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closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
c, ctx := connect(t) t.Run("simple directory", func(t *testing.T) { tmp := t.TempDir() err := os.WriteFile(filepath.Join(tmp, "message.txt"), []byte("hello world"), 0o600) require.NoError(t, err) dir := c.Host().Directory(tmp) testOwnership(ctx, t, c, func(ctr *dagger.Container, name string, owner string) *dagger.Container { return ctr.WithDirectory(name, dir, dagger.ContainerWithDirectoryOpts{ Owner: owner, }) }) }) t.Run("subdirectory", func(t *testing.T) { tmp := t.TempDir() err := os.Mkdir(filepath.Join(tmp, "subdir"), 0o755) require.NoError(t, err) err = os.WriteFile(filepath.Join(tmp, "subdir", "message.txt"), []byte("hello world"), 0o600) require.NoError(t, err) dir := c.Host().Directory(tmp).Directory("subdir") testOwnership(ctx, t, c, func(ctr *dagger.Container, name string, owner string) *dagger.Container { return ctr.WithDirectory(name, dir, dagger.ContainerWithDirectoryOpts{ Owner: owner, }) }) }) } func TestContainerWithNewFileOwner(t *testing.T) {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
c, ctx := connect(t) testOwnership(ctx, t, c, func(ctr *dagger.Container, name string, owner string) *dagger.Container { return ctr.WithNewFile(name, dagger.ContainerWithNewFileOpts{ Owner: owner, }) }) } func TestContainerWithMountedCacheOwner(t *testing.T) {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
c, ctx := connect(t) cache := c.CacheVolume("test") testOwnership(ctx, t, c, func(ctr *dagger.Container, name string, owner string) *dagger.Container { return ctr.WithMountedCache(name, cache, dagger.ContainerWithMountedCacheOpts{ Owner: owner, }) }) t.Run("permissions (empty)", func(t *testing.T) { ctr := c.Container().From(alpineImage). WithExec([]string{"adduser", "-D", "inherituser"}). WithExec([]string{"adduser", "-u", "1234", "-D", "auser"}). WithExec([]string{"addgroup", "-g", "4321", "agroup"}). WithUser("inherituser"). WithMountedCache("/data", cache, dagger.ContainerWithMountedCacheOpts{ Owner: "auser:agroup", }) out, err := ctr.WithExec([]string{"stat", "-c", "%a:%U:%G", "/data"}).Stdout(ctx) require.NoError(t, err) require.Equal(t, "755:auser:agroup\n", out) }) t.Run("permissions (source)", func(t *testing.T) { dir := c.Directory(). WithNewDirectory("perms", dagger.DirectoryWithNewDirectoryOpts{ Permissions: 0o745, }). WithNewFile("perms/foo", "whee", dagger.DirectoryWithNewFileOpts{
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
Permissions: 0o645, }). Directory("perms") ctr := c.Container().From(alpineImage). WithExec([]string{"adduser", "-D", "inherituser"}). WithExec([]string{"adduser", "-u", "1234", "-D", "auser"}). WithExec([]string{"addgroup", "-g", "4321", "agroup"}). WithUser("inherituser"). WithMountedCache("/data", cache, dagger.ContainerWithMountedCacheOpts{ Source: dir, Owner: "auser:agroup", }) out, err := ctr.WithExec([]string{"stat", "-c", "%a:%U:%G", "/data"}).Stdout(ctx) require.NoError(t, err) require.Equal(t, "745:auser:agroup\n", out) out, err = ctr.WithExec([]string{"stat", "-c", "%a:%U:%G", "/data/foo"}).Stdout(ctx) require.NoError(t, err) require.Equal(t, "645:auser:agroup\n", out) }) } func TestContainerWithMountedSecretOwner(t *testing.T) { c, ctx := connect(t) secret := c.SetSecret("test", "hunter2") testOwnership(ctx, t, c, func(ctr *dagger.Container, name string, owner string) *dagger.Container { return ctr.WithMountedSecret(name, secret, dagger.ContainerWithMountedSecretOpts{ Owner: owner, }) }) } func TestContainerWithUnixSocketOwner(t *testing.T) {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
c, ctx := connect(t) tmp := t.TempDir() sock := filepath.Join(tmp, "test.sock") l, err := net.Listen("unix", sock) require.NoError(t, err) defer l.Close() socket := c.Host().UnixSocket(sock) testOwnership(ctx, t, c, func(ctr *dagger.Container, name string, owner string) *dagger.Container { return ctr.WithUnixSocket(name, socket, dagger.ContainerWithUnixSocketOpts{ Owner: owner, }) }) } func testOwnership( ctx context.Context, t *testing.T, c *dagger.Client, addContent func(ctr *dagger.Container, name, owner string) *dagger.Container, ) { t.Parallel() ctr := c.Container().From(alpineImage). WithExec([]string{"adduser", "-D", "inherituser"}). WithExec([]string{"adduser", "-u", "1234", "-D", "auser"}). WithExec([]string{"addgroup", "-g", "4321", "agroup"}). WithUser("inherituser"). WithWorkdir("/data") type example struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
name string owner string output string } for _, example := range []example{ {name: "userid", owner: "1234", output: "auser auser"}, {name: "userid-twice", owner: "1234:1234", output: "auser auser"}, {name: "username", owner: "auser", output: "auser auser"}, {name: "username-twice", owner: "auser:auser", output: "auser auser"}, {name: "ids", owner: "1234:4321", output: "auser agroup"}, {name: "username-gid", owner: "auser:4321", output: "auser agroup"}, {name: "uid-groupname", owner: "1234:agroup", output: "auser agroup"}, {name: "names", owner: "auser:agroup", output: "auser agroup"},
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
{name: "no-inherit", owner: "", output: "root root"}, } { example := example t.Run(example.name, func(t *testing.T) { withOwner := addContent(ctr, example.name, example.owner) output, err := withOwner. WithUser("root"). WithExec([]string{ "sh", "-exc", "find * | xargs stat -c '%U %G'", }). Stdout(ctx) require.NoError(t, err) for _, line := range strings.Split(output, "\n") { if line == "" { continue } require.Equal(t, example.output, line) } }) } } func TestContainerParallelMutation(t *testing.T) { t.Parallel() res := struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
Container struct { A struct { EnvVariable string } B string } }{} err := testutil.Query( `{ container { a: withEnvVariable(name: "FOO", value: "BAR") { envVariable(name: "FOO") } b: envVariable(name: "FOO") } }`, &res, nil) require.NoError(t, err) require.Equal(t, res.Container.A.EnvVariable, "BAR") require.Empty(t, res.Container.B, "BAR") } func TestContainerForceCompression(t *testing.T) { t.Parallel() for _, tc := range []struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
compression dagger.ImageLayerCompression expectedOCIMediaType string }{ { dagger.Gzip, "application/vnd.oci.image.layer.v1.tar+gzip", }, { dagger.Zstd, "application/vnd.oci.image.layer.v1.tar+zstd",
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
}, { dagger.Uncompressed, "application/vnd.oci.image.layer.v1.tar", }, { dagger.Estargz, "application/vnd.oci.image.layer.v1.tar+gzip", }, } { tc := tc t.Run(string(tc.compression), func(t *testing.T) { t.Parallel() c, ctx := connect(t) ref := registryRef("testcontainerpublishforcecompression" + strings.ToLower(string(tc.compression))) _, err := c.Container(). From(alpineImage). Publish(ctx, ref, dagger.ContainerPublishOpts{ ForcedCompression: tc.compression, }) require.NoError(t, err) parsedRef, err := name.ParseReference(ref, name.Insecure) require.NoError(t, err) imgDesc, err := remote.Get(parsedRef, remote.WithTransport(http.DefaultTransport)) require.NoError(t, err) img, err := imgDesc.Image() require.NoError(t, err) layers, err := img.Layers() require.NoError(t, err) for _, layer := range layers {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
mediaType, err := layer.MediaType() require.NoError(t, err) require.EqualValues(t, tc.expectedOCIMediaType, mediaType) } tarPath := filepath.Join(t.TempDir(), "export.tar") _, err = c.Container(). From(alpineImage). Export(ctx, tarPath, dagger.ContainerExportOpts{ ForcedCompression: tc.compression, }) require.NoError(t, err) dockerManifestBytes := readTarFile(t, tarPath, "manifest.json") require.NotNil(t, dockerManifestBytes) indexBytes := readTarFile(t, tarPath, "index.json") var index ocispecs.Index require.NoError(t, json.Unmarshal(indexBytes, &index)) manifestDigest := index.Manifests[0].Digest manifestBytes := readTarFile(t, tarPath, "blobs/sha256/"+manifestDigest.Encoded()) var manifest ocispecs.Manifest require.NoError(t, json.Unmarshal(manifestBytes, &manifest)) for _, layer := range manifest.Layers { require.EqualValues(t, tc.expectedOCIMediaType, layer.MediaType) } }) } } func TestContainerMediaTypes(t *testing.T) { t.Parallel() for _, tc := range []struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
