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/** @type {FC.Rules.LivingFreezed} */ globalThis.LivingRule = Object.freeze({LUXURIOUS: 'luxurious', NORMAL: 'normal', SPARE: 'spare'}); /** @type {FC.Rules.RestFreezed} */ globalThis.RestRule = Object.freeze({MANDATORY: 'mandatory', MAX: 'permissive', MID: 'restrictive', MIN: 'cruel', NONE: 'none'}); /** @type {FC.AssignmentFreeze} */ globalThis.Job = Object.freeze({ // Penthouse Assignments REST: 'rest', FUCKTOY: 'please you', CLASSES: 'take classes', HOUSE: 'be a servant', WHORE: 'whore', PUBLIC: 'serve the public', SUBORDINATE: 'be a subordinate slave', MILKED: 'get milked', GLORYHOLE: 'work a glory hole', CONFINEMENT: 'stay confined', // Leadership Assignments BODYGUARD: 'guard you', HEADGIRL: 'be your Head Girl', RECRUITER: 'recruit girls', AGENT: 'be your agent', AGENTPARTNER: 'live with your agent', // Facility Assignments ARCADE: 'be confined in the arcade', MADAM: 'be the Madam', BROTHEL: 'work in the brothel', WARDEN: 'be the Wardeness', CELLBLOCK: 'be confined in the cellblock', DJ: 'be the DJ', CLUB: 'serve in the club', NURSE: 'be the Nurse', CLINIC: 'get treatment in the clinic', MILKMAID: 'be the Milkmaid', DAIRY: 'work in the dairy', FARMER: 'be the Farmer', FARMYARD: 'work as a farmhand', HEADGIRLSUITE: 'live with your Head Girl', CONCUBINE: 'be your Concubine', MASTERSUITE: 'serve in the master suite', MATRON: 'be the Matron', NURSERY: 'work as a nanny', TEACHER: 'be the Schoolteacher', SCHOOL: 'learn in the schoolroom', STEWARD: 'be the Stewardess', QUARTER: 'work as a servant', ATTENDANT: 'be the Attendant', SPA: 'rest in the spa', // Does this one exist? BABY_FACTORY: 'labor in the production line', // Other CHOICE: 'choose her own job', // Pseudo-jobs LURCHER: '@Lurcher', PIT: '@Pit', IMPORTED: '@be imported', TANK: '@lay in tank' }); globalThis.PersonalAttention = Object.freeze({ TRADE: 'trading', WAR: 'warfare', SLAVING: 'slaving', ENGINEERING: 'engineering', MEDICINE: 'medicine', MAID: 'upkeep', HACKING: 'hacking', SUPPORTHG: 'HG' });
MonsterMate/fc
js/003-data/constants.js
JavaScript
mit
2,055
// A whitelist for ingame variables. Used to init the game or fill in gaps. Also used as a whitelist. Anything not on this list will be removed on BC. App.Data.defaultGameStateVariables = { // Page returnTo: "init", nextButton: "Continue", nextLink: "Alpha disclaimer", storedLink: "", // Version ver: 0, pmodVer: 0, releaseID: 0, // Slaves /** @type {Object.<number, number>} */ slaveIndices: {}, genePool: [], missingTable: {}, /** @type {App.Entity.SlaveState[]} */ slaves: [], // PC /** @type {App.Entity.PlayerState} */ PC: {}, freshPC: 0, IsInPrimePC: 3, IsPastPrimePC: 5000, playerAging: 2, // Save saveImported: 0, // Other cheater: 0, cash: 0, cashLastWeek: 0, taintedSaveFile: 0, // UI content UI: { slaveSummary: { abbreviation: { clothes: 2, devotion: 2, diet: 2, drugs: 2, genitalia: 2, health: 2, hormoneBalance: 2, mental: 2, nationality: 2, origins: 2, physicals: 2, race: 2, rules: 2, rulesets: 2, skills: 2, } }, compressSocialEffects: 0 }, /** @type {marketGlobal|null} */ market: null, FSNamePref: 0, HGFormality: 1, HGSeverity: 0, abbreviateSidebar: 1, adamPrinciple: 0, allowFamilyTitles: 0, allowMaleSlaveNames: false, autosave: 1, baseDifficulty: 3, dangerousPregnancy: 0, debugMode: 0, debugModeCustomFunction: 0, difficultySwitch: 0, disableLisping: 0, displayAssignments: 1, economy: 100, expansionRequestsAllowed: 1, extremeUnderage: 0, formatNumbers: 1, fucktoyInteractionsPosition: 1, slaveInteractLongForm: false, headGirlSoftensFlaws: 1, headGirlTrainsFlaws: 1, headGirlTrainsHealth: 1, headGirlTrainsObedience: 1, headGirlTrainsParaphilias: 1, headGirlTrainsSkills: 1, imageChoice: 1, inbreeding: 1, lastBDayEvent: -1, lineSeparations: 1, limitFamilies: 0, makeDicks: 0, modRequestsAllowed: 1, neighboringArcologies: 3, neighborDisplay: "list", newDescriptions: 0, newModelUI: 1, nicknamesAllowed: 1, positionMainLinks: -1, profiler: 0, realRoyalties: 0, retainCareer: 1, ngpParams: {}, rulesAssistantAuto: 0, rulesAssistantMain: 1, seeAge: 1, seeArcology: 1, seeAvatar: 1, seeBestiality: 0, seeCircumcision: 1, seeDesk: 1, seeDetails: 1, seeDicks: 25, seeDicksAffectsPregnancy: 1, seeExtreme: 0, seeFCNN: 1, seeFaces: 1, seeHeight: 0, seeHyperPreg: 0, seeIllness: 1, seeImages: 0, seeIncest: 1, seeMainFetishes: 0, seeNationality: 1, seePee: 1, seePreg: 1, seeRace: 1, seeReportImages: 1, seeSummaryImages: 1, seeVectorArtHighlights: 1, showAgeDetail: 1, showAppraisal: 1, showAssignToScenes: 1, showBodyMods: 1, showBoobCCs: 1, showClothing: 1, showDickCMs: 1, showDistantRelatives: 0, showEWD: 1, showEWM: 1, showEconomicDetails: 0, showHeightCMs: 1, showImplantEffects: 1, showInches: 1, showMissingSlaves: false, showMissingSlavesSD: false, showNeighborDetails: 1, showNumbers: 2, showNumbersMax: 20, showScores: 1, showSexualHistory: 1, showTipsFromEncy: 1, showVignettes: 1, slavePanelStyle: 1, sortSlavesBy: "devotion", sortSlavesMain: 1, sortSlavesOrder: "descending", summaryStats: 0, surnameOrder: 0, /** @type {Object.<string, string>} */ tabChoice: {Main: "all"}, universalRulesAssignsSelfFacility: 0, universalRulesBirthing: 0, universalRulesCSec: 0, universalRulesChildrenBecomeBreeders: 0, universalRulesConsent: 0, universalRulesFacilityWork: 1, universalRulesImmobileSlavesMaintainMuscles: 0, universalRulesImpregnation: "none", universalRulesNewSlavesRA: 1, universalRulesRest: 0, useAccordion: 1, useFSNames: 1, useSlaveListInPageJSNavigation: 0, useSlaveSummaryOverviewTab: 0, useSlaveSummaryTabs: 0, useTabs: 0, verboseDescriptions: 0, verticalizeArcologyLinks: 0, weightAffectsAssets: 1, curativeSideEffects: 1, disableLongDamage: 1, // Last-used strings in Locate Slave findName: "", findBackground: "", findData: "", // eslint-disable-next-line camelcase pedo_mode: 0, minimumSlaveAge: 16, fertilityAge: 13, potencyAge: 13, AgePenalty: 1, precociousPuberty: 0, loliGrow: 0, retirementAge: 45, customRetirementAge: 45, customMenialRetirementAge: 65, sortIncubatorList: "Unsorted", AgeEffectOnTrainerPricingPC: 1, AgeEffectOnTrainerEffectivenessPC: 1, AgeTrainingUpperBoundPC: 14, AgeTrainingLowerBoundPC: 12, childSex: 0, showClothingErection: true, // Default location continent: "North America", terrain: "rural", language: "English", AProsperityCapModified: 0, secExpEnabled: 0, }; // Corp data App.Data.CorpInitData = { Announced: 0, Incorporated: 0, Market: 0, Econ: 0, CashDividend: 0, Div: 0, ExpandToken: 0, Spec: 0, SpecToken: 0, SpecRaces: [] }; // Black Market App.Data.FSWares = [ "AssetExpansionistResearch", "GenderRadicalistResearch", "HedonisticDecadenceResearch", "SlaveProfessionalismResearch", "SlimnessEnthusiastResearch", "TransformationFetishistResearch", "YouthPreferentialistResearch", ]; App.Data.illegalWares = [ "AnimalOrgans", "asexualReproduction", "BlackmarketPregAdaptation", "childhoodFertilityInducedNCS", "PGHack", "RapidCellGrowthFormula", "sympatheticOvaries", "UterineRestraintMesh", ]; // The other half of the above whitelist. However, entries in this array will be forced to the values set here upon starting NG+. App.Data.resetOnNGPlus = { policies: { retirement: { sex: 0, milk: 0, cum: 0, births: 0, kills: 0, /** @type {FC.Zeroable<string>} */ fate: 0, menial2Citizen: 0, customAgePolicy: 0, physicalAgePolicy: 0 }, SMR: { basicSMR: 1, healthInspectionSMR: 0, educationSMR: 0, frigiditySMR: 0, weightSMR: 0, honestySMR: 0, beauty: { basicSMR: 0, qualitySMR: 0 }, height: { basicSMR: 0, advancedSMR: 0 }, intelligence: { basicSMR: 0, qualitySMR: 0 }, eugenics: { faceSMR: 0, heightSMR: 0, intelligenceSMR: 0 } }, childProtectionAct: 1, culturalOpenness: 0, proRefugees: 0, publicFuckdolls: 0, proRecruitment: 0, cash4Babies: 0, regularParties: 0, publicPA: 0, coursingAssociation: 0, raidingMercenaries: 0, mixedMarriage: 0, goodImageCampaign: 0, alwaysSubsidizeRep: 0, alwaysSubsidizeGrowth: 0, immigrationCash: 0, immigrationRep: 0, enslavementCash: 0, enslavementRep: 0, cashForRep: 0, oralAppeal: 0, vaginalAppeal: 0, analAppeal: 0, sexualOpenness: 0, bestialityOpenness: 0, gumjobFetishism: 0, gumjobFetishismSMR: 0 }, FCTV: { receiver: -1, channel: {}, pcViewership: { count: 0, frequency: 4, }, remote: 0, weekEnabled: 0 }, /** @type {assistant} */ assistant: {}, targetArcology: {fs: "New"}, readySlaves: 0, plot: 1, assignmentRecords: {}, marrying: [], // array of slave being married this week organs: [], corp: App.Data.CorpInitData, dividendTimer: 0, dividendRatio: 0, personalShares: 0, publicShares: 0, SF: {}, thisWeeksFSWares: 0, thisWeeksIllegalWares: 0, Sweatshops: 0, milkTap: 0, rivalID: 0, eliteAuctioned: 0, slavesSacrificedThisWeek: 0, subSlaves: 0, HGtraining: "", mercenariesTitle: "", hormones: 0, FSReminder: 0, facility: {}, boomerangStats: {}, FSNonconformist: "", econAdvantage: 0, foughtThisWeek: 0, /* rebellions */ slaveRebellionEventFires: 0, citizenRebellionEventFires: 0, slaveRebellion: 0, citizenRebellion: 0, engageRule: 0, irregulars: 0, repairTime: 3, arcRepairTime: 0, garrison: {}, /* armed forces stats */ militiaFreeManpower: 0, militiaTotalCasualties: 0, slavesTotalCasualties: 0, mercFreeManpower: 0, mercTotalCasualties: 0, createdSlavesUnits: 0, createdMilitiaUnits: 0, createdMercUnits: 0, /* battle relevant vars */ attackType: "none", attackThisWeek: 0, majorBattle: 0, chosenTactic: "none", leadingTroops: "none", attackTroops: 0, attackEquip: 0, battleTerrain: "none", maxTurns: 10, battleResult: 4, // sets battleResult value outside accepted range (-3,3) to avoid evaluation problems losses: 0, enemyLosses: 0, battleTurns: 0, tacticsSuccessful: 0, leaderWounded: 0, gainedCombat: 0, gainedWarfare: 0, SFIntervention: 0, rebellingID: [], saveValid: 0, /* units */ /** @type {FC.SecExp.PlayerUnitData} */ secBots: {}, /** @type {FC.SecExp.PlayerHumanUnitData[]} */ militiaUnits: [], /** @type {FC.SecExp.PlayerHumanUnitData[]} */ slaveUnits: [], /** @type {FC.SecExp.PlayerHumanUnitData[]} */ mercUnits: [], /* base vars */ SecExp: {}, reminderEntry: "", reminderWeek: "", lastWeeksCashIncome: {}, lastWeeksCashExpenses: {}, lastWeeksRepIncome: {}, lastWeeksRepExpenses: {}, currentRule: {}, costs: 0, seeBuilding: 0, slaveOneTimeMinAge: 0, slaveOneTimeMaxAge: 0, purchasedSagBGone: 0, eliteFail: 0, eliteFailTimer: 0, nurseryGrowthStimsSetting: 0, MadamIgnoresFlaws: 0, MadamNoSex: 0, farmyardBreeding: 0, farmyardRestraints: 0, farmyardShows: 0, farmyardPregSetting: 0, DJignoresFlaws: 0, DJnoSex: 0, DJRepBonus: 0, fuckSlaves: 0, publicServants: 0, localEcon: 0, econRate: 0, drugsCost: 0, rulesCost: 0, modCost: 0, surgeryCost: 0, /** @type {FC.ArcologyState[]} */ arcologies: [], HackingSkillMultiplier: 0, upgradeMultiplierArcology: 0, upgradeMultiplierMedicine: 0, upgradeMultiplierTrade: 0, nationalities: {}, /** @type {Record<FC.Assignment, Set<number>>} */ JobIDMap: {}, averageTrust: 0, averageDevotion: 0, enduringTrust: 0, enduringDevotion: 0, /** @type {FC.RA.Rule[]} */ defaultRules: [], /** @type {Object.<string, number[]>} */ rulesToApplyOnce: {}, REFeminizationCheckinIDs: [], REMILFCheckinIDs: [], REOrientationCheckinIDs: [], REUglyCheckinIDs: [], REButtholeCheckinIDs: [], REFutaSisterCheckinIDs: [], REReductionCheckinIDs: [], deathIDs: { health: [], overdose: [], age: [] }, burstIDs: [], birthIDs: [], induceIDs: [], /** @type {FC.SlaveStateOrZero} */ activeSlave: 0, activeChild: 0, reminders: [], /** @type {FC.SlaveStateOrZero} */ boomerangSlave: 0, boomerangWeeks: 0, boomerangBuyer: 0, bioreactorPerfectedID: 0, independenceDay: 0, invasionVictory: 0, daughtersVictory: 0, dormitory: 20, dormitoryPopulation: 0, rooms: 5, roomsPopulation: 0, brothelDecoration: "standard", brothelUpgradeDrugs: 0, brothelAdsSpending: 0, brothelAdsOld: 0, brothelAdsModded: 0, brothelAdsImplanted: 0, brothelAdsStacked: 0, brothelAdsPreg: 0, brothelAdsXX: 0, brothelName: "the Brothel", brothel: 0, brothelBoost: { selected: 0, eligible: 0 }, dairyDecoration: "standard", dairyPrepUpgrade: 0, dairyStimulatorsUpgrade: 0, dairyStimulatorsSetting: 0, dairyStimulatorsSettingChanged: 0, dairyFeedersUpgrade: 0, dairyFeedersSetting: 0, dairyFeedersSettingChanged: 0, dairyPregUpgrade: 0, dairyPregSetting: 0, dairyPregSettingChanged: 0, dairyRestraintsUpgrade: 0, dairyRestraintsSetting: 0, dairySlimMaintainUpgrade: 0, dairySlimMaintain: 0, dairyHyperPregRemodel: 0, dairyWeightSetting: 0, dairyHormonesSetting: 0, dairyImplantsSetting: 1, dairyUpgradeMenials: 0, createBioreactors: 0, bioreactorsAnnounced: 0, bioreactorsHerm: 0, bioreactorsXX: 0, bioreactorsXY: 0, bioreactorsBarren: 0, dairyName: "the Dairy", dairy: 0, cumSlaves: 0, clubDecoration: "standard", clubUpgradePDAs: 0, clubAdsSpending: 0, clubAdsOld: 0, clubAdsModded: 0, clubAdsImplanted: 0, clubAdsStacked: 0, clubAdsPreg: 0, clubAdsXX: 0, clubName: "the Club", club: 0, servantsQuartersDecoration: "standard", servantsQuartersUpgradeMonitoring: 0, servantsQuarters: 0, servantsQuartersName: "the Servants' Quarters", schoolroomDecoration: "standard", schoolroomUpgradeSkills: 0, schoolroomUpgradeLanguage: 0, schoolroomUpgradeRemedial: 0, schoolroomRemodelBimbo: 0, schoolroom: 0, schoolroomName: "the Schoolroom", spaDecoration: "standard", spa: 0, spaSpots: 0, spaUpgrade: 0, spaFix: 0, spaName: "the Spa", // Incubator Subsection incubator: 0, incubatorBulkRelease: 0, incubatorOrgans: [], incubatorUpgradeSpeed: 5, incubatorUpgradeWeight: 0, incubatorUpgradeMuscles: 0, incubatorUpgradeGrowthStims: 0, incubatorUpgradeReproduction: 0, incubatorUpgradeOrgans: 0, incubatorImprintSetting: "trust", incubatorWeightSetting: 0, incubatorMusclesSetting: 0, incubatorGrowthStimsSetting: 0, incubatorReproductionSetting: 0, incubatorUpgradePregAdaptation: 0, incubatorPregAdaptationSetting: 0, incubatorPregAdaptationPower: 0, incubatorName: "the Incubator", tanks: [], clinicDecoration: "standard", clinic: 0, clinicUpgradeFilters: 0, clinicUpgradeScanner: 0, clinicUpgradePurge: 0, clinicObservePregnancy: 1, clinicInflateBelly: 0, clinicSpeedGestation: 0, clinicName: "the Clinic", arcadeDecoration: "standard", arcadeUpgradeInjectors: 0, arcadeUpgradeFuckdolls: 0, arcadeUpgradeCollectors: 0, arcadeUpgradeHealth: -1, arcadeName: "the Arcade", arcade: 0, fuckdollsSold: 0, cellblockDecoration: "standard", cellblockUpgrade: 0, cellblock: 0, cellblockName: "the Cellblock", cellblockWardenCumsInside: 1, masterSuiteDecoration: "standard", masterSuiteUpgradeLuxury: 0, masterSuiteUpgradePregnancy: 0, /* Is the upgrade active? */ masterSuitePregnancyFertilityDrugs: 0, /* Are slaves being put on fertility drugs? */ masterSuitePregnancyFertilitySupplements: 0, /* Are those drugs being supplemented (health benefits and (even) more multiple pregnancies) */ masterSuitePregnancySlaveLuxuries: 0, /* Are the slaves being given some nicer things to reduce stress during preg? (health/devotion/trust benefits) */ universalHGImpregnateMasterSuiteToggle: 0, /* Will the HG impregnate fertile slaves in the MS? */ masterSuiteHyperPregnancy: 0, masterSuite: 0, masterSuiteName: "the Master Suite", // Nursery Subsection /** Counts the number of children the nursery can support */ nursery: 0, /** Counts the number of nannies the nursery can support */ nurseryNannies: 0, /** Counts the number of children currently in the nursery */ nurseryChildren: 0, /** Check for whether the children are influenced by the nannies */ nannyInfluence: 0, nurseryDecoration: "standard", nurseryWeight: 0, nurseryMuscles: 0, nurseryHormones: 0, nurseryOrgans: 0, // not currently in use nurseryImprintSetting: 0, nurseryWeightSetting: 0, nurseryMusclesSetting: 0, nurseryHormonesSetting: 0, nurseryName: "the Nursery", /** Array of children in the Nursery */ cribs: [], cribsIndices: {}, sortNurseryList: "Unsorted", targetAgeNursery: 18, // Farmyard Subsection farmyard: 0, farmyardShowgirls: [], /* array of farmhands putting on shows */ farmyardFarmers: [], /* array of farmhands farming */ farmMenials: 0, farmMenialsSpace: 0, farmyardDecoration: "standard", farmyardUpgrades: { pump: 0, fertilizer: 0, hydroponics: 0, machinery: 0, seeds: 0, }, farmyardCrops: 0, farmyardStables: 0, farmyardKennels: 0, farmyardCages: 0, activeCanine: 0, activeHooved: 0, activeFeline: 0, animalsBought: { canines: 0, felines: 0, hooved: 0, beagles: 0, bulldogs: 0, frenchBulldogs: 0, germanShepherds: 0, goldenRetrievers: 0, labradorRetrievers: 0, poodles: 0, rottweilers: 0, siberianHuskies: 0, yorkshireTerriers: 0, bulls: 0, horses: 0, pigs: 0, abbysinians: 0, bengals: 0, birmans: 0, maineCoons: 0, orientalShorthairs: 0, persians: 0, ragdolls: 0, russianBlues: 0, siameses: 0, sphynxes: 0, dingos: 0, foxes: 0, jackals: 0, wolves: 0, zebras: 0, cougars: 0, jaguars: 0, leopards: 0, lions: 0, lynx: 0, pumas: 0, tigers: 0, }, canines: [], hooved: [], felines: [], farmyardName: "the Farmyard", HGSuite: 0, HGSuiteSurgery: 1, HGSuiteDrugs: 1, HGSuiteHormones: 1, HGSuiteEquality: 0, HGSuiteName: "the Head Girl Suite", /** @type {FC.Facilities.Pit} */ pit: null, dojo: 0, feeder: 0, cockFeeder: 0, suppository: 0, weatherCladding: 0, weatherAwareness: 0, boobAccessibility: 0, servantMilkers: 0, studio: 0, studioFeed: 0, PCSlutContacts: 1, /* Porn star counts (prestige 1) and ID's (prestige 3) */ pornStars: {}, pregInventor: 0, pregInventorID: 0, pregInventions: 0, legendaryWhoreID: 0, legendaryEntertainerID: 0, legendaryCowID: 0, legendaryBallsID: 0, legendaryWombID: 0, legendaryAbolitionistID: 0, FSAnnounced: 0, FSGotRepCredits: 0, FSCreditCount: 5, FSSingleSlaveRep: 10, FSSpending: 0, FSLockinLevel: 100, FSPromenade: { Subjugationist: 0, Supremacist: 0, GenderRadicalist: 0, GenderFundamentalist: 0, Paternalist: 0, Degradationist: 0, BodyPurist: 0, TransformationFetishist: 0, YouthPreferentialist: 0, MaturityPreferentialist: 0, SlimnessEnthusiast: 0, AssetExpansionist: 0, Pastoralist: 0, PhysicalIdealist: 0, ChattelReligionist: 0, RomanRevivalist: 0, AztecRevivalist: 0, EgyptianRevivalist: 0, EdoRevivalist: 0, ArabianRevivalist: 0, ChineseRevivalist: 0, NeoImperialist: 0, Repopulationist: 0, Eugenics: 0, Hedonism: 0, IntellectualDependency: 0, SlaveProfessionalism: 0, PetiteAdmiration: 0, StatuesqueGlorification: 0 }, // new corporation variables newCorp: 1, vanillaShareSplit: 1, /* Slave sexual services and goods variables */ classSatisfied: { lowerClass: 0, middleClass: 0, upperClass: 0, topClass: 0 }, whoreBudget: { lowerClass: 7, middleClass: 40, upperClass: 200, topClass: 1500 }, sexDemandResult: { lowerClass: 0, middleClass: 0, upperClass: 0, topClass: 0 }, arcadePrice: 2, clubSlaveSexAmount: 0, /** @type {App.Entity.SlaveState|number} */ shelterSlave: 0, shelterSlaveBought: 0, shelterAbuse: 0, shelterSlaveGeneratedWeek: 0, pregAccessibility: 0, dickAccessibility: 0, ballsAccessibility: 0, buttAccessibility: 0, ageMode: 0, boughtItem: { clothing: { // alternate clothing access variables bunny: 0, conservative: 0, chains: 0, western: 0, oil: 0, habit: 0, toga: 0, huipil: 0, kimono: 0, harem: 0, qipao: 0, imperialarmor: 0, imperialsuit: 0, egypt: 0, belly: 0, maternityDress: 0, maternityLingerie: 0, lazyClothes: 0, bimbo: 0, courtesan: 0, petite: 0, // non-fs military: 0, cultural: 0, middleEastern: 0, pol: 0, costume: 0, pantsu: 0, career: 0, dresses: 0, bodysuits: 0, casual: 0, underwear: 0, sports: 0, pony: 0, swimwear: 0, }, shoes: { heels: 0, }, toys: { enema: 0, medicalEnema: 0, buckets: 0, dildos: 0, gags: 0, vaginalAttachments: 0, buttPlugs: 0, buttPlugTails: 0, smartVibes: 0, smartVaginalAttachments: 0, }, }, dairyPiping: 0, milkPipeline: 0, cumPipeline: 0, wcPiping: 0, burstee: 0, slaveDeath: 0, playerBred: 0, propOutcome: 0, EliteSires: ["crazy", "futa", "moves", "preggo", "quick", "virgin"], startingPoint: -1, raped: -1, children: [], missingParentID: -10000, startingSlaveRelative: 0, mom: 0, /* animalParts: 0,*/ pregSpeedControl: 0, playerSurgery: 0, bodyswapAnnounced: 0, surnamesForbidden: 0, menstruation: 0, FCNNstation: 0, MercenariesMessageSent: 0, SpecialForcesMessageSent: 0, finalChoice: "none", eliteTotal: 12, eliteDead: 0, eliteVegetable: 0, eliteFate: 0, swanSong: 0, swanSongWeek: 99999, failedElite: 0, eugenicsFullControl: 0, badC: 0, poorKnight: 0, imperialEventWeek: 0, assholeKnight: 0, newBaron: 0, badB: 0, schoolSuggestion: 0, TSS: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, TUO: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, GRI: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, SCP: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, LDE: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, TGA: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, TCR: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, TFS: { farmUpgrade: 0, schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0, compromiseWeek: 0 }, futaAddiction: 0, HA: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, NUL: { schoolUpgrade: 0, schoolPresent: 0, schoolProsperity: 0, subsidize: 0, schoolAnnexed: 0, studentsBought: 0, schoolSale: 0 }, IDNumber: 1, week: 1, slaveTutor: { HeadGirl: [], Recruiter: [], Bodyguard: [], Madam: [], DJ: [], Nurse: [], Teacher: [], Attendant: [], Matron: [], Stewardess: [], Milkmaid: [], Farmer: [], Wardeness: [] }, tutorGraduate: [], weddingPlanned: 0, /** @type {string|Array<{ID:number, trainingRegimen:string}>} */ personalAttention: "sex", HeadGirlID: 0, HGTimeInGrade: 0, RecruiterID: 0, recruiterTarget: "desperate whores", oldRecruiterTarget: "desperate whores", recruiterProgress: 0, recruiterIdleRule: "number", recruiterIdleNumber: 20, recruiterIOUs: 0, bodyguardTrains: 1, BodyguardID: 0, MadamID: 0, djID: 0, MilkmaidID: 0, milkmaidImpregnates: 0, FarmerID: 0, StewardessID: 0, stewardessImpregnates: 0, SchoolteacherID: 0, AttendantID: 0, MatronID: 0, NurseID: 0, WardenessID: 0, ConcubineID: 0, justiceEvents: ["slave deal", "slave training", "majority deal", "indenture deal", "virginity deal", "breeding deal"], /* not in setupVars because we remove events from this array as they occur */ prisonCircuit: ["low tier criminals", "gangs and smugglers", "white collar", "military prison"], prisonCircuitIndex: 0, ui: "start", tooltipsEnabled: 0, brandTarget: {primary: "left buttock", secondary: "left buttock", local: "left buttock"}, brandDesign: {primary: "your initials", official: "your initials", local: "your initials"}, scarTarget: {primary: "left cheek", secondary: "left cheek", local: "left cheek"}, scarDesign: {primary: "generic", local: "generic"}, oralTotal: 0, vaginalTotal: 0, analTotal: 0, mammaryTotal: 0, penetrativeTotal: 0, milkTotal: 0, cumTotal: 0, foodTotal: 0, birthsTotal: 0, abortionsTotal: 0, miscarriagesTotal: 0, pitKillsTotal: 0, pitFightsTotal: 0, collaboration: 0, /** @type {FC.SlaveStateOrZero} */ traitor: 0, traitorType: 0, traitorWeeks: 0, traitorStats: 0, hackerSupport: 0, /** @type {FC.SlaveStateOrZero} */ hostage: 0, /** @type {FC.Bool} */ hostageAnnounced: 0, /** @type {FC.Bool} */ hostageRescued: 0, /** @type {FC.Bool} */ hostageGiveIn: 0, /** @type {FC.SlaveStateOrZero} */ hostageWife: 0, rivalSet: 0, /** @type {FC.Zeroable<FC.FutureSocietyNoun>} */ rivalryFS: 0, /** @type {FC.Bool} */ rivalryFSAdopted: 0, /** @type {FC.Zeroable<FC.Race>} */ rivalryFSRace: 0, rivalOwner: 0, rivalOwnerEnslaved: 0, rivalryPower: 0, rivalryDuration: 0, /** @type {FC.Zeroable<FC.Race>} */ rivalRace: 0, rivalGender: 0, nationHate: 0, eventResults: {}, dispensary: 0, dispensaryUpgrade: 0, organFarmUpgrade: 0, /** @type {FC.Medicine.OrganFarm.GrowingOrgan[]} */ completedOrgans: [], ImplantProductionUpgrade: 0, permaPregImplant: 0, injectionUpgrade: 0, hormoneUpgradeMood: 0, hormoneUpgradeShrinkage: 0, hormoneUpgradePower: 0, pubertyHormones: 0, dietXXY: 0, dietCleanse: 0, cumProDiet: 0, dietFertility: 0, curativeUpgrade: 0, growthStim: 0, reproductionFormula: 0, aphrodisiacUpgrade: 0, aphrodisiacUpgradeRefine: 0, healthyDrugsUpgrade: 0, superFertilityDrugs: 0, bellyImplants: 0, cervixImplants: 0, meshImplants: 0, prostateImplants: 0, youngerOvaries: 0, sympatheticOvaries: 0, fertilityImplant: 0, asexualReproduction: 0, animalOvaries: 0, /* {pigOvaries: 0, canineOvaries: 0, horseOvaries: 0, cowOvaries: 0} currently unused*/ animalTesticles: 0, /* {pigTestes: 0, dogTestes: 0, horseTestes: 0, cowTestes: 0} currently unused*/ animalMpreg: 0, /* {pigMpreg: 0, dogMpreg: 0, horseMpreg: 0, cowMpreg: 0} currently unused*/ geneticMappingUpgrade: 0, pregnancyMonitoringUpgrade: 0, cloningSystem: 0, geneticFlawLibrary: 0, surgeryUpgrade: 0, barracks: 0, mercenaries: 0, mercenariesHelpCorp: 0, personalArms: 0, /** @type {FC.Gingering} */ gingering: 0, /** @type {FC.SlaveStateOrZero} */ beforeGingering: 0, /** @type {FC.Bool} */ gingeringDetected: 0, /** @type {FC.GingeringDetection} */ gingeringDetection: 0, surgeryDescription: 0, encyclopedia: "How to Play", /** @type {string[]} */ trinkets: [], SPcost: 1000, debtWarned: 0, internationalTrade: 1, internationalVariety: 0, slaveCostFactor: 0.95, menialDemandFactor: 0, menialSupplyFactor: 0, demandTimer: 0, supplyTimer: 0, elapsedDemandTimer: 0, elapsedSupplyTimer: 0, slaveCostRandom: 0, deltaDemand: 0, deltaDemandOld: 0, deltaSupply: 0, deltaSupplyOld: 0, NPCSexSupply: { lowerClass: 3000, middleClass: 3000, upperClass: 3000, topClass: 3000 }, NPCMarketShare: { lowerClass: 1000, middleClass: 1000, upperClass: 1000, topClass: 1000 }, sexSubsidies: { lowerClass: 0, middleClass: 0, upperClass: 0, topClass: 0 }, sexSupplyBarriers: { lowerClass: 0, middleClass: 0, upperClass: 0, topClass: 0 }, facilityCost: 100, enduringRep: 1000, rep: 0, repLastWeek: 0, arcologyUpgrade: { drones: 0, hydro: 0, apron: 0, grid: 0, spire: 0 }, AGrowth: 2, ACitizens: 4250, lowerClass: 3120, LSCBase: 800, visitors: 0, rentDefaults: { lowerClass: 20, middleClass: 50, upperClass: 180, topClass: 650 }, rent: { lowerClass: 20, middleClass: 50, upperClass: 180, topClass: 650 }, rentEffectL: 1, middleClass: 890, MCBase: 200, rentEffectM: 1, upperClass: 200, UCBase: 40, rentEffectU: 1, topClass: 40, TCBase: 20, rentEffectT: 1, GDP: 278.6, NPCSlaves: 900, ASlaves: 900, AProsperityCap: 0, food: 125000, foodLastWeek: 0, foodProduced: 0, foodStored: 0, farmyardFoodCost: 5, foodCost: 25, foodMarket: 0, foodRate: { slave: 2, lower: 1.8, middle: 2, upper: 2.2, top: 2.4 }, foodConsumption: 0, /* total amount food consumed per week */ revealFoodEffects: 0, rations: 0, /** @type {App.Arcology.Building | null} */ building: null, menials: 0, fuckdolls: 0, menialBioreactors: 0, prestigeAuctioned: 0, slaveMarketLimit: 20, slavesSeen: 0, slaveOrphanageTotal: 0, citizenOrphanageTotal: 0, privateOrphanageTotal: 0, breederOrphanageTotal: 0, LurcherID: 0, coursed: 0, StudID: 0, raided: 0, expiree: 0, retiree: 0, birthee: 0, FSSlaveProfLawTrigger: 0, citizenRetirementTrigger: 0, FSSupLawTrigger: 0, FSSubLawTrigger: 0, nicaea: { announceable: 0, announced: 0, preparation: 0, involvement: -2, power: 0, held: 0, focus: "", assignment: "", achievement: "", name: "", influence: 0, }, /** @type {FC.Zeroable<FC.PeacekeepersState>} */ peacekeepers: 0, peacekeepersFate: 0, peacekeepersGone: 0, mercRomeo: 0, oralUseWeight: 5, vaginalUseWeight: 5, analUseWeight: 5, mammaryUseWeight: 1, penetrativeUseWeight: 1, weatherToday: {}, weatherLastWeek: 0, weatherType: 0, weatherRemaining: 0, customSlaveOrdered: 0, /** * I am not a slave object! Do not treat me like one! * @type {App.Entity.CustomSlaveOrder} */ customSlave: {}, huskSlaveOrdered: 0, /** @type {App.Entity.CustomSlaveOrder} */ huskSlave: {}, /* non-vanilla shit*/ targetAge: 18, pubertyLength: 5, maxGrowthAge: 24, /* Job Fulfillment Center */ JFC: { /** @type {FC.Bool} */ order: 0, reorder: 0 }, /** @type {FC.Bool} */ cheatMode: 0, cheatModeM: 1, experimental: { nursery: 0, food: 0, animalOvaries: 0, dinnerParty: 0 }, NaNArray: [], /* Misc mod variables */ recruiterEugenics: 0, prostheticsUpgrade: 0, adjustProstheticsCompleted: 0, adjustProsthetics: [], /* format: {id: string, workleft: int, slaveID: int}*/ /* task: {type: "research"/"craft/craftFit", id: string, workLeft: int, [if constructFit] slaveID: int}*/ researchLab: { level: 0, aiModule: 1, tasks: [], maxSpace: 0, hired: 0, menials: 0, }, prosthetics: {}, merchantFSWares: App.Data.FSWares, merchantIllegalWares: App.Data.illegalWares, RapidCellGrowthFormula: 0, immortalityFormula: 0, UterineRestraintMesh: 0, PGHack: 0, BlackmarketPregAdaptation: 0, diversePronouns: 0, /* Career-skill gain */ masteredXP: 200, /* Weather effect on economy */ antiWeatherFreeze: 0, econWeatherDamage: 0, disasterResponse: 0, postSexCleanUp: 1, sideBarOptions: { Cash: 1, Upkeep: 1, SexSlaveCount: 1, roomPop: 1, Rep: 1, GSP: 1, Authority: 1, Security: 1, Crime: 1, confirmWeekEnd: 0, }, DefaultBirthDestination: "individually decided fates", legendaryFacility: 0, heroSlavesPurchased: [], fcnn: [ ("...coming up at the top of the hour: Catgirl slaves, science fact or science fiction..."), ("...coming up at the top of the hour: Malnockestivi Smith, Free Cities' first MtFtMtFtH transgendered person..."), ("...new arcology construction up 23% worldwide this year, according to..."), ("...United States Congress spends 1,264th consecutive day gridlocked over post office..."), ("...coming up at the top of the hour: Arcology owners: oversexed oligarchs or attractive, oversexed oligarchs?..."), ("...coming up at the top of the hour: Anal sex: not just for sex any more..."), ("...coming up at the top of the hour: Oral sex: the new hello..."), ("...new book by prominent feminist suggests that women should not be used as sexual appliances..."), ("...just ahead, interview with Desha Moore, prominent advocate for compulsory female enslavement..."), ("...just ahead, Slave Market Trends: will the pierced anus be in again this year..."), ("...just ahead, Slave Market Trends: upstart slave trainers avoid implants..."), ("...implant technology firm BusTech notches successful initial public offering..."), ("...the upcoming shortage of authentic leather and what it means for the whip industry..."), ("...dairy conglomerate Creem Inc. denies allegations of adulterating breast milk with..."), ("...two-time award-winning actress Linda Loveless debuted new implants on the red carpet this..."), ("...dick size: are your slaves lying to you when they tell you you're too big..."), ("...just ahead, slave expert's opinion on best shemale slaves to use for double penetration..."), ("...Free Cities social conservatives criticize marriage, say your slaves should be enough..."), ("...councilman Taggart suggested in a public address that involuntary enslavement..."), ("...councilman Taggart denies allegations that he has remained faithful to his wife..."), ("...councilman Taggart presented evidence that regulation of the sex slave market would..."), ("...after a word from our sponsors. Creem Inc.: for all your dairy needs..."), ("...after a word from our sponsors. Horstmann Ltd, Free Cities' finest whipmakers..."), ("...after a word from our sponsors. Coming soon to theaters, Quintuple, the musical..."), ("...critical of low-end slave training corporation Wallerson & Sons for practices that they say..."), ("...training corporation Wallerson & Sons called a study on slave illness rates 'ludicrous,' but..."), ("...our tech correspondent: the possibilities of virally-administered gene therapy..."), ("...our tech correspondent: breakthrough in in-vitro drug treatments that promise to..."), ("...our tech correspondent: next year to see release of two competing aphrodisiacs..."), ("...our tech correspondent: the coming permanent aphrodisiac implants, and what they mean..."), ("...Sex Slaves in Space: what it takes to keep a mining crew happy for an 18-month contract..."), ("...the implant-drug balance: how much tissue growth is necessary to support larger..."), ("...the actress stated that the cut to full nudity in the script violated contractual..."), ("...doping scandal as Slave Games watchdog alleges champion used internal reservoir of lube..."), ("...next on Extreme Surgery: the mouthpussy experimenters and what they..."), ("...'A hole's a hole,' said CEO of upstart budget glory hole franchise..."), ("...underground slave pit fights step into the light this evening as..."), ("...underground slave pit fight champion, freed yesterday, sells herself back into..."), ("...with the lead designer of the MP17, the new machine pistol marketed specifically for bodyguards..."), ("...the new Aegis drone series: because your arcology's security is your most important possession..."), ("...the BAe Goshawk: because you deserve to travel at twice the speed of sound in the finest style..."), ("...this year's Goat.cx award for outstanding orifice innovation goes to..."), ("...public controversy over cannibalism. Decadence taken too far or an acceptable next step..."), ("...sixth day of street cleaners' strike. Spokesman for the strikers: 'It's getting too nasty..."), ("...debuts new book, 'So Long, And Thanks For All The Dicks', in which the recently retired sex slaves tell-all about..."), ("...cure for lactose intolerance, for which he was awarded the International Association of Pastoralist..."), ("...from the Free Cities have become increasingly common clientele for the black market..."), ("...a risky gamble on the three-hour-long hardcore sex scene, but the box office figures for just..."), ("...claiming that even tourists to the Free Cities were at risk of sexual enslavement..."), ], murderAttemptWeek: 80, illegalDeals: { /** @type {FC.Zeroable<{week: number, company: string}>} */ military: 0, /** @type {FC.Zeroable<{week: number, company: string}>} */ trade: 0, menialDrug: 0, /** @type {FC.Zeroable<{type: string, company: string}>} */ slave: 0 }, tempEventToggle: 0, /** * Assignments texts for slaves who choose their own assignment, set at during the first pass in App.SlaveAssignment.choosesOwnJob() * @type {Object.<number, string>} */ choosesOwnAssignmentText: {}, favorites: [] }; App.Data.ignoreGameStateVariables = [ // pronouns "Mothers", "mothers", "Fathers", "Husbands", "Husband", "Brother", "Son", "Shota", "Men", "Man", "fathers", "husbands", "husband", "brother", "son", "shota", "men", "man", "Mother", "Wives", "Wife", "Sister", "Daughter", "Loli", "Women", "Woman", "mother", "wives", "wife", "sister", "daughter", "loli", "women", "woman", "Girl", "Herself", "Hers", "Her", "She", "girl", "herself", "hers", "her", "she", "Father", "father", "Boy", "Himself", "His", "Him", "He", "boy", "himself", "his", "him", "he", // Enunciate "enunciate" ];
