className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
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| variables
listlengths 0
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|
---|---|---|---|---|---|
FSlateRenderer::FSlateRenderer
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h
|
Non-copyable.
|
SlateCore
|
FSlateRenderer &40; const FSlateRenderer & &41;
|
[] |
FSlateRenderer::~FSlateRenderer
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h
|
Virtual destructor.
|
SlateCore
|
virtual ~FSlateRenderer()
|
[] |
FSlateRenderer
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateRenderer.h
|
Abstract base class for Slate renderers.
|
SlateCore
|
class FSlateRenderer
|
[
{
"type": "FOnBackBufferRe...",
"name": "OnBackBufferReadyToPresentDelegate",
"description": ""
},
{
"type": "FOnSlateWindowD...",
"name": "OnSlateWindowDestroyedDelegate",
"description": ""
},
{
"type": "FOnPostResizeWi...",
"name": "PostResizeBackBufferDelegate",
"description": ""
},
{
"type": "FOnPreResizeWin...",
"name": "PreResizeBackBufferDelegate",
"description": ""
},
{
"type": "FCriticalSectio...",
"name": "ResourceCriticalSection",
"description": "Necessary to grab before flushing the resource pool, as it may be being accessed by multiple threads when loading."
},
{
"type": "TSharedPtr<FSl...",
"name": "SlateFontServices",
"description": "The font services used by this renderer when drawing text"
},
{
"type": "FOnSlateWindowR...",
"name": "SlateWindowRendered",
"description": "Callback that fires after Slate has rendered each window, each frame"
}
] |
FSlateRenderingPolicy::AddSceneAt
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
SlateCore
|
virtual void AddSceneAt ( [FSceneInterface](API\Runtime\Engine\FSceneInterface) * Scene, int32 Index )
|
[] |
|
FSlateRenderingPolicy::ClearScenes
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
SlateCore
|
virtual void ClearScenes()
|
[] |
|
FSlateRenderingPolicy::GetFontCache
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
SlateCore
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FSlateFontCache](API\Runtime\SlateCore\Fonts\FSlateFontCache) > GetFontCache() const
|
[] |
|
FSlateRenderingPolicy::GetFontServices
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
SlateCore
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FSlateFontServices](API\Runtime\SlateCore\Rendering\FSlateFontServices) > GetFontServices() const
|
[] |
|
FSlateRenderingPolicy::GetPixelCenterOffset
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
SlateCore
|
float GetPixelCenterOffset() const
|
[] |
|
FSlateRenderingPolicy::GetResourceManager
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
SlateCore
|
[TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FSlateShaderResourceManager](API\Runtime\SlateCore\Rendering\FSlateShaderResourceManager) > GetResourceManager() const
|
[] |
|
FSlateRenderingPolicy::IsVertexColorInLinearSpace
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
SlateCore
|
bool IsVertexColorInLinearSpace() const
|
[] |
|
FSlateRenderingPolicy::FSlateRenderingPolicy
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
Creates and initializes a new instance.
|
SlateCore
|
FSlateRenderingPolicy ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FSlateFontServices](API\Runtime\SlateCore\Rendering\FSlateFontServices) > & InFontServices, float InPixelCenterOffset )
|
[] |
FSlateRenderingPolicy::FSlateRenderingPolicy
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
SlateCore
|
FSlateRenderingPolicy &40; const FSlateRenderingPolicy & &41;
|
[] |
|
FSlateRenderingPolicy::~FSlateRenderingPolicy
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
Virtual destructor.
|
SlateCore
|
virtual ~FSlateRenderingPolicy()
|
[] |
FSlateRenderingPolicy
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingPolicy.h
|
Abstract base class for Slate rendering policies.
|
SlateCore
|
class FSlateRenderingPolicy
|
[] |
FSlateResourceHandle::GetResourceProxy
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateResourceHandle.h
|
the resource proxy used to render.
