import os | |
# os.environ['ATTN_BACKEND'] = 'xformers' # Can be 'flash-attn' or 'xformers', default is 'flash-attn' | |
os.environ['SPCONV_ALGO'] = 'native' # Can be 'native' or 'auto', default is 'auto'. | |
# 'auto' is faster but will do benchmarking at the beginning. | |
# Recommended to set to 'native' if run only once. | |
import imageio | |
import numpy as np | |
import open3d as o3d | |
from trellis.pipelines import TrellisTextTo3DPipeline | |
from trellis.utils import render_utils, postprocessing_utils | |
# Load a pipeline from a model folder or a Hugging Face model hub. | |
pipeline = TrellisTextTo3DPipeline.from_pretrained("microsoft/TRELLIS-text-xlarge") | |
pipeline.cuda() | |
# Load mesh to make variants | |
base_mesh = o3d.io.read_triangle_mesh("assets/T.ply") | |
# Run the pipeline | |
outputs = pipeline.run_variant( | |
base_mesh, | |
"Rugged, metallic texture with orange and white paint finish, suggesting a durable, industrial feel.", | |
seed=1, | |
# Optional parameters | |
# slat_sampler_params={ | |
# "steps": 12, | |
# "cfg_strength": 7.5, | |
# }, | |
) | |
# outputs is a dictionary containing generated 3D assets in different formats: | |
# - outputs['gaussian']: a list of 3D Gaussians | |
# - outputs['radiance_field']: a list of radiance fields | |
# - outputs['mesh']: a list of meshes | |
# Render the outputs | |
video_gs = render_utils.render_video(outputs['gaussian'][0])['color'] | |
video_mesh = render_utils.render_video(outputs['mesh'][0])['normal'] | |
video = [np.concatenate([frame_gs, frame_mesh], axis=1) for frame_gs, frame_mesh in zip(video_gs, video_mesh)] | |
imageio.mimsave("sample_variant.mp4", video, fps=30) | |