MonsterMate/fc
js/003-data/gameVariableData.js
JavaScript
mit
34,907
/** * @typedef {object} PolicySelector * @property {string} title The title of the policy as displayed in the UI, "Health Inspection SMR" * @property {string} [titleClass] The class to apply to the title: "lime" * @property {string} [activatedTitle] The title of the policy if the policy is active. Param "title" is used as a fallback. * @property {string} text Text that describes the policy in detail. No initial cap, ends with punctuation. * @property {string} [activatedText] Text that describes an active policy in detail. Uses param "text" as a fallback. * @property {boolean} [requirements] Function to determine if a policy can be enabled. * @property {function(void):void} [onImplementation] Beyond applying the policy itself and billing the player, are there other values to change? This allows a shortstack FS policy to revoke some generic tall policies, for example. * @property {function(void):void} [onRepeal] same as onImplementation, but fires when a policy is repealed. * @property {number|string} [enable] Value to enable a policy. Defaults to 1 if not defined. * @property {object} [hide] Object controlling special hide settings that can hide parts of the policy if needed. * @property {number} [hide.button] Hides the appeal/repeal button if 1 * @property {number} [hide.ifActivated] Hides the entire policy if the policy is applied. 1 to enable. * @property {string} [note] Note that appears at the end of the policy display in italics to present further information. Starts with cap, no punctuation at end. * @property {string} [activatedNote] Note that appears if policy is activated. Please note that unlike the other "activated" categories, "note" is only displayed on deactivated policies. There is no fallback. */ /** * @typedef {Object.<string, PolicySelector[]>} PolicySelectorGroup * Key names represent a piece of the variable. "policies.SMR.basicSMR" will be checked against "V.policies.SMR.basicSMR". "arcologies[0].FSEgyptianRevivalistIncestPolicy" will be checked against "V.arcologies[0].FSEgyptianRevivalistIncestPolicy". */ /** @type {Object.<string, PolicySelectorGroup>} */ App.Data.Policies.Selection = { SMR: { "policies.SMR.basicSMR": [ { title: "Basic SMR", text: "the slave market is subject to very basic regulations designed to offer buyers some confidence.", note: "Will help your reputation and affect slaves in the markets" } ], "policies.SMR.healthInspectionSMR": [ { title: "Health Inspection SMR", text: "in order to be sold in the slave market, chattel must pass a straightforward health inspection.", note: "Will improve the health of slaves in the markets" } ], "policies.SMR.educationSMR": [ { title: "Basic Education SMR", text: "in order to be sold in the slave market, chattel must be put through a straightforward course of slave education.", note: "Will cause all slaves who pass through the markets to become educated" } ], "policies.SMR.frigiditySMR": [ { title: "Frigidity SMR", text: "in order to be sold in the slave market, slaves must have their sex drives reduced until they're virtually gone.", note: "Will reduce the sex drive of slaves in the markets and annoy those looking for sex slaves" } ], "policies.SMR.eugenics.intelligenceSMR": [ { title: "Intelligence Eugenics SMR", text: "in order to be sold in the slave market, chattel must either pass a challenging intelligence test or be sterilized.", get note() { let text = "Will "; if (V.seeDicks === 0) { text += "sterilize "; } else if (V.seeDicks === 100) { if (V.seeExtreme === 0) { text += "chemically castrate "; } else { text += "geld "; } } else { text += "sterilize or "; if (V.seeExtreme === 0) { text += "chemically castrate "; } else { text += "geld "; } } text += " all market slaves below the maximum intelligence level."; return text; } } ], "policies.SMR.eugenics.heightSMR": [ { title: "Height Eugenics SMR", text: "in order to be sold in the slave market, chattel must either be taller than a very tall minimum height or be sterilized.", get note() { let text = "Will "; if (V.seeDicks === 0) { text += "sterilize "; } else if (V.seeDicks === 100) { if (V.seeExtreme === 0) { text += "chemically castrate "; } else { text += "geld "; } } else { text += "sterilize or "; if (V.seeExtreme === 0) { text += "chemically castrate "; } else { text += "geld "; } } text += " all market slaves below the maximum height."; return text; } } ], "policies.SMR.eugenics.faceSMR": [ { title: "Facial Eugenics SMR", text: "in order to be sold in the slave market, chattel must either pass a rigorous facial exam or be sterilized.", get note() { let text = "Will "; if (V.seeDicks === 0) { text += "sterilize "; } else if (V.seeDicks === 100) { if (V.seeExtreme === 0) { text += "chemically castrate "; } else { text += "geld "; } } else { text += "sterilize or "; if (V.seeExtreme === 0) { text += "chemically castrate "; } else { text += "geld "; } } text += " all market slaves below the maximum facial beauty."; return text; } } ], "policies.SMR.honestySMR": [ { title: "Gingering Prohibition SMR", text: "slave sellers must contract to provide slaves honestly and without drugging to improve their behavior.", note: "Will prevent dishonest adulteration of slaves in the markets" } ], "policies.SMR.beauty.basicSMR": [ { title: "Basic Beauty Standards", text: "no unattractive slaves may be sold in the slave markets.", get requirements() { return (V.policies.SMR.beauty.qualitySMR === 0); }, note: "This will raise the price of slaves" } ], "policies.SMR.beauty.qualitySMR": [ { title: "Quality Beauty Standards", text: "only attractive slaves may be sold in the slave markets.", get requirements() { return (V.policies.SMR.beauty.basicSMR === 0); }, note: "This will raise the price of slaves" } ], "policies.SMR.weightSMR": [ { title: "Basic Weight Standards", text: "no obese slaves may be sold in the slave markets.", note: "This will raise the price of slaves" } ], "policies.SMR.height.basicSMR": [ { title: "Basic Height Standards (Tall)", text: "tall slaves will be favored in the slave markets and those not quite tall enough will undergo height increasing surgery. This will not preclude the sale of short slaves, just the care of them.", activatedText: "tall slaves are favored in the slave market, short slaves capable of meeting height standards via surgery must undergo it.", get requirements() { return (V.policies.SMR.height.advancedSMR === 0); }, note: "This will raise the price of slaves" }, { title: "Basic Height Standards (Short)", text: "short slaves are favored in the slave market, tall slaves capable of meeting height standards via surgery must undergo it.", activatedText: "short slaves will be favored in the slave markets and those just above the cut off will undergo height reducing surgery. This will not preclude the sale of tall slaves, just the care of them.", get requirements() { return (V.policies.SMR.height.advancedSMR === 0); }, enable: -1, note: "This will raise the price of slaves" } ], "policies.SMR.height.advancedSMR": [ { title: "Quality Height Standards (Tall)", text: "only slaves of above average height for their age may be sold in the slave markets.", activatedText: "no slaves of below average height for their age may be sold in the slave markets.", get requirements() { return ( V.policies.SMR.height.basicSMR === 0 && V.arcologies[0].FSPetiteAdmirationSMR === 0 && V.arcologies[0].FSStatuesqueGlorificationSMR === 0 ); }, note: "This will raise the price of slaves" }, { title: "Quality Height Standards (Short)", text: "no slaves of above average height for their age may be sold in the slave markets.", activatedText: "no slaves of average average height for their age may be sold in the slave markets.", get requirements() { return ( V.policies.SMR.height.basicSMR === 0 && V.arcologies[0].FSPetiteAdmirationSMR === 0 && V.arcologies[0].FSStatuesqueGlorificationSMR === 0 ); }, enable: -1, note: "This will raise the price of slaves" } ], "policies.SMR.intelligence.basicSMR": [ { title: "Basic Intelligence Standards", text: "no stupid slaves may be sold in the slave markets.", get requirements() { return ( V.arcologies[0].FSIntellectualDependencySMR === 0 && V.policies.SMR.intelligence.qualitySMR === 0 ); }, note: "This will raise the price of slaves and exclude quality standards" } ], "policies.SMR.intelligence.qualitySMR": [ { title: "Quality Intelligence Standards", text: "only intelligent slaves may be sold in the slave markets.", get requirements() { return ( V.arcologies[0].FSIntellectualDependencySMR === 0 && V.policies.SMR.intelligence.basicSMR === 0 ); }, note: "This will raise the price of slaves significantly" } ], }, SexualTrendsetting: { "policies.oralAppeal": [ { title: "Oral Sex Encouragement", text: "you will use your personal influence to make blowjobs the most fashionable sex act in the arcology.", activatedText: "you are using your personal influence to make blowjobs the most fashionable sex act in the arcology..", note: "Will increase the weight on slaves' oral skills" }, { title: "Anti-Oral Campaign", text: "you will use your personal influence to denigrate oral sex.", activatedText: "you are using your personal influence to denigrate oral sex.", enable: -1, note: "Will decrease the weight on slaves' oral skills" } ], "policies.vaginalAppeal": [ { title: "Vaginal Sex Encouragement", text: "you will use your personal influence to keep pussies the most fashionable holes in the arcology.", activatedText: "you are using your personal influence to keep pussies the most fashionable holes in the arcology.", note: "Will increase the weight on slaves' vaginal skills" }, { title: "Anti-Vaginal Campaign", text: "you will use your personal influence to communicate disapproval of vaginal sex.", activatedText: "you are using your personal influence to communicate disapproval of vaginal sex.", enable: -1, note: "Will decrease the weight on slaves' vaginal skills" } ], "policies.analAppeal": [ { title: "Anal Sex Encouragement", text: "you will use your personal influence to make anuses the most fashionable holes in the arcology.", activatedText: "you are using your personal influence to make anuses the most fashionable holes in the arcology.", note: "Will increase the weight on slaves' anal skills" }, { title: "Anti-Anal Campaign", text: "you will use your personal influence to communicate disgust with putting things up the butt.", activatedText: "you are using your personal influence to communicate disgust with putting things up the butt.", enable: -1, note: "Will decrease the weight on slaves' anal skills" } ], "policies.sexualOpenness": [ { title: "Penetrative Sex Campaign", text: "you will use your personal influence and interest in being penetrated to make slave based penetration fashionable and acceptable.", activatedText: "you are using your personal influence and interest in being penetrated to make slave based penetration fashionable and acceptable.", note: "Will not be well received, but will head off potentially damaging rumors. This policy assumes you wish to be penetrated" } ], "policies.childProtectionAct": [ { title: "Child Protection Act", text: `underage slaves enjoy protections only against penetrative sex`, activatedText: `underage slaves enjoy protections against molestation and rape.`, get requirements() { return (V.extremeUnderage === 1); }, get hide() { return (V.extremeUnderage === 1) ? {button: 0} : {button: 1}; } // CPA is complicated. It inits to "on". Make sure button is hidden if extreme underage is OFF. If a player enables extreme underage, then we can let them control it. } ], "arcologies[0].FSEgyptianRevivalistIncestPolicy": [ { title: "Incest Encouragement", text: "you will use your personal influence to spur interest in incest.", activatedText: "you are using your personal influence to spur interest in incest.", get requirements() { return (V.arcologies[0].FSEgyptianRevivalist === "unset"); }, } ], "policies.bestialityOpenness": [ { title: "Bestiality Acceptance", text: "you will use your personal influence to spur acceptance of bestiality.", activatedText: "you are using your personal influence to spur the acceptance of bestiality.", get requirements() { return (V.seeBestiality === 1); }, } ], "policies.gumjobFetishism": [ { title: "Gumjob Fetishism", text: "you will use your personal influence to make toothless slaves and gummy blowjobs more desirable than not.", activatedText: "you are using your personal influence to make toothless slaves and gummy blowjobs more desirable than not.", note: `Will increase beauty of slaves without teeth, and decrease beauty and usage of slaves with teeth` } ], "policies.gumjobFetishismSMR": [ { title: "Gumjob Fetishism SMR", text: "in order to be sold in your arcology, slaves will need to have their teeth removed.", activatedText: "in order to be sold in your arcology, slaves must have their teeth removed.", get requirements() { return (V.arcologies[0].FSPaternalist === "unset"); }, } ], }, PopulationPolicies: { "policies.proRefugees": [ { title: "Encourage Refugee Servitude", text: "the image of slavery in your arcology will be softened, encouraging old world refugees to consider slavery.", activatedText: "the image of slavery in your arcology is being softened, encouraging old world refugees to consider becoming menial slaves.", get requirements() { return (V.arcologies[0].FSDegradationist === "unset"); }, note: "Will increase immigration of refugees to become menial slaves" } ], "policies.proRecruitment": [ { title: "Encourage Self-Enslavement", text: "your image as a slaveowner will be softened, encouraging the desperate to consider coming to you for enslavement.", activatedText: "soften your image as a slaveowner, encouraging the desperate to consider coming to you for enslavement.", note: "Will increase the chances of desperate people offering themselves to you for enslavement" } ], "policies.immigrationCash": [ { title: "Immigration Promotion", text: "you will offer citizen immigrants a generous promotion.", activatedText: "you are offering citizen immigrants a generous promotion.", get note() { return `Will cost ${cashFormat(policies.cost())} weekly to maintain, and increase the citizen population`; } }, { title: "Immigrant Information Brokerage", text: "you will covertly sell information on troubled potential immigrants to your arcology to their old world enemies.", activatedText: "you are covertly selling information on troubled potential immigrants to your arcology.", enable: -1, get note() { return `Will produce roughly ${cashFormat(1000)} weekly, and slow growth of the citizen population`; } } ], "policies.immigrationRep": [ { title: "Welcome Program", text: "you will use your personal influence to encourage wealthy people to immigrate.", activatedText: "you are using your personal influence to encourage wealthy people to immigrate.", note: `Will annoy some longstanding citizens, and increase the citizen population` }, { title: "Citizen Input on Immigration", text: "you will selectively turn away potential immigrants to the arcology based on the recommendations of citizens.", activatedText: "you are selectively turning away potential immigrants to the arcology based on the recommendations of citizens.", enable: -1, note: `Will produce a small amount of reputation weekly, and slow growth of the citizen population` } ], "policies.enslavementCash": [ { title: "Enslavement Kickbacks", text: "you will take kickbacks in return for turning a blind eye to enslavement of poor citizens.", activatedText: "you are taking kickbacks in return for turning a blind eye to enslavement of poor citizens.", get note() { return `Will produce roughly ${cashFormat(1000)} weekly, and reduce the population of citizens`; } }, { title: "Poor Citizen Relief", text: "you will offer limited emergency assistance to poor citizens in danger of being enslaved.", activatedText: "you are offering limited emergency assistance to poor citizens in danger of being enslaved.", policy: "policies.enslavementCash", enable: -1, get note() { return `Will cost ${cashFormat(policies.cost())} weekly to maintain, and slow population movement from citizens to slaves`; } } ], "policies.enslavementRep": [ { title: "Covert Upstart Enslavement", text: "you will offer prominent citizens your tacit assistance in enslaving rivals.", activatedText: "you are offering prominent citizens your tacit assistance in enslaving rivals.", note: "Will produce a small amount of reputation weekly, and reduce the population of citizens" }, { title: "Charity Promotion Efforts", text: "you will use your personal influence to discourage enslavement of citizens.", activatedText: "you are using your personal influence to discourage enslavement of citizens.", enable: -1, note: "Will annoy some prominent citizens, and slow population movement from citizens to slaves" } ] }, DomesticPolicies: { "policies.alwaysSubsidizeGrowth": [ { title: "Economic Growth Subsidy", text: "offer promising new businesses generous subsidies, driving arcology prosperity.", get note() { return `Will cost ${cashFormat(policies.cost())} weekly to maintain, and improve arcology prosperity`; } } ], "policies.alwaysSubsidizeRep": [ { title: "Self-Promotion Program", text: "communicate your good side to the public via subtle paid advertising. This will also ease any potential rumors.", get note() { return `Will cost ${cashFormat(policies.cost())} weekly to maintain, and improve your reputation`; } } ], "policies.cashForRep": [ { title: "Business Generosity", text: "you will do your best to help your citizens, even when it disadvantages you personally.", activatedText: "you are doing your best to help your citizens, even when it disadvantages you personally.", get note() { return `Will cost ${cashFormat(policies.cost())} weekly, and improve your reputation`; } }, { title: "Business Selfishness", text: "you will leverage your position as arcology owner for money, even when it disadvantages citizens.", activatedText: "you are leveraging your position as arcology owner for money, even when it disadvantages citizens.", enable: -1, get note() { return `Will produce ${cashFormat(policies.cost())} weekly, and cost some reputation`; } }, ], "policies.cash4Babies": [ { title: "Free Trade of Slave Babies", text: "you will legalize slave children to be sold after birth rather than put into slave orphanages.", activatedText: "newborn slave children are now eligible to be sold rather than entrusted to a slave orphanage.", note: `Can supply easy money, but will harm your reputation` } ], "policies.goodImageCampaign": [ { title: "Good Image Campaign", text: "positive rumors will be spread throughout the arcology regarding you.", activatedText: "positive rumors are being spread about you.", get note() { return `Will cost ${cashFormat(policies.cost())} weekly to maintain, and lessen any potential rumors about you while giving a small boost to your reputation`; } } ], "policies.regularParties": [ { title: "Regular Entertainments", text: "you will host regular parties for prominent citizens, an expected social duty of an arcology owner.", activatedText: "you are hosting regular parties for prominent citizens, an expected social duty of an arcology owner.", get note() { if (V.rep > 18000) { return `Will damage your reputation`; } else { return ``; } }, get activatedNote() { let text = `Will cost ${cashFormat(policies.cost())} weekly`; if (V.rep > 18000) { text += `, and prevent damage to your reputation`; } return text; } } ], "policies.publicPA": [ { title: "Public Personal Assistant", get text() { return `${V.assistant.name} will become part of your public image.`; }, get activatedText() { return `${V.assistant.name} is part of your public image.`; }, get note() { return `May improve cultural development if ${V.assistant.name}'s appearance is fashionable`; } } ], "policies.coursingAssociation": [ { title: "Coursing Association", text: "you will sponsor a Coursing Association that will hold monthly races.", get activatedText() { const el = new DocumentFragment(); el.append(`you are sponsoring a `); el.append(App.UI.DOM.passageLink("Coursing Association", "Coursing Association")); el.append(` that will hold monthly races.`); return el; }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain`; }, get activatedNote() { const el = new DocumentFragment(); if (V.LurcherID !== 0) { el.append(`Your current lurcher is `); el.append(App.UI.DOM.slaveDescriptionDialog(S.Lurcher)); } return el; } } ], "policies.raidingMercenaries": [ { title: "Raiding Mercenaries", text: "you will allow your mercenaries to occasionally conduct a raid directly for your benefit.", activatedText: "you are allowing your mercenaries to occasionally raid for your direct benefit.", get requirements() { return (V.mercenaries > 0) && (V.mercenariesHelpCorp > 0); }, get note() { return `Will cost ${cashFormat(policies.cost())} weekly to maintain`; } } ], "policies.publicFuckdolls": [ { title: "Free Fuckdolls", text: "you will no longer charge money for restrained slave holes in your arcology, ranging from Fuckdolls to the arcade.", activatedText: "you are providing Fuckdolls free of charge, such generosity increases your standing.", note: `Slaves assigned to these jobs will stop making money, while Fuckdolls will start costing money` } ], "policies.mixedMarriage": [ { title: "Marriage between Owners and Slaves", text: "you will provide a legal basis for citizens to marry their slaves without impacting their rights as slaveowners.", activatedText: "you are providing a legal basis for citizens to marry their slaves without impacting their rights as slaveowners.", get requirements() { return (V.arcologies[0].FSDegradationist === "unset"); }, get note() { if (V.arcologies[0].FSPaternalist >= 60) { return `Will not damage your reputation due to your arcology's advanced Paternalism`; } else { return `Will damage your reputation`; } } } ], }, EducationPolicies: { "TSS.subsidize": [ { title: "The Slave School subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.TSS.schoolProsperity < 10 && V.TSS.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine The Slave School", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.TSS.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "TUO.subsidize": [ { title: "The Utopian Orphanage subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.TUO.schoolProsperity < 10 && V.TUO.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine The Utopian Orphanage", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.TUO.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "GRI.subsidize": [ { title: "The Growth Research Institute subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.GRI.schoolProsperity < 10 && V.GRI.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine the Growth Research Institute", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.GRI.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "SCP.subsidize": [ { title: "St. Claver Preparatory subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.SCP.schoolProsperity < 10 && V.SCP.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine St. Claver Preparatory", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.SCP.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "LDE.subsidize": [ { title: "L'École des Enculées subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.LDE.schoolProsperity < 10 && V.LDE.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine L'École des Enculées", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.LDE.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "TGA.subsidize": [ { title: "The Gymnasium-Academy subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.TGA.schoolProsperity < 10 && V.TGA.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine the Gymnasium-Academy", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.TGA.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "TCR.subsidize": [ { title: "The Cattle Ranch subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.TCR.schoolProsperity < 10 && V.TCR.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine The Cattle Ranch", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.TCR.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "TFS.subsidize": [ { title: "Futanari Sisters subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.TFS.schoolProsperity < 10 && V.TFS.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine the Futanari Sisters", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.TFS.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "HA.subsidize": [ { title: "Hippolyta Academy subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.HA.schoolProsperity < 10 && V.HA.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine the Hippolyta Academy", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.HA.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], "NUL.subsidize": [ { title: "Nueva Universidad de Libertad subsidy", text: "you will subsidize this school's branch campus in your arcology.", activatedText: "you are subsidizing this school's branch campus in your arcology.", get requirements() { return (V.NUL.schoolProsperity < 10 && V.NUL.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, }, { title: "Undermine Nueva Universidad de Libertad", text: "you will covertly hurt this school's branch campus in your arcology.", activatedText: "you are covertly hurting this school's branch campus in your arcology.", get requirements() { return (V.NUL.schoolPresent === 1); }, get note() { return `Will cost ${cashFormat(1000)} weekly to maintain; does not cost reputation to start`; }, } ], }, RetirementPolicies: { "policies.retirement.customAgePolicy": [ { title: "Redefined Mandatory Retirement Age", get text() { const el = new DocumentFragment; el.append(`you will set your arcology's standard retirement age for sex slaves at age `); el.append( App.UI.DOM.makeElement( "div", App.UI.DOM.makeTextBox( V.customRetirementAge, v => { const age = Math.clamp(v, 20, 120); V.customRetirementAge = age; V.retirementAge = age; policy("RetirementPolicies"); }, true ), "indent" ) ); return el; }, get activatedText() { return `you have set your arcology's standard retirement age for sex slaves at ${V.retirementAge}.`; }, onRepeal: function() { V.retirementAge = 45; }, get requirements() { return (V.policies.retirement.physicalAgePolicy === 0); }, note: "Set age before implementing" } ], "policies.retirement.physicalAgePolicy": [ { title: "Physical Retirement Age", get text() { const el = new DocumentFragment; el.append(`you will replace your arcology's standard age-based retirement policy for one retiring sex slaves once their bodies reach age `); el.append( App.UI.DOM.makeElement( "div", App.UI.DOM.makeTextBox( V.customRetirementAge, v => { const age = Math.clamp(v, 20, 120); V.customRetirementAge = age; V.retirementAge = age; policy("RetirementPolicies"); }, true ), "indent" ) ); return el; }, get activatedText() { return `you have set your arcology's standard retirement age for sex slaves at physically ${V.retirementAge}. This policy completely supplants former age retirement policies.`; }, onImplementation: function() { V.policies.retirement.customAgePolicy = 0; }, onRepeal: function() { V.retirementAge = 45; }, note: "Set age before implementing" } ], "policies.retirement.fate": [ { title: "Public Fluid Production Retirement", get text() { let text = `upon reaching the mandatory retirement age, slaves will be converted for full-time milk`; if (V.seeDicks === 1) { text += `, semen,`; } text += ` and vaginal secretion production.`; return text; }, get activatedText() { let text = `upon reaching the mandatory retirement age, slaves are converted for full-time milk`; if (V.seeDicks === 1) { text += `, semen,`; } text += ` and vaginal secretion production.`; return text; }, get requirements() { return (V.arcologies[0].FSPaternalist === "unset"); }, enable: "bioreactor" }, { title: "Public Arcade Retirement", text: "upon reaching the mandatory retirement age, slaves will be placed in cheap public arcades to be used until useless.", activatedText: "upon reaching the mandatory retirement age, slaves are placed in cheap public arcades to be used until useless.", get requirements() { return (V.arcologies[0].FSPaternalist === "unset"); }, enable: "arcade" }, { title: "Sex Slave Citizen Retirement", activatedTitle: "Citizen Retirement", text: "all slaveowners will be required to pay into accounts to support their slaves as lower-class citizens in retirement.", activatedText: "all slaveowners are required to pay into accounts to support their slaves as lower-class citizens in retirement.", note: `Will add upkeep to all sex slaves`, enable: "citizen" }, ], "policies.retirement.sex": [ { title: "Sexual Milestone Retirement", get text() { return `slaves will be rewarded with their freedom once they have been fucked ${num(V.policies.retirement.sex)} times.`; }, get activatedText() { const el = new DocumentFragment; let div = document.createElement('div'); el.append(`slaves are rewarded with their freedom once they have been fucked ${num(V.policies.retirement.sex)} times.`); div.append(`Set a new retirement requirement:`); div.append( App.UI.DOM.makeElement( "div", App.UI.DOM.makeTextBox( V.policies.retirement.sex, v => { V.policies.retirement.sex = Math.clamp(v, 1, 1e7); policy("RetirementPolicies"); }, true ), "indent" ) ); el.append(div); return el; }, enable: 10000, get requirements() { return (V.policies.retirement.fate === "citizen"); }, } ], "policies.retirement.milk": [ { title: "Productive Cow Retirement", get text() { return `slaves will be rewarded with their freedom once they have given ${num(V.policies.retirement.milk)} liters of milk.`; }, get activatedText() { const el = new DocumentFragment; let div = document.createElement('div'); el.append(`slaves are rewarded with their freedom once they have given ${num(V.policies.retirement.milk)} liters of milk.