|
SlateCore
|
const [FSlateShaderResourceProxy](API\Runtime\SlateCore\Textures\FSlateShaderResourceProxy) * GetResourceProxy() const
|
[] |
FSlateResourceHandle::IsValid
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateResourceHandle.h
|
true if the handle still points to a valid rendering resource
|
SlateCore
|
bool IsValid() const
|
[] |
FSlateResourceHandle::FSlateResourceHandle
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateResourceHandle.h
|
SlateCore
|
FSlateResourceHandle()
|
[] |
|
FSlateResourceHandle::FSlateResourceHandle
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateResourceHandle.h
|
SlateCore
|
FSlateResourceHandle &40; const TSharedPtr< FSlateSharedHandleData > & InData &41;
|
[] |
|
FSlateResourceHandle
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateResourceHandle.h
|
A SlateResourceHandle is used as fast path for looking up a rendering resource for a given brush when adding Slate draw elements This can be cached and stored safely in code. It will become invalid when a resource is destroyed
|
SlateCore
|
class FSlateResourceHandle
|
[] |
FSlateRoundedBoxElement::GetOutlineColor
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetOutlineColor() const
|
[] |
|
FSlateRoundedBoxElement::GetOutlineWeight
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
float GetOutlineWeight() const
|
[] |
|
FSlateRoundedBoxElement::GetRadius
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
FVector4f GetRadius() const
|
[] |
|
FSlateRoundedBoxElement::SetOutline
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetOutline ( const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InOutlineColor, float InOutlineWeight )
|
[] |
|
FSlateRoundedBoxElement::SetRadius
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetRadius ( FVector4f InRadius )
|
[] |
|
FSlateRoundedBoxElement
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
struct FSlateRoundedBoxElement : public [FSlateBoxElement](API\Runtime\SlateCore\Rendering\FSlateBoxElement)
|
[
{
"type": "FLinearColor",
"name": "OutlineColor",
"description": ""
},
{
"type": "float",
"name": "OutlineWeight",
"description": ""
},
{
"type": "FVector4f",
"name": "Radius",
"description": ""
}
] |
|
FSlateShaderResourceManager::ClearTextureMap
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
SlateCore
|
void ClearTextureMap()
|
[] |
|
FSlateShaderResourceManager::GetFontShaderResource
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
SlateCore
|
virtual [FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) * GetFontShaderResource ( int32 InTextureAtlasIndex, [FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) * FontTextureAtlas, const class [UObject](API\Runtime\CoreUObject\UObject\UObject) * FontMaterial )
|
[] |
|
FSlateShaderResourceManager::GetResourcePath
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
SlateCore
|
[FString](API\Runtime\Core\Containers\FString) GetResourcePath ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & InBrush ) const
|
[] |
|
FSlateShaderResourceManager::GetResourceHandle
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
Creates a handle to a Slate resource A handle is used as fast path for looking up a rendering resource for a given brush when adding Slate draw elements This can be cached and stored safely in code. It will become invalid when a resource is destroyed It is expensive to create a resource so do not do it in time sensitive areas
The created resource handle.
|
SlateCore
|
virtual [FSlateResourceHandle](API\Runtime\SlateCore\Rendering\FSlateResourceHandle) GetResourceHandle ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & Brush, FVector2f LocalSize, float DrawScale )
|
[] |
FSlateShaderResourceManager::GetResourceHandle
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
Creates a handle to a Slate resource A handle is used as fast path for looking up a rendering resource for a given brush when adding Slate draw elements This can be cached and stored safely in code. It will become invalid when a resource is destroyed It is expensive to create a resource so do not do it in time sensitive areas
The created resource handle.
