className
stringlengths 1
167
| headerPath
stringlengths 14
166
| description
stringlengths 0
1.62k
| module
stringlengths 0
76
| code
stringlengths 0
11.4k
| variables
listlengths 0
395
|
---|---|---|---|---|---|
UScrollBox::SetAnimateWheelScrolling
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetAnimateWheelScrolling ( bool bShouldAnimateWheelScrolling )
|
[] |
|
UScrollBox::SetConsumeMouseWheel
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetConsumeMouseWheel ( EConsumeMouseWheel NewConsumeMouseWheel )
|
[] |
|
UScrollBox::SetOrientation
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetOrientation ( EOrientation NewOrientation )
|
[] |
|
UScrollBox::SetNavigationDestination
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetNavigationDestination ( const EDescendantScrollDestination NewNavigationDestination )
|
[] |
|
UScrollBox::SetScrollbarThickness
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetScrollbarThickness ( const FVector2D & NewScrollbarThickness )
|
[] |
|
UScrollBox::SetScrollbarPadding
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetScrollbarPadding ( const [FMargin](API\Runtime\SlateCore\Layout\FMargin) & NewScrollbarPadding )
|
[] |
|
UScrollBox::SetScrollBarVisibility
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetScrollBarVisibility ( ESlateVisibility NewScrollBarVisibility )
|
[] |
|
UScrollBox::SetScrollOffset
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
Updates the scroll offset of the scrollbox.
|
UMG
|
void SetScrollOffset ( float NewScrollOffset )
|
[] |
UScrollBox::SetScrollWhenFocusChanges
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetScrollWhenFocusChanges ( EScrollWhenFocusChanges NewScrollWhenFocusChanges )
|
[] |
|
UScrollBox::SetWheelScrollMultiplier
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetWheelScrollMultiplier ( float NewWheelScrollMultiplier )
|
[] |
|
UScrollBox::SetWidgetStyle
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetWidgetStyle ( const [FScrollBoxStyle](API\Runtime\SlateCore\Styling\FScrollBoxStyle) & NewWidgetStyle )
|
[] |
|
UScrollBox::SlateHandleUserScrolled
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SlateHandleUserScrolled ( float CurrentOffset )
|
[] |
|
UScrollBox::SetWidgetBarStyle
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
void SetWidgetBarStyle ( const [FScrollBarStyle](API\Runtime\SlateCore\Styling\FScrollBarStyle) & NewWidgetBarStyle )
|
[] |
|
UScrollBox::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UScrollBoxSlot::BuildSlot
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
Builds the underlying FSlot for the Slate layout panel.
|
UMG
|
void BuildSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SScrollBox](API\Runtime\Slate\Widgets\Layout\SScrollBox) > ScrollBox )
|
[] |
UScrollBox::UScrollBox
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
UMG
|
UScrollBox ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
UScrollBox
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBox.h
|
An arbitrary scrollable collection of widgets. Great for presenting 10-100 widgets in a list. Doesn't support virtualization.
|
UMG
|
class UScrollBox : public [UPanelWidget](API\Runtime\UMG\Components\UPanelWidget)
|
[
{
"type": "float",
"name": "DesiredScrollOffset",
"description": "The desired scroll offset for the underlying scrollbox."
