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import nest_asyncio
nest_asyncio.apply()
import streamlit as st
from transformers import pipeline
import torch
from gtts import gTTS
import io
import time
from streamlit.components.v1 import html
import asyncio
if not asyncio.get_event_loop().is_running():
asyncio.set_event_loop(asyncio.new_event_loop())
# Initialize session state
if 'processed_data' not in st.session_state:
st.session_state.processed_data = {
'scenario': None,
'story': None,
'audio': None
}
if 'image_data' not in st.session_state:
st.session_state.image_data = None
if 'timer_active' not in st.session_state:
st.session_state.timer_active = False
if 'timer_to_freeze' not in st.session_state:
st.session_state.timer_to_freeze = False
# Page setup
st.set_page_config(page_title="Your Image to Audio Story", page_icon="π¦")
st.header("Turn Your Image to a Short Audio Story for Children")
# Model loading
@st.cache_resource
def load_models():
return {
"img_model": pipeline("image-to-text", "cnmoro/tiny-image-captioning"),
"story_model": pipeline("text-generation", "Qwen/Qwen2.5-0.5B-Instruct")
}
models = load_models()
# Processing functions
def img2text(url):
return models["img_model"](url)[0]["generated_text"]
def text2story(text):
prompt = f"Generate a 100-word story about: {text}"
messages = [
{"role": "system", "content": "You are a helpful assistant."},
{"role": "user", "content": prompt}
]
response = models["story_model"](
messages,
max_new_tokens=100,
do_sample=True,
temperature=0.7
)[0]["generated_text"]
return response[2]["content"]
def text2audio(story_text):
audio_io = io.BytesIO()
tts = gTTS(text=story_text, lang='en', slow=False)
tts.write_to_fp(audio_io)
audio_io.seek(0)
return {'audio': audio_io, 'sampling_rate': 16000}
# Create fixed containers for UI elements
image_container = st.empty()
timer_container = st.empty()
status_container = st.empty()
progress_container = st.empty()
results_container = st.container()
# JavaScript timer component
def active_timer():
timer_html = """
<div id="timer" style="font-size:16px;color:#666;margin-bottom:10px;">β±οΈ Elapsed: 00:00</div>
<script>
// Generate a unique ID for this timer instance
var timerId = 'timer_' + Date.now();
// Initialize the timer
var startTime = new Date().getTime();
var timerInterval = setInterval(function() {
var now = new Date().getTime();
var elapsed = now - startTime;
var minutes = Math.floor(elapsed / (1000 * 60));
var seconds = Math.floor((elapsed % (1000 * 60)) / 1000);
var timerElement = document.getElementById("timer");
if (timerElement) {
timerElement.innerHTML = "β±οΈ Elapsed: " +
(minutes < 10 ? "0" : "") + minutes + ":" +
(seconds < 10 ? "0" : "") + seconds;
}
}, 1000);
// Store the interval ID in window object with unique ID
window[timerId] = timerInterval;
window.currentTimerId = timerId;
</script>
"""
return html(timer_html, height=50)
def freeze_timer():
freeze_html = """
<script>
// Find the current timer ID
if (window.currentTimerId && window[window.currentTimerId]) {
// Stop the interval
clearInterval(window[window.currentTimerId]);
window[window.currentTimerId] = null;
// Get and style the timer element
var timerElement = document.getElementById("timer");
if (timerElement) {
timerElement.style.color = "#00cc00";
timerElement.style.fontWeight = "bold";
timerElement.innerHTML = timerElement.innerHTML + " β";
}
}
</script>
"""
return html(freeze_html, height=0)
# UI components
uploaded_file = st.file_uploader("Select an Image After the Models are Loaded...")
# Always display the image if we have image data
if st.session_state.image_data is not None:
image_container.image(st.session_state.image_data, caption="Uploaded Image", use_container_width=True)
# Process new uploaded file
if uploaded_file is not None:
# Save the image data to session state
bytes_data = uploaded_file.getvalue()
st.session_state.image_data = bytes_data
# Display the image
image_container.image(bytes_data, caption="Uploaded Image", use_container_width=True)
if st.session_state.get('current_file') != uploaded_file.name:
st.session_state.current_file = uploaded_file.name
st.session_state.timer_active = True
st.session_state.timer_to_freeze = False
# Display timer
timer_container.empty()
timer_container.write(active_timer())
# Progress indicators
status_text = status_container.empty()
progress_bar = progress_container.progress(0)
try:
# Save uploaded file
with open(uploaded_file.name, "wb") as file:
file.write(bytes_data)
# Stage 1: Image to Text
status_text.markdown("**πΌοΈ Generating caption...**")
progress_bar.progress(0)
st.session_state.processed_data['scenario'] = img2text(uploaded_file.name)
progress_bar.progress(33)
# Stage 2: Text to Story
status_text.markdown("**π Generating story...**")
progress_bar.progress(33)
st.session_state.processed_data['story'] = text2story(
st.session_state.processed_data['scenario']
)
progress_bar.progress(66)
# Stage 3: Story to Audio
status_text.markdown("**π Synthesizing audio...**")
progress_bar.progress(66)
st.session_state.processed_data['audio'] = text2audio(
st.session_state.processed_data['story']
)
progress_bar.progress(100)
# Final status
status_text.success("**β
Generation complete!**")
# Mark timer to be frozen when audio is played
st.session_state.timer_to_freeze = True
# Show results
with results_container:
st.write("**Caption:**", st.session_state.processed_data['scenario'])
st.write("**Story:**", st.session_state.processed_data['story'])
except Exception as e:
status_text.error(f"**β Error:** {str(e)}")
progress_bar.empty()
raise e
# Display results if available
if st.session_state.processed_data.get('scenario'):
with results_container:
st.write("**Caption:**", st.session_state.processed_data['scenario'])
if st.session_state.processed_data.get('story'):
with results_container:
st.write("**Story:**", st.session_state.processed_data['story'])
# Audio playback
if st.button("Play Audio of the Story Generated"):
if st.session_state.processed_data.get('audio'):
# Make sure the image is still displayed
if st.session_state.image_data is not None:
image_container.image(st.session_state.image_data, caption="Uploaded Image", use_container_width=True)
# Freeze the timer if it's active and marked to be frozen
if st.session_state.timer_active and st.session_state.timer_to_freeze:
freeze_timer()
st.session_state.timer_active = False
# Play the audio
audio_data = st.session_state.processed_data['audio']
st.audio(
audio_data['audio'].getvalue(),
format="audio/mp3"
)
else:
st.warning("Please generate a story first!") |