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/*
Tooltipster 3.3.0 | 2014-11-08
A rockin' custom tooltip jQuery plugin
Developed by Caleb Jacob under the MIT license http://opensource.org/licenses/MIT
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
;(function ($, window, document) {
var pluginName = "tooltipster",
defaults = {
animation: 'fade',
arrow: true,
arrowColor: '',
autoClose: true,
content: null,
contentAsHTML: false,
contentCloning: true,
debug: true,
delay: 200,
minWidth: 0,
maxWidth: null,
functionInit: function(origin, content) {},
functionBefore: function(origin, continueTooltip) {
continueTooltip();
},
functionReady: function(origin, tooltip) {},
functionAfter: function(origin) {},
hideOnClick: false,
icon: '(?)',
iconCloning: true,
iconDesktop: false,
iconTouch: false,
iconTheme: 'tooltipster-icon',
interactive: false,
interactiveTolerance: 350,
multiple: false,
offsetX: 0,
offsetY: 0,
onlyOne: false,
position: 'top',
positionTracker: false,
positionTrackerCallback: function(origin){
// the default tracker callback will close the tooltip when the trigger is
// 'hover' (see https://github.com/iamceege/tooltipster/pull/253)
if(this.option('trigger') == 'hover' && this.option('autoClose')) {
this.hide();
}
},
restoration: 'current',
speed: 350,
timer: 0,
theme: 'tooltipster-default',
touchDevices: true,
trigger: 'hover',
updateAnimation: true
};
function Plugin(element, options) {
// list of instance variables
this.bodyOverflowX;
// stack of custom callbacks provided as parameters to API methods
this.callbacks = {
hide: [],
show: []
};
this.checkInterval = null;
// this will be the user content shown in the tooltip. A capital "C" is used because there is also a method called content()
this.Content;
// this is the original element which is being applied the tooltipster plugin
this.$el = $(element);
// this will be the element which triggers the appearance of the tooltip on hover/click/custom events.
// it will be the same as this.$el if icons are not used (see in the options), otherwise it will correspond to the created icon
this.$elProxy;
this.elProxyPosition;
this.enabled = true;
this.options = $.extend({}, defaults, options);
this.mouseIsOverProxy = false;
// a unique namespace per instance, for easy selective unbinding
this.namespace = 'tooltipster-'+ Math.round(Math.random()*100000);
// Status (capital S) can be either : appearing, shown, disappearing, hidden
this.Status = 'hidden';
this.timerHide = null;
this.timerShow = null;
// this will be the tooltip element (jQuery wrapped HTML element)
this.$tooltip;
// for backward compatibility
this.options.iconTheme = this.options.iconTheme.replace('.', '');
this.options.theme = this.options.theme.replace('.', '');
// launch
this._init();
}
Plugin.prototype = {
_init: function() {
var self = this;
// disable the plugin on old browsers (including IE7 and lower)
if (document.querySelector) {
// note : the content is null (empty) by default and can stay that way if the plugin remains initialized but not fed any content. The tooltip will just not appear.
// let's save the initial value of the title attribute for later restoration if need be.
var initialTitle = null;
// it will already have been saved in case of multiple tooltips
if (self.$el.data('tooltipster-initialTitle') === undefined) {
initialTitle = self.$el.attr('title');
// we do not want initialTitle to have the value "undefined" because of how jQuery's .data() method works
if (initialTitle === undefined) initialTitle = null;
self.$el.data('tooltipster-initialTitle', initialTitle);
}
// if content is provided in the options, its has precedence over the title attribute.
// Note : an empty string is considered content, only 'null' represents the absence of content.
// Also, an existing title="" attribute will result in an empty string content
if (self.options.content !== null){
self._content_set(self.options.content);
}
else {
self._content_set(initialTitle);
}
var c = self.options.functionInit.call(self.$el, self.$el, self.Content);
if(typeof c !== 'undefined') self._content_set(c);
self.$el
// strip the title off of the element to prevent the default tooltips from popping up
.removeAttr('title')
// to be able to find all instances on the page later (upon window events in particular)
.addClass('tooltipstered');
// detect if we're changing the tooltip origin to an icon
// note about this condition : if the device has touch capability and self.options.iconTouch is false, you'll have no icons event though you may consider your device as a desktop if it also has a mouse. Not sure why someone would have this use case though.
if ((!deviceHasTouchCapability && self.options.iconDesktop) || (deviceHasTouchCapability && self.options.iconTouch)) {
// TODO : the tooltip should be automatically be given an absolute position to be near the origin. Otherwise, when the origin is floating or what, it's going to be nowhere near it and disturb the position flow of the page elements. It will imply that the icon also detects when its origin moves, to follow it : not trivial.
// Until it's done, the icon feature does not really make sense since the user still has most of the work to do by himself
// if the icon provided is in the form of a string
if(typeof self.options.icon === 'string'){
// wrap it in a span with the icon class
self.$elProxy = $('<span class="'+ self.options.iconTheme +'"></span>');
self.$elProxy.text(self.options.icon);
}
// if it is an object (sensible choice)
else {
// (deep) clone the object if iconCloning == true, to make sure every instance has its own proxy. We use the icon without wrapping, no need to. We do not give it a class either, as the user will undoubtedly style the object on his own and since our css properties may conflict with his own
if (self.options.iconCloning) self.$elProxy = self.options.icon.clone(true);
else self.$elProxy = self.options.icon;
}
self.$elProxy.insertAfter(self.$el);
}
else {
self.$elProxy = self.$el;
}
// for 'click' and 'hover' triggers : bind on events to open the tooltip. Closing is now handled in _showNow() because of its bindings.