},
{
"type": "TSharedPtr< cla...",
"name": "MyScrollBox",
"description": ""
},
{
"type": "FOnUserScrolled...",
"name": "OnUserScrolled",
"description": "Called when the scroll has changed"
},
{
"type": "FTSTicker::FDel...",
"name": "TickHandle",
"description": ""
}
] |
UScrollBoxSlot::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
UScrollBoxSlot::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
UScrollBoxSlot::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
UScrollBoxSlot::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
UScrollBoxSlot::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
UScrollBoxSlot::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
UScrollBoxSlot::GetSize
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
[FSlateChildSize](API\Runtime\UMG\Components\FSlateChildSize) GetSize() const
|
[] |
|
UScrollBoxSlot::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
UScrollBoxSlot::SetSize
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
void SetSize ( [FSlateChildSize](API\Runtime\UMG\Components\FSlateChildSize) InSize )
|
[] |
|
UScrollBoxSlot::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
Applies all properties to the live slot if possible.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
UScrollBoxSlot::UScrollBoxSlot
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
UMG
|
UScrollBoxSlot ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
USizeBox::ClearHeightOverride
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void ClearHeightOverride()
|
[] |
|
USizeBox::ClearMaxAspectRatio
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void ClearMaxAspectRatio()
|
[] |
|
USizeBox::ClearMaxDesiredHeight
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void ClearMaxDesiredHeight()
|
[] |
|
UScrollBoxSlot
|
/Engine/Source/Runtime/UMG/Public/Components/ScrollBoxSlot.h
|
The Slot for theUScrollBox, contains the widget that are scrollable
|
UMG
|
class UScrollBoxSlot : public [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot)
|
[] |
USizeBox::ClearMinAspectRatio
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void ClearMinAspectRatio()
|
[] |
|
USizeBox::ClearMaxDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void ClearMaxDesiredWidth()
|
[] |
|
USizeBox::ClearMinDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void ClearMinDesiredWidth()
|
[] |
|
USizeBox::ClearWidthOverride
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void ClearWidthOverride()
|
[] |
|
USizeBox::GetHeightOverride
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
float GetHeightOverride() const
|
[] |
|
USizeBox::GetMaxAspectRatio
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
float GetMaxAspectRatio() const
|
[] |
|
USizeBox::GetMaxDesiredHeight
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
float GetMaxDesiredHeight() const
|
[] |
|
USizeBox::ClearMinDesiredHeight
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void ClearMinDesiredHeight()
|
[] |
|
USizeBox::GetMaxDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
float GetMaxDesiredWidth() const
|
[] |
|
USizeBox::GetMinAspectRatio
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
float GetMinAspectRatio() const
|
[] |
|
USizeBox::GetMinDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
float GetMinDesiredWidth() const
|
[] |
|
USizeBox::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
USizeBox::GetSlotClass
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UPanelWidget.
|
UMG
|
virtual [UClass](API\Runtime\CoreUObject\UObject\UClass) * GetSlotClass() const
|
[] |
USizeBox::GetMinDesiredHeight
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
float GetMinDesiredHeight() const
|
[] |
|
USizeBox::GetWidthOverride
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
float GetWidthOverride() const
|
[] |
|
USizeBox::OnSlotRemoved
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
virtual void OnSlotRemoved ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
USizeBox::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
USizeBox::OnSlotAdded
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
virtual void OnSlotAdded ( [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot) * Slot )
|
[] |
|
USizeBox::SetHeightOverride
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
When specified, ignore the content's desired size and report the HeightOverride as the Box's desired height.
|
UMG
|
void SetHeightOverride ( float InHeightOverride )
|
[] |
USizeBox::SetMaxDesiredHeight
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
When specified, will report the MaxDesiredHeight if smaller than the content's desired height.
|
UMG
|
void SetMaxDesiredHeight ( float InMaxDesiredHeight )
|
[] |
USizeBox::SetMaxAspectRatio
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void SetMaxAspectRatio ( float InMaxAspectRatio )
|
[] |
|
USizeBox::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
USizeBox::SetMinAspectRatio
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
void SetMinAspectRatio ( float InMinAspectRatio )
|
[] |
|
USizeBox::SetMinDesiredHeight
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
When specified, will report the MinDesiredHeight if larger than the content's desired height.
|
UMG
|
void SetMinDesiredHeight ( float InMinDesiredHeight )
|
[] |
USizeBox::SetMaxDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
When specified, will report the MaxDesiredWidth if smaller than the content's desired width.
|
UMG
|
void SetMaxDesiredWidth ( float InMaxDesiredWidth )
|
[] |
USizeBox::SetMinDesiredWidth
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
When specified, will report the MinDesiredWidth if larger than the content's desired width.
