave.indenture > 0>>
<span id="restrictions">
<br>''Indenture restrictions:''
<<if $activeSlave.indentureRestrictions == 2>>Restrictive.
<<elseif $activeSlave.indentureRestrictions == 1>>Protective.
<<else>>None.
<</if>>
</span>
<<link "Restrictive">><<set $activeSlave.indentureRestrictions = 2>><<replace "#restrictions">>Restrictive.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Protective">><<set $activeSlave.indentureRestrictions = 1>><<replace "#restrictions">>Protective.<</replace>><<StartingGirlsCost>><</link>> |
<<link "None">><<set $activeSlave.indentureRestrictions = 0>><<replace "#restrictions">>None.<</replace>><<StartingGirlsCost>><</link>>
<</if>>
<br>''Voice:''
<span id="voice">
<<if $activeSlave.voice == 0>>Mute.
<<elseif $activeSlave.voice == 1>>Deep.
<<elseif $activeSlave.voice == 2>>Normal.
<<elseif $activeSlave.voice == 3>>High.
<</if>>
</span>
<<link "Mute">><<set $activeSlave.voice = 0>><<replace "#voice">>Mute.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Deep">><<set $activeSlave.voice = 1>><<replace "#voice">>Deep.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.voice = 2>><<replace "#voice">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "High.">><<set $activeSlave.voice = 3>><<replace "#voice">>High.<</replace>><<StartingGirlsCost>><</link>>
<span id="language">
<<if $activeSlave.voice != 0>>
''$language:''
<<if $activeSlave.accent == 0>>Unaccented.
<<elseif $activeSlave.accent == 1>>Pretty $activeSlave.nationality accent.
<<elseif $activeSlave.accent == 2>>Thick $activeSlave.nationality accent.
<<else>>Not fluent.
<</if>>
<</if>>
</span>
<<if $activeSlave.voice != 0>>
<<link "Unaccented">><<set $activeSlave.accent = 0>><<replace "#language">>Unaccented.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Accent">><<set $activeSlave.accent = 1>><<replace "#language">>Pretty $activeSlave.nationality accent.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Heavy accent">><<set $activeSlave.accent = 2>><<replace "#language">>Thick $activeSlave.nationality accent.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Poor">><<set $activeSlave.accent = 3>><<replace "#language">>Not fluent.<</replace>><<StartingGirlsCost>><</link>>
<</if>>
<br>''Age:''
<span id="age">
<<textbox "$activeSlave.actualAge" $activeSlave.actualAge "Starting Girls">>
</span>
''Birth week:''
<span id="birthWeek">
<<textbox "$activeSlave.birthWeek" $activeSlave.birthWeek "Starting Girls">>
</span>
''Genes:''
@@.yellow;<span id="originalSex">$activeSlave.genes</span>.@@
<<link "XX">><<set $activeSlave.genes = "XX">><<replace "#originalSex">>$activeSlave.genes<</replace>><</link>>
|
<<link "XY">><<set $activeSlave.genes = "XY">><<replace "#originalSex">>$activeSlave.genes<</replace>><</link>>
<<if $familyTesting == 1>>
<<if $saveImported == 1>>//Player children are not available in NG+ due to code limitations (Since the player's background changes with ng+, consistancy issues arise.)//<</if>>
<br><<editFamily>>
<</if>>
<br>''Health:''
<span id="health">
<<if $activeSlave.health == -40>>@@.red;Unhealthy.@@
<<elseif $activeSlave.health == 0>>@@.yellow;Healthy.@@
<<elseif $activeSlave.health == 40>>@@.green;Very healthy.@@
<<else>>@@.green;Extremely healthy.@@
<</if>>
</span>
<<link "Unhealthy">><<set $activeSlave.health = -40>><<replace "#health">>@@.red;Unhealthy.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Healthy">><<set $activeSlave.health = 0>><<replace "#health">>@@.yellow;Healthy.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Very healthy">><<set $activeSlave.health = 40>><<replace "#health">>@@.green;Very healthy.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Extremely healthy">><<set $activeSlave.health = 80>><<replace "#health">>@@.green;Extremely healthy.@@<</replace>><<StartingGirlsCost>><</link>>
<br>''Muscles:''
<span id="muscles">
<<if $activeSlave.muscles <= 5>>Normal.
<<elseif $activeSlave.muscles <= 30>>Toned.
<<else>>Ripped.
<</if>>
</span>
<<link "Normal">><<set $activeSlave.muscles = 0>><<replace "#muscles">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Toned">><<set $activeSlave.muscles = 20>><<replace "#muscles">>Toned.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Ripped">><<set $activeSlave.muscles = 50>><<replace "#muscles">>Ripped.<</replace>><<StartingGirlsCost>><</link>>
''Waist:''
<span id="waist">
<<if $activeSlave.waist > 95>>Masculine.
<<elseif $activeSlave.waist > 40>>Ugly.
<<elseif $activeSlave.waist > 10>>Unattractive.
<<elseif $activeSlave.waist >= -10>>Average.
<<elseif $activeSlave.waist >= -40>>Feminine.
<<elseif $activeSlave.waist >= -95>>Hourglass.
<<else>>Absurd.
<</if>>
</span>
<<link "Absurd">><<set $activeSlave.waist = -100>><<replace "#waist">>Absurd.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Hourglass">><<set $activeSlave.waist = -55>><<replace "#waist">>Hourglass.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Feminine">><<set $activeSlave.waist = -15>><<replace "#waist">>Feminine.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Average">><<set $activeSlave.waist = 0>><<replace "#waist">>Average.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Unattractive">><<set $activeSlave.waist = 15>><<replace "#waist">>Unattractive.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Ugly">><<set $activeSlave.waist = 55>><<replace "#waist">>Ugly.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Masculine">><<set $activeSlave.waist = 100>><<replace "#waist">>Masculine.<</replace>><<StartingGirlsCost>><</link>>
<br>''Height:''
<span id="height">
<<if $activeSlave.height < 150>>Petite.
<<elseif $activeSlave.height < 160>>Short.
<<elseif $activeSlave.height < 170>>Average.
<<elseif $activeSlave.height < 185>>Tall.
<<else>>Very tall.
<</if>>
<<textbox "$activeSlave.height" $activeSlave.height "Starting Girls">> cm
</span>
| <<link "Resync height with age">>
<<ResyncHeight $activeSlave>><<goto "Starting Girls">>
<</link>>
<<if $seeExtreme == 1>>
''Limbs:''
<span id="amp">
<<if $activeSlave.amp == 1>>Amputee.
<<else>>Normal.
<</if>>
</span>
<<link "Normal">><<set $activeSlave.amp = 0>><<replace "#amp">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Amputee">><<set $activeSlave.amp = 1>><<replace "#amp">>Amputee.<</replace>><<StartingGirlsCost>><</link>>
<</if>>
<br>''Weight:''
<span id="weight">
<<if $activeSlave.weight < -95>>@@.red;Emaciated.@@
<<elseif $activeSlave.weight < -30>>@@.red;Skinny.@@
<<elseif $activeSlave.weight < -10>>Thin.
<<elseif $activeSlave.weight <= 10>>Average.
<<elseif $activeSlave.weight <= 30>>Plush.
<<elseif $activeSlave.weight <= 95>>@@.red;Chubby.@@
<<else>>@@.red;Fat.@@
<</if>>
</span>
<<link "Emaciated">><<set $activeSlave.weight = -100>><<replace "#weight">>@@.red;Emaciated.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Skinny">><<set $activeSlave.weight = -50>><<replace "#weight">>@@.red;Skinny.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Thin">><<set $activeSlave.weight = -20>><<replace "#weight">>Thin.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Average">><<set $activeSlave.weight = 0>><<replace "#weight">>Average.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Plush">><<set $activeSlave.weight = 20>><<replace "#weight">>Plush.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Chubby">><<set $activeSlave.weight = 50>><<replace "#weight">>@@.red;Chubby.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Fat">><<set $activeSlave.weight = 100>><<replace "#weight">>@@.red;Fat.@@<</replace>><<StartingGirlsCost>><</link>>
<br><br>
<span id = "nationality">
Her nationality is $activeSlave.nationality.
<<link "Set custom nationality">>
<<replace "#nationality">><<textbox "$activeSlave.nationality" $activeSlave.nationality>>
<</replace>>
<</link>>
</span>
<<if $seeRace == 1>>
<br>''Ethnicity:'' <span id="ethnicity"><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">></span>
<br>
<<link "White">><<set $activeSlave.race = "white">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Black">><<set $activeSlave.race = "black">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Latina">><<set $activeSlave.race = "latina">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Asian">><<set $activeSlave.race = "asian">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Middle Eastern">><<set $activeSlave.race = "middle eastern">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Amerindian">><<set $activeSlave.race = "amerindian">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Southern European">><<set $activeSlave.race = "southern European">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Semitic">><<set $activeSlave.race = "semitic">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Malay">><<set $activeSlave.race = "malay">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Indo-aryan">><<set $activeSlave.race = "indo-aryan">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Pacific Islander">><<set $activeSlave.race = "pacific islander">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Mixed Race">><<set $activeSlave.race = "mixed race">><<replace "#ethnicity">><<textbox "$activeSlave.race" $activeSlave.race "Starting Girls">><</replace>><<StartingGirlsCost>><</link>>
<</if>>
<br>''Skin color:'' <span id="skin"><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">></span>
<br>
<<link "White">><<set $activeSlave.skin = "white">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Fair">><<set $activeSlave.skin = "fair">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Tanned">><<set $activeSlave.skin = "tanned">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Olive">><<set $activeSlave.skin = "olive">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Light brown">><<set $activeSlave.skin = "light brown">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Brown">><<set $activeSlave.skin = "brown">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Black">><<set $activeSlave.skin = "black">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Pale">><<set $activeSlave.skin = "pale">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Dark">><<set $activeSlave.skin = "dark">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Light">><<set $activeSlave.skin = "light">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>> |
<<link "Extremely pale">><<set $activeSlave.skin = "extremely pale">><<replace "#skin">><<textbox "$activeSlave.skin" $activeSlave.skin "Starting Girls">><</replace>><<StartingGirlsCost>><</link>>
<br>''Facial appearance:'' <span id="faceShape">$activeSlave.faceShape</span>.
<<link "Normal">><<set $activeSlave.faceShape = "normal">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</link>> |
<<if $seeDicks != 0>><<link "Masculine">><<set $activeSlave.faceShape = "masculine">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</link>> |<</if>>
<<link "Androgynous">><<set $activeSlave.faceShape = "androgynous">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</link>> |
<<link "Cute">><<set $activeSlave.faceShape = "cute">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</link>> |
<<link "Sensual">><<set $activeSlave.faceShape = "sensual">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</link>> |
<<link "Exotic">><<set $activeSlave.faceShape = "exotic">><<replace "#faceShape">>$activeSlave.faceShape<</replace>><<StartingGirlsCost>><</link>>
<br>''Facial attractiveness:''
<span id="face">
<<if $activeSlave.face < -95>>Very ugly.
<<elseif $activeSlave.face < -40>>Ugly.
<<elseif $activeSlave.face < -10>>Unattractive.
<<elseif $activeSlave.face <= 10>>Average.
<<elseif $activeSlave.face <= 40>>Attractive.
<<elseif $activeSlave.face <= 95>>Beautiful.
<<else>>Very beautiful.
<</if>>
</span>
<<link "Very ugly">><<set $activeSlave.face = -100>><<replace "#face">>Very ugly.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Ugly">><<set $activeSlave.face = -55>><<replace "#face">>Ugly.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Unattractive">><<set $activeSlave.face = -15>><<replace "#face">>Unattractive.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Average">><<set $activeSlave.face = 0>><<replace "#face">>Average.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Attractive">><<set $activeSlave.face = 15>><<replace "#face">>Attractive.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Beautiful">><<set $activeSlave.face = 55>><<replace "#face">>Beautiful.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Very beautiful">><<set $activeSlave.face = 100>><<replace "#face">>Very beautiful.<</replace>><<StartingGirlsCost>><</link>>
<br>''Lips:''
<span id="lips">
<<if $activeSlave.lips <= 10>>Thin.
<<elseif $activeSlave.lips <= 20>>Normal.
<<elseif $activeSlave.lips <= 40>>Pretty.
<<elseif $activeSlave.lips <= 70>>Plush.
<<elseif $activeSlave.lips <= 95>>Huge.
<<else>>Facepussy.
<</if>>
</span>
<<link "Thin">><<set $activeSlave.lips = 5>><<replace "#lips">>Thin.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.lips = 15>><<replace "#lips">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Plush">><<set $activeSlave.lips = 25>><<replace "#lips">>Plush.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Big">><<set $activeSlave.lips = 55>><<replace "#lips">>Big.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Huge">><<set $activeSlave.lips = 85>><<replace "#lips">>Huge.<</replace>><<StartingGirlsCost>><</link>>
<<if $seeExtreme == 1>>
|
<<link "Facepussy">><<set $activeSlave.lips = 100>><<replace "#lips">>Facepussy.<</replace>><<StartingGirlsCost>><</link>>
<</if>>
''Teeth:''
<span id="teeth">
<<if $activeSlave.teeth == "crooked">>Crooked.
<<elseif $activeSlave.teeth == "straightening braces">>Braces.
<<else>>Straight.
<</if>>
</span>
<<link "Straight">><<set $activeSlave.teeth = "normal">><<replace "#teeth">>Straight.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Crooked">><<set $activeSlave.teeth = "crooked">><<replace "#teeth">>Crooked.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Braces">><<set $activeSlave.teeth = "straightening braces">><<replace "#teeth">>Braces.<</replace>><<StartingGirlsCost>><</link>>
<br>''Vision:''
<span id="vision">
<<if $seeExtreme == 1>>
<<if $activeSlave.eyes == -2>>Blind.
<<elseif $activeSlave.eyes == -1>>Nearsighted.
<<else>>Normal.
<</if>>
<<else>>
<<if $activeSlave.eyes == -1>>Nearsighted.
<<else>>Normal.
<</if>>
<</if>>
</span>
<<link "Normal">><<set $activeSlave.eyes = 1>><<replace "#vision">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Nearsighted">><<set $activeSlave.eyes = -1>><<replace "#vision">>Nearsighted.<</replace>><<StartingGirlsCost>><</link>>
<<if $seeExtreme == 1>>
|
<<link "Blind">><<set $activeSlave.eyes = -2>><<replace "#vision">>Blind.<</replace>><<StartingGirlsCost>><</link>>
<</if>>
<br><br>''Breasts:''
<span id="boobs">
<<if $activeSlave.boobs <= 200>>Flat.
<<elseif $activeSlave.boobs <= 500>>Healthy.
<<elseif $activeSlave.boobs <= 800>>Large.
<<elseif $activeSlave.boobs <= 1200>>Very Large.
<<elseif $activeSlave.boobs <= 2000>>Huge.
<<elseif $activeSlave.boobs <= 4000>>Massive.
<<elseif $activeSlave.boobs <= 6000>>Monstrous.
<<else>>Science experiment.
<</if>>
<<textbox "$activeSlave.boobs" $activeSlave.boobs "Starting Girls">> CCs
</span>
''Lactation:''
<span id="lactation">
<<if $activeSlave.lactation == 2>>Artificial.
<<elseif $activeSlave.lactation == 1>>Natural.
<<else>>None.
<</if>>
</span>
<<link "Artificial">><<set $activeSlave.lactation = 2>><<replace "#lactation">>Artificial.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Natural">><<set $activeSlave.lactation = 1>><<replace "#lactation">>Natural.<</replace>><<StartingGirlsCost>><</link>> |
<<link "None">><<set $activeSlave.lactation = 0>><<replace "#lactation">>None.<</replace>><<StartingGirlsCost>><</link>>
<br>''Nipples:'' <span id="nipples">$activeSlave.nipples</span>.
<<link "Tiny">><<set $activeSlave.nipples = "tiny">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</link>> |
<<link "Cute">><<set $activeSlave.nipples = "cute">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</link>> |
<<link "Puffy">><<set $activeSlave.nipples = "puffy">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</link>> |
<<link "Inverted">><<set $activeSlave.nipples = "inverted">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</link>> |
<<link "Huge">><<set $activeSlave.nipples = "huge">><<replace "#nipples">>$activeSlave.nipples<</replace>><<StartingGirlsCost>><</link>>
''Areolae:''
<span id="areolae">
<<if $activeSlave.areolae == 1>>
Large.
<<elseif $activeSlave.areolae == 2>>
Wide.
<<elseif $activeSlave.areolae == 3>>
Huge.
<<else>>
Normal.
<</if>>
</span>
<<link "Normal">><<set $activeSlave.areolae = 0>><<replace "#areolae">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Large">><<set $activeSlave.areolae = 1>><<replace "#areolae">>Large.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Wide">><<set $activeSlave.areolae = 2>><<replace "#areolae">>Wide.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Huge">><<set $activeSlave.areolae = 3>><<replace "#areolae">>Huge.<</replace>><<StartingGirlsCost>><</link>>
<br>''Shoulders:''
<span id="shoulders">
<<if $activeSlave.shoulders < -1>>Very narrow.
<<elseif $activeSlave.shoulders < 0>>Narrow.
<<elseif $activeSlave.shoulders > 1>>Very broad.
<<elseif $activeSlave.shoulders > 0>>Broad.
<<else>>Feminine.
<</if>>
</span>
<<link "Very narrow">><<set $activeSlave.shoulders = -2>><<replace "#shoulders">>Very narrow.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Narrow">><<set $activeSlave.shoulders = -1>><<replace "#shoulders">>Narrow.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.shoulders = 0>><<replace "#shoulders">>Feminine.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Broad">><<set $activeSlave.shoulders = 1>><<replace "#shoulders">>Broad.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Very broad">><<set $activeSlave.shoulders = 2>><<replace "#shoulders">>Very broad.<</replace>><<StartingGirlsCost>><</link>>
<br>''Hips:''
<span id="hips">
<<if $activeSlave.hips < -1>>Very narrow.
<<elseif $activeSlave.hips < 0>>Narrow.
<<elseif $activeSlave.hips > 1>>Very broad.
<<elseif $activeSlave.hips > 0>>Broad.
<<else>>Normal.
<</if>>
</span>
<<link "Very narrow">><<set $activeSlave.hips = -2>><<replace "#hips">>Very narrow.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Narrow">><<set $activeSlave.hips = -1>><<replace "#hips">>Narrow.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.hips = 0>><<replace "#hips">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Broad">><<set $activeSlave.hips = 1>><<replace "#hips">>Broad.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Very broad">><<set $activeSlave.hips = 2>><<replace "#hips">>Very broad.<</replace>><<StartingGirlsCost>><</link>>
<br>''Butt:''
<span id="butt">
<<if $activeSlave.butt == 0>>Flat.
<<elseif $activeSlave.butt < 2>>Small.
<<elseif $activeSlave.butt < 3>>Plump.
<<elseif $activeSlave.butt < 4>>Big.
<<elseif $activeSlave.butt < 5>>Huge.
<<elseif $activeSlave.butt < 6>>Enormous.
<<elseif $activeSlave.butt < 7>>Gigantic.
<<else>>Massive.
<</if>>
</span>
<<link "Flat">><<set $activeSlave.butt = 0>><<replace "#butt">>Flat.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Small">><<set $activeSlave.butt = 1>><<replace "#butt">>Small.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Plump">><<set $activeSlave.butt = 2>><<replace "#butt">>Plump.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Healthy">><<set $activeSlave.butt = 3>><<replace "#butt">>Big.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Huge">><<set $activeSlave.butt = 4>><<replace "#butt">>Huge.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Enormous">><<set $activeSlave.butt = 5>><<replace "#butt">>Enormous.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Gigantic">><<set $activeSlave.butt = 6>><<replace "#butt">>Gigantic.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Massive">><<set $activeSlave.butt = 7>><<replace "#butt">>Massive.<</replace>><<StartingGirlsCost>><</link>>
<br>''Anus:''
<span id="anus">
<<if $activeSlave.anus == 0>>@@.lime;Virgin.@@
<<elseif $activeSlave.anus == 1>>Normal.
<<elseif $activeSlave.anus == 2>>Veteran.
<<else>>Gaping.
<</if>>
</span>
<<link "Anal virgin">><<set $activeSlave.anus = 0>><<replace "#anus">>@@.lime;Virgin.@@<</replace>><<StartingGirlsAnalSkill>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.anus = 1>><<replace "#anus">>Normal.<</replace>><<StartingGirlsAnalSkill>><<StartingGirlsCost>><</link>> |
<<link "Veteran">><<set $activeSlave.anus = 2>><<replace "#anus">>Veteran.<</replace>><<StartingGirlsAnalSkill>><<StartingGirlsCost>><</link>> |
<<link "Gaping">><<set $activeSlave.anus = 3>><<replace "#anus">>Gaping.<</replace>><<StartingGirlsAnalSkill>><<StartingGirlsCost>><</link>>
<br>''Vagina:''
<span id="vagina">
<<if $activeSlave.vagina == -1>>//No vagina.//
<<elseif $activeSlave.vagina == 0>>@@.lime;Virgin.@@
<<elseif $activeSlave.vagina == 1>>Normal.
<<elseif $activeSlave.vagina == 2>>Veteran.
<<else>>Gaping.
