PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes
Abstract
A new task for placing 3D assets in real 3D scenes based on textual prompts is introduced, with a benchmark and dataset for evaluating 3D LLMs.
We introduce the novel task of Language-Guided Object Placement in Real 3D Scenes. Our model is given a 3D scene's point cloud, a 3D asset, and a textual prompt broadly describing where the 3D asset should be placed. The task here is to find a valid placement for the 3D asset that respects the prompt. Compared with other language-guided localization tasks in 3D scenes such as grounding, this task has specific challenges: it is ambiguous because it has multiple valid solutions, and it requires reasoning about 3D geometric relationships and free space. We inaugurate this task by proposing a new benchmark and evaluation protocol. We also introduce a new dataset for training 3D LLMs on this task, as well as the first method to serve as a non-trivial baseline. We believe that this challenging task and our new benchmark could become part of the suite of benchmarks used to evaluate and compare generalist 3D LLM models.
Community
Our new task involves finding a valid placement for an asset according to a text prompt. This task requires semantic and geometric understanding of the scene, knowledge of the asset's geometry, and reasoning about object relationships and occlusions.
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