mediaTypes dagger.ImageMediaTypes expectedOCIMediaType string }{ { "", "application/vnd.oci.image.layer.v1.tar+gzip", }, { dagger.Ocimediatypes, "application/vnd.oci.image.layer.v1.tar+gzip", }, { dagger.Dockermediatypes, "application/vnd.docker.image.rootfs.diff.tar.gzip", }, } { tc := tc t.Run(string(tc.mediaTypes), func(t *testing.T) { t.Parallel() c, ctx := connect(t) ref := registryRef("testcontainerpublishmediatypes" + strings.ToLower(string(tc.mediaTypes))) _, err := c.Container(). From("alpine:3.16.2"). Publish(ctx, ref, dagger.ContainerPublishOpts{ MediaTypes: tc.mediaTypes, }) require.NoError(t, err) parsedRef, err := name.ParseReference(ref, name.Insecure) require.NoError(t, err)
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
imgDesc, err := remote.Get(parsedRef, remote.WithTransport(http.DefaultTransport)) require.NoError(t, err) img, err := imgDesc.Image() require.NoError(t, err) layers, err := img.Layers() require.NoError(t, err) for _, layer := range layers { mediaType, err := layer.MediaType() require.NoError(t, err) require.EqualValues(t, tc.expectedOCIMediaType, mediaType) } tarPath := filepath.Join(t.TempDir(), "export.tar") _, err = c.Container(). From("alpine:3.16.2"). Export(ctx, tarPath, dagger.ContainerExportOpts{ MediaTypes: tc.mediaTypes, }) require.NoError(t, err) dockerManifestBytes := readTarFile(t, tarPath, "manifest.json") require.NotNil(t, dockerManifestBytes) indexBytes := readTarFile(t, tarPath, "index.json") var index ocispecs.Index require.NoError(t, json.Unmarshal(indexBytes, &index)) manifestDigest := index.Manifests[0].Digest manifestBytes := readTarFile(t, tarPath, "blobs/sha256/"+manifestDigest.Encoded()) var manifest ocispecs.Manifest require.NoError(t, json.Unmarshal(manifestBytes, &manifest)) for _, layer := range manifest.Layers { require.EqualValues(t, tc.expectedOCIMediaType, layer.MediaType)
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
} }) } } func TestContainerBuildMergesWithParent(t *testing.T) { t.Parallel() c, ctx := connect(t) builderCtr := c.Directory().WithNewFile("Dockerfile", `FROM `+alpineImage+` ENV FOO=BAR LABEL "com.example.test-should-replace"="foo" EXPOSE 8080 `, ) testCtr := c.Container(). WithEnvVariable("BOOL", "DOG"). WithEnvVariable("FOO", "BAZ"). WithLabel("com.example.test-should-exist", "test"). WithLabel("com.example.test-should-replace", "bar"). WithExposedPort(5000, dagger.ContainerWithExposedPortOpts{ Description: "five thousand", }). Build(builderCtr) envShouldExist, err := testCtr.EnvVariable(ctx, "BOOL") require.NoError(t, err) require.Equal(t, "DOG", envShouldExist) envShouldBeReplaced, err := testCtr.EnvVariable(ctx, "FOO") require.NoError(t, err)
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
require.Equal(t, "BAR", envShouldBeReplaced) labelShouldExist, err := testCtr.Label(ctx, "com.example.test-should-exist") require.NoError(t, err) require.Equal(t, "test", labelShouldExist) labelShouldBeReplaced, err := testCtr.Label(ctx, "com.example.test-should-replace") require.NoError(t, err) require.Equal(t, "foo", labelShouldBeReplaced) cid, err := testCtr.ID(ctx) require.NoError(t, err) res := struct { Container struct { ExposedPorts []core.ContainerPort } }{} err = testutil.Query(` query Test($id: ContainerID!) { container(id: $id) { exposedPorts { port protocol description } } }`, &res, &testutil.QueryOptions{ Variables: map[string]interface{}{ "id": cid,
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
}, }, ) require.NoError(t, err) require.Len(t, res.Container.ExposedPorts, 2) for _, p := range res.Container.ExposedPorts { require.Equal(t, core.NetworkProtocolTCP, p.Protocol) switch p.Port { case 8080: require.Nil(t, p.Description) case 5000: require.NotNil(t, p.Description) require.Equal(t, "five thousand", *p.Description) default: t.Fatalf("unexpected port %d", p.Port) } } } func TestContainerFromMergesWithParent(t *testing.T) { t.Parallel() c, ctx := connect(t) testCtr := c.Container(). WithEnvVariable("FOO", "BAR"). WithEnvVariable("PATH", "/replace/me"). WithLabel("moby.buildkit.frontend.caps", "replace-me"). WithLabel("com.example.test-should-exist", "exist"). WithExposedPort(5000). From("docker/dockerfile:1.5")
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
envShouldExist, err := testCtr.EnvVariable(ctx, "FOO") require.NoError(t, err) require.Equal(t, "BAR", envShouldExist) envShouldBeReplaced, err := testCtr.EnvVariable(ctx, "PATH") require.NoError(t, err) require.Equal(t, "/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin", envShouldBeReplaced) labelShouldExist, err := testCtr.Label(ctx, "com.example.test-should-exist") require.NoError(t, err) require.Equal(t, "exist", labelShouldExist) existingLabelFromImageShouldExist, err := testCtr.Label(ctx, "moby.buildkit.frontend.network.none") require.NoError(t, err) require.Equal(t, "true", existingLabelFromImageShouldExist) labelShouldBeReplaced, err := testCtr.Label(ctx, "moby.buildkit.frontend.caps") require.NoError(t, err) require.Equal(t, "moby.buildkit.frontend.inputs,moby.buildkit.frontend.subrequests,moby.buildkit.frontend.contexts", labelShouldBeReplaced) ports, err := testCtr.ExposedPorts(ctx) require.NoError(t, err) port, err := ports[0].Port(ctx) require.NoError(t, err) require.Equal(t, 5000, port) } func TestContainerImageLoadCompatibility(t *testing.T) { t.Parallel() c, ctx := connect(t) for i, dockerVersion := range []string{"20.10", "23.0", "24.0"} { dockerVersion := dockerVersion port := 2375 + i dockerd := c.Container().From(fmt.Sprintf("docker:%s-dind", dockerVersion)). WithMountedCache("/var/lib/docker", c.CacheVolume(t.Name()+"-"+dockerVersion+"-docker-lib"), dagger.ContainerWithMountedCacheOpts{ Sharing: dagger.Private,
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
}). WithExposedPort(port). WithExec([]string{ "dockerd", "--host=tcp:0.0.0.0:" + strconv.Itoa(port), "--tls=false", }, dagger.ContainerWithExecOpts{ InsecureRootCapabilities: true, }) dockerHost, err := dockerd.Endpoint(ctx, dagger.ContainerEndpointOpts{ Scheme: "tcp", }) require.NoError(t, err) for _, mediaType := range []dagger.ImageMediaTypes{dagger.Ocimediatypes, dagger.Dockermediatypes} { mediaType := mediaType for _, compression := range []dagger.ImageLayerCompression{dagger.Gzip, dagger.Zstd, dagger.Uncompressed} { compression := compression t.Run(fmt.Sprintf("%s-%s-%s-%s", t.Name(), dockerVersion, mediaType, compression), func(t *testing.T) { t.Parallel() tmpdir := t.TempDir() tmpfile := filepath.Join(tmpdir, fmt.Sprintf("test-%s-%s-%s.tar", dockerVersion, mediaType, compression)) _, err := c.Container().From(alpineImage). WithExec([]string{"sh", "-c", "echo '" + string(compression) + string(mediaType) + "' > /foo"}). Export(ctx, tmpfile, dagger.ContainerExportOpts{ MediaTypes: mediaType, ForcedCompression: compression, }) require.NoError(t, err) randID := identity.NewID()
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/integration/container_test.go
ctr := c.Container().From(fmt.Sprintf("docker:%s-cli", dockerVersion)). WithEnvVariable("CACHEBUST", randID). WithServiceBinding("docker", dockerd). WithEnvVariable("DOCKER_HOST", dockerHost). WithMountedFile(path.Join("/", path.Base(tmpfile)), c.Host().File(tmpfile)). WithExec([]string{"docker", "load", "-i", "/" + path.Base(tmpfile)}) output, err := ctr.Stdout(ctx) if dockerVersion == "20.10" && compression == dagger.Zstd { require.Error(t, err) } else { require.NoError(t, err) _, imageID, ok := strings.Cut(output, "sha256:") require.True(t, ok) imageID = strings.TrimSpace(imageID) _, err = ctr.WithExec([]string{"docker", "run", "--rm", imageID, "echo", "hello"}).Sync(ctx) require.NoError(t, err) } _, err = c.Container(). Import(c.Host().File(tmpfile)). WithExec([]string{"echo", "hello"}). Sync(ctx) require.NoError(t, err) }) } } } }
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
package schema import ( "fmt" "os" "path" "strconv" "strings" "github.com/containerd/containerd/content" specs "github.com/opencontainers/image-spec/specs-go/v1" "github.com/dagger/dagger/core" "github.com/dagger/dagger/core/pipeline" "github.com/dagger/dagger/core/socket" "github.com/moby/buildkit/frontend/dockerfile/shell" "github.com/moby/buildkit/util/leaseutil" ) type containerSchema struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
*MergedSchemas host *core.Host ociStore content.Store leaseManager *leaseutil.Manager buildCache *core.CacheMap[uint64, *core.Container] importCache *core.CacheMap[uint64, *specs.Descriptor] } var _ ExecutableSchema = &containerSchema{} func (s *containerSchema) Name() string { return "container" } func (s *containerSchema) Schema() string { return Container } func (s *containerSchema) Resolvers() Resolvers { return Resolvers{ "ContainerID": stringResolver(core.ContainerID("")), "Query": ObjectResolver{ "container": ToResolver(s.container), }, "Container": ObjectResolver{ "id": ToResolver(s.id), "sync": ToResolver(s.sync), "from": ToResolver(s.from),