<</if>>
</span>
<<link "No vagina">><<set $activeSlave.vagina = -1, $activeSlave.preg = 0,$activeSlave.pregSource = 0,$activeSlave.pubertyXX = 0,$activeSlave.pubertyAgeXX = $fertilityAge, $activeSlave.ovaries = 0>><<replace "#vagina">>//No vagina.//<</replace>><<StartingGirlsCost>><</link>> |
<<link "Virgin">><<set $activeSlave.vagina = 0, $activeSlave.preg = -1, $activeSlave.ovaries = 1>><<replace "#vagina">>@@.lime;Virgin.@@<</replace>><<StartingGirlsVaginalSkill>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.vagina = 1, $activeSlave.preg = -1, $activeSlave.ovaries = 1>><<replace "#vagina">>Normal.<</replace>><<StartingGirlsVaginalSkill>><<StartingGirlsCost>><</link>> |
<<link "Veteran">><<set $activeSlave.vagina = 2, $activeSlave.preg = -1, $activeSlave.ovaries = 1>><<replace "#vagina">>Veteran.<</replace>><<StartingGirlsVaginalSkill>><<StartingGirlsCost>><</link>> |
<<link "Gaping">><<set $activeSlave.vagina = 3, $activeSlave.preg = -1, $activeSlave.ovaries = 1>><<replace "#vagina">>Gaping.<</replace>><<StartingGirlsVaginalSkill>><<StartingGirlsCost>><</link>>
<span id="vaginablock">
<<if $activeSlave.vagina > -1>>
<br>''Clit:''
<span id="clit">
<<if $activeSlave.clit == 0>>Normal.
<<elseif $activeSlave.clit == 1>>Large.
<<else>>Huge.
<</if>>
</span>
<<link "Normal">><<set $activeSlave.clit = 0>><<replace "#clit">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Large">><<set $activeSlave.clit = 1>><<replace "#clit">>Large.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Huge">><<set $activeSlave.clit = 2>><<replace "#clit">>Huge.<</replace>><<StartingGirlsCost>><</link>>
''Labia:''
<span id="labia">
<<if $activeSlave.labia == 2>>Huge.
<<elseif $activeSlave.labia == 1>>Large.
<<else>>Normal.
<</if>>
</span>
<<link "Normal">><<set $activeSlave.labia = 0>><<replace "#labia">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Large">><<set $activeSlave.labia = 1>><<replace "#labia">>Large.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Huge">><<set $activeSlave.labia = 2>><<replace "#labia">>Huge.<</replace>><<StartingGirlsCost>><</link>>
<br>''Vaginal wetness:''
<span id="wetness">
<<if $activeSlave.vaginaLube == 0>>Dry.
<<elseif $activeSlave.vaginaLube == 1>>Normal.
<<else>>Excessive.
<</if>>
</span>
<<link "Dry">><<set $activeSlave.vaginaLube = 0>><<replace "#wetness">>Dry.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.vaginaLube = 1>><<replace "#wetness">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Excessive">><<set $activeSlave.vaginaLube = 2>><<replace "#wetness">>Excessive.<</replace>><<StartingGirlsCost>><</link>>
<br>''Pregnancy:''
<span id="preg">
<<if $activeSlave.preg > 20>>Ready to drop.
<<elseif $activeSlave.preg > 20>>Advanced.
<<elseif $activeSlave.preg > 5>>Early.
<<elseif $activeSlave.preg > -2>>None.
<<else>>Barren.
<</if>>
</span>
<<link "Ready to Drop">><<set $activeSlave.preg = 35,$activeSlave.pregType = 1,$activeSlave.pubertyXX = 1>><<replace "#preg">>Ready to drop.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Advanced">><<set $activeSlave.preg = 25,$activeSlave.pregType = 1,$activeSlave.pubertyXX = 1>><<replace "#preg">>Advanced.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Early">><<set $activeSlave.preg = 10,$activeSlave.pregType = 1,$activeSlave.pubertyXX = 1>><<replace "#preg">>Early.<</replace>><<StartingGirlsCost>><</link>> |
<<link "None">><<set $activeSlave.preg = 0,$activeSlave.pregType = 0,$activeSlave.pregSource = 0>><<replace "#preg">>None.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Barren">><<set $activeSlave.preg = -2,$activeSlave.pregType = 0,$activeSlave.pregSource = 0>><<replace "#preg">>Barren.<</replace>><<StartingGirlsCost>><</link>>
<br>''Puberty:''
<span id="pub">
<<if $activeSlave.pubertyXX == 1>>Postpubescent.
<<else>>Prepubescent.
<</if>>
</span>
<<textbox "$activeSlave.pubertyAgeXX" $activeSlave.pubertyAgeXX "Starting Girls">>
<<link "Postpubescent">><<set $activeSlave.pubertyXX = 1>><<replace "#pub">>Postpubescent.<</replace>><<StartingGirlsCost>><</link>> | <<link "Prepubescent">><<set $activeSlave.pubertyXX = 0,$activeSlave.pubertyAgeXX = $fertilityAge,$activeSlave.preg = 0,$activeSlave.pregType = 0,$activeSlave.pregSource = 0>><<replace "#pub">>Prepubescent.<</replace>><<StartingGirlsCost>><</link>>
<<if $PC.dick == 1>>
<br> ''Father:''
<span id="father">
<<if $activeSlave.pregSource == -1>>My child.
<<else>>
<</if>>
</span>
<<link "Carrying my child">><<set $activeSlave.pregSource = -1>><<StartingGirlsCost>><<replace "#father">>My child.<</replace>><</link>> | <<link "Clear">><<set $activeSlave.pregSource = 0>><<replace "#father">><</replace>><<StartingGirlsCost>><</link>>
<</if>>
<</if>>
</span>
<span id="dickblock">
<<if $seeDicks != 0 || $makeDicks == 1>>
<br>''Penis:''
<span id="dick">
<<if $activeSlave.dick == 0>>None.
<<elseif $activeSlave.dick == 1>>Tiny.
<<elseif $activeSlave.dick == 2>>Small.
<<elseif $activeSlave.dick == 3>>Normal.
<<elseif $activeSlave.dick == 4>>Large.
<<else>>Massive.<</if>>
</span>
<<link "No penis">><<set $activeSlave.dick = 0,$activeSlave.balls = 0,$activeSlave.clit = 0,$activeSlave.pubertyXY = 0,$activeSlave.pubertyAgeXY = $potencyAge>><<replace "#dick">>None.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Tiny">><<set $activeSlave.dick = 1,$activeSlave.clit = 0>><<replace "#dick">>Tiny.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Small">><<set $activeSlave.dick = 2,$activeSlave.clit = 0>><<replace "#dick">>Small.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.dick = 3,$activeSlave.clit = 0>><<replace "#dick">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Large">><<set $activeSlave.dick = 4,$activeSlave.clit = 0>><<replace "#dick">>Large.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Massive">><<set $activeSlave.dick = 5,$activeSlave.clit = 0>><<replace "#dick">>Massive.<</replace>><<StartingGirlsCost>><</link>>
<<if $activeSlave.dick > 0>>
''Foreskin:''
<span id="foreskin">
<<if $activeSlave.foreskin == 0>>None.
<<elseif $activeSlave.foreskin == 1>>Tiny.
<<elseif $activeSlave.foreskin == 2>>Small.
<<elseif $activeSlave.foreskin == 3>>Normal.
<<elseif $activeSlave.foreskin == 4>>Large.
<<else>>Massive.<</if>>
</span>
<<if $seeCircumcision == 1>><<link "Circumcised">><<set $activeSlave.foreskin = 0>><<replace "#foreskin">>None.<</replace>><<StartingGirlsCost>><</link>> |<</if>>
<<link "Tiny">><<set $activeSlave.foreskin = 1>><<replace "#foreskin">>Tiny.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Small">><<set $activeSlave.foreskin = 2>><<replace "#foreskin">>Small.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.foreskin = 3>><<replace "#foreskin">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Large">><<set $activeSlave.foreskin = 4>><<replace "#foreskin">>Large.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Massive">><<set $activeSlave.foreskin = 5>><<replace "#foreskin">>Massive.<</replace>><<StartingGirlsCost>><</link>>
<</if>>
<br>''Testicles:''
<span id="balls">
<<if $activeSlave.balls == 0>>None.
<<elseif $activeSlave.balls == 1>>Vestigial.
<<elseif $activeSlave.balls == 2>>Small.
<<elseif $activeSlave.balls == 3>>Normal.
<<elseif $activeSlave.balls == 4>>Large.
<<else>>Massive.<</if>>
</span>
<<link "No testicles">><<set $activeSlave.balls = 0,$activeSlave.pubertyXY = 0,$activeSlave.pubertyAgeXY = $potencyAge>><<replace "#balls">>None.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Vestigial">><<set $activeSlave.balls = 1>><<replace "#balls">>Vestigial.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Small">><<set $activeSlave.balls = 2>><<replace "#balls">>Small.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.balls = 3>><<replace "#balls">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Large">><<set $activeSlave.balls = 4>><<replace "#balls">>Large.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Massive">><<set $activeSlave.balls = 5>><<replace "#balls">>Massive.<</replace>><<StartingGirlsCost>><</link>>
''Puberty:''<<textbox "$activeSlave.pubertyAgeXY" $activeSlave.pubertyAgeXY "Starting Girls">>
<<if $activeSlave.balls > 0>>
''Ballsack:''
<span id="scrotum">
<<if $activeSlave.scrotum == 0>>None.
<<elseif $activeSlave.scrotum == 1>>Tiny.
<<elseif $activeSlave.scrotum == 2>>Small.
<<elseif $activeSlave.scrotum == 3>>Normal.
<<elseif $activeSlave.scrotum == 4>>Large.
<<else>>Massive.<</if>>
</span>
<<link "None">><<set $activeSlave.scrotum = 0>><<replace "#scrotum">>None.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Tiny">><<set $activeSlave.scrotum = 1>><<replace "#scrotum">>Tiny.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Small">><<set $activeSlave.scrotum = 2>><<replace "#scrotum">>Small.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Normal">><<set $activeSlave.scrotum = 3>><<replace "#scrotum">>Normal.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Large">><<set $activeSlave.scrotum = 4>><<replace "#scrotum">>Large.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Massive">><<set $activeSlave.scrotum = 5>><<replace "#scrotum">>Massive.<</replace>><<StartingGirlsCost>><</link>>
<br>''Puberty:''
<span id="Mpub">
<<if $activeSlave.pubertyXY == 1>>Postpubescent.
<<else>>Prepubescent.
<</if>>
</span>
<<link "Postpubescent">><<set $activeSlave.pubertyXY = 1>><<replace "#Mpub">>Postpubescent.<</replace>><<StartingGirlsCost>><</link>> | <<link "Prepubescent">><<set $activeSlave.pubertyXY = 0,$activeSlave.pubertyAgeXY = $potencyAge>><<replace "#Mpub">>Prepubescent.<</replace>><<StartingGirlsCost>><</link>>
<</if>>
<</if>>
</span>
<br>''Prostate:''
<span id="prostate">
<<if $activeSlave.prostate == 1>>Has a prostate.
<<else>>No prostate.
<</if>>
</span>
<<link "Add Prostate">><<set $activeSlave.prostate = 1>><<replace "#prostate">>Has a prostate.<</replace>><<StartingGirlsCost>><</link>> | <<link "Remove Prostate">><<set $activeSlave.prostate = 0>><<replace "#prostate">>No prostate.<</replace>><<StartingGirlsCost>><</link>>
<br><br>
<span id="analSkillsBlock">
</span>
<<timed 50ms>>
<<StartingGirlsAnalSkill>>
<</timed>>
''Oral sex:''
<span id="oralSkill">
<<if $activeSlave.oralSkill <= 10>>Unskilled.
<<elseif $activeSlave.oralSkill <= 30>>@@.cyan;Basic.@@
<<elseif $activeSlave.oralSkill <= 60>>@@.cyan;Skilled.@@
<<else>>@@.cyan;Expert.@@
<</if>>
</span>
<<link "Unskilled">><<set $activeSlave.oralSkill = 0>><<replace "#oralSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Basic">><<set $activeSlave.oralSkill = 15>><<replace "#oralSkill">>@@.cyan;Basic.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Skilled">><<set $activeSlave.oralSkill = 35>><<replace "#oralSkill">>@@.cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Expert">><<set $activeSlave.oralSkill = 65>><<replace "#oralSkill">>@@.cyan;Expert.@@<</replace>><<StartingGirlsCost>><</link>>
<br>
<span id="vaginalSkillsBlock">
</span>
<<timed 50ms>>
<<StartingGirlsVaginalSkill>>
<</timed>>
<br>''Prostitution:''
<span id="whoreSkill">
<<if $activeSlave.whoreSkill <= 10>>Unskilled.
<<elseif $activeSlave.whoreSkill <= 30>>@@.cyan;Basic.@@
<<elseif $activeSlave.whoreSkill <= 60>>@@.cyan;Skilled.@@
<<else>>@@.cyan;Expert.@@
<</if>>
</span>
<<link "Unskilled">><<set $activeSlave.whoreSkill = 0>><<replace "#whoreSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Basic">><<set $activeSlave.whoreSkill = 15>><<replace "#whoreSkill">>@@.cyan;Basic.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Skilled">><<set $activeSlave.whoreSkill = 35>><<replace "#whoreSkill">>@@.cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Expert">><<set $activeSlave.whoreSkill = 65>><<replace "#whoreSkill">>@@.cyan;Expert.@@<</replace>><<StartingGirlsCost>><</link>>
''Entertainment:''
<span id="entertainSkill">
<<if $activeSlave.entertainSkill <= 10>>Unskilled.
<<elseif $activeSlave.entertainSkill <= 30>>@@.cyan;Basic.@@
<<elseif $activeSlave.entertainSkill <= 60>>@@.cyan;Skilled.@@
<<else>>@@.cyan;Expert.@@
<</if>>
</span>
<<link "Unskilled">><<set $activeSlave.entertainSkill = 0>><<replace "#entertainSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Basic">><<set $activeSlave.entertainSkill = 15>><<replace "#entertainSkill">>@@.cyan;Basic.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Skilled">><<set $activeSlave.entertainSkill = 35>><<replace "#entertainSkill">>@@.cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Expert">><<set $activeSlave.entertainSkill = 65>><<replace "#entertainSkill">>@@.cyan;Expert.@@<</replace>><<StartingGirlsCost>><</link>>
<br>''Combat:''
<span id="combatSkill">
<<if $activeSlave.combatSkill == 0>>Unskilled.
<<else>>@@.cyan;Skilled.@@
<</if>>
</span>
<<link "Unskilled">><<set $activeSlave.combatSkill = 0>><<replace "#combatSkill">>Unskilled.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Skilled">><<set $activeSlave.combatSkill = 1>><<replace "#combatSkill">>@@.cyan;Skilled.@@<</replace>><<StartingGirlsCost>><</link>>
<br>''Intelligence:''
<span id="intelligence">
<<if $activeSlave.intelligence == 3>>@@.deepskyblue;Brilliant.@@
<<elseif $activeSlave.intelligence == 2>>@@.deepskyblue;Very smart.@@
<<elseif $activeSlave.intelligence == 1>>@@.deepskyblue;Smart.@@
<<elseif $activeSlave.intelligence == 0>>Average.
<<elseif $activeSlave.intelligence == -1>>@@.orangered;Stupid.@@
<<elseif $activeSlave.intelligence == -2>>@@.orangered;Very stupid.@@
<<else>>@@.orangered;Moronic.@@
<</if>>
</span>
<<link "Brilliant">><<set $activeSlave.intelligence = 3>><<replace "#intelligence">>@@.deepskyblue;Brilliant.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Very smart">><<set $activeSlave.intelligence = 2>><<replace "#intelligence">>@@.deepskyblue;Very smart.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Smart">><<set $activeSlave.intelligence = 1>><<replace "#intelligence">>@@.deepskyblue;Smart.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Average intelligence">><<set $activeSlave.intelligence = 0>><<replace "#intelligence">>Average.<</replace>><<StartingGirlsCost>><</link>> |
<<link "Stupid">><<set $activeSlave.intelligence = -1>><<replace "#intelligence">>@@.orangered;Stupid.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Very stupid">><<set $activeSlave.intelligence = -2>><<replace "#intelligence">>@@.orangered;Very stupid.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Moronic">><<set $activeSlave.intelligence = -3>><<replace "#intelligence">>@@.orangered;Moronic.@@<</replace>><<StartingGirlsCost>><</link>>
<br>''Education:''
<span id="intelligenceImplant">
<<if $activeSlave.intelligenceImplant == 1>>@@.deepskyblue;Educated.@@
<<else>>Uneducated.
<</if>>
</span>
<<link "Educated">><<set $activeSlave.intelligenceImplant = 1>><<replace "#intelligenceImplant">>@@.deepskyblue;Educated.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Uneducated">><<set $activeSlave.intelligenceImplant = 0>><<replace "#intelligenceImplant">>Uneducated.<</replace>><<StartingGirlsCost>><</link>>
<br>''Fetish:''
<span id="fetishblock">
<span id="fetish">
<<if $activeSlave.fetishKnown == 1>>
<<if $activeSlave.fetish == "none">>
@@.pink;$activeSlave.fetish.@@
<<else>>
@@.lightcoral;$activeSlave.fetish.@@
<</if>>
<<else>>
//Not known.//
<<link "Known">>
<<ToggleFetish 1>>
<</link>>
<</if>>
</span>
<br>
<<if $activeSlave.fetishKnown == 1>>
<<link "Unknown">>
<<ToggleFetish 0>>
<</link>> |
<<link "None">>
<<set $activeSlave.fetish = "none", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Sub">>
<<set $activeSlave.fetish = "submissive", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Dom">>
<<set $activeSlave.fetish = "dom", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Cumslut">>
<<set $activeSlave.fetish = "cumslut", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Humiliation">>
<<set $activeSlave.fetish = "humiliation", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Buttslut">>
<<set $activeSlave.fetish = "buttslut", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Breasts">>
<<set $activeSlave.fetish = "boobs", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Pregnancy">>
<<set $activeSlave.fetish = "pregnancy", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Sadism">>
<<set $activeSlave.fetish = "sadist", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>> |
<<link "Masochism">>
<<set $activeSlave.fetish = "masochist", $activeSlave.fetishKnown = 1>>
<<ToggleFetish 1>>
<</link>>
<<if $activeSlave.fetish != "none">>
<br>
<span id="fetishStrength">
''Fetish strength:''
<<if $activeSlave.fetishStrength > 95>>
@@.lightcoral;High.@@
<<elseif $activeSlave.fetishStrength <= 60>>
@@.pink;Low.@@
<<else>>
@@.hotpink;Normal.@@
<</if>>
<<if $activeSlave.fetishStrength > 60>>
<<link "Decrease">>
<<ChangeFetishStrength 0>>
<</link>>
<</if>>
<<if ($activeSlave.fetishStrength > 60)>>|<</if>>
<<if $activeSlave.fetishStrength <= 95>>
<<link "Increase">>
<<ChangeFetishStrength 1>>
<</link>>
<</if>>
</span>
<</if>>
<</if>>
</span>
<br>''Sexuality:''
<span id="sexuality">
<span id="attrXY">
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.attrXY <= 5>>
@@.red;Disgusted by men,@@
<<elseif $activeSlave.attrXY <= 15>>
@@.red;Turned off by men,@@
<<elseif $activeSlave.attrXY <= 35>>
@@.red;Not attracted to men,@@
<<elseif $activeSlave.attrXY <= 65>>
Indifferent to men,
<<elseif $activeSlave.attrXY <= 85>>
@@.green;Attracted to men,@@
<<elseif $activeSlave.attrXY <= 95>>
@@.green;Aroused by men,@@
<<else>>
@@.green;Passionate about men,@@
<</if>>
<<else>>
//Not known.//
<</if>>
</span>
<span id="attrXX">
<<if $activeSlave.attrKnown == 1>>
<<if $activeSlave.attrXX <= 5>>
@@.red;disgusted by women.@@
<<elseif $activeSlave.attrXX <= 15>>
@@.red;turned off by women.@@
<<elseif $activeSlave.attrXX <= 35>>
@@.red;not attracted to women.@@
<<elseif $activeSlave.attrXX <= 65>>
indifferent to women.
