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9,898 | https://devpost.com/software/corona-go-ebook-3lowqt | Front Page of eBook
Crossword Puzzle
Answer Keys
WHO statement
Chapter wise Quiz
Bibilography
Find the word Puzzle
Vocabulary
Precautionary measures
Chapter1
"Corona Go" is an ebook written for the children to get knowledge about the pandemic coronavirus and its effect on the world.
In this book, the minimum information and needful precautionary measures for the children to be safe from the pandemic is reported.
This ebook will educate the children by letting them know about the coronavirus and its origin. This ebook contains 6 chapters, 6 quizzes in which each consists of 3 questions from the respective chapters, 3 crosswords, 3 puzzles, and key answers for them at the last. This ebook will keep the readers interesting and enthusiastic until the end. As our main target readers are 6-9 years old children, this ebook will be entertaining and interesting.
The children will get attracted to the background and pictures used in this ebook. I had used coronavirus png images for background creation and comic png vectors images for explaining the concepts. These concepts will enhance the knowledge of readers along with the impressive images. I suggest that this ebook will be better for the children under 10 years.
Built With
english
Try it out
drive.google.com | Corona Go eBook | "Corona Go" is an ebook written for the children to get knowledge about the pandemic coronavirus and its effect on the world. | ['Rahul Aradhya T R', 'abdulrehaman kavalli'] | [] | ['english'] | 210 |
9,898 | https://devpost.com/software/we-did-it-together | Cover page
“We did it together” is a picture book which talks about the current global pandemic and how to teach them about the situation without panicking them. There are two main inspirations for this project. Firstly, a huge amount of respect to frontline health workers who risks their life saving people and all the others who are working outside the comfort of their home for functioning of our society. The story revolves around a kid whose both parents are Doctors and how she deals with the lockdown and encourage all other kids to do the same. Secondly, global solidarity. I could not quote anyone better than Yuvan Noah Harini when he said “ if we react to the pandemic with global solidarity and generosity, we can not only defeat it more easily, but come out of this crisis more strongly than ever before.” This teaches kids how they can deal with the situation together and an assurance that this will be okay in near future.
The story revolves around a girl who is absolutely fond of nature and plants. It start with how she is sad about being unable to go outside, but when her friend Plant Pru, explains about the situation she decides to follow her advice for defeating the coronavirus together. The story mainly has three stages:
1)addressing the problem
2)what can be done to solve the problem
3)what does the near future look like?
Challenges I faced
1) sensitivity of the issue
Topics like pandemic, terrorism, disasters and calamities are really sensitive for kids. It was challenging to craft the story without creating a sense of fear, but rather curiosity among kids to overcome the situation bravely. Also choosing how much information is necessary and can be taken for young minds without burdening them .
2) Design of the Coronavirus
They might be really familiar with the term “coronavirus”, but they weren’t able to visualise what it actually is. So I didn’t want to create a deadly monster virus, but a rather cute one which kids can feel are less harmful and a sense of assurance that they can defeat the virus.
3)Time was one of the big challenge for me. From crafting a story to creating illustrations to having the final product in a such a short time had pushed boundaries that i never imagined was possible for me.
Accomplishments that I'm proud of
1)I am proud that i am able to create a book which could potentially reach thousands of kids across the globe and help them deal with the situation.
2)I’m proud that i was able to do justice to the frontline health workers, because it’s high time we acknowledge their importance in our society.
3)As you can see the book has a rich natural elements intertwined into the story. That was a conscious decision to highlight on the importance of nature and how it is blooming beautifully. It is for adults to see optimism even in the worst case scenario.
What I learned
1)Kids under the 10 years old will take things literally. I have tried my best in this book to bring a positive outlook of the subject without talking about death, but still bringing the seriousness of the issue.
What's next for We did it together!
Ssshhhh! I genuinely don’t know! | We did it together! | A picture book about teaching kids about the virus, how it spreads, how they can deal with the situation and what they can do from their part in this pandemic. | ['kamala nair'] | [] | [] | 211 |
9,898 | https://devpost.com/software/shelter-in-peace-by-kyle-belek-m-d-susan-b-katz-nbct-09qydr | Inspiration
Kyle and Susan are in a San Francisco-based writer's group together. Susan saw the contest online in an author group and suggested it to Kyle since he's a doctor. They then decided to collaborate on the book. Working in Google docs, they revised and edited the book, massaging the cadence and message. During Shelter-in-Place, Susan had a friend who lost both of his parents to Covid-19 and she found herself struggling with how to explain Coronavirus to her twin nephews. Kyle also talked to his kids about it and the two writers ran the manuscript by their critique group for feedback. Susan, having been an educator for over 25 years, knows that teachers, parents and kids are eager for age-appropriate books they can read to comfort them and explain the extenuating circumstances we find ourselves in.
What it does
Shelter-in-Peace acknowledges all of the activities kids are missing out on--from sports to school, friends to family trips--and calms their angst by showing them how they can be "home school heroes" and help out by staying home, washing their hands, wearing masks and being grateful for their health and family.
How we built it
Kyle and Susan collaborated on the phone, over Facetime, and in Google docs in order to perfect the manuscript (below). Once the words were set, Susan sent the manuscript to her mom who started sketching illustrations. From there, once Susan got the scanned, color images, she combined the artwork and verse in Powerpoint and converted that to a pdf.
Challenges we ran into
Asking any illustrator to complete a picture book in such a short time frame is inherently challenging. Susan's mom taught art for 30 years and agreed to give it a go. Then, there was the challenge of walking Susan's dad, in Florida, through the technical nuances of CamScanner in order to get the illustrations to Susan in California. We also thought that you wanted a just pdf but once we read that it had to be a video so we worked in iMovie to convert the pdf to a page turner and added a voice over.
Accomplishments that we're proud of
Collaborating to bring medical knowledge and education expertise into one book about an important topic. This is also the first collaboration between Susan and Janice, mother and daughter. Susan has seven books out and they've never had the opportunity to work on one together until now.
What we learned
There are components of the Covid-19 crisis that are too heavy for kids. We did focus groups with the kids in our lives and mentioning that parents/grandparents are at higher risk seemed too scary for them.
What's next for Shelter-in-Peace by Kyle Belek, M.D. & Susan B. Katz, NBCT
Susan may send it to her agent for publication if it doesn't get chosen in the contest. We are not sure yet.
Shelter in Peace
COVID-19 For Kids
By Kyle Belek, M.D. and Susan B. Katz, NBCT
illustrated by Janice Katz
Popcorn at a ball game.
Hiking trails to roam.
We’ll get to do it all again
if we simply stay at home.
Biking with our buddies
Eating pizza face-to-face.
Homerun, basket, soccer GOAL!
no more sheltering-in-place.
Recess on the playground.
Splashing in the tide.
We will laugh together soon.
For now, just stay inside.
Birthday parties with our friends.
Hugging heart-to-heart.
No need to stay six feet away
after a little time apart.
Be a hero in homeschool
Raise your hand: it is your turn.
Your teachers are still teaching.
Read, watch and learn.
The virus can’t stop kindness.
On helping, there’s no ban.
So here is what we’ll do
Our master action plan:
Let’s have virtual play dates
Delay P.E. and dance.
We’ll hear parents clap later
to give sick people a chance.
Doctors, nurses and scientists
are fighting this disease.
So everyone around the world
can finally breathe with ease.
First responders work hard
so let’s simply quarantine.
Coronavirus can’t touch us.
if we say “Hi” through a screen.
We’ll bake some gooey cookies.
and toss the puppy’s bone.
The playground will still be there.
The beach is fine alone.
Grown ups will keep us safe.
But kids can do stuff too.
To keep grandma healthy
staying home is what you do.
We stop it from spreading
by wearing masks and gloves.
Washing our hands a lot
to protect the ones we love.
Get enough sleep at night.
Eat healthy foods each meal.
Let ourselves be sad or mad;
however we may feel.
And when this time is over
we will reunite.
No more people getting sick.
No need to fight this fight.
You will see grandma
and hang out with your friends.
Stay apart so we’re all here
when Covid-19 ends.
You might feel scared or bored
like this pandemic will never cease.
But, be happy that you’re healthy
and safely Shelter-in-Peace.
Built With
camscanner
facetime
google-docs
imovie
powerpoint
youtube | Shelter-in-Peace by Kyle Belek, M.D. & Susan B. Katz, NBCT | Shelter in Peace acknowledges the activities kids are missing out on during the Covid-19 crisis but also shows them how they can be home school heroes and help their families and community out. | ['Susan B Katz', 'Kyle Belek', 'artygramma3'] | [] | ['camscanner', 'facetime', 'google-docs', 'imovie', 'powerpoint', 'youtube'] | 212 |
9,898 | https://devpost.com/software/staying-home | Staying home and feeling lonely - from the cover
The imagination of reading a book
Washing hands to stay safe
Friends who are separated in their own homes
Staying Home Book Cover
Sending friendship and love while staying home
Imagining being hugged by grandma while we're apart
Inspiration
We're a grandmother/granddaughter team. We're staying isolated together during the pandemic. When we saw the COVID-19 competition, we thought it would be a great project to share. We chose to approach it from the perspective of a child talking to a grandmother and asking questions about COVID-19.
What it does
We hope the book will present information in a clear way, while also recognizing how kids are feeling and giving them some ideas for how they can take control of staying home. It encourages kids to ask questions, acknowledges their feelings, and gives them ideas on things they can do.
How we built it
First, we wrote the text (which changed many times) and then we worked on different illustrations. It was great to use Adobe Illustrator so we could both share ideas and do drawings. Once we decided on the basic look for the characters, we were able to make the illustrations for whatever we wanted. Isabella even created a font based on her handwriting that we used for the list at the end of the book. The Staying Home title is also hand-drawn in Illustrator.
Challenges we ran into
We wanted to keep the book applicable to kids from all different backgrounds. We tried to pick skin colors that weren't representative of any specific ethnicity, so we mostly stuck with bright colors. Sometimes we had trouble making enough variety in blues and greens that still looked appealing. We struggled to find language that explained COVID-19 clearly without being alarming or technical. We wanted to keep the number of words appropriate for a kids' book, but there were times when it was hard to explain certain ideas succinctly.
Accomplishments that we're proud of
Getting the book done was a big accomplishment. It really was collaborative from the illustrations to the writing. We both had clear ideas on what we wanted to do, so we had to bring those ideas together until we agreed. It was fun to create continuity among the illustrations, so they were consistent. When one showed the main character looking out a window, we made the view from the window include what would be in sight. We hid small images throughout the book (like squirrels and dogs), so kids who notice them can look for more.
What we learned
We both learned more about Illustrator and Indesign, and we learned that there's a lot more to learn.
What's next for Staying Home
Isabella and Linda hope it will win the competition so that kids can get properly educated about COVID-19 in a fun way. During this stressful time, we hope the book can also be something to look forward to for kids. In the future we would like to write and illustrate more children's books as well as submit to more competitions by Emory.
Built With
acrobat
adobe
adobe-illustrator
indesign | Staying Home | A book to help kids understand COVID-19, affirm their feelings, and give them power to keep safe. Suggests ways to spark ideas for things kids can do while staying home during the pandemic. | ['Linda Champanier', 'Isabella Stewart'] | [] | ['acrobat', 'adobe', 'adobe-illustrator', 'indesign'] | 213 |
9,898 | https://devpost.com/software/even-heroes-feel-sad-fighting-coronavirus-together-zlgofn | Inspiration:
As a professional children's book author, a former public health professional at CDC, and a mom of two, I felt drawn to participate in this challenge. I knew that I had to address kids' emotional needs before I could help them understand prevention messages.
What it does:
This story addresses children's emotional needs, while providing CDC prevention messages and messages of hope appropriate for children ages 6-9.
How I built it:
I wrote a first draft of this story by drawing from CDC's website for talking to kids about COVID-19. Then, I shared the story with my picture book critique groups several times to ensure it was emotionally engaging as a children's book and then with public health professionals to ensure accuracy in the prevention messaging. I then read the story to my kids and asked friends read the story to their kids to gauge their interest and reactions.
Then, I began working with a professional illustrator, Laurie Smollett Kutscera, to create the final product. Together, Laurie and I honed the text and discussed the most appropriate images to accompany the story and reinforce the prevention messages. Then, Laurie completed 22 illustrations in pastel pencil in 7 days (an amazing feat!). She then edited the images on a computer and laid out the text.
Challenges I ran into:
Ensuring accuracy in the text and illustrations while maintaining the story's emotional resonance was challenging. Laurie had to find a way to illustrate faster than she is used to as a professional illustrator. Using pastel pencils allowed her to make smaller drawings, which took less time to complete. She was also able to reuse certain images in the background of the illustrations to both save time and make the book cohesive.
Accomplishments that I'm proud of:
I'm proud that this story addresses both children's emotional and public health questions in one consistent, engaging narrative. I’m also proud to combine eight years of CDC experience with two years of experience as a professional children’s author. This project feels like the culmination of many of my work and personal life experiences. Laurie is very proud of completing an entire picture book's worth of illustrations in under a week (a process that usually takes months or even a year). We are both very proud of the finished product and hope it helps kids who are seeking information and comfort in this difficult time.
What I learned:
Ensuring accuracy in illustrations and text can be difficult, but is critical to avoid misunderstanding. I also learned a lot about the interplay between text and illustration and how text needs to be edited to complement illustration rather than competing with it.
What's next for EVEN HEROES FEEL SAD: FIGHTING CORONAVIRUS TOGETHER:
I plan to promote EVEN HEROES FEEL SAD through my website (katefoxwrites.com) and a YouTube video storytime. | EVEN HEROES FEEL SAD: FIGHTING CORONAVIRUS TOGETHER | The world needs heroes right now. Those heroes can feel sad, frustrated, and scared. But together, we are stronger than a virus. | ['Kate Fox'] | [] | [] | 214 |
9,898 | https://devpost.com/software/why-inside-mi5gh0 | We created
Why Inside?
with the hope that it would help children understand and cope with this difficult situation.
Thank you so much for your time! | Why Inside? | An eBook About Pandemic Safety | ['Dell Kramer'] | [] | [] | 215 |
9,898 | https://devpost.com/software/coronavirus-what-to-do-and-what-not-to-do-9cwi2g | I’ve always wanted to help others, in any way possible. Then my librarian emailed us this competition. I thought, what a great way to help people! I got started right away with my brother, while he did research, I organized the page order and started drawing. Together, we made a book that I hope helps lots of people. A book that educates on something that can be very scary. A book that teaches kids what to do and what not to do. I ran into a few challenges while drawing, I had to figure out how to fit all of this information into a book that kids can learn something from, but want to read it. I’m proud that I made this book with my brother that could possibly help others. I want to teach kids why we don’t lick door handles, and why we wash our hands. I want to help others.
Built With
acrobat
sketchbook | Coronavirus, what to do and what not to do | Learn how to make a no sew mask, why we shouldn’t lick door handles, and how to properly wash our hands among many other facts about Coronavirus in this book. | ['Lola Downing'] | [] | ['acrobat', 'sketchbook'] | 216 |
9,898 | https://devpost.com/software/the-bug-that-traveled-the-world | Inspiration-I felt inspired to write on this topic because we are living it now, across the world! I am a published children's author and an educator so it an important story to share with young children. My daughter, a 3rd grade teacher, worked with me on the project and it was fun!
What it does-The Bug that Traveled the World is a great little book to share the story of Covid 19 with young children. They are living history, but they don't know it! Children see how the bug traveled around the world when people coughed and touched each other and hopped on trains and planes and busses! The world finally stops BUG when they wash their hands, cover coughs, and most importantly, stay home. The Bug finally gives up and disappears. The story gives hope to children who may be confused and frightened about Covid 19 and the sudden change in their lives.
How I built it-I wrote the story together with my daughter and added simple visuals using images.
Challenges I ran into-
1.We reached out to our connections and contacts around the world to find an Illustrator but no one was available and/or could do illustrations in such a short time. I would love to see this book illustrated to bring our BUG and the story to life!
The expectation to turn it into an ebook was a challenge for me because I have never done it! Thank-you for accepting the story in Word Format. If it is chosen we can turnout into an E-book together!
Accomplishments that I'm proud of-I am proud that my daughter and I wrote our first story together. It was a great challenge and a fun project during our time at home. We read this story to children and shared it with adults and they all loved it! We hope this is our first of many stories we will write together!
What I learned-I enjoy writing together with my daughter!
What's next for The Bug that Traveled the World! I will seek a publisher for this book. This story is an important one that children will benefit from for years to come!
Built With
clipart
microsoft
word | The Bug that Traveled the World! | Young Children understand what a BUG, is! This story shows that this bug is different, its a germ, a virus, Invisible, and sometimes it makes people sick! | ['Becky Hunt'] | [] | ['clipart', 'microsoft', 'word'] | 217 |
9,898 | https://devpost.com/software/bye-bye-coco | Olive says bye to coronavirus!
Inspiration:
I am a nurse who loves art, design, and writing! When I heard about this competition, I thought it was Heaven sent. It was the perfect opportunity to put the things that I love into action. What is more amazing is that my best friend, who is a middle school teacher, was recently
just
talking about how she wanted to create a children's book this year. I reached out to her and we worked on the script. It was just perfect. Truly one of the most amazing experiences.
In addition, along with being a nurse, I also baby-sit on the side. Through that, I realized just how much fear and anxiety has been placed on children and kids because of this pandemic. A lot are scared. A lot still don't know what's going on. I hope books like this one and others will get released so there can be knowledge and a peace of mind among the little ones. I know as adults, we can get so caught up with everything else that we forget to do some necessary education and reassuring, I am guilty of that at times. So hopefully this eBook provides just that.
What it does:
This eBook educates children 6-9 years of age on what the coronavirus is, how to prevent it from spreading, how to stay safe and healthy, and then it also gives them assurance that soon, everything will be okay! That it may be a little scary and frightening, but when we do our part, we will be okay.
How I built it:
I created this eBook with Adobe InDesign, Adobe Illustrator, and Adobe Photoshop. I also used pencil and paper for the original sketches and designs!
Challenges I ran into:
One challenge I ran into was trying to work around my work schedule. I didn't think I would have a lot of time to work on it and that made me not want to enter, but it worked out! Another challenge was trying to make everything age appropriate for the kids, which, surprisingly, was a little rough!
Accomplishments that I'm proud of:
I was able to finish the illustrations and script under a week of just hearing about the competition! That is an accomplishment for me because I had just recently downloaded the Adobe Cloud program and was still getting very used to it. On top of that, I had to save lives at work! I never knew I had so much dedication and perseverance until I started this project. And now that it's done, I'm so amazed. Truly a blessing.
What I learned:
I learned patience and perseverance during the creation of this project. It may not seem like much, but it means
so
much to me, especially in this season. Also, having just downloaded the Adobe Cloud last month, I was able to teach myself so much. A lot of trial and error, but I've learned so much in 2 weeks alone than I would've in 2 weeks of Adobe classes!
What's next for Bye bye, Coco!
Hopefully this eBook wins! That's the prayer, and even if it doesn't, it was such an amazing thing to work on! I look forward to publishing it and making it available for others to read. I know a lot of people are looking forward to that!
As for Olive, I think she's more than ready to say bye bye to coronavirus!
Built With
adobe-illustrator
english
indesign
photoshop | Bye bye, Coco! | So much has been happening in the world these past few months and it can all be very scary, even for us grown-ups! This book is to provide awareness to our little ones and to remind them not to worry! | ['Miracle Sam-Ekhator'] | [] | ['adobe-illustrator', 'english', 'indesign', 'photoshop'] | 218 |
9,898 | https://devpost.com/software/henry-the-hedgehog-and-the-hysterical-hullabaloo | Inspiration: Our love for Hedgehogs, education, and hand washing.
What it does: Explains and educates children about the COVID19 pandemic in a fun way, hoping to engage kids in healthy and safe behaviors such as hand washing.
How we built it: Google docs and adobe indesign
Challenges we ran into: coming up with an idea that explained everything happening in this chaotic COVID time without scaring our young readers! Also creating a light and happy ending to a story of a pandemic we are still living through.
Accomplishments that we're proud of: We're proud to be two medical students trying to make sense of this pandemic world. We're stuck at home and unable to help, and we're hoping this will make some small difference.
What we learned: Rhyming all day can turn your mind into goo. How to spell hullabaloo. You need to re-write the cover at least 3 times.
What's next for Henry the Hedgehog and the Hysterical Hullabaloo: Getting back out to play with his friends. Maybe even starting school next semester.
Built With
adobe
indesign | Henry the Hedgehog and the Hysterical Hullabaloo | Educational children's book about the COVID19 pandemic as seen through the eyes of Henry the Hedgehog as Figberry Forest tackles a mass outbreak of hysteria. | ['Dora Danko', 'Shae Boguslawski'] | [] | ['adobe', 'indesign'] | 219 |
9,898 | https://devpost.com/software/the-adventures-of-captain-clean | Cover
Inspiration
My mom inspired me because she is a nurse and a first-responder.
What it does
This eBook teaches kids about the coronavirus in a fun and exciting way.
How I built it
My materials included paper, a pen, colored markers, and a ruler.
Challenges I ran into
I found it challenging to explain the stock market crash, as a result of COVID-19, in a way that kids who are ages 6-9 could easily understand.
Accomplishments that I'm proud of
As a 10 year-old, I'm extremely proud that I finished my comic book in time to submit for this contest!
What I learned
I learned the coronavirus is a big deal to kids. It is the responsibility of the parents and guardians to teach them about the disease. This eBook will be a valuable asset to help parents, guardians, and teachers explain it.
For kids, by a kid.
What's next for The Adventures of Captain Clean
Next time, Captain Clean goes global to save the world from Corey, COVID-19.
Built With
english | The Adventures of Captain Clean | In this wild and fun comicbook, Captain Clean teaches kids fun facts about the coronavirus, while he battles it out with Corey, aka COVID-19. | ['Erin Brown'] | [] | ['english'] | 220 |
9,898 | https://devpost.com/software/julie-and-the-evil-queen-73olnb | I am a pediatrician practicing as a pediatric hospitalist in Portland, Oregon. I am frequently confronted with the challenges families and healthcare providers face when conveying complicated medical information to kids. Accordingly, I was inspired by this contest to write this book as a tool for families to have meaningful discussions about the innumerable personal, local, and global impacts of the COVID-19 pandemic.
It is so important for kids to have access to knowledge that is factual, clear, and age-appropriate--and to be able to discuss their fears and reactions during this time of tremendous change. I hope that this book provides one such platform.
The images for this book are hand drawn by me, using an iPad pro. The story is an original story created by me, and has been reviewed by multiple other pediatricians for clarity, age appropriateness, and factual content.
Thank you for hosting this important competition! | Julie and the Evil Queen | Julie's exploration of the novel coronavirus and its impacts during the COVID-19 pandemic | ['Beth Links Torwekar'] | [] | [] | 221 |
9,898 | https://devpost.com/software/let-s-learn-about-covid-19 | As a second-year student in Emory's Physician Assistant Program, educating people on various diseases and how to better prevent and manage them has always been something that I (Heather) have been interested in. Writing was a previous hobby of mine many years ago, and learning about this contest helped me revisit that interest in order to create an easy-to-read, fun, and charming story that parents can read to their children to help them better understand the current pandemic. Nicole (my sister) has always had a passion for 2-D animation, drawing, and illustration; with her help, we were able to bring this idea to life.
The e-book was made using Adobe Photoshop.
We thoroughly enjoyed the time we spent creating this e-book, and we are hoping that you will consider "Let's Learn About COVID-19" for your contest!
Built With
english
photoshop | Let's Learn About COVID-19 | Written by Heather Perona and Illustrated by Nicole Perona, this E-book titled "Let's Learn About COVID-19" was created to help children better understand the current pandemic in an easy-to-read way. | ['Heather Perona'] | [] | ['english', 'photoshop'] | 222 |
9,898 | https://devpost.com/software/the-love-cure-i36eqx | Inspiration
A friend suggested I enter this contest because she enjoyed my other children's books. Upon losing at the request I loved Emory's request to reduce children's fear. Nothing does more to reduce fear than love.
What it does
This little book attempts to explain cells, the immune system and things that cause disease in simple pictures and words. It then explains how good emotions help the immune system maintain or restore health.
How I built it
I used Apple Pages, Affinity Photo and lots of photographs.
Challenges I ran into
My original idea for a book on the Virus Squad was going to require too many illustrations for me to make the deadline. My favorite illustrator was too busy to do the project.
Accomplishments that I'm proud of
I feel as if I did manage to get a very big topic reduced to something I hope 6 to 9 year olds can understand and even apply.
What I learned
In doing research on the subject I learned for the first tome about exosomes. I was not taught about them back when I was in school. Quite amazing.
