Create barks.py
Browse filesVocal small pair to medium off loads vram etc
barks.py
ADDED
@@ -0,0 +1,639 @@
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1 |
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import os
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2 |
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import torch
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3 |
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import torchaudio
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4 |
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import psutil
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5 |
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import time
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6 |
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import sys
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7 |
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import numpy as np
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8 |
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import gc
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9 |
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import gradio as gr
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10 |
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from pydub import AudioSegment
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11 |
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from audiocraft.models import MusicGen
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12 |
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from torch.cuda.amp import autocast
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13 |
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import warnings
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14 |
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import random
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15 |
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from transformers import AutoProcessor, BarkModel
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16 |
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from accelerate import Accelerator
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17 |
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18 |
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# Suppress warnings for cleaner output
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19 |
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warnings.filterwarnings("ignore")
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20 |
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21 |
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# Set PYTORCH_CUDA_ALLOC_CONF to manage memory fragmentation
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22 |
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os.environ["PYTORCH_CUDA_ALLOC_CONF"] = "max_split_size_mb:128"
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23 |
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24 |
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# Check critical dependencies
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25 |
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if np.__version__ != "1.23.5":
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26 |
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print(f"WARNING: NumPy version {np.__version__} is being used. Tested with numpy==1.23.5.")
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27 |
+
if not torch.__version__.startswith(("2.1.0", "2.3.1")):
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28 |
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print(f"WARNING: PyTorch version {torch.__version__} may not be compatible. Expected torch==2.1.0 or 2.3.1.")
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29 |
+
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30 |
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# 1) DEVICE SETUP
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31 |
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device = "cuda" if torch.cuda.is_available() else "cpu"
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32 |
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if device != "cuda":
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33 |
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print("ERROR: CUDA is required for GPU rendering. CPU rendering is disabled.")
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34 |
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sys.exit(1)
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35 |
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print(f"CUDA is available. Using GPU: {torch.cuda.get_device_name(0)}")
|
36 |
+
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37 |
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# Initialize accelerator for offloading
|
38 |
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accelerator = Accelerator(mixed_precision="fp16")
|
39 |
+
|
40 |
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# Pre-run memory cleanup
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41 |
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torch.cuda.empty_cache()
|
42 |
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gc.collect()
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43 |
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torch.cuda.ipc_collect()
|
44 |
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torch.cuda.synchronize()
|
45 |
+
|
46 |
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# 2) LOAD MODELS
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47 |
+
try:
|
48 |
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print("Loading MusicGen medium model into VRAM...")
|
49 |
+
local_model_path = "./models/musicgen-medium"
|
50 |
+
if not os.path.exists(local_model_path):
|
51 |
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print(f"ERROR: Local model path {local_model_path} does not exist.")
|
52 |
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print("Please download the MusicGen medium model weights and place them in the correct directory.")
|
53 |
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sys.exit(1)
|
54 |
+
musicgen_model = MusicGen.get_pretrained(local_model_path, device=device)
|
55 |
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musicgen_model.set_generation_params(
|
56 |
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duration=10, # Default chunk duration
|
57 |
+
two_step_cfg=False # Disable two-step CFG for stability
|
58 |
+
)
|
59 |
+
except Exception as e:
|
60 |
+
print(f"ERROR: Failed to load MusicGen model: {e}")
|
61 |
+
print("Ensure model weights are correctly placed and dependencies are installed.")
|
62 |
+
sys.exit(1)
|
63 |
+
|
64 |
+
try:
|
65 |
+
print("Loading Bark small model into system RAM...")
|
66 |
+
bark_processor = AutoProcessor.from_pretrained("suno/bark-small")
|
67 |
+
bark_model = BarkModel.from_pretrained("suno/bark-small")
|
68 |
+
bark_model = bark_model.to("cpu") # Offload to CPU initially
|
69 |
+
except Exception as e:
|
70 |
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print(f"ERROR: Failed to load Bark model: {e}")
|
71 |
+
print("Ensure Bark model weights are available and dependencies are installed.")
|
72 |
+
sys.exit(1)
|
73 |
+
|
74 |
+
# 3) RESOURCE MONITORING FUNCTION
|
75 |
+
def print_resource_usage(stage: str):
|
76 |
+
print(f"--- {stage} ---")
|
77 |
+
print(f"GPU Memory Allocated: {torch.cuda.memory_allocated() / (1024**3):.2f} GB")
|
78 |
+
print(f"GPU Memory Reserved: {torch.cuda.memory_reserved() / (1024**3):.2f} GB")
|
79 |
+
print(f"CPU Memory Used: {psutil.virtual_memory().percent}%")
|
80 |
+
print("---------------")
|
81 |
+
|
82 |
+
# Check available GPU memory
|
83 |
+
def check_vram_availability(required_gb=4.5): # Adjusted for MusicGen + Bark
|
84 |
+
total_vram = torch.cuda.get_device_properties(0).total_memory / (1024**3)
|
85 |
+
allocated_vram = torch.cuda.memory_allocated() / (1024**3)
|
86 |
+
available_vram = total_vram - allocated_vram
|
87 |
+
if available_vram < required_gb:
|
88 |
+
print(f"WARNING: Low VRAM available ({available_vram:.2f} GB). Reduce total_duration or chunk_duration.")