<<elseif $activeSlave.attrXX <= 85>>
@@.green;attracted to women.@@
<<elseif $activeSlave.attrXX <= 95>>
@@.green;aroused by women.@@
<<else>>
@@.green;passionate about women.@@
<</if>>
<</if>>
</span>
<<if $activeSlave.attrKnown == 1>>
<<link "Unknown">>
<<ToggleSexuality 0>>
<</link>>
<br>XY attraction:
<span id="decreaseXY">
<<link "Decrease">>
<<ChangeAttr 1 0>>
<</link>>
</span>
<span id="increaseXY">
|
<<link "Increase">>
<<ChangeAttr 1 1>>
<</link>>
</span>
| XX attraction:
<span id="decreaseXX">
<<link "Decrease">>
<<ChangeAttr 0 0>>
<</link>>
</span>
<span id="increaseXX">
|
<<link "Increase">>
<<ChangeAttr 0 1>>
<</link>>
</span>
<br>''Sex drive:''
<span id="energy">
<<if $activeSlave.energy == 100>>@@.green;Nympho!@@
<<elseif $activeSlave.energy > 80>>@@.green;Sex addict.@@
<<elseif $activeSlave.energy > 60>>@@.green;Powerful.@@
<<elseif $activeSlave.energy > 40>>@@.yellow;Average.@@
<<elseif $activeSlave.energy > 20>>@@.red;Poor.@@
<<else>>@@.red;Frigid.@@<</if>>
</span>
<<link "Nympho">><<set $activeSlave.energy = 100, $activeSlave.attrKnown = 1>><<replace "#energy">>@@.green;Nympho!@@<</replace>><<StartingGirlsCost>><</link>>
| <<link "Sex addict">><<set $activeSlave.energy = 85, $activeSlave.attrKnown = 1>><<replace "#energy">>@@.green;Sex addict.@@<</replace>><<StartingGirlsCost>><</link>>
| <<link "Powerful">><<set $activeSlave.energy = 65, $activeSlave.attrKnown = 1>><<replace "#energy">>@@.green;Powerful.@@<</replace>><<StartingGirlsCost>><</link>>
| <<link "Average">><<set $activeSlave.energy = 45, $activeSlave.attrKnown = 1>><<replace "#energy">>@@.yellow;Average.@@<</replace>><<StartingGirlsCost>><</link>>
| <<link "Poor">><<set $activeSlave.energy = 25, $activeSlave.attrKnown = 1>><<replace "#energy">>@@.red;Poor.@@<</replace>><<StartingGirlsCost>><</link>>
| <<link "Frigid">><<set $activeSlave.energy = 5, $activeSlave.attrKnown = 1>><<replace "#energy">>@@.red;Frigid.@@<</replace>><<StartingGirlsCost>><</link>>
<<else>>
<<link "Known">>
<<ToggleSexuality 1>>
<</link>>
<</if>>
</span>
<br>''Behavioral Flaw:''
<span id="behavioralFlaw">
<<if $activeSlave.behavioralFlaw == "none">>
//$activeSlave.behavioralFlaw.//
<<else>>
@@.red;$activeSlave.behavioralFlaw.@@
<</if>>
</span>
<br>
<<link "None">><<set $activeSlave.behavioralFlaw = "none">><<replace "#behavioralFlaw">>//$activeSlave.behavioralFlaw.//<</replace>><<StartingGirlsCost>><</link>> |
<<link "Arrogant">><<set $activeSlave.behavioralFlaw = "arrogant">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Bitchy">><<set $activeSlave.behavioralFlaw = "bitchy">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Odd">><<set $activeSlave.behavioralFlaw = "odd">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Men">><<set $activeSlave.behavioralFlaw = "hates men">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Women">><<set $activeSlave.behavioralFlaw = "hates women">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Anorexic">><<set $activeSlave.behavioralFlaw = "anorexic">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Gluttonous">><<set $activeSlave.behavioralFlaw = "gluttonous">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Devout">><<set $activeSlave.behavioralFlaw = "devout">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Liberated">><<set $activeSlave.behavioralFlaw = "liberated">><<replace "#behavioralFlaw">>@@.red;$activeSlave.behavioralFlaw.@@<</replace>><<StartingGirlsCost>><</link>>
<br>''Sexual Flaw:''
<span id="sexualFlaw">
<<if $activeSlave.sexualFlaw == "none">>
//$activeSlave.sexualFlaw.//
<<else>>
@@.red;$activeSlave.sexualFlaw.@@
<</if>>
</span>
<br>
<<link "None">><<set $activeSlave.sexualFlaw = "none">><<replace "#sexualFlaw">>//$activeSlave.sexualFlaw.//<</replace>><<StartingGirlsCost>><</link>> |
<<link "Oral">><<set $activeSlave.sexualFlaw = "hates oral">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Anal">><<set $activeSlave.sexualFlaw = "hates anal">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Penetration">><<set $activeSlave.sexualFlaw = "hates penetration">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Repressed">><<set $activeSlave.sexualFlaw = "repressed">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Shamefast">><<set $activeSlave.sexualFlaw = "shamefast">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Apathetic">><<set $activeSlave.sexualFlaw = "apathetic">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Crude">><<set $activeSlave.sexualFlaw = "crude">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Judgemental">><<set $activeSlave.sexualFlaw = "judgemental">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>> |
<<link "Sexually idealistic">><<set $activeSlave.sexualFlaw = "idealistic">><<replace "#sexualFlaw">>@@.red;$activeSlave.sexualFlaw.@@<</replace>><<StartingGirlsCost>><</link>>
<br>
<span id="finalize">
<<slaveCost $activeSlave>>
<<if $cash >= $slaveCost>>
<<set $activeSlave.actualAge = Number($activeSlave.actualAge) || 18>>
<<set $activeSlave.visualAge = $activeSlave.actualAge>>
<<set $activeSlave.physicalAge = $activeSlave.actualAge>>
<<set $activeSlave.devotion = Number($activeSlave.devotion) || 0>>
<<set $activeSlave.trust = Number($activeSlave.trust) || 0>>
<<if $activeSlave.indenture >= 0>>
<<set $activeSlave.indenture = Math.clamp($activeSlave.indenture, 26, 208) || 26>>
<</if>>
<<set $activeSlave.height = Math.clamp($activeSlave.height, 85, 274) || 140>>
<<set $activeSlave.boobs = Math.clamp(Math.trunc($activeSlave.boobs/50)*50, 0, 10000) || 200>>
<<set $slaveWithoutBonuses = $activeSlave>>
<<if $PC.career != "engineer">>
<br>
<<link "Add this slave">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 1, $careerBonusApplied = 0>>
<<slaveCost $activeSlave>>
<<set $cash -= $slaveCost>>
<<goto "RG AS Dump">>
<</link>>
//This will apply your @@.springgreen;career bonus@@ to her:
<<if $PC.career == "capitalist">>
one free level of @@.cyan;prostitution skill.@@
<<elseif $PC.career == "mercenary">>
@@.mediumaquamarine;+10 trust.@@
<<elseif $PC.career == "slaver">>
@@.hotpink;+10 devotion.@@
<<elseif $PC.career == "medicine">>
free @@.lime;basic implants.@@
<<elseif $PC.career == "celebrity">>
one free level of @@.cyan;entertainment skill.@@
<<elseif $PC.career == "escort">>
two free levels of @@.cyan;sex skills@@, one free level of @@.cyan;prostitution skill@@, and one free level of @@.cyan;entertainment skill.@@
<<elseif $PC.career == "servant">>
@@.mediumaquamarine;+1 trust@@ and @@.hotpink;+1 devotion.@@
<<elseif $PC.career == "gang">>
@@.green;+5 health@@ and one free level of @@.cyan;combat skill.@@
<<elseif $PC.career == "wealth">>
two free levels of @@.cyan;sex skills.@@
<<else>>
@@.hotpink;+10 devotion,@@ one free level of @@.cyan;prostitution skill@@ and @@.cyan;entertainment skill,@@ and two free levels of @@.cyan;sex skills.@@
<</if>>//
<br>
<<link "Add slave without career bonus">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 0, $careerBonusApplied = 0>>
<<slaveCost $activeSlave>>
<<set $cash -= $slaveCost>>
<<goto "RG AS Dump">>
<</link>>
<<else>>
<br>
<<link "Add slave">>
<<set $returnTo = "Commit Starting Girl", $createRelatedSlave = 0, $applyCareerBonus = 0, $careerBonusApplied = 0>>
<<slaveCost $activeSlave>>
<<set $cash -= $slaveCost>>
<<goto "RG AS Dump">>
<</link>>
<br>
<</if>>
<<else>>
<br>//You lack the necessary funds to add this slave.//
<</if>>
<br> [[Discard this slave and continue|Acquisition]]
</span>
<br><br>__Archetypes:__ //Convenient combinations of slave attributes//
<br>
<<link "Irish Rose">>
<<set $archetyped = 1, $activeSlave.nationality = "Irish", $fixedNationality = "Irish">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.race = "white", $activeSlave.eyeColor = "green", $activeSlave.skin = "fair", $activeSlave.hColor = "red", $activeSlave.pubicHColor = "red", $activeSlave.markings = "heavily freckled">>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
//A beautiful flower from the Emerald Isle//
<br>
<<link "Cali Girl">>
<<set $archetyped = 1, $activeSlave.nationality = "American", $fixedNationality = "American">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.eyeColor = "blue", $activeSlave.skin = "tanned", $activeSlave.hColor = "blonde", $activeSlave.pubicHColor = "blonde", $activeSlave.markings = "none", $activeSlave.height = 190, $activeSlave.face = 3, $activeSlave.muscles = 20, $activeSlave.weight = -20>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
//Tall, taut, and tan//
<br>
<<link "Novice">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.analSkill = 0, $activeSlave.oralSkill = 0, $activeSlave.vaginalSkill = 0, $activeSlave.whoreSkill = 0, $activeSlave.entertainSkill = 0, $activeSlave.combatSkill = 0, $activeSlave.actualAge = 18, $activeSlave.fetishKnown = 0, $activeSlave.attrKnown = 0>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
//Train your own and save//
<br>
<<link "Head Girl Prospect">>
<<StartingGirlsWorkaround>>
<<set $activeSlave.career = $HGCareers.random(), $activeSlave.actualAge = Math.clamp(36, 44, $activeSlave.actualAge), $activeSlave.intelligence = 2, $activeSlave.intelligenceImplant = 0>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
//Inexpensive potential to become a great right hand woman//
<<if $seeExtreme != 0>>
<br>
<<link "Wellspring">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.analSkill = 0, $activeSlave.oralSkill = 0, $activeSlave.vaginalSkill = 0, $activeSlave.whoreSkill = 0, $activeSlave.entertainSkill = 0, $activeSlave.combatSkill = 0, $activeSlave.actualAge = 18, $activeSlave.fetishKnown = 0, $activeSlave.attrKnown = 0, $activeSlave.health = 10, $activeSlave.intelligence = -3, $activeSlave.intelligenceImplant = 0, $activeSlave.vagina = 3, $activeSlave.anus = 3, $activeSlave.ovaries = 1, $activeSlave.dick = 5, $activeSlave.balls = 5, $activeSlave.prostate = 1, $activeSlave.lactation = 2, $activeSlave.nipples = "huge", $activeSlave.boobs = 10000>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
//Capable of producing all kinds of useful fluids//
<br>
<<link "Onahole">>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<set $activeSlave.analSkill = 0, $activeSlave.oralSkill = 0, $activeSlave.vaginalSkill = 0, $activeSlave.whoreSkill = 0, $activeSlave.entertainSkill = 0, $activeSlave.combatSkill = 0, $activeSlave.fetish = "mindbroken", $activeSlave.amp = 1, $activeSlave.voice = 0, $activeSlave.eyes = 0>>
<<SaleDescription>>
<<StartingGirlsCost>>
<</link>>
//A living cocksleeve//
<</if>>
<br><br>__Start over by selecting a nationality:__
<<for _i = 0; _i < $basenationalities.length; _i++>>
<<set _nation = $basenationalities[_i]>>
<<print "
<<link _nation>>
<<set $fixedNationality = $basenationalities[" + _i + "]>>
<<StartingGirlsWorkaround>>
<<StartingGirlsRefresh>>
<<SaleDescription>>
<</link>>
">>
<<if _i < $basenationalities.length-1>>
|
<</if>>
<</for>>
|
alice/chan9
|
src/npc/startingGirls/startingGirls.tw
|
tw
|
bsd-3-clause
| 79,442 |
:: Takeover Target [nobr]
<<set $ui = "start">>
<<set $showBodyMods = 1>>
Before you deploy the <<if $PC.rumor == "wealth">>financial reserves that<<elseif $PC.rumor == "diligence">>carefully constructed plan that<<elseif $PC.rumor == "force">>mercenaries and <<if $continent == "Europe">>//maskirovka//<<else>>cover plan<</if>> that<<elseif $PC.rumor == "social engineering">>clever social manipulation that<<else>>optimistic plan you hope<</if>> will allow you to take over an arcology, you need to select a target. There are a number of vulnerable arcologies that you could <<if $PC.rumor == "wealth">>attempt a hostile takeover of<<elseif $PC.rumor == "diligence">>work to take over<<elseif $PC.rumor == "force">>attack<<elseif $PC.rumor == "social engineering">>infiltrate<<else>>aspire to take over<</if>> with a reasonable chance of success. Free Cities are volatile places, even compared to the troubled state of the rest of the world. There are always arcologies whose owners are on the brink of failure, and you could target one of them.
<<if $PC.career == "arcology owner">>(Since you've @@.springgreen;owned an arcology before,@@ you identify more potential target arcologies than an novice might.)<</if>>
Alternatively, arcologies are being built every day, and their owners' control is often uncertain. @@.orange;Which arcology will you target?@@
<br><br>
[[A newly constructed arcology|Terrain Intro][$targetArcology.type = "New"]]
<br>
//With many new arcologies being constructed, you will be able to select which area of the world and type of Free City you'd like your target arcology to be located in.//
<br>
//Recommended for new players.//
<hr style="margin:0">
<<set _arcologyTypes = ["Supremacist", "Subjugationist", "Paternalist", "AssetExpansionist", "SlimnessEnthusiast", "TransformationFetishist", "BodyPurist", "MaturityPreferentialist", "YouthPreferentialist", "Pastoralist", "PhysicalIdealist", "ChattelReligionist", "RomanRevivalist", "EgyptianRevivalist", "EdoRevivalist", "ArabianRevivalist", "ChineseRevivalist", "Multiculturalist", "Repopulationist", "Eugenics"]>>
<<if $seeDicks != 0>><<set _arcologyTypes.push("GenderRadicalist")>><</if>>
<<if $seeDicks != 100>><<set _arcologyTypes.push("GenderFundamentalist")>><</if>>
<<if $seeExtreme != 0>><<set _arcologyTypes.push("Degradationist")>><</if>>
<<set _terrainTypes = ["urban", "urban", "rural", "rural", "rural", "marine", "marine", "oceanic", "ravine"]>>
<<set _continents = ["North America", "North America", "South America", "Europe", "Europe", "the Middle East", "Africa", "Asia", "Asia", "Australia", "Japan"]>>
<<set _races = ["white", "asian", "latina", "middle eastern", "indo-aryan", "pacific islander", "malay", "amerindian", "southern european", "semitic", "mixed race"]>>
<<set _targetArcologies = []>>
<<set _targets = 4>>
<<if $PC.career == "arcology owner">><<set _targets += 2>><</if>>
<<for $i = 0; $i < _targets; $i++>>
<<set $targetArcology = {}>>
<<set $targetArcology.type = _arcologyTypes.pluck()>>
<<switch $targetArcology.type>>
<<case "Supremacist">>
<<set $targetArcology.race = _races.random()>>
<<switch $targetArcology.race>>
<<case "white">>
<<set $targetArcology.name = $ArcologyNamesSupremacistWhite.random()>>
<<case "asian">>
<<set $targetArcology.name = $ArcologyNamesSupremacistAsian.random()>>
<<case "latina">>
<<set $targetArcology.name = $ArcologyNamesSupremacistLatina.random()>>
<<case "middle eastern">>
<<set $targetArcology.name = $ArcologyNamesSupremacistMiddleEastern.random()>>
<<case "black">>
<<set $targetArcology.name = $ArcologyNamesSupremacistBlack.random()>>
<<case "indo-aryan">>
<<set $targetArcology.name = $ArcologyNamesSupremacistIndoAryan.random()>>
<<case "pacific islander">>
<<set $targetArcology.name = $ArcologyNamesSupremacistPacificIslander.random()>>
<<case "malay">>
<<set $targetArcology.name = $ArcologyNamesSupremacistMalay.random()>>
<<case "amerindian">>
<<set $targetArcology.name = $ArcologyNamesSupremacistAmerindian.random()>>
<<case "southern european">>
<<set $targetArcology.name = $ArcologyNamesSupremacistSouthernEuropean.random()>>
<<case "semitic">>
<<set $targetArcology.name = $ArcologyNamesSupremacistSemitic.random()>>
<<default>>
<<set $targetArcology.name = $ArcologyNamesSupremacistMixedRace.random()>>
<</switch>>
<<case "Subjugationist">>
<<set $targetArcology.race = _races.random()>>
<<switch $targetArcology.race>>
<<case "white">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistWhite.random()>>
<<case "asian">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistAsian.random()>>
<<case "latina">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistLatina.random()>>
<<case "middle eastern">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistMiddleEastern.random()>>
<<case "black">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistBlack.random()>>
<<case "indo-aryan">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistIndoAryan.random()>>
<<case "pacific islander">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistPacificIslander.random()>>
<<case "malay">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistMalay.random()>>
<<case "amerindian">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistAmerindian.random()>>
<<case "southern european">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistSouthernEuropean.random()>>
<<case "semitic">>
<<set $targetArcology.name = $ArcologyNamesSubjugationistSemitic.random()>>\
<<default>>
<<set $targetArcology.name = $ArcologyNamesSubjugationistMixedRace.random()>>
<</switch>>
<<case "GenderRadicalist">><<set $targetArcology.name = $ArcologyNamesGenderRadicalist.random()>>
<<case "GenderFundamentalist">><<set $targetArcology.name = $ArcologyNamesGenderFundamentalist.random()>>
<<case "Paternalist">><<set $targetArcology.name = $ArcologyNamesPaternalist.random()>>
<<case "Degradationist">><<set $targetArcology.name = $ArcologyNamesDegradationist.random()>>
<<case "AssetExpansionist">><<set $targetArcology.name = $ArcologyNamesAssetExpansionist.random()>>
<<case "SlimnessEnthusiast">><<set $targetArcology.name = $ArcologyNamesSlimnessEnthusiast.random()>>
<<case "TransformationFetishist">><<set $targetArcology.name = $ArcologyNamesTransformationFetishist.random()>>
<<case "BodyPurist">><<set $targetArcology.name = $ArcologyNamesBodyPurist.random()>>
<<case "MaturityPreferentialist">><<set $targetArcology.name = $ArcologyNamesMaturityPreferentialist.random()>>
<<case "YouthPreferentialist">><<set $targetArcology.name = $ArcologyNamesYouthPreferentialist.random()>>
<<case "Pastoralist">><<set $targetArcology.name = $ArcologyNamesPastoralist.random()>>
<<case "PhysicalIdealist">><<set $targetArcology.name = $ArcologyNamesPhysicalIdealist.random()>>
<<case "ChattelReligionist">><<set $targetArcology.name = $ArcologyNamesChattelReligionist.random()>>
<<case "RomanRevivalist">><<set $targetArcology.name = $ArcologyNamesRomanRevivalist.random()>>
<<case "EgyptianRevivalist">><<set $targetArcology.name = $ArcologyNamesEgyptianRevivalist.random()>>
<<case "EdoRevivalist">><<set $targetArcology.name = $ArcologyNamesEdoRevivalist.random()>>
<<case "ArabianRevivalist">><<set $targetArcology.name = $ArcologyNamesArabianRevivalist.random()>>
<<case "ChineseRevivalist">><<set $targetArcology.name = $ArcologyNamesChineseRevivalist.random()>>
<<case "Repopulationist">><<set $targetArcology.name = $ArcologyNamesRepopulationist.random()>>
<<case "Eugenics">><<set $targetArcology.name = $ArcologyNamesEugenics.random()>>
<<default>><<set $targetArcology.name = "Arcology X-4">>
<</switch>>
<<set $targetArcology.FSProgress = either(10,30,50)>>
<<set $targetArcology.prosperity = either(40,50,60)>>
<<set $targetArcology.citizens = random(-1,1)>>
<<set $targetArcology.terrain = _terrainTypes.random()>>
<<set $targetArcology.continent = _continents.random()>>
<<set _targetArcologies.push($targetArcology)>>
<</for>>
<<for $i = 0; $i < _targetArcologies.length; $i++>>
<<print "[[_targetArcologies[$i].name|Terrain Intro][$targetArcology to _targetArcologies[" + $i + "]]]">> is an established arcology located in a Free City
<<if _targetArcologies[$i].terrain == "urban">>
carved out of an urban area of _targetArcologies[$i].continent.
<<elseif _targetArcologies[$i].terrain == "rural">>
built in a rural area of _targetArcologies[$i].continent.
<<elseif _targetArcologies[$i].terrain == "marine">>
constructed just offshore of _targetArcologies[$i].continent.
<<elseif _targetArcologies[$i].terrain == "ravine">>
constructed in a large canyon of _targetArcologies[$i].continent.
<<else>>
in the middle of the ocean.
<</if>>
<<if _targetArcologies[$i].prosperity >= 60>>
<br>
It is unusually prosperous for a vulnerable arcology.
<<elseif _targetArcologies[$i].prosperity <= 40>>
<br>
It has little economic prosperity and is vulnerable.
<</if>>
<<if _targetArcologies[$i].citizens > 0>>
<br>
It has an unusually high ratio of citizens to sex slaves, increasing demand for sexual services.
<<elseif _targetArcologies[$i].citizens < 0>>
<br>
It has an unusually low ratio of citizens to sex slaves, reducing demand for sexual services.
<</if>>
<br>
Its society
<<if _targetArcologies[$i].FSProgress >= 50>>
has advanced towards
<<elseif _targetArcologies[$i].FSProgress >= 30>>
has devoted resources to
<<else>>
has just begun to adopt
<</if>>
<<switch _targetArcologies[$i].type>>
<<case "Supremacist">>@@.orange;Supremacy of the _targetArcologies[$i].race race.@@
<<case "Subjugationist">>@@.orange;Subjugation of the _targetArcologies[$i].race race.@@
<<case "GenderRadicalist">>@@.orange;Gender Radicalism,@@ a movement that supports feminization of slavegirls with dicks.