|
UMG
|
void SetMinDesiredWidth ( float InMinDesiredWidth )
|
[] |
USizeBox::USizeBox
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
UMG
|
USizeBox ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
USizeBox::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
Applies all properties to the native widget if possible. This is called after a widget is constructed. It can also be called by the editor to update modified state, so ensure all initialization to a widgets properties are performed here, or the property and visual state may become unsynced.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
USizeBox
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
A widget that allows you to specify the size it reports to have and desire. Not all widgets report a desired size that you actually desire. Wrapping them in a SizeBox lets you have the Size Box force them to be a particular size.
|
UMG
|
class USizeBox : public [UContentWidget](API\Runtime\UMG\Components\UContentWidget)
|
[
{
"type": "TSharedPtr<SBo...",
"name": "MySizeBox",
"description": ""
}
] |
USizeBoxSlot::BuildSlot
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
Builds the underlying slot for the slate SizeBox.
|
UMG
|
void BuildSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SBox](API\Runtime\Slate\Widgets\Layout\SBox) > InSizeBox )
|
[] |
USizeBoxSlot::GetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
UMG
|
EHorizontalAlignment GetHorizontalAlignment() const
|
[] |
|
USizeBox::SetWidthOverride
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBox.h
|
When specified, ignore the content's desired size and report the WidthOverride as the Box's desired width.
|
UMG
|
void SetWidthOverride ( float InWidthOverride )
|
[] |
USizeBoxSlot::GetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
UMG
|
[FMargin](API\Runtime\SlateCore\Layout\FMargin) GetPadding() const
|
[] |
|
USizeBoxSlot::GetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
UMG
|
EVerticalAlignment GetVerticalAlignment() const
|
[] |
|
USizeBoxSlot::SetHorizontalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
UMG
|
void SetHorizontalAlignment ( EHorizontalAlignment InHorizontalAlignment )
|
[] |
|
USizeBoxSlot::ReleaseSlateResources
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
UMG
|
virtual void ReleaseSlateResources ( bool bReleaseChildren )
|
[] |
|
USizeBoxSlot::SetPadding
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
UMG
|
void SetPadding ( [FMargin](API\Runtime\SlateCore\Layout\FMargin) InPadding )
|
[] |
|
USizeBoxSlot::SetVerticalAlignment
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
UMG
|
void SetVerticalAlignment ( EVerticalAlignment InVerticalAlignment )
|
[] |
|
USizeBoxSlot::SynchronizeProperties
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
Applies all properties to the live slot if possible.
|
UMG
|
virtual void SynchronizeProperties()
|
[] |
USizeBoxSlot::USizeBoxSlot
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
UMG
|
USizeBoxSlot ( const [FObjectInitializer](API\Runtime\CoreUObject\UObject\FObjectInitializer) & ObjectInitializer )
|
[] |
|
USizeBoxSlot
|
/Engine/Source/Runtime/UMG/Public/Components/SizeBoxSlot.h
|
The Slot for theUSizeBoxSlot, contains the widget displayed in a button's single slot
|
UMG
|
class USizeBoxSlot : public [UPanelSlot](API\Runtime\UMG\Components\UPanelSlot)
|
[] |
USlateAccessibleWidgetData::CreateAccessibleTextAttribute
|
/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h
|
UMG
|
[TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > CreateAccessibleTextAttribute()
|
[] |
|
USlateAccessibleWidgetData::CreateAccessibleSummaryTextAttribute
|
/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h
|
UMG
|
[TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > CreateAccessibleSummaryTextAttribute()
|
[] |
|
FGetText
|
/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h
|
UMG
|
class FGetText
|
[] |
|
USlateAccessibleWidgetData::USlateAccessibleWidgetData
|
/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h
|
UMG
|
USlateAccessibleWidgetData()
|
[] |
|
USlateAccessibleWidgetData
|
/Engine/Source/Runtime/UMG/Public/Components/SlateWrapperTypes.h
|
A container for all accessible properties for aUWidgetthat will be passed to the underlyingSWidget. Any property here must also be added to UWidget.h and synchronized. SeeUWidgetfor more information.
