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import streamlit as st
import time
import requests
from streamlit.components.v1 import html
import os

# Import transformers and cache the help agent for performance
@st.cache_resource
def get_help_agent():
    from transformers import pipeline
    return pipeline("conversational", model="facebook/blenderbot-400M-distill")

# Enhanced Custom CSS with modern design
def inject_custom_css():
    st.markdown("""
    <style>
        @import url('https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700&display=swap');

        * {
            font-family: 'Inter', sans-serif;
            margin: 0;
            padding: 0;
            box-sizing: border-box;
        }

        .container {
            max-width: 800px;
            margin: 0 auto;
            padding: 2rem;
        }

        .gradient-header {
            background: linear-gradient(135deg, #6366f1 0%, #a855f7 50%, #ec4899 100%);
            color: white;
            padding: 4rem 1rem;
            border-radius: 0 0 2rem 2rem;
            margin-bottom: 2rem;
            box-shadow: 0 4px 6px rgba(0,0,0,0.1);
            text-align: center;
        }

        .title {
            font-size: 2.5rem;
            font-weight: 700;
            letter-spacing: -0.05em;
            margin-bottom: 0.5rem;
        }

        .subtitle {
            font-size: 1.1rem;
            opacity: 0.9;
            font-weight: 400;
        }

        .game-card {
            background: rgba(255, 255, 255, 0.95);
            backdrop-filter: blur(10px);
            border-radius: 1.5rem;
            padding: 2rem;
            margin: 1rem 0;
            box-shadow: 0 4px 20px rgba(0,0,0,0.08);
            border: 1px solid rgba(255,255,255,0.2);
        }

        .question-number {
            font-size: 0.9rem;
            color: #6b7280;
            margin-bottom: 0.5rem;
        }

        .question-text {
            font-size: 1.2rem;
            color: #1f2937;
            margin: 1rem 0;
            line-height: 1.5;
            font-weight: 500;
        }

        .answer-buttons {
            display: flex;
            gap: 1rem;
            margin-top: 1.5rem;
            justify-content: center;
        }

        .stButton>button {
            transition: all 0.2s ease;
            border-radius: 12px;
            padding: 0.75rem 2rem;
            font-weight: 600;
            border: none;
        }

        .stButton>button:hover {
            transform: translateY(-2px);
            box-shadow: 0 4px 12px rgba(0,0,0,0.15);
        }

        .yes-btn {
            background: #10b981 !important;
            color: white !important;
        }

        .no-btn {
            background: #ef4444 !important;
            color: white !important;
        }

        .both-btn {
            background: #f59e0b !important;
            color: white !important;
        }

        .result-card {
            background: linear-gradient(135deg, #f0fdfa 0%, #f8fafc 100%);
            border-radius: 1.5rem;
            padding: 3rem 2rem;
            text-align: center;
            animation: fadeIn 1s ease;
        }

        .result-text {
            font-size: 2rem;
            font-weight: 700;
            color: #1f2937;
            margin: 1rem 0;
            background: linear-gradient(135deg, #6366f1 0%, #ec4899 100%);
            -webkit-background-clip: text;
            -webkit-text-fill-color: transparent;
        }

        .confetti {
            position: fixed;
            top: 0;
            left: 0;
            width: 100%;
            height: 100%;
            pointer-events: none;
            z-index: 1000;
        }

        @keyframes fadeIn {
            from { opacity: 0; transform: translateY(20px); }
            to { opacity: 1; transform: translateY(0); }
        }

        .progress-bar {
            height: 8px;
            background: #e5e7eb;
            border-radius: 4px;
            overflow: hidden;
            margin: 1.5rem 0;
        }

        .progress-fill {
            height: 100%;
            background: linear-gradient(90deg, #6366f1 0%, #a855f7 100%);
            transition: width 0.3s ease;
        }

        .help-sidebar {
            background: rgba(255,255,255,0.9);
            backdrop-filter: blur(10px);
            padding: 1.5rem;
            border-radius: 1rem;
            border: 1px solid rgba(0,0,0,0.1);
        }
    </style>
    """, unsafe_allow_html=True)