// Notes about touch events :
// - mouseenter, mouseleave and clicks happen even on pure touch devices because they are emulated. deviceIsPureTouch() is a simple attempt to detect them.
// - on hybrid devices, we do not prevent touch gesture from opening tooltips. It would be too complex to differentiate real mouse events from emulated ones.
// - we check deviceIsPureTouch() at each event rather than prior to binding because the situation may change during browsing
if (self.options.trigger == 'hover') {
// these binding are for mouse interaction only
self.$elProxy
.on('mouseenter.'+ self.namespace, function() {
if (!deviceIsPureTouch() || self.options.touchDevices) {
self.mouseIsOverProxy = true;
self._show();
}
})
.on('mouseleave.'+ self.namespace, function() {
if (!deviceIsPureTouch() || self.options.touchDevices) {
self.mouseIsOverProxy = false;
}
});
// for touch interaction only
if (deviceHasTouchCapability && self.options.touchDevices) {
// for touch devices, we immediately display the tooltip because we cannot rely on mouseleave to handle the delay
self.$elProxy.on('touchstart.'+ self.namespace, function() {
self._showNow();
});
}
}
else if (self.options.trigger == 'click') {
// note : for touch devices, we do not bind on touchstart, we only rely on the emulated clicks (triggered by taps)
self.$elProxy.on('click.'+ self.namespace, function() {
if (!deviceIsPureTouch() || self.options.touchDevices) {
self._show();
}
});
}
}
},
// this function will schedule the opening of the tooltip after the delay, if there is one
_show: function() {
var self = this;
if (self.Status != 'shown' && self.Status != 'appearing') {
if (self.options.delay) {
self.timerShow = setTimeout(function(){
// for hover trigger, we check if the mouse is still over the proxy, otherwise we do not show anything
if (self.options.trigger == 'click' || (self.options.trigger == 'hover' && self.mouseIsOverProxy)) {
self._showNow();
}
}, self.options.delay);
}
else self._showNow();
}
},
// this function will open the tooltip right away
_showNow: function(callback) {
var self = this;
// call our constructor custom function before continuing
self.options.functionBefore.call(self.$el, self.$el, function() {
// continue only if the tooltip is enabled and has any content
if (self.enabled && self.Content !== null) {
// save the method callback and cancel hide method callbacks
if (callback) self.callbacks.show.push(callback);
self.callbacks.hide = [];
//get rid of any appearance timer
clearTimeout(self.timerShow);
self.timerShow = null;
clearTimeout(self.timerHide);
self.timerHide = null;
// if we only want one tooltip open at a time, close all auto-closing tooltips currently open and not already disappearing
if (self.options.onlyOne) {
$('.tooltipstered').not(self.$el).each(function(i,el) {
var $el = $(el),
nss = $el.data('tooltipster-ns');
// iterate on all tooltips of the element
$.each(nss, function(i, ns){
var instance = $el.data(ns),
// we have to use the public methods here
s = instance.status(),
ac = instance.option('autoClose');
if (s !== 'hidden' && s !== 'disappearing' && ac) {
instance.hide();
}
});
});
}
var finish = function() {
self.Status = 'shown';
// trigger any show method custom callbacks and reset them
$.each(self.callbacks.show, function(i,c) { c.call(self.$el); });
self.callbacks.show = [];
};
// if this origin already has its tooltip open
if (self.Status !== 'hidden') {
// the timer (if any) will start (or restart) right now
var extraTime = 0;
// if it was disappearing, cancel that
if (self.Status === 'disappearing') {
self.Status = 'appearing';
if (supportsTransitions()) {
self.$tooltip
.clearQueue()
.removeClass('tooltipster-dying')
.addClass('tooltipster-'+ self.options.animation +'-show');
if (self.options.speed > 0) self.$tooltip.delay(self.options.speed);
self.$tooltip.queue(finish);
}
else {
// in case the tooltip was currently fading out, bring it back to life
self.$tooltip
.stop()
.fadeIn(finish);
}
}
// if the tooltip is already open, we still need to trigger the method custom callback
else if(self.Status === 'shown') {
finish();
}
}
// if the tooltip isn't already open, open that sucker up!
