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Update app.py
Browse files
app.py
CHANGED
@@ -24,6 +24,12 @@ if 'processed_data' not in st.session_state:
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if 'image_data' not in st.session_state:
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st.session_state.image_data = None
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# Page setup
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st.set_page_config(page_title="Your Image to Audio Story", page_icon="🦜")
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st.header("Turn Your Image to a Short Audio Story for Children")
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@@ -65,15 +71,20 @@ def text2audio(story_text):
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# Create fixed containers for UI elements
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image_container = st.empty()
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status_container = st.empty()
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progress_container = st.empty()
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results_container = st.container()
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# JavaScript timer component
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def
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timer_html = """
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<div id="timer" style="font-size:16px;color:#666;margin-bottom:10px;">⏱️ Elapsed: 00:00</div>
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<script>
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var startTime = new Date().getTime();
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var timerInterval = setInterval(function() {
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var now = new Date().getTime();
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@@ -81,42 +92,41 @@ def start_timer():
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var minutes = Math.floor(elapsed / (1000 * 60));
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var seconds = Math.floor((elapsed % (1000 * 60)) / 1000);
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document.getElementById("timer")
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}, 1000);
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// Store the interval ID in window object
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window
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</script>
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"""
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return html(timer_html, height=50)
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def
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<script>
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//
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if (window.
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window.
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// Get the current timer text and freeze it
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var timerEl = document.getElementById("timer");
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if (timerEl) {
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// Save the current time display
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var currentTimeDisplay = timerEl.innerText;
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// Apply completion styling
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timerEl.style.color = "#00cc00";
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timerEl.style.fontWeight = "bold";
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//
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}
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</script>
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"""
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return html(
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# UI components
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uploaded_file = st.file_uploader("Select an Image After the Models are Loaded...")
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@@ -125,15 +135,6 @@ uploaded_file = st.file_uploader("Select an Image After the Models are Loaded...
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if st.session_state.image_data is not None:
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image_container.image(st.session_state.image_data, caption="Uploaded Image", use_container_width=True)
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# Display results if available
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if st.session_state.processed_data.get('scenario'):
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with results_container:
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st.write("**Caption:**", st.session_state.processed_data['scenario'])
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if st.session_state.processed_data.get('story'):
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with results_container:
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st.write("**Story:**", st.session_state.processed_data['story'])
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# Process new uploaded file
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if uploaded_file is not None:
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# Save the image data to session state
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@@ -145,9 +146,12 @@ if uploaded_file is not None:
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if st.session_state.get('current_file') != uploaded_file.name:
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st.session_state.current_file = uploaded_file.name
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#
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# Progress indicators
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status_text = status_container.empty()
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@@ -183,8 +187,8 @@ if uploaded_file is not None:
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# Final status
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status_text.success("**✅ Generation complete!**")
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#
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# Show results
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with results_container:
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@@ -192,18 +196,32 @@ if uploaded_file is not None:
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st.write("**Story:**", st.session_state.processed_data['story'])
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except Exception as e:
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stop_timer()
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status_text.error(f"**❌ Error:** {str(e)}")
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progress_bar.empty()
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raise e
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# Audio playback
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if st.button("Play Audio of the Story Generated"):
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if st.session_state.processed_data.get('audio'):
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# Make sure the image is still displayed
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if st.session_state.image_data is not None:
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image_container.image(st.session_state.image_data, caption="Uploaded Image", use_container_width=True)
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audio_data = st.session_state.processed_data['audio']
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st.audio(
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audio_data['audio'].getvalue(),
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if 'image_data' not in st.session_state:
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st.session_state.image_data = None
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if 'timer_active' not in st.session_state:
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st.session_state.timer_active = False
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if 'timer_to_freeze' not in st.session_state:
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st.session_state.timer_to_freeze = False
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# Page setup
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st.set_page_config(page_title="Your Image to Audio Story", page_icon="🦜")
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st.header("Turn Your Image to a Short Audio Story for Children")