<<case "GenderFundamentalist">>@@.orange;Gender Fundamentalism,@@ a reaction to modern libertinism that seeks to reinforce gender roles.
<<case "Paternalist">>@@.orange;Paternalism,@@ an optimistic strain of slavery that protects and improves slaves.
<<case "Degradationist">>@@.orange;Degradationism,@@ an extreme branch of modern slavery that treats slaves as subhuman.
<<case "AssetExpansionist">>@@.orange;Asset Expansionism,@@ a societal preoccupation with expansion of body parts, especially breasts.
<<case "SlimnessEnthusiast">>@@.orange;Slimness Enthusiasm,@@ an aesthetic movement that fetishizes the lithe female form.
<<case "TransformationFetishist">>@@.orange;Transformation Fetishism,@@ a focus on implants and other kinds of surgical alteration.
<<case "BodyPurist">>@@.orange;Body Purism,@@ a reaction to extreme surgical fetishism that prefers bodies grown biologically.
<<case "MaturityPreferentialist">>@@.orange;Maturity Preferentialism,@@ an appetite for mature slaves based on MILF fetishism.
<<case "YouthPreferentialist">>@@.orange;Youth Preferentialism,@@ which focuses on youth and virginity in slaves.
<<case "Pastoralist">>@@.orange;Pastoralism,@@ an appetite for products of the human body, especially milk.
<<case "PhysicalIdealist">>@@.orange;Physical Idealism,@@ an aspirational movement which fetishizes muscle and physical fitness.
<<case "ChattelReligionist">>@@.orange;Chattel Religionism,@@ a religious revival in the context of modern slavery.
<<case "RomanRevivalist">>@@.orange;Roman Revivalism,@@ which seeks to recreate the glory that was ancient Rome.
<br>
It has an established lingua franca: Latin.
<<case "EgyptianRevivalist">>@@.orange;Egyptian Revivalism,@@ a movement to rebuild the monuments and greatness of ancient Egypt.
<br>
It has an established lingua franca: Ancient Egyptian.
<<case "EdoRevivalist">>@@.orange;Edo Revivalism,@@ an insular movement with a focus on the cultural superiority of old Japan.
<br>
It has an established lingua franca: Japanese.
<<case "ArabianRevivalist">>@@.orange;Arabian Revivalism,@@ a melding of Arabian history and recent mythology of the Near East.
<br>
It has an established lingua franca: Arabic.
<<case "ChineseRevivalist">>@@.orange;Chinese Revivalism,@@ which modernizes the assumed superiority of the Middle Kingdom.
<br>
It has an established lingua franca: Chinese.
<<case "Repopulationist">>@@.orange;Repopulationism,@@ the belief that the key to humanity's survival is a child in every fertile womb.
<<case "Eugenics">>@@.orange;Eugenics,@@ the belief that the world's failings were caused by rampant breeding of the inferior, and as such, only society's best should reproduce.
<<default>>@@.orange;Multiculturalism,@@ a celebration of the total liberty that was the original purpose of the Free Cities.
<</switch>>
<hr style="margin:0">
<</for>>
|
alice/chan9
|
src/npc/takeoverTarget.tw
|
tw
|
bsd-3-clause
| 13,111 |
:: FondleDick
<<nobr>>
You call her over so you can fondle her
<<if $activeSlave.dick == 1>>
tiny dick.
<<elseif $activeSlave.dick == 2>>
cute dick.
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>>
<<if $activeSlave.scrotum > 0>>
and
<<if $activeSlave.balls == 0>>
soft scrotum.
<<elseif $activeSlave.balls == 1>>
tiny balls.
<<elseif $activeSlave.balls == 2>>
cute balls.
<<elseif $activeSlave.balls == 3>>
balls.
<<elseif $activeSlave.balls == 4>>
large balls.
<<elseif $activeSlave.balls == 5>>
huge balls.
<<else>>
monstrous balls.
<</if>>
<<else>>
and soft perineum.
<</if>>
<<if ($activeSlave.vaginaTat == "tribal patterns")>>
The tattoos on her abdomen certainly draw attention there.
<</if>>
<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.dick != 0)>>
Metal glints all up and down her cock.
<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.dick != 0)>>
Metal glints at the head of her cock.
<</if>>
<<if ($activeSlave.fetish == "mindbroken")>>
Like a doll, she dumbly remains still, watching your hands move towards her without any real interest. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick == 2>>
cute dick
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls == 2>>
small balls
<<elseif $activeSlave.balls == 3>>
balls
<<elseif $activeSlave.balls == 4>>
big balls
<<elseif $activeSlave.balls == 5>>
lemon-sized balls
<<elseif $activeSlave.balls < 10>>>>
fist-sized balls
<<else>>
hypertrophied balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick but, she does not respond.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft but, except for the cockmilk leaking out of her dick, she does not respond.
<</if>>
Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
<<elseif ($activeSlave.amp == 1)>>
Since she's a quadruple amputee, she's yours to use as a human finger toy. While she's lying there helpless, you move your hands towards her. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick == 2>>
cute dick
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls == 2>>
small balls
<<elseif $activeSlave.balls == 3>>
balls
<<elseif $activeSlave.balls == 4>>
big balls
<<elseif $activeSlave.balls == 5>>
lemon-sized balls
<<elseif $activeSlave.balls < 10>>>>
fist-sized balls
<<else>>
hypertrophied balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick but, except for the cockmilk leaking out of her dick, she does not respond.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft but, except for the cockmilk leaking out of her dick, she does not respond.
<</if>> Soon, her movements indicate that she is orgasming. She shudders and leaks her cockmilk as she orgasms in your hand, looking at you as you stop moving your hands. You leave your toy for one of your other slaves to clean and maintain.
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She comes submissively over, smiling a little submissive smile, and points her dick towards you. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick == 2>>
cute dick
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls == 2>>
small balls
<<elseif $activeSlave.balls == 3>>
balls
<<elseif $activeSlave.balls == 4>>
big balls
<<elseif $activeSlave.balls == 5>>
lemon-sized balls
<<elseif $activeSlave.balls < 10>>>>
fist-sized balls
<<else>>
hypertrophied balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft.
<</if>> Soon, her movements indicate that she is orgasming. She shudders and leaks her cockmilk as she orgasms in your hands and get cleaned up.
<<elseif $activeSlave.devotion < -20>>
She clearly dislikes the thought of getting her dick fondled by you. Her lower lip quivers with trepidation as she watches your hands move towards her. She has no choice but to obey if she wants to avoid punishment. She gasps and shakes as you gently trace along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick == 2>>
cute dick
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls == 2>>
small balls
<<elseif $activeSlave.balls == 3>>
balls
<<elseif $activeSlave.balls == 4>>
big balls
<<elseif $activeSlave.balls == 5>>
lemon-sized balls
<<elseif $activeSlave.balls < 10>>>>
fist-sized balls
<<else>>
hypertrophied balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hand and you continue your expert strokes along the erect shaft.
<</if>> She grabs your wrist with her hands and tries to stop it from moving but is unable to and despite her resistant pulling against you. She bites her lip but she cannot help but moan. Soon she shudders and leaks her cockmilk as she orgasms in your hands. She looks at you shamefully as you stop moving your hands and get cleaned up.
<<elseif ($activeSlave.fetish == "masochist") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She hurriedly comes over to you, to stand between you and your desk. You lean over while she lies down upon it, face up, with her dick pointed towards you. She gasps when you slap her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick == 2>>
cute dick
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>> with your hand. You firmly grab it and tightly squeeze it with your fingers, stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously slapping her
<<if $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls == 2>>
small balls
<<elseif $activeSlave.balls == 3>>
balls
<<elseif $activeSlave.balls == 4>>
big balls
<<elseif $activeSlave.balls == 5>>
lemon-sized balls
<<elseif $activeSlave.balls < 10>>>>
fist-sized balls
<<else>>
hypertrophied balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze and pinch the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft.
<</if>> Your rough play leaves red marks on her breasts and nipples and she becomes even more aroused. Soon, her movements indicate that she is orgasming. She shudders and leaks her cockmilk as she orgasms in your hands and get cleaned up. She rubs the marks on her dick and balls with her hands, an ecstatic look on her $activeSlave.skin face. She looks at you longingly, hungry for more.
<<elseif $activeSlave.devotion <= 20>>
She obeys silently, standing in front of you as you move your hands towards her. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick == 2>>
cute dick
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls == 2>>
small balls
<<elseif $activeSlave.balls == 3>>
balls
<<elseif $activeSlave.balls == 4>>
big balls
<<elseif $activeSlave.balls == 5>>
lemon-sized balls
<<elseif $activeSlave.balls < 10>>>>
fist-sized balls
<<else>>
hypertrophied balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft.
<</if>> She looks into your eyes furtively while she grabs your wrists with her hands, moving to match your hand movements. She moans and shudders, leaking her cockmilk as she orgasms in your hands. She dutifully looks at you as you stop moving your hands and get cleaned up.
<<else>>
She devotedly comes over and gives you an impassioned kiss. She smiles and points her dick towards you. You gently trace your fingers along her
<<if $activeSlave.dick == 1>>
tiny dick
<<elseif $activeSlave.dick == 2>>
cute dick
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>> before taking it gently in one hand and tenderly stroking your hand along its shaft,
<<if $activeSlave.balls > 0>>
while simultaneously cupping her
<<if $activeSlave.scrotum == 0>>
soft skin beneath her base and her butthole
<<elseif $activeSlave.balls == 1>>
tiny balls
<<elseif $activeSlave.balls == 2>>
small balls
<<elseif $activeSlave.balls == 3>>
balls
<<elseif $activeSlave.balls == 4>>
big balls
<<elseif $activeSlave.balls == 5>>
lemon-sized balls
<<elseif $activeSlave.balls < 10>>>>
fist-sized balls
<<else>>
hypertrophied balls
<</if>>
with your other hand
<</if>>. You firmly wrap your fingers, thumb and palm around her dick, rhythmically stroking along with both hands, starting slow but gradually increasing the speed of your movements. You occasionally squeeze the tip and head of her dick between your fingers and thumb.
<<if !canAchieveErection($activeSlave)>>
Her dick remains flaccid as it cannot get stiff and you continue tenderly stroking her soft dick.
<<else>>
Her prick stiffens like a rod in your hands and you continue your expert strokes along the erect shaft.
<</if>> She begs you not to stop. Soon, she moans and her movements indicate that she is about to orgasm. She shudders and leaks her cockmilk as she orgasms in your hands. She looks at you passionately as you stop moving your hands and get cleaned up.
<</if>>
<</nobr>>
|
alice/chan9
|
src/player/actions/fondleDick.tw
|
tw
|
bsd-3-clause
| 16,523 |
:: Basenationalities Controls [nobr]
<<if $nationalities.length < 1>>
//You cannot be a slave owner without a slave trade. Please add nationalities to continue.//
<<else>>
<<link "Confirm customization">>
<<unset $baseControlsFilter>>
<<if $customWA == 0>>
<<goto "Intro Summary">>
<<else>>
<<goto "Extreme Intro">>
<</if>>
<</link>>
<</if>>
<br>
/* Generates cloned array of $nationalities, removing duplicates */
<<set $nationalitiescheck = clone($nationalities)>>
<<for _i = 0; _i < $nationalitiescheck.length; _i++>>
<<set _nation = $nationalitiescheck[_i]>>
<<if $nationalitiescheck.count(_nation)>>
<<set $nationalitiescheck.delete(_nation),$nationalitiescheck.push(_nation),$nationalitiescheck.sort()>>
<</if>>
<</for>>
/* Prints distribution of $nationalities, using $nationalitiescheck to render array */
<<for _i = 0; _i < $nationalitiescheck.length; _i++>>
<<set _nation = $nationalitiescheck[_i]>>
<<print _nation>> @@.orange;<<print (($nationalities.count(_nation)/$nationalities.length)*100).toFixed(2)>>%@@
<<if _i < $nationalitiescheck.length-1>> | <</if>>
<</for>>
<br><br>
/* Fine control tweaking of populations */
Adjust slave populations:
<br style="clear:both" /><hr style="margin:0">
/* Filter controls */
Filter by Race:
<<for _i = 0; _i < $filterRaces.length; _i++>>
<<set _race = $filterRaces[_i]>>
<<if $baseControlsFilter == _race.toLowerCase().replace(/[ -]/g, '')>>
<<print _race>>
<<else>>
<<print "
<<link _race>>
<<set $baseControlsFilter to $filterRaces[" + _i + "].toLowerCase().replace(/[ -]/g, '')>>
<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
<</link>>
">>
<</if>>
<<if _i < $filterRaces.length-1>>
|
<</if>>
<</for>>
<br>
Filter by Region:
<<for _i = 0; _i < $filterRegions.length; _i++>>
<<set _region = $filterRegions[_i]>>
<<if $baseControlsFilter == _region.toLowerCase().replace(/[ -]/g, '')>>
<<print _region>>
<<else>>
<<print "
<<link _region>>
<<set $baseControlsFilter to $filterRegions[" + _i + "].toLowerCase().replace(/[ -]/g, '')>>
<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
<</link>>
">>
<</if>>
<<if _i < $filterRegions.length-1>>
|
<</if>>
<</for>>
<br style="clear:both" /><hr style="margin:0">
/* Unfiltered pop controls */
<<if $baseControlsFilter == "all">>
<<for _i = 0; _i < $basenationalities.length; _i++>>
<<set _nation = $basenationalities[_i]>>
<<print "
_nation
<<link '+'>>
<<set $nationalities.push($basenationalities[" + _i + "])>>
<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
<</link>>
">>
<<if $nationalitiescheck.includes(_nation) > 0 >>
<<print "
<<link '–'>>
<<set $nationalities.deleteAt(($nationalities.indexOf($basenationalities[" + _i + "])))>>
<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
<</link>>
">>
<</if>>
<<if $nationalities.count(_nation) > 1 >>
<<print "
<<link '0'>>
<<set $nationalities.delete($basenationalities[" + _i + "])>>
<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
<</link>>
">>
<</if>>
<<if _i < $basenationalities.length-1>>
|
<</if>>
<</for>>
<<else>>
/* Filtered pop controls */
<<set _controlsNationality = State.variables[$baseControlsFilter+'Nationalities']>>
<<for _i = 0; _i < _controlsNationality.length; _i++>>
<<set _nation = _controlsNationality[_i]>>
<<print "
_nation
<<link '+'>>
<<set $nationalities.push(_controlsNationality[" + _i + "])>>
<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
<</link>>
">>
<<if $nationalitiescheck.includes(_nation) > 0 >>
<<print "
<<link '–'>>
<<set $nationalities.deleteAt(($nationalities.indexOf(_controlsNationality[" + _i + "])))>>
<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
<</link>>
">>
<</if>>
<<if $nationalities.count(_nation) > 1 >>
<<print "
<<link '0'>>
<<set $nationalities.delete(_controlsNationality[" + _i + "])>>
<<replace '#PopControl'>><<include 'Basenationalities Controls'>><</replace>>
<</link>>
">>
<</if>>
<<if _i < _controlsNationality.length-1>>
|
<</if>>
<</for>>
<</if>>
|
alice/chan9
|
src/pregmod/basenationalitiesControls.tw
|
tw
|
bsd-3-clause
| 4,315 |
:: BirthStorm
<<set $nextButton = "Back">>\
<<set $nextLink = "Slave Interact">>\
<<nobr>>
The remote surgery allows the removal of the pregnancy generator through conventional means, an injection to induce labor and the resulting birthing of the womb's contents. $activeSlave.slaveName's massive pregnant belly begins to shudder and writhe moments after being injected with the drug. She drops to the ground with her legs spread to either side of her spasming bulk with a loud moan. Her vaginal lips part as the first of her brood is born, followed by another, and another. After nearly a day of constant birthing
<<if $activeSlave.sexualFlaw == "breeder">>
and the realization that you are taking away her ideal body, her perfect existance; her mind @@.red;fundamentally breaks. The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina@@.
<<set $activeSlave.fetish = "mindbroken">>
<<elseif $activeSlave.fetish == "pregnancy" && $Nurse != 0>>
and orgasming each time, $activeSlave.slaveName's mind would have broken. However, $Nurse.slaveName had the forsight to sedate her after witnessing her constant orgasming. She awakes to find her belly deflated, no longer crammed full of life. She is @@.mediumorchid;disappointed@@ that you would forbid her from such a pleasure, but @@.mediumaquamarine;understands@@ why it was done. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina@@.
<<set $activeSlave.trust += 5>>
<<set $activeSlave.devotion -= 5>>
<<elseif $activeSlave.fetish == "pregnancy">>
and orgasming each time $activeSlave.slaveName's mind is @@.red;fundamentally broken.@@ Being under constant pleasure for so long has destroyed all but the part of her that feels pleasure. With one final push the breeding device is expelled from her womb as the last spark of what was her mind is extinguished. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina@@.
<<set $activeSlave.fetish = "mindbroken">>
<<elseif $activeSlave.devotion <= 20>>
@@.mediumorchid;she hates you for destroying her body like this@@. She is @@.gold;terrified of your power@@ over her body. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina@@.
<<set $activeSlave.trust -= 40>>
<<set $activeSlave.devotion -= 50>>
<<elseif $activeSlave.devotion <= 50>>
she is dully obedient. She has been broken to slave life so thoroughly that even this is neither surprising nor affecting. She is @@.gold;terrified of your power@@ over her body. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina@@.
<<set $activeSlave.trust -= 40>>
<<else>>
@@.hotpink;pleased by this stark development@@, since she is so attentive to your will. She also expects she'll be able to fuck better now without a massive belly getting in the way. @@.red;The ordeal of constant birthing has had a massive effect on her health as well as completely destroying her vagina@@.
<<set $activeSlave.devotion += 4>>
<</if>>
<<set _seed = random(-20,20)>>
<<if $Cash4Babies == 1>>
Her babies sold for a total of @@.yellowgreen;¤<<print 50*(50+$seed)>>@@.
<<set $cash += 50*(50+$seed)>>
<</if>>
<<set $activeSlave.health -= 80>>
<<set $activeSlave.vagina = 10>>
<<set $activeSlave.preg = -3>>
<<set $activeSlave.pregType = 0>>
<<set $activeSlave.pregSource = 0>>
<<set $activeSlave.births += 50>>
<<set $activeSlave.birthsTotal += 50>>
<<set $birthsTotal += 50>>
<</nobr>>
|
alice/chan9
|
src/pregmod/birthStorm.tw
|
tw
|
bsd-3-clause
| 3,694 |
:: Breeder Proposal [nobr]
<<set $propPass = 0>>
You draft a proposal to the Societal Elite proposing the use of specially tested slaves as breeding stock. If they can pass the tests required to join the societal elite; even as slaves, their bodies can prove valuable to furthering eugenics. They will gain no additional rights, but their wombs will be used to birth elite children; helping stave off potential threats of inbreeding and adding possible missed beneficial traits into the Elite's gene pool.
<br><br>
Within the hour, you are called before The Societal Elite.
<br>
<<if $PC.dick == 0>>
"Do you really think you are in any position to make such a request? You, a fertile woman and member of the Elite, who has not taken even the slightest interest in carrying one of our children, dares to even suggest using slaves as breeding stock? Well?"
<span id="result">
<br><<link "Agree to being used as a breeder and save face">>
<<replace "#result">>
"Good choice girl. A selection of men will be provided to you, take your pick and bear our children."
<<set $playerBred = 1>>
<<set $propOutcome = -1>>
<</replace>>
<</link>>
<br><<link "Decline being used as a breeder and face the Societal Elites' wrath">>
<<replace "#result">>
"You'll regret this decision. We'll have our way one way or another."
<<set $failedElite += 275>>
<<set $propOutcome to -1>>
<</replace>>
<</link>>
</span>
<<else>>
<<if $PC.dick == 1 && $PC.vagina == 1 && $failedElite > 50>>
"We have read your proposal and propose the following: You are not well liked among us, and your medical records show you are quite capable of carrying a child. If you will carry our children, we will grant your proposal, otherwise, leave and never ask us this again."
<span id="result">
<br><<link "Agree to being used as a breeder to complete the deal">>
<<replace "#result">>
"Your contributions will be appreciated. We shall convene to decide the qualifications for a slave to become a breeder. We will inform you of them when we send the list of eligible males to breed you."
<<set $failedElite -= 50>>
<<set $playerBred = 1>>
<<set $propOutcome = 1>>
<<InitStandards>>
<</replace>>
<</link>>
<br><<link "Decline being used as a breeder and withdraw your proposal">>
<<replace "#result">>
"Very well, if your masculinity is more valuable to you than your proposal, then so be it."
<<set $propOutcome to -1>>
<</replace>>
<</link>>
</span>
<<elseif $PC.dick == 1 && $PC.vagina == 1>>
"We have read your proposal and agree. However, we shall set the standards for what shall qualify as breeding stock, not you. Our standards will be delivered to you shortly.
<br><br>
Your medical records say you have working female sex organs, and we respect your choice to not use them. But have you considered carrying another member's child? It will be extremely lucrative for you and go a long way to furthering our objectives."