else {
self.Status = 'appearing';
// the timer (if any) will start when the tooltip has fully appeared after its transition
var extraTime = self.options.speed;
// disable horizontal scrollbar to keep overflowing tooltips from jacking with it and then restore it to its previous value
self.bodyOverflowX = $('body').css('overflow-x');
$('body').css('overflow-x', 'hidden');
// get some other settings related to building the tooltip
var animation = 'tooltipster-' + self.options.animation,
animationSpeed = '-webkit-transition-duration: '+ self.options.speed +'ms; -webkit-animation-duration: '+ self.options.speed +'ms; -moz-transition-duration: '+ self.options.speed +'ms; -moz-animation-duration: '+ self.options.speed +'ms; -o-transition-duration: '+ self.options.speed +'ms; -o-animation-duration: '+ self.options.speed +'ms; -ms-transition-duration: '+ self.options.speed +'ms; -ms-animation-duration: '+ self.options.speed +'ms; transition-duration: '+ self.options.speed +'ms; animation-duration: '+ self.options.speed +'ms;',
minWidth = self.options.minWidth ? 'min-width:'+ Math.round(self.options.minWidth) +'px;' : '',
maxWidth = self.options.maxWidth ? 'max-width:'+ Math.round(self.options.maxWidth) +'px;' : '',
pointerEvents = self.options.interactive ? 'pointer-events: auto;' : '';
// build the base of our tooltip
self.$tooltip = $('<div class="tooltipster-base '+ self.options.theme +'" style="'+ minWidth +' '+ maxWidth +' '+ pointerEvents +' '+ animationSpeed +'"><div class="tooltipster-content"></div></div>');
// only add the animation class if the user has a browser that supports animations
if (supportsTransitions()) self.$tooltip.addClass(animation);
// insert the content
self._content_insert();
// attach
self.$tooltip.appendTo('body');
// do all the crazy calculations and positioning
self.reposition();
// call our custom callback since the content of the tooltip is now part of the DOM
self.options.functionReady.call(self.$el, self.$el, self.$tooltip);
// animate in the tooltip
if (supportsTransitions()) {
self.$tooltip.addClass(animation + '-show');
if(self.options.speed > 0) self.$tooltip.delay(self.options.speed);
self.$tooltip.queue(finish);
}
else {
self.$tooltip.css('display', 'none').fadeIn(self.options.speed, finish);
}
// will check if our tooltip origin is removed while the tooltip is shown
self._interval_set();
// reposition on scroll (otherwise position:fixed element's tooltips will move away form their origin) and on resize (in case position can/has to be changed)
$(window).on('scroll.'+ self.namespace +' resize.'+ self.namespace, function() {
self.reposition();
});
// auto-close bindings
if (self.options.autoClose) {
// in case a listener is already bound for autoclosing (mouse or touch, hover or click), unbind it first
$('body').off('.'+ self.namespace);
// here we'll have to set different sets of bindings for both touch and mouse
if (self.options.trigger == 'hover') {
// if the user touches the body, hide
if (deviceHasTouchCapability) {
// timeout 0 : explanation below in click section
setTimeout(function() {
// we don't want to bind on click here because the initial touchstart event has not yet triggered its click event, which is thus about to happen
$('body').on('touchstart.'+ self.namespace, function() {
self.hide();
});
}, 0);
}
// if we have to allow interaction
if (self.options.interactive) {
// touch events inside the tooltip must not close it
if (deviceHasTouchCapability) {
self.$tooltip.on('touchstart.'+ self.namespace, function(event) {
event.stopPropagation();
});
}
// as for mouse interaction, we get rid of the tooltip only after the mouse has spent some time out of it
var tolerance = null;
self.$elProxy.add(self.$tooltip)
// hide after some time out of the proxy and the tooltip
.on('mouseleave.'+ self.namespace + '-autoClose', function() {
clearTimeout(tolerance);
tolerance = setTimeout(function(){
self.hide();
}, self.options.interactiveTolerance);
})
// suspend timeout when the mouse is over the proxy or the tooltip
.on('mouseenter.'+ self.namespace + '-autoClose', function() {
clearTimeout(tolerance);
});
}
// if this is a non-interactive tooltip, get rid of it if the mouse leaves
else {
self.$elProxy.on('mouseleave.'+ self.namespace + '-autoClose', function() {
self.hide();
});
}
// close the tooltip when the proxy gets a click (common behavior of native tooltips)
if (self.options.hideOnClick) {
self.$elProxy.on('click.'+ self.namespace + '-autoClose', function() {
self.hide();
});
}
}
// here we'll set the same bindings for both clicks and touch on the body to hide the tooltip
else if(self.options.trigger == 'click'){
// use a timeout to prevent immediate closing if the method was called on a click event and if options.delay == 0 (because of bubbling)
setTimeout(function() {
$('body').on('click.'+ self.namespace +' touchstart.'+ self.namespace, function() {
self.hide();
});
}, 0);
// if interactive, we'll stop the events that were emitted from inside the tooltip to stop autoClosing
if (self.options.interactive) {
// note : the touch events will just not be used if the plugin is not enabled on touch devices