|
89 |
+
return available_vram >= required_gb
|
90 |
+
|
91 |
+
# 4) GENRE PROMPT FUNCTIONS
|
92 |
+
def set_red_hot_chili_peppers_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
93 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("strong rhythmic steps" if bpm > 120 else "groovy rhythmic flow")
|
94 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
95 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
96 |
+
bass = f", {bass_style}" if bass_style != "none" else ", groovy basslines"
|
97 |
+
guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else ", syncopated guitar riffs"
|
98 |
+
return f"Instrumental funk rock{bass}{guitar}{drum}{synth}, Red Hot Chili Peppers-inspired vibe with dynamic energy and funky breakdowns, { rhythm} at {bpm} BPM."
|
99 |
+
|
100 |
+
def set_nirvana_grunge_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
101 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("intense rhythmic steps" if bpm > 120 else "grungy rhythmic pulse")
|
102 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
103 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
104 |
+
bass = f", {bass_style}" if bass_style != "none" else ", melodic basslines"
|
105 |
+
guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else ", raw distorted guitar riffs"
|
106 |
+
return f"Instrumental grunge{bass}{guitar}{drum}{synth}, Nirvana-inspired angst-filled sound with quiet-loud dynamics, {rhythm} at {bpm} BPM."
|
107 |
+
|
108 |
+
def set_pearl_jam_grunge_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
109 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("soulful rhythmic steps" if bpm > 120 else "driving rhythmic flow")
|
110 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
111 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
112 |
+
bass = f", {bass_style}" if bass_style != "none" else ", deep bass"
|
113 |
+
guitar = f", {guitar_style} guitar leads" if guitar_style != "none" else ", soulful guitar leads"
|
114 |
+
return f"Instrumental grunge{bass}{guitar}{drum}{synth}, Pearl Jam-inspired emotional intensity with soaring choruses, {rhythm} at {bpm} BPM."
|
115 |
+
|
116 |
+
def set_soundgarden_grunge_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
117 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("heavy rhythmic steps" if bpm > 120 else "sludgy rhythmic groove")
|
118 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
119 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
120 |
+
bass = f", {bass_style}" if bass_style != "none" else ""
|
121 |
+
guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else ", heavy sludgy guitar riffs"
|
122 |
+
return f"Instrumental grunge{bass}{guitar}{drum}{synth}, Soundgarden-inspired dark, psychedelic edge, {rhythm} at {bpm} BPM."
|
123 |
+
|
124 |
+
def set_foo_fighters_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
125 |
+
styles = ["anthemic", "gritty", "melodic", "fast-paced", "driving"]
|
126 |
+
tempos = ["upbeat", "mid-tempo", "high-energy"]
|
127 |
+
moods = ["energetic", "introspective", "rebellious", "uplifting"]
|
128 |
+
style = random.choice(styles)
|
129 |
+
tempo = random.choice(tempos)
|
130 |
+
mood = random.choice(moods)
|
131 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("powerful rhythmic steps" if bpm > 120 else "catchy rhythmic groove")
|
132 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
133 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
134 |
+
bass = f", {bass_style}" if bass_style != "none" else ""
|
135 |
+
guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else f", {style} guitar riffs"
|
136 |
+
return f"Instrumental alternative rock{bass}{guitar}{drum}{synth}, Foo Fighters-inspired {mood} vibe with powerful choruses, {rhythm} at {bpm} BPM."
|
137 |
+
|
138 |
+
def set_smashing_pumpkins_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
139 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("dynamic rhythmic steps" if bpm > 120 else "dreamy rhythmic flow")
|
140 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
141 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
142 |
+
bass = f", {bass_style}" if bass_style != "none" else ""
|
143 |
+
guitar = f", {guitar_style} guitar textures" if guitar_style != "none" else ", dreamy guitar textures"
|
144 |
+
return f"Instrumental alternative rock{bass}{guitar}{drum}{synth}, Smashing Pumpkins-inspired blend of melancholy and aggression, {rhythm} at {bpm} BPM."
|
145 |
+
|
146 |
+
def set_radiohead_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
147 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("complex rhythmic steps" if bpm > 120 else "intricate rhythmic pulse")
|
148 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
149 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ", atmospheric synths"
|
150 |
+
bass = f", {bass_style}" if bass_style != "none" else ""
|
151 |
+
guitar = f", {guitar_style} guitar layers" if guitar_style != "none" else ", intricate guitar layers"
|
152 |
+
return f"Instrumental experimental rock{bass}{guitar}{drum}{synth}, Radiohead-inspired blend of introspective and innovative soundscapes, {rhythm} at {bpm} BPM."