`); div.append(`Set a new retirement requirement:`); div.append( App.UI.DOM.makeElement( "div", App.UI.DOM.makeTextBox( V.policies.retirement.milk, v => { V.policies.retirement.milk = Math.clamp(v, 1, 1e8); policy("RetirementPolicies"); }, true ), "indent" ) ); el.append(div); return el; }, enable: 50000, get requirements() { return (V.policies.retirement.fate === "citizen"); }, } ], "policies.retirement.cum": [ { title: "Productive Bull Retirement", get text() { return `slaves will be rewarded with their freedom once they have given ${num(V.policies.retirement.cum)} deciliters of cum.`; }, get activatedText() { const el = new DocumentFragment; let div = document.createElement('div'); el.append(`slaves are rewarded with their freedom once they have given ${num(V.policies.retirement.cum)} deciliters of cum.`); div.append(`Set a new retirement requirement:`); div.append( App.UI.DOM.makeElement( "div", App.UI.DOM.makeTextBox( V.policies.retirement.cum, v => { V.policies.retirement.cum = Math.clamp(v, 1, 1e9); policy("RetirementPolicies"); }, true ), "indent" ) ); el.append(div); return el; }, enable: 500000, get requirements() { return (V.policies.retirement.fate === "citizen" && (V.seeDicks > 0 || V.makeDicks)); }, } ], "policies.retirement.births": [ { title: "Fertile Breeder Retirement", get text() { return `slaves will be rewarded with their freedom once they add ${num(V.policies.retirement.births)} new slaves to the population of ${V.arcologies[0].name}.`; }, get activatedText() { const el = new DocumentFragment; let div = document.createElement('div'); el.append(`slaves are rewarded with their freedom once they add ${num(V.policies.retirement.births)} new slaves to the population of ${V.arcologies[0].name}. `); div.append(`Set a new retirement requirement:`); div.append( App.UI.DOM.makeElement( "div", App.UI.DOM.makeTextBox( V.policies.retirement.births, v => { V.policies.retirement.births = Math.clamp(v, 1, 1e6); policy("RetirementPolicies"); }, true ), "indent" ) ); el.append(div); return el; }, enable: 5, get requirements() { return (V.policies.retirement.fate === "citizen"); }, } ], "policies.retirement.kills": [ { title: "Champion Gladiatrix Retirement", get text() { return `slaves will be rewarded with their freedom once they have killed ${num(V.policies.retirement.kills)} of their fellow slaves in the pit.`; }, get activatedText() { const el = new DocumentFragment; let div = document.createElement('div'); el.append(`slaves are rewarded with their freedom once they have killed ${num(V.policies.retirement.kills)} of their fellow slaves in the pit.`); div.append(`Set a new retirement requirement:`); div.append( App.UI.DOM.makeElement( "div", App.UI.DOM.makeTextBox( V.policies.retirement.kills, v => { V.policies.retirement.kills = Math.clamp(v, 1, 1e6); policy("RetirementPolicies"); }, true ), "indent" ) ); el.append(div); return el; }, enable: 3, get requirements() { return (V.policies.retirement.fate === "citizen"); }, } ], }, MenialRetirementPolicies: { "policies.retirement.menial2Citizen": [ { get title() { const el = new DocumentFragment; if (V.policies.retirement.menial2Citizen !== 1) { let div = document.createElement("div"); let span = document.createElement("span"); span.style.fontWeight = "bold"; span.textContent = `No Menial Retirement Plan`; div.append(span); span = document.createElement("span"); span.style.fontWeight = "normal"; span.textContent = `: without defining a retirement age for menial slaves they will remain slaves until death or freed otherwise`; div.append(span); el.append(div); } el.append("Redefined Mandatory Menial Retirement Age"); return el; }, get text() { const el = new DocumentFragment; el.append(`you will set your arcology's retirement age for menial slaves at age`); el.append( App.UI.DOM.makeElement( "div", App.UI.DOM.makeTextBox( V.customMenialRetirementAge, v => { const age = Math.clamp(v, 20, 120); V.customMenialRetirementAge = age; V.customRetirementAge = Math.clamp(V.customRetirementAge, 20, V.customMenialRetirementAge); if (V.customMenialRetirementAge < 45) { V.retirementAge = V.customMenialRetirementAge; } policy("MenialRetirementPolicies"); }, true ), "indent" ) ); return el; }, }, { title: "Menial Slave Citizen Retirement", activatedTitle: "Mandatory Menial Retirement Age", text: `all slaveowners will be required to pay into accounts to support their slaves as lower-class citizens in retirement.`, get activatedText() { return `you have set your arcology's retirement age for menial slaves at ${V.customMenialRetirementAge}.`; }, get requirements() { return (V.arcologies[0].FSDegradationist === "unset"); }, note: `Will add upkeep to all menial slaves`, onImplementation: function() { if (V.citizenRetirementTrigger === 0) { V.citizenRetirementTrigger = 1; } }, onRepeal: function() { V.customMenialRetirementAge = 45; } } ], }, FutureSocietiesTab: { "policies.culturalOpenness": [ { title: "Cultural Openness", text: "you will promote the exchange of ideas between arcologies, increasing cultural crossover between your arcology and its neighbors.", activatedText: "you are promoting the exchange of ideas between arcologies, increasing cultural crossover between your arcology and its neighbors.", get requirements() { return (V.arcologies.length > 1); }, }, { title: "Cultural Defensiveness", text: "you will do your best to suppress the exchange of ideas between arcologies, reducing cultural crossover between your arcology and its neighbors.", activatedText: " you are doing your best to suppress the exchange of ideas between arcologies, reducing cultural crossover between your arcology and its neighbors.", get requirements() { return (V.arcologies.length > 1); }, enable: -1, }, ], }, FSGenderFundamentalist: { "arcologies[0].FSGenderFundamentalistLawBeauty": [ { title: "Fashionable Feminine Ideal", titleClass: "lime", text: "you will do your best to start a fashion for elegant girls with just the right amount of T&A.", activatedText: "you are doing your best to maintain a fashion for elegant girls with just the right amount of T&A.", get requirements() { return ( V.arcologies[0].FSSlimnessEnthusiastLaw === 0 && V.arcologies[0].FSHedonisticDecadenceLaw2 === 0 && V.arcologies[0].FSPhysicalIdealistLaw === 0 ); }, } ], "arcologies[0].FSGenderFundamentalistLawBimbo": [ { title: "Traditional Education", titleClass: "lime", text: "you will do your best to remind society that a woman does not need an education to serve her man.", activatedText: "women do not need to be educated to serve their role in society.", } ], "arcologies[0].FSGenderFundamentalistSMR": [ { title: "Mandatory Feminization SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves with dicks must have their balls removed.", get requirements() { return (V.arcologies[0].FSGenderFundamentalist >= 40); }, note: `Will help advance Gender Fundamentalism` } ], }, FSGenderRadicalist: { "arcologies[0].FSGenderRadicalistLawBeauty": [ { title: "Fashionable Feminine Aspiration", titleClass: "lime", text: "you will do your best to start a fashion for turning slaves into elegant girls with just the right amount of T&A.", activatedText: "you are doing your best to maintain a fashion for turning slaves into elegant girls with just the right amount of T&A.", get requirements() { return ( V.arcologies[0].FSSlimnessEnthusiastLaw === 0 && V.arcologies[0].FSHedonisticDecadenceLaw2 === 0 && V.arcologies[0].FSPhysicalIdealistLaw === 0 ); }, } ], "arcologies[0].FSGenderRadicalistLawFuta": [ { title: "Futanari Focused Radicalism", titleClass: "lime", text: "you will encourage veneration of slaves with both dicks and pussies.", activatedText: "you are encouraging Gender Radicalism towards veneration of slaves with both dicks and pussies.", enable: 1, get requirements() { return (V.seeDicks !== 0); }, note: `Will affect citizens' appreciation of futas` }, { title: "Cock and Balls Focused Radicalism", titleClass: "lime", text: "you will encourage an appreciation for stiff dicks and swinging balls.", activatedText: "you are encouraging Gender Radicalism towards an appreciation for stiff dicks and swinging balls.", enable: 2, get requirements() { return (V.seeDicks !== 0); }, note: `Will affect slaves' attractiveness to citizens` }, { title: "Bottom Heavy Radicalism", titleClass: "lime", text: "you will encourage an appreciation for broad hips, plush asses, big buttholes, and skilled sphincters.", activatedText: "you are encouraging an appreciation for broad hips, plush asses, big buttholes, and skilled sphincters.", enable: 3, get requirements() { return (V.seeDicks !== 0); }, note: `Will affect slaves' attractiveness to citizens` }, { title: "Femboy Focused Radicalism", titleClass: "lime", text: "you will encourage an appreciation for cute, flat chested slaves with small male genitals and no vagina.", activatedText: "you are encouraging an appreciation for cute, flat chested slaves with small male genitals and no vagina.", enable: 4, get requirements() { return (V.seeDicks !== 0); }, note: `Will affect slaves' attractiveness to citizens` }, ], }, FSPaternalist: { "arcologies[0].FSPaternalistSMR": [ { title: "Human Dignity SMR", titleClass: "lime", text: "the slave markets will be required to treat incoming slaves reasonably well.", activatedText: "the slave markets are required to treat incoming slaves reasonably well.", get requirements() { return (V.arcologies[0].FSDegradationistSMR === 0); }, note: `Will reduce the arcology's prosperity and help advance Paternalism` } ], "arcologies[0].FSPaternalistLaw": [ { title: "Good Treatment Subsidy", titleClass: "lime", text: "slaveowners who treat their slaves well will be offered reduced rent.", activatedText: "slaveowners who treat their slaves well are offered reduced rent.", get requirements() { return (V.arcologies[0].FSPaternalist >= 60); }, note: `Will reduce your rental income` } ], }, FSDegradationist: { "arcologies[0].FSDegradationistSMR": [ { title: "Agonizing Induction SMR", titleClass: "lime", text: "slave markets will be required to punish new slaves severely simply to introduce them to pain.", activatedText: "slave markets are required to punish new slaves severely simply to introduce them to pain.", get requirements() { return (V.arcologies[0].FSPaternalistSMR === 0); }, note: `Will help advance Degradationism` } ], "arcologies[0].FSDegradationistLaw": [ { title: "Universal Arcade Access Mandate", titleClass: "lime", text: "slaveowners will be required to allow their menial slaves to use the sex arcades.", activatedText: "slaveowners are required to allow their menial slaves to use the sex arcades.", get requirements() { return (V.arcologies[0].FSDegradationist >= 90); }, note: `Will reduce labor efficiency, damaging the arcology's prosperity and adds a cost to each menial slave` } ], }, FSIntellectualDependency: { "arcologies[0].FSIntellectualDependencySMR": [ { title: "Dependency SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will need to fail a simple intelligence test.", activatedText: "in order to be sold in the arcology, slaves must fail a simple intelligence test.", get requirements() { return (V.arcologies[0].FSSlaveProfessionalismSMR === 0); }, onImplementation: function() { V.policies.SMR.intelligence.basicSMR = 0; V.policies.SMR.intelligence.qualitySMR = 0; }, get note() { let t = `Will help advance Intellectual Dependency`; if (V.policies.SMR.intelligence.basicSMR !== 0 || V.policies.SMR.intelligence.qualitySMR !== 0) { t += ` and will repeal interfering intelligence regulations`; } return t; } } ], "arcologies[0].FSIntellectualDependencyLawBeauty": [ { title: "Bimbo Body Complement", titleClass: "lime", text: "you will do your best to start an appreciation for stereotypical bimbo bodies.", activatedText: "you are encouraging an appreciation for the stereotypical bimbo body.", get requirements() { return (V.arcologies[0].FSIntellectualDependency >= 60); }, note: `Will greatly affect society's views on slave beauty` } ], "arcologies[0].FSIntellectualDependencyLaw": [ { title: "Invalid Protection Act", titleClass: "lime", text: "by law, anyone unable to pass a standardized test of intelligence and not already a dependant will be enslaved for their own well being.", get requirements() { return (V.arcologies[0].FSIntellectualDependency >= 80); }, note: `Will convert some immigrants to menial slaves and give a small boost to reputation` } ], }, FSSlaveProfessionalism: { "arcologies[0].FSSlaveProfessionalismSMR": [ { title: "Head Start SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves must pass a rigorous course designed to bring their skills and poise up to standard.", get requirements() { return (V.arcologies[0].FSIntellectualDependencySMR === 0); }, note: `Will help advance Slave Professionalism` } ], "arcologies[0].FSSlaveProfessionalismLaw": [ { title: "Mandatory Intelligence Screening", titleClass: "lime", text: "citizens will be required to pass regular intelligence tests or face expulsion from the arcology.", activatedText: "citizens must pass regular intelligence tests or face expulsion from the arcology.", get requirements() { return (V.arcologies[0].FSSlaveProfessionalism >= 90); }, onImplementation: function() { if (V.FSSlaveProfLawTrigger === 0) { V.FSSlaveProfLawTrigger = 1; } }, note: `Will thin citizen numbers and reduce immigration, but what remains will empower the arcology's prosperity` } ], }, FSBodyPurist: { "arcologies[0].FSBodyPuristSMR": [ { title: "Body Purity SMR", titleClass: "lime", text: "in order to be sold in your arcology, slaves will be stripped of implants and body modifications.", activatedText: "in order to be sold in your arcology, slaves must be stripped of implants and body modifications.", note: `Will help advance Body Purism` } ], "arcologies[0].FSBodyPuristLaw": [ { title: "Drug Purity Mandate", titleClass: "lime", text: "all drugs in the arcology will be subjected to rigorous testing for purity.", activatedText: "all drugs in the arcology must pass rigorous testing for purity.", get requirements() { return (V.arcologies[0].FSBodyPurist >= 90); }, note: `Will reduce slaving profits, damaging the arcology's prosperity` } ], }, FSTransformationFetishist: { "arcologies[0].FSTransformationFetishistSMR": [ { title: "Mandatory Bimbofication SMR", titleClass: "lime", text: "in order to be sold in your arcology, slaves must be given a set of fake tits and ass.", activatedText: "in order to be sold in your arcology, slaves must be given a set of fake tits and ass.", note: `Will help advance Transformation Fetishism` } ], }, FSYouthPreferentialist: { "arcologies[0].FSYouthPreferentialistSMR": [ { title: "Respect for Youth SMR", titleClass: "lime", text: " slave markets in your arcology are required to treat younger slaves carefully.", activatedText: "slave markets in your arcology are required to treat younger slaves carefully.", note: `Will help advance Youth Preferentialism` } ], "arcologies[0].FSYouthPreferentialistLaw": [ { title: "Youthful Citizen Subsidy", titleClass: "lime", text: "young citizens will be offered reduced rent.", activatedText: "young citizens are offered reduced rent.", get requirements() { return (V.arcologies[0].FSYouthPreferentialist >= 90); }, note: `Will reduce your rental income` } ], }, FSMaturityPreferentialist: { "arcologies[0].FSMaturityPreferentialistSMR": [ { title: "Respect for Maturity SMR", titleClass: "lime", text: "slave markets in your arcology will be required to treat mature slaves properly.", activatedText: "slave markets in your arcology are required to treat mature slaves properly.", note: `Will help advance Maturity Preferentialism` } ], "arcologies[0].FSMaturityPreferentialistLaw": [ { title: "Mature Citizen Subsidy", titleClass: "lime", text: "older citizens will be offered reduced rent.", activatedText: "older citizens are offered reduced rent.", get requirements() { return (V.arcologies[0].FSMaturityPreferentialist >= 90); }, note: `Will reduce your rental income` } ], }, FSPetiteAdmiration: { "arcologies[0].FSPetiteAdmirationSMR": [ { title: "Small Details SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will have to pass height requirements.", activatedText: "in order to be sold in the arcology, slaves must pass height requirements.", get requirements() { return (V.arcologies[0].FSStatuesqueGlorificationSMR === 0); }, onImplementation: function() { if (V.policies.SMR.height.advancedSMR > 0) { V.policies.SMR.height.advancedSMR = 0; } if (V.policies.SMR.height.basicSMR > 0) { V.policies.SMR.height.basicSMR = 0; } }, get note() { let t = `Will help advance Petite Admiration`; if (V.policies.SMR.height.basicSMR > 0 || V.policies.SMR.height.advancedSMR !== 0) { t += ` and will repeal interfering height regulations`; } return t; } } ], "arcologies[0].FSPetiteAdmirationLaw2": [ { title: "Relative Height Clause", titleClass: "lime", text: "you will do your best to push a taste for relative height rather than a strict cut-off.", activatedText: "beauty standards are based off of relative expected height as opposed to a strict cutoff.", get requirements() { return (V.arcologies[0].FSPetiteAdmiration >= 60); }, note: `Will weaken beauty standards by making them more easily attainable but may flush out cheaters` } ], "arcologies[0].FSPetiteAdmirationLaw": [ { title: "Big & Small Subsidy", titleClass: "lime", text: "citizens will be offered reduced rent for keeping slaves and taking partners far shorter than themselves.", activatedText: "citizens are offered reduced rent for keeping slaves far shorter than themselves.", get requirements() { return (V.arcologies[0].FSPetiteAdmiration >= 90); }, note: `Will reduce your rental income` } ], }, FSStatuesqueGlorification: { "arcologies[0].FSStatuesqueGlorificationSMR": [ { title: "You Must Be This Tall SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves must pass height requirements.", activatedText: "in order to be sold in the arcology, slaves must be able to pass height requirements.", onImplementation: function() { if (V.policies.SMR.height.advancedSMR < 0) { V.policies.SMR.height.advancedSMR = 0; } if (V.policies.SMR.height.basicSMR < 0) { V.policies.SMR.height.basicSMR = 0; } }, get note() { let t = `Will help advance Statuesque Glorification`; if (V.policies.SMR.height.basicSMR < 0 || V.policies.SMR.height.advancedSMR !== 0) { t += ` and will repeal interfering height regulations`; } return t; } } ], "arcologies[0].FSStatuesqueGlorificationLaw2": [ { title: "Relative Height Clause", titleClass: "lime", text: "you will do your best to push focus on to relative height rather than a strict cutoff.", activatedText: "beauty standards are based off of relative expected height as opposed to a strict cutoff.", get requirements() { return (V.arcologies[0].FSStatuesqueGlorification >= 60); }, note: `Will weaken beauty standards by making them more easily attainable` } ], "arcologies[0].FSStatuesqueGlorificationLaw": [ { title: "Height Makes Right", titleClass: "lime", text: "tall citizens will be offered reduced rent at short citizens' expense.", activatedText: "tall citizens are offered reduced rent at short citizens' expense.", get requirements() { return (V.arcologies[0].FSStatuesqueGlorification >= 90); }, } ], }, FSSlimnessEnthusiast: { "arcologies[0].FSSlimnessEnthusiastSMR": [ { title: "Physical Fitness SMR", titleClass: "lime", text: "in order to be sold in the arcology, chubby slaves will have to be forced to work out first.", activatedText: "in order to be sold in the arcology, chubby slaves must be forced to work out first.", } ], "arcologies[0].FSSlimnessEnthusiastLaw": [ { title: "Flat Feminine Ideal", titleClass: "lime", text: "you will do your best to start a fashion for elegant girls with just the right amount of T&A, none!", activatedText: "you are doing your best to maintain a fashion for elegant girls with just the right amount of T&A, none!", get requirements() { return ( V.arcologies[0].FSGenderRadicalistLawBeauty === 0 && V.arcologies[0].FSGenderFundamentalistLawBeauty === 0 && V.arcologies[0].FSGenderRadicalistLawFuta !== 3 && V.arcologies[0].FSHedonisticDecadenceLaw2 === 0 && V.arcologies[0].FSPhysicalIdealistLaw === 0 ); }, note: `Flat slaves will enjoy increased attractiveness to citizens` } ], }, FSAssetExpansionist: { "arcologies[0].FSAssetExpansionistSMR": [ { title: "Asset Expansion SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will have to have their assets expanded with growth hormones.", activatedText: "in order to be sold in the arcology, slaves must have their assets expanded with growth hormones.", } ], }, FSPastoralist: { "arcologies[0].FSPastoralistSMR": [ { title: "Universal Slave Lactation SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will be required to be actively lactating.", activatedText: "in order to be sold in the arcology, slaves must be actively lactating.", note: `Will help advance Pastoralism` } ], "arcologies[0].FSPastoralistLaw": [ { title: "Animal Products Ban", titleClass: "lime", text: "animal products that compete with slave fluids will be banned.", activatedText: "animal products that compete with slave fluids are banned.", get requirements() { return (V.arcologies[0].FSPastoralist >= 90); }, note: `Will reduce market freedom, damaging the arcology's prosperity` } ], }, FSPhysicalIdealist: { "arcologies[0].FSPhysicalIdealistSMR": [ { title: "Lifting SMR", titleClass: "lime", get text() { let t = `in order to be sold in the arcology, slaves will have to be `; if (V.arcologies[0].FSPhysicalIdealistLaw) { t += ` toned.`; } else { t += ` bulked.`; } return t; }, get activatedText() { let t = `in order to be sold in the arcology, slaves must be `; if (V.arcologies[0].FSPhysicalIdealistLaw) { t += ` toned.`; } else { t += ` bulked.`; } return t; }, note: `Will help advance Physical Idealism` } ], "arcologies[0].FSPhysicalIdealistLaw": [ { title: "Fit Feminine Ideal", titleClass: "lime", text: "you will do your best to start a fashion for fit, healthy girls with just the right amount of muscle definition.", activatedText: "you are doing your best to maintain a fashion for fit, healthy girls with just the right amount of muscle definition.", get requirements() { return ( V.arcologies[0].FSHedonisticDecadenceLaw2 === 0 && V.arcologies[0].FSSlimnessEnthusiastLaw === 0 && V.arcologies[0].FSGenderRadicalistLawBeauty === 0 && V.arcologies[0].FSGenderFundamentalistLawBeauty === 0 && V.arcologies[0].FSPhysicalIdealistStrongFat === 0 && V.arcologies[0].FSPhysicalIdealist >= 60 ); }, note: `Will greatly affect society's views on slave beauty` } ], "arcologies[0].FSPhysicalIdealistStrongFat": [ { title: "Strongfat Feminine Ideal", titleClass: "lime", text: "you will do your best to start a fashion for strong girls with a thick layer of fat over their muscles.", activatedText: "you are doing your best to maintain a fashion for strong girls with a thick layer of fat over their muscles.", get requirements() { return (V.arcologies[0].FSPhysicalIdealist >= 60); }, note: `Will greatly affect society's views on slave beauty` } ], }, FSHedonisticDecadence: { "arcologies[0].FSHedonisticDecadenceSMR": [ { title: "Corpulence SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will be required to be plump.", activatedText: "in order to be sold in the arcology, slaves must be plump.", note: `Will help advance Hedonistic Decadence` } ], "arcologies[0].FSHedonisticDecadenceLaw2": [ { title: "Rotund Feminine Ideal", titleClass: "lime", text: "you will do your best to start a fashion for thick girls with soft bellies, big butts and luscious tits.", activatedText: "you are doing your best to maintain a fashion for thick girls with soft bellies, big butts and luscious tits.", get requirements() { return ( V.arcologies[0].FSSlimnessEnthusiastLaw === 0 && V.arcologies[0].FSGenderRadicalistLawBeauty === 0 && V.arcologies[0].FSGenderFundamentalistLawBeauty === 0 && V.arcologies[0].FSPhysicalIdealistLaw === 0 && V.arcologies[0].FSGenderRadicalistLawFuta !== 3 && V.arcologies[0].FSHedonisticDecadence >= 60 ); }, note: `Will greatly affect society's views on slave beauty` } ], "arcologies[0].FSHedonisticDecadenceStrongFat": [ { title: "Fat n' Strong Feminine Ideal", titleClass: "lime", text: "you will do your best to start a fashion for thick girls with plenty of muscle under their fat.", activatedText: "you are doing your best to maintain a fashion for thick, strong girls.", get requirements() { return (V.arcologies[0].FSHedonisticDecadence >= 60); }, note: `Will greatly affect society's views on slave beauty` } ], "arcologies[0].FSHedonisticDecadenceLaw": [ { title: "Life's Joys Subsidy", titleClass: "lime", text: "food vendors will be offered reduced rent and operating expenses.", activatedText: "food vendors are offered reduced rent and operating expenses.", get requirements() { return (V.arcologies[0].FSHedonisticDecadence >= 90); }, note: `Will improve prosperity but decrease rental income — tailors may see increased business` } ], }, FSChattelReligionist: { "arcologies[0].FSChattelReligionistSMR": [ { title: "Consecration by Public Use SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will be offered for public use for a single day.", activatedText: "in order to be sold in the arcology, slaves must be offered for public use for a single day.", note: `Will help advance Chattel Religionism` } ], "arcologies[0].FSChattelReligionistLaw": [ { title: "Official Religion", titleClass: "lime", text: "you will be enshrined as the prophet of a vibrant slaveowning religion.", activatedText: "you are enshrined as the prophet of a vibrant slaveowning religion.", get requirements() { return (V.arcologies[0].FSChattelReligionist >= 90); }, note: `Will increase your renown` } ], }, nicaea: { "arcologies[0].FSChattelReligionistCreed": [ { title: "Chattel Religionist Creed", titleClass: "lime", get text() { let t = `Chattel Religionism in your arcology will subscribe to the creed established by the ${V.nicaea.name}, which honors`; if (V.nicaea.focus === "slaves") { t += ` slaves,`; } else { t += ` slaveowners,`; } t += ` enhances`; if (V.nicaea.assignment === "whore") { t += ` prostitution,`; } else if (V.nicaea.assignment === "serve the public") { t += ` public service,`; } else { t += ` fucktoy duty,`; } t += ` and respects`; if (V.nicaea.achievement === "slaves") { t += ` owning many sex slaves`; } else if (V.nicaea.achievement === "devotion") { t += ` worshipful slaves.`; } else { t += ` trusting slaves.`; } t += ` The creed is`; if (V.nicaea.power > 1) { t += ` strong.`; } else { t += ` somewhat weak.`; } return t; }, get activatedText() { let t = `Chattel Religionism in your arcology subscribes to the creed established by the ${V.nicaea.name}, which honors`; if (V.nicaea.focus === "slaves") { t += ` slaves,`; } else { t += ` slaveowners,`; } t += ` enhances`; if (V.nicaea.assignment === "whore") { t += ` prostitution,`; } else if (V.nicaea.assignment === "serve the public") { t += ` public service,`; } else { t += ` fucktoy duty,`; } t += ` and respects`; if (V.nicaea.achievement === "slaves") { t += ` owning many sex slaves`; } else if (V.nicaea.achievement === "devotion") { t += ` worshipful slaves.`; } else { t += ` trusting slaves.`; } t += ` The creed is`; if (V.nicaea.power > 1) { t += ` strong.`; } else { t += ` somewhat weak.`; } return t; }, onRepeal: function() { cashX(-10000, "policies"); repX(-2000, "policies"); }, activatedNote: `Repealing this policy costs twice as much as implementing it` } ], }, FSRomanRevivalist: { "arcologies[0].FSRomanRevivalistSMR": [ { title: "Market Slave Expendability SMR", titleClass: "lime", text: "slave markets are encouraged to immediately dispose of low quality menial slaves in gladiatorial combats.", activatedText: "slave markets are encouraged to immediately dispose of low quality menial slaves in gladiatorial combats.", note: `Will help advance Roman Revivalism` } ], "arcologies[0].FSRomanRevivalistLaw": [ { title: "Republican Military Establishment", titleClass: "lime", text: "all citizens of stature will be required to participate personally in the defense of the state.", activatedText: "all citizens of stature are required to participate personally in the defense of the state.", get requirements() { return (V.arcologies[0].FSRomanRevivalist >= 90); }, note: `Will improve your arcology's combat power during crises` } ], }, FSAztecRevivalist: { "arcologies[0].FSAztecRevivalistSMR": [ { title: "Captured and Incorrigible Slaves Tribute", titleClass: "lime", text: "all captured and incorrigible slaves will be made tribute to the altars.", activatedText: "all captured and incorrigible slaves must be made tribute to the altars.", note: `Will help advance Aztec Revivalism` } ], "arcologies[0].FSAztecRevivalistLaw": [ { title: "Mandatory Artisan Training", titleClass: "lime", text: "to inherit or receive a trade a citizen will have to pass a mandatory course in one of the academies.", activatedText: "to inherit or receive a trade a citizen must pass a mandatory course in one of the academies.", get requirements() { return (V.arcologies[0].FSAztecRevivalist >= 90); }, note: `Will improve your arcology's combat power during crises` } ], }, FSEgyptianRevivalist: { "arcologies[0].FSEgyptianRevivalistSMR": [ { title: "Egyptian Cultural Induction SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will be instructed in the cultural tenets of ancient Egypt.", activatedText: "in order to be sold in the arcology, slaves must be instructed in the cultural tenets of ancient Egypt.", note: `Will help advance Egyptian Revivalism` } ], "arcologies[0].FSEgyptianRevivalistLaw": [ { title: "Pharaoh's Consort", titleClass: "lime", text: "your Head Girl will be given legal status as your Consort.", get activatedText() { if (S.HeadGirl) { const {his} = getPronouns(S.HeadGirl); return `your Head Girl holds legal status as your Consort, increasing ${his} prominence.`; } else { return `though you do not currently have a Head Girl, they would hold legal status as your Consort, increasing their prominence.`; } }, get requirements() { return (V.arcologies[0].FSEgyptianRevivalist >= 90); }, note: `Will increase your Head Girl's prominence` } ], }, FSEdoRevivalist: { "arcologies[0].FSEdoRevivalistSMR": [ { title: "Edo Cultural Induction SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will have to be instructed in the cultural tenets of Edo Japan.", activatedText: "in order to be sold in the arcology, slaves must be instructed in the cultural tenets of Edo Japan.", note: `Will help advance Edo Revivalism` } ], "arcologies[0].FSEdoRevivalistLaw": [ { title: "Cultural Insularity", titleClass: "lime", text: "will protect the arcology from old world influences.", activatedText: "protects the arcology from old world influences, speeding the acceptance of all future societies.", get requirements() { return (V.arcologies[0].FSEdoRevivalist >= 90); }, note: `Will speed the acceptance of all future societies` } ], }, FSArabianRevivalist: { "arcologies[0].FSArabianRevivalistSMR": [ { title: "Arabian Cultural Induction SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will be instructed in the cultural tenets of the old Caliphate.", activatedText: "in order to be sold in the arcology, slaves must be instructed in the cultural tenets of the old Caliphate.", note: `Will help advance Arabian Revivalism` } ], "arcologies[0].FSArabianRevivalistLaw": [ { title: "Jizya Tax", titleClass: "lime", text: "will raise the rents of unassimilated citizens, speeding the acceptance of all future societies.", activatedText: "raises the rents of unassimilated citizens, speeding the acceptance of all future societies.", get requirements() { return (V.arcologies[0].FSArabianRevivalist >= 90); }, note: `Will moderately increase rental income and improve acceptance of all future societies` } ], }, FSChineseRevivalist: { "arcologies[0].FSChineseRevivalistSMR": [ { title: "Imperial Cultural Induction SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will have to be instructed in the cultural tenets of Imperial China.", activatedText: "in order to be sold in the arcology, slaves must be instructed in the cultural tenets of Imperial China.", note: `Will help advance Chinese Revivalism` } ], "arcologies[0].FSChineseRevivalistLaw": [ { title: "Slave Administrator Enabling Law", titleClass: "lime", get text() { if (S.HeadGirl) { const {him} = getPronouns(S.HeadGirl); return `will afford your Head Girl considerable legal power, allowing ${him} to accomplish even more slave training.