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
"build": ToResolver(s.build), "rootfs": ToResolver(s.rootfs), "pipeline": ToResolver(s.pipeline), "withRootfs": ToResolver(s.withRootfs), "file": ToResolver(s.file), "directory": ToResolver(s.directory), "user": ToResolver(s.user), "withUser": ToResolver(s.withUser), "workdir": ToResolver(s.workdir), "withWorkdir": ToResolver(s.withWorkdir), "envVariables": ToResolver(s.envVariables), "envVariable": ToResolver(s.envVariable), "withEnvVariable": ToResolver(s.withEnvVariable), "withSecretVariable": ToResolver(s.withSecretVariable), "withoutEnvVariable": ToResolver(s.withoutEnvVariable), "withLabel": ToResolver(s.withLabel), "label": ToResolver(s.label), "labels": ToResolver(s.labels), "withoutLabel": ToResolver(s.withoutLabel), "entrypoint": ToResolver(s.entrypoint), "withEntrypoint": ToResolver(s.withEntrypoint), "defaultArgs": ToResolver(s.defaultArgs), "withDefaultArgs": ToResolver(s.withDefaultArgs), "mounts": ToResolver(s.mounts), "withMountedDirectory": ToResolver(s.withMountedDirectory), "withMountedFile": ToResolver(s.withMountedFile), "withMountedTemp": ToResolver(s.withMountedTemp), "withMountedCache": ToResolver(s.withMountedCache), "withMountedSecret": ToResolver(s.withMountedSecret), "withUnixSocket": ToResolver(s.withUnixSocket),
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
"withoutUnixSocket": ToResolver(s.withoutUnixSocket), "withoutMount": ToResolver(s.withoutMount), "withFile": ToResolver(s.withFile), "withNewFile": ToResolver(s.withNewFile), "withDirectory": ToResolver(s.withDirectory), "withExec": ToResolver(s.withExec), "stdout": ToResolver(s.stdout), "stderr": ToResolver(s.stderr), "publish": ToResolver(s.publish), "platform": ToResolver(s.platform), "export": ToResolver(s.export), "import": ToResolver(s.import_), "withRegistryAuth": ToResolver(s.withRegistryAuth), "withoutRegistryAuth": ToResolver(s.withoutRegistryAuth), "imageRef": ToResolver(s.imageRef), "withExposedPort": ToResolver(s.withExposedPort), "withoutExposedPort": ToResolver(s.withoutExposedPort), "exposedPorts": ToResolver(s.exposedPorts), "hostname": ToResolver(s.hostname), "endpoint": ToResolver(s.endpoint), "withServiceBinding": ToResolver(s.withServiceBinding), "withFocus": ToResolver(s.withFocus), "withoutFocus": ToResolver(s.withoutFocus), }, } } func (s *containerSchema) Dependencies() []ExecutableSchema { return nil } type containerArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
ID core.ContainerID Platform *specs.Platform } func (s *containerSchema) container(ctx *core.Context, parent *core.Query, args containerArgs) (*core.Container, error) { platform := s.MergedSchemas.platform if args.Platform != nil { if args.ID != "" { return nil, fmt.Errorf("cannot specify both existing container ID and platform") } platform = *args.Platform } ctr, err := core.NewContainer(args.ID, parent.PipelinePath(), platform) if err != nil { return nil, err } return ctr, err } func (s *containerSchema) sync(ctx *core.Context, parent *core.Container, _ any) (core.ContainerID, error) { err := parent.Evaluate(ctx, s.bk) if err != nil { return "", err } return parent.ID() } func (s *containerSchema) id(ctx *core.Context, parent *core.Container, args any) (core.ContainerID, error) { return parent.ID() } type containerFromArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Address string } func (s *containerSchema) from(ctx *core.Context, parent *core.Container, args containerFromArgs) (*core.Container, error) { return parent.From(ctx, s.bk, args.Address) } type containerBuildArgs struct { Context core.DirectoryID Dockerfile string BuildArgs []core.BuildArg Target string Secrets []core.SecretID } func (s *containerSchema) build(ctx *core.Context, parent *core.Container, args containerBuildArgs) (*core.Container, error) { dir, err := args.Context.ToDirectory() if err != nil { return nil, err } return parent.Build( ctx, dir, args.Dockerfile, args.BuildArgs, args.Target, args.Secrets, s.bk, s.buildCache, ) } type containerWithRootFSArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Directory core.DirectoryID } func (s *containerSchema) withRootfs(ctx *core.Context, parent *core.Container, args containerWithRootFSArgs) (*core.Container, error) { dir, err := args.Directory.ToDirectory() if err != nil { return nil, err } return parent.WithRootFS(ctx, dir) } type containerPipelineArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string Description string Labels []pipeline.Label } func (s *containerSchema) pipeline(ctx *core.Context, parent *core.Container, args containerPipelineArgs) (*core.Container, error) { return parent.WithPipeline(ctx, args.Name, args.Description, args.Labels) } func (s *containerSchema) rootfs(ctx *core.Context, parent *core.Container, args any) (*core.Directory, error) { return parent.RootFS(ctx) } type containerExecArgs struct { core.ContainerExecOpts } func (s *containerSchema) withExec(ctx *core.Context, parent *core.Container, args containerExecArgs) (*core.Container, error) { return parent.WithExec(ctx, s.bk, s.progSockPath, s.MergedSchemas.platform, args.ContainerExecOpts) } func (s *containerSchema) withDefaultExec(ctx *core.Context, parent *core.Container) (*core.Container, error) { if parent.Meta == nil { return s.withExec(ctx, parent, containerExecArgs{}) } return parent, nil } func (s *containerSchema) stdout(ctx *core.Context, parent *core.Container, args any) (string, error) { return parent.MetaFileContents(ctx, s.bk, s.progSockPath, "stdout") } func (s *containerSchema) stderr(ctx *core.Context, parent *core.Container, args any) (string, error) { return parent.MetaFileContents(ctx, s.bk, s.progSockPath, "stderr") } type containerWithEntrypointArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Args []string } func (s *containerSchema) withEntrypoint(ctx *core.Context, parent *core.Container, args containerWithEntrypointArgs) (*core.Container, error) { return parent.UpdateImageConfig(ctx, func(cfg specs.ImageConfig) specs.ImageConfig { cfg.Entrypoint = args.Args return cfg }) } func (s *containerSchema) entrypoint(ctx *core.Context, parent *core.Container, args containerWithVariableArgs) ([]string, error) { cfg, err := parent.ImageConfig(ctx) if err != nil { return nil, err } return cfg.Entrypoint, nil } type containerWithDefaultArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Args *[]string } func (s *containerSchema) withDefaultArgs(ctx *core.Context, parent *core.Container, args containerWithDefaultArgs) (*core.Container, error) { return parent.UpdateImageConfig(ctx, func(cfg specs.ImageConfig) specs.ImageConfig { if args.Args == nil { cfg.Cmd = []string{} return cfg } cfg.Cmd = *args.Args return cfg }) } func (s *containerSchema) defaultArgs(ctx *core.Context, parent *core.Container, args any) ([]string, error) { cfg, err := parent.ImageConfig(ctx) if err != nil { return nil, err } return cfg.Cmd, nil } type containerWithUserArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string } func (s *containerSchema) withUser(ctx *core.Context, parent *core.Container, args containerWithUserArgs) (*core.Container, error) { return parent.UpdateImageConfig(ctx, func(cfg specs.ImageConfig) specs.ImageConfig { cfg.User = args.Name return cfg }) } func (s *containerSchema) user(ctx *core.Context, parent *core.Container, args containerWithVariableArgs) (string, error) { cfg, err := parent.ImageConfig(ctx) if err != nil { return "", err } return cfg.User, nil } type containerWithWorkdirArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Path string } func (s *containerSchema) withWorkdir(ctx *core.Context, parent *core.Container, args containerWithWorkdirArgs) (*core.Container, error) { return parent.UpdateImageConfig(ctx, func(cfg specs.ImageConfig) specs.ImageConfig { cfg.WorkingDir = absPath(cfg.WorkingDir, args.Path) return cfg }) } func (s *containerSchema) workdir(ctx *core.Context, parent *core.Container, args containerWithVariableArgs) (string, error) { cfg, err := parent.ImageConfig(ctx) if err != nil { return "", err } return cfg.WorkingDir, nil } type containerWithVariableArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string Value string Expand bool } func (s *containerSchema) withEnvVariable(ctx *core.Context, parent *core.Container, args containerWithVariableArgs) (*core.Container, error) { return