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# Create fixed containers for UI elements
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image_container = st.empty()
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timer_container = st.empty()
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status_container = st.empty()
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progress_container = st.empty()
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results_container = st.container()
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# JavaScript timer component
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def active_timer():
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timer_html = """
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<div id="timer" style="font-size:16px;color:#666;margin-bottom:10px;">⏱️ Elapsed: 00:00</div>
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<script>
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// Generate a unique ID for this timer instance
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var timerId = 'timer_' + Date.now();
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// Initialize the timer
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var startTime = new Date().getTime();
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var timerInterval = setInterval(function() {
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var now = new Date().getTime();
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var minutes = Math.floor(elapsed / (1000 * 60));
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var seconds = Math.floor((elapsed % (1000 * 60)) / 1000);
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var timerElement = document.getElementById("timer");
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if (timerElement) {
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timerElement.innerHTML = "⏱️ Elapsed: " +
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(minutes < 10 ? "0" : "") + minutes + ":" +
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(seconds < 10 ? "0" : "") + seconds;
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}
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}, 1000);
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// Store the interval ID in window object with unique ID
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window[timerId] = timerInterval;
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window.currentTimerId = timerId;
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</script>
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"""
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return html(timer_html, height=50)
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def freeze_timer():
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freeze_html = """
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<script>
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// Find the current timer ID
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if (window.currentTimerId && window[window.currentTimerId]) {
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// Stop the interval
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clearInterval(window[window.currentTimerId]);
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window[window.currentTimerId] = null;
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// Get and style the timer element
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var timerElement = document.getElementById("timer");
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if (timerElement) {
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timerElement.style.color = "#00cc00";
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timerElement.style.fontWeight = "bold";
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timerElement.innerHTML = timerElement.innerHTML + " ✓";
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}
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}
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</script>
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"""
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return html(freeze_html, height=0)
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# UI components
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uploaded_file = st.file_uploader("Select an Image After the Models are Loaded...")
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if st.session_state.image_data is not None:
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image_container.image(st.session_state.image_data, caption="Uploaded Image", use_container_width=True)
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# Process new uploaded file
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if uploaded_file is not None:
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# Save the image data to session state
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if st.session_state.get('current_file') != uploaded_file.name:
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st.session_state.current_file = uploaded_file.name
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st.session_state.timer_active = True
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st.session_state.timer_to_freeze = False
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# Display timer
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timer_container.empty()
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timer_container.write(active_timer())
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# Progress indicators
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status_text = status_container.empty()
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# Final status
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status_text.success("**✅ Generation complete!**")
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# Mark timer to be frozen when audio is played
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st.session_state.timer_to_freeze = True
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# Show results
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with results_container:
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st.write("**Story:**", st.session_state.processed_data['story'])
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except Exception as e:
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status_text.error(f"**❌ Error:** {str(e)}")
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progress_bar.empty()
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raise e
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# Display results if available
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if st.session_state.processed_data.get('scenario'):
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with results_container:
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st.write("**Caption:**", st.session_state.processed_data['scenario'])
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if st.session_state.processed_data.get('story'):
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with results_container:
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st.write("**Story:**", st.session_state.processed_data['story'])
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# Audio playback
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if st.button("Play Audio of the Story Generated"):
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if st.session_state.processed_data.get('audio'):
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# Make sure the image is still displayed
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if st.session_state.image_data is not None:
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image_container.image(st.session_state.image_data, caption="Uploaded Image", use_container_width=True)
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# Freeze the timer if it's active and marked to be frozen
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if st.session_state.timer_active and st.session_state.timer_to_freeze:
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freeze_timer()
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st.session_state.timer_active = False
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# Play the audio
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audio_data = st.session_state.processed_data['audio']
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st.audio(
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audio_data['audio'].getvalue(),
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