`; } else { return `will afford a Head Girl considerable legal power, allowing them to accomplish even more slave training.`; } }, get activatedText() { if (S.HeadGirl) { const {him} = getPronouns(S.HeadGirl); return `affords your Head Girl considerable legal power, allowing ${him} to accomplish even more slave training.`; } else { return `affords a Head Girl considerable legal power, allowing them to accomplish even more slave training.`; } }, get requirements() { return (V.arcologies[0].FSChineseRevivalist >= 90); }, } ], }, FSNeoImperialist: { "arcologies[0].FSNeoImperialistSMR": [ { title: "Neo-Imperial Cultural Induction SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves must be instructed in the cultural tenets of your syncretic society and understand their place in the new hierarchy.", activatedText: "in order to be sold in the arcology, slaves are instructed in the cultural tenets of your syncretic society and must prove that they understand their place in the new hierarchy.", note: `Will help advance Neo-Imperialism` } ], "arcologies[0].FSNeoImperialistLaw1": [ { title: "Neo-Imperial Knighthood", titleClass: "lime", text: "prominent citizens of your arcology can be dubbed as Imperial Knights, granting them higher station and social prestige in exchange for defending your arcology tooth and nail from invasions and leading citizen's militias.", activatedText: "prominent arcology citizens have been Knighted by you, granting them a small stipend and the prestigious noble title of Imperial Knight - which comes with the right to carry their own personal coat of arms - as they captain your citizen's militias and defend your arcology valiantly.", get requirements() { return (V.arcologies[0].FSNeoImperialist >= 60); }, note: `Will improve your arcology's combat power during crises` } ], "arcologies[0].FSNeoImperialistLaw2": [ { title: "Neo-Imperial Baronies", titleClass: "lime", text: "the most elite citizens of your arcology can be granted titles as Imperial Barons, overseeing a section of your arcology in your stead. Though they'll collect a portion of the rent from their sections, close and careful micro-management should increase your overall income. In Eugenicist societies, Barons will be drawn exclusively from the formal societal elite, making them effectively one and the same.", activatedText: "the societal elite of your arcology have been granted high title as Imperial Barons, and given the right to oversee sections of your arcology, collect rents, and enforce your edicts to those who live and work in their managed districts. Though they take a portion of the income for themselves, their careful micro-management of each section of the arcology ensures that the entire system runs more smoothly and that minor issues are solved long before anyone needs to come to you.", get requirements() { return (V.arcologies[0].FSNeoImperialist >= 90); }, note: `Will moderately increase rents` } ], }, FSRepopulationFocus: { "arcologies[0].FSRepopulationFocusSMR": [ { title: "Occupied Womb SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves will be made capable of pregnancy, if they are not, and subsequently impregnated.", activatedText: "in order to be sold in the arcology, slaves must be pregnant.", get requirements() { return (V.arcologies[0].FSRepopulationFocusDecoration >= 40); }, note: `Will help advance repopulation efforts. Due to surgery costs, male slaves will become less common` } ], "arcologies[0].FSRepopulationFocusLaw": [ { title: "Universal Pregnancy Subsidy", titleClass: "lime", text: "pregnant citizens will be offered reduced rent.", activatedText: "all pregnant citizens are offered reduced rent.", get requirements() { return (V.arcologies[0].FSRepopulationFocusDecoration >= 90); }, note: `Will reduce your rental income` } ], }, FSRace: { "arcologies[0].FSSupremacistSMR": [ { title: "Ethnic Preservation SMR", titleClass: "lime", text: "in order to be sold in the arcology, slaves of inferior races with dicks must have their balls removed to prevent racial pollution.", activatedText: "in order to be sold in the arcology, slaves of inferior races with dicks will have to have their balls removed to prevent racial pollution.", get requirements() { return (V.seeDicks !== 0 && V.arcologies[0].FSSupremacist >= 40); }, note: `Will help advance racial Supremacy` } ], "arcologies[0].FSSupremacistLawME": [ { title: "Universal Enslavement of the Impure", titleClass: "lime", get text() { return `will force anyone not of the ${V.arcologies[0].FSSupremacistRace} race to emigrate or accept enslavement, and make sex with non-${V.arcologies[0].FSSupremacistRace} people such an expectation that the appetite for all such slaves will increase slightly.`; }, get activatedText() { return `by law, anyone not of the ${V.arcologies[0].FSSupremacistRace} in your arcology is a slave`; }, get requirements() { return (V.seeDicks !== 0 && V.arcologies[0].FSSupremacist >= 40); }, onImplementation: function() { V.FSSupLawTrigger = 1; }, note: `Will affect the slave market and arcology drastically` } ], "arcologies[0].FSSubjugationistSMR": [ { title: "Racial Purity SMR", titleClass: "lime", text: "in order to be sold in the arcology, subhumans with dicks will have to have their balls removed to prevent racial pollution.", activatedText: "in order to be sold in the arcology, subhumans with dicks must have their balls removed to prevent racial pollution.", get requirements() { return (V.seeDicks !== 0 && V.arcologies[0].FSSubjugationist >= 40); }, note: `Will help advance racial Subjugation` } ], "arcologies[0].FSSubjugationistLawME": [ { title: "Universal Enslavement of Subhumans", titleClass: "lime", get text() { return `will force slavery on all ${V.arcologies[0].FSSubjugationistRace} subhumans in your arcology, and make sex with ${V.arcologies[0].FSSubjugationistRace} people such an expectation that the appetite for all such slaves will increase slightly.`; }, get activatedText() { return `by law, all ${V.arcologies[0].FSSubjugationistRace} subhumans in your arcology are slaves`; }, get requirements() { return (V.arcologies[0].FSSubjugationist >= 90); }, onImplementation: function() { if (V.FSSubLawTrigger === 0) { V.FSSubLawTrigger = 1; } }, note: `Will affect the slave market and arcology drastically` } ], "arcologies[0].FSRestartSMR": [ { title: "Population Control SMR", titleClass: "lime", text: "in order to be sold in the arcology, slave ovaries and testicles will be removed.", activatedText: "in order to be sold in the arcology, slaves must be infertile.", get requirements() { return (V.arcologies[0].FSRestartDecoration >= 90); }, note: `Will help advance starting society over` } ], "arcologies[0].FSRestartLaw": [ { title: "Taxation of Fertile Non-Elite", titleClass: "lime", text: "fertile civilians, who are not part of society's Elite, will face increased taxation.", activatedText: "all fertile lower class citizens pay increased taxes.", get requirements() { return (V.arcologies[0].FSRestartDecoration >= 90); }, note: `Will increase your rental income, but the lower class will dislike you` } ], "arcologies[0].FSRestartResearch": [ { title: "Elite Breeder Eligibility", titleClass: "lime", get text() { let t = `slaves that pass very strict tests may be permitted for use by the`; if (V.arcologies[0].FSNeoImperialistLaw2) { t += ` Barons to bear their children.`; } else { t += ` Societal Elite to bear their children.`; } return t; }, get requirements() { return (V.arcologies[0].FSRestartDecoration >= 100 && V.rep >= 5000); }, onImplementation: function() { repX(-4000, "policies"); SugarCube.Engine.play("Breeder Proposal"); }, hide: {ifActivated: 1}, // Repeal is not possible. note: `Will greatly damage your reputation for even proposing` } ], "arcologies[0].FSRepopulationFocusPregPolicy": [ { title: "Pregnancy Encouragement", text: "you will use your personal influence to spur interest in pregnancy.", activatedText: "you are using your personal influence to spur interest in pregnancy.", get requirements() { return ( V.arcologies[0].FSRepopulationFocus === "unset" && V.arcologies[0].FSRestart === "unset" && V.seePreg ); }, } ], "arcologies[0].FSRepopulationFocusMilfPolicy": [ { title: "Motherly Preference", text: "you will use your personal influence to spur interest in MILFs.", activatedText: "you are using your personal influence to spur interest in MILFs.", get requirements() { return ( V.arcologies[0].FSRepopulationFocus === "unset" && V.arcologies[0].FSRestart === "unset" ); }, } ], } };
MonsterMate/fc
js/003-data/policiesData.js
JavaScript
mit
83,535
/** * @typedef {object} BrandStyle * @property {string} displayName The way the brand is displayed as a choice in the UI * @property {function(void):boolean} [requirements] Function to determine if a brand symbol can be used. */ /** * @typedef {Object.<string, BrandStyle[]>} BrandStyleList * How the brand is saved in the variable. */ /** @type {Object.<string, BrandStyleList>} */ App.Medicine.Modification.Brands = { personal: { "your personal symbol": {displayName: "Your slaving emblem"}, "your initials": {displayName: "Your initials"}, }, dirtyWord: { "SLUT": {displayName: "SLUT"}, "WHORE": {displayName: "WHORE"}, "SLAVE": {displayName: "SLAVE"}, "COW": {displayName: "COW"}, "MEAT": {displayName: "MEAT"}, "CUMDUMP": {displayName: "CUMDUMP"}, "LOVER": {displayName: "LOVER"}, }, genitalSymbol: { "a pussy symbol": {displayName: "Pussy symbol"}, "an anus symbol": {displayName: "Anus symbol"}, "a penis symbol": {displayName: "Penis symbol"}, }, silhouettes: { "a lady silhouette": {displayName: "Lady"}, "a princess silhouette": {displayName: "Princess"}, "a queen silhouette": {displayName: "Queen"}, "an angel silhouette": {displayName: "Angel"}, "a devil silhouette": {displayName: "Devil"}, }, FS: { "a racial slur": { displayName: "Racial Slur", requirements: function(slave) { return ( (V.arcologies[0].FSSupremacist !== "unset" && slave.race !== V.arcologies[0].FSSupremacistRace) || (V.arcologies[0].FSSubjugationist !== "unset" && slave.race === V.arcologies[0].FSSubjugationistRace) ); } }, "how much sex $he needs per day": { displayName: "Scores", requirements: function(slave) { return (V.arcologies[0].FSIntellectualDependency !== "unset"); } }, "$his average slave aptitude test scores": { displayName: "Scores", requirements: function(slave) { return (V.arcologies[0].FSSlaveProfessionalism !== "unset"); } }, "the number of children $he has birthed": { displayName: "Birth Count", requirements: function(slave) { return (V.arcologies[0].FSRepopulationFocus !== "unset"); } }, "a gender symbol": { displayName: "Gender Symbol", requirements: function(slave) { return ((V.arcologies[0].FSGenderRadicalist !== "unset") || (V.arcologies[0].FSGenderFundamentalist !== "unset")); } }, "$his own personal symbol": { displayName: "Personal Symbol", requirements: function(slave) { return (V.arcologies[0].FSPaternalist !== "unset"); } }, "a chain symbol": { displayName: "Chain Symbol", requirements: function(slave) { return (V.arcologies[0].FSDegradationist !== "unset"); } }, "a Vitruvian man": { displayName: "Vitruvian Man", requirements: function(slave) { return (V.arcologies[0].FSBodyPurist !== "unset"); } }, "a scalpel": { displayName: "Scalpel", requirements: function(slave) { return (V.arcologies[0].FSTransformationFetishist !== "unset"); } }, "$his virginity status": { displayName: "Virginity Status", requirements: function(slave) { return (V.arcologies[0].FSYouthPreferentialist !== "unset"); } }, "$his sexual skills": { displayName: "Sexual Skill Info", requirements: function(slave) { return (V.arcologies[0].FSMaturityPreferentialist !== "unset"); } }, "$his current height": { displayName: "Current height", requirements: function(slave) { return ((V.arcologies[0].FSPetiteAdmiration !== "unset") || (V.arcologies[0].FSStatuesqueGlorification !== "unset")); } }, "$his absolute minimum breast size": { displayName: "Breast Floor", requirements: function(slave) { return (V.arcologies[0].FSSlimnessEnthusiast !== "unset"); } }, "$his absolute maximum breast size": { displayName: "Breast Ceiling", requirements: function(slave) { return (V.arcologies[0].FSAssetExpansionist !== "unset"); } }, "$his highest weigh-in": { displayName: "Weight Record", requirements: function(slave) { return (V.arcologies[0].FSHedonisticDecadence !== "unset"); } }, "a big helping of your favorite food": { displayName: "Favorite Food", requirements: function(slave) { return ((V.arcologies[0].FSHedonisticDecadence !== "unset") && V.PC.refreshmentType === 2); } }, "$his body product quality": { displayName: "Product Quality", requirements: function(slave) { return (V.arcologies[0].FSPastoralist !== "unset"); } }, "$his deadlift record": { displayName: "Deadlift Info", requirements: function(slave) { return (V.arcologies[0].FSPhysicalIdealist !== "unset"); } }, "a religious symbol": { displayName: "Religious Symbol", requirements: function(slave) { return (V.arcologies[0].FSChattelReligionist !== "unset"); } }, "the crest of your Republic": { displayName: "Republican Crest", requirements: function(slave) { return (V.arcologies[0].FSRomanRevivalist !== "unset"); } }, "the symbol of the Aztec gods": { displayName: "Seven Serpents", requirements: function(slave) { return (V.arcologies[0].FSAztecRevivalist !== "unset"); } }, "the sigil of your Dynasty": { displayName: "Dynastic Sigil", requirements: function(slave) { return (V.arcologies[0].FSEgyptianRevivalist !== "unset"); } }, "the Shogunate's mon": { displayName: "Mon", requirements: function(slave) { return (V.arcologies[0].FSEdoRevivalist !== "unset"); } }, "a symbol of the Caliphate": { displayName: "Caliphate Symbol", requirements: function(slave) { return (V.arcologies[0].FSArabianRevivalist !== "unset"); } }, "your Family Crest": { displayName: "Imperial Family Crest", requirements: function(slave) { return (V.arcologies[0].FSNeoImperialist !== "unset"); } }, "your Imperial Seal": { displayName: "Imperial Seal", requirements: function(slave) { return (V.arcologies[0].FSChineseRevivalist !== "unset"); } }, } }; App.Medicine.Modification.Color = { Primary: [ {value: "auburn"}, {value: "black"}, {value: "blazing red"}, {value: "blonde"}, {value: "blue-violet"}, {value: "blue"}, {value: "brown"}, {value: "burgundy"}, {value: "chestnut"}, {value: "chocolate brown"}, {value: "copper"}, {value: "dark blue"}, {value: "dark brown"}, {value: "dark orchid"}, {value: "deep red"}, {value: "ginger"}, {value: "golden"}, {value: "green-yellow"}, {value: "green"}, {value: "grey"}, {value: "hazel"}, {value: "jet black"}, {value: "neon blue"}, {value: "neon green"}, {value: "neon pink"}, {value: "pink"}, {value: "platinum blonde"}, {value: "purple"}, {value: "red"}, {value: "sea green"}, {value: "silver"}, {value: "strawberry-blonde"}, {value: "white"}, ], Secondary: [ { title: "None", value: "" }, { title: "Black", value: " with black highlights" }, { title: "Blazing red", value: " with blazing red highlights" }, { title: "Blonde", value: " with blonde highlights" }, { title: "Grey", value: " with grey highlights" }, { title: "Neon blue", value: " with neon blue highlights" }, { title: "Neon green", value: " with neon green highlights" }, { title: "Neon pink", value: " with neon pink highlights" }, { title: "Rainbow", value: " with rainbow highlights" }, { title: "Silver", value: " with silver highlights" }, { title: "White", value: " with white highlights" }, ] }; App.Medicine.Modification.hairStyles = { Normal: [ { title: "Afro", value: "afro" }, { title: "Braided", value: "braided" }, { title: "Cornrows", value: "cornrows" }, { title: "Curled", value: "curled" }, { title: "Dreadlocks", value: "dreadlocks" }, { title: "Eary", value: "eary" }, { title: "In a bun", value: "bun" }, { title: "In a messy bun", value: "messy bun" }, { title: "In a ponytail", value: "ponytail" }, { title: "In tails", value: "tails" }, { title: "Luxurious", value: "luxurious" }, { title: "Messy", value: "messy" }, { title: "Neat", value: "neat" }, { title: "Permed", value: "permed" }, { title: "Shaved sides", value: "strip" }, { title: "Up", value: "up" }, { title: "Half-Shaved", value: "undercut" }, ], Cut: [ { title: "Shaved", value: "shaved", hLength: 0 }, { title: "Trimmed short", value: "trimmed", hLength: 10 }, { title: "Buzzcut", value: "buzzcut", hLength: 1 }, ], Length: [ { title: "Very short", hLength: 5 }, { title: "Short", hLength: 10 }, { title: "Shoulder length", hLength: 30 }, { title: "Long", hLength: 60 }, { title: "Very long", hLength: 100 }, { title: "Apply hair growth stimulating treatment", hLength: 0, requirements: slave => !slave.bald }, { title: "Apply extensions", onApplication: function(slave) { slave.hLength += 10; }, requirements: slave => !slave.bald && slave.hLength < 150 }, ] }; App.Medicine.Modification.eyeColor = [ {value: "amber"}, {value: "black"}, {value: "blue"}, {value: "brown"}, {value: "green"}, {value: "hazel"}, {value: "orange"}, {value: "pale-grey"}, {value: "pink"}, {value: "red"}, {value: "sky-blue"}, {value: "turquoise"}, {value: "white"}, {value: "yellow"} ]; App.Medicine.Modification.eyeShape = [ {value: "circular"}, {value: "almond-shaped"}, {value: "bright"}, {value: "catlike"}, {value: "demonic"}, {value: "devilish"}, {value: "goat-like"}, {value: "heart-shaped"}, {value: "hypnotic"}, {value: "serpent-like"}, {value: "star-shaped"}, {value: "teary"}, {value: "vacant"}, {value: "wide-eyed"} ];
MonsterMate/fc
js/003-data/slaveMods.js
JavaScript
mit
9,889
// these ratings tables are consumed by App.UI.SlaveSummaryImpl.helpers. getNumericRating() // this function takes a value for rating and iterates a table (in the declaration order) // until it finds a key greater or equal to the value; the found record is returned from the function // Briefly, each dictionary entry key -> value is read as "the highest rating that still suits -> value" or // "up to, including" // The idea behind this is too decrease number of comparisons and retain compatibility with simple dictionaries // without sparse keys App.Data.SlaveSummary = { long: { body: { age: { 17: "Underage.", 18: "Eighteen.", 19: "Nineteen.", 24: "Early twenties.", 29: "Late twenties.", 34: "Early thirties.", 39: "Late thirties.", 999: "Forties." }, face: { // face value + 100 4: {desc: "Very ugly", style: "red"}, 59: {desc: "Ugly", style: "red"}, 89: {desc: "Unattractive", style: "red"}, 110: {desc: "Average"}, 140: {desc: "Attractive", style: "pink"}, 195: {desc: "Beautiful", style: "pink"}, 200: {desc: "Very beautiful", style: "pink"}, }, lips: { 10: {desc: "Thin lips", style: "red"}, 20: {desc: "Normal lips"}, 40: {desc: "Pretty lips"}, 70: {desc: "Big lips"}, 95: {desc: "Huge lips"}, 100: {desc: "Facepussy"} }, teeth: { "crooked": {desc: "Crooked teeth.", style: "yellow"}, "gapped": {desc: "Tooth gap.", style: "yellow"}, "cosmetic braces": {desc: "Cosmetic braces."}, "straightening braces": {desc: "Braces."}, "removable": {desc: "Removable teeth."}, "pointy": {desc: "Sharp fangs."}, "baby": {desc: "Baby teeth."}, "mixed": {desc: "Mixed teeth."} }, waist: { // waist value + 100 4: {desc: "Absurdly narrow waist", style: "pink"}, 60: {desc: "Hourglass waist", style: "pink"}, 89: {desc: "Feminine waist", style: "pink"}, 110: {desc: "Average waist"}, 140: {desc: "Unattractive waist", style: "red"}, 195: {desc: "Ugly waist", style: "red"}, 200: {desc: "Masculine waist", style: "red"} }, genitalia: { dickBalls: { // indices [dick, balls] 3: { 3: null, 4: "Big balls.", 5: "Huge balls.", 8: "Monstrous balls.", 99: "Hyper balls." }, 4: { 3: "Big dick.", 99: "Big dick & balls." }, 5: { 4: "Huge dick.", 99: "Huge dick & balls." }, 8: { 5: "Monster dong.", 99: "Monster dick & balls." }, 99: { 8: "Hyper dong.", 99: "Hyper dick & balls." } }, holes: { // indices [vagina, anus] 2: { 2: null, 3: "Gaping anus.", 4: "Permagaped anus." }, 3: { 2: "Loose pussy.", 3: "High mileage." }, 4: { 3: "Cavernous pussy.", 4: "Blown out holes." } } }, titsAss: { // indices: [boobs, butt, FSAssetExpansionist(0,1), weight+100, muscles+100] 499: { 2: { 2: { // FSAssetExpansionist doesn't matter 109: { 130: {desc: "Girlish figure.", style: "pink"}, }, }, } }, 799: { 4: null, 6: {desc: "Big ass.", style: "pink"}, 8: {desc: "Huge ass.", style: "pink"}, 9: {desc: "Titanic ass.", style: "pink"}, 999: {desc: "Hyper ass.", style: "pink"}, }, 1999: { 4: {desc: "Big tits.", style: "pink"}, 999: {desc: "Big T&A.", style: "pink"} }, 3999: { 6: {desc: "Huge tits.", style: "pink"}, 999: {desc: "Huge T&A.", style: "pink"} }, 11999: { 8: {desc: "Monstrous tits.", style: "pink"}, 999: {desc: "Enormous T&A.", style: "pink"}, }, 100000: { 9: {desc: "Immobilizing tits.", style: "pink"}, 999: {desc: "Hyper T&A.", style: "pink"} } }, weight: { // indices: [weigh + 100, FSHedonisticDecadence (0,1), hips + 2] 4: {desc: "Emaciated", style: "red"}, 69: { 2: { // FSHedonisticDecadence doesn't matter 0: {desc: "Model-thin"}, 5: {desc: "Very thin", style: "red"} } }, 89: {desc: "Thin"}, 110: {desc: "Trim"}, 130: {desc: "Plush"}, 195: { 0: { 3: {desc: "Overweight", style: "red"}, 99: {desc: "Nicely chubby"} }, 1: {desc: "Nicely chubby"} }, 230: { 0: { 4: {desc: "Fat", style: "red"}, 99: {desc: "Pleasantly soft and shapely"} }, 1: {desc: "Pleasantly soft and shapely"} }, 260: { 0: {desc: "Obese", style: "red"}, 1: {desc: "Amazingly voluptuous"} }, 290: { 0: {desc: "Super Obese", style: "red"}, 1: {desc: "SSBBW"} }, 999: { 0: {desc: "Dangerously Obese", style: "red"}, 1: {desc: "Perfectly massive"} } }, hipsAss: { 0: {desc: "Disproportionately small butt.", style: "red"}, 1: {desc: "Disproportionately big butt.", style: "red"} }, muscles: { // indices: [muscles + 100, FSPhysicalIdealist(0,1) ] 4: {desc:"Frail", style:"red"}, 69: { 0: {desc: "Very weak"}, 1: {desc: "Very weak", style: "red"} }, 94: { 0: {desc: "Weak"}, 1: {desc: "Weak", style: "red"} }, 105: {desc: "Soft"}, 130: {desc: "Toned"}, 150: {desc: "Fit"}, 195: {desc: "Muscular"}, 200: {desc: "Hugely muscular"} } }, mental: { devotion: { // devotion value + 100 4: {desc: "Very hateful", style: ["devotion", "hateful"]}, 49: {desc: "Hateful", style: ["devotion", "hateful"]}, 79: {desc: "Resistant", style: ["devotion", "resistant"]}, 120: {desc: "Ambivalent", style: ["devotion", "ambivalent"]}, 150: {desc: "Accepting", style: ["devotion", "accept"]}, 195: {desc: "Devoted", style: ["devotion", "devoted"]}, 200: {desc: "Worshipful", style: ["devotion", "worship"]} }, trust: { // first key: trust + 100, second key: devotion + 100 4: {desc: "Extremely terrified", style: ["trust", "extremely-terrified"]}, 49: {desc: "Terrified", style: ["trust", "terrified"]}, 79: {desc: "Frightened", style: ["trust", "frightened"]}, 120: {desc: "Fearful", style: ["trust", "fearful"]}, 150: { 79: {desc: "Careful", style: ["defiant", "careful"]}, 200: {desc: "Careful", style: ["trust", "careful"]}, }, 195: { 79: {desc: "Bold", style: ["defiant", "bold"]}, 200: {desc: "Trusting", style: ["trust", "trusting"]}, }, 200: { 79: {desc: "Defiant", style: ["defiant", "full"]}, 200: {desc: "Profoundly trusting", style: ["trust", "prof-trusting"]}, } }, education: { // index: intelligenceImplant + 15 0: ", hindered", 29: "", 44: ", educated", 99: ", well educated" }, intelligence: { // index: intelligence + 100 4: {desc: "Moronic", style: "orangered"}, 49: {desc: "Very slow", style: "orangered"}, 84: {desc: "Slow", style: "orangered"}, 115: {desc: "Average intelligence"}, 150: {desc: "Smart", style: "deepskyblue"}, 195: {desc: "Very smart", style: "deepskyblue"}, 230: {desc: "Brilliant", style: "deepskyblue"}, 999: {desc: "Genius", style: "deepskyblue"}, }, behavioralFlaw: { "arrogant": "Arrogant.", "bitchy": "Bitchy.", "odd": "Odd.", "hates men": "Hates men.", "hates women": "Hates women.", "gluttonous": "Stress eater.", "anorexic": "Anorexic.", "devout": "Devoutly religious.", "liberated": "Mentally liberated.", } }, fetish: { // indices [fetish, fetishStrength] "submissive": { 60: "Submissive tendencies", 95: "Submissive", 100: "Complete submissive" }, "cumslut": { 60: "Prefers oral", 95: "Oral fixation", 100: "Cumslut" }, "humiliation": { 60: "Interest in humiliation", 95: "Exhibitionist", 100: "Humiliation slut" }, "buttslut": { 60: "Prefers anal", 95: "Anal fixation", 100: "Buttslut" }, "boobs": { 60: "Loves boobs", 95: "Breast fixation", 100: "Boobslut" }, "sadist": { 60: "Sadistic tendencies", 95: "Sadist", 100: "Complete sadist" }, "masochist": { 60: "Masochistic tendencies", 95: "Masochist", 100: "Complete masochist" }, "dom": { 60: "Dominant tendencies", 95: "Dominant", 100: "Complete dom" }, "pregnancy": { 60: "Interest in impregnation", 95: "Pregnancy kink", 100: "Pregnancy fetish" }, "none": "Sexually vanilla" }, clothes: { "Western clothing": "Chaps.", "a Santa dress": "Santa dress.", "a ball gown": "Ball gown.", "a bimbo outfit": "Bimbo outfit.", "a biyelgee costume": "Biyelgee costume.", "a bra": "Nice bra.", "a bunny outfit": "Bunny outfit.", "a burkini": "Burkini.", "a burqa": "Burqa.", "a button-up shirt and panties": "Button-up shirt, panties.", "a button-up shirt": "Nice button-up shirt.", "a chattel habit": "Chattel habit.", "a cheerleader outfit": "Cheerleader.", "a comfortable bodysuit": "Bodysuit.", "a courtesan dress": "Courtesan dress.", "a cybersuit": "Cybersuit.", "a dirndl": "Dirndl.", "a fallen nuns habit": "Slutty habit.", "a gothic lolita dress": "Gothic lolita dress.", "a halter top dress": "Halter top dress.", "a hanbok": "Hanbok.", "a hijab and abaya": "Hijab and abaya.", "a hijab and blouse": "Hijab and blouse.", "a huipil": "Huipil.", "a kimono": "Kimono.", "a klan robe": "Klan robe.", "a latex catsuit": "Nice latex.", "a leotard": "Leotard.", "a long qipao": "Long Qipao.", "Imperial Plate": "Imperial Plate.", "a tight Imperial bodysuit": "Imperial Bodysuit.", "a maternity dress": "Maternity dress.", "a military uniform": "Military uniform.", "a mini dress": "Mini dress.", "a monokini": "Monokini.", "a mounty outfit": "Mounty outfit.", "a nice maid outfit": "Nice maid.", "a nice nurse outfit": "Nice nurse.", "a nice pony outfit": "Nice pony outfit.", "a niqab and abaya": "Niqab and abaya.", "a one-piece swimsuit": "Swimsuit.", "a penitent nuns habit": "Cilice.", "a police uniform": "Police uniform.", "a red army uniform": "Red Army uniform.", "a scalemail bikini": "Scalemail bikini.", "a schoolgirl outfit": "Schoolgirl outfit.", "a schutzstaffel uniform": "Schutzstaffel uniform.", "a skimpy loincloth": "Skimpy loincloth.", "a slave gown": "Slave gown.", "a slutty klan robe": "Slutty klan robe.", "a slutty maid outfit": "Slutty maid.", "a slutty nurse outfit": "Slutty nurse.", "a slutty outfit": "Slutty outfit.", "a slutty pony outfit": "Slutty pony outfit.", "a slutty qipao": "Slutty qipao.", "a slutty schutzstaffel uniform": "Slutty Schutzstaffel uniform.", "a sports bra": "Sports bra.", "a string bikini": "String bikini.", "a striped bra": "Striped bra.", "a succubus outfit": "Succubus outfit.", "a sweater and cutoffs": "Jean shorts, sweater.", "a sweater and panties": "Sweater, panties.", "a sweater": "Nice sweater.", "a t-shirt and jeans": "Blue jeans, t-shirt.", "a t-shirt and panties": "Panties, t-shirt.", "a t-shirt and thong": "Thong, t-shirt.", "a t-shirt": "T-shirt.", "a tank-top and panties": "Tank-top, panties.", "a tank-top": "Nice tank-top.", "a thong": "Nice thong.", "a toga": "Toga.", "a tube top and thong": "Tube top, thong.", "a tube top": "Nice tube top.", "an apron": "Apron.", "an oversized t-shirt and boy shorts": "Over-sized t-shirt, boy shorts.", "an oversized t-shirt": "Nice over-sized t-shirt.", "attractive lingerie for a pregnant woman": "Preggo lingerie.", "attractive lingerie": "Nice lingerie.", "battlearmor": "Battlearmor.", "battledress": "Battledress.", "body oil": "Body oil.", "boyshorts": "Boy shorts.", "chains": "Chains.", "clubslut netting": "Netting.", "conservative clothing": "Conservative clothing.", "cutoffs and a t-shirt": "Cutoffs, t-shirt.", "cutoffs": "Jean shorts.", "harem gauze": "Harem outfit.", "jeans": "Tight blue jeans.", "kitty lingerie": "Kitty lingerie.", "leather pants and a tube top": "Leather pants, tube top.", "leather pants and pasties": "Leather pants, pasties.", "leather pants": "Nice leather pants.", "lederhosen": "Lederhosen.", "nice business attire": "Nice suit.", "overalls": "Overalls.", "panties and pasties": "Pasties, panties.", "panties": "Nice panties.", "pasties": "Pasties.", "restrictive latex": "Bondage latex.", "shibari ropes": "Shibari.", "slutty business attire": "Slutty suit.", "slutty jewelry": "Bangles.", "spats and a tank top": "Spats, tank top.", "sport shorts and a sports bra": "Shorts, bra.", "sport shorts and a t-shirt": "Nice sport shorts, shirt.", "sport shorts": "Shorts.", "stretch pants and a crop-top": "Stretch pants, crop-top.", "striped panties": "Striped panties.", "striped underwear": "Striped underwear", "uncomfortable straps": "Leather straps.", }, accessory: { collar: { "ancient Egyptian": "Wesekh.", "bell collar": "Bell collar.", "bowtie": "Bowtie collar.", "neck tie": "Neck tie.", "cruel retirement counter": "Cruel counter collar.", "heavy gold": "Gold collar.", "leather with cowbell": "Cowbell collar.", "neck corset": "Neck corset.", "nice retirement counter": "Nice counter collar.", "preg biometrics": "Pregnancy biometrics collar.", "pretty jewelry": "Pretty collar.", "satin choker": "Satin choker.", "shock punishment": "Shock collar.", "silk ribbon": "Silken ribbon.", "stylish leather": "Stylish leather collar.", "tight steel": "Steel collar.", "uncomfortable leather": "Leather collar.", }, faceAccessory: { "porcelain mask": "Porcelain mask.", "cat ears": "Cat ears.", }, mouthAccessory: { "bit gag": "Bit gag.", "dildo gag": "Dildo gag.", "ring gag": "Ring gag.", "massive dildo gag": "Throat-bulging dildo gag.", "ball gag": "Ball gag.", }, belly: { "a corset": "Corset.", "a huge empathy belly": "Huge fake belly.", "a large empathy belly": "Large fake belly.", "a medium empathy belly": "Medium fake belly.", "a small empathy belly": "Small fake belly.", "a support band": "Support band.", "an extreme corset": "Extreme corsetage.", "shapewear": "Shapewear.", }, vaginal: { "bullet vibrator": "Attached bullet vibrator.", "smart bullet vibrator": "Attached smart bullet vibrator.", "dildo": "Vaginal dildo.", "large dildo": "Large vaginal dildo.", "huge dildo": "Huge vaginal dildo.", "long dildo": "Long vaginal dildo.", "long, large dildo": "Long and large vaginal dildo.", "long, huge dildo": "Long and wide vaginal dildo.", }, buttplug: { "plug": "Buttplug.", "large plug": "Large buttplug.", "huge plug": "Huge buttplug.", "long plug": "Long buttplug.", "long, large plug": "Large, long buttplug.", "long, huge plug": "Enormous buttplug.", }, buttplugAttachment: { "tail": "Attached tail.", "cat tail": "Attached cat tail.", "fox tail": "Attached fox tail.", "cow tail": "Attached cow tail.", } }, diet: { "restricted": "Dieting.", "fattening": "Gaining weight.", "corrective": "Corrective.", "XX": "Estrogen rich.", "XY": "Testosterone rich.", "XXY": "Futanari mix.", "muscle building": "Pumping iron.", "slimming": "Slimming down.", "cum production": "Cum production.", "cleansing": "Cleansing.", "fertility": "Fertility.", }, specialDiet: { // index: dietCum + 3 * dietMilk 0: null, 1: "Cum Added.", 2: "Cum Based.", 3: "Milk Added.", 4: "Milk & Cum Added.", 5: "Cum Based with Milk.", 6: "Milk Based.", 7: "Milk Based with Cum.", 8: "Cum and Milk Based." }, race: { "white": "Caucasian", "asian": "Asian", "indo-aryan": "Indo-aryan", "latina": "Latina", "middle eastern": "Middle Eastern", "black": "Black", "pacific islander": "Pacific Islander", "malay": "Malay", "amerindian": "Amerindian", "semitic": "Semitic", "southern european": "Southern European", "mixed race": "Mixed race", }, hormoneBalance: { // rating is hormoneBalance value + 500 100: "Overwhelmingly masculine", 200: "Extremely masculine", 300: "Heavily masculine", 400: "Very masculine", 479: "Masculine", 520: "Neutral", 599: "Feminine", 699: "Very feminine", 799: "Heavily feminine", 899: "Extremely feminine", 1000: "Overwhelmingly feminine" }, health: { illness: { 0: null, 1: {desc: "Sick", style: "yellow"}, 2: {desc: "Ill", style: ["red", "strong"]}, 3: {desc: "Very ill", style: ["red", "strong"]}, 4: {desc: "Terribly ill", style: ["red", "strong"]}, 5: {desc: "Dangerously ill", style: ["red", "strong"]} }, tiredness: { 0: {desc: "Energetic", style: "green"}, 30: {desc: "Rested", style: "green"}, 60: {desc: "Tired", style: "yellow"}, 90: {desc: "Fatigued", style: "orange"}, 100: {desc: "Exhausted", style: ["red", "strong"]} }, health: { // health + 100 10: {desc: "On the edge of death", style: ["red", "strong"]}, 49: {desc: "Extremely unhealthy", style: ["red", "strong"]}, 79: {desc: "Unhealthy", style: ["red", "strong"]}, 120: {desc: "healthy", style: "yellow"}, 150: {desc: "Very healthy", style: "green"}, 190: {desc: "Extremely healthy", style: "green"}, 200: {desc: "Unnaturally healthy", style: "green"}, //intended limit of 100 health 999: {desc: "Unnaturally healthy", style: "green"} //catch to display unintended cases of health > 100 instead of vanishing }, }, prestige: { 0: null, 1: {desc: "Prestigious.", style: "green"}, 2: {desc: "Very prestigious.", style: "green"}, 3: {desc: "Extremely prestigious.", style: "green"}, }, pornPrestige: { 0: null, 1: {desc: "Porn amateur.", style: "green"}, 2: {desc: "Porn slut.", style: "green"}, 3: {desc: "Porn star.", style: "green"}, }, accent: { 0: null, 1: {desc: "Cute accent.", style: "pink"}, 2: {desc: "Accent."