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Zero
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import nodes
import torch
import comfy.utils
import comfy.sd
import folder_paths
import comfy_extras.nodes_model_merging
import node_helpers
class ImageOnlyCheckpointLoader:
@classmethod
def INPUT_TYPES(s):
return {"required": { "ckpt_name": (folder_paths.get_filename_list("checkpoints"), ),
}}
RETURN_TYPES = ("MODEL", "CLIP_VISION", "VAE")
FUNCTION = "load_checkpoint"
CATEGORY = "loaders/video_models"
def load_checkpoint(self, ckpt_name, output_vae=True, output_clip=True):
ckpt_path = folder_paths.get_full_path_or_raise("checkpoints", ckpt_name)
out = comfy.sd.load_checkpoint_guess_config(ckpt_path, output_vae=True, output_clip=False, output_clipvision=True, embedding_directory=folder_paths.get_folder_paths("embeddings"))
return (out[0], out[3], out[2])
class SVD_img2vid_Conditioning:
@classmethod
def INPUT_TYPES(s):
return {"required": { "clip_vision": ("CLIP_VISION",),
"init_image": ("IMAGE",),
"vae": ("VAE",),
"width": ("INT", {"default": 1024, "min": 16, "max": nodes.MAX_RESOLUTION, "step": 8}),
"height": ("INT", {"default": 576, "min": 16, "max": nodes.MAX_RESOLUTION, "step": 8}),
"video_frames": ("INT", {"default": 14, "min": 1, "max": 4096}),
"motion_bucket_id": ("INT", {"default": 127, "min": 1, "max": 1023}),
"fps": ("INT", {"default": 6, "min": 1, "max": 1024}),
"augmentation_level": ("FLOAT", {"default": 0.0, "min": 0.0, "max": 10.0, "step": 0.01})
}}
RETURN_TYPES = ("CONDITIONING", "CONDITIONING", "LATENT")
RETURN_NAMES = ("positive", "negative", "latent")
FUNCTION = "encode"
CATEGORY = "conditioning/video_models"
def encode(self, clip_vision, init_image, vae, width, height, video_frames, motion_bucket_id, fps, augmentation_level):
output = clip_vision.encode_image(init_image)
pooled = output.image_embeds.unsqueeze(0)
pixels = comfy.utils.common_upscale(init_image.movedim(-1,1), width, height, "bilinear", "center").movedim(1,-1)
encode_pixels = pixels[:,:,:,:3]
if augmentation_level > 0:
encode_pixels += torch.randn_like(pixels) * augmentation_level
t = vae.encode(encode_pixels)
positive = [[pooled, {"motion_bucket_id": motion_bucket_id, "fps": fps, "augmentation_level": augmentation_level, "concat_latent_image": t}]]
negative = [[torch.zeros_like(pooled), {"motion_bucket_id": motion_bucket_id, "fps": fps, "augmentation_level": augmentation_level, "concat_latent_image": torch.zeros_like(t)}]]
latent = torch.zeros([video_frames, 4, height // 8, width // 8])
return (positive, negative, {"samples":latent})
class VideoLinearCFGGuidance:
@classmethod
def INPUT_TYPES(s):
return {"required": { "model": ("MODEL",),
"min_cfg": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 100.0, "step":0.5, "round": 0.01}),
}}
RETURN_TYPES = ("MODEL",)
FUNCTION = "patch"
CATEGORY = "sampling/video_models"
def patch(self, model, min_cfg):
def linear_cfg(args):
cond = args["cond"]
uncond = args["uncond"]
cond_scale = args["cond_scale"]
scale = torch.linspace(min_cfg, cond_scale, cond.shape[0], device=cond.device).reshape((cond.shape[0], 1, 1, 1))
return uncond + scale * (cond - uncond)
m = model.clone()
m.set_model_sampler_cfg_function(linear_cfg)
return (m, )
class VideoTriangleCFGGuidance:
@classmethod
def INPUT_TYPES(s):
return {"required": { "model": ("MODEL",),
"min_cfg": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 100.0, "step":0.5, "round": 0.01}),
}}
RETURN_TYPES = ("MODEL",)
FUNCTION = "patch"
CATEGORY = "sampling/video_models"
def patch(self, model, min_cfg):
def linear_cfg(args):
cond = args["cond"]
uncond = args["uncond"]
cond_scale = args["cond_scale"]
period = 1.0
values = torch.linspace(0, 1, cond.shape[0], device=cond.device)
values = 2 * (values / period - torch.floor(values / period + 0.5)).abs()
scale = (values * (cond_scale - min_cfg) + min_cfg).reshape((cond.shape[0], 1, 1, 1))
return uncond + scale * (cond - uncond)
m = model.clone()
m.set_model_sampler_cfg_function(linear_cfg)
return (m, )
class ImageOnlyCheckpointSave(comfy_extras.nodes_model_merging.CheckpointSave):
CATEGORY = "advanced/model_merging"
@classmethod
def INPUT_TYPES(s):
return {"required": { "model": ("MODEL",),
"clip_vision": ("CLIP_VISION",),
"vae": ("VAE",),
"filename_prefix": ("STRING", {"default": "checkpoints/ComfyUI"}),},
"hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"},}
def save(self, model, clip_vision, vae, filename_prefix, prompt=None, extra_pnginfo=None):
comfy_extras.nodes_model_merging.save_checkpoint(model, clip_vision=clip_vision, vae=vae, filename_prefix=filename_prefix, output_dir=self.output_dir, prompt=prompt, extra_pnginfo=extra_pnginfo)
return {}
class ConditioningSetAreaPercentageVideo:
@classmethod
def INPUT_TYPES(s):
return {"required": {"conditioning": ("CONDITIONING", ),
"width": ("FLOAT", {"default": 1.0, "min": 0, "max": 1.0, "step": 0.01}),
"height": ("FLOAT", {"default": 1.0, "min": 0, "max": 1.0, "step": 0.01}),
"temporal": ("FLOAT", {"default": 1.0, "min": 0, "max": 1.0, "step": 0.01}),
"x": ("FLOAT", {"default": 0, "min": 0, "max": 1.0, "step": 0.01}),
"y": ("FLOAT", {"default": 0, "min": 0, "max": 1.0, "step": 0.01}),
"z": ("FLOAT", {"default": 0, "min": 0, "max": 1.0, "step": 0.01}),
"strength": ("FLOAT", {"default": 1.0, "min": 0.0, "max": 10.0, "step": 0.01}),
}}
RETURN_TYPES = ("CONDITIONING",)
FUNCTION = "append"
CATEGORY = "conditioning"
def append(self, conditioning, width, height, temporal, x, y, z, strength):
c = node_helpers.conditioning_set_values(conditioning, {"area": ("percentage", temporal, height, width, z, y, x),
"strength": strength,
"set_area_to_bounds": False})
return (c, )
NODE_CLASS_MAPPINGS = {
"ImageOnlyCheckpointLoader": ImageOnlyCheckpointLoader,
"SVD_img2vid_Conditioning": SVD_img2vid_Conditioning,
"VideoLinearCFGGuidance": VideoLinearCFGGuidance,
"VideoTriangleCFGGuidance": VideoTriangleCFGGuidance,
"ImageOnlyCheckpointSave": ImageOnlyCheckpointSave,
"ConditioningSetAreaPercentageVideo": ConditioningSetAreaPercentageVideo,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"ImageOnlyCheckpointLoader": "Image Only Checkpoint Loader (img2vid model)",
}
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