What's next for The Love Cure
If Emory likes it and wants to use it that's wonderful (with or without prize money). If not, then I plan to publish it on Amazon as a free eBook. I am more interested in encouraging love and good health than in making money on this project. I am retired from my job and now work as a scriptwriter and author. I love my grandchildren (who star in the book) and want to leave them a better world.
Built With
affinity
pages
photo | The Love Cure | Love improves heath and immunity | ['David Outten'] | [] | ['affinity', 'pages', 'photo'] | 223 |
9,898 | https://devpost.com/software/virustopia | I was inspired to write this story because of the impact that it could have on children growing up in this difficult time. I have always wanted to write a children's book and just needed a little inspiration to do so. ## Inspiration
This story takes a little of the scariness out of Corona and watches as he travels the world in search of happiness and feels bad when he sees how much damage he has done. His hope is for the world to find a way to protect themselves from him in the future. The story provides kids with facts and details about what's going on but puts it in a playful manner for kids to understand. ## What it does
I created the characters and factual information about them to create the story. I created my own illustrations and used Google Slids to prepare the e-book. ## How I built it
I didn't really run into challenges, I think the most complicated part was the illustrations. ## Challenges I ran into
I'm proud of the entire book. This is the first children's book I've ever written and I'd have to say that I'm hooked. I'd love to write more:) ## Accomplishments that I'm proud of
I learned that I can do anything that I put my mind to. ## What I learned
I'm hopeful that this story will win the contest and maybe be published at some point. ## What's next for Virustopia
Built With
english
google
kids
pdf
slides | Virustopia | Baby Corona leaves home to travel like his family, Mommy-virus, Daddy-virus, and big brother Florence the Flu. | ['Randi Malone'] | [] | ['english', 'google', 'kids', 'pdf', 'slides'] | 224 |
9,898 | https://devpost.com/software/the-invisible-fiend-3ibo0k | Cover
Inspiration - I was inspired by this contest to create a book that will help children feel less stressed about the pandemic because, our healthcare workers are doing their best to care for those in need and that the best thing we can do to help them at this time is to stay at home.
What it does - This book seeks to ease children's fears and anxiety.
How I built it - I first created a story using rhyming text to engage children. Followed, by illustrations that help to elevate the story and form an exciting and hopeful book.
Challenges - The challenge I faced was the time constraints on this project. Writing and illustrating a children's book in two weeks is a challenge and everyone should feel extremely proud, as I am, of what they've produced.
Accomplishments that I'm proud of - Completing this is an accomplishment itself. I'm proud that my first completed book has the possibility to help kids like my son.
What I learned - From this project, I learned that actually talking about the topic and reading this story to my own son helped him feel at ease and that the ending gives him hope that things will work out and that he'll soon be back at school with his friends.
What's next for The invisible fiend- My hope is that this book will be used as a tool to not only start a conversation about this pandemic but also ease any fears a child might have and give them hope that someday soon this time will be a memory. A time we overcame.
Built With
adobe-acrobat
photoshop
procreate | The invisible fiend | This children's picture book filled with colorful illustrations and rhyming text dives into the imagination of a boy, on the hunt for a virus villain, who realizes he needs the help of other heroes. | ['Jenny Alvarado'] | [] | ['adobe-acrobat', 'photoshop', 'procreate'] | 225 |
9,898 | https://devpost.com/software/dancing-in-the-rain-growing-up-during-the-covid-19-crisis | Dancing in the Rain
comfort
talking with daddy
baking with momma
Inspiration
In completing a search for Covid-19 books, I found that most books about this current crisis are meant for very young readers. We developed a book that captures the imagination of 2nd through 4th graders, whether the book is read to them or they read alone. Personal experiences and seeing how children/families around us are coping through this crisis helped drive the storyline.
What it does
Encourages children ages 7 - 9 to engage in healthy responses to this crisis.
How we built it
Makayla Fenters illustrated based upon the original text. We tested by having elementary teachers and students in the target age group to give input after reading the initial project, and then incorporated their suggestions into the final project.
Challenges we ran into
Making sure the language was appropriate and the characters were engaging without being too "Leave It to Beaver"-ish.
Accomplishments that we're proud of
Makayla's beautiful and fanciful illustrations really bring to life the story line. In addition, we feel we produced a book that is engaging and encouraging as well as providing a snapshot of the historical timeline we find ourselves living.
What we learned
It's fun to collaborate with very different age groups: Current teachers, elementary aged students, a retired high school English teacher and a college student found common ground in producing this e-book.
What's next for Dancing in the Rain: Growing Up during the Covid-19 Crisis
Hopefully, winning the Emory Global Health Institute's e-book contest | Dancing in the Rain: Growing Up during the Covid-19 Crisis | Coping during the Covid-19 crisis | ['Alison Darby', 'Makayla Fenters'] | [] | [] | 226 |
9,898 | https://devpost.com/software/not-all-heroes-wear-capes-u20d1i | Inspiration
Inspired by the many amazing people who have stepped up during this global pandemic, this book is dedicated to you.
What it does
The book highlights the dedication of essential workers and how these every day people are modern day superheroes.
How I built it
The book came together as I recognized the many brave people who are showing up and keeping our society functioning during this time of COVID-19.
Challenges I ran into
As I struggle with drawing, it was surprisingly hard to find images online that represented each hero in non-gender bias way.
Accomplishments that I'm proud of
I like how I highlighted every day people as superheroes and communicated that any kid can grow up to make a difference in our world.
What I learned
I need to learn to draw so I can challenge gender stereotypes and racial biases and continue to make diversity more mainstream.
What's next for Not All Heroes Wear Capes
May we all be inspired to make the world a better place and recognize the unique contributions each individual can make to making society a more welcoming, inclusive, and kinder place.
Built With
microsoft
word | Not All Heroes Wear Capes | This book is a thank you to all essential workers who have stepped up as heroes in this time of great uncertainty. | ['Rachel Gucwa'] | [] | ['microsoft', 'word'] | 227 |
9,898 | https://devpost.com/software/eghi-covid-19-picture-book-payton-rigert | eBook Cover
The inspiration came from quarantining with my dog and seeing other people out with their pets. The book gives children a sense of normalcy while also explaining COVID-19 from the perspective of a household pet. This was built through digital artwork and an online formatting program. Overall, I learned more about what it means to write a children's book and how to create the format. We were also able to test it with younger individuals, who really like the pictures and the story. I think that this is a cute book that gives facts about the pandemic without being scary or overbearing. | A Dog's Life (COVID-19 Edition) | A learning journey for young children on Covid-19 | ['Payton Rigert'] | [] | [] | 228 |
9,898 | https://devpost.com/software/buy-why-understanding-covid-19 | COVID-19 and all over the world
COVID-19 and the world at its mercy
Mom explaining the dangers of crowds
Virus is too tiny to be seen by the human eye
Physically distancing ourselves
Staying in Touch
Dad working from home
Mom headed to work
Mom being a hero!
Steps to keep us safe
Dad's turn to answer some questions
The book was inspired by being quarantined with a 3-year-old who could no longer explore the world as he had previously; who was confined to four walls and his backyard, when his social calendar could outmatch any adult's. I have spent the last 5 weeks answering "But why?" questions. The illustrations are the product of two of my 5th grade students directly impacted by COVID-19. School is so much more than academic instruction. They could no longer interact with friends at lunch and recess or during collaborative assignments. And... they miss their teacher!!!
The book answers the many questions that young children may have about COVID-19; something that cannot be seen but is impacting the world, their worlds, specifically.
I used the platform I felt most comfortable with, PowerPoint. It was easy to use and import graphics. The two young illustrators and I discussed the story and generated ideas for their art, and they set off to complete the mission. We held Zoom conference calls to allow them to collaborate and see the other's work in order to maintain consistency from picture to picture. They AMAZED me! After their illustrations were completed, I "hypersnapped" their images into the document accordingly. Then, I read it to the 3-year-old to make sure he approved. He did!!!
The biggest challenge I faced was the lack of technology from one of the illustrators, but that only provided a minor inconvenience of physically going to pick the illustrations up from the student's home. However, it was so rewarding because I had great conversations with the family, including the dad, whom I'd never met... all while practicing physical distancing, of course.
I am most proud of the two illustrators and their ability to capture the essence of the story, their commitment to the project and each other to meet daily to check on the other's progress, and meet established deadlines.
I learned that I have to draw on the creativity of others because certain elements were not evident to me, such differentiating between the two voices in the text for young readers.
In the near future, I would like to turn But Why? Understanding COVID-19 into a coloring book and possibly a short educational cartoon.
Built With
adobe
powerpoint | But Why? Understanding COVID-19 | The book was inspired by being quarantined with a 3-year-old who could no longer explore the world as he had previously. The illustrations are the product of two 5th graders impacted by COVID-19. | ['Allison Adams', 'Kay Marshall'] | [] | ['adobe', 'powerpoint'] | 229 |
9,898 | https://devpost.com/software/this-little-piggy-stayed-home | I was inspired to participate in this competition for two main reasons. First, having 2 young nieces and 1 nephew, I have talked to them and my sister a lot about the mix of emotions (confusion, fear, sadness, excitement, longing, etc.) that children have been feeling during this unprecedented time. Secondly, as a fourth year medical student, I am months away from being a practicing resident provider; however, at this time, I have been unable to help in a hands on way during the pandemic. These circumstances collided to produce this project -- one that allowed me to feel like I was contributing to education and emotional normalization especially for children.
My hope is that this story introduces Covid-19 in an approachable way and empowers its readers through the dissemination of factual, age-appropriate information as well as through the acknowledgement and normalization of the variety of feelings being experienced during this time.
The Covid-19 related content was chosen using CDC resources describing approaches and principles for discussing Covid-19 with children. The story was written and illustrated by myself, and illustrations were done via the Procreate app.
I really enjoyed creating this eBook and hope that you all enjoy it as well!
Built With
procreate | This Little Piggy Stayed Home | A children's picture ebook created to empower children in the time of Covid-19 by normalizing emotions and providing age-appropriate factual information. | ['Ashley McDowell'] | [] | ['procreate'] | 230 |
9,898 | https://devpost.com/software/the-ultimate-kids-guide-to-coronavirus | Inspiration
A conversation with a biologist friend.
What it does
Explains the connection between the world we see and the microscopic levels
Challenges I ran into
Making scientific aspects simple and appealing to children
Accomplishments that I'm proud of
Reality is amazing as it is. I tried to draw what truly happens inside our bodies.
What I learned
Children’s capacity to understand science should not be underestimated. | The ultimate kids’ guide to coronavirus | The pandemic explained to children by a scientist | ['mariana oliveras'] | [] | [] | 231 |
9,898 | https://devpost.com/software/oh-night-you-led-me | The window to the stars and planets
Draw things in the planet
Draw things in the planet
Draw things in the planet
Draw things in the planet
Draw things in the planet
Draw things in the planet
Draw things in the planet
Where is the planet?
Where is the planet?
Where is the planet?
Where is the planet?
Where is the planet?
Where is the planet?
Where is the planet?
Inspiration
The little prince by Antoine de Saint-Exupéry
What it does
The young reader can travel by mind to several planets where there are pieces of information about this pandemic.
How I built it
I wrote in OpenOffice Writer and after in PDF.
Challenges I ran into
I have designed the images, a scrapbook/ collage on cardboard with paint and pieces of tree leaves.
Accomplishments that I'm proud of
Time record!
What I learned
I talked to my niece 6 years through Zoom, and told the first version of the story; when she didn't understand the information, I changed it in OpenOffice Writer.
What's next for Oh night you led me!
Maybe each month I will change according to the new Data.
Built With
pdf | Oh night you led me! Travelling your planets. | The little prince by Antoine de Saint-Exupéry is a classic in the universal literature; it is a way of teaching things to the children. I reused the theme to apply to this pandemic. | ['Francisco Collado'] | [] | ['pdf'] | 232 |
9,898 | https://devpost.com/software/gramma-magic-and-the-pesky-coronavirus | Gramma Magic and The Pesky Coronavirus
Inspiration
Kid's are hearing more and more about the scary 'Rona everyday. Even if we try to keep them away from it, we won't be completely successful. Why not tell them about it in an entertaining way? They don't need to be scared. They need to be careful. Kids are stuck at home, can't see any of their friends or family, can't go to the park, and have to learn at home with their parents. Even worse, they're probably seeing their parents worried everyday about work and this ominous disease. We were inspired by our very curious and hyper active nieces and nephews and how they're constantly asking questions.
What it does
We didn't want this to just be educational. We wanted this book to be entertaining and funny; to make kiddos think about what's happening and what they can do. When the book is engaging, little kids will read it, look at it, and start a conversation about COVID with their parents. Kids don't need to be left in the dark because they'll be even more afraid. We're hoping to get kids interested in safety and public health.
How I built it
It was built through Adobe Suite.
Challenges I ran into
We were on a time crunch and wanted to make sure our illustrations and story are understandable for kids. We had our nieces and nephews read it for us and give us feedback (they're 5 and 7).
Accomplishments that I'm proud of
The illustrations are detailed, convey emotions very well, and are funny (for both parents and kids); the story is simple but includes everything kids (even parents) need to know.
What I learned
Children's books are not a piece of cake to make but they are fun.
What's next for Gramma Magic and The Pesky Coronavirus
She's going to teach kids about more things, especially female leaders, health, and history.
Built With
adobe | Gramma Magic and The Pesky Coronavirus | We all love our grandmothers, they're old, cooky, hilarious, and make everything less scary with stories. Gramma Magic tells stories to all kids and today's story is all about Coronavirus. | ['Lilly Kh', 'Calbeth Alaribe'] | [] | ['adobe'] | 233 |
9,898 | https://devpost.com/software/covid-for-kids-o36m89 | This is my cover.
My name is Natalie McWhorter and I'm in the 5th grade at Pace Academy in Atlanta, GA. My teacher, Ms. Rhodes, told our class about this competition. I thought it would be a fun experience and a challenge. All the artwork in the book is my original art. I hope you enjoy it. | COVID for Kids | A book about COVID to educate young readers (from a kid) | ['Graham McWhorter'] | [] | [] | 234 |
9,898 | https://devpost.com/software/hope-r4stxv | Inspiration
I was inspired to write this book because children are in desperate need of tools to help them process their feelings related to the COVID-19 pandemic. They are also in need of hope. I have three children of my own, and I work as a professional counselor/therapist. I deeply empathize with the need to support children in this unprecedented time.
Picture books offer a unique opportunity for children to process and understand concepts that are otherwise difficult to grasp. Additionally, children are more engaged in retaining content when it is presented in a creative way. This is an inspiring story of hope for kids that are feeling upset and confused about Covid-19 and all the changes that have come with it. The book provides an opportunity for kids to observe a character feeling some of the same things they might be feeling, e.g. lonely, sad, confused, frustrated, and helpless. And yet, it reminds them they are not alone, that doctors are working hard to get rid of the virus, and that there are empowering actions they can take not only to help fight the virus via hand-washing and sheltering-in-place, but also through offering love and hope to friends and loved ones. My hope is that this book will help set the table for important ongoing conversations between parents and kids.
How I Built It
I spent some time reflecting on what my own kids as well as those I work with in therapy need most right now. My conclusion was that they need to know that they are not alone and that despite difficult circumstances, there is always hope. I think rhyming, lyrical picture books are often most memorable for kids. Books with animals pictured also appeal to a broad range of kids and there is a sweetness and vulnerability to woodland creatures that kids can identify with. So, I set out to create a rhyming picture book that was informative but in a creative way that inspired connection and hope. I reached out to a friend who is also a mental health therapist and artist. She put together beautiful illustrations to help me tell this story.
Accomplishments I'm Proud Of
I'm proud to have created something that made my kids smile and has generated good conversations within our family about how this pandemic is affecting them and other kids around the world. I hope it will offer other parents and kids the same invitation to process feelings and connect, while also offering some educational elements.
What I learned
That grown-ups are no different than children in their need for connection and hope. And that picture books are an avenue for all of us to process feelings and be reminded of ways we can both stay safe and help other stay safe and connected.
Built With
procreate | Hope | COVID-19 has come to the woods, and Squirrel is feeling stuck and lonely. One afternoon, Squirrel has a bright idea that changes everything. | ['Katie Setterberg'] | [] | ['procreate'] | 235 |
9,898 | https://devpost.com/software/quarantine-cookies-covid-19-children-s-e-book-competition-2fm6i5 | Inspiration Your challenge
What it does
How I built it
Challenges I ran into
Accomplishments that I'm proud of
What I learned
What's next for Quarantine Cookies | Quarantine Cookies | The challenge to write a story for children about COVID-19 | ['Christina Blatt'] | [] | [] | 236 |
9,898 | https://devpost.com/software/nonnie-talks-about-quarantine-xq8c3l | Cover for the book
Inspiration - I've written 9 Nonnie Talks about books for children and parents. My inspiration for Nonnie Talks about Quarantine was to create an interactive book for parents and children to address children's concerns about the pandemic. Children listen to whatever happens around them. Trusted adults may not have the words to address children's fears. This book seeks to increase communication and ease anxiety.
What it does - All my Nonnie books build on interactive lessons to enhance communication about tough topics. Nonnie Talks about Quarantine defines pandemic concepts like sheltering in place as well as addressing children's feelings of loss, frustration, anger and confusion about the pandemic.
How I built it - As an author, a Nonnie took typically takes 3 - 4 months from conception to publishing. My passion for this project made me push myself to write Nonnie Talks about Quarantine in 10 days and launch it as a free PDF download from my website.
Challenges I ran into - I conduct three focus groups for each Nonnie book - children in grades 1 - 3, 4 - 6 and 7 - 8. Gathering children on short notice to do zoom groups was fun, but a little challenging. The children were excited to weigh in on the book, so that helped.
Accomplishments that I'm proud of: I've written 10 books in the Nonnie Series so far: Nonnie Talks about Birth, Consent, Death, Disability, Gender, Puberty, Quarantine, Race, Sex, and Trauma. I'm a RN/Educator/Counselor with 50 years of experience. It is an honor to teach through these books.
What I learned - Nonnie Talks about Quarantine reinforced my belief that #EachPersonIsAPersonofWorth. Parents and trusted adults want to reach their children; children want to connect with their adults. Education is a win/win.
What's next for Nonnie Talks about Quarantine - I stopped writing Nonnie Talks about Relationships to write Nonnie Talks about Quarantine. I am currently writing it. I hope to also write Nonnie Talks about Mental Health and Nonnie Talks about Cancer.
Built With
counselor
educator
rn | Nonnie Talks about Quarantine | I wrote Nonnie Talks about Quarantine in 10 days to provide parents and children a resource for discussing the pandemic. It is my 10th Nonnie book about tough topics. I am giving it for free. | ['Mary Jo Podgurski'] | [] | ['counselor', 'educator', 'rn'] | 237 |
9,898 | https://devpost.com/software/charlie-barley-wises-up-eventually-about-covid-19 | Inspiration
We were inspired by the Coronavirus, the competitive nature of the competition, the suggestion by one of Drew's grandmothers to give it a try, and the idea of writing a book on a scary topic that would actually be fun for children.
What it does
This book introduces children to COVID-19 in a fun and funny way. The hero is a well-meaning, but bungling, clueless adult who has no idea whatsoever about what is going on. It takes children to explain it to him.
How I built it
First, we traded ideas. We came up with the concept of an adult who, somehow, had no idea at all about this major global event, because he was, literally, off in the woods, clueless and pant-less (despite the extreme weather of Canadian winters). We decided he was from New York City, and that our story could follow his return there and be full of silly, yet informative misadventures.
Challenges I ran into
There was a tight timeline. Also, when we were doing illustrations on the back porch, the wind kept blowing them over the side.
Accomplishments that I'm proud of
We are proud of finishing this project in time to submit it.
What I learned
It is a good idea to put the illustrations under some sort of paperweight, so they don't blow away, while you're working on them.
What's next for Charlie Barley Wises Up (Eventually) About COVID-19
Only time will tell. Yet, we hope, publication, enjoyment by millions of children, and future misadventures that (accidentally) explain complex and potentially alarming phenomena.
Built With
brains
colored-pencils
crayons
english
giggles
goofiness
google-docs
google-photos
ios
paper
paper-cutter
Try it out
bit.ly | Charlie Barley Wises Up (Eventually) About COVID-19 | Charlie Barley is clueless. After a weeks-long retreat in the Canadian wilderness, Barley bungles his way through a world turned weird by COVID-19 - until a call from his niece explains all. | ['Stefan Lanfer'] | [] | ['brains', 'colored-pencils', 'crayons', 'english', 'giggles', 'goofiness', 'google-docs', 'google-photos', 'ios', 'paper', 'paper-cutter'] | 238 |
9,898 | https://devpost.com/software/showing-up | Inspiration
Due to work closures and safety concerns, my amazing sister has suddenly become a stay at home mom to a one year old. Socially distancing from aunts, uncles, and grandparents has been a unique challenge in this situation. Inspired by my sister's strength, humor, and dedication to making this experience as normal as possible for her daughter, this story came to be as I have watched my sister serve as the primary caregiver for this active, energetic, and busy toddler during this stressful time in the world.
What it does
This is a shout out to parents who are working very hard navigating all of these new challenges, including working from home, full-time parenting, homeschooling, Zoom, etc. You are incredible!
How I built it
It begins with the child noting household changes and behaviors of the child's mother. The book transitions to the mother maintaining routines and fostering a sense of security in the child during a globally uncertain time. The book concludes with the child recognizing the mother as a person with feelings and as someone the child can count on even during hard times.
Challenges I ran into
I wish I could illustrate the images I see of this book in my head. Its was challenging addressing the different needs and experiences of a diversity of children during this time. I hope all readers of this book feel validated upon reading this book.
Accomplishments that I'm proud of
I think this is a sweet book, that takes a different perspective explaining COVID-19 to young children.
What I learned
Talking is different perspective throughout a children's book can be both a challenging and inspiring process.
What's next for Showing Up
May you all keep showing up for yourselves and each other. We need each other more than ever during this emotionally stressful time.
Built With
microsoft
word | Showing Up | A love note for parents and grown-ups and the children that they love. | ['Rachel Gucwa'] | [] | ['microsoft', 'word'] | 239 |
9,898 | https://devpost.com/software/why-won-t-grandma-hug-me-anymore | Inspiration
Seeing how sad my parents have been socially distancing from my baby niece and seeing how confused my niece is because of social distancing inspired this book.
What it does
I tried to explain social distancing in a child accessible way and also address the struggle of socially distancing from beloved adults in a child's life.
How I built it
I came up with the silly phrase that repeats throughout the book and built the book around this idea.
Challenges I ran into
It was really hard explaining how the Coronavirus spreads to young children in an accessible and non-threatening way. I don't want children to live in fear, but to have a stronger sense of imagery of how germs spread. Also I am drawing challenged, so the book is a creative workbook for children and families to complete together.
Accomplishments that I'm proud of
I hope I explained to children the easy way germs can spread from one person to another. it has a fun, rhythmic tone to it that I think children will enjoy reading out loud.
What I learned
This was one of the hardest children's books I have ever written. The Coronavirus is complicated and scary for children and adults. It was really hard to take something that frightens me and make it less threatening to small people.
What's next for Why Won't Grandma Hug Me Anymore?
I hope this book is helpful for young children in better understanding social distancing with grandparents. When people can be reunited again, it is hopeful people will be more present and appreciative of the time spent with loved ones.
Built With
microsoft
word | Why Won't Grandma Hug Me Anymore? | Social distancing is very hard for children and grandparents who usually see each other on a regular basis. | ['Rachel Gucwa'] | [] | ['microsoft', 'word'] | 240 |
9,898 | https://devpost.com/software/in-this-together | Inspiration
I was inspired by how hard these many and sudden changes brought on by COVID-19 must feel to children. I think having more information helps children feel more in control of challenging situations and can help them better navigate stressful life situations.
What it does
An easy workbook that has ideas for parents and grown-ups to use with children to help thoughtfully explain challenges associated with COVID-19, in addition to fostering positive and supportive relationships.
How I built it
I wrote the story first and then added the prompts to help facilitators use the workbook.
Challenges I ran into
Drawing is not one of my particular strengths, so I use an adaptive strategy to make the book comprehensive.
Accomplishments that I'm proud of
I think this book is simple and easy for children to develop a better understanding of the new social ramifications of this pandemic.
What I learned
I learned that sometimes it's hard taking a big, complicated social problem, that I don't even fully understand, and making the information accessible and interesting for young children.
What's next for In This Together
I hope this story can be helpful for children and families during this hard time.
Built With
microsoft
word | In This Together | A simple book explaining Coronavirus to young children | ['Rachel Gucwa'] | [] | ['microsoft', 'word'] | 241 |
9,898 | https://devpost.com/software/cyrus-the-virus | Document
Inspiration
My little son, Oscar inspired me to write this story. He was so confused about the sudden changes going on around him that I had to find a way to help him make sense of it. As a social worker who specializes in infant mental health and childhood trauma, I really felt the emotional impact of this situation on my child and I worried for the children of the world. I wanted to do what I could to help.