parent.UpdateImageConfig(ctx, func(cfg specs.ImageConfig) specs.ImageConfig { value := args.Value if args.Expand { value = os.Expand(value, func(k string) string { v, _ := core.LookupEnv(cfg.Env, k) return v }) } cfg.Env = core.AddEnv(cfg.Env, args.Name, value) return cfg }) } type containerWithoutVariableArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string } func (s *containerSchema) withoutEnvVariable(ctx *core.Context, parent *core.Container, args containerWithoutVariableArgs) (*core.Container, error) { return parent.UpdateImageConfig(ctx, func(cfg specs.ImageConfig) specs.ImageConfig { newEnv := []string{} core.WalkEnv(cfg.Env, func(k, _, env string) { if !shell.EqualEnvKeys(k, args.Name) { newEnv = append(newEnv, env) } }) cfg.Env = newEnv return cfg }) } type EnvVariable struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string `json:"name"` Value string `json:"value"` } func (s *containerSchema) envVariables(ctx *core.Context, parent *core.Container, args any) ([]EnvVariable, error) { cfg, err := parent.ImageConfig(ctx) if err != nil { return nil, err } vars := make([]EnvVariable, 0, len(cfg.Env)) core.WalkEnv(cfg.Env, func(k, v, _ string) { vars = append(vars, EnvVariable{Name: k, Value: v}) }) return vars, nil } type containerVariableArgs struct { Name string } func (s *containerSchema) envVariable(ctx *core.Context, parent *core.Container, args containerVariableArgs) (*string, error) { cfg, err := parent.ImageConfig(ctx) if err != nil { return nil, err } if val, ok := core.LookupEnv(cfg.Env, args.Name); ok { return &val, nil } return nil, nil } type Label struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string `json:"name"` Value string `json:"value"` } func (s *containerSchema) labels(ctx *core.Context, parent *core.Container, args any) ([]Label, error) { cfg, err := parent.ImageConfig(ctx) if err != nil { return nil, err } labels := make([]Label, 0, len(cfg.Labels)) for name, value := range cfg.Labels { label := Label{ Name: name, Value: value, } labels = append(labels, label) } return labels, nil } type containerLabelArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string } func (s *containerSchema) label(ctx *core.Context, parent *core.Container, args containerLabelArgs) (*string, error) { cfg, err := parent.ImageConfig(ctx) if err != nil { return nil, err } if val, ok := cfg.Labels[args.Name]; ok { return &val, nil } return nil, nil } type containerWithMountedDirectoryArgs struct { Path string Source core.DirectoryID Owner string } func (s *containerSchema) withMountedDirectory(ctx *core.Context, parent *core.Container, args containerWithMountedDirectoryArgs) (*core.Container, error) { dir, err := args.Source.ToDirectory() if err != nil { return nil, err } return parent.WithMountedDirectory(ctx, s.bk, args.Path, dir, args.Owner) } type containerPublishArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Address string PlatformVariants []core.ContainerID ForcedCompression core.ImageLayerCompression MediaTypes core.ImageMediaTypes } func (s *containerSchema) publish(ctx *core.Context, parent *core.Container, args containerPublishArgs) (string, error) { return parent.Publish(ctx, s.bk, args.Address, args.PlatformVariants, args.ForcedCompression, args.MediaTypes) } type containerWithMountedFileArgs struct { Path string Source core.FileID Owner string } func (s *containerSchema) withMountedFile(ctx *core.Context, parent *core.Container, args containerWithMountedFileArgs) (*core.Container, error) { file, err := args.Source.ToFile() if err != nil { return nil, err } return parent.WithMountedFile(ctx, s.bk, args.Path, file, args.Owner) } type containerWithMountedCacheArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Path string Cache core.CacheID Source core.DirectoryID Concurrency core.CacheSharingMode Owner string } func (s *containerSchema) withMountedCache(ctx *core.Context, parent *core.Container, args containerWithMountedCacheArgs) (*core.Container, error) { var dir *core.Directory if args.Source != "" { var err error dir, err = args.Source.ToDirectory() if err != nil { return nil, err } } cache, err := args.Cache.ToCacheVolume() if err != nil { return nil, err } return parent.WithMountedCache(ctx, s.bk, args.Path, cache, dir, args.Concurrency, args.Owner) } type containerWithMountedTempArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Path string } func (s *containerSchema) withMountedTemp(ctx *core.Context, parent *core.Container, args containerWithMountedTempArgs) (*core.Container, error) { return parent.WithMountedTemp(ctx, args.Path) } type containerWithoutMountArgs struct { Path string } func (s *containerSchema) withoutMount(ctx *core.Context, parent *core.Container, args containerWithoutMountArgs) (*core.Container, error) { return parent.WithoutMount(ctx, args.Path) } func (s *containerSchema) mounts(ctx *core.Context, parent *core.Container, _ any) ([]string, error) { return parent.MountTargets(ctx) } type containerWithLabelArgs struct { Name string Value string } func (s *containerSchema) withLabel(ctx *core.Context, parent *core.Container, args containerWithLabelArgs) (*core.Container, error) { return parent.UpdateImageConfig(ctx, func(cfg specs.ImageConfig) specs.ImageConfig { if cfg.Labels == nil { cfg.Labels = make(map[string]string) } cfg.Labels[args.Name] = args.Value return cfg }) } type containerWithoutLabelArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string } func (s *containerSchema) withoutLabel(ctx *core.Context, parent *core.Container, args containerWithoutLabelArgs) (*core.Container, error) { return parent.UpdateImageConfig(ctx, func(cfg specs.ImageConfig) specs.ImageConfig { delete(cfg.Labels, args.Name) return cfg }) } type containerDirectoryArgs struct { Path string } func (s *containerSchema) directory(ctx *core.Context, parent *core.Container, args containerDirectoryArgs) (*core.Directory, error) { return parent.Directory(ctx, s.bk, args.Path) } type containerFileArgs struct { Path string } func (s *containerSchema) file(ctx *core.Context, parent *core.Container, args containerFileArgs) (*core.File, error) { return parent.File(ctx, s.bk, args.Path) } func absPath(workDir string, containerPath string) string { if path.IsAbs(containerPath) { return containerPath } if workDir == "" { workDir = "/" } return path.Join(workDir, containerPath) } type containerWithSecretVariableArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Name string Secret core.SecretID } func (s *containerSchema) withSecretVariable(ctx *core.Context, parent *core.Container, args containerWithSecretVariableArgs) (*core.Container, error) { secret, err := args.Secret.ToSecret() if err != nil { return nil, err } return parent.WithSecretVariable(ctx, args.Name, secret) } type containerWithMountedSecretArgs struct { Path string Source core.SecretID Owner string } func (s *containerSchema) withMountedSecret(ctx *core.Context, parent *core.Container, args containerWithMountedSecretArgs) (*core.Container, error) { secret, err := args.Source.ToSecret() if err != nil { return nil, err } return parent.WithMountedSecret(ctx, s.bk, args.Path, secret, args.Owner) } type containerWithDirectoryArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
withDirectoryArgs Owner string } func (s *containerSchema) withDirectory(ctx *core.Context, parent *core.Container, args containerWithDirectoryArgs) (*core.Container, error) { dir, err := args.Directory.ToDirectory() if err != nil { return nil, err } return parent.WithDirectory(ctx, s.bk, args.Path, dir, args.CopyFilter, args.Owner) } type containerWithFileArgs struct { withFileArgs Owner string } func (s *containerSchema) withFile(ctx *core.Context, parent *core.Container, args containerWithFileArgs) (*core.Container, error) { file, err := args.Source.ToFile() if err != nil { return nil, err } return parent.WithFile(ctx, s.bk, args.Path, file, args.Permissions, args.Owner) } type containerWithNewFileArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