}, 3: {desc: "Bad accent.", style: "red"}, 4: {desc: "No language skills.", style: "red"}, }, smartPiercing: { setting: { "off": "SP off.", "submissive": "SP: submissive.", "lesbian": "SP: lesbian.", "oral": "SP: oral.", "humiliation": "SP: humiliation.", "anal": "SP: anal.", "boobs": "SP: breasts.", "sadist": "SP: sadism.", "masochist": "SP: masochism.", "dom": "SP: dominance.", "pregnancy": "SP: pregnancy.", "vanilla": "SP: vanilla.", "all": "SP: all.", "none": "SP: none.", "monitoring": "SP: monitoring.", "men": "SP: men.", "women": "SP: women.", "anti-men": "SP: anti men.", "anti-women": "SP: anti women.", } }, skills: { entertainment: { 10: null, 29: {desc: "Basic entertainer", style: "aquamarine"}, 59: {desc: "Skilled entertainer", style: "aquamarine"}, 99: {desc: "Expert entertainer", style: "aquamarine"}, 999: {desc: "Masterful entertainer", style: "aquamarine"} }, sex: { // indices: [sexSkills, hasVagina(0,1)] 30: {desc: "Sexually unskilled", style: "aquamarine"}, 90: {desc: "Sexually skilled", style: "aquamarine"}, 120: {desc: "Sexual expert", style: "aquamarine"}, 180: { 0: {desc: "Masterful shemale", style: "aquamarine"}, 1: {desc: "Sexual expert", style: "aquamarine"} }, 9999: {desc: "Sex master", style: "aquamarine"} }, whoring: { 10: null, 29: {desc: "Basic whore", style: "aquamarine"}, 59: {desc: "Skilled whore", style: "aquamarine"}, 99: {desc: "Expert whore", style: "aquamarine"}, 999: {desc: "Masterful whore", style: "aquamarine"} }, mss: {desc: "Masterful Sex Slave.", style: "aquamarine"}, fighter: {desc: "Trained fighter.", style: "aquamarine"}, }, sexDrive: { XX: { 5: {desc: "disgusted by women", style: "red"}, 15: {desc: "turned off by women", style: "red"}, 35: {desc: "not attracted to women", style: "red"}, 65: {desc: "indifferent to women"}, 85: {desc: "attracted to women", style: "green"}, 95: {desc: "aroused by women", style: "green"}, 999: {desc: "passionate about women", style: "green"} }, XY: { 5: {desc: "Disgusted by men", style: "red"}, 15: {desc: "Turned off by men", style: "red"}, 35: {desc: "Not attracted to men", style: "red"}, 65: {desc: "Indifferent to men"}, 85: {desc: "Attracted to men", style: "green"}, 95: {desc: "Aroused by men", style: "green"}, 999: {desc: "Passionate about men", style: "green"} }, energy: { 20: {desc: "No sex drive", style: "red"}, 40: {desc: "Poor sex drive", style: "red"}, 60: {desc: "Average sex drive", style: "yellow"}, 80: {desc: "Good sex drive", style: "green"}, 95: {desc: "Powerful sex drive", style: "green"}, 999: {desc: "Nymphomaniac!", style: "green"} }, synergy: { omni: {desc: "Omnisexual!", style: "green"}, nymphomni: {desc: "Omnisexual nymphomaniac!", style: "green"} } } }, short: { body: { age: { 18: "18", 19: "19", 24: "Ea20s", 29: "Lt20s", 34: "Ea30s", 39: "Lt30s", 999: "40s" }, face: { // face value + 100 4: {desc: "Face---", style: "red"}, 59: {desc: "Face--", style: "red"}, 89: {desc: "Face-", style: "red"}, 110: {desc: "Face"}, 140: {desc: "Face+", style: "pink"}, 195: {desc: "Face++", style: "pink"}, 200: {desc: "Face+++", style: "pink"}, }, lips: { 10: {desc: "Lips-", style: "red"}, 20: {desc: "Lips"}, 40: {desc: "Lips+"}, 70: {desc: "Lips++"}, 95: {desc: "Lips+++"}, 100: {desc: "Facepussy"} }, teeth: { "crooked": {desc: "Cr Teeth", style: "yellow"}, "gapped": {desc: "Gap", style: "yellow"}, "cosmetic braces": {desc: "Cos Braces"}, "straightening braces": {desc: "Braces"}, "removable": {desc: "Rem Teeth"}, "pointy": {desc: "Fangs"}, "baby": {desc: "Baby"}, "mixed": {desc: "Mixed"} }, waist: { // waist value + 100 4: {desc: "Wst+++", style: "pink"}, 60: {desc: "Wst++", style: "pink"}, 89: {desc: "Wst+", style: "pink"}, 110: {desc: "Wst"}, 140: {desc: "Wst-", style: "red"}, 195: {desc: "Wst--", style: "red"}, 200: {desc: "Wst---", style: "red"} }, genitalia:{ dickBalls: { // indices [dick, balls] 3: { 3: null, 4: "Balls", 5: "Balls+", 8: "Balls++", 99: "Balls+++" }, 4: { 3: "Dick", 99: "Junk" }, 5: { 4: "Dick+", 99: "Junk+" }, 8: { 5: "Dick++", 99: "Junk++" }, 99: { 8: "Dick+++", 99: "Junk+++" } }, holes: { // indices [vagina, anus] 2: { 2: null, 3: "A+", 4: "A++" }, 3: { 2: "V+", 3: "V+A+" }, 4: { 3: "V++", 4: "V++A++" } } }, titsAss: { // indices: [boobs, butt, FSAssetExpansionist(0,1), weight+100, muscles+100] 499: { 2: { 2: { // FSAssetExpansionist doesn't matter 109: { 130: {desc: "Girlish", style: "pink"}, }, }, } }, 799: { 4: null, 6: {desc: "Ass", style: "pink"}, 8: {desc: "Ass+", style: "pink"}, 9: {desc: "Ass++", style: "pink"}, 999: {desc: "Ass+++", style: "pink"}, }, 1999: { 4: {desc: "Boobs", style: "pink"}, 999: {desc: "T&A", style: "pink"} }, 3999: { 6: {desc: "Boobs+", style: "pink"}, 999: {desc: "T&A+", style: "pink"} }, 11999: { 8:{desc: "Boobs++", style: "pink"}, 999: {desc: "T&A++", style: "pink"}, }, 100000: { 9: {desc: "Boobs+++", style: "pink"}, 999: {desc: "T&A+++", style: "pink"} } }, weight: { // indices: [weigh + 100, FSHedonisticDecadence (0,1), hips + 2] 4: {desc: "W---", style: ["red", "strong"]}, 69: { 99: { // FSHedonisticDecadence doesn't matter 0: {desc: "W--", style: "strong"}, 5: {desc: "W--", style: ["red", "strong"]} } }, 89: {desc: "W-", style: "strong"}, 110: {desc: "W", style: "strong"}, 130: {desc: "W+", style: "strong"}, 195: { 0: { 3: {desc: "W++", style: ["red", "strong"]}, 99: {desc: "W++", style: "strong"} }, 1: {desc: "W++", style: "strong"} }, 230: { 0: { 4: {desc: "W+++", style: ["red", "strong"]}, 99: {desc: "W+++", style: "strong"} }, 1: {desc: "W+++", style: "strong"}, }, 260: { 0: {desc: "W++++", style: ["red", "strong"]}, 1: {desc: "W++++", style: "strong"} }, 290: { 0: {desc: "W+++++", style: ["red", "strong"]}, 1: {desc: "W+++++", style: "strong"} }, 999: { 0: {desc: "W++++++", style: ["red", "strong"]}, 1: {desc: "W++++++", style: "strong"} } }, hipsAss: { 0: {desc: "Disp-", style: "red"}, 1: {desc: "Disp+", style: "red"} }, muscles: { // indices: [muscles + 100, FSPhysicalIdealist(0,1) ] 4: {desc:"Weak++", style:"red"}, 69: { 0: {desc: "Soft+"}, 1: {desc: "Weak+", style: "red"} }, 94: { 0: {desc: "Soft"}, 1: {desc: "Weak", style: "red"} }, 105: {desc: "Soft"}, 130: {desc: "Toned"}, 150: {desc: "Fit"}, 195: {desc: "Musc+"}, 200: {desc: "Musc++"} } }, mental: { devotion: { // devotion value + 100 4: {desc: "VHate", style: ["devotion", "hateful"]}, 49: {desc: "Hate", style: ["devotion", "hateful"]}, 79: {desc: "Res", style: ["devotion", "resistant"]}, 120: {desc: "Ambiv", style: ["devotion", "ambivalent"]}, 150: {desc: "Accept", style: ["devotion", "accept"]}, 195: {desc: "Devo", style: ["devotion", "devoted"]}, 200: {desc: "Wor", style: ["devotion", "worship"]} }, trust: { // first key: trust + 100, second key: devotion + 100 4: {desc: "ETerr", style: ["trust", "extremely-terrified"]}, 49: {desc: "Terr", style: ["trust", "terrified"]}, 79: {desc: "Fright", style: ["trust", "frightened"]}, 120: {desc: "Fear", style: ["trust", "fearful"]}, 150: { 79: {desc: "Caref", style: ["defiant", "careful"]}, 200: {desc: "Caref", style: ["trust", "careful"]}, }, 195: { 79: {desc: "Bold", style: ["defiant", "bold"]}, 200: {desc: "Trust", style: ["trust", "trusting"]}, }, 200: { 79: {desc: "Defiant", style: ["defiant", "full"]}, 200: {desc: "VTrust", style: ["trust", "prof-trusting"]}, } }, education: { // index: intelligenceImplant + 15 0: "(e-)", 29: "", 44: "(e)", 99: "(e+)" }, intelligence: { // index: intelligence + 100 4: {desc: "I---", style: "orangered"}, 49: {desc: "I--", style: "orangered"}, 84: {desc: "I-", style: "orangered"}, 115: {desc: "I"}, 150: {desc: "I+", style: "deepskyblue"}, 195: {desc: "I++", style: "deepskyblue"}, 230: {desc: "I+++", style: "deepskyblue"}, 999: {desc: "I++++", style: "deepskyblue"}, }, behavioralFlaw: { "arrogant": "Arrog", "bitchy": "Bitchy", "odd": "Odd", "hates men": "Men-", "hates women": "Women-", "gluttonous": "Glut", "anorexic": "Ano", "devout": "Dev", "liberated": "Lib", }, sexualFlaw: { "hates oral": {desc: "Oral-", style: "red"}, "hates anal": {desc: "Anal-", style: "red"}, "hates penetration": {desc: "Fuck-", style: "red"}, "shamefast": {desc: "Shame", style: "red"}, "idealistic": {desc: "Ideal", style: "red"}, "repressed": {desc: "Repre", style: "red"}, "apathetic": {desc: "Apath", style: "red"}, "crude": {desc: "Crude", style: "red"}, "judgemental": {desc: "Judge", style: "red"}, "cum addict": {desc: "CumAdd", style: "yellow"}, "anal addict": {desc: "AnalAdd", style: "yellow"}, "attention whore": {desc: "Attention", style: "yellow"}, "breast growth": {desc: "BoobObsess", style: "yellow"}, "abusive": {desc: "Abusive", style: "yellow"}, "malicious": {desc: "Malice", style: "yellow"}, "self hating": {desc: "SelfHatr", style: "yellow"}, "neglectful": {desc: "SelfNeglect", style: "yellow"}, "breeder": {desc: "BreedObsess", style: "yellow"}, }, behavioralQuirk: { "confident": "Confid", "cutting": "Cutting", "funny": "Funny", "fitness": "Fit", "adores women": "Women+", "adores men": "Men+", "insecure": "Insec", "sinful": "Sinf", "advocate": "Advoc", }, sexualQuirk: { "gagfuck queen": "Gagfuck", "painal queen": "Painal", "strugglefuck queen": "Struggle", "tease": "Tease", "romantic": "Romantic", "perverted": "Perverted", "caring": "Caring", "unflinching": "Unflinch", "size queen": "SizeQ", } }, health: { tiredness: { 30: {desc: "Ene", style: "green"}, 60: {desc: "Tir", style: "yellow"}, 90: {desc: "Tir+", style: "orange"}, 100: {desc: "Exh", style: ["red", "strong"]} } }, accent: { 1: {desc: "Acc", style: "pink"}, 2: {desc: "Acc-"}, 3: {desc: "Acc--"}, 4: {desc: "Acc--", style: "red"}, }, fetish: { // indices [fetish, fetishStrength] "submissive": { 60: "Sub", 95: "Sub+", 100: "Sub++" }, "cumslut": { 60: "Oral", 95: "Oral+", 100: "Oral++" }, "humiliation": { 60: "Humil", 95: "Humil+", 100: "Humil++" }, "buttslut": { 60: "Anal", 95: "Anal+", 100: "Anal++" }, "boobs": { 60: "Boobs", 95: "Boobs+", 100: "Boobs++" }, "sadist": { 60: "Sadist", 95: "Sadist+", 100: "Sadist++" }, "masochist": { 60: "Pain", 95: "Pain+", 100: "Pain++" }, "dom": { 60: "Dom", 95: "Dom+", 100: "Dom++" }, "pregnancy": { 60: "Preg", 95: "Preg+", 100: "Preg++" }, "none" : "Vanilla" }, prestige: { 0: null, 1: {desc: "Prest", style: "green"}, 2: {desc: "Prest+", style: "green"}, 3: {desc: "Prest++", style: "green"}, }, pornPrestige: { 0: null, 1: {desc: "PPrest", style: "green"}, 2: {desc: "PPrest+", style: "green"}, 3: {desc: "PPrest++", style: "green"}, }, diet: { "restricted": "Di:W-", "fattening": "Di:W+", "corrective": "Di:W=", "XX": "Di:XX+", "XY": "Di:XY+", "XXY": "Di:XXY+", "muscle building": "Di:M+", "slimming": "Di:M-", "cum production": "Di:C+", "cleansing": "Di:H+", "fertility": "Di:F+", }, specialDiet: { // index: dietCum + 3 * dietMilk 0: null, 1: "Cum+", 2: "Cum++", 3: "Milk+", 4: "Cum+ Milk+", 5: "Cum++ Milk+", 6: "Milk++", 7: "Cum+ Milk++", 8: "Cum++ Milk++" }, drugs: { "breast injections": "Boobs+", "intensive breast injections": "Boobs++", "hyper breast injections": "Boobs+++", "nipple enhancers": "Nipple+", "butt injections": "Butt+", "intensive butt injections": "Butt++", "hyper butt injections": "Butt+++", "lip injections": "Lip+", "fertility drugs": "Fert+", "super fertility drugs": "Fert++", "penis enhancement": "Dick+", "intensive penis enhancement": "Dick++", "hyper penis enhancement": "Dick+++", "testicle enhancement": "Balls+", "intensive testicle enhancement": "Balls++", "hyper testicle enhancement": "Balls+++", "psychosuppressants": "Psych-", "psychostimulants": "Psych+", "steroids": "Ster", "female hormone injections": "HormXX++", "male hormone injections": "HormXY++", "hormone enhancers": "Horm+", "hormone blockers": "Horm-", "anti-aging cream": "Age-", "appetite suppressors": "ApSup", "penis atrophiers": "Dick-", "testicle atrophiers": "Balls-", "clitoris atrophiers": "Clit-", "labia atrophiers": "Labia-", "nipple atrophiers": "Nipple-", "lip atrophiers": "Lip-", "breast redistributors": "Breast-", "butt redistributors": "Butt-", "sag-B-gone": "AntiSag", "growth stimulants": "GroStim", "priapism agents": "Erection" }, nationality: { // NOTE this dictionary lacks "Zimbabwean" key, which is a spacial case "Afghan": "Afg", "Albanian": "Alb", "Algerian": "Alg", "American": "USA", "Andorran": "And", "Angolan": "Ang", "Antiguan": "AB", "Argentinian": "Arg", "Armenian": "Arm", "Aruban": "Aru", "Australian": "Aus", "Austrian": "Aut", "Azerbaijani": "Aze", "Bahamian": "Bah", "Bahraini": "Bah", "Bangladeshi": "Bgd", "Barbadian": "Bar", "Belarusian": "Ber", "Belgian": "Bel", "Belizean": "Blz", "Beninese": "Ben", "Bermudian": "Bmd", "Bhutanese": "Bhu", "Bissau-Guinean": "GB", "Bolivian": "Bol", "Bosnian": "Bos", "Brazilian": "Bra", "British": "UK", "Bruneian": "Bru", "Bulgarian": "Bul", "Burkinabé": "BF", "Burmese": "Bur", "Burundian": "Bnd", "Cambodian": "Kam", "Cameroonian": "Cam", "Canadian": "Can", "Cape Verdean": "CV", "Catalan": "Cat", "Central African": "CAR", "Chadian": "Cha", "Chilean": "Chl", "Chinese": "Chi", "Colombian": "Col", "Comorian": "Com", "Congolese": "RC", "a Cook Islander": "CI", "Costa Rican": "CR", "Croatian": "Cro", "Cuban": "Cub", "Curaçaoan": "Cur", "Cypriot": "Cyp", "Czech": "Cze", "Danish": "Den", "Djiboutian": "Dji", "Dominican": "DR", "Dominiquais": "Dom", "Dutch": "Nld", "East Timorese": "ET", "Ecuadorian": "Ecu", "Egyptian": "Egy", "Emirati": "UAE", "Equatoguinean": "EG", "Eritrean": "Eri", "Estonian": "Est", "Ethiopian": "Eth", "Fijian": "Fij", "Filipina": "Phl", "Finnish": "Fin", "French": "Fra", "French Guianan": "FG", "French Polynesian": "FP", "Gabonese": "Gab", "Gambian": "Gam", "Georgian": "Geo", "German": "Ger", "Ghanan": "Gha", "Greek": "Gre", "Greenlandic": "Grn", "Grenadian": "Gda", "Guamanian": "Gua", "Guatemalan": "Gtm", "Guinean": "Gui", "Guyanese": "Guy", "Haitian": "Hai", "Honduran": "Hon", "Hungarian": "Hun", "I-Kiribati": "Kir", "Icelandic": "Ice", "Indian": "Ind", "Indonesian": "Idn", "Iranian": "Irn", "Iraqi": "Irq", "Irish": "Irl", "Israeli": "Isr", "Italian": "Ita", "Ivorian": "IC", "Jamaican": "Jam", "Japanese": "Jpn", "Jordanian": "Jor", "Kazakh": "Kaz", "Kenyan": "Ken", "Kittitian": "SKN", "Korean": "Kor", "Kosovan": "Kos", "Kurdish": "Kur", "Kuwaiti": "Kuw", "Kyrgyz": "Kyr", "Laotian": "Lao", "Latvian": "Lat", "Lebanese": "Lbn", "Liberian": "Lib", "Libyan": "Lby", "a Liechtensteiner": "Lie", "Lithuanian": "Lit", "Luxembourgian": "Lux", "Macedonian": "Mac", "Malagasy": "Mad", "Malawian": "Mwi", "Malaysian": "Mys", "Maldivian": "Mdv", "Malian": "Mal", "Maltese": "Mlt", "Marshallese": "MI", "Mauritanian": "Mta", "Mauritian": "Mts", "Mexican": "Mex", "Micronesian": "FSM", "Moldovan": "Mol", "Monégasque": "Mnc", "Mongolian": "Mon", "Montenegrin": "Mng", "Moroccan": "Mor", "Mosotho": "Les", "Motswana": "Bot", "Mozambican": "Moz", "Namibian": "Nam", "Nauruan": "Nau", "Nepalese": "Npl", "New Caledonian": "NC", "a New Zealander": "NZ", "Ni-Vanuatu": "Van", "Nicaraguan": "Nic", "Nigerian": "Nga", "Nigerien": "Ngr", "Niuean": "Niu", "Norwegian": "Nor", "Omani": "Omn", "Pakistani": "Pak", "Palauan": "Plu", "Palestinian": "Pal", "Panamanian": "Pan", "Papua New Guinean": "PNG", "Paraguayan": "Par", "Peruvian": "Per", "Polish": "Pol", "Portuguese": "Por", "Puerto Rican": "PR", "Qatari": "Qat", "Romanian": "Rom", "Russian": "Rus", "Rwandan": "Rwa", "Sahrawi": "Sah", "Saint Lucian": "SL", "Salvadoran": "ES", "Sammarinese": "SM", "Samoan": "Sam", "São Toméan": "STP", "Saudi": "Sau", "Scottish": "Sco", "Senegalese": "Sen", "Serbian": "Srb", "Seychellois": "Sey", "Sierra Leonean": "Sie", "Singaporean": "Sng", "Slovak": "Svk", "Slovene": "Svn", "a Solomon Islander": "SI", "Somali": "Som", "South African": "RSA", "South Sudanese": "SS", "Spanish": "Spa", "Sri Lankan": "Sri", "Sudanese": "Sud", "Surinamese": "Sur", "Swazi": "Swa", "Swedish": "Swe", "Swiss": "Swi", "Syrian": "Syr", "Taiwanese": "Tai", "Tajik": "Taj", "Tanzanian": "Tza", "Thai": "Tha", "Tibetan": "Tib", "Togolese": "Tog", "Tongan": "Ton", "Trinidadian": "TT", "Tunisian": "Tun", "Turkish": "Tur", "Turkmen": "Tkm", "Tuvaluan": "Tuv", "Ugandan": "Uga", "Ukrainian": "Ukr", "Uruguayan": "Uru", "Uzbek": "Uzb", "Vatican": "VC", "Venezuelan": "Ven", "Vietnamese": "Vnm", "Vincentian": "SVG", "Yemeni": "Yem", "Zairian": "DRC", "Zambian": "Zam", "Ancient Chinese Revivalist": "Chi Rev", "Ancient Egyptian Revivalist": "Egy Rev", "Arabian Revivalist": "Ara Rev", "Aztec Revivalist": "Azt Rev", "Edo Revivalist": "Edo Rev", "Roman Revivalist": "Rom Rev", "": "None", "none": "None", "slave": "None", "Stateless": "None" }, race: { "white": "C", "asian": "A", "indo-aryan": "I", "latina": "L", "middle eastern": "ME", "black": "B", "pacific islander": "PI", "malay": "M", "amerindian": "AI", "semitic": "S", "southern european": "SE", "mixed race": "MR", }, skin: { "pure white": "P. Whi", "extremely fair": "E. Fai", "very fair": "V. Fai", "extremely pale": "E. Pal", "very pale": "V. Pal", "light brown": "L. Br", "dark brown": "D. Br", "light olive": "L. Oli", "dark olive": "D. Oli", "light beige": "L. Bei", "dark beige": "D. Bei", "tan": "Tan", "bronze": "Bron", "ebony": "Ebon", "pure black": "P. Bla", "dark": "Dark", "fair": "Fair", "pale": "Pale" }, smartPiercing: { setting: { "off": "SP-", "submissive": "SP:sub", "lesbian": "SP:les", "oral": "SP:oral", "humiliation": "SP:humil", "anal": "SP:anal", "boobs": "SP:boobs", "sadist": "SP:sade", "masochist": "SP:pain", "dom": "SP:dom", "pregnancy": "SP:pregnancy", "vanilla": "SP:vanilla", "all": "SP:all", "none": "SP:none", "monitoring": "SP:monitoring", "men": "SP:men", "women": "SP:women", "anti-men": "SP:anti-men", "anti-women": "SP:anti-women", } }, skills: { entertainment: { 10: null, 29: {desc: "E", style: "aquamarine"}, 59: {desc: "E+", style: "aquamarine"}, 99: {desc: "E++", style: "aquamarine"}, 999: {desc: "E+++", style: "aquamarine"} }, sex: { // indices: [sexSkills, hasVagina(0,1)] 30: {desc: "S-", style: "aquamarine"}, 90: {desc: "S+", style: "aquamarine"}, 120: {desc: "S++", style: "aquamarine"}, 180: { 0: {desc: "Sh++", style: "aquamarine"}, 1: {desc: "S++", style: "aquamarine"} }, 9999: {desc: "S++", style: "aquamarine"} }, whoring: { 10: null, 29: {desc: "W", style: "aquamarine"}, 59: {desc: "W+", style: "aquamarine"}, 99: {desc: "W++", style: "aquamarine"}, 999: {desc: "W+++", style: "aquamarine"} }, mss: {desc: "MSS", style: "aquamarine"}, fighter: {desc: "C", style: "aquamarine"}, }, sexDrive: { XX: { 5: {desc: "XX---", style: "red"}, 15: {desc: "XX--", style: "red"}, 35: {desc: "XX-", style: "red"}, 65: {desc: "XX"}, 85: {desc: "XX+", style: "green"}, 95: {desc: "XX++", style: "green"}, 999: {desc: "XX+++", style: "green"} }, XY: { 5: {desc: "XY---", style: "red"}, 15: {desc: "XY--", style: "red"}, 35: {desc: "XY-", style: "red"}, 65: {desc: "XY"}, 85: {desc: "XY+", style: "green"}, 95: {desc: "XY++", style: "green"}, 999: {desc: "XY+++", style: "green"} }, energy: { 20: {desc: "SD--", style: "red"}, 40: {desc: "SD-", style: "red"}, 60: {desc: "SD", style: "yellow"}, 80: {desc: "SD+", style: "green"}, 95: {desc: "SD++", style: "green"}, 999: {desc: "Nympho!", style: "green"} }, synergy: { omni: {desc: "Omni!", style: "green"}, nymphomni: {desc: "Omni+Nympho!!", style: "green"} } } } };
MonsterMate/fc
js/003-data/slaveSummaryData.js
JavaScript
mit
40,339
App.Data.NationalityPresets = {}; App.Data.NationalityPresets.Vanilla = new Map ([ ["Vanilla Global", { Afghan: 2, Albanian: 1, Algerian: 3, American: 6, Andorran: 1, Angolan: 1, Antiguan: 1, Argentinian: 4, Armenian: 2, Aruban: 1, Australian: 3, Austrian: 2, Azerbaijani: 1, Bahamian: 1, Bahraini: 1, Bangladeshi: 4, Barbadian: 1, Belarusian: 1, Belgian: 2, Belizean: 1, Beninese: 1, Bermudian: 1, Bhutanese: 1, "Bissau-Guinean": 1, Bolivian: 2, Bosnian: 1, Brazilian: 4, British: 3, Bruneian: 1, Bulgarian: 2, Burkinabé: 1, Burmese: 2, Burundian: 1, Cambodian: 1, Cameroonian: 1, Canadian: 2, "Cape Verdean": 1, Catalan: 1, "Central African": 1, Chadian: 1, Chilean: 2, Chinese: 15, Colombian: 3, Comorian: 1, Congolese: 1, "a Cook Islander": 1, "Costa Rican": 1, Croatian: 1, Cuban: 2, Curaçaoan: 1, Cypriot: 1, Czech: 2, Danish: 2, Djiboutian: 1, Dominican: 2, Dominiquais: 1, Dutch: 2, "East Timorese": 1, Ecuadorian: 1, Egyptian: 3, Emirati: 2, Equatoguinean: 1, Eritrean: 1, Estonian: 2, Ethiopian: 3, Fijian: 1, Filipina: 3, Finnish: 2, French: 3, "French Guianan": 1, "French Polynesian": 1, Gabonese: 1, Gambian: 1, Georgian: 1, German: 3, Ghanan: 2, Greek: 2, Greenlandic: 1, Grenadian: 1, Guamanian: 1, Guatemalan: 1, Guinean: 1, Guyanese: 1, Haitian: 2, Honduran: 1, Hungarian: 2, "I-Kiribati": 1, Icelandic: 2, Indian: 11, Indonesian: 5, Iranian: 3, Iraqi: 2, Irish: 2, Israeli: 2, Italian: 3, Ivorian: 1, Jamaican: 2, Japanese: 3, Jordanian: 2, Kazakh: 2, Kenyan: 3, Kittitian: 1, Korean: 2, Kosovan: 1, Kurdish: 1, Kuwaiti: 1, Kyrgyz: 1, Laotian: 1, Latvian: 1, Lebanese: 2, Liberian: 1, Libyan: 2, "a Liechtensteiner": 1, Lithuanian: 2, Luxembourgian: 1, Macedonian: 1, Malagasy: 1, Malawian: 1, Malaysian: 3, Maldivian: 1, Malian: 2, Maltese: 1, Marshallese: 1, Mauritanian: 1, Mauritian: 1, Mexican: 4, Micronesian: 1, Moldovan: 1, Monégasque: 1, Mongolian: 1, Montenegrin: 1, Moroccan: 2, Mosotho: 1, Motswana: 1, Mozambican: 1, Namibian: 1, Nauruan: 1, Nepalese: 2, "New Caledonian": 1, "a New Zealander": 2, "Ni-Vanuatu": 1, Nicaraguan: 2, Nigerian: 4, Nigerien: 2, Niuean: 1, Norwegian: 2, Omani: 2, Pakistani: 3, Palauan: 1, Palestinian: 1, Panamanian: 1, "Papua New Guinean": 1, Paraguayan: 1, Peruvian: 2, Polish: 3, Portuguese: 2, "Puerto Rican": 1, Qatari: 1, Romanian: 2, Russian: 4, Rwandan: 1, Sahrawi: 1, "Saint Lucian": 1, Salvadoran: 2, Sammarinese: 1, Samoan: 1, "São Toméan": 1, Saudi: 2, Scottish: 1, Senegalese: 1, Serbian: 2, Seychellois: 1, "Sierra Leonean": 1, Singaporean: 1, Slovak: 2, Slovene: 1, "a Solomon Islander": 1, Somali: 1, "South African": 4, "South Sudanese": 1, Spanish: 3, "Sri Lankan": 1, Sudanese: 3, Surinamese: 1, Swazi: 1, Swedish: 2, Swiss: 2, Syrian: 1, Taiwanese: 1, Tajik: 1, Tanzanian: 2, Thai: 3, Tibetan: 1, Togolese: 1, Tongan: 1, Trinidadian: 1, Tunisian: 2, Turkish: 3, Turkmen: 1, Tuvaluan: 1, Ugandan: 2, Ukrainian: 3, Uruguayan: 2, Uzbek: 2, Vatican: 1, Venezuelan: 3, Vietnamese: 3, Vincentian: 1, Yemeni: 2, Zairian: 3, Zambian: 1, Zimbabwean: 2 }], ["Vanilla North America", { American: 6, Antiguan: 1, Aruban: 1, Bahamian: 1, Barbadian: 1, Belizean: 1, Bermudian: 1, Canadian: 2, "Costa Rican": 1, Cuban: 2, Curaçaoan: 1, Dominican: 2, Dominiquais: 1, Greenlandic: 1, Grenadian: 1, Guatemalan: 1, Haitian: 2, Honduran: 1, Jamaican: 2, Kittitian: 1, Mexican: 4, Nicaraguan: 2, Panamanian: 1, "Puerto Rican": 1, "Saint Lucian": 1, Salvadoran: 2, Trinidadian: 1, Vincentian: 1 }], ["Vanilla South America", { Argentinian: 4, Bolivian: 2, Brazilian: 4, Chilean: 2, Colombian: 3, Ecuadorian: 1, "French Guianan": 1, Guyanese: 1, Paraguayan: 1, Peruvian: 2, Surinamese: 1, Uruguayan: 2, Venezuelan: 3 }], ["Vanilla Middle East", { Afghan: 2, Armenian: 2, Azerbaijani: 1, Bahraini: 1, Cypriot: 1, Egyptian: 3, Emirati: 2, Georgian: 1, Iranian: 3, Iraqi: 2, Israeli: 2, Jordanian: 2, Kurdish: 1, Kuwaiti: 1, Lebanese: 2, Omani: 2, Palestinian: 1, Qatari: 1, Saudi: 2, Syrian: 1, Turkish: 3, Yemeni: 2 }], ["Vanilla Africa", { Algerian: 3, Angolan: 1, Beninese: 1, "Bissau-Guinean": 1, Burkinabé: 1, Burundian: 1, Cameroonian: 1, "Cape Verdean": 1, "Central African": 1, Chadian: 1, Comorian: 1, Congolese: 1, Djiboutian: 1, Equatoguinean: 1, Eritrean: 1, Ethiopian: 3, Gabonese: 1, Gambian: 1, Ghanan: 2, Guinean: 1, Ivorian: 1, Kenyan: 3, Liberian: 1, Libyan: 2, Malagasy: 1, Malawian: 1, Malian: 2, Mauritanian: 1, Mauritian: 1, Moroccan: 2, Mosotho: 1, Motswana: 1, Mozambican: 1, Namibian: 1, Nigerian: 4, Nigerien: 2, Rwandan: 1, Sahrawi: 1, "São Toméan": 1, Senegalese: 1, Seychellois: 1, "Sierra Leonean": 1, Somali: 1, "South African": 4, "South Sudanese": 1, Sudanese: 3, Swazi: 1, Tanzanian: 2, Togolese: 1, Tunisian: 2, Ugandan: 2, Zairian: 3, Zambian: 1, Zimbabwean: 2 }], ["Vanilla Asia", { Bangladeshi: 4, Bhutanese: 1, Bruneian: 1, Burmese: 2, Cambodian: 1, Chinese: 15, "East Timorese": 1, Filipina: 3, Indian: 11, Indonesian: 5, Japanese: 3, Kazakh: 2, Korean: 2, Kyrgyz: 1, Laotian: 1, Malaysian: 3, Maldivian: 1, Mongolian: 1, Nepalese: 2, Pakistani: 3, Singaporean: 1, "Sri Lankan": 1, Taiwanese: 1, Tajik: 1, Thai: 3, Tibetan: 1, Turkmen: 1, Uzbek: 2, Vietnamese: 3 }], ["Vanilla Europe", { Albanian: 1, Andorran: 1, Austrian: 2, Belarusian: 1, Belgian: 2, Bosnian: 1, British: 3, Bulgarian: 2, Catalan: 1, Croatian: 1, Czech: 2, Danish: 2, Dutch: 2, Estonian: 2, Finnish: 2, French: 3, German: 3, Greek: 2, Hungarian: 2, Icelandic: 2, Irish: 2, Italian: 3, Kosovan: 1, Latvian: 1, "a Liechtensteiner": 1, Lithuanian: 2, Luxembourgian: 1, Macedonian: 1, Maltese: 1, Moldovan: 1, Monégasque: 1, Montenegrin: 1, Norwegian: 2, Polish: 3, Portuguese: 2, Romanian: 2, Russian: 4, Sammarinese: 1, Scottish: 1, Serbian: 2, Slovak: 2, Slovene: 1, Spanish: 3, Swedish: 2, Swiss: 2, Ukrainian: 3, Vatican: 1 }], ["Vanilla Australia", { Australian: 3, "a Cook Islander": 1, Fijian: 1, "French Polynesian": 1, Guamanian: 1, "I-Kiribati": 1, Marshallese: 1, Micronesian: 1, Nauruan: 1, "New Caledonian": 1, "a New Zealander": 2, "Ni-Vanuatu": 1, Niuean: 1, Palauan: 1, "Papua New Guinean": 1, Samoan: 1, "a Solomon Islander": 1, Tongan: 1, Tuvaluan: 1 }], ]); App.Data.NationalityPresets.Mod = new Map([ ["Realism North America", { American: 36503, Antiguan: 11, Aruban: 10, Bahamian: 45, Barbadian: 28, Belizean: 50, Bermudian: 5, Canadian: 4188, "Costa Rican": 555, Cuban: 1141, Curaçaoan: 17, Dominican: 1249, Dominiquais: 7, Greenlandic: 5, Grenadian: 11, Guatemalan: 2277, Haitian: 1303, Honduran: 1177, Jamaican: 290, Kittitian: 6, Mexican: 15306, Nicaraguan: 731, Panamanian: 515, "Puerto Rican": 354, "Saint Lucian": 18, Salvadoran: 688, Trinidadian: 136, Vincentian: 11 }], ["Realism South America", { Argentinian: 5102, Bolivian: 1392, Brazilian: 22920, Chilean: 2005, Colombian: 5105, Ecuadorian: 2055, "French Guianan": 41, Guyanese: 83, Paraguayan: 817, Peruvian: 3829, Surinamese: 63, Uruguayan: 362, Venezuelan: 3826 }], ["Realism Middle East", { Afghan: 5090, Armenian: 286, Azerbaijani: 1086, Bahraini: 212, Cypriot: 131, Egyptian: 12826, Emirati: 1164, Georgian: 366, Iranian: 9047, Iraqi: 5982, Israeli: 1062, Jordanian: 1184, Kurdish: 7258, Kuwaiti: 511, Lebanese: 533, Omani: 612, Palestinian: 746, Qatari: 340, Saudi: 4131, Syrian: 2888, Turkish: 9091, Yemeni: 3996 }], ["Realism Africa", { Algerian: 5107, Angolan: 5166, Beninese: 1756, "Bissau-Guinean": 275, Burkinabé: 3105, Burundian: 1797, Cameroonian: 3688, "Cape Verdean": 66, "Central African": 679, Chadian: 2431, Comorian: 116, Congolese: 827, Djiboutian: 118, Equatoguinean: 210, Eritrean: 742, Ethiopian: 15303, Gabonese: 282, Gambian: 338, Ghanan: 4071, Guinean: 1978, Ivorian: 3741, Kenyan: 7408, Liberian: 727, Libyan: 760, Malagasy: 3989, Malawian: 3010, Malian: 3098, Mauritanian: 676, Mauritian: 128, Moroccan: 4240, Mosotho: 275, Motswana: 297, Mozambican: 4824, Namibian: 352, Nigerian: 29732, Nigerien: 4187, Rwandan: 1754, Sahrawi: 80, "São Toméan": 29, Senegalese: 2486, Seychellois: 9, "Sierra Leonean": 1056, Somali: 2469, "South African": 6688, "South Sudanese": 1918, Sudanese: 6099, Swazi: 177, Tanzanian: 9586, Togolese: 1166, Tunisian: 1316, Ugandan: 7338, Zairian: 13815, Zambian: 2844, Zimbabwean: 2355 }], ["Realism Asia", { Bangladeshi: 19160, Bhutanese: 94, Bruneian: 50, Burmese: 6043, Cambodian: 1972, Chinese: 143350, "East Timorese": 187, Filipina: 13266, Indian: 156457, Indonesian: 30475, Japanese: 11849, Kazakh: 2095, Korean: 7977, Kyrgyz: 730, Laotian: 841, Malaysian: 3838, Maldivian: 52, Mongolian: 369, Nepalese: 3456, Pakistani: 26109, Singaporean: 647, "Sri Lankan": 2149, Taiwanese: 2410, Tajik: 1202, Thai: 6919, Tibetan: 435, Turkmen: 707, Uzbek: 3805, Vietnamese: 3255 }], /* I need reweighting and possibly country additions */ ["Realism Europe", { Albanian: 289, Andorran: 7, Austrian: 897, Belarusian: 899, Belgian: 1215, Bosnian: 333, British: 7189, Bulgarian: 615, Catalan: 767, Croatian: 379, Czech: 1039, Danish: 611, Dutch: 1769, Estonian: 122, Finnish: 578, French: 6886, German: 8173, Greek: 1062, Hungarian: 900, Icelandic: 37, Irish: 537, Italian: 5753, Kosovan: 193, Latvian: 168, "a Liechtensteiner": 4, Lithuanian: 263, Luxembourgian: 70, Macedonian: 205, Maltese: 43, Moldovan: 372, Monégasque: 4, Montenegrin: 61, Norwegian: 619, Polish: 3569, Portuguese: 969, Romanian: 1797, Russian: 13807, Sammarinese: 3, Scottish: 575, Serbian: 814, Slovak: 530, Slovene: 203, Spanish: 4586, Swedish: 1094, Swiss: 941, Ukrainian: 3989, Vatican: 1 }], ["Realism Australia", { Australian: 2952, "a Cook Islander": 1, Fijian: 98, "French Polynesian": 31, Guamanian: 18, "I-Kiribati": 15, Marshallese: 5, Micronesian: 12, Nauruan: 1, "New Caledonian": 33, "a New Zealander": 536, "Ni-Vanuatu": 38, Niuean: 1, Palauan: 2, "Papua New Guinean": 1136, Samoan: 22, "a Solomon Islander": 83, Tongan: 12, Tuvaluan: 1 }], ["East Asia", {Chinese: 21, Japanese: 2, Korean: 1}], ["USA", {American: 8, Canadian: 1, Mexican: 3}], ["Brazil", { Argentinian: 4, Bolivian: 2, Brazilian: 30, Chilean: 2, Colombian: 3, Ecuadorian: 1, "French Guianan": 1, Guyanese: 1, Paraguayan: 1, Peruvian: 2, Surinamese: 1, Uruguayan: 2, Venezuelan: 2 }], ["Mediterranean", { Albanian: 29, Algerian: 404, Andorran: 1, Bosnian: 35, British: 1, Bulgarian: 71, Catalan: 75, Croatian: 42, Cypriot: 12, Egyptian: 948, French: 671, Georgian: 49, Greek: 108, Israeli: 89, Italian: 605, Lebanese: 60, Libyan: 63, Maltese: 5, Monégasque: 1, Montenegrin: 7, Moroccan: 358, Palestinian: 18, Portuguese: 102, Romanian: 132, Russian: 40, Sammarinese: 1, Slovene: 21, Spanish: 466, Syrian: 171, Tunisian: 113, Turkish: 808, Ukrainian: 105, Vatican: 1, }], /* I need reweighting */ ["Realism Global", { Afghan: 5090, Albanian: 289, Algerian: 5107, American: 36503, Andorran: 7, Angolan: 5166, Antiguan: 11, Argentinian: 5102, Armenian: 286, Aruban: 10, Australian: 2952, Austrian: 897, Azerbaijani: 1086, Bahamian: 45, Bahraini: 212, Bangladeshi: 19160, Barbadian: 28, Belarusian: 899, Belgian: 1215, Belizean: 50, Beninese: 1756, Bermudian: 5, Bhutanese: 94, "Bissau-Guinean": 275, Bolivian: 1392, Bosnian: 333, Brazilian: 22920, British: 7189, Bruneian: 50, Bulgarian: 615, Burkinabé: 3105, Burmese: 6043, Burundian: 1797, Cambodian: 1972, Cameroonian: 3688, Canadian: 4188, "Cape Verdean": 66, Catalan: 767, "Central African": 679, Chadian: 2431, Chilean: 2005, Chinese: 143350, Colombian: 5405, Comorian: 116, Congolese: 827, "a Cook Islander": 1, "Costa Rican": 555, Croatian: 379, Cuban: 1141, Curaçaoan: 17, Cypriot: 131, Czech: 1039, Danish: 611, Djiboutian: 118, Dominican: 1249, Dominiquais: 7, Dutch: 1769, "East Timorese": 187, Ecuadorian: 2055, Egyptian: 12826, Emirati: 1164, Equatoguinean: 210, Eritrean: 742, Estonian: 122, Ethiopian: 15303, Fijian: 98, Filipina: 13266, Finnish: 578, French: 6886, "French Guianan": 41, "French Polynesian": 31, Gabonese: 282, Gambian: 338, Georgian: 366, German: 8173, Ghanan: 4071, Greek: 1062, Greenlandic: 5, Grenadian: 11, Guamanian: 18, Guatemalan: 2277, Guinean: 1978, Guyanese: 83, Haitian: 1303, Honduran: 1177, Hungarian: 900, "I-Kiribati": 15, Icelandic: 37, Indian: 156457, Indonesian: 30475, Iranian: 9047, Iraqi: 5982, Irish: 537, Israeli: 1062, Italian: 5753, Ivorian: 3741, Jamaican: 290, Japanese: 11849, Jordanian: 1184, Kazakh: 2095, Kenyan: 7408, Kittitian: 6, Korean: 7977, Kosovan: 193, Kurdish: 7258, Kuwaiti: 511, Kyrgyz: 730, Laotian: 841, Latvian: 168, Lebanese: 533, Liberian: 727, Libyan: 760, "a Liechtensteiner": 4, Lithuanian: 263, Luxembourgian: 70, Macedonian: 205, Malagasy: 3989, Malawian: 3010, Malaysian: 3838, Maldivian: 52, Malian: 3098, Maltese: 43, Marshallese: 5, Mauritanian: 676, Mauritian: 128, Mexican: 15306, Micronesian: 12, Moldovan: 372, Monégasque: 4, Mongolian: 369, Montenegrin: 61, Moroccan: 4240, Mosotho: 275, Motswana: 297, Mozambican: 4824, Namibian: 352, Nauruan: 1, Nepalese: 3456, "New Caledonian": 33, "a New Zealander": 536, "Ni-Vanuatu": 38, Nicaraguan: 731, Nigerian: 29732, Nigerien: 4187, Niuean: 1, Norwegian: 619, Omani: 612, Pakistani: 26109, Palauan: 2, Palestinian: 746, Panamanian: 515, "Papua New Guinean": 1136, Paraguayan: 817, Peruvian: 3829, Polish: 3569, Portuguese: 969, "Puerto Rican": 354, Qatari: 340, Romanian: 1797, Russian: 13807, Rwandan: 1754, Sahrawi: 80, "Saint Lucian": 18, Salvadoran: 688, Sammarinese: 3, Samoan: 22, "São Toméan": 29, Saudi: 4131, Scottish: 575, Senegalese: 2486, Serbian: 814, Seychellois: 9, "Sierra Leonean": 1056, Singaporean: 647, Slovak: 530, Slovene: 203, "a Solomon Islander": 83, Somali: 2469, "South African": 6688, "South Sudanese": 1918, Spanish: 4586, "Sri Lankan": 2149, Sudanese: 6099, Surinamese: 63, Swazi: 177, Swedish: 1094, Swiss: 941, Syrian: 2888, Taiwanese: 2410, Tajik: 1202, Tanzanian: 9586, Thai: 6919, Tibetan: 435, Togolese: 1166, Tongan: 12, Trinidadian: 136, Tunisian: 1316, Turkish: 9091, Turkmen: 707, Tuvaluan: 1, Ugandan: 7338, Ukrainian: 3989, Uruguayan: 362, Uzbek: 3805, Vatican: 1, Venezuelan: 3826, Vietnamese: 10898, Vincentian: 11, Yemeni: 3996, Zairian: 13815, Zambian: 2844, Zimbabwean: 2355 }], ]);
