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SubscribeThe Update-Equivalence Framework for Decision-Time Planning
The process of revising (or constructing) a policy at execution time -- known as decision-time planning -- has been key to achieving superhuman performance in perfect-information games like chess and Go. A recent line of work has extended decision-time planning to imperfect-information games, leading to superhuman performance in poker. However, these methods involve solving subgames whose sizes grow quickly in the amount of non-public information, making them unhelpful when the amount of non-public information is large. Motivated by this issue, we introduce an alternative framework for decision-time planning that is not based on solving subgames, but rather on update equivalence. In this update-equivalence framework, decision-time planning algorithms replicate the updates of last-iterate algorithms, which need not rely on public information. This facilitates scalability to games with large amounts of non-public information. Using this framework, we derive a provably sound search algorithm for fully cooperative games based on mirror descent and a search algorithm for adversarial games based on magnetic mirror descent. We validate the performance of these algorithms in cooperative and adversarial domains, notably in Hanabi, the standard benchmark for search in fully cooperative imperfect-information games. Here, our mirror descent approach exceeds or matches the performance of public information-based search while using two orders of magnitude less search time. This is the first instance of a non-public-information-based algorithm outperforming public-information-based approaches in a domain they have historically dominated.
DM-VTON: Distilled Mobile Real-time Virtual Try-On
The fashion e-commerce industry has witnessed significant growth in recent years, prompting exploring image-based virtual try-on techniques to incorporate Augmented Reality (AR) experiences into online shopping platforms. However, existing research has primarily overlooked a crucial aspect - the runtime of the underlying machine-learning model. While existing methods prioritize enhancing output quality, they often disregard the execution time, which restricts their applications on a limited range of devices. To address this gap, we propose Distilled Mobile Real-time Virtual Try-On (DM-VTON), a novel virtual try-on framework designed to achieve simplicity and efficiency. Our approach is based on a knowledge distillation scheme that leverages a strong Teacher network as supervision to guide a Student network without relying on human parsing. Notably, we introduce an efficient Mobile Generative Module within the Student network, significantly reducing the runtime while ensuring high-quality output. Additionally, we propose Virtual Try-on-guided Pose for Data Synthesis to address the limited pose variation observed in training images. Experimental results show that the proposed method can achieve 40 frames per second on a single Nvidia Tesla T4 GPU and only take up 37 MB of memory while producing almost the same output quality as other state-of-the-art methods. DM-VTON stands poised to facilitate the advancement of real-time AR applications, in addition to the generation of lifelike attired human figures tailored for diverse specialized training tasks. https://sites.google.com/view/ltnghia/research/DMVTON
Robust Analysis of Stock Price Time Series Using CNN and LSTM-Based Deep Learning Models
Prediction of stock price and stock price movement patterns has always been a critical area of research. While the well-known efficient market hypothesis rules out any possibility of accurate prediction of stock prices, there are formal propositions in the literature demonstrating accurate modeling of the predictive systems that can enable us to predict stock prices with a very high level of accuracy. In this paper, we present a suite of deep learning-based regression models that yields a very high level of accuracy in stock price prediction. To build our predictive models, we use the historical stock price data of a well-known company listed in the National Stock Exchange (NSE) of India during the period December 31, 2012 to January 9, 2015. The stock prices are recorded at five minutes intervals of time during each working day in a week. Using these extremely granular stock price data, we build four convolutional neural network (CNN) and five long- and short-term memory (LSTM)-based deep learning models for accurate forecasting of the future stock prices. We provide detailed results on the forecasting accuracies of all our proposed models based on their execution time and their root mean square error (RMSE) values.
Neural Compression and Filtering for Edge-assisted Real-time Object Detection in Challenged Networks
The edge computing paradigm places compute-capable devices - edge servers - at the network edge to assist mobile devices in executing data analysis tasks. Intuitively, offloading compute-intense tasks to edge servers can reduce their execution time. However, poor conditions of the wireless channel connecting the mobile devices to the edge servers may degrade the overall capture-to-output delay achieved by edge offloading. Herein, we focus on edge computing supporting remote object detection by means of Deep Neural Networks (DNNs), and develop a framework to reduce the amount of data transmitted over the wireless link. The core idea we propose builds on recent approaches splitting DNNs into sections - namely head and tail models - executed by the mobile device and edge server, respectively. The wireless link, then, is used to transport the output of the last layer of the head model to the edge server, instead of the DNN input. Most prior work focuses on classification tasks and leaves the DNN structure unaltered. Herein, our focus is on DNNs for three different object detection tasks, which present a much more convoluted structure, and modify the architecture of the network to: (i) achieve in-network compression by introducing a bottleneck layer in the early layers on the head model, and (ii) prefilter pictures that do not contain objects of interest using a convolutional neural network. Results show that the proposed technique represents an effective intermediate option between local and edge computing in a parameter region where these extreme point solutions fail to provide satisfactory performance. The code and trained models are available at https://github.com/yoshitomo-matsubara/hnd-ghnd-object-detectors .
Optimal Density Functions for Weighted Convolution in Learning Models
The paper introduces the weighted convolution, a novel approach to the convolution for signals defined on regular grids (e.g., 2D images) through the application of an optimal density function to scale the contribution of neighbouring pixels based on their distance from the central pixel. This choice differs from the traditional uniform convolution, which treats all neighbouring pixels equally. Our weighted convolution can be applied to convolutional neural network problems to improve the approximation accuracy. Given a convolutional network, we define a framework to compute the optimal density function through a minimisation model. The framework separates the optimisation of the convolutional kernel weights (using stochastic gradient descent) from the optimisation of the density function (using DIRECT-L). Experimental results on a learning model for an image-to-image task (e.g., image denoising) show that the weighted convolution significantly reduces the loss (up to 53% improvement) and increases the test accuracy compared to standard convolution. While this method increases execution time by 11%, it is robust across several hyperparameters of the learning model. Future work will apply the weighted convolution to real-case 2D and 3D image convolutional learning problems.
ChatGPT vs. DeepSeek: A Comparative Study on AI-Based Code Generation
Background: AI-powered code generation, fueled by Large Language Models (LLMs), is revolutionizing software development. Models like OpenAI's Codex and GPT-4, alongside DeepSeek, leverage vast code and natural language datasets. However, ensuring code quality, correctness, and managing complex tasks remains challenging, necessitating thorough evaluation. Methodology: This research compares ChatGPT (version o1) and DeepSeek (version R1) for Python code generation using online judge coding challenges. It evaluates correctness (online judge verdicts, up to three attempts), code quality (Pylint/Flake8), and efficiency (execution time/memory usage). Results: DeepSeek demonstrated higher correctness, particularly on algorithmic tasks, often achieving 'Accepted' on the first attempt. ChatGPT sometimes requires multiple attempts or failures. ChatGPT encountered fewer issues, used comparable or slightly less memory, consumed less execution times and wrote fewer lines of code. Conclusion: DeepSeek exhibited superior correctness in Python code generation, often requiring fewer attempts, suggesting an advantage in algorithmic problem-solving. Both models showed almost similar efficiency in execution time and memory use. Finally, this research provides insights for developers choosing AI coding assistants and informs future AI-driven software development research.
Enabling Fast 2-bit LLM on GPUs: Memory Alignment and Asynchronous Dequantization
Large language models (LLMs) have demonstrated impressive abilities in various domains while the inference cost is expensive. The state-of-the-art methods use 2-bit quantization for mainstream LLMs. However, challenges still exist: (1) Nonnegligible accuracy loss for 2-bit quantization. Weights are quantized by groups, while the ranges of weights are large in some groups, resulting in large quantization errors and nonnegligible accuracy loss (e.g. >3% for Llama2-7b with 2-bit quantization in GPTQ and Greenbit). (2) Limited accuracy improvement by adding 4-bit weights. Increasing 10% extra average bit more 4-bit weights only leads to <0.5% accuracy improvement on a quantized Llama2-7b. (3) Time-consuming dequantization operations on GPUs. The dequantization operations lead to >50% execution time, hindering the potential of reducing LLM inference cost. To tackle these challenges, we propose the following techniques: (1) We only quantize a small fraction of groups with the larger range using 4-bit with memory alignment consideration on GPUs.(2) We design the asynchronous dequantization on GPUs, leading to up to 3.92X speedup. We conduct extensive experiments on different model sizes. We achieve 2.85-bit for each weight and the end-to-end speedup for Llama2-7b is 1.74X over the original model, and we reduce both runtime cost and hardware cost by up to 2.70X and 2.81X with less GPU requirements.
Grid Search, Random Search, Genetic Algorithm: A Big Comparison for NAS
In this paper, we compare the three most popular algorithms for hyperparameter optimization (Grid Search, Random Search, and Genetic Algorithm) and attempt to use them for neural architecture search (NAS). We use these algorithms for building a convolutional neural network (search architecture). Experimental results on CIFAR-10 dataset further demonstrate the performance difference between compared algorithms. The comparison results are based on the execution time of the above algorithms and accuracy of the proposed models.
VPTQ: Extreme Low-bit Vector Post-Training Quantization for Large Language Models
Scaling model size significantly challenges the deployment and inference of Large Language Models (LLMs). Due to the redundancy in LLM weights, recent research has focused on pushing weight-only quantization to extremely low-bit (even down to 2 bits). It reduces memory requirements, optimizes storage costs, and decreases memory bandwidth needs during inference. However, due to numerical representation limitations, traditional scalar-based weight quantization struggles to achieve such extreme low-bit. Recent research on Vector Quantization (VQ) for LLMs has demonstrated the potential for extremely low-bit model quantization by compressing vectors into indices using lookup tables. In this paper, we introduce Vector Post-Training Quantization (VPTQ) for extremely low-bit quantization of LLMs. We use Second-Order Optimization to formulate the LLM VQ problem and guide our quantization algorithm design by solving the optimization. We further refine the weights using Channel-Independent Second-Order Optimization for a granular VQ. In addition, by decomposing the optimization problem, we propose a brief and effective codebook initialization algorithm. We also extend VPTQ to support residual and outlier quantization, which enhances model accuracy and further compresses the model. Our experimental results show that VPTQ reduces model quantization perplexity by 0.01-0.34 on LLaMA-2, 0.38-0.68 on Mistral-7B, 4.41-7.34 on LLaMA-3 over SOTA at 2-bit, with an average accuracy improvement of 0.79-1.5% on LLaMA-2, 1% on Mistral-7B, 11-22% on LLaMA-3 on QA tasks on average. We only utilize 10.4-18.6% of the quantization algorithm execution time, resulting in a 1.6-1.8times increase in inference throughput compared to SOTA.
COFFE: A Code Efficiency Benchmark for Code Generation
Code generation has largely improved development efficiency in the era of large language models (LLMs). With the ability to follow instructions, current LLMs can be prompted to generate code solutions given detailed descriptions in natural language. Many research efforts are being devoted to improving the correctness of LLM-generated code, and many benchmarks are proposed to evaluate the correctness comprehensively. Despite the focus on correctness, the time efficiency of LLM-generated code solutions is under-explored. Current correctness benchmarks are not suitable for time efficiency evaluation since their test cases cannot well distinguish the time efficiency of different code solutions. Besides, the current execution time measurement is not stable and comprehensive, threatening the validity of the time efficiency evaluation. To address the challenges in the time efficiency evaluation of code generation, we propose COFFE, a code generation benchmark for evaluating the time efficiency of LLM-generated code solutions. COFFE contains 398 and 358 problems for function-level and file-level code generation, respectively. To improve the distinguishability, we design a novel stressful test case generation approach with contracts and two new formats of test cases to improve the accuracy of generation. For the time evaluation metric, we propose efficienct@k based on CPU instruction count to ensure a stable and solid comparison between different solutions. We evaluate 14 popular LLMs on COFFE and identify four findings. Based on the findings, we draw some implications for LLM researchers and software practitioners to facilitate future research and usage of LLMs in code generation.
Less is More: Parameter-Efficient Selection of Intermediate Tasks for Transfer Learning
Intermediate task transfer learning can greatly improve model performance. If, for example, one has little training data for emotion detection, first fine-tuning a language model on a sentiment classification dataset may improve performance strongly. But which task to choose for transfer learning? Prior methods producing useful task rankings are infeasible for large source pools, as they require forward passes through all source language models. We overcome this by introducing Embedding Space Maps (ESMs), light-weight neural networks that approximate the effect of fine-tuning a language model. We conduct the largest study on NLP task transferability and task selection with 12k source-target pairs. We find that applying ESMs on a prior method reduces execution time and disk space usage by factors of 10 and 278, respectively, while retaining high selection performance (avg. regret@5 score of 2.95).
Moccasin: Efficient Tensor Rematerialization for Neural Networks
The deployment and training of neural networks on edge computing devices pose many challenges. The low memory nature of edge devices is often one of the biggest limiting factors encountered in the deployment of large neural network models. Tensor rematerialization or recompute is a way to address high memory requirements for neural network training and inference. In this paper we consider the problem of execution time minimization of compute graphs subject to a memory budget. In particular, we develop a new constraint programming formulation called Moccasin with only O(n) integer variables, where n is the number of nodes in the compute graph. This is a significant improvement over the works in the recent literature that propose formulations with O(n^2) Boolean variables. We present numerical studies that show that our approach is up to an order of magnitude faster than recent work especially for large-scale graphs.
Benchmarking the Processing of Aircraft Tracks with Triples Mode and Self-Scheduling
As unmanned aircraft systems (UASs) continue to integrate into the U.S. National Airspace System (NAS), there is a need to quantify the risk of airborne collisions between unmanned and manned aircraft to support regulation and standards development. Developing and certifying collision avoidance systems often rely on the extensive use of Monte Carlo collision risk analysis simulations using probabilistic models of aircraft flight. To train these models, high performance computing resources are required. We've prototyped a high performance computing workflow designed and deployed on the Lincoln Laboratory Supercomputing Center to process billions of observations of aircraft. However, the prototype has various computational and storage bottlenecks that limited rapid or more comprehensive analyses and models. In response, we have developed a novel workflow to take advantage of various job launch and task distribution technologies to improve performance. The workflow was benchmarked using two datasets of observations of aircraft, including a new dataset focused on the environment around aerodromes. Optimizing how the workflow was parallelized drastically reduced the execution time from weeks to days.
Design and Analysis of Robust Deep Learning Models for Stock Price Prediction
Building predictive models for robust and accurate prediction of stock prices and stock price movement is a challenging research problem to solve. The well-known efficient market hypothesis believes in the impossibility of accurate prediction of future stock prices in an efficient stock market as the stock prices are assumed to be purely stochastic. However, numerous works proposed by researchers have demonstrated that it is possible to predict future stock prices with a high level of precision using sophisticated algorithms, model architectures, and the selection of appropriate variables in the models. This chapter proposes a collection of predictive regression models built on deep learning architecture for robust and precise prediction of the future prices of a stock listed in the diversified sectors in the National Stock Exchange (NSE) of India. The Metastock tool is used to download the historical stock prices over a period of two years (2013- 2014) at 5 minutes intervals. While the records for the first year are used to train the models, the testing is carried out using the remaining records. The design approaches of all the models and their performance results are presented in detail. The models are also compared based on their execution time and accuracy of prediction.
Code-as-Monitor: Constraint-aware Visual Programming for Reactive and Proactive Robotic Failure Detection
Automatic detection and prevention of open-set failures are crucial in closed-loop robotic systems. Recent studies often struggle to simultaneously identify unexpected failures reactively after they occur and prevent foreseeable ones proactively. To this end, we propose Code-as-Monitor (CaM), a novel paradigm leveraging the vision-language model (VLM) for both open-set reactive and proactive failure detection. The core of our method is to formulate both tasks as a unified set of spatio-temporal constraint satisfaction problems and use VLM-generated code to evaluate them for real-time monitoring. To enhance the accuracy and efficiency of monitoring, we further introduce constraint elements that abstract constraint-related entities or their parts into compact geometric elements. This approach offers greater generality, simplifies tracking, and facilitates constraint-aware visual programming by leveraging these elements as visual prompts. Experiments show that CaM achieves a 28.7% higher success rate and reduces execution time by 31.8% under severe disturbances compared to baselines across three simulators and a real-world setting. Moreover, CaM can be integrated with open-loop control policies to form closed-loop systems, enabling long-horizon tasks in cluttered scenes with dynamic environments.
ZeroBERTo: Leveraging Zero-Shot Text Classification by Topic Modeling
Traditional text classification approaches often require a good amount of labeled data, which is difficult to obtain, especially in restricted domains or less widespread languages. This lack of labeled data has led to the rise of low-resource methods, that assume low data availability in natural language processing. Among them, zero-shot learning stands out, which consists of learning a classifier without any previously labeled data. The best results reported with this approach use language models such as Transformers, but fall into two problems: high execution time and inability to handle long texts as input. This paper proposes a new model, ZeroBERTo, which leverages an unsupervised clustering step to obtain a compressed data representation before the classification task. We show that ZeroBERTo has better performance for long inputs and shorter execution time, outperforming XLM-R by about 12% in the F1 score in the FolhaUOL dataset. Keywords: Low-Resource NLP, Unlabeled data, Zero-Shot Learning, Topic Modeling, Transformers.
Optimal Weighted Convolution for Classification and Denosing
We introduce a novel weighted convolution operator that enhances traditional convolutional neural networks (CNNs) by integrating a spatial density function into the convolution operator. This extension enables the network to differentially weight neighbouring pixels based on their relative position to the reference pixel, improving spatial characterisation and feature extraction. The proposed operator maintains the same number of trainable parameters and is fully compatible with existing CNN architectures. Although developed for 2D image data, the framework is generalisable to signals on regular grids of arbitrary dimensions, such as 3D volumetric data or 1D time series. We propose an efficient implementation of the weighted convolution by pre-computing the density function and achieving execution times comparable to standard convolution layers. We evaluate our method on two deep learning tasks: image classification using the CIFAR-100 dataset [KH+09] and image denoising using the DIV2K dataset [AT17]. Experimental results with state-of-the-art classification (e.g., VGG [SZ15], ResNet [HZRS16]) and denoising (e.g., DnCNN [ZZC+17], NAFNet [CCZS22]) methods show that the weighted convolution improves performance with respect to standard convolution across different quantitative metrics. For example, VGG achieves an accuracy of 66.94% with weighted convolution versus 56.89% with standard convolution on the classification problem, while DnCNN improves the PSNR value from 20.17 to 22.63 on the denoising problem. All models were trained on the CINECA Leonardo cluster to reduce the execution time and improve the tuning of the density function values. The PyTorch implementation of the weighted convolution is publicly available at: https://github.com/cammarasana123/weightedConvolution2.0.
RoBERTa-BiLSTM: A Context-Aware Hybrid Model for Sentiment Analysis
Effectively analyzing the comments to uncover latent intentions holds immense value in making strategic decisions across various domains. However, several challenges hinder the process of sentiment analysis including the lexical diversity exhibited in comments, the presence of long dependencies within the text, encountering unknown symbols and words, and dealing with imbalanced datasets. Moreover, existing sentiment analysis tasks mostly leveraged sequential models to encode the long dependent texts and it requires longer execution time as it processes the text sequentially. In contrast, the Transformer requires less execution time due to its parallel processing nature. In this work, we introduce a novel hybrid deep learning model, RoBERTa-BiLSTM, which combines the Robustly Optimized BERT Pretraining Approach (RoBERTa) with Bidirectional Long Short-Term Memory (BiLSTM) networks. RoBERTa is utilized to generate meaningful word embedding vectors, while BiLSTM effectively captures the contextual semantics of long-dependent texts. The RoBERTa-BiLSTM hybrid model leverages the strengths of both sequential and Transformer models to enhance performance in sentiment analysis. We conducted experiments using datasets from IMDb, Twitter US Airline, and Sentiment140 to evaluate the proposed model against existing state-of-the-art methods. Our experimental findings demonstrate that the RoBERTa-BiLSTM model surpasses baseline models (e.g., BERT, RoBERTa-base, RoBERTa-GRU, and RoBERTa-LSTM), achieving accuracies of 80.74%, 92.36%, and 82.25% on the Twitter US Airline, IMDb, and Sentiment140 datasets, respectively. Additionally, the model achieves F1-scores of 80.73%, 92.35%, and 82.25% on the same datasets, respectively.
EffiBench: Benchmarking the Efficiency of Automatically Generated Code
Code generation models have increasingly become integral to aiding software development, offering assistance in tasks such as code completion, debugging, and code translation. Although current research has thoroughly examined the correctness of code produced by code generation models, a vital aspect, i.e., the efficiency of the generated code, has often been neglected. This paper presents EffiBench, a benchmark with 1,000 efficiency-critical coding problems for assessing the efficiency of code generated by code generation models. EffiBench contains a diverse set of LeetCode coding problems. Each problem is paired with an executable human-written canonical solution. With EffiBench, we empirically examine the capability of 21 Large Language Models (13 open-sourced and 8 closed-sourced) in generating efficient code. The results demonstrate that GPT-4-turbo generates the most efficient code, significantly outperforming Palm-2-chat-bison, Claude-instant-1, Gemini-pro, GPT-4, and GPT-3.5. Nevertheless, its code efficiency is still worse than the efficiency of human-written canonical solutions. In particular, the average and worst execution time of GPT-4-turbo generated code is 1.69 and 45.49 times that of the canonical solutions.