# Confetti animation
def show_confetti():
    html("""
    <canvas id="confetti-canvas" class="confetti"></canvas>
    <script src="https://cdn.jsdelivr.net/npm/canvas-confetti@1.5.1/dist/confetti.browser.min.js"></script>
    <script>
    function randomInRange(min, max) {
        return Math.random() * (max - min) + min;
    }
    
    const canvas = document.getElementById('confetti-canvas');
    const confetti = confetti.create(canvas, { resize: true });
    
    const count = 200;
    const defaults = {
        origin: { y: 0.7 }
    };

    function fire(particleRatio, opts) {
        confetti(Object.assign({}, defaults, opts, {
            particleCount: Math.floor(count * particleRatio)
        }));
    }

    fire(0.25, { spread: 26, startVelocity: 55 });
    fire(0.2, { spread: 60 });
    fire(0.35, { spread: 100, decay: 0.91, scalar: 0.8 });
    fire(0.1, { spread: 120, startVelocity: 25, decay: 0.92, scalar: 1.2 });
    fire(0.1, { spread: 120, startVelocity: 45 });

    setTimeout(() => { canvas.remove(); }, 5000);
    </script>
    """)

# Enhanced AI question generation for guessing game using Llama model
def ask_llama(conversation_history, category, is_final_guess=False):
    api_url = "https://api.groq.com/openai/v1/chat/completions"
    headers = {
        "Authorization": "Bearer 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",
        "Content-Type": "application/json"
    }

    system_prompt = f"""You're playing 20 questions to guess a {category}. Follow these rules:
1. Ask strategic, non-repeating yes/no questions that narrow down possibilities
2. Consider all previous answers carefully before asking next question
3. If you're very confident (80%+ sure), respond with "Final Guess: [your guess]"
4. For places: ask about continent, climate, famous landmarks, country, city or population
5. For people: ask about fictional or real, profession, gender, alive/dead, nationality, or fame
6. For objects: ask about size, color, usage, material, or where it's found
7. Never repeat questions and always make progress toward guessing"""

    if is_final_guess:
        prompt = f"""Based on these answers about a {category}, provide ONLY your final guess with no extra text:
{conversation_history}"""
    else:
        prompt = "Ask your next strategic yes/no question that will best narrow down the possibilities."

    messages = [
        {"role": "system", "content": system_prompt},
        *conversation_history,
        {"role": "user", "content": prompt}
    ]

    data = {
        "model": "llama-3.3-70b-versatile",
        "messages": messages,
        "temperature": 0.7 if is_final_guess else 0.8,
        "max_tokens": 100
    }

    try:
        response = requests.post(api_url, headers=headers, json=data)
        response.raise_for_status()
        return response.json()["choices"][0]["message"]["content"]
    except Exception as e:
        st.error(f"Error calling Llama API: {str(e)}")
        return "Could not generate question"

# New function for the help AI assistant using the Hugging Face InferenceClient
def ask_help_agent(query):
    try:
        from huggingface_hub import InferenceClient
        # Initialize the client with the provided model
        client = InferenceClient("HuggingFaceH4/zephyr-7b-beta", token=os.environ.get("HF_HUB_TOKEN"))
        system_message = "You are a friendly Chatbot."
        
        # Build history from session state (if any)
        history = []
        if "help_conversation" in st.session_state:
            for msg in st.session_state.help_conversation:
                # Each history entry is a tuple: (user query, assistant response)
                history.append((msg.get("query", ""), msg.get("response", "")))
        
        messages = [{"role": "system", "content": system_message}]
        for user_msg, bot_msg in history:
            if user_msg:
                messages.append({"role": "user", "content": user_msg})
            if bot_msg:
                messages.append({"role": "assistant", "content": bot_msg})
        messages.append({"role": "user", "content": query})
        
        response_text = ""
        # Using streaming to collect the entire response from the model
        for message in client.chat_completion(
            messages,
            max_tokens=150,
            stream=True,
            temperature=0.7,
            top_p=0.95,
        ):
            token = message.choices[0].delta.content
            response_text += token
        return response_text
    except Exception as e:
        return f"Error in help agent: {str(e)}"

def handle_answer(answer):
    st.session_state.conversation_history.append(
        {"role": "user", "content": answer}
    )