MonsterMate/fc
js/003-data/slaveTradePresets.js
JavaScript
mit
15,913
/** * @typedef {object} slaveWear * @property {string} name * @property {string} value * @property {string} [fs] * @property {boolean} [requirements] */ /** * @typedef {Array<slaveWear>} slaveWearCategory */ /** @type {Object.<string, slaveWearCategory>} */ App.Data.slaveWear = { niceClothes: [ { name: "Maternity lingerie", value: "attractive lingerie for a pregnant woman", fs: "FSRepopulationFocus", get requirements() { return V.boughtItem.clothing.maternityLingerie === 1; } }, { name: "Bunny outfit", value: "a bunny outfit", fs: "FSGenderFundamentalist", get requirements() { return V.boughtItem.clothing.bunny === 1; } }, { name: "Body oil", value: "body oil", fs: "FSPhysicalIdealist", get requirements() { return V.boughtItem.clothing.oil === 1; } }, { name: "Chattel habit", value: "a chattel habit", fs: "FSChattelReligionist", get requirements() { return V.boughtItem.clothing.habit === 1; } }, { name: "Conservative clothing", value: "conservative clothing", fs: "FSPaternalist", get requirements() { return V.boughtItem.clothing.conservative === 1; } }, { name: "Harem gauze", value: "harem gauze", fs: "FSArabianRevivalist", get requirements() { return V.boughtItem.clothing.harem === 1; } }, { name: "Huipil", value: "a huipil", fs: "FSAztecRevivalist", get requirements() { return V.boughtItem.clothing.huipil === 1; } }, { name: "Kimono", value: "a kimono", fs: "FSEdoRevivalist", get requirements() { return (V.boughtItem.clothing.kimono === 1 || V.continent === "Japan"); } }, { name: "Maternity dress", value: "a maternity dress", fs: "FSRepopulationFocus", get requirements() { return V.boughtItem.clothing.maternityDress === 1; } }, { name: "Qipao (slutty)", value: "a slutty qipao", fs: "FSChineseRevivalist", get requirements() { return V.boughtItem.clothing.qipao === 1; } }, { name: "Qipao (long)", value: "a long qipao", fs: "FSChineseRevivalist", get requirements() { return V.boughtItem.clothing.cultural === 1; } }, { name: "Imperial Plate", value: "Imperial Plate", fs: "FSNeoImperialist", get requirements() { return V.boughtItem.clothing.imperialarmor === 1; } }, { name: "Imperial Bodysuit", value: "a tight Imperial bodysuit", fs: "FSNeoImperialist", get requirements() { return V.boughtItem.clothing.imperialsuit === 1; } }, { name: "Stretch pants and a crop-top", value: "stretch pants and a crop-top", fs: "FSHedonisticDecadence", get requirements() { return V.boughtItem.clothing.lazyClothes === 1; } }, { name: "Toga", value: "a toga", fs: "FSRomanRevivalist", get requirements() { return V.boughtItem.clothing.toga === 1; } }, { name: "Western clothing", value: "Western clothing", fs: "FSPastoralist", get requirements() { return V.boughtItem.clothing.western === 1; } }, { name: "Courtesan dress", value: "a courtesan dress", fs: "FSSlaveProfessionalism", get requirements() { return V.boughtItem.clothing.courtesan === 1; } }, { name: "Bimbo outfit", value: "a bimbo outfit", fs: "FSIntellectualDependency", get requirements() { return V.boughtItem.clothing.bimbo === 1; } }, { name: "Petite admi outfit", value: "petite admi outfit", fs: "FSPetiteAdmiration", get requirements() { return V.boughtItem.clothing.petite === 1; } }, {name: "Battlearmor", value: "battlearmor", get requirements() { return V.boughtItem.clothing.military === 1; }}, {name: "Military uniform", value: "a military uniform", get requirements() { return V.boughtItem.clothing.military === 1; }}, {name: "Red Army uniform", value: "a red army uniform", get requirements() { return V.boughtItem.clothing.military === 1; }}, {name: "Battledress", value: "battledress", get requirements() { return V.boughtItem.clothing.military === 1; }}, {name: "Biyelgee costume", value: "a biyelgee costume", get requirements() { return V.boughtItem.clothing.cultural === 1; }}, {name: "Dirndl", value: "a dirndl", get requirements() { return V.boughtItem.clothing.cultural === 1; }}, {name: "Lederhosen", value: "lederhosen", get requirements() { return V.boughtItem.clothing.cultural === 1; }}, {name: "Mounty outfit", value: "a mounty outfit", get requirements() { return V.boughtItem.clothing.cultural === 1; }}, {name: "Hanbok", value: "a hanbok", get requirements() { return V.boughtItem.clothing.cultural === 1; }}, { name: "Burqa", value: "a burqa", get requirements() { return V.boughtItem.clothing.middleEastern === 1 || V.continent === "the Middle East"; } }, { name: "Niqab and abaya", value: "a niqab and abaya", get requirements() { return V.boughtItem.clothing.middleEastern === 1 || V.continent === "the Middle East"; } }, { name: "Hijab and blouse", value: "a hijab and blouse", get requirements() { return (V.boughtItem.clothing.conservative === 1 || V.continent === "the Middle East"); } }, { name: "Burkini", value: "a burkini", get requirements() { return V.boughtItem.clothing.swimwear === 1 && (V.boughtItem.clothing.swimwear === 1 || V.continent === "the Middle East"); } }, {name: "Santa dress", value: "a Santa dress", get requirements() { return V.boughtItem.clothing.costume === 1; }}, {name: "Klan robe", value: "a klan robe", get requirements() { return V.boughtItem.clothing.pol === 1; }}, {name: "Slutty klan robe", value: "a slutty klan robe", get requirements() { return V.boughtItem.clothing.pol === 1; }}, {name: "Schutzstaffel uniform", value: "a schutzstaffel uniform", get requirements() { return V.boughtItem.clothing.pol === 1; }}, {name: "Slutty schutzstaffel uniform", value: "a slutty schutzstaffel uniform", get requirements() { return V.boughtItem.clothing.pol === 1; }}, {name: "Nice business attire", value: "nice business attire", get requirements() { return V.boughtItem.clothing.career === 1; }}, {name: "Nurse (nice)", value: "a nice nurse outfit", get requirements() { return V.boughtItem.clothing.career === 1; }}, {name: "Police uniform", value: "a police uniform", get requirements() { return V.boughtItem.clothing.career === 1; }}, { name: "Maid (nice)", value: "a nice maid outfit", get requirements() { return V.boughtItem.clothing.career === 1 || V.PC.career === "servant"; } }, {name: "Ballgown", value: "a ball gown", get requirements() { return V.boughtItem.clothing.dresses === 1; }}, {name: "Gothic lolita dress", value: "a gothic lolita dress", get requirements() { return V.boughtItem.clothing.dresses === 1; }}, {name: "Cybersuit", value: "a cybersuit", get requirements() { return V.boughtItem.clothing.bodysuits === 1; }}, {name: "Latex catsuit", value: "a latex catsuit", get requirements() { return V.boughtItem.clothing.bodysuits === 1; }}, {name: "Button-up shirt and panties", value: "a button-up shirt and panties", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Button-up shirt", value: "a button-up shirt", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Cutoffs", value: "cutoffs", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Jeans", value: "jeans", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Leather pants and a tube top", value: "leather pants and a tube top", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Leather pants", value: "leather pants", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Oversized t-shirt", value: "an oversized t-shirt", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Sweater and cutoffs", value: "a sweater and cutoffs", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Sweater and panties", value: "a sweater and panties", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Sweater", value: "a sweater", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "T-shirt and jeans", value: "a t-shirt and jeans", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "T-shirt and panties", value: "a t-shirt and panties", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "T-shirt", value: "a t-shirt", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Tank-top and panties", value: "a tank-top and panties", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Tank-top", value: "a tank-top", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Tube top", value: "a tube top", get requirements() { return V.boughtItem.clothing.casual === 1; }}, {name: "Boyshorts", value: "boyshorts", get requirements() { return V.boughtItem.clothing.underwear === 1; }}, {name: "Bra", value: "a bra", get requirements() { return V.boughtItem.clothing.underwear === 1; }}, {name: "Kitty lingerie", value: "kitty lingerie", get requirements() { return V.boughtItem.clothing.underwear === 1; }}, {name: "Panties and pasties", value: "panties and pasties", get requirements() { return V.boughtItem.clothing.underwear === 1; }}, {name: "Skimpy loincloth", value: "a skimpy loincloth", get requirements() { return V.boughtItem.clothing.underwear === 1; }}, {name: "Thong", value: "a thong", get requirements() { return V.boughtItem.clothing.underwear === 1; }}, {name: "Pasties", value: "pasties", get requirements() { return V.boughtItem.clothing.underwear === 1; }}, { name: "Leather pants and pasties", value: "leather pants and pasties", get requirements() { return V.boughtItem.clothing.underwear === 1 && V.boughtItem.clothing.casual === 1; } }, { name: "T-shirt and thong", value: "a t-shirt and thong", get requirements() { return V.boughtItem.clothing.underwear === 1 && V.boughtItem.clothing.casual === 1; } }, { name: "Tube top and thong", value: "a tube top and thong", get requirements() { return V.boughtItem.clothing.underwear === 1 && V.boughtItem.clothing.casual === 1; } }, { name: "Oversized t-shirt and boyshorts", value: "an oversized t-shirt and boyshorts", get requirements() { return V.boughtItem.clothing.underwear === 1 && V.boughtItem.clothing.casual === 1; } }, {name: "Sport shorts and a sports bra", value: "sport shorts and a sports bra", get requirements() { return V.boughtItem.clothing.sports === 1; }}, {name: "Sport shorts", value: "sport shorts", get requirements() { return V.boughtItem.clothing.sports === 1; }}, {name: "Sports bra", value: "a sports bra", get requirements() { return V.boughtItem.clothing.sports === 1; }}, { name: "Sport shorts and a t-shirt", value: "sport shorts and a t-shirt", get requirements() { return V.boughtItem.clothing.sports === 1 && V.boughtItem.clothing.casual === 1; } }, {name: "Pony outfit (nice)", value: "a nice pony outfit", get requirements() { return V.boughtItem.clothing.pony === 1; }}, {name: "Pony outfit (slutty)", value: "a slutty pony outfit", get requirements() { return V.boughtItem.clothing.pony === 1; }}, {name: "Monokini", value: "a monokini", get requirements() { return V.boughtItem.clothing.swimwear === 1; }}, {name: "One-piece swimsuit", value: "a one-piece swimsuit", get requirements() { return V.boughtItem.clothing.swimwear === 1; }}, { name: "Striped bra", value: "a striped bra", get requirements() { return V.boughtItem.clothing.pantsu === 1 || V.continent === "Japan"; } }, { name: "Striped panties", value: "striped panties", get requirements() { return V.boughtItem.clothing.pantsu === 1 || V.continent === "Japan"; } }, { name: "Striped underwear", value: "striped underwear", get requirements() { return V.boughtItem.clothing.pantsu === 1 || V.continent === "Japan"; } }, // "Normal" things: {name: "Apron", value: "an apron"}, {name: "Bangles", value: "slutty jewelry"}, {name: "Clubslut netting", value: "clubslut netting"}, {name: "Cutoffs and a t-shirt", value: "cutoffs and a t-shirt"}, {name: "Bodysuit", value: "a comfortable bodysuit"}, {name: "Cheerleader", value: "a cheerleader outfit"}, {name: "Fallen nun", value: "a fallen nuns habit"}, {name: "Hijab and abaya", value: "a hijab and abaya"}, {name: "Leotard", value: "a leotard"}, {name: "Maid (slutty)", value: "a slutty maid outfit"}, {name: "Mini dress", value: "a mini dress"}, {name: "Nice lingerie", value: "attractive lingerie"}, {name: "Nurse (slutty)", value: "a slutty nurse outfit"}, {name: "Overalls", value: "overalls"}, {name: "Panties", value: "panties"}, {name: "Scalemail bikini", value: "a scalemail bikini"}, {name: "Schoolgirl", value: "a schoolgirl outfit"}, {name: "Slutty outfit", value: "a slutty outfit"}, {name: "Spats and a tank top", value: "spats and a tank top"}, {name: "String bikini", value: "a string bikini"}, {name: "Succubus costume", value: "a succubus outfit"}, {name: "Suit (slutty)", value: "slutty business attire"}, // {name: "Let them choose", value: "choosing her own clothes"}, {name: "Haltertop dress", value: "a halter top dress"}, {name: "Slave gown", value: "a slave gown"} ], harshClothes: [ { name: "Chains", value: "chains", fs: "FSDegradationist", get requirements() { return V.boughtItem.clothing.chains === 1; } }, {name: "Go naked", value: "no clothing"}, {name: "Penitent nun", value: "a penitent nuns habit"}, {name: "Restrictive latex", value: "restrictive latex"}, {name: "Shibari ropes", value: "shibari ropes"}, {name: "Uncomfortable straps", value: "uncomfortable straps"} ], niceCollars: [ {name: "Stylish leather", value: "stylish leather"}, {name: "Satin choker", value: "satin choker"}, {name: "Silken ribbon", value: "silk ribbon"}, {name: "Heavy gold", value: "heavy gold"}, {name: "Pretty jewelry", value: "pretty jewelry"}, {name: "Nice retirement counter", value: "nice retirement counter", get requirements() { return V.seeAge === 1; }}, {name: "Pregnancy biometrics", value: "preg biometrics", get requirements() { return V.seePreg === 1; }}, {name: "Bell", value: "bell collar"}, {name: "Cowbell", value: "leather with cowbell"}, { name: "Bowtie collar", value: "bowtie", fs: "FSGenderFundamentalist", get requirements() { return V.boughtItem.clothing.bunny === 1; } }, { name: "Neck tie", value: "neck tie", fs: "FSPaternalist", get requirements() { return V.boughtItem.clothing.conservative === 1; } }, { name: "Ancient Egyptian", value: "ancient Egyptian", fs: "FSEgyptianRevivalist", get requirements() { return V.boughtItem.clothing.egypt === 1; } }, ], harshCollars: [ {name: "Tight steel", value: "tight steel"}, {name: "Cruel retirement counter", value: "cruel retirement counter", get requirements() { return V.seeAge === 1; }}, {name: "Uncomfortable leather", value: "uncomfortable leather"}, {name: "Shock punishment", value: "shock punishment"}, {name: "Neck corset", value: "neck corset"}, ], faceAccessory: [ {name: "Porcelain mask", value: "porcelain mask"}, {name: "Cat ears", value: "cat ears"}, ], mouthAccessory: [ {name: "Ball gag", value: "ball gag"}, {name: "Bit gag", value: "bit gag"}, {name: "Ring gag", value: "ring gag"}, { name: "Massive dildo gag", value: "massive dildo gag", get requirements() { return V.boughtItem.toys.gags === 1; } }, {name: "Dildo gag", value: "dildo gag"}, ], shoes: [ {name: "Barefoot", value: "none"}, {name: "Flats", value: "flats"}, {name: "Heels", value: "heels"}, {name: "Pumps", value: "pumps"}, {name: "Thigh boots", value: "boots"}, {name: "Painfully extreme heels", value: "extreme heels"}, { name: "Platforms", value: "platform shoes", fs: "FSStatuesqueGlorification", get requirements() { return (V.boughtItem.shoes.heels === 1); } }, { name: "Platform heels", value: "platform heels", fs: "FSStatuesqueGlorification", get requirements() { return (V.boughtItem.shoes.heels === 1); } }, { name: "Painfully extreme platform heels", value: "extreme platform heels", fs: "FSStatuesqueGlorification", get requirements() { return (V.boughtItem.shoes.heels === 1); } } ], bellyAccessories: [ {name: "None", value: "none"}, {name: "Tight corset", value: "a corset"}, {name: "Extreme corset", value: "an extreme corset"}, {name: "Supportive band", value: "a support band"}, { name: "1st Trimester belly", value: "a small empathy belly", fs: "FSRepopulationFocus", get requirements() { return V.boughtItem.clothing.belly === 1; } }, { name: "2nd Trimester belly", value: "a medium empathy belly", fs: "FSRepopulationFocus", get requirements() { return V.boughtItem.clothing.belly === 1; } }, { name: "3rd Trimester belly", value: "a large empathy belly", fs: "FSRepopulationFocus", get requirements() { return V.boughtItem.clothing.belly === 1; } }, { name: "3rd Trimester twins belly", value: "a huge empathy belly", fs: "FSRepopulationFocus", get requirements() { return V.boughtItem.clothing.belly === 1; } } ], vaginalAccessories: [ { name: "None", value: "none" }, { name: "Bullet vibrator", value: "bullet vibrator" }, { name: "Smart bullet vibrator", value: "smart bullet vibrator", get requirements() { return V.boughtItem.toys.smartVibes === 1; } }, { name: "Dildo", value: "dildo" }, { name: "Long dildo", value: "long dildo", get requirements() { return V.boughtItem.toys.dildos === 1; } }, { name: "Large dildo", value: "large dildo" }, { name: "Long, large dildo", value: "long, large dildo", get requirements() { return V.boughtItem.toys.dildos === 1; } }, { name: "Huge dildo", value: "huge dildo", get requirements() { return V.boughtItem.toys.dildos === 1; } }, { name: "Long, huge dildo", value: "long, huge dildo", get requirements() { return V.boughtItem.toys.dildos === 1; } } ], vaginalAttachments: [ {name: "None", value: "none"}, { name: "Vibrating attachment", value: "vibrator", get requirements() { return V.boughtItem.toys.vaginalAttachments === 1; } }, { name: "Smart vibrating attachment", value: "smart vibrator", get requirements() { return V.boughtItem.toys.smartVaginalAttachments === 1; } } ], dickAccessories: [ {name: "None", value: "none"}, { name: "Bullet vibrator", value: "bullet vibrator" }, { name: "Smart bullet vibrator", value: "smart bullet vibrator", get requirements() { return V.boughtItem.toys.smartVibes === 1; } } ], buttplugs: [ { name: "None", value: "none" }, { name: "Standard plug", value: "plug" }, { name: "Long plug", value: "long plug", get requirements() { return V.boughtItem.toys.buttPlugs === 1; } }, { name: "Large plug", value: "large plug" }, { name: "Long, large plug", value: "long, large plug", get requirements() { return V.boughtItem.toys.buttPlugs === 1; } }, { name: "Huge plug", value: "huge plug", }, { name: "Long, huge plug", value: "long, huge plug", get requirements() { return V.boughtItem.toys.buttPlugs === 1; } } ], buttplugAttachments: [ {name: "None", value: "none"}, {name: "Tail", value: "tail", get requirements() { return V.boughtItem.toys.buttPlugTails === 1; }}, {name: "Fox tail", value: "fox tail", get requirements() { return V.boughtItem.toys.buttPlugTails === 1; }}, {name: "Cat tail", value: "cat tail", get requirements() { return V.boughtItem.toys.buttPlugTails === 1; }}, {name: "Cow tail", value: "cow tail", get requirements() { return V.boughtItem.toys.buttPlugTails === 1; }} ], /** * @typedef {object} slaveWearChastity * @property {string} name * @property {string} value * @property {object} updateSlave * @property {string} [fs] */ /** @type {Array<slaveWearChastity>} */ chastityDevices: [ // '.value' must be a string, so using update slave so I can update multiple values. { name: "None", value: "none", updateSlave: { choosesOwnChastity: 0, chastityAnus: 0, chastityPenis: 0, chastityVagina: 0 }, }, { name: "Anal chastity", value: "anal chastity", updateSlave: { choosesOwnChastity: 0, chastityAnus: 1, chastityPenis: 0, chastityVagina: 0 } }, { name: "Chastity belt", value: "chastity belt", updateSlave: { choosesOwnChastity: 0, chastityAnus: 0, chastityPenis: 0, chastityVagina: 1 }, }, { name: "Combined chastity belt", value: "combined chastity belt", updateSlave: { choosesOwnChastity: 0, chastityAnus: 1, chastityPenis: 0, chastityVagina: 1 }, }, { name: "Chastity cage", value: "chastity cage", updateSlave: { choosesOwnChastity: 0, chastityAnus: 0, chastityPenis: 1, chastityVagina: 0 }, }, { name: "Combined chastity cage", value: "combined chastity cage", updateSlave: { choosesOwnChastity: 0, chastityAnus: 1, chastityPenis: 1, chastityVagina: 0 }, }, { name: "Genital chastity", value: "genital chastity", updateSlave: { choosesOwnChastity: 0, chastityAnus: 0, chastityPenis: 1, chastityVagina: 1 }, }, { name: "Full chastity", value: "full chastity", updateSlave: { choosesOwnChastity: 0, chastityAnus: 1, chastityPenis: 1, chastityVagina: 1 }, }, { name: "Choose own chastity", value: "choose own chastity", fs: "FSRestart", updateSlave: { choosesOwnChastity: 1 }, }, { name: "Revoke choosing own chastity", value: "revoke choosing own chastity", fs: "FSRestart", updateSlave: { choosesOwnChastity: 0 }, }, ], };
MonsterMate/fc
js/003-data/slaveWearData.js
JavaScript
mit
22,153
App.Art.cacheArtData = function() { /** @param {Element} node */ function removeBadNamespaces(node) { const attrs = node.attributes; for (let index = 0; index < attrs.length; ++index) { const attr = attrs[index]; if (attr.name.startsWith("sodipodi") || attr.name.startsWith("inkscape")) { node.attributes.removeNamedItem(attr.name); } for (const child of node.children) { removeBadNamespaces(child); } } } /** * @param {NodeListOf<Element>} imagePassages * @returns {Map<string, Element>} */ function makeCache(imagePassages) { const dict = new Map(); for (const ip of imagePassages) { const name = ip.attributes.getNamedItem("name").value; let div = document.createElement("div"); const svgData = atob(ip.innerHTML.replace(/data:image\/svg\+xml;base64,/, '')); div.innerHTML = svgData.trim(); removeBadNamespaces(div.children.item(0)); dict.set(name, div.children.item(0)); } return dict; } App.Data.Art = {}; App.Data.Art.Vector = makeCache(document.querySelectorAll('[tags="Twine.image"][name^="Art_Vector"]:not([name^="Art_Vector_Revamp"])')); App.Data.Art.VectorRevamp = makeCache(document.querySelectorAll('[tags="Twine.image"][name^="Art_Vector_Revamp"]')); }; App.Art.SvgQueue = class { /** * @param {{trigger:string, action:string, value:string}[]} transformRules - when a 'data-transform' attribute with value "trigger" is seen on an element, perform 'action' with 'value' * @param {Map<string, Element>} cache * @param {string} displayClass */ constructor(transformRules, cache, displayClass) { this._transformRules = transformRules; /** @type {{attrs: NamedNodeMap, nodes: Element[]}[]} */ this._container = []; this._cache = cache; this._displayClass = displayClass; } /** transform a node via the transform rules * @param {Element} node */ _transform(node) { const trigger = node.getAttribute("data-transform"); if (trigger) { const rule = this._transformRules.find((r) => r.trigger === trigger); if (rule && rule.value) { if (rule.action === "text-content") { node.textContent = rule.value; } else { // by default, set attribute (usually 'transform') node.setAttribute(rule.action, rule.value); } } } } /** add an SVG from the cache to the render queue * @param {string} id */ add(id) { const res = this._cache.get(id); let clones = []; if (!res) { console.error(`Missing art resource: ${id}`); return; } for (const srcNode of res.children) { const node = /** @type {Element} */ (srcNode.cloneNode(true)); this._transform(node); let transformNodes = node.querySelectorAll('g[data-transform]'); for (const child of transformNodes) { this._transform(child); } clones.push(node); } this._container.push({attrs: res.attributes, nodes: clones}); } /** concatenate the contents of a second queue into this one. * displayClass must match. cache and transformFunc may differ (they are used only by add). * @param {App.Art.SvgQueue} queue */ concat(queue) { if (this._displayClass !== queue._displayClass) { throw "Incompatible SVG queues. displayClass must match."; } this._container.push(...queue._container); } /** merge consecutive svg child nodes in the queue with the same svg attributes into bigger svg nodes, and write them out * this prevents re-evaluating viewboxes and classes unnecessarily and improves layout performance with lots of art * @returns {DocumentFragment} */ output() { /** evaluate whether an attribute list is equivalent or not * @param {NamedNodeMap} left * @param {NamedNodeMap} right */ function equalAttributes(left, right) { /** get all the attribute names from an attribute list * @param {NamedNodeMap} attrs * @returns {string[]} */ function attrNames(attrs) { let names = []; for (let index = 0; index < attrs.length; ++index) { names.push(attrs[index].nodeName); } return names; } if (!left && !right) { return true; // both are nullish, treat as equal } else if (!left || !right) { return false; // only one is nullish, not equal } const leftNames = attrNames(left), rightNames = attrNames(right); const intersectionLength = _.intersection(leftNames, rightNames).length; if (leftNames.length !== intersectionLength || rightNames.length !== intersectionLength) { return false; // contain different attributes, not equal } // are all values equal? return leftNames.every((attr) => left.getNamedItem(attr).nodeValue === right.getNamedItem(attr).nodeValue); } let frag = document.createDocumentFragment(); let currentAttributes, outSvg; for (const svg of this._container) { if (!equalAttributes(currentAttributes, svg.attrs)) { outSvg = document.createElementNS("http://www.w3.org/2000/svg", "svg"); outSvg.setAttribute("class", this._displayClass); frag.appendChild(outSvg); for (let index = 0; index < svg.attrs.length; ++index) { outSvg.setAttribute(svg.attrs[index].nodeName, svg.attrs[index].nodeValue); } currentAttributes = svg.attrs; } outSvg.append(...svg.nodes); } return frag; } };
MonsterMate/fc
js/artInfrastructure.js
JavaScript
mit
5,205
/** * generate two independent Gaussian numbers using Box-Muller transform. * mean and deviation specify the desired mean and standard deviation. * @param {number} [mean] * @param {number} [deviation] * @returns {number[]} */ function gaussianPair(mean = 0, deviation = 1) { const r = Math.sqrt(-2.0 * Math.log(1 - Math.random())); const sigma = 2.0 * Math.PI * (1 - Math.random()); return [r * Math.cos(sigma), r * Math.sin(sigma)].map(val => val * deviation + mean); } /** * Generate a random integer with a normal distribution between min and max (both inclusive). * Default parameters result in truncating the standard normal distribution between -3 and +3. * Not specifying min/max results in rerolling val approximately 0.3% of the time. * @param {number} [mean] * @param {number} [deviation] * @param {number} [min] * @param {number} [max] * @returns {number} */ function normalRandInt(mean = 0, deviation = 1, min = mean - 3 * deviation, max = mean + 3 * deviation) { let val = gaussianPair(mean, deviation)[0]; while (val < min || val > max) { val = gaussianPair(mean, deviation)[0]; } return Math.round(val); } /** * Returns a random integer between min and max (both inclusive). * If count is defined, chooses that many random numbers between min and max and returns the average. This is an approximation of a normal distribution. * @param {number} min * @param {number} max * @param {number} [count] * @returns {number} */ function jsRandom(min, max, count = 1) { function rand() { return Math.random() * (max - min + 1) + min; } if (count === 1) { return Math.floor(rand()); } let total = 0; for (let i = 0; i < count; i++) { total += rand(); } return Math.floor(total / count); } /** * Chooses multiple random elements of an array. * @param {number[]} arr * @param {number} count * @returns {number[]} */ function jsRandomMany(arr, count) { let result = []; let _tmp = arr.slice(); for (let i = 0; i < count; i++) { let index = Math.floor(Math.random() * _tmp.length); result.push(_tmp.splice(index, 1)[0]); } return result; } /** * Accepts both an array and a list, returns undefined if nothing is passed. * @param {any[]} choices * @param {any} [otherChoices] * @returns {any} */ function jsEither(choices, ...otherChoices) { if (otherChoices.length === 0 && Array.isArray(choices)) { return choices[Math.floor(Math.random() * choices.length)]; } const allChoices = otherChoices; allChoices.push(choices); return allChoices[Math.floor(Math.random() * allChoices.length)]; }
MonsterMate/fc
js/random.js
JavaScript
mit
2,567
