|
from src.manager.utils.singleton import singleton |
|
import torch |
|
import psutil |
|
@singleton |
|
class BudgetManager(): |
|
TOTAL_BUDGET = 100 |
|
current_expense = 0 |
|
is_budget_initialized = False |
|
def __init__(self): |
|
if not self.is_budget_initialized: |
|
self.TOTAL_BUDGET = self.set_total_budget() |
|
self.is_budget_initialized = True |
|
|
|
def set_total_budget(self)-> int: |
|
total_mem = 0 |
|
if torch.cuda.is_available(): |
|
gpu_index = torch.cuda.current_device() |
|
gpu_name = torch.cuda.get_device_name(gpu_index) |
|
total_vram = torch.cuda.get_device_properties(gpu_index).total_memory |
|
total_mem = total_vram /1024 ** 3 |
|
print(f"GPU detected: {gpu_name}") |
|
print(f"Total VRAM: {total_mem:.2f} GB") |
|
else: |
|
mem = psutil.virtual_memory() |
|
total_mem = mem.total/ 1024 ** 3 |
|
print("No GPU detected. Using CPU.") |
|
print(f"Total RAM: {total_mem:.2f} GB") |
|
return round((total_mem / 16) * 100) |
|
|
|
def get_total_budget(self): |
|
return self.TOTAL_BUDGET |
|
|
|
def get_current_expense(self): |
|
return self.current_expense |
|
|
|
def get_current_remaining_budget(self): |
|
return self.TOTAL_BUDGET - self.current_expense |
|
|
|
def can_spend(self, cost): |
|
return True if self.current_expense + cost <= self.TOTAL_BUDGET else False |
|
|
|
def add_to_expense(self, cost): |
|
if not self.can_spend(cost): |
|
raise Exception("No budget remaining") |
|
self.current_expense += cost |
|
|
|
def remove_from_expense(self, cost): |
|
if self.current_expense - cost < 0: |
|
raise Exception("Cannot remove more than current expense") |
|
self.current_expense -= cost |