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import nest_asyncio
nest_asyncio.apply()

import streamlit as st
from transformers import pipeline
import torch
from gtts import gTTS
import io
import time
import asyncio
from streamlit.components.v1 import html

if not asyncio.get_event_loop().is_running():
    asyncio.set_event_loop(asyncio.new_event_loop())

# Initialize session state
if 'processed_data' not in st.session_state:
    st.session_state.processed_data = {
        'scenario': None,
        'story': None,
        'audio': None
    }

if 'image_data' not in st.session_state:
    st.session_state.image_data = None

if 'timer_started' not in st.session_state:
    st.session_state.timer_started = False

# Page setup
st.set_page_config(page_title="Your Image to Audio Story", page_icon="🦜")
st.header("Turn Your Image to a Short Audio Story for Children")

# Model loading
@st.cache_resource
def load_models():
    return {
        "img_model": pipeline("image-to-text", "cnmoro/tiny-image-captioning"),
        "story_model": pipeline("text-generation", "Qwen/Qwen2.5-0.5B-Instruct")
    }

models = load_models()

# Processing functions
def img2text(url):
    return models["img_model"](url)[0]["generated_text"]

def text2story(text):
    prompt = f"Generate a 100-word story about: {text}"
    messages = [
        {"role": "system", "content": "You are a helpful assistant."},
        {"role": "user", "content": prompt}
    ]
    response = models["story_model"](
        messages,
        max_new_tokens=100,
        do_sample=True,
        temperature=0.7
    )[0]["generated_text"]
    return response[2]["content"]

def text2audio(story_text):
    audio_io = io.BytesIO()
    tts = gTTS(text=story_text, lang='en', slow=False)
    tts.write_to_fp(audio_io)
    audio_io.seek(0)
    return {'audio': audio_io, 'sampling_rate': 16000}

# Create fixed containers for UI elements
image_container = st.empty()
timer_container = st.empty()
status_container = st.empty()
progress_container = st.empty()
results_container = st.container()

# Display initial timer placeholder (empty timer)
timer_container.markdown(
    '<div id="timer-display" style="font-size:16px;color:#666;margin-bottom:10px;">⏱️ Elapsed: 00:00</div>', 
    unsafe_allow_html=True
)

# JavaScript timer functions
def start_timer():
    timer_html = """
    <script>
    // Only create a timer if one doesn't exist already
    if (!window.timerInterval) {
        console.log("Starting timer");
        var startTime = new Date().getTime();
        
        // Store the start time in localStorage to persist across reruns
        localStorage.setItem('timerStartTime', startTime);
        
        window.timerInterval = setInterval(function() {
            var now = new Date().getTime();
            var startTimeFromStorage = parseInt(localStorage.getItem('timerStartTime') || startTime);
            var elapsed = now - startTimeFromStorage;
            
            var minutes = Math.floor(elapsed / (1000 * 60));
            var seconds = Math.floor((elapsed % (1000 * 60)) / 1000);
            
            var formattedTime = 
                (minutes < 10 ? "0" : "") + minutes + ":" + 
                (seconds < 10 ? "0" : "") + seconds;
                
            var timerElement = document.getElementById("timer-display");
            if (timerElement) {
                timerElement.innerHTML = "⏱️ Elapsed: " + formattedTime;
            }
            
            // Store current display for potential freezing
            localStorage.setItem('timerCurrentDisplay', formattedTime);
        }, 100);
        
        // Flag that timer is running
        localStorage.setItem('timerRunning', 'true');
    }
    </script>
    """
    html(timer_html, height=0)

def freeze_timer():
    freeze_html = """
    <script>
    console.log("Freezing timer");
    
    // Clear the interval if it exists
    if (window.timerInterval) {
        clearInterval(window.timerInterval);
        window.timerInterval = null;
    }
    
    // Get the last timer display
    var lastTimerDisplay = localStorage.getItem('timerCurrentDisplay') || "00:00";
    
    // Update the timer display with frozen styling
    var timerElement = document.getElementById("timer-display");
    if (timerElement) {
        timerElement.style.color = "#00cc00";
        timerElement.style.fontWeight = "bold";
        timerElement.innerHTML = "⏱️ Elapsed: " + lastTimerDisplay + " ✓";
    }
    