/* eslint no-unused-vars: [2, { "vars": "local" }] */ /* This file contains only JS functions without dependencies on FC specific variables/conventions and do not rely on * custom functions outside this file */ /** * Returns whether x is defined. Port of SugarCube's def. * @param {any} x * @returns {boolean} */ function jsDef(x) { if (typeof x === "undefined" || x === null || x === undefined) { return false; } return true; } /** * @param {number} n * @returns {boolean} */ function isFloat(n) { return Number.isFinite(n) && Math.floor(n) !== n; } /** * Determines if a is between low and high * @param {number} a * @param {number} low * @param {number} high * @param {"exclusive"|"inclusive"} [mode='exclusive'] defaults to 'exclusive' but also supports 'inclusive'. * @returns {boolean} */ function between(a, low, high, mode = 'exclusive') { if (low === null) { low = -Infinity; } if (high === null) { high = Infinity; } if (mode === 'exclusive') { return a > low && a < high; } else if (mode === 'inclusive') { return a >= low && a <= high; } } /** * @template {PropertyKey} T * @param {Object.<T, number>} obj * @returns {T} */ function hashChoice(obj) { let randint = Math.floor(Math.random() * hashSum(obj)); let ret; Object.keys(obj).some((key) => { if (randint < obj[key]) { ret = key; return true; } else { randint -= obj[key]; return false; } }); return ret; } /** * @param {Object.<PropertyKey, number>} obj * @returns {number} */ function hashSum(obj) { let sum = 0; Object.keys(obj).forEach((key) => { sum += obj[key]; }); return sum; } /** * @template {PropertyKey} T * @param {T[]} arr * @returns {Object.<T, number>} */ function arr2obj(arr) { /** @type {Object.<T, number>} */ const obj = {}; arr.forEach((item) => { obj[item] = 1; }); return obj; } /** * @param {object} object * @param {PropertyKey[]} rest */ function hashPush(object, ...rest) { rest.forEach((item) => { if (object[item] === undefined) { object[item] = 1; } else { object[item] += 1; } }); } /** * @param {Object.<PropertyKey, number>} obj * @param {Object.<PropertyKey, number>} other */ function hashMerge(obj, other) { Object.keys(other).forEach((key) => { if (obj[key] === undefined) { obj[key] = other[key]; } else { obj[key] += other[key]; } }); } /** * @template {PropertyKey} T * @param {T[]} array * @returns {Object.<T, number>} */ function weightedArray2HashMap(array) { /** @type {Object.<T, number>} */ const obj = {}; array.forEach((item) => { if (obj[item] === undefined) { obj[item] = 1; } else { obj[item] += 1; } }); return obj; } /** * generate a random, almost unique ID that is compliant (possibly) with RFC 4122 * * @returns {string} */ function generateNewID() { let date = Date.now(); // high-precision timer let uuid = "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g, function(c) { let r = (date + Math.random() * 16) % 16 | 0; date = Math.floor(date / 16); return (c === "x" ? r : (r & 0x3 | 0x8)).toString(16); }); return uuid; } /** * @param {Array} array * @param {number} indexA * @param {number} indexB */ function arraySwap(array, indexA, indexB) { const tmp = array[indexA]; array[indexA] = array[indexB]; array[indexB] = tmp; } /** * @param {string} string * @returns {string} */ function capFirstChar(string) { return string.charAt(0).toUpperCase() + string.substr(1); } /** * @param {string} string * @returns {string} */ function uncapFirstChar(string) { return string.charAt(0).toLowerCase() + string.substr(1); } /** * @param {string} word * @returns {string} */ function addA(word) { let vocal = ['a', 'e', 'i', 'o', 'u', 'A', 'E', 'I', 'O', 'U']; if (vocal.includes(word.charAt(0))) { return `an ${word}`; } return `a ${word}`; } Object.defineProperty(Array.prototype, 'toStringExt', { /** * @param {string} delimiter * @param {string} lastDelimiter * @returns {string} */ value(delimiter = ', ', lastDelimiter = ' and ') { if (this == null) { throw new TypeError('Array.prototype.toStringExt called on null or undefined'); } if (this.length === 0) { return "none"; } if (this.length === 1) { return this[0].toString(); } const last = this.pop(); let r = this.join(delimiter); this.push(last); // don't leave the array modified return `${r}${lastDelimiter}${last}`; } }); /** * @param {number} i * @returns {string} */ function ordinalSuffix(i) { let j = i % 10; let k = i % 100; if (j === 1 && k !== 11) { return `${i}st`; } if (j === 2 && k !== 12) { return `${i}nd`; } if (j === 3 && k !== 13) { return `${i}rd`; } return `${i}th`; } /** * @param {number} i * @returns {string} */ function ordinalSuffixWords(i) { const text = ["zeroth", "first", "second", "third", "fourth", "fifth", "sixth", "seventh", "eighth", "ninth", "tenth", "eleventh", "twelfth", "thirteenth", "fourteenth", "fifteenth", "sixteenth", "seventeenth", "eighteenth", "nineteenth"]; if (i < text.length) { return text[i]; } return ordinalSuffix(i); } /** * @template T * @param {Iterable<T>} array * @returns {T[]} */ function removeDuplicates(array) { return [...new Set(array)]; } /** * Maps an index from one list onto a matching index on the other. * The first and last indexes will be matched to the first and last indexes of the other list, * while indexes in between will go to the nearest index. * @param {number} index The index in original list to map to new list. * @param {*} originalList The original list the index refers into. * @param {*} newList The new list which we want an index for * @returns {number} The new index into newList */ App.Utils.mapIndexBetweenLists = function(index, originalList, newList) { if (index === 0) { return 0; } if (index === originalList.length - 1) { return newList.length - 1; } index--; const originalLimitedLength = originalList.length - 2; const newLimitedLength = newList.length - 2; return Math.round((index / originalLimitedLength) * newLimitedLength) + 1; }; /** * replaces special HTML characters with their '&xxx' forms * @param {string} text * @returns {string} */ App.Utils.escapeHtml = function(text) { const map = { '&': '&amp;', '<': '&lt;', '>': '&gt;', '"': '&quot;', "'": '&#039;' }; return text.replace(/[&<>"']/g, m => map[m]); }; /** * Creates an object where the items are accessible via their ids. * * @param {Iterable} list * @returns {{}} */ function mapIdList(list) { let mappedList = {}; for (const item of list) { mappedList[item.id] = item; } return mappedList; } /** * Topological sorting algorithm * https://gist.github.com/shinout/1232505 * Added keys parameter since it better suits our needs and updated to project code style. * * @template {PropertyKey} T * @param {T[]} keys * @param {T[][]} edges list of edges. each edge forms Array<ID,ID> e.g. [12, 3] * @returns {T[]} Array: topological sorted list of IDs * @throws Error: in case there is a closed chain. **/ App.Utils.topologicalSort = function(keys, edges) { class Node { /** @param {T} id */ constructor(id) { this.id = id; /** @type {T[]} */ this.afters = []; } } /** @type {Object.<T, Node>} */ let nodes = {}; // hash: stringified id of the node => { id: id, afters: list of ids } let sorted = []; // sorted list of IDs ( returned value ) /** @type {Object.<T, boolean>} */ let visited = {}; // hash: id of already visited node => true // 1. build data structures keys.forEach(key => { nodes[key] = new Node(key); }); edges.forEach(edge => { const from = edge[0], to = edge[1]; if (!nodes[from]) { nodes[from] = new Node(from); } if (!nodes[to]) { nodes[to] = new Node(to); } nodes[from].afters.push(to); }); // 2. topological sort Object.keys(nodes).forEach(function visit(idstr, ancestors) { let node = nodes[idstr]; let id = node.id; // if already exists, do nothing if (visited[idstr]) { return; } if (!Array.isArray(ancestors)) { ancestors = []; } ancestors.push(id); visited[idstr] = true; node.afters.forEach((afterID) => { if (ancestors.indexOf(afterID) >= 0) { // if already in ancestors, a closed chain exists. throw new Error('closed chain : ' + afterID + ' is in ' + id); } visit(afterID.toString(), ancestors.map(v => v)); // recursive call }); sorted.unshift(id); }); return sorted; }; /** * Sorts an array of objects based on the order of the first array. * Sorts by values accessible by unsorted[key] * Values of the second array must be a subset of sorted * * @param {Array<any>} sorted * @param {Array<object>} unsorted * @param {string} key * @returns {Array<object>} */ function sortArrayByArray(sorted, unsorted, key) { const map = {}; sorted.forEach((value, index) => { map[value] = index; }); return unsorted.sort((a, b) => { return map[a[key]] - map[b[key]]; }); } /** * @param {object} target * @param {object} source */ function deepAssign(target, source) { function isObject(o) { return (o !== undefined && o !== null && typeof o === 'object' && !Array.isArray(o)); } if (isObject(target) && isObject(source)) { for (const key in source) { if (!source.hasOwnProperty(key)) { continue; } if (isObject(source[key])) { if (!target.hasOwnProperty(key) || !isObject(target[key])) { target[key] = {}; } deepAssign(target[key], source[key]); } else { Object.assign(target, { [key]: source[key] }); } } } } /** * Returns the median value for an array * * For more information about mean vs. median see * https://www.clinfo.eu/mean-median/ * @param {number[]} arr Does not need to be sorted * @returns {number} */ function median(arr = []) { const mid = Math.floor(arr.length / 2); const nums = [...arr].sort((a, b) => a - b); return arr.length % 2 === 0 ? (nums[mid] + nums[mid - 1]) / 2 : nums[mid]; }
MonsterMate/fc
js/utils.js
JavaScript
mit
9,977
{ "name": "free-cities", "description": "The Free Cities game", "version": "1.0.0", "repository": { "type": "git", "url": "https://gitgud.io/pregmodfan/fc-pregmod.git" }, "scripts": { "lint": "eslint src/**/*.js" }, "license": "GPL-3.0-only", "devDependencies": { "@types/d3": "^5.7.2", "@types/jquery": "^3.5.1", "@types/lodash": "^4.14.159", "@types/mousetrap": "^1.6.3", "@types/twine-sugarcube": "^2.33.0", "autoprefixer": "^9.8.6", "eslint": "^7.6.0", "eslint-plugin-jsdoc": "^30.2.1", "eslint-plugin-sonarjs": "^0.5.0", "fancy-log-levels": "^1.0.0", "gulp": "^4.0.2", "gulp-concat": "^2.6.1", "gulp-git": "^2.10.1", "gulp-noop": "^1.0.1", "gulp-postcss": "^8.0.0", "gulp-shell": "^0.8.0", "gulp-sort": "^2.0.0", "gulp-sourcemaps": "^2.6.5", "ts-essentials": "^7.0.0", "typescript": "^3.9.7", "which": "^2.0.2", "yargs": "^15.4.1" } }
MonsterMate/fc
package.json
JSON
mit
900
Player variables documentation - Pregmod Shares the vast majority of slave variables. Only ones in use are listed here. For more, see /player/js/playerState.js. **anything labeled accepts string will return any string entered into it** slaveName: your first name accepts string slaveSurname: your last name accepts string 0 - no surname title: (common in events) your title's gender 0 - female 1 - male ID: The player's ID is always -1. genes: Player's gender "XY" "XX" degeneracy: How strong/are there rumors about you doing unsavory things with your slaves 0 - 10 - occasional whispers 11 - 25 - minor rumors 26 - 50 - rumors 51 - 75 - bad rumors 70 - 100 - severe rumors 101+ - life ruining rumors refreshment: your favorite refreshment accepts string refreshmentType: (uncommon in events) The method of consumption of .refreshment 0 - smoked 1 - drank 2 - eaten 3 - snorted 4 - injected 5 - popped 6 - orally dissolved career: Your career before becoming owner "wealth" "capitalist" "mercenary" "slaver" "engineer" "medicine" "celebrity" "escort" "servant" "gang" "BlackHat" "arcology owner" rumor: "wealth" "diligence" "force" "social engineering" "luck" actualAge: (uncommon in events) your actualAge 14+ physicalAge: your body's age 14+ visualAge: (uncommon in events) how old you look 14+ ovaryAge: How old your ovaries are Used to delay menopause temporarily birthWeek: your week of birth in a year accepts int between 0-51 ageImplant: have you had age altering surgery, not yet in use 0 - no 1 - yes boobs: (common in events) 0 - 299 - masculine chest (if title = 1) or flat chested (if title = 0) 300-399 - A-cup; 400-499 - B-cup 500-649 - C-cup 650-799 - D-cup 800-999 - DD-cup 1000-1199 - F-cup 1200-1399 - G-cup 1400-1599 - H-cup boobsImplant: Size, if any, of breast implants 0 - none 1+ - yes boobsImplantType: Implant type "none" "normal" "string" "fillable" "advanced fillable" "hyper fillable" lactation: is player lactating 0 - no 1 - yes lactationDuration: how many more weeks the player will lactate for 0+ butt: how big your butt is 2 - normal 3 - big 4 - huge 5 - enormous buttImplant: do you have butt implants 0 - no 1+ - size buttImplantType: Implant type "none" "normal" "string" "fillable" "advanced fillable" "hyper fillable" vagina: (common in events) Player has a pussy -1 - no 0 - virgin 1 - tight 2 - reasonably tight 3 - loose 4 - cavernous newVag: have you had a loose vagina restored 0 - no 1 - yes dick: (common in events) Player has a cock 0 - no 4 - big balls: how big your balls are (sizes above 0 requires dick == 1) 0 - none 3 - normal 5 - massive 9 - monstrous 14 - hypertrophied 30 - melons ballsImplant: how big your balls implants are (requires dick == 1) 0 - none 1+ size added preg: (uncommon in events) How far along your pregnancy is (pregMood kicks in at 24+ weeks) -2 menopausal -1 contraceptives 0 not pregnant 1 - 42 pregnant 43+ giving birth pregType: How many fetuses you are carrying 1 - 8 pregWeek: How far along your pregnancy is. (used for postpartum) pregKnown: Do you know you are pregnant (currently unused due to lack of menstrual cycle) 0 - no 1 - yes fertKnown: Menstrual cycle known variable. To be used for fert cycle discover and things like pregnancy without a first period 0 - no 1 - yes fertPeak: Menstrual cycle control variable. 0 - Danger week 1+ - safe week belly: (uncommon in events) how big your belly is in CCs thresholds 100 - bloated 1500 - early pregnancy 5000 - obviously pregnant 10000 - very pregnant 15000 - full term 30000 - full term twins 45000 - full term triplets 60000 - full term quads 75000 - full term quints 90000 - full term sextuplets 105000 - full term septuplets 120000 - full term octuplets pregSource: who knocked you up 0 - unknown -1 - self-impreg -2 - citizen of your arcology -3 - former master -4 - male arc owner -5 - client -6 - Societal Elite -7 - designer baby -8 - an animal -9 - futanari sister pregMood: (uncommon in events)($PC.preg >= 28) how you act when heavily pregnant 0 - no change 1 - submissive and motherly 2 - aggressive and dominant labor: are you giving birth this week 0 - no 1 - yes skill: trading: your trading skill accepts int between -100 and 100 warfare: your warfare skill accepts int between -100 and 100 hacking: your hacking skill accepts int between -100 and 100 slaving: your slaving skill accepts int between -100 and 100 engineering: your engineering skill accepts int between -100 and 100 medicine: your medicine skill accepts int between -100 and 100 cumTap: how acclimated you are to taking huge loads race: your race accepts string origRace: your original race accepts string skin: your skin color accepts string origSkin: your original skin tone accepts string markings: do you have markings? "none" "freckles" "heavily freckled" eye: right:/left: iris: your eye color accepts string pupil: your pupil shape accepts string sclerae: your sclerae color accepts string origColor: your genetic eye color accepts string hColor: your hair color accepts string origHColor: your original hair color accepts string nationality: your nationality accepts string father: your father Accepts ID Values between 0 and -20 are reserved. 0 - unknown mother: your mother Accepts ID Values between 0 and -20 are reserved. 0 - unknown sisters: how many sisters you have daughters: how many daughters you have counter: birthsTotal: how many children you've had accepts int abortions: number of abortions you've had accepts int miscarriages: number of miscarriage you've had accepts int birthElite: how many children you've carried for the SE birthMaster: how many children you've carried for your former master (servant start only) birthDegenerate: how many slave babies you've had birthClient: how many whoring babies you've had birthOther: untracked births birthArcOwner: how many children you've carried for other arc owners birthCitizen: how many children you've had by sex with citizens (not whoring) birthSelf: how many times you've giving birth to your own selfcest babies birthLab: how many designer babies you've produced birthFuta: how many babies you've had with the Futanari Sisters storedCum: How many units of your cum are stored away for artificially inseminating slaves laborCount: Have you experienced labor. slavesFathered: how many slave babies you are the father of slavesKnockedUp: how many slaves you've gotten pregnant intelligence: 100 face: 100 reservedChildren: how many of your children will be added to the incubator reservedChildrenNursery: how many of your children will be added to the nursery fertDrugs: are you on fertility supplements 0 - no 1 - yes forcedFertDrugs: have you been drugged with fertility drugs 0 - no 1+ - how many weeks they will remain in your system sexualEnergy: how much fucking you can do in a week accepts int staminaPills: Are you taking pills to fuck more slaves each week? 0 - no 1 - yes pubicHStyle: Used for compatibility. "hairless" underArmHStyle: Used for compatibility. "hairless" rules: living: Your starting expenses. Increases each NG+ until max. Keep in mind that this is in terms of an arcology owner. "spare" "normal" "luxurious" lactation: How you are handling your lactation? "none" "induce" "maintain" "sell"
MonsterMate/fc
player variables documentation - Pregmod.txt
Text
mit
7,521
There are actually two places to add art for FreeCities. The folder you are currently in, ./resources, is mostly for the git. Once you compile an HTML, the HTML won't check here for art. If you are interested in adding the old renders or your own custom art to your local version of FreeCities, then you actually want to have a resources folder in the same folder FC_pregmod.html is in. By default, that will be ./bin/resources. If you want any of the art in this folder, make sure to copy it over there. Two different resources folders, and both connected to art. But they work very differently. P.S. make sure you don't stack resources folders, like resources/resources. That would just be silly.
MonsterMate/fc
resources/Readme before adding art.md
Markdown
mit
707
MonsterMate/fc
resources/raster/favicon/.gitkeep
none
mit
0
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Areola_piercing_3_"> <circle id="XMLID_242_" class="st0" cx="536.5" cy="276.7" r="1.1"/> <circle id="XMLID_241_" class="st0" cx="536.7" cy="279.7" r="1.1"/> <circle id="XMLID_240_" class="st0" cx="531.5" cy="271.4" r="1.1"/> <circle id="XMLID_239_" class="st0" cx="528.5" cy="271.8" r="1.1"/> <circle id="XMLID_238_" class="st0" cx="532.6" cy="286.2" r="1.1"/> <circle id="XMLID_237_" class="st0" cx="529.5" cy="286.2" r="1.1"/> <circle id="XMLID_236_" class="st0" cx="524.8" cy="280.8" r="1.1"/> <circle id="XMLID_235_" class="st0" cx="524.8" cy="278.1" r="1.1"/> <ellipse id="XMLID_234_" class="st0" cx="467.2" cy="271" rx="0.5" ry="0.7"/> <ellipse id="XMLID_233_" class="st0" cx="468.3" cy="270.5" rx="0.5" ry="0.7"/> <ellipse id="XMLID_232_" class="st0" cx="466.3" cy="277.3" rx="0.5" ry="0.7"/> <ellipse id="XMLID_231_" transform="matrix(-0.9989 -4.745027e-002 4.745027e-002 -0.9989 918.0208 572.7028)" class="st0" cx="465.8" cy="275.5" rx="0.5" ry="0.7"/> <ellipse id="XMLID_230_" class="st0" cx="472" cy="274" rx="0.5" ry="0.7"/> <ellipse id="XMLID_229_" class="st0" cx="472.8" cy="276" rx="0.5" ry="0.7"/> <ellipse id="XMLID_228_" transform="matrix(-0.9413 0.3376 -0.3376 -0.9413 1007.9313 386.819)" class="st0" cx="470.3" cy="281.1" rx="0.5" ry="0.7"/> <ellipse id="XMLID_227_" transform="matrix(-0.9425 0.3341 -0.3341 -0.9425 1009.6696 387.3601)" class="st0" cx="471.5" cy="280.5" rx="0.5" ry="0.7"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 0 areola piercing.svg
svg
mit
1,859
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_hvy_piercing_3_"> <path id="XMLID_226_" class="st0" d="M528.1,278.8c0.1,0-0.5,0.7-0.5,1.7c0,0.9,0.5,2,1.7,2.4c1.4,0.4,2.9-0.9,3.3-2 c0.4-1.1-0.3-2-0.2-2.1c0.2-0.1,1.1,1.2,0.9,2.4c-0.2,1.4-1.7,3.1-3.6,2.8c-1.4-0.2-2.8-1.3-2.8-2.8 C526.8,279.8,528.1,278.7,528.1,278.8z"/> <path id="XMLID_225_" class="st0" d="M467.6,275.9c0,0-0.4,0.7-0.4,1.7c-0.1,0.9,0.3,2,0.9,2.4c0.9,0.5,2-0.7,2.3-1.9 c0.3-1.1-0.1-2,0-2.1s0.6,1.2,0.5,2.4c-0.2,1.4-1.3,3-2.6,2.8c-0.9-0.2-1.8-1.4-1.7-2.9C466.7,276.9,467.6,275.9,467.6,275.9z"/> <path id="XMLID_224_" class="st0" d="M468.7,281.2c0.1-0.1,11.3,16.2,28.4,17.6c18.3,1.4,32.9-14.9,33.1-14.8 c0.2,0.2-13.4,17.1-32.5,15.7C479.2,298.4,468.6,281.3,468.7,281.2z"/> <circle id="XMLID_223_" class="st0" cx="527.9" cy="278.7" r="1"/> <circle id="XMLID_222_" class="st0" cx="532.4" cy="278.7" r="1"/> <circle id="XMLID_221_" class="st0" cx="530.2" cy="276" r="1"/> <circle id="XMLID_220_" class="st0" cx="530.4" cy="280.9" r="1"/> <ellipse id="XMLID_219_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 985.4068 454.8795)" class="st0" cx="470.4" cy="275.7" rx="0.6" ry="0.8"/> <ellipse id="XMLID_218_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 855.6479 655.2993)" class="st0" cx="467.6" cy="275.7" rx="0.6" ry="0.8"/> <ellipse id="XMLID_217_" transform="matrix(-0.2055 -0.9787 0.9787 -0.2055 296.3026 788.395)" class="st0" cx="468.2" cy="273.9" rx="0.6" ry="0.5"/> <ellipse id="XMLID_216_" transform="matrix(8.246086e-002 0.9966 -0.9966 8.246086e-002 707.4532 -212.5916)" class="st0" cx="469.2" cy="277.9" rx="0.6" ry="0.5"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 0 piercing heavy.svg
svg
mit
2,006
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_piercing_3_"> <g id="XMLID_534_"> <circle id="XMLID_215_" class="st0" cx="527.9" cy="278.7" r="1"/> <circle id="XMLID_214_" class="st0" cx="532.4" cy="278.7" r="1"/> </g> <g id="XMLID_531_"> <ellipse id="XMLID_213_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 985.4068 454.8795)" class="st0" cx="470.4" cy="275.7" rx="0.6" ry="0.8"/> <ellipse id="XMLID_212_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 855.6479 655.2993)" class="st0" cx="467.6" cy="275.7" rx="0.6" ry="0.8"/> </g> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 0 piercing.svg
svg
mit
935
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Areola_piercing_2_"> <circle id="XMLID_204_" class="st0" cx="520.9" cy="276.9" r="1.1"/> <circle id="XMLID_203_" class="st0" cx="521.2" cy="280" r="1.1"/> <circle id="XMLID_202_" class="st0" cx="516" cy="271.7" r="1.1"/> <circle id="XMLID_201_" class="st0" cx="512.9" cy="272.1" r="1.1"/> <circle id="XMLID_200_" class="st0" cx="517.1" cy="286.5" r="1.1"/> <circle id="XMLID_199_" class="st0" cx="514" cy="286.5" r="1.1"/> <circle id="XMLID_198_" class="st0" cx="509.4" cy="281" r="1.1"/> <circle id="XMLID_197_" class="st0" cx="509.4" cy="278.4" r="1.1"/> <ellipse id="XMLID_196_" class="st0" cx="451.7" cy="271.3" rx="0.5" ry="0.7"/> <ellipse id="XMLID_195_" class="st0" cx="452.9" cy="270.8" rx="0.5" ry="0.7"/> <ellipse id="XMLID_194_" class="st0" cx="450.8" cy="277.6" rx="0.5" ry="0.7"/> <ellipse id="XMLID_193_" transform="matrix(-0.9989 -4.745027e-002 4.745027e-002 -0.9989 887.0982 572.5067)" class="st0" cx="450.3" cy="275.7" rx="0.5" ry="0.7"/> <ellipse id="XMLID_192_" class="st0" cx="456.5" cy="274.3" rx="0.5" ry="0.7"/> <ellipse id="XMLID_191_" class="st0" cx="457.2" cy="276.2" rx="0.5" ry="0.7"/> <ellipse id="XMLID_190_" transform="matrix(-0.9413 0.3376 -0.3376 -0.9413 978.0084 392.5092)" class="st0" cx="454.9" cy="281.3" rx="0.5" ry="0.7"/> <ellipse id="XMLID_189_" transform="matrix(-0.9425 0.3341 -0.3341 -0.9425 979.7283 392.9969)" class="st0" cx="456.1" cy="280.8" rx="0.5" ry="0.7"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 1 areola piercing.svg
svg
mit
1,858
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_hvy_piercing_2_"> <path id="XMLID_188_" class="st0" d="M512.7,279.1c0.1,0-0.5,0.7-0.5,1.7c0,0.9,0.5,2,1.7,2.4c1.4,0.4,2.9-0.9,3.3-2 c0.4-1.1-0.3-2-0.2-2.1c0.2-0.1,1.1,1.2,0.9,2.4c-0.2,1.4-1.7,3.1-3.6,2.8c-1.4-0.2-2.8-1.3-2.8-2.8 C511.3,280.1,512.6,279,512.7,279.1z"/> <path id="XMLID_187_" class="st0" d="M452.1,276.1c0,0-0.4,0.7-0.4,1.7c-0.1,0.9,0.3,2,0.9,2.4c0.9,0.5,2-0.7,2.3-1.9 c0.3-1.1-0.1-2,0-2.1c0.1-0.1,0.6,1.2,0.5,2.4c-0.2,1.4-1.3,3-2.6,2.8c-0.9-0.2-1.8-1.4-1.7-2.9 C451.2,277.1,452.1,276.1,452.1,276.1z"/> <path id="XMLID_186_" class="st0" d="M453.1,281.5c0.1-0.1,11.3,16.2,28.4,17.6c18.3,1.4,32.9-14.9,33.1-14.8 c0.2,0.2-13.4,17.1-32.5,15.7C463.7,298.7,453,281.6,453.1,281.5z"/> <circle id="XMLID_185_" class="st0" cx="512.4" cy="279" r="1"/> <circle id="XMLID_184_" class="st0" cx="516.8" cy="279" r="1"/> <circle id="XMLID_183_" class="st0" cx="514.6" cy="276.2" r="1"/> <circle id="XMLID_182_" class="st0" cx="515" cy="281.2" r="1"/> <ellipse id="XMLID_181_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 954.8359 458.3842)" class="st0" cx="455" cy="276" rx="0.6" ry="0.8"/> <ellipse id="XMLID_180_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 825.0893 652.1412)" class="st0" cx="452.1" cy="276" rx="0.6" ry="0.8"/> <ellipse id="XMLID_179_" transform="matrix(-0.2055 -0.9787 0.9787 -0.2055 277.3305 773.6921)" class="st0" cx="452.7" cy="274.3" rx="0.6" ry="0.5"/> <ellipse id="XMLID_178_" transform="matrix(8.246086e-002 0.9966 -0.9966 8.246086e-002 693.3712 -196.8819)" class="st0" cx="453.6" cy="278.1" rx="0.6" ry="0.5"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 1 piercing heavy.svg
svg
mit
2,004
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_piercing_2_"> <g id="XMLID_494_"> <circle id="XMLID_177_" class="st0" cx="512.4" cy="279" r="1"/> <circle id="XMLID_176_" class="st0" cx="516.8" cy="279" r="1"/> </g> <g id="XMLID_491_"> <ellipse id="XMLID_175_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 954.8359 458.3842)" class="st0" cx="455" cy="276" rx="0.6" ry="0.8"/> <ellipse id="XMLID_174_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 825.0893 652.1412)" class="st0" cx="452.1" cy="276" rx="0.6" ry="0.8"/> </g> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 1 piercing.svg
svg
mit
925
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Areola_piercing"> <circle id="XMLID_166_" class="st0" cx="522.2" cy="291.4" r="1.3"/> <circle id="XMLID_165_" class="st0" cx="522.4" cy="295.3" r="1.3"/> <circle id="XMLID_164_" class="st0" cx="516" cy="284.9" r="1.3"/> <circle id="XMLID_163_" class="st0" cx="512.2" cy="285.4" r="1.3"/> <circle id="XMLID_162_" class="st0" cx="517.4" cy="303.2" r="1.3"/> <circle id="XMLID_161_" class="st0" cx="513.5" cy="303.2" r="1.3"/> <circle id="XMLID_160_" class="st0" cx="507.8" cy="296.6" r="1.3"/> <circle id="XMLID_159_" class="st0" cx="507.8" cy="293.2" r="1.3"/> <ellipse id="XMLID_158_" class="st0" cx="436.2" cy="284.4" rx="0.7" ry="0.9"/> <ellipse id="XMLID_157_" class="st0" cx="437.7" cy="283.9" rx="0.7" ry="0.9"/> <ellipse id="XMLID_156_" class="st0" cx="435.1" cy="292.2" rx="0.7" ry="0.9"/> <ellipse id="XMLID_155_" transform="matrix(-0.9989 -4.745027e-002 4.745027e-002 -0.9989 854.8103 600.1753)" class="st0" cx="434.5" cy="289.9" rx="0.7" ry="0.9"/> <ellipse id="XMLID_154_" class="st0" cx="442.2" cy="288.1" rx="0.7" ry="0.9"/> <ellipse id="XMLID_153_" class="st0" cx="443.1" cy="290.5" rx="0.7" ry="0.9"/> <ellipse id="XMLID_152_" transform="matrix(-0.9413 0.3376 -0.3376 -0.9413 954.6022 427.724)" class="st0" cx="440.1" cy="296.9" rx="0.7" ry="0.9"/> <ellipse id="XMLID_151_" transform="matrix(-0.9425 0.3341 -0.3341 -0.9425 956.7655 427.9553)" class="st0" cx="441.6" cy="296.3" rx="0.7" ry="0.9"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 2 areola piercing.svg
svg
mit
1,860
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_hvy_piercing"> <path id="XMLID_150_" class="st0" d="M511.9,294.1c0.1,0-0.7,0.9-0.6,2.1c0,1.1,0.7,2.6,2,2.9c1.8,0.5,3.6-1.1,4.1-2.5 c0.4-1.3-0.4-2.6-0.2-2.7s1.3,1.4,1.2,3c-0.2,1.8-2.1,3.8-4.4,3.6c-1.8-0.2-3.5-1.7-3.6-3.5C510.3,295.3,511.8,294,511.9,294.1z"/> <path id="XMLID_149_" class="st0" d="M436.7,290.5c0,0-0.5,0.9-0.5,2c-0.1,1.1,0.4,2.6,1.2,3c1.2,0.6,2.5-0.9,2.8-2.3 c0.4-1.3-0.1-2.6,0-2.7c0.1-0.1,0.8,1.4,0.6,3c-0.3,1.8-1.7,3.7-3.2,3.4c-1.2-0.3-2.2-1.8-2.1-3.6 C435.6,291.7,436.7,290.5,436.7,290.5z"/> <path id="XMLID_148_" class="st0" d="M438,297.1c0.1-0.1,14,20.1,35.3,21.9c22.7,1.8,40.8-18.6,41-18.4 c0.2,0.2-16.6,21.2-40.3,19.5C451.2,318.4,437.9,297.2,438,297.1z"/> <circle id="XMLID_147_" class="st0" cx="511.6" cy="294" r="1.2"/> <circle id="XMLID_146_" class="st0" cx="517.1" cy="294" r="1.2"/> <circle id="XMLID_145_" class="st0" cx="514.3" cy="290.6" r="1.2"/> <circle id="XMLID_144_" class="st0" cx="514.7" cy="296.8" r="1.2"/> <ellipse id="XMLID_143_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 928.3824 489.6277)" class="st0" cx="440.2" cy="290.3" rx="0.8" ry="1"/> <ellipse id="XMLID_142_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 791.3661 676.6553)" class="st0" cx="436.7" cy="290.3" rx="0.8" ry="1"/> <ellipse id="XMLID_141_" transform="matrix(-0.2055 -0.9787 0.9787 -0.2055 245.4174 775.3432)" class="st0" cx="437.4" cy="288.1" rx="0.8" ry="0.7"/> <ellipse id="XMLID_140_" transform="matrix(8.246086e-002 0.9966 -0.9966 8.246086e-002 694.4183 -168.4039)" class="st0" cx="438.7" cy="292.9" rx="0.8" ry="0.7"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 2 piercing heavy.svg
svg
mit
2,000
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_piercing"> <g id="XMLID_454_"> <circle id="XMLID_139_" class="st0" cx="511.6" cy="294" r="1.2"/> <circle id="XMLID_138_" class="st0" cx="517.1" cy="294" r="1.2"/> </g> <g id="XMLID_451_"> <ellipse id="XMLID_137_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 928.3824 489.6277)" class="st0" cx="440.2" cy="290.3" rx="0.8" ry="1"/> <ellipse id="XMLID_136_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 791.3661 676.6553)" class="st0" cx="436.7" cy="290.3" rx="0.8" ry="1"/> </g> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 2 piercing.svg
svg
mit
928
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Areola_piercing_4_"> <circle id="XMLID_128_" class="st0" cx="527.1" cy="304" r="1.6"/> <circle id="XMLID_127_" class="st0" cx="527.4" cy="308.5" r="1.6"/> <circle id="XMLID_126_" class="st0" cx="519.7" cy="296.1" r="1.6"/> <circle id="XMLID_125_" class="st0" cx="515.1" cy="296.7" r="1.6"/> <circle id="XMLID_124_" class="st0" cx="521.3" cy="318.2" r="1.6"/> <circle id="XMLID_123_" class="st0" cx="516.7" cy="318.2" r="1.6"/> <circle id="XMLID_122_" class="st0" cx="509.7" cy="310.2" r="1.6"/> <circle id="XMLID_121_" class="st0" cx="509.7" cy="306.1" r="1.6"/> <ellipse id="XMLID_120_" class="st0" cx="423.4" cy="295.4" rx="0.9" ry="1.1"/> <ellipse id="XMLID_119_" class="st0" cx="425.1" cy="294.8" rx="0.9" ry="1.1"/> <ellipse id="XMLID_118_" class="st0" cx="422" cy="304.8" rx="0.9" ry="1.1"/> <ellipse id="XMLID_117_" transform="matrix(-0.9989 -4.745027e-002 4.745027e-002 -0.9989 827.7614 624.0518)" class="st0" cx="421.3" cy="302.2" rx="0.9" ry="1.1"/> <ellipse id="XMLID_116_" class="st0" cx="430.6" cy="300" rx="0.9" ry="1.1"/> <ellipse id="XMLID_115_" class="st0" cx="431.7" cy="302.8" rx="0.9" ry="1.1"/> <ellipse id="XMLID_114_" transform="matrix(-0.9413 0.3376 -0.3376 -0.9413 935.8943 458.1015)" class="st0" cx="428.1" cy="310.4" rx="0.9" ry="1.1"/> <ellipse id="XMLID_113_" transform="matrix(-0.9425 0.3341 -0.3341 -0.9425 938.5138 458.1071)" class="st0" cx="429.9" cy="309.8" rx="0.9" ry="1.1"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 3 areola piercing.svg
svg
mit
1,860
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_hvy_piercing_4_"> <path id="XMLID_112_" class="st0" d="M514.6,307.2c0.1,0-0.9,1.1-0.7,2.6c0,1.2,0.9,3.1,2.5,3.6c2.1,0.6,4.4-1.2,4.9-3 c0.5-1.6-0.4-3.1-0.2-3.2c0.2-0.1,1.6,1.7,1.4,3.6c-0.2,2.1-2.6,4.6-5.3,4.3c-2.1-0.2-4.2-2-4.3-4.2 C512.8,308.7,514.5,307.1,514.6,307.2z"/> <path id="XMLID_111_" class="st0" d="M424,302.7c0,0-0.6,1.1-0.6,2.5c-0.1,1.2,0.4,3.1,1.4,3.6c1.4,0.7,3-1.1,3.5-2.8 c0.4-1.6-0.1-3.1,0-3.2s1,1.7,0.7,3.6c-0.4,2.1-2,4.5-3.8,4.1c-1.4-0.4-2.7-2.1-2.6-4.4C422.6,304.2,424,302.7,424,302.7z"/> <path id="XMLID_110_" class="st0" d="M425.6,310.8c0.1-0.1,16.8,24.3,42.6,26.4c27.5,2.1,49.2-22.4,49.4-22.2 c0.2,0.2-20.1,25.6-48.7,23.5C441.4,336.5,425.5,310.9,425.6,310.8z"/> <circle id="XMLID_109_" class="st0" cx="514.3" cy="307.1" r="1.5"/> <circle id="XMLID_108_" class="st0" cx="520.9" cy="307.1" r="1.5"/> <circle id="XMLID_107_" class="st0" cx="517.6" cy="303" r="1.5"/> <circle id="XMLID_106_" class="st0" cx="518.1" cy="310.4" r="1.5"/> <ellipse id="XMLID_105_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 907.0026 516.2271)" class="st0" cx="428.2" cy="302.5" rx="1" ry="1.2"/> <ellipse id="XMLID_104_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 763.2371 697.7639)" class="st0" cx="424" cy="302.6" rx="1" ry="1.2"/> <ellipse id="XMLID_103_" transform="matrix(-0.2055 -0.9787 0.9787 -0.2055 218.8256 777.2117)" class="st0" cx="424.9" cy="299.8" rx="1" ry="0.9"/> <ellipse id="XMLID_102_" transform="matrix(8.246086e-002 0.9966 -0.9966 8.246086e-002 695.8627 -144.3055)" class="st0" cx="426.3" cy="305.8" rx="1" ry="0.9"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 3 piercing heavy.svg
svg
mit
2,003
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_piercing_4_"> <g id="XMLID_414_"> <circle id="XMLID_101_" class="st0" cx="514.3" cy="307.1" r="1.5"/> <circle id="XMLID_100_" class="st0" cx="520.9" cy="307.1" r="1.5"/> </g> <g id="XMLID_411_"> <ellipse id="XMLID_99_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 907.0026 516.2271)" class="st0" cx="428.2" cy="302.5" rx="1" ry="1.2"/> <ellipse id="XMLID_98_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 763.2371 697.7639)" class="st0" cx="424" cy="302.6" rx="1" ry="1.2"/> </g> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 3 piercing.svg
svg
mit
931
