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Note: Infrared cameras show that a figure not corresponding to M███ Munoz appeared in the testing chamber, recovered SCP-282 from the floor, and continued juggling while laughing quietly. |
Hour 35 |
Several more infrared flashes occur, some of which now translate into flashes in the visible spectrum. Containment chamber is very dark. At 35:28 hours, side of containment chamber is ruptured by a sudden heat measuring over ████ degrees Celsius. |
Camera footage shows the unknown force proceeding to destroy obstacles in its path via obliteration moving up an emergency stairwell (damaging stairwell, but without compromising it structurally). At ground level it proceeds to carve a route through the facility until the perimeter of Site-██ is reached, at which point it is no longer seen. All of the above take place within 4.7 seconds. Nearby personnel report seeing only a bright hot light. |
Note: Camera footage shows that upon compromising the perimeter of the facility, the force paused for several milliseconds, then disappeared, as opposed to exiting the facility. Infrared footage from the testing chamber shows that it is completely empty at this time. |
Within several seconds, light in testing chamber returns to normal. Subject has returned to testing chamber, collapsed on the floor, with SCP-282 nearby as if dropped. In addition, a fine layer of ash covers the testing room floor. Paramedic teams rush in. |
Subject is currently undergoing treatment for post-traumatic stress disorder, and is expected to resume normal operations shortly. |
After-Action Report |
From Interview with Subject M███ Munoz |
I'm… I'm juggling, right? Like I've been doing for the last, hell, whole day. Then, everything picks up like I'm standing in a [REDACTED] hurricane, and I feel this… thing…. Don't even know what it is, but it was there and I could… Christ. Everything went black, and I knew that I had moved, that I was somewhere else, because I knew there wasn't a floor or ceiling or those goddamn sticks where I was. Just… Nothing, really, and the darkness. |
And then it was there. Goddammit. I knew it, that there was something else there, even though I couldn't see or hear or feel it because there was nothing to see or hear or feel. It was just waiting there, keeping me there, waiting for me to do something… I curled up in this little ball, tried to make it not notice me, but it was there breathing down my neck the whole time. In the end, I just told it I wanted to leave. That was it. |
Additional data: |
Over ██████ in property damage was caused by Incident-282-CB, and containment of 3 separate SCPs were compromised. Because of this, current sanctions on experimentation with SCP-282 were put in place. |
<|endoftext|> |
[ Title: SCP-286 is a carved stone game board, measuring 83cm on a side.; Genre: Scientific; Tags: 3rdperson; Style: Dark ] |
*** |
Item #: SCP-286 |
Object Class: Safe Euclid |
Special Containment Procedures: SCP-286 is to be kept in a secure containment cell at Site-19 that allows an open, secure perimeter of at least 50m radius around SCP-286. Only D-Class personnel are permitted to have direct physical contact with SCP-286, and only as part of an approved experiment. |
Update 07/19/20██: Experiments with SCP-286 are hereby suspended until further notice. (see: Technical Note TN-286-55) —O5-██ |
Surveillance cameras are to be positioned to allow 360 degree monitoring of SCP-286 during experimentation. Recordings shall be maintained and cataloged of all Sigma states exhibited by SCP-286. The archive of these States is to be made available to any researchers with Level 2 clearance or higher. |
Update 03/11/20██: As of Incident I-286-5, surveillance of SCP-286 is to be continuous, and any initiation of a Sigma state is to immediately reported to Overwatch Command. Outside the immediate project directorate, the SCP-286 Sigma state archives and associated material are to be restricted to level 4 access. Under no circumstances are identified instances of SCP-286-1 or SCP-286-2 to be prevented from having contact with SCP-286. —O5-██ |
Description: SCP-286 is a carved stone game board, measuring 83cm on a side. It bears markings consistent with the Chinese game of Liubo (六博).1 Based on artifacts found with SCP-286 during recovery, SCP-286 has been dated to at least the Shang Dynasty2, though all attempts to date the carvings directly have been inconclusive. Analysis of SCP-286’s composition has shown high concentrations of iron and nickel, and crystalline microstructures consistent with [REDACTED]. |
If any human being higher-order mammal touches SCP-286, it will initiate a Sigma state. A Sigma state is indicated by the appearance of 12 tokens on the surface of the game board. The tokens appear to be constructed of the same material as SCP-2863. Six tokens are “dark,” absorbing ~75% more ambient light than the board surface, while six tokens are “light,” emitting ~75% more ambient light than that which actually strikes them. Appearing with the tokens on the game surface are two eighteen-sided dice, apparently made of bronze.4 The dice share the anomalous reflective and absorption properties shown by the game tokens, one “light” and one “dark.” Otherwise the dice appear consistent with dice found with non-anomalous Liubo sets recovered from various Chinese archeological sites. |
A Sigma state will also manifest SCP-286-1 and SCP-286-2 to play a game. SCP-286-1 and SCP-286-2 are human beings higher-order mammals who have suffered temporary alterations in patterns of movement, cognition, behavior and vocalization. SCP-286-1 will appear agitated, movements will become jerky and imprecise, vocalizations will be quick, stuttering and aggressive. SCP-286-2 will appear sluggish, movements halting and slow, vocalizations will be low-pitched, throaty, and tend to be monosyllabic. Subjects capable of human speech will converse, but only to their opposite number during a Sigma event. Such conversations (or monologues in the case of a subject facing a non-human opponent) are conducted in a random sequence of human languages, sometimes shifting multiple times within a single statement. Only 45% of the recorded conversations between SCP-286-1 and SCP-286-2 have been successfully translated to date. |