withNewFileArgs Owner string } func (s *containerSchema) withNewFile(ctx *core.Context, parent *core.Container, args containerWithNewFileArgs) (*core.Container, error) { return parent.WithNewFile(ctx, s.bk, args.Path, []byte(args.Contents), args.Permissions, args.Owner) } type containerWithUnixSocketArgs struct { Path string Source socket.ID Owner string } func (s *containerSchema) withUnixSocket(ctx *core.Context, parent *core.Container, args containerWithUnixSocketArgs) (*core.Container, error) { socket, err := args.Source.ToSocket() if err != nil { return nil, err } return parent.WithUnixSocket(ctx, s.bk, args.Path, socket, args.Owner) } type containerWithoutUnixSocketArgs struct { Path string } func (s *containerSchema) withoutUnixSocket(ctx *core.Context, parent *core.Container, args containerWithoutUnixSocketArgs) (*core.Container, error) { return parent.WithoutUnixSocket(ctx, args.Path) } func (s *containerSchema) platform(ctx *core.Context, parent *core.Container, args any) (specs.Platform, error) { return parent.Platform, nil } type containerExportArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Path string PlatformVariants []core.ContainerID ForcedCompression core.ImageLayerCompression MediaTypes core.ImageMediaTypes } func (s *containerSchema) export(ctx *core.Context, parent *core.Container, args containerExportArgs) (bool, error) { if err := parent.Export(ctx, s.bk, args.Path, args.PlatformVariants, args.ForcedCompression, args.MediaTypes); err != nil { return false, err } return true, nil } type containerImportArgs struct { Source core.FileID Tag string } func (s *containerSchema) import_(ctx *core.Context, parent *core.Container, args containerImportArgs) (*core.Container, error) { return parent.Import( ctx, args.Source, args.Tag, s.bk, s.host, s.importCache, s.ociStore, s.leaseManager, ) } type containerWithRegistryAuthArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Address string `json:"address"` Username string `json:"username"` Secret core.SecretID `json:"secret"` } func (s *containerSchema) withRegistryAuth(ctx *core.Context, parents *core.Container, args containerWithRegistryAuthArgs) (*core.Container, error) { secretBytes, err := s.secrets.GetSecret(ctx, args.Secret.String()) if err != nil { return nil, err } if err := s.auth.AddCredential(args.Address, args.Username, string(secretBytes)); err != nil { return nil, err } return parents, nil } type containerWithoutRegistryAuthArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Address string } func (s *containerSchema) withoutRegistryAuth(_ *core.Context, parents *core.Container, args containerWithoutRegistryAuthArgs) (*core.Container, error) { if err := s.auth.RemoveCredential(args.Address); err != nil { return nil, err } return parents, nil } func (s *containerSchema) imageRef(ctx *core.Context, parent *core.Container, args containerWithVariableArgs) (string, error) { return parent.ImageRefOrErr(ctx, s.bk) } func (s *containerSchema) hostname(ctx *core.Context, parent *core.Container, args any) (string, error) { parent, err := s.withDefaultExec(ctx, parent) if err != nil { return "", err } return parent.HostnameOrErr() } type containerEndpointArgs struct { Port int Scheme string } func (s *containerSchema) endpoint(ctx *core.Context, parent *core.Container, args containerEndpointArgs) (string, error) { parent, err := s.withDefaultExec(ctx, parent) if err != nil { return "", err } return parent.Endpoint(s.bk, args.Port, args.Scheme) } type containerWithServiceDependencyArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Service core.ContainerID Alias string } func (s *containerSchema) withServiceBinding(ctx *core.Context, parent *core.Container, args containerWithServiceDependencyArgs) (*core.Container, error) { svc, err := args.Service.ToContainer() if err != nil { return nil, err } svc, err = s.withDefaultExec(ctx, svc) if err != nil { return nil, err } return parent.WithServiceBinding(s.bk, svc, args.Alias) } type containerWithExposedPortArgs struct { Protocol core.NetworkProtocol Port int Description *string } func (s *containerSchema) withExposedPort(ctx *core.Context, parent *core.Container, args containerWithExposedPortArgs) (*core.Container, error) { return parent.WithExposedPort(core.ContainerPort{ Protocol: args.Protocol, Port: args.Port, Description: args.Description, }) } type containerWithoutExposedPortArgs struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
Protocol core.NetworkProtocol Port int } func (s *containerSchema) withoutExposedPort(ctx *core.Context, parent *core.Container, args containerWithoutExposedPortArgs) (*core.Container, error) { return parent.WithoutExposedPort(args.Port, args.Protocol) } type ExposedPort struct { Port int `json:"port"` Protocol string `json:"protocol"` Description *string `json:"description,omitempty"` } func (s *containerSchema) exposedPorts(ctx *core.Context, parent *core.Container, args any) ([]ExposedPort, error) { ports := make(map[string]ExposedPort, len(parent.Ports)) for _, p := range parent.Ports { ociPort := fmt.Sprintf("%d/%s", p.Port, p.Protocol.Network()) ports[ociPort] = ExposedPort{ Port: p.Port, Protocol: string(p.Protocol), Description: p.Description, } } exposedPorts := []ExposedPort{} for ociPort := range parent.Config.ExposedPorts { p, exists := ports[ociPort]
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
core/schema/container.go
if !exists { port, proto, ok := strings.Cut(ociPort, "/") if !ok { continue } portNr, err := strconv.Atoi(port) if err != nil { continue } p = ExposedPort{ Port: portNr, Protocol: strings.ToUpper(proto), } } exposedPorts = append(exposedPorts, p) } return exposedPorts, nil } func (s *containerSchema) withFocus(ctx *core.Context, parent *core.Container, args any) (*core.Container, error) { child := parent.Clone() child.Focused = true return child, nil } func (s *containerSchema) withoutFocus(ctx *core.Context, parent *core.Container, args any) (*core.Container, error) { child := parent.Clone() child.Focused = false return child, nil }
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
package dagger import ( "context" "dagger.io/dagger/internal/querybuilder" "github.com/Khan/genqlient/graphql" ) type CacheID string type ContainerID string type DirectoryID string type FileID string type Platform string type ProjectCommandID string type ProjectID string type SecretID string type SocketID string type BuildArg struct { Name string `json:"name"` Value string `json:"value"` } type PipelineLabel struct { Name string `json:"name"` Value string `json:"value"` } type CacheVolume struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q *querybuilder.Selection c graphql.Client id *CacheID } func (r *CacheVolume) ID(ctx context.Context) (CacheID, error) { if r.id != nil { return *r.id, nil } q := r.q.Select("id") var response CacheID q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *CacheVolume) XXX_GraphQLType() string { return "CacheVolume" } func (r *CacheVolume) XXX_GraphQLIDType() string { return "CacheID" } func (r *CacheVolume) XXX_GraphQLID(ctx context.Context) (string, error) { id, err := r.ID(ctx) if err != nil { return "", err } return string(id), nil } type Container struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q *querybuilder.Selection c graphql.Client endpoint *string envVariable *string export *bool hostname *string id *ContainerID imageRef *string label *string platform *Platform publish *string stderr *string stdout *string sync *ContainerID user *string workdir *string } type WithContainerFunc func(r *Container) *Container func (r *Container) With(f WithContainerFunc) *Container { return f(r) } type ContainerBuildOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Dockerfile string BuildArgs []BuildArg Target string Secrets []*Secret } func (r *Container) Build(context *Directory, opts ...ContainerBuildOpts) *Container { q := r.q.Select("build") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Dockerfile) { q = q.Arg("dockerfile", opts[i].Dockerfile) } if !querybuilder.IsZeroValue(opts[i].BuildArgs) { q = q.Arg("buildArgs", opts[i].BuildArgs) }
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
if !querybuilder.IsZeroValue(opts[i].Target) { q = q.Arg("target", opts[i].Target) } if !querybuilder.IsZeroValue(opts[i].Secrets) { q = q.Arg("secrets", opts[i].Secrets) } } q = q.Arg("context", context) return &Container{ q: q, c: r.c, } } func (r *Container) DefaultArgs(ctx context.Context) ([]string, error) { q := r.q.Select("defaultArgs") var response []string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) Directory(path string) *Directory { q := r.q.Select("directory") q = q.Arg("path", path) return &Directory{ q: q, c: r.c, } } type ContainerEndpointOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Port int Scheme string } func (r *Container) Endpoint(ctx context.Context, opts ...ContainerEndpointOpts) (string, error) { if r.endpoint != nil { return *r.endpoint, nil } q := r.q.Select("endpoint") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Port) { q = q.Arg("port", opts[i].Port)
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