    # Generate next response
    next_response = ask_llama(
        st.session_state.conversation_history,
        st.session_state.category
    )
    
    # Check if AI made a guess
    if "Final Guess:" in next_response:
        st.session_state.final_guess = next_response.split("Final Guess:")[1].strip()
        st.session_state.game_state = "confirm_guess"
    else:
        st.session_state.questions.append(next_response)
        st.session_state.conversation_history.append(
            {"role": "assistant", "content": next_response}
        )
        st.session_state.current_q += 1

        # Stop after 20 questions max
        if st.session_state.current_q >= 20:
            st.session_state.game_state = "result"
    
    st.experimental_rerun()

def main():
    inject_custom_css()

    st.markdown("""
    <div class="gradient-header">
        <div class="container">
            <h1 class="title">KASOTI</h1>
            <p class="subtitle">AI-Powered Guessing Game</p>
        </div>
    </div>
    """, unsafe_allow_html=True)

    if 'game_state' not in st.session_state:
        st.session_state.game_state = "start"
        st.session_state.questions = []
        st.session_state.current_q = 0
        st.session_state.answers = []
        st.session_state.conversation_history = []
        st.session_state.category = None
        st.session_state.final_guess = None
        st.session_state.help_conversation = []

    # Start screen
    if st.session_state.game_state == "start":
        with st.container():
            st.markdown("""
            <div class="container">
                <div class="game-card">
                    <h3>๐ŸŽฎ How to Play</h3>
                    <p style="margin: 1rem 0; color: #4b5563;">
                        1. Choose a category<br>
                        2. Think of a specific item<br>
                        3. Answer AI's questions<br>
                        4. Try to stump the AI!
                    </p>
                    <div style="margin: 2rem 0;">
                        <div class="progress-bar">
                            <div class="progress-fill" style="width: 0%"></div>
                        </div>
                    </div>
                    """, unsafe_allow_html=True)

            with st.form("start_form"):
                col1, col2, col3 = st.columns(3)
                with col2:
                    category = st.selectbox(
                        "Choose Category",
                        ["Person", "Place", "Object"],
                        index=None,
                        placeholder="Select category"
                    )
                    if st.form_submit_button("Start Game", use_container_width=True):
                        if not category:
                            st.error("Please select a category!")
                        else:
                            # Initialize game state
                            st.session_state.category = category.lower()
                            first_question = ask_llama([
                                {"role": "user", "content": "Ask your first strategic yes/no question."}
                            ], st.session_state.category)
                            st.session_state.questions = [first_question]
                            st.session_state.conversation_history = [
                                {"role": "assistant", "content": first_question}
                            ]
                            st.session_state.game_state = "gameplay"
                            st.experimental_rerun()

    # Gameplay screen
    elif st.session_state.game_state == "gameplay":
        with st.container():
            st.markdown(f"""
            <div class="game-card">
                <div class="question-number">
                    Question {st.session_state.current_q + 1}/20
                </div>
                <div class="question-text">
                    {st.session_state.questions[st.session_state.current_q]}
                </div>
            </div>
            """, unsafe_allow_html=True)

            # Progress bar
            progress = (st.session_state.current_q + 1) / 20
            st.markdown(f"""
            <div class="progress-bar">
                <div class="progress-fill" style="width: {progress * 100}%"></div>
            </div>
            """, unsafe_allow_html=True)

            # Answer buttons
            col1, col2, col3 = st.columns([1,1,1])
            with col1:
                if st.button("Yes โœ…", key="yes_btn", use_container_width=True, type="primary"):
                    st.session_state.answers.append("yes")
                    handle_answer("yes")
            with col2:
                if st.button("No โŒ", key="no_btn", use_container_width=True, type="primary"):
                    st.session_state.answers.append("no")
                    handle_answer("no")
            with col3:
                if st.button("Both ๐Ÿค”", key="both_btn", use_container_width=True, type="primary"):
                    st.session_state.answers.append("both")
                    handle_answer("both")