<span id="result">
<br><<link "Agree to being used as a breeder">>
<<replace "#result">>
"Your contributions will be appreciated. We shall convene to decide the qualifications for a slave to become a breeder. We will inform you of them when we send the list of eligible males to breed you."
<<set $playerBred = 1>>
<<set $propOutcome = 1>>
<<InitStandards>>
<</replace>>
<</link>>
<br><<link "Decline being used as a breeder">>
<<replace "#result">>
"Very well, if you wish to waste your gift, it is your prerogative. We shall convene to decide the qualifications for a slave to become a breeder and inform you upon completion."
<<set $propOutcome = 1>>
<<InitStandards>>
<</replace>>
<</link>>
</span>
<<else>>
"We have read your proposal and agree. However, we shall set the standards for what shall qualify as breeding stock, not you. Our standards will be delivered to you shortly."
<<set $propOutcome = 1>>
<<InitStandards>>
<</if>>
<</if>>
<br><br>
|
alice/chan9
|
src/pregmod/breederProposal.tw
|
tw
|
bsd-3-clause
| 3,934 |
:: BreedingTest [nobr]
<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>
<<UpdateStandards>>
<<BreedingStandards>>
<br><br>
<<BreedingEligibility>>
|
alice/chan9
|
src/pregmod/breedingTest.tw
|
tw
|
bsd-3-clause
| 169 |
:: FDick
/*CHECK*/
<<nobr>>
/*NON-AMPUTEE*/
<<if ($activeSlave.amp < 1)>>
You direct $activeSlave.slaveName to lie down and ready herself as you step over to her an align your <<if $PC.vagina == 1>> vagina <<else>> ass <</if>> with the
<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.dick != 0)>>
her pierced cock-head.
<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.dick != 0)>>
her pierced cock .
<<else>>
her cock.
<</if>>
and lower yourself onto her
<<if $activeSlave.dick == 1>>
tiny dick.
<<elseif $activeSlave.dick == 2>>
cute dick.
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>>
<<if $activeSlave.dick <= 6>>
until you are sitting on her loins.
<<else>>
until feel that you can't take more of her inside you.
<</if>>
You reach back
<<if $activeSlave.scrotum > 0>>
and stroke her
<<if $activeSlave.balls == 0>>
soft scrotum.
<<elseif $activeSlave.balls == 1>>
tiny balls.
<<elseif $activeSlave.balls == 2>>
cute balls.
<<elseif $activeSlave.balls == 3>>
balls.
<<elseif $activeSlave.balls == 4>>
large balls.
<<elseif $activeSlave.balls == 5>>
huge balls.
<<else>>
monstrous balls.
<</if>>
<<else>>
soft perineum.
<</if>>
<<if ($activeSlave.fetish == "mindbroken")>>
Like a doll, she dumbly remains still, watching you without interest.
You start moving up and on her shaft, until you climax and notice that so did $activeSlave.slaveName.
Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
<<elseif $activeSlave.trust < -20>>
Having followed your instructions as quickly as she could she lies as still as she can beneath you while you start moving on top of her. While she is too afraid to be an active participant on her, do her best to follow your instructions.
She warns you that she is about to cum when feel yourself aproaching an orgasm and soon after, you can feel her unload inside of you, despite her fear.
<<else>>
You spend some time riding your slave and you both climax together.
<</if>>
/*AMPUTEE*/
<<else>>
You step over to pick up $activeSlave.slaveName, lie her down and get her ready. Then you align your <<if $PC.vagina == 1>> vagina <<else>> ass <</if>> with
<<if ($activeSlave.vaginaPiercing > 1) && ($activeSlave.dick != 0)>>
her pierced cock-head.
<<elseif ($activeSlave.vaginaPiercing == 1) && ($activeSlave.dick != 0)>>
her pierced cock .
<<else>>
her cock.
<</if>>
and lower yourself onto her
<<if $activeSlave.dick == 1>>
tiny dick.
<<elseif $activeSlave.dick == 2>>
cute dick.
<<elseif $activeSlave.dick == 3>>
dick
<<elseif $activeSlave.dick == 4>>
big dick
<<elseif $activeSlave.dick == 5>>
impressive dick
<<elseif $activeSlave.dick == 6>>
huge dick
<<elseif $activeSlave.dick == 7>>
gigantic dick
<<elseif $activeSlave.dick == 8>>
titanic dick
<<elseif $activeSlave.dick == 9>>
absurd dick
<<elseif $activeSlave.dick == 10>>
inhuman dick
<<else>>
hypertrophied dick
<</if>>
<<if $activeSlave.dick <= 6>>
until you are sitting on her loins.
<<else>>
until feel that you can't take more of her inside you.
<</if>>
You reach back
<<if $activeSlave.scrotum > 0>>
and stroke her
<<if $activeSlave.balls == 0>>
soft scrotum.
<<elseif $activeSlave.balls == 1>>
tiny balls.
<<elseif $activeSlave.balls == 2>>
cute balls.
<<elseif $activeSlave.balls == 3>>
balls.
<<elseif $activeSlave.balls == 4>>
large balls.
<<elseif $activeSlave.balls == 5>>
huge balls.
<<else>>
monstrous balls.
<</if>>
<<else>>
soft perineum.
<</if>>
<<if ($activeSlave.fetish == "mindbroken")>>
Like a broken doll, she dumbly remains still, watching you without interest.
You start moving up and on her shaft, until you climax and notice that so did $activeSlave.slaveName.
Since she is mindbroken, her responses to you are purely physiological and your actions have no affect on her mentally. You leave your toy for one of your other slaves to clean and maintain.
<<else>>
You ride Your helpless slave until you both climax.
<</if>>
<</if>>
<<if ($PC.vagina == 1) && ($PC.preg == 0) && ($activeSlave.ballType == "human")>>
<<if $activeSlave.diet == "cum production">>
<<if random(1,100) < ($activeSlave.balls * 15 * 1.2)>>
<<set $PC.preg = 1>>
<<set $PC.pregSource = $activeSlave.ID>>
<</if>>
<<else>>
<<if random(1,100) < ($activeSlave.balls * 15)>>
<<set $PC.preg = 1>>
<<set $PC.pregSource = $activeSlave.ID>>
<</if>>
<</if>>
<</if>>
Rumors spread that you @@.red;enjoy taking it from slaves.@@
<<set $PC.degeneracy += 2>>
<</nobr>>
|
alice/chan9
|
src/pregmod/fDick.tw
|
tw
|
bsd-3-clause
| 5,117 |
:: FSelf [nobr]
<<set $nextButton = "Back">>
<<set $nextLink = "Main">>
<<set $CumSources = 0>>
<<set $CumSources = []>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaves[$i].assignment == "work in the dairy">>
<<if $slaves[$i].balls > 0>>
<<if ($slaves[$i].ballType == "human")>>
<<set $CumSources.push($slaves[$i].ID)>>
<</if>>
<</if>>
<</if>>
<</for>>
<<if $arcologies[0].FSPastoralistLaw == 1>>
<<set $CumSources.push(0),$CumSources.push(0),$CumSources.push(0),$CumSources.push(0),$CumSources.push(0),$CumSources.push(0)>>
<</if>>
<<if $PC.cumTap == 0>>
Taking the hose and attaching the delectable cockhead to it, you drag it over to your bed and make yourself comfortable. Teasing your pussylips with the perfect sized cock quickly gets you moist<<if $PC.dick == 1>> and hard<</if>>, itching for the fake dick inside you. You know yourself well, and it fits perfectly; as you thrust it into your cunt you can't help but buck with pleasure. Just as you reach your climax, you accidentally kick the tap on. Needless to say, you are quite surprised when your "lover" orgasms and begins releasing inside you, forcing you to lose your grip on the nozzle allowing it to free itself from you along with a torrent of cum. Panting and rubbing your tender belly, you quickly pull your clothes back on and head to clean yourself out. You can't help but notice your waist feels rather tight, it shot so much into you; that cum wasn't virile, right?
<<set $PC.preg = 1, $PC.pregSource = $CumSources.random(), $PC.cumTap++>>
<<elseif $PC.cumTap < 5>>
Taking the hose and attaching your favorite cockhead to it, you drag it over to your bed and make yourself comfortable. Teasing your pussylips with the dildo, even going as far as spurting a touch of cum across your belly, you drive it into your aching cunt. With every thrust, you jet a little more cum into your empty womb, bulging you more and more as your pleasure rises, until you reach your climax and unleash your lover's pent up load into yourself. Patting your bloated belly, you stagger to your feet and make for your private bath to relax while you drain. You giggle as you imagine you belly swelling even larger, be it with child or more cum.
<<set $PC.preg = 1, $PC.pregSource = $CumSources.random(), $PC.cumTap++>>
<<elseif $PC.cumTap < 10>>
Taking the hose and attaching your favorite cockhead to it, you drag it over to your bed and make yourself comfortable. Teasing your pussylips with the dildo, even going as far as spurting a touch of cum across your belly, you drive it into your aching cunt. With every thrust, you jet more cum into your empty womb, bulging you more and more as your pleasure rises, until you reach your climax and unleash your lover's pent up load into yourself. Patting your rounded belly, you stagger to your feet and make for your private bath to relax while you drain. You giggle as you cradle your bloated middle, you practically look pregnant already!
<<set $PC.preg = 1, $PC.pregSource = $CumSources.random(), $PC.cumTap++>>
<<elseif $PC.cumTap < 15>>
Taking the hose and attaching your favorite cockhead to it, you eagerly drag it to your bed and make yourself comfortable. You waste no time driving it into your aching cunt. With every thrust, you jet huge bursts of cum into your empty womb, swelling yourself more and more as your pleasure rises, until you reach your climax and unleash your lover's pent up load into yourself. Patting your huge belly, you struggle to your feet and waddle towards your private bath to relax while you drain. You giggle as you cradle your round middle, anyone who saw you like this would certainly say you were heavily pregnant!
<<set $PC.preg = 1, $PC.pregSource = $CumSources.random(), $PC.cumTap++>>
<<elseif $PC.cumTap < 20>>
Taking the hose and attaching your favorite cockhead to it, you eagerly drag it to your bed and make yourself comfortable. You waste no time driving it into your aching cunt. With every thrust, you jet huge bursts of cum into your empty womb, swelling yourself more and more as your pleasure rises, until you reach your climax and unleash your lover's pent up load into yourself. Patting your enormous belly, you struggle to even get off the bed, eventually making it to your feet so that you may slowly stagger to the bath. You moan lewdly as the pressure within your full belly sets another orgasm coursing through your body, making it jiggle delightfully. Anyone who saw you like this would swear you were about to give birth!
<<set $PC.preg = 1, $PC.pregSource = $CumSources.random(), $PC.cumTap++>>
<<elseif $PC.cumTap < 25>>
Taking the hose and attaching your favorite cockhead to it, you eagerly drag it to your bed and make yourself comfortable. You waste no time driving it into your aching cunt. With every thrust, you jet massive bursts of cum into your empty womb, swelling yourself more and more as your pleasure rises, until you reach your climax and unleash your lover's pent up load into yourself. Patting your taut, overfilled belly, you struggle to even get off the bed. After minutes of effort, several attempts ruined by aftershock orgasms, you manage to get on your feet. Cradling your massive cum-belly, you gingerly waddle to your waiting bath. You look like you are ready to burst with triplets, imagine what the public would say if they way you in this state.
<<set $PC.preg = 1, $PC.pregSource = $CumSources.random(), $PC.cumTap++>>
<<else>>
Taking the hose and attaching your favorite cockhead to it, you eagerly drag it to your bed and make yourself comfortable. You waste no time driving it into your aching cunt. With every thrust, you jet massive bursts of cum into your empty womb, swelling yourself more and more as your pleasure rises, until you reach your climax and unleash your lover's pent up load into yourself. Patting your taut, overfilled belly, you roll over onto your back so that you may tease your<<if $PC.boobs > 0>> breasts,<</if>><<if $PC.dick > 0>> dick,<</if>> belly and pussy. If anyone saw you, they would swear your were on the verge of delivering sextuplets. You made sure to schedule this block for absolute privacy, so no one should disturb you while you play with your bloated body. Once you are exhausted and drained of your contents, you head for the showers and to get a servant to clean up your bed; from the slave you enjoyed with the cum hose, of course.
<<set $PC.preg = 1, $PC.pregSource = $CumSources.random()>>
<</if>>
<<set $CumSources = 0>>
|
alice/chan9
|
src/pregmod/fSelf.tw
|
tw
|
bsd-3-clause
| 6,513 |
:: FSlaveSlaveDick
<<nobr>>
<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>
<<set $slaverapistx = 0>>
<<set $eligibility = 0>>
//Select a slave that will ride $activeSlave.slaveName.//
<</nobr>>
__Select an eligible slave:__
<<for $i = 0; $i < $slaves.length; $i++>>\
<<if canDoVaginal($slaves[$i])>>\
<<if ($slaves[$i].ID != $activeSlave.ID)>>\
<<print "[[$slaves[$i].slaveName|FSlaveSlaveDick Consummate][$slaverapistx = $slaves[" + $i + "]]]">>
<<set $eligibility = 1>>\
<</if>>\
<</if>>\
<</for>>\
<<if ($eligibility == 0)>>\
//You have no slaves capable of this act.//
<</if>>\
|
alice/chan9
|
src/pregmod/fSlaveSlaveDick.tw
|
tw
|
bsd-3-clause
| 617 |
:: FSlaveSlaveDick Consummate
/% Needs work. A lot of fucking work %/
<<nobr>>
You take a look at the bound toy.
<<if $activeSlave.mother == $slaverapistx.ID>>
<<if ($activeSlave.fetish == "perverted">>
$activeSlave.slaveName seems paralyzed, looking at her mother standing above her with fascination with disbelief.
<<else>>
$activeSlave.slaveName looks with horror at her mother, knowing what will soon happen.
<</if>>
<</if>>
<<if $slaverapistx.mother == $activeSlave.ID>>
<<if ($activeSlave.fetish == "perverted">>
$activeSlave.slaveName seems paralyzed, looking at her daughter with fascination with disbelief.
<<else>>
$activeSlave.slaveName looks with horror at her daughter, knowing what will soon happen.
<</if>>
<</if>>
<<set $slaverapistx.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if ($activeSlave.fetish == "submissive") && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60) && ($activeSlave.devotion >= -20)>>
Since $activeSlave.slaveName loves to submit to others it's not hard to get her ready.
<<set $activeSlave.devotion += 4>>
<<if ($activeSlave.sub == -3)>>Her member remains limp despite the prospect of being dominated and abused, but a direct injection of vasodilators quickly fixes that for this special occasion.
<<else>>Her helpless situation causes her member to spring instantly to attention.
<</if>>
<<elseif ($activeSlave.attrXX > 65) && ($slaverapistx.attrKnown == 1) && ($slaverapistx.devotion >= -20)>>
Since $activeSlave.slaveName likes pussy, she doesn't take much convincing.
<<if ($activeSlave.sub == -3)>>Her member remains limp despite the prospect of pussy, but a direct injection of vasodilators quickly fixes that for this special occasion.
<<else>>Her member springs instantly to attention at the prospect of pussy.
<</if>>
<<elseif ($activeSlave.devotion > 50)>>
Since $activeSlave.slaveName is devoted to you, she'll eagerly fuck anything you tell her to fuck.
<<if ($activeSlave.sub == -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft,
<<else>>She quickly gets herself hard,
<</if>>
eying $slaverapistx.slaveName with an expression you can't exactly decypher.
<<elseif ($activeSlave.devotion > 20)>>
Since $activeSlave.slaveName is broken to obedience, she accepts being tied down quietly.
<<if ($activeSlave.sub == -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft.
<<else>>you hurriedly stroke her to get her hard.
<</if>>
<<elseif ($activeSlave.devotion >= -20)>>
Since $activeSlave.slaveName does not resist your will, she should comply reasonably well.
<<if ($activeSlave.sub == -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft,
<<else>>You have to work hard to get her member up,
<</if>>
fear and disgust showing on her face as she absorbs the perversion of the natural order of things she's about to experience.
<<else>>
Since $activeSlave.slaveName is unlikely to comply willingly, you simply restrain her and administer a massive dose of vasodilators, directly where they will do the most good. $activeSlave.slaveName writhes with the pain of the injection, which is compounded as she springs agonizingly erect.
<</if>>
<</nobr>>
<<nobr>>
Next, you see to $slaverapistx.slaveName.
<<if $activeSlave.mother == $slaverapistx.ID>>
<<if $slaverapistx.fetish == "perverted">>
$slaverapistx.slaveName is well aware that she is about to rape her own daughter, but despite that seems to feel some arousal at the thought.
<<else>>
$slaverapistx.slaveName is well aware that she is about to rape her own daughter and is understandingly distrurbed.
<</if>>
<</if>>
<<if $slaverapistx.mother == $activeSlave.ID>>
<<if $slaverapistx.fetish == "perverted">>
$activeSlave.slaveName is well aware that she is about to rape her own mother, but despite that seems to feel some arousal at the thought.
<<else>>
$slaverapistx.slaveName is well aware that she is about to rape her own mother and is understandingly distrurbed.
<</if>>
<</if>>
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if ($slaverapistx.fetish == "dom") && ($slaverapistx.fetishStrength > 60) && ($slaverapistx.fetishKnown == 1) && ($slaverapistx.vagina == 0)>>
She lowers her virgin pussy onto $activeSlave.slaveName waiting member, impaling herself slowly. This act @@.lime; breaks in her pussy.@@
<<set $slaverapistx.vagina to 1>>
<<set $slaverapistx.devotion += 4>>
<<set $slaverapistx.fetishStrength += 1>>
<<elseif $slaverapistx.devotion > 20) && ($activeSlave.vagina == 0)>>
She accepts your orders without comment and presents her virgin pussy to $slaverapistx.slaveName for fertilization. She gasps in shock when she feels her hot seed. @@.hotpink;She is broken to slavery@@ by this application of her body, which naturally @@.lime;will break in her pussy.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.vagina == 0)>>
She is clearly unhappy at the idea of losing her pearl of great price to $slaverapistx.slaveName; this probably isn't what she imagined her first real sex would be like. Worse, she knows she's fertile and realizes she'll likely get pregnant. Nevertheless, @@.hotpink;she is broken to slavery@@ by this application of her body, which naturally @@.lime;will break in her pussy.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.vagina == 0)>>
As you anticipated, she refuses to give $slaverapistx.slaveName her virginity. You restrain her despite her @@.mediumorchid;horrified tears@@ and @@.gold;frightened begging.@@ Naturally, this cruel act @@.lime;will break in her pussy.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.vagina to 1>>
<<elseif ($activeSlave.amp == 1)>>
You set her limbless torso lies on the bed, ready for $slaverapistx.slaveName.
<<elseif tooBigBreasts($activeSlave)>>
She is lying on her back, with arms and legs tied. The weight of her tits pins her helplessly in place.
<<elseif tooBigButt($activeSlave)>>
She is lying on her back, with arms and legs tied. Her huge ass pushes her pelivs further up, making it look as if she's trying to fuck air.
<<elseif tooBigDick($activeSlave)>>
She is lying on her back, with arms and legs tied. Her huge cock is cleary going to be a challenge.
<<elseif tooBigBalls($activeSlave)>>
She is lying on her back, with arms and legs tied. Her huge balls might get a bit in the way in this position.
<<else>>
She is lying on her back, with arms and legs tied and her cock standing in attention.
<</if>>
<br><br>
<<if ($activeSlave.devotion < -20) && ($slaverapistx.devotion < -20)>>
Since you have two restrained slaves, it's up to you to do all the work. Since $activeSlave.slaveName is already lying on the bed, you maneuver $slaverapistx.slaveName's pussy into place. The two slaves make no further moves until you deal $slaverapistx.slaveName a terrific swat across the ass and promise to give her more of the same until she gets going. $slaverapistx.slaveName starts lowering herself very slowly, pulling back every time $activeSlave.slaveName's dick prodding her womanhood. After watching the sad display for a while, you use your own weight to suddely push her onto $activeSlave.slaveName, hilting her in one, scream-enducing move. $slaverapistx.slaveName seems more cooperative after that and you only have to occasionaly prod them with an electrial jolt to keep them going at a faster pace. Both slaves @@.mediumorchid;resent@@ what you made them do and @@.gold;fear you@@ as a result.
<<set $activeSlave.devotion -= 5>>
<<set $slaverapistx.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $slaverapistx.trust -= 5>>
<<elseif ($slaverapistx.devotion < -20)>>
Since your dick slave is restrained, you order $slaverapistx.slaveName to kneel on the bed on top of $activeSlave.slaveName, and then maneuver her pussy into place. $slaverapistx.slaveName is uncooperative, so you push her down yourself and prod and slap her untill she starts to ride the cock with urgency. It doesn't take long for $activeSlave.slaveName to orgasm. She @@.mediumorchid;resents@@ what you made her do and @@.gold;fears you@@ as a result.