} if !querybuilder.IsZeroValue(opts[i].Scheme) { q = q.Arg("scheme", opts[i].Scheme) } } var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) Entrypoint(ctx context.Context) ([]string, error) { q := r.q.Select("entrypoint") var response []string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) EnvVariable(ctx context.Context, name string) (string, error) { if r.envVariable != nil { return *r.envVariable, nil } q := r.q.Select("envVariable") q = q.Arg("name", name) var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) EnvVariables(ctx context.Context) ([]EnvVariable, error) { q := r.q.Select("envVariables") q = q.Select("name value") type envVariables struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Name string Value string } convert := func(fields []envVariables) []EnvVariable { out := []EnvVariable{} for i := range fields { out = append(out, EnvVariable{name: &fields[i].Name, value: &fields[i].Value}) } return out } var response []envVariables q = q.Bind(&response) err := q.Execute(ctx, r.c) if err != nil { return nil, err } return convert(response), nil } type ContainerExportOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
PlatformVariants []*Container ForcedCompression ImageLayerCompression MediaTypes ImageMediaTypes } func (r *Container) Export(ctx context.Context, path string, opts ...ContainerExportOpts) (bool, error) { if r.export != nil { return *r.export, nil } q := r.q.Select("export") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].PlatformVariants) { q = q.Arg("platformVariants", opts[i].PlatformVariants) } if !querybuilder.IsZeroValue(opts[i].ForcedCompression) { q = q.Arg("forcedCompression", opts[i].ForcedCompression) }
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
if !querybuilder.IsZeroValue(opts[i].MediaTypes) { q = q.Arg("mediaTypes", opts[i].MediaTypes) } } q = q.Arg("path", path) var response bool q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) ExposedPorts(ctx context.Context) ([]Port, error) { q := r.q.Select("exposedPorts") q = q.Select("description port protocol") type exposedPorts struct { Description string Port int Protocol NetworkProtocol } convert := func(fields []exposedPorts) []Port { out := []Port{} for i := range fields { out = append(out, Port{description: &fields[i].Description, port: &fields[i].Port, protocol: &fields[i].Protocol}) } return out } var response []exposedPorts q = q.Bind(&response) err := q.Execute(ctx, r.c) if err != nil { return nil, err
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
} return convert(response), nil } func (r *Container) File(path string) *File { q := r.q.Select("file") q = q.Arg("path", path) return &File{ q: q, c: r.c, } } func (r *Container) From(address string) *Container { q := r.q.Select("from") q = q.Arg("address", address) return &Container{ q: q, c: r.c, } } func (r *Container) Hostname(ctx context.Context) (string, error) { if r.hostname != nil { return *r.hostname, nil } q := r.q.Select("hostname") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) ID(ctx context.Context) (ContainerID, error) { if r.id != nil {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
return *r.id, nil } q := r.q.Select("id") var response ContainerID q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) XXX_GraphQLType() string { return "Container" } func (r *Container) XXX_GraphQLIDType() string { return "ContainerID" } func (r *Container) XXX_GraphQLID(ctx context.Context) (string, error) { id, err := r.ID(ctx) if err != nil { return "", err } return string(id), nil } func (r *Container) ImageRef(ctx context.Context) (string, error) { if r.imageRef != nil { return *r.imageRef, nil } q := r.q.Select("imageRef") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } type ContainerImportOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Tag string } func (r *Container) Import(source *File, opts ...ContainerImportOpts) *Container { q := r.q.Select("import") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Tag) { q = q.Arg("tag", opts[i].Tag) } } q = q.Arg("source", source) return &Container{ q: q, c: r.c, } } func (r *Container) Label(ctx context.Context, name string) (string, error) { if r.label != nil { return *r.label, nil } q := r.q.Select("label") q = q.Arg("name", name) var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c)
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
} func (r *Container) Labels(ctx context.Context) ([]Label, error) { q := r.q.Select("labels") q = q.Select("name value") type labels struct { Name string Value string } convert := func(fields []labels) []Label { out := []Label{} for i := range fields { out = append(out, Label{name: &fields[i].Name, value: &fields[i].Value}) } return out } var response []labels q = q.Bind(&response) err := q.Execute(ctx, r.c) if err != nil { return nil, err } return convert(response), nil } func (r *Container) Mounts(ctx context.Context) ([]string, error) { q := r.q.Select("mounts") var response []string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } type ContainerPipelineOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Description string Labels []PipelineLabel } func (r *Container) Pipeline(name string, opts ...ContainerPipelineOpts) *Container { q := r.q.Select("pipeline") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Description) { q = q.Arg("description", opts[i].Description) } if !querybuilder.IsZeroValue(opts[i].Labels) { q = q.Arg("labels", opts[i].Labels) } } q = q.Arg("name", name) return &Container{ q: q,
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
c: r.c, } } func (r *Container) Platform(ctx context.Context) (Platform, error) { if r.platform != nil { return *r.platform, nil } q := r.q.Select("platform") var response Platform q = q.Bind(&response) return response, q.Execute(ctx, r.c) } type ContainerPublishOpts struct { PlatformVariants []*Container ForcedCompression ImageLayerCompression MediaTypes ImageMediaTypes } func (r *Container) Publish(ctx context.Context, address string, opts ...ContainerPublishOpts) (string, error) { if r.publish != nil { return *r.publish, nil
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
} q := r.q.Select("publish") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].PlatformVariants) { q = q.Arg("platformVariants", opts[i].PlatformVariants) } if !querybuilder.IsZeroValue(opts[i].ForcedCompression) { q = q.Arg("forcedCompression", opts[i].ForcedCompression) } if !querybuilder.IsZeroValue(opts[i].MediaTypes) { q = q.Arg("mediaTypes", opts[i].MediaTypes) } } q = q.Arg("address", address) var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) Rootfs() *Directory { q := r.q.Select("rootfs") return &Directory{ q: q, c: r.c, } } func (r *Container) Stderr(ctx context.Context) (string, error) { if r.stderr != nil {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
return *r.stderr, nil } q := r.q.Select("stderr") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) Stdout(ctx context.Context) (string, error) { if r.stdout != nil { return *r.stdout, nil } q := r.q.Select("stdout") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Container) Sync(ctx context.Context) (*Container, error) { q := r.q.Select("sync") return r, q.Execute(ctx, r.c) } func (r *Container) User(ctx context.Context) (string, error) { if r.user != nil { return *r.user, nil } q := r.q.Select("user") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } type ContainerWithDefaultArgsOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Args []string } func (r *Container) WithDefaultArgs(opts ...ContainerWithDefaultArgsOpts) *Container { q := r.q.Select("withDefaultArgs") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Args) { q = q.Arg("args", opts[i].Args) } } return &Container{ q: q, c: r.c, } } type ContainerWithDirectoryOpts struct { Exclude []string Include []string Owner string } func (r *Container) WithDirectory(path string, directory *Directory, opts ...ContainerWithDirectoryOpts) *Container { q := r.q.Select("withDirectory")
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Exclude) { q = q.Arg("exclude", opts[i].Exclude) } if !querybuilder.IsZeroValue(opts[i].Include) { q = q.Arg("include", opts[i].Include) } if !querybuilder.IsZeroValue(opts[i].Owner) { q = q.Arg("owner", opts[i].Owner) } } q = q.Arg("path", path) q = q.Arg("directory", directory) return &Container{ q: q, c: r.c, } } func (r *Container) WithEntrypoint(args []string) *Container { q := r.q.Select("withEntrypoint") q = q.Arg("args", args) return &Container{ q: q, c: r.c, } } type ContainerWithEnvVariableOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Expand bool } func (r *Container) WithEnvVariable(name string, value string, opts ...ContainerWithEnvVariableOpts) *Container { q := r.q.Select("withEnvVariable") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Expand) { q = q.Arg("expand", opts[i].Expand) } } q = q.Arg("name", name) q = q.Arg("value", value) return &Container{ q: q, c: r.c, } } type ContainerWithExecOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