What it does
My hope is that the story reassures and helps children to externalise the changes going on around them by creating a tangible character whom we can all talk about.
As little children are very egocentric I didn’t want my child or other children to feel that they could no longer go to the park, see friends and family because they were somehow at fault or in trouble. We needed a simple way to talk about the changes happening in our home, in the streets and in our behavior that wasn’t terrifying and would provide some level of understanding and reassurance.
How I built it
I wrote and illustrated the story over a 2 week period. During the day I ran ideas by my son who guided the whole process. Oscar helped me develop the illustration of Cyrus with his very important comments such as “no he’s too scary!” “not orange it has to be black!”. He guided the content with the issues that were most worrying for him. It was tricky to work out just how much information I needed to include so he guided this too.
In the evenings I would try to get my creativity going between the hours of 7pm and 1am each night to get the book ready ASAP! That was the quietest time in the house where I could just sit, concentrate, put the pages all over the floor and get into a rhythm.
I have very little skills in putting such things together but found a wonderful app called unfold that helped me create the book in a PDF version.
Challenges I ran into
It was really hard to work out just how much information I needed to include. At the time of writing, I also felt very overwhelmed and scared about what was going on. As I wrote the various drafts, I realized that the process was helping me to make sense of the situation too. Once the initial (much more detailed and complex) version was written, only then could I properly work out exactly which bits were relevant and important for children.
Accomplishments that I'm proud of
Personally:
I am thrilled that my child has adapted to this situation so well and has found a narrative for it that makes sense to him and our family. Oscar developed tonsillitis during this isolation period and we had to go to the doctor and have a Covid test. The doctor was fully dressed in her covid outfit which frankly was terrifying to both of us. Luckily our doctor has read the story of Cyrus the Virus and reassured Oscar that she was dressed like that because she was fighting against him to send him home. That provided instant relief and understanding! I was thrilled! In sharing the story it was my hope that we could all develop a common language/concept for our children during this time so that it could be used across contexts to provide support and understanding to our tiny humans.
More broadly:
I decided to share the story of Cyrus the Virus when I realized that this might help other children in the way that it helped Oscar. Within 48 hours the story had been downloaded 22,000 times and by the end of the week it had been translated into Spanish and German and turned into two YouTube videos.
I was so grateful and humbled to have produced something that was helpful to children around the world.
What I learned
I learned that no matter how difficult a situation, we can always find a way of helping and supporting others.
I also learned how much good there is in the world. When I shared the story I was overwhelmed by the kindness and generosity of others and the shared desire we all had to help our children.
What's next for Cyrus the Virus
Hopefully Cyrus the Virus will go home and we will never have to think about him again!
In the future, I would like to continue to write stories for adults and children. I would like to turn complex academic ideas from the field of child development, attachment, infant mental health etc accessible, simple and applicable through the platform of picture story books.
Built With
unfold
Try it out
bit.ly
www.facebook.com | Cyrus the Virus | A story to help little children make sense of the changes going on around them due to the Coronavirus | ['Eszter Perenyi'] | [] | ['unfold'] | 242 |
9,898 | https://devpost.com/software/how-aya-helps-from-home-0u9zvn | I wrote this book with the help and guidance of my nieces and cousins, who are in (or near) the target age. They posed for pictures, told me where to add more illustrations, and then made masks at the end because "they learned it from the book." | How Aya Helps from Home | 10 Ideas to Stay Helpful, Stay Healthy, and Stay Home | ['Ashley Shaw'] | [] | [] | 243 |
9,898 | https://devpost.com/software/be-a-covid-hero | BE A COVID HERO
BE A COVID HERO is a children’s ebook that provides age-appropriate information on the COVID 19 situation, guidance on actions to keep them safe, and reassurance that many people are working to fight the virus and end the pandemic. It includes behaviors to help them stay safe and healthy such as washing hands, social distancing, etc. It motivates every child to be a COVID hero by staying at home. | BE A COVID HERO | BE A COVID HERO | ['Viraj Anchan'] | [] | [] | 244 |
9,898 | https://devpost.com/software/king-covid-xix-the-invisible-monster-wli1kr | Book cover
Back cover
Inspiration
Inspired by the COVID-19 pandemic, two kids, Greg-Daniel Matsouaka and Elikya R. Matsouaka narrate the story of the disease’s outbreak to children.
What it does
This book helps parents explain to little ones why the schools, playgrounds, and libraries are closed, why everyone should stay home, and what is being done to end the pandemic.
The book “KING COVID XIX: The Invisible Monster” also forecasts that the pandemic will soon be behind us, thanks to everyone’s efforts and participation.
This is an excellent conversation starter and a great way to instill hope in the hearts of little kids.
How I built it
Right after the quarantine measures were decided, our kids, Elikya and Greg-Daniel Matsouaka were sharing their frustration about schools being closed and not being able to see their friends. They imagined how younger children could be bothering their parents, not understanding exactly what's happening. From these conversations came the idea to write a children's book to explain the current pandemic situation, why restrictive measures were put in place, how to stay healthy, and more importantly instill hope in the hearts of young children.
Challenges I ran into
Finding the right illustrator for the project.
Accomplishments that I'm proud of
Elikya Rachel is a 6th grader. She published her first book "WHO SAYS KIDS CAN'T COOK?" when she was 11 years old. She has a cooking show where she had the honor to host a few key guests, including the Mayor of Apex, NC. She believes education is the key to success.
Greg-Daniel is a 10th grader who is passionate about drawing, writing superhero stories, and is currently working on his first comic book. He loves mathematics, technology, and science. Like Elikya, Greg-Daniel is bilingual, being fluent in both French and English.
What I learned
The importance of collaboration.
What's next for KING COVID XIX, The Invisible Monster
As French and Eglish speakers, Greg-Daniel and Elikya would love to see their book published in both French and English and put in the hands of many parents (and young children) around the world. | KING COVID XIX, The Invisible Monster | Inspired by the COVID-19 pandemic, two kids narrate the story of the disease’s outbreak to young children. This excellent conversation starter instills hope in the hearts of little kids. | ['Lucie Matsouaka'] | [] | [] | 245 |
9,898 | https://devpost.com/software/bubbles-and-the-king-corona-eghi-covid-19-children-s-ebook | Childhood Dream Careers as Adults
Cleaning and hygiene tips
Infectious diseases - Symptoms and causes
The Origin of the Outbreak
Infectious diseases - Mechanism of transmission
Activities for Kids while staying at home
Definition of Virus
The inspiration came from creating a character for children easy to identify and imagine to explain the facts of the CoVid-19 outbreak.
It's a book divided in 5 modules:
Explanation of the Virus / Disease
Origins of the Virus
Ways of contagion
Safety Measures
Actitivy book
How to talk to children about a Virus: Mixing the concept of growing up, what children want to be, the importance of each professional carreer involved in the control of the outbreak: Scientist, Doctors, Teachers, Police Force, Veteriarians and Transportation Services.
i used regular hand drawing on paper for sketches and storyboards, then I started to illustrate them on the Ipad Pro with Procreate. After this process was completed, I finished all the ilustrations I corrected the colors and size on Photoshop, then created the book on Illustrator to add texts, icons and logos.
So I needed, pencils and paper, an Ipad Pro with Procreate App, and a PC with Adobe's Photoshop and Illustrator.
I think the hardest part was to create a world easily understandable for kids about an Illness and all the world stress surrounded by it, trying to avoid complicated language, and supporting the communication via illustrations that represents each topic covered. So, if the child is still learning to read, the drawings can help to understand better the concept in a more easy way.
I'm proud of the result based on the short time given, and the difficulty to express the medical concept through illustrations.
the humanization of the Virus and the Soap's Bubble as sentient beings.
Having Nephews myself at home during this Curfew Quarantine, I've learned their behaviors, their feelings, and the need to find answers to the imposed confinement, it's easier to find visual ways to explain what is happening around the world without causing stress or fear.
Bubbles and The King Corona, is not only a book. is a set of characters that can be applied to any kind of educational material about viruses and health programs for children. If the client need adaptations for other media, the illustrations are layered and can be separated for different applications: website, Social Media, etc. | Bubbles and The King Corona / EGHI COVID-19 Children’s eBook | A 40 pages Story / Coloring Book for children about the CoronaVirus and how to prevent it | [] | [] | [] | 246 |
9,898 | https://devpost.com/software/virus-purge | Inspiration
I can not imagine a world for children where most of their days are spent in a lockdown. The E-book, Virus Purge is for the little kids who would like to arm himself or herself with potent doable practical tips to save lives even just by staying in place or at home. Being proactive especially to becoming optimistic into doing sound and practical activities and putting faith into action in these critical times are sure ways to living a good life in a thriving way.
## What it does
It helps children, 6-9 years of age to become proactive and live a life that is optimistically having a whole new perspective especially on making the most of everything or making the crisis an opportunity in a new normal way of living in these critical times
How I built it
Given the little amount of time, I made sure that all the needed practical and easy to follow tips for children are given justice in each chapter. Children might find it humurous at times and doable to say the least.
Challenges I ran into
I do not have any photoshop, no editor... but maximized what I have, divine inspiration, the net and microsoft applications...
Accomplishments that I'm proud of
This book is one of a kind that would greatly encourage kids to be aware and to put into action the practical dos and don'ts in the new normal way of living on planet earth written in this book.
What I learned
It takes a heart and sensitivity to write a book for children. We've grown a lot and forgot to become a little child...
What's next for Virus Purge
Will see if I win a prize to help me start up another project.
Built With
e-book | Virus Purge | Virus Purge is a self-help book for children. It delves primarily in raising awareness specifically in gaining understanding on how to eradicate covid 19 through proper hygiene and healthy practices. | ['Julius Caesar Macusi'] | [] | ['e-book'] | 247 |
9,898 | https://devpost.com/software/from-a-perfect-distance | As a teacher and a mother, helping others make sense of this crisis while maintaining their emotional well-being has been at the forefront of my mind. This pandemic, and the ways we must work together to flatten the curve, is hard enough to understand as an adult, let alone as a child. For this reason, I turned to my 4-year-old son when I first thought of writing this book. Jonah has been immunocompromised since he was one, and needs monthly IV-infusions at the hospital to stay well. You can imagine the additional stress that this pandemic has put on my family and our concerns for our child. Yet it is his support and his creativity that has led to this book, and the images and ideas you see within it.
May we all find perfect moments in our distance. | From a Perfect Distance | A book to support children in making sense of this pandemic, and what they can do to flatten the curve, all while maintaining emotional well being. May we all find perfect moments in our distance. | ['Kimberly Herzog'] | [] | [] | 248 |
9,898 | https://devpost.com/software/germs-oh-no | Front cover of GERMS OH NO! e-book
Sleeping soundly with no fear
A medical nurse using face mask
Bella observes "stay at home" parent working from home
Bella, the main character and her puppies
Bella and the children of the family
Bella doing her research on the Coronavirus
Scientist searching for a cure to the Covid-19
Inspiration: To be a part of the Coronavirus recovery team for the family
What it does: Helps children with understanding of the virus and calming fears associated with it.
How I built it: Used Word and then changed to pdf form after writing...then did all my own illustrations and photographed them to add to GERMS OH NO! e-book.
Challenges I ran into: No problems with the writing as I have authored a number of books and for ten years has been a blogger. You may want to see a sample of my blogging that has to do with a history of searching for cures as we are doing with this pandemic. (Go to TRY IT at the bottom of this page.) As an artist, I found drawing and painting to fit the subject matter a little more challenging. Finding this link to actually submit was my biggest challenge.
Accomplishments that I'm proud of: The ability to think through all the parts of the Coronavirus that adults are concerned with and rephrase them into language a child will understand. Hopefully, it will be helpful to children and their parents to work through these difficult times. The fact that I was able to do my own illustrations was an accomplishment since I am more of a photographer than an artist.
What I learned: I have broadened my thinking on the real-life problems of children/ parents during this Pandemic, even though my other children's books were about teaching values that are also important. This book dealt more with the fears encountered or misunderstanding that children may have about the concerns of their parents and the community.
What's next for GERMS OH NO! Hopefully, it will be read world-wide.
Built With
art
pdf
photoshop
word
Try it out
boyerwrites.com | GERMS OH NO! | Covid-19 children's book | [] | [] | ['art', 'pdf', 'photoshop', 'word'] | 249 |
9,898 | https://devpost.com/software/catching-covid-19 | Your secret weapons can help stop bad guy COVID-19! | Catching COVID-19 | Your secret weapons can help stop bad guy COVID-19! | ['Alana Malaika Mermin-Bunnell'] | [] | [] | 250 |
9,898 | https://devpost.com/software/indie-anna-bones-and-the-time-of-great-weirdness-vqtsbx | Indie Anna Bones and his family have a nice existence, that is until Covid-19 turns their world upside down. The parents have to navigate a new world of What Ifs and the kids have many emotions they are dealing with, and Indie is dealing with it the best way he can, by being a good dog.
Inspired by the kiddos having to deal with this time of Covid-19, I wanted to write a book from a perspective that they could relate to, but wasn't necessarily theirs. I found it challenging to write in such a way that wasn't frightening, but was intelligent enough for kids to find interesting. | Indie Anna Bones and the Time of Great Weirdness | Indie the dog has noticed a change in his family's behavior, and it is weird! | ['Amy Sweeney'] | [] | [] | 251 |
9,898 | https://devpost.com/software/why-we-stay-home-suzie-learns-about-coronavirus | Suzie is really excited to be able to stay home with her Mommy, Daddy, and older sister Millie! When Suzie expresses this to Millie, she explains to Suzie why they have been staying home with a quick lesson on Coronavirus.
Inspiration
Why We Stay Home was inspired by us wanting to do a very small act to help families have an informative but non-threatening conversation with their little ones. As medical students, we both are passionate about educating the next generation and wanted to create a resource that reflects this but is also relevant to the current pandemic.
What it does
Our book answers some of the curious questions little children might have in reference to the virus through a cozy conversation between two sisters. Examples of these questions include, “Why do we have to stay at home?”, “What is Coronavirus?”, “What are the symptoms of the virus?, and “How can we prevent the spread of the virus and protect ourselves?”.
Challenges we ran into
One of the biggest challenges we ran into was the process of correcting grammatical errors within the book. We wanted to make sure that we were sharing the highest quality of work with everyone.
Accomplishments that you are proud of?
When we saw the finished copy of the book, we were so proud because it turned out to be better than anything we could have ever imagined. We are so happy that we were able to capture a realistic conversations that many little boys and girls will be able to relate to.
What we learned
We absolutely love writing children’s books! The process of thinking of ways to get down to their level and inspire them is heart warming.
What's next for the Learning Millie and Suzie series
We have big plans for Millie and Suzie and are really excited for everyone to continue learning with them. Our series will continue to teach little ones about the body and also the doctors that care of different body systems!
Built With
photoshop
procreate
sketch | Why We Stay Home - Suzie Learns about Coronavirus | A quick story about coronavirus meant for kids ages 6-9 | ['Devon Scott', 'jk_pixie'] | [] | ['photoshop', 'procreate', 'sketch'] | 252 |
9,898 | https://devpost.com/software/the-inside-book | The Inside Book
Inspiration
As a content creator, almost all my work ground to a halt with the outbreak of COVID-19. Historically, this work has included content for the health sector, a number of NGO's and recently I created a children's book with Book Dash. As adults we are bombarded with COVID-19 news and data, but what about children? How were they to understand all these big changes to their lives and routines? This is also a time for solidarity, and I had the desire to do something meaningful with my skills.
What it does
The Inside Book aims to facilitate children's understanding of the COVID-19 virus, how we can fight it, and what to do while we're stuck inside. It is colourful and fun, with a child-friendly font, and addresses issues such as boredom with suggestions of imaginary play, an important developmental skill that aids in problem solving and especially useful in low-resourced home environments.
How I built it
I started off with a host of ideas and information, and while interrogating these the content took shape, a bit like puzzle pieces (considering a child-like-me who may be confused by this time). The book was created using Adobe Illustrator and InDesign. The content was checked by my partner who works at our Department of Health.
Challenges I ran into
Making sure the book was fun to read, relatable, easy to understand and able to 'reach' children required some thought and consultation. On the technical side, organising multiple language documents and reviews. Distributing and marketing the book on my own has also been a challenge.
Accomplishments that I'm proud of
The book has already reached thousands of people, it is being WhatsApp'd to school classes by principles, shared by education boards, passed between parents. I've had offers from all over to translate it and managed to reach those who may not have a book for themselves. The book is digital and free which means it's accessible for everyone.
What I learned
Firstly, there's always space for something new. At the time not many resources existed, and schools were beginning to think how they could reach their students online. This is a challenge in the South African context where connectivity, access, and resources are constrained, particularly in more vulnerable and lower socio-economic communities. I think this is the perfect space for considered creativity. Having the book distributed over Whatsapp, and online was important.
Secondly, I learnt a great deal about distribution, marketing and strategy. It is a lot of work, and can be challenging reaching outside of one's immediate networks. However when something is done with generosity then others are eager to add their generosity, people have really appreciated that I created this for free and have found it very useful. I would never have had this amazing response if I had wanted to make money off the distribution of the book.
What's next for The Inside Book
I am hoping that the book will continue to reach an even wider audience, especially those who don't have books for their children, or are struggling to explain the continued situation we are facing. I have many other children's books I'd like to create and the need to feed my passion for meaningful storytelling continues.
Built With
adobe-illustrator
adobe-indesign
afrikaans
english
french
german
spanish
xhosa
zulu
Try it out
www.mattcgriffiths.com | The Inside Book | Helping Children understand the COVID-19 virus and why we're all stuck inside! | ['Matthew Griffiths'] | [] | ['adobe-illustrator', 'adobe-indesign', 'afrikaans', 'english', 'french', 'german', 'spanish', 'xhosa', 'zulu'] | 253 |
9,898 | https://devpost.com/software/when-covid-ruled-the-world | Proof in print ordered (not published) ❤❤❤
Inspiration - The pandemic itself! I am a mental health nurse who runs relaxation classes for children. I felt the competition called me.
I have a passion for writing and have written 3 children's books so far. This seemed like a great addition.
What it does - Helps children understand the COVID19 virus, and helps them emotionally process this.
How I built it - Creative writing and an awesome illustrator. I then used PowerPoint to format the book.
Challenges I ran into - Actually formatting the book - I have never done this myself before.
Accomplishments that I'm proud of - Completing this book with my mum! Karen is both my mum and the awesome illustrator. Even if we do not win we will get it printed as a token for ourselves.
What I learned - How to utilise PowerPoint for a book format.
What's next for When COVID Ruled The World. - To be printed for myself and my illustrator, hopefully shared with the world.
Built With
pdf
powerpoint | When COVID Ruled The World. | A realistic, but reassuring book for children to comfort them in these confusing times. Celebrating our keyworkers and promoting factual awareness. | ['Casey Reece'] | [] | ['pdf', 'powerpoint'] | 254 |
9,898 | https://devpost.com/software/maxwell-mask-and-the-story-of-covid-19 | Maxwell Mask and the Story of Covid-19
Inspiration: The story of Maxwell Mask was inspired by children's love of enchantment and magic. When difficult concepts are explained gently, with colorful friends, they are less scary.
Maxwell Mask and the Story of Covid-19
personifies the medical equipment that children may be seeing in the media and at the doctor's office. In the story, the equipment becomes colorful characters, who explain Covid-19 and how it has changed our lives.
What it does:
Maxwell Mask and the Story of Covid-19
provides an explanation of Covid-19, the changes we have seen, and how people are working to keep everyone safe. The reader follows the playful journey of Maxwell Mask through the doctor's office. They meet other friendly characters along the way, and learn along with Max in a fun, non-threatening manner.
How I built it: I've always enjoyed personifying non-human objects, so I created a group of medical equipment characters and created a story around them. Once I had my characters, I wrote the story, then used the Procreate app to illustrate.
Challenges I ran into: The first draft of my story was very clinical, with lots of technical explanations and very little fun. I scrapped that story quickly and came up with one filled with enchantment and fun, in addition to facts.
Accomplishments that I'm proud of: I'm most proud of finding a way to explain our current situation to children without causing more fear or anxiety. I'm proud of the fact that the story and illustrations are entertaining and will keep children reading.
What I learned: I learned that difficult facts can be made easier to explain when they are presented in a gentle way.
What's next for Maxwell Mask and the Story of Covid-19: As Covid-19 progresses, there are many changes. This can be confusing for children. Maxwell Mask and his friends can be used to explain challenges and information as it becomes available in the future.
Built With
ios
procreate | Maxwell Mask and the Story of Covid-19 | Maxwell's not your everyday face mask. In a doctor's office, where everything suddenly looks a little different, Maxwell sets off to find out all about the new virus, Covid-19. | ['Amy Greenbank'] | [] | ['ios', 'procreate'] | 255 |
9,898 | https://devpost.com/software/kitty-and-the-covid-19-pandemic | Inspiration
I was inspired by books such as Olivia by Ian Falconer. I used a similar style of drawing.
What it does
This book helps teach children about the COVID-19 pandemic.
How I built it
I built it using the Concepts app.
Challenges I ran into
A few challenges I ran into was making the book compelling and making the illustrations interesting for children.
Accomplishments that I'm proud of
I am proud of finishing this book and the illustration.
What I learned
I learned that in a children’s book illustrations are very interesting.
What's next for Kitty and the COVID-19 Pandemic
I might write other books with the character “Kitty” explaining other things to children. | Kitty and the COVID-19 Pandemic | This is a book that teaches children about the COVID-19 pandemic using age-appropriate language and story telling. | ['Lucia La Orden Oro'] | [] | [] | 256 |
9,898 | https://devpost.com/software/meet-your-newest-neighbor | Inspiration - Appealing to children's need to be calm and safe.
What it does -Teaches about and explains the Covid 19 crisis.
How we built it - I wrote the script, following the recommended guidelines, and convinced my grandchildren to illustrate it, and another grandchild to help submit it!
Challenges we ran into - I am not tech savvy, and I have no ability to draw, so I had to find someone else who would help me participate and get it to the right source.
Accomplishments that we're proud of - That the ebook is finished and cute!
What we learned - It takes a village to make an ebook!
What's next for Meet Your Newest Neighbor! - Hoping someone will read it and benefit.
Built With
word | Meet Your Newest Neighbor! | This is a short story about how to stay safe from COVID-19 and to help kids stay calm. | ['james morris'] | [] | ['word'] | 257 |
9,898 | https://devpost.com/software/coping-in-a-covid-19-world | Coping In a COVID-19 world
(Tips on staying healthy – inside & out)
So, we know:
How to wash our hands
(for 20 seconds with warm water & soap)
How to cough or sneeze into the crook of your elbow or tissue AND
not to touch your face, even if your nose is itchy
All about social distancing
And it’s good to stay healthy, but how on earth do we stay healthy on the INSIDE?
Do something you love
Do a little social media And news distancing to
(take a deep breath and just be present)
Name 5 things you are thankful for
Now share these with someone you care for
When you still feel small, insignificant and alone… Look up at our CREATOR & trust in Him (He’s still got the whole world in His hands)
Disclaimer / Call to action
Inspiration
I wanted to translate the emotions my children (I have 3 boys under 7) and I were faced with in this surreal time and simultaneously contribute towards a greater cause.
What it does
It hopefully equips its audience with some basic skills on stying healthy, especially emotionally. But the main purpose was to launch a call to action to donate towards social upliftment.
In South Africa, we’ve been under lock-down for almost a month now. This increases the pressure on house-holds already struggling due to our large unemployment rate.
How I built it
I illustrated and did a basic layout in Procreate. The idea was to build the little story and publish it as a PDF.
This enabled me to easily share it on multiple social media platforms such as instagram, facebook and WhatsApp to ultimately reach a wider audience.
Challenges I ran into
Creating a character the whole world could relate to, not distinguished by race characteristics. This is after all, a universal crisis.
Accomplishments that I'm proud of
The response I’ve received so far went beyond my wildest expectations.
I received multiple translations from volunteers who also believed in the initiative behind the story.
It reminds me of quote by the late great Nelson Mandela:
“If you talk to a man in a language he understands, that goes to his head. If you talk to him in his own language, that goes to his heart.”
This is so inspiring and heartwarming to me, knowing that we can break through racial and communication barriers with a story.
What I learned
There is hope in uniting against global challenges and we can, even with a little (seemingly insignificant story) make a big difference.
What's next for Coping in a Covid-19 World
In a week since I’ve launched this little picture book, I’ve already received multiple translations.
The story continues to be translated and distribute throughout Southern Africa the world, hoping to bring change wherever it goes.