|
153 |
+
|
154 |
+
def set_classic_rock_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
155 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("bluesy rhythmic steps" if bpm > 120 else "steady rhythmic groove")
|
156 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
157 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
158 |
+
bass = f", {bass_style}" if bass_style != "none" else ", groovy bass"
|
159 |
+
guitar = f", {guitar_style} electric guitars" if guitar_style != "none" else ", bluesy electric guitars"
|
160 |
+
return f"Instrumental classic rock{bass}{guitar}{drum}{synth}, Led Zeppelin-inspired raw energy with dynamic solos, {rhythm} at {bpm} BPM."
|
161 |
+
|
162 |
+
def set_alternative_rock_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
163 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("quirky rhythmic steps" if bpm > 120 else "energetic rhythmic flow")
|
164 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
165 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
166 |
+
bass = f", {bass_style}" if bass_style != "none" else ", melodic basslines"
|
167 |
+
guitar = f", {guitar_style} guitar riffs" if guitar_style != "none" else ", distorted guitar riffs"
|
168 |
+
return f"Instrumental alternative rock{bass}{guitar}{drum}{synth}, Pixies-inspired quirky, energetic vibe, {rhythm} at {bpm} BPM."
|
169 |
+
|
170 |
+
def set_post_punk_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
171 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("sharp rhythmic steps" if bpm > 120 else "moody rhythmic pulse")
|
172 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
173 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
174 |
+
bass = f", {bass_style}" if bass_style != "none" else ", driving basslines"
|
175 |
+
guitar = f", {guitar_style} guitars" if guitar_style != "none" else ", jangly guitars"
|
176 |
+
return f"Instrumental post-punk{bass}{guitar}{drum}{synth}, Joy Division-inspired moody, atmospheric sound, {rhythm} at {bpm} BPM."
|
177 |
+
|
178 |
+
def set_indie_rock_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
179 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("catchy rhythmic steps" if bpm > 120 else "jangly rhythmic flow")
|
180 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
181 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
182 |
+
bass = f", {bass_style}" if bass_style != "none" else ""
|
183 |
+
guitar = f", {guitar_style} guitars" if guitar_style != "none" else ", jangly guitars"
|
184 |
+
return f"Instrumental indie rock{bass}{guitar}{drum}{synth}, Arctic Monkeys-inspired blend of catchy riffs, {rhythm} at {bpm} BPM."
|
185 |
+
|
186 |
+
def set_funk_rock_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
187 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("aggressive rhythmic steps" if bpm > 120 else "funky rhythmic groove")
|
188 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
189 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ""
|
190 |
+
bass = f", {bass_style}" if bass_style != "none" else ", slap bass"
|
191 |
+
guitar = f", {guitar_style} guitar chords" if guitar_style != "none" else ", funky guitar chords"
|
192 |
+
return f"Instrumental funk rock{bass}{guitar}{drum}{synth}, Rage Against the Machine-inspired mix of groove and aggression, {rhythm} at {bpm} BPM."
|
193 |
+
|
194 |
+
def set_detroit_techno_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
195 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("pulsing rhythmic steps" if bpm > 120 else "deep rhythmic groove")
|
196 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ", crisp hi-hats"
|
197 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ", deep pulsing synths"
|
198 |
+
bass = f", {bass_style}" if bass_style != "none" else ", driving basslines"
|
199 |
+
guitar = f", {guitar_style} guitars" if guitar_style != "none" else ""
|
200 |
+
return f"Instrumental Detroit techno{bass}{guitar}{drum}{synth}, Juan Atkins-inspired rhythmic groove, {rhythm} at {bpm} BPM."
|
201 |
+
|
202 |
+
def set_deep_house_prompt(bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style):
|
203 |
+
rhythm = f" with {rhythmic_steps}" if rhythmic_steps != "none" else ("soulful rhythmic steps" if bpm > 120 else "laid-back rhythmic flow")
|
204 |
+
drum = f", {drum_beat} drums" if drum_beat != "none" else ""
|
205 |
+
synth = f", {synthesizer} accents" if synthesizer != "none" else ", warm analog synth chords"
|
206 |
+
bass = f", {bass_style}" if bass_style != "none" else ", deep basslines"
|
207 |
+
guitar = f", {guitar_style} guitars" if guitar_style != "none" else ""
|
208 |
+
return f"Instrumental deep house{bass}{guitar}{drum}{synth}, Larry Heard-inspired laid-back groove, {rhythm} at {bpm} BPM."