SkipEntrypoint bool Stdin string RedirectStdout string RedirectStderr string ExperimentalPrivilegedNesting bool InsecureRootCapabilities bool } func (r *Container) WithExec(args []string, opts ...ContainerWithExecOpts) *Container { q := r.q.Select("withExec") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].SkipEntrypoint) {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q = q.Arg("skipEntrypoint", opts[i].SkipEntrypoint) } if !querybuilder.IsZeroValue(opts[i].Stdin) { q = q.Arg("stdin", opts[i].Stdin) } if !querybuilder.IsZeroValue(opts[i].RedirectStdout) { q = q.Arg("redirectStdout", opts[i].RedirectStdout) } if !querybuilder.IsZeroValue(opts[i].RedirectStderr) { q = q.Arg("redirectStderr", opts[i].RedirectStderr) } if !querybuilder.IsZeroValue(opts[i].ExperimentalPrivilegedNesting) { q = q.Arg("experimentalPrivilegedNesting", opts[i].ExperimentalPrivilegedNesting) } if !querybuilder.IsZeroValue(opts[i].InsecureRootCapabilities) { q = q.Arg("insecureRootCapabilities", opts[i].InsecureRootCapabilities) } } q = q.Arg("args", args) return &Container{ q: q, c: r.c, } } type ContainerWithExposedPortOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Protocol NetworkProtocol Description string } func (r *Container) WithExposedPort(port int, opts ...ContainerWithExposedPortOpts) *Container { q := r.q.Select("withExposedPort") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Protocol) { q = q.Arg("protocol", opts[i].Protocol) } if !querybuilder.IsZeroValue(opts[i].Description) { q = q.Arg("description", opts[i].Description) } } q = q.Arg("port", port) return &Container{ q: q, c: r.c, } } type ContainerWithFileOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Permissions int Owner string } func (r *Container) WithFile(path string, source *File, opts ...ContainerWithFileOpts) *Container { q := r.q.Select("withFile") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Permissions) { q = q.Arg("permissions", opts[i].Permissions) } if !querybuilder.IsZeroValue(opts[i].Owner) { q = q.Arg("owner", opts[i].Owner) } } q = q.Arg("path", path) q = q.Arg("source", source) return &Container{
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q: q, c: r.c, } } func (r *Container) WithFocus() *Container { q := r.q.Select("withFocus") return &Container{ q: q, c: r.c, } } func (r *Container) WithLabel(name string, value string) *Container { q := r.q.Select("withLabel") q = q.Arg("name", name) q = q.Arg("value", value) return &Container{ q: q, c: r.c, } } type ContainerWithMountedCacheOpts struct { Source *Directory Sharing CacheSharingMode
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Owner string } func (r *Container) WithMountedCache(path string, cache *CacheVolume, opts ...ContainerWithMountedCacheOpts) *Container { q := r.q.Select("withMountedCache") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Source) { q = q.Arg("source", opts[i].Source) } if !querybuilder.IsZeroValue(opts[i].Sharing) { q = q.Arg("sharing", opts[i].Sharing) } if !querybuilder.IsZeroValue(opts[i].Owner) { q = q.Arg("owner", opts[i].Owner) } } q = q.Arg("path", path) q = q.Arg("cache", cache) return &Container{ q: q, c: r.c, } } type ContainerWithMountedDirectoryOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Owner string } func (r *Container) WithMountedDirectory(path string, source *Directory, opts ...ContainerWithMountedDirectoryOpts) *Container { q := r.q.Select("withMountedDirectory") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Owner) { q = q.Arg("owner", opts[i].Owner) } } q = q.Arg("path", path) q = q.Arg("source", source) return &Container{ q: q, c: r.c, } } type ContainerWithMountedFileOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Owner string } func (r *Container) WithMountedFile(path string, source *File, opts ...ContainerWithMountedFileOpts) *Container { q := r.q.Select("withMountedFile") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Owner) { q = q.Arg("owner", opts[i].Owner) } } q = q.Arg("path", path) q = q.Arg("source", source) return &Container{ q: q, c: r.c, } } type ContainerWithMountedSecretOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Owner string } func (r *Container) WithMountedSecret(path string, source *Secret, opts ...ContainerWithMountedSecretOpts) *Container { q := r.q.Select("withMountedSecret") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Owner) { q = q.Arg("owner", opts[i].Owner)
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
} } q = q.Arg("path", path) q = q.Arg("source", source) return &Container{ q: q, c: r.c, } } func (r *Container) WithMountedTemp(path string) *Container { q := r.q.Select("withMountedTemp") q = q.Arg("path", path) return &Container{ q: q, c: r.c, } } type ContainerWithNewFileOpts struct { Contents string Permissions int Owner string
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
} func (r *Container) WithNewFile(path string, opts ...ContainerWithNewFileOpts) *Container { q := r.q.Select("withNewFile") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Contents) { q = q.Arg("contents", opts[i].Contents) } if !querybuilder.IsZeroValue(opts[i].Permissions) { q = q.Arg("permissions", opts[i].Permissions) } if !querybuilder.IsZeroValue(opts[i].Owner) { q = q.Arg("owner", opts[i].Owner) } } q = q.Arg("path", path) return &Container{ q: q, c: r.c, } } func (r *Container) WithRegistryAuth(address string, username string, secret *Secret) *Container { q := r.q.Select("withRegistryAuth") q = q.Arg("address", address) q = q.Arg("username", username) q = q.Arg("secret", secret) return &Container{ q: q,
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
c: r.c, } } func (r *Container) WithRootfs(directory *Directory) *Container { q := r.q.Select("withRootfs") q = q.Arg("directory", directory) return &Container{ q: q, c: r.c, } } func (r *Container) WithSecretVariable(name string, secret *Secret) *Container { q := r.q.Select("withSecretVariable") q = q.Arg("name", name) q = q.Arg("secret", secret) return &Container{ q: q, c: r.c, } } func (r *Container) WithServiceBinding(alias string, service *Container) *Container { q := r.q.Select("withServiceBinding") q = q.Arg("alias", alias) q = q.Arg("service", service) return &Container{ q: q, c: r.c, } } type ContainerWithUnixSocketOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Owner string } func (r *Container) WithUnixSocket(path string, source *Socket, opts ...ContainerWithUnixSocketOpts) *Container { q := r.q.Select("withUnixSocket") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Owner) { q = q.Arg("owner", opts[i].Owner) } } q = q.Arg("path", path) q = q.Arg("source", source) return &Container{ q: q, c: r.c, } } func (r *Container) WithUser(name string) *Container {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q := r.q.Select("withUser") q = q.Arg("name", name) return &Container{ q: q, c: r.c, } } func (r *Container) WithWorkdir(path string) *Container { q := r.q.Select("withWorkdir") q = q.Arg("path", path) return &Container{ q: q, c: r.c, } } func (r *Container) WithoutEnvVariable(name string) *Container { q := r.q.Select("withoutEnvVariable") q = q.Arg("name", name) return &Container{ q: q, c: r.c, } } type ContainerWithoutExposedPortOpts struct { Protocol NetworkProtocol } func (r *Container) WithoutExposedPort(port int, opts ...ContainerWithoutExposedPortOpts) *Container { q := r.q.Select("withoutExposedPort") for i := len(opts) - 1; i >= 0; i-- {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
if !querybuilder.IsZeroValue(opts[i].Protocol) { q = q.Arg("protocol", opts[i].Protocol) } } q = q.Arg("port", port) return &Container{ q: q, c: r.c, } } func (r *Container) WithoutFocus() *Container { q := r.q.Select("withoutFocus") return &Container{ q: q, c: r.c, } } func (r *Container) WithoutLabel(name string) *Container { q := r.q.Select("withoutLabel") q = q.Arg("name", name) return &Container{ q: q, c: r.c, } } func (r *Container) WithoutMount(path string) *Container { q := r.q.Select("withoutMount") q = q.Arg("path", path) return &Container{