<<set $slaverapistx.devotion -= 5>>
<<set $slaverapistx.trust -= 5>>
<<elseif ($slaverapistx.fetish == "dom") && ($slaverapistx.fetishStrength > 60) && ($slaverapistx.devotion > 20) && ($activeSlave.devotion < -20)>>
You tie $activeSlave.slaveName on the bed with her dick defenseless and available, and then tell the randy $slaverapistx.slaveName that it's all hers. The slave life has so affected $slaverapistx.slaveName that she is quite eager to rape another slave for her pleasure. She begins playing with her immediately, fondling, pinching and licking while bouncing on the meaty shaft. Occasionaly she stops, denying $activeSlave.slaveName the immediate orgasm and teasing her, fully enjoying her dominant role. By the end of the day $activeSlave.slaveName's abused, pent-up penis has shot a massive load, to her @@.gold;horror@@ and @@.mediumorchid;resentment,@@ while $slaverapistx.slaveName is lying next to her on the bed in a state of obvious @@.hotpink;satiation and bliss.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $slaverapistx.devotion += 4>>
<<elseif ($slaverapistx.energy > 95) && ($slaverapistx.devotion > 20) && ($activeSlave.devotion < -20)>>
You arrange $activeSlave.slaveName on the bed with her cock defenseless and available, and then tell the randy $slaverapistx.slaveName that it's all hers. The slave life has so affected $slaverapistx.slaveName that she is quite eager to rape another slave, just for the perverted novelty of the act. She rides the hepless cock trough seveal orgasms. By the end of the day $slaverapistx.slaveName's cunt is dripping cum, to her obvious @@.hotpink;satiation and bliss.@@ $activeSlave.slaveName is lying next to her on the bed in a state of @@.gold;horror@@ and @@.mediumorchid;resentment,@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $slaverapistx.devotion += 4>>
<<elseif ($activeSlave.devotion <= 20) || ($slaverapistx.devotion <= 20)>>
You tie $activeSlave.slaveName onto the bed and tell $slaverapistx.slaveName to get on with it. They fuck mechanically, gazing with roiling emotions into each others' eyes. They do seem to come to some sort of a nonverbal understanding on the necessity of getting it done, and there is no real unhappiness in either of them when they finish and disentangle themselves. As they clean themelves and exit, you notice $slaverapistx.slaveName's looking a little more longignly at $activeSlave.slaveName.
<<elseif ($activeSlave.devotion <= 50) || ($slaverapistx.devotion <= 50)>>
You order $activeSlave.slaveName and $slaverapistx.slaveName to get on with it. They fuck mechanically at first, gazing with roiling emotions into each others' eyes. Eventually, they begin to enjoy the intimacy of the act, finding the shared pleasure between them comforting. They finish and resume life as slaves, the light of this intimacy diminishing, softening with $activeSlave.slaveName's dick and dripping away with the contents of $slaverapistx.slaveName's cum-filled pussy.
<<else>>
The two slaves turn eagerly to the business of vanilla sex. They take their time, humping slowly and gazing into each others' eyes, chaning position often. After a little while, while in doggy position, $activeSlave.slaveName looks over $slaverapistx.slaveName's shoulder to where you're sitting, the invitation clear in her eyes. You come over and penetrate $activeSlave.slaveName with your <<if $PC.dick ==1>>dick<<else>>strap-on<</if>>. With the double stimulus of penetrating a tight vagina and being penetrated, she comes indecently hard. The two of them collapse into an exhausted, @@.hotpink;happy@@ pile of slave flesh.
<<set $activeSlave.devotion += 8>>
<<set $slaverapistx.devotion += 4>>
<</if>>
Throughout the week, you keep $activeSlave.slaveName's dick intimate with $slaverapistx.slaveName's pussy. In the end, you are certain they got closer.
/% Add pregnancy test? %/
<</nobr>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaverapistx.ID == $slaves[$i].ID>>
<<set $slaves[$i] = $slaverapistx>>
<<break>>
<</if>>
<</for>>
|
alice/chan9
|
src/pregmod/fSlaveSlaveDickConsummate.tw
|
tw
|
bsd-3-clause
| 12,510 |
:: FSlaveSlaveVag
<<nobr>>
<<set $nextButton = "Back">>
<<set $nextLink = "Slave Interact">>
<<set $slaverapistx = 0>>
<<set $eligibility = 0>>
//Select a slave that will fuck $activeSlave.slaveName.//
<</nobr>>
__Select an eligible slave:__
<<for $i = 0; $i < $slaves.length; $i++>>\
<<if canPenetrate($slaves[$i])>>\
<<if ($slaves[$i].ID != $activeSlave.ID)>>\
<<print "[[$slaves[$i].slaveName|FSlaveSlaveVag Consummate][$slaverapistx = $slaves[" + $i + "]]]">>
<<set $eligibility = 1>>\
<</if>>\
<</if>>\
<</for>>\
<<if ($eligibility == 0)>>\
//You have no slaves capable of this act.//
<</if>>\
|
alice/chan9
|
src/pregmod/fSlaveSlaveVag.tw
|
tw
|
bsd-3-clause
| 615 |
:: FSlaveSlaveVag Consummate
<<nobr>>
The first necessary step is to prepare the slave doing the act.
<<set $activeSlave.penetrativeCount += 1>>
<<set $penetrativeTotal += 1>>
<<if ($slaverapistx.fetish is "pregnancy") && ($slaverapistx.fetishKnown == 1) && ($slaverapistx.fetishStrength > 60) && ($slaverapistx.devotion >= -20)>>
This is very easy, since $slaverapistx.slaveName has an impregnation fetish and loves the pure act of vaginal sex.
<<set $slaverapistx.devotion += 4>>
<<if ($slaverapistx.preg is -3)>>Her member remains limp despite the prospect of getting another slave pregnant, but a direct injection of vasodilators quickly fixes that for this special occasion.
<<else>>Her member springs instantly to attention at the prospect of getting another slave pregnant.
<</if>>
<<elseif ($slaverapistx.attrXX > 65) && ($slaverapistx.attrKnown == 1) && ($slaverapistx.devotion >= -20)>>
Since $slaverapistx.slaveName likes sticking her cock in girls, she doesn't take much convincing.
<<if ($slaverapistx.preg is -3)>>Her member remains limp despite the prospect of <<if $activeSlave.mpreg == 1>>ass<<else>>pussy<</if>>, but a direct injection of vasodilators quickly fixes that for this special occasion.
<<else>>Her member springs instantly to attention at the prospect of pussy.
<</if>>
<<elseif ($slaverapistx.devotion > 50)>>
Since $slaverapistx.slaveName is devoted to you, she'll eagerly fuck anything you tell her to fuck.
<<if ($slaverapistx.preg is -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft,
<<else>>She quickly gets herself hard,
<</if>>
only a certain confusion in her look betraying that she realizes how special an occasion this is.
<<elseif ($slaverapistx.devotion > 20)>>
Since $slaverapistx.slaveName is obedient, she'll fuck anything you tell her to fuck.
<<if ($slaverapistx.preg is -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft,
<<else>>She hurriedly gets herself hard,
<</if>>
only a slight hesitation betraying her realization that this is a special occasion.
<<elseif ($slaverapistx.devotion >= -20)>>
Since $slaverapistx.slaveName does not resist your will, she should comply reasonably well.
<<if ($slaverapistx.preg is -3)>>She accepts a direct injection of vasodilators to counteract the hormones keeping her soft,
<<else>>She has to work to get herself hard despite her doubts,
<</if>>
fear and disgust showing on her face as she absorbs the perversion of the natural order of things she's about to experience.
<<else>>
Since $slaverapistx.slaveName is unlikely to comply willingly, you simply restrain her and administer a massive dose of vasodilators, directly where they will do the most good. $slaverapistx.slaveName writhes with the pain of the injection, which is compounded as she springs agonizingly erect.
<</if>>
<</nobr>>
<<nobr>>
Next, you see to $activeSlave.slaveName.
<<set $activeSlave.vaginalCount += 1>>
<<set $vaginalTotal += 1>>
<<if ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.vagina == 0)>>
She presents her virgin pussy to $slaverapistx.slaveName without protest. This act @@.lime; breaks in her pussy.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 4>>
<<set $activeSlave.fetishStrength += 1>>
<<elseif ($activeSlave.fetish == "submissive") && ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1) && ($activeSlave.fetishStrength > 60)>>
She smiles and presents her pussy to $slaverapistx.slaveName. @@.hotpink;She is grateful@@ for this fulfillment of her fondest wish.
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.devotion > 20) && ($activeSlave.vagina == 0) >>
She accepts your orders without comment and presents her virgin pussy to $slaverapistx.slaveName for fertilization. She gasps in shock when she feels her hot seed. @@.hotpink;She is broken to slavery@@ by this application of her body, which naturally @@.lime;will break in her pussy.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 10>>
<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.vagina == 0)>>
She is clearly unhappy at the idea of losing her pearl of great price to $slaverapistx.slaveName; this probably isn't what she imagined her first real sex would be like. Worse, she knows she's fertile and realizes she'll likely get pregnant. Nevertheless, @@.hotpink;she is broken to slavery@@ by this application of her body, which naturally @@.lime;will break in her pussy.@@
<<set $activeSlave.vagina to 1>>
<<set $activeSlave.devotion += 4>>
<<elseif ($activeSlave.vagina == 0)>>
As you anticipated, she refuses to give $slaverapistx.slaveName her virginity. You restrain her despite her @@.mediumorchid;horrified tears@@ and @@.gold;frightened begging.@@ Naturally, this cruel act @@.lime;will break in her pussy.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $activeSlave.vagina to 1>>
<<elseif ($activeSlave.amp == 1)>>
You set her limbless torso up for $slaverapistx.slaveName.
<<elseif tooBigBreasts($activeSlave)>>
You set her up for $slaverapistx.slaveName, face down so the weight of her tits pins her helplessly in place.
<<elseif tooBigButt($activeSlave)>>
You set her up for $slaverapistx.slaveName, face down so the weight of her giant ass pins her helplessly in place and gives $slaverapistx.slaveName a lovely cushion to thrust against.
<<elseif tooBigDick($activeSlave)>>
You set her up for $slaverapistx.slaveName, face up so she is pinned under the weight of her giant cock.
<<elseif tooBigBalls($activeSlave)>>
You set her up for $slaverapistx.slaveName, face down so the weight of her giant balls anchor her helplessly in place.
<<elseif ($activeSlave.fetish is "submissive") && ($activeSlave.fetishStrength > 60) and ($activeSlave.fetishStrength > 60) && ($activeSlave.fetishKnown == 1)>>
She is accustomed to submit to you, but as a natural submissive she doesn't have much trouble submitting to $slaverapistx.slaveName's seed instead.
<<elseif $activeSlave.devotion < -20>>
She tries to refuse, so you restrain her despite her resistance to the idea of being raped by another slave.
<<elseif $activeSlave.devotion <= 20>>
She obeys your orders reluctantly, arranging herself for vaginal sex despite her obvious hesitation to be raped by another slave.
<<elseif $activeSlave.devotion < 10>>
She obeys your orders, arranging herself for vaginal sex despite her slight hesitation at the idea of being anothers slave sex toy.
<<else>>
She happily obeys your orders, getting ready to serve another slave.
<</if>>
<br><br>
<<if ($activeSlave.devotion < -20) && ($slaverapistx.devotion < -20)>>
Since you have two restrained slaves, it's up to you to do all the work. You put $activeSlave.slaveName on the couch with her pussy available, and then maneuver $slaverapistx.slaveName's dick into place. The two slaves make no further moves until you deal $slaverapistx.slaveName a terrific swat across the ass and promise to give her more of the same until she gets going. $slaverapistx.slaveName starts moving very slowly, barely prodding. After watching them mechanically go at it for a while, you use your own weight to suddely push her deep into $activeSlave.slaveName. You occasionaly prod them with an electrial jolt to keep them going at a faster pace. Both slaves @@.mediumorchid;resent@@ what you made them do and @@.gold;fear you@@ as a result.
<<set $activeSlave.devotion -= 5>>
<<set $slaverapistx.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $slaverapistx.trust -= 5>>
<<elseif ($slaverapistx.devotion < -20)>>
Since your dick slave is restrained, you order $activeSlave.slaveName to present herself on the couch, and then maneuver $slaverapistx.slaveName's dick into place. $activeSlave.slaveName does her best to hump herself against the unwilling cock until you deal $slaverapistx.slaveName a terrific swat across the ass and promise to give her more of the same until she gets going. She is still unenthusiastic, so you have her lie down and have $activeSlave.slaveName ride her to orgasm. She @@.mediumorchid;resents@@ what you made her do and @@.gold;fears you@@ as a result.. Though $activeSlave.slaveName accepts the situation, she looks into $slaverapistx.slaveName's eyes with obvious apology.
<<set $slaverapistx.devotion -= 5>>
<<set $slaverapistx.trust -= 5>>
<<elseif ($slaverapistx.fetish == "dom") && ($slaverapistx.fetishStrength > 60) && ($slaverapistx.devotion > 20) && ($activeSlave.devotion < -20)>>
You arrange $activeSlave.slaveName on the couch with her pussy defenseless and available, and then tell the randy $slaverapistx.slaveName that it's all hers. The slave life has so affected $slaverapistx.slaveName that she is quite eager to rape another slave for her pleasure. She penetrates her immediately, fondling, pinching and licking while pistoning away, fully enjoying her dominant role. By the end of the day $activeSlave.slaveName's abused cunt is dripping cum, to her @@.gold;horror@@ and @@.mediumorchid;resentment,@@ while $slaverapistx.slaveName is lying next to her on the couch in a state of obvious @@.hotpink;satiation and bliss.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $slaverapistx.devotion += 4>>
<<elseif ($slaverapistx.energy > 95) && ($slaverapistx.devotion > 20) && ($activeSlave.devotion < -20)>>
You arrange $activeSlave.slaveName on the couch with her pussy defenseless and available, and then tell the randy $slaverapistx.slaveName that it's all hers. The slave life has so affected $slaverapistx.slaveName that she is quite eager to rape another slave, just for the perverted novelty of the act. She blows her load with indecent speed and looks crushed until you tell her to take her time and be thorough. By the end of the day $activeSlave.slaveName's cunt is dripping cum, to her @@.gold;horror@@ and @@.mediumorchid;resentment,@@ while $slaverapistx.slaveName is lying next to her on the couch in a state of obvious @@.hotpink;satiation and bliss.@@
<<set $activeSlave.devotion -= 5>>
<<set $activeSlave.trust -= 5>>
<<set $slaverapistx.devotion += 4>>
<<elseif ($activeSlave.devotion <= 20) || ($slaverapistx.devotion <= 20)>>
You order $activeSlave.slaveName onto the couch and tell $slaverapistx.slaveName to get on with it. They fuck mechanically, gazing with roiling emotions into each others' eyes. They do seem to come to some sort of a nonverbal understanding on the necessity of getting it done, and there is no real unhappiness in either of them when they finish and disentangle themselves. As they clean themelves and exit, you notice $slaverapistx.slaveName's looking a little more longignly at $activeSlave.slaveName.
<<elseif ($activeSlave.devotion <= 50) || ($slaverapistx.devotion <= 50)>>
You order $activeSlave.slaveName and $slaverapistx.slaveName to get on with it. They fuck mechanically at first, gazing with roiling emotions into each others' eyes. Eventually, they begin to enjoy the intimacy of the act, finding the shared pleasure between them comforting. They finish and resume life as slaves, the light of this intimacy diminishing, softening with $slaverapistx.slaveName's dick and dripping away with the contents of $activeSlave.slaveName's cum-filled pussy.
<<else>>
The two slaves embrace happily and turn eagerly to the business of vanilla sex. They take their time, humping slowly and gazing into each others' eyes, chaning position often. After a little while, while in doggy position, $activeSlave.slaveName looks over $slaverapistx.slaveName's shoulder to where you're sitting, the invitation clear in her eyes. You come over and penetrate $slaverapistx.slaveName with your <<if $PC.dick ==1>>dick<<else>>strap-on<</if>>. With the double stimulus of penetrating a tight vagina and being penetrated, she comes indecently hard. The two of them collapse into an exhausted, @@.hotpink;happy@@ pile of slave flesh.
<<set $activeSlave.devotion += 4>>
<<set $slaverapistx.devotion += 8>>
<</if>>
Throughout the week, you keep $activeSlave.slaveName's pussy intimate with $slaverapistx.slaveName's cock. In the end, you are certain they got closer.