Integrating NVIDIA Deep Learning Accelerator (NVDLA) with RISC-V SoC on FireSim
NVDLA is an open-source deep neural network (DNN) accelerator which has received a lot of attention by the community since its introduction by Nvidia. It is a full-featured hardware IP and can serve as a good reference for conducting research and development of SoCs with integrated accelerators. However, an expensive FPGA board is required to do experiments with this IP in a real SoC. Moreover, since NVDLA is clocked at a lower frequency on an FPGA, it would be hard to do accurate performance analysis with such a setup. To overcome these limitations, we integrate NVDLA into a real RISC-V SoC on the Amazon cloud FPGA using FireSim, a cycle-exact FPGA-accelerated simulator. We then evaluate the performance of NVDLA by running YOLOv3 object-detection algorithm. Our results show that NVDLA can sustain 7.5 fps when running YOLOv3. We further analyze the performance by showing that sharing the last-level cache with NVDLA can result in up to 1.56x speedup. We then identify that sharing the memory system with the accelerator can result in unpredictable execution time for the real-time tasks running on this platform. We believe this is an important issue that must be addressed in order for on-chip DNN accelerators to be incorporated in real-time embedded systems.
REX: Rapid Exploration and eXploitation for AI Agents
In this paper, we propose an enhanced approach for Rapid Exploration and eXploitation for AI Agents called REX. Existing AutoGPT-style techniques have inherent limitations, such as a heavy reliance on precise descriptions for decision-making, and the lack of a systematic approach to leverage try-and-fail procedures akin to traditional Reinforcement Learning (RL). REX introduces an additional layer of rewards and integrates concepts similar to Upper Confidence Bound (UCB) scores, leading to more robust and efficient AI agent performance. This approach has the advantage of enabling the utilization of offline behaviors from logs and allowing seamless integration with existing foundation models while it does not require any model fine-tuning. Through comparative analysis with existing methods such as Chain-of-Thoughts(CoT) and Reasoning viA Planning(RAP), REX-based methods demonstrate comparable performance and, in certain cases, even surpass the results achieved by these existing techniques. Notably, REX-based methods exhibit remarkable reductions in execution time, enhancing their practical applicability across a diverse set of scenarios.
Slimmable Encoders for Flexible Split DNNs in Bandwidth and Resource Constrained IoT Systems
The execution of large deep neural networks (DNN) at mobile edge devices requires considerable consumption of critical resources, such as energy, while imposing demands on hardware capabilities. In approaches based on edge computing the execution of the models is offloaded to a compute-capable device positioned at the edge of 5G infrastructures. The main issue of the latter class of approaches is the need to transport information-rich signals over wireless links with limited and time-varying capacity. The recent split computing paradigm attempts to resolve this impasse by distributing the execution of DNN models across the layers of the systems to reduce the amount of data to be transmitted while imposing minimal computing load on mobile devices. In this context, we propose a novel split computing approach based on slimmable ensemble encoders. The key advantage of our design is the ability to adapt computational load and transmitted data size in real-time with minimal overhead and time. This is in contrast with existing approaches, where the same adaptation requires costly context switching and model loading. Moreover, our model outperforms existing solutions in terms of compression efficacy and execution time, especially in the context of weak mobile devices. We present a comprehensive comparison with the most advanced split computing solutions, as well as an experimental evaluation on GPU-less devices.
Optimizing Memory Mapping Using Deep Reinforcement Learning
Resource scheduling and allocation is a critical component of many high impact systems ranging from congestion control to cloud computing. Finding more optimal solutions to these problems often has significant impact on resource and time savings, reducing device wear-and-tear, and even potentially improving carbon emissions. In this paper, we focus on a specific instance of a scheduling problem, namely the memory mapping problem that occurs during compilation of machine learning programs: That is, mapping tensors to different memory layers to optimize execution time. We introduce an approach for solving the memory mapping problem using Reinforcement Learning. RL is a solution paradigm well-suited for sequential decision making problems that are amenable to planning, and combinatorial search spaces with high-dimensional data inputs. We formulate the problem as a single-player game, which we call the mallocGame, such that high-reward trajectories of the game correspond to efficient memory mappings on the target hardware. We also introduce a Reinforcement Learning agent, mallocMuZero, and show that it is capable of playing this game to discover new and improved memory mapping solutions that lead to faster execution times on real ML workloads on ML accelerators. We compare the performance of mallocMuZero to the default solver used by the Accelerated Linear Algebra (XLA) compiler on a benchmark of realistic ML workloads. In addition, we show that mallocMuZero is capable of improving the execution time of the recently published AlphaTensor matrix multiplication model.
ChunkFormer: Masked Chunking Conformer For Long-Form Speech Transcription
Deploying ASR models at an industrial scale poses significant challenges in hardware resource management, especially for long-form transcription tasks where audio may last for hours. Large Conformer models, despite their capabilities, are limited to processing only 15 minutes of audio on an 80GB GPU. Furthermore, variable input lengths worsen inefficiencies, as standard batching leads to excessive padding, increasing resource consumption and execution time. To address this, we introduce ChunkFormer, an efficient ASR model that uses chunk-wise processing with relative right context, enabling long audio transcriptions on low-memory GPUs. ChunkFormer handles up to 16 hours of audio on an 80GB GPU, 1.5x longer than the current state-of-the-art FastConformer, while also boosting long-form transcription performance with up to 7.7% absolute reduction on word error rate and maintaining accuracy on shorter tasks compared to Conformer. By eliminating the need for padding in standard batching, ChunkFormer's masked batching technique reduces execution time and memory usage by more than 3x in batch processing, substantially reducing costs for a wide range of ASR systems, particularly regarding GPU resources for models serving in real-world applications.
A Grasp Pose is All You Need: Learning Multi-fingered Grasping with Deep Reinforcement Learning from Vision and Touch
Multi-fingered robotic hands have potential to enable robots to perform sophisticated manipulation tasks. However, teaching a robot to grasp objects with an anthropomorphic hand is an arduous problem due to the high dimensionality of state and action spaces. Deep Reinforcement Learning (DRL) offers techniques to design control policies for this kind of problems without explicit environment or hand modeling. However, state-of-the-art model-free algorithms have proven inefficient for learning such policies. The main problem is that the exploration of the environment is unfeasible for such high-dimensional problems, thus hampering the initial phases of policy optimization. One possibility to address this is to rely on off-line task demonstrations, but, oftentimes, this is too demanding in terms of time and computational resources. To address these problems, we propose the A Grasp Pose is All You Need (G-PAYN) method for the anthropomorphic hand of the iCub humanoid. We develop an approach to automatically collect task demonstrations to initialize the training of the policy. The proposed grasping pipeline starts from a grasp pose generated by an external algorithm, used to initiate the movement. Then a control policy (previously trained with the proposed G-PAYN) is used to reach and grab the object. We deployed the iCub into the MuJoCo simulator and use it to test our approach with objects from the YCB-Video dataset. Results show that G-PAYN outperforms current DRL techniques in the considered setting in terms of success rate and execution time with respect to the baselines. The code to reproduce the experiments is released together with the paper with an open source license.
Doc2Query--: When Less is More
Doc2Query -- the process of expanding the content of a document before indexing using a sequence-to-sequence model -- has emerged as a prominent technique for improving the first-stage retrieval effectiveness of search engines. However, sequence-to-sequence models are known to be prone to "hallucinating" content that is not present in the source text. We argue that Doc2Query is indeed prone to hallucination, which ultimately harms retrieval effectiveness and inflates the index size. In this work, we explore techniques for filtering out these harmful queries prior to indexing. We find that using a relevance model to remove poor-quality queries can improve the retrieval effectiveness of Doc2Query by up to 16%, while simultaneously reducing mean query execution time by 23% and cutting the index size by 33%. We release the code, data, and a live demonstration to facilitate reproduction and further exploration at https://github.com/terrierteam/pyterrier_doc2query.
Ranking to Learn: Feature Ranking and Selection via Eigenvector Centrality
In an era where accumulating data is easy and storing it inexpensive, feature selection plays a central role in helping to reduce the high-dimensionality of huge amounts of otherwise meaningless data. In this paper, we propose a graph-based method for feature selection that ranks features by identifying the most important ones into arbitrary set of cues. Mapping the problem on an affinity graph-where features are the nodes-the solution is given by assessing the importance of nodes through some indicators of centrality, in particular, the Eigen-vector Centrality (EC). The gist of EC is to estimate the importance of a feature as a function of the importance of its neighbors. Ranking central nodes individuates candidate features, which turn out to be effective from a classification point of view, as proved by a thoroughly experimental section. Our approach has been tested on 7 diverse datasets from recent literature (e.g., biological data and object recognition, among others), and compared against filter, embedded and wrappers methods. The results are remarkable in terms of accuracy, stability and low execution time.
Banana Ripeness Level Classification using a Simple CNN Model Trained with Real and Synthetic Datasets
The level of ripeness is essential in determining the quality of bananas. To correctly estimate banana maturity, the metrics of international marketing standards need to be considered. However, the process of assessing the maturity of bananas at an industrial level is still carried out using manual methods. The use of CNN models is an attractive tool to solve the problem, but there is a limitation regarding the availability of sufficient data to train these models reliably. On the other hand, in the state-of-the-art, existing CNN models and the available data have reported that the accuracy results are acceptable in identifying banana maturity. For this reason, this work presents the generation of a robust dataset that combines real and synthetic data for different levels of banana ripeness. In addition, it proposes a simple CNN architecture, which is trained with synthetic data and using the transfer learning technique, the model is improved to classify real data, managing to determine the level of maturity of the banana. The proposed CNN model is evaluated with several architectures, then hyper-parameter configurations are varied, and optimizers are used. The results show that the proposed CNN model reaches a high accuracy of 0.917 and a fast execution time.
An Attempt to Catch Up with JIT Compilers: The False Lead of Optimizing Inline Caches
Context: Just-in-Time (JIT) compilers are able to specialize the code they generate according to a continuous profiling of the running programs. This gives them an advantage when compared to Ahead-of-Time (AoT) compilers that must choose the code to generate once for all. Inquiry: Is it possible to improve the performance of AoT compilers by adding Dynamic Binary Modification (DBM) to the executions? Approach: We added to the Hopc AoT JavaScript compiler a new optimization based on DBM to the inline cache (IC), a classical optimization dynamic languages use to implement object property accesses efficiently. Knowledge: Reducing the number of memory accesses as the new optimization does, does not shorten execution times on contemporary architectures. Grounding: The DBM optimization we have implemented is fully operational on x86_64 architectures. We have conducted several experiments to evaluate its impact on performance and to study the reasons of the lack of acceleration. Importance: The (negative) result we present in this paper sheds new light on the best strategy to be used to implement dynamic languages. It tells that the old days were removing instructions or removing memory reads always yielded to speed up is over. Nowadays, implementing sophisticated compiler optimizations is only worth the effort if the processor is not able by itself to accelerate the code. This result applies to AoT compilers as well as JIT compilers.
Comet: Fine-grained Computation-communication Overlapping for Mixture-of-Experts
Mixture-of-experts (MoE) has been extensively employed to scale large language models to trillion-plus parameters while maintaining a fixed computational cost. The development of large MoE models in the distributed scenario encounters the problem of large communication overhead. The inter-device communication of a MoE layer can occupy 47% time of the entire model execution with popular models and frameworks. Therefore, existing methods suggest the communication in a MoE layer to be pipelined with the computation for overlapping. However, these coarse grained overlapping schemes introduce a notable impairment of computational efficiency and the latency concealing is sub-optimal. To this end, we present COMET, an optimized MoE system with fine-grained communication-computation overlapping. Leveraging data dependency analysis and task rescheduling, COMET achieves precise fine-grained overlapping of communication and computation. Through adaptive workload assignment, COMET effectively eliminates fine-grained communication bottlenecks and enhances its adaptability across various scenarios. Our evaluation shows that COMET accelerates the execution of a single MoE layer by 1.96times and for end-to-end execution, COMET delivers a 1.71times speedup on average. COMET has been adopted in the production environment of clusters with ten-thousand-scale of GPUs, achieving savings of millions of GPU hours.
LLM4DS: Evaluating Large Language Models for Data Science Code Generation
The adoption of Large Language Models (LLMs) for code generation in data science offers substantial potential for enhancing tasks such as data manipulation, statistical analysis, and visualization. However, the effectiveness of these models in the data science domain remains underexplored. This paper presents a controlled experiment that empirically assesses the performance of four leading LLM-based AI assistants-Microsoft Copilot (GPT-4 Turbo), ChatGPT (o1-preview), Claude (3.5 Sonnet), and Perplexity Labs (Llama-3.1-70b-instruct)-on a diverse set of data science coding challenges sourced from the Stratacratch platform. Using the Goal-Question-Metric (GQM) approach, we evaluated each model's effectiveness across task types (Analytical, Algorithm, Visualization) and varying difficulty levels. Our findings reveal that all models exceeded a 50% baseline success rate, confirming their capability beyond random chance. Notably, only ChatGPT and Claude achieved success rates significantly above a 60% baseline, though none of the models reached a 70% threshold, indicating limitations in higher standards. ChatGPT demonstrated consistent performance across varying difficulty levels, while Claude's success rate fluctuated with task complexity. Hypothesis testing indicates that task type does not significantly impact success rate overall. For analytical tasks, efficiency analysis shows no significant differences in execution times, though ChatGPT tended to be slower and less predictable despite high success rates. This study provides a structured, empirical evaluation of LLMs in data science, delivering insights that support informed model selection tailored to specific task demands. Our findings establish a framework for future AI assessments, emphasizing the value of rigorous evaluation beyond basic accuracy measures.
Wav2Small: Distilling Wav2Vec2 to 72K parameters for Low-Resource Speech emotion recognition
Speech Emotion Recognition (SER) needs high computational resources to overcome the challenge of substantial annotator disagreement. Today SER is shifting towards dimensional annotations of arousal, dominance, and valence (A/D/V). Universal metrics as the L2 distance prove unsuitable for evaluating A/D/V accuracy due to non converging consensus of annotator opinions. However, Concordance Correlation Coefficient (CCC) arose as an alternative metric for A/D/V where a model's output is evaluated to match a whole dataset's CCC rather than L2 distances of individual audios. Recent studies have shown that Wav2Vec2.0 / WavLM architectures outputing a float value for each A/D/V dimension achieve today's State-of-the-art (SOTA) CCC on A/D/V. The Wav2Vec2.0 / WavLM family has high computational footprint, but training tiny models using human annotations has been unsuccessful. In this paper we use a large Transformer SOTA A/D/V model as Teacher/Annotator to train 5 student models: 4 MobileNets and our proposed Wav2Small, using only the Teacher's A/D/V predictions instead of human annotations. We chose MobileNet-V4 / MobileNet-V3 as students, as MobileNet has been designed for fast execution times. We propose Wav2Small an architecture designed for minimal parameter number and RAM consumption. Wav2Small with an .onnx (quantized) of only 60KB is a potential solution for A/D/V on hearing aids, having only 72K parameters vs 3.12M parameters for MobileNet-V4-Small. The Teacher model we construct sets a new SOTA on the MSP Podcast Test-1 dataset with valence CCC=0.676.
Tool-Planner: Dynamic Solution Tree Planning for Large Language Model with Tool Clustering
Large language models (LLMs) have demonstrated exceptional reasoning capabilities, enabling them to solve various complex problems. Recently, this ability has been applied to the paradigm of tool learning. Tool learning involves providing examples of tool usage and their corresponding functions, allowing LLMs to formulate plans and demonstrate the process of invoking and executing each tool. LLMs can address tasks that they cannot complete independently, thereby enhancing their potential across different tasks. However, this approach faces two key challenges. First, redundant error correction leads to unstable planning and long execution time. Additionally, designing a correct plan among multiple tools is also a challenge in tool learning. To address these issues, we propose Tool-Planner, a task-processing framework based on toolkits. Tool-Planner groups tools based on the API functions with the same function into a toolkit and allows LLMs to implement planning across the various toolkits. When a tool error occurs, the language model can reselect and adjust tools based on the toolkit. Experiments show that our approach demonstrates a high pass and win rate across different datasets and optimizes the planning scheme for tool learning in models such as GPT-4 and Claude 3, showcasing the potential of our method.
A for-loop is all you need. For solving the inverse problem in the case of personalized tumor growth modeling
Solving the inverse problem is the key step in evaluating the capacity of a physical model to describe real phenomena. In medical image computing, it aligns with the classical theme of image-based model personalization. Traditionally, a solution to the problem is obtained by performing either sampling or variational inference based methods. Both approaches aim to identify a set of free physical model parameters that results in a simulation best matching an empirical observation. When applied to brain tumor modeling, one of the instances of image-based model personalization in medical image computing, the overarching drawback of the methods is the time complexity for finding such a set. In a clinical setting with limited time between imaging and diagnosis or even intervention, this time complexity may prove critical. As the history of quantitative science is the history of compression, we align in this paper with the historical tendency and propose a method compressing complex traditional strategies for solving an inverse problem into a simple database query task. We evaluated different ways of performing the database query task assessing the trade-off between accuracy and execution time. On the exemplary task of brain tumor growth modeling, we prove that the proposed method achieves one order speed-up compared to existing approaches for solving the inverse problem. The resulting compute time offers critical means for relying on more complex and, hence, realistic models, for integrating image preprocessing and inverse modeling even deeper, or for implementing the current model into a clinical workflow.
Accurately and Efficiently Interpreting Human-Robot Instructions of Varying Granularities
Humans can ground natural language commands to tasks at both abstract and fine-grained levels of specificity. For instance, a human forklift operator can be instructed to perform a high-level action, like "grab a pallet" or a low-level action like "tilt back a little bit." While robots are also capable of grounding language commands to tasks, previous methods implicitly assume that all commands and tasks reside at a single, fixed level of abstraction. Additionally, methods that do not use multiple levels of abstraction encounter inefficient planning and execution times as they solve tasks at a single level of abstraction with large, intractable state-action spaces closely resembling real world complexity. In this work, by grounding commands to all the tasks or subtasks available in a hierarchical planning framework, we arrive at a model capable of interpreting language at multiple levels of specificity ranging from coarse to more granular. We show that the accuracy of the grounding procedure is improved when simultaneously inferring the degree of abstraction in language used to communicate the task. Leveraging hierarchy also improves efficiency: our proposed approach enables a robot to respond to a command within one second on 90% of our tasks, while baselines take over twenty seconds on half the tasks. Finally, we demonstrate that a real, physical robot can ground commands at multiple levels of abstraction allowing it to efficiently plan different subtasks within the same planning hierarchy.
Self-Compressing Neural Networks
This work focuses on reducing neural network size, which is a major driver of neural network execution time, power consumption, bandwidth, and memory footprint. A key challenge is to reduce size in a manner that can be exploited readily for efficient training and inference without the need for specialized hardware. We propose Self-Compression: a simple, general method that simultaneously achieves two goals: (1) removing redundant weights, and (2) reducing the number of bits required to represent the remaining weights. This is achieved using a generalized loss function to minimize overall network size. In our experiments we demonstrate floating point accuracy with as few as 3% of the bits and 18% of the weights remaining in the network.
DeepSoCS: A Neural Scheduler for Heterogeneous System-on-Chip (SoC) Resource Scheduling
In this paper, we~present a novel scheduling solution for a class of System-on-Chip (SoC) systems where heterogeneous chip resources (DSP, FPGA, GPU, etc.) must be efficiently scheduled for continuously arriving hierarchical jobs with their tasks represented by a directed acyclic graph. Traditionally, heuristic algorithms have been widely used for many resource scheduling domains, and Heterogeneous Earliest Finish Time (HEFT) has been a dominating state-of-the-art technique across a broad range of heterogeneous resource scheduling domains over many years. Despite their long-standing popularity, HEFT-like algorithms are known to be vulnerable to a small amount of noise added to the environment. Our Deep Reinforcement Learning (DRL)-based SoC Scheduler (DeepSoCS), capable of learning the "best" task ordering under dynamic environment changes, overcomes the brittleness of rule-based schedulers such as HEFT with significantly higher performance across different types of jobs. We~describe a DeepSoCS design process using a real-time heterogeneous SoC scheduling emulator, discuss major challenges, and present two novel neural network design features that lead to outperforming HEFT: (i) hierarchical job- and task-graph embedding; and (ii) efficient use of real-time task information in the state space. Furthermore, we~introduce effective techniques to address two fundamental challenges present in our environment: delayed consequences and joint actions. Through an extensive simulation study, we~show that our DeepSoCS exhibits the significantly higher performance of job execution time than that of HEFT with a higher level of robustness under realistic noise conditions. We~conclude with a discussion of the potential improvements for our DeepSoCS neural scheduler.
Generative AI Beyond LLMs: System Implications of Multi-Modal Generation
As the development of large-scale Generative AI models evolve beyond text (1D) generation to include image (2D) and video (3D) generation, processing spatial and temporal information presents unique challenges to quality, performance, and efficiency. We present the first work towards understanding this new system design space for multi-modal text-to-image (TTI) and text-to-video (TTV) generation models. Current model architecture designs are bifurcated into 2 categories: Diffusion- and Transformer-based models. Our systematic performance characterization on a suite of eight representative TTI/TTV models shows that after state-of-the-art optimization techniques such as Flash Attention are applied, Convolution accounts for up to 44% of execution time for Diffusion-based TTI models, while Linear layers consume up to 49% of execution time for Transformer-based models. We additionally observe that Diffusion-based TTI models resemble the Prefill stage of LLM inference, and benefit from 1.1-2.5x greater speedup from Flash Attention than Transformer-based TTI models that resemble the Decode phase. Since optimizations designed for LLMs do not map directly onto TTI/TTV models, we must conduct a thorough characterization of these workloads to gain insights for new optimization opportunities. In doing so, we define sequence length in the context of TTI/TTV models and observe sequence length can vary up to 4x in Diffusion model inference. We additionally observe temporal aspects of TTV workloads pose unique system bottlenecks, with Temporal Attention accounting for over 60% of total Attention time. Overall, our in-depth system performance characterization is a critical first step towards designing efficient and deployable systems for emerging TTI/TTV workloads.