        # Help sidebar
        with st.sidebar:
            st.markdown("""
            <div class="help-sidebar">
                <h3>๐Ÿค– AI Assistant</h3>
                <p>Need help? Chat with our AI helper:</p>
            """, unsafe_allow_html=True)
            
            help_query = st.text_input("Type your question...", key="help_query")
            if st.button("Send", use_container_width=True):
                if help_query:
                    help_response = ask_help_agent(help_query)
                    st.session_state.help_conversation.append({"query": help_query, "response": help_response})
            
            if st.session_state.help_conversation:
                st.markdown("---")
                for msg in st.session_state.help_conversation[-3:]:  # Show last 3 messages
                    st.markdown(f"**You:** {msg['query']}")
                    st.markdown(f"**Assistant:** {msg['response']}")
            st.markdown("</div>", unsafe_allow_html=True)

    # Confirm guess screen
    elif st.session_state.game_state == "confirm_guess":
        with st.container():
            st.markdown(f"""
            <div class="game-card">
                <h3>๐Ÿค– My Final Guess</h3>
                <div class="question-text">
                    Is it {st.session_state.final_guess}?
                </div>
            </div>
            """, unsafe_allow_html=True)

            # Answer buttons
            col1, col2, col3 = st.columns([1,1,1])
            with col1:
                if st.button("Yes โœ…", key="confirm_yes", use_container_width=True, type="primary"):
                    st.session_state.game_state = "result"
                    st.experimental_rerun()
            with col2:
                if st.button("No โŒ", key="confirm_no", use_container_width=True, type="primary"):
                    st.session_state.conversation_history.append(
                        {"role": "user", "content": "no"}
                    )
                    st.session_state.game_state = "gameplay"
                    next_response = ask_llama(
                        st.session_state.conversation_history,
                        st.session_state.category
                    )
                    st.session_state.questions.append(next_response)
                    st.session_state.conversation_history.append(
                        {"role": "assistant", "content": next_response}
                    )
                    st.session_state.current_q += 1
                    st.experimental_rerun()
            with col3:
                if st.button("Both ๐Ÿค”", key="confirm_both", use_container_width=True, type="primary"):
                    st.session_state.conversation_history.append(
                        {"role": "user", "content": "both"}
                    )
                    st.session_state.game_state = "gameplay"
                    next_response = ask_llama(
                        st.session_state.conversation_history,
                        st.session_state.category
                    )
                    st.session_state.questions.append(next_response)
                    st.session_state.conversation_history.append(
                        {"role": "assistant", "content": next_response}
                    )
                    st.session_state.current_q += 1
                    st.experimental_rerun()

    # Result screen
    elif st.session_state.game_state == "result":
        if not st.session_state.final_guess:
            # Generate final guess if not already made
            qa_history = "\n".join(
                [f"Q{i+1}: {q}\nA: {a}" 
                 for i, (q, a) in enumerate(zip(st.session_state.questions, st.session_state.answers))]
            )
            
            final_guess = ask_llama(
                [{"role": "user", "content": qa_history}],
                st.session_state.category,
                is_final_guess=True
            )
            st.session_state.final_guess = final_guess.split("Final Guess:")[-1].strip()

        with st.container():
            show_confetti()
            st.markdown(f"""
            <div class="result-card">
                <h3>๐ŸŽ‰ Game Over!</h3>
                <div class="result-text">
                    {st.session_state.final_guess}
                </div>
                <p style="color: #6b7280;">
                    Guessed in {len(st.session_state.questions)} questions
                </p>
            </div>
            """, unsafe_allow_html=True)

            if st.button("Play Again ๐Ÿ”„", use_container_width=True, type="primary"):
                st.session_state.clear()
                st.experimental_rerun()

if __name__ == "__main__":
    main()