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q: q, c: r.c, } } func (r *Container) WithoutRegistryAuth(address string) *Container { q := r.q.Select("withoutRegistryAuth") q = q.Arg("address", address) return &Container{ q: q, c: r.c, } } func (r *Container) WithoutUnixSocket(path string) *Container { q := r.q.Select("withoutUnixSocket") q = q.Arg("path", path) return &Container{ q: q, c: r.c, } } func (r *Container) Workdir(ctx context.Context) (string, error) { if r.workdir != nil { return *r.workdir, nil } q := r.q.Select("workdir") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } type Directory struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q *querybuilder.Selection c graphql.Client export *bool id *DirectoryID sync *DirectoryID } type WithDirectoryFunc func(r *Directory) *Directory func (r *Directory) With(f WithDirectoryFunc) *Directory { return f(r) } func (r *Directory) Diff(other *Directory) *Directory { q := r.q.Select("diff") q = q.Arg("other", other) return &Directory{ q: q, c: r.c, } } func (r *Directory) Directory(path string) *Directory { q := r.q.Select("directory") q = q.Arg("path", path) return &Directory{ q: q, c: r.c, } } type DirectoryDockerBuildOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Dockerfile string Platform Platform BuildArgs []BuildArg Target string Secrets []*Secret }
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
func (r *Directory) DockerBuild(opts ...DirectoryDockerBuildOpts) *Container { q := r.q.Select("dockerBuild") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Dockerfile) { q = q.Arg("dockerfile", opts[i].Dockerfile) } if !querybuilder.IsZeroValue(opts[i].Platform) { q = q.Arg("platform", opts[i].Platform) } if !querybuilder.IsZeroValue(opts[i].BuildArgs) { q = q.Arg("buildArgs", opts[i].BuildArgs) } if !querybuilder.IsZeroValue(opts[i].Target) { q = q.Arg("target", opts[i].Target) } if !querybuilder.IsZeroValue(opts[i].Secrets) { q = q.Arg("secrets", opts[i].Secrets) } } return &Container{ q: q, c: r.c, } } type DirectoryEntriesOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Path string } func (r *Directory) Entries(ctx context.Context, opts ...DirectoryEntriesOpts) ([]string, error) { q := r.q.Select("entries") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Path) { q = q.Arg("path", opts[i].Path) } } var response []string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Directory) Export(ctx context.Context, path string) (bool, error) { if r.export != nil { return *r.export, nil } q := r.q.Select("export") q = q.Arg("path", path) var response bool q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Directory) File(path string) *File {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q := r.q.Select("file") q = q.Arg("path", path) return &File{ q: q, c: r.c, } } func (r *Directory) ID(ctx context.Context) (DirectoryID, error) { if r.id != nil { return *r.id, nil } q := r.q.Select("id") var response DirectoryID q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *Directory) XXX_GraphQLType() string { return "Directory" } func (r *Directory) XXX_GraphQLIDType() string { return "DirectoryID" } func (r *Directory) XXX_GraphQLID(ctx context.Context) (string, error) { id, err := r.ID(ctx) if err != nil { return "", err } return string(id), nil } type DirectoryPipelineOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Description string Labels []PipelineLabel } func (r *Directory) Pipeline(name string, opts ...DirectoryPipelineOpts) *Directory { q := r.q.Select("pipeline") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Description) { q = q.Arg("description", opts[i].Description) } if !querybuilder.IsZeroValue(opts[i].Labels) { q = q.Arg("labels", opts[i].Labels) } } q = q.Arg("name", name) return &Directory{ q: q, c: r.c, } } func (r *Directory) Sync(ctx context.Context) (*Directory, error) { q := r.q.Select("sync") return r, q.Execute(ctx, r.c) } type DirectoryWithDirectoryOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Exclude []string Include []string } func (r *Directory) WithDirectory(path string, directory *Directory, opts ...DirectoryWithDirectoryOpts) *Directory { q := r.q.Select("withDirectory") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Exclude) { q = q.Arg("exclude", opts[i].Exclude) } if !querybuilder.IsZeroValue(opts[i].Include) { q = q.Arg("include", opts[i].Include) } } q = q.Arg("path", path) q = q.Arg("directory", directory) return &Directory{ q: q, c: r.c, } } type DirectoryWithFileOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Permissions int } func (r *Directory) WithFile(path string, source *File, opts ...DirectoryWithFileOpts) *Directory { q := r.q.Select("withFile") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Permissions) { q = q.Arg("permissions", opts[i].Permissions) } } q = q.Arg("path", path) q = q.Arg("source", source) return &Directory{ q: q, c: r.c, } } type DirectoryWithNewDirectoryOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Permissions int } func (r *Directory) WithNewDirectory(path string, opts ...DirectoryWithNewDirectoryOpts) *Directory { q := r.q.Select("withNewDirectory") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Permissions) { q = q.Arg("permissions", opts[i].Permissions) } } q = q.Arg("path", path) return &Directory{ q: q, c: r.c, } } type DirectoryWithNewFileOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
Permissions int } func (r *Directory) WithNewFile(path string, contents string, opts ...DirectoryWithNewFileOpts) *Directory { q := r.q.Select("withNewFile") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].Permissions) { q = q.Arg("permissions", opts[i].Permissions) } } q = q.Arg("path", path) q = q.Arg("contents", contents)
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
return &Directory{ q: q, c: r.c, } } func (r *Directory) WithTimestamps(timestamp int) *Directory { q := r.q.Select("withTimestamps") q = q.Arg("timestamp", timestamp) return &Directory{ q: q, c: r.c, } } func (r *Directory) WithoutDirectory(path string) *Directory { q := r.q.Select("withoutDirectory") q = q.Arg("path", path) return &Directory{ q: q, c: r.c, } } func (r *Directory) WithoutFile(path string) *Directory { q := r.q.Select("withoutFile") q = q.Arg("path", path) return &Directory{ q: q, c: r.c, } } type EnvVariable struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q *querybuilder.Selection c graphql.Client name *string value *string } func (r *EnvVariable) Name(ctx context.Context) (string, error) { if r.name != nil { return *r.name, nil } q := r.q.Select("name") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *EnvVariable) Value(ctx context.Context) (string, error) { if r.value != nil { return *r.value, nil } q := r.q.Select("value") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } type File struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
q *querybuilder.Selection c graphql.Client contents *string export *bool id *FileID size *int sync *FileID } type WithFileFunc func(r *File) *File func (r *File) With(f WithFileFunc) *File { return f(r) } func (r *File) Contents(ctx context.Context) (string, error) { if r.contents != nil { return *r.contents, nil } q := r.q.Select("contents") var response string q = q.Bind(&response) return response, q.Execute(ctx, r.c) } type FileExportOpts struct {
closed
dagger/dagger
https://github.com/dagger/dagger
3,323
Support configuring additional options for secrets
Buildkit's full `SecretInfo` struct is as follows: ```go type SecretInfo struct { ID string Target string Mode int UID int GID int Optional bool IsEnv bool } ``` We already support `ID`, `Target`, and `IsEnv` but maybe folks will have a use for `Mode`, `UID`, `GUID`, and/or `Optional`.
https://github.com/dagger/dagger/issues/3323
https://github.com/dagger/dagger/pull/5707
e5feaea7f1d6eb01d834e83b180fc3daed3463ea
1ddf4ea46492a1aad850906c0c78c58e43d873c4
2022-10-11T23:15:04Z
go
2023-09-12T06:56:33Z
sdk/go/api.gen.go
AllowParentDirPath bool } func (r *File) Export(ctx context.Context, path string, opts ...FileExportOpts) (bool, error) { if r.export != nil { return *r.export, nil } q := r.q.Select("export") for i := len(opts) - 1; i >= 0; i-- { if !querybuilder.IsZeroValue(opts[i].AllowParentDirPath) { q = q.Arg("allowParentDirPath", opts[i].AllowParentDirPath) } } q = q.Arg("path", path) var response bool q = q.Bind(&response) return response, q.Execute(ctx, r.c) } func (r *File) ID(ctx context.Context) (FileID, error) { if r.id != nil { return *r.id, nil } q := r.q.Select("id") var response FileID q = q.Bind(&response) return response, q.Execute(ctx, r.c) }