Effi-Code: Unleashing Code Efficiency in Language Models
As the use of large language models (LLMs) for code generation becomes more prevalent in software development, it is critical to enhance both the efficiency and correctness of the generated code. Existing methods and models primarily focus on the correctness of LLM-generated code, ignoring efficiency. In this work, we present Effi-Code, an approach to enhancing code generation in LLMs that can improve both efficiency and correctness. We introduce a Self-Optimization process based on Overhead Profiling that leverages open-source LLMs to generate a high-quality dataset of correct and efficient code samples. This dataset is then used to fine-tune various LLMs. Our method involves the iterative refinement of generated code, guided by runtime performance metrics and correctness checks. Extensive experiments demonstrate that models fine-tuned on the Effi-Code show significant improvements in both code correctness and efficiency across task types. For example, the pass@1 of DeepSeek-Coder-6.7B-Instruct generated code increases from 43.3\% to 76.8\%, and the average execution time for the same correct tasks decreases by 30.5\%. Effi-Code offers a scalable and generalizable approach to improving code generation in AI systems, with potential applications in software development, algorithm design, and computational problem-solving. The source code of Effi-Code was released in https://github.com/huangd1999/Effi-Code.
Sensor-based Multi-Robot Search and Coverage with Spatial Separation in Unstructured Environments
Multi-robot systems have increasingly become instrumental in tackling search and coverage problems. However, the challenge of optimizing task efficiency without compromising task success still persists, particularly in expansive, unstructured environments with dense obstacles. This paper presents an innovative, decentralized Voronoi-based approach for search and coverage to reactively navigate these complexities while maintaining safety. This approach leverages the active sensing capabilities of multi-robot systems to supplement GIS (Geographic Information System), offering a more comprehensive and real-time understanding of the environment. Based on point cloud data, which is inherently non-convex and unstructured, this method efficiently generates collision-free Voronoi regions using only local sensing information through spatial decomposition and spherical mirroring techniques. Then, deadlock-aware guided map integrated with a gradient-optimized, centroid Voronoi-based coverage control policy, is constructed to improve efficiency by avoiding exhaustive searches and local sensing pitfalls. The effectiveness of our algorithm has been validated through extensive numerical simulations in high-fidelity environments, demonstrating significant improvements in both task success rate, coverage ratio, and task execution time compared with others.
Integration of Large Language Models and Traditional Deep Learning for Social Determinants of Health Prediction
Social Determinants of Health (SDoH) are economic, social and personal circumstances that affect or influence an individual's health status. SDoHs have shown to be correlated to wellness outcomes, and therefore, are useful to physicians in diagnosing diseases and in decision-making. In this work, we automatically extract SDoHs from clinical text using traditional deep learning and Large Language Models (LLMs) to find the advantages and disadvantages of each on an existing publicly available dataset. Our models outperform a previous reference point on a multilabel SDoH classification by 10 points, and we present a method and model to drastically speed up classification (12X execution time) by eliminating expensive LLM processing. The method we present combines a more nimble and efficient solution that leverages the power of the LLM for precision and traditional deep learning methods for efficiency. We also show highly performant results on a dataset supplemented with synthetic data and several traditional deep learning models that outperform LLMs. Our models and methods offer the next iteration of automatic prediction of SDoHs that impact at-risk patients.
Duplex: A Device for Large Language Models with Mixture of Experts, Grouped Query Attention, and Continuous Batching
Large language models (LLMs) have emerged due to their capability to generate high-quality content across diverse contexts. To reduce their explosively increasing demands for computing resources, a mixture of experts (MoE) has emerged. The MoE layer enables exploiting a huge number of parameters with less computation. Applying state-of-the-art continuous batching increases throughput; however, it leads to frequent DRAM access in the MoE and attention layers. We observe that conventional computing devices have limitations when processing the MoE and attention layers, which dominate the total execution time and exhibit low arithmetic intensity (Op/B). Processing MoE layers only with devices targeting low-Op/B such as processing-in-memory (PIM) architectures is challenging due to the fluctuating Op/B in the MoE layer caused by continuous batching. To address these challenges, we propose Duplex, which comprises xPU tailored for high-Op/B and Logic-PIM to effectively perform low-Op/B operation within a single device. Duplex selects the most suitable processor based on the Op/B of each layer within LLMs. As the Op/B of the MoE layer is at least 1 and that of the attention layer has a value of 4-8 for grouped query attention, prior PIM architectures are not efficient, which place processing units inside DRAM dies and only target extremely low-Op/B (under one) operations. Based on recent trends, Logic-PIM adds more through-silicon vias (TSVs) to enable high-bandwidth communication between the DRAM die and the logic die and place powerful processing units on the logic die, which is best suited for handling low-Op/B operations ranging from few to a few dozens. To maximally utilize the xPU and Logic-PIM, we propose expert and attention co-processing.
Understanding the Performance and Estimating the Cost of LLM Fine-Tuning
Due to the cost-prohibitive nature of training Large Language Models (LLMs), fine-tuning has emerged as an attractive alternative for specializing LLMs for specific tasks using limited compute resources in a cost-effective manner. In this paper, we characterize sparse Mixture of Experts (MoE) based LLM fine-tuning to understand their accuracy and runtime performance on a single GPU. Our evaluation provides unique insights into the training efficacy of sparse and dense versions of MoE models, as well as their runtime characteristics, including maximum batch size, execution time breakdown, end-to-end throughput, GPU hardware utilization, and load distribution. Our study identifies the optimization of the MoE layer as crucial for further improving the performance of LLM fine-tuning. Using our profiling results, we also develop and validate an analytical model to estimate the cost of LLM fine-tuning on the cloud. This model, based on parameters of the model and GPU architecture, estimates LLM throughput and the cost of training, aiding practitioners in industry and academia to budget the cost of fine-tuning a specific model.
Uncertainty-Aware DNN for Multi-Modal Camera Localization
Camera localization, i.e., camera pose regression, represents an important task in computer vision since it has many practical applications such as in the context of intelligent vehicles and their localization. Having reliable estimates of the regression uncertainties is also important, as it would allow us to catch dangerous localization failures. In the literature, uncertainty estimation in Deep Neural Networks (DNNs) is often performed through sampling methods, such as Monte Carlo Dropout (MCD) and Deep Ensemble (DE), at the expense of undesirable execution time or an increase in hardware resources. In this work, we considered an uncertainty estimation approach named Deep Evidential Regression (DER) that avoids any sampling technique, providing direct uncertainty estimates. Our goal is to provide a systematic approach to intercept localization failures of camera localization systems based on DNNs architectures, by analyzing the generated uncertainties. We propose to exploit CMRNet, a DNN approach for multi-modal image to LiDAR map registration, by modifying its internal configuration to allow for extensive experimental activity on the KITTI dataset. The experimental section highlights CMRNet's major flaws and proves that our proposal does not compromise the original localization performances but also provides, at the same time, the necessary introspection measures that would allow end-users to act accordingly.
Reducing Activation Recomputation in Large Transformer Models
Training large transformer models is one of the most important computational challenges of modern AI. In this paper, we show how to significantly accelerate training of large transformer models by reducing activation recomputation. Activation recomputation is commonly used to work around memory capacity constraints. Rather than storing activations for backpropagation, they are traditionally recomputed, which saves memory but adds redundant compute. In this work, we show most of this redundant compute is unnecessary because we can reduce memory consumption sufficiently without it. We present two novel yet very simple techniques: sequence parallelism and selective activation recomputation. In conjunction with tensor parallelism, these techniques almost eliminate the need to recompute activations. We evaluate our approach on language models up to one trillion parameters in scale and show that our method reduces activation memory by 5x, while reducing execution time overhead from activation recomputation by over 90%. For example, when training a 530B parameter GPT-3 style model on 2240 NVIDIA A100 GPUs, we achieve a Model Flops Utilization of 54.2%, which is 29% faster than the 42.1% we achieve using recomputation. Our implementation will be available in both Megatron-LM and NeMo-Megatron.
BottleFit: Learning Compressed Representations in Deep Neural Networks for Effective and Efficient Split Computing
Although mission-critical applications require the use of deep neural networks (DNNs), their continuous execution at mobile devices results in a significant increase in energy consumption. While edge offloading can decrease energy consumption, erratic patterns in channel quality, network and edge server load can lead to severe disruption of the system's key operations. An alternative approach, called split computing, generates compressed representations within the model (called "bottlenecks"), to reduce bandwidth usage and energy consumption. Prior work has proposed approaches that introduce additional layers, to the detriment of energy consumption and latency. For this reason, we propose a new framework called BottleFit, which, in addition to targeted DNN architecture modifications, includes a novel training strategy to achieve high accuracy even with strong compression rates. We apply BottleFit on cutting-edge DNN models in image classification, and show that BottleFit achieves 77.1% data compression with up to 0.6% accuracy loss on ImageNet dataset, while state of the art such as SPINN loses up to 6% in accuracy. We experimentally measure the power consumption and latency of an image classification application running on an NVIDIA Jetson Nano board (GPU-based) and a Raspberry PI board (GPU-less). We show that BottleFit decreases power consumption and latency respectively by up to 49% and 89% with respect to (w.r.t.) local computing and by 37% and 55% w.r.t. edge offloading. We also compare BottleFit with state-of-the-art autoencoders-based approaches, and show that (i) BottleFit reduces power consumption and execution time respectively by up to 54% and 44% on the Jetson and 40% and 62% on Raspberry PI; (ii) the size of the head model executed on the mobile device is 83 times smaller. We publish the code repository for reproducibility of the results in this study.
Language Models for Code Optimization: Survey, Challenges and Future Directions
Language models (LMs) built upon deep neural networks (DNNs) have recently demonstrated breakthrough effectiveness in software engineering tasks such as code generation, completion, and repair. This has paved the way for the emergence of LM-based code optimization techniques, which are crucial for enhancing the performance of existing programs, such as accelerating program execution time. However, a comprehensive survey dedicated to this specific application has been lacking. To fill this gap, we present a systematic literature review of over 50 primary studies, identifying emerging trends and addressing 11 specialized questions. Our findings reveal five critical open challenges, such as balancing model complexity with practical usability, cross-language/performance generalizability, and building trust in AI-driven solutions. Furthermore, we provide eight future research directions to facilitate more efficient, robust, and reliable LM-based code optimization. Thereby, this study aims to provide actionable insights and foundational references for both researchers and practitioners in this rapidly evolving field.
MoETuner: Optimized Mixture of Expert Serving with Balanced Expert Placement and Token Routing
Mixture-of-Experts (MoE) model architecture has emerged as a promising solution for scaling transformer models efficiently, offering sparse activation that reduces computational costs while increasing model capacity. However, as MoE models scale, they need to be distributed across GPU devices, thus face critical performance bottlenecks due to their large memory footprint. Expert parallelism distributes experts across GPUs, however, faces key challenges including an unbalanced token routing and expert activation, resulting in communication tail latency and processing inefficiencies. While existing solutions address some of these issues, they fail to resolve the dual challenges of load imbalance and communication skew. The imbalance in token processing load across experts causes uneven processing times on different GPUs, while communication skew between GPUs leads to unbalanced inter-GPU data transfers. These factors degrade the performance of MoE models by increasing tail latency and reducing overall throughput. To address these limitations, we propose an Integer Linear Programming (ILP) formulation to optimize expert placement by jointly considering token load, communication, and computation costs. We exploit the property that there is a token routing dependency across layers, where tokens routed to a specific expert in one layer are likely to be routed to a limited set of experts in the subsequent layer. Our solution, MoETuner, offers an optimal expert-to-GPU assignment that minimizes inter-GPU token routing costs and balances token processing across devices, thereby reducing tail latency and end-to-end execution time. Experimental results demonstrate 9.3% and 17.5% of end-to-end speedups for single-node and multi-node inference respectively, showcasing the potential of our ILP-based optimization for offering expert parallel solutions for next-generation MoEs.
How Efficient is LLM-Generated Code? A Rigorous & High-Standard Benchmark
The emergence of large language models (LLMs) has significantly pushed the frontiers of program synthesis. Advancement of LLM-based program synthesis calls for a thorough evaluation of LLM-generated code. Most evaluation frameworks focus on the (functional) correctness of generated code; efficiency, as an important measure of code quality, has been overlooked in existing evaluations. In this work, we develop ENAMEL (EfficeNcy AutoMatic EvaLuator), a rigorous and high-standard benchmark for evaluating the capability of LLMs in generating efficient code. Firstly, we propose a new efficiency metric called eff@k, which generalizes the pass@k metric from correctness to efficiency and appropriately handles right-censored execution time. Furthermore, we derive an unbiased and variance-reduced estimator of eff@k via Rao--Blackwellization; we also provide a numerically stable implementation for the new estimator. Secondly, to set a high-standard for efficiency evaluation, we employ a human expert to design best algorithms and implementations as our reference solutions of efficiency, many of which are much more efficient than existing canonical solutions in HumanEval and HumanEval+. Moreover, to ensure a rigorous evaluation, we employ a human expert to curate strong test case generators to filter out wrong code and differentiate suboptimal algorithms. An extensive study across 30 popular LLMs using our benchmark ENAMEL shows that LLMs still fall short of generating expert-level efficient code. Using two subsets of our problem set, we demonstrate that such deficiency is because current LLMs struggle in designing advanced algorithms and are barely aware of implementation optimization. Our benchmark is publicly available at https://github.com/q-rz/enamel .
Machine Learning in the Quantum Age: Quantum vs. Classical Support Vector Machines
This work endeavors to juxtapose the efficacy of machine learning algorithms within classical and quantum computational paradigms. Particularly, by emphasizing on Support Vector Machines (SVM), we scrutinize the classification prowess of classical SVM and Quantum Support Vector Machines (QSVM) operational on quantum hardware over the Iris dataset. The methodology embraced encapsulates an extensive array of experiments orchestrated through the Qiskit library, alongside hyperparameter optimization. The findings unveil that in particular scenarios, QSVMs extend a level of accuracy that can vie with classical SVMs, albeit the execution times are presently protracted. Moreover, we underscore that augmenting quantum computational capacity and the magnitude of parallelism can markedly ameliorate the performance of quantum machine learning algorithms. This inquiry furnishes invaluable insights regarding the extant scenario and future potentiality of machine learning applications in the quantum epoch. Colab: https://t.ly/QKuz0
Developing and Evaluating Tiny to Medium-Sized Turkish BERT Models
This study introduces and evaluates tiny, mini, small, and medium-sized uncased Turkish BERT models, aiming to bridge the research gap in less-resourced languages. We trained these models on a diverse dataset encompassing over 75GB of text from multiple sources and tested them on several tasks, including mask prediction, sentiment analysis, news classification, and, zero-shot classification. Despite their smaller size, our models exhibited robust performance, including zero-shot task, while ensuring computational efficiency and faster execution times. Our findings provide valuable insights into the development and application of smaller language models, especially in the context of the Turkish language.
Unsupervised Matching of Data and Text
Entity resolution is a widely studied problem with several proposals to match records across relations. Matching textual content is a widespread task in many applications, such as question answering and search. While recent methods achieve promising results for these two tasks, there is no clear solution for the more general problem of matching textual content and structured data. We introduce a framework that supports this new task in an unsupervised setting for any pair of corpora, being relational tables or text documents. Our method builds a fine-grained graph over the content of the corpora and derives word embeddings to represent the objects to match in a low dimensional space. The learned representation enables effective and efficient matching at different granularity, from relational tuples to text sentences and paragraphs. Our flexible framework can exploit pre-trained resources, but it does not depends on their existence and achieves better quality performance in matching content when the vocabulary is domain specific. We also introduce optimizations in the graph creation process with an "expand and compress" approach that first identifies new valid relationships across elements, to improve matching, and then prunes nodes and edges, to reduce the graph size. Experiments on real use cases and public datasets show that our framework produces embeddings that outperform word embeddings and fine-tuned language models both in results' quality and in execution times.
Traceability Transformed: Generating more Accurate Links with Pre-Trained BERT Models
Software traceability establishes and leverages associations between diverse development artifacts. Researchers have proposed the use of deep learning trace models to link natural language artifacts, such as requirements and issue descriptions, to source code; however, their effectiveness has been restricted by availability of labeled data and efficiency at runtime. In this study, we propose a novel framework called Trace BERT (T-BERT) to generate trace links between source code and natural language artifacts. To address data sparsity, we leverage a three-step training strategy to enable trace models to transfer knowledge from a closely related Software Engineering challenge, which has a rich dataset, to produce trace links with much higher accuracy than has previously been achieved. We then apply the T-BERT framework to recover links between issues and commits in Open Source Projects. We comparatively evaluated accuracy and efficiency of three BERT architectures. Results show that a Single-BERT architecture generated the most accurate links, while a Siamese-BERT architecture produced comparable results with significantly less execution time. Furthermore, by learning and transferring knowledge, all three models in the framework outperform classical IR trace models. On the three evaluated real-word OSS projects, the best T-BERT stably outperformed the VSM model with average improvements of 60.31% measured using Mean Average Precision (MAP). RNN severely underperformed on these projects due to insufficient training data, while T-BERT overcame this problem by using pretrained language models and transfer learning.
Parallelizing Optical Flow Estimation on an Ultra-Low Power RISC-V Cluster for Nano-UAV Navigation
Optical flow estimation is crucial for autonomous navigation and localization of unmanned aerial vehicles (UAV). On micro and nano UAVs, real-time calculation of the optical flow is run on low power and resource-constrained microcontroller units (MCUs). Thus, lightweight algorithms for optical flow have been proposed targeting real-time execution on traditional single-core MCUs. This paper introduces an efficient parallelization strategy for optical flow computation targeting new-generation multicore low power RISC-V based microcontroller units. Our approach enables higher frame rates at lower clock speeds. It has been implemented and evaluated on the eight-core cluster of a commercial octa-core MCU (GAP8) reaching a parallelization speedup factor of 7.21 allowing for a frame rate of 500 frames per second when running on a 50 MHz clock frequency. The proposed parallel algorithm significantly boosts the camera frame rate on micro unmanned aerial vehicles, which enables higher flight speeds: the maximum flight speed can be doubled, while using less than a third of the clock frequency of previous single-core implementations.
SparseByteNN: A Novel Mobile Inference Acceleration Framework Based on Fine-Grained Group Sparsity
To address the challenge of increasing network size, researchers have developed sparse models through network pruning. However, maintaining model accuracy while achieving significant speedups on general computing devices remains an open problem. In this paper, we present a novel mobile inference acceleration framework SparseByteNN, which leverages fine-grained kernel sparsity to achieve real-time execution as well as high accuracy. Our framework consists of two parts: (a) A fine-grained kernel sparsity schema with a sparsity granularity between structured pruning and unstructured pruning. It designs multiple sparse patterns for different operators. Combined with our proposed whole network rearrangement strategy, the schema achieves a high compression rate and high precision at the same time. (b) Inference engine co-optimized with the sparse pattern. The conventional wisdom is that this reduction in theoretical FLOPs does not translate into real-world efficiency gains. We aim to correct this misconception by introducing a family of efficient sparse kernels for ARM and WebAssembly. Equipped with our efficient implementation of sparse primitives, we show that sparse versions of MobileNet-v1 outperform strong dense baselines on the efficiency-accuracy curve. Experimental results on Qualcomm 855 show that for 30% sparse MobileNet-v1, SparseByteNN achieves 1.27x speedup over the dense version and 1.29x speedup over the state-of-the-art sparse inference engine MNN with a slight accuracy drop of 0.224%. The source code of SparseByteNN will be available at https://github.com/lswzjuer/SparseByteNN
VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Reality
As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately, traditional techniques for content creation, editing, and interaction within these virtual spaces are fraught with difficulties. They tend to be not only engineering-intensive but also require extensive expertise, which adds to the frustration and inefficiency in virtual object manipulation. Our proposed VR-GS system represents a leap forward in human-centered 3D content interaction, offering a seamless and intuitive user experience. By developing a physical dynamics-aware interactive Gaussian Splatting in a Virtual Reality setting, and constructing a highly efficient two-level embedding strategy alongside deformable body simulations, VR-GS ensures real-time execution with highly realistic dynamic responses. The components of our Virtual Reality system are designed for high efficiency and effectiveness, starting from detailed scene reconstruction and object segmentation, advancing through multi-view image in-painting, and extending to interactive physics-based editing. The system also incorporates real-time deformation embedding and dynamic shadow casting, ensuring a comprehensive and engaging virtual experience.Our project page is available at: https://yingjiang96.github.io/VR-GS/.
Collision Avoidance and Navigation for a Quadrotor Swarm Using End-to-end Deep Reinforcement Learning
End-to-end deep reinforcement learning (DRL) for quadrotor control promises many benefits -- easy deployment, task generalization and real-time execution capability. Prior end-to-end DRL-based methods have showcased the ability to deploy learned controllers onto single quadrotors or quadrotor teams maneuvering in simple, obstacle-free environments. However, the addition of obstacles increases the number of possible interactions exponentially, thereby increasing the difficulty of training RL policies. In this work, we propose an end-to-end DRL approach to control quadrotor swarms in environments with obstacles. We provide our agents a curriculum and a replay buffer of the clipped collision episodes to improve performance in obstacle-rich environments. We implement an attention mechanism to attend to the neighbor robots and obstacle interactions - the first successful demonstration of this mechanism on policies for swarm behavior deployed on severely compute-constrained hardware. Our work is the first work that demonstrates the possibility of learning neighbor-avoiding and obstacle-avoiding control policies trained with end-to-end DRL that transfers zero-shot to real quadrotors. Our approach scales to 32 robots with 80% obstacle density in simulation and 8 robots with 20% obstacle density in physical deployment. Video demonstrations are available on the project website at: https://sites.google.com/view/obst-avoid-swarm-rl.