self.$tooltip.on('click.'+ self.namespace +' touchstart.'+ self.namespace, function(event) {
event.stopPropagation();
});
}
}
}
}
// if we have a timer set, let the countdown begin
if (self.options.timer > 0) {
self.timerHide = setTimeout(function() {
self.timerHide = null;
self.hide();
}, self.options.timer + extraTime);
}
}
});
},
_interval_set: function() {
var self = this;
self.checkInterval = setInterval(function() {
// if the tooltip and/or its interval should be stopped
if (
// if the origin has been removed
$('body').find(self.$el).length === 0
// if the elProxy has been removed
|| $('body').find(self.$elProxy).length === 0
// if the tooltip has been closed
|| self.Status == 'hidden'
// if the tooltip has somehow been removed
|| $('body').find(self.$tooltip).length === 0
) {
// remove the tooltip if it's still here
if (self.Status == 'shown' || self.Status == 'appearing') self.hide();
// clear this interval as it is no longer necessary
self._interval_cancel();
}
// if everything is alright
else {
// compare the former and current positions of the elProxy to reposition the tooltip if need be
if(self.options.positionTracker){
var p = self._repositionInfo(self.$elProxy),
identical = false;
// compare size first (a change requires repositioning too)
if(areEqual(p.dimension, self.elProxyPosition.dimension)){
// for elements with a fixed position, we track the top and left properties (relative to window)
if(self.$elProxy.css('position') === 'fixed'){
if(areEqual(p.position, self.elProxyPosition.position)) identical = true;
}
// otherwise, track total offset (relative to document)
else {
if(areEqual(p.offset, self.elProxyPosition.offset)) identical = true;
}
}
if(!identical){
self.reposition();
self.options.positionTrackerCallback.call(self, self.$el);
}
}
}
}, 200);
},
_interval_cancel: function() {
clearInterval(this.checkInterval);
// clean delete
this.checkInterval = null;
},
_content_set: function(content) {
// clone if asked. Cloning the object makes sure that each instance has its own version of the content (in case a same object were provided for several instances)
// reminder : typeof null === object
if (typeof content === 'object' && content !== null && this.options.contentCloning) {
content = content.clone(true);
}
this.Content = content;
},
_content_insert: function() {
var self = this,
$d = this.$tooltip.find('.tooltipster-content');
if (typeof self.Content === 'string' && !self.options.contentAsHTML) {
$d.text(self.Content);
}
else {
$d
.empty()
.append(self.Content);
}
},
_update: function(content) {
var self = this;
// change the content
self._content_set(content);
if (self.Content !== null) {
// update the tooltip if it is open
if (self.Status !== 'hidden') {
// reset the content in the tooltip
self._content_insert();
// reposition and resize the tooltip
self.reposition();
// if we want to play a little animation showing the content changed
if (self.options.updateAnimation) {
if (supportsTransitions()) {
self.$tooltip.css({
'width': '',
'-webkit-transition': 'all ' + self.options.speed + 'ms, width 0ms, height 0ms, left 0ms, top 0ms',
'-moz-transition': 'all ' + self.options.speed + 'ms, width 0ms, height 0ms, left 0ms, top 0ms',
'-o-transition': 'all ' + self.options.speed + 'ms, width 0ms, height 0ms, left 0ms, top 0ms',
'-ms-transition': 'all ' + self.options.speed + 'ms, width 0ms, height 0ms, left 0ms, top 0ms',
'transition': 'all ' + self.options.speed + 'ms, width 0ms, height 0ms, left 0ms, top 0ms'
}).addClass('tooltipster-content-changing');
// reset the CSS transitions and finish the change animation
setTimeout(function() {
if(self.Status != 'hidden'){
self.$tooltip.removeClass('tooltipster-content-changing');
// after the changing animation has completed, reset the CSS transitions
setTimeout(function() {
if(self.Status !== 'hidden'){
self.$tooltip.css({
'-webkit-transition': self.options.speed + 'ms',
'-moz-transition': self.options.speed + 'ms',
'-o-transition': self.options.speed + 'ms',
'-ms-transition': self.options.speed + 'ms',
'transition': self.options.speed + 'ms'
});
}
}, self.options.speed);
}
}, self.options.speed);
}
else {
self.$tooltip.fadeTo(self.options.speed, 0.5, function() {
if(self.Status != 'hidden'){
self.$tooltip.fadeTo(self.options.speed, 1);
}
});
}
}
}
}
else {
self.hide();
}
},
_repositionInfo: function($el) {
return {
dimension: {
height: $el.outerHeight(false),
width: $el.outerWidth(false)
},
offset: $el.offset(),
position: {
left: parseInt($el.css('left')),
top: parseInt($el.css('top'))
}
};
},
hide: function(callback) {
var self = this;
// save the method custom callback and cancel any show method custom callbacks
if (callback) self.callbacks.hide.push(callback);
self.callbacks.show = [];
// get rid of any appearance timeout
clearTimeout(self.timerShow);
self.timerShow = null;
clearTimeout(self.timerHide);
self.timerHide = null;
var finishCallbacks = function() {
// trigger any hide method custom callbacks and reset them
$.each(self.callbacks.hide, function(i,c) { c.call(self.$el); });
self.callbacks.hide = [];
};
// hide
if (self.Status == 'shown' || self.Status == 'appearing') {
self.Status = 'disappearing';
var finish = function() {
self.Status = 'hidden';