Built With
procreate
Try it out
www.onesanesoul.com | Coping in a Covid-19 World | Tips on staying healthy - inside & out | ['Katinka Joubert'] | [] | ['procreate'] | 258 |
9,898 | https://devpost.com/software/when-the-sick-bugs-come-to-town-ro9gb5 | Inspiration
I am a social worker who works in parenting education. As schools began to close, I realized that families were going to need to talk with their children in a developmentally appropriate way about all of the changes they were facing as a result of the pandemic. I also have a son, Jack, who was the inspiration for the main character. He is very outspoken, enthusiastic and sensitive all of which are reflected in the main character.
What it does
This book is intended to help families navigate difficult conversations and situations they are currently faced with in this pandemic. It has given families the framework and language needed to be able to have these conversations. I have sent the story to some of my community members for feedback and this is what I have received thus far:
"This book is wonderful. First off, the illustrations are so great-colorful and helps tell the story. The story itself is thoughtful, engaging and well told. The children love it and keep asking to read it together again and again! Thank you for a wonderful story to help children understand the virus and why we need to stay safe and stay home." - D. Richards, Ithaca, NY
"Big strong emotion language to help kids feel bigger and stronger during this time!" G. Gray, Ithaca, NY
"We loved your book and are so thankful you could share it with us. I got it for my 3 1/2 year-old daughter, who has been struggling to fully understand our situation. Before your book, we explained as best we could about the virus and why we have to stay home so everyone can stay healthy. But she still had a lot of questions, naturally. Since reading your book, she immediately connected to the idea of the "sick bugs." Now, she knows that we can't do lots of things because of the sick bugs. She also understands that mama and dada are a little more stressed out because of the sick bugs, and we are all doing our best to communicate our feelings. I think the concrete concept of a "bug" really helped her. Thank you!" A. Michaels, Ithaca, NY
"I have read your book called "when the sick bugs come to town" to my daughter and to my daycare children. We wanted to let you know we truely enjoyed your book. I loved how it explains what's going on about covid 19 and a healthy way to stay healthy without actually saying covid 19 because it can refer to any illness past, present, future. The children understood the story very well and was able to relate to the story. The story developed a positive conversation between myself and the children about washing hands and helping others. I am looking forward to find more of your books to read to the children." D. Carroll, Ithaca, NY
How I built it
I wrote the story over the course of 2 days and asked friends if they knew any illustrators. A friend recommended their friend, Shawn Daley, a Toronto based cartoonist and chiptunist. Shawn and I connected and he was able to bring the story to life through his illustrations. You can find more of his work at his website
https://shawndaley.ca/
Challenges I ran into
The project went really smoothly.
Accomplishments that I'm proud of
I am proud that Shawn and I were able to complete the book in a couple of weeks. I am also proud that we have been able to translate it and make it available in Spanish.
What I learned
I learned that you can get a book completed in 2 weeks if you're working with the right people.
What's next for When the Sick Bugs Come to Town
I have started the second children's book around families coping with coronavirus. | When the Sick Bugs Come to Town | Join Jack and his family as they try to navigate life with the Sick Bug Crew in town. | ['Juliana Garcia'] | [] | [] | 259 |
9,898 | https://devpost.com/software/the-tale-of-a-regular-kid-handling-irregular-times | The-Tale-of-a-Regular-Kid-Handling-Irregular-Times
This book has been one of my most rewarding personal projects. As a retired language arts teacher and a present writing tutor, I have always loved the creative writing process. When the current coronavirus crisis began several months ago in China, it immediately touched my heart especially because the young students I privately tutor all have parents who immigrated here from China within the past ten years. All of them were very concerned and confused by this dangerous disease, and those feelings only escalated as it began to spread here. Because of my passion for writing, several of my students' parents asked me to write a book to help assuage their fears and the growing fears of many other young children throughout the world. Right away, I began to do so and decided to paint my own illustrations since I had recently revived my childhood love of watercolor. This was a huge challenge for me to undertake, but I was motivated by the growing need for such a book and the encouragement of my students, friends, and family.. After I had nearly completed my book, a friend of my daughter's told me about this contest with the knowledge I had been writing just such a book. The coincidence was amazing, so I decided I must enter it in this contest immediately. I am not familiar with many of the technical requirements such as GitHub, but I have done my best to enter it correctly. I have had requests from numerous teachers and parents for a copy of my book since my children posted an announcement of my endeavor on facebook. The response has been overwhelming. I hope you enjoy my work also, and my book wins this contest in order to offer solace and comfort to a larger number of children than I could ever reach on my own. Thank you very much, Rosalyn Liberman
Built With
pdf
word
Try it out
github.com | The-Tale-of-a-Regular-Kid-Handling-Irregular-Times | Here is a poignant and humorous book told by a4th grader about the many challenges and important lessons she and her family have learned from thier expereinces during the coronavirus pandemic. | ['Rosalyn Liberman'] | [] | ['pdf', 'word'] | 260 |
9,898 | https://devpost.com/software/covid-19-public-health-awareness-for-kids | Inspiration
My inspiration for writing COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS was the fact that the virus has affected almost everyone in my life one way or the other. For the first time in my life, I have noticed everyone around me in fear of their jobs, money, and health. Our lives have been completely uprooted by the coronavirus in more ways than we could have expected. As a former elementary school teacher and an author, I knew that this was the perfect chance to provide public health education and awareness for young readers. I was also greatly inspired by the healthcare workers and other heroes who have keep the world turning during this crisis.
What it does
COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS provides current and important information to readers from the ages of 6-9 as they learn about the COVID-19 pandemic that has affected our world. The story is written in child-friendly language by a former elementary school teacher and author.
How I built it
When constructing the story COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS, I utilized a variety of tools. In the story creation process, I begin with Microsoft Word and continue the formal process in a PDF format. After editing, I usually go back through the same process and finalize as a PDF. My favorite part of creating the story was pulling together the images that so largely play a role in making the story visual for children.
Challenges I ran into
During the creation of COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS, I was challenged to make the story child-friendly while focusing on the large, global impact that the COVID-19 pandemic has had. I wanted children to be able to relate to the story. Most children during the pandemic work on school at home, and many children have parents that work in the healthcare system. I wanted children to know how hard the demand on our nation's healthcare workers is during this virus and always. I also think that children may see some of these careers in action and be interested in pursuing them as future healthcare heroes. That was a challenge that I wanted to portray to my readers.
Accomplishments that I'm proud of
I am proud of how COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS came together. I am proud of this accomplishment and the release of my first children's book "Chewy's Day" in February 2020. I am grateful to share my love of writing and public health knowledge with children.
What I learned
During this process, I learned that my gratefulness to the healthcare workers at this time cannot be expressed enough. When I worked on the imagery in COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS, I had tears in my eyes so many times. I thought about the main character and the visuals of the healthcare workers. It really came to life for me and was emotionally moving. I learned that I have a lot to be grateful for during this pandemic.
What's next for COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS
Hopefully, COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS will reach a large audience and be able to help children and families as they try to understand this pandemic.
Built With
pdf
photoshop
word | COVID-19: PUBLIC HEALTH AWARENESS FOR KIDS | The purpose of this story is to provide public health awareness about the spread of COVID-19 for children between the ages of 6-9. | ['Andrea Layne Arbor'] | [] | ['pdf', 'photoshop', 'word'] | 261 |
9,899 | https://devpost.com/software/sigmacapital | SigmaCapital
A revolutionary new approach to stock investing through data driven recommendations. SigmaCapital seeks to empower you to make informed financial decisions using the power of data analytics.
Table of Contents
Introduction
Technologies
Requirements
Status
Acknowledgements
Challenges
Introduction
Investing into the stock market has always beeen a daunting task. For first time buyers, there are many pitfalls to avoid. Which stocks should I invest in? What current market trends do I need to be aware of? When should I sell my shares? These are common concerns that can arise when dipping your toes into the stock market. SigmaCapital was conceived as a response to these challenges and seeks to simplify the convoluted world of finance and stock market investing. We use advanced data analytics in order to generate real time predictions about the near future value of a stock, giving you the insights you need in order to make informed decisions on the stock market and maximise your returns.
Technologies
The app runs on a Python backend, which samples 5 year historical data from the Alpha Vantage API. This data is fed into a set of models that generate predictions, which are then combined with information from other economic indicators in order to produce a final recommendation of "Buy", "Sell" or "Hold". This recommendation is then streamed to a Initial State Front End.
Requirements
Python 3.7 is the main requirement. As such, you will also need to pip install the latest versions of alpha-vantage, ISStreamer and pmdarima (which fetches statsmodels, which is also required).
Status
As of 7th June 2020, the project status is still active. For future improvements, we want to add more sophisticated models and indicators to our repertoire so that we can further optimise the accuracy of predictions. We also want to add support for indices such as the S&P500 and FTSE100 and generate sector specific predictions. We are also exploring plans to integrate our product into banking accounts, so we can generate personalised predictions for our customers. Our vision is to create a comprehensive platform that encompasses stocks, bonds, ETFs, foreign exchange and cryptocurrencies. This is just the beginning.
Acknowledgements
We used the
Alpha Vantage API
in order to get the latest, up-to-date stock data. Furthermore, parts of the project were adapted from
here
.
Challenges
Our models were more conservative than expected due to the drastic effect of the COVID-19 pandemic on the stock market
Built With
alpha-vantage
initial-state
python
Try it out
github.com | SigmaCapital | A revolutionary new approach to stock investing through data driven recommendations. SigmaCapital seeks to empower you to make informed financial decisions using the power of data analytics. | ['Abhishek Chatterjee', 'Aditya Rudrapatna'] | ['Top 3 Most Viable Startup Hack'] | ['alpha-vantage', 'initial-state', 'python'] | 0 |
9,899 | https://devpost.com/software/asl-buddy | Inspiration
Effective communication is important in all aspects of our lives. There are currently about 600,000 people in the United States who are deaf or hard of hearing. With the increased prevalence of accessibility options such as sign language interpreters at public events and concerts, our team realized that the basics of ASL, such as the alphabet, could easily be taught to anyone that was interested. Our goal is to give users a fun and interactive way to learn the alphabet while also promoting greater acceptance of the language.
What it does
ASL Buddy is a game that provides a new way to learn the ASL alphabet through the help of machine learning. The objective of the game is to obtain the highest score by correctly signing the most amount of letters in a row. The correctness of the user’s sign is determined by the neural network. Once incorrect, the game displays how to correctly sign the letter, and the user may start over to compete for the high score.
How we built it
We built ASL Buddy using Tensorflow, OpenCV, and Pygame. To train the neural network, we used
Inception
, a pre-trained deep learning convolutional neural network developed by Google AI’s team. We trained the neural network with a dataset containing hundreds of images of each letter in the ASL alphabet. We then developed our gaming interface, and used OpenCV to denote the image area, extract it, and process it before it is handled by the neural network. Externally, our gaming interface generates random letters, and keeps track of the user’s score based off of their accuracy in signing the random letters.
Challenges we ran into
The primary issue we ran into was setting up the model provided by Inception. Once we figured out how to test, it became clear that creating an accurate machine learning model would be difficult and time consuming. After reading a lot of documentation and trial and error, we were able to create a mostly consistent neural network. Nevertheless, because many of the letters in the ASL alphabet look similar, further training optimizations are necessary to create a more accurate model.
Accomplishments that we're proud of
We are proud of completing our first Pygame/Computer Vision/Neural Network project. We were able to finish the project we had planned, and also learn a lot on the way.
What we learned
We learned how to use Pygame and OpenCV, and Tensorflow. While learning each of these components was already a tough task, we as well learned how to integrate these frameworks together to create a working game. Also, we learned the ASL alphabet.
What's next for ASL Buddy
We would like to continue developing this project by increasing accuracy of our machine learning model by obtaining training data from the user. We could also begin integrating ASL phrases and words into the gaming platform. In addition, we would like to develop other game modes to further foster the learning of ASL.
Built With
opencv
pygame
python
tensorflow
Try it out
github.com | ASL Buddy | Challenge yourself and learn some ASL in a fun, new way. | ['Vinh Le', 'Michael Shen'] | ['Top 3 Most Viable Startup Hack'] | ['opencv', 'pygame', 'python', 'tensorflow'] | 1 |
9,899 | https://devpost.com/software/charity-tracker-chrome-extension | Inspiration
Given current circumstances that leave many people and good causes in need of funding, we are determined to find a way to enhance involvement of the online community. While many have the resources and willingness to make charitable donations, the act of giving is often not at the forefront of one’s immediate attention. However, millions of online purchases are made every day — millions of instances in which one is prepared to spend their money. What’s a few cents more?
What it does
Give Your Two Cents is a Chrome extension that helps break down the two largest barriers to donating: saving up funds and finding a charity to donate to. By having users pledge a few cents when making an online purchase, they can accumulate funds until they have reached their goal. We have users pledge the cents needed to round up the total cost of their online purchase to the dollar. For example, if a user is purchasing an item on Amazon for $30.59, they would pledge $0.41 to their saved balance. Once they have pledged $10 total, they can start looking for charities to donate their accumulated balance to. We give recommendations of reputable charities that the user can select from, but the user is free to choose whichever charity they feel most strongly in donating to. Once the user has donated their money, they can log it in our extension. We keep track of the user’s total amount donated and a record of their history so they can see the impact they’ve made.
How we built it
We built the Google Chrome extension with HTML, CSS, Javascript, and with Google Chrome Extension APIs.
Challenges we ran into
We stepped into this hackathon wanting to learn by creating something we’ve never made before, so we chose to create a Google Chrome extension. Being new territory, we ran into many challenges as we’ve never worked with many of the Chrome APIs that were designed specifically for extensions.
Accomplishments that we're proud of
We ended up creating an elegant solution to give people a way to easily help local communities, national causes, or international efforts through the process of donating. We designed a fully-functional Google Chrome extension in the given thirty-six hour period that brought our original design to life.
What we learned
We learned how to create a Google Chrome extension from scratch and how to use Javascript to make it responsive to user actions as well as to DOM elements of both the user’s browser and the extension.
What's next for Give Your Two Cents
There are many more features that we envision, but have not implemented given the allotted time frame. Firstly, we want to integrate AI to see which charities were popularly trending and feature them on our Charities tab. Additionally, we will add a Categories dropdown to the Charities tab so that the user can further explore and progress the causes most important to them. We also want to add a process of directly donating on our extension, rather than having to navigate to each charity page. The ultimate goal is to make the act of donating as effortless as possible.
Built With
chrome
css
html
javascript
Try it out
github.com | Give Your Two Cents | Find, Pledge, Donate. Give Your Two Cents is a Chrome extension that incorporates charitable donations in your daily purchases, a couple cents at a time! | ['Alexander Shih', 'Timothy Wang', 'Sam Zhang'] | ['Top 3 Most Viable Startup Hack'] | ['chrome', 'css', 'html', 'javascript'] | 2 |
9,899 | https://devpost.com/software/opportunity-recommendation-system | Inspiration
Building a recommendation engine for opportunities.
Given today there are many opportunities in the world to go for but finding the ones that best match your needs is very difficult. A lot of people don't even get to know about such opportunities because of lack of knowledge, or having a network to find those. Therefore we want to help everyone to find opportunities for them based on their need and interest without them searching. We will do the work to scrape through multiple sites and find opportunities and also then recommend the opportunities to be used by users according to their needs. Opportunities like conferences, competitions, scholarships etc. can be difficult to find. So we want to create a one stop solution for getting all world opportunities in one platform and then also provide the best suited recommendations based on the user's profiles, needs and interests. Location is also a major factor, to be able to find an opportunity near the user and according to their interest is equally important.
What it does
Our system helps those who are confused, don't know about any opportunities which are available and good for them either due to lack of knowledge or lack of exposure. We provide recommendation based on different opportunities like webinars, competitions, hackathons, conferences, admission for college, scholarships, seminars to people based on their preferences, interests, likes and needs, location.
We have built a recommendation model for opportunities. Using Machine Learning techniques like Natural Language Processing, Content based Filtering, Web Scraping like Selenium, Beautiful Soup 4.
There are two major parts of it :
Clustering Part : Scraping opportunities through various sites and creating a database from them then clustering them based on relevant semantic meanings. Example: If there is an opportunity for computer science students and another opportunity related to Machine Learning, they should be clustered closer together, when compared with a Social Sciences opportunity.
2.Recommendation engine : Given a dataset of user preferences, recommend opportunities from the opportunity dataset.
We have also created a web application where we can add opportunities, and users can sign up for them. To get data for data analysis on number of users per opportunity, the user preferences.
How we built it :
Clustering Part : Part 1
First Iteration: Tried to make Feature based Engineering part where i tried to make all features, through the features , also made sub features like splitting the labels to su labels. All the labeled features , are being transvered into learning model of KMEANS with an optimised K - means++ algo , with k=10.
Second Model: Used Transfer learning and knowledge bases for having sentiment analysis of each and every word in the dataset. Employed Glove.6B.50d text data knowledge for getting 50 dimensional vector for every word. We have Included cosine similarity system to draw similarity between words meaning and sentiment.
Recommendation engine : Problem Statement 2
Using TF-IDF (Term Frequency-Inverse Document Frequency) For recommendation Engine we employed TF-IDF vectorisation based system that are used in information retrieval for feature extraction purposes.
Now comes a more general content based recommendation part.
Firstly, for a new profile we will be matching the opportunity and person profile on the basis of, Discipline, Minimum qualification and country in which the candidate is located.
From this, we can recommend the new user by using the matching score,
For our user once he or she have selected an opportunity we will be fetching the selected results and monitor for other factors into account like funding, subtags, location of opportunity and fine-tune my results on base of these and also first and second matching will go hand in hand.
USER PROFILES:
TOP 5 RECOMMENDATIONs: AS we can see user_id 2 has been recommended with opportunity IDs as shown in image below
Challenges we ran into
Collection of the data was a headache. Deciding which parameters to choose was also an issue. Data cleaning and using only those parameters to provide recommendation was also a problem.
Accomplishments that we're proud of
We have been able to get very high accuracy results for the clustering. And the small amount of test users that we showed the recommendations to and input their needs and interests as test data in our recommendation model gave satisfactory results according to their preferences for the opportunities. Giving us a heads up that our model is good.
What we learned
We learned much more into web scraping. We got a first hand experience on working on recommendation systems. Worked on Figma to create designs. Worked on a basic application using PHP to get started with a web app.
What's next for Opportunity-Recommendation-System
We will have one common place for a user where they upload their needs , interests and we provide them recommendations for opportunities based on the needs, interests, location, subject without much user interaction. This saves user's time.
Built With
kmeans
machine-learning
nltk
numpy
pandas
php
python
sklearn
tfidf
webscraping
Try it out
github.com
rahulgarg28071998.github.io | Opportunity-Recommendation-System | One Stop Shop for getting recommendations and list of opportunities based on user needs, interests and location without much user intervention | ['Shivay Lamba', 'Pulkit Midha', 'rahul garg'] | ['Top 3 Best Financial Hack'] | ['kmeans', 'machine-learning', 'nltk', 'numpy', 'pandas', 'php', 'python', 'sklearn', 'tfidf', 'webscraping'] | 3 |
9,899 | https://devpost.com/software/bountai | Inspiration
One of the things our team thought about going into this hackathon is
“How could we find an underrepresented prevalent problem, and create an intelligent, valuable solution?”
This guiding question, combined with our interest in upcoming and hot technology, is what lead to the innovative solution that is BountAI. Our team has first hand experienced the
issues regarding ML accessibility
, both on the data end, and the hardware restrictions. It was also a growing concern our team noticed, in which the grip and control over services that provide such assistance to training models have become ever more dangerous. It’s dangerous in the manner that
monopolies over Ml, data accessibility, and computing power
(we’re looking at you, Amazon) only drives out the jobs and businesses of independent data scientists, ML specialists, and other related service businesses. We were so surprised to see a literal multi-billion-dollar problem under the hood- most likely not a coincidence, that we felt compelled to create a better solution. Something that would support smaller businesses, independent data scientists, as well as other professionals, yet also provide better
access to quality data and state of the art hardware
, that is also cheaper than traditional options, while providing the same quality of both the cloud infrastructure and professional services.
What it does
BountAI is a decentralized market place that brings users seeking to purchase fully-complete, state of the art machine learning models, to freelance data scientists, machine learning enthusiasts, or even small businesses that can get the job done. The way the system works is that a user places a Bounty (Thus, BountAI) on the platform. This bounty contains information such as Name, Description, price, and requirements. The requirements consist of details such as target accuracy. A user is also prompted to optionally upload a base model file that is part of the package associated with the Bounty. The buyer must also provide a set of test data to be used for grading. A user can monitor their bounties status and details, which we will cover on more in a moment. From a Freelancer’s perspective, a plethora of bounties is available on the platform in order to be taken on. A Freelancer can view any given Bounty, and download the base information, along with the requirements (accuracy) and the details. The Freelancer can then use their own data and hardware to train the model provided by the Buyer or train their own, as long as it fits the specifications. When a Freelancer is confident they have completed the job or improved the model, they can submit their model file, or otherwise known as “accepting” the bounty. The file they submitted is sent back to our backend for testing. The model is put against the hidden test cases that were initially provided by the Buyer. The accuracy results are then returned, and from here multiple things happen. The first thing is that the submission data ( accuracy, user, bounty) is stored in our blockchain infrastructure. The second thing that happens is the accuracy is placed against other submissions, as well as the requirements. If the user submits a model that beats
all other models
in terms of accuracy, they are entitled to a proportional amount of the total bounty. For example, if I submit a model that scores 70%, but the target is 80%, I could still gain a proportional percentage of the total bot/bounty price, sent automatically and trustlessly to my wallet. This only happens, however, if my model maintains the
high score
of accuracy for the given Bounty. Following this interaction, the “base model” initially provided by the Buyer is actually
replaced
by the most accurate current model. Other users can then download this model and attempt to help strengthen the accuracy through their own data and training. Users can only ever submit once, however. The idea behind this system is to help
collaboratively
build strong, useful models, while providing a valuable incentive to those who were close to meeting the bounty, but still nonetheless extremely useful. Once a model that finally meets the accuracy requirement is submitted, the bounty is closed, and the rest of the money remaining in the bounty pool is given to that user. In the event that it is the first submission, they would get the whole bounty payout. We also provide useful analytics that shows a user’s past submissions, a bounty creator’s bounty progress (the submission), among different things. This product operates fully autonomously and trustlessly due to the decentralized architecture, which does not even use a database at any point.
How we built it
The infrastructure of our program is incredibly complex. We had to use numerous libraries, systems, as well as clever problem solving to create a fashionable solution to the problem. Our main backend was written in node.js & express, and we had numerous endpoints that were used to serve the client. We also had a Flask server that connected to the python script to connect to our ml file parser. We are using the Tensorflow board as well as Tensorflow Summary to deconstruct the community trained models so we can see if the said model is up to specifications. We also run the submitted model files though the original users testing data set in order to determine the model's accuracy, loss and any other user-defined specifications. We used ipfs to keep track of test data reference and model files. We used our own custom ipfs-db library solution to create a key pair value storage that was used to handle a majority of the other user data and references. We used Solidity and Remix to develop and debug our smart contract which is quite extensive. We used the experimental abi-encoder that allowed us to use advanced features to automate the entire payment processing system in the trustless system. We used ethers.js in our node.js backend to interact with the smart contract, which we deployed using truffle.js onto our Ganache local RPC network. We would call the smart contract functions from endpoints that would be used to administrative further data. We used metamask as our web3 injector and provider for the project. Web3 was our way of obtaining all the accounts from the provider to be used in the Dapp. Take a look at the source code and specifically the smart contract (which is commented) to get more details about the inner workings. Our front end was built by the very talented Daniel Yu, who designed and implementing everything in React, where all our endpoints were called from.
Challenges we ran into
There was one particular problem Markos in our group faced. His entire smart contract that he wrote in Remix was deleted when his browser crashed. He had to write the entire smart contract twice, and that was very frustrating to deal with. Other than that, debugging this super complicated system, given all the components to keep track of, was a big pain. It took probably 80% of our actual dev time debugging and testing the systems. We had to use multiple debuggers and testing platforms like postman to play find the bug.
Accomplishments that we are proud of
Our team is very proud of our ability to persevere through some very tough problems. As 3 grade 10s and 1 grade 11, we can positively look back upon what we made, and be satisfied with the effectiveness of our solution to a prominent issue, as well as the pure technicality that we managed to organize and execute.
What we learned
I think I will keep this short- since the last few parts are long, but our learning can be summed up in the idea of the planning fallacy. For those who are not familiar with the concept, it says humans always underestimate the amount of time something will take, and we are no exception. For us, it was 100% the underestimation of debugging time. Luckily, going forward, we will assure we allocate more time to picking out these tough to find bugs.