|
209 |
+
|
210 |
+
# 5) AUDIO PROCESSING FUNCTIONS
|
211 |
+
def apply_eq(segment):
|
212 |
+
segment = segment.low_pass_filter(8000)
|
213 |
+
segment = segment.high_pass_filter(80)
|
214 |
+
return segment
|
215 |
+
|
216 |
+
def apply_fade(segment, fade_in_duration=1000, fade_out_duration=1000):
|
217 |
+
segment = segment.fade_in(fade_in_duration)
|
218 |
+
segment = segment.fade_out(fade_out_duration)
|
219 |
+
return segment
|
220 |
+
|
221 |
+
def generate_vocals(vocal_prompt: str, total_duration: int):
|
222 |
+
global bark_model, bark_processor
|
223 |
+
if not vocal_prompt.strip():
|
224 |
+
return None, "β οΈ Please enter a valid vocal prompt!"
|
225 |
+
|
226 |
+
try:
|
227 |
+
print("Generating vocals with Bark...")
|
228 |
+
# Move Bark model to GPU
|
229 |
+
bark_model = bark_model.to(accelerator.device)
|
230 |
+
|
231 |
+
# Process vocal prompt
|
232 |
+
inputs = bark_processor(vocal_prompt, return_tensors="pt").to(accelerator.device)
|
233 |
+
|
234 |
+
# Generate vocals with mixed precision
|
235 |
+
with torch.no_grad(), autocast():
|
236 |
+
vocal_array = bark_model.generate(**inputs, do_sample=True)
|
237 |
+
|
238 |
+
# Convert to numpy and create AudioSegment
|
239 |
+
vocal_array = vocal_array.cpu().numpy().squeeze()
|
240 |
+
sample_rate = bark_model.config.sampling_rate
|
241 |
+
temp_vocal_path = "temp_vocal.wav"
|
242 |
+
torchaudio.save(temp_vocal_path, torch.tensor(vocal_array).unsqueeze(0), sample_rate)
|
243 |
+
vocal_segment = AudioSegment.from_wav(temp_vocal_path)
|
244 |
+
os.remove(temp_vocal_path)
|
245 |
+
|
246 |
+
# Trim or pad to match total_duration
|
247 |
+
vocal_segment = vocal_segment[:total_duration * 1000]
|
248 |
+
if len(vocal_segment) < total_duration * 1000:
|
249 |
+
vocal_segment = vocal_segment + AudioSegment.silent(duration=(total_duration * 1000 - len(vocal_segment)))
|
250 |
+
|
251 |
+
# Move Bark model back to CPU
|
252 |
+
bark_model = bark_model.to("cpu")
|
253 |
+
torch.cuda.empty_cache()
|
254 |
+
|
255 |
+
return vocal_segment, "β
Vocals generated successfully."
|
256 |
+
except Exception as e:
|
257 |
+
return None, f"β Vocal generation failed: {e}"
|
258 |
+
|
259 |
+
# 6) GENERATION & I/O FUNCTIONS
|
260 |
+
def generate_music(instrumental_prompt: str, vocal_prompt: str, cfg_scale: float, top_k: int, top_p: float, temperature: float, total_duration: int, chunk_duration: int, crossfade_duration: int, bpm: int, drum_beat: str, synthesizer: str, rhythmic_steps: str, bass_style: str, guitar_style: str):
|
261 |
+
global musicgen_model
|
262 |
+
if not instrumental_prompt.strip():
|
263 |
+
return None, "β οΈ Please enter a valid instrumental prompt!"
|
264 |
+
|
265 |
+
try:
|
266 |
+
start_time = time.time()
|
267 |
+
total_duration = total_duration # Validated by radio button (30, 60, 90, 120)
|
268 |
+
chunk_duration = min(max(chunk_duration, 5), 15)
|
269 |
+
num_chunks = max(1, total_duration // chunk_duration)
|
270 |
+
chunk_duration = total_duration / num_chunks
|
271 |
+
overlap_duration = min(1.0, crossfade_duration / 1000.0)
|
272 |
+
generation_duration = chunk_duration + overlap_duration
|
273 |
+
sample_rate = musicgen_model.sample_rate
|
274 |
+
audio_segments = []
|
275 |
+
|
276 |
+
if not check_vram_availability(required_gb=4.5):
|
277 |
+
return None, "β οΈ Insufficient VRAM for generation. Reduce total_duration or chunk_duration."
|
278 |
+
|
279 |
+
print("Generating instrumental audio...")
|
280 |
+
seed = 42
|
281 |
+
torch.manual_seed(seed)
|
282 |
+
np.random.seed(seed)
|
283 |
+
|
284 |
+
for i in range(num_chunks):
|
285 |
+
chunk_prompt = instrumental_prompt
|
286 |
+
print(f"Generating chunk {i+1}/{num_chunks} on GPU (prompt: {chunk_prompt})...")
