Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model Paper • 2508.13009 • Published 2 days ago • 19
When Punctuation Matters: A Large-Scale Comparison of Prompt Robustness Methods for LLMs Paper • 2508.11383 • Published 5 days ago • 35
ToonComposer: Streamlining Cartoon Production with Generative Post-Keyframing Paper • 2508.10881 • Published 6 days ago • 49
VertexRegen: Mesh Generation with Continuous Level of Detail Paper • 2508.09062 • Published 8 days ago • 33
UNCAGE: Contrastive Attention Guidance for Masked Generative Transformers in Text-to-Image Generation Paper • 2508.05399 • Published 13 days ago • 16
Train Long, Think Short: Curriculum Learning for Efficient Reasoning Paper • 2508.08940 • Published 8 days ago • 22
Story2Board: A Training-Free Approach for Expressive Storyboard Generation Paper • 2508.09983 • Published 7 days ago • 61
CharacterShot: Controllable and Consistent 4D Character Animation Paper • 2508.07409 • Published 10 days ago • 37
GENIE: Gaussian Encoding for Neural Radiance Fields Interactive Editing Paper • 2508.02831 • Published 16 days ago • 11
VLM4D: Towards Spatiotemporal Awareness in Vision Language Models Paper • 2508.02095 • Published 17 days ago • 6
Is Chain-of-Thought Reasoning of LLMs a Mirage? A Data Distribution Lens Paper • 2508.01191 • Published 19 days ago • 215
Goedel-Prover-V2: Scaling Formal Theorem Proving with Scaffolded Data Synthesis and Self-Correction Paper • 2508.03613 • Published 15 days ago • 11
LAMIC: Layout-Aware Multi-Image Composition via Scalability of Multimodal Diffusion Transformer Paper • 2508.00477 • Published 19 days ago • 8