What's next for BountAI
The next steps for BountyAI is to help share the cause, and demonstrate the power of decentralization through the story-telling and pitching hopefully, as well as continuing to optimize the codebase for better production scalability and performance.
Built With
axios
css3
ethereum
ethers.js
express.js
fetch
flask
ganache
html5
ipfs
ipfs-db
javascript
materialui
metamask
node.js
postman
python
pytorch
react
reactvis
solidity
tensorflow
truffle.js
web3.js
Try it out
github.com | BountAI | Blockchain based ML MarketPlace that trustlessly connects Devs to ML enthusiasts and Data Scientists, to cheaply increase accessibility to SOTA Models through crowd sourced data and off-chain hardware | ['Aryan Afrouzi', 'Aditya Keerthi', 'Daniel Yu'] | ['Top 3 Best Financial Hack'] | ['axios', 'css3', 'ethereum', 'ethers.js', 'express.js', 'fetch', 'flask', 'ganache', 'html5', 'ipfs', 'ipfs-db', 'javascript', 'materialui', 'metamask', 'node.js', 'postman', 'python', 'pytorch', 'react', 'reactvis', 'solidity', 'tensorflow', 'truffle.js', 'web3.js'] | 4 |
9,899 | https://devpost.com/software/debug-d5cypg | Logo
GIF
Pest Image Classification (Website Version)
GIF
Debug (Mobile Version)
Inspiration
Farmers rely heavily on crop yields as their main source of income. However, many pests can get in the way of optimal production yields as they can eat and harm the field crops. Pesticides are commonly used by many farmers to get rid of them. Despite that, the large quantities of pesticides used to spray on acres of farmland can be expensive, and many times, farmers misuse pesticides on the wrong bugs. The overuse of pesticides has many consequences which can cost farmers money, time, and resources:
First, the EPA estimates up to
70 million pounds of pesticides are lost to drift each year
, a common issue in which extra pesticide chemicals are carried by the wind, hurting the ecosystems, the farmer's wallet, and human health.
Second, an overabundance of pesticides on the wrong species can lead to
pesticide resistance
. As a result, pesticide costs should be expected to increase as new variations of the pesticide are more expensive.
Third,
spraying pesticides on beneficial pests
can negatively impact the production rate of the farmer's crops, which is a waste of money.
These effects worsen each year, causing rural/small farmers to lose thousands of dollars, as on average, they spend around $21,000 on pesticides alone as of 2019. This number will only increase in the coming years.
What it does
This is where the Debug application comes into play. Using Debug, farmers can upload a picture of a recurrent bug they observe in their fields. Once uploaded, they are provided with a summary of the pest and whether it is harmful or not, along with some potential pesticides or alternatives they could use. This way, the farmers can reduce the money spent on warding away bugs that appear to be pests but are not.
How we built it
HTML5 and CSS3 were used for structure and styling. Javascript was implemented for responsiveness, in particular for the drag and drop/upload feature.
Tensorflow.js
was used for the image classification machine learning feature. To obtain the images used for training, a mixture of the
ImageNet
library and Google Images were used. The datasets were trained using
Teachable Machine
. We used
Cordova
(an open-source software that creates mobile applications using the HTML, CSS, and Javascript code of web applications) to make the Android version of Debug.
Challenges we ran into
The most challenging component of this project was definitely the machine learning aspect. There were many image Javascript libraries available, so it took time to find the best fit for this application, which turned out to be TensorFlow. Another complicated feature turned out to be the drag and drop feature. There were not many resources online. Despite this, Daniel found a way to implement it with some scrounging. Overall, many of our issues were quickly solved as each of us had varied skills and open minds.
Accomplishments that we're proud of
We are proud to have implemented an image classification model to real-world applications such as the ongoing food crisis and the overuse of pesticides in a short amount of time. All of us applied our strengths and learned lots of new skills along the way!
What we learned
This was the first time many of us have attempted machine learning, so we learned a lot about model training, incorporating datasets, and integrating it into a user-friendly platform.
What's next for Debug
As of now, Debug can only classify locusts, armyworms, honey bees, and earwigs. We are planning on expanding our database of bugs and making the algorithm more accurate.
Additionally, we will include an option for farmers to input the crop on which they found the insect so pesticide recommendations do not harm the crops.
We will also develop an iOS version of Debug.
Built With
apache
bootstrap
css3
html5
javascript
tensorflow.js
Try it out
github.com
adrianaceric.github.io | Debug | Using machine learning to increase farmer profits by determining whether or not observed bugs are beneficial for their crops. Slogan: Don't let bugs eat your profits! | ['Daniel Noguera', 'Ujjaini Das', 'Dhruv Rawat'] | ['Top 3 Best Financial Hack'] | ['apache', 'bootstrap', 'css3', 'html5', 'javascript', 'tensorflow.js'] | 5 |
9,899 | https://devpost.com/software/activistarmor | Inspiration
On May 25th, George Floyd was brutally killed by policemen. His death has enlightened thousands of people, marking the existence of fatal amounts of racism and the trend towards the United States becoming a police state.
As people bypass quarantine and curfew laws to protest against this injustice, several new cases of police brutality have come up. Newsfeeds of homeless people being hit by rubber bullets and a small girl being pepper-sprayed has continued to fuel the pathos of many people. When we see individual stories of the atrocities committed by our own protectors, there are usually two trains of thought. Many people are enraged and take to the streets more often. Others, although horrified, aren’t convinced to protest because they’re only exposed to a few news articles with invigorating headlines but a more dull truth.
However, my team’s research has shown that there are a
lot
more cases of brutality than we see. These are a few stills of videos we found that were buried deep in the internet. During every protest, several new videos surface with unprovoked action against protestors, but only a few go viral. We immediately realized the importance of
visualizing
this data. Emotion is strong, but data is stronger! With this information, we can convince more people to protest against injustice, this time armed with facts and logic.
What it does
With a complex architecture, our team set out on an ambitious goal to try and map out all cases of police brutality. Knowing that most of these videos surface on Reddit, we built a metadata Reddit scraper that searches for media files. Moreover, we also built an application with React Native (thus making it cross-platform!) that allows users of our app to post their own photos and videos that they've recorded onto our app.
We prioritized the safety of the protestors from a cybersecurity standpoint since we want all users to stay anonymous. Thus, we built a unique CNN model from TensorFlow that allows face blur from images and protects the identity of any people that might be on the video. We don't want people to get targetted!
However, we don't want to just append any random media file to our database! Using Amazon's S3 Bucket and Rekognition APIs, we were successfully able to extract how much violence was in our video. Then, we uploaded these files to DigitalOcean, extracted a file location, and stored this information in MongoDB along with the case's geolocation!
On the client-side, the user is able to see a feed of the most recent cases from our MongoDB, and a map showing the geolocation of every user-uploaded case.
What's Next for ActivistArmor?
In order to accomplish our goal of arming activists with information, we hope to add a web app to our project, get our app published on the App Store and Google Play, and expand our scraper's abilities in order to collect content from Twitter, Facebook, websites, and more.
A problem we face with this version of our app, is that our server cannot handle video well enough to blur faces in the videos, however the code and functionality to do so exists in our program already. If we raised enough money, as little as $100, we could upgrade our AWS server to include a GPU. This would protect protestors from having their face appear in videos on our website to protect them from being prosecuted by authorities.
Another way we would like to improve ActivistArmor is to find videos of the same event from different angles. We could do this by implementing object detection ML and finding match objects in videos. Protestors could then see well-documented video of police brutality from multiple angles.
Lastly, in order to speed up our content flow, we need to implement a way to remove duplicate videos and crop videos down to the content that matters. This will allow us to utilize any grant money or funds we receive in a more responsible manner and will work better for protestors by getting them only the content they want as quickly as possible.
Built With
ai
amazon-web-services
cnn
digitalocean
galio-framework
javascript
ml
mongodb
react-native
rekognition
Try it out
github.com | ActivistArmor | A modern solution to visualize the extent of police brutality in the US and arm protestors with knowledge! | ['Ansh Gupta', 'Eric Andrechek', 'Jainil Shah', 'Alex Ruan'] | ['Top 3 Best Data Science/Machine Learning Hack'] | ['ai', 'amazon-web-services', 'cnn', 'digitalocean', 'galio-framework', 'javascript', 'ml', 'mongodb', 'react-native', 'rekognition'] | 6 |
9,899 | https://devpost.com/software/shopsafe-21onk6 | Hardware
Mask Detection
Population/Capacity Regulation
Home Screen
Google Maps
Local Stores
First Joined Queue
Enter Store Prompt
Thank You!!! <3
Inspiration
Social Distancing is the new norm, and maintaining optimal crowd levels in public places like shops, supermarkets, etc. has become a challenge. We present a high tech solution to address these issues. Capacity regulation and standing in lines at supermarkets and grocery stores is a prime example of how COVID-19 has changed society. For many people, these lines are the only places where they interact with random people or even come close to others. This situation is thus one of the only places where they have a slight chance of becoming infected. This can be dangerous to many people with underlying health issues or the elderly. We aim to increase preventative measures at stores and decrease contact duration in order to maximize the safety of our users.
What it does
We have two parts to our product. The hardware component uses a machine-learning algorithm to detect whether a person entering the store has a mask on or not. The detection is paired with a servo motor that opens the door if a mask is detected or stays closed if no mask is detected. The system also has an automated voice to tell users to come back with a mask on or if they are good to enter the store. We used OpenCV to capture each frame of the video stream from a webcam and applied the ML algorithm to it, which returns the corresponding signal via a serial port to the hardware. The hardware component also regulates the population of the store in order to minimize store capacity while keeping a steady and fast flow of customers. Using the same webcam, we detected whether a user has passed the boundary lines and increments the population depending on the total amount entered and total amount exited. We can then pass the population and the entrance/exit rates to a backend where the front end could use to calculate the estimated wait time for each store.
For the software component, we used Flutter, Google Maps API, Tensor Flow, Keras, OpenCV, and Python. Flutter was used to build the front end, which utilized the google maps api for the Search Stores function. We created the ML algorithm using tensor Flow and Keras. With OpenCV, we captured a video stream from a webcam and processed every frame, then passed each frame into a neural network that was trained on a dataset of face images, both with and without masks. This was a Hard cascade type of classification, which made a detection of a face, outlined the mouth region of the face, and tried to detect a mask object. The algorithm ran through each frame and if it detected a mask, it would send a signal via a serial port to the hardware. Our system used a python library called pyserial to communicate between the software and hardware.
How we built it
Machine Learning:
Tensorflow with keras frontend
OpenCV
Dlib
Frontend:
Flutter
Google Maps API
Python
Hardware:
External webcam
Arduino Uno microcontroller
SG90 Low power servo
Cardboard
Algorithm
Face Mask Detection
To train any machine learning model, a good a reliable dataset is the first and foremost requirement. To generate a dataset for this problem, an image of a mask with a transparent background is superimposed on multiple faces. This way we could have multiple images of people wearing a face mask. (Note: do not use the same image for with and without mask dataset. USE DIFFERENT IMAGES). Once the model is trained, OpenCV is use to get the video stream and analyze it frame by frame. In each frame of the video, the model is run to see if the person is wearing a face mask or not.
People Counter
The code first identifies the people in the video stream and form a bounding box around them. This bounding box is then used to find the centroid of the person. This centroid determines the relative position of the person in the frame. An imaginary vertical line is drawn using OpenCV. The position of the centroid and the line are stored as pixel position values. If the centroid position crosses the imaginary division line the person has either entered or exited the store. This way we can calculate how many people have entered and exited the store and keep a population count of the people inside.
Challenges we ran into
Overall system integration
Optimal training, dataset augmentation
Live camera stream lighting adjustment affects accuracy significantly
Mask detection is very janky if the person is not close to the camera
People tracking needs to be implemented where there aren't people randomly standing around, a smarter approach needs to be taken to account for randomly moving and standing people who occlude views
Need to test (and train) with more diverse set of people (due to social distancing only 2 of us could test the live mask detection)
Frame by frame detection is ineffective when attached to a physical process (like opening a door), so we skipped frames and introduced deliberate delays in the video stream processing to allow the user time to walk through the door and have a safe distance from the next/previous person
Accomplishments that we're proud of
Our system works!
We incorporate different systems and components together, with 2 separate machine learning based sub modules
We identified some issues with real time video stream analysis and were able to figure out how to address these issues. We are also proud that the application works and is capable of queuing up your position in multiple stores.
What we learned
We learned how to integrate the Google Maps API into our code, which we have never done before. This allowed us to use location services to determine the user’s location and nearby stores. We also improved our ML skills by working with image detection this time. Integrating the overall system was a challenge and we learned many things along the way.
What's next for ShopSafe
We hope to actually implement our service in stores around the country, but we need to reach out to local stores to agree to use our service. The queuing system can only work when the store agrees to only let users in through the queue. We also need some funding in order to distribute our hardware system. We hope to benefit the world with our creation because our solution can actually have a huge impact in the world.
Built With
arduino
dlib
flutter
keras
opencv
python
sg90
tensorflow
webcam
Try it out
github.com | ShopSafe | Convenient and Safe Shopping for Everyone | ['James Han', 'Muntaser Syed', 'Prashant Bhandari'] | ['Top 3 Best Data Science/Machine Learning Hack', 'The Wolfram Award'] | ['arduino', 'dlib', 'flutter', 'keras', 'opencv', 'python', 'sg90', 'tensorflow', 'webcam'] | 7 |
9,899 | https://devpost.com/software/quinoa-your-virtual-secretary | Quinoa - Your Virtual Secretary
Home - Check what's next or book your next event.
New Event - Create a new event, all your details are already filled out with specially selected times.
Schedule - Take a look at what's coming up.
Dashboard - Where you can check on your progress.
MiniApps - Interactive experiences tailored around managing your life.
QExcercise Mini App
Mini App Launcher
Inspiration
Technology promised to make our lives simpler, but in a lot of ways its made things more complicated. As high school students, lots of our time is spent organizing ourselves using existing management software, and often it doesn't live up to our complicated lives. Finding the best open space in our calendar can be difficultd time consuming. Sometimes the calendar needs to be reorganized when a new event, like an assignment, occurs that throws our existing schedule into chaos. It can be very overwhelming.
So before we go off to university and in light of recent advancements to machine learning we had an idea. We sought to make a personal secretary that learns to minimize conflict with other events while saving you time looking at your calendar for free spots.
What it does
Quinoa will schedule events for you at times that it think will work out best for you. Scheduling is as simple as saying "book me some time to study with Jim" and forgetting about it. As you use it, Quinoa will achieve a deeper understanding of you and your schedule, and will get better and better at scheduling for you. Quinoa is also conveniently right where you need it, either via the mobile app or through the Alexa skill. What distinguishes Quinoa is it's mini apps platform, which allows first and third party "mini apps" that provide extended functionality to be accessed directly from within the Quinoa app, provide key information to the user integrated into the app's inbox, and interact with the users' schedule.
How I built it
The heart of our project is hosted locally on a ktor server, built with Kotlin. It handles most of the models and classification that are responsible for the reinforcement learning. Our mobile app interface is built with a cross platform framework called Flutter. It is also responsible for some tag classification which is done with a Tensorflow model running on the user's phone. Finally, our Alexa skill is built with the node.js Amazon Alexa skill kit. The skill is hosted on AWS's lambda functions servers. We also used axios and moment.js, two well known javascript libraries, to polish up the experience a bit more.
Challenges I ran into
While developing Quinoa, we ran into a few challenges, but were able to overcome them with time. Initially, we had trouble interfacing between our mobile and alexa clients. We decided to spend time creating proper api documentation to ensure that everyone was able to create their part properly and Quinoa would run smoothly. Another challenge we faced was optimizing our Tensorflow Model. Due to a lack of time, we were forced to train our model with less data than is usually used. As a result we spent time optimizing our hyper parameters for our data to achieve a working model.
Accomplishments that I'm proud of
We're really proud that we got our machine learning models working so well, as we are relatively new to some machine learning concepts. We're really happy with how our flutter app turned out, that strikes a new record in usability and intuitivity for our group.
What I learned
In this hackathon, we all experimented with features we were unfamiliar with, which initially caused issues, but inevitably helped us to become better programmers. Some of our members used Google Colab to train a Tensorflow Neural Network and run it with a flutter app. Some of our members worked with the Alexa Skill Kits, which was a surprisingly smooth and interesting, and even fun first experience. Some of our members experimented with creating a custom supervised learning algorithm (from scratch!) which is the basis of our learning scheduler.
What's next for Quinoa - Your Virtual Secretary
Moving forward we wish to publish the app. We'd like to improve our Natural Language Processor to increase the accuracy of our classifications, and also add more available tags. We're going to also improve our mini app selection and functionality, and integrate mini app content directly into the scheduler. This will make our flow more streamlined.
Built With
amazon-alexa
amazon-web-services
dart
flutter
kotlin
ktor
node.js
tensorflow
Try it out
github.com
github.com
github.com | Quinoa - Your Virtual Secretary | Quinoa is a personal assistant that learns to minimize the boring parts of life and maximize your free time to do the things that matter. | ['Yash Mulki', 'Aaditya Chaudhary', 'Taylor Whatley', 'Fred Gao'] | ['$1000 Grant + $10k AWS credits', 'Top 3 Best Data Science/Machine Learning Hack'] | ['amazon-alexa', 'amazon-web-services', 'dart', 'flutter', 'kotlin', 'ktor', 'node.js', 'tensorflow'] | 8 |
9,899 | https://devpost.com/software/hull-s-escape-an-asymmetrical-multiplayer-game | Inspiration
We love AR and We love 3D games,so we aimed to combine both of them under this project
What it does
Hulls escape is an asymmetrical multiplayer game for 2 players where:
Player 1 is the escapee Hull who will play the game in 3D mode and has to reach the target point beating obstacles created by ARgod.
Player 2 is the mafia boss Malone, who has the ARgod controller and will play the game in AR mode. The player will be able to create obstacles to stop Hull from escaping.
## How we built it
Unity 3d
C#
Blender
Google Photon
## Challenges we ran into
Integration of AR and 3D end.
## Accomplishments that we're proud of
Proper Game mechanics and Enemy AI
What we learned
A lot about level design and characters scripting
What's next for Hull's Escape -An Asymmetrical Multiplayer Game
More maps and more about hull's story
Built With
blender
c#
photon
unity
Try it out
github.com | Hull's Escape -An Asymmetrical Multiplayer Game | Asymmetrical game with both AR and 3Dfps | ['Vaibhav Suri', 'Ashit Mehta'] | ['Top 3 Best Gaming Hack'] | ['blender', 'c#', 'photon', 'unity'] | 9 |
9,899 | https://devpost.com/software/chemshooter | The main menu screen
Floor one: Where the enemies are easily defeated and the map is small. The enemies drop elements which the user collects.
Floor two: The room is a bit harder: the map is bigger and the enemies receive more health.
Enemies dropping Hydrogen.
The periodic table as well as the sidebar with details about the selected element.
The game over screen when you run out of health.
Viewing the atom using Augmented Reality.
Inspiration
In this day and age, video games have a lot of influence over youth. However, they're not all necessarily built for positive influence, and many people associate video games with being detrimental to a successful future. However, we see many video games that are trying to change this perception, with games such as
Prodigy
and
CodeCombat
incorporating video games into a motivating experience that teaches and gets younger kids interested in their respective topics. For example, we've seen CodeCombat introduce many kids to programming; a topic they likely wouldn't have touched if it weren't for CodeCombat presenting itself as a fun, enjoyable video game that also helps teach coding.
Inspired by these educational video games, we decided that we would like to create a game associated with introducing and teaching youth about chemistry. As high school students, we know that chemistry has the potential to become an interesting topic, especially with all the cool science videos and other chemistry-related topics that seem like magic to younger kids. That's where the idea for ChemShooter comes in.
What it does
ChemShooter is a 2D RPG that incorporates many aspects of chemistry into its gameplay. You control a cute lizard scientist, who roams around a dungeon with the ability to spit fireballs at enemies. When the enemies die, they drop elements that the lizard collects. Currently, these elements only act as collectables, but in the future we hope to integrate some form of crafting where you can use these elements to unlock upgrades, better weapons, et cetera. Currently, the game only has an endless mode, where you try to go as deep into the dungeon as you can without losing, with the enemies becoming more powerful as well as the map expanding with each level you go down.
If you press the pause button, you're brought to a screen where you can view a mini periodic table. The more tinted an element is, the more of that element you've collected. When you click on one of these elements, you can see information about the element pop up to the right of the game. There, you can get an overview of the element, and learn more about chemistry while you play.
You'll also notice a ChemCode to the right. This is a picture that, when scanned using your mobile phone on a
certain website
, will bring up a model of an atom in Augmented Reality, where you can explore it in 3D with the camera on your phone.
When you run out of health, the game is over and you are presented with a screen that shows your final score, and your poor lizard with a broken flask. Not to worry, though! You still have the chance to redeem yourself by playing again and attempting to beat your high score. You can also take a break and read more about each element in the pause screen, or explore chemistry with our AR model. ChemShooter is more than just a normal RPG, and we hope that many youth will benefit and gain a newfound interest in chemistry from playing our game!
How we built it
The game was built with
Phaser
, which is a Game Development Framework built using JavaScript. This allowed us to easily integrate the game into a webpage, and since it was regular JavaScript, we were able to even manipulate parts of the webpage outside of the game, such as the sidebar you see to the right. For the AR component of the app, we used
echoAR
to host the 3D models and to make them easily accessible, and we used
Blender
to create them.
Challenges we ran into
At the beginning, none of us were familiar with game development. We had never built big games before, especially not using JavaScript. One of our teammates once heard about Phaser, and was somewhat interested about learning it in the past, but never got around to it. After hearing about the Gaming track for Hack the Northeast, we decided to challenge ourselves and use something that none of us had ever used before. We challenged ourselves to build a game in under 2 days, from scratch, both in the code and knowledge.
Our teammate also struggled while building the AR side of the app, such as running out of API calls and many issues with exporting Blender 3D models. In the end though, he was able to get it working and had sifted through much of the documentation and online forums to find the solution to his problem.
We started out by reading up on Phaser tutorials. Luckily, Phaser was decently popular and so there were a lot of helpful tutorials that helped us understand the basics and the fundamentals. We read tutorials for the whole first day, and we followed along and built the games that the tutorial guided us through. We were worried that we wouldn't have enough time to finish our game in the remaining 2 days.
However, on the start of the second day, when we started building our game, we realized that Phaser was really powerful and could do a lot with few lines of code. Unfortunately, the docs were somewhat lacking and it was hard to find documentation for many problems we encountered. Luckily, the developers of Phaser put a lot of importance on building tutorials and providing code snippets, which we heavily depended on for finding out how to perform certain actions with Phaser.
Accomplishments that we're proud of
Considering that we went into this hackathon with low expectations (as we couldn't imagine ourselves building a working game in only 36 hours), we were really proud of our final result. We stepped up to the challenge and pushed our limits, and we were pleasantly surprised at our end result. Although there were a lot of features that we didn't get to adding, we ended up creating a game that incorporated a lot of the original ideas. Creating a working game in so short of a time frame was truly a great accomplishment for us.
What we learned
Coming into the hackathon with no prior game development experience, we've learned so much over the past 36 hours. Thanks to many tutorials and code snippets, we were able to grasp a good understanding of what Phaser can do for our game. We learned new concepts related to game development, such as tilesets, tilemaps, and spritesheets.
As well, our teammate also learned a lot about building 3D models with Blender. He learned about uploading 3D models, integrating echoAR into our app, as well as using ARCore to create cool things like the custom ChemCode you see to the right of our game.
What's next for ChemShooter
ChemShooter originated as an idea for memorizing the elements of the periodic table by playing a video game. Once being a fan of playing first-person shooters, I noticed that there were a myriad of weapons in these games, each with their own unique stats. I thought about how the periodic table seemed to mirror the vast amount of weapons with their own unique characteristics, and imagined a game where you could have weapons that represented these elements and mirror some of the element's real traits (e.g. damage would be equal to atomic weight, recoil equal to melting point, etc.).
Now that we've become somewhat familiar with 2D game development, this idea of a first-person shooter now becomes more than just a distant possibility. We hope to take the ideas and concepts that we learned from building 2D ChemShooter and extend it into a 3D game sometime in the future.