|
SlateCore
|
virtual [FSlateResourceHandle](API\Runtime\SlateCore\Rendering\FSlateResourceHandle) GetResourceHandle ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & Brush )
|
[] |
FSlateShaderResourceManager::GetShaderResource
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
Returns a texture associated with the passed in name. Should return nullptr if not found
|
SlateCore
|
[FSlateShaderResourceProxy](API\Runtime\SlateCore\Textures\FSlateShaderResourceProxy) * GetShaderResource ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & Brush, FVector2f LocalSize, float DrawScale )
|
[] |
FSlateShaderResourceManager::GetTextureAtlasProvider
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
Returns the way to access the texture atlas information from this resource manager
|
SlateCore
|
[ISlateAtlasProvider](API\Runtime\SlateCore\Textures\ISlateAtlasProvider) * GetTextureAtlasProvider()
|
[] |
FSlateShaderResourceManager::FSlateShaderResourceManager
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
SlateCore
|
FSlateShaderResourceManager()
|
[] |
|
FSlateShaderResourceManager::FSlateShaderResourceManager
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
Non-copyable.
|
SlateCore
|
FSlateShaderResourceManager &40; const FSlateShaderResourceManager & &41;
|
[] |
FSlateShaderResourceManager::~FSlateShaderResourceManager
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
SlateCore
|
virtual ~FSlateShaderResourceManager()
|
[] |
|
FSlateShaderResourceManager
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/ShaderResourceManager.h
|
Base texture manager class used by a Slate renderer to manage texture resources
|
SlateCore
|
class FSlateShaderResourceManager
|
[
{
"type": "TMap< constFAt...",
"name": "AtlasDebugData",
"description": ""
},
{
"type": "TMap<FName,FS...",
"name": "ResourceMap",
"description": "Mapping of names to texture pointers"
}
] |
FSlateShapedTextElement::AddReferencedObjects
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
|
[] |
|
FSlateShapedTextElement::GetOutlineTint
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetOutlineTint() const
|
[] |
|
FSlateShapedTextElement::GetShapedGlyphSequence
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
const FShapedGlyphSequencePtr & GetShapedGlyphSequence() const
|
[] |
|
FSlateShapedTextElement::SetOverflowArgs
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetOverflowArgs ( const [FTextOverflowArgs](API\Runtime\SlateCore\Rendering\FTextOverflowArgs) & InArgs )
|
[] |
|
FSlateShapedTextElement::SetShapedText
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetShapedText ( [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & ElementList, const FShapedGlyphSequencePtr & InShapedGlyphSequence, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InOutlineTint )
|
[] |
|
FSlateShapedTextElement
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
struct FSlateShapedTextElement : public [FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement), public [FSlateTintableElement](API\Runtime\SlateCore\Rendering\FSlateTintableElement)
|
[
{
"type": "FLinearColor",
"name": "OutlineTint",
"description": ""
},
{
"type": "FTextOverflowAr...",
"name": "OverflowArgs",
"description": ""
},
{
"type": "FShapedGlyphSeq...",
"name": "ShapedGlyphSequence",
"description": "Shaped text data."
}
] |
|
FSlateSplineElement::GetThickness
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
float GetThickness() const
|
[] |
|
FSlateSplineElement::SetCubicBezier
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetCubicBezier ( const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InP0, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InP1, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InP2, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InP3, float InThickness, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) InTint )
|
[] |
|
FSlateSplineElement::SetGradientHermiteSpline
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetGradientHermiteSpline ( const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InStart, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InStartDir, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InEnd, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InEndDir, float InThickness, [TArray](API\Runtime\Core\Containers\TArray)< [FSlateGradientStop](API\Runtime\SlateCore\Rendering\FSlateGradientStop) > InGradientStops )
|
[] |
|
FSlateSplineElement
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
struct FSlateSplineElement : public [FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement), public [FSlateTintableElement](API\Runtime\SlateCore\Rendering\FSlateTintableElement)
|
[
{
"type": "TArray<FSlateG...",
"name": "GradientStops",
"description": ""
},
{
"type": "FVector2f",
"name": "P0",
"description": "Bezier Spline Data points."