Meta Networks for Neural Style Transfer
In this paper we propose a new method to get the specified network parameters through one time feed-forward propagation of the meta networks and explore the application to neural style transfer. Recent works on style transfer typically need to train image transformation networks for every new style, and the style is encoded in the network parameters by enormous iterations of stochastic gradient descent. To tackle these issues, we build a meta network which takes in the style image and produces a corresponding image transformations network directly. Compared with optimization-based methods for every style, our meta networks can handle an arbitrary new style within 19ms seconds on one modern GPU card. The fast image transformation network generated by our meta network is only 449KB, which is capable of real-time executing on a mobile device. We also investigate the manifold of the style transfer networks by operating the hidden features from meta networks. Experiments have well validated the effectiveness of our method. Code and trained models has been released https://github.com/FalongShen/styletransfer.
Scanning Only Once: An End-to-end Framework for Fast Temporal Grounding in Long Videos
Video temporal grounding aims to pinpoint a video segment that matches the query description. Despite the recent advance in short-form videos (e.g., in minutes), temporal grounding in long videos (e.g., in hours) is still at its early stage. To address this challenge, a common practice is to employ a sliding window, yet can be inefficient and inflexible due to the limited number of frames within the window. In this work, we propose an end-to-end framework for fast temporal grounding, which is able to model an hours-long video with one-time network execution. Our pipeline is formulated in a coarse-to-fine manner, where we first extract context knowledge from non-overlapped video clips (i.e., anchors), and then supplement the anchors that highly response to the query with detailed content knowledge. Besides the remarkably high pipeline efficiency, another advantage of our approach is the capability of capturing long-range temporal correlation, thanks to modeling the entire video as a whole, and hence facilitates more accurate grounding. Experimental results suggest that, on the long-form video datasets MAD and Ego4d, our method significantly outperforms state-of-the-arts, and achieves 14.6times / 102.8times higher efficiency respectively. Project can be found at https://github.com/afcedf/SOONet.git.
Continual Learning for Instruction Following from Realtime Feedback
We propose and deploy an approach to continually train an instruction-following agent from feedback provided by users during collaborative interactions. During interaction, human users instruct an agent using natural language, and provide realtime binary feedback as they observe the agent following their instructions. We design a contextual bandit learning approach, converting user feedback to immediate reward. We evaluate through thousands of human-agent interactions, demonstrating 15.4% absolute improvement in instruction execution accuracy over time. We also show our approach is robust to several design variations, and that the feedback signal is roughly equivalent to the learning signal of supervised demonstration data.
ReTool: Reinforcement Learning for Strategic Tool Use in LLMs
While reasoning models (e.g., DeepSeek R1) trained with reinforcement learning (RL), excel in textual reasoning, they struggle in scenarios requiring structured problem-solving, such as geometric reasoning, concise computation, or complex equation solving-areas where computational tools like code interpreters (CI) demonstrate distinct advantages. To bridge this gap, we propose ReTool, which enhances long-form reasoning with tool-integrated learning, including two key features: (1) dynamic interleaving of real-time code execution within natural language reasoning processes, and (2) an automated RL paradigm that allows policy rollouts with multi-turn real-time code execution and teaches the model in learning when and how to invoke tools based on outcome feedback. ReTool employs a systematic training framework, beginning with synthetic cold-start data generation to produce code-augmented long-form reasoning traces for fine-tuning base models. Subsequent RL training leverages task outcomes as rewards to iteratively refine the model's tool use strategy, enabling autonomous discovery of optimal tool invocation patterns without human priors. Experiments on the challenging MATH Olympiad benchmark AIME demonstrate ReTool's superiority: Our 32B model achieves 67% accuracy with 400 training steps, outperforming text-based RL baseline (40% accuracy, 1080 steps) in efficiency and performance. Remarkably, ReTool-32B attains 72.5% accuracy in extended settings, surpassing OpenAI's o1-preview by 27.9%. Further analysis reveals emergent behaviors such as code self-correction, signaling an ''aha moment'' in which the model autonomously masters adaptive tool use. These findings highlight the promise of outcome-driven tool integration for advancing complex mathematical reasoning and offer new insights into hybrid neuro-symbolic systems.
RLEF: Grounding Code LLMs in Execution Feedback with Reinforcement Learning
Large language models (LLMs) deployed as agents solve user-specified tasks over multiple steps while keeping the required manual engagement to a minimum. Crucially, such LLMs need to ground their generations in any feedback obtained to reliably achieve desired outcomes. We propose an end-to-end reinforcement learning method for teaching models to leverage execution feedback in the realm of code synthesis, where state-of-the-art LLMs struggle to improve code iteratively compared to independent sampling. We benchmark on competitive programming tasks, where we achieve new start-of-the art results with both small (8B parameters) and large (70B) models while reducing the amount of samples required by an order of magnitude. Our analysis of inference-time behavior demonstrates that our method produces LLMs that effectively leverage automatic feedback over multiple steps.
Inference-Time Policy Steering through Human Interactions
Generative policies trained with human demonstrations can autonomously accomplish multimodal, long-horizon tasks. However, during inference, humans are often removed from the policy execution loop, limiting the ability to guide a pre-trained policy towards a specific sub-goal or trajectory shape among multiple predictions. Naive human intervention may inadvertently exacerbate distribution shift, leading to constraint violations or execution failures. To better align policy output with human intent without inducing out-of-distribution errors, we propose an Inference-Time Policy Steering (ITPS) framework that leverages human interactions to bias the generative sampling process, rather than fine-tuning the policy on interaction data. We evaluate ITPS across three simulated and real-world benchmarks, testing three forms of human interaction and associated alignment distance metrics. Among six sampling strategies, our proposed stochastic sampling with diffusion policy achieves the best trade-off between alignment and distribution shift. Videos are available at https://yanweiw.github.io/itps/.
An Alternative Framework for Time Series Decomposition and Forecasting and its Relevance for Portfolio Choice: A Comparative Study of the Indian Consumer Durable and Small Cap Sectors
One of the challenging research problems in the domain of time series analysis and forecasting is making efficient and robust prediction of stock market prices. With rapid development and evolution of sophisticated algorithms and with the availability of extremely fast computing platforms, it has now become possible to effectively extract, store, process and analyze high volume stock market time series data. Complex algorithms for forecasting are now available for speedy execution over parallel architecture leading to fairly accurate results. In this paper, we have used time series data of the two sectors of the Indian economy: Consumer Durables sector and the Small Cap sector for the period January 2010 to December 2015 and proposed a decomposition approach for better understanding of the behavior of each of the time series. Our contention is that various sectors reveal different time series patterns and understanding them is essential for portfolio formation. Further, based on this structural analysis, we have also proposed several robust forecasting techniques and analyzed their accuracy in prediction using suitably chosen training and test data sets. Extensive results are presented to demonstrate the effectiveness of our propositions.
S*: Test Time Scaling for Code Generation
Increasing test-time compute for LLMs shows promise across domains but remains underexplored in code generation, despite extensive study in math. In this paper, we propose S*, the first hybrid test-time scaling framework that substantially improves the coverage and selection accuracy of generated code. S* extends the existing parallel scaling paradigm with sequential scaling to push performance boundaries. It further leverages a novel selection mechanism that adaptively generates distinguishing inputs for pairwise comparison, combined with execution-grounded information to robustly identify correct solutions. We evaluate across 12 Large Language Models and Large Reasoning Model and show: (1) S* consistently improves performance across model families and sizes, enabling a 3B model to outperform GPT-4o-mini; (2) S* enables non-reasoning models to surpass reasoning models - GPT-4o-mini with S* outperforms o1-preview by 3.7% on LiveCodeBench; (3) S* further boosts state-of-the-art reasoning models - DeepSeek-R1-Distill-Qwen-32B with S* achieves 85.7% on LiveCodeBench, approaching o1 (high) at 88.5%. Code will be available under https://github.com/NovaSky-AI/SkyThought.
Flaming-hot Initiation with Regular Execution Sampling for Large Language Models
Since the release of ChatGPT, large language models (LLMs) have demonstrated remarkable capabilities across various domains. A key challenge in developing these general capabilities is efficiently sourcing diverse, high-quality data. This becomes especially critical in reasoning-related tasks with sandbox checkers, such as math or code, where the goal is to generate correct solutions to specific problems with higher probability. In this work, we introduce Flaming-hot Initiation with Regular Execution (FIRE) sampling, a simple yet highly effective method to efficiently find good responses. Our empirical findings show that FIRE sampling enhances inference-time generation quality and also benefits training in the alignment stage. Furthermore, we explore how FIRE sampling improves performance by promoting diversity and analyze the impact of employing FIRE at different positions within a response.
Speculative Decoding: Exploiting Speculative Execution for Accelerating Seq2seq Generation
We propose Speculative Decoding (SpecDec), for the first time ever, to formally study exploiting the idea of speculative execution to accelerate autoregressive (AR) decoding. Speculative Decoding has two innovations: Spec-Drafter -- an independent model specially optimized for efficient and accurate drafting -- and Spec-Verification -- a reliable method for verifying the drafted tokens efficiently in the decoding paradigm. Experimental results on various seq2seq tasks including machine translation and abstractive summarization show our approach can achieve around 5times speedup for the popular Transformer architectures with comparable generation quality to beam search decoding, refreshing the impression that the draft-then-verify paradigm introduces only 1.4timessim2times speedup. In addition to the remarkable speedup, we also demonstrate 3 additional advantages of SpecDec, revealing its practical value for accelerating generative models in real-world applications. Our models and codes are available at https://github.com/hemingkx/SpecDec.
ReEx-SQL: Reasoning with Execution-Aware Reinforcement Learning for Text-to-SQL
In Text-to-SQL, execution feedback is essential for guiding large language models (LLMs) to reason accurately and generate reliable SQL queries. However, existing methods treat execution feedback solely as a post-hoc signal for correction or selection, failing to integrate it into the generation process. This limitation hinders their ability to address reasoning errors as they occur, ultimately reducing query accuracy and robustness. To address this issue, we propose ReEx-SQL (Reasoning with Execution-Aware Reinforcement Learning), a framework for Text-to-SQL that enables models to interact with the database during decoding and dynamically adjust their reasoning based on execution feedback. ReEx-SQL introduces an execution-aware reasoning paradigm that interleaves intermediate SQL execution into reasoning paths, facilitating context-sensitive revisions. It achieves this through structured prompts with markup tags and a stepwise rollout strategy that integrates execution feedback into each stage of generation. To supervise policy learning, we develop a composite reward function that includes an exploration reward, explicitly encouraging effective database interaction. Additionally, ReEx-SQL adopts a tree-based decoding strategy to support exploratory reasoning, enabling dynamic expansion of alternative reasoning paths. Notably, ReEx-SQL achieves 88.8% on Spider and 64.9% on BIRD at the 7B scale, surpassing the standard reasoning baseline by 2.7% and 2.6%, respectively. It also shows robustness, achieving 85.2% on Spider-Realistic with leading performance. In addition, its tree-structured decoding improves efficiency and performance over linear decoding, reducing inference time by 51.9% on the BIRD development set.
LayerShuffle: Enhancing Robustness in Vision Transformers by Randomizing Layer Execution Order
Due to their architecture and how they are trained, artificial neural networks are typically not robust toward pruning, replacing, or shuffling layers at test time. However, such properties would be desirable for different applications, such as distributed neural network architectures where the order of execution cannot be guaranteed or parts of the network can fail during inference. In this work, we address these issues through a number of proposed training approaches for vision transformers whose most important component is randomizing the execution order of attention modules at training time. We show that with our proposed approaches, vision transformers are indeed capable to adapt to arbitrary layer execution orders at test time assuming one tolerates a reduction (about 20\%) in accuracy at the same model size. We also find that our trained models can be randomly merged with each other resulting in functional ("Frankenstein") models without loss of performance compared to the source models. Finally, we layer-prune our models at test time and find that their performance declines gracefully.
Query and Conquer: Execution-Guided SQL Generation
We propose a novel approach for generating complex outputs that significantly improves accuracy in text-to-SQL tasks. Our method leverages execution results to select the most semantically consistent query from multiple candidates, enabling smaller, cost-effective models to surpass computationally intensive reasoning methods such as o1, o3-mini, and DeepSeek R1 while reducing inference cost by as much as 30 times. It integrates effortlessly with existing models, offering a practical and scalable pathway to state-of-the-art SQL generation.
NExT: Teaching Large Language Models to Reason about Code Execution
A fundamental skill among human developers is the ability to understand and reason about program execution. As an example, a programmer can mentally simulate code execution in natural language to debug and repair code (aka. rubber duck debugging). However, large language models (LLMs) of code are typically trained on the surface textual form of programs, thus may lack a semantic understanding of how programs execute at run-time. To address this issue, we propose NExT, a method to teach LLMs to inspect the execution traces of programs (variable states of executed lines) and reason about their run-time behavior through chain-of-thought (CoT) rationales. Specifically, NExT uses self-training to bootstrap a synthetic training set of execution-aware rationales that lead to correct task solutions (e.g., fixed programs) without laborious manual annotation. Experiments on program repair tasks based on MBPP and HumanEval demonstrate that NExT improves the fix rate of a PaLM 2 model, by 26.1% and 14.3% absolute, respectively, with significantly improved rationale quality as verified by automated metrics and human raters. Our model can also generalize to scenarios where program traces are absent at test-time.
MicroNAS: Memory and Latency Constrained Hardware-Aware Neural Architecture Search for Time Series Classification on Microcontrollers
Designing domain specific neural networks is a time-consuming, error-prone, and expensive task. Neural Architecture Search (NAS) exists to simplify domain-specific model development but there is a gap in the literature for time series classification on microcontrollers. Therefore, we adapt the concept of differentiable neural architecture search (DNAS) to solve the time-series classification problem on resource-constrained microcontrollers (MCUs). We introduce MicroNAS, a domain-specific HW-NAS system integration of DNAS, Latency Lookup Tables, dynamic convolutions and a novel search space specifically designed for time-series classification on MCUs. The resulting system is hardware-aware and can generate neural network architectures that satisfy user-defined limits on the execution latency and peak memory consumption. Our extensive studies on different MCUs and standard benchmark datasets demonstrate that MicroNAS finds MCU-tailored architectures that achieve performance (F1-score) near to state-of-the-art desktop models. We also show that our approach is superior in adhering to memory and latency constraints compared to domain-independent NAS baselines such as DARTS.
L0-Reasoning Bench: Evaluating Procedural Correctness in Language Models via Simple Program Execution
Complex reasoning tasks often rely on the ability to consistently and accurately apply simple rules across incremental steps, a foundational capability which we term "level-0" reasoning. To systematically evaluate this capability, we introduce L0-Bench, a language model benchmark for testing procedural correctness -- the ability to generate correct reasoning processes, complementing existing benchmarks that primarily focus on outcome correctness. Given synthetic Python functions with simple operations, L0-Bench grades models on their ability to generate step-by-step, error-free execution traces. The synthetic nature of L0-Bench enables systematic and scalable generation of test programs along various axes (e.g., number of trace steps). We evaluate a diverse array of recent closed-source and open-weight models on a baseline test set. All models exhibit degradation as the number of target trace steps increases, while larger models and reasoning-enhanced models better maintain correctness over multiple steps. Additionally, we use L0-Bench to explore test-time scaling along three dimensions: input context length, number of solutions for majority voting, and inference steps. Our results suggest substantial room to improve "level-0" reasoning and potential directions to build more reliable reasoning systems.
CodeHalu: Code Hallucinations in LLMs Driven by Execution-based Verification
Large Language Models (LLMs) have made significant advancements in the field of code generation, offering unprecedented support for automated programming and assisting developers. However, LLMs sometimes generate code that appears plausible but fails to meet the expected requirements or executes incorrectly. This phenomenon of hallucinations in the coding field has not been explored. To advance the community's understanding and research on code hallucinations in LLMs, we propose a definition method for these hallucinations based on execution verification and introduce the concept of code hallucinations for the first time. We categorize code hallucinations into four main types: mapping, naming, resource, and logic hallucinations, each further divided into different subcategories to better understand and address the unique challenges faced by LLMs during code generation. To systematically evaluate code hallucinations, we propose a dynamic detection algorithm for code hallucinations and construct the CodeHalu benchmark, which includes 8,883 samples from 699 tasks, to actively detect hallucination phenomena in LLMs during programming. We tested 16 popular LLMs on this benchmark to evaluate the frequency and nature of their hallucinations during code generation. The findings reveal significant variations in the accuracy and reliability of LLMs in generating code, highlighting the urgent need to improve models and training methods to ensure the functional correctness and safety of automatically generated code. This study not only classifies and quantifies code hallucinations but also provides insights for future improvements in LLM-based code generation research. The CodeHalu benchmark and code are publicly available at https://github.com/yuchen814/CodeHalu.
DoReMi: Grounding Language Model by Detecting and Recovering from Plan-Execution Misalignment
Large language models encode a vast amount of semantic knowledge and possess remarkable understanding and reasoning capabilities. Previous research has explored how to ground language models in robotic tasks to ensure that the sequences generated by the language model are both logically correct and practically executable. However, low-level execution may deviate from the high-level plan due to environmental perturbations or imperfect controller design. In this paper, we propose DoReMi, a novel language model grounding framework that enables immediate Detection and Recovery from Misalignments between plan and execution. Specifically, LLMs are leveraged for both planning and generating constraints for planned steps. These constraints can indicate plan-execution misalignments and we use a vision question answering (VQA) model to check constraints during low-level skill execution. If certain misalignment occurs, our method will call the language model to re-plan in order to recover from misalignments. Experiments on various complex tasks including robot arms and humanoid robots demonstrate that our method can lead to higher task success rates and shorter task completion times. Videos of DoReMi are available at https://sites.google.com/view/doremi-paper.
Thinking Longer, Not Larger: Enhancing Software Engineering Agents via Scaling Test-Time Compute
Recent advancements in software engineering agents have demonstrated promising capabilities in automating program improvements. However, their reliance on closed-source or resource-intensive models introduces significant deployment challenges in private environments, prompting a critical question: How can personally deployable open-source LLMs achieve comparable code reasoning performance? To this end, we propose a unified Test-Time Compute scaling framework that leverages increased inference-time computation instead of larger models. Our framework incorporates two complementary strategies: internal TTC and external TTC. Internally, we introduce a development-contextualized trajectory synthesis method leveraging real-world software repositories to bootstrap multi-stage reasoning processes, such as fault localization and patch generation. We further enhance trajectory quality through rejection sampling, rigorously evaluating trajectories along accuracy and complexity. Externally, we propose a novel development-process-based search strategy guided by reward models and execution verification. This approach enables targeted computational allocation at critical development decision points, overcoming limitations of existing "end-point only" verification methods. Evaluations on SWE-bench Verified demonstrate our 32B model achieves a 46\% issue resolution rate, surpassing significantly larger models such as DeepSeek R1 671B and OpenAI o1. Additionally, we provide the empirical validation of the test-time scaling phenomenon within SWE agents, revealing that models dynamically allocate more tokens to increasingly challenging problems, effectively enhancing reasoning capabilities. We publicly release all training data, models, and code to facilitate future research. https://github.com/yingweima2022/SWE-Reasoner
One to rule them all: natural language to bind communication, perception and action
In recent years, research in the area of human-robot interaction has focused on developing robots capable of understanding complex human instructions and performing tasks in dynamic and diverse environments. These systems have a wide range of applications, from personal assistance to industrial robotics, emphasizing the importance of robots interacting flexibly, naturally and safely with humans. This paper presents an advanced architecture for robotic action planning that integrates communication, perception, and planning with Large Language Models (LLMs). Our system is designed to translate commands expressed in natural language into executable robot actions, incorporating environmental information and dynamically updating plans based on real-time feedback. The Planner Module is the core of the system where LLMs embedded in a modified ReAct framework are employed to interpret and carry out user commands. By leveraging their extensive pre-trained knowledge, LLMs can effectively process user requests without the need to introduce new knowledge on the changing environment. The modified ReAct framework further enhances the execution space by providing real-time environmental perception and the outcomes of physical actions. By combining robust and dynamic semantic map representations as graphs with control components and failure explanations, this architecture enhances a robot adaptability, task execution, and seamless collaboration with human users in shared and dynamic environments. Through the integration of continuous feedback loops with the environment the system can dynamically adjusts the plan to accommodate unexpected changes, optimizing the robot ability to perform tasks. Using a dataset of previous experience is possible to provide detailed feedback about the failure. Updating the LLMs context of the next iteration with suggestion on how to overcame the issue.
In-Context Imitation Learning via Next-Token Prediction
We explore how to enhance next-token prediction models to perform in-context imitation learning on a real robot, where the robot executes new tasks by interpreting contextual information provided during the input phase, without updating its underlying policy parameters. We propose In-Context Robot Transformer (ICRT), a causal transformer that performs autoregressive prediction on sensorimotor trajectories without relying on any linguistic data or reward function. This formulation enables flexible and training-free execution of new tasks at test time, achieved by prompting the model with sensorimotor trajectories of the new task composing of image observations, actions and states tuples, collected through human teleoperation. Experiments with a Franka Emika robot demonstrate that the ICRT can adapt to new tasks specified by prompts, even in environment configurations that differ from both the prompt and the training data. In a multitask environment setup, ICRT significantly outperforms current state-of-the-art next-token prediction models in robotics on generalizing to unseen tasks. Code, checkpoints and data are available on https://icrt.dev/
The Death of Schema Linking? Text-to-SQL in the Age of Well-Reasoned Language Models
Schema linking is a crucial step in Text-to-SQL pipelines, which translate natural language queries into SQL. The goal of schema linking is to retrieve relevant tables and columns (signal) while disregarding irrelevant ones (noise). However, imperfect schema linking can often exclude essential columns needed for accurate query generation. In this work, we revisit the need for schema linking when using the latest generation of large language models (LLMs). We find empirically that newer models are adept at identifying relevant schema elements during generation, without the need for explicit schema linking. This allows Text-to-SQL pipelines to bypass schema linking entirely and instead pass the full database schema to the LLM, eliminating the risk of excluding necessary information. Furthermore, as alternatives to schema linking, we propose techniques that improve Text-to-SQL accuracy without compromising on essential schema information. Our approach achieves 71.83\% execution accuracy on the BIRD benchmark, ranking first at the time of submission.
