id
int64
21
24.3k
event
stringlengths
17
70
concept
stringlengths
1
51
label
int64
0
1
type
stringclasses
2 values
split
stringclasses
1 value
13,508
PersonX makes <a frozen pizza>
prepared food
1
noun
trn
7,179
PersonX gets <distracted>
human factor
0
noun
trn
7,179
PersonX gets <distracted>
skill
0
noun
trn
7,179
PersonX gets <distracted>
intensity
0
noun
trn
7,179
PersonX gets <distracted>
distraction
1
noun
trn
7,179
PersonX gets <distracted>
action
0
noun
trn
7,179
PersonX gets <distracted>
focus
0
noun
trn
7,179
PersonX gets <distracted>
behavior
0
noun
trn
16,928
PersonX reaches <the summit>
extremely windly place
0
noun
trn
16,928
PersonX reaches <the summit>
top
1
noun
trn
16,928
PersonX reaches <the summit>
location
0
noun
trn
16,928
PersonX reaches <the summit>
remote and extreme location
0
noun
trn
16,928
PersonX reaches <the summit>
natural place
0
noun
trn
16,928
PersonX reaches <the summit>
town
0
noun
trn
16,928
PersonX reaches <the summit>
summit
1
noun
trn
16,928
PersonX reaches <the summit>
hill top
1
noun
trn
16,928
PersonX reaches <the summit>
achievement
0
noun
trn
16,928
PersonX reaches <the summit>
apex
1
noun
trn
16,928
PersonX reaches <the summit>
rich natural environment
0
noun
trn
16,928
PersonX reaches <the summit>
mountain top
1
noun
trn
24,120
<PersonX would eventually do>
run
0
event
trn
24,120
<PersonX would eventually do>
event
0
event
trn
24,120
<PersonX would eventually do>
do
1
event
trn
24,120
<PersonX would eventually do>
action
1
event
trn
24,120
<PersonX would eventually do>
movement
0
event
trn
22,152
<PersonX throws things>
basic skill
0
event
trn
22,152
<PersonX throws things>
skill
0
event
trn
22,152
<PersonX throws things>
basic motor skill
0
event
trn
22,152
<PersonX throws things>
hosting
0
event
trn
22,152
<PersonX throws things>
throwing
1
event
trn
22,152
<PersonX throws things>
overhead activity
0
event
trn
22,152
<PersonX throws things>
fundamental movement skill
0
event
trn
22,152
<PersonX throws things>
large motor skill
0
event
trn
22,152
<PersonX throws things>
technique
0
event
trn
22,152
<PersonX throws things>
gross motor skill
0
event
trn
22,152
<PersonX throws things>
manipulative skill
0
event
trn
22,152
<PersonX throws things>
action
1
event
trn
22,152
<PersonX throws things>
core play
0
event
trn
7,237
<PersonX gets hired>
personnel transaction
0
event
trn
7,237
<PersonX gets hired>
hire
1
event
trn
7,237
<PersonX gets hired>
pay
0
event
trn
7,237
<PersonX gets hired>
performing critical business process
0
event
trn
7,237
<PersonX gets hired>
personnel action
0
event
trn
7,237
<PersonX gets hired>
making personnel decision
0
event
trn
7,237
<PersonX gets hired>
human resource function
0
event
trn
7,237
<PersonX gets hired>
standard operating cost
0
event
trn
7,237
<PersonX gets hired>
administrative supervisory responsibility
0
event
trn
7,237
<PersonX gets hired>
human resource management responsibility
0
event
trn
7,237
<PersonX gets hired>
employment
1
event
trn
7,237
<PersonX gets hired>
lifecycle event
0
event
trn
7,237
<PersonX gets hired>
initiated personnel action
0
event
trn
1,488
<PersonX brings PersonX's grades>
grading
0
event
trn
1,488
<PersonX brings PersonX's grades>
school activity
0
event
trn
1,488
<PersonX brings PersonX's grades>
transfer
0
event
trn
1,488
<PersonX brings PersonX's grades>
event
0
event
trn
1,488
<PersonX brings PersonX's grades>
mean activity
0
event
trn
1,488
<PersonX brings PersonX's grades>
control
0
event
trn
1,488
<PersonX brings PersonX's grades>
lead
0
event
trn
1,488
<PersonX brings PersonX's grades>
escorts
0
event
trn
1,488
<PersonX brings PersonX's grades>
education system
0
event
trn
1,488
<PersonX brings PersonX's grades>
education
0
event
trn
23,387
<PersonX wants to go to PersonY>
walking
0
event
trn
23,387
<PersonX wants to go to PersonY>
out of pocket expense
0
event
trn
23,387
<PersonX wants to go to PersonY>
passenger
0
event
trn
23,387
<PersonX wants to go to PersonY>
hope
1
event
trn
23,387
<PersonX wants to go to PersonY>
moving
0
event
trn
23,387
<PersonX wants to go to PersonY>
personal business
0
event
trn
23,387
<PersonX wants to go to PersonY>
cost
0
event
trn
23,387
<PersonX wants to go to PersonY>
expense
0
event
trn
23,387
<PersonX wants to go to PersonY>
area
0
event
trn
23,387
<PersonX wants to go to PersonY>
interest
1
event
trn
23,387
<PersonX wants to go to PersonY>
experience
0
event
trn
23,387
<PersonX wants to go to PersonY>
head
0
event
trn
23,387
<PersonX wants to go to PersonY>
somewhere
0
event
trn
23,387
<PersonX wants to go to PersonY>
common issue
0
event
trn
23,387
<PersonX wants to go to PersonY>
pattern
0
event
trn
23,387
<PersonX wants to go to PersonY>
path
0
event
trn
23,387
<PersonX wants to go to PersonY>
journey
0
event
trn
23,387
<PersonX wants to go to PersonY>
driving
0
event
trn
23,387
<PersonX wants to go to PersonY>
pocket expense
0
event
trn
23,387
<PersonX wants to go to PersonY>
fancy
0
event
trn
23,387
<PersonX wants to go to PersonY>
way
0
event
trn
23,387
<PersonX wants to go to PersonY>
allowance
0
event
trn
23,387
<PersonX wants to go to PersonY>
wish
1
event
trn
23,387
<PersonX wants to go to PersonY>
trip
0
event
trn
5,895
PersonX finds <PersonY attractive>
nice
1
noun
trn
5,895
PersonX finds <PersonY attractive>
sweet
1
noun
trn
5,895
PersonX finds <PersonY attractive>
compliment
0
noun
trn
5,895
PersonX finds <PersonY attractive>
visual appearance
1
noun
trn
5,895
PersonX finds <PersonY attractive>
beauty
1
noun
trn
5,895
PersonX finds <PersonY attractive>
perfect
0
noun
trn
5,895
PersonX finds <PersonY attractive>
good looking
1
noun
trn
1,924
PersonX buys <a new battery>
costly maintenance item
0
noun
trn
1,924
PersonX buys <a new battery>
new battery
1
noun
trn
1,924
PersonX buys <a new battery>
repair
0
noun
trn
1,924
PersonX buys <a new battery>
element
0
noun
trn
1,924
PersonX buys <a new battery>
big repair
0
noun
trn
1,924
PersonX buys <a new battery>
slight repair
0
noun
trn
1,924
PersonX buys <a new battery>
power unit
1
noun
trn
1,924
PersonX buys <a new battery>
low maintenance
0
noun
trn