Links
Online web app (game):
https://chemshooter.herokuapp.com/
EchoAR web app (for scanning the ChemCode):
https://chemshooter.github.io
Github Repo (game):
https://github.com/ChemShooter/ChemShooter
Github Repo (EchoAR web app):
https://github.com/ChemShooter/AR.js
Built With
arcore
blender
css
echoar
html
javascript
phaser.js
Try it out
github.com
github.com
chemshooter.herokuapp.com | ChemShooter | Engaging youth with chemistry through a 2D RPG. | ['Leon Si', 'Kevin Wang', 'Avaneesh Kulkarni'] | ['Top 3 Best Gaming Hack'] | ['arcore', 'blender', 'css', 'echoar', 'html', 'javascript', 'phaser.js'] | 10 |
9,899 | https://devpost.com/software/neurologue | Game Menu
First Scene
Scene with Multiple Choices
Sprites of main characters "The Psychiatrist" (above) and "Peter" (below)
Flowchart of part of the story tree
The good ending of the game
Inspiration
As we were all interested in psychological thrillers and interactive games that engage the player a lot, we decided to go into this theme adding our own twist to it. We believe that the problem with interactive games is the lack of real human connection. The player's character does not act as a true representation of the player, as some interactive games try to do. Passionate about neuroscience, we found a perfect way to combine this with the game design.
What it does
Neurologue is a psychological horror choose-your own-adventure game that follows the player's meeting with a slightly philosophical psychiatrist. Unlike traditional video games, the characters in Neurologue can sense exactly how the player is feeling in real-time. Using an electroencephalographic brain-computer interface, the game reads 7 major physiological metrics that determine the way that characters interact with you, the effect of your choices, and who you are as a player. Whether you are excited, focused, or relaxed, Neurologue makes the story as real as it gets.
How we built it
Using an Emotiv INSIGHT 5 Channel EEG, 7 physiological metrics are read from a user (namely engagement, excitement, long-term excitement, stress, relaxation, interest, and focus). These metrics are determined by analysis of physiological arousal, wave frequency, and wave morphology, using Emotiv's Cortex API in the back-end. The data is sent through a WebSocket as JSON-RPC where it is processed, and then to our Phaser.js project built with Node.js through an HTTP server. These values play into many variables that determine the interactions and results of the playthrough. All sprites, animations, background art, ending art, and other graphics were made with GameMaker Sprite Editor and MS Paint.
Challenges we ran into
All of us were very unfamiliar with game development before starting Neurologue, so it was a challenge to learn game development and Phaser.js. We had initially wanted to make the game in GameMaker Studio 2, but due to its incompatibility with the WebSockets that the Emotiv EEG uses, we switched over to Phaser.js. It was also a challenge to use both Emotiv and Phaser.js since the documentation for both is poor and online help is primarily for older versions of both. Another challenge that we faced was making the HTTP requests work for communication between the game and the server. We could not connect the game directly to Emotiv's WebSocket, so we had to improvise by connecting the WebSocket client to an HTTP server, and then the HTTP client to the game.
Accomplishments that we're proud of
We are proud of developing our first game using our own sprites and animations, and also of using an electroencephalographic brain-computer interface to make it as interactive as possible for users. We are also proud of learning game development, including Phaser.js, in a short amount of time for this hackathon, along with creating an engaging and fun game. The hurdles we overcame from poor documentation to HTTP request issues make us proud of our well-polished game.
What we learned
We learned Phaser.js for the game development process, as well as how to incorporate the Emotiv INSIGHT 5 Channel EEG into the game. By troubleshooting, we also learned more about how to work with HTTP requests, process JSON, follow the documentation, and learn some graphic design.
What's next for Neurologue
We are planning on adding even more animations and expanding the storyline further. Our current game has a complete storyline, but we could add even more branches and endings to increase the complexity and re-playability of the game. We hope to be able to publish this game so that anyone can play it from anywhere, though this may be challenging due to the need for a local WebSocket client for Emotiv.
Built With
emotiv
html5
http
javascript
json
mspaint
node.js
npm
phaser.js
websockets
Try it out
github.com | Neurologue | Neurologue - The Game That Plays You | ['Kevin Qu', 'Kevin Cui', 'Alex W'] | ['Top 3 Best Gaming Hack'] | ['emotiv', 'html5', 'http', 'javascript', 'json', 'mspaint', 'node.js', 'npm', 'phaser.js', 'websockets'] | 11 |
9,899 | https://devpost.com/software/recreart | logo
Profile Page
Challenge Page
Inspiration
We love art and art history. Seeing old paintings allows us a glimpse into the past and the lives of people before us. But how do we make them more relatable? How about by bringing them into the present day? RecreArt combines appreciating art with fun of taking silly photos! We hope to spread some cheer with some unique recreations.
What it does
RecreArt provides users with different famous portraits to recreate their in their own way, with their own props or AR ones. Our machine learning program ranks the recreations’ closeness to the original based on color and texture. They can submit their own recreations to be seen and voted on by other users.
The objective of the game is to recreate the paintings. We offer some augmented reality props to enhance your picture closer to the painting of your choice and even give inspiration. Along with your picture, you’ll be able to see other user’s interpretation of the painting. Additionally, you can compare your accuracy rate with your peers and determine which picture is the best.
How we built it
Frontend:
We built this app using React Native on Expo along with native-base libraries along with React. We used EchoAR which gives users 3D objects to incorporate with the image.
Server:
The server was built with Node.js and Express.js, and uses MongoDB to store the paintings and user photos. This was deployed on a flexible Nodejs GCP App Engine instance.
Backend:
We used the OpenCV library on a Flask library backend to create our machine learning algorithm. This was deployed on a standard Python37 GCP App Engine instance.
Machine Learning algorithm:
To color match we used a histogram comparison using the greyscale images
To texture match we used a local binary transformation to capture the texture details to compare
We then weighted these results evenly and got it on a scale of 0-1, with 1 being the most close to the original art piece
We know it would be hard to quantify creativity in an algorithm so we also allowed users to vote for posts. The winner of each challenge would be based on both factors.
Challenges we ran into
We struggled with integrating our computer vision algorithm with the frontend as we had not worked much with Flask before. We also ran into some problems with configurations and memory leaks in the machine learning backend.
Accomplishments that we're proud of
This was the first time we made a machine learning algorithm in a hackathon. We had to learn how to integrate it on a Python flask backend. We also learnt how advanced App Engine configurations work.
What we learned
We learned which machine learning/computer vision statistics are good for image comparison. We also learnt how to link entries in multiple databases to each other.
What's next for RecreArt
We would like to allow users to add friends and challenge each other to recreate paintings. We would also like to allow users to commend recreations based on accuracy, creativity, and humor. We can also expand past art! There are some funny stock photos out there as well as memes and many more categories of recreations we could add.
We would like to continue working on our machine learning algorithm. We could add an AutoML integration to detect which objects are found in both the art piece and recreation and the more similar objects, the higher the similarity score. We could also add a pose detection element for recreations of people in pieces.
Built With
augmented-reality
echo-ar
expo.io
express.js
flask
google-app-engine
google-cloud
javascript
machine-learning
mongodb
node.js
opencv
python
react
react-native
Try it out
github.com
play.google.com | RecreArt | Recreate famous paintings and share your creations with others! | ['Reshmi Ranjith', 'Medha Jonnada', 'Megan Tran', 'Saloni S'] | ['Best EchoAR Hack'] | ['augmented-reality', 'echo-ar', 'expo.io', 'express.js', 'flask', 'google-app-engine', 'google-cloud', 'javascript', 'machine-learning', 'mongodb', 'node.js', 'opencv', 'python', 'react', 'react-native'] | 12 |
9,899 | https://devpost.com/software/policy-wonk | Inspiration: Policy Wonk is inspired by the massive political changes and unrest happening around the world right now. We want to build a system that provides data to policymakers and advocates that can provide them with helpful data.
What it does: Using existing US Census and Research Data to explain the interaction between agent attributes and different state action pairs.
How I built it: In Python
Challenges I ran into: Building out the agent
Accomplishments that I'm proud of: Successfully gamifying the agent environment (using research data to quantify differences in agent interactions to states)
What I learned: More about public policy, and gamifying real world environments
What's next for Policy Wonk: Adding RL algorithms and multiple agents
Video and power point in discord
Built With
python
Try it out
github.com | Policy Wonk | Simulation Based Policy Advisor | ['Dustin McRorie', 'msandare Sandare'] | [] | ['python'] | 13 |
9,899 | https://devpost.com/software/locust-locator | Inspiration
A rising dilemma that many farmers encounter across the Africa and the Middle East are swarms of Locust. They are small hoppers/insects that can eat mass vegetation in a short amount of time. This leaves economically deprived and at a loss of resources to rebuild what has been destroyed.
What it does
Our project is based upon and easy to use app that allows farmers to enter their phone number and location of their farm. Using this information an automated Azure Function/Code will run. This code consists of a KNN machine learning model which predicts the next location for the locust swarms. The predicted location is compared with the farmer's location to determine if their farm is in danger of a swarm. They will be notified via SMS if they are in danger.
How we built it
We built this using Xcode to build the app and used python to build our comparison tools and machine learnign algorithm to predict the next swarm location using prior data from past years.
Challenges we ran into
Across the hackathon, our main challenge mainly included building the machine learning model because we had very little data to work with.
Accomplishments that we're proud of
We are very proud of the entire integration and how it can hopefully help farmers around the world that maybe in danger of these locust swarms.
What we learned
We learned alot during this hackathon. As high school students and in one of our first hackathons we grateful to have learned the process and the hardships that go along with participating in a hackathon.
What's next for Locust Locator
We hope to fully automate our app with our predictions to make the project seamless for farmers around the world.
Built With
azure
azurefunctions
knn
machine-learning
pandas
python
twilio
xcode
Try it out
github.com | Locust Locater | A rising dilemma that many farmers encounter across the Africa and the Middle East are swarms of Locust. They are small hoppers/insects that can eat mass vegetation in a short amount of time. | ['Sohil Bhatia', 'Sayan Bhatia'] | [] | ['azure', 'azurefunctions', 'knn', 'machine-learning', 'pandas', 'python', 'twilio', 'xcode'] | 14 |
9,899 | https://devpost.com/software/race-voice | Due to the current events, we wanted to create a platform that is welcome to others.
It is a posting platform for racist behaviors
I used html,css, js, and php.
Sharing with partners.
Implement the database.
I should be more prepared
To finish it and make it look better,
Try it out
youtu.be | Race Voice | a place for all races alike | ['Rahul Punji', 'Priyadarsi Mishra', 'Saket Chodavarapu', 'Akshay Sahai'] | [] | [] | 15 |
9,899 | https://devpost.com/software/solvetogether | About our team
The name of our team is 1342. Our team consists of 2 people: Huseyn Aliyev and Rasul Aliyev. Huseyn Aliyev is a programmer. All he needs is an idea and time to create the mobile application or website he wants. Rasul Aliyev, the project manager, is also a market researcher. Give Rasul the project you want, let him prepare a business plan in one day, tell him whether he will work or not, and how much he will earn.
⦁ About our new project that named “Solve Tougether” .
As we know, many people have unresolved problems. We thought that if we could identify people that have problems , we would be able to help them and ensure that people looking for ideas could come up with ideas. İn this point of view, we said that we should create a mobile application that will help solve the problems of people, as well as those who are looking for ideas from the problems. With this in mind, we have created the SolveTogether application for you. So you can register for this application in 2 ways:
⦁ As a problem writer
⦁ Problem solver
Registration as a problem writer is free. You can register as a problem writer and share a picture or video about the problem you want. For every 1,000 views of a photo or video you share, you'll earn 50 cents and 1$ for 500 likes. However, to solve the problem, you have to pay $ 4 to register. You need a paypal account or credit card to register. After registering, you can look at the problems and come up with ideas to solve them. For example :
Lucy registers as a person with a problem. Lucy doesn't have fingers, and she takes a picture of her fingers and shares it in the app.
Mike is registered as a problem solver. So while he is looking at the problems in the application, he accidentally looks at Lucy's fingers and thinks of fixing the robot fingers. So Lucy finds a solution to her problem, and Mike finds a new startup.
Thus, thanks to this application, both those who have problems found someone to solve their problems, and those who have ideas found ideas.
Marketing research
Let's identify the keywords of this application and look at how many searches of those words have been searched on Google in the last 12 months.
⦁ Solve problems:
Startup:
Idea :
As can be seen from the tables, an average of 75 people conduct research on this topic every week. This means that the application will be downloaded by an average of 15 people a week.
⦁ Competitors and the crowd we want to have.
You may be wondering why social media is their rival or what are the similarities between this application and social media? First of all, I would like to say that this is a new idea, there is no application on the market that does the same thing. However, there are applications that have similar functions to this application. Examples are Facebook or Instagram. Now let's look at the similarities and differences of SolveTogether mobile application with social media, its advantages and why they will download this application.
Competitors – Social media.
The SolveTogether application is superior to the 4 problems listed in the table above. So we shared a picture on social media (my phone's screen breaks often), and I only liked and liked it. It is true that some of the opinions would be useful if we waited for a while, but they were very few and they only expressed opinions. Thus, we gave 1 point for solving the problems of social media in the 10-point system. We evaluated the finding of problems with 8 points. Because social media also has pictures of people's problems, but it is difficult to separate them because there is other information. However, people who solve problems in our application can find problems easier only because they look at the problems. When it comes to people with problems, social media rarely helps them. However, problem solvers in our application are more likely to solve problems because they always see problems. For this reason, we gave 1 point to the 3rd column. As for the 4th column, it is difficult and time consuming to find people's problems on social media, so it was almost impossible to extract ideas from people's problems on social media.
⦁ The mass that will use this application.
When we did a survey on Facebook, we found that 1 million people shared their problems in their daily lives. This figure was equal to 100 million on Instagram. This means that 101 million people need to share their problems in the SolveTogether mobile application. Now let's move on to those looking for ideas. The total number of people looking for ideas on the two social networks was 250 million. From this it can be concluded that SolveTogether will come to the application to find at least 200 million ideas from this mass. In total, about 300 million people will come to the application SolveTogether from the social network.
⦁ How will we sell our product?
⦁ We opened the page on social media before sharing the application Playstore and Appstore.
⦁ We will test the mobile application for 1 month. Thanks to this, there will be no errors and omissions in the application, and as a result, a large number of users will give 5 stars. Due to the high rating of the application, it is seen by the editors of Playstore and Appstore and is recommended to more users.
⦁ We create a website. As a result, the editors will understand that we are a serious company and will direct our application to more people.
⦁ We will advertise on YouTube.
⦁ We will also advertise on instagram and facebook
⦁ We will find festivals and present our project to as many people as we can at festivals.
We have opened a you tube channel and we will upload videos of our application there.
Built With
android
android-studio
firebase
java | SolveTogether | Our project improve communication between idea producers and innovators. | ['Rasul Aliyev', 'Huseyn Aliyev'] | [] | ['android', 'android-studio', 'firebase', 'java'] | 16 |
9,899 | https://devpost.com/software/casino-game | Inspiration
Casino games are fun but are very risky to play. So we wanted to make it risk-free and program some of the most fun casino games.
What it does
The program has 4 casino games for you to play: Blackjack, Craps, Slots, and Poker.
How I built it
Our team used Java to program it by designing each game regarding its fundamental by writing it in pseudocode
Challenges I ran into
The poker hand ranking is a very complex system even in real life. Doing this in Java without using any webAPIs or servers was very interesting because it forced us to this about the patterns and the cards in the most fundamental manner, which really tested our programming mindset.
Accomplishments that I'm proud of
We were able to make proprietary functions in order to classify and rank the poker hands. This was a very difficult task, but we are very happy that it finally worked.
What I learned
We learned that even the most complicated functions and games can be boiled down to a few fundamental patterns that can be analyzed in order to produce a fun and entertaining program.
What's next for Casino Game
Given more time, we could very easily implement a GUI system for it, and possibly release it on many platforms for people to enjoy the game. Porting the game to C# or Javascript would allow us to use Unity Game Engine in order to create complex and fancy UI's and game animations.
Built With
java
Try it out
repl.it
drive.google.com | Casino Game | This is a casino game that lets you play at the Casino risk-free! There is Slots, Blackjack, Craps, and Poker. | ['Shricharan K Subramaniam', 'Gaurav Belani', 'Megha Keshive'] | [] | ['java'] | 17 |
9,899 | https://devpost.com/software/creativecook | Logo
Inspiration
While everybody is forced to be inside their homes, my father developed a keen interest to cook foods by himself. Even his friends had started to cook different exotic dishes. Then I wondered wouldn't it be wonderful if these people and others who love cooking could share their activities with other people.
What it does
It connects food enthusiasts around the globe through an web-based app.
How I built it
We used HTML, CSS, and Javascript in the frontend and PHP in the backend to validate and create different responses.
Challenges I ran into
One member joined our team but did not do any work. Another member was unsure of how to implement backend in this project, and since he was specialized in the backend, he could not help in the frontend. As a result, both of our members did not contribute to our project. This was bad for us since only two members in the team did the work, which led to more delays in the progress of the project.
Furthermore, a team member did not know PHP, and he had to learn it during this Hackathon!
Accomplishments that I'm proud of
We are proud to successfully implement the upload feature on the website, where users upload their recipes.
What I learned
We learned the importance of planning ahead to make sure nothing goes wrong.
What's next for CreativeCook
We will implement machine learning to give personalized recommendations for recipes and their friends.
Built With
css3
html5
javascript
php5
Try it out
github.com | CreativeCooks | Are you looking for a hobby during quarantine? Then Creative Cooks is for you to get creative!! | ['Ishan Kapoor', 'Tanish S'] | [] | ['css3', 'html5', 'javascript', 'php5'] | 18 |
9,899 | https://devpost.com/software/hospital-assistant-mnd9pb | Through COVID-19, it is evident that most countries are not prepared to hospitalize as many patients as needed in a large-scale pandemic. As a result, beds in hospitals may be completely full, especially as the virus grows. In emergency situations, those who are sick are unable to find out which hospitals have beds.
With COVID-19 raging across the globe, as a team we wanted to create an app which would aid patients in receiving the fastest care. This would drastically reduce the waste of precious time, especially with a viral infection like COVID-19 where a patient can go from stable to critical condition in seconds. We tackled this problem head on by creating an application that would search for the closest hospital to the patient. It would also allow the user to view whether or not a hospital is taking COVID-19 patients, how many open beds are available and also have the capability of reserving a bed. Hospitals will also have the ability to update information on their statuses in order to provide the most accurate information. Through advanced UI and use of Firebase and the Maps API, we were able to engineer the Hospital Assistant.
Built With
android
firebase
google-maps
java
Try it out
github.com
docs.google.com | Hospital Assistant | An application engineered to assist hospitals during times of crisis. | ['Akshay Mistry', 'aadi katyal', 'Vyas Pujari', 'Kanishk tewatia'] | [] | ['android', 'firebase', 'google-maps', 'java'] | 19 |
9,899 | https://devpost.com/software/the-social-media | Inspiration
We wanted a way to try to help people connect with the rest of the world
What it does
You can add friends, post things, and create and join groups
How We built it
web dev
Challenges I ran into
adding a search feature for finding friends and groups
Accomplishments that I'm proud of
You can add friends and join groups
What I learned
lots of backend web dev
What's next for The Social Media
probably like messaging
Built With
css3
ejs
mongodb
node.js
Try it out
github.com | The Social Media | Due to the corona virus we wanted to make a new way for people to try to connect with the rest of the world | ['Karthik Kandikonda'] | [] | ['css3', 'ejs', 'mongodb', 'node.js'] | 20 |
9,899 | https://devpost.com/software/the-third-eye-project | Inspiration
The main idea for this app
arose in our minds, while we noticed that many households usually have
one computer, which everyone uses commonly. These introduce a lot of
problems like content restriction, age restriction, time control, privacy,
and information protection (such as work-related applications). Overall
built to improve the digital wellbeing of all generations alike, this app
comes with multiple features including the parental lock.
What it does
➔ The app lets users add their faces, and lets the admins customize
app preferences and allow screen time for each app for each user.
➔ The app detects the users accessing the system in real-time using
facial recognition in real-time, and keeps a track of the time spent
by each user on pre-decided applications, and is capable of handling
a sudden change of user.
➔ If the parental lock is enabled for a user, Sentr3y3 continuously
checks for any vulgar or profane apps/sites the user is visiting, and
upon detection, kills the app. It also reports the incident to the
admin (usually the parent) thus keeps the children safe from the
dangers of the cyber world.
➔ In case the stipulated app time limit set for a user is going to be
crossed, Sentr3y3 displays a warning message to the user to save
his work. Upon reaching the said time limit, Sentr3y3 pauses the process
that runs the application, thereby rendering the user unable to further use the application.
➔ A user-friendly GUI is in the development process and stands to be
completed before the final evaluation.
➔ In case no user is detected, or an unknown user is detected, the app
automatically locks the computer screen, adding an additional layer
of security.
How we built it
We are keeping an eye on your digital well being. What we basically do is
keep a track of the open processes that you ask us to monitor at the time
of setup, we query user processes and monitor the usage of the
whitelisted apps with all due permissions from the user. In the basic
usage scenario where the user is a mature individual we just track the
usage time and pause the apps once they reach a limit set by the user,
the real twist comes in when you want to monitor the usage for your
children. Firstly the admin panel has a face unlock feature so only you can
modify access controls. In the scenario, the child tries to access some
content that might have a negative impact on their psychology and
natural upbringing, we instantly generate a notification and terminate the
respective app. This way you can always ensure that your child stays
protected and consumes digital content safely. Also, we feature an
interactive dashboard that will help to view usage stats and keep a closer
eye on how well you are doing, digitally.
The Current Application Flow
★ A Django backend server is started.
★ New users are added, their face encodings stored and their app
preferences set by the admins.
★ The monitor script is executed and detects the users currently using
the computer by taking snapshots in a regular interval. The script
can detect multiple users at the same time, from the periodic
snapshots
★ The monitor script also checks the apps opened by the user, and
cross verifies it with predefined apps for that user. If any such app is
opened, the monitor script updates the time spent on that app.
★ This script runs all these functionalities after a regular time interval
(say 10 secs). If the script detects the presence of any profane apps
in the user’s work area, it immediately terminates that app and
displays a warning message.
★ If the allowable app usage limit is almost reached, the script
displays a warning message to the user.
★ Upon exceeding the time limit, the script pauses that app, giving an
option to the user to reset the time limit if they are an admin.
★ The use of Cron scheduler resets the daily and weekly usage
statistics after the beginning of a new period (basically reset the
time counters to 0).
Requirements:
Guido van Rossum, a computer with your favorite flavor of Linux, a webcam, and a human.
On a serious note though, here are the pieces of tech we used to build
our application.
Django Rest Framework
A rapid quickfire framework to build web applications. Used to store the
user and app information using its amazing ORM.
OpenCV, face_recognition library
Used to detect faces in the periodic snapshots, store the encodings about
the registered user faces for detection.
Python
The omniscient language, encompassing everything, allowing rapid
prototyping of ideas.
Cron Scheduler
To daily reset the database about every app’s day to day usage, and to
refresh the weekly statistics every week.
PyQt5, PyQt5Designer
To make wonderful GUI applications, allowing us to monitor every user’s
app usage, statistics, and registering new users, etc. using the QT
Framework in python
XWindow
Used to access the currently opened application windows in the system.
It gives us all the window ids of the current applications in use
XProp
For displaying window and font properties in an X server. Enabling us to
get information about what content could be inside an application which
is otherwise inaccessible from other userspace processes
Bash
For access to necessary command-line tools such as grep, windows,
xprop, etc.
Challenges we ran into, and how we solved them
We faced a lot of challenges !!
One of the main issue was figuring out how to control an independent GUI application, which ran in a separate process, and get information about that application from an outside userspace process (without kernel permissions).
Then we came across Xwindow and we got to know a lot about the X Server System used by Linux to create Window based applications. Xwindow gave the window ids used by the application and also information about its dimensions, next we needed to get the process id to which this window belonged. Which we achieved by using another similar tool xprop which gave the properties of a window application. Finding these was a huge hassle but a great reward as we got to learn a lot.
The next biggest hurdle was age-restricted content used by children. To accomplish this, we got a great idea that using Xwindow, we can get the title name of the application. If an application shows age-restricted content, the title is bound to get on the radars of content restriction APIs. So we used Sight Engine's text moderation API to detect mature content when accessed by children, add reported the incident to the admin.
What we learned
We learned about how to pause, resume, stop, kill entire processes along with their children in python, giving us insights into Operating Systems. We learnt about the window system in Linux, and about the different tools provided by them, which were completely new and exciting for us to work with!!
What's next for Sentr3y3 Project
The next part of Sentr3y3 project is to include facial recognition based sudo permission granting, which is almost done, but couldn't be added due to time constraints.
Another thing we are considering is creating an immovable overlay over paused and timed out applications, to add more to the application experience
Business Model:
The application is designed mainly to be used in every household. We are planning to launch this application using a paid subscription model, with higher control over the content to be blocked using different tiers of the application subscription. Other features included would be cloud-based app information storage, remote app blocking, analysis tools for the admin or parents for better control of the computer, etc.