// detach our content object first, so the next jQuery's remove() call does not unbind its event handlers
if (typeof self.Content == 'object' && self.Content !== null) {
self.Content.detach();
}
self.$tooltip.remove();
self.$tooltip = null;
// unbind orientationchange, scroll and resize listeners
$(window).off('.'+ self.namespace);
$('body')
// unbind any auto-closing click/touch listeners
.off('.'+ self.namespace)
.css('overflow-x', self.bodyOverflowX);
// unbind any auto-closing click/touch listeners
$('body').off('.'+ self.namespace);
// unbind any auto-closing hover listeners
self.$elProxy.off('.'+ self.namespace + '-autoClose');
// call our constructor custom callback function
self.options.functionAfter.call(self.$el, self.$el);
// call our method custom callbacks functions
finishCallbacks();
};
if (supportsTransitions()) {
self.$tooltip
.clearQueue()
.removeClass('tooltipster-' + self.options.animation + '-show')
// for transitions only
.addClass('tooltipster-dying');
if(self.options.speed > 0) self.$tooltip.delay(self.options.speed);
self.$tooltip.queue(finish);
}
else {
self.$tooltip
.stop()
.fadeOut(self.options.speed, finish);
}
}
// if the tooltip is already hidden, we still need to trigger the method custom callback
else if(self.Status == 'hidden') {
finishCallbacks();
}
return self;
},
// the public show() method is actually an alias for the private showNow() method
show: function(callback) {
this._showNow(callback);
return this;
},
// 'update' is deprecated in favor of 'content' but is kept for backward compatibility
update: function(c) {
return this.content(c);
},
content: function(c) {
// getter method
if(typeof c === 'undefined'){
return this.Content;
}
// setter method
else {
this._update(c);
return this;
}
},
reposition: function() {
var self = this;
// in case the tooltip has been removed from DOM manually
if ($('body').find(self.$tooltip).length !== 0) {
// reset width
self.$tooltip.css('width', '');
// find variables to determine placement
self.elProxyPosition = self._repositionInfo(self.$elProxy);
var arrowReposition = null,
windowWidth = $(window).width(),
// shorthand
proxy = self.elProxyPosition,
tooltipWidth = self.$tooltip.outerWidth(false),
tooltipInnerWidth = self.$tooltip.innerWidth() + 1, // this +1 stops FireFox from sometimes forcing an additional text line
tooltipHeight = self.$tooltip.outerHeight(false);
// if this is an <area> tag inside a <map>, all hell breaks loose. Recalculate all the measurements based on coordinates
if (self.$elProxy.is('area')) {
var areaShape = self.$elProxy.attr('shape'),
mapName = self.$elProxy.parent().attr('name'),
map = $('img[usemap="#'+ mapName +'"]'),
mapOffsetLeft = map.offset().left,
mapOffsetTop = map.offset().top,
areaMeasurements = self.$elProxy.attr('coords') !== undefined ? self.$elProxy.attr('coords').split(',') : undefined;
if (areaShape == 'circle') {
var areaLeft = parseInt(areaMeasurements[0]),
areaTop = parseInt(areaMeasurements[1]),
areaWidth = parseInt(areaMeasurements[2]);
proxy.dimension.height = areaWidth * 2;
proxy.dimension.width = areaWidth * 2;
proxy.offset.top = mapOffsetTop + areaTop - areaWidth;
proxy.offset.left = mapOffsetLeft + areaLeft - areaWidth;
}
else if (areaShape == 'rect') {
var areaLeft = parseInt(areaMeasurements[0]),
areaTop = parseInt(areaMeasurements[1]),
areaRight = parseInt(areaMeasurements[2]),
areaBottom = parseInt(areaMeasurements[3]);
proxy.dimension.height = areaBottom - areaTop;
proxy.dimension.width = areaRight - areaLeft;
proxy.offset.top = mapOffsetTop + areaTop;
proxy.offset.left = mapOffsetLeft + areaLeft;
}
else if (areaShape == 'poly') {
var areaXs = [],
areaYs = [],
areaSmallestX = 0,
areaSmallestY = 0,
areaGreatestX = 0,
areaGreatestY = 0,
arrayAlternate = 'even';
for (var i = 0; i < areaMeasurements.length; i++) {
var areaNumber = parseInt(areaMeasurements[i]);
if (arrayAlternate == 'even') {
if (areaNumber > areaGreatestX) {
areaGreatestX = areaNumber;
if (i === 0) {
areaSmallestX = areaGreatestX;
}
}
if (areaNumber < areaSmallestX) {
areaSmallestX = areaNumber;
}
arrayAlternate = 'odd';
}
else {
if (areaNumber > areaGreatestY) {
areaGreatestY = areaNumber;
if (i == 1) {
areaSmallestY = areaGreatestY;
}
}
if (areaNumber < areaSmallestY) {
areaSmallestY = areaNumber;
}
arrayAlternate = 'even';
}
}
proxy.dimension.height = areaGreatestY - areaSmallestY;
proxy.dimension.width = areaGreatestX - areaSmallestX;
proxy.offset.top = mapOffsetTop + areaSmallestY;
proxy.offset.left = mapOffsetLeft + areaSmallestX;
}
else {
proxy.dimension.height = map.outerHeight(false);
proxy.dimension.width = map.outerWidth(false);
proxy.offset.top = mapOffsetTop;
proxy.offset.left = mapOffsetLeft;
}
}
// our function and global vars for positioning our tooltip
var myLeft = 0,
myLeftMirror = 0,
myTop = 0,
offsetY = parseInt(self.options.offsetY),
offsetX = parseInt(self.options.offsetX),
// this is the arrow position that will eventually be used. It may differ from the position option if the tooltip cannot be displayed in this position
practicalPosition = self.options.position;
// a function to detect if the tooltip is going off the screen horizontally. If so, reposition the crap out of it!
