File size: 19,073 Bytes
1292ed1 74a6ec1 8622a36 74a6ec1 695c0fc b922996 767b287 8627d53 f34b1bf 74a6ec1 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 74a6ec1 1292ed1 767b287 8627d53 74a6ec1 f34b1bf 8627d53 f34b1bf 8627d53 74a6ec1 8627d53 1292ed1 767b287 cd87f3e 8622a36 cd87f3e 8622a36 3ff9487 1dd8568 65ff7ae 1dd8568 8627d53 3ff9487 cd87f3e 8627d53 cd87f3e 6f37b53 8622a36 cd87f3e 3ff9487 1dd8568 8622a36 6f37b53 8622a36 3ff9487 1dd8568 3ff9487 8622a36 1dd8568 3ff9487 8622a36 767b287 8627d53 767b287 8627d53 767b287 8627d53 767b287 8627d53 767b287 8627d53 767b287 8627d53 767b287 8627d53 767b287 8627d53 f34b1bf 1292ed1 74a6ec1 1dd8568 f34b1bf 4db3cf5 3ff9487 1dd8568 f34b1bf 6f37b53 767b287 3ff9487 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 767b287 f34b1bf 1292ed1 f34b1bf |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 |
import streamlit as st
import time
import requests
from streamlit.components.v1 import html
import os
# Import transformers and cache the help agent for performance
@st.cache_resource
def get_help_agent():
from transformers import pipeline
return pipeline("conversational", model="facebook/blenderbot-400M-distill")
# Enhanced Custom CSS with modern design
def inject_custom_css():
st.markdown("""
<style>
@import url('https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700&display=swap');
* {
font-family: 'Inter', sans-serif;
margin: 0;
padding: 0;
box-sizing: border-box;
}
.container {
max-width: 800px;
margin: 0 auto;
padding: 2rem;
}
.gradient-header {
background: linear-gradient(135deg, #6366f1 0%, #a855f7 50%, #ec4899 100%);
color: white;
padding: 4rem 1rem;
border-radius: 0 0 2rem 2rem;
margin-bottom: 2rem;
box-shadow: 0 4px 6px rgba(0,0,0,0.1);
text-align: center;
}
.title {
font-size: 2.5rem;
font-weight: 700;
letter-spacing: -0.05em;
margin-bottom: 0.5rem;
}
.subtitle {
font-size: 1.1rem;
opacity: 0.9;
font-weight: 400;
}
.game-card {
background: rgba(255, 255, 255, 0.95);
backdrop-filter: blur(10px);
border-radius: 1.5rem;
padding: 2rem;
margin: 1rem 0;
box-shadow: 0 4px 20px rgba(0,0,0,0.08);
border: 1px solid rgba(255,255,255,0.2);
}
.question-number {
font-size: 0.9rem;
color: #6b7280;
margin-bottom: 0.5rem;
}
.question-text {
font-size: 1.2rem;
color: #1f2937;
margin: 1rem 0;
line-height: 1.5;
font-weight: 500;
}
.answer-buttons {
display: flex;
gap: 1rem;
margin-top: 1.5rem;
justify-content: center;
}
.stButton>button {
transition: all 0.2s ease;
border-radius: 12px;
padding: 0.75rem 2rem;
font-weight: 600;
border: none;
}
.stButton>button:hover {
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(0,0,0,0.15);
}
.yes-btn {
background: #10b981 !important;
color: white !important;
}
.no-btn {
background: #ef4444 !important;
color: white !important;
}
.both-btn {
background: #f59e0b !important;
color: white !important;
}
.result-card {
background: linear-gradient(135deg, #f0fdfa 0%, #f8fafc 100%);
border-radius: 1.5rem;
padding: 3rem 2rem;
text-align: center;
animation: fadeIn 1s ease;
}
.result-text {
font-size: 2rem;
font-weight: 700;
color: #1f2937;
margin: 1rem 0;
background: linear-gradient(135deg, #6366f1 0%, #ec4899 100%);
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
}
.confetti {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
z-index: 1000;
}
@keyframes fadeIn {
from { opacity: 0; transform: translateY(20px); }
to { opacity: 1; transform: translateY(0); }
}
.progress-bar {
height: 8px;