The subject who initiated the Sigma state will become an instance of SCP-286-1 if they touched SCP-286 on an illuminated surface, or they will become an instance of SCP-286-2 if they touched SCP-286 on a surface that is in shadow. |
In either case, the subject will take a seated position to one side of the board5 and roll one of the two dice manifested by SCP-286.6 |
After the die is rolled, some other human being higher-order mammal will appear within 47m of SCP-286 and become the subject’s opposition (SCP-286-2 in the case where the subject is SCP-286-1, or SCP-286-1 in the case where the subject is SCP-286-2). This selection appears related to the result of the first die roll.7 |
After appearing, the subject's opposition will take a seated position facing the subject and will commence playing the first move. Game play then consists of SCP-286-1 and SCP-286-2 alternately rolling dice and moving pieces on the board in complex patterns. A game is won when the center square contains all of one side's tokens, and only that side's tokens.8 A winning move concludes a Sigma state. |
During a Sigma state, SCP-286-1 and SCP-286-2 will show no reaction to any external stimuli that does not physically interfere with SCP-286-1, SCP-286-2 and their interaction with the game. If something disrupts an ongoing game9 then either SCP-286-1 or SCP-286-2 will stand and vocalize a statement that most commonly translates as “forfeit,” less commonly as “draw.” This event will also conclude a Sigma state. |
When a Sigma state concludes, players cease being designated SCP-286-1 or SCP-286-2, and Game tokens, dice, and the subject's opposing player all vanish.10 All observed subjects, and those opposing players who have been identified and examined, have shown no physical aftereffects from interaction with SCP-286. However, all cases have shown a marked increase in spirituality and interest in religious subjects including, but not limited to, adoption of new belief systems, taking on of vows, speaking in tongues, and prophetic visions.11 For the winning player, this new spirituality will tend to take an optimistic, messianic character. For the losing player, attitudes will tend toward the apocalyptic. |
Addendum 1: |
+ Technical Note TN-286-55 |
- Technical Note TN-286-55 |
Technical Note TN-286-55: SCP-286's Possible Relationship to Divination and/or Revelation |
Liubo divination diagram dating from the Han Dynasty (202 BCE–220 CE) |
Historically, Liubo was not only a game, but also used as a method of divination, the various spots on the game board corresponding to the sexagenary cycle used by Chinese to recount the passage of time since the earliest written texts. Given the propensity of subjects to have prophetic visions subsequent to their participation in a Sigma event, it has been theorized by several researchers that the moves during a Sigma event may themselves be of some prophetic significance. |
While the possible significance of individual moves during recorded Sigma events is ongoing and so far inconclusive, it has been determined that the act of winning does appear to correspond to significant events beyond the game itself. In particular, every instance of SCP-286-1 winning has been tied to intensification of sunspots, solar flares, and generally increased solar activity. SCP-286-2 winning has been associated with significant tectonic events, including [REDACTED] |
Because it is not known if these events were predicted by one side winning, or caused by one side winning, experimentation on SCP-286 has been suspended as an unacceptable risk. |
Addendum 2: |
+ Document TR-286-27e |
- Document TR-286-27e |
Document TR-286-27e: Excerpted Translation of Dialog Between SCP-286-1 and SCP-286-2 During Sigma Event #27 |
Foreword: D-Class test subject was a male Caucasian 44 years of age, identified as SCP-286-1 after initiation of a Sigma state. Opposition player, SCP-286-2, was an as-yet unidentified Hispanic female approximately 20 years of age. The Sigma state lasted for 68 minutes, at which time SCP-286-1 achieved the winning move. During the Sigma event, the players conversed in 25 known languages and approximately 15 unknown languages. ~30% of their dialog was undecipherable or in an indeterminate language, marking this episode the most completely translated yet recorded. |
<Begin Transcript, 13:00 ██/██/████> |
SCP-286-1: You (move| rotate) (slowly| imprecisely) as [UNTRANSLATABLE] (matter |earth |universe) |
SCP-286-2: (have| possess) patience (my| our) brother and (still| quiet| silence) [UNTRANSLATABLE] (mind| thoughts| brain) |
SCP-286-1: [UNTRANSLATABLE] |
SCP-286-2: [Laughs] (distress |discomfort |displeasure) [UNTRANSLATABLE] to you. |
SCP-286-1: Why would I [UNTRANSLATABLE] your (sins |perversions |abominations) |
SCP-286-2: [Laughs] |
SCP-286-1: You disgust me [UNTRANSLATABLE] (matter |earth |universe) disgusts me. |
SCP-286-2: You [UNTRANSLATABLE] in that meat skin. This amuses me. |
SCP-286-1: [UNTRANSLATABLE] |
SCP-286-2: (move |process |sequence) |
SCP-286-1: Every (time |moment |eternity) my [UNTRANSLATABLE] closer. I (must |will |shall) (illuminate |enlighten) this [UNTRANSLATABLE] |
SCP-286-2: [Sighs] (move |process |sequence) |
SCP-286-1: You are too (comfortable |undisturbed) (enslaved |bound |chained) within [UNTRANSLATABLE] meat (doll |puppet). Do you [UNTRANSLATABLE] (love |arousal) [UNTRANSLATABLE] |
SCP-286-2: (move |process |sequence) or forfeit |
SCP-286-1: [UNTRANSLATABLE] |
SCP-286-2: [UNTRANSLATABLE] |
SCP-286-1: [UNTRANSLATABLE] |
SCP-286-2: [UNTRANSLATABLE] (exiled |banished) me to (matter |earth |universe) [UNTRANSLATABLE] (know |understand) me more than you. |
SCP-286-1: [UNTRANSLATABLE] will (know |understand) me and be (consumed |engulfed |destroyed) by (knowledge |understanding) |
SCP-286-2: But, brother, I am so much closer. |
<End Transcript, 13:12 ██/██/████> |
Addendum 3: |
+ Incident Report I-286-5 |
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