},
{
"type": "FVector2f",
"name": "P1",
"description": ""
},
{
"type": "FVector2f",
"name": "P2",
"description": ""
},
{
"type": "FVector2f",
"name": "P3",
"description": ""
},
{
"type": "float",
"name": "Thickness",
"description": ""
}
] |
|
FSlateSplineElement::SetHermiteSpline
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetHermiteSpline ( const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InStart, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InStartDir, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InEnd, const [UE::Slate::FDeprecateVector2DParameter](API\Runtime\SlateCore\Types\FDeprecateVector2DParameter) InEndDir, float InThickness, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) InTint )
|
[] |
|
FSlateSplineElement::SetThickness
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
Thickness.
|
SlateCore
|
void SetThickness ( float InThickness )
|
[] |
FSlateSVGRasterizer::RasterizeSVGFromFile
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateSVGRasterizer.h
|
SlateCore
|
static [TArray](API\Runtime\Core\Containers\TArray)< uint8 > RasterizeSVGFromFile ( const [FString](API\Runtime\Core\Containers\FString) & Filename, FIntPoint PixelSize )
|
[] |
|
FSlateSVGRasterizer
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateSVGRasterizer.h
|
SlateCore
|
class FSlateSVGRasterizer
|
[] |
|
FSlateTextElement::AddReferencedObjects
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
|
[] |
|
FSlateTextElement::GetFontInfo
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
const [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) & GetFontInfo() const
|
[] |
|
FSlateTextElement::GetText
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
const TCHAR * GetText() const
|
[] |
|
FSlateTextElement::GetTextLength
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
int32 GetTextLength() const
|
[] |
|
FSlateTextElement::SetText
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetText ( const [FString](API\Runtime\Core\Containers\FString) & InText, const [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) & InFontInfo )
|
[] |
|
FSlateTextElement::SetText
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetText ( const [FString](API\Runtime\Core\Containers\FString) & InText, const [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) & InFontInfo, int32 InStartIndex, int32 InEndIndex )
|
[] |
|
FSlateTextElement
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
struct FSlateTextElement : public [FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement), public [FSlateTintableElement](API\Runtime\SlateCore\Rendering\FSlateTintableElement)
|
[
{
"type": "FSlateFontInfo",
"name": "FontInfo",
"description": "The font to use when rendering."
},
{
"type": "FString",
"name": "ImmutableText",
"description": "Basic text data."
}
] |
|
FSlateTintableElement::GetTint
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetTint() const
|
[] |
|
FSlateTintableElement::SetTint
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetTint ( const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InTint )
|
[] |
|
FSlateTintableElement
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
struct FSlateTintableElement
|
[
{
"type": "FLinearColor",
"name": "Tint",
"description": ""
}
] |
|
FSlateVectorGraphicsCache::ConditionalFlushCache
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
void ConditionalFlushCache()
|
[] |
|
FSlateVectorGraphicsCache::DeleteResources
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
void DeleteResources()
|
[] |
|
FSlateVectorGraphicsCache::GetAtlas
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
const [FSlateTextureAtlas](API\Runtime\SlateCore\Textures\FSlateTextureAtlas) * GetAtlas ( const int32 InIndex ) const
|
[] |
|
FSlateVectorGraphicsCache::GetAtlasPageResource
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
[FSlateShaderResource](API\Runtime\SlateCore\Textures\FSlateShaderResource) * GetAtlasPageResource ( const int32 InIndex ) const
|
[] |
|
FSlateVectorGraphicsCache::GetShaderResource
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
[FSlateShaderResourceProxy](API\Runtime\SlateCore\Textures\FSlateShaderResourceProxy) * GetShaderResource ( const [FSlateBrush](API\Runtime\SlateCore\Styling\FSlateBrush) & Brush, FVector2f LocalSize, float DrawScale )
|
[] |
|
FSlateVectorGraphicsCache::GetNumAtlasPages
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
int32 GetNumAtlasPages() const
|
[] |
|
FSlateVectorGraphicsCache::IsAtlasPageResourceAlphaOnly
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
bool IsAtlasPageResourceAlphaOnly ( const int32 InIndex ) const
|
[] |
|
FSlateVectorGraphicsCache::RequestFlushCache
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
Called when this cache must be flushed
|
SlateCore
|
virtual void RequestFlushCache ( const [FString](API\Runtime\Core\Containers\FString) & Reason )
|
[] |
FSlateVectorGraphicsCache::ReleaseResources
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
void ReleaseResources ( bool bWaitForRelease )
|
[] |
|
FSlateVectorGraphicsCache::FSlateVectorGraphicsCache
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
FSlateVectorGraphicsCache ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISlateTextureAtlasFactory](API\Runtime\SlateCore\Textures\ISlateTextureAtlasFactory) > InAtlasFactory )