background: #e5e7eb;
border-radius: 4px;
overflow: hidden;
margin: 1.5rem 0;
}
.progress-fill {
height: 100%;
background: linear-gradient(90deg, #6366f1 0%, #a855f7 100%);
transition: width 0.3s ease;
}
.help-sidebar {
background: rgba(255,255,255,0.9);
backdrop-filter: blur(10px);
padding: 1.5rem;
border-radius: 1rem;
border: 1px solid rgba(0,0,0,0.1);
}
</style>
""", unsafe_allow_html=True)
# Confetti animation
def show_confetti():
html("""
<canvas id="confetti-canvas" class="confetti"></canvas>
<script src="https://cdn.jsdelivr.net/npm/canvas-confetti@1.5.1/dist/confetti.browser.min.js"></script>
<script>
function randomInRange(min, max) {
return Math.random() * (max - min) + min;
}
const canvas = document.getElementById('confetti-canvas');
const confetti = confetti.create(canvas, { resize: true });
const count = 200;
const defaults = {
origin: { y: 0.7 }
};
function fire(particleRatio, opts) {
confetti(Object.assign({}, defaults, opts, {
particleCount: Math.floor(count * particleRatio)
}));
}
fire(0.25, { spread: 26, startVelocity: 55 });
fire(0.2, { spread: 60 });
fire(0.35, { spread: 100, decay: 0.91, scalar: 0.8 });
fire(0.1, { spread: 120, startVelocity: 25, decay: 0.92, scalar: 1.2 });
fire(0.1, { spread: 120, startVelocity: 45 });
setTimeout(() => { canvas.remove(); }, 5000);
</script>
""")
# Enhanced AI question generation for guessing game using Llama model
def ask_llama(conversation_history, category, is_final_guess=False):
api_url = "https://api.groq.com/openai/v1/chat/completions"
headers = {
"Authorization": "Bearer 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",
"Content-Type": "application/json"
}
system_prompt = f"""You're playing 20 questions to guess a {category}. Follow these rules:
1. Ask strategic, non-repeating yes/no questions that narrow down possibilities
2. Consider all previous answers carefully before asking next question
3. If you're very confident (80%+ sure), respond with "Final Guess: [your guess]"
4. For places: ask about continent, climate, famous landmarks, country, city or population
5. For people: ask about fictional or real, profession, gender, alive/dead, nationality, or fame
6. For objects: ask about size, color, usage, material, or where it's found
7. Never repeat questions and always make progress toward guessing"""
if is_final_guess:
prompt = f"""Based on these answers about a {category}, provide ONLY your final guess with no extra text:
{conversation_history}"""
else:
prompt = "Ask your next strategic yes/no question that will best narrow down the possibilities."
messages = [
{"role": "system", "content": system_prompt},
*conversation_history,
{"role": "user", "content": prompt}
]
data = {
"model": "llama-3.3-70b-versatile",
"messages": messages,
"temperature": 0.7 if is_final_guess else 0.8,
"max_tokens": 100
}
try:
response = requests.post(api_url, headers=headers, json=data)
response.raise_for_status()
return response.json()["choices"][0]["message"]["content"]
except Exception as e:
st.error(f"Error calling Llama API: {str(e)}")
return "Could not generate question"
# New function for the help AI assistant using the Hugging Face InferenceClient
def ask_help_agent(query):
try:
from huggingface_hub import InferenceClient
# Initialize the client with the provided model
client = InferenceClient("HuggingFaceH4/zephyr-7b-beta", token=os.environ.get("HF_HUB_TOKEN"))
system_message = "You are a friendly Chatbot."