|
287 |
+
musicgen_model.set_generation_params(
|
288 |
+
duration=generation_duration,
|
289 |
+
use_sampling=True,
|
290 |
+
top_k=top_k,
|
291 |
+
top_p=top_p,
|
292 |
+
temperature=temperature,
|
293 |
+
cfg_coef=cfg_scale
|
294 |
+
)
|
295 |
+
|
296 |
+
print_resource_usage(f"Before Chunk {i+1} Generation")
|
297 |
+
|
298 |
+
with torch.no_grad():
|
299 |
+
with autocast():
|
300 |
+
audio_chunk = musicgen_model.generate([chunk_prompt], progress=True)[0]
|
301 |
+
|
302 |
+
audio_chunk = audio_chunk.cpu().to(dtype=torch.float32)
|
303 |
+
if audio_chunk.dim() == 1:
|
304 |
+
audio_chunk = torch.stack([audio_chunk, audio_chunk], dim=0)
|
305 |
+
elif audio_chunk.dim() == 2 and audio_chunk.shape[0] == 1:
|
306 |
+
audio_chunk = torch.cat([audio_chunk, audio_chunk], dim=0)
|
307 |
+
elif audio_chunk.dim() == 2 and audio_chunk.shape[0] != 2:
|
308 |
+
audio_chunk = audio_chunk[:1, :]
|
309 |
+
audio_chunk = torch.cat([audio_chunk, audio_chunk], dim=0)
|
310 |
+
elif audio_chunk.dim() > 2:
|
311 |
+
audio_chunk = audio_chunk.view(2, -1)
|
312 |
+
|
313 |
+
if audio_chunk.shape[0] != 2:
|
314 |
+
raise ValueError(f"Expected stereo audio with shape (2, samples), got shape {audio_chunk.shape}")
|
315 |
+
|
316 |
+
temp_wav_path = f"temp_chunk_{i}.wav"
|
317 |
+
torchaudio.save(temp_wav_path, audio_chunk, sample_rate, bits_per_sample=24)
|
318 |
+
segment = AudioSegment.from_wav(temp_wav_path)
|
319 |
+
os.remove(temp_wav_path)
|
320 |
+
audio_segments.append(segment)
|
321 |
+
|
322 |
+
torch.cuda.empty_cache()
|
323 |
+
gc.collect()
|
324 |
+
torch.cuda.ipc_collect()
|
325 |
+
torch.cuda.synchronize()
|
326 |
+
time.sleep(0.5)
|
327 |
+
print_resource_usage(f"After Chunk {i+1} Generation")
|
328 |
+
|
329 |
+
print("Combining instrumental chunks...")
|
330 |
+
final_segment = audio_segments[0]
|
331 |
+
for i in range(1, len(audio_segments)):
|
332 |
+
next_segment = audio_segments[i]
|
333 |
+
next_segment = next_segment + 1
|
334 |
+
final_segment = final_segment.append(next_segment, crossfade=crossfade_duration)
|
335 |
+
|
336 |
+
final_segment = final_segment[:total_duration * 1000]
|
337 |
+
|
338 |
+
# Generate vocals if provided
|
339 |
+
if vocal_prompt.strip():
|
340 |
+
vocal_segment, vocal_status = generate_vocals(vocal_prompt, total_duration)
|
341 |
+
if vocal_segment is None:
|
342 |
+
return None, vocal_status
|
343 |
+
print("Mixing vocals with instrumental...")
|
344 |
+
final_segment = final_segment.overlay(vocal_segment, gain_during_overlay=-6) # Adjust vocal volume
|
345 |
+
|
346 |
+
print("Post-processing final track...")
|
347 |
+
final_segment = apply_eq(final_segment)
|
348 |
+
final_segment = final_segment.normalize(headroom=-9.0)
|
349 |
+
final_segment = apply_fade(final_segment)
|
350 |
+
|
351 |
+
mp3_path = "output_cleaned.mp3"
|
352 |
+
final_segment.export(
|
353 |
+
mp3_path,
|
354 |
+
format="mp3",
|
355 |
+
bitrate="128k",
|
356 |
+
tags={"title": "GhostAI Song", "artist": "GhostAI"}
|
357 |
+
)
|
358 |
+
print(f"Saved final audio to {mp3_path}")
|
359 |
+
|
360 |
+
print_resource_usage("After Final Generation")
|
361 |
+
print(f"Total Generation Time: {time.time() - start_time:.2f} seconds")
|
362 |
+
|
363 |
+
return mp3_path, "β
Done! Generated song with vocals." if vocal_prompt.strip() else "β
Done! Generated instrumental audio."