|
UMG
|
class USlateAccessibleWidgetData : public [UObject](API\Runtime\CoreUObject\UObject\UObject)
|
[
{
"type": "ESlateAccessibl...",
"name": "AccessibleBehavior",
"description": ""
},
{
"type": "ESlateAccessibl...",
"name": "AccessibleSummaryBehavior",
"description": ""
},
{
"type": "FText",
"name": "AccessibleSummaryText",
"description": ""
},
{
"type": "FGetText",
"name": "AccessibleSummaryTextDelegate",
"description": ""
},
{
"type": "FText",
"name": "AccessibleText",
"description": ""
},
{
"type": "FGetText",
"name": "AccessibleTextDelegate",
"description": ""
},
{
"type": "bool",
"name": "bCanChildrenBeAccessible",
"description": ""
}
] |
USlider::GetAccessibleWidget
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets the widget that accessibility properties should synchronize to.
|
UMG
|
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetAccessibleWidget() const
|
[] |
USlider::GetMaxValue
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets the maximum value of the slider.
|
UMG
|
float GetMaxValue() const
|
[] |
USlider::GetMinValue
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets the minimum value of the slider.
|
UMG
|
float GetMinValue() const
|
[] |
USlider::GetNormalizedValue
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Get the current value scaled from 0 to 1
|
UMG
|
float GetNormalizedValue() const
|
[] |
USlider::GetOrientation
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Getg the slider's orientation.
|
UMG
|
EOrientation GetOrientation() const
|
[] |
USlider::GetPaletteCategory
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets the palette category of the widget
|
UMG
|
virtual const [FText](API\Runtime\Core\Internationalization\FText) GetPaletteCategory()
|
[] |
USlider::GetSliderHandleColor
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets the color of the handle bar
|
UMG
|
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetSliderHandleColor() const
|
[] |
USlider::GetSliderBarColor
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets the color of the slider bar.
|
UMG
|
[FLinearColor](API\Runtime\Core\Math\FLinearColor) GetSliderBarColor() const
|
[] |
USlider::GetStepSize
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets the amount to adjust the value by.
|
UMG
|
float GetStepSize() const
|
[] |
USlider::HandleOnControllerCaptureBegin
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
UMG
|
void HandleOnControllerCaptureBegin()
|
[] |
|
USlider::GetWidgetStyle
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Get the style used by the widget.
|
UMG
|
const [FSliderStyle](API\Runtime\SlateCore\Styling\FSliderStyle) & GetWidgetStyle() const
|
[] |
USlider::GetValue
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets the current value of the slider.
|
UMG
|
float GetValue() const
|
[] |
USlider::HandleOnControllerCaptureEnd
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
UMG
|
void HandleOnControllerCaptureEnd()
|
[] |
|
USlider::HandleOnMouseCaptureBegin
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
UMG
|
void HandleOnMouseCaptureBegin()
|
[] |
|
USlider::HandleOnMouseCaptureEnd
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
UMG
|
void HandleOnMouseCaptureEnd()
|
[] |
|
USlider::HandleOnValueChanged
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
UMG
|
void HandleOnValueChanged ( float InValue )
|
[] |
|
USlider::HasIndentHandle
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Gets if the slidable area should be indented to fit the handle.
|
UMG
|
bool HasIndentHandle() const
|
[] |
USlider::IsLocked
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Returns true when the handle is fixed.
|
UMG
|
bool IsLocked() const
|
[] |
USlider::K2_Gate_Value
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
UMG
|
float K2_Gate_Value()
|
[] |
|
USlider::RebuildWidget
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Function implemented by all subclasses ofUWidgetis called when the underlyingSWidgetneeds to be constructed.
|
UMG
|
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > RebuildWidget()
|
[] |
USlider::SetIndentHandle
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets if the slidable area should be indented to fit the handle.
|
UMG
|
void SetIndentHandle ( bool InValue )
|
[] |
USlider::SetLocked
|
/Engine/Source/Runtime/UMG/Public/Components/Slider.h
|
Sets the handle to be interactive or fixed.
|
UMG
|
void SetLocked ( bool InValue )
|
[] |
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