<</nobr>>
<<for $i = 0; $i < $slaves.length; $i++>>
<<if $slaverapistx.ID == $slaves[$i].ID>>
<<set $slaves[$i] = $slaverapistx>>
<<break>>
<</if>>
<</for>>
|
alice/chan9
|
src/pregmod/fSlaveSlaveVagConsummate.tw
|
tw
|
bsd-3-clause
| 12,522 |
:: Generate Child [nobr]
<<if $mom != 0>>
<<set $mergeMom = 0>>
<<set $mergeDad = 0>>
<<for $m = 0; $m < $genePool.length; $m++>>
<<if $mom.ID == $genePool[$m].ID>>
<<set $mergeMom = $genePool[$m]>>
<</if>>
<<if $mom.pregSource == $genePool[$m].ID>>
<<set $mergeDad = $genePool[$m]>>
<</if>>
<</for>>
<<if $mom.pregSource == -1>>
<<set $mergeDad = $PC>>
<<elseif $mom.pregSource == 0 || $mom.pregSource < -1>>
<<set $mergeDad = $mergeMom>>
<</if>>
<</if>>
<<set $activeSlaveOneTimeMinAge = $targetAge>>
<<set $activeSlaveOneTimeMaxAge = $targetAge>>
<<set $one_time_age_overrides_pedo_mode = 1>>
<<if $babyGender == 1>>
<<include "Generate XX Slave">>
<<if $PC.pregSource < 1>>
<<set $activeSlave.slaveName = "My daughter">>
<<set $activeSlave.mother = -1>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<set $activeSlave.nationality = "Stateless">>
<<if $PC.pregSource == -2 && $arcologies[0].FSSupremacist != "unset">>
<<set $activeSlave.race = either($PC.race, $arcologies[0].FSSubjugationistRace, $arcologies[0].FSSubjugationistRace)>>
<<if $PC.race != $arcologies[0].FSSubjugationistRace>>
<<if random(1,100) > 50>>
<<set $activeSlave.race = "mixed race">>
<</if>>
<</if>>
<<else>>
<<set $activeSlave.race = $PC.race>>
<</if>>
<<set $activeSlave.skin = $PC.skin>>
<<set $activeSlave.eyeColor = either($PC.origEye, "brown", "blue", "brown", "green", "hazel", "green")>>
<<set $activeSlave.hColor = either($PC.origHColor, "brown", "blonde", "black", "brown")>>
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.fetish = "none">>
<<else>>
<<for $m = 0; $m < $genePool.length; $m++>>
<<if $PC.pregSource == $genePool[$m].ID>>
<<set $mergeDad = $genePool[$m]>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.slaveName = String("My and " + $mergeDad.slaveName + "'s daughter")>>
<<set $activeSlave.mother = -1>>
<<set $activeSlave.father = $mergeDad.ID>>
<<if $PC.nationality == $mergeDad.nationality>>
<<set $activeSlave.nationality = $mergeDad.nationality>>
<<else>>
<<set $activeSlave.nationality = "Stateless">>
<</if>>
<<if $PC.race == $mergeDad.race>>
<<set $activeSlave.race = $mergeDad.race>>
<<elseif random(1,4) == 4>>
<<set $activeSlave.race = either($PC.race, $mergeDad.race)>>
<<else>>
<<set $activeSlave.race = "mixed race">>
<</if>>
<<if $PC.skin == $mergeDad.skin>>
<<set $activeSlave.skin = $PC.skin>>
<<else>>
<<GenSkinTone $PC $mergeDad>>
<</if>>
<<if $PC.origEye == $mergeDad.origEye>>
<<set $activeSlave.eyeColor = $PC.origEye>>
<<elseif $PC.origEye == "red" || $PC.origEye == "pale red" || $PC.origEye == "light red" || $PC.origEye == "pale gray">>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<<elseif $mergeDad.origEye == "red" || $mergeDad.origEye == "pale red" || $mergeDad.origEye == "light red" || $mergeDad.origEye == "pale gray" || $mergeDad.origEye == "milky white">>
<<set $activeSlave.eyeColor = $PC.origEye>>
<<elseif $PC.origEye == "blue">>
<<if random(1,4) == 2>>
<<set $activeSlave.eyeColor = $PC.origEye>>
<<else>>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<</if>>
<<elseif $mergeDad.origEye == "blue">>
<<if random(1,4) == 2>>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<<else>>
<<set $activeSlave.eyeColor = $PC.origEye>>
<</if>>
<<else>>
<<set $activeSlave.eyeColor = either($PC.origEye, $mergeDad.origEye)>>
<</if>>
<<if $PC.origHColor == $mergeDad.origHColor>>
<<set $activeSlave.hColor = $PC.origHColor>>
<<elseif $PC.origHColor == "black">>
<<set $activeSlave.hColor = $PC.origHColor>>
<<elseif $mergeDad.origHColor == "black">>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<<elseif $PC.origHColor == "brown">>
<<set $activeSlave.hColor = $PC.origHColor>>
<<elseif $mergeDad.origHColor == "brown">>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<<elseif $PC.origHColor == "white">>
<<if random(1,100) == 69>>
<<set $activeSlave.hColor = $PC.origHColor>>
<<else>>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<</if>>
<<elseif $mergeDad.origHColor == "white">>
<<if random(1,100) == 69>>
<<set $activeSlave.hColor = $PC.origHColor>>
<<else>>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<</if>>
<<else>>
<<set $activeSlave.hColor = either($PC.origHColor, $mergeDad.origHColor)>>
<</if>>
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
<<if $mergeDad.underArmHStyle == "hairless">>
<<if random(1,5) == 3>>
<<set $activeSlave.underArmHStyle = "hairless">>
<</if>>
<</if>>
<<if $mergeDad.pubicHStyle == "hairless">>
<<if random(1,5) == 3>>
<<set $activeSlave.pubicHStyle = "hairless">>
<</if>>
<</if>>
<<set $activeSlave.sexualFlaw = either("none", "none", "none", "none", "none", $mergeDad.sexualFlaw)>>
<<set $activeSlave.sexualQuirk = either("none", "none", "none", "none", "none", $mergeDad.sexualFlaw)>>
<<set $activeSlave.behavioralFlaw = either("none", "none", "none", "none", "none", $mergeDad.sexualFlaw)>>
<<set $activeSlave.behavioralQuirk = either("none", "none", "none", "none", "none", $mergeDad.sexualFlaw)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", $mergeDad.fetish)>>
<</if>>
<<elseif $babyGender == 2>>
<<include "Generate XY Slave">>
<<if $PC.pregSource < 1>>
<<set $activeSlave.slaveName = "My son">>
<<set $activeSlave.mother = -1>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<set $activeSlave.nationality = "Stateless">>
<<if $PC.pregSource == -2 && $arcologies[0].FSSupremacist != "unset">>
<<set $activeSlave.race = either($PC.race, $arcologies[0].FSSubjugationistRace, $arcologies[0].FSSubjugationistRace)>>
<<if $PC.race != $arcologies[0].FSSubjugationistRace>>
<<if random(1,100) > 50>>
<<set $activeSlave.race = "mixed race">>
<</if>>
<</if>>
<<else>>
<<set $activeSlave.race = $PC.race>>
<</if>>
<<set $activeSlave.skin = $PC.skin>>
<<set $activeSlave.eyeColor = either($PC.origEye, "brown", "blue", "brown", "green", "hazel", "green")>>
<<set $activeSlave.hColor = either($PC.origHColor, "brown", "blonde", "black", "brown")>>
<<set $activeSlave.pubicHColor = $PC.origHColor>>
<<set $activeSlave.underArmHColor = $PC.origHColor>>
<<set $activeSlave.sexualFlaw = "none">>
<<set $activeSlave.sexualQuirk = "none">>
<<set $activeSlave.behavioralFlaw = "none">>
<<set $activeSlave.behavioralQuirk = "none">>
<<set $activeSlave.fetish = "none">>
<<else>>
<<for $m = 0; $m < $genePool.length; $m++>>
<<if $PC.pregSource == $genePool[$m].ID>>
<<set $mergeDad = $genePool[$m]>>
<<break>>
<</if>>
<</for>>
<<set $activeSlave.slaveName = String("My and " + $mergeDad.slaveName + "'s son")>>
<<set $activeSlave.mother = -1>>
<<set $activeSlave.father = $mergeDad.ID>>
<<if $PC.nationality == $mergeDad.nationality>>
<<set $activeSlave.nationality = $mergeDad.nationality>>
<<else>>
<<set $activeSlave.nationality = "Stateless">>
<</if>>
<<if $PC.race == $mergeDad.race>>
<<set $activeSlave.race = $mergeDad.race>>
<<elseif random(1,4) == 4>>
<<set $activeSlave.race = either($PC.race, $mergeDad.race)>>
<<else>>
<<set $activeSlave.race = "mixed race">>
<</if>>
<<if $PC.skin == $mergeDad.skin>>
<<set $activeSlave.skin = $PC.skin>>
<<else>>
<<GenSkinTone $PC $mergeDad>>
<</if>>
<<if $PC.origEye == $mergeDad.origEye>>
<<set $activeSlave.eyeColor = $PC.origEye>>
<<elseif $PC.origEye == "red" || $PC.origEye == "pale red" || $PC.origEye == "light red" || $PC.origEye == "pale gray">>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<<elseif $mergeDad.origEye == "red" || $mergeDad.origEye == "pale red" || $mergeDad.origEye == "light red" || $mergeDad.origEye == "pale gray" || $mergeDad.origEye == "milky white">>
<<set $activeSlave.eyeColor = $PC.origEye>>
<<elseif $PC.origEye == "blue">>
<<if random(1,4) == 2>>
<<set $activeSlave.eyeColor = $PC.origEye>>
<<else>>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<</if>>
<<elseif $mergeDad.origEye == "blue">>
<<if random(1,4) == 2>>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<<else>>
<<set $activeSlave.eyeColor = $PC.origEye>>
<</if>>
<<else>>
<<set $activeSlave.eyeColor = either($PC.origEye, $mergeDad.origEye)>>
<</if>>
<<if $PC.origHColor == $mergeDad.origHColor>>
<<set $activeSlave.hColor = $PC.origHColor>>
<<elseif $PC.origHColor == "black">>
<<set $activeSlave.hColor = $PC.origHColor>>
<<elseif $mergeDad.origHColor == "black">>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<<elseif $PC.origHColor == "brown">>
<<set $activeSlave.hColor = $PC.origHColor>>
<<elseif $mergeDad.origHColor == "brown">>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<<elseif $PC.origHColor == "white">>
<<if random(1,100) == 69>>
<<set $activeSlave.hColor = $PC.origHColor>>
<<else>>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<</if>>
<<elseif $mergeDad.origHColor == "white">>
<<if random(1,100) == 69>>
<<set $activeSlave.hColor = $PC.origHColor>>
<<else>>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<</if>>
<<else>>
<<set $activeSlave.hColor = either($PC.origHColor, $mergeDad.origHColor)>>
<</if>>
<<if $mergeDad.underArmHStyle == "hairless">>
<<if random(1,5) == 3>>
<<set $activeSlave.underArmHStyle = "hairless">>
<</if>>
<</if>>
<<if $mergeDad.pubicHStyle == "hairless">>
<<if random(1,5) == 3>>
<<set $activeSlave.pubicHStyle = "hairless">>
<</if>>
<</if>>
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
<<set $activeSlave.sexualFlaw = either("none", "none", "none", "none", "none", $mergeDad.sexualFlaw)>>
<<set $activeSlave.sexualQuirk = either("none", "none", "none", "none", "none", $mergeDad.sexualQuirk)>>
<<set $activeSlave.behavioralFlaw = either("none", "none", "none", "none", "none", $mergeDad.behavioralFlaw)>>
<<set $activeSlave.behavioralQuirk = either("none", "none", "none", "none", "none", $mergeDad.behavioralQuirk)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", $mergeDad.fetish)>>
<</if>>
<<else>>
<<if $seeDicks == 100>>
<<include "Generate XY Slave">>
<<elseif $seeDicks == 0>>
<<include "Generate XX Slave">>
<<else>>
<<if random(0,100) >= 30>>
<<include "Generate XX Slave">>
<<else>>
<<include "Generate XY Slave">>
<</if>>
<</if>>
<<set $activeSlave.mother = $mergeMom.ID>>
<<if $mom.pregSource > 0>>
<<set $activeSlave.father = $mergeDad.ID>>
<<set $activeSlave.slaveName = String($mom.slaveName + " and " + $mergeDad.slaveName + "'s child")>>
<<elseif $mom.pregSource == -1>>
<<set $activeSlave.father = -1>>
<<set $activeSlave.slaveName = String($mom.slaveName + " and my child")>>
<<else>>
<<set $activeSlave.father = $missingParentID>>
<<set $missingParentID-->>
<<set $activeSlave.slaveName = String($mom.slaveName + "'s slut child")>>
<</if>>
<<if $mergeMom.nationality == $mergeDad.nationality>>
<<set $activeSlave.nationality = $mergeDad.nationality>>
<<else>>
<<set $activeSlave.nationality = "Stateless">>
<</if>>
<<if $mergeMom.race == $mergeDad.race>>
<<set $activeSlave.race = $mergeDad.race>>
<<elseif random(1,4) == 4>>
<<set $activeSlave.race = either($mergeMom.race, $mergeDad.race)>>
<<else>>
<<set $activeSlave.race = "mixed race">>
<</if>>
<<if $mom.pregSource == -2 && $arcologies[0].FSSupremacist != "unset">>
<<set $activeSlave.race = either($mergeMom.race, $arcologies[0].FSSubjugationistRace, $arcologies[0].FSSubjugationistRace)>>
<<if $mergeMom.race != $arcologies[0].FSSubjugationistRace>>
<<if random(1,100) > 50>>
<<set $activeSlave.race = "mixed race">>
<</if>>
<</if>>
<</if>>
<<if $mergeMom.skin == $mergeDad.skin>>
<<set $activeSlave.skin = $mergeMom.skin>>
<<else>>
<<GenSkinTone $mergeMom $mergeDad>>
<</if>>
<<if $mergeMom.origEye == $mergeDad.origEye>>
<<set $activeSlave.eyeColor = $mergeMom.origEye>>
<<elseif $mergeMom.origEye == "red" || $mergeMom.origEye == "pale red" || $mergeMom.origEye == "light red" || $mergeMom.origEye == "pale gray" || $mergeMom.origEye == "milky white">>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<<elseif $mergeDad.origEye == "red" || $mergeDad.origEye == "pale red" || $mergeDad.origEye == "light red" || $mergeDad.origEye == "pale gray" || $mergeDad.origEye == "milky white">>
<<set $activeSlave.eyeColor = $mergeMom.origEye>>
<<elseif $mergeMom.origEye == "blue">>
<<if random(1,4) == 2>>
<<set $activeSlave.eyeColor = $mergeMom.origEye>>
<<else>>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<</if>>
<<elseif $mergeDad.origEye == "blue">>
<<if random(1,4) == 2>>
<<set $activeSlave.eyeColor = $mergeDad.origEye>>
<<else>>
<<set $activeSlave.eyeColor = $mergeMom.origEye>>
<</if>>
<<else>>
<<set $activeSlave.eyeColor = either($mergeMom.origEye, $mergeDad.origEye)>>
<</if>>
<<if $mom.pregSource == -2 || $mom.pregSource == 0>>
<<set $activeSlave.eyeColor = either($mergeMom.origEye, "brown", "blue", "brown", "green", "hazel", "green")>>
<</if>>
<<if $mergeMom.origHColor == $mergeDad.origHColor>>
<<set $activeSlave.hColor = $mergeMom.origHColor>>
<<elseif $mergeMom.origHColor == "black">>
<<set $activeSlave.hColor = $mergeMom.origHColor>>
<<elseif $mergeDad.origHColor == "black">>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<<elseif $mergeMom.origHColor == "brown">>
<<set $activeSlave.hColor = $mergeMom.origHColor>>
<<elseif $mergeDad.origHColor == "brown">>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<<elseif $mergeMom.origHColor == "white">>
<<if random(1,100) == 69>>
<<set $activeSlave.hColor = $mergeMom.origHColor>>
<<else>>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<</if>>
<<elseif $mergeDad.origHColor == "white">>
<<if random(1,100) == 69>>
<<set $activeSlave.hColor = $mergeDad.origHColor>>
<<else>>
<<set $activeSlave.hColor = $mergeMom.origHColor>>
<</if>>
<<else>>
<<set $activeSlave.hColor = either($mergeMom.origHColor, $mergeDad.origHColor)>>
<</if>>
<<if $mom.pregSource == -2 || $mom.pregSource == 0>>
<<set $activeSlave.hColor = either($mergeMom.origHColor, "brown", "blonde", "black", "brown", "black", "brown", "black")>>
<</if>>
<<if $mergeDad.underArmHStyle == "hairless" && $mergeMom.underArmHStyle == "hairless">>
<<set $activeSlave.underArmHStyle = "hairless">>
<<elseif $mergeDad.underArmHStyle == "hairless" || $mergeMom.underArmHStyle == "hairless">>
<<if random(1,5) == 3>>
<<set $activeSlave.underArmHStyle = "hairless">>
<</if>>
<</if>>
<<if $mergeDad.pubicHStyle == "hairless" && $mergeMom.pubicHStyle == "hairless">>
<<set $activeSlave.pubicHStyle = "hairless">>
<<elseif $mergeDad.pubicHStyle == "hairless" || $mergeMom.pubicHStyle == "hairless">>
<<if random(1,5) == 3>>
<<set $activeSlave.pubicHStyle = "hairless">>
<</if>>
<</if>>
<<set $activeSlave.pubicHColor = $activeSlave.hColor>>
<<set $activeSlave.underArmHColor = $activeSlave.hColor>>
<<set $activeSlave.sexualFlaw = either($mergeMom.sexualFlaw, "none", "none", "none", "none", "none", $mergeDad.sexualFlaw)>>
<<set $activeSlave.sexualQuirk = either($mergeMom.sexualQuirk, "none", "none", "none", "none", "none", $mergeDad.sexualQuirk)>>
<<set $activeSlave.behavioralFlaw = either($mergeMom.behavioralFlaw, "none", "none", "none", "none", "none", $mergeDad.behavioralFlaw)>>
<<set $activeSlave.behavioralQuirk = either($mergeMom.behavioralQuirk, "none", "none", "none", "none", "none", $mergeDad.behavioralQuirk)>>
<<set $activeSlave.fetish = either("none", "none", "none", "none", "none", $mergeDad.fetish, $mergeMom.fetish)>>
<<if $mom.addict > 0>>
<<set $activeSlave.addict = Math.trunc($mom.addict/2)>>
<</if>>
<</if>>
<<set $activeSlave.actualAge = 0>>
<<set $activeSlave.birthWeek = 0>>
<<set $activeSlave.weight = -100>>
<<set $activeSlave.muscles = -100>>
<<set $activeSlave.boobs = 0>>
<<set $activeSlave.butt = 0>>
<<set $activeSlave.energy = 0>>
<<set $activeSlave.anus = 0>>
<<set $activeSlave.chem = 990>>
<<if $activeSlave.vagina > -1>>
<<set $activeSlave.vagina = 0>>
<</if>>
<<if $activeSlave.dick > 0>>
<<set $activeSlave.foreskin = 1>>
<<set $activeSlave.balls = 1>>
<<set $activeSlave.scrotom = 1>>
<</if>>
<<if $activeSlave.fetish != "none">>
<<set $activeSlave.fetishStrength = 20>>
<</if>>
/* Int and facial attractiveness changes to bolster eugenics and add negatives for excessive inbreeding */
<<if $activeSlave.mother == -1 && $PC.pregSource == -1>>
<<set $activeSlave.face = random(50,100)>>
<<set $activeSlave.intelligence = either(2, 2, 2, 2, 3, 3)>>
<<elseif $activeSlave.mother == -1>>
<<if $PC.pregSource > 0>>
<<if $mergeDad.face < $PC.face>>
<<set $activeSlave.face = random($mergeDad.face, $PC.face)>>
<<else>>
<<set $activeSlave.face = random(0,$PC.face)>>
<</if>>
<<if $activeSlave.face < 40>>
<<set $activeSlave.face += random(5,20)>>
<</if>>
<<if $mergeDad.intelligence < $PC.intelligence>>
<<set $activeSlave.intelligence = random($mergeDad.intelligence, $PC.intelligence)>>
<<else>>
<<set $activeSlave.intelligence = $mergeMom.intelligence>>
<</if>>
<<if $activeSlave.intelligence < 2>>
<<set $activeSlave.intelligence += 1>>
<</if>>
<<else>>
<<set $activeSlave.face =random(20,100)>>
<<set $activeSlave.intelligence = either(1, 2, 2, 2, 2, 3, 3)>>
<</if>>
<<elseif $activeSlave.father == -1 && $mom > 0>>
<<if $mom.breedingMark == 1>>
<<set $activeSlave.face = random(60,100)>>
<<set $activeSlave.intelligence = either(2, 2, 2, 2, 3, 3)>>
<<set $activeSlave.breedingMark = 1>>
<<else>>
<<if $PC.face > $mergeMom.face>>
<<set $activeSlave.face = random($mergeMom.face, $PC.face)>>
<<else>>
<<set $activeSlave.face = either($mergeMom.face-10, $mergeMom.face+10)>>
<</if>>
<<if $PC.intelligence > $mergeMom.intelligence>>
<<set $activeSlave.intelligence = random($mergeMom.intelligence, $PC.intelligence)>>
<<else>>
<<set $activeSlave.intelligence = $mergeMom.intelligence>>
<</if>>
<<if $inbreeding == 1>>
<<if $activeSlave.face > -100 && random(1,100) > 60>>
<<set $activeSlave.face -= random(2,40)>>
<</if>>
<<if $activeSlave.intelligence > -3 && random(1,100) < 60>>
<<set $activeSlave.intelligence -= 1>>
<<if $activeSlave.intelligence > -3 && random(1,100) < 30>>
<<set $activeSlave.intelligence -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<else>>
<<if $mergeDad.face < $mergeMom.face>>
<<set $activeSlave.face = random($mergeDad.face, $mergeMom.face)>>
<<elseif $mergeDad.face > $mergeMom.face>>
<<set $activeSlave.face = random($mergeMom.face, $mergeDad.face)>>
<<else>>
<<set $activeSlave.face = $mergeMom.face>>
<</if>>
<<if $mergeDad.intelligence < $mergeMom.intelligence>>
<<set $activeSlave.intelligence = random($mergeDad.intelligence, $mergeMom.intelligence)>>
<<elseif $mergeDad.intelligence > $mergeMom.intelligence>>
<<set $activeSlave.intelligence = random($mergeMom.intelligence, $mergeDad.intelligence)>>
<<else>>
<<set $activeSlave.intelligence = $mergeMom.intelligence>>
<</if>>
<<if $inbreeding == 1>>
<<if $activeSlave.face > -100 && random(1,100) < 70>>
<<set $activeSlave.face -= random(5,40)>>
<</if>>
<<if $activeSlave.intelligence > -3 && random(1,100) < 90>>
<<set $activeSlave.intelligence -= 1>>
<<if $activeSlave.intelligence > -3 && random(1,100) < 60>>
<<set $activeSlave.intelligence -= 1>>
<</if>>
<</if>>
<</if>>
<</if>>
<<set $activeSlave.face = Math.clamp($activeSlave.face, -100, 100)>>
<<set $activeSlave.corsetPiercing = 0>>
<<set $activeSlave.boobsImplant = 0>>
<<set $activeSlave.boobsImplantType = 0>>
<<set $activeSlave.nipplesPiercing = 0>>
<<set $activeSlave.areolaePiercing = 0>>
<<set $activeSlave.lactation = 0>>
<<set $activeSlave.hipsImplant = 0>>
<<set $activeSlave.buttImplant = 0>>
<<set $activeSlave.buttImplantType = 0>>
<<set $activeSlave.lipsImplants = 0>>
<<set $activeSlave.lipsPiercing = 0>>
<<set $activeSlave.tonguePiercing = 0>>
<<set $activeSlave.vaginaPiercing = 0>>
<<set $activeSlave.preg = 0>>
<<set $activeSlave.clitPiercing = 0>>
<<set $activeSlave.dickPiercing = 0>>
<<set $activeSlave.makeup = 0>>
<<set $activeSlave.nails = 0>>
<<set $activeSlave.earPiercing = 0>>
<<set $activeSlave.nosePiercing = 0>>
<<set $activeSlave.eyebrowPiercing = 0>>
<<set $activeSlave.stampTat = 0>>
<<set $activeSlave.bellyTat = 0>>
<<set $activeSlave.anusPiercing = 0>>
<<set $activeSlave.anusTat = 0>>
<<set $activeSlave.shouldersTat = 0>>
<<set $activeSlave.armsTat = 0>>
<<set $activeSlave.legsTat = 0>>
<<set $activeSlave.backTat = 0>>
<<set $activeSlave.combatSkill = 0>>
<<set $activeSlave.whoreSkill = 0>>
<<set $activeSlave.entertainSkill = 0>>
<<set $activeSlave.oralSkill = 0>>
<<set $activeSlave.analSkill = 0>>
<<set $activeSlave.vaginalSkill = 0>>
<<set $activeSlave.accent = 4>>
<<set $activeSlave.canRecruit = 0>>
<<set $activeSlave.hStyle = "long">>
<<set $activeSlave.hLength = 300>>
<<if $activeSlave.pubicHStyle != "hairless">>
<<set $activeSlave.pubicHStyle = either("bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "hairless")>>
<</if>>
<<if $activeSlave.underArmHStyle != "hairless">>
<<set $activeSlave.underArmHStyle = either("bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "bushy", "hairless")>>
<</if>>
<<set $activeSlave.origin = "Shortly after birth, she was sealed in an aging tank until she was of age. She knows nothing of the world outside of what the tank imprinted her with.">>
<<set $activeSlave.career = "a slave since birth">>
<<set $activeSlave.intelligenceImplant = 0>>
<<set $activeSlave.navelPiercing = 0>>
<<set $activeSlave.devotion = 0>>
<<set $activeSlave.trust = 0>>
<<set $activeSlave.weekAcquired to $week>>
<<set $mergeMom = 0>>
<<set $mergeDad = 0>>
|
alice/chan9
|
src/pregmod/generateChild.tw
|
tw
|
bsd-3-clause
| 22,572 |
:: Hotswap Prosthetics [nobr]
<<if ndef $activeLimbs>>
<<set $activeLimbs = 0>>
<</if>>
<br>
Switch out her prosthetics for
<<if $activeSlave.amp == -1>>
<strong>Basic P-limbs equipped</strong>
<<elseif $activeSlave.readyLimbs.includes(-1)>>
<<link "a basic set">><<set $activeSlave.amp = -1>><<replace "#LimbOptions">><<include "Hotswap Prosthetics">><</replace>><</link>>
<<elseif $activeLimbs.type == "simple" && $activeSlave.ID == $activeLimbs.ID>>
//Basic P-limbs being built
<<else>>
//Basic prostheses unavailable
<</if>>|
<<if $activeSlave.amp == -2>>
<strong>Sex focused P-limbs equipped</strong>
<<elseif $activeSlave.readyLimbs.includes(-2)>>
<<link "a sex focused set">><<set $activeSlave.amp = -2>><<replace "#LimbOptions">><<include "Hotswap Prosthetics">><</replace>><</link>>
<<elseif $activeLimbs.type == "sex" && $activeSlave.ID == $activeLimbs.ID>>
//Sex focused P-limbs being built
<<else>>
//Sex focused prostheses unavailable
<</if>>|
<<if $activeSlave.amp == -3>>
<strong>Natural looking P-limbs equipped</strong>
<<elseif $activeSlave.readyLimbs.includes(-3)>>
<<link "a natural looking set">><<set $activeSlave.amp = -3>><<replace "#LimbOptions">><<include "Hotswap Prosthetics">><</replace>><</link>>
<<elseif $activeLimbs.type == "beauty" && $activeSlave.ID == $activeLimbs.ID>>
//Natural looking P-limbs being built
<<else>>
//Natural looking prostheses unavailable
<</if>>|
<<if $activeSlave.amp == -4>>
<strong>Combat P-limbs equipped</strong>
<<elseif $activeSlave.readyLimbs.includes(-4)>>
<<link "military grade arms">><<set $activeSlave.amp = -4>><<replace "#LimbOptions">><<include "Hotswap Prosthetics">><</replace>><</link>>
<<elseif $activeLimbs.type == "combat" && $activeSlave.ID == $activeLimbs.ID>>
//Combat P-limbs being built
<<else>>
//Combat prostheses unavailable
<</if>>|
<<if $activeSlave.amp == -5>>
<strong>Cybernetic P-limbs equipped</strong>
<<elseif $activeSlave.readyLimbs.includes(-5)>>
<<link "advanced cybernetics">><<set $activeSlave.amp = -5>><<replace "#LimbOptions">><<include "Hotswap Prosthetics">><</replace>><</link>>
<<elseif $activeLimbs.type == "cyber" && $activeSlave.ID == $activeLimbs.ID>>
//Cybernetic P-limbs being built
<<else>>
//Cybernetic prostheses unavailable
<</if>>
<br>
|
alice/chan9
|
src/pregmod/hotswapprosthetics.tw
|
tw
|
bsd-3-clause
| 2,340 |
:: Husk Slave [nobr]
<<set $nextButton = "Back">>\
<<set $nextLink = "Buy Slaves">>\
<<set $returnTo = "Buy Slaves">>\
<<set $showEncyclopedia = 1>><<set $encyclopedia = "Kidnapped Slaves">>\
<<if ($huskSlave.dick == 0) && ($huskSlave.vagina == -1)>><<set $huskSlave.vagina = 0>><</if>>\
\
<<if $huskSlaveOrdered == 0>>You lay out a new order for a braindead slave to be put aside for your use.<<else>>You review your posted husk order.<</if>> Your order requests a body with the following characteristics:
<<set $huskSlave.age = Math.clamp($huskSlave.age, $minimumSlaveAge, $retirementAge-1)>>
<br><br>
Age:
<br><<textbox "$huskSlave.age" $huskSlave.age "Husk Slave">>
<br><br>
Sex:
<<if $huskSlave.sex == 1>>Female.