|
364 |
+
except Exception as e:
|
365 |
+
return None, f"β Generation failed: {e}"
|
366 |
+
finally:
|
367 |
+
torch.cuda.empty_cache()
|
368 |
+
gc.collect()
|
369 |
+
torch.cuda.ipc_collect()
|
370 |
+
torch.cuda.synchronize()
|
371 |
+
|
372 |
+
# Function to clear inputs
|
373 |
+
def clear_inputs():
|
374 |
+
return "", "", 3.0, 250, 0.9, 1.0, 30, 10, 1000, 120, "none", "none", "none", "none", "none"
|
375 |
+
|
376 |
+
# 7) CUSTOM CSS
|
377 |
+
css = """
|
378 |
+
body {
|
379 |
+
background: linear-gradient(135deg, #0A0A0A 0%, #1C2526 100%);
|
380 |
+
color: #E0E0E0;
|
381 |
+
font-family: 'Orbitron', sans-serif;
|
382 |
+
}
|
383 |
+
.header-container {
|
384 |
+
text-align: center;
|
385 |
+
padding: 10px 20px;
|
386 |
+
background: rgba(0, 0, 0, 0.9);
|
387 |
+
border-bottom: 1px solid #00FF9F;
|
388 |
+
}
|
389 |
+
#ghost-logo {
|
390 |
+
font-size: 40px;
|
391 |
+
animation: glitch-ghost 1.5s infinite;
|
392 |
+
}
|
393 |
+
h1 {
|
394 |
+
color: #A100FF;
|
395 |
+
font-size: 24px;
|
396 |
+
animation: glitch-text 2s infinite;
|
397 |
+
}
|
398 |
+
p {
|
399 |
+
color: #E0E0E0;
|
400 |
+
font-size: 12px;
|
401 |
+
}
|
402 |
+
.input-container, .settings-container, .output-container {
|
403 |
+
max-width: 1200px;
|
404 |
+
margin: 20px auto;
|
405 |
+
padding: 20px;
|
406 |
+
background: rgba(28, 37, 38, 0.8);
|
407 |
+
border-radius: 10px;
|
408 |
+
}
|
409 |
+
.textbox {
|
410 |
+
background: #1A1A1A;
|
411 |
+
border: 1px solid #A100FF;
|
412 |
+
color: #E0E0E0;
|
413 |
+
}
|
414 |
+
.genre-buttons {
|
415 |
+
display: flex;
|
416 |
+
justify-content: center;
|
417 |
+
flex-wrap: wrap;
|
418 |
+
gap: 15px;
|
419 |
+
}
|
420 |
+
.genre-btn, button {
|
421 |
+
background: linear-gradient(45deg, #A100FF, #00FF9F);
|
422 |
+
border: none;
|
423 |
+
color: #0A0A0A;
|
424 |
+
padding: 10px 20px;
|
425 |
+
border-radius: 5px;
|
426 |
+
}
|
427 |
+
.gradio-container {
|
428 |
+
padding: 20px;
|
429 |
+
}
|
430 |
+
.group-container {
|
431 |
+
margin-bottom: 20px;
|
432 |
+
padding: 15px;
|
433 |
+
border: 1px solid #00FF9F;
|
434 |
+
border-radius: 8px;
|
435 |
+
}
|
436 |
+
@keyframes glitch-ghost {
|
437 |
+
0% { transform: translate(0, 0); opacity: 1; }
|
438 |
+
20% { transform: translate(-5px, 2px); opacity: 0.8; }
|
439 |
+
100% { transform: translate(0, 0); opacity: 1; }
|
440 |
+
}
|
441 |
+
@keyframes glitch-text {
|
442 |
+
0% { transform: translate(0, 0); }
|
443 |
+
20% { transform: translate(-2px, 1px); }
|
444 |
+
100% { transform: translate(0, 0); }
|
445 |
+
}
|
446 |
+
@font-face {
|
447 |
+
font-family: 'Orbitron';
|
448 |
+
src: url('https://fonts.gstatic.com/s/orbitron/v29/yMJRMIlzdpvBhQQL_Qq7dy0.woff2') format('woff2');
|
449 |
+
}
|
450 |
+
"""
|
451 |
+
|
452 |
+
# 8) BUILD WITH BLOCKS
|
453 |
+
with gr.Blocks(css=css) as demo:
|
454 |
+
gr.Markdown("""
|
455 |
+
<div class="header-container">
|
456 |
+
<div id="ghost-logo">π»</div>
|
457 |
+
<h1>GhostAI Music Generator πΉ</h1>
|
458 |
+
<p>Summon the Sound of the Unknown</p>
|
459 |
+
</div>
|
460 |
+
""")
|
461 |
+
|
462 |
+
with gr.Column(elem_classes="input-container"):
|
463 |
+
gr.Markdown("### πΈ Prompt Settings")
|
464 |
+
instrumental_prompt = gr.Textbox(
|
465 |
+
label="Instrumental Prompt βοΈ",
|
466 |
+
placeholder="Click a genre button or type your own instrumental prompt",
|
467 |
+
lines=4,
|
468 |
+
elem_classes="textbox"
|
469 |
+
)
|
470 |
+
vocal_prompt = gr.Textbox(
|
471 |
+
label="Vocal Prompt π€",
|
472 |
+