Built With
bash
opencv
pyqt
python
Try it out
github.com | Sent3y3 | An Eye That Sees All | ['RISHABH MEHTA', 'ajayTDM N'] | [] | ['bash', 'opencv', 'pyqt', 'python'] | 21 |
9,899 | https://devpost.com/software/connectment | Connectment: Digitize Modern Living
Inspiration
Connectment recognizes that there is a lack of communication between landlords and tenants, thus there is inefficient organization of tenant concerns as well as no proper apartment social networking platform.
Connectment is dedicated to improving communication and collaboration between residents, owners, and managers of multi-unit buildings. A simple and easy-to-use content and communication hub helping foster conversation, community, and connection among people and the things that matter.
Through our Market Validation interviews and surveys we found that our problem was plaguing landlords across the country.
70% - “There’s no easy way to communicate with all tenants without messy group-chats and slack”
82% - Apartments still haven’t transitioned to the digital age, file organization is extremely outdated.
94% - “Tenants are mostly disconnected I would love more integration and networking.”
97% - Tenant organization is one of the most time-consuming activities as a landlord
We then wanted to talk to the tenants, and see if there was a need and space for our platform. The results were nothing short of inspiring.
100% of those surveyed said that they made a meaningful connection from apartment networking.
94% desired more apartment social networking.
These results were corroborated by the survey responses when asked "What would you do with an apartment social networking platform"
Some of the best responses included:
"Imagine running out of sugar, but instead of going to the store, asking someone on the app"
"My old couch, could be someones new couch!"
"Private marketplace, where tenants could sell furniture, products, and masks!"
With this in mind, we knew that there was a need for this application for both tenants and landlords.
What it does
Connectment offers two separate interfaces for the Tenant and the Landlord:
Tenant:
We believe that everyone should have access to great ideas for doing things around the home. Ever wonder how to throw a holiday party with your neighbors? Or how to fix a leaky faucet? Some of the best ideas come from the people around you. We wanted to provide connection where there traditionally isn't any. Tenants are able to pay rent, sell products, and upload events to the platform to engage with others.
Landlord:
We believe that some things in life should be simple, and communication between landlords and tenants should be one of them. Connectment allows for landlords to send building announcements, host events, and provide a unique platform for them to accept payments without the hassle of paperwork.
Both:
Safety: Using an application like Connectment would allow for increased safety within apartment complexes: notifications of building fires, thefts, floods, emergency disasters, etc. As all communication exists locally on one application, Connectment becomes the go to "living" platform for all apartment buildings.
How I built it
This was built through creating many functions that reacted when given information from a landlord or tenant. The website is built from input from the users and stored in a database. What we learned was how to implement more impactful code including being able to take in input and send out output when needed.
Challenges I ran into
Some challenges were receiving input and putting it into an output like an email. Another challenge was market validation for all of the Landlords, we wanted to get more than 30 landlords so that our findings would be statistically significant.
Accomplishments that I'm proud of
We’re proud of our accomplishments on building a good looking website along with doing adequate market research. We are proud of going trough the startup canvas, and finding a unique value proposition to offer both the tenants and the landlord.
What I learned
We learned that market validation isn't as easy as some might make it out to be, finding quality responses from the many, many busy landlords especially during the COVID-19 pandemic ended up taking up majority of the team's time. However, we managed to get 30+ landlords to interview, and they all validated the problems that we suspected they had.
What's next for Connectment
Continued building of the Connectment platform for ease of use for the tenant and the landlord. Building acquisition through cold calling, email marketing, and using our landlord connections build from interviews.
Built With
css
html
javascript | Connectment | Digitizing Modern Living | ['Aditya Rewalliwar', 'Carter Shavitz', 'Ethan Pestine', 'aaron Kates'] | [] | ['css', 'html', 'javascript'] | 22 |
9,899 | https://devpost.com/software/livelaunch | List of upcoming rocket launches
Rocket details page with list of vehicle specs
Home page
Falcon 9 rocket AR rendering
Inspiration
Space - the final frontier. With the recent excitement around spaceflight that has re-emerged from the launch of SpaceX's first crewed Dragon mission, our group of space enthusiasts decided to bring the excitement to you, live.
What it does
With LiveLaunch, you get live countdowns on upcoming launches from across the globe, detailed specifications on launch vehicles, as well as an AR view that lets you experience the excitement right from your desk.
How I built it
LiveLaunch was built using Flutter: Google's cross-platform development tool, which uses the Dart programming language. It uses a launch data API from rocketlaunch.live to display upcoming launches from around the world. To bring AR rocket views to you, LiveLaunch uses echoAR to host 3D renderings of your favourite rockets, then uses Unity to live render them. Using an open source Flutter Unity plugin, the app then launches the renderings over your camera view so you can witness launch vehicles up close.
Challenges I ran into
-Connecting Unity to Flutter while incorporating echoAR hosting
-Rocketlaunch.live API limits free accounts to the top 5 upcoming launches
Accomplishments that I'm proud of
Our incorporation of echoAR and Unity with Flutter is something that may have been attempted for the first time, and we found success in doing so.
What I learned
Gained experience with Flutter for the first time, learned how to work with AR tools.
What's next for LiveLaunch
A longer list of upcoming launches (which can be enabled by a subscription to the rocketlaunch.live service), support for iOS devices, a live AR launch animation that syncs with the countdown, Twitter feed updates relevant to the specific missions, and live streams of ongoing events hosted right on the app.
Built With
dart
echoar
flutter
rocketliveapi
unity
Try it out
github.com | LiveLaunch | One app for all your space nerd needs. See live launch countdowns, upcoming launches, rocket specs, and experience the launch up close with AR models. | ['Keyon Jerome', 'Aryan Kalia', 'Andrew Zhang', 'Kiran Suren'] | [] | ['dart', 'echoar', 'flutter', 'rocketliveapi', 'unity'] | 23 |
9,899 | https://devpost.com/software/powerful-google-search | Example of Directed Search
Landing Page
google-power-search
Find more relevant, personalized, and useful results from your Google searches, using Google search's built-in operators.
Try it out!
http://google-power-search.rf.gd/
About our tool:
Finding the correct Google query string is an art in and of itself. We made this productivity tool for those times when you're looking for something specific, but other results keep drowning out what you're looking for. The tool works by using the advanced search operators already built in to Google search. However, for the casual user memorizing these operators can be difficult, so we decided to spend a weekend building this tool! Anyway, if your topic takes on multiple settings, or you're looking for a particular filetype, phrase, or word, this is the tool that is one click away--and it will be there to save the day. Superman's got nothin' on ~Google Power Search~!
Our inspiration:
Back in 2014, one of our team members was sitting bored in his Human Geography class when he noticed a poster on the wall. It touted the use of "Advanced Google Search Operators" for more effective Googling. He stayed after class to study the poster, picking up a few basic operators for his daily use. These operators have helped him to this day, and now, 6 years later, he's back with a team.
It has been said that "Life is like Google: You need to know what you're searching for." Offering customized ways to search the internet, we are set on making this simple tool to make it easier for anyone to do exactly that.
What we learned
how to work better as a team (and remotely, at that!)
rethinking how code changes when its updated all the time
how to more effectively prototype UI before implementation
Challenges we faced
figuring out how to split up the work
design principles
thinking about cross-device compatibility/optimization
relearning syntax
merge conflicts when pushing
Contributors
We are all Bowdoin college students who study computer science. Between the four CS wizards,
we have interests in Biology, Education, Theology, History, and Environmental Sustainability.
Joshua "Ball" Lin:
Will beat you at ping pong, or will do your dishes.
Rose ":)" Xi:
Has perfect pitch, and UI is her bae.
Steven "Likes" Xu:
Will copy/paste js functions many times.
Laura "Avatar" Friel:
Watches avatar.
Why we built this
We built this for the 2020 Hack the Northeast (HTNE) -- a virtual hackathon.
Built With
css
figma
html
javascript
Try it out
github.com | Google Power Search | A helper that automatically generates a google search string using Google supported search operators | ['Joshua Lin', 'Rose Xi', 'Laura F', 'Steven Xu'] | [] | ['css', 'figma', 'html', 'javascript'] | 24 |
9,899 | https://devpost.com/software/2020-htne-devpost-submission-run-from-2020 | Inspiration
We were there thinking to ourselves when we realized just how bad this year is. So many problems are happening that each could deserve its own movie. In the name of that, we decided to make a game where the player has to run from 2020.
What it does
The game is a WIP where you have to dodge obstacles that come at you, those obstacles being themed around 2020.
How I built it
We built the game using the game engine Unity, and accessing various online resources such as YouTube or Google.
Challenges I ran into
A lack of assets meant we had to make our own, as well as the code is hard to do.
Accomplishments that I'm proud of
Getting the particles in the game to work. Figuring out basic pixel art.
What I learned
I learned that hackathons aren't easy; there's a lot of self-improvement and hard work required to do well.
What's next for 2020 HTNE Devpost Submission: Run From 2020
When we stamp out all the bugs, we will post it on Google play and show the masses just what we're capable of. Also adding expansions for different times, ie currently it is themed around 2020 but we could theme it around other bad times for humanity.
Built With
unity
Try it out
github.com | 2020 HTNE Devpost Submission: Run From 2020 | A computer game where you run from the impeding doom that is 2020. | ['Anish S', 'S XK'] | [] | ['unity'] | 25 |
9,899 | https://devpost.com/software/commentr | The main idea behind our project
Features
Inspiration
In the age of the internet where net neutrality is threatened , internet censorship is everywhere, and paywalls are ubiquitous, CommentR aims to provide a way for voices to express themselves freely online. This freedom will allow users to learn if websites may be hiding information for the users, that the user may figure out only once they had paid money, understand what the author means by a statement, or talk with likeminded people on the website. Especially with things such as internet scams, we aim to create a platform where users can help keep each other safe online.
What it does
In essence, users can visit any webpage and open our extension. Doing so will open a unique comment thread on the website. There, registered users can post comments and upvote/downvote others' comments.Through this extension people may be able to have friendly conversations or receive warnings of a websites sketchy business, such as if the website is scamming people.
How we built it
We used html, javascript, and css to build the chrome extension. Then we used react, html and css to build the frontend of the website. Finally, we used python to build the backend, using Flask and PostgreSQL.
Challenges I ran into
One challenge we had ran into is that we had not known about how to create a google extension. We were also inexperienced in connecting frontends and backends.
Accomplishments that I'm proud of
We were able to effectively finish and create a google extension and a nice looking website. We are especially proud of our design choices in our React App. Our backend follows good REST principles and is decently performant as well.
What I learned
We had learned to create a google extension. We learned how integrate multiple aspects of a full stack.
What's next for CommentR
We will update the chrome extension by improving the aesthetics and add new features, such as replying to others comments and having discussion topics rather than one big chat. We may also look for a way to prevent inappropriate comments on websites by providing some sort of a community run decentralized moderation feature that is different from traditional social media.
Built With
css
html5
javascript
python
react
Try it out
github.com | CommentR | A google chrome extension to comment on any website. Through this user run community they are able to communicate about the website and its information. | ['Rithvik Kasarla', 'Sagar Patil', 'Arnav Borborah'] | [] | ['css', 'html5', 'javascript', 'python', 'react'] | 26 |
9,899 | https://devpost.com/software/discjockey | We setout to build a content based recommender system by training and selecting an ML classification model that could determine whether a song is fit enough for your party preferences. We encapsulated this recommender in a DiscJockey class that can take your party preferences and use them to determine whether other songs are fit enough for the party of your liking.
For info on how we created and selected our model look at models.ipynb
For the Disc Jockey class look at discjockey.py
For all the data we used to train and test our recommender look at the musicdata folder
To test out our recommender look at main.py
Note:
In order to enter a track id: Go to Spotify, click on the three dots next to the song, navigate to share, and then copy Spotify URI and take the end digits/numbers to input as a track id.
In order to enter a playlist: Go to Spotify, click on the three dots next to the playlist, navigate to share, and then copy Spotify URI and take the end digits/numbers to input as a playlist id.
Built With
anaconda
jupyter-notebook
python
scklean
spotipy
Try it out
github.com | DiscJockey | Personal DJ | ['Tewodros Mitiku', 'Vaughn Campos'] | [] | ['anaconda', 'jupyter-notebook', 'python', 'scklean', 'spotipy'] | 27 |
9,899 | https://devpost.com/software/treasure-hunt-fg6xvz | Inspiration
Inspired by technologies like AI, AR and the interactive gaming experiences they provide. This was an experimental project based on AR, ML and image detection. We wanted to build a mobile application
What it does
We have developed this project to make quarantine time more productive and engage yourself with things around you. It is an educational quest for kids through solve through levels of cryptic riddles that contain information and are representative of the common things around them such as environment, animals, electronics, etc.
How we built it
Android application is built with flutter. For the login, storage of leaderboard, etc we used firebase. Image detection is implemented using TensorFlow Lite. Augmented Reality is achieved using EchoAR and rendered in Unity.
Challenges we ran into
We were beginners in mobile development and particularly new to technology such as ML. In our quest to find the best technology stack for the project, we were introduced to novel software such as EchoAR, in which we did not possess any prior experience. We stumbled at several stages of production and the application is still not fully developed.
Accomplishments that we're proud of
We have achieved success in training and building our ML model that accurately predicts the required result. As required we have prototyped the app and applied AR.
What we learned
We have gained a thorough understanding of working and application of AR, image processing, mobile app development with flutter. We are now comfortable in debugging and deploying application built with these.
What's next for Treasure Hunt
We wish to expand the application by allowing users to create their own quests.
Built With
echoar
firebase
flutter
tensorflow
unity
Try it out
github.com | Treasure Hunt | A fun AI quest for the tots | ['Neha Jijy', 'ERIC BRIAN Anil'] | [] | ['echoar', 'firebase', 'flutter', 'tensorflow', 'unity'] | 28 |
9,899 | https://devpost.com/software/quarantoned | Inspiration
We were inspired by struggles that many people stuck at home are facing while cooped up in their own house. We know a lot more people are getting into fitness so we decided to make an app so people could do it safely!
What it does
It walks the user through a sequence of steps to perform a basic shoulder press correctly.
How we built it
Used Android Studio and coded a mobile application in Java.
Challenges we ran into
Getting the AI model to work and fine tuning the key point detection to match the destination coordinate was our biggest challenge. Now since we implemented the AI and configured the keypoint detection, it's now easy to incorporate more exercises.
Accomplishments that we're proud of
The backend developers have never used Java or worked with Machine learning concepts ever before. Ontop of that we have never made Android Apps. This project was 100% new in every way shape and form. We are so proud of the accomplishments we made
What we learned
We learnt how to train data, use AI models, code in Java, use Android Studio
What's next for QuaranToned
Implementing more exercises, refactoring code, making it an open source project for more to develop on
Reference
Fritz.AI
Logo Maker
Built With
android-studio
fritzaiapi
java
tensorflow
Try it out
github.com | QuaranToned | An AR/AI app that uses machine learning technology to help you maintain posture while you exercise | ['Vishal Desh', 'Noah Caleanu', 'Ansh Gandhi', 'Srujan Rao'] | [] | ['android-studio', 'fritzaiapi', 'java', 'tensorflow'] | 29 |
9,899 | https://devpost.com/software/cbt-analysis-covid-blood-test-analysis | Homepage
Test Form
Result Page
Inspiration
One Sunday morning when I was normally browsing the web, I came across this paper titled
An interpretable mortality prediction model for COVID-19 patients
published in nature.com which gave me the inspiration to build this tool.
Link to the paper:
https://www.nature.com/articles/s42256-020-0180-7
Flowchart
What it does
It displays the probability of COVID-19 infection with respect to the results of the Blood Test.
Following are the parameters:-
Lactic dehydrogenase (LDH),
Lymphocyte, and
High-sensitivity C-reactive protein (hs-CRP)
How I built it
Django [Back-end framework]
Scikit-learn (to train the model)
Challenges I ran into
Gathering the data to compile the COVID Blood Test dataset.
What I learned
I learned the concept of how Tailwind CSS is based upon class-based CSS styling, and
how blood test parameters can also be taken into account for finding whether a person is infected with COVID-19 or not.
What's next for CBT Analysis - COVID Blood Test Analysis
To gather more real-world data and improve the dataset.
Built With
django
html
scikit-learn
tailwind-css
Try it out
github.com | CBT Analysis - COVID Blood Test Analysis | It is a tool where you can enter the values for required parameters and get the chances of getting infected with COVID-19. | ['Sumit Banik'] | [] | ['django', 'html', 'scikit-learn', 'tailwind-css'] | 30 |
9,899 | https://devpost.com/software/covidqa | Inspiration
The need for clarification of information regarding COVID-19
What it does
It is a bot
How I built it
We built it based of an existing Web UI application interface, applied the calls for the QA and
Challenges I ran into
We had some struggles in implementing the API, mainly due to issues regarding the outdated interface we were building off of. We went through several iterations and problem solved to resolve these issues.
Accomplishments that I'm proud of
Making it to FTC National Championship, Michael making it to National Math counts and our various application projects we have created in the past such as Solocoin, to reward users for staying at home during the pandemic and other such projects.
What I learned
I learned how to implement code to call and receive API calls, how to create web applications and how to implement code with unknown interfaces. We also learned about Microsoft Azure's Apis and their implementation.
What's next for covidQA
We will be adding a new translator extension using Azure API to have this in any language for people around the world.
github.com/FatsoBoo/COVID-Chat
Built With
azure
microsoft-translator | covidQA | Here we have creation a web application to be able to have the end user interact with the application to find answers to questions related to COVID-19. | ['Fatso Boo', 'Vijay Daita', 'Om Joshi'] | [] | ['azure', 'microsoft-translator'] | 31 |
9,899 | https://devpost.com/software/food4all-x29iq0 | Inspiration
After the recent hit of COVID-19, small businesses and people below the poverty line are much affected since their livelihood resides on a day to day earning. Everything for them has come to a standstill and it’s time for us to stand up to fight against this economic crisis. Economists are saying that, compared to the 2008 economic crisis, it’s much worse and COVID has seriously taken a toll on the economic sphere apart from taking lives. So, we as a team are trying to build up something to save the community as well as the small businesses from getting badly affected.
What it does
-Anybody affected by the current situation can place their food request (a. By calling b. By Website c. At Kiosk)
-Gets connected to our partner.
-Volunteers get informed about the delivery and pickup.
-The food at your doorstep.
Volunteers: The people who were earlier part of the food delivery service ecosystem lost their jobs due to the pandemic, can join or partner with this venture. This serves as a unique opportunity for people who are adversely affected. Nevertheless, this is not the only criterion as people willing can join us as well to deliver food to their respective neighborhoods. We are only looking for volunteers who are ready to step up in this dire situation and save humankind. Our volunteering work ranges from distributing the Meal box to accepting requests through helpline as well as one can offer cooked meals.
Distributor: Connect to business partners to receive and deliver the necessity to the doorstep.
Business Developer: Find the areas which have been adversely affected to deliver food amidst the pandemic and to find business partners who are willing to donate food.
Cooked meal provider: People who are willing to help with their effort of making home-cooked food for the locals.
Donators: This pandemic has not only affected the large scale businesses but the ones with a lower scale are much more affected. We FOOD4ALL, have decided to partner with all the food businesses which have been affected of late, due to this global pandemic ranging from restaurants to grocery shops.
Requesters: The requesters are the people who do not have access to basic food due to the undue situation of this pandemic. They can be the worst people who are affected by this situation and we as a team are stepping up to deliver food to their doorstep. This caters to people who are adversely affected by this pandemic as well as the people who are finicky about stepping outside due to trepidation of contracting the virus. The requesters can reach us directly through the website, phone or at an already setup COVID kiosk where they need to register to avail the provision.
Team
We are a team of programmers, UI/ UX Developers, and Content Creators who came together to create this web-app to help those in need.
What's next for Food4ALL
We will be approaching different NGO's and Relief Funds to ensure they take up this platform and business model.
We are also coming with added features which can help the elderly with their groceries, medicines, pet walks and other activities.
Built With
bootstap
css3
heroku
html5
javascript
jquery
paymentgateway
python
rest
sqlite | Food4ALL | A platform that enables people to volunteer and allows financially capable people to donate. | ['Souvik Sarkar'] | [] | ['bootstap', 'css3', 'heroku', 'html5', 'javascript', 'jquery', 'paymentgateway', 'python', 'rest', 'sqlite'] | 32 |
9,899 | https://devpost.com/software/learn-jiw87q | Logo
Module creation screen
Screenshot from the app
The inspiration for leARn sprung from the learning challenges encountered during the COVID-19 crisis, especially for K-12. The aim is to meet these challenges by providing more interactive ways of learning via an AR toolset.
leARn is a mobile application where educators upload learning materials supported with AR content for K-12 students. The students can in turn choose the learning subject from a module and use the AR content to enhance their understanding.
How we built it
leARn app was built using Flutter integrated with Unity for mobile. Frontend and backend made use of typeScript, html5, css3.
Challenges we ran into
One of the challenges was integrating the Flutter app with the AR content. Also, setting up the database repository to efficiently retrieve topics stored and/or searched by students and within EchoAR posed logical architectural design and rest API challenges.
Accomplishments that we are proud of
Being able to integrate the app with Unity was challenging, but rewarding once done. Also consolidating the both the mobile app and the front-end with the back-end was a winning boost.
What we learned
The learning experience was vast, especially in the details as it is with code. It was a novel experience as the acquisition of knowledge of AR creation will be henceforth worth exploiting.
What's next for leARn
In the future, leARn is expected to serve students at every level of education. The content should be diverse to meet the needs of its users while maintaining a user-friendly interface.
Built With
css3
flutter
html5
typescript
unity
Try it out
github.com
github.com | leARn | Enhancing online learning experience for students and educators through an interactive and educational AR toolset | ['Christopher Myers', 'Landrie Tchakoua', 'Yvonne Yifan Wang'] | [] | ['css3', 'flutter', 'html5', 'typescript', 'unity'] | 33 |
9,899 | https://devpost.com/software/que-up | The customer view.
The business view.
Queue-up
Queue-up was inspired by the challenges to businesses that the covid-19 pandemic brings. With social distancing, people order their food outside businesses and restaurants and ahead of time. This presents the challenge of both minimizing the time a customer needs to wait and minimizing the number of people physically present inside the business to pick up products at the same time. The website addresses these challenges by allowing customers to search for businesses with small wait times and then order their products ahead of time. Then the business benefits too by knowing what types of products are in demand ahead of time.
Built With
css
html
javascript
Try it out
github.com
que-up.web.app
docs.google.com
docs.google.com | Queue-up | We make ordering products easier by showing you companies with short wait times. | ['Zachary Katz', 'Kelly Zheng'] | [] | ['css', 'html', 'javascript'] | 34 |
9,899 | https://devpost.com/software/partyfinder | Inspiration
As students at Swarthmore College, we find it hard on the weekends to find places the whole community can come together. Constantly texting our friends asking what their plans are or where the party is at is quite tiresome. We wanted to find a way to have a platform that you can submit an event or find an event so all the information is in one place. This can help with planning your weekends better and put your worries at ease.
What it does
When you open the app you submit your school code so they know you are a member of that community. Then it will ask if you want to register an event or find an event.
How we built it
We built it with the help of the App Lab at code.org. we utilized the event functions and basic variables.
Challenges we ran into
Getting started was the hard part. Both Austin and I have never participated in a hackathon or made an App before so learning was hard at first.
Accomplishments that we're proud of
We are proud of making it this far and seeing our code come out in a mobile format. That was pretty cool to see.
What we learned
we learned a new language - Javascript!
What's next for partyfinder
We hope to expand this app using graphics so that a map of your school campus will show up and you can simply just click on a building to see what events are being held in that location. Eventually we will be able to ask for the userID and hold that information for that person and making registering an event easier.
Built With
applab
code.org
javascript
Try it out
studio.code.org
docs.google.com | partyfinder | Tired of not knowing where the party is at? Join your community in having all social events posted in one place so it is easy for you to find out where you and your friends can have a good time. | ['Kimberly Kockenmeister', 'Austin Burgess'] | [] | ['applab', 'code.org', 'javascript'] | 35 |
9,899 | https://devpost.com/software/bad-boxes | Instructions
Use WASD or Arrow keys to move and turn around. Pressing left-shift will have the character latch onto a box and pressing it again will drop the box. Press space to attack enemies. The goal of the game is to solve the equation on the left side of the screen with a box on the left platform, middle platform, and the right platform. For example, from left to right -> (X) (=) (6). By correcting solving equations you score points based on how fast you solve it. Enemies will try to attack you and stop you from solving the equation. If a box on the platform is red, then it is incorrect. If 3 different boxes on the 3 platforms are all red, then your answer is incorrect. If 3 different boxes on the 3 platforms are all green, then the answer is correct and a new equation will be given.
Inspiration
In most online classes that I have seen (using video calls), many students don't pay attention to the teacher or don't even participate because they have no incentive to. A game that can let a student have fun while learning was a solution.