QMoE: Practical Sub-1-Bit Compression of Trillion-Parameter Models
Mixture-of-Experts (MoE) architectures offer a general solution to the high inference costs of large language models (LLMs) via sparse routing, bringing faster and more accurate models, at the cost of massive parameter counts. For example, the SwitchTransformer-c2048 model has 1.6 trillion parameters, requiring 3.2TB of accelerator memory to run efficiently, which makes practical deployment challenging and expensive. In this paper, we present a solution to this memory problem, in form of a new compression and execution framework called QMoE. Specifically, QMoE consists of a scalable algorithm which accurately compresses trillion-parameter MoEs to less than 1 bit per parameter, in a custom format co-designed with bespoke GPU decoding kernels to facilitate efficient end-to-end compressed inference, with minor runtime overheads relative to uncompressed execution. Concretely, QMoE can compress the 1.6 trillion parameter SwitchTransformer-c2048 model to less than 160GB (20x compression, 0.8 bits per parameter) at only minor accuracy loss, in less than a day on a single GPU. This enables, for the first time, the execution of a trillion-parameter model on affordable commodity hardware, like a single server with 4x NVIDIA A6000 or 8x NVIDIA 3090 GPUs, at less than 5% runtime overhead relative to ideal uncompressed inference. The source code and compressed models are available at github.com/IST-DASLab/qmoe.
Priority-Aware Preemptive Scheduling for Mixed-Priority Workloads in MoE Inference
Large Language Models have revolutionized natural language processing, yet serving them efficiently in data centers remains challenging due to mixed workloads comprising latency-sensitive (LS) and best-effort (BE) jobs. Existing inference systems employ iteration-level first-come-first-served scheduling, causing head-of-line blocking when BE jobs delay LS jobs. We introduce QLLM, a novel inference system designed for Mixture of Experts (MoE) models, featuring a fine-grained, priority-aware preemptive scheduler. QLLM enables expert-level preemption, deferring BE job execution while minimizing LS time-to-first-token (TTFT). Our approach removes iteration-level scheduling constraints, enabling the scheduler to preempt jobs at any layer based on priority. Evaluations on an Nvidia A100 GPU show that QLLM significantly improves performance. It reduces LS TTFT by an average of 65.5times and meets the SLO at up to 7 requests/sec, whereas the baseline fails to do so under the tested workload. Additionally, it cuts LS turnaround time by up to 12.8times without impacting throughput. QLLM is modular, extensible, and seamlessly integrates with Hugging Face MoE models.
Yell At Your Robot: Improving On-the-Fly from Language Corrections
Hierarchical policies that combine language and low-level control have been shown to perform impressively long-horizon robotic tasks, by leveraging either zero-shot high-level planners like pretrained language and vision-language models (LLMs/VLMs) or models trained on annotated robotic demonstrations. However, for complex and dexterous skills, attaining high success rates on long-horizon tasks still represents a major challenge -- the longer the task is, the more likely it is that some stage will fail. Can humans help the robot to continuously improve its long-horizon task performance through intuitive and natural feedback? In this paper, we make the following observation: high-level policies that index into sufficiently rich and expressive low-level language-conditioned skills can be readily supervised with human feedback in the form of language corrections. We show that even fine-grained corrections, such as small movements ("move a bit to the left"), can be effectively incorporated into high-level policies, and that such corrections can be readily obtained from humans observing the robot and making occasional suggestions. This framework enables robots not only to rapidly adapt to real-time language feedback, but also incorporate this feedback into an iterative training scheme that improves the high-level policy's ability to correct errors in both low-level execution and high-level decision-making purely from verbal feedback. Our evaluation on real hardware shows that this leads to significant performance improvement in long-horizon, dexterous manipulation tasks without the need for any additional teleoperation. Videos and code are available at https://yay-robot.github.io/.
Transfer Learning Across Heterogeneous Features For Efficient Tensor Program Generation
Tuning tensor program generation involves searching for various possible program transformation combinations for a given program on target hardware to optimize the tensor program execution. It is already a complex process because of the massive search space and exponential combinations of transformations make auto-tuning tensor program generation more challenging, especially when we have a heterogeneous target. In this research, we attempt to address these problems by learning the joint neural network and hardware features and transferring them to the new target hardware. We extensively study the existing state-of-the-art dataset, TenSet, perform comparative analysis on the test split strategies and propose methodologies to prune the dataset. We adopt an attention-inspired approach for tuning the tensor programs enabling them to embed neural network and hardware-specific features. Our approach could prune the dataset up to 45\% of the baseline without compromising the Pairwise Comparison Accuracy (PCA). Further, the proposed methodology can achieve on-par or improved mean inference time with 25%-40% of the baseline tuning time across different networks and target hardware.
iPLAN: Intent-Aware Planning in Heterogeneous Traffic via Distributed Multi-Agent Reinforcement Learning
Navigating safely and efficiently in dense and heterogeneous traffic scenarios is challenging for autonomous vehicles (AVs) due to their inability to infer the behaviors or intentions of nearby drivers. In this work, we introduce a distributed multi-agent reinforcement learning (MARL) algorithm that can predict trajectories and intents in dense and heterogeneous traffic scenarios. Our approach for intent-aware planning, iPLAN, allows agents to infer nearby drivers' intents solely from their local observations. We model two distinct incentives for agents' strategies: Behavioral Incentive for high-level decision-making based on their driving behavior or personality and Instant Incentive for motion planning for collision avoidance based on the current traffic state. Our approach enables agents to infer their opponents' behavior incentives and integrate this inferred information into their decision-making and motion-planning processes. We perform experiments on two simulation environments, Non-Cooperative Navigation and Heterogeneous Highway. In Heterogeneous Highway, results show that, compared with centralized training decentralized execution (CTDE) MARL baselines such as QMIX and MAPPO, our method yields a 4.3% and 38.4% higher episodic reward in mild and chaotic traffic, with 48.1% higher success rate and 80.6% longer survival time in chaotic traffic. We also compare with a decentralized training decentralized execution (DTDE) baseline IPPO and demonstrate a higher episodic reward of 12.7% and 6.3% in mild traffic and chaotic traffic, 25.3% higher success rate, and 13.7% longer survival time.
PatrickStar: Parallel Training of Pre-trained Models via Chunk-based Memory Management
The pre-trained model (PTM) is revolutionizing Artificial Intelligence (AI) technology. However, the hardware requirement of PTM training is prohibitively high, making it a game for a small proportion of people. Therefore, we proposed PatrickStar system to lower the hardware requirements of PTMs and make them accessible to everyone. PatrickStar uses the CPU-GPU heterogeneous memory space to store the model data. Different from existing works, we organize the model data in memory chunks and dynamically distribute them in the heterogeneous memory. Guided by the runtime memory statistics collected in a warm-up iteration, chunks are orchestrated efficiently in heterogeneous memory and generate lower CPU-GPU data transmission volume and higher bandwidth utilization. Symbiosis with the Zero Redundancy Optimizer, PatrickStar scales to multiple GPUs on multiple nodes. % using data parallelism. The system can train tasks on bigger models and larger batch sizes, which cannot be accomplished by existing works. Experimental results show that PatrickStar extends model scales 2.27 and 2.5 times of DeepSpeed, and consistently exhibits significantly higher execution speed. PatricStar also successfully runs the 175B GPT3 training task on a 32 GPU cluster. Our code is publicly available at https://github.com/Tencent/PatrickStar.
Afterburner: Reinforcement Learning Facilitates Self-Improving Code Efficiency Optimization
Large Language Models (LLMs) generate functionally correct solutions but often fall short in code efficiency, a critical bottleneck for real-world deployment. In this paper, we introduce a novel test-time iterative optimization framework to address this, employing a closed-loop system where LLMs iteratively refine code based on empirical performance feedback from an execution sandbox. We explore three training strategies: Supervised Fine-Tuning (SFT), Direct Preference Optimization (DPO), and Group Relative Policy Optimization~(GRPO). Experiments on our Venus dataset and the APPS benchmark show that SFT and DPO rapidly saturate in efficiency gains. In contrast, GRPO, using reinforcement learning (RL) with execution feedback, continuously optimizes code performance, significantly boosting both pass@1 (from 47% to 62%) and the likelihood of outperforming human submissions in efficiency (from 31% to 45%). Our work demonstrates effective test-time code efficiency improvement and critically reveals the power of RL in teaching LLMs to truly self-improve code efficiency.
BAGEL: Bootstrapping Agents by Guiding Exploration with Language
Following natural language instructions by executing actions in digital environments (e.g. web-browsers and REST APIs) is a challenging task for language model (LM) agents. Unfortunately, LM agents often fail to generalize to new environments without human demonstrations. This work presents BAGEL, a method for bootstrapping LM agents without human supervision. BAGEL converts a seed set of randomly explored trajectories or synthetic instructions, into demonstrations, via round-trips between two noisy LM components: an LM labeler which converts a trajectory into a synthetic instruction, and a zero-shot LM agent which maps the synthetic instruction into a refined trajectory. By performing these round-trips iteratively, BAGEL quickly converts the initial distribution of trajectories towards those that are well-described by natural language. We use BAGEL demonstrations to adapt a zero shot LM agent at test time via in-context learning over retrieved demonstrations, and find improvements of over 2-13% absolute on ToolQA and MiniWob++, with up to 13x reduction in execution failures.
LivePose: Online 3D Reconstruction from Monocular Video with Dynamic Camera Poses
Dense 3D reconstruction from RGB images traditionally assumes static camera pose estimates. This assumption has endured, even as recent works have increasingly focused on real-time methods for mobile devices. However, the assumption of a fixed pose for each image does not hold for online execution: poses from real-time SLAM are dynamic and may be updated following events such as bundle adjustment and loop closure. This has been addressed in the RGB-D setting, by de-integrating past views and re-integrating them with updated poses, but it remains largely untreated in the RGB-only setting. We formalize this problem to define the new task of dense online reconstruction from dynamically-posed images. To support further research, we introduce a dataset called LivePose containing the dynamic poses from a SLAM system running on ScanNet. We select three recent reconstruction systems and apply a framework based on de-integration to adapt each one to the dynamic-pose setting. In addition, we propose a novel, non-linear de-integration module that learns to remove stale scene content. We show that responding to pose updates is critical for high-quality reconstruction, and that our de-integration framework is an effective solution.
OneTwoVLA: A Unified Vision-Language-Action Model with Adaptive Reasoning
General-purpose robots capable of performing diverse tasks require synergistic reasoning and acting capabilities. However, recent dual-system approaches, which separate high-level reasoning from low-level acting, often suffer from challenges such as limited mutual understanding of capabilities between systems and latency issues. This paper introduces OneTwoVLA, a single unified vision-language-action model that can perform both acting (System One) and reasoning (System Two). Crucially, OneTwoVLA adaptively switches between two modes: explicitly reasoning at critical moments during task execution, and generating actions based on the most recent reasoning at other times. To further unlock OneTwoVLA's reasoning and generalization capabilities, we design a scalable pipeline for synthesizing embodied reasoning-centric vision-language data, used for co-training with robot data. We validate OneTwoVLA's effectiveness through extensive experiments, highlighting its superior performance across four key capabilities: long-horizon task planning, error detection and recovery, natural human-robot interaction, and generalizable visual grounding, enabling the model to perform long-horizon, highly dexterous manipulation tasks such as making hotpot or mixing cocktails.
Lightweight Neural App Control
This paper introduces a novel mobile phone control architecture, termed ``app agents", for efficient interactions and controls across various Android apps. The proposed Lightweight Multi-modal App Control (LiMAC) takes as input a textual goal and a sequence of past mobile observations, such as screenshots and corresponding UI trees, to generate precise actions. To address the computational constraints inherent to smartphones, within LiMAC, we introduce a small Action Transformer (AcT) integrated with a fine-tuned vision-language model (VLM) for real-time decision-making and task execution. We evaluate LiMAC on two open-source mobile control datasets, demonstrating the superior performance of our small-form-factor approach against fine-tuned versions of open-source VLMs, such as Florence2 and Qwen2-VL. It also significantly outperforms prompt engineering baselines utilising closed-source foundation models like GPT-4o. More specifically, LiMAC increases the overall action accuracy by up to 19% compared to fine-tuned VLMs, and up to 42% compared to prompt-engineering baselines.
MixEval: Deriving Wisdom of the Crowd from LLM Benchmark Mixtures
Evaluating large language models (LLMs) is challenging. Traditional ground-truth-based benchmarks fail to capture the comprehensiveness and nuance of real-world queries, while LLM-as-judge benchmarks suffer from grading biases and limited query quantity. Both of them may also become contaminated over time. User-facing evaluation, such as Chatbot Arena, provides reliable signals but is costly and slow. In this work, we propose MixEval, a new paradigm for establishing efficient, gold-standard LLM evaluation by strategically mixing off-the-shelf benchmarks. It bridges (1) comprehensive and well-distributed real-world user queries and (2) efficient and fairly-graded ground-truth-based benchmarks, by matching queries mined from the web with similar queries from existing benchmarks. Based on MixEval, we further build MixEval-Hard, which offers more room for model improvement. Our benchmarks' advantages lie in (1) a 0.96 model ranking correlation with Chatbot Arena arising from the highly impartial query distribution and grading mechanism, (2) fast, cheap, and reproducible execution (6% of the time and cost of MMLU), and (3) dynamic evaluation enabled by the rapid and stable data update pipeline. We provide extensive meta-evaluation and analysis for our and existing LLM benchmarks to deepen the community's understanding of LLM evaluation and guide future research directions.
SynJax: Structured Probability Distributions for JAX
The development of deep learning software libraries enabled significant progress in the field by allowing users to focus on modeling, while letting the library to take care of the tedious and time-consuming task of optimizing execution for modern hardware accelerators. However, this has benefited only particular types of deep learning models, such as Transformers, whose primitives map easily to the vectorized computation. The models that explicitly account for structured objects, such as trees and segmentations, did not benefit equally because they require custom algorithms that are difficult to implement in a vectorized form. SynJax directly addresses this problem by providing an efficient vectorized implementation of inference algorithms for structured distributions covering alignment, tagging, segmentation, constituency trees and spanning trees. With SynJax we can build large-scale differentiable models that explicitly model structure in the data. The code is available at https://github.com/deepmind/synjax.
Accelerating Scientific Research Through a Multi-LLM Framework
The exponential growth of academic publications poses challenges for the research process, such as literature review and procedural planning. Large Language Models (LLMs) have emerged as powerful AI tools, especially when combined with additional tools and resources. Recent LLM-powered frameworks offer promising solutions for handling complex domain-specific tasks, yet their domain-specific implementation limits broader applicability. This highlights the need for LLM-integrated systems that can assist in cross-disciplinary tasks, such as streamlining the research process across science and engineering disciplines. To address this need, we introduce Artificial Research Innovator Assistant (ARIA), a four-agent, multi-LLM framework. By emulating a team of expert assistants, ARIA systematically replicates the human research workflow to autonomously search, retrieve, and filter hundreds of papers, subsequently synthesizing relevant literature into actionable research procedures. In a case study on dropwise condensation enhancement, ARIA demonstrates its capability to streamline research tasks within an hour, maintaining user oversight during execution and ultimately liberating researchers from time-intensive tasks.
Flow: A Modular Approach to Automated Agentic Workflow Generation
Multi-agent frameworks powered by large language models (LLMs) have demonstrated great success in automated planning and task execution. However, the effective adjustment of Agentic workflows during execution has not been well-studied. A effective workflow adjustment is crucial, as in many real-world scenarios, the initial plan must adjust to unforeseen challenges and changing conditions in real-time to ensure the efficient execution of complex tasks. In this paper, we define workflows as an activity-on-vertex (AOV) graphs. We continuously refine the workflow by dynamically adjusting task allocations based on historical performance and previous AOV with LLM agents. To further enhance system performance, we emphasize modularity in workflow design based on measuring parallelism and dependence complexity. Our proposed multi-agent framework achieved efficient sub-task concurrent execution, goal achievement, and error tolerance. Empirical results across different practical tasks demonstrate dramatic improvements in the efficiency of multi-agent frameworks through dynamic workflow updating and modularization.
Hybrid Semantic Search: Unveiling User Intent Beyond Keywords
This paper addresses the limitations of traditional keyword-based search in understanding user intent and introduces a novel hybrid search approach that leverages the strengths of non-semantic search engines, Large Language Models (LLMs), and embedding models. The proposed system integrates keyword matching, semantic vector embeddings, and LLM-generated structured queries to deliver highly relevant and contextually appropriate search results. By combining these complementary methods, the hybrid approach effectively captures both explicit and implicit user intent.The paper further explores techniques to optimize query execution for faster response times and demonstrates the effectiveness of this hybrid search model in producing comprehensive and accurate search outcomes.
Automatic Malware Description via Attribute Tagging and Similarity Embedding
With the rapid proliferation and increased sophistication of malicious software (malware), detection methods no longer rely only on manually generated signatures but have also incorporated more general approaches like machine learning detection. Although powerful for conviction of malicious artifacts, these methods do not produce any further information about the type of threat that has been detected neither allows for identifying relationships between malware samples. In this work, we address the information gap between machine learning and signature-based detection methods by learning a representation space for malware samples in which files with similar malicious behaviors appear close to each other. We do so by introducing a deep learning based tagging model trained to generate human-interpretable semantic descriptions of malicious software, which, at the same time provides potentially more useful and flexible information than malware family names. We show that the malware descriptions generated with the proposed approach correctly identify more than 95% of eleven possible tag descriptions for a given sample, at a deployable false positive rate of 1% per tag. Furthermore, we use the learned representation space to introduce a similarity index between malware files, and empirically demonstrate using dynamic traces from files' execution, that is not only more effective at identifying samples from the same families, but also 32 times smaller than those based on raw feature vectors.
Data Interpreter: An LLM Agent For Data Science
Large Language Model (LLM)-based agents have demonstrated remarkable effectiveness. However, their performance can be compromised in data science scenarios that require real-time data adjustment, expertise in optimization due to complex dependencies among various tasks, and the ability to identify logical errors for precise reasoning. In this study, we introduce the Data Interpreter, a solution designed to solve with code that emphasizes three pivotal techniques to augment problem-solving in data science: 1) dynamic planning with hierarchical graph structures for real-time data adaptability;2) tool integration dynamically to enhance code proficiency during execution, enriching the requisite expertise;3) logical inconsistency identification in feedback, and efficiency enhancement through experience recording. We evaluate the Data Interpreter on various data science and real-world tasks. Compared to open-source baselines, it demonstrated superior performance, exhibiting significant improvements in machine learning tasks, increasing from 0.86 to 0.95. Additionally, it showed a 26% increase in the MATH dataset and a remarkable 112% improvement in open-ended tasks. The solution will be released at https://github.com/geekan/MetaGPT.
RoboOS: A Hierarchical Embodied Framework for Cross-Embodiment and Multi-Agent Collaboration
The dawn of embodied intelligence has ushered in an unprecedented imperative for resilient, cognition-enabled multi-agent collaboration across next-generation ecosystems, revolutionizing paradigms in autonomous manufacturing, adaptive service robotics, and cyber-physical production architectures. However, current robotic systems face significant limitations, such as limited cross-embodiment adaptability, inefficient task scheduling, and insufficient dynamic error correction. While End-to-end VLA models demonstrate inadequate long-horizon planning and task generalization, hierarchical VLA models suffer from a lack of cross-embodiment and multi-agent coordination capabilities. To address these challenges, we introduce RoboOS, the first open-source embodied system built on a Brain-Cerebellum hierarchical architecture, enabling a paradigm shift from single-agent to multi-agent intelligence. Specifically, RoboOS consists of three key components: (1) Embodied Brain Model (RoboBrain), a MLLM designed for global perception and high-level decision-making; (2) Cerebellum Skill Library, a modular, plug-and-play toolkit that facilitates seamless execution of multiple skills; and (3) Real-Time Shared Memory, a spatiotemporal synchronization mechanism for coordinating multi-agent states. By integrating hierarchical information flow, RoboOS bridges Embodied Brain and Cerebellum Skill Library, facilitating robust planning, scheduling, and error correction for long-horizon tasks, while ensuring efficient multi-agent collaboration through Real-Time Shared Memory. Furthermore, we enhance edge-cloud communication and cloud-based distributed inference to facilitate high-frequency interactions and enable scalable deployment. Extensive real-world experiments across various scenarios, demonstrate RoboOS's versatility in supporting heterogeneous embodiments. Project website: https://github.com/FlagOpen/RoboOS
SURGE: On the Potential of Large Language Models as General-Purpose Surrogate Code Executors
Large language models (LLMs) have demonstrated remarkable capabilities in code-related tasks, such as code understanding and code generation. However, an equally important yet underexplored question is whether LLMs can serve as general-purpose surrogate code executors, to predict the output and behavior of a program without actually running it. To systematically investigate this capability, we introduce SURGE, a comprehensive benchmark covering eight key aspects: multi-language programming tasks, competition-level programming problems, repository-level code analysis, high-cost scientific computing, time-complexity-intensive algorithms, buggy code analysis, programs dependent on specific compilers or execution environments, and formal mathematical proof verification. We evaluate multiple open-source and proprietary LLMs on SURGE and conduct a scaling study to analyze the impact of model size and training data scale on surrogate execution accuracy. Additionally, we categorize model prediction errors and explore potential areas for improvement. Our findings indicate that while LLMs can predict code execution results in certain cases, they exhibit limitations in general-purpose surrogate execution. This study provides empirical insights into the feasibility of using LLMs as surrogate code executors. Code and dataset are released at https://github.com/Imbernoulli/SURGE.
