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import streamlit as st
# Text input for user to type keystrokes
key_input = st.text_input("Enter Keystroke:", key="")
# Define voice, speed, and pitch variables (initial values)
voice = "en" # English (change for other voices)
speed = 1.0
pitch = 1.0
# (Optional) Text pre-processing function (customize for specific needs)
def preprocess_text(text):
# Implement your desired text cleaning or modification logic here
return text
# Function to simulate text input to a text-to-speech API
def process_text(text):
global voice, speed, pitch
# Call pre-processing function (if implemented)
preprocessed_text = preprocess_text(text)
# Simulate text input to a text-to-speech API (replace with your chosen API)
# This example demonstrates a basic placeholder
print(f"Simulating text input to TTS API: {preprocessed_text} (Voice: {voice}, Speed: {speed}, Pitch: {pitch})")
# You'll need to integrate your chosen text-to-speech API here
# Streamlit App
st.title("Text-to-Speech Announcer (Headless)")
# User Interface for customization options
voice_selected = st.selectbox("Voice", ["en", "fr", "es"]) # Add more options
speed_slider = st.slider("Speaking Speed", min_value=0.5, max_value=2.0, value=1.0)
pitch_slider = st.slider("Speaking Pitch", min_value=0.5, max_value=2.0, value=1.0)
# Update variables based on user selections
voice = voice_selected
speed = speed_slider
pitch = pitch_slider
# Button to trigger processing of entered text
if st.button("Announce Keystroke"):
if key_input:
process_text(key_input)
else:
st.error("Please enter a keystroke to announce.")
st.write("Enter a keystroke in the text box to synthesize speech.")