    // Set flag that timer is frozen
    localStorage.setItem('timerRunning', 'false');
    </script>
    """
    html(freeze_html, height=0)

def reset_timer():
    reset_html = """
    <script>
    console.log("Resetting timer");
    
    // Clear any existing interval
    if (window.timerInterval) {
        clearInterval(window.timerInterval);
        window.timerInterval = null;
    }
    
    // Clear localStorage timer data
    localStorage.removeItem('timerStartTime');
    localStorage.removeItem('timerCurrentDisplay');
    localStorage.removeItem('timerRunning');
    
    // Reset the display
    var timerElement = document.getElementById("timer-display");
    if (timerElement) {
        timerElement.style.color = "#666";
        timerElement.style.fontWeight = "normal";
        timerElement.innerHTML = "⏱️ Elapsed: 00:00";
    }
    </script>
    """
    html(reset_html, height=0)

# Always display the image if we have image data
if st.session_state.image_data is not None:
    image_container.image(st.session_state.image_data, caption="Uploaded Image", use_container_width=True)

# UI components
uploaded_file = st.file_uploader("Select an Image After the Models are Loaded...")

# Process new uploaded file
if uploaded_file is not None:
    # Save the image data to session state
    bytes_data = uploaded_file.getvalue()
    st.session_state.image_data = bytes_data
    
    # Display the image
    image_container.image(bytes_data, caption="Uploaded Image", use_container_width=True)
    
    if st.session_state.get('current_file') != uploaded_file.name:
        st.session_state.current_file = uploaded_file.name
        
        # Reset and start timer
        reset_timer()
        start_timer()  # Start the timer ONLY when a new file is uploaded
        st.session_state.timer_started = True
        
        # Progress indicators
        status_text = status_container.empty()
        progress_bar = progress_container.progress(0)
        
        try:
            # Save uploaded file
            with open(uploaded_file.name, "wb") as file:
                file.write(bytes_data)
                
            # Stage 1: Image to Text
            status_text.markdown("**🖼️ Generating caption...**")
            st.session_state.processed_data['scenario'] = img2text(uploaded_file.name)
            progress_bar.progress(33)
            
            # Stage 2: Text to Story
            status_text.markdown("**📖 Generating story...**")
            st.session_state.processed_data['story'] = text2story(
                st.session_state.processed_data['scenario']
            )
            progress_bar.progress(66)
            
            # Stage 3: Story to Audio
            status_text.markdown("**🔊 Synthesizing audio...**")
            st.session_state.processed_data['audio'] = text2audio(
                st.session_state.processed_data['story']
            )
            progress_bar.progress(100)
            
            # Final status
            status_text.success("**✅ Generation complete!**")
            
            # Show results
            with results_container:
                st.write("**Caption:**", st.session_state.processed_data['scenario'])
                st.write("**Story:**", st.session_state.processed_data['story'])
                
        except Exception as e:
            status_text.error(f"**❌ Error:** {str(e)}")
            progress_bar.empty()
            raise e
# If we have a previously started timer but a new page load, restart it
elif st.session_state.timer_started:
    # Don't reset, just restart the timer to continue from where it was
    start_timer()

# Display results if available
if st.session_state.processed_data.get('scenario'):
    with results_container:
        st.write("**Caption:**", st.session_state.processed_data['scenario'])

if st.session_state.processed_data.get('story'):
    with results_container:
        st.write("**Story:**", st.session_state.processed_data['story'])

# Audio playback
if st.button("Play Audio of the Story Generated"):
    if st.session_state.processed_data.get('audio'):
        # Make sure the image is still displayed
        if st.session_state.image_data is not None:
            image_container.image(st.session_state.image_data, caption="Uploaded Image", use_container_width=True)
        
        # Freeze the timer if it was started
        if st.session_state.timer_started:
            freeze_timer()
        
        # Play the audio
        audio_data = st.session_state.processed_data['audio']
        st.audio(
            audio_data['audio'].getvalue(),
            format="audio/mp3"
        )
    else:
        st.warning("Please generate a story first!")