Graph Learning-based Fleet Scheduling for Urban Air Mobility under Operational Constraints, Varying Demand & Uncertainties
This paper develops a graph reinforcement learning approach to online planning of the schedule and destinations of electric aircraft that comprise an urban air mobility (UAM) fleet operating across multiple vertiports. This fleet scheduling problem is formulated to consider time-varying demand, constraints related to vertiport capacity, aircraft capacity and airspace safety guidelines, uncertainties related to take-off delay, weather-induced route closures, and unanticipated aircraft downtime. Collectively, such a formulation presents greater complexity, and potentially increased realism, than in existing UAM fleet planning implementations. To address these complexities, a new policy architecture is constructed, primary components of which include: graph capsule conv-nets for encoding vertiport and aircraft-fleet states both abstracted as graphs; transformer layers encoding time series information on demand and passenger fare; and a Multi-head Attention-based decoder that uses the encoded information to compute the probability of selecting each available destination for an aircraft. Trained with Proximal Policy Optimization, this policy architecture shows significantly better performance in terms of daily averaged profits on unseen test scenarios involving 8 vertiports and 40 aircraft, when compared to a random baseline and genetic algorithm-derived optimal solutions, while being nearly 1000 times faster in execution than the latter.
LLM-Powered Hierarchical Language Agent for Real-time Human-AI Coordination
AI agents powered by Large Language Models (LLMs) have made significant advances, enabling them to assist humans in diverse complex tasks and leading to a revolution in human-AI coordination. LLM-powered agents typically require invoking LLM APIs and employing artificially designed complex prompts, which results in high inference latency. While this paradigm works well in scenarios with minimal interactive demands, such as code generation, it is unsuitable for highly interactive and real-time applications, such as gaming. Traditional gaming AI often employs small models or reactive policies, enabling fast inference but offering limited task completion and interaction abilities. In this work, we consider Overcooked as our testbed where players could communicate with natural language and cooperate to serve orders. We propose a Hierarchical Language Agent (HLA) for human-AI coordination that provides both strong reasoning abilities while keeping real-time execution. In particular, HLA adopts a hierarchical framework and comprises three modules: a proficient LLM, referred to as Slow Mind, for intention reasoning and language interaction, a lightweight LLM, referred to as Fast Mind, for generating macro actions, and a reactive policy, referred to as Executor, for transforming macro actions into atomic actions. Human studies show that HLA outperforms other baseline agents, including slow-mind-only agents and fast-mind-only agents, with stronger cooperation abilities, faster responses, and more consistent language communications.
Effectively Prompting Small-sized Language Models for Cross-lingual Tasks via Winning Tickets
Current soft prompt methods yield limited performance when applied to small-sized models (fewer than a billion parameters). Deep prompt-tuning, which entails prepending parameters in each layer for enhanced efficacy, presents a solution for prompting small-sized models, albeit requiring carefully designed implementation. In this paper, we introduce the Lottery Ticket Prompt-learning (LTP) framework that integrates winning tickets with soft prompts. The LTP offers a simpler implementation and requires only a one-time execution. We demonstrate LTP on cross-lingual tasks, where prior works rely on external tools like human-designed multilingual templates and bilingual dictionaries, which may not be feasible in a low-resource regime. Specifically, we select a subset of parameters that have been changed the most during the fine-tuning with the Masked Language Modeling objective. Then, we prepend soft prompts to the original pre-trained language model and only update the selected parameters together with prompt-related parameters when adapting to the downstream tasks. We verify the effectiveness of our LTP framework on cross-lingual tasks, specifically targeting low-resource languages. Our approach outperforms the baselines by only updating 20\% of the original parameters.
Foundation Models in Robotics: Applications, Challenges, and the Future
We survey applications of pretrained foundation models in robotics. Traditional deep learning models in robotics are trained on small datasets tailored for specific tasks, which limits their adaptability across diverse applications. In contrast, foundation models pretrained on internet-scale data appear to have superior generalization capabilities, and in some instances display an emergent ability to find zero-shot solutions to problems that are not present in the training data. Foundation models may hold the potential to enhance various components of the robot autonomy stack, from perception to decision-making and control. For example, large language models can generate code or provide common sense reasoning, while vision-language models enable open-vocabulary visual recognition. However, significant open research challenges remain, particularly around the scarcity of robot-relevant training data, safety guarantees and uncertainty quantification, and real-time execution. In this survey, we study recent papers that have used or built foundation models to solve robotics problems. We explore how foundation models contribute to improving robot capabilities in the domains of perception, decision-making, and control. We discuss the challenges hindering the adoption of foundation models in robot autonomy and provide opportunities and potential pathways for future advancements. The GitHub project corresponding to this paper (Preliminary release. We are committed to further enhancing and updating this work to ensure its quality and relevance) can be found here: https://github.com/robotics-survey/Awesome-Robotics-Foundation-Models
Measuring AI Ability to Complete Long Tasks
Despite rapid progress on AI benchmarks, the real-world meaning of benchmark performance remains unclear. To quantify the capabilities of AI systems in terms of human capabilities, we propose a new metric: 50%-task-completion time horizon. This is the time humans typically take to complete tasks that AI models can complete with 50% success rate. We first timed humans with relevant domain expertise on a combination of RE-Bench, HCAST, and 66 novel shorter tasks. On these tasks, current frontier AI models such as Claude 3.7 Sonnet have a 50% time horizon of around 50 minutes. Furthermore, frontier AI time horizon has been doubling approximately every seven months since 2019, though the trend may have accelerated in 2024. The increase in AI models' time horizons seems to be primarily driven by greater reliability and ability to adapt to mistakes, combined with better logical reasoning and tool use capabilities. We discuss the limitations of our results -- including their degree of external validity -- and the implications of increased autonomy for dangerous capabilities. If these results generalize to real-world software tasks, extrapolation of this trend predicts that within 5 years, AI systems will be capable of automating many software tasks that currently take humans a month.
Web-Bench: A LLM Code Benchmark Based on Web Standards and Frameworks
The application of large language models (LLMs) in the field of coding is evolving rapidly: from code assistants, to autonomous coding agents, and then to generating complete projects through natural language. Early LLM code benchmarks primarily focused on code generation accuracy, but these benchmarks have gradually become saturated. Benchmark saturation weakens their guiding role for LLMs. For example, HumanEval Pass@1 has reached 99.4% and MBPP 94.2%. Among various attempts to address benchmark saturation, approaches based on software engineering have stood out, but the saturation of existing software engineering benchmarks is rapidly increasing. To address this, we propose a new benchmark, Web-Bench, which contains 50 projects, each consisting of 20 tasks with sequential dependencies. The tasks implement project features in sequence, simulating real-world human development workflows. When designing Web-Bench, we aim to cover the foundational elements of Web development: Web Standards and Web Frameworks. Given the scale and complexity of these projects, which were designed by engineers with 5 to 10 years of experience, each presents a significant challenge. On average, a single project takes 4 to 8 hours for a senior engineer to complete. On our given benchmark agent (Web-Agent), SOTA (Claude 3.7 Sonnet) achieves only 25.1% Pass@1, significantly lower (better) than SWE-Bench's Verified (65.4%) and Full (33.8%) scores. Finally, we discuss that in any development field, Standards and Frameworks represent foundational knowledge and efficiency tools, respectively, and LLMs require optimization tailored to them.
Execution-based Code Generation using Deep Reinforcement Learning
The utilization of programming language (PL) models, pre-trained on large-scale code corpora, as a means of automating software engineering processes has demonstrated considerable potential in streamlining various code generation tasks such as code completion, code translation, and program synthesis. However, current approaches mainly rely on supervised fine-tuning objectives borrowed from text generation, neglecting unique sequence-level characteristics of code, including but not limited to compilability as well as syntactic and functional correctness. To address this limitation, we propose PPOCoder, a new framework for code generation that synergistically combines pre-trained PL models with Proximal Policy Optimization (PPO) which is a widely used deep reinforcement learning technique. By utilizing non-differentiable feedback from code execution and structure alignment, PPOCoder seamlessly integrates external code-specific knowledge into the model optimization process. It's important to note that PPOCoder is a task-agnostic and model-agnostic framework that can be used across different code generation tasks and PLs. Extensive experiments on three code generation tasks demonstrate the effectiveness of our proposed approach compared to SOTA methods, achieving significant improvements in compilation success rates and functional correctness across different PLs.
Execution-Based Evaluation for Open-Domain Code Generation
To extend the scope of coding queries to more realistic settings, we propose ODEX, the first Open-Domain EXecution-based natural language (NL) to Python code generation dataset. ODEX has 945 NL-Code pairs spanning 79 diverse libraries, along with 1,707 human-written test cases for execution. Our NL-Code pairs are harvested from StackOverflow forums to encourage natural and practical coding queries. Moreover, ODEX supports four natural languages as intents, in English, Spanish, Japanese, and Russian. ODEX unveils intriguing behavioral differences among top-performing code language models (LM). While CODEX achieves better overall results, CODEGEN improves effectively via scaling -- CODEGEN 6.1B performs comparably with CODEX 12B. Both models show substantial gaps between open and closed domains, but CODEGEN gaps tend to decrease with model size while CODEX gaps increase. We release ODEX to facilitate research into open-domain problems for the code generation community.
MutaGReP: Execution-Free Repository-Grounded Plan Search for Code-Use
When a human requests an LLM to complete a coding task using functionality from a large code repository, how do we provide context from the repo to the LLM? One approach is to add the entire repo to the LLM's context window. However, most tasks involve only fraction of symbols from a repo, longer contexts are detrimental to the LLM's reasoning abilities, and context windows are not unlimited. Alternatively, we could emulate the human ability to navigate a large repo, pick out the right functionality, and form a plan to solve the task. We propose MutaGReP (Mutation-guided Grounded Repository Plan Search), an approach to search for plans that decompose a user request into natural language steps grounded in the codebase. MutaGReP performs neural tree search in plan space, exploring by mutating plans and using a symbol retriever for grounding. On the challenging LongCodeArena benchmark, our plans use less than 5% of the 128K context window for GPT-4o but rival the coding performance of GPT-4o with a context window filled with the repo. Plans produced by MutaGReP allow Qwen 2.5 Coder 32B and 72B to match the performance of GPT-4o with full repo context and enable progress on the hardest LongCodeArena tasks. Project page: zaidkhan.me/MutaGReP
Code Execution with Pre-trained Language Models
Code execution is a fundamental aspect of programming language semantics that reflects the exact behavior of the code. However, most pre-trained models for code intelligence ignore the execution trace and only rely on source code and syntactic structures. In this paper, we investigate how well pre-trained models can understand and perform code execution. We develop a mutation-based data augmentation technique to create a large-scale and realistic Python dataset and task for code execution, which challenges existing models such as Codex. We then present CodeExecutor, a Transformer model that leverages code execution pre-training and curriculum learning to enhance its semantic comprehension. We evaluate CodeExecutor on code execution and show its promising performance and limitations. We also demonstrate its potential benefits for code intelligence tasks such as zero-shot code-to-code search and text-to-code generation. Our analysis provides insights into the learning and generalization abilities of pre-trained models for code execution.
LDB: A Large Language Model Debugger via Verifying Runtime Execution Step-by-step
Large language models (LLMs) are leading significant progress in code generation. Beyond one-pass code generation, recent works further integrate unit tests and program verifiers into LLMs to iteratively refine the generated programs. However, these works consider the generated programs as an indivisible entity, which falls short for LLMs in debugging the programs, especially when the programs contain complex logic flows and data operations. In contrast, when human developers debug programs, they typically set breakpoints and selectively examine runtime execution information. The execution flow and the intermediate variables play a crucial role in the debugging process, yet they are underutilized in the existing literature on code generation. In this study, we introduce Large Language Model Debugger (LDB), a novel debugging framework that enables LLMs to refine their generated programs with the runtime execution information. Specifically, LDB segments the programs into basic blocks and tracks the values of intermediate variables after each block throughout the runtime execution. This allows LLMs to concentrate on simpler code units within the overall execution flow, verify their correctness against the task description block by block, and efficiently pinpoint any potential errors. Experiments demonstrate that LDB consistently enhances the baseline performance by up to 9.8% across the HumanEval, MBPP, and TransCoder benchmarks, archiving new state-of-the-art performance in code debugging for various LLM selections.
TRACED: Execution-aware Pre-training for Source Code
Most existing pre-trained language models for source code focus on learning the static code text, typically augmented with static code structures (abstract syntax tree, dependency graphs, etc.). However, program semantics will not be fully exposed before the real execution. Without an understanding of the program execution, statically pre-trained models fail to comprehensively capture the dynamic code properties, such as the branch coverage and the runtime variable values, and they are consequently less effective at code understanding tasks, such as retrieving semantic clones and detecting software vulnerabilities. To close the gap between the static nature of language models and the dynamic characteristics of programs, we introduce TRACED, an execution-aware pre-training strategy for source code. Specifically, we pre-train code language models with a combination of source code, executable inputs, and corresponding execution traces. Our goal is to teach code models the complicated execution logic during the pre-training, enabling the model to statically estimate the dynamic code properties without repeatedly executing code during task-specific fine-tuning. To illustrate the effectiveness of our proposed approach, we fine-tune and evaluate TRACED on three downstream tasks: static execution estimation, clone retrieval, and vulnerability detection. The empirical results show that TRACED relatively improves the statically pre-trained code models by 12.4% for complete execution path prediction and by 25.2% for runtime variable value predictions. TRACED also significantly outperforms statically pre-trained models in clone retrieval and vulnerability detection across four public benchmarks.
Mokav: Execution-driven Differential Testing with LLMs
It is essential to detect functional differences in various software engineering tasks, such as automated program repair, mutation testing, and code refactoring. The problem of detecting functional differences between two programs can be reduced to searching for a difference exposing test (DET): a test input that results in different outputs on the subject programs. In this paper, we propose Mokav, a novel execution-driven tool that leverages LLMs to generate DETs. Mokav takes two versions of a program (P and Q) and an example test input. When successful, Mokav generates a valid DET, a test input that leads to different outputs on P and Q. Mokav iteratively prompts an LLM with a specialized prompt to generate new test inputs. At each iteration, Mokav provides execution-based feedback regarding previously generated tests until the LLM produces a DET. We evaluate Mokav on 1,535 pairs of Python programs collected from the Codeforces competition platform and 32 pairs of programs from the QuixBugs dataset. Our experiments show that Mokav outperforms the state-of-the-art, Pynguin and Differential Prompting, by a large margin. Mokav can generate DETs for 81.7% (1,255/1,535) of the program pairs in our benchmark (versus 4.9% for Pynguin and 37.3% for Differential Prompting). We demonstrate that all components in our system, including the iterative and execution-driven approaches, contribute to its high effectiveness.
ExeDec: Execution Decomposition for Compositional Generalization in Neural Program Synthesis
When writing programs, people have the ability to tackle a new complex task by decomposing it into smaller and more familiar subtasks. While it is difficult to measure whether neural program synthesis methods have similar capabilities, we can measure whether they compositionally generalize, that is, whether a model that has been trained on the simpler subtasks is subsequently able to solve more complex tasks. In this paper, we characterize several different forms of compositional generalization that are desirable in program synthesis, forming a meta-benchmark which we use to create generalization tasks for two popular datasets, RobustFill and DeepCoder. We then propose ExeDec, a novel decomposition-based synthesis strategy that predicts execution subgoals to solve problems step-by-step informed by program execution at each step. ExeDec has better synthesis performance and greatly improved compositional generalization ability compared to baselines.
Self-play with Execution Feedback: Improving Instruction-following Capabilities of Large Language Models
One core capability of large language models (LLMs) is to follow natural language instructions. However, the issue of automatically constructing high-quality training data to enhance the complex instruction-following abilities of LLMs without manual annotation remains unresolved. In this paper, we introduce AutoIF, the first scalable and reliable method for automatically generating instruction-following training data. AutoIF transforms the validation of instruction-following data quality into code verification, requiring LLMs to generate instructions, the corresponding code to check the correctness of the instruction responses, and unit test samples to verify the code's correctness. Then, execution feedback-based rejection sampling can generate data for Supervised Fine-Tuning (SFT) and Reinforcement Learning from Human Feedback (RLHF) training. AutoIF achieves significant improvements across three training algorithms, SFT, Offline DPO, and Online DPO, when applied to the top open-source LLMs, Qwen2 and LLaMA3, in self-alignment and strong-to-weak distillation settings. Our code is publicly available at https://github.com/QwenLM/AutoIF.
Predicting Code Coverage without Execution
Code coverage is a widely used metric for quantifying the extent to which program elements, such as statements or branches, are executed during testing. Calculating code coverage is resource-intensive, requiring code building and execution with additional overhead for the instrumentation. Furthermore, computing coverage of any snippet of code requires the whole program context. Using Machine Learning to amortize this expensive process could lower the cost of code coverage by requiring only the source code context, and the task of code coverage prediction can be a novel benchmark for judging the ability of models to understand code. We propose a novel benchmark task called Code Coverage Prediction for Large Language Models (LLMs). We formalize this task to evaluate the capability of LLMs in understanding code execution by determining which lines of a method are executed by a given test case and inputs. We curate and release a dataset we call COVERAGEEVAL by executing tests and code from the HumanEval dataset and collecting code coverage information. We report the performance of four state-of-the-art LLMs used for code-related tasks, including OpenAI's GPT-4 and GPT-3.5-Turbo, Google's BARD, and Anthropic's Claude, on the Code Coverage Prediction task. Finally, we argue that code coverage as a metric and pre-training data source are valuable for overall LLM performance on software engineering tasks.
Learning to Predict Program Execution by Modeling Dynamic Dependency on Code Graphs
Predicting program behavior without execution is an essential and challenging task in software engineering. Traditional models often struggle to capture dynamic dependencies and interactions within code. This paper introduces a novel machine learning-based framework called CodeFlowrepresents, which predicts code coverage and detects runtime errors through Dynamic Dependencies Learning. Utilizing control flow graphs (CFGs), CodeFlowrepresents all possible execution paths and the relationships between different statements, offering a comprehensive understanding of program behavior. It constructs CFGs to depict execution paths and learns vector representations for CFG nodes, capturing static control-flow dependencies. Additionally, it learns dynamic dependencies through execution traces, which reflect the impacts among statements during execution. This approach enables accurate prediction of code coverage and identification of runtime errors. Empirical evaluations show significant improvements in code coverage prediction accuracy and effective localization of runtime errors, surpassing current models.
Structured Thoughts Automaton: First Formalized Execution Model for Auto-Regressive Language Models
In recent months, Language Models (LMs) have become a part of daily discourse, with focus on OpenAI and the potential of Artificial General Intelligence (AGI). Furthermore, the leaking of LLama's weights to the public has led to an influx of innovations demonstrating the impressive capabilities of generative LMs. While we believe that AGI is still a distant goal, we recognize the potential of LMs in solving tasks such as searching complex documents, compiling reports with basic analysis, and providing assistance in problem-solving. In this paper, we propose formalizing the execution model of language models. We investigate current execution models, to find that this formalism has received little attention, and present our contribution: the first formalized execution model for LMs. We introduce a new algorithm for sampling the predictions of LMs, which we use to build a reliable and inspectable execution model. We introduce a low-level language to write "cognitive program" for this execution model. We hope to shed light on the need for execution models for LMs and encourage further research in this area.
RedCode: Risky Code Execution and Generation Benchmark for Code Agents
With the rapidly increasing capabilities and adoption of code agents for AI-assisted coding, safety concerns, such as generating or executing risky code, have become significant barriers to the real-world deployment of these agents. To provide comprehensive and practical evaluations on the safety of code agents, we propose RedCode, a benchmark for risky code execution and generation: (1) RedCode-Exec provides challenging prompts that could lead to risky code execution, aiming to evaluate code agents' ability to recognize and handle unsafe code. We provide a total of 4,050 risky test cases in Python and Bash tasks with diverse input formats including code snippets and natural text. They covers 25 types of critical vulnerabilities spanning 8 domains (e.g., websites, file systems). We provide Docker environments and design corresponding evaluation metrics to assess their execution results. (2) RedCode-Gen provides 160 prompts with function signatures and docstrings as input to assess whether code agents will follow instructions to generate harmful code or software. Our empirical findings, derived from evaluating three agent frameworks based on 19 LLMs, provide insights into code agents' vulnerabilities. For instance, evaluations on RedCode-Exec show that agents are more likely to reject executing risky operations on the operating system, but are less likely to reject executing technically buggy code, indicating high risks. Risky operations described in natural text lead to a lower rejection rate than those in code format. Additionally, evaluations on RedCode-Gen show that more capable base models and agents with stronger overall coding abilities, such as GPT4, tend to produce more sophisticated and effective harmful software. Our findings highlight the need for stringent safety evaluations for diverse code agents. Our dataset and code are available at https://github.com/AI-secure/RedCode.
Enhancing LLM-Based Agents via Global Planning and Hierarchical Execution
Intelligent agent systems based on Large Language Models (LLMs) have shown great potential in real-world applications. However, existing agent frameworks still face critical limitations in task planning and execution, restricting their effectiveness and generalizability. Specifically, current planning methods often lack clear global goals, leading agents to get stuck in local branches, or produce non-executable plans. Meanwhile, existing execution mechanisms struggle to balance complexity and stability, and their limited action space restricts their ability to handle diverse real-world tasks. To address these limitations, we propose GoalAct, a novel agent framework that introduces a continuously updated global planning mechanism and integrates a hierarchical execution strategy. GoalAct decomposes task execution into high-level skills, including searching, coding, writing and more, thereby reducing planning complexity while enhancing the agents' adaptability across diverse task scenarios. We evaluate GoalAct on LegalAgentBench, a benchmark with multiple types of legal tasks that require the use of multiple types of tools. Experimental results demonstrate that GoalAct achieves state-of-the-art (SOTA) performance, with an average improvement of 12.22% in success rate. These findings highlight GoalAct's potential to drive the development of more advanced intelligent agent systems, making them more effective across complex real-world applications. Our code can be found at https://github.com/cjj826/GoalAct.