|
[] |
|
FSlateVectorGraphicsCache::UpdateCache
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
void UpdateCache()
|
[] |
|
FSlateVectorGraphicsCache
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/SlateVectorGraphicsCache.h
|
SlateCore
|
class FSlateVectorGraphicsCache : public [FSlateFlushableAtlasCache](API\Runtime\SlateCore\Textures\FSlateFlushableAtlasCache)
|
[] |
|
FSlateVertex::Make
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
template<ESlateVertexRounding Rounding> static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector2f InTexCoord, const [FColor](API\Runtime\Core\Math\FColor) & InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor )
|
[] |
|
FSlateVertex::Make
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
template<ESlateVertexRounding Rounding> static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector2f InTexCoord, const FVector2f InTexCoord2, const [FColor](API\Runtime\Core\Math\FColor) InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor )
|
[] |
|
FSlateVertex::Make
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
template<ESlateVertexRounding Rounding> static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector4f InTexCoords, const FVector2f InMaterialTexCoords, const [FColor](API\Runtime\Core\Math\FColor) InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor )
|
[] |
|
FSlateVertex::Make
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector2f InTexCoord, const [FColor](API\Runtime\Core\Math\FColor) & InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor, const ESlateVertexRounding InRounding )
|
[] |
|
FSlateVertex::Make
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
template<ESlateVertexRounding Rounding> static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector2f InLocalSize, float Scale, const FVector4f InTexCoords, const [FColor](API\Runtime\Core\Math\FColor) InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor )
|
[] |
|
FSlateVertex::Make
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector4f InTexCoords, const FVector2f InMaterialTexCoords, const [FColor](API\Runtime\Core\Math\FColor) InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor, const ESlateVertexRounding InRounding )
|
[] |
|
FSlateVertex::Make
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector2f InLocalSize, float Scale, const FVector4f InTexCoords, const [FColor](API\Runtime\Core\Math\FColor) InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor, const ESlateVertexRounding InRounding )
|
[] |
|
FSlateVertex::SetPosition
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
void SetPosition ( const FVector2f InPosition )
|
[] |
|
FSlateVertex::SetTexCoords
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
void SetTexCoords ( const FVector4f InTexCoords )
|
[] |
|
FSlateVertex::FSlateVertex
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
FSlateVertex()
|
[] |
|
FSlateVertex
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
A struct which defines a basic vertex seen by the Slate vertex buffers and shaders
|
SlateCore
|
struct FSlateVertex
|
[
{
"type": "FColor",
"name": "Color",
"description": "Vertex color"
},
{
"type": "FVector2f",
"name": "MaterialTexCoords",
"description": "Texture coordinates used as pass through to materials for custom texturing."
},
{
"type": "uint16[2]",
"name": "PixelSize",
"description": "Local size of the element"
},
{
"type": "FVector2f",
"name": "Position",
"description": "Position of the vertex in window space"
},
{
"type": "FColor",
"name": "SecondaryColor",
"description": "Secondary vertex color. Generally used for outlines"
},
{
"type": "float[4]",
"name": "TexCoords",
"description": "Texture coordinates. The first 2 are in xy and the 2nd are in zw"
}
] |
FSlateViewportElement
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
struct FSlateViewportElement : public [FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement), public [FSlateTintableElement](API\Runtime\SlateCore\Rendering\FSlateTintableElement)
|
[
{
"type": "uint8: 1",
"name": "bAllowViewportScaling",
"description": ""
},
{
"type": "uint8: 1",
"name": "bRequiresVSync",
"description": ""
},
{
"type": "uint8: 1",
"name": "bViewportTextureAlphaOnly",
"description": ""
},
{
"type": "FSlateShaderRes...",
"name": "RenderTargetResource",
"description": ""
}
] |
|
FSlateViewportElement::SetViewport
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElementTypes.h
|
SlateCore
|
void SetViewport ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< const [ISlateViewport](API\Runtime\SlateCore\Rendering\ISlateViewport) > & InViewport, const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & InTint )
|
[] |
|
FSlateWindowElementList::AddReferencedObjects
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
void AddReferencedObjects ( [FReferenceCollector](API\Runtime\CoreUObject\UObject\FReferenceCollector) & Collector )
|
[] |
|
FSlateWindowElementList::AddUninitialized
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
Creates an uninitialized draw element if using caching will create a new cached draw list if needed (Whenever a top level draw widget's cache handle doesn't match the current cached handle).