placeholder="Enter song lyrics or vocal description (e.g., 'Upbeat pop, male voice, singing about freedom')",
|
473 |
+
lines=4,
|
474 |
+
elem_classes="textbox"
|
475 |
+
)
|
476 |
+
with gr.Row(elem_classes="genre-buttons"):
|
477 |
+
rhcp_btn = gr.Button("Red Hot Chili Peppers πΆοΈ", elem_classes="genre-btn")
|
478 |
+
nirvana_btn = gr.Button("Nirvana Grunge πΈ", elem_classes="genre-btn")
|
479 |
+
pearl_jam_btn = gr.Button("Pearl Jam Grunge π¦ͺ", elem_classes="genre-btn")
|
480 |
+
soundgarden_btn = gr.Button("Soundgarden Grunge π", elem_classes="genre-btn")
|
481 |
+
foo_fighters_btn = gr.Button("Foo Fighters π€", elem_classes="genre-btn")
|
482 |
+
smashing_pumpkins_btn = gr.Button("Smashing Pumpkins π", elem_classes="genre-btn")
|
483 |
+
radiohead_btn = gr.Button("Radiohead π§ ", elem_classes="genre-btn")
|
484 |
+
classic_rock_btn = gr.Button("Classic Rock πΈ", elem_classes="genre-btn")
|
485 |
+
alternative_rock_btn = gr.Button("Alternative Rock π΅", elem_classes="genre-btn")
|
486 |
+
post_punk_btn = gr.Button("Post-Punk π€", elem_classes="genre-btn")
|
487 |
+
indie_rock_btn = gr.Button("Indie Rock π€", elem_classes="genre-btn")
|
488 |
+
funk_road_btn = gr.Button("Funk Rock πΊ", elem_classes="genre-btn")
|
489 |
+
detroit_techno_btn = gr.Button("Detroit Techno ποΈ", elem_classes="genre-btn")
|
490 |
+
deep_house_btn = gr.Button("Deep House π ", elem_classes="genre-btn")
|
491 |
+
|
492 |
+
with gr.Column(elem_classes="settings-container"):
|
493 |
+
gr.Markdown("### βοΈ API Settings")
|
494 |
+
with gr.Group(elem_classes="group-container"):
|
495 |
+
cfg_scale = gr.Slider(
|
496 |
+
label="CFG Scale π―",
|
497 |
+
minimum=1.0,
|
498 |
+
maximum=10.0,
|
499 |
+
value=3.0,
|
500 |
+
step=0.1,
|
501 |
+
info="Controls how closely the music follows the prompt."
|
502 |
+
)
|
503 |
+
top_k = gr.Slider(
|
504 |
+
label="Top-K Sampling π’",
|
505 |
+
minimum=10,
|
506 |
+
maximum=500,
|
507 |
+
value=250,
|
508 |
+
step=10,
|
509 |
+
info="Limits sampling to the top k most likely tokens."
|
510 |
+
)
|
511 |
+
top_p = gr.Slider(
|
512 |
+
label="Top-P Sampling π°",
|
513 |
+
minimum=0.0,
|
514 |
+
maximum=1.0,
|
515 |
+
value=0.9,
|
516 |
+
step=0.05,
|
517 |
+
info="Keeps tokens with cumulative probability above p."
|
518 |
+
)
|
519 |
+
temperature = gr.Slider(
|
520 |
+
label="Temperature π₯",
|
521 |
+
minimum=0.1,
|
522 |
+
maximum=2.0,
|
523 |
+
value=1.0,
|
524 |
+
step=0.1,
|
525 |
+
info="Controls randomness; higher values increase diversity."
|
526 |
+
)
|
527 |
+
total_duration = gr.Radio(
|
528 |
+
label="Song Length β³ (seconds)",
|
529 |
+
choices=[30, 60, 90, 120],
|
530 |
+
value=30,
|
531 |
+
info="Select the total duration of the track."
|
532 |
+
)
|
533 |
+
chunk_duration = gr.Slider(
|
534 |
+
label="Chunk Duration β±οΈ (seconds)",
|
535 |
+
minimum=5,
|
536 |
+
maximum=15,
|
537 |
+
value=10,
|
538 |
+
step=1,
|
539 |
+
info="Duration of each chunk to render (5 to 15 seconds)."
|
540 |
+
)
|
541 |
+
crossfade_duration = gr.Slider(
|
542 |
+
label="Crossfade Duration πΆ (ms)",
|
543 |
+
minimum=100,
|
544 |
+
maximum=2000,
|
545 |
+
value=1000,
|
546 |
+
step=100,
|
547 |
+
info="Crossfade duration between chunks."
|
548 |
+
)
|
549 |
+
|
550 |
+
gr.Markdown("### π΅ Musical Controls")
|
551 |
+
with gr.Group(elem_classes="group-container"):
|
552 |
+
bpm = gr.Slider(
|
553 |
+
label="Tempo π΅ (BPM)",
|
554 |
+
minimum=60,
|
555 |
+
maximum=180,
|
556 |
+
value=120,
|
557 |
+
step=1,
|
558 |
+
info="Beats per minute to set the track's tempo."