function dontGoOffScreenX() {
var windowLeft = $(window).scrollLeft();
// if the tooltip goes off the left side of the screen, line it up with the left side of the window
if((myLeft - windowLeft) < 0) {
arrowReposition = myLeft - windowLeft;
myLeft = windowLeft;
}
// if the tooltip goes off the right of the screen, line it up with the right side of the window
if (((myLeft + tooltipWidth) - windowLeft) > windowWidth) {
arrowReposition = myLeft - ((windowWidth + windowLeft) - tooltipWidth);
myLeft = (windowWidth + windowLeft) - tooltipWidth;
}
}
// a function to detect if the tooltip is going off the screen vertically. If so, switch to the opposite!
function dontGoOffScreenY(switchTo, switchFrom) {
// if it goes off the top off the page
if(((proxy.offset.top - $(window).scrollTop() - tooltipHeight - offsetY - 12) < 0) && (switchFrom.indexOf('top') > -1)) {
practicalPosition = switchTo;
}
// if it goes off the bottom of the page
if (((proxy.offset.top + proxy.dimension.height + tooltipHeight + 12 + offsetY) > ($(window).scrollTop() + $(window).height())) && (switchFrom.indexOf('bottom') > -1)) {
practicalPosition = switchTo;
myTop = (proxy.offset.top - tooltipHeight) - offsetY - 12;
}
}
if(practicalPosition == 'top') {
var leftDifference = (proxy.offset.left + tooltipWidth) - (proxy.offset.left + proxy.dimension.width);
myLeft = (proxy.offset.left + offsetX) - (leftDifference / 2);
myTop = (proxy.offset.top - tooltipHeight) - offsetY - 12;
dontGoOffScreenX();
dontGoOffScreenY('bottom', 'top');
}
if(practicalPosition == 'top-left') {
myLeft = proxy.offset.left + offsetX;
myTop = (proxy.offset.top - tooltipHeight) - offsetY - 12;
dontGoOffScreenX();
dontGoOffScreenY('bottom-left', 'top-left');
}
if(practicalPosition == 'top-right') {
myLeft = (proxy.offset.left + proxy.dimension.width + offsetX) - tooltipWidth;
myTop = (proxy.offset.top - tooltipHeight) - offsetY - 12;
dontGoOffScreenX();
dontGoOffScreenY('bottom-right', 'top-right');
}
if(practicalPosition == 'bottom') {
var leftDifference = (proxy.offset.left + tooltipWidth) - (proxy.offset.left + proxy.dimension.width);
myLeft = proxy.offset.left - (leftDifference / 2) + offsetX;
myTop = (proxy.offset.top + proxy.dimension.height) + offsetY + 12;
dontGoOffScreenX();
dontGoOffScreenY('top', 'bottom');
}
if(practicalPosition == 'bottom-left') {
myLeft = proxy.offset.left + offsetX;
myTop = (proxy.offset.top + proxy.dimension.height) + offsetY + 12;
dontGoOffScreenX();
dontGoOffScreenY('top-left', 'bottom-left');
}
if(practicalPosition == 'bottom-right') {
myLeft = (proxy.offset.left + proxy.dimension.width + offsetX) - tooltipWidth;
myTop = (proxy.offset.top + proxy.dimension.height) + offsetY + 12;
dontGoOffScreenX();
dontGoOffScreenY('top-right', 'bottom-right');
}
if(practicalPosition == 'left') {
myLeft = proxy.offset.left - offsetX - tooltipWidth - 12;
myLeftMirror = proxy.offset.left + offsetX + proxy.dimension.width + 12;
var topDifference = (proxy.offset.top + tooltipHeight) - (proxy.offset.top + proxy.dimension.height);
myTop = proxy.offset.top - (topDifference / 2) - offsetY;
// if the tooltip goes off boths sides of the page
if((myLeft < 0) && ((myLeftMirror + tooltipWidth) > windowWidth)) {
var borderWidth = parseFloat(self.$tooltip.css('border-width')) * 2,
newWidth = (tooltipWidth + myLeft) - borderWidth;
self.$tooltip.css('width', newWidth + 'px');
tooltipHeight = self.$tooltip.outerHeight(false);
myLeft = proxy.offset.left - offsetX - newWidth - 12 - borderWidth;
topDifference = (proxy.offset.top + tooltipHeight) - (proxy.offset.top + proxy.dimension.height);
myTop = proxy.offset.top - (topDifference / 2) - offsetY;
}
// if it only goes off one side, flip it to the other side
else if(myLeft < 0) {
myLeft = proxy.offset.left + offsetX + proxy.dimension.width + 12;
arrowReposition = 'left';
}
}
if(practicalPosition == 'right') {
myLeft = proxy.offset.left + offsetX + proxy.dimension.width + 12;
myLeftMirror = proxy.offset.left - offsetX - tooltipWidth - 12;
var topDifference = (proxy.offset.top + tooltipHeight) - (proxy.offset.top + proxy.dimension.height);
myTop = proxy.offset.top - (topDifference / 2) - offsetY;
// if the tooltip goes off boths sides of the page
if(((myLeft + tooltipWidth) > windowWidth) && (myLeftMirror < 0)) {
var borderWidth = parseFloat(self.$tooltip.css('border-width')) * 2,
newWidth = (windowWidth - myLeft) - borderWidth;
self.$tooltip.css('width', newWidth + 'px');