# Build history from session state (if any)
history = []
if "help_conversation" in st.session_state:
for msg in st.session_state.help_conversation:
# Each history entry is a tuple: (user query, assistant response)
history.append((msg.get("query", ""), msg.get("response", "")))
messages = [{"role": "system", "content": system_message}]
for user_msg, bot_msg in history:
if user_msg:
messages.append({"role": "user", "content": user_msg})
if bot_msg:
messages.append({"role": "assistant", "content": bot_msg})
messages.append({"role": "user", "content": query})
response_text = ""
# Using streaming to collect the entire response from the model
for message in client.chat_completion(
messages,
max_tokens=150,
stream=True,
temperature=0.7,
top_p=0.95,
):
token = message.choices[0].delta.content
response_text += token
return response_text
except Exception as e:
return f"Error in help agent: {str(e)}"
def handle_answer(answer):
st.session_state.conversation_history.append(
{"role": "user", "content": answer}
)
# Generate next response
next_response = ask_llama(
st.session_state.conversation_history,
st.session_state.category
)
# Check if AI made a guess
if "Final Guess:" in next_response:
st.session_state.final_guess = next_response.split("Final Guess:")[1].strip()
st.session_state.game_state = "confirm_guess"
else:
st.session_state.questions.append(next_response)
st.session_state.conversation_history.append(
{"role": "assistant", "content": next_response}
)
st.session_state.current_q += 1
# Stop after 20 questions max
if st.session_state.current_q >= 20:
st.session_state.game_state = "result"
st.experimental_rerun()
def main():
inject_custom_css()
st.markdown("""
<div class="gradient-header">
<div class="container">
<h1 class="title">KASOTI</h1>
<p class="subtitle">AI-Powered Guessing Game</p>
</div>
</div>
""", unsafe_allow_html=True)
if 'game_state' not in st.session_state:
st.session_state.game_state = "start"
st.session_state.questions = []
st.session_state.current_q = 0
st.session_state.answers = []
st.session_state.conversation_history = []
st.session_state.category = None
st.session_state.final_guess = None
st.session_state.help_conversation = []
# Start screen
if st.session_state.game_state == "start":
with st.container():
st.markdown("""
<div class="container">
<div class="game-card">
<h3>๐ฎ How to Play</h3>
<p style="margin: 1rem 0; color: #4b5563;">
1. Choose a category<br>
2. Think of a specific item<br>
3. Answer AI's questions<br>
4. Try to stump the AI!
</p>
<div style="margin: 2rem 0;">
<div class="progress-bar">
<div class="progress-fill" style="width: 0%"></div>
</div>
</div>
""", unsafe_allow_html=True)
with st.form("start_form"):
col1, col2, col3 = st.columns(3)
with col2:
category = st.selectbox(
"Choose Category",
["Person", "Place", "Object"],
index=None,
placeholder="Select category"
)
if st.form_submit_button("Start Game", use_container_width=True):
if not category:
st.error("Please select a category!")