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Areola_piercing_5_"> <circle id="XMLID_90_" class="st0" cx="528.8" cy="333.9" r="2.1"/> <circle id="XMLID_89_" class="st0" cx="529.2" cy="339.9" r="2.1"/> <circle id="XMLID_88_" class="st0" cx="519.1" cy="323.7" r="2.1"/> <circle id="XMLID_87_" class="st0" cx="513.1" cy="324.4" r="2.1"/> <circle id="XMLID_86_" class="st0" cx="521.3" cy="352.5" r="2.1"/> <circle id="XMLID_85_" class="st0" cx="515.2" cy="352.5" r="2.1"/> <circle id="XMLID_84_" class="st0" cx="506.2" cy="342" r="2.1"/> <circle id="XMLID_83_" class="st0" cx="506.2" cy="336.7" r="2.1"/> <ellipse id="XMLID_82_" class="st0" cx="393.5" cy="322.8" rx="1.2" ry="1.4"/> <ellipse id="XMLID_81_" class="st0" cx="395.7" cy="322" rx="1.2" ry="1.4"/> <ellipse id="XMLID_80_" class="st0" cx="391.7" cy="335.1" rx="1.2" ry="1.4"/> <ellipse id="XMLID_79_" transform="matrix(-0.9989 -4.745027e-002 4.745027e-002 -0.9989 765.4359 681.4077)" class="st0" cx="390.8" cy="331.6" rx="1.2" ry="1.4"/> <ellipse id="XMLID_78_" class="st0" cx="402.9" cy="328.7" rx="1.2" ry="1.4"/> <ellipse id="XMLID_77_" class="st0" cx="404.3" cy="332.5" rx="1.2" ry="1.4"/> <ellipse id="XMLID_76_" transform="matrix(-0.9413 0.3376 -0.3376 -0.9413 891.3522 529.8864)" class="st0" cx="399.6" cy="342.4" rx="1.2" ry="1.4"/> <ellipse id="XMLID_75_" transform="matrix(-0.9425 0.3341 -0.3341 -0.9425 894.9265 529.0276)" class="st0" cx="402" cy="341.5" rx="1.2" ry="1.4"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 4 areola piercing.svg
svg
mit
1,844
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_hvy_piercing_5_"> <path id="XMLID_74_" class="st0" d="M512.6,338.1c0.2,0-1.2,1.4-1,3.4c0,1.7,1.2,4.1,3.2,4.6c2.8,0.8,5.8-1.7,6.4-3.9 c0.7-2.1-0.5-4.1-0.3-4.2c0.3-0.1,2.1,2.2,1.8,4.8c-0.3,2.8-3.4,6-7,5.6c-2.8-0.3-5.4-2.7-5.6-5.4 C510.1,340,512.4,337.9,512.6,338.1z"/> <path id="XMLID_73_" class="st0" d="M394.2,332.3c0,0-0.8,1.4-0.8,3.2c-0.2,1.7,0.5,4.1,1.8,4.8c1.8,1,3.9-1.4,4.4-3.6 c0.5-2.1-0.2-4.1,0-4.2c0.2-0.2,1.2,2.2,1,4.8c-0.4,2.8-2.7,5.9-5.1,5.3c-1.8-0.4-3.5-2.8-3.4-5.8 C392.5,334.3,394.2,332.3,394.2,332.3z"/> <path id="XMLID_72_" class="st0" d="M396.3,342.8c0.2-0.2,21.9,31.6,55.5,34.4c35.8,2.8,64.2-29.2,64.5-29 c0.3,0.3-26.1,33.4-63.5,30.7C417,376.4,396.2,343,396.3,342.8z"/> <circle id="XMLID_71_" class="st0" cx="512.1" cy="337.9" r="2"/> <circle id="XMLID_70_" class="st0" cx="520.8" cy="337.9" r="2"/> <circle id="XMLID_69_" class="st0" cx="516.5" cy="332.6" r="2"/> <circle id="XMLID_68_" class="st0" cx="517" cy="342.3" r="2"/> <ellipse id="XMLID_67_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 856.431 580.3391)" class="st0" cx="399.8" cy="332.1" rx="1.2" ry="1.5"/> <ellipse id="XMLID_66_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 697.4272 749.1066)" class="st0" cx="394.2" cy="332.2" rx="1.2" ry="1.5"/> <ellipse id="XMLID_65_" transform="matrix(-0.2055 -0.9787 0.9787 -0.2055 155.0886 783.064)" class="st0" cx="395.4" cy="328.6" rx="1.2" ry="1.2"/> <ellipse id="XMLID_64_" transform="matrix(8.246086e-002 0.9966 -0.9966 8.246086e-002 699.5681 -87.4572)" class="st0" cx="397.3" cy="336.2" rx="1.2" ry="1.2"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 4 piercing heavy.svg
svg
mit
2,000
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_piercing_5_"> <g id="XMLID_374_"> <circle id="XMLID_63_" class="st0" cx="512.1" cy="337.9" r="2"/> <circle id="XMLID_62_" class="st0" cx="520.8" cy="337.9" r="2"/> </g> <g id="XMLID_371_"> <ellipse id="XMLID_61_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 856.431 580.3391)" class="st0" cx="399.8" cy="332.1" rx="1.2" ry="1.5"/> <ellipse id="XMLID_60_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 697.4272 749.1066)" class="st0" cx="394.2" cy="332.2" rx="1.2" ry="1.5"/> </g> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 4 piercing.svg
svg
mit
930
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Areola_piercing_1_"> <circle id="XMLID_52_" class="st0" cx="534.5" cy="375.3" r="2.8"/> <circle id="XMLID_51_" class="st0" cx="535.1" cy="383.4" r="2.8"/> <circle id="XMLID_50_" class="st0" cx="521.5" cy="361.5" r="2.8"/> <circle id="XMLID_49_" class="st0" cx="513.5" cy="362.5" r="2.8"/> <circle id="XMLID_48_" class="st0" cx="524.4" cy="400.3" r="2.8"/> <circle id="XMLID_47_" class="st0" cx="516.3" cy="400.3" r="2.8"/> <circle id="XMLID_46_" class="st0" cx="504" cy="386.2" r="2.8"/> <circle id="XMLID_45_" class="st0" cx="504" cy="379" r="2.8"/> <ellipse id="XMLID_44_" class="st0" cx="352.7" cy="360.5" rx="1.5" ry="1.9"/> <ellipse id="XMLID_43_" class="st0" cx="355.6" cy="359.3" rx="1.5" ry="1.9"/> <ellipse id="XMLID_42_" class="st0" cx="350.2" cy="377" rx="1.5" ry="1.9"/> <ellipse id="XMLID_41_" transform="matrix(-0.9989 -4.745027e-002 4.745027e-002 -0.9989 679.8478 760.7689)" class="st0" cx="349" cy="372.3" rx="1.5" ry="1.9"/> <ellipse id="XMLID_40_" class="st0" cx="365.2" cy="368.4" rx="1.5" ry="1.9"/> <ellipse id="XMLID_39_" class="st0" cx="367.1" cy="373.4" rx="1.5" ry="1.9"/> <ellipse id="XMLID_38_" transform="matrix(-0.9413 0.3376 -0.3376 -0.9413 831.1002 629.0543)" class="st0" cx="360.9" cy="386.8" rx="1.5" ry="1.9"/> <ellipse id="XMLID_37_" transform="matrix(-0.9425 0.3341 -0.3341 -0.9425 835.9724 627.3287)" class="st0" cx="364" cy="385.6" rx="1.5" ry="1.9"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 5 areola piercing.svg
svg
mit
1,838
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_hvy_piercing_1_"> <path id="XMLID_36_" class="st0" d="M512.7,380.9c0.2,0-1.5,1.9-1.3,4.5c0,2.2,1.5,5.4,4.4,6.2c3.7,1.2,7.7-2.2,8.6-5.2 c1-2.8-0.7-5.4-0.4-5.6s2.8,3,2.5,6.4c-0.4,3.7-4.5,8.1-9.4,7.6c-3.7-0.4-7.4-3.6-7.6-7.4C509.4,383.6,512.6,380.7,512.7,380.9z"/> <path id="XMLID_35_" class="st0" d="M353.6,373.3c0,0-1.2,1.9-1.2,4.4c-0.2,2.2,0.7,5.4,2.5,6.4c2.5,1.3,5.2-1.9,6-4.9 c0.7-2.8-0.2-5.4,0-5.6c0.2-0.2,1.7,3,1.3,6.4c-0.5,3.7-3.6,7.9-6.8,7.1c-2.5-0.5-4.7-3.7-4.5-7.7 C351.4,375.8,353.6,373.3,353.6,373.3z"/> <path id="XMLID_34_" class="st0" d="M356.4,387.3c0.2-0.2,29.5,42.5,74.6,46.3c48.2,3.7,86.4-39.3,86.7-38.9 c0.4,0.4-35.2,45-85.4,41.4C384.3,432.4,356.3,387.6,356.4,387.3z"/> <circle id="XMLID_33_" class="st0" cx="512.1" cy="380.7" r="2.7"/> <circle id="XMLID_32_" class="st0" cx="523.9" cy="380.7" r="2.7"/> <circle id="XMLID_31_" class="st0" cx="518" cy="373.6" r="2.7"/> <circle id="XMLID_30_" class="st0" cx="518.7" cy="386.6" r="2.7"/> <ellipse id="XMLID_29_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 787.6197 668.8575)" class="st0" cx="361" cy="373" rx="1.7" ry="2"/> <ellipse id="XMLID_28_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 607.6005 819.9565)" class="st0" cx="353.6" cy="373.1" rx="1.7" ry="2"/> <ellipse id="XMLID_27_" transform="matrix(-0.2055 -0.9787 0.9787 -0.2055 67.8569 791.334)" class="st0" cx="355.1" cy="368.1" rx="1.7" ry="1.5"/> <ellipse id="XMLID_26_" transform="matrix(8.246086e-002 0.9966 -0.9966 8.246086e-002 705.519 -9.3184)" class="st0" cx="357.8" cy="378.5" rx="1.7" ry="1.5"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 5 piercing heavy.svg
svg
mit
1,995
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_piercing_1_"> <g id="XMLID_334_"> <circle id="XMLID_25_" class="st0" cx="512.1" cy="380.7" r="2.7"/> <circle id="XMLID_24_" class="st0" cx="523.9" cy="380.7" r="2.7"/> </g> <g id="XMLID_331_"> <ellipse id="XMLID_23_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 787.6197 668.8575)" class="st0" cx="361" cy="373" rx="1.7" ry="2"/> <ellipse id="XMLID_22_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 607.6005 819.9565)" class="st0" cx="353.6" cy="373.1" rx="1.7" ry="2"/> </g> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 5 piercing.svg
svg
mit
927
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Areola_piercing_6_"> <circle id="XMLID_409_" class="st0" cx="540.6" cy="426.4" r="3.7"/> <circle id="XMLID_408_" class="st0" cx="541.4" cy="437.1" r="3.7"/> <circle id="XMLID_407_" class="st0" cx="523.5" cy="408.3" r="3.7"/> <circle id="XMLID_406_" class="st0" cx="512.9" cy="409.6" r="3.7"/> <circle id="XMLID_405_" class="st0" cx="527.3" cy="459.3" r="3.7"/> <circle id="XMLID_404_" class="st0" cx="516.6" cy="459.3" r="3.7"/> <circle id="XMLID_403_" class="st0" cx="500.5" cy="440.8" r="3.7"/> <circle id="XMLID_402_" class="st0" cx="500.5" cy="431.3" r="3.7"/> <ellipse id="XMLID_401_" class="st0" cx="301.1" cy="406.9" rx="2" ry="2.5"/> <ellipse id="XMLID_400_" class="st0" cx="305" cy="405.3" rx="2" ry="2.5"/> <ellipse id="XMLID_399_" class="st0" cx="297.9" cy="428.6" rx="2" ry="2.5"/> <ellipse id="XMLID_398_" transform="matrix(-0.9989 -4.745027e-002 4.745027e-002 -0.9989 572.0126 858.504)" class="st0" cx="296.2" cy="422.5" rx="2" ry="2.5"/> <ellipse id="XMLID_397_" class="st0" cx="317.7" cy="417.3" rx="2" ry="2.5"/> <ellipse id="XMLID_396_" class="st0" cx="320.1" cy="424" rx="2" ry="2.5"/> <ellipse id="XMLID_395_" transform="matrix(-0.9413 0.3376 -0.3376 -0.9413 754.4891 751.8561)" class="st0" cx="311.9" cy="441.5" rx="2" ry="2.5"/> <ellipse id="XMLID_394_" transform="matrix(-0.9425 0.3341 -0.3341 -0.9425 760.9403 748.9292)" class="st0" cx="316.1" cy="439.9" rx="2" ry="2.5"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 6 areola piercing.svg
svg
mit
1,845
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_hvy_piercing_6_"> <path id="XMLID_393_" class="st0" d="M511.9,433.8c0.2,0-2,2.5-1.8,6c0,2.9,2,7.1,5.7,8.2c4.9,1.5,10.2-2.9,11.4-6.9 c1.3-3.7-0.9-7.1-0.5-7.4c0.5-0.2,3.7,4,3.3,8.4c-0.5,4.9-6,10.7-12.4,9.9c-4.9-0.5-9.7-4.7-9.9-9.7 C507.5,437.3,511.7,433.6,511.9,433.8z"/> <path id="XMLID_392_" class="st0" d="M302.3,423.7c0,0-1.5,2.5-1.5,5.7c-0.2,2.9,0.9,7.1,3.3,8.4c3.3,1.8,6.9-2.5,8-6.4 c0.9-3.7-0.2-7.1,0-7.4s2.2,4,1.8,8.4c-0.7,4.9-4.7,10.4-8.9,9.4c-3.3-0.7-6.2-4.9-6-10.2C299.4,427.1,302.3,423.7,302.3,423.7z"/> <path id="XMLID_391_" class="st0" d="M306.1,442.2c0.2-0.2,38.9,55.9,98.3,61c63.4,4.9,113.8-51.7,114.2-51.3 c0.5,0.5-46.3,59.2-112.5,54.5C342.7,501.7,305.8,442.6,306.1,442.2z"/> <circle id="XMLID_390_" class="st0" cx="511.1" cy="433.6" r="3.5"/> <circle id="XMLID_389_" class="st0" cx="526.6" cy="433.6" r="3.5"/> <circle id="XMLID_388_" class="st0" cx="518.8" cy="424.2" r="3.5"/> <circle id="XMLID_387_" class="st0" cx="519.8" cy="441.3" r="3.5"/> <ellipse id="XMLID_386_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 700.4802 778.1339)" class="st0" cx="312.1" cy="423.4" rx="2.2" ry="2.7"/> <ellipse id="XMLID_385_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 494.4378 907.0223)" class="st0" cx="302.3" cy="423.5" rx="2.2" ry="2.7"/> <ellipse id="XMLID_384_" transform="matrix(-0.2055 -0.9787 0.9787 -0.2055 -41.1507 800.4734)" class="st0" cx="304.4" cy="416.9" rx="2.2" ry="2"/> <ellipse id="XMLID_383_" transform="matrix(8.246086e-002 0.9966 -0.9966 8.246086e-002 711.6222 88.2673)" class="st0" cx="307.9" cy="430.6" rx="2.2" ry="2"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 6 piercing heavy.svg
svg
mit
2,016
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_piercing_6_"> <g id="XMLID_380_"> <circle id="XMLID_382_" class="st0" cx="511.1" cy="433.6" r="3.5"/> <circle id="XMLID_381_" class="st0" cx="526.6" cy="433.6" r="3.5"/> </g> <g id="XMLID_372_"> <ellipse id="XMLID_379_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 700.4802 778.1339)" class="st0" cx="312.1" cy="423.4" rx="2.2" ry="2.7"/> <ellipse id="XMLID_375_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 494.4378 907.0223)" class="st0" cx="302.3" cy="423.5" rx="2.2" ry="2.7"/> </g> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 6 piercing.svg
svg
mit
939
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Areola_piercing_7_"> <circle id="XMLID_452_" class="st0" cx="549.1" cy="472.6" r="4.6"/> <circle id="XMLID_450_" class="st0" cx="550.1" cy="485.6" r="4.6"/> <circle id="XMLID_449_" class="st0" cx="528.2" cy="450.5" r="4.6"/> <circle id="XMLID_448_" class="st0" cx="515.3" cy="452.1" r="4.6"/> <circle id="XMLID_447_" class="st0" cx="532.8" cy="512.7" r="4.6"/> <circle id="XMLID_446_" class="st0" cx="519.8" cy="512.7" r="4.6"/> <circle id="XMLID_445_" class="st0" cx="500.2" cy="490.2" r="4.6"/> <circle id="XMLID_444_" class="st0" cx="500.2" cy="478.6" r="4.6"/> <ellipse id="XMLID_443_" class="st0" cx="257.4" cy="448.8" rx="2.4" ry="3"/> <ellipse id="XMLID_442_" class="st0" cx="262.1" cy="447" rx="2.4" ry="3"/> <ellipse id="XMLID_441_" class="st0" cx="253.4" cy="475.3" rx="2.4" ry="3"/> <ellipse id="XMLID_440_" transform="matrix(-0.9989 -4.745027e-002 4.745027e-002 -0.9989 480.3226 947.0313)" class="st0" cx="251.4" cy="467.8" rx="2.4" ry="3"/> <ellipse id="XMLID_439_" class="st0" cx="277.5" cy="461.5" rx="2.4" ry="3"/> <ellipse id="XMLID_438_" class="st0" cx="280.5" cy="469.6" rx="2.4" ry="3"/> <ellipse id="XMLID_437_" transform="matrix(-0.9413 0.3376 -0.3376 -0.9413 690.8691 861.9293)" class="st0" cx="270.5" cy="491" rx="2.4" ry="3"/> <ellipse id="XMLID_436_" transform="matrix(-0.9425 0.3341 -0.3341 -0.9425 698.752 857.9261)" class="st0" cx="275.6" cy="489.1" rx="2.4" ry="3"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 7 areola piercing.svg
svg
mit
1,845
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_hvy_piercing_7_"> <path id="XMLID_435_" class="st0" d="M514.1,481.6c0.3,0-2.4,3-2.1,7.3c0,3.6,2.4,8.7,7,10c6,1.9,12.4-3.6,13.8-8.4 c1.6-4.6-1.1-8.7-0.6-9c0.6-0.3,4.6,4.8,4,10.3c-0.6,6-7.3,13-15.1,12.1c-6-0.6-11.8-5.7-12.1-11.8 C508.7,485.9,513.8,481.3,514.1,481.6z"/> <path id="XMLID_434_" class="st0" d="M258.9,469.3c0,0-1.9,3-1.9,7c-0.3,3.6,1.1,8.7,4,10.3c4,2.1,8.4-3,9.7-7.8 c1.1-4.6-0.3-8.7,0-9s2.7,4.8,2.1,10.3c-0.9,6-5.7,12.7-10.8,11.4c-4-0.9-7.6-6-7.3-12.4C255.3,473.5,258.9,469.3,258.9,469.3z"/> <path id="XMLID_433_" class="st0" d="M263.4,491.9c0.3-0.3,47.3,68.1,119.7,74.3c77.3,6,138.5-63,139.1-62.4 c0.6,0.6-56.4,72.1-137,66.4C308,564.3,263.1,492.3,263.4,491.9z"/> <circle id="XMLID_432_" class="st0" cx="513.1" cy="481.3" r="4.3"/> <circle id="XMLID_431_" class="st0" cx="532" cy="481.3" r="4.3"/> <circle id="XMLID_430_" class="st0" cx="522.5" cy="469.9" r="4.3"/> <circle id="XMLID_429_" class="st0" cx="523.7" cy="490.7" r="4.3"/> <ellipse id="XMLID_428_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 627.4544 876.3939)" class="st0" cx="270.8" cy="468.9" rx="2.7" ry="3.3"/> <ellipse id="XMLID_427_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 397.8483 986.4601)" class="st0" cx="258.8" cy="469.1" rx="2.7" ry="3.3"/> <ellipse id="XMLID_426_" transform="matrix(-0.2055 -0.9787 0.9787 -0.2055 -136.2163 811.5947)" class="st0" cx="261.3" cy="461.1" rx="2.7" ry="2.4"/> <ellipse id="XMLID_425_" transform="matrix(8.246086e-002 0.9966 -0.9966 8.246086e-002 719.8191 173.6128)" class="st0" cx="265.6" cy="477.7" rx="2.7" ry="2.4"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 7 piercing heavy.svg
svg
mit
2,005
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Boob_piercing_7_"> <g id="XMLID_422_"> <circle id="XMLID_424_" class="st0" cx="513.1" cy="481.3" r="4.3"/> <circle id="XMLID_423_" class="st0" cx="532" cy="481.3" r="4.3"/> </g> <g id="XMLID_419_"> <ellipse id="XMLID_421_" transform="matrix(-0.981 0.1941 -0.1941 -0.981 627.4544 876.3939)" class="st0" cx="270.8" cy="468.9" rx="2.7" ry="3.3"/> <ellipse id="XMLID_420_" transform="matrix(-0.971 -0.2392 0.2392 -0.971 397.8483 986.4601)" class="st0" cx="258.8" cy="469.1" rx="2.7" ry="3.3"/> </g> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/boob 7 piercing.svg
svg
mit
937
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#010101;} </style> <g id="Clavicle"> <path id="XMLID_21_" class="st0" d="M521.3,220.4c3-2.7,20.4-6.8,35.2-9C544.9,214.8,526.5,216.8,521.3,220.4z"/> <path id="XMLID_20_" class="st0" d="M511.3,220.1c-2.2-2.8-7.6-5.5-20.3-9.3C500.8,215.2,507.3,216.1,511.3,220.1z"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/clavicle.svg
svg
mit
665
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Clit_Hvy_piercing"> <circle id="XMLID_255_" class="st0" cx="488.3" cy="435.6" r="1.2"/> <circle id="XMLID_254_" class="st0" cx="483.6" cy="436.1" r="1.2"/> <path id="XMLID_253_" class="st0" d="M484,436.4c-0.1-0.1-3.5,1.9-3.2,5.1c0.3,2.7,2.9,4.5,5.6,4.4c2.6-0.2,4.9-2.4,4.9-4.9 c0-3.2-3.6-5-3.7-4.8s2.5,2.1,2.1,4.5c-0.2,1.6-1.9,3.6-4.1,3.6c-2-0.1-3.4-1.7-3.6-3.2C481.6,438.5,484.1,436.4,484,436.4z"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/clit piercing heavy.svg
svg
mit
831
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} .st1{fill:#4DB748;} </style> <g id="Smart_Clit_Piercing"> <circle id="XMLID_310_" class="st0" cx="488.3" cy="435.6" r="1.2"/> <circle id="XMLID_1_" class="st0" cx="483.6" cy="436.1" r="1.2"/> <path id="XMLID_311_" class="st0" d="M483.8,436.2c-0.1-0.1-2.3,3.3-1.1,5.5c1.4,2.7,6.4,2.1,7.4-0.8c0.8-2.4-1.6-5.4-1.8-5.3 c-0.1,0.1,1.4,2.5,0.5,4.4c-1,2.1-3.6,2.3-4.9,0.3C482.7,438.5,483.9,436.3,483.8,436.2z"/> <rect id="XMLID_312_" x="482.9" y="443.1" transform="matrix(0.7488 0.6629 -0.6629 0.7488 418.3834 -210.2396)" class="st1" width="7.3" height="7.3"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/clit piercing smart.svg
svg
mit
972
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Clit_Piercing"> <circle id="XMLID_257_" class="st0" cx="488.3" cy="435.6" r="1.2"/> <circle id="XMLID_256_" class="st0" cx="483.6" cy="436.1" r="1.2"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/clit piercing.svg
svg
mit
580
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#7e543e;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat auburn.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#3F4040;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat black.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#F4F1A3;} </style> <path id="Hair_Aft" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat blonde.svg
svg
mit
589
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#4685C5;} </style> <path id="Hair_Aft_5_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat blue.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#8D4F21;} </style> <path id="Hair_Aft_1_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat brown.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#5f3946;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat burgundy.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#663622;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat chestnut.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#6e4937;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat chocolate.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#a16145;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat copper.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#463325;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat dark brown.svg
svg
mit
592
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" version="1.1" id="Layer_1" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve" sodipodi:docname="hair aft neat darkbrown.svg" inkscape:version="0.92.1 r15371"><metadata id="metadata10"><rdf:RDF><cc:Work rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs id="defs8" /><sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="1920" inkscape:window-height="1001" id="namedview6" showgrid="false" inkscape:zoom="0.236" inkscape:cx="-1508.4746" inkscape:cy="500" inkscape:window-x="-9" inkscape:window-y="-9" inkscape:window-maximized="1" inkscape:current-layer="Layer_1" /><style type="text/css" id="style2"> .st0{fill:#3F4040;} </style><path id="Hair_Aft_7_" class="st0" d="m 568.83729,121.38644 c 13.5,72.4 34.5,66.5 14,103.3 -43.3,47.7 -90.1,7 -98.1,-9.8 -41.1,-23.4 -0.3,-140.799999 48.3,-130.299999 33.3,7.2 33.3,19.499999 35.8,36.799999" inkscape:connector-curvature="0" style="fill:#463325;fill-opacity:1;" /></svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat darkbrown.svg
svg
mit
1,853
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#e6c78c;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat dirty blonde.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#da822d;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat ginger.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#ffdf31;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat golden.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#5FBA46;} </style> <path id="Hair_Aft_4_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat green.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#9e9fa4;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat grey.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#8d6f1f;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat hazel.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#D18CBC;} </style> <path id="Hair_Aft_6_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat pink.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#fcf3c1;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat platinum blonde.svg
svg
mit
592
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" version="1.1" id="Layer_1" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve" sodipodi:docname="hair aft neat platinumblonde.svg" inkscape:version="0.92.1 r15371"><metadata id="metadata10"><rdf:RDF><cc:Work rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs id="defs8" /><sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="1920" inkscape:window-height="1001" id="namedview6" showgrid="false" inkscape:zoom="0.236" inkscape:cx="-1527.5424" inkscape:cy="500" inkscape:window-x="-9" inkscape:window-y="-9" inkscape:window-maximized="1" inkscape:current-layer="Layer_1" /><style type="text/css" id="style2"> .st0{fill:#3F4040;} </style><path id="Hair_Aft_7_" class="st0" d="m 568.83729,121.38644 c 13.5,72.4 34.5,66.5 14,103.3 -43.3,47.7 -90.1,7 -98.1,-9.8 -41.1,-23.4 -0.3,-140.799999 48.3,-130.299999 33.3,7.2 33.3,19.499999 35.8,36.799999" inkscape:connector-curvature="0" style="fill:#fcf3c1;fill-opacity:1" /></svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat platinumblonde.svg
svg
mit
1,857
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#662d91;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat purple.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#BB2027;} </style> <path id="Hair_Aft_3_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat red.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#cdc9c6;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat silver.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#e5a88c;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat strawberry-blonde.svg
svg
mit
592
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" version="1.1" id="Layer_1" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve" sodipodi:docname="hair aft neat strawberry.svg" inkscape:version="0.92.1 r15371"><metadata id="metadata10"><rdf:RDF><cc:Work rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs id="defs8" /><sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="1920" inkscape:window-height="1001" id="namedview6" showgrid="false" inkscape:zoom="0.236" inkscape:cx="-1656.7797" inkscape:cy="500" inkscape:window-x="-9" inkscape:window-y="-9" inkscape:window-maximized="1" inkscape:current-layer="Layer_1" /><style type="text/css" id="style2"> .st0{fill:#3F4040;} </style><path id="Hair_Aft_7_" class="st0" d="m 568.83729,121.38644 c 13.5,72.4 34.5,66.5 14,103.3 -43.3,47.7 -90.1,7 -98.1,-9.8 -41.1,-23.4 -0.3,-140.799999 48.3,-130.299999 33.3,7.2 33.3,19.499999 35.8,36.799999" inkscape:connector-curvature="0" style="fill:#e6c78c;fill-opacity:1" /></svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat strawberry.svg
svg
mit
1,853
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#ffffff;} </style> <path id="Hair_Aft_7_" class="st0" d="M564.6,100.2c13.5,72.4,34.5,66.5,14,103.3c-43.3,47.7-90.1,7-98.1-9.8 c-41.1-23.4-0.3-140.8,48.3-130.3C562.1,70.6,562.1,82.9,564.6,100.2"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair aft neat white.svg
svg
mit
592
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#7e543e;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat auburn.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#3F4040;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat black.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#F4F1A3;} </style> <path id="Hair_Fore" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat blonde.svg
svg
mit
641
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#4685C5;} </style> <path id="Hair_Blue" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat blue.svg
svg
mit
641
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#8D4F21;} </style> <path id="Hair_Brown" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat brown.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#5f3946;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat burgundy.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#663622;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat chestnut.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#6e4937;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat chocolate.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#a16145;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat copper.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#463325;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat dark brown.svg
svg
mit
642
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" version="1.1" id="Layer_1" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve" sodipodi:docname="hair fore neat darkbrown.svg" inkscape:version="0.92.1 r15371"><metadata id="metadata10"><rdf:RDF><cc:Work rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title></dc:title></cc:Work></rdf:RDF></metadata><defs id="defs8" /><sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="1166" inkscape:window-height="991" id="namedview6" showgrid="false" inkscape:zoom="0.236" inkscape:cx="-16.949153" inkscape:cy="500" inkscape:window-x="-8" inkscape:window-y="0" inkscape:window-maximized="0" inkscape:current-layer="Layer_1" /><style type="text/css" id="style2"> .st0{fill:#3F4040;} </style><path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z" style="fill:#463325;fill-opacity:1" /></svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat darkbrown.svg
svg
mit
1,844
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#e6c78c;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat dirty blonde.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#da822d;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat ginger.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#ffdf31;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat golden.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#5FBA46;} </style> <path id="Hair_Green" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat green.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#9e9fa4;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat grey.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#8d6f1f;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat hazel.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#D18CBC;} </style> <path id="Hair_Pink" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat pink.svg
svg
mit
641
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#fcf3c1;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat platinum blonde.svg
svg
mit
642
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" version="1.1" id="Layer_1" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve" sodipodi:docname="hair fore neat platinum.svg" inkscape:version="0.92.1 r15371"><metadata id="metadata10"><rdf:RDF><cc:Work rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs id="defs8" /><sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="1166" inkscape:window-height="991" id="namedview6" showgrid="false" inkscape:zoom="0.236" inkscape:cx="-777.54237" inkscape:cy="500" inkscape:window-x="-8" inkscape:window-y="0" inkscape:window-maximized="0" inkscape:current-layer="Layer_1" /><style type="text/css" id="style2"> .st0{fill:#3F4040;} </style><path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z" style="fill:#fcf3c1;fill-opacity:1" /></svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat platinum.svg
svg
mit
1,834
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#662d91;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat purple.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#BB2027;} </style> <path id="Hair_Red" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat red.svg
svg
mit
640
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#cdc9c6;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat silver.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#e5a88c;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat strawberry-blonde.svg
svg
mit
642
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" version="1.1" id="Layer_1" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve" sodipodi:docname="hair fore neat strawberry.svg" inkscape:version="0.92.1 r15371"><metadata id="metadata10"><rdf:RDF><cc:Work rdf:about=""><dc:format>image/svg+xml</dc:format><dc:type rdf:resource="http://purl.org/dc/dcmitype/StillImage" /><dc:title /></cc:Work></rdf:RDF></metadata><defs id="defs8" /><sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="1166" inkscape:window-height="991" id="namedview6" showgrid="false" inkscape:zoom="0.236" inkscape:cx="-777.54237" inkscape:cy="500" inkscape:window-x="-8" inkscape:window-y="0" inkscape:window-maximized="0" inkscape:current-layer="Layer_1" /><style type="text/css" id="style2"> .st0{fill:#3F4040;} </style><path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z" style="fill:#e6c78c;fill-opacity:1" /></svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat strawberry.svg
svg
mit
1,836
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#ffffff;} </style> <path id="Hair_Black" class="st0" d="M484.6,101.6c5.1,7.6,15,14,52.5,7.3c18.7,5.2,2.6,37.9,1.1,61c-1.3,19.3-7.8,36.4-18.9,51.5 c17.1-12.2,36.2-10.4,50.8-41.2c41.1-23.4-1.2-125.9-49.9-115.4C487.2,71.9,487.1,84.2,484.6,101.6z"/> </svg>
MonsterMate/fc
resources/vector/body/addon/hair fore neat white.svg
svg
mit
642
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Navel_Hvy_Piercing"> <path id="XMLID_277_" class="st0" d="M482.3,369.8c-0.2,0-1.3,2-1.2,11.6c0.1,12.7,1.2,13.3,1.4,13.3c0.4,0,1.5-7.4,1.2-15.9 C483.2,374.3,482.6,369.8,482.3,369.8z"/> <path id="XMLID_276_" class="st0" d="M482.4,394.9c-0.5,0-1,2.4-0.8,4.4c0.2,1.3,0.6,3,1.2,3c0.4,0,0.7-1.8,0.8-3 C483.6,397.2,482.9,394.9,482.4,394.9z"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/navel piercing heavy.svg
svg
mit
768
<?xml version="1.0" encoding="utf-8"?> <!-- Generator: Adobe Illustrator 19.0.0, SVG Export Plug-In . SVG Version: 6.00 Build 0) --> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 1000 1000" style="enable-background:new 0 0 1000 1000;" xml:space="preserve"> <style type="text/css"> .st0{fill:#787878;} </style> <g id="Navel_Piercing"> <circle id="XMLID_279_" class="st0" cx="482.3" cy="364.4" r="1.2"/> <circle id="XMLID_278_" class="st0" cx="482.3" cy="368.6" r="1.2"/> </g> </svg>
MonsterMate/fc
resources/vector/body/addon/navel piercing.svg
svg
mit
581
<svg id="pubic_hair" data-name="pubic hair" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1000 1000"><title>neat black</title><g id="neat_black" data-name="neat black"><path d="M478,412.91a1.11,1.11,0,0,0-.69.35l-1,.93a0.73,0.73,0,0,0-.25.65A53.2,53.2,0,0,0,484,432.27a0.89,0.89,0,0,0,.65.36h2.8a0.46,0.46,0,0,0,.45-0.37,49.71,49.71,0,0,1,7.45-19.56c0.13-.2.05-0.36-0.17-0.36Z" fill="#3f403f"/></g></svg>
MonsterMate/fc
resources/vector/body/addon/neat black.svg
svg
mit
406
<svg id="pubic_hair" data-name="pubic hair" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1000 1000"><title>neat blonde</title><g id="neat_blonde" data-name="neat blonde"><path d="M487.94,432.27a0.46,0.46,0,0,1-.45.37h-2.8a0.9,0.9,0,0,1-.65-0.36,52.45,52.45,0,0,1-8.24-18.92,0.32,0.32,0,0,1,.33-0.38l19.08-.62c0.22,0,.3.15,0.17,0.36A49.71,49.71,0,0,0,487.94,432.27Z" fill="#f4f1a3"/></g></svg>
MonsterMate/fc
resources/vector/body/addon/neat blonde.svg
svg
mit
395
<svg id="pubic_hair" data-name="pubic hair" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1000 1000"><title>neat blue</title><g id="neat_blue" data-name="neat blue"><path d="M487.94,432.27a0.46,0.46,0,0,1-.45.37h-2.8a0.9,0.9,0,0,1-.65-0.36,52.45,52.45,0,0,1-8.24-18.92,0.32,0.32,0,0,1,.33-0.38l19.08-.62c0.22,0,.3.15,0.17,0.36A49.71,49.71,0,0,0,487.94,432.27Z" fill="#4686c6"/></g></svg>
MonsterMate/fc
resources/vector/body/addon/neat blue..svg
svg
mit
389
<svg id="pubic_hair" data-name="pubic hair" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1000 1000"><title>neat blue</title><g id="neat_blue" data-name="neat blue"><path d="M487.94,432.27a0.46,0.46,0,0,1-.45.37h-2.8a0.9,0.9,0,0,1-.65-0.36,52.45,52.45,0,0,1-8.24-18.92,0.32,0.32,0,0,1,.33-0.38l19.08-.62c0.22,0,.3.15,0.17,0.36A49.71,49.71,0,0,0,487.94,432.27Z" fill="#4686c6"/></g></svg>
MonsterMate/fc
resources/vector/body/addon/neat blue.svg
svg
mit
389