What I learned
I learned how to use unity's particle system, audio system, and how to create my own animations. I also learned how to use Chrome Music Lab to make music for a game.
What's next for Bad Boxes
Different types of questions and subjects. A multiplayer system where a teacher can easily create questions and upload them for students to use.
Built With
chromemusiclab
csharp
krita
unityengine
vscode
Try it out
itch.io
github.com | Bad Boxes | Due to COVID 19, some students may have trouble focusing on online lectures and lessons. Bad boxes is a fun top down shooter that requires students/players to solve questions to survive. | ['Eric Zhang'] | [] | ['chromemusiclab', 'csharp', 'krita', 'unityengine', 'vscode'] | 36 |
9,899 | https://devpost.com/software/active-learning-for-sign-language-using-computer-vision-jnlb40 | User Interface
Live Working of the algorithm
The video is kept silent for the deaf community and working with visuals!
Inspiration
In the United States approximately 600,000 people are deaf and approximately 6,000,000 people report having a lot of trouble hearing.
On a Duolingo (A CMU based startup) forum from 2019 it was said that “an odd number of requests were being sent for sign language to be incorporated.”. However, the biggest issue is: “how Duolingo could possibly view a person's signs to inform the user if his signing is correct or not.”
We wanted to create a beta model (with limited functionality to the sign language alphabet) that could do just that.
What it does
Using your webcam, it detects the hand gesture of the user and puts forth if the user has done it correctly.
How we built it
We built the machine learning classification model using tensorflow to process the sign language images.
The CNN (Convolutional Neural Network) was trained on over 27,000 images (dataset can be found on Kaggle.com).
Real time image detection was done using a technique called YOLO (You Only Look Once) to create the hand frame.
Challenges we ran into
he biggest issue with the real time implementation was locating the hand so the image could be cropped to just show the hand (this was the style of the images in the kaggle dataset).
Typical OpenCV methods don’t work and R-CNN’s are slow. The solution was to use YOLO object detection.
Accomplishments that We are proud of
We created an entire model, which integrates openCV and higher computer vision techniques with easy to use interface in a matter of 2 days. The platform will be useful at a larger level with higher social impact.
What's next for Active Learning for Sign Language Using Computer Vision
Possible extensions of the model include:
Rating the performance of the user based on a score
Voice-added tutorials
Mobile application for Android,Apple
Social Media Interactions
Saved user data in the application
Leaderboard to keep track of your progress
DuoLingo type of interface
Built With
keras
opencv
pandas
python
tensorflow
tkinter
yolo
Try it out
github.com
docs.google.com
drive.google.com | ASL Active Learning | OUR MISSION: “Sign Language is a language you should feel proud to list on your resume! “ | ['Yash Gokhale', 'Dennis Loevlie'] | [] | ['keras', 'opencv', 'pandas', 'python', 'tensorflow', 'tkinter', 'yolo'] | 37 |
9,899 | https://devpost.com/software/course-review | Inspiration-
Before we register for courses most of us read the course descriptions but the descriptions are meant to persuade us to sign-up and take the course. They don’t give a true idea of the course. Well, you might look for people who have taken the course you’re looking to register for but that takes time and energy. It’s 2020, we don’t want to have to crowdsource course reviews ourselves. We want to be able to search on google and see what others have to say about the course we’re looking at like when we look at the reviews for an item being sold on ebay before we actually buy the item. Following this thought we decided to build a course review app.
What it does-
We wanted to build a web app that would allow students to look at crowdsourced reviews of courses from multiple colleges and schools to get a better idea of what the courses are like. Our hope was to make it easier to find out about the courses you want or need to take from other students which would cut down on dissatisfaction with classes and allow students to know what they are getting into. Course Review allows users to find courses they have taken and post reviews as well as search for courses they are interested in taking and read the reviews. There are different colleges to search from and then the courses from those colleges are listed and students can read/post reviews anonymously.
How we built it-
Once we figured out what we wanted our app to do we set up a github repo and got started. Our front-end was written using React and for our backend we relied on Firebase since it was faster and more reliable than setting up our own db and authentication system. We set up our project and used the firebase sdk as well as using a spam service that was built using nodeJS. We didn’t have much experience using firebase but we figured it out as we went along and we are proud of what we were able to accomplish in 36 hours.
Challenges we ran into-
We had some issues trying to get the data from Firebase. None of us had worked with Firebase before so we were figuring it out as we went along. It was also tricky getting the spam service to work but we found a spam service using node.js that made it easier to implement a spam blocker.
Accomplishments that we're proud of-
Being able to communicate between our front-end and backend. Getting firebase to work and creating a working prototype for our web app.
What we learned-
We learned how to use Firebase Firestore for our database and read and write our data from it. As well as learning how to program in react and use node.js.
What's next for Course Review-
The web app we created is just a small version of what it could be with more development time. Some possible improvements would be crowdsourcing different college names and their available courses so we aren’t entering it manually, giving users the ability to rate the difficulty of the course, as well as creating filters for the search to find courses based on popularity, difficulty, subject matter, etc and finally allowing users to create a course builder where they can add the courses they like to a cart so when it comes time to sign-up and register for courses they are prepared. Our app would be very useful and it can be easily monetized by adding ads to the site as well as creating different user subscriptions. Like having a free subscription where users can read reviews and post reviews but they can only do it for a few courses. Then we can have a monthly/yearly subscription where users can post and read as many reviews as they would like, create a username so they are no longer a random user as well as having access to the course builder where they compile their favorite courses and refer to them for later use. We worked hard on our course review app and we hope that you find it interesting!
Built With
firebase
node.js
react
vsc
Try it out
github.com | Course Review | Course Review makes it easier to find out about the courses you want or need to take from other students! | ['PZR Labs', 'Anish Karthik', 'Topik Miller', 'Andrew Ha'] | [] | ['firebase', 'node.js', 'react', 'vsc'] | 38 |
9,899 | https://devpost.com/software/mercoma | Login page
Doctors page
Photos page
Login page (mobile)
Inspiration
The idea was done before, but we wanted to make the concept more approachable to the common user. Thus the idea of a web application that users can get a trivial analysis of their legions, as well as an accessible page for reaching medical doctors, is exciting and worth building. The medical field has also been a strong interest to us, so building an app for the greater good fits with our interests and goals.
What it does
Mercoma is a web application that allows a user to create an account and send photos of their skin lesions. The photo is then sent to the back-end server where it is analyzed by a TensorFlow model. The model identifies the likelihood that the lesion is cancerous. The photos are saved on the user's account and can be viewed on the photos page of the application. Furthermore, a user can browse a list of doctors they can contact to send information in the event that they need professional medical advice.
How we built it
The front-end is built with React as a single page application. The back-end is built with express.js, and passport is utilized for authentication. We chose MySQL for our database. The machine learning model is built using TensorFlow. The model is trained with various images of legions with a percentage of its likelihood of being cancerous.
Challenges we ran into
We ran into several challenges. The first challenge involved normalizing the data before training the model. The second challenge involved setting up authentication. We changed approaches entirely a few times as we were unsatisfied with the previous results. It took about 18 hours to complete a minimum viable version of it.
Accomplishments that we're proud of
Some of the accomplishments we are proud of include being able to implement the model in the back-end as well as getting the authentication going. We are also proud of the user interface of the application. It was built with a clean and simple approach in mind. The application is also mobile-responsive which is a big plus for the user.
What we learned
"Nothing is ever as it seems," said Julian. The challenges appear to be simple, but they can extend for a long time. "I got to learn and use some Bulma UI components so that was a plus," said Jerry.
What's next for Mercoma
We may expand the model to be able to take X-Ray and MRI images. We may also consider the possibility of building an iOS/Android native application so that users can more easily access their data. Lastly, we may also implement a doctor locator API so that users can find medical professionals near them.
Built With
express.js
javascript
mysql
passport
react
scss
sequelize
tensorflow
Try it out
mercoma.herokuapp.com
github.com | Mercoma | Identify skin tumors with a camera snapshot and connect with doctors near you. | ['Julian Hecker', 'Brett Hirschberger'] | [] | ['express.js', 'javascript', 'mysql', 'passport', 'react', 'scss', 'sequelize', 'tensorflow'] | 39 |
9,899 | https://devpost.com/software/hackathon-project-wjs5n7 | Cessman
Never forget your OLD friends
Overview:
Our game is a 2D platformer where you can shoot enemies with a charging gun. If you charge your gun for too long it will misfire damaging you. The reason for this is to make the game more challenging by not allowing the player abuse pre-firing.
We wanted to make three types of enemies but only implemented 2 of them. First type is a flying robot that shoots at you from above. Second enemy is spider robot that damages you by contact. Third one was to become another ranged enemy, but we were running out of time for this.
The plot of the game is that your old friend that helped you a lot in the past fell into his own trap. War robots that he was making all this time have lost their artificial minds and now they're on a rampage. He's hiding somewhere in this factory and waits for the best moment to get out.
By the time worlds falling apart. The City is in ruins and your Country lives its last days.
Yes, it's him who made all this happen.
He's still your friend though.
We decided to create a 2D game project
Purpose of our project:
Learn how to work with git (it's our first hackathon)
Learn how to handle team projects
Create an awesome game
Have fun
Maybe win some prizes >_<
We decided to do our projetc in Godot
The reasons why we choose Godot:
It's absolutely royalty free
It's open source
People says that it's really good with 2D
Others tools that we used:
Online service
https://www.piskelapp.com/
to draw our sprites
Online service
https://soundation.com/
to create our music arrangement
Built With
gap
gdscript
Try it out
github.com | Cessman | Never forget your OLD friends. | ['Stepan Makarov', 'Danil Kosarev', 'Vadim Donskoi'] | [] | ['gap', 'gdscript'] | 40 |
9,899 | https://devpost.com/software/art-connect | art-connect
Inspiration
Many digital artists today struggle with finding a solid way to show their services and art off, often stuck with the quirks and regulations of certain social media sites. This makes it hard for artists to continue working with their passion as they are stuck with pseudo-solutions to finding clients to commission artwork from them, and often puts them into a difficult spot financially. With art-connect, we set out to fix that.
What it does
This project aims to connect artists to potential clients and also show off their work to the world while making it easier for them to continue doing so. An artist will upload a small portfolio of works made by them and a list of prices for a commission. If they are not doing commissions, the website will still host their work to entertain the fact that they may be busy with other facets of life.
Clients will browse the website in a social-media style forum, with artwork sprawled across the front page and specific sections to see art styles that are available to commission. If they find one they like, the website provides both the client and the artist with a way to contact each other and discuss the details of the commission.
How I built it
Utilizing the django framework we were able to develop an organized project that combined components of html and bootstrap with backend python.
Challenges I ran into
Not being able to deploy the site or successfully accomplish the create a post and comment function.
Accomplishments that I'm proud of
Finishing the login and registration of a client while being new to the django framework.
What I learned
Django python framework and styling with Bootstrapcdn.
What's next for art-connect
Repair "create a post" function and deploy to Heroku, add image database integration
Built With
bootstrap
css3
django
html5
python
Try it out
github.com | art-connect | Connecting artists to potential clients | ['Divyank Jain', 'Justin Kim', 'Alan Wu', "Ethan D'Costa"] | [] | ['bootstrap', 'css3', 'django', 'html5', 'python'] | 41 |
9,899 | https://devpost.com/software/pretweet | Devpost Writeup
Inspiration
People think rashly and make bad decisions when their emotions take the best of them, and they are in the “heat of the moment.” Many times, this leads to people venting out by posting controversial stuff on social media. Our team saw the implications controversial posts had and the damage it was causing. People were getting fired from their jobs, getting rescinded from colleges, losing sponsorships etc. By no means did we agree with the message behind these posts, but we knew that if people had known the repercussions behind such posts, they certainly would not have posted.
With social media playing a large part in our society, there is little monitoring done on any of the major social media platforms to make sure that one does not make a bad decision regarding a post. Our team wanted to fix this.
What it does
To solve this issue, our team created PreTweet. When someone is the “heat of the moment” or if someone is unsure about a Tweet they are about to post, we encourage them to come to our site. The user will enter their email address and type up the Tweet they plan to publish. But instead of posting the Tweet right away, our software will send the user an email 3 days later asking if they want to post the Tweet. The reason we chose 3 days is that by this point, we hope the user would have calmed down and hopefully they can make a better decision about their tweet. Our website also shows the user how negative or positive their Tweet is. If the user
does not
want the tweet to post they do not have to do anything. If the user
does
wants to post the tweet, they can come to our website to do so. If the user is still unsure about whether they want to post their Tweet or not, our site also offers the ability for the Tweet to be sent to a professional for review.
How we built it
In the process of building our application all of us ventured out and got to expand our knowledge in new languages, libraries, and frameworks. Some of the major frameworks used were Flask and Svelte. Along with Flask many other libraries such as Flask-Dance, Flask-Login, and Flask-SqlAlchemy were used in order to support and add some of our extra features like the login with Twitter, keeping track of users, and easy database entry which flask couldn’t do alone. For the front end framework we made use of Svelte and the rest of the front end was mostly written in HTML, CSS, javascript, and typescript. For the sentiment analysis we used textblob which helped us analyze a positive or negative sentiment of the text for each post and to send emails we used the Python libraries of email and smtplib, and finally in order to send tweets we used tweepy which made it easy for us to interface with the Twitter API and tweet out our users' posts.
Challenges we ran into
One of the major challenges that we faced was virtual collaboration. Being far away from each other meant that we could not as readily communicate with our teammates or as easily share code. Another problem that this presented was that there were more potential distractions that the real world which would distrupt demo recording and make calls harder to coordinate. All of this made it so that communication and coordination became even more important that they usually are for in-person hackathons.
Accomplishments that we're proud of
As a team I think one of our greatest achievements reflecting on this past weekend would be our ability to split up work, work together, and help each other. I think that working on a hackathon remotely was started out as a challenge for us but we were quickly able to conquer it and work productively. Being able to work with different technologies and implement everything together was also a big achievement. Many of us learned many new things and stepped out of our comfort zones and were able to succeed. In that sense, this has been possibly one of our biggest achievements individually and in the larger goal of helping people make good decisions on social media.
What's next for PreTweet
We want to help people make the right decisions on what they post to ANY social media platform. So, in the future, we plan to expand PreTweet to Facebook, Instagram, Whatsapp etc.
Built With
css
flask
html
javascript
oauth
python
sql
sqlalchemy
svelte
texblob
tweepy
twitter
Try it out
github.com | PreTweet | PreTweet is a way Twitter users can avoid posting tweets in the heat of the moment by instead posting them to Pretweet where the tweet will be delayed from sending and can be reviewed by professionals | ['Justin Zhu', 'Ayush Zenith', 'Vishnu Suresh', 'Michael P.'] | [] | ['css', 'flask', 'html', 'javascript', 'oauth', 'python', 'sql', 'sqlalchemy', 'svelte', 'texblob', 'tweepy', 'twitter'] | 42 |
9,899 | https://devpost.com/software/storyteller-rdaz18 | Inspiration
There are a lot of concerns about how convincing neural network generated text can be, as some people think it can be too convincing. We wanted to see how creative it could be at writing stories.
What it does
Based on what a user inputs, Storyteller will give a 200 word long story, based off of the reddit comments from /r/writingprompts it was trained on. This gives the user a strong starting scene to help them with their writing process. It also clues people in to the capabilities of neural networks through a creative and potentially funny story beginning.
How we built it
We first used Praw to scrape reddit comments into a txt file, then trained GPT-2 simple. We designed a simple form for the website, hosted it using google cloud services.
Challenges we ran into
The hardest part of this project was turning it into a website. Both hosting and connecting the front end to backend were challenges our team had not previously seen.
Built With
css3
gpt-2-simple
html5
python
tensorflow
torch
Try it out
github.com
nbeck415.github.io
fictionwriting.tech | Storyteller | A generator for writing prompts that uses a neural network. | ['Cassidy Correl', 'Liana Shiroma', 'Natalie Lunbeck'] | [] | ['css3', 'gpt-2-simple', 'html5', 'python', 'tensorflow', 'torch'] | 43 |
9,899 | https://devpost.com/software/dictionary-game-54zryl | Homepage Screenshot
This project was inspired by The Wiki Game as well as the vast possibilities
afforded by Amazon Web Services. Our infrastructure uses many AWS resources -- a decision
founded on the desire to push this app beyond a game and explore the data that can be collected from user interaction. Alas, the last step in the process, examining the collected data, was out of our reach in this time period. But we created a game that provides an interesting way to explore the relationships between words and those interactions are being stored in the cloud for future use.
Many web applications are moved to AWS after they're built, migrated to take advantage of
the scalability of AWS. We wanted to build something that started with AWS, to maximize our understanding of those tools and the potential they hold. We used Cognito for authentication, DynamoDB as our storage layer, Lambda to handle API requests, and the API gateway to handle RESTful requests to the Lambda.
This structure allowed us to work on equal portions of the project. Cordelia is almost finished with her BA in CS, while Meghan is partway through completing a CS minor. With this structure, Meghan could create the Python backend while Cordelia built a frontend and wrangled the infrastructure between the two.
We also used several other APIs to source words and definitions from online dictionaries. This included the datamuse API for associated word searches; a dictionary API for the definitions; and a random word generator for generation of the start and end words.
Neither of us has much front-end development experience, so the interface is lacking in some
respects -- we focused on the workflow portion of the user experience so we could create a game that was fun and engaging.
See the code here:
https://github.com/nothingstar1/DictionaryGame
Built With
amazon-web-services
css
html
javascript
jquery
python
Try it out
master.d1tjxkajn63r0d.amplifyapp.com | Dictionary Game | A hyperlinked adventure through the English language | ['Meghan Arnold', 'Cordelia Jones'] | [] | ['amazon-web-services', 'css', 'html', 'javascript', 'jquery', 'python'] | 44 |
9,899 | https://devpost.com/software/rapidemics | Home Page
Dashboard
Add_Reports
Viewing Reports From Database
Updating Reports to Database
Logout
Inspiration
The inspiration for our app was one of our teammates' family members had died unfortunately of a hospital-acquired infection and to ensure the proper conditions of the hospital rooms and to keep track of info in a proper way. This really helped us think about the advantages and disadvantages hospitals have.
What it does
Our app, Rapidemics, tracks all the info regarding a patient and their patient history regarding symptoms and date visited for the hospital and keeps all the info stored in the firebase database. However what makes this system unique and innovative is our underlying python program, which takes advantage of the firebase database to serve as an aid to doctors, to watch over a patient's recovery and determine if the patient has acquired any hospital acquired infections.
do we need to explain how the code works or is this good
also maybe edit it a bit so its more eloquent
How We built it
We built Rapidemics using Firebase using Google and Java for the programming language which the app is based in Android and is the main language for it and We used alot of libraries provided by Firebase like Firebase Auth, Firebase Realtime Database and Crashlytics to see when and if the app crashes. We also used python to generate a script that calculated the percentage of each infection or disease patients had among a certain number of rooms of a hospital and we inputted a series of diseases and were able to do math to generate those percentages and lastly we had to connect it to firebase database to display the percentages.
Challenges We ran into
The challenges We ran into were connecting the app to Firebase and most importantly the Version Control for Git which caused us a lot of problems such as which version of code to use and how to push it to Github. We also had trouble with integrating our python script with the firebase database and we thought it wasn't possible for we already were working on our main project in Java for the android portion of the app.
We also faced trouble with the Gradle versions and had constantly update it.
Accomplishments that We are proud of
We are proud to be able to make a tool that is useful in hospitals, potentially saving lives. We are also proud to have used things that we haven't used before; such as servers and a nice looking, user-friendly app
What I learned
We learned a lot of firebase tools and I feel a lot more equipped to work with servers in the future. We also learned a lot of Java, front-end and back-end. We also learned that repl.it is not the best for some of us with bad internet connections :)
What's next for Rapidemics
One of our group members did extensive research on medical information and has talked to real-life doctors. However, Rapedemics, right now, is only built by us, high schoolers; so the medical knowledge is not exactly very precise. A next step would be to further enhance the diagnosis steps in our project.
As well, currently, we are using firebase and everything is on one server; we can get a server for each hospital that uses it.
We plan to start in our local community by starting in smaller hospitals and working our way up.
Built With
android
android-studio
crashlytics
firebase
firebase-auth
firebase-realtime-databse
firebase-storage
java
pyrebase
python
replit
Try it out
github.com
repl.it | Rapidemics | Exceed Your Dimensions, | ['Rayton Chen', 'Sai Charan Todupunoori', 'Evan Lu', 'Marco Kurepa'] | [] | ['android', 'android-studio', 'crashlytics', 'firebase', 'firebase-auth', 'firebase-realtime-databse', 'firebase-storage', 'java', 'pyrebase', 'python', 'replit'] | 45 |
9,899 | https://devpost.com/software/validdit-dcfjua | Home Page
About Page
Input Page - add your reddit link here
Example of the info page
Example of a info page in full size
Inspiration
When looking through the news in the modern decade, one can find it hard to discern objectivity and bias. It can be very tedious to fact-check an article by yourself, especially in this day and age with thousands of articles being posted every day. A prime example of this is on Reddit, where any user is easily able to post news articles to a subreddit for the whole Internet to see. Observing this made us think, “Why not create a resource that compiles all the information in one place that would allow the user to draw their own conclusions on a Reddit article smoothly?”
What it does
Validdit shows the user useful information about a Reddit post, such as the upvote/downvote ratio, info/history about the poster, comments with links to other news articles, and comments that contain keywords that may question or help verify the validity of the post.
How we built it
HTML, CSS, and JS were used to build the frontend. Python was used to build the backend, working in tandem with the Frame web framework to communicate with the frontend. PRAW, also known as the Python Reddit API Wrapper, was used to access the Reddit API and receive public information from the site, such as a post's information and comments.
Challenges we ran into
Linking backend to frontend was something we had to learn on the fly and adapt to the new syntax
Using and tuning the Reddit API in favour of what we were trying to achieve
Making a fully responsive and aesthetic webpage
Had to learn how to use Jinja 2 syntax and conditionals along with range statements in order to send list objects from the backend to the frontend
Accomplishments that we're proud of
Making a functional backend from an API that would get the data we desired (using PRAW)
Creating a fully functional and working website with great aesthetics (fully responsive)
Learning new syntaxes and how to use backend and frontend code in tangent
What we learned
We learned how to use PRAW (Python Reddit API Wrapper) in order to obtain public information from the Reddit website such as post information and comments, which are essential pieces of information that are needed for Validdit to work. We also learned how to use the Flask Python framework and Jinja, a web app framework and a web template engine that helped us create the Validdit website and have it communicate with our Python code.
What's next for Validdit
For the future, Validdit can branch-off and expand into other web forums besides Reddit. Machine learning can be implemented to help find keywords that lead to more controversial and interesting comments that help the reader see an even better picture of a news article.
Built With
css
flask
html
javascript
praw
python
Try it out
github.com | Validdit | Validdit - Validator for Reddit | ['Gary Qin', 'Min Kang', 'omeradeel26 Adeel', 'Aryan Gandevia'] | [] | ['css', 'flask', 'html', 'javascript', 'praw', 'python'] | 46 |
9,899 | https://devpost.com/software/diy-ciy | Slide 6
Slide 5
Slide 1
Title Slide
Slide 2
Slide 4
Slide 3
Inspiration
While architects and building companies often are able to quickly call up contractors or pull reference files to get quick estimates for jobs, DIY renovators are often left out of the picture. Several websites do offer their own independent calculators, but no website seems to allow customization to a great extent, and it’s a hassle to use several calculators. To add on to this issue, many DIY renovators are in the process of renovations as they want to flip houses – when walking through a house, trudging through several websites and resources just to make a quick estimate on whether it’s possible to flip a house is just too time consuming.
What it does
With DIY CIY, we seek to create a program that will help Do-It-Yourself home renovators create an estimate for how much their project will cost, and to be able to compare projected renovated values to similar nearby properties. This program aims to be intuitive, comprehensive, and quick to use.
How I built it
We used Java and a compiler to build this program.
Challenges I ran into
Because of our limited knowledge concerning applets and such, we could not make this into a website or application for mobiles.
Accomplishments that I'm proud of
We are proud of creating a calculator that would actually help us, as some members of our group are very genuinely interested in home renovations.
What I learned
I learned that in order for an program like this to materialize into a commercial world, we must learn how to make it into an app for mobile and a website.
What's next for DIY CIY
We would want to make a website and application for mobiles so that it is easily accessible for everyone, and make it not only runnable through a java compiler.
Built With
java
Try it out
github.com | DIY CIY | Our idea is to create a cost calculator for DIY home renovators. | ['Tanuj Vemuri', 'Aaryaman Thuloj', 'rushds', 'Alexander Walcsak'] | [] | ['java'] | 47 |
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