else:
# Initialize game state
st.session_state.category = category.lower()
first_question = ask_llama([
{"role": "user", "content": "Ask your first strategic yes/no question."}
], st.session_state.category)
st.session_state.questions = [first_question]
st.session_state.conversation_history = [
{"role": "assistant", "content": first_question}
]
st.session_state.game_state = "gameplay"
st.experimental_rerun()
# Gameplay screen
elif st.session_state.game_state == "gameplay":
with st.container():
st.markdown(f"""
<div class="game-card">
<div class="question-number">
Question {st.session_state.current_q + 1}/20
</div>
<div class="question-text">
{st.session_state.questions[st.session_state.current_q]}
</div>
</div>
""", unsafe_allow_html=True)
# Progress bar
progress = (st.session_state.current_q + 1) / 20
st.markdown(f"""
<div class="progress-bar">
<div class="progress-fill" style="width: {progress * 100}%"></div>
</div>
""", unsafe_allow_html=True)
# Answer buttons
col1, col2, col3 = st.columns([1,1,1])
with col1:
if st.button("Yes โ
", key="yes_btn", use_container_width=True, type="primary"):
st.session_state.answers.append("yes")
handle_answer("yes")
with col2:
if st.button("No โ", key="no_btn", use_container_width=True, type="primary"):
st.session_state.answers.append("no")
handle_answer("no")
with col3:
if st.button("Both ๐ค", key="both_btn", use_container_width=True, type="primary"):
st.session_state.answers.append("both")
handle_answer("both")
# Help sidebar
with st.sidebar:
st.markdown("""
<div class="help-sidebar">
<h3>๐ค AI Assistant</h3>
<p>Need help? Chat with our AI helper:</p>
""", unsafe_allow_html=True)
help_query = st.text_input("Type your question...", key="help_query")
if st.button("Send", use_container_width=True):
if help_query:
help_response = ask_help_agent(help_query)
st.session_state.help_conversation.append({"query": help_query, "response": help_response})
if st.session_state.help_conversation:
st.markdown("---")
for msg in st.session_state.help_conversation[-3:]: # Show last 3 messages
st.markdown(f"**You:** {msg['query']}")
st.markdown(f"**Assistant:** {msg['response']}")
st.markdown("</div>", unsafe_allow_html=True)
# Confirm guess screen
elif st.session_state.game_state == "confirm_guess":
with st.container():
st.markdown(f"""
<div class="game-card">
<h3>๐ค My Final Guess</h3>
<div class="question-text">
Is it {st.session_state.final_guess}?
</div>
</div>
""", unsafe_allow_html=True)
# Answer buttons
col1, col2, col3 = st.columns([1,1,1])
with col1:
if st.button("Yes โ
", key="confirm_yes", use_container_width=True, type="primary"):
st.session_state.game_state = "result"
st.experimental_rerun()
with col2:
if st.button("No โ", key="confirm_no", use_container_width=True, type="primary"):
st.session_state.conversation_history.append(
{"role": "user", "content": "no"}
)
st.session_state.game_state = "gameplay"
next_response = ask_llama(
st.session_state.conversation_history,
st.session_state.category
)
st.session_state.questions.append(next_response)
st.session_state.conversation_history.append(
{"role": "assistant", "content": next_response}
)
st.session_state.current_q += 1
st.experimental_rerun()
with col3:
if st.button("Both ๐ค", key="confirm_both", use_container_width=True, type="primary"):
st.session_state.conversation_history.append(
{"role": "user", "content": "both"}
)
st.session_state.game_state = "gameplay"
next_response = ask_llama(
st.session_state.conversation_history,
st.session_state.category
)
st.session_state.questions.append(next_response)
st.session_state.conversation_history.append(
{"role": "assistant", "content": next_response}
)
st.session_state.current_q += 1
st.experimental_rerun()
# Result screen
elif st.session_state.game_state == "result":
if not st.session_state.final_guess:
# Generate final guess if not already made
qa_history = "\n".join(
[f"Q{i+1}: {q}\nA: {a}"
for i, (q, a) in enumerate(zip(st.session_state.questions, st.session_state.answers))]
)
final_guess = ask_llama(
[{"role": "user", "content": qa_history}],
st.session_state.category,
is_final_guess=True
)
st.session_state.final_guess = final_guess.split("Final Guess:")[-1].strip()
with st.container():
show_confetti()
st.markdown(f"""
<div class="result-card">
<h3>๐ Game Over!</h3>
<div class="result-text">
{st.session_state.final_guess}
</div>
<p style="color: #6b7280;">
Guessed in {len(st.session_state.questions)} questions
</p>
</div>
""", unsafe_allow_html=True)
if st.button("Play Again ๐", use_container_width=True, type="primary"):
st.session_state.clear()
st.experimental_rerun()
if __name__ == "__main__":
main() |