<<elseif $huskSlave.sex == 2>>Male.
<<elseif $huskSlave.sex == 3>>Futanari.
<</if>>
<br>[Female|Husk Slave][$huskSlave.sex = 1]]
| [Male|Husk Slave][$huskSlave.sex = 2]]
| [Both|Husk Slave][$huskSlave.sex = 3]]
<br><br>
Nationality:
<br><<textbox "$huskSlave.nationality" $huskSlave.nationality "Husk Slave">>
<br><br>
<<textbox "$huskSlave.race" $huskSlave.race "Husk Slave">>
<br>[White|Husk Slave][$huskSlave.race = "white"]]
| [Asian|Husk Slave][$huskSlave.race = "asian"]]
| [Latina|Husk Slave][$huskSlave.race = "latina"]]
| [Middle Eastern|Husk Slave][$huskSlave.race = "middle eastern"]]
| [Black|Husk Slave][$huskSlave.race = "black"]]
| [Semetic|Husk Slave][$huskSlave.race = "semetic"]]
| [Southern European|Husk Slave][$huskSlave.race = "southern european"]]
| [Indo-aryan|Husk Slave][$huskSlave.race = "indo-aryan"]]
| [Amerindian|Husk Slave][$huskSlave.race = "amerindian"]]
| [Pacific Islander|Husk Slave][$huskSlave.race = "pacific islander"]]
| [Malay|Husk Slave][$huskSlave.race = "malay"]]
| [Mixed Race|Husk Slave][$huskSlave.race = "mixed race"]]
<br><br>
Virginity:
<<if $huskSlave.virgin == 0>>Virgin.
<<else>>Not important.
<</if>>
<br>[Important|Husk Slave][$huskSlave.virgin = 0]]
| [Not Important|Husk Slave][$huskSlave.virgin = 1]]
<br><br><br>
Reserving a body will cost ¤10000 up front. Cancelling an order will refund your money, however if a delivered body is rejected; your money will not be refunded.
<<if $huskSlaveOrdered == 1>>
[[Withdraw body order|Main][$huskSlaveOrdered = 0, $cash += 10000]]
<<elseif $cash < 10000>>
//You lack the credits to place a body reservation.//
<<else>>
[[Post body order|Main][$huskSlaveOrdered = 1, $cash -= 10000]]
<</if>>
|
alice/chan9
|
src/pregmod/huskSlave.tw
|
tw
|
bsd-3-clause
| 2,425 |
:: Husk Slave Swap [nobr]
<<set $nextButton = "Continue", $nextLink = "AS Dump>>
You strap $oldSlave.slaveName and the body $pronoun will transfer to into the remote surgery and stand back as it goes to work.
<<BodySwap $activeSlave $oldSlave>>
After an honestly impressive procedure, $activeSlave.slaveName is released and allowed to explore her new body.
<br><br>
//To do - Reactions//
<br><br>
<<slaveCost $oldSlave>>
$oldSlave.slaveName's body was bought by the Flesh Heap for ¤<<print Math.trunc($slaveCost/3)>>
<<$cash += Math.trunc($slaveCost/3)>>
<<set $oldSlave = 0>>
|
alice/chan9
|
src/pregmod/huskSlaveSwap.tw
|
tw
|
bsd-3-clause
| 581 |
:: husk Slave Swap Workaround
<<set $nextButton = "Abort Operation", $nextLink = "Scheduled Event", $returnTo = "Scheduled Event">>
<<nobr>>
<<set $oldSlave = 0>>
<<set $swapFailure = random(1,1000)>
"This operation is neither simple nor is it perfected. There are extreme health risks involved and no gauruntee of success. Strap a slave into your surgery to consent to the operation. Indentured servants<<if $incubator > 0>> and slaves with reserved children<</if>> not eligible."
//Select the slave whose brain will be transfered into the waiting husk.<<if $cyberMod == 1>> Amputated slaves must not be wearing prosthetics.<</if>>//
<</nobr>>
__Select an eligible slave:__
<<for _i = 0; _i < $slaves.length; _i++>>\
<<if $cybermod == 0 || $slaves[_i].PLimb == 0 || ($slaves[_i].PLimb == 1 && $slaves[_i].amp == 1)>>
<<if ($slaves[_i].indenture == 0)>>\
<<if ($slaves[_i].breedingMark == 0)>>\
<<if ($slaves[_i].reservedChildren == 0)>>\
<<if ($slaves[_i].ID != $activeSlave.ID)>>\
<<print "[[$slaves[_i].slaveName|Husk Slave Swap][$oldSlave = $slaves[" + _i + "]]]">>
<</if>>\
<</if>>\
<</if>>\
<</if>>\
<</if>>\
<</for>>\
|
alice/chan9
|
src/pregmod/huskSlaveSwapWorkaround.tw
|
tw
|
bsd-3-clause
| 1,145 |
:: Incubator [nobr]
<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Incubator">>
<<set $targetAge = Math.clamp($targetAge, $minimumSlaveAge, 42)>>
<<if $incubatorName != "the Incubator">>
<<set $incubatorNameCaps = $incubatorName.replace("the ", "The ")>>
<</if>>
<<set $readySlaves = 0, $readySlave = 0, $incubatorSlaves = 0, _TL = $tanks.length, _SL = $slaves.length, _eligibility = 0>>
<<for _u = 0; _u < _TL; _u++>>
<<set $incubatorSlaves += 1>>
<</for>>
<br><br>
$incubatorNameCaps is a clean, cold hall designed to be lined with tanks and their connected monitoring systems.
<<if $incubatorSlaves > 2>>
It's well used. The hum of active tanks fill the air.
<<elseif $incubatorSlaves > 0>>
It's barely used; most of the tanks lie dormant.
<<else>>
It's empty and quiet. [[Decommission the incubator|Main][$incubator = 0, $incubatorUpgradeSpeed = 0, $incubatorUpgradeWeight = 0, $incubatorUpgradeMuscles = 0, $incubatorUpgradeReproduction = 0, $tanks = []]]
<</if>>
<br>It can support $incubator <<if $incubator == 1>>child<<else>>children<</if>>.
<<if $incubator == $incubatorSlaves>>
All of the tanks are currently occupied by growing children.
<</if>>
[[Add another incubation tank|Incubator][$cash -= Math.trunc(60000*$upgradeMultiplierArcology), $incubator += 1]] //Costs ¤<<print Math.trunc(60000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<br><br>
Reserve an eligible mother-to-be's child to be placed in a tank upon birth. Of $incubator tanks, <<print $incubator-$incubatorSlaves>> are available. Of those, $reservedChildren tanks are reserved.
<<for _u = 0; _u < _SL; _u++>>
<<if $slaves[_u].pregType < 50 && $slaves[_u].preg > 3 && $slaves[_u].eggType == "human">>
<<if $slaves[_u].assignment == "work in the dairy" && $dairyPregSetting > 0>>
<<else>>
<<if $slaves[_u].reservedChildren > 0>>
<br>
$slaves[_u].reservedChildren of ''<<print "[[$slaves[" + _u + "].slaveName|Long Slave Description][$activeSlave = $slaves[" + _u + "], $nextLink = passage(), $eventDescription = 1]]">>@@.link;'s@@'' children will be placed in $incubatorName.
<<if ($slaves[_u].reservedChildren < $slaves[_u].pregType) && ($reservedChildren < ($incubator-$incubatorSlaves))>>
<br>
<<print "[[Keep another child|Incubator][$slaves[" + _u + "].reservedChildren += 1, $reservedChildren += 1]]">>
<<if $slaves[_u].reservedChildren > 0>>
| <<print "[[Keep one less child|Incubator][$slaves[" + _u + "].reservedChildren -= 1, $reservedChildren -= 1]]">>
<</if>>
<<elseif ($slaves[_u].reservedChildren == $slaves[_u].pregType) || ($reservedChildren == ($incubator-$tanks.length))>>
<br>
<<print "[[Keep one less child|Incubator][$slaves[" + _u + "].reservedChildren -= 1, $reservedChildren -= 1]]">>
<</if>>
<<elseif $reservedChildren < ($incubator-$incubatorSlaves)>>
<br>
''<<print "[[$slaves[" + _u + "].slaveName|Long Slave Description][$activeSlave = $slaves[" + _u + "], $nextLink = passage(), $eventDescription = 1]]">>'' is pregnant and you have an available aging tank.
<br>
<<print "[[Keep a child|Incubator][$slaves[" + _u + "].reservedChildren += 1, $reservedChildren += 1]]">>
<<elseif $reservedChildren == ($incubator-$incubatorSlaves)>>
<br>
You have no room for ''<<print "[[$slaves[" + _u + "].slaveName|Long Slave Description][$activeSlave = $slaves[" + _u + "], $nextLink = passage(), $eventDescription = 1]]">>@@.link;'s@@'' offspring.
<</if>>
<<set _eligibility = 1>>
<</if>>
<</if>>
<</for>>
<<if _eligibility == 0>>
<br>
//You have no pregnant slaves bearing eligible children.//
<</if>>
<<if $PC.preg > 4 && $PC.pregSource != -1>>
<<if $reservedChildren < ($incubator-$incubatorSlaves)>>
<br>''@@.pink;You're pregnant@@'' and have an unreserved tank. If it is @@.lime;still available when you give birth, you can place your child into it.@@
<<else>>
<br>''@@.pink;You're pregnant@@'' but have no unreserved tanks. If a tank is @@.red;not available when you give birth, you will not be able to keep your child.@@
<</if>>
<</if>>
<<if $reservedChildren != 0>> /* the oops I made it go negative somehow button */
<br>
<<link "Clear all reserved children">>
<<for _u = 0; _u < _SL; _u++>>
<<if $slaves[_u].reservedChildren != 0>>
<<set $slaves[_u].reservedChildren = 0>>
<</if>>
<</for>>
<<set $reservedChildren = 0>>
<<goto "Incubator">>
<</link>>
<</if>>
<br><br>
Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimum Legal Age|Incubator][$targetAge = $minimumSlaveAge]] | [[Average Age of Fertility|Incubator][$targetAge = $fertilityAge]] | [[Average Age of Potency|Incubator][$targetAge = $potencyAge]] | [[Legal Adulthood|Incubator][$targetAge = 18]]
//Setting will not be applied to tanks in use.//
<br>
<<if $incubatorUpgradeSpeed == 52>>
It has been upgraded with perfected growth accelerants; children grow at the rate of 1 week to 1 year.
<<elseif $incubatorUpgradeSpeed == 18>>
It has been upgraded with advanced experimental growth accelerants; children grow at the rate of 3 weeks to 1 year. [[Fund speculative research into maximizing growth rate|Incubator][$cash -= Math.trunc(500000*$upgradeMultiplierArcology), $incubatorUpgradeSpeed = 52]] //Costs ¤<<print Math.trunc(500000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 9>>
It has been upgraded with advanced growth accelerants; children grow at the rate of 6 weeks to 1 year. [[Fund research into increasing growth rate even further|Incubator][$cash -= Math.trunc(75000*$upgradeMultiplierArcology), $incubatorUpgradeSpeed = 18]] //Costs ¤<<print Math.trunc(75000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 6>>
It has been upgraded with growth accelerants; children grow at the rate of 9 weeks to 1 year. [[Further upgrade the incubators with specialized stem cells to speed growth|Incubator][$cash -= Math.trunc(30000*$upgradeMultiplierArcology), $incubatorUpgradeSpeed = 9]] //Costs ¤<<print Math.trunc(30000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 5>>
The incubation tanks are basic; children grow at the rate of 12 weeks to 1 year. [[Upgrade the incubators with growth accelerating drugs|Incubator][$cash -= Math.trunc(30000*$upgradeMultiplierArcology), $incubatorUpgradeSpeed = 6]] //Costs ¤<<print Math.trunc(30000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br>
<<if $incubatorUpgradeWeight == 1>>
Advanced caloric monitoring systems have been installed in the tanks to monitor and maintain a developing child's weight.
<<else>>
There are no systems in place to control a growing child's weight; they will likely come out emaciated from rapidly growing. [[Upgrade the growth tanks with weight monitoring systems|Incubator][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $incubatorUpgradeWeight = 1]] //Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br>
<<if $incubatorUpgradeMuscles == 1>>
Advanced monitoring and steriod injection systems have been installed in the tanks to monitor and maintain a developing child's musculature.
<<else>>
There are no systems in place to control a growing child's musculature; they will likely come out frail and weak from rapidly growing. [[Upgrade the growth tanks with muscle monitoring systems|Incubator][$cash -= Math.trunc(20000*$upgradeMultiplierArcology), $incubatorUpgradeMuscles = 1]] //Costs ¤<<print Math.trunc(20000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<br>
<<if $incubatorUpgradeReproduction == 1>>
Advanced monitoring and hormone injection systems have been installed in the tanks to influence a developing child's reproductive organs.
<<else>>
There are no systems in place to control a growing child's reproductive capability. [[Upgrade the growth tanks with hormone monitoring systems|Incubator][$cash -= Math.trunc(50000*$upgradeMultiplierArcology), $incubatorUpgradeReproduction = 1]] //Costs ¤<<print Math.trunc(50000*$upgradeMultiplierArcology)>> and will increase upkeep costs//
<</if>>
<<if $incubatorSlaves > 0>>
<<for $i = 0; $i < _TL; $i++>>
<<if $tanks[$i].growTime <= 0>>
<<set $readySlaves = 1>>
<br><br>@@.pink;$tanks[$i].slaveName@@ is ready to be released from her tank.
<<else>>
<br><br>@@.pink;<<print $tanks[$i].slaveName>>'s@@ growth is currently being accelerated. She will be ready for release in about <<print Math.round($tanks[$i].growTime/$incubatorUpgradeSpeed)>> weeks.
<</if>>
<<if $incubatorUpgradeWeight == 1>>
<br>
<<if $incubatorWeightSetting == 1>>
Her weight is not being properly managed, saving costs but likely causing excessive weight gain.
<<elseif $incubatorWeightSetting == 2>>
Her weight is being carefully managed; she will be released at a healthy weight.
<<elseif $incubatorWeightSetting == 0>>
Weight management systems are offline; she will likely be malnourished.
<</if>>
<</if>>
<<if $incubatorUpgradeMuscles == 1>>
<br>
<<if $incubatorMusclesSetting == 2>>
Her strength levels are purposefully set highter than recommended; excessive muscle gain likely.
<<elseif $incubatorMusclesSetting == 1>>
Her musculature is being carefully managed; she will be released with near normal strength.
<<elseif $incubatorMusclesSetting == 0>>
Strength management systems are offline; she will likely be released extremely weak.
<</if>>
<</if>>
<<if $incubatorUpgradeReproduction == 1>>
<br>
<<if $incubatorReproductionSetting == 2>>
Her hormone levels are purposefully set highter than recommended; over-active reproductive systems likely.
<<elseif $incubatorReproductionSetting == 1>>
Her hormone levels are being carefully managed; she will be released with with fully functional reproductive organs.
<<elseif $incubatorReproductionSetting == 0>>
Reproduction management systems are offline; she will undergo normal puberty.
<</if>>
<</if>>
<</for>>
<</if>>
<br><br>
<<if $incubatorUpgradeWeight == 1>>
<<if $incubatorWeightSetting == 1>>
Weight is not being properly managed, saving costs but likely causing excessive weight gain. [[Monitor|Incubator][$incubatorWeightSetting = 2]] | [[Disable|Incubator][$incubatorWeightSetting = 0]]
<<elseif $incubatorWeightSetting == 2>>
Weight is being carefully managed; children will be released at a healthy weight. [[Estimate only|Incubator][$incubatorWeightSetting = 1]] | [[Disable|Incubator][$incubatorWeightSetting = 0]]
<<elseif $incubatorWeightSetting == 0>>
Weight management systems are offline; children will likely be malnourished. [[Activate|Incubator][$incubatorWeightSetting = 2]]
<</if>>
<</if>>
<br>
<<if $incubatorUpgradeMuscles == 1>>
<<if $incubatorMusclesSetting == 2>>
Strength levels are purposefully set highter than recommended; excessive muscle gain likely. [[Limit|Incubator][$incubatorMusclesSetting = 1]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]]
<<elseif $incubatorMusclesSetting == 1>>
Musculature is being carefully managed; children will be released with near normal strength. [[Overload|Incubator][$incubatorMusclesSetting = 2]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]]
<<elseif $incubatorMusclesSetting == 0>>
Strength management systems are offline; children will likely be released extremely weak. [[Activate|Incubator][$incubatorMusclesSetting = 1]]
<</if>>
<</if>>
<br>
<<if $incubatorUpgradeReproduction == 1>>
<<if $incubatorReproductionSetting == 2>>
Hormone levels are purposefully set highter than recommended; over-active reproductive systems likely. [[Limit|Incubator][$incubatorReproductionSetting = 1]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]]
<<elseif $incubatorReproductionSetting == 1>>
Hormone levels are being carefully managed; children will be released with with fully functional reproductive organs. [[Overload|Incubator][$incubatorReproductionSetting = 2]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]]
<<elseif $incubatorReproductionSetting == 0>>
Reproduction management systems are offline; children will undergo normal puberty. [[Activate|Incubator][$incubatorReproductionSetting = 1]]
<</if>>
<</if>>
<<if $readySlaves == 1>>
<<for $i = 0; $i < _TL; $i++>>
<<if $tanks[$i].growTime <= 0>>
<<set $readySlave = $tanks.pluck([$i], [$i])>>
<<break>>
<</if>>
<</for>>
<<goto "Incubator Retrieval Workaround">>
<</if>>
<br><br>Rename $incubatorName: <<textbox "$incubatorName" $incubatorName "Incubator">> //Use a noun or similar short phrase//
|
alice/chan9
|
src/pregmod/incubator.tw
|
tw
|
bsd-3-clause
| 12,830 |
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