|
559 |
+
)
|
560 |
+
drum_beat = gr.Dropdown(
|
561 |
+
label="Drum Beat π₯",
|
562 |
+
choices=["none", "standard rock", "funk groove", "techno kick", "jazz swing"],
|
563 |
+
value="none",
|
564 |
+
info="Select a drum beat style to influence the rhythm."
|
565 |
+
)
|
566 |
+
synthesizer = gr.Dropdown(
|
567 |
+
label="Synthesizer πΉ",
|
568 |
+
choices=["none", "analog synth", "digital pad", "arpeggiated synth"],
|
569 |
+
value="none",
|
570 |
+
info="Select a synthesizer style for electronic accents."
|
571 |
+
)
|
572 |
+
rhythmic_steps = gr.Dropdown(
|
573 |
+
label="Rhythmic Steps π£",
|
574 |
+
choices=["none", "syncopated steps", "steady steps", "complex steps"],
|
575 |
+
value="none",
|
576 |
+
info="Select a rhythmic step style to enhance the beat."
|
577 |
+
)
|
578 |
+
bass_style = gr.Dropdown(
|
579 |
+
label="Bass Style πΈ",
|
580 |
+
choices=["none", "slap bass", "deep bass", "melodic bass"],
|
581 |
+
value="none",
|
582 |
+
info="Select a bass style to shape the low end."
|
583 |
+
)
|
584 |
+
guitar_style = gr.Dropdown(
|
585 |
+
label="Guitar Style πΈ",
|
586 |
+
choices=["none", "distorted", "clean", "jangle"],
|
587 |
+
value="none",
|
588 |
+
info="Select a guitar style to define the riffs."
|
589 |
+
)
|
590 |
+
|
591 |
+
with gr.Row(elem_classes="action-buttons"):
|
592 |
+
gen_btn = gr.Button("Generate Music π")
|
593 |
+
clr_btn = gr.Button("Clear Inputs π§Ή")
|
594 |
+
|
595 |
+
with gr.Column(elem_classes="output-container"):
|
596 |
+
gr.Markdown("### π§ Output")
|
597 |
+
out_audio = gr.Audio(label="Generated Song π΅", type="filepath")
|
598 |
+
status = gr.Textbox(label="Status π’", interactive=False)
|
599 |
+
|
600 |
+
rhcp_btn.click(set_red_hot_chili_peppers_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
601 |
+
nirvana_btn.click(set_nirvana_grunge_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
602 |
+
pearl_jam_btn.click(set_pearl_jam_grunge_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
603 |
+
soundgarden_btn.click(set_soundgarden_grunge_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
604 |
+
foo_fighters_btn.click(set_foo_fighters_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
605 |
+
smashing_pumpkins_btn.click(set_smashing_pumpkins_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
606 |
+
radiohead_btn.click(set_radiohead_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
607 |
+
classic_rock_btn.click(set_classic_rock_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
608 |
+
alternative_rock_btn.click(set_alternative_rock_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
609 |
+
post_punk_btn.click(set_post_punk_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
610 |
+
indie_rock_btn.click(set_indie_rock_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
611 |
+
funk_road_btn.click(set_funk_rock_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
612 |
+
detroit_techno_btn.click(set_detroit_techno_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
613 |
+
deep_house_btn.click(set_deep_house_prompt, inputs=[bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style], outputs=instrumental_prompt)
|
614 |
+
gen_btn.click(
|
615 |
+
generate_music,
|
616 |
+
inputs=[instrumental_prompt, vocal_prompt, cfg_scale, top_k, top_p, temperature, total_duration, chunk_duration, crossfade_duration, bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style],
|
617 |
+
outputs=[out_audio, status]
|
618 |
+
)
|
619 |
+
clr_btn.click(
|
620 |
+
clear_inputs,
|
621 |
+
inputs=None,
|
622 |
+
outputs=[instrumental_prompt, vocal_prompt, cfg_scale, top_k, top_p, temperature, total_duration, chunk_duration, crossfade_duration, bpm, drum_beat, synthesizer, rhythmic_steps, bass_style, guitar_style]
|
623 |
+
)
|
624 |
+
|
625 |
+
# 9) TURN OFF OPENAPI/DOCS
|
626 |
+
app = demo.launch(
|
627 |
+
server_name="0.0.0.0",
|
628 |
+
server_port=9999,
|
629 |
+
share=True,
|
630 |
+
inbrowser=False,
|
631 |
+
show_error=True
|
632 |
+
)
|
633 |
+
try:
|
634 |
+
fastapi_app = demo._server.app
|
635 |
+
fastapi_app.docs_url = None
|
636 |
+
fastapi_app.redoc_url = None
|
637 |
+
fastapi_app.openapi_url = None
|
638 |
+
except Exception:
|
639 |
+
pass
|