|
SlateCore
|
template<EElementType ElementType> TSlateDrawElement< ElementType > & AddUninitialized()
|
[] |
FSlateVertex::Make
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/RenderingCommon.h
|
SlateCore
|
static [FSlateVertex](API\Runtime\SlateCore\Rendering\FSlateVertex) Make ( const FSlateRenderTransform & RenderTransform, const FVector2f InLocalPosition, const FVector2f InTexCoord, const FVector2f InTexCoord2, const [FColor](API\Runtime\Core\Math\FColor) InColor, const [FColor](API\Runtime\Core\Math\FColor) SecondaryColor, const ESlateVertexRounding InRounding )
|
[] |
|
FSlateWindowElementList::AddUninitializedLookup
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
Calls AddUninitialized, resolving template version based on enum
|
SlateCore
|
[FSlateDrawElement](API\Runtime\SlateCore\Rendering\FSlateDrawElement) & AddUninitializedLookup ( EElementType InElementType )
|
[] |
FSlateWindowElementList::BeginDeferredGroup
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
void BeginDeferredGroup()
|
[] |
|
FSlateWindowElementList::EndDeferredGroup
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
void EndDeferredGroup()
|
[] |
|
FSlateWindowElementList::FDeferredPaint::Copy
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
FDeferredPaint Copy &40; const FPaintArgs & InArgs &41;
|
[] |
|
FSlateWindowElementList::FDeferredPaint::ExecutePaint
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
int32 ExecutePaint &40; int32 LayerId, FSlateWindowElementList & OutDrawElements, const FSlateRect & MyCullingRect &41; const
|
[] |
|
FSlateWindowElementList::FDeferredPaint::FDeferredPaint
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
Used for making copies.
|
SlateCore
|
FDeferredPaint &40; const FDeferredPaint & Copy, const FPaintArgs & InArgs &41;
|
[] |
FSlateWindowElementList::FDeferredPaint::FDeferredPaint
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
FDeferredPaint &40; const TSharedRef< const SWidget > & InWidgetToPaint, const FPaintArgs & InArgs, const FGeometry InAllottedGeometry, const FWidgetStyle & InWidgetStyle, bool InParentEnabled &41;
|
[] |
|
FSlateWindowElementList::GetBatchData
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
[FSlateBatchData](API\Runtime\SlateCore\Rendering\FSlateBatchData) & GetBatchData()
|
[] |
|
FDeferredPaint
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
Some widgets may want to paint their children after after another, loosely-related widget finished painting. Or they may want to paint "after everyone".
|
SlateCore
|
struct FDeferredPaint
|
[] |
FSlateWindowElementList::GetBatchDataHDR
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
[FSlateBatchData](API\Runtime\SlateCore\Rendering\FSlateBatchData) & GetBatchDataHDR()
|
[] |
|
FSlateWindowElementList::GetClippingIndex
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
int32 GetClippingIndex() const
|
[] |
|
FSlateWindowElementList::GetClippingManager
|
/Engine/Source/Runtime/SlateCore/Public/Rendering/DrawElements.h
|
SlateCore
|
[FSlateClippingManager](API\Runtime\SlateCore\Layout\FSlateClippingManager) & GetClippingManager()
|
[] |
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