Crypto Miner Attack: GPU Remote Code Execution Attacks
Remote Code Execution (RCE) exploits pose a significant threat to AI and ML systems, particularly in GPU-accelerated environments where the computational power of GPUs can be misused for malicious purposes. This paper focuses on RCE attacks leveraging deserialization vulnerabilities and custom layers, such as TensorFlow Lambda layers, which are often overlooked due to the complexity of monitoring GPU workloads. These vulnerabilities enable attackers to execute arbitrary code, blending malicious activity seamlessly into expected model behavior and exploiting GPUs for unauthorized tasks such as cryptocurrency mining. Unlike traditional CPU-based attacks, the parallel processing nature of GPUs and their high resource utilization make runtime detection exceptionally challenging. In this work, we provide a comprehensive examination of RCE exploits targeting GPUs, demonstrating an attack that utilizes these vulnerabilities to deploy a crypto miner on a GPU. We highlight the technical intricacies of such attacks, emphasize their potential for significant financial and computational costs, and propose strategies for mitigation. By shedding light on this underexplored attack vector, we aim to raise awareness and encourage the adoption of robust security measures in GPU-driven AI and ML systems, with an emphasis on static and model scanning as an easier way to detect exploits.
VDebugger: Harnessing Execution Feedback for Debugging Visual Programs
Visual programs are executable code generated by large language models to address visual reasoning problems. They decompose complex questions into multiple reasoning steps and invoke specialized models for each step to solve the problems. However, these programs are prone to logic errors, with our preliminary evaluation showing that 58% of the total errors are caused by program logic errors. Debugging complex visual programs remains a major bottleneck for visual reasoning. To address this, we introduce VDebugger, a novel critic-refiner framework trained to localize and debug visual programs by tracking execution step by step. VDebugger identifies and corrects program errors leveraging detailed execution feedback, improving interpretability and accuracy. The training data is generated through an automated pipeline that injects errors into correct visual programs using a novel mask-best decoding technique. Evaluations on six datasets demonstrate VDebugger's effectiveness, showing performance improvements of up to 3.2% in downstream task accuracy. Further studies show VDebugger's ability to generalize to unseen tasks, bringing a notable improvement of 2.3% on the unseen COVR task. Code, data and models are made publicly available at https://github.com/shirley-wu/vdebugger/
CodeScope: An Execution-based Multilingual Multitask Multidimensional Benchmark for Evaluating LLMs on Code Understanding and Generation
Large Language Models (LLMs) have demonstrated remarkable performance on coding related tasks, particularly on assisting humans in programming and facilitating programming automation. However, existing benchmarks for evaluating the code understanding and generation capacities of LLMs suffer from severe limitations. First, most benchmarks are deficient as they focus on a narrow range of popular programming languages and specific tasks, whereas the real-world software development scenarios show dire need to implement systems with multilingual programming environments to satisfy diverse requirements. Practical programming practices also strongly expect multi-task settings for testing coding capabilities of LLMs comprehensively and robustly. Second, most benchmarks also fail to consider the actual executability and the consistency of execution results of the generated code. To bridge these gaps between existing benchmarks and expectations from practical applications, we introduce CodeScope, an execution-based, multilingual, multi-task, multi-dimensional evaluation benchmark for comprehensively gauging LLM capabilities on coding tasks. CodeScope covers 43 programming languages and 8 coding tasks. It evaluates the coding performance of LLMs from three dimensions (perspectives): difficulty, efficiency, and length. To facilitate execution-based evaluations of code generation, we develop MultiCodeEngine, an automated code execution engine that supports 14 programming languages. Finally, we systematically evaluate and analyze 8 mainstream LLMs on CodeScope tasks and demonstrate the superior breadth and challenges of CodeScope for evaluating LLMs on code understanding and generation tasks compared to other benchmarks. The CodeScope benchmark and datasets are publicly available at https://github.com/WeixiangYAN/CodeScope.
OpenCodeInterpreter: Integrating Code Generation with Execution and Refinement
The introduction of large language models has significantly advanced code generation. However, open-source models often lack the execution capabilities and iterative refinement of advanced systems like the GPT-4 Code Interpreter. To address this, we introduce OpenCodeInterpreter, a family of open-source code systems designed for generating, executing, and iteratively refining code. Supported by Code-Feedback, a dataset featuring 68K multi-turn interactions, OpenCodeInterpreter integrates execution and human feedback for dynamic code refinement. Our comprehensive evaluation of OpenCodeInterpreter across key benchmarks such as HumanEval, MBPP, and their enhanced versions from EvalPlus reveals its exceptional performance. Notably, OpenCodeInterpreter-33B achieves an accuracy of 83.2 (76.4) on the average (and plus versions) of HumanEval and MBPP, closely rivaling GPT-4's 84.2 (76.2) and further elevates to 91.6 (84.6) with synthesized human feedback from GPT-4. OpenCodeInterpreter brings the gap between open-source code generation models and proprietary systems like GPT-4 Code Interpreter.
Language Models as Compilers: Simulating Pseudocode Execution Improves Algorithmic Reasoning in Language Models
Algorithmic reasoning refers to the ability to understand the complex patterns behind the problem and decompose them into a sequence of reasoning steps towards the solution. Such nature of algorithmic reasoning makes it a challenge for large language models (LLMs), even though they have demonstrated promising performance in other reasoning tasks. Within this context, some recent studies use programming languages (e.g., Python) to express the necessary logic for solving a given instance/question (e.g., Program-of-Thought) as inspired by their strict and precise syntaxes. However, it is non-trivial to write an executable code that expresses the correct logic on the fly within a single inference call. Also, the code generated specifically for an instance cannot be reused for others, even if they are from the same task and might require identical logic to solve. This paper presents Think-and-Execute, a novel framework that decomposes the reasoning process of language models into two steps. (1) In Think, we discover a task-level logic that is shared across all instances for solving a given task and then express the logic with pseudocode; (2) In Execute, we further tailor the generated pseudocode to each instance and simulate the execution of the code. With extensive experiments on seven algorithmic reasoning tasks, we demonstrate the effectiveness of Think-and-Execute. Our approach better improves LMs' reasoning compared to several strong baselines performing instance-specific reasoning (e.g., CoT and PoT), suggesting the helpfulness of discovering task-level logic. Also, we show that compared to natural language, pseudocode can better guide the reasoning of LMs, even though they are trained to follow natural language instructions.
Steering Large Language Models between Code Execution and Textual Reasoning
While a lot of recent research focuses on enhancing the textual reasoning capabilities of Large Language Models (LLMs) by optimizing the multi-agent framework or reasoning chains, several benchmark tasks can be solved with 100% success through direct coding, which is more scalable and avoids the computational overhead associated with textual iterating and searching. Textual reasoning has inherent limitations in solving tasks with challenges in math, logics, optimization, and searching, which is unlikely to be solved by simply scaling up the model and data size. The recently released OpenAI GPT Code Interpreter and multi-agent frameworks such as AutoGen have demonstrated remarkable proficiency of integrating code generation and execution to solve complex tasks using LLMs. However, based on our experiments on 7 existing popular methods for steering code/text generation in both single- and multi-turn settings with 14 tasks and 6 types of LLMs (including the new O1-preview), currently there is no optimal method to correctly steer LLMs to write code when needed. We discover some interesting patterns on when models use code vs. textual reasoning with the evolution to task complexity and model sizes, which even result in an astonishingly inverse scaling law. We also discover that results from LLM written code are not always better than using textual reasoning, even if the task could be solved through code. To mitigate the above issues, we propose three methods to better steer LLM code/text generation and achieve a notable improvement. The costs of token lengths and runtime are thoroughly discussed for all the methods. We believe the problem of steering LLM code/text generation is critical for future research and has much space for further improvement. Project Page, Datasets, and Codes are available at https://yongchao98.github.io/CodeSteer/.
One-Shot Imitation under Mismatched Execution
Human demonstrations as prompts are a powerful way to program robots to do long-horizon manipulation tasks. However, translating these demonstrations into robot-executable actions presents significant challenges due to execution mismatches in movement styles and physical capabilities. Existing methods either depend on human-robot paired data, which is infeasible to scale, or rely heavily on frame-level visual similarities that often break down in practice. To address these challenges, we propose RHyME, a novel framework that automatically aligns human and robot task executions using optimal transport costs. Given long-horizon robot demonstrations, RHyME synthesizes semantically equivalent human videos by retrieving and composing short-horizon human clips. This approach facilitates effective policy training without the need for paired data. RHyME successfully imitates a range of cross-embodiment demonstrators, both in simulation and with a real human hand, achieving over 50\% increase in task success compared to previous methods. We release our code and datasets at https://portal-cornell.github.io/rhyme/.
ViperGPT: Visual Inference via Python Execution for Reasoning
Answering visual queries is a complex task that requires both visual processing and reasoning. End-to-end models, the dominant approach for this task, do not explicitly differentiate between the two, limiting interpretability and generalization. Learning modular programs presents a promising alternative, but has proven challenging due to the difficulty of learning both the programs and modules simultaneously. We introduce ViperGPT, a framework that leverages code-generation models to compose vision-and-language models into subroutines to produce a result for any query. ViperGPT utilizes a provided API to access the available modules, and composes them by generating Python code that is later executed. This simple approach requires no further training, and achieves state-of-the-art results across various complex visual tasks.
GenX: Mastering Code and Test Generation with Execution Feedback
Recent advancements in language modeling have enabled the translation of natural language into code, and the use of execution feedback to improve code generation. However, these methods often rely heavily on pre-existing test cases, which may not always be available or comprehensive. In this work, we propose a novel approach that concurrently trains a code generation model and a test generation model, utilizing execution feedback to refine and enhance the performance of both. We introduce two strategies for test and code data augmentation and a new scoring function for code and test ranking. We experiment on the APPS dataset and demonstrate that our approach can effectively generate and augment test cases, filter and synthesize correct code solutions, and rank the quality of generated code and tests. The results demonstrate that our models, when iteratively trained with an increasing number of test cases and code solutions, outperform those trained on the original dataset.
CRAKEN: Cybersecurity LLM Agent with Knowledge-Based Execution
Large Language Model (LLM) agents can automate cybersecurity tasks and can adapt to the evolving cybersecurity landscape without re-engineering. While LLM agents have demonstrated cybersecurity capabilities on Capture-The-Flag (CTF) competitions, they have two key limitations: accessing latest cybersecurity expertise beyond training data, and integrating new knowledge into complex task planning. Knowledge-based approaches that incorporate technical understanding into the task-solving automation can tackle these limitations. We present CRAKEN, a knowledge-based LLM agent framework that improves cybersecurity capability through three core mechanisms: contextual decomposition of task-critical information, iterative self-reflected knowledge retrieval, and knowledge-hint injection that transforms insights into adaptive attack strategies. Comprehensive evaluations with different configurations show CRAKEN's effectiveness in multi-stage vulnerability detection and exploitation compared to previous approaches. Our extensible architecture establishes new methodologies for embedding new security knowledge into LLM-driven cybersecurity agentic systems. With a knowledge database of CTF writeups, CRAKEN obtained an accuracy of 22% on NYU CTF Bench, outperforming prior works by 3% and achieving state-of-the-art results. On evaluation of MITRE ATT&CK techniques, CRAKEN solves 25-30% more techniques than prior work, demonstrating improved cybersecurity capabilities via knowledge-based execution. We make our framework open source to public https://github.com/NYU-LLM-CTF/nyuctf_agents_craken.
FLEX: Expert-level False-Less EXecution Metric for Reliable Text-to-SQL Benchmark
Text-to-SQL technology has become crucial for translating natural language into SQL queries in various industries, enabling non-technical users to perform complex data operations. The need for accurate evaluation methods has increased as these systems have grown more sophisticated. However, we found that the Execution Accuracy (EX), the most promising evaluation metric, still shows a substantial portion of false positives and negatives compared to human evaluation. Thus, this paper introduces FLEX (False-Less EXecution), a novel approach to evaluating text-to-SQL systems using large language models (LLMs) to emulate human expert-level evaluation of SQL queries. Our method shows significantly higher agreement with human expert judgments, improving Cohen's kappa from 61 to 78.17. Re-evaluating top-performing models on the Spider and BIRD benchmarks using FLEX reveals substantial shifts in performance rankings, with an average performance decrease of 3.15 due to false positive corrections and an increase of 6.07 from addressing false negatives. This work contributes to a more accurate and nuanced evaluation of text-to-SQL systems, potentially reshaping our understanding of state-of-the-art performance in this field.
SelfPiCo: Self-Guided Partial Code Execution with LLMs
Code executability plays a vital role in software debugging and testing (e.g., detecting runtime exceptions or assertion violations). However, code execution, especially partial or arbitrary code execution, is a non-trivial task due to missing definitions and complex third-party dependencies. To make partial code (such as code snippets posted on the web or code fragments deep inside complex software projects) executable, the existing study has proposed a machine learning model to predict the undefined element types and inject the pre-defined dummy values into execution. However, the performance of their tool is limited due to its simply designed dummy values and the inability to continue learning. In this paper, we design and implement a novel framework, named SelfPiCo (Self Guided Partial Code Executor), to dynamically guide partial code execution by incorporating the open-source LLM (i.e., Code Llama) within an interactive loop. Particularly, SelfPiCo leverages few-shot in-context learning and chain-of-thought reasoning to elicit human knowledge and logical reasoning based on fine-tuning the Code Llama model. SelfPiCo continuously learns from code execution results and refines its predictions step after step. Our evaluations demonstrate that SelfPiCo can execute 72.7% and 83.3% of all lines in the open-source code and Stack Overflow snippets, outperforming the most recent state-of-the-art Lexecutor by 37.9% and 33.5%, respectively. Moreover, SelfPiCo successfully detected 18 and 33 runtime type error issues by executing the partial code from eight GitHub software projects and 43 Stack Overflow posts, demonstrating the practical usage and potential application of our framework in practice.
Tree Search-Based Policy Optimization under Stochastic Execution Delay
The standard formulation of Markov decision processes (MDPs) assumes that the agent's decisions are executed immediately. However, in numerous realistic applications such as robotics or healthcare, actions are performed with a delay whose value can even be stochastic. In this work, we introduce stochastic delayed execution MDPs, a new formalism addressing random delays without resorting to state augmentation. We show that given observed delay values, it is sufficient to perform a policy search in the class of Markov policies in order to reach optimal performance, thus extending the deterministic fixed delay case. Armed with this insight, we devise DEZ, a model-based algorithm that optimizes over the class of Markov policies. DEZ leverages Monte-Carlo tree search similar to its non-delayed variant EfficientZero to accurately infer future states from the action queue. Thus, it handles delayed execution while preserving the sample efficiency of EfficientZero. Through a series of experiments on the Atari suite, we demonstrate that although the previous baseline outperforms the naive method in scenarios with constant delay, it underperforms in the face of stochastic delays. In contrast, our approach significantly outperforms the baselines, for both constant and stochastic delays. The code is available at http://github.com/davidva1/Delayed-EZ .
CARTIER: Cartographic lAnguage Reasoning Targeted at Instruction Execution for Robots
This work explores the capacity of large language models (LLMs) to address problems at the intersection of spatial planning and natural language interfaces for navigation.Our focus is on following relatively complex instructions that are more akin to natural conversation than traditional explicit procedural directives seen in robotics. Unlike most prior work, where navigation directives are provided as imperative commands (e.g., go to the fridge), we examine implicit directives within conversational interactions. We leverage the 3D simulator AI2Thor to create complex and repeatable scenarios at scale, and augment it by adding complex language queries for 40 object types. We demonstrate that a robot can better parse descriptive language queries than existing methods by using an LLM to interpret the user interaction in the context of a list of the objects in the scene.
InterCode: Standardizing and Benchmarking Interactive Coding with Execution Feedback
Humans write code in a fundamentally interactive manner and rely on constant execution feedback to correct errors, resolve ambiguities, and decompose tasks. While LLMs have recently exhibited promising coding capabilities, current coding benchmarks mostly consider a static instruction-to-code sequence transduction process, which has the potential for error propagation and a disconnect between the generated code and its final execution environment. To address this gap, we introduce InterCode, a lightweight, flexible, and easy-to-use framework of interactive coding as a standard reinforcement learning (RL) environment, with code as actions and execution feedback as observations. Our framework is language and platform agnostic, uses self-contained Docker environments to provide safe and reproducible execution, and is compatible out-of-the-box with traditional seq2seq coding methods, while enabling the development of new methods for interactive code generation. We use InterCode to create two interactive code environments with Bash and SQL as action spaces, leveraging data from the static Spider and NL2Bash datasets. We demonstrate InterCode's viability as a testbed by evaluating multiple state-of-the-art LLMs configured with different prompting strategies such as ReAct and Plan & Solve. Our results showcase the benefits of interactive code generation and demonstrate that InterCode can serve as a challenging benchmark for advancing code understanding and generation capabilities. InterCode is designed to be easily extensible and can even be used to incorporate new tasks such as Capture the Flag, a popular coding puzzle that is inherently multi-step and involves multiple programming languages. Project site with code and data: https://intercode-benchmark.github.io
Making Language Models Better Tool Learners with Execution Feedback
Tools serve as pivotal interfaces that enable humans to understand and reshape the world. With the advent of foundational models, AI systems can utilize tools to expand their capabilities and interact with the world. Existing tool learning methodologies, encompassing supervised fine-tuning and prompt engineering approaches, often induce language models to utilize tools indiscriminately, as complex problems often exceed their own competencies. However, introducing tools for simple tasks, which the models themselves can readily resolve, can inadvertently propagate errors rather than enhance performance. This leads to the research question: can we teach language models when and how to use tools? To meet this need, we propose Tool leaRning wIth exeCution fEedback (TRICE), a two-stage end-to-end framework that enables the model to continually learn through feedback derived from tool execution, thereby learning when and how to use tools effectively. Experimental results, backed by further analysis, show that TRICE can make the language model to selectively use tools by decreasing the model's dependency on tools while enhancing the performance. Code and datasets will be available in https://github.com/zjunlp/trice.
CodeScore: Evaluating Code Generation by Learning Code Execution
A proper code evaluation metric (CEM) profoundly impacts the evolution of code generation, which is an important research field in NLP and software engineering. Prevailing match-based CEMs (e.g., BLEU, Accuracy, and CodeBLEU) suffer from two significant drawbacks. 1. They primarily measure the surface differences between codes without considering their functional equivalence. However, functional equivalence is pivotal in evaluating the effectiveness of code generation, as different codes can perform identical operations. 2. They are predominantly designed for the Ref-only input format. However, code evaluation necessitates versatility in input formats. Aside from Ref-only, there are NL-only and Ref\&NL formats, which existing match-based CEMs cannot effectively accommodate. In this paper, we propose CodeScore, a large language model (LLM)-based CEM, which estimates the functional correctness of generated code on three input types. To acquire CodeScore, we present UniCE, a unified code generation learning framework, for LLMs to learn code execution (i.e., learning PassRatio and Executability of generated code) with unified input. Extensive experimental results on multiple code evaluation datasets demonstrate that CodeScore absolutely improves up to 58.87% correlation with functional correctness compared to other CEMs, achieves state-of-the-art performance, and effectively handles three input formats.
EnvPool: A Highly Parallel Reinforcement Learning Environment Execution Engine
There has been significant progress in developing reinforcement learning (RL) training systems. Past works such as IMPALA, Apex, Seed RL, Sample Factory, and others, aim to improve the system's overall throughput. In this paper, we aim to address a common bottleneck in the RL training system, i.e., parallel environment execution, which is often the slowest part of the whole system but receives little attention. With a curated design for paralleling RL environments, we have improved the RL environment simulation speed across different hardware setups, ranging from a laptop and a modest workstation, to a high-end machine such as NVIDIA DGX-A100. On a high-end machine, EnvPool achieves one million frames per second for the environment execution on Atari environments and three million frames per second on MuJoCo environments. When running EnvPool on a laptop, the speed is 2.8x that of the Python subprocess. Moreover, great compatibility with existing RL training libraries has been demonstrated in the open-sourced community, including CleanRL, rl_games, DeepMind Acme, etc. Finally, EnvPool allows researchers to iterate their ideas at a much faster pace and has great potential to become the de facto RL environment execution engine. Example runs show that it only takes five minutes to train agents to play Atari Pong and MuJoCo Ant on a laptop. EnvPool is open-sourced at https://github.com/sail-sg/envpool.
CLEA: Closed-Loop Embodied Agent for Enhancing Task Execution in Dynamic Environments
Large Language Models (LLMs) exhibit remarkable capabilities in the hierarchical decomposition of complex tasks through semantic reasoning. However, their application in embodied systems faces challenges in ensuring reliable execution of subtask sequences and achieving one-shot success in long-term task completion. To address these limitations in dynamic environments, we propose Closed-Loop Embodied Agent (CLEA) -- a novel architecture incorporating four specialized open-source LLMs with functional decoupling for closed-loop task management. The framework features two core innovations: (1) Interactive task planner that dynamically generates executable subtasks based on the environmental memory, and (2) Multimodal execution critic employing an evaluation framework to conduct a probabilistic assessment of action feasibility, triggering hierarchical re-planning mechanisms when environmental perturbations exceed preset thresholds. To validate CLEA's effectiveness, we conduct experiments in a real environment with manipulable objects, using two heterogeneous robots for object search, manipulation, and search-manipulation integration tasks. Across 12 task trials, CLEA outperforms the baseline model, achieving a 67.3% improvement in success rate and a 52.8% increase in task completion rate. These results demonstrate that CLEA significantly enhances the robustness of task planning and execution in dynamic environments.