tooltipHeight = self.$tooltip.outerHeight(false);
topDifference = (proxy.offset.top + tooltipHeight) - (proxy.offset.top + proxy.dimension.height);
myTop = proxy.offset.top - (topDifference / 2) - offsetY;
}
// if it only goes off one side, flip it to the other side
else if((myLeft + tooltipWidth) > windowWidth) {
myLeft = proxy.offset.left - offsetX - tooltipWidth - 12;
arrowReposition = 'right';
}
}
// if arrow is set true, style it and append it
if (self.options.arrow) {
var arrowClass = 'tooltipster-arrow-' + practicalPosition;
// set color of the arrow
if(self.options.arrowColor.length < 1) {
var arrowColor = self.$tooltip.css('background-color');
}
else {
var arrowColor = self.options.arrowColor;
}
// if the tooltip was going off the page and had to re-adjust, we need to update the arrow's position
if (!arrowReposition) {
arrowReposition = '';
}
else if (arrowReposition == 'left') {
arrowClass = 'tooltipster-arrow-right';
arrowReposition = '';
}
else if (arrowReposition == 'right') {
arrowClass = 'tooltipster-arrow-left';
arrowReposition = '';
}
else {
arrowReposition = 'left:'+ Math.round(arrowReposition) +'px;';
}
// building the logic to create the border around the arrow of the tooltip
if ((practicalPosition == 'top') || (practicalPosition == 'top-left') || (practicalPosition == 'top-right')) {
var tooltipBorderWidth = parseFloat(self.$tooltip.css('border-bottom-width')),
tooltipBorderColor = self.$tooltip.css('border-bottom-color');
}
else if ((practicalPosition == 'bottom') || (practicalPosition == 'bottom-left') || (practicalPosition == 'bottom-right')) {
var tooltipBorderWidth = parseFloat(self.$tooltip.css('border-top-width')),
tooltipBorderColor = self.$tooltip.css('border-top-color');
}
else if (practicalPosition == 'left') {
var tooltipBorderWidth = parseFloat(self.$tooltip.css('border-right-width')),
tooltipBorderColor = self.$tooltip.css('border-right-color');
}
else if (practicalPosition == 'right') {
var tooltipBorderWidth = parseFloat(self.$tooltip.css('border-left-width')),
tooltipBorderColor = self.$tooltip.css('border-left-color');
}
else {
var tooltipBorderWidth = parseFloat(self.$tooltip.css('border-bottom-width')),
tooltipBorderColor = self.$tooltip.css('border-bottom-color');
}
if (tooltipBorderWidth > 1) {
tooltipBorderWidth++;
}
var arrowBorder = '';
if (tooltipBorderWidth !== 0) {
var arrowBorderSize = '',
arrowBorderColor = 'border-color: '+ tooltipBorderColor +';';
if (arrowClass.indexOf('bottom') !== -1) {
arrowBorderSize = 'margin-top: -'+ Math.round(tooltipBorderWidth) +'px;';
}
else if (arrowClass.indexOf('top') !== -1) {
arrowBorderSize = 'margin-bottom: -'+ Math.round(tooltipBorderWidth) +'px;';
}
else if (arrowClass.indexOf('left') !== -1) {
arrowBorderSize = 'margin-right: -'+ Math.round(tooltipBorderWidth) +'px;';
}
else if (arrowClass.indexOf('right') !== -1) {
arrowBorderSize = 'margin-left: -'+ Math.round(tooltipBorderWidth) +'px;';
}
arrowBorder = '<span class="tooltipster-arrow-border" style="'+ arrowBorderSize +' '+ arrowBorderColor +';"></span>';
}
// if the arrow already exists, remove and replace it
self.$tooltip.find('.tooltipster-arrow').remove();
// build out the arrow and append it
var arrowConstruct = '<div class="'+ arrowClass +' tooltipster-arrow" style="'+ arrowReposition +'">'+ arrowBorder +'<span style="border-color:'+ arrowColor +';"></span></div>';
self.$tooltip.append(arrowConstruct);
}
// position the tooltip
self.$tooltip.css({'top': Math.round(myTop) + 'px', 'left': Math.round(myLeft) + 'px'});
}
return self;
},
enable: function() {
this.enabled = true;
return this;
},
disable: function() {
// hide first, in case the tooltip would not disappear on its own (autoClose false)
this.hide();
this.enabled = false;
return this;
},
destroy: function() {
var self = this;
self.hide();
// remove the icon, if any
if (self.$el[0] !== self.$elProxy[0]) {
self.$elProxy.remove();
}
self.$el
.removeData(self.namespace)
.off('.'+ self.namespace);
var ns = self.$el.data('tooltipster-ns');
// if there are no more tooltips on this element
if(ns.length === 1){
// optional restoration of a title attribute
var title = null;
if (self.options.restoration === 'previous'){
title = self.$el.data('tooltipster-initialTitle');
}
else if(self.options.restoration === 'current'){
// old school technique to stringify when outerHTML is not supported
title =
(typeof self.Content === 'string') ?
self.Content :
$('<div></div>').append(self.Content).html();
}
if (title) {
self.$el.attr('title', title);
}
// final cleaning
self.$el
.removeClass('tooltipstered')
.removeData('tooltipster-ns')
.removeData('tooltipster-initialTitle');
}
else {
// remove the instance namespace from the list of namespaces of tooltips present on the element
ns = $.grep(ns, function(el, i){
return el !== self.namespace;
});
self.$el.data('tooltipster-ns', ns);
}
return self;
},
elementIcon: function() {
return (this.$el[0] !== this.$elProxy[0]) ? this.$elProxy[0] : undefined;
},
elementTooltip: function() {
return this.$tooltip ? this.$tooltip[0] : undefined;
},
// public methods but for internal use only
// getter if val is ommitted, setter otherwise
option: function(o, val) {
if (typeof val == 'undefined') return this.options[o];
else {
this.options[o] = val;
return this;
}
},
status: function() {
return this.Status;
}
};
$.fn[pluginName] = function () {
// for using in closures
var args = arguments;
// if we are not in the context of jQuery wrapped HTML element(s) :
// this happens when calling static methods in the form $.fn.tooltipster('methodName'), or when calling $(sel).tooltipster('methodName or options') where $(sel) does not match anything
if (this.length === 0) {
// if the first argument is a method name
if (typeof args[0] === 'string') {
var methodIsStatic = true;
// list static methods here (usable by calling $.fn.tooltipster('methodName');)
switch (args[0]) {
case 'setDefaults':
// change default options for all future instances
$.extend(defaults, args[1]);
break;
default:
methodIsStatic = false;
break;
}
// $.fn.tooltipster('methodName') calls will return true
if (methodIsStatic) return true;
// $(sel).tooltipster('methodName') calls will return the list of objects event though it's empty because chaining should work on empty lists
else return this;
}
// the first argument is undefined or an object of options : we are initalizing but there is no element matched by selector
else {
// still chainable : same as above
return this;
}
}
// this happens when calling $(sel).tooltipster('methodName or options') where $(sel) matches one or more elements
else {
// method calls
if (typeof args[0] === 'string') {
var v = '#*$~&';
this.each(function() {
// retrieve the namepaces of the tooltip(s) that exist on that element. We will interact with the first tooltip only.
var ns = $(this).data('tooltipster-ns'),
// self represents the instance of the first tooltipster plugin associated to the current HTML object of the loop
self = ns ? $(this).data(ns[0]) : null;
// if the current element holds a tooltipster instance
if (self) {
if (typeof self[args[0]] === 'function') {
// note : args[1] and args[2] may not be defined
var resp = self[args[0]](args[1], args[2]);
}
else {
throw new Error('Unknown method .tooltipster("' + args[0] + '")');
}
// if the function returned anything other than the instance itself (which implies chaining)
if (resp !== self){
v = resp;
// return false to stop .each iteration on the first element matched by the selector
return false;
}
}
else {
throw new Error('You called Tooltipster\'s "' + args[0] + '" method on an uninitialized element');
}
});
return (v !== '#*$~&') ? v : this;
}
// first argument is undefined or an object : the tooltip is initializing
else {
var instances = [],
// is there a defined value for the multiple option in the options object ?
multipleIsSet = args[0] && typeof args[0].multiple !== 'undefined',
// if the multiple option is set to true, or if it's not defined but set to true in the defaults
multiple = (multipleIsSet && args[0].multiple) || (!multipleIsSet && defaults.multiple),
// same for debug
debugIsSet = args[0] && typeof args[0].debug !== 'undefined',
debug = (debugIsSet && args[0].debug) || (!debugIsSet && defaults.debug);
// initialize a tooltipster instance for each element if it doesn't already have one or if the multiple option is set, and attach the object to it
this.each(function () {
var go = false,
ns = $(this).data('tooltipster-ns'),
instance = null;
if (!ns) {
go = true;
}
else if (multiple) {
go = true;
}
else if (debug) {
console.log('Tooltipster: one or more tooltips are already attached to this element: ignoring. Use the "multiple" option to attach more tooltips.');
}
if (go) {
instance = new Plugin(this, args[0]);
// save the reference of the new instance
if (!ns) ns = [];
ns.push(instance.namespace);
$(this).data('tooltipster-ns', ns)
// save the instance itself
$(this).data(instance.namespace, instance);
}
instances.push(instance);
});
if (multiple) return instances;
else return this;
}
}
};
// quick & dirty compare function (not bijective nor multidimensional)
function areEqual(a,b) {
var same = true;
$.each(a, function(i, el){
if(typeof b[i] === 'undefined' || a[i] !== b[i]){
same = false;
return false;
}
});
return same;
}
// detect if this device can trigger touch events
var deviceHasTouchCapability = !!('ontouchstart' in window);
// we'll assume the device has no mouse until we detect any mouse movement
var deviceHasMouse = false;
$('body').one('mousemove', function() {
deviceHasMouse = true;
});
function deviceIsPureTouch() {
return (!deviceHasMouse && deviceHasTouchCapability);
}
// detecting support for CSS transitions
function supportsTransitions() {
var b = document.body || document.documentElement,
s = b.style,
p = 'transition';
if(typeof s[p] == 'string') {return true; }
v = ['Moz', 'Webkit', 'Khtml', 'O', 'ms'],
p = p.charAt(0).toUpperCase() + p.substr(1);
for(var i=0; i<v.length; i++) {
if(typeof s[v[i] + p] == 'string') { return true; }
}
return false;
}
})( jQuery, window, document );
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