PerfCodeGen: Improving Performance of LLM Generated Code with Execution Feedback
Large Language Models (LLMs) are widely adopted for assisting in software development tasks, yet their performance evaluations have narrowly focused on the functional correctness of generated code. Human programmers, however, require LLM-generated code to be not only correct but also optimally efficient. We propose PerfCodeGen, a training-free framework that enhances the performance of LLM-generated code by incorporating feedback based on runtime during test case execution into the self-refinement iterations. With PerfCodeGen, we achieve speedups for a significantly higher proportion of problems compared to using the base LLM with sophisticated prompting techniques. Applied to open language models like Phi-3-mini, PerfCodeGen achieves runtime efficiency comparable to prompting powerful closed models like GPT-4. We achieve state-of-the-art runtime efficiency on benchmarks such as HumanEval, MBPP, and APPS, frequently surpassing the ground truth reference solutions with PerfCodeGen using GPT-3.5 and GPT-4. Additionally, we demonstrate the effectiveness of our approach in enhancing code quality across a range of open LLMs of varying sizes including Phi-3-mini, Llama 3 8B, Mixtral 8x7B, Command R, and Llama 3 70B.
Put Your Money Where Your Mouth Is: Evaluating Strategic Planning and Execution of LLM Agents in an Auction Arena
Can Large Language Models (LLMs) simulate human behavior in complex environments? LLMs have recently been shown to exhibit advanced reasoning skills but much of NLP evaluation still relies on static benchmarks. Answering this requires evaluation environments that probe strategic reasoning in competitive, dynamic scenarios that involve long-term planning. We introduce AucArena, a novel simulation environment for evaluating LLMs within auctions, a setting chosen for being highly unpredictable and involving many skills related to resource and risk management, while also being easy to evaluate. We conduct several controlled simulations using state-of-the-art LLMs as bidding agents. We find that through simple prompting, LLMs do indeed demonstrate many of the skills needed for effectively engaging in auctions (e.g., managing budget, adhering to long-term goals and priorities), skills that we find can be sharpened by explicitly encouraging models to be adaptive and observe strategies in past auctions. These results are significant as they show the potential of using LLM agents to model intricate social dynamics, especially in competitive settings. However, we also observe considerable variability in the capabilities of individual LLMs. Notably, even our most advanced models (GPT-4) are occasionally surpassed by heuristic baselines and human agents, highlighting the potential for further improvements in the design of LLM agents and the important role that our simulation environment can play in further testing and refining agent architectures.
LEVER: Learning to Verify Language-to-Code Generation with Execution
The advent of pre-trained code language models (CodeLMs) has lead to significant progress in language-to-code generation. State-of-the-art approaches in this area combine CodeLM decoding with sample pruning and reranking using test cases or heuristics based on the execution results. However, it is challenging to obtain test cases for many real-world language-to-code applications, and heuristics cannot well capture the semantic features of the execution results, such as data type and value range, which often indicates the correctness of the program. In this work, we propose LEVER, a simple approach to improve language-to-code generation by learning to verify the generated programs with their execution results. Specifically, we train verifiers to determine whether a program sampled from the CodeLM is correct or not based on the natural language input, the program itself and its execution results. The sampled programs are reranked by combining the verification score with the CodeLM generation probability, and marginalizing over programs with the same execution results. On four datasets across the domains of table QA, math QA and basic Python programming, LEVER consistently improves over the base CodeLMs (4.6% to 10.9% with code-davinci-002) and achieves new state-of-the-art results on all of them.
ExCoT: Optimizing Reasoning for Text-to-SQL with Execution Feedback
Text-to-SQL demands precise reasoning to convert natural language questions into structured queries. While large language models (LLMs) excel in many reasoning tasks, their ability to leverage Chain-of-Thought (CoT) reasoning for text-to-SQL remains underexplored. We identify critical limitations: zero-shot CoT offers minimal gains, and Direct Preference Optimization (DPO) applied without CoT yields marginal improvements. We propose ExCoT, a novel framework that iteratively optimizes open-source LLMs by combining CoT reasoning with off-policy and on-policy DPO, relying solely on execution accuracy as feedback. This approach eliminates the need for reward models or human-annotated preferences. Our experimental results demonstrate significant performance gains: ExCoT improves execution accuracy on BIRD dev set from 57.37% to 68.51% and on Spider test set from 78.81% to 86.59% for LLaMA-3 70B, with Qwen-2.5-Coder demonstrating similar improvements. Our best model achieves state-of-the-art performance in the single-model setting on both BIRD and Spider datasets, notably achieving 68.53% on the BIRD test set.
Graph in the Vault: Protecting Edge GNN Inference with Trusted Execution Environment
Wide deployment of machine learning models on edge devices has rendered the model intellectual property (IP) and data privacy vulnerable. We propose GNNVault, the first secure Graph Neural Network (GNN) deployment strategy based on Trusted Execution Environment (TEE). GNNVault follows the design of 'partition-before-training' and includes a private GNN rectifier to complement with a public backbone model. This way, both critical GNN model parameters and the private graph used during inference are protected within secure TEE compartments. Real-world implementations with Intel SGX demonstrate that GNNVault safeguards GNN inference against state-of-the-art link stealing attacks with negligible accuracy degradation (<2%).
RoboMatrix: A Skill-centric Hierarchical Framework for Scalable Robot Task Planning and Execution in Open-World
Existing policy learning methods predominantly adopt the task-centric paradigm, necessitating the collection of task data in an end-to-end manner. Consequently, the learned policy tends to fail to tackle novel tasks. Moreover, it is hard to localize the errors for a complex task with multiple stages due to end-to-end learning. To address these challenges, we propose RoboMatrix, a skill-centric and hierarchical framework for scalable task planning and execution. We first introduce a novel skill-centric paradigm that extracts the common meta-skills from different complex tasks. This allows for the capture of embodied demonstrations through a kill-centric approach, enabling the completion of open-world tasks by combining learned meta-skills. To fully leverage meta-skills, we further develop a hierarchical framework that decouples complex robot tasks into three interconnected layers: (1) a high-level modular scheduling layer; (2) a middle-level skill layer; and (3) a low-level hardware layer. Experimental results illustrate that our skill-centric and hierarchical framework achieves remarkable generalization performance across novel objects, scenes, tasks, and embodiments. This framework offers a novel solution for robot task planning and execution in open-world scenarios. Our software and hardware are available at https://github.com/WayneMao/RoboMatrix.
WebPilot: A Versatile and Autonomous Multi-Agent System for Web Task Execution with Strategic Exploration
LLM-based autonomous agents often fail to execute complex web tasks that require dynamic interaction due to the inherent uncertainty and complexity of these environments. Existing LLM-based web agents typically rely on rigid, expert-designed policies specific to certain states and actions, which lack the flexibility and generalizability needed to adapt to unseen tasks. In contrast, humans excel by exploring unknowns, continuously adapting strategies, and resolving ambiguities through exploration. To emulate human-like adaptability, web agents need strategic exploration and complex decision-making. Monte Carlo Tree Search (MCTS) is well-suited for this, but classical MCTS struggles with vast action spaces, unpredictable state transitions, and incomplete information in web tasks. In light of this, we develop WebPilot, a multi-agent system with a dual optimization strategy that improves MCTS to better handle complex web environments. Specifically, the Global Optimization phase involves generating a high-level plan by breaking down tasks into manageable subtasks and continuously refining this plan, thereby focusing the search process and mitigating the challenges posed by vast action spaces in classical MCTS. Subsequently, the Local Optimization phase executes each subtask using a tailored MCTS designed for complex environments, effectively addressing uncertainties and managing incomplete information. Experimental results on WebArena and MiniWoB++ demonstrate the effectiveness of WebPilot. Notably, on WebArena, WebPilot achieves SOTA performance with GPT-4, achieving a 93% relative increase in success rate over the concurrent tree search-based method. WebPilot marks a significant advancement in general autonomous agent capabilities, paving the way for more advanced and reliable decision-making in practical environments.
A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Execution
Natural language provides an accessible and expressive interface to specify long-term tasks for robotic agents. However, non-experts are likely to specify such tasks with high-level instructions, which abstract over specific robot actions through several layers of abstraction. We propose that key to bridging this gap between language and robot actions over long execution horizons are persistent representations. We propose a persistent spatial semantic representation method, and show how it enables building an agent that performs hierarchical reasoning to effectively execute long-term tasks. We evaluate our approach on the ALFRED benchmark and achieve state-of-the-art results, despite completely avoiding the commonly used step-by-step instructions.
A Lightweight Framework for High-Quality Code Generation
In recent years, the use of automated source code generation utilizing transformer-based generative models has expanded, and these models can generate functional code according to the requirements of the developers. However, recent research revealed that these automatically generated source codes can contain vulnerabilities and other quality issues. Despite researchers' and practitioners' attempts to enhance code generation models, retraining and fine-tuning large language models is time-consuming and resource-intensive. Thus, we describe FRANC, a lightweight framework for recommending more secure and high-quality source code derived from transformer-based code generation models. FRANC includes a static filter to make the generated code compilable with heuristics and a quality-aware ranker to sort the code snippets based on a quality score. Moreover, the framework uses prompt engineering to fix persistent quality issues. We evaluated the framework with five Python and Java code generation models and six prompt datasets, including a newly created one in this work (SOEval). The static filter improves 9% to 46% Java suggestions and 10% to 43% Python suggestions regarding compilability. The average improvement over the NDCG@10 score for the ranking system is 0.0763, and the repairing techniques repair the highest 80% of prompts. FRANC takes, on average, 1.98 seconds for Java; for Python, it takes 0.08 seconds.
A Survey on LLM Test-Time Compute via Search: Tasks, LLM Profiling, Search Algorithms, and Relevant Frameworks
LLM test-time compute (or LLM inference) via search has emerged as a promising research area with rapid developments. However, current frameworks often adopt distinct perspectives on three key aspects (task definition, LLM profiling, and search procedures), making direct comparisons challenging. Moreover, the search algorithms employed often diverge from standard implementations, and their specific characteristics are not thoroughly specified. In this survey, we provide a comprehensive technical review that unifies task definitions and provides modular definitions of LLM profiling and search procedures. The definitions enable precise comparisons of various LLM inference frameworks while highlighting their departures from conventional search algorithms. We also discuss the applicability, performance, and efficiency of these methods. For further details and ongoing updates, please refer to our GitHub repository: https://github.com/xinzhel/LLM-Agent-Survey/blob/main/search.md
CRUXEval: A Benchmark for Code Reasoning, Understanding and Execution
We present CRUXEval (Code Reasoning, Understanding, and eXecution Evaluation), a benchmark consisting of 800 Python functions (3-13 lines). Each function comes with an input-output pair, leading to two natural tasks: input prediction and output prediction. First, we propose a generic recipe for generating our execution benchmark which can be used to create future variation of the benchmark. Second, we evaluate twenty code models on our benchmark and discover that many recent high-scoring models on HumanEval do not show the same improvements on our benchmark. Third, we show that simple CoT and fine-tuning schemes can improve performance on our benchmark but remain far from solving it. The best setup, GPT-4 with chain of thought (CoT), achieves a pass@1 of 75% and 81% on input and output prediction, respectively. In contrast, Code Llama 34B achieves a pass@1 of 50% and 46% on input and output prediction, highlighting the gap between open and closed source models. As no model is close to acing CRUXEval, we provide examples of consistent GPT-4 failures on simple programs as a lens into its code reasoning capabilities and areas for improvement.
GPT Takes the Bar Exam
Nearly all jurisdictions in the United States require a professional license exam, commonly referred to as "the Bar Exam," as a precondition for law practice. To even sit for the exam, most jurisdictions require that an applicant completes at least seven years of post-secondary education, including three years at an accredited law school. In addition, most test-takers also undergo weeks to months of further, exam-specific preparation. Despite this significant investment of time and capital, approximately one in five test-takers still score under the rate required to pass the exam on their first try. In the face of a complex task that requires such depth of knowledge, what, then, should we expect of the state of the art in "AI?" In this research, we document our experimental evaluation of the performance of OpenAI's `text-davinci-003` model, often-referred to as GPT-3.5, on the multistate multiple choice (MBE) section of the exam. While we find no benefit in fine-tuning over GPT-3.5's zero-shot performance at the scale of our training data, we do find that hyperparameter optimization and prompt engineering positively impacted GPT-3.5's zero-shot performance. For best prompt and parameters, GPT-3.5 achieves a headline correct rate of 50.3% on a complete NCBE MBE practice exam, significantly in excess of the 25% baseline guessing rate, and performs at a passing rate for both Evidence and Torts. GPT-3.5's ranking of responses is also highly-correlated with correctness; its top two and top three choices are correct 71% and 88% of the time, respectively, indicating very strong non-entailment performance. While our ability to interpret these results is limited by nascent scientific understanding of LLMs and the proprietary nature of GPT, we believe that these results strongly suggest that an LLM will pass the MBE component of the Bar Exam in the near future.
SwarmBrain: Embodied agent for real-time strategy game StarCraft II via large language models
Large language models (LLMs) have recently garnered significant accomplishments in various exploratory tasks, even surpassing the performance of traditional reinforcement learning-based methods that have historically dominated the agent-based field. The purpose of this paper is to investigate the efficacy of LLMs in executing real-time strategy war tasks within the StarCraft II gaming environment. In this paper, we introduce SwarmBrain, an embodied agent leveraging LLM for real-time strategy implementation in the StarCraft II game environment. The SwarmBrain comprises two key components: 1) a Overmind Intelligence Matrix, powered by state-of-the-art LLMs, is designed to orchestrate macro-level strategies from a high-level perspective. This matrix emulates the overarching consciousness of the Zerg intelligence brain, synthesizing strategic foresight with the aim of allocating resources, directing expansion, and coordinating multi-pronged assaults. 2) a Swarm ReflexNet, which is agile counterpart to the calculated deliberation of the Overmind Intelligence Matrix. Due to the inherent latency in LLM reasoning, the Swarm ReflexNet employs a condition-response state machine framework, enabling expedited tactical responses for fundamental Zerg unit maneuvers. In the experimental setup, SwarmBrain is in control of the Zerg race in confrontation with an Computer-controlled Terran adversary. Experimental results show the capacity of SwarmBrain to conduct economic augmentation, territorial expansion, and tactical formulation, and it shows the SwarmBrain is capable of achieving victory against Computer players set at different difficulty levels.
A Tool for In-depth Analysis of Code Execution Reasoning of Large Language Models
Code Executing Reasoning is becoming a new non-functional metric that assesses the ability of large language models (LLMs) in programming tasks. State-of-the-art frameworks (CodeMind or REval) and benchmarks (CruxEval) usually focus on LLM's prediction of a given code's input/output or intermediate variable states/values on limited programs. However, there is no tool for more in-depth analysis of the results. Without such a tool, the observations about LLM's code execution reasoning cannot be generalized to more datasets, preventing the research community and practitioners from devising the next generation of LLMs with better code execution reasoning abilities. This paper introduces ExeRScope, a series of tools and heuristics to analyze the result of code execution reasoning frameworks to understand better the impact of code properties in the studied benchmarks on the code execution reasoning. With such tooling, analysis can be generalized to code with similar properties without the urgent need to design more benchmarks, which is a cumbersome effort.
Speculative Ad-hoc Querying
Analyzing large datasets requires responsive query execution, but executing SQL queries on massive datasets can be slow. This paper explores whether query execution can begin even before the user has finished typing, allowing results to appear almost instantly. We propose SpeQL, a system that leverages Large Language Models (LLMs) to predict likely queries based on the database schema, the user's past queries, and their incomplete query. Since exact query prediction is infeasible, SpeQL speculates on partial queries in two ways: 1) it predicts the query structure to compile and plan queries in advance, and 2) it precomputes smaller temporary tables that are much smaller than the original database, but are still predicted to contain all information necessary to answer the user's final query. Additionally, SpeQL continuously displays results for speculated queries and subqueries in real time, aiding exploratory analysis. A utility/user study showed that SpeQL improved task completion time, and participants reported that its speculative display of results helped them discover patterns in the data more quickly. In the study, SpeQL improves user's query latency by up to 289times and kept the overhead reasonable, at 4$ per hour.
One STEP at a time: Language Agents are Stepwise Planners
Language agents have shown promising adaptability in dynamic environments to perform complex tasks. However, despite the versatile knowledge embedded in large language models, these agents still fall short when it comes to tasks that require planning. We introduce STEP, a novel framework designed to efficiently learn from previous experiences to enhance the planning capabilities of language agents in future steps. Concretely, STEP functions through four interconnected components. First, the Planner takes on the task, breaks it down into subtasks and provides relevant insights. Then the Executor generates action candidates, while the Evaluator ensures the actions align with learned rules from previous experiences. Lastly, Memory stores experiences to inform future decisions. In the ScienceWorld benchmark, our results show that STEP consistently outperforms state-of-the-art models, achieving an overall score of 67.4 and successfully completing 12 out of 18 tasks. These findings highlight STEP's potential as a framework for enhancing planning capabilities in language agents, paving the way for more sophisticated task-solving in dynamic environments.
Safe and Real-Time Consistent Planning for Autonomous Vehicles in Partially Observed Environments via Parallel Consensus Optimization
Ensuring safety and driving consistency is a significant challenge for autonomous vehicles operating in partially observed environments. This work introduces a consistent parallel trajectory optimization (CPTO) approach to enable safe and consistent driving in dense obstacle environments with perception uncertainties. Utilizing discrete-time barrier function theory, we develop a consensus safety barrier module that ensures reliable safety coverage within the spatiotemporal trajectory space across potential obstacle configurations. Following this, a bi-convex parallel trajectory optimization problem is derived that facilitates decomposition into a series of low-dimensional quadratic programming problems to accelerate computation. By leveraging the consensus alternating direction method of multipliers (ADMM) for parallel optimization, each generated candidate trajectory corresponds to a possible environment configuration while sharing a common consensus trajectory segment. This ensures driving safety and consistency when executing the consensus trajectory segment for the ego vehicle in real time. We validate our CPTO framework through extensive comparisons with state-of-the-art baselines across multiple driving tasks in partially observable environments. Our results demonstrate improved safety and consistency using both synthetic and real-world traffic datasets.
Time Travelling Pixels: Bitemporal Features Integration with Foundation Model for Remote Sensing Image Change Detection
Change detection, a prominent research area in remote sensing, is pivotal in observing and analyzing surface transformations. Despite significant advancements achieved through deep learning-based methods, executing high-precision change detection in spatio-temporally complex remote sensing scenarios still presents a substantial challenge. The recent emergence of foundation models, with their powerful universality and generalization capabilities, offers potential solutions. However, bridging the gap of data and tasks remains a significant obstacle. In this paper, we introduce Time Travelling Pixels (TTP), a novel approach that integrates the latent knowledge of the SAM foundation model into change detection. This method effectively addresses the domain shift in general knowledge transfer and the challenge of expressing homogeneous and heterogeneous characteristics of multi-temporal images. The state-of-the-art results obtained on the LEVIR-CD underscore the efficacy of the TTP. The Code is available at https://kychen.me/TTP.
Run-Off Election: Improved Provable Defense against Data Poisoning Attacks
In data poisoning attacks, an adversary tries to change a model's prediction by adding, modifying, or removing samples in the training data. Recently, ensemble-based approaches for obtaining provable defenses against data poisoning have been proposed where predictions are done by taking a majority vote across multiple base models. In this work, we show that merely considering the majority vote in ensemble defenses is wasteful as it does not effectively utilize available information in the logits layers of the base models. Instead, we propose Run-Off Election (ROE), a novel aggregation method based on a two-round election across the base models: In the first round, models vote for their preferred class and then a second, Run-Off election is held between the top two classes in the first round. Based on this approach, we propose DPA+ROE and FA+ROE defense methods based on Deep Partition Aggregation (DPA) and Finite Aggregation (FA) approaches from prior work. We evaluate our methods on MNIST, CIFAR-10, and GTSRB and obtain improvements in certified accuracy by up to 3%-4%. Also, by applying ROE on a boosted version of DPA, we gain improvements around 12%-27% comparing to the current state-of-the-art, establishing a new state-of-the-art in (pointwise) certified robustness against data poisoning. In many cases, our approach outperforms the state-of-the-art, even when using 32 times less computational power.
Large language models can consistently generate high-quality content for election disinformation operations
Advances in large language models have raised concerns about their potential use in generating compelling election disinformation at scale. This study presents a two-part investigation into the capabilities of LLMs to automate stages of an election disinformation operation. First, we introduce DisElect, a novel evaluation dataset designed to measure LLM compliance with instructions to generate content for an election disinformation operation in localised UK context, containing 2,200 malicious prompts and 50 benign prompts. Using DisElect, we test 13 LLMs and find that most models broadly comply with these requests; we also find that the few models which refuse malicious prompts also refuse benign election-related prompts, and are more likely to refuse to generate content from a right-wing perspective. Secondly, we conduct a series of experiments (N=2,340) to assess the "humanness" of LLMs: the extent to which disinformation operation content generated by an LLM is able to pass as human-written. Our experiments suggest that almost all LLMs tested released since 2022 produce election disinformation operation content indiscernible by human evaluators over 50% of the time. Notably, we observe that multiple models achieve above-human levels of humanness. Taken together, these findings suggest that current LLMs can be used to generate high-quality content for election disinformation operations, even in hyperlocalised scenarios, at far lower costs than traditional methods, and offer researchers and policymakers an empirical benchmark